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-rw-r--r--src/intel/vulkan/anv_private.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h
index d4e237025d0..d7134101c20 100644
--- a/src/intel/vulkan/anv_private.h
+++ b/src/intel/vulkan/anv_private.h
@@ -3684,6 +3684,16 @@ anv_can_sample_with_hiz(const struct gen_device_info * const devinfo,
if (!(image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT))
return false;
+ /* For Gen8-11, there are some restrictions around sampling from HiZ.
+ * The Skylake PRM docs for RENDER_SURFACE_STATE::AuxiliarySurfaceMode
+ * say:
+ *
+ * "If this field is set to AUX_HIZ, Number of Multisamples must
+ * be MULTISAMPLECOUNT_1, and Surface Type cannot be SURFTYPE_3D."
+ */
+ if (image->type == VK_IMAGE_TYPE_3D)
+ return false;
+
/* Allow this feature on BDW even though it is disabled in the BDW devinfo
* struct. There's documentation which suggests that this feature actually
* reduces performance on BDW, but it has only been observed to help so