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-rw-r--r--src/mesa/swrast/s_copypix.c7
-rw-r--r--src/mesa/swrast/s_drawpix.c5
-rw-r--r--src/mesa/swrast/s_readpix.c4
3 files changed, 15 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_copypix.c b/src/mesa/swrast/s_copypix.c
index 7e8ebb4477c..b318777072a 100644
--- a/src/mesa/swrast/s_copypix.c
+++ b/src/mesa/swrast/s_copypix.c
@@ -199,7 +199,7 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GLint sy, dy, stepy, row;
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0F || ctx->Pixel.ZoomY != 1.0F;
GLint overlapping;
- const GLuint transferOps = ctx->_ImageTransferState;
+ GLuint transferOps = ctx->_ImageTransferState;
SWspan span;
if (!ctx->ReadBuffer->_ColorReadBuffer) {
@@ -211,6 +211,11 @@ copy_rgba_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
copy_conv_rgba_pixels(ctx, srcx, srcy, width, height, destx, desty);
return;
}
+ else if (ctx->Pixel.Convolution1DEnabled) {
+ /* make sure we don't apply 1D convolution */
+ transferOps &= ~(IMAGE_CONVOLUTION_BIT |
+ IMAGE_POST_CONVOLUTION_SCALE_BIAS);
+ }
/* Determine if copy should be done bottom-to-top or top-to-bottom */
if (srcy < desty) {
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index d97d53e83b4..99ad71143e0 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -619,6 +619,11 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y,
type = GL_FLOAT;
transferOps &= IMAGE_POST_CONVOLUTION_BITS;
}
+ else if (ctx->Pixel.Convolution1DEnabled) {
+ /* we only want to apply 1D convolution to glTexImage1D */
+ transferOps &= ~(IMAGE_CONVOLUTION_BIT |
+ IMAGE_POST_CONVOLUTION_SCALE_BIAS);
+ }
if (ctx->DrawBuffer->_NumColorDrawBuffers[0] > 0 &&
ctx->DrawBuffer->_ColorDrawBuffers[0][0]->DataType != GL_FLOAT &&
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index c5524c06306..7dc48aec681 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -410,6 +410,10 @@ read_rgba_pixels( GLcontext *ctx,
= (GLubyte *) _mesa_image_address2d(packing, pixels, width, height,
format, type, 0, 0);
+ /* make sure we don't apply 1D convolution */
+ transferOps &= ~(IMAGE_CONVOLUTION_BIT |
+ IMAGE_POST_CONVOLUTION_SCALE_BIAS);
+
for (row = 0; row < height; row++, y++) {
/* Get float rgba pixels */