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-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_draw.c3
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_draw.h8
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_emit.h4
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_gmem.c1
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_program.c67
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_rasterizer.c8
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.h5
7 files changed, 46 insertions, 50 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
index 0927b0d7682..2bd2ca23d54 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c
@@ -131,6 +131,9 @@ fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info)
.fsaturate_t = fd4_ctx->fsaturate_t,
.fsaturate_r = fd4_ctx->fsaturate_r,
},
+ .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
+ .sprite_coord_enable = ctx->rasterizer ? ctx->rasterizer->sprite_coord_enable : false,
+ .sprite_coord_mode = ctx->rasterizer ? ctx->rasterizer->sprite_coord_mode : false,
};
unsigned dirty;
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.h b/src/gallium/drivers/freedreno/a4xx/fd4_draw.h
index 1bd376ca6ec..b89a30a7c4b 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_draw.h
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.h
@@ -106,6 +106,7 @@ fd4_draw_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
{
struct pipe_index_buffer *idx = &ctx->indexbuf;
struct fd_bo *idx_bo = NULL;
+ enum pc_di_primtype primtype = ctx->primtypes[info->mode];
enum a4xx_index_size idx_type;
enum pc_di_src_sel src_sel;
uint32_t idx_size, idx_offset;
@@ -126,7 +127,12 @@ fd4_draw_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
src_sel = DI_SRC_SEL_AUTO_INDEX;
}
- fd4_draw(ctx, ring, ctx->primtypes[info->mode], vismode, src_sel,
+ /* points + psize -> spritelist: */
+ if (ctx->rasterizer && ctx->rasterizer->point_size_per_vertex &&
+ (info->mode == PIPE_PRIM_POINTS))
+ primtype = DI_PT_POINTLIST_PSIZE;
+
+ fd4_draw(ctx, ring, primtype, vismode, src_sel,
info->count, info->instance_count,
idx_type, idx_size, idx_offset, idx_bo);
}
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_emit.h b/src/gallium/drivers/freedreno/a4xx/fd4_emit.h
index 99c7596fb82..ab7850e50b0 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_emit.h
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_emit.h
@@ -53,6 +53,10 @@ struct fd4_emit {
struct ir3_shader_key key;
uint32_t dirty;
+ uint32_t sprite_coord_enable; /* bitmask */
+ bool sprite_coord_mode;
+ bool rasterflat;
+
/* cached to avoid repeated lookups of same variants: */
struct ir3_shader_variant *vp, *fp;
/* TODO: other shader stages.. */
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_gmem.c b/src/gallium/drivers/freedreno/a4xx/fd4_gmem.c
index 6541da54161..81c37f72565 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_gmem.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_gmem.c
@@ -309,6 +309,7 @@ fd4_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile)
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
struct fd4_emit emit = {
.vtx = &fd4_ctx->blit_vbuf_state,
+ .sprite_coord_enable = 1,
/* NOTE: They all use the same VP, this is for vtx bufs. */
.prog = &ctx->blit_prog[0],
.key = {
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_program.c b/src/gallium/drivers/freedreno/a4xx/fd4_program.c
index fdfdee55123..1a6d0142132 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_program.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_program.c
@@ -465,10 +465,10 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
COND(s[VS].v->writes_psize, A4XX_VPC_ATTR_PSIZE));
OUT_RING(ring, 0x00000000);
} else {
- uint32_t vinterp[8], flatshade[2];
+ uint32_t vinterp[8], vpsrepl[8];
memset(vinterp, 0, sizeof(vinterp));
- memset(flatshade, 0, sizeof(flatshade));
+ memset(vpsrepl, 0, sizeof(vpsrepl));
/* looks like we need to do int varyings in the frag
* shader on a4xx (no flatshad reg? or a420.0 bug?):
@@ -485,29 +485,40 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
* something like the code below instead of workaround
* in the shader:
*/
-#if 0
- /* figure out VARYING_INTERP / FLAT_SHAD register values: */
+ /* figure out VARYING_INTERP / VARYING_PS_REPL register values: */
for (j = -1; (j = ir3_next_varying(s[FS].v, j)) < (int)s[FS].v->inputs_count; ) {
uint32_t interp = s[FS].v->inputs[j].interpolate;
+
+ /* TODO might be cleaner to just +8 in SP_VS_VPC_DST_REG
+ * instead.. rather than -8 everywhere else..
+ */
+ uint32_t inloc = s[FS].v->inputs[j].inloc - 8;
+
+ /* currently assuming varyings aligned to 4 (not
+ * packed):
+ */
+ debug_assert((inloc % 4) == 0);
+
if ((interp == TGSI_INTERPOLATE_CONSTANT) ||
((interp == TGSI_INTERPOLATE_COLOR) && emit->rasterflat)) {
- /* TODO might be cleaner to just +8 in SP_VS_VPC_DST_REG
- * instead.. rather than -8 everywhere else..
- */
- uint32_t loc = s[FS].v->inputs[j].inloc - 8;
-
- /* currently assuming varyings aligned to 4 (not
- * packed):
- */
- debug_assert((loc % 4) == 0);
+ uint32_t loc = inloc;
for (i = 0; i < 4; i++, loc++) {
vinterp[loc / 16] |= 1 << ((loc % 16) * 2);
- flatshade[loc / 32] |= 1 << (loc % 32);
+ //flatshade[loc / 32] |= 1 << (loc % 32);
}
}
+
+ /* Replace the .xy coordinates with S/T from the point sprite. Set
+ * interpolation bits for .zw such that they become .01
+ */
+ if (emit->sprite_coord_enable & (1 << sem2idx(s[FS].v->inputs[j].semantic))) {
+ vpsrepl[inloc / 16] |= (emit->sprite_coord_mode ? 0x0d : 0x09)
+ << ((inloc % 16) * 2);
+ vinterp[(inloc + 2) / 16] |= 2 << (((inloc + 2) % 16) * 2);
+ vinterp[(inloc + 3) / 16] |= 3 << (((inloc + 3) % 16) * 2);
+ }
}
-#endif
OUT_PKT0(ring, REG_A4XX_VPC_ATTR, 2);
OUT_RING(ring, A4XX_VPC_ATTR_TOTALATTR(s[FS].v->total_in) |
@@ -524,7 +535,7 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
OUT_PKT0(ring, REG_A4XX_VPC_VARYING_PS_REPL_MODE(0), 8);
for (i = 0; i < 8; i++)
- OUT_RING(ring, s[FS].v->shader->vpsrepl[i]); /* VPC_VARYING_PS_REPL[i] */
+ OUT_RING(ring, vpsrepl[i]); /* VPC_VARYING_PS_REPL[i] */
}
if (s[VS].instrlen)
@@ -535,28 +546,6 @@ fd4_program_emit(struct fd_ringbuffer *ring, struct fd4_emit *emit,
emit_shader(ring, s[FS].v);
}
-/* hack.. until we figure out how to deal w/ vpsrepl properly.. */
-static void
-fix_blit_fp(struct fd4_shader_stateobj *so)
-{
- so->shader->vpsrepl[0] = 0x99999999;
- so->shader->vpsrepl[1] = 0x99999999;
- so->shader->vpsrepl[2] = 0x99999999;
- so->shader->vpsrepl[3] = 0x99999999;
-}
-static void
-fix_blit_fps(struct pipe_context *pctx)
-{
- struct fd_context *ctx = fd_context(pctx);
- int i;
-
- for (i = 0; i < ctx->screen->max_rts; i++)
- fix_blit_fp(ctx->blit_prog[i].fp);
-
- fix_blit_fp(ctx->blit_z.fp);
- fix_blit_fp(ctx->blit_zs.fp);
-}
-
void
fd4_prog_init(struct pipe_context *pctx)
{
@@ -567,6 +556,4 @@ fd4_prog_init(struct pipe_context *pctx)
pctx->delete_vs_state = fd4_vp_state_delete;
fd_prog_init(pctx);
-
- fix_blit_fps(pctx);
}
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_rasterizer.c b/src/gallium/drivers/freedreno/a4xx/fd4_rasterizer.c
index e54b606a285..dc7e98b149d 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_rasterizer.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_rasterizer.c
@@ -50,7 +50,7 @@ fd4_rasterizer_state_create(struct pipe_context *pctx,
if (cso->point_size_per_vertex) {
psize_min = util_get_min_point_size(cso);
- psize_max = 8192;
+ psize_max = 4092;
} else {
/* Force the point size to be as if the vertex output was disabled. */
psize_min = cso->point_size;
@@ -67,9 +67,9 @@ fd4_rasterizer_state_create(struct pipe_context *pctx,
*/
so->gras_cl_clip_cntl = 0x80000; /* ??? */
so->gras_su_point_minmax =
- A4XX_GRAS_SU_POINT_MINMAX_MIN(psize_min/2) |
- A4XX_GRAS_SU_POINT_MINMAX_MAX(psize_max/2);
- so->gras_su_point_size = A4XX_GRAS_SU_POINT_SIZE(cso->point_size/2);
+ A4XX_GRAS_SU_POINT_MINMAX_MIN(psize_min) |
+ A4XX_GRAS_SU_POINT_MINMAX_MAX(psize_max);
+ so->gras_su_point_size = A4XX_GRAS_SU_POINT_SIZE(cso->point_size);
so->gras_su_poly_offset_scale =
A4XX_GRAS_SU_POLY_OFFSET_SCALE(cso->offset_scale);
so->gras_su_poly_offset_offset =
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
index c0fd44d4ed1..1bbbdbd224d 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
@@ -219,11 +219,6 @@ struct ir3_shader {
struct pipe_stream_output_info stream_output;
struct ir3_shader_variant *variants;
-
- /* so far, only used for blit_prog shader.. values for
- * VPC_VARYING_PS_REPL[i].MODE
- */
- uint32_t vpsrepl[8];
};
void * ir3_shader_assemble(struct ir3_shader_variant *v, uint32_t gpu_id);