diff options
-rw-r--r-- | src/mesa/main/fbobject.c | 38 |
1 files changed, 27 insertions, 11 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 7ba72558830..4a32f1f568b 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -3636,19 +3636,13 @@ _mesa_GetNamedFramebufferAttachmentParameteriv(GLuint framebuffer, static void -invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments, +invalidate_framebuffer_storage(struct gl_context *ctx, + struct gl_framebuffer *fb, + GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height, const char *name) { int i; - struct gl_framebuffer *fb; - GET_CURRENT_CONTEXT(ctx); - - fb = get_framebuffer_target(ctx, target); - if (!fb) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", name); - return; - } /* Section 17.4 Whole Framebuffer Operations of the OpenGL 4.5 Core * Spec (2.2.2015, PDF page 522) says: @@ -3776,7 +3770,18 @@ _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) { - invalidate_framebuffer_storage(target, numAttachments, attachments, + struct gl_framebuffer *fb; + GET_CURRENT_CONTEXT(ctx); + + fb = get_framebuffer_target(ctx, target); + if (!fb) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glInvalidateSubFramebuffer(invalid target %s)", + _mesa_lookup_enum_by_nr(target)); + return; + } + + invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, x, y, width, height, "glInvalidateSubFramebuffer"); } @@ -3786,6 +3791,17 @@ void GLAPIENTRY _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments) { + struct gl_framebuffer *fb; + GET_CURRENT_CONTEXT(ctx); + + fb = get_framebuffer_target(ctx, target); + if (!fb) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glInvalidateFramebuffer(invalid target %s)", + _mesa_lookup_enum_by_nr(target)); + return; + } + /* The GL_ARB_invalidate_subdata spec says: * * "The command @@ -3798,7 +3814,7 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, * <width>, <height> equal to 0, 0, <MAX_VIEWPORT_DIMS[0]>, * <MAX_VIEWPORT_DIMS[1]> respectively." */ - invalidate_framebuffer_storage(target, numAttachments, attachments, + invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, 0, 0, MAX_VIEWPORT_WIDTH, MAX_VIEWPORT_HEIGHT, "glInvalidateFramebuffer"); |