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-rw-r--r--docs/GL3.txt2
-rw-r--r--include/GL/gl_mangle.h332
-rw-r--r--src/egl/main/egldriver.c16
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c6
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c40
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.h70
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.c50
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_aos.h10
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_exec.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_llvm.c2
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_ppc.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_varient.c32
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_const.h18
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_aos.c81
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_init.c54
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c2
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c4
-rw-r--r--src/gallium/auxiliary/tgsi/tgsi_parse.h3
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c4
-rw-r--r--src/gallium/auxiliary/util/u_index_modify.c12
-rw-r--r--src/gallium/auxiliary/util/u_inlines.h3
-rw-r--r--src/gallium/auxiliary/util/u_upload_mgr.c4
-rw-r--r--src/gallium/docs/source/tgsi.rst64
-rw-r--r--src/gallium/drivers/i915/i915_context.h2
-rw-r--r--src/gallium/drivers/i915/i915_debug.c2
-rw-r--r--src/gallium/drivers/i915/i915_screen.c1
-rw-r--r--src/gallium/drivers/i915/i915_state_emit.c2
-rw-r--r--src/gallium/drivers/i965/brw_misc_state.c10
-rw-r--r--src/gallium/drivers/i965/brw_state.h2
-rw-r--r--src/gallium/drivers/i965/brw_state_upload.c2
-rw-r--r--src/gallium/drivers/i965/brw_wm_fp.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_jit.c2
-rw-r--r--src/gallium/drivers/llvmpipe/lp_state_fs.c1
-rw-r--r--src/gallium/drivers/nouveau/nouveau_winsys.h2
-rw-r--r--src/gallium/drivers/nv50/nv50_shader_state.c2
-rw-r--r--src/gallium/drivers/nv50/nv50_surface.c2
-rw-r--r--src/gallium/drivers/nv50/nv50_vbo.c2
-rw-r--r--src/gallium/drivers/nvfx/nv04_2d.c2
-rw-r--r--src/gallium/drivers/nvfx/nvfx_fragprog.c4
-rw-r--r--src/gallium/drivers/nvfx/nvfx_vbo.c3
-rw-r--r--src/gallium/drivers/r300/r300_context.c2
-rw-r--r--src/gallium/drivers/r300/r300_emit.c1
-rw-r--r--src/gallium/drivers/r300/r300_render.c31
-rw-r--r--src/gallium/drivers/r300/r300_render_translate.c7
-rw-r--r--src/gallium/drivers/r300/r300_screen.c4
-rw-r--r--src/gallium/drivers/r300/r300_state.c46
-rw-r--r--src/gallium/drivers/r300/r300_texture.c4
-rw-r--r--src/gallium/drivers/r300/r300_texture_desc.c46
-rw-r--r--src/gallium/drivers/r300/r300_texture_desc.h2
-rw-r--r--src/gallium/drivers/r300/r300_winsys.h5
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c19
-rw-r--r--src/gallium/drivers/r600/r600.h4
-rw-r--r--src/gallium/drivers/r600/r600_buffer.c2
-rw-r--r--src/gallium/drivers/r600/r600_pipe.h1
-rw-r--r--src/gallium/drivers/r600/r600_shader.c2
-rw-r--r--src/gallium/drivers/r600/r600_state.c21
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c29
-rw-r--r--src/gallium/drivers/r600/r600_translate.c17
-rw-r--r--src/gallium/drivers/r600/r600_upload.c4
-rw-r--r--src/gallium/drivers/softpipe/sp_context.h8
-rw-r--r--src/gallium/drivers/softpipe/sp_state_derived.c2
-rw-r--r--src/gallium/drivers/softpipe/sp_state_sampler.c54
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c172
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.h31
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_tile_cache.c37
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_tile_cache.h7
-rw-r--r--src/gallium/drivers/svga/svga_draw_arrays.c4
-rw-r--r--src/gallium/drivers/svga/svga_draw_elements.c8
-rw-r--r--src/gallium/drivers/svga/svga_pipe_rasterizer.c2
-rw-r--r--src/gallium/drivers/svga/svga_screen.c1
-rw-r--r--src/gallium/drivers/svga/svga_state_constants.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_fs.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_vs.c4
-rw-r--r--src/gallium/drivers/svga/svga_swtnl_backend.c2
-rw-r--r--src/gallium/drivers/svga/svga_swtnl_draw.c9
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d.c47
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d_api.c51
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d_api.h3
-rw-r--r--src/gallium/state_trackers/egl/common/egl_g3d_image.c8
-rw-r--r--src/gallium/state_trackers/egl/common/native.h6
-rw-r--r--src/gallium/state_trackers/egl/gdi/native_gdi.c1
-rw-r--r--src/gallium/state_trackers/egl/x11/native_dri2.c85
-rw-r--r--src/gallium/state_trackers/egl/x11/native_ximage.c81
-rw-r--r--src/gallium/state_trackers/python/p_context.i2
-rw-r--r--src/gallium/state_trackers/vega/api_masks.c4
-rw-r--r--src/gallium/state_trackers/vega/renderer.c1
-rw-r--r--src/gallium/state_trackers/vega/shader.c2
-rw-r--r--src/gallium/state_trackers/vega/text.c1
-rw-r--r--src/gallium/state_trackers/vega/vg_context.c2
-rw-r--r--src/gallium/state_trackers/vega/vg_manager.c2
-rw-r--r--src/gallium/winsys/r600/drm/Makefile1
-rw-r--r--src/gallium/winsys/r600/drm/SConscript1
-rw-r--r--src/gallium/winsys/r600/drm/evergreen_hw_context.c56
-rw-r--r--src/gallium/winsys/r600/drm/r600.c174
-rw-r--r--src/gallium/winsys/r600/drm/r600_drm.c68
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_drm_common.c4
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_r300.c2
-rw-r--r--src/gallium/winsys/radeon/drm/radeon_winsys.h4
-rw-r--r--src/glsl/Makefile1
-rw-r--r--src/glsl/SConscript1
-rw-r--r--src/glsl/ast_to_hir.cpp34
-rw-r--r--src/glsl/builtin_function.cpp121
-rw-r--r--src/glsl/builtin_types.h3
-rw-r--r--src/glsl/builtins/ir/smoothstep121
-rw-r--r--src/glsl/glsl_lexer.cpp443
-rw-r--r--src/glsl/glsl_lexer.lpp11
-rw-r--r--src/glsl/glsl_types.cpp4
-rw-r--r--src/glsl/glsl_types.h3
-rw-r--r--src/glsl/linker.cpp37
-rw-r--r--src/glsl/s_expression.cpp2
-rw-r--r--src/glsl/s_expression.h1
-rw-r--r--src/glsl/strtod.c56
-rw-r--r--src/glsl/strtod.h43
-rw-r--r--src/mapi/es1api/Makefile16
-rw-r--r--src/mapi/glapi/Makefile16
-rw-r--r--src/mapi/glapi/SConscript3
-rw-r--r--src/mapi/glapi/glapi.c65
-rw-r--r--src/mapi/glapi/sources.mak3
-rw-r--r--src/mapi/mapi/entry_x86-64_tls.h17
-rw-r--r--src/mapi/mapi/entry_x86_tls.h15
-rw-r--r--src/mapi/mapi/sources.mak14
-rw-r--r--src/mapi/mapi/u_current.c37
-rw-r--r--src/mapi/mapi/u_current.h50
-rw-r--r--src/mapi/mapi/u_thread.c2
-rw-r--r--src/mesa/drivers/dri/common/spantmp2.h122
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c5
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c10
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h4
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c16
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp12
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c18
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c97
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c168
-rw-r--r--src/mesa/drivers/dri/i965/gen6_vs_state.c1
-rw-r--r--src/mesa/drivers/dri/i965/gen6_wm_state.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c55
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h21
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c110
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c168
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c24
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c82
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c72
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c33
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_driver.h2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c3
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c2
-rw-r--r--src/mesa/main/extensions.c6
-rw-r--r--src/mesa/main/formats.c1
-rw-r--r--src/mesa/main/queryobj.c39
-rw-r--r--src/mesa/program/ir_to_mesa.cpp8
-rw-r--r--src/mesa/program/ir_to_mesa.h7
-rw-r--r--src/mesa/program/nvfragparse.h5
-rw-r--r--src/mesa/program/nvvertparse.h5
-rw-r--r--src/mesa/program/prog_cache.h3
-rw-r--r--src/mesa/program/prog_execute.c12
-rw-r--r--src/mesa/program/prog_optimize.h3
-rw-r--r--src/mesa/program/prog_statevars.h4
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c145
-rw-r--r--src/mesa/state_tracker/st_cb_accum.h6
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c132
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.h8
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c6
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c199
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.h10
-rw-r--r--src/mesa/state_tracker/st_cb_drawtex.c2
-rw-r--r--src/mesa/state_tracker/st_cb_program.c112
-rw-r--r--src/mesa/state_tracker/st_cb_program.h5
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.h4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.h3
-rw-r--r--src/mesa/state_tracker/st_context.c2
-rw-r--r--src/mesa/state_tracker/st_context.h7
-rw-r--r--src/mesa/state_tracker/st_debug.c4
-rw-r--r--src/mesa/state_tracker/st_draw.c12
-rw-r--r--src/mesa/state_tracker/st_draw.h3
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c16
-rw-r--r--src/mesa/state_tracker/st_extensions.c3
-rw-r--r--src/mesa/state_tracker/st_format.h3
-rw-r--r--src/mesa/state_tracker/st_program.c817
-rw-r--r--src/mesa/state_tracker/st_program.h139
-rw-r--r--src/mesa/tnl/t_vb_program.c32
191 files changed, 3442 insertions, 2558 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index fb22739b6c7..9106f439a17 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -71,7 +71,7 @@ GL 3.3:
GLSL 3.30 not started
GL_ARB_blend_func_extended not started
GL_ARB_explicit_attrib_location DONE (swrast, i915, i965)
-GL_ARB_occlusion_query2 not started
+GL_ARB_occlusion_query2 DONE (swrast, gallium)
GL_ARB_sampler_objects not started
GL_ARB_texture_rgb10_a2ui not started
GL_ARB_texture_swizzle DONE (same as EXT version)
diff --git a/include/GL/gl_mangle.h b/include/GL/gl_mangle.h
index 43d2e896b0b..36848033817 100644
--- a/include/GL/gl_mangle.h
+++ b/include/GL/gl_mangle.h
@@ -31,6 +31,7 @@
#define glAccum MANGLE(Accum)
#define glActiveProgramEXT MANGLE(ActiveProgramEXT)
+#define glActiveShaderProgram MANGLE(ActiveShaderProgram)
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glActiveTexture MANGLE(ActiveTexture)
@@ -56,6 +57,7 @@
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD)
#define glBeginQueryARB MANGLE(BeginQueryARB)
+#define glBeginQueryIndexed MANGLE(BeginQueryIndexed)
#define glBeginQuery MANGLE(BeginQuery)
#define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT)
#define glBeginTransformFeedback MANGLE(BeginTransformFeedback)
@@ -75,22 +77,27 @@
#define glBindBufferRange MANGLE(BindBufferRange)
#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
+#define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed)
#define glBindFragDataLocation MANGLE(BindFragDataLocation)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
#define glBindFramebuffer MANGLE(BindFramebuffer)
+#define glBindImageTextureEXT MANGLE(BindImageTextureEXT)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
#define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT)
#define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT)
#define glBindParameterEXT MANGLE(BindParameterEXT)
#define glBindProgramARB MANGLE(BindProgramARB)
#define glBindProgramNV MANGLE(BindProgramNV)
+#define glBindProgramPipeline MANGLE(BindProgramPipeline)
#define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT)
#define glBindRenderbuffer MANGLE(BindRenderbuffer)
+#define glBindSampler MANGLE(BindSampler)
#define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT)
#define glBindTextureEXT MANGLE(BindTextureEXT)
#define glBindTexture MANGLE(BindTexture)
#define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT)
+#define glBindTransformFeedback MANGLE(BindTransformFeedback)
#define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV)
#define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE)
#define glBindVertexArray MANGLE(BindVertexArray)
@@ -112,18 +119,22 @@
#define glBlendColorEXT MANGLE(BlendColorEXT)
#define glBlendColor MANGLE(BlendColor)
#define glBlendEquationEXT MANGLE(BlendEquationEXT)
+#define glBlendEquationiARB MANGLE(BlendEquationiARB)
#define glBlendEquationi MANGLE(BlendEquationi)
#define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD)
#define glBlendEquation MANGLE(BlendEquation)
#define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI)
#define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT)
+#define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB)
#define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei)
#define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD)
#define glBlendEquationSeparate MANGLE(BlendEquationSeparate)
+#define glBlendFunciARB MANGLE(BlendFunciARB)
#define glBlendFunci MANGLE(BlendFunci)
#define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD)
#define glBlendFunc MANGLE(BlendFunc)
#define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT)
+#define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB)
#define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei)
#define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD)
#define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR)
@@ -153,6 +164,7 @@
#define glClearColor MANGLE(ClearColor)
#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
#define glClearDepthdNV MANGLE(ClearDepthdNV)
+#define glClearDepthf MANGLE(ClearDepthf)
#define glClearDepth MANGLE(ClearDepth)
#define glClearIndex MANGLE(ClearIndex)
#define glClear MANGLE(Clear)
@@ -215,6 +227,10 @@
#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
+#define glColorP3ui MANGLE(ColorP3ui)
+#define glColorP3uiv MANGLE(ColorP3uiv)
+#define glColorP4ui MANGLE(ColorP4ui)
+#define glColorP4uiv MANGLE(ColorP4uiv)
#define glColorPointerEXT MANGLE(ColorPointerEXT)
#define glColorPointerListIBM MANGLE(ColorPointerListIBM)
#define glColorPointer MANGLE(ColorPointer)
@@ -236,6 +252,7 @@
#define glCombinerParameterivNV MANGLE(CombinerParameterivNV)
#define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV)
#define glCompileShaderARB MANGLE(CompileShaderARB)
+#define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB)
#define glCompileShader MANGLE(CompileShader)
#define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT)
#define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT)
@@ -310,10 +327,18 @@
#define glCreateShader MANGLE(CreateShader)
#define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB)
#define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT)
+#define glCreateShaderProgramv MANGLE(CreateShaderProgramv)
+#define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB)
#define glCullFace MANGLE(CullFace)
#define glCullParameterdvEXT MANGLE(CullParameterdvEXT)
#define glCullParameterfvEXT MANGLE(CullParameterfvEXT)
#define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB)
+#define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD)
+#define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB)
+#define glDebugMessageControlARB MANGLE(DebugMessageControlARB)
+#define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD)
+#define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD)
+#define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB)
#define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX)
#define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX)
#define glDeformSGIX MANGLE(DeformSGIX)
@@ -326,20 +351,25 @@
#define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT)
#define glDeleteFramebuffers MANGLE(DeleteFramebuffers)
#define glDeleteLists MANGLE(DeleteLists)
+#define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB)
+#define glDeleteNamesAMD MANGLE(DeleteNamesAMD)
#define glDeleteObjectARB MANGLE(DeleteObjectARB)
#define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV)
#define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD)
#define glDeleteProgram MANGLE(DeleteProgram)
+#define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines)
#define glDeleteProgramsARB MANGLE(DeleteProgramsARB)
#define glDeleteProgramsNV MANGLE(DeleteProgramsNV)
#define glDeleteQueriesARB MANGLE(DeleteQueriesARB)
#define glDeleteQueries MANGLE(DeleteQueries)
#define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT)
#define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers)
+#define glDeleteSamplers MANGLE(DeleteSamplers)
#define glDeleteShader MANGLE(DeleteShader)
#define glDeleteSync MANGLE(DeleteSync)
#define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT)
#define glDeleteTextures MANGLE(DeleteTextures)
+#define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks)
#define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV)
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
#define glDeleteVertexArrays MANGLE(DeleteVertexArrays)
@@ -348,7 +378,10 @@
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
+#define glDepthRangeArrayv MANGLE(DepthRangeArrayv)
#define glDepthRangedNV MANGLE(DepthRangedNV)
+#define glDepthRangef MANGLE(DepthRangef)
+#define glDepthRangeIndexed MANGLE(DepthRangeIndexed)
#define glDepthRange MANGLE(DepthRange)
#define glDetachObjectARB MANGLE(DetachObjectARB)
#define glDetachShader MANGLE(DetachShader)
@@ -363,6 +396,7 @@
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
+#define glDrawArraysIndirect MANGLE(DrawArraysIndirect)
#define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB)
#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
#define glDrawArraysInstanced MANGLE(DrawArraysInstanced)
@@ -374,6 +408,7 @@
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
#define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex)
+#define glDrawElementsIndirect MANGLE(DrawElementsIndirect)
#define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB)
#define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex)
#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
@@ -386,7 +421,9 @@
#define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex)
#define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT)
#define glDrawRangeElements MANGLE(DrawRangeElements)
+#define glDrawTransformFeedback MANGLE(DrawTransformFeedback)
#define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV)
+#define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream)
#define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV)
#define glEdgeFlag MANGLE(EdgeFlag)
#define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT)
@@ -414,6 +451,7 @@
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD)
#define glEndQueryARB MANGLE(EndQueryARB)
+#define glEndQueryIndexed MANGLE(EndQueryIndexed)
#define glEndQuery MANGLE(EndQuery)
#define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT)
#define glEndTransformFeedback MANGLE(EndTransformFeedback)
@@ -447,6 +485,7 @@
#define glFlush MANGLE(Flush)
#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
#define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange)
+#define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT)
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
@@ -498,7 +537,6 @@
#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
#define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB)
#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
-#define glFramebufferTextureFace MANGLE(FramebufferTextureFace)
#define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB)
#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
#define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer)
@@ -521,23 +559,30 @@
#define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT)
#define glGenFramebuffers MANGLE(GenFramebuffers)
#define glGenLists MANGLE(GenLists)
+#define glGenNamesAMD MANGLE(GenNamesAMD)
#define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV)
#define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD)
+#define glGenProgramPipelines MANGLE(GenProgramPipelines)
#define glGenProgramsARB MANGLE(GenProgramsARB)
#define glGenProgramsNV MANGLE(GenProgramsNV)
#define glGenQueriesARB MANGLE(GenQueriesARB)
#define glGenQueries MANGLE(GenQueries)
#define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT)
#define glGenRenderbuffers MANGLE(GenRenderbuffers)
+#define glGenSamplers MANGLE(GenSamplers)
#define glGenSymbolsEXT MANGLE(GenSymbolsEXT)
#define glGenTexturesEXT MANGLE(GenTexturesEXT)
#define glGenTextures MANGLE(GenTextures)
+#define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks)
#define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV)
#define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE)
#define glGenVertexArrays MANGLE(GenVertexArrays)
#define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT)
#define glGetActiveAttribARB MANGLE(GetActiveAttribARB)
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
+#define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName)
+#define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv)
+#define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName)
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
#define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv)
#define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName)
@@ -589,16 +634,21 @@
#define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv)
#define glGetDebugLogLengthMESA MANGLE(GetDebugLogLengthMESA)
#define glGetDebugLogMESA MANGLE(GetDebugLogMESA)
+#define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD)
+#define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB)
#define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS)
#define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT)
+#define glGetDoublei_v MANGLE(GetDoublei_v)
#define glGetDoublev MANGLE(GetDoublev)
#define glGetError MANGLE(GetError)
#define glGetFenceivNV MANGLE(GetFenceivNV)
#define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV)
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
#define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT)
+#define glGetFloati_v MANGLE(GetFloati_v)
#define glGetFloatv MANGLE(GetFloatv)
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
+#define glGetFragDataIndex MANGLE(GetFragDataIndex)
#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
#define glGetFragDataLocation MANGLE(GetFragDataLocation)
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
@@ -608,6 +658,7 @@
#define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT)
#define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv)
#define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT)
+#define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB)
#define glGetHandleARB MANGLE(GetHandleARB)
#define glGetHistogramEXT MANGLE(GetHistogramEXT)
#define glGetHistogram MANGLE(GetHistogram)
@@ -678,6 +729,26 @@
#define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT)
#define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT)
#define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT)
+#define glGetNamedStringARB MANGLE(GetNamedStringARB)
+#define glGetNamedStringivARB MANGLE(GetNamedStringivARB)
+#define glGetnColorTableARB MANGLE(GetnColorTableARB)
+#define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB)
+#define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB)
+#define glGetnHistogramARB MANGLE(GetnHistogramARB)
+#define glGetnMapdvARB MANGLE(GetnMapdvARB)
+#define glGetnMapfvARB MANGLE(GetnMapfvARB)
+#define glGetnMapivARB MANGLE(GetnMapivARB)
+#define glGetnMinmaxARB MANGLE(GetnMinmaxARB)
+#define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB)
+#define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB)
+#define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB)
+#define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB)
+#define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB)
+#define glGetnTexImageARB MANGLE(GetnTexImageARB)
+#define glGetnUniformdvARB MANGLE(GetnUniformdvARB)
+#define glGetnUniformfvARB MANGLE(GetnUniformfvARB)
+#define glGetnUniformivARB MANGLE(GetnUniformivARB)
+#define glGetnUniformuivARB MANGLE(GetnUniformuivARB)
#define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI)
#define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI)
#define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB)
@@ -700,6 +771,7 @@
#define glGetPointervEXT MANGLE(GetPointervEXT)
#define glGetPointerv MANGLE(GetPointerv)
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
+#define glGetProgramBinary MANGLE(GetProgramBinary)
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
@@ -716,28 +788,42 @@
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
#define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV)
+#define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog)
+#define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv)
#define glGetProgramRegisterfvMESA MANGLE(GetProgramRegisterfvMESA)
+#define glGetProgramStageiv MANGLE(GetProgramStageiv)
#define glGetProgramStringARB MANGLE(GetProgramStringARB)
#define glGetProgramStringNV MANGLE(GetProgramStringNV)
+#define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV)
+#define glGetQueryIndexediv MANGLE(GetQueryIndexediv)
#define glGetQueryivARB MANGLE(GetQueryivARB)
#define glGetQueryiv MANGLE(GetQueryiv)
#define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT)
+#define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v)
#define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB)
#define glGetQueryObjectiv MANGLE(GetQueryObjectiv)
#define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT)
+#define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v)
#define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB)
#define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv)
#define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT)
#define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv)
+#define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv)
+#define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv)
+#define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv)
+#define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv)
#define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT)
#define glGetSeparableFilter MANGLE(GetSeparableFilter)
#define glGetShaderInfoLog MANGLE(GetShaderInfoLog)
#define glGetShaderiv MANGLE(GetShaderiv)
+#define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat)
#define glGetShaderSourceARB MANGLE(GetShaderSourceARB)
#define glGetShaderSource MANGLE(GetShaderSource)
#define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS)
#define glGetStringi MANGLE(GetStringi)
#define glGetString MANGLE(GetString)
+#define glGetSubroutineIndex MANGLE(GetSubroutineIndex)
+#define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation)
#define glGetSynciv MANGLE(GetSynciv)
#define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI)
#define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI)
@@ -770,14 +856,17 @@
#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
#define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex)
#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
+#define glGetUniformdv MANGLE(GetUniformdv)
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
#define glGetUniformfv MANGLE(GetUniformfv)
+#define glGetUniformi64vNV MANGLE(GetUniformi64vNV)
#define glGetUniformIndices MANGLE(GetUniformIndices)
#define glGetUniformivARB MANGLE(GetUniformivARB)
#define glGetUniformiv MANGLE(GetUniformiv)
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define glGetUniformLocation MANGLE(GetUniformLocation)
#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
+#define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv)
#define glGetUniformui64vNV MANGLE(GetUniformui64vNV)
#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
#define glGetUniformuiv MANGLE(GetUniformuiv)
@@ -803,6 +892,10 @@
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
+#define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT)
+#define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv)
+#define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV)
+#define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV)
#define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB)
#define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv)
#define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV)
@@ -864,20 +957,25 @@
#define glIsFramebufferEXT MANGLE(IsFramebufferEXT)
#define glIsFramebuffer MANGLE(IsFramebuffer)
#define glIsList MANGLE(IsList)
+#define glIsNameAMD MANGLE(IsNameAMD)
#define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV)
+#define glIsNamedStringARB MANGLE(IsNamedStringARB)
#define glIsObjectBufferATI MANGLE(IsObjectBufferATI)
#define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV)
#define glIsProgramARB MANGLE(IsProgramARB)
#define glIsProgram MANGLE(IsProgram)
#define glIsProgramNV MANGLE(IsProgramNV)
+#define glIsProgramPipeline MANGLE(IsProgramPipeline)
#define glIsQueryARB MANGLE(IsQueryARB)
#define glIsQuery MANGLE(IsQuery)
#define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT)
#define glIsRenderbuffer MANGLE(IsRenderbuffer)
+#define glIsSampler MANGLE(IsSampler)
#define glIsShader MANGLE(IsShader)
#define glIsSync MANGLE(IsSync)
#define glIsTextureEXT MANGLE(IsTextureEXT)
#define glIsTexture MANGLE(IsTexture)
+#define glIsTransformFeedback MANGLE(IsTransformFeedback)
#define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV)
#define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT)
#define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE)
@@ -915,6 +1013,8 @@
#define glLogicOp MANGLE(LogicOp)
#define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV)
#define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV)
+#define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV)
+#define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV)
#define glMap1d MANGLE(Map1d)
#define glMap1f MANGLE(Map1f)
#define glMap2d MANGLE(Map2d)
@@ -928,6 +1028,7 @@
#define glMapGrid2d MANGLE(MapGrid2d)
#define glMapGrid2f MANGLE(MapGrid2f)
#define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT)
+#define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT)
#define glMapObjectBufferATI MANGLE(MapObjectBufferATI)
#define glMapParameterfvNV MANGLE(MapParameterfvNV)
#define glMapParameterivNV MANGLE(MapParameterivNV)
@@ -963,8 +1064,10 @@
#define glMatrixScalefEXT MANGLE(MatrixScalefEXT)
#define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT)
#define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT)
+#define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT)
#define glMinmaxEXT MANGLE(MinmaxEXT)
#define glMinmax MANGLE(Minmax)
+#define glMinSampleShadingARB MANGLE(MinSampleShadingARB)
#define glMinSampleShading MANGLE(MinSampleShading)
#define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT)
#define glMultiDrawArrays MANGLE(MultiDrawArrays)
@@ -1048,6 +1151,14 @@
#define glMultiTexCoord4s MANGLE(MultiTexCoord4s)
#define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB)
#define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui)
+#define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv)
+#define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui)
+#define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv)
+#define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui)
+#define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv)
+#define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui)
+#define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv)
#define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT)
#define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT)
#define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT)
@@ -1080,6 +1191,7 @@
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
#define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT)
#define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT)
+#define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT)
#define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT)
#define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT)
#define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT)
@@ -1087,8 +1199,6 @@
#define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT)
#define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT)
#define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT)
-#define glNamedMakeBufferNonResidentNV MANGLE(NamedMakeBufferNonResidentNV)
-#define glNamedMakeBufferResidentNV MANGLE(NamedMakeBufferResidentNV)
#define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT)
#define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT)
#define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT)
@@ -1104,6 +1214,7 @@
#define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT)
#define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT)
#define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT)
+#define glNamedStringARB MANGLE(NamedStringARB)
#define glNewList MANGLE(NewList)
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
#define glNormal3b MANGLE(Normal3b)
@@ -1121,6 +1232,8 @@
#define glNormal3s MANGLE(Normal3s)
#define glNormal3sv MANGLE(Normal3sv)
#define glNormalFormatNV MANGLE(NormalFormatNV)
+#define glNormalP3ui MANGLE(NormalP3ui)
+#define glNormalP3uiv MANGLE(NormalP3uiv)
#define glNormalPointerEXT MANGLE(NormalPointerEXT)
#define glNormalPointerListIBM MANGLE(NormalPointerListIBM)
#define glNormalPointer MANGLE(NormalPointer)
@@ -1140,6 +1253,9 @@
#define glOrtho MANGLE(Ortho)
#define glPassTexCoordATI MANGLE(PassTexCoordATI)
#define glPassThrough MANGLE(PassThrough)
+#define glPatchParameterfv MANGLE(PatchParameterfv)
+#define glPatchParameteri MANGLE(PatchParameteri)
+#define glPauseTransformFeedback MANGLE(PauseTransformFeedback)
#define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV)
#define glPixelDataRangeNV MANGLE(PixelDataRangeNV)
#define glPixelMapfv MANGLE(PixelMapfv)
@@ -1191,6 +1307,7 @@
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
+#define glProgramBinary MANGLE(ProgramBinary)
#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
@@ -1231,39 +1348,123 @@
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glProgramStringARB MANGLE(ProgramStringARB)
+#define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV)
+#define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT)
+#define glProgramUniform1d MANGLE(ProgramUniform1d)
+#define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT)
+#define glProgramUniform1dv MANGLE(ProgramUniform1dv)
#define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT)
+#define glProgramUniform1f MANGLE(ProgramUniform1f)
#define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT)
+#define glProgramUniform1fv MANGLE(ProgramUniform1fv)
+#define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV)
+#define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV)
#define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT)
+#define glProgramUniform1i MANGLE(ProgramUniform1i)
#define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT)
+#define glProgramUniform1iv MANGLE(ProgramUniform1iv)
+#define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV)
+#define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV)
#define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT)
+#define glProgramUniform1ui MANGLE(ProgramUniform1ui)
#define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT)
+#define glProgramUniform1uiv MANGLE(ProgramUniform1uiv)
+#define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT)
+#define glProgramUniform2d MANGLE(ProgramUniform2d)
+#define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT)
+#define glProgramUniform2dv MANGLE(ProgramUniform2dv)
#define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT)
+#define glProgramUniform2f MANGLE(ProgramUniform2f)
#define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT)
+#define glProgramUniform2fv MANGLE(ProgramUniform2fv)
+#define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV)
+#define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV)
#define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT)
+#define glProgramUniform2i MANGLE(ProgramUniform2i)
#define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT)
+#define glProgramUniform2iv MANGLE(ProgramUniform2iv)
+#define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV)
+#define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV)
#define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT)
+#define glProgramUniform2ui MANGLE(ProgramUniform2ui)
#define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT)
+#define glProgramUniform2uiv MANGLE(ProgramUniform2uiv)
+#define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT)
+#define glProgramUniform3d MANGLE(ProgramUniform3d)
+#define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT)
+#define glProgramUniform3dv MANGLE(ProgramUniform3dv)
#define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT)
+#define glProgramUniform3f MANGLE(ProgramUniform3f)
#define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT)
+#define glProgramUniform3fv MANGLE(ProgramUniform3fv)
+#define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV)
+#define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV)
#define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT)
+#define glProgramUniform3i MANGLE(ProgramUniform3i)
#define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT)
+#define glProgramUniform3iv MANGLE(ProgramUniform3iv)
+#define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV)
+#define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV)
#define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT)
+#define glProgramUniform3ui MANGLE(ProgramUniform3ui)
#define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT)
+#define glProgramUniform3uiv MANGLE(ProgramUniform3uiv)
+#define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT)
+#define glProgramUniform4d MANGLE(ProgramUniform4d)
+#define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT)
+#define glProgramUniform4dv MANGLE(ProgramUniform4dv)
#define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT)
+#define glProgramUniform4f MANGLE(ProgramUniform4f)
#define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT)
+#define glProgramUniform4fv MANGLE(ProgramUniform4fv)
+#define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV)
+#define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV)
#define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT)
+#define glProgramUniform4i MANGLE(ProgramUniform4i)
#define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT)
+#define glProgramUniform4iv MANGLE(ProgramUniform4iv)
+#define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV)
+#define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV)
#define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT)
+#define glProgramUniform4ui MANGLE(ProgramUniform4ui)
#define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT)
+#define glProgramUniform4uiv MANGLE(ProgramUniform4uiv)
+#define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT)
+#define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv)
#define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT)
+#define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv)
+#define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT)
+#define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv)
#define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT)
+#define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv)
+#define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT)
+#define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv)
#define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT)
+#define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv)
+#define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT)
+#define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv)
#define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT)
+#define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv)
+#define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT)
+#define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv)
#define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT)
+#define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv)
+#define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT)
+#define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv)
#define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT)
+#define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv)
+#define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT)
+#define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv)
#define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT)
+#define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv)
+#define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT)
+#define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv)
#define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT)
+#define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv)
+#define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT)
+#define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv)
#define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT)
+#define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv)
#define glProgramUniformui64NV MANGLE(ProgramUniformui64NV)
#define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV)
#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
@@ -1274,6 +1475,7 @@
#define glPushClientAttrib MANGLE(PushClientAttrib)
#define glPushMatrix MANGLE(PushMatrix)
#define glPushName MANGLE(PushName)
+#define glQueryCounter MANGLE(QueryCounter)
#define glRasterPos2d MANGLE(RasterPos2d)
#define glRasterPos2dv MANGLE(RasterPos2dv)
#define glRasterPos2f MANGLE(RasterPos2f)
@@ -1300,6 +1502,7 @@
#define glRasterPos4sv MANGLE(RasterPos4sv)
#define glReadBuffer MANGLE(ReadBuffer)
#define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX)
+#define glReadnPixelsARB MANGLE(ReadnPixelsARB)
#define glReadPixels MANGLE(ReadPixels)
#define glRectd MANGLE(Rectd)
#define glRectdv MANGLE(Rectdv)
@@ -1310,6 +1513,7 @@
#define glRects MANGLE(Rects)
#define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
+#define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler)
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
#define glRenderbufferStorage MANGLE(RenderbufferStorage)
#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
@@ -1345,6 +1549,7 @@
#define glResetMinmaxEXT MANGLE(ResetMinmaxEXT)
#define glResetMinmax MANGLE(ResetMinmax)
#define glResizeBuffersMESA MANGLE(ResizeBuffersMESA)
+#define glResumeTransformFeedback MANGLE(ResumeTransformFeedback)
#define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV)
#define glRotated MANGLE(Rotated)
#define glRotatef MANGLE(Rotatef)
@@ -1357,8 +1562,17 @@
#define glSampleMaskSGIS MANGLE(SampleMaskSGIS)
#define glSamplePatternEXT MANGLE(SamplePatternEXT)
#define glSamplePatternSGIS MANGLE(SamplePatternSGIS)
+#define glSamplerParameterf MANGLE(SamplerParameterf)
+#define glSamplerParameterfv MANGLE(SamplerParameterfv)
+#define glSamplerParameterIiv MANGLE(SamplerParameterIiv)
+#define glSamplerParameteri MANGLE(SamplerParameteri)
+#define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv)
+#define glSamplerParameteriv MANGLE(SamplerParameteriv)
#define glScaled MANGLE(Scaled)
#define glScalef MANGLE(Scalef)
+#define glScissorArrayv MANGLE(ScissorArrayv)
+#define glScissorIndexed MANGLE(ScissorIndexed)
+#define glScissorIndexedv MANGLE(ScissorIndexedv)
#define glScissor MANGLE(Scissor)
#define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT)
#define glSecondaryColor3b MANGLE(SecondaryColor3b)
@@ -1395,6 +1609,8 @@
#define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT)
#define glSecondaryColor3usv MANGLE(SecondaryColor3usv)
#define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV)
+#define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui)
+#define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv)
#define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT)
#define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM)
#define glSecondaryColorPointer MANGLE(SecondaryColorPointer)
@@ -1408,6 +1624,7 @@
#define glSetInvariantEXT MANGLE(SetInvariantEXT)
#define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT)
#define glShadeModel MANGLE(ShadeModel)
+#define glShaderBinary MANGLE(ShaderBinary)
#define glShaderOp1EXT MANGLE(ShaderOp1EXT)
#define glShaderOp2EXT MANGLE(ShaderOp2EXT)
#define glShaderOp3EXT MANGLE(ShaderOp3EXT)
@@ -1509,6 +1726,14 @@
#define glTexCoord4s MANGLE(TexCoord4s)
#define glTexCoord4sv MANGLE(TexCoord4sv)
#define glTexCoordFormatNV MANGLE(TexCoordFormatNV)
+#define glTexCoordP1ui MANGLE(TexCoordP1ui)
+#define glTexCoordP1uiv MANGLE(TexCoordP1uiv)
+#define glTexCoordP2ui MANGLE(TexCoordP2ui)
+#define glTexCoordP2uiv MANGLE(TexCoordP2uiv)
+#define glTexCoordP3ui MANGLE(TexCoordP3ui)
+#define glTexCoordP3uiv MANGLE(TexCoordP3uiv)
+#define glTexCoordP4ui MANGLE(TexCoordP4ui)
+#define glTexCoordP4uiv MANGLE(TexCoordP4uiv)
#define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT)
#define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM)
#define glTexCoordPointer MANGLE(TexCoordPointer)
@@ -1569,73 +1794,108 @@
#define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV)
#define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT)
#define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings)
#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
+#define glUniform1d MANGLE(Uniform1d)
+#define glUniform1dv MANGLE(Uniform1dv)
#define glUniform1fARB MANGLE(Uniform1fARB)
#define glUniform1f MANGLE(Uniform1f)
#define glUniform1fvARB MANGLE(Uniform1fvARB)
#define glUniform1fv MANGLE(Uniform1fv)
+#define glUniform1i64NV MANGLE(Uniform1i64NV)
+#define glUniform1i64vNV MANGLE(Uniform1i64vNV)
#define glUniform1iARB MANGLE(Uniform1iARB)
#define glUniform1i MANGLE(Uniform1i)
#define glUniform1ivARB MANGLE(Uniform1ivARB)
#define glUniform1iv MANGLE(Uniform1iv)
+#define glUniform1ui64NV MANGLE(Uniform1ui64NV)
+#define glUniform1ui64vNV MANGLE(Uniform1ui64vNV)
#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
#define glUniform1ui MANGLE(Uniform1ui)
#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
#define glUniform1uiv MANGLE(Uniform1uiv)
+#define glUniform2d MANGLE(Uniform2d)
+#define glUniform2dv MANGLE(Uniform2dv)
#define glUniform2fARB MANGLE(Uniform2fARB)
#define glUniform2f MANGLE(Uniform2f)
#define glUniform2fvARB MANGLE(Uniform2fvARB)
#define glUniform2fv MANGLE(Uniform2fv)
+#define glUniform2i64NV MANGLE(Uniform2i64NV)
+#define glUniform2i64vNV MANGLE(Uniform2i64vNV)
#define glUniform2iARB MANGLE(Uniform2iARB)
#define glUniform2i MANGLE(Uniform2i)
#define glUniform2ivARB MANGLE(Uniform2ivARB)
#define glUniform2iv MANGLE(Uniform2iv)
+#define glUniform2ui64NV MANGLE(Uniform2ui64NV)
+#define glUniform2ui64vNV MANGLE(Uniform2ui64vNV)
#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
#define glUniform2ui MANGLE(Uniform2ui)
#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
#define glUniform2uiv MANGLE(Uniform2uiv)
+#define glUniform3d MANGLE(Uniform3d)
+#define glUniform3dv MANGLE(Uniform3dv)
#define glUniform3fARB MANGLE(Uniform3fARB)
#define glUniform3f MANGLE(Uniform3f)
#define glUniform3fvARB MANGLE(Uniform3fvARB)
#define glUniform3fv MANGLE(Uniform3fv)
+#define glUniform3i64NV MANGLE(Uniform3i64NV)
+#define glUniform3i64vNV MANGLE(Uniform3i64vNV)
#define glUniform3iARB MANGLE(Uniform3iARB)
#define glUniform3i MANGLE(Uniform3i)
#define glUniform3ivARB MANGLE(Uniform3ivARB)
#define glUniform3iv MANGLE(Uniform3iv)
+#define glUniform3ui64NV MANGLE(Uniform3ui64NV)
+#define glUniform3ui64vNV MANGLE(Uniform3ui64vNV)
#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
#define glUniform3ui MANGLE(Uniform3ui)
#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
#define glUniform3uiv MANGLE(Uniform3uiv)
+#define glUniform4d MANGLE(Uniform4d)
+#define glUniform4dv MANGLE(Uniform4dv)
#define glUniform4fARB MANGLE(Uniform4fARB)
#define glUniform4f MANGLE(Uniform4f)
#define glUniform4fvARB MANGLE(Uniform4fvARB)
#define glUniform4fv MANGLE(Uniform4fv)
+#define glUniform4i64NV MANGLE(Uniform4i64NV)
+#define glUniform4i64vNV MANGLE(Uniform4i64vNV)
#define glUniform4iARB MANGLE(Uniform4iARB)
#define glUniform4i MANGLE(Uniform4i)
#define glUniform4ivARB MANGLE(Uniform4ivARB)
#define glUniform4iv MANGLE(Uniform4iv)
+#define glUniform4ui64NV MANGLE(Uniform4ui64NV)
+#define glUniform4ui64vNV MANGLE(Uniform4ui64vNV)
#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
#define glUniform4ui MANGLE(Uniform4ui)
#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
#define glUniform4uiv MANGLE(Uniform4uiv)
#define glUniformBlockBinding MANGLE(UniformBlockBinding)
#define glUniformBufferEXT MANGLE(UniformBufferEXT)
+#define glUniformMatrix2dv MANGLE(UniformMatrix2dv)
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
+#define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv)
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
+#define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv)
#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
+#define glUniformMatrix3dv MANGLE(UniformMatrix3dv)
#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
+#define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv)
#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
+#define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv)
#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
+#define glUniformMatrix4dv MANGLE(UniformMatrix4dv)
#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
+#define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv)
#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
+#define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv)
#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
+#define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv)
#define glUniformui64NV MANGLE(Uniformui64NV)
#define glUniformui64vNV MANGLE(Uniformui64vNV)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
@@ -1646,9 +1906,11 @@
#define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI)
#define glUseProgram MANGLE(UseProgram)
#define glUseProgramObjectARB MANGLE(UseProgramObjectARB)
+#define glUseProgramStages MANGLE(UseProgramStages)
#define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT)
#define glValidateProgramARB MANGLE(ValidateProgramARB)
#define glValidateProgram MANGLE(ValidateProgram)
+#define glValidateProgramPipeline MANGLE(ValidateProgramPipeline)
#define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI)
#define glVariantbvEXT MANGLE(VariantbvEXT)
#define glVariantdvEXT MANGLE(VariantdvEXT)
@@ -1659,6 +1921,16 @@
#define glVariantubvEXT MANGLE(VariantubvEXT)
#define glVariantuivEXT MANGLE(VariantuivEXT)
#define glVariantusvEXT MANGLE(VariantusvEXT)
+#define glVDPAUFiniNV MANGLE(VDPAUFiniNV)
+#define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV)
+#define glVDPAUInitNV MANGLE(VDPAUInitNV)
+#define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV)
+#define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV)
+#define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV)
+#define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV)
+#define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV)
+#define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV)
+#define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV)
#define glVertex2d MANGLE(Vertex2d)
#define glVertex2dv MANGLE(Vertex2dv)
#define glVertex2f MANGLE(Vertex2f)
@@ -1692,6 +1964,7 @@
#define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE)
#define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE)
#define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV)
+#define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT)
#define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB)
#define glVertexAttrib1d MANGLE(VertexAttrib1d)
#define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV)
@@ -1800,6 +2073,7 @@
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
#define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB)
+#define glVertexAttribDivisor MANGLE(VertexAttribDivisor)
#define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV)
#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
#define glVertexAttribI1i MANGLE(VertexAttribI1i)
@@ -1844,6 +2118,49 @@
#define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV)
#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
#define glVertexAttribIPointer MANGLE(VertexAttribIPointer)
+#define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT)
+#define glVertexAttribL1d MANGLE(VertexAttribL1d)
+#define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT)
+#define glVertexAttribL1dv MANGLE(VertexAttribL1dv)
+#define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV)
+#define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV)
+#define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV)
+#define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV)
+#define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT)
+#define glVertexAttribL2d MANGLE(VertexAttribL2d)
+#define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT)
+#define glVertexAttribL2dv MANGLE(VertexAttribL2dv)
+#define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV)
+#define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV)
+#define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV)
+#define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV)
+#define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT)
+#define glVertexAttribL3d MANGLE(VertexAttribL3d)
+#define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT)
+#define glVertexAttribL3dv MANGLE(VertexAttribL3dv)
+#define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV)
+#define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV)
+#define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV)
+#define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV)
+#define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT)
+#define glVertexAttribL4d MANGLE(VertexAttribL4d)
+#define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT)
+#define glVertexAttribL4dv MANGLE(VertexAttribL4dv)
+#define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV)
+#define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV)
+#define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV)
+#define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV)
+#define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV)
+#define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT)
+#define glVertexAttribLPointer MANGLE(VertexAttribLPointer)
+#define glVertexAttribP1ui MANGLE(VertexAttribP1ui)
+#define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv)
+#define glVertexAttribP2ui MANGLE(VertexAttribP2ui)
+#define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv)
+#define glVertexAttribP3ui MANGLE(VertexAttribP3ui)
+#define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv)
+#define glVertexAttribP4ui MANGLE(VertexAttribP4ui)
+#define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)
@@ -1868,6 +2185,12 @@
#define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI)
#define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI)
#define glVertexFormatNV MANGLE(VertexFormatNV)
+#define glVertexP2ui MANGLE(VertexP2ui)
+#define glVertexP2uiv MANGLE(VertexP2uiv)
+#define glVertexP3ui MANGLE(VertexP3ui)
+#define glVertexP3uiv MANGLE(VertexP3uiv)
+#define glVertexP4ui MANGLE(VertexP4ui)
+#define glVertexP4uiv MANGLE(VertexP4uiv)
#define glVertexPointerEXT MANGLE(VertexPointerEXT)
#define glVertexPointerListIBM MANGLE(VertexPointerListIBM)
#define glVertexPointer MANGLE(VertexPointer)
@@ -1913,6 +2236,9 @@
#define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV)
#define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV)
#define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV)
+#define glViewportArrayv MANGLE(ViewportArrayv)
+#define glViewportIndexedf MANGLE(ViewportIndexedf)
+#define glViewportIndexedfv MANGLE(ViewportIndexedfv)
#define glViewport MANGLE(Viewport)
#define glWaitSync MANGLE(WaitSync)
#define glWeightbvARB MANGLE(WeightbvARB)
diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c
index ff0011c4b15..e5d8a39a4c8 100644
--- a/src/egl/main/egldriver.c
+++ b/src/egl/main/egldriver.c
@@ -186,11 +186,22 @@ _eglLoadModule(_EGLModule *mod)
static void
_eglUnloadModule(_EGLModule *mod)
{
+#if defined(_EGL_OS_UNIX)
/* destroy the driver */
if (mod->Driver && mod->Driver->Unload)
mod->Driver->Unload(mod->Driver);
+
+ /*
+ * XXX At this point (atexit), the module might be the last reference to
+ * libEGL. Closing the module might unmap libEGL and give problems.
+ */
+#if 0
if (mod->Handle)
close_library(mod->Handle);
+#endif
+#elif defined(_EGL_OS_WINDOWS)
+ /* XXX Windows unloads DLLs before atexit */
+#endif
mod->Driver = NULL;
mod->Handle = NULL;
@@ -670,12 +681,7 @@ _eglUnloadDrivers(void)
{
/* this is called at atexit time */
if (_eglModules) {
-#if defined(_EGL_OS_UNIX)
_eglDestroyArray(_eglModules, _eglFreeModule);
-#elif defined(_EGL_OS_WINDOWS)
- /* XXX Windows unloads DLLs before atexit */
- _eglDestroyArray(_eglModules, NULL);
-#endif
_eglModules = NULL;
}
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
index 7c198c6026d..c98fb3d5205 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_emit.c
@@ -58,8 +58,8 @@ struct fetch_shade_emit {
const ubyte *src[PIPE_MAX_ATTRIBS];
unsigned prim;
- struct draw_vs_varient_key key;
- struct draw_vs_varient *active;
+ struct draw_vs_variant_key key;
+ struct draw_vs_variant *active;
const struct vertex_info *vinfo;
@@ -150,7 +150,7 @@ static void fse_prepare( struct draw_pt_middle_end *middle,
}
- fse->active = draw_vs_lookup_varient( draw->vs.vertex_shader,
+ fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader,
&fse->key );
if (!fse->active) {
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
index fb665b08fff..7caad6f0053 100644
--- a/src/gallium/auxiliary/draw/draw_vs.c
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -165,10 +165,10 @@ draw_delete_vertex_shader(struct draw_context *draw,
{
unsigned i;
- for (i = 0; i < dvs->nr_varients; i++)
- dvs->varient[i]->destroy( dvs->varient[i] );
+ for (i = 0; i < dvs->nr_variants; i++)
+ dvs->variant[i]->destroy( dvs->variant[i] );
- dvs->nr_varients = 0;
+ dvs->nr_variants = 0;
dvs->delete( dvs );
}
@@ -225,40 +225,40 @@ draw_vs_destroy( struct draw_context *draw )
}
-struct draw_vs_varient *
-draw_vs_lookup_varient( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_lookup_variant( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
- struct draw_vs_varient *varient;
+ struct draw_vs_variant *variant;
unsigned i;
- /* Lookup existing varient:
+ /* Lookup existing variant:
*/
- for (i = 0; i < vs->nr_varients; i++)
- if (draw_vs_varient_key_compare(key, &vs->varient[i]->key) == 0)
- return vs->varient[i];
+ for (i = 0; i < vs->nr_variants; i++)
+ if (draw_vs_variant_key_compare(key, &vs->variant[i]->key) == 0)
+ return vs->variant[i];
/* Else have to create a new one:
*/
- varient = vs->create_varient( vs, key );
- if (varient == NULL)
+ variant = vs->create_variant( vs, key );
+ if (variant == NULL)
return NULL;
/* Add it to our list, could be smarter:
*/
- if (vs->nr_varients < Elements(vs->varient)) {
- vs->varient[vs->nr_varients++] = varient;
+ if (vs->nr_variants < Elements(vs->variant)) {
+ vs->variant[vs->nr_variants++] = variant;
}
else {
- vs->last_varient++;
- vs->last_varient %= Elements(vs->varient);
- vs->varient[vs->last_varient]->destroy(vs->varient[vs->last_varient]);
- vs->varient[vs->last_varient] = varient;
+ vs->last_variant++;
+ vs->last_variant %= Elements(vs->variant);
+ vs->variant[vs->last_variant]->destroy(vs->variant[vs->last_variant]);
+ vs->variant[vs->last_variant] = variant;
}
/* Done
*/
- return varient;
+ return variant;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs.h b/src/gallium/auxiliary/draw/draw_vs.h
index f9a038788fb..bfb72d50efa 100644
--- a/src/gallium/auxiliary/draw/draw_vs.h
+++ b/src/gallium/auxiliary/draw/draw_vs.h
@@ -38,7 +38,7 @@
struct draw_context;
struct pipe_shader_state;
-struct draw_varient_input
+struct draw_variant_input
{
enum pipe_format format;
unsigned buffer;
@@ -46,19 +46,19 @@ struct draw_varient_input
unsigned instance_divisor;
};
-struct draw_varient_output
+struct draw_variant_output
{
enum pipe_format format; /* output format */
unsigned vs_output:8; /* which vertex shader output is this? */
unsigned offset:24; /* offset into output vertex */
};
-struct draw_varient_element {
- struct draw_varient_input in;
- struct draw_varient_output out;
+struct draw_variant_element {
+ struct draw_variant_input in;
+ struct draw_variant_output out;
};
-struct draw_vs_varient_key {
+struct draw_vs_variant_key {
unsigned output_stride;
unsigned nr_elements:8; /* max2(nr_inputs, nr_outputs) */
unsigned nr_inputs:8;
@@ -66,34 +66,34 @@ struct draw_vs_varient_key {
unsigned viewport:1;
unsigned clip:1;
unsigned const_vbuffers:5;
- struct draw_varient_element element[PIPE_MAX_ATTRIBS];
+ struct draw_variant_element element[PIPE_MAX_ATTRIBS];
};
-struct draw_vs_varient;
+struct draw_vs_variant;
-struct draw_vs_varient {
- struct draw_vs_varient_key key;
+struct draw_vs_variant {
+ struct draw_vs_variant_key key;
struct draw_vertex_shader *vs;
- void (*set_buffer)( struct draw_vs_varient *,
+ void (*set_buffer)( struct draw_vs_variant *,
unsigned i,
const void *ptr,
unsigned stride,
unsigned max_stride );
- void (PIPE_CDECL *run_linear)( struct draw_vs_varient *shader,
+ void (PIPE_CDECL *run_linear)( struct draw_vs_variant *shader,
unsigned start,
unsigned count,
void *output_buffer );
- void (PIPE_CDECL *run_elts)( struct draw_vs_varient *shader,
+ void (PIPE_CDECL *run_elts)( struct draw_vs_variant *shader,
const unsigned *elts,
unsigned count,
void *output_buffer );
- void (*destroy)( struct draw_vs_varient * );
+ void (*destroy)( struct draw_vs_variant * );
};
@@ -117,11 +117,11 @@ struct draw_vertex_shader {
/*
*/
- struct draw_vs_varient *varient[16];
- unsigned nr_varients;
- unsigned last_varient;
- struct draw_vs_varient *(*create_varient)( struct draw_vertex_shader *shader,
- const struct draw_vs_varient_key *key );
+ struct draw_vs_variant *variant[16];
+ unsigned nr_variants;
+ unsigned last_variant;
+ struct draw_vs_variant *(*create_variant)( struct draw_vertex_shader *shader,
+ const struct draw_vs_variant_key *key );
void (*prepare)( struct draw_vertex_shader *shader,
@@ -144,9 +144,9 @@ struct draw_vertex_shader {
};
-struct draw_vs_varient *
-draw_vs_lookup_varient( struct draw_vertex_shader *base,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_lookup_variant( struct draw_vertex_shader *base,
+ const struct draw_vs_variant_key *key );
/********************************************************************************
@@ -166,12 +166,12 @@ draw_create_vs_ppc(struct draw_context *draw,
const struct pipe_shader_state *templ);
-struct draw_vs_varient_key;
+struct draw_vs_variant_key;
struct draw_vertex_shader;
-struct draw_vs_varient *
-draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key );
#if HAVE_LLVM
struct draw_vertex_shader *
@@ -181,7 +181,7 @@ draw_create_vs_llvm(struct draw_context *draw,
/********************************************************************************
- * Helpers for vs implementations that don't do their own fetch/emit varients.
+ * Helpers for vs implementations that don't do their own fetch/emit variants.
* Means these can be shared between shaders.
*/
struct translate;
@@ -194,21 +194,21 @@ struct translate *draw_vs_get_fetch( struct draw_context *draw,
struct translate *draw_vs_get_emit( struct draw_context *draw,
struct translate_key *key );
-struct draw_vs_varient *
-draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key );
+struct draw_vs_variant *
+draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key );
-static INLINE int draw_vs_varient_keysize( const struct draw_vs_varient_key *key )
+static INLINE int draw_vs_variant_keysize( const struct draw_vs_variant_key *key )
{
- return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_varient_element);
+ return 2 * sizeof(int) + key->nr_elements * sizeof(struct draw_variant_element);
}
-static INLINE int draw_vs_varient_key_compare( const struct draw_vs_varient_key *a,
- const struct draw_vs_varient_key *b )
+static INLINE int draw_vs_variant_key_compare( const struct draw_vs_variant_key *a,
+ const struct draw_vs_variant_key *b )
{
- int keysize = draw_vs_varient_keysize(a);
+ int keysize = draw_vs_variant_keysize(a);
return memcmp(a, b, keysize);
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c
index 19f49e34c8b..7b90dba0cd5 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.c
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.c
@@ -1918,7 +1918,7 @@ static void find_last_write_outputs( struct aos_compilation *cp )
#define ARG_OUTBUF 4
-static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
+static boolean build_vertex_program( struct draw_vs_variant_aos_sse *variant,
boolean linear )
{
struct tgsi_parse_context parse;
@@ -1927,14 +1927,14 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
util_init_math();
- tgsi_parse_init( &parse, varient->base.vs->state.tokens );
+ tgsi_parse_init( &parse, variant->base.vs->state.tokens );
memset(&cp, 0, sizeof(cp));
cp.insn_counter = 1;
- cp.vaos = varient;
+ cp.vaos = variant;
cp.have_sse2 = 1;
- cp.func = &varient->func[ linear ? 0 : 1 ];
+ cp.func = &variant->func[ linear ? 0 : 1 ];
cp.tmp_EAX = x86_make_reg(file_REG32, reg_AX);
cp.idx_EBX = x86_make_reg(file_REG32, reg_BX);
@@ -2090,20 +2090,20 @@ static boolean build_vertex_program( struct draw_vs_varient_aos_sse *varient,
/** cast wrapper */
-static INLINE struct draw_vs_varient_aos_sse *
-draw_vs_varient_aos_sse(struct draw_vs_varient *varient)
+static INLINE struct draw_vs_variant_aos_sse *
+draw_vs_variant_aos_sse(struct draw_vs_variant *variant)
{
- return (struct draw_vs_varient_aos_sse *) varient;
+ return (struct draw_vs_variant_aos_sse *) variant;
}
-static void vaos_set_buffer( struct draw_vs_varient *varient,
+static void vaos_set_buffer( struct draw_vs_variant *variant,
unsigned buf,
const void *ptr,
unsigned stride,
unsigned max_stride)
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
if (buf < vaos->nr_vb) {
vaos->buffer[buf].base_ptr = (char *)ptr;
@@ -2115,12 +2115,12 @@ static void vaos_set_buffer( struct draw_vs_varient *varient,
-static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient,
+static void PIPE_CDECL vaos_run_elts( struct draw_vs_variant *variant,
const unsigned *elts,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
struct aos_machine *machine = vaos->draw->vs.aos_machine;
unsigned i;
@@ -2139,12 +2139,12 @@ static void PIPE_CDECL vaos_run_elts( struct draw_vs_varient *varient,
output_buffer );
}
-static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient,
+static void PIPE_CDECL vaos_run_linear( struct draw_vs_variant *variant,
unsigned start,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
struct aos_machine *machine = vaos->draw->vs.aos_machine;
unsigned i;
@@ -2171,9 +2171,9 @@ static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient,
-static void vaos_destroy( struct draw_vs_varient *varient )
+static void vaos_destroy( struct draw_vs_variant *variant )
{
- struct draw_vs_varient_aos_sse *vaos = draw_vs_varient_aos_sse(varient);
+ struct draw_vs_variant_aos_sse *vaos = draw_vs_variant_aos_sse(variant);
FREE( vaos->buffer );
@@ -2185,11 +2185,11 @@ static void vaos_destroy( struct draw_vs_varient *varient )
-static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+static struct draw_vs_variant *variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
unsigned i;
- struct draw_vs_varient_aos_sse *vaos = CALLOC_STRUCT(draw_vs_varient_aos_sse);
+ struct draw_vs_variant_aos_sse *vaos = CALLOC_STRUCT(draw_vs_variant_aos_sse);
if (!vaos)
goto fail;
@@ -2249,17 +2249,17 @@ static struct draw_vs_varient *varient_aos_sse( struct draw_vertex_shader *vs,
}
-struct draw_vs_varient *
-draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_create_variant_aos_sse( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
- struct draw_vs_varient *varient = varient_aos_sse( vs, key );
+ struct draw_vs_variant *variant = variant_aos_sse( vs, key );
- if (varient == NULL) {
- varient = draw_vs_create_varient_generic( vs, key );
+ if (variant == NULL) {
+ variant = draw_vs_create_variant_generic( vs, key );
}
- return varient;
+ return variant;
}
diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h
index 68e8295b5e1..55e63d8b9fa 100644
--- a/src/gallium/auxiliary/draw/draw_vs_aos.h
+++ b/src/gallium/auxiliary/draw/draw_vs_aos.h
@@ -98,9 +98,9 @@ struct aos_buffer {
-/* This is the temporary storage used by all the aos_sse vs varients.
+/* This is the temporary storage used by all the aos_sse vs variants.
* Create one per context and reuse by passing a pointer in at
- * vs_varient creation??
+ * vs_variant creation??
*/
struct aos_machine {
float input [MAX_INPUTS ][4];
@@ -134,7 +134,7 @@ struct aos_machine {
struct aos_compilation {
struct x86_function *func;
- struct draw_vs_varient_aos_sse *vaos;
+ struct draw_vs_variant_aos_sse *vaos;
unsigned insn_counter;
unsigned num_immediates;
@@ -234,8 +234,8 @@ typedef void (PIPE_CDECL *vaos_run_linear_func)( struct aos_machine *,
void *output_buffer);
-struct draw_vs_varient_aos_sse {
- struct draw_vs_varient base;
+struct draw_vs_variant_aos_sse {
+ struct draw_vs_variant base;
struct draw_context *draw;
struct aos_buffer *buffer;
diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c
index dab3eb1ca8e..667eb507855 100644
--- a/src/gallium/auxiliary/draw/draw_vs_exec.c
+++ b/src/gallium/auxiliary/draw/draw_vs_exec.c
@@ -203,7 +203,7 @@ draw_create_vs_exec(struct draw_context *draw,
vs->base.prepare = vs_exec_prepare;
vs->base.run_linear = vs_exec_run_linear;
vs->base.delete = vs_exec_delete;
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->machine = draw->vs.machine;
return &vs->base;
diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c
index de074be0926..54a5574f73f 100644
--- a/src/gallium/auxiliary/draw/draw_vs_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c
@@ -107,7 +107,7 @@ draw_create_vs_llvm(struct draw_context *draw,
vs->base.prepare = vs_llvm_prepare;
vs->base.run_linear = vs_llvm_run_linear;
vs->base.delete = vs_llvm_delete;
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
make_empty_list(&vs->variants);
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c
index 5df84916c51..cf894bbe8af 100644
--- a/src/gallium/auxiliary/draw/draw_vs_ppc.c
+++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c
@@ -187,10 +187,10 @@ draw_create_vs_ppc(struct draw_context *draw,
vs->base.draw = draw;
#if 0
if (1)
- vs->base.create_varient = draw_vs_varient_aos_ppc;
+ vs->base.create_variant = draw_vs_variant_aos_ppc;
else
#endif
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->base.prepare = vs_ppc_prepare;
vs->base.run_linear = vs_ppc_run_linear;
vs->base.delete = vs_ppc_delete;
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index 0b0c6077c6f..dee7c0da9b6 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -166,9 +166,9 @@ draw_create_vs_sse(struct draw_context *draw,
vs->base.draw = draw;
if (1)
- vs->base.create_varient = draw_vs_create_varient_aos_sse;
+ vs->base.create_variant = draw_vs_create_variant_aos_sse;
else
- vs->base.create_varient = draw_vs_create_varient_generic;
+ vs->base.create_variant = draw_vs_create_variant_generic;
vs->base.prepare = vs_sse_prepare;
vs->base.run_linear = vs_sse_run_linear;
vs->base.delete = vs_sse_delete;
diff --git a/src/gallium/auxiliary/draw/draw_vs_varient.c b/src/gallium/auxiliary/draw/draw_vs_varient.c
index eacd1601877..d8f030f61eb 100644
--- a/src/gallium/auxiliary/draw/draw_vs_varient.c
+++ b/src/gallium/auxiliary/draw/draw_vs_varient.c
@@ -41,8 +41,8 @@
/* A first pass at incorporating vertex fetch/emit functionality into
*/
-struct draw_vs_varient_generic {
- struct draw_vs_varient base;
+struct draw_vs_variant_generic {
+ struct draw_vs_variant base;
struct draw_vertex_shader *shader;
struct draw_context *draw;
@@ -63,13 +63,13 @@ struct draw_vs_varient_generic {
-static void vsvg_set_buffer( struct draw_vs_varient *varient,
+static void vsvg_set_buffer( struct draw_vs_variant *variant,
unsigned buffer,
const void *ptr,
unsigned stride,
unsigned max_index )
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
vsvg->fetch->set_buffer(vsvg->fetch,
buffer,
@@ -81,7 +81,7 @@ static void vsvg_set_buffer( struct draw_vs_varient *varient,
/* Mainly for debug at this stage:
*/
-static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg,
+static void do_rhw_viewport( struct draw_vs_variant_generic *vsvg,
unsigned count,
void *output_buffer )
{
@@ -104,7 +104,7 @@ static void do_rhw_viewport( struct draw_vs_varient_generic *vsvg,
}
}
-static void do_viewport( struct draw_vs_varient_generic *vsvg,
+static void do_viewport( struct draw_vs_variant_generic *vsvg,
unsigned count,
void *output_buffer )
{
@@ -126,12 +126,12 @@ static void do_viewport( struct draw_vs_varient_generic *vsvg,
}
-static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
+static void PIPE_CDECL vsvg_run_elts( struct draw_vs_variant *variant,
const unsigned *elts,
unsigned count,
void *output_buffer)
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
unsigned temp_vertex_stride = vsvg->temp_vertex_stride;
void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride );
@@ -193,12 +193,12 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
}
-static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
+static void PIPE_CDECL vsvg_run_linear( struct draw_vs_variant *variant,
unsigned start,
unsigned count,
void *output_buffer )
{
- struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
+ struct draw_vs_variant_generic *vsvg = (struct draw_vs_variant_generic *)variant;
unsigned temp_vertex_stride = vsvg->temp_vertex_stride;
void *temp_buffer = MALLOC( align(count,4) * temp_vertex_stride );
@@ -259,20 +259,20 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
-static void vsvg_destroy( struct draw_vs_varient *varient )
+static void vsvg_destroy( struct draw_vs_variant *variant )
{
- FREE(varient);
+ FREE(variant);
}
-struct draw_vs_varient *
-draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
- const struct draw_vs_varient_key *key )
+struct draw_vs_variant *
+draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
+ const struct draw_vs_variant_key *key )
{
unsigned i;
struct translate_key fetch, emit;
- struct draw_vs_varient_generic *vsvg = CALLOC_STRUCT( draw_vs_varient_generic );
+ struct draw_vs_variant_generic *vsvg = CALLOC_STRUCT( draw_vs_variant_generic );
if (vsvg == NULL)
return NULL;
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_const.h b/src/gallium/auxiliary/gallivm/lp_bld_const.h
index c749a7a3150..680211fbbd7 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_const.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_const.h
@@ -125,4 +125,22 @@ lp_build_const_float(struct gallivm_state *gallivm, float x)
}
+/** Return constant-valued pointer to int */
+static INLINE LLVMValueRef
+lp_build_const_int_pointer(struct gallivm_state *gallivm, const void *ptr)
+{
+ LLVMTypeRef int_type;
+ LLVMValueRef v;
+
+ /* int type large enough to hold a pointer */
+ int_type = LLVMIntTypeInContext(gallivm->context, 8 * sizeof(void *));
+ v = LLVMConstInt(int_type, (unsigned long long) ptr, 0);
+ v = LLVMBuildIntToPtr(gallivm->builder, v,
+ LLVMPointerType(int_type, 0),
+ "cast int to ptr");
+ return v;
+}
+
+
+
#endif /* !LP_BLD_CONST_H */
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
index 75d2e666f09..82ab19eda14 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_aos.c
@@ -36,6 +36,7 @@
#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_math.h"
+#include "util/u_pointer.h"
#include "util/u_string.h"
#include "lp_bld_arit.h"
@@ -511,8 +512,6 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
* or incentive to optimize.
*/
- LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(gallivm->builder)));
- char name[256];
LLVMTypeRef i8t = LLVMInt8TypeInContext(gallivm->context);
LLVMTypeRef pi8t = LLVMPointerType(i8t, 0);
LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
@@ -522,19 +521,20 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
LLVMValueRef res;
unsigned k;
- util_snprintf(name, sizeof name, "util_format_%s_fetch_rgba_8unorm",
- format_desc->short_name);
-
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
- debug_printf("%s: falling back to %s\n", __FUNCTION__, name);
+ debug_printf("%s: falling back to util_format_%s_fetch_rgba_8unorm\n",
+ __FUNCTION__, format_desc->short_name);
}
/*
* Declare and bind format_desc->fetch_rgba_8unorm().
*/
- function = LLVMGetNamedFunction(module, name);
- if (!function) {
+ {
+ /*
+ * Function to call looks like:
+ * fetch(uint8_t *dst, const uint8_t *src, unsigned i, unsigned j)
+ */
LLVMTypeRef ret_type;
LLVMTypeRef arg_types[4];
LLVMTypeRef function_type;
@@ -542,17 +542,19 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
ret_type = LLVMVoidTypeInContext(gallivm->context);
arg_types[0] = pi8t;
arg_types[1] = pi8t;
- arg_types[3] = arg_types[2] = LLVMIntTypeInContext(gallivm->context, sizeof(unsigned) * 8);
- function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
- function = LLVMAddFunction(module, name, function_type);
-
- LLVMSetFunctionCallConv(function, LLVMCCallConv);
- LLVMSetLinkage(function, LLVMExternalLinkage);
-
- assert(LLVMIsDeclaration(function));
-
- LLVMAddGlobalMapping(gallivm->engine, function,
- func_to_pointer((func_pointer)format_desc->fetch_rgba_8unorm));
+ arg_types[2] = i32t;
+ arg_types[3] = i32t;
+ function_type = LLVMFunctionType(ret_type, arg_types,
+ Elements(arg_types), 0);
+
+ /* make const pointer for the C fetch_rgba_8unorm function */
+ function = lp_build_const_int_pointer(gallivm,
+ func_to_pointer((func_pointer) format_desc->fetch_rgba_8unorm));
+
+ /* cast the callee pointer to the function's type */
+ function = LLVMBuildBitCast(builder, function,
+ LLVMPointerType(function_type, 0),
+ "cast callee");
}
tmp_ptr = lp_build_alloca(gallivm, i32t, "");
@@ -614,48 +616,55 @@ lp_build_fetch_rgba_aos(struct gallivm_state *gallivm,
* or incentive to optimize.
*/
- LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder)));
- char name[256];
LLVMTypeRef f32t = LLVMFloatTypeInContext(gallivm->context);
LLVMTypeRef f32x4t = LLVMVectorType(f32t, 4);
LLVMTypeRef pf32t = LLVMPointerType(f32t, 0);
+ LLVMTypeRef pi8t = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
+ LLVMTypeRef i32t = LLVMInt32TypeInContext(gallivm->context);
LLVMValueRef function;
LLVMValueRef tmp_ptr;
LLVMValueRef tmps[LP_MAX_VECTOR_LENGTH/4];
LLVMValueRef res;
unsigned k;
- util_snprintf(name, sizeof name, "util_format_%s_fetch_rgba_float",
- format_desc->short_name);
-
if (gallivm_debug & GALLIVM_DEBUG_PERF) {
- debug_printf("%s: falling back to %s\n", __FUNCTION__, name);
+ debug_printf("%s: falling back to util_format_%s_fetch_rgba_float\n",
+ __FUNCTION__, format_desc->short_name);
}
/*
* Declare and bind format_desc->fetch_rgba_float().
*/
- function = LLVMGetNamedFunction(module, name);
- if (!function) {
+ {
+ /*
+ * Function to call looks like:
+ * fetch(float *dst, const uint8_t *src, unsigned i, unsigned j)
+ */
LLVMTypeRef ret_type;
LLVMTypeRef arg_types[4];
LLVMTypeRef function_type;
ret_type = LLVMVoidTypeInContext(gallivm->context);
arg_types[0] = pf32t;
- arg_types[1] = LLVMPointerType(LLVMInt8TypeInContext(gallivm->context), 0);
- arg_types[3] = arg_types[2] = LLVMIntTypeInContext(gallivm->context, sizeof(unsigned) * 8);
- function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
- function = LLVMAddFunction(module, name, function_type);
+ arg_types[1] = pi8t;
+ arg_types[2] = i32t;
+ arg_types[3] = i32t;
+ function_type = LLVMFunctionType(ret_type, arg_types,
+ Elements(arg_types), 0);
- LLVMSetFunctionCallConv(function, LLVMCCallConv);
- LLVMSetLinkage(function, LLVMExternalLinkage);
+ /* Note: we're using this casting here instead of LLVMAddGlobalMapping()
+ * to work around a bug in LLVM 2.6, and for efficiency/simplicity.
+ */
- assert(LLVMIsDeclaration(function));
+ /* make const pointer for the C fetch_rgba_float function */
+ function = lp_build_const_int_pointer(gallivm,
+ func_to_pointer((func_pointer) format_desc->fetch_rgba_float));
- LLVMAddGlobalMapping(gallivm->engine, function,
- func_to_pointer((func_pointer)format_desc->fetch_rgba_float));
+ /* cast the callee pointer to the function's type */
+ function = LLVMBuildBitCast(builder, function,
+ LLVMPointerType(function_type, 0),
+ "cast callee");
}
tmp_ptr = lp_build_alloca(gallivm, f32x4t, "");
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c b/src/gallium/auxiliary/gallivm/lp_bld_init.c
index efe8d38b8f0..7504cb5cf2f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c
@@ -30,6 +30,7 @@
#include "util/u_cpu_detect.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
+#include "util/u_simple_list.h"
#include "lp_bld_debug.h"
#include "lp_bld_init.h"
@@ -291,12 +292,12 @@ struct callback
{
garbage_collect_callback_func func;
void *cb_data;
+ struct callback *prev, *next;
};
-#define MAX_CALLBACKS 32
-static struct callback Callbacks[MAX_CALLBACKS];
-static unsigned NumCallbacks = 0;
+/** list of all garbage collector callbacks */
+static struct callback callback_list = {NULL, NULL, NULL, NULL};
/**
@@ -307,20 +308,24 @@ void
gallivm_register_garbage_collector_callback(garbage_collect_callback_func func,
void *cb_data)
{
- unsigned i;
+ struct callback *cb;
- for (i = 0; i < NumCallbacks; i++) {
- if (Callbacks[i].func == func && Callbacks[i].cb_data == cb_data) {
- /* already in list: no-op */
+ if (!callback_list.prev) {
+ make_empty_list(&callback_list);
+ }
+
+ /* see if already in list */
+ foreach(cb, &callback_list) {
+ if (cb->func == func && cb->cb_data == cb_data)
return;
- }
}
- assert(NumCallbacks < MAX_CALLBACKS);
- if (NumCallbacks < MAX_CALLBACKS) {
- Callbacks[NumCallbacks].func = func;
- Callbacks[NumCallbacks].cb_data = cb_data;
- NumCallbacks++;
+ /* add to list */
+ cb = CALLOC_STRUCT(callback);
+ if (cb) {
+ cb->func = func;
+ cb->cb_data = cb_data;
+ insert_at_head(&callback_list, cb);
}
}
@@ -332,15 +337,13 @@ void
gallivm_remove_garbage_collector_callback(garbage_collect_callback_func func,
void *cb_data)
{
- unsigned i;
-
- for (i = 0; i < NumCallbacks; i++) {
- if (Callbacks[i].func == func && Callbacks[i].cb_data == cb_data) {
- /* found, now remove it */
- NumCallbacks--;
- for ( ; i < NumCallbacks; i++) {
- Callbacks[i] = Callbacks[i + 1];
- }
+ struct callback *cb;
+
+ /* search list */
+ foreach(cb, &callback_list) {
+ if (cb->func == func && cb->cb_data == cb_data) {
+ /* found, remove it */
+ remove_from_list(cb);
return;
}
}
@@ -354,10 +357,9 @@ gallivm_remove_garbage_collector_callback(garbage_collect_callback_func func,
static void
call_garbage_collector_callbacks(void)
{
- unsigned i;
-
- for (i = 0; i < NumCallbacks; i++) {
- Callbacks[i].func(Callbacks[i].cb_data);
+ struct callback *cb;
+ foreach(cb, &callback_list) {
+ cb->func(cb->cb_data);
}
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
index 991f6fa5ef7..e61cf9541ea 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_aos.c
@@ -1098,6 +1098,4 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
texel_out[2] = unswizzled[2];
texel_out[3] = unswizzled[3];
}
-
- apply_sampler_swizzle(bld, texel_out);
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index cf46e2be832..e685f4b73f0 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -187,8 +187,6 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
border_chan_vec, texel_out[chan]);
}
}
-
- apply_sampler_swizzle(bld, texel_out);
}
@@ -1268,4 +1266,6 @@ lp_build_sample_soa(struct gallivm_state *gallivm,
}
lp_build_sample_compare(&bld, r, texel_out);
+
+ apply_sampler_swizzle(&bld, texel_out);
}
diff --git a/src/gallium/auxiliary/tgsi/tgsi_parse.h b/src/gallium/auxiliary/tgsi/tgsi_parse.h
index d4df5851764..2aafa2a6e83 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_parse.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_parse.h
@@ -136,7 +136,8 @@ tgsi_parse_token(
static INLINE unsigned
tgsi_num_tokens(const struct tgsi_token *tokens)
{
- struct tgsi_header header = *(const struct tgsi_header *) tokens;
+ struct tgsi_header header;
+ memcpy(&header, tokens, sizeof(header));
return header.HeaderSize + header.BodySize;
}
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 4c986e3565c..545021d2642 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -738,8 +738,8 @@ void util_blitter_copy_region(struct blitter_context *blitter,
assert(!is_overlap(srcbox->x, srcbox->x + width, srcbox->y, srcbox->y + height,
dstx, dstx + width, dsty, dsty + height));
} else {
- assert(util_is_format_compatible(util_format_description(dst->format),
- util_format_description(src->format)));
+ assert(util_is_format_compatible(util_format_description(src->format),
+ util_format_description(dst->format)));
}
assert(src->target < PIPE_MAX_TEXTURE_TYPES);
/* XXX should handle 3d regions */
diff --git a/src/gallium/auxiliary/util/u_index_modify.c b/src/gallium/auxiliary/util/u_index_modify.c
index 65b079ed537..3822f60e71d 100644
--- a/src/gallium/auxiliary/util/u_index_modify.c
+++ b/src/gallium/auxiliary/util/u_index_modify.c
@@ -52,8 +52,8 @@ void util_shorten_ubyte_elts(struct pipe_context *context,
out_map++;
}
- pipe_buffer_unmap(context, *elts, src_transfer);
- pipe_buffer_unmap(context, new_elts, dst_transfer);
+ pipe_buffer_unmap(context, src_transfer);
+ pipe_buffer_unmap(context, dst_transfer);
*elts = new_elts;
}
@@ -86,8 +86,8 @@ void util_rebuild_ushort_elts(struct pipe_context *context,
out_map++;
}
- pipe_buffer_unmap(context, *elts, in_transfer);
- pipe_buffer_unmap(context, new_elts, out_transfer);
+ pipe_buffer_unmap(context, in_transfer);
+ pipe_buffer_unmap(context, out_transfer);
*elts = new_elts;
}
@@ -120,8 +120,8 @@ void util_rebuild_uint_elts(struct pipe_context *context,
out_map++;
}
- pipe_buffer_unmap(context, *elts, in_transfer);
- pipe_buffer_unmap(context, new_elts, out_transfer);
+ pipe_buffer_unmap(context, in_transfer);
+ pipe_buffer_unmap(context, out_transfer);
*elts = new_elts;
}
diff --git a/src/gallium/auxiliary/util/u_inlines.h b/src/gallium/auxiliary/util/u_inlines.h
index e55aafe90f0..9184b6aa4db 100644
--- a/src/gallium/auxiliary/util/u_inlines.h
+++ b/src/gallium/auxiliary/util/u_inlines.h
@@ -242,7 +242,6 @@ pipe_buffer_map(struct pipe_context *pipe,
static INLINE void
pipe_buffer_unmap(struct pipe_context *pipe,
- struct pipe_resource *buf,
struct pipe_transfer *transfer)
{
if (transfer) {
@@ -341,7 +340,7 @@ pipe_buffer_read(struct pipe_context *pipe,
if (map)
memcpy(data, map + offset, size);
- pipe_buffer_unmap(pipe, buf, src_transfer);
+ pipe_buffer_unmap(pipe, src_transfer);
}
static INLINE struct pipe_transfer *
diff --git a/src/gallium/auxiliary/util/u_upload_mgr.c b/src/gallium/auxiliary/util/u_upload_mgr.c
index af229e61a00..4daa55d6638 100644
--- a/src/gallium/auxiliary/util/u_upload_mgr.c
+++ b/src/gallium/auxiliary/util/u_upload_mgr.c
@@ -108,7 +108,7 @@ my_buffer_write(struct pipe_context *pipe,
memcpy(map + offset, data, size);
pipe_buffer_flush_mapped_range(pipe, transfer, offset, dirty_size);
- pipe_buffer_unmap(pipe, buf, transfer);
+ pipe_buffer_unmap(pipe, transfer);
return PIPE_OK;
}
@@ -243,7 +243,7 @@ enum pipe_error u_upload_buffer( struct u_upload_mgr *upload,
done:
if (map)
- pipe_buffer_unmap( upload->pipe, inbuf, transfer );
+ pipe_buffer_unmap( upload->pipe, transfer );
return ret;
}
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index d99ed7c6d6b..7eb6bd05d7b 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -577,17 +577,45 @@ This instruction replicates its result.
.. opcode:: TEX - Texture Lookup
- TBD
+.. math::
+
+ coord = src0
+
+ bias = 0.0
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: TXD - Texture Lookup with Derivatives
- TBD
+.. math::
+
+ coord = src0
+
+ ddx = src1
+
+ ddy = src2
+
+ bias = 0.0
+
+ dst = texture_sample_deriv(unit, coord, bias, ddx, ddy)
.. opcode:: TXP - Projective Texture Lookup
- TBD
+.. math::
+
+ coord.x = src0.x / src.w
+
+ coord.y = src0.y / src.w
+
+ coord.z = src0.z / src.w
+
+ coord.w = src0.w
+
+ bias = 0.0
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: UP2H - Unpack Two 16-Bit Floats
@@ -729,7 +757,19 @@ This instruction replicates its result.
.. opcode:: TXB - Texture Lookup With Bias
- TBD
+.. math::
+
+ coord.x = src.x
+
+ coord.y = src.y
+
+ coord.z = src.z
+
+ coord.w = 1.0
+
+ bias = src.z
+
+ dst = texture_sample(unit, coord, bias)
.. opcode:: NRM - 3-component Vector Normalise
@@ -767,9 +807,21 @@ This instruction replicates its result.
dst = src0.x \times src1.x + src0.y \times src1.y
-.. opcode:: TXL - Texture Lookup With LOD
+.. opcode:: TXL - Texture Lookup With explicit LOD
- TBD
+.. math::
+
+ coord.x = src0.x
+
+ coord.y = src0.y
+
+ coord.z = src0.z
+
+ coord.w = 1.0
+
+ lod = src0.w
+
+ dst = texture_sample(unit, coord, lod)
.. opcode:: BRK - Break
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h
index 7103a1b8c16..d15e1723d83 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -272,7 +272,7 @@ struct i915_context {
#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
-#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
+#define I915_HW_INVARIANT (1<<(I915_MAX_CACHE+1))
/***********************************************************************
diff --git a/src/gallium/drivers/i915/i915_debug.c b/src/gallium/drivers/i915/i915_debug.c
index d7150c99c4e..87c435a2f36 100644
--- a/src/gallium/drivers/i915/i915_debug.c
+++ b/src/gallium/drivers/i915/i915_debug.c
@@ -976,7 +976,7 @@ i915_dump_hardware_dirty(struct i915_context *i915, const char *func)
{I915_HW_PROGRAM, "program"},
{I915_HW_CONSTANTS, "constants"},
{I915_HW_IMMEDIATE, "immediate"},
- {I915_HW_INVARIENT, "invarient"},
+ {I915_HW_INVARIANT, "invariant"},
{0, NULL},
};
int i;
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index f66478e729c..bdbc08e8086 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -35,7 +35,6 @@
#include "i915_debug.h"
#include "i915_context.h"
#include "i915_screen.h"
-#include "i915_surface.h"
#include "i915_resource.h"
#include "i915_winsys.h"
#include "i915_public.h"
diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c
index c48d53ffbb2..86c02976495 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -142,7 +142,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
save_relocs = i915->batch->relocs;
/* 14 dwords, 0 relocs */
- if (i915->hardware_dirty & I915_HW_INVARIENT)
+ if (i915->hardware_dirty & I915_HW_INVARIANT)
{
OUT_BATCH(_3DSTATE_AA_CMD |
AA_LINE_ECAAR_WIDTH_ENABLE |
diff --git a/src/gallium/drivers/i965/brw_misc_state.c b/src/gallium/drivers/i965/brw_misc_state.c
index 6d89b5d2baf..c635d696617 100644
--- a/src/gallium/drivers/i965/brw_misc_state.c
+++ b/src/gallium/drivers/i965/brw_misc_state.c
@@ -363,10 +363,10 @@ const struct brw_tracked_state brw_line_stipple = {
/***********************************************************************
- * Misc invarient state packets
+ * Misc invariant state packets
*/
-static int upload_invarient_state( struct brw_context *brw )
+static int upload_invariant_state( struct brw_context *brw )
{
{
/* 0x61040000 Pipeline Select */
@@ -439,7 +439,7 @@ static int upload_invarient_state( struct brw_context *brw )
{
struct brw_polygon_stipple_offset bpso;
- /* This is invarient state in gallium:
+ /* This is invariant state in gallium:
*/
memset(&bpso, 0, sizeof(bpso));
bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
@@ -453,13 +453,13 @@ static int upload_invarient_state( struct brw_context *brw )
return 0;
}
-const struct brw_tracked_state brw_invarient_state = {
+const struct brw_tracked_state brw_invariant_state = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
.cache = 0
},
- .emit = upload_invarient_state
+ .emit = upload_invariant_state
};
diff --git a/src/gallium/drivers/i965/brw_state.h b/src/gallium/drivers/i965/brw_state.h
index d2bbd0123d1..380d511f9bb 100644
--- a/src/gallium/drivers/i965/brw_state.h
+++ b/src/gallium/drivers/i965/brw_state.h
@@ -56,7 +56,7 @@ const struct brw_tracked_state brw_clip_prog;
const struct brw_tracked_state brw_clip_unit;
const struct brw_tracked_state brw_curbe_buffer;
const struct brw_tracked_state brw_curbe_offsets;
-const struct brw_tracked_state brw_invarient_state;
+const struct brw_tracked_state brw_invariant_state;
const struct brw_tracked_state brw_gs_prog;
const struct brw_tracked_state brw_gs_unit;
const struct brw_tracked_state brw_line_stipple;
diff --git a/src/gallium/drivers/i965/brw_state_upload.c b/src/gallium/drivers/i965/brw_state_upload.c
index f8b91eff816..cdbf270e06a 100644
--- a/src/gallium/drivers/i965/brw_state_upload.c
+++ b/src/gallium/drivers/i965/brw_state_upload.c
@@ -69,7 +69,7 @@ const struct brw_tracked_state *atoms[] =
/* Command packets:
*/
- &brw_invarient_state,
+ &brw_invariant_state,
&brw_state_base_address,
&brw_binding_table_pointers,
diff --git a/src/gallium/drivers/i965/brw_wm_fp.c b/src/gallium/drivers/i965/brw_wm_fp.c
index f7ee55cc1c8..a65e16edec0 100644
--- a/src/gallium/drivers/i965/brw_wm_fp.c
+++ b/src/gallium/drivers/i965/brw_wm_fp.c
@@ -812,7 +812,7 @@ static void precalc_tex( struct brw_wm_compile *c,
}
/* XXX: add GL_EXT_texture_swizzle support to gallium -- by
- * generating shader varients in mesa state tracker.
+ * generating shader variants in mesa state tracker.
*/
/* Release this temp if we ended up allocating it:
diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c
index a775990f92a..482a902dd23 100644
--- a/src/gallium/drivers/llvmpipe/lp_jit.c
+++ b/src/gallium/drivers/llvmpipe/lp_jit.c
@@ -36,9 +36,7 @@
#include "util/u_memory.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_debug.h"
-#include "gallivm/lp_bld_intr.h"
#include "lp_context.h"
-#include "lp_screen.h"
#include "lp_jit.h"
diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c
index 2c4943a69f6..ae207617cc1 100644
--- a/src/gallium/drivers/llvmpipe/lp_state_fs.c
+++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c
@@ -90,7 +90,6 @@
#include "lp_context.h"
#include "lp_debug.h"
#include "lp_perf.h"
-#include "lp_screen.h"
#include "lp_setup.h"
#include "lp_state.h"
#include "lp_tex_sample.h"
diff --git a/src/gallium/drivers/nouveau/nouveau_winsys.h b/src/gallium/drivers/nouveau/nouveau_winsys.h
index ab480cabd09..747b084bc45 100644
--- a/src/gallium/drivers/nouveau/nouveau_winsys.h
+++ b/src/gallium/drivers/nouveau/nouveau_winsys.h
@@ -10,7 +10,7 @@
#include "nouveau/nouveau_grobj.h"
#include "nouveau/nouveau_notifier.h"
#include "nouveau/nouveau_resource.h"
-#include "nouveau/nouveau_pushbuf.h"
+#include "nouveau/nv04_pushbuf.h"
#ifndef NV04_PFIFO_MAX_PACKET_LEN
#define NV04_PFIFO_MAX_PACKET_LEN 2047
diff --git a/src/gallium/drivers/nv50/nv50_shader_state.c b/src/gallium/drivers/nv50/nv50_shader_state.c
index 306aa81d985..1c1b66deb3c 100644
--- a/src/gallium/drivers/nv50/nv50_shader_state.c
+++ b/src/gallium/drivers/nv50/nv50_shader_state.c
@@ -71,7 +71,7 @@ nv50_transfer_constbuf(struct nv50_context *nv50,
map += nr;
}
- pipe_buffer_unmap(pipe, buf, transfer);
+ pipe_buffer_unmap(pipe, transfer);
}
static void
diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c
index ce48022db4e..a99df76cee3 100644
--- a/src/gallium/drivers/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nv50/nv50_surface.c
@@ -22,7 +22,7 @@
#define __NOUVEAU_PUSH_H__
#include <stdint.h>
-#include "nouveau/nouveau_pushbuf.h"
+#include "nouveau/nv04_pushbuf.h"
#include "nv50_context.h"
#include "nv50_resource.h"
#include "pipe/p_defines.h"
diff --git a/src/gallium/drivers/nv50/nv50_vbo.c b/src/gallium/drivers/nv50/nv50_vbo.c
index d41a59d05db..53f319acf46 100644
--- a/src/gallium/drivers/nv50/nv50_vbo.c
+++ b/src/gallium/drivers/nv50/nv50_vbo.c
@@ -284,7 +284,7 @@ nv50_draw_elements_inline(struct pipe_context *pipe,
nzi = TRUE;
}
- pipe_buffer_unmap(pipe, indexBuffer, transfer);
+ pipe_buffer_unmap(pipe, transfer);
}
static void
diff --git a/src/gallium/drivers/nvfx/nv04_2d.c b/src/gallium/drivers/nvfx/nv04_2d.c
index e0e65e7a87f..e2fadd33e1c 100644
--- a/src/gallium/drivers/nvfx/nv04_2d.c
+++ b/src/gallium/drivers/nvfx/nv04_2d.c
@@ -34,11 +34,11 @@
#include <stdio.h>
#include <stdint.h>
#include <nouveau/nouveau_device.h>
-#include <nouveau/nouveau_pushbuf.h>
#include <nouveau/nouveau_channel.h>
#include <nouveau/nouveau_bo.h>
#include <nouveau/nouveau_notifier.h>
#include <nouveau/nouveau_grobj.h>
+#include <nouveau/nv04_pushbuf.h>
#include "nv04_2d.h"
#include "nouveau/nv_object.xml.h"
diff --git a/src/gallium/drivers/nvfx/nvfx_fragprog.c b/src/gallium/drivers/nvfx/nvfx_fragprog.c
index 13e8beed479..1740d72a8ae 100644
--- a/src/gallium/drivers/nvfx/nvfx_fragprog.c
+++ b/src/gallium/drivers/nvfx/nvfx_fragprog.c
@@ -1189,12 +1189,12 @@ out_err:
static inline void
nvfx_fp_memcpy(void* dst, const void* src, size_t len)
{
-#ifndef WORDS_BIGENDIAN
+#ifndef PIPE_ARCH_BIG_ENDIAN
memcpy(dst, src, len);
#else
size_t i;
for(i = 0; i < len; i += 4) {
- uint32_t v = (uint32_t*)((char*)src + i);
+ uint32_t v = *(uint32_t*)((char*)src + i);
*(uint32_t*)((char*)dst + i) = (v >> 16) | (v << 16);
}
#endif
diff --git a/src/gallium/drivers/nvfx/nvfx_vbo.c b/src/gallium/drivers/nvfx/nvfx_vbo.c
index 597664e7716..339b31786d6 100644
--- a/src/gallium/drivers/nvfx/nvfx_vbo.c
+++ b/src/gallium/drivers/nvfx/nvfx_vbo.c
@@ -9,8 +9,7 @@
#include "nvfx_resource.h"
#include "nouveau/nouveau_channel.h"
-
-#include "nouveau/nouveau_pushbuf.h"
+#include "nouveau/nv04_pushbuf.h"
static inline unsigned
util_guess_unique_indices_count(unsigned mode, unsigned indices)
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 67b011a145c..bf1b8c33c00 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -35,8 +35,6 @@
#include "r300_screen_buffer.h"
#include "r300_winsys.h"
-#include <inttypes.h>
-
static void r300_update_num_contexts(struct r300_screen *r300screen,
int diff)
{
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 04a5bd92d12..9e0df30e527 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -26,7 +26,6 @@
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_mm.h"
-#include "util/u_simple_list.h"
#include "r300_context.h"
#include "r300_cb.h"
diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c
index b4197e03520..f58d511e11b 100644
--- a/src/gallium/drivers/r300/r300_render.c
+++ b/src/gallium/drivers/r300/r300_render.c
@@ -425,7 +425,7 @@ static void r300_emit_draw_arrays_immediate(struct r300_context *r300,
if (transfer[vbi]) {
vbuf = &r300->vertex_buffer[vbi];
- pipe_buffer_unmap(&r300->context, vbuf->buffer, transfer[vbi]);
+ pipe_buffer_unmap(&r300->context, transfer[vbi]);
transfer[vbi] = NULL;
}
}
@@ -551,7 +551,27 @@ static void r300_draw_range_elements(struct pipe_context* pipe,
&start, count);
r300_update_derived_state(r300);
- r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count, &new_offset);
+
+ /* Fallback for misaligned ushort indices. */
+ if (indexSize == 2 && start % 2 == 1) {
+ struct pipe_transfer *transfer;
+ struct pipe_resource *userbuf;
+ uint16_t *ptr = pipe_buffer_map(pipe, indexBuffer,
+ PIPE_TRANSFER_READ, &transfer);
+
+ /* Copy the mapped index buffer directly to the upload buffer.
+ * The start index will be aligned simply from the fact that
+ * every sub-buffer in u_upload_mgr is aligned. */
+ userbuf = pipe->screen->user_buffer_create(pipe->screen,
+ ptr + start, count * 2,
+ PIPE_BIND_INDEX_BUFFER);
+ indexBuffer = userbuf;
+ r300_upload_index_buffer(r300, &indexBuffer, indexSize, 0, count, &new_offset);
+ pipe_resource_reference(&userbuf, NULL);
+ pipe_buffer_unmap(pipe, transfer);
+ } else {
+ r300_upload_index_buffer(r300, &indexBuffer, indexSize, start, count, &new_offset);
+ }
start = new_offset;
@@ -750,14 +770,13 @@ static void r300_swtcl_draw_vbo(struct pipe_context* pipe,
for (i = 0; i < r300->vertex_buffer_count; i++) {
if (r300->vertex_buffer[i].buffer) {
- pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
draw_set_mapped_vertex_buffer(r300->draw, i, NULL);
}
}
if (indexed) {
- pipe_buffer_unmap(pipe, r300->index_buffer.buffer, ib_transfer);
+ pipe_buffer_unmap(pipe, ib_transfer);
draw_set_mapped_index_buffer(r300->draw, NULL);
}
}
@@ -857,7 +876,7 @@ static void r300_render_unmap_vertices(struct vbuf_render* render,
r300render->vbo_max_used = MAX2(r300render->vbo_max_used,
r300render->vertex_size * (max + 1));
- pipe_buffer_unmap(context, r300->vbo, r300render->vbo_transfer);
+ pipe_buffer_unmap(context, r300render->vbo_transfer);
r300render->vbo_transfer = NULL;
}
diff --git a/src/gallium/drivers/r300/r300_render_translate.c b/src/gallium/drivers/r300/r300_render_translate.c
index 41a43b04de7..26e00a2cad9 100644
--- a/src/gallium/drivers/r300/r300_render_translate.c
+++ b/src/gallium/drivers/r300/r300_render_translate.c
@@ -128,12 +128,11 @@ void r300_begin_vertex_translate(struct r300_context *r300)
/* Unmap all buffers. */
for (i = 0; i < r300->vertex_buffer_count; i++) {
if (vb_translated[i]) {
- pipe_buffer_unmap(pipe, r300->vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
}
}
- pipe_buffer_unmap(pipe, out_buffer, out_transfer);
+ pipe_buffer_unmap(pipe, out_transfer);
/* Setup the new vertex buffer in the first free slot. */
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
@@ -204,7 +203,7 @@ void r300_translate_index_buffer(struct r300_context *r300,
break;
case 2:
- if (*start % 2 != 0 || index_offset) {
+ if (index_offset) {
util_rebuild_ushort_elts(&r300->context, index_buffer, index_offset, *start, count);
*start = 0;
r300->validate_buffers = TRUE;
diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c
index 921d6f1e676..36060ab4d08 100644
--- a/src/gallium/drivers/r300/r300_screen.c
+++ b/src/gallium/drivers/r300/r300_screen.c
@@ -309,7 +309,9 @@ static boolean r300_is_format_supported(struct pipe_screen* screen,
unsigned usage,
unsigned geom_flags)
{
+ struct r300_winsys_screen *rws = r300_screen(screen)->rws;
uint32_t retval = 0;
+ boolean drm_2_8_0 = rws->get_value(rws, R300_VID_DRM_2_8_0);
boolean is_r500 = r300_screen(screen)->caps.is_r500;
boolean is_r400 = r300_screen(screen)->caps.is_r400;
boolean is_color2101010 = format == PIPE_FORMAT_R10G10B10A2_UNORM ||
@@ -363,7 +365,7 @@ static boolean r300_is_format_supported(struct pipe_screen* screen,
PIPE_BIND_SCANOUT |
PIPE_BIND_SHARED)) &&
/* 2101010 cannot be rendered to on non-r5xx. */
- (is_r500 || !is_color2101010) &&
+ (!is_color2101010 || (is_r500 && drm_2_8_0)) &&
r300_is_colorbuffer_format_supported(format)) {
retval |= usage &
(PIPE_BIND_RENDER_TARGET |
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 75292532405..f902db54cc1 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -1298,29 +1298,27 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe,
}
for (i = 0; i < count; i++) {
- if (&state->sampler_views[i]->base != views[i]) {
- pipe_sampler_view_reference(
- (struct pipe_sampler_view**)&state->sampler_views[i],
- views[i]);
+ pipe_sampler_view_reference(
+ (struct pipe_sampler_view**)&state->sampler_views[i],
+ views[i]);
- if (!views[i]) {
- continue;
- }
+ if (!views[i]) {
+ continue;
+ }
- /* A new sampler view (= texture)... */
- dirty_tex = TRUE;
+ /* A new sampler view (= texture)... */
+ dirty_tex = TRUE;
- /* Set the texrect factor in the fragment shader.
+ /* Set the texrect factor in the fragment shader.
* Needed for RECT and NPOT fallback. */
- texture = r300_texture(views[i]->texture);
- if (texture->desc.is_npot) {
- r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
- }
+ texture = r300_texture(views[i]->texture);
+ if (texture->desc.is_npot) {
+ r300_mark_atom_dirty(r300, &r300->fs_rc_constant_state);
+ }
- state->sampler_views[i]->texcache_region =
+ state->sampler_views[i]->texcache_region =
r300_assign_texture_cache_region(view_index, real_num_views);
- view_index++;
- }
+ view_index++;
}
for (i = count; i < tex_units; i++) {
@@ -1496,14 +1494,14 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe,
any_user_buffer = TRUE;
}
+ /* The stride of zero means we will be fetching only the first
+ * vertex, so don't care about max_index. */
+ if (!vbo->stride)
+ continue;
+
if (vbo->max_index == ~0) {
- /* if no VBO stride then only one vertex value so max index is 1 */
- /* should think about converting to VS constants like svga does */
- if (!vbo->stride)
- vbo->max_index = 1;
- else
- vbo->max_index =
- (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
+ vbo->max_index =
+ (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
}
max_index = MIN2(vbo->max_index, max_index);
diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c
index 70fc5d96d83..24f1d68f4a7 100644
--- a/src/gallium/drivers/r300/r300_texture.c
+++ b/src/gallium/drivers/r300/r300_texture.c
@@ -481,6 +481,8 @@ static uint32_t r300_translate_out_fmt(enum pipe_format format)
} else {
if (desc->channel[i].size == 16) {
modifier |= R300_US_OUT_FMT_C4_16;
+ } else if (desc->channel[i].size == 10) {
+ modifier |= R300_US_OUT_FMT_C4_10;
} else {
/* C4_8 seems to be used for the formats whose pixel size
* is <= 32 bits. */
@@ -899,7 +901,7 @@ struct pipe_surface* r300_create_surface(struct pipe_context * ctx,
tex->desc.b.b.nr_samples,
tex->desc.microtile,
tex->desc.macrotile[level],
- DIM_HEIGHT);
+ DIM_HEIGHT, 0);
surface->cbzb_height = align((surface->base.height + 1) / 2,
tile_height);
diff --git a/src/gallium/drivers/r300/r300_texture_desc.c b/src/gallium/drivers/r300/r300_texture_desc.c
index aa82c47151a..7b1739142d4 100644
--- a/src/gallium/drivers/r300/r300_texture_desc.c
+++ b/src/gallium/drivers/r300/r300_texture_desc.c
@@ -34,7 +34,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
unsigned num_samples,
enum r300_buffer_tiling microtile,
enum r300_buffer_tiling macrotile,
- enum r300_dim dim)
+ enum r300_dim dim, boolean is_rs690)
{
static const unsigned table[2][5][3][2] =
{
@@ -57,6 +57,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
{{ 16, 8}, { 0, 0}, { 0, 0}} /* 128 bits per pixel */
}
};
+
static const unsigned aa_block[2] = {4, 8};
unsigned tile = 0;
unsigned pixsize = util_format_get_blocksize(format);
@@ -74,6 +75,14 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
} else {
/* Standard alignment. */
tile = table[macrotile][util_logbase2(pixsize)][microtile][dim];
+ if (macrotile == 0 && is_rs690 && dim == DIM_WIDTH) {
+ int align;
+ int h_tile;
+ h_tile = table[macrotile][util_logbase2(pixsize)][microtile][DIM_HEIGHT];
+ align = 64 / (pixsize * h_tile);
+ if (tile < align)
+ tile = align;
+ }
}
assert(tile);
@@ -89,7 +98,7 @@ static boolean r300_texture_macro_switch(struct r300_texture_desc *desc,
unsigned tile, texdim;
tile = r300_get_pixel_alignment(desc->b.b.format, desc->b.b.nr_samples,
- desc->microtile, R300_BUFFER_TILED, dim);
+ desc->microtile, R300_BUFFER_TILED, dim, 0);
if (dim == DIM_WIDTH) {
texdim = u_minify(desc->width0, level);
} else {
@@ -113,6 +122,9 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
unsigned level)
{
unsigned tile_width, width, stride;
+ boolean is_rs690 = (screen->caps.family == CHIP_FAMILY_RS600 ||
+ screen->caps.family == CHIP_FAMILY_RS690 ||
+ screen->caps.family == CHIP_FAMILY_RS740);
if (desc->stride_in_bytes_override)
return desc->stride_in_bytes_override;
@@ -131,38 +143,14 @@ static unsigned r300_texture_get_stride(struct r300_screen *screen,
desc->b.b.nr_samples,
desc->microtile,
desc->macrotile[level],
- DIM_WIDTH);
+ DIM_WIDTH, is_rs690);
width = align(width, tile_width);
stride = util_format_get_stride(desc->b.b.format, width);
-
- /* Some IGPs need a minimum stride of 64 bytes, hmm... */
- if (!desc->macrotile[level] &&
- (screen->caps.family == CHIP_FAMILY_RS600 ||
- screen->caps.family == CHIP_FAMILY_RS690 ||
- screen->caps.family == CHIP_FAMILY_RS740)) {
- unsigned min_stride;
-
- if (desc->microtile) {
- unsigned tile_height =
- r300_get_pixel_alignment(desc->b.b.format,
- desc->b.b.nr_samples,
- desc->microtile,
- desc->macrotile[level],
- DIM_HEIGHT);
-
- min_stride = 64 / tile_height;
- } else {
- min_stride = 64;
- }
-
- return stride < min_stride ? min_stride : stride;
- }
-
/* The alignment to 32 bytes is sort of implied by the layout... */
return stride;
} else {
- return align(util_format_get_stride(desc->b.b.format, width), 32);
+ return align(util_format_get_stride(desc->b.b.format, width), is_rs690 ? 64 : 32);
}
}
@@ -179,7 +167,7 @@ static unsigned r300_texture_get_nblocksy(struct r300_texture_desc *desc,
desc->b.b.nr_samples,
desc->microtile,
desc->macrotile[level],
- DIM_HEIGHT);
+ DIM_HEIGHT, 0);
height = align(height, tile_height);
/* This is needed for the kernel checker, unfortunately. */
diff --git a/src/gallium/drivers/r300/r300_texture_desc.h b/src/gallium/drivers/r300/r300_texture_desc.h
index 44d88794a12..121d215b4cb 100644
--- a/src/gallium/drivers/r300/r300_texture_desc.h
+++ b/src/gallium/drivers/r300/r300_texture_desc.h
@@ -41,7 +41,7 @@ unsigned r300_get_pixel_alignment(enum pipe_format format,
unsigned num_samples,
enum r300_buffer_tiling microtile,
enum r300_buffer_tiling macrotile,
- enum r300_dim dim);
+ enum r300_dim dim, boolean is_rs690);
boolean r300_texture_desc_init(struct r300_screen *rscreen,
struct r300_texture_desc *desc,
diff --git a/src/gallium/drivers/r300/r300_winsys.h b/src/gallium/drivers/r300/r300_winsys.h
index 0dd330d101f..b8324afe511 100644
--- a/src/gallium/drivers/r300/r300_winsys.h
+++ b/src/gallium/drivers/r300/r300_winsys.h
@@ -51,8 +51,9 @@ enum r300_value_id {
R300_VID_GB_PIPES,
R300_VID_Z_PIPES,
R300_VID_SQUARE_TILING_SUPPORT,
- R300_VID_DRM_2_3_0,
- R300_VID_DRM_2_6_0,
+ R300_VID_DRM_2_3_0, /* R500 VAP regs, MSPOS regs, fixed tex3D size checking */
+ R300_VID_DRM_2_6_0, /* Hyper-Z, GB_Z_PEQ_CONFIG on rv350->r4xx, R500 FG_ALPHA_VALUE */
+ R300_VID_DRM_2_8_0, /* R500 US_FORMAT regs, R500 ARGB2101010 colorbuffer */
R300_CAN_HYPERZ,
};
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index a9d4a862c32..c6f3669c9a3 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -770,8 +770,6 @@ static void evergreen_set_framebuffer_state(struct pipe_context *ctx,
util_copy_framebuffer_state(&rctx->framebuffer, state);
- rctx->pframebuffer = &rctx->framebuffer;
-
/* build states */
for (int i = 0; i < state->nr_cbufs; i++) {
evergreen_cb(rctx, rstate, state, i);
@@ -1295,11 +1293,6 @@ void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx)
if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
return;
- /* delete previous translated vertex elements */
- if (rctx->tran.new_velems) {
- r600_end_vertex_translate(rctx);
- }
-
if (rctx->vertex_elements->incompatible_layout) {
/* translate rebind new vertex elements so
* return once translated
@@ -1332,16 +1325,16 @@ void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx)
vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = rctx->vertex_elements->vbuffer_offset[i] +
- vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
+ offset = rctx->vertex_elements->vbuffer_offset[i];
} else {
/* bind vertex buffer once */
vertex_buffer = &rctx->vertex_buffer[i];
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
+ offset = 0;
}
+ if (vertex_buffer == NULL || rbuffer == NULL)
+ continue;
+ offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0,
offset, 0xFFFFFFFF, rbuffer->bo);
@@ -1364,7 +1357,7 @@ void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx)
0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7,
0xC0000000, 0xFFFFFFFF, NULL);
- evergreen_fs_resource_set(&rctx->ctx, rstate, i);
+ evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
}
}
diff --git a/src/gallium/drivers/r600/r600.h b/src/gallium/drivers/r600/r600.h
index aa456d493f7..85e29665053 100644
--- a/src/gallium/drivers/r600/r600.h
+++ b/src/gallium/drivers/r600/r600.h
@@ -284,10 +284,6 @@ void r600_context_queries_resume(struct r600_context *ctx);
int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon);
void evergreen_context_draw(struct r600_context *ctx, const struct r600_draw *draw);
-void evergreen_ps_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
-void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
-void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
-
void evergreen_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
void evergreen_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid);
diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c
index 7d29f760a5d..a17c54d6eeb 100644
--- a/src/gallium/drivers/r600/r600_buffer.c
+++ b/src/gallium/drivers/r600/r600_buffer.c
@@ -103,7 +103,7 @@ static void r600_buffer_destroy(struct pipe_screen *screen,
{
struct r600_resource_buffer *rbuffer = r600_buffer(buf);
- if (!rbuffer->uploaded && rbuffer->r.bo) {
+ if (rbuffer->r.bo) {
r600_bo_reference((struct radeon*)screen->winsys, &rbuffer->r.bo, NULL);
}
rbuffer->r.bo = NULL;
diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h
index 43dbee99b0f..d9c35a44f18 100644
--- a/src/gallium/drivers/r600/r600_pipe.h
+++ b/src/gallium/drivers/r600/r600_pipe.h
@@ -136,7 +136,6 @@ struct r600_upload;
struct r600_pipe_context {
struct pipe_context context;
struct blitter_context *blitter;
- struct pipe_framebuffer_state *pframebuffer;
unsigned family;
void *custom_dsa_flush;
struct r600_screen *screen;
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 80972b04ab0..2bfe1be5447 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -1421,7 +1421,7 @@ static int tgsi_pow(struct r600_shader_ctx *ctx)
return r;
/* b * LOG2(a) */
memset(&alu, 0, sizeof(struct r600_bc_alu));
- alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL_IEEE);
+ alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
r = tgsi_src(ctx, &inst->Src[1], &alu.src[0]);
if (r)
return r;
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 63c54200d4e..8b001e11f4a 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -135,11 +135,6 @@ void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
return;
- /* delete previous translated vertex elements */
- if (rctx->tran.new_velems) {
- r600_end_vertex_translate(rctx);
- }
-
if (rctx->vertex_elements->incompatible_layout) {
/* translate rebind new vertex elements so
* return once translated
@@ -172,16 +167,16 @@ void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = rctx->vertex_elements->vbuffer_offset[i] +
- vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
+ offset = rctx->vertex_elements->vbuffer_offset[i];
} else {
/* bind vertex buffer once */
vertex_buffer = &rctx->vertex_buffer[i];
rbuffer = (struct r600_resource*)vertex_buffer->buffer;
- offset = vertex_buffer->buffer_offset +
- r600_bo_offset(rbuffer->bo);
+ offset = 0;
}
+ if (vertex_buffer == NULL || rbuffer == NULL)
+ continue;
+ offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
r600_pipe_state_add_reg(rstate, R_038000_RESOURCE0_WORD0,
offset, 0xFFFFFFFF, rbuffer->bo);
@@ -280,7 +275,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_drawl draw;
- boolean translate = FALSE;
memset(&draw, 0, sizeof(struct r600_drawl));
draw.ctx = ctx;
@@ -312,9 +306,6 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
}
r600_draw_common(&draw);
- if (translate)
- r600_end_vertex_translate(rctx);
-
pipe_resource_reference(&draw.index_buffer, NULL);
}
@@ -1039,8 +1030,6 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx,
util_copy_framebuffer_state(&rctx->framebuffer, state);
- rctx->pframebuffer = &rctx->framebuffer;
-
/* build states */
for (int i = 0; i < state->nr_cbufs; i++) {
r600_cb(rctx, rstate, state, i);
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index c647e77b373..3603376f738 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -119,6 +119,11 @@ void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
+ /* delete previous translated vertex elements */
+ if (rctx->tran.new_velems) {
+ r600_end_vertex_translate(rctx);
+ }
+
rctx->vertex_elements = v;
if (v) {
rctx->states[v->rstate.id] = &v->rstate;
@@ -174,8 +179,16 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
struct pipe_vertex_buffer *vbo;
unsigned max_index = (unsigned)-1;
- for (int i = 0; i < rctx->nvertex_buffer; i++) {
- pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
+ if (rctx->family >= CHIP_CEDAR) {
+ for (int i = 0; i < rctx->nvertex_buffer; i++) {
+ pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
+ evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
+ }
+ } else {
+ for (int i = 0; i < rctx->nvertex_buffer; i++) {
+ pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
+ }
}
memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count);
@@ -183,15 +196,19 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
vbo = (struct pipe_vertex_buffer*)&buffers[i];
rctx->vertex_buffer[i].buffer = NULL;
+ if (buffers[i].buffer == NULL)
+ continue;
if (r600_buffer_is_user_buffer(buffers[i].buffer))
rctx->any_user_vbs = TRUE;
pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer);
+ /* The stride of zero means we will be fetching only the first
+ * vertex, so don't care about max_index. */
+ if (!vbo->stride)
+ continue;
+
if (vbo->max_index == ~0) {
- if (!vbo->stride)
- vbo->max_index = 1;
- else
- vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
+ vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
}
max_index = MIN2(vbo->max_index, max_index);
}
diff --git a/src/gallium/drivers/r600/r600_translate.c b/src/gallium/drivers/r600/r600_translate.c
index 1c227d32151..f80fa7af941 100644
--- a/src/gallium/drivers/r600/r600_translate.c
+++ b/src/gallium/drivers/r600/r600_translate.c
@@ -42,6 +42,7 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
struct pipe_resource *out_buffer;
unsigned i, num_verts;
struct pipe_vertex_element new_velems[PIPE_MAX_ATTRIBS];
+ void *tmp;
/* Initialize the translate key, i.e. the recipe how vertices should be
* translated. */
@@ -124,12 +125,11 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
/* Unmap all buffers. */
for (i = 0; i < rctx->nvertex_buffer; i++) {
if (vb_translated[i]) {
- pipe_buffer_unmap(pipe, rctx->vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
}
}
- pipe_buffer_unmap(pipe, out_buffer, out_transfer);
+ pipe_buffer_unmap(pipe, out_transfer);
/* Setup the new vertex buffer in the first free slot. */
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
@@ -159,8 +159,9 @@ void r600_begin_vertex_translate(struct r600_pipe_context *rctx)
}
}
- rctx->tran.new_velems = pipe->create_vertex_elements_state(pipe, ve->count, new_velems);
- pipe->bind_vertex_elements_state(pipe, rctx->tran.new_velems);
+ tmp = pipe->create_vertex_elements_state(pipe, ve->count, new_velems);
+ pipe->bind_vertex_elements_state(pipe, tmp);
+ rctx->tran.new_velems = tmp;
pipe_resource_reference(&out_buffer, NULL);
}
@@ -173,15 +174,11 @@ void r600_end_vertex_translate(struct r600_pipe_context *rctx)
return;
}
/* Restore vertex elements. */
- if (rctx->vertex_elements == rctx->tran.new_velems) {
- pipe->bind_vertex_elements_state(pipe, NULL);
- }
pipe->delete_vertex_elements_state(pipe, rctx->tran.new_velems);
rctx->tran.new_velems = NULL;
/* Delete the now-unused VBO. */
- pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer,
- NULL);
+ pipe_resource_reference(&rctx->vertex_buffer[rctx->tran.vb_slot].buffer, NULL);
}
void r600_translate_index_buffer(struct r600_pipe_context *r600,
diff --git a/src/gallium/drivers/r600/r600_upload.c b/src/gallium/drivers/r600/r600_upload.c
index ac72854ab16..44102ff55b6 100644
--- a/src/gallium/drivers/r600/r600_upload.c
+++ b/src/gallium/drivers/r600/r600_upload.c
@@ -69,6 +69,7 @@ void r600_upload_flush(struct r600_upload *upload)
upload->default_size = MAX2(upload->total_alloc_size, upload->default_size);
upload->total_alloc_size = 0;
upload->size = 0;
+ upload->offset = 0;
upload->ptr = NULL;
upload->buffer = NULL;
}
@@ -105,7 +106,8 @@ int r600_upload_buffer(struct r600_upload *upload, unsigned offset,
memcpy(upload->ptr + upload->offset, (uint8_t *) in_ptr + offset, size);
*out_offset = upload->offset;
*out_size = upload->size;
- *out_buffer = upload->buffer;
+ *out_buffer = NULL;
+ r600_bo_reference(upload->rctx->radeon, out_buffer, upload->buffer);
upload->offset += alloc_size;
return 0;
diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h
index 9361a3df09e..903574b7e19 100644
--- a/src/gallium/drivers/softpipe/sp_context.h
+++ b/src/gallium/drivers/softpipe/sp_context.h
@@ -154,9 +154,9 @@ struct softpipe_context {
/** TGSI exec things */
struct {
- struct sp_sampler_varient *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS];
- struct sp_sampler_varient *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
- struct sp_sampler_varient *frag_samplers_list[PIPE_MAX_SAMPLERS];
+ struct sp_sampler_variant *geom_samplers_list[PIPE_MAX_GEOMETRY_SAMPLERS];
+ struct sp_sampler_variant *vert_samplers_list[PIPE_MAX_VERTEX_SAMPLERS];
+ struct sp_sampler_variant *frag_samplers_list[PIPE_MAX_SAMPLERS];
} tgsi;
struct tgsi_exec_machine *fs_machine;
@@ -192,7 +192,7 @@ softpipe_context( struct pipe_context *pipe )
}
void
-softpipe_reset_sampler_varients(struct softpipe_context *softpipe);
+softpipe_reset_sampler_variants(struct softpipe_context *softpipe);
struct pipe_context *
softpipe_create_context( struct pipe_screen *, void *priv );
diff --git a/src/gallium/drivers/softpipe/sp_state_derived.c b/src/gallium/drivers/softpipe/sp_state_derived.c
index 3ba4d934fd2..bf4c12701af 100644
--- a/src/gallium/drivers/softpipe/sp_state_derived.c
+++ b/src/gallium/drivers/softpipe/sp_state_derived.c
@@ -197,7 +197,7 @@ update_tgsi_samplers( struct softpipe_context *softpipe )
{
unsigned i;
- softpipe_reset_sampler_varients( softpipe );
+ softpipe_reset_sampler_variants( softpipe );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
struct softpipe_tex_tile_cache *tc = softpipe->tex_cache[i];
diff --git a/src/gallium/drivers/softpipe/sp_state_sampler.c b/src/gallium/drivers/softpipe/sp_state_sampler.c
index b59fbc33ed6..cfa211b60a0 100644
--- a/src/gallium/drivers/softpipe/sp_state_sampler.c
+++ b/src/gallium/drivers/softpipe/sp_state_sampler.c
@@ -43,8 +43,8 @@
struct sp_sampler {
struct pipe_sampler_state base;
- struct sp_sampler_varient *varients;
- struct sp_sampler_varient *current;
+ struct sp_sampler_variant *variants;
+ struct sp_sampler_variant *current;
};
static struct sp_sampler *sp_sampler( struct pipe_sampler_state *sampler )
@@ -60,7 +60,7 @@ softpipe_create_sampler_state(struct pipe_context *pipe,
struct sp_sampler *sp_sampler = CALLOC_STRUCT(sp_sampler);
sp_sampler->base = *sampler;
- sp_sampler->varients = NULL;
+ sp_sampler->variants = NULL;
return (void *)sp_sampler;
}
@@ -277,23 +277,24 @@ softpipe_set_geometry_sampler_views(struct pipe_context *pipe,
/**
- * Find/create an sp_sampler_varient object for sampling the given texture,
+ * Find/create an sp_sampler_variant object for sampling the given texture,
* sampler and tex unit.
*
* Note that the tex unit is significant. We can't re-use a sampler
- * varient for multiple texture units because the sampler varient contains
+ * variant for multiple texture units because the sampler variant contains
* the texture object pointer. If the texture object pointer were stored
- * somewhere outside the sampler varient, we could re-use samplers for
+ * somewhere outside the sampler variant, we could re-use samplers for
* multiple texture units.
*/
-static struct sp_sampler_varient *
-get_sampler_varient( unsigned unit,
+static struct sp_sampler_variant *
+get_sampler_variant( unsigned unit,
struct sp_sampler *sampler,
+ struct pipe_sampler_view *view,
struct pipe_resource *resource,
unsigned processor )
{
struct softpipe_resource *sp_texture = softpipe_resource(resource);
- struct sp_sampler_varient *v = NULL;
+ struct sp_sampler_variant *v = NULL;
union sp_sampler_key key;
/* if this fails, widen the key.unit field and update this assertion */
@@ -303,6 +304,10 @@ get_sampler_varient( unsigned unit,
key.bits.is_pot = sp_texture->pot;
key.bits.processor = processor;
key.bits.unit = unit;
+ key.bits.swizzle_r = view->swizzle_r;
+ key.bits.swizzle_g = view->swizzle_g;
+ key.bits.swizzle_b = view->swizzle_b;
+ key.bits.swizzle_a = view->swizzle_a;
key.bits.pad = 0;
if (sampler->current &&
@@ -311,14 +316,14 @@ get_sampler_varient( unsigned unit,
}
if (v == NULL) {
- for (v = sampler->varients; v; v = v->next)
+ for (v = sampler->variants; v; v = v->next)
if (v->key.value == key.value)
break;
if (v == NULL) {
- v = sp_create_sampler_varient( &sampler->base, key );
- v->next = sampler->varients;
- sampler->varients = v;
+ v = sp_create_sampler_variant( &sampler->base, key );
+ v->next = sampler->variants;
+ sampler->variants = v;
}
}
@@ -328,7 +333,7 @@ get_sampler_varient( unsigned unit,
void
-softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
+softpipe_reset_sampler_variants(struct softpipe_context *softpipe)
{
int i;
@@ -345,12 +350,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.vert_samplers_list[i] =
- get_sampler_varient( i,
+ get_sampler_variant( i,
sp_sampler(softpipe->vertex_samplers[i]),
+ softpipe->vertex_sampler_views[i],
texture,
TGSI_PROCESSOR_VERTEX );
- sp_sampler_varient_bind_texture( softpipe->tgsi.vert_samplers_list[i],
+ sp_sampler_variant_bind_texture( softpipe->tgsi.vert_samplers_list[i],
softpipe->vertex_tex_cache[i],
texture );
}
@@ -366,13 +372,14 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.geom_samplers_list[i] =
- get_sampler_varient(
+ get_sampler_variant(
i,
sp_sampler(softpipe->geometry_samplers[i]),
+ softpipe->geometry_sampler_views[i],
texture,
TGSI_PROCESSOR_GEOMETRY );
- sp_sampler_varient_bind_texture(
+ sp_sampler_variant_bind_texture(
softpipe->tgsi.geom_samplers_list[i],
softpipe->geometry_tex_cache[i],
texture );
@@ -389,12 +396,13 @@ softpipe_reset_sampler_varients(struct softpipe_context *softpipe)
}
softpipe->tgsi.frag_samplers_list[i] =
- get_sampler_varient( i,
+ get_sampler_variant( i,
sp_sampler(softpipe->sampler[i]),
+ softpipe->sampler_views[i],
texture,
TGSI_PROCESSOR_FRAGMENT );
- sp_sampler_varient_bind_texture( softpipe->tgsi.frag_samplers_list[i],
+ sp_sampler_variant_bind_texture( softpipe->tgsi.frag_samplers_list[i],
softpipe->tex_cache[i],
texture );
}
@@ -406,11 +414,11 @@ softpipe_delete_sampler_state(struct pipe_context *pipe,
void *sampler)
{
struct sp_sampler *sp_sampler = (struct sp_sampler *)sampler;
- struct sp_sampler_varient *v, *tmp;
+ struct sp_sampler_variant *v, *tmp;
- for (v = sp_sampler->varients; v; v = tmp) {
+ for (v = sp_sampler->variants; v; v = tmp) {
tmp = v->next;
- sp_sampler_varient_destroy(v);
+ sp_sampler_variant_destroy(v);
}
FREE( sampler );
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index 2eac4c7a82b..cbc40d4b446 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -545,7 +545,7 @@ wrap_linear_unorm_clamp_to_edge(const float s[4], unsigned size,
* derivatives w.r.t X and Y, then compute lambda (level of detail).
*/
static float
-compute_lambda_1d(const struct sp_sampler_varient *samp,
+compute_lambda_1d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -560,7 +560,7 @@ compute_lambda_1d(const struct sp_sampler_varient *samp,
static float
-compute_lambda_2d(const struct sp_sampler_varient *samp,
+compute_lambda_2d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -579,7 +579,7 @@ compute_lambda_2d(const struct sp_sampler_varient *samp,
static float
-compute_lambda_3d(const struct sp_sampler_varient *samp,
+compute_lambda_3d(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -608,7 +608,7 @@ compute_lambda_3d(const struct sp_sampler_varient *samp,
* Since there aren't derivatives to use, just return 0.
*/
static float
-compute_lambda_vert(const struct sp_sampler_varient *samp,
+compute_lambda_vert(const struct sp_sampler_variant *samp,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE])
@@ -634,7 +634,7 @@ compute_lambda_vert(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_2d_no_border(const struct sp_sampler_varient *samp,
+get_texel_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y)
{
const struct softpipe_tex_cached_tile *tile;
@@ -651,7 +651,7 @@ get_texel_2d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_2d(const struct sp_sampler_varient *samp,
+get_texel_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y)
{
const struct pipe_resource *texture = samp->texture;
@@ -659,8 +659,7 @@ get_texel_2d(const struct sp_sampler_varient *samp,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level)) {
- return sp_tex_tile_cache_border_color(samp->cache,
- samp->sampler->border_color);
+ return samp->sampler->border_color;
}
else {
return get_texel_2d_no_border( samp, addr, x, y );
@@ -671,7 +670,7 @@ get_texel_2d(const struct sp_sampler_varient *samp,
/* Gather a quad of adjacent texels within a tile:
*/
static INLINE void
-get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
+get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
unsigned x, unsigned y,
const float *out[4])
@@ -695,7 +694,7 @@ get_texel_quad_2d_no_border_single_tile(const struct sp_sampler_varient *samp,
/* Gather a quad of potentially non-adjacent texels:
*/
static INLINE void
-get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
+get_texel_quad_2d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
int x0, int y0,
int x1, int y1,
@@ -710,7 +709,7 @@ get_texel_quad_2d_no_border(const struct sp_sampler_varient *samp,
/* Can involve a lot of unnecessary checks for border color:
*/
static INLINE void
-get_texel_quad_2d(const struct sp_sampler_varient *samp,
+get_texel_quad_2d(const struct sp_sampler_variant *samp,
union tex_tile_address addr,
int x0, int y0,
int x1, int y1,
@@ -724,10 +723,10 @@ get_texel_quad_2d(const struct sp_sampler_varient *samp,
-/* 3d varients:
+/* 3d variants:
*/
static INLINE const float *
-get_texel_3d_no_border(const struct sp_sampler_varient *samp,
+get_texel_3d_no_border(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z)
{
const struct softpipe_tex_cached_tile *tile;
@@ -745,7 +744,7 @@ get_texel_3d_no_border(const struct sp_sampler_varient *samp,
static INLINE const float *
-get_texel_3d(const struct sp_sampler_varient *samp,
+get_texel_3d(const struct sp_sampler_variant *samp,
union tex_tile_address addr, int x, int y, int z)
{
const struct pipe_resource *texture = samp->texture;
@@ -754,8 +753,7 @@ get_texel_3d(const struct sp_sampler_varient *samp,
if (x < 0 || x >= (int) u_minify(texture->width0, level) ||
y < 0 || y >= (int) u_minify(texture->height0, level) ||
z < 0 || z >= (int) u_minify(texture->depth0, level)) {
- return sp_tex_tile_cache_border_color(samp->cache,
- samp->sampler->border_color);
+ return samp->sampler->border_color;
}
else {
return get_texel_3d_no_border( samp, addr, x, y, z );
@@ -800,7 +798,7 @@ img_filter_2d_linear_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -863,7 +861,7 @@ img_filter_2d_nearest_repeat_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -907,7 +905,7 @@ img_filter_2d_nearest_clamp_POT(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
unsigned level = samp->level;
unsigned xpot = pot_level_size(samp->xpot, level);
@@ -960,7 +958,7 @@ img_filter_1d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width;
@@ -1000,7 +998,7 @@ img_filter_2d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height;
@@ -1052,7 +1050,7 @@ img_filter_cube_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j;
@@ -1096,7 +1094,7 @@ img_filter_3d_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height, depth;
@@ -1138,7 +1136,7 @@ img_filter_1d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width;
@@ -1178,7 +1176,7 @@ img_filter_2d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height;
@@ -1225,7 +1223,7 @@ img_filter_cube_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
const unsigned *faces = samp->faces; /* zero when not cube-mapping */
unsigned level0, j;
@@ -1274,7 +1272,7 @@ img_filter_3d_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- const struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ const struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
unsigned level0, j;
int width, height, depth;
@@ -1350,7 +1348,7 @@ mip_filter_linear(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
int level0;
float lambda;
@@ -1417,7 +1415,7 @@ mip_filter_nearest(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
float lambda;
float lod[QUAD_SIZE];
@@ -1460,7 +1458,7 @@ mip_filter_none(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
float lambda;
float lod[QUAD_SIZE];
@@ -1501,7 +1499,7 @@ mip_filter_linear_2d_linear_repeat_POT(
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_resource *texture = samp->texture;
int level0;
float lambda;
@@ -1569,7 +1567,7 @@ sample_compare(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
const struct pipe_sampler_state *sampler = samp->sampler;
int j, k0, k1, k2, k3;
float val;
@@ -1656,7 +1654,7 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
enum tgsi_sampler_control control,
float rgba[NUM_CHANNELS][QUAD_SIZE])
{
- struct sp_sampler_varient *samp = sp_sampler_varient(tgsi_sampler);
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
unsigned j;
float ssss[4], tttt[4];
@@ -1731,6 +1729,86 @@ sample_cube(struct tgsi_sampler *tgsi_sampler,
}
+static void
+sample_swizzle(struct tgsi_sampler *tgsi_sampler,
+ const float s[QUAD_SIZE],
+ const float t[QUAD_SIZE],
+ const float p[QUAD_SIZE],
+ const float c0[QUAD_SIZE],
+ enum tgsi_sampler_control control,
+ float rgba[NUM_CHANNELS][QUAD_SIZE])
+{
+ struct sp_sampler_variant *samp = sp_sampler_variant(tgsi_sampler);
+ float rgba_temp[NUM_CHANNELS][QUAD_SIZE];
+ const unsigned swizzle_r = samp->key.bits.swizzle_r;
+ const unsigned swizzle_g = samp->key.bits.swizzle_g;
+ const unsigned swizzle_b = samp->key.bits.swizzle_b;
+ const unsigned swizzle_a = samp->key.bits.swizzle_a;
+ unsigned j;
+
+ samp->sample_target(tgsi_sampler, s, t, p, c0, control, rgba_temp);
+
+ switch (swizzle_r) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_r < 4);
+ for (j = 0; j < 4; j++)
+ rgba[0][j] = rgba_temp[swizzle_r][j];
+ }
+
+ switch (swizzle_g) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_g < 4);
+ for (j = 0; j < 4; j++)
+ rgba[1][j] = rgba_temp[swizzle_g][j];
+ }
+
+ switch (swizzle_b) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_b < 4);
+ for (j = 0; j < 4; j++)
+ rgba[2][j] = rgba_temp[swizzle_b][j];
+ }
+
+ switch (swizzle_a) {
+ case PIPE_SWIZZLE_ZERO:
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = 0.0f;
+ break;
+ case PIPE_SWIZZLE_ONE:
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = 1.0f;
+ break;
+ default:
+ assert(swizzle_a < 4);
+ for (j = 0; j < 4; j++)
+ rgba[3][j] = rgba_temp[swizzle_a][j];
+ }
+}
+
static wrap_nearest_func
get_nearest_unorm_wrap(unsigned mode)
@@ -1909,10 +1987,10 @@ get_img_filter(const union sp_sampler_key key,
/**
- * Bind the given texture object and texture cache to the sampler varient.
+ * Bind the given texture object and texture cache to the sampler variant.
*/
void
-sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
+sp_sampler_variant_bind_texture( struct sp_sampler_variant *samp,
struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *texture )
{
@@ -1927,20 +2005,20 @@ sp_sampler_varient_bind_texture( struct sp_sampler_varient *samp,
void
-sp_sampler_varient_destroy( struct sp_sampler_varient *samp )
+sp_sampler_variant_destroy( struct sp_sampler_variant *samp )
{
FREE(samp);
}
/**
- * Create a sampler varient for a given set of non-orthogonal state.
+ * Create a sampler variant for a given set of non-orthogonal state.
*/
-struct sp_sampler_varient *
-sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
+struct sp_sampler_variant *
+sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key )
{
- struct sp_sampler_varient *samp = CALLOC_STRUCT(sp_sampler_varient);
+ struct sp_sampler_variant *samp = CALLOC_STRUCT(sp_sampler_variant);
if (!samp)
return NULL;
@@ -2015,7 +2093,7 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
}
if (key.bits.target == PIPE_TEXTURE_CUBE) {
- samp->base.get_samples = sample_cube;
+ samp->sample_target = sample_cube;
}
else {
samp->faces[0] = 0;
@@ -2026,7 +2104,17 @@ sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
/* Skip cube face determination by promoting the compare
* function pointer:
*/
- samp->base.get_samples = samp->compare;
+ samp->sample_target = samp->compare;
+ }
+
+ if (key.bits.swizzle_r != PIPE_SWIZZLE_RED ||
+ key.bits.swizzle_g != PIPE_SWIZZLE_GREEN ||
+ key.bits.swizzle_b != PIPE_SWIZZLE_BLUE ||
+ key.bits.swizzle_a != PIPE_SWIZZLE_ALPHA) {
+ samp->base.get_samples = sample_swizzle;
+ }
+ else {
+ samp->base.get_samples = samp->sample_target;
}
return samp;
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h
index 6114acf7371..ed99006ab02 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.h
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.h
@@ -32,7 +32,7 @@
#include "tgsi/tgsi_exec.h"
-struct sp_sampler_varient;
+struct sp_sampler_variant;
typedef void (*wrap_nearest_func)(const float s[4],
unsigned size,
@@ -44,7 +44,7 @@ typedef void (*wrap_linear_func)(const float s[4],
int icoord1[4],
float w[4]);
-typedef float (*compute_lambda_func)(const struct sp_sampler_varient *sampler,
+typedef float (*compute_lambda_func)(const struct sp_sampler_variant *sampler,
const float s[QUAD_SIZE],
const float t[QUAD_SIZE],
const float p[QUAD_SIZE]);
@@ -64,7 +64,11 @@ union sp_sampler_key {
unsigned is_pot:1;
unsigned processor:2;
unsigned unit:4;
- unsigned pad:22;
+ unsigned swizzle_r:3;
+ unsigned swizzle_g:3;
+ unsigned swizzle_b:3;
+ unsigned swizzle_a:3;
+ unsigned pad:10;
} bits;
unsigned value;
};
@@ -72,7 +76,7 @@ union sp_sampler_key {
/**
* Subclass of tgsi_sampler
*/
-struct sp_sampler_varient
+struct sp_sampler_variant
{
struct tgsi_sampler base; /**< base class */
@@ -113,32 +117,33 @@ struct sp_sampler_varient
filter_func mip_filter;
filter_func compare;
+ filter_func sample_target;
/* Linked list:
*/
- struct sp_sampler_varient *next;
+ struct sp_sampler_variant *next;
};
struct sp_sampler;
-/* Create a sampler varient for a given set of non-orthogonal state. Currently the
+/* Create a sampler variant for a given set of non-orthogonal state. Currently the
*/
-struct sp_sampler_varient *
-sp_create_sampler_varient( const struct pipe_sampler_state *sampler,
+struct sp_sampler_variant *
+sp_create_sampler_variant( const struct pipe_sampler_state *sampler,
const union sp_sampler_key key );
-void sp_sampler_varient_bind_texture( struct sp_sampler_varient *varient,
+void sp_sampler_variant_bind_texture( struct sp_sampler_variant *variant,
struct softpipe_tex_tile_cache *tex_cache,
const struct pipe_resource *tex );
-void sp_sampler_varient_destroy( struct sp_sampler_varient * );
+void sp_sampler_variant_destroy( struct sp_sampler_variant * );
-static INLINE struct sp_sampler_varient *
-sp_sampler_varient(const struct tgsi_sampler *sampler)
+static INLINE struct sp_sampler_variant *
+sp_sampler_variant(const struct tgsi_sampler *sampler)
{
- return (struct sp_sampler_varient *) sampler;
+ return (struct sp_sampler_variant *) sampler;
}
extern void
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
index 1393164150e..e42015ad498 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.c
@@ -278,45 +278,26 @@ sp_find_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
tc->tex_z = addr.bits.z;
}
- /* get tile from the transfer (view into texture) */
+ /* get tile from the transfer (view into texture)
+ * Note we're using the swizzle version of this fuction only because
+ * we need to pass the texture cache's format explicitly.
+ */
pipe_get_tile_swizzle(tc->pipe,
tc->tex_trans,
addr.bits.x * TILE_SIZE,
addr.bits.y * TILE_SIZE,
TILE_SIZE,
TILE_SIZE,
- tc->swizzle_r,
- tc->swizzle_g,
- tc->swizzle_b,
- tc->swizzle_a,
+ PIPE_SWIZZLE_RED,
+ PIPE_SWIZZLE_GREEN,
+ PIPE_SWIZZLE_BLUE,
+ PIPE_SWIZZLE_ALPHA,
tc->format,
(float *) tile->data.color);
+
tile->addr = addr;
}
tc->last_tile = tile;
return tile;
}
-
-
-
-/**
- * Return the swizzled border color.
- */
-const float *
-sp_tex_tile_cache_border_color(struct softpipe_tex_tile_cache *tc,
- const float border_color[4])
-{
- float rgba01[6];
-
- COPY_4V(rgba01, border_color);
- rgba01[PIPE_SWIZZLE_ZERO] = 0.0f;
- rgba01[PIPE_SWIZZLE_ONE] = 1.0f;
-
- tc->swz_border_color[0] = rgba01[tc->swizzle_r];
- tc->swz_border_color[1] = rgba01[tc->swizzle_g];
- tc->swz_border_color[2] = rgba01[tc->swizzle_b];
- tc->swz_border_color[3] = rgba01[tc->swizzle_a];
-
- return tc->swz_border_color;
-}
diff --git a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
index e0b66bf3f7c..2220955b715 100644
--- a/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
+++ b/src/gallium/drivers/softpipe/sp_tex_tile_cache.h
@@ -95,8 +95,6 @@ struct softpipe_tex_tile_cache
unsigned format;
struct softpipe_tex_cached_tile *last_tile; /**< most recently retrieved tile */
-
- float swz_border_color[4]; /**< swizzled border color */
};
@@ -161,10 +159,5 @@ sp_get_cached_tile_tex(struct softpipe_tex_tile_cache *tc,
}
-const float *
-sp_tex_tile_cache_border_color(struct softpipe_tex_tile_cache *tc,
- const float border_color[4]);
-
-
#endif /* SP_TEX_TILE_CACHE_H */
diff --git a/src/gallium/drivers/svga/svga_draw_arrays.c b/src/gallium/drivers/svga/svga_draw_arrays.c
index da33fae62f1..be0e7abe21b 100644
--- a/src/gallium/drivers/svga/svga_draw_arrays.c
+++ b/src/gallium/drivers/svga/svga_draw_arrays.c
@@ -65,14 +65,14 @@ static enum pipe_error generate_indices( struct svga_hwtnl *hwtnl,
generate( nr,
dst_map );
- pipe_buffer_unmap( pipe, dst, transfer );
+ pipe_buffer_unmap( pipe, transfer );
*out_buf = dst;
return PIPE_OK;
fail:
if (dst_map)
- pipe_buffer_unmap( pipe, dst, transfer );
+ pipe_buffer_unmap( pipe, transfer );
if (dst)
pipe->screen->resource_destroy( pipe->screen, dst );
diff --git a/src/gallium/drivers/svga/svga_draw_elements.c b/src/gallium/drivers/svga/svga_draw_elements.c
index c4579177b77..c7ea014bba5 100644
--- a/src/gallium/drivers/svga/svga_draw_elements.c
+++ b/src/gallium/drivers/svga/svga_draw_elements.c
@@ -72,18 +72,18 @@ translate_indices( struct svga_hwtnl *hwtnl,
nr,
dst_map );
- pipe_buffer_unmap( pipe, src, src_transfer );
- pipe_buffer_unmap( pipe, dst, dst_transfer );
+ pipe_buffer_unmap( pipe, src_transfer );
+ pipe_buffer_unmap( pipe, dst_transfer );
*out_buf = dst;
return PIPE_OK;
fail:
if (src_map)
- pipe_buffer_unmap( pipe, src, src_transfer );
+ pipe_buffer_unmap( pipe, src_transfer );
if (dst_map)
- pipe_buffer_unmap( pipe, dst, dst_transfer );
+ pipe_buffer_unmap( pipe, dst_transfer );
if (dst)
pipe->screen->resource_destroy( pipe->screen, dst );
diff --git a/src/gallium/drivers/svga/svga_pipe_rasterizer.c b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
index 660eb0757a6..e97b4e57415 100644
--- a/src/gallium/drivers/svga/svga_pipe_rasterizer.c
+++ b/src/gallium/drivers/svga/svga_pipe_rasterizer.c
@@ -68,7 +68,7 @@ svga_create_rasterizer_state(struct pipe_context *pipe,
/* need this for draw module. */
rast->templ = *templ;
- /* light_twoside - XXX: need fragment shader varient */
+ /* light_twoside - XXX: need fragment shader variant */
/* poly_smooth - XXX: no fallback available */
/* poly_stipple_enable - draw module */
/* sprite_coord_enable - ? */
diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c
index 078190342a1..d0f42c614c9 100644
--- a/src/gallium/drivers/svga/svga_screen.c
+++ b/src/gallium/drivers/svga/svga_screen.c
@@ -35,7 +35,6 @@
#include "svga_resource_texture.h"
#include "svga_resource.h"
#include "svga_debug.h"
-#include "svga_surface.h"
#include "svga3d_shaderdefs.h"
diff --git a/src/gallium/drivers/svga/svga_state_constants.c b/src/gallium/drivers/svga/svga_state_constants.c
index 97c818cd379..daf1024fd02 100644
--- a/src/gallium/drivers/svga/svga_state_constants.c
+++ b/src/gallium/drivers/svga/svga_state_constants.c
@@ -110,7 +110,7 @@ static int emit_consts( struct svga_context *svga,
done:
if (data)
- pipe_buffer_unmap(&svga->pipe, svga->curr.cb[unit], transfer);
+ pipe_buffer_unmap(&svga->pipe, transfer);
return ret;
}
diff --git a/src/gallium/drivers/svga/svga_state_fs.c b/src/gallium/drivers/svga/svga_state_fs.c
index ad6f2947137..9c04adec8ee 100644
--- a/src/gallium/drivers/svga/svga_state_fs.c
+++ b/src/gallium/drivers/svga/svga_state_fs.c
@@ -136,7 +136,7 @@ static int make_fs_key( const struct svga_context *svga,
/* The blend workaround for simulating logicop xor behaviour
* requires that the incoming fragment color be white. This change
- * achieves that by creating a varient of the current fragment
+ * achieves that by creating a variant of the current fragment
* shader that overrides all output colors with 1,1,1,1
*
* This will work for most shaders, including those containing
diff --git a/src/gallium/drivers/svga/svga_state_vs.c b/src/gallium/drivers/svga/svga_state_vs.c
index 5133c70593c..6682a1efe66 100644
--- a/src/gallium/drivers/svga/svga_state_vs.c
+++ b/src/gallium/drivers/svga/svga_state_vs.c
@@ -233,9 +233,7 @@ static int update_zero_stride( struct svga_context *svga,
translate->run(translate, 0, 1, 0,
svga->curr.zero_stride_constants);
- pipe_buffer_unmap(&svga->pipe,
- vbuffer->buffer,
- transfer);
+ pipe_buffer_unmap(&svga->pipe, transfer);
translate->release(translate);
}
diff --git a/src/gallium/drivers/svga/svga_swtnl_backend.c b/src/gallium/drivers/svga/svga_swtnl_backend.c
index ff3da842729..24646b48f62 100644
--- a/src/gallium/drivers/svga/svga_swtnl_backend.c
+++ b/src/gallium/drivers/svga/svga_swtnl_backend.c
@@ -141,7 +141,7 @@ svga_vbuf_render_unmap_vertices( struct vbuf_render *render,
pipe_buffer_flush_mapped_range(&svga->pipe,
svga_render->vbuf_transfer,
offset, length);
- pipe_buffer_unmap(&svga->pipe, svga_render->vbuf, svga_render->vbuf_transfer);
+ pipe_buffer_unmap(&svga->pipe, svga_render->vbuf_transfer);
svga_render->min_index = min_index;
svga_render->max_index = max_index;
svga_render->vbuf_used = MAX2(svga_render->vbuf_used, used);
diff --git a/src/gallium/drivers/svga/svga_swtnl_draw.c b/src/gallium/drivers/svga/svga_swtnl_draw.c
index 814e8edd70f..d9039845819 100644
--- a/src/gallium/drivers/svga/svga_swtnl_draw.c
+++ b/src/gallium/drivers/svga/svga_swtnl_draw.c
@@ -106,20 +106,17 @@ svga_swtnl_draw_vbo(struct svga_context *svga,
* unmap vertex/index buffers
*/
for (i = 0; i < svga->curr.num_vertex_buffers; i++) {
- pipe_buffer_unmap(&svga->pipe, svga->curr.vb[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(&svga->pipe, vb_transfer[i]);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
if (ib_transfer) {
- pipe_buffer_unmap(&svga->pipe, svga->curr.ib.buffer, ib_transfer);
+ pipe_buffer_unmap(&svga->pipe, ib_transfer);
draw_set_mapped_index_buffer(draw, NULL);
}
if (svga->curr.cb[PIPE_SHADER_VERTEX]) {
- pipe_buffer_unmap(&svga->pipe,
- svga->curr.cb[PIPE_SHADER_VERTEX],
- cb_transfer);
+ pipe_buffer_unmap(&svga->pipe, cb_transfer);
}
return ret;
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d.c b/src/gallium/state_trackers/egl/common/egl_g3d.c
index a3750ac56fb..f2b137a674a 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d.c
@@ -183,17 +183,21 @@ init_config_attributes(_EGLConfig *conf, const struct native_config *nconf,
}
surface_type = 0x0;
- if (nconf->window_bit)
- surface_type |= EGL_WINDOW_BIT;
- if (nconf->pixmap_bit)
- surface_type |= EGL_PIXMAP_BIT;
+ /* pixmap surfaces should be EGL_SINGLE_BUFFER */
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT)) {
+ if (nconf->pixmap_bit)
+ surface_type |= EGL_PIXMAP_BIT;
+ }
+ /* the others surfaces should be EGL_BACK_BUFFER (or settable) */
+ if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)) {
+ if (nconf->window_bit)
+ surface_type |= EGL_WINDOW_BIT;
#ifdef EGL_MESA_screen_surface
- if (nconf->scanout_bit)
- surface_type |= EGL_SCREEN_BIT_MESA;
+ if (nconf->scanout_bit)
+ surface_type |= EGL_SCREEN_BIT_MESA;
#endif
-
- if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT))
surface_type |= EGL_PBUFFER_BIT;
+ }
conf->Conformant = api_mask;
conf->RenderableType = api_mask;
@@ -226,11 +230,6 @@ init_config_attributes(_EGLConfig *conf, const struct native_config *nconf,
}
conf->Level = nconf->level;
- conf->Samples = nconf->samples;
- conf->SampleBuffers = 0;
-
- if (nconf->slow_config)
- conf->ConfigCaveat = EGL_SLOW_CONFIG;
if (nconf->transparent_rgb) {
conf->TransparentType = EGL_TRANSPARENT_RGB;
@@ -257,13 +256,9 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
int preserve_buffer, int max_swap_interval)
{
struct egl_g3d_config *gconf = egl_g3d_config(conf);
- EGLint buffer_mask, api_mask;
+ EGLint buffer_mask;
EGLBoolean valid;
- /* skip single-buffered configs */
- if (!(nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_BACK_LEFT)))
- return EGL_FALSE;
-
buffer_mask = 0x0;
if (nconf->buffer_mask & (1 << NATIVE_ATTACHMENT_FRONT_LEFT))
buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK;
@@ -278,24 +273,14 @@ egl_g3d_init_config(_EGLDriver *drv, _EGLDisplay *dpy,
gconf->stvis.color_format = nconf->color_format;
gconf->stvis.depth_stencil_format = depth_stencil_format;
gconf->stvis.accum_format = PIPE_FORMAT_NONE;
- gconf->stvis.samples = nconf->samples;
+ gconf->stvis.samples = 0;
+ /* will be overridden per surface */
gconf->stvis.render_buffer = (buffer_mask & ST_ATTACHMENT_BACK_LEFT_MASK) ?
ST_ATTACHMENT_BACK_LEFT : ST_ATTACHMENT_FRONT_LEFT;
- api_mask = dpy->ClientAPIsMask;
- /* this is required by EGL, not by OpenGL ES */
- if (nconf->window_bit &&
- gconf->stvis.render_buffer != ST_ATTACHMENT_BACK_LEFT)
- api_mask &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT);
-
- if (!api_mask) {
- _eglLog(_EGL_DEBUG, "no state tracker supports config 0x%x",
- nconf->native_visual_id);
- }
-
valid = init_config_attributes(&gconf->base,
- nconf, api_mask, depth_stencil_format,
+ nconf, dpy->ClientAPIsMask, depth_stencil_format,
preserve_buffer, max_swap_interval);
if (!valid) {
_eglLog(_EGL_DEBUG, "skip invalid config 0x%x", nconf->native_visual_id);
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c
index 8e53e1dccba..bce901ac9a9 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_api.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c
@@ -324,7 +324,8 @@ egl_g3d_create_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf,
}
gsurf->stvis = gconf->stvis;
- if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER)
+ if (gsurf->base.RenderBuffer == EGL_SINGLE_BUFFER &&
+ gconf->stvis.buffer_mask & ST_ATTACHMENT_FRONT_LEFT_MASK)
gsurf->stvis.render_buffer = ST_ATTACHMENT_FRONT_LEFT;
gsurf->stfbi = egl_g3d_create_st_framebuffer(&gsurf->base);
@@ -402,7 +403,6 @@ egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
_EGLConfig *conf, const EGLint *attribs)
{
struct egl_g3d_surface *gsurf;
- struct pipe_resource *ptex = NULL;
gsurf = create_pbuffer_surface(dpy, conf, attribs,
"eglCreatePbufferSurface");
@@ -411,13 +411,6 @@ egl_g3d_create_pbuffer_surface(_EGLDriver *drv, _EGLDisplay *dpy,
gsurf->client_buffer_type = EGL_NONE;
- if (!gsurf->stfbi->validate(gsurf->stfbi,
- &gsurf->stvis.render_buffer, 1, &ptex)) {
- egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
- FREE(gsurf);
- return NULL;
- }
-
return &gsurf->base;
}
@@ -477,12 +470,14 @@ egl_g3d_create_pbuffer_from_client_buffer(_EGLDriver *drv, _EGLDisplay *dpy,
gsurf->client_buffer_type = buftype;
gsurf->client_buffer = buffer;
+ /* validate now so that it fails if the client buffer is invalid */
if (!gsurf->stfbi->validate(gsurf->stfbi,
&gsurf->stvis.render_buffer, 1, &ptex)) {
egl_g3d_destroy_st_framebuffer(gsurf->stfbi);
FREE(gsurf);
return NULL;
}
+ pipe_resource_reference(&ptex, NULL);
return &gsurf->base;
}
@@ -643,19 +638,13 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
struct egl_g3d_surface *gsurf = egl_g3d_surface(surf);
_EGLContext *ctx = _eglGetCurrentContext();
- struct egl_g3d_config *gconf;
struct native_surface *nsurf;
struct pipe_resource *ptex;
if (!gsurf->render_texture)
return EGL_TRUE;
- gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, target));
- if (!gconf)
- return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
-
- nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
- target, gconf->native);
+ nsurf = gdpy->native->create_pixmap_surface(gdpy->native, target, NULL);
if (!nsurf)
return _eglError(EGL_BAD_NATIVE_PIXMAP, "eglCopyBuffers");
@@ -676,14 +665,13 @@ egl_g3d_copy_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf,
ptex = get_pipe_resource(gdpy->native, nsurf, NATIVE_ATTACHMENT_FRONT_LEFT);
if (ptex) {
- struct pipe_resource *psrc = gsurf->render_texture;
struct pipe_box src_box;
+
u_box_origin_2d(ptex->width0, ptex->height0, &src_box);
- if (psrc) {
- gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, 0, 0, 0, 0,
- gsurf->render_texture, 0, &src_box);
- nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0);
- }
+ gdpy->pipe->resource_copy_region(gdpy->pipe, ptex, 0, 0, 0, 0,
+ gsurf->render_texture, 0, &src_box);
+ gdpy->pipe->flush(gdpy->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ nsurf->present(nsurf, NATIVE_ATTACHMENT_FRONT_LEFT, FALSE, 0);
pipe_resource_reference(&ptex, NULL);
}
@@ -888,25 +876,6 @@ egl_g3d_show_screen_surface(_EGLDriver *drv, _EGLDisplay *dpy,
#endif /* EGL_MESA_screen_surface */
-/**
- * Find a config that supports the pixmap.
- */
-_EGLConfig *
-egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix)
-{
- struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_config *gconf;
- EGLint i;
-
- for (i = 0; i < dpy->Configs->Size; i++) {
- gconf = egl_g3d_config((_EGLConfig *) dpy->Configs->Elements[i]);
- if (gdpy->native->is_pixmap_supported(gdpy->native, pix, gconf->native))
- break;
- }
-
- return (i < dpy->Configs->Size) ? &gconf->base : NULL;
-}
-
void
egl_g3d_init_driver_api(_EGLDriver *drv)
{
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.h b/src/gallium/state_trackers/egl/common/egl_g3d_api.h
index d5196c12fe9..17fd7958aa6 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_api.h
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.h
@@ -31,7 +31,4 @@
void
egl_g3d_init_driver_api(_EGLDriver *drv);
-_EGLConfig *
-egl_g3d_find_pixmap_config(_EGLDisplay *dpy, EGLNativePixmapType pix);
-
#endif /* _EGL_G3D_API_H_ */
diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_image.c b/src/gallium/state_trackers/egl/common/egl_g3d_image.c
index b2d6b433c5e..e6ff100de04 100644
--- a/src/gallium/state_trackers/egl/common/egl_g3d_image.c
+++ b/src/gallium/state_trackers/egl/common/egl_g3d_image.c
@@ -48,17 +48,11 @@ static struct pipe_resource *
egl_g3d_reference_native_pixmap(_EGLDisplay *dpy, EGLNativePixmapType pix)
{
struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
- struct egl_g3d_config *gconf;
struct native_surface *nsurf;
struct pipe_resource *textures[NUM_NATIVE_ATTACHMENTS];
enum native_attachment natt;
- gconf = egl_g3d_config(egl_g3d_find_pixmap_config(dpy, pix));
- if (!gconf)
- return NULL;
-
- nsurf = gdpy->native->create_pixmap_surface(gdpy->native,
- pix, gconf->native);
+ nsurf = gdpy->native->create_pixmap_surface(gdpy->native, pix, NULL);
if (!nsurf)
return NULL;
diff --git a/src/gallium/state_trackers/egl/common/native.h b/src/gallium/state_trackers/egl/common/native.h
index 3886ca20562..654f445fca6 100644
--- a/src/gallium/state_trackers/egl/common/native.h
+++ b/src/gallium/state_trackers/egl/common/native.h
@@ -126,8 +126,6 @@ struct native_config {
int native_visual_id;
int native_visual_type;
int level;
- int samples;
- boolean slow_config;
boolean transparent_rgb;
int transparent_rgb_values[3];
};
@@ -185,7 +183,9 @@ struct native_display {
const struct native_config *nconf);
/**
- * Create a pixmap surface. Required unless no config has pixmap_bit set.
+ * Create a pixmap surface. The native config may be NULL. In that case, a
+ * "best config" will be picked. Required unless no config has pixmap_bit
+ * set.
*/
struct native_surface *(*create_pixmap_surface)(struct native_display *ndpy,
EGLNativePixmapType pix,
diff --git a/src/gallium/state_trackers/egl/gdi/native_gdi.c b/src/gallium/state_trackers/egl/gdi/native_gdi.c
index d259e6edc89..2d0450604c6 100644
--- a/src/gallium/state_trackers/egl/gdi/native_gdi.c
+++ b/src/gallium/state_trackers/egl/gdi/native_gdi.c
@@ -319,7 +319,6 @@ gdi_display_get_configs(struct native_display *ndpy, int *num_configs)
nconf->color_format = formats[i];
nconf->window_bit = TRUE;
- nconf->slow_config = TRUE;
}
gdpy->num_configs = count;
diff --git a/src/gallium/state_trackers/egl/x11/native_dri2.c b/src/gallium/state_trackers/egl/x11/native_dri2.c
index 8108ce45865..adcc3b39d68 100644
--- a/src/gallium/state_trackers/egl/x11/native_dri2.c
+++ b/src/gallium/state_trackers/egl/x11/native_dri2.c
@@ -40,11 +40,6 @@
#ifdef GLX_DIRECT_RENDERING
-enum dri2_surface_type {
- DRI2_SURFACE_TYPE_WINDOW,
- DRI2_SURFACE_TYPE_PIXMAP,
-};
-
struct dri2_display {
struct native_display base;
Display *dpy;
@@ -66,7 +61,6 @@ struct dri2_display {
struct dri2_surface {
struct native_surface base;
Drawable drawable;
- enum dri2_surface_type type;
enum pipe_format color_format;
struct dri2_display *dri2dpy;
@@ -439,12 +433,10 @@ dri2_surface_destroy(struct native_surface *nsurf)
static struct dri2_surface *
dri2_display_create_surface(struct native_display *ndpy,
- enum dri2_surface_type type,
Drawable drawable,
- const struct native_config *nconf)
+ enum pipe_format color_format)
{
struct dri2_display *dri2dpy = dri2_display(ndpy);
- struct dri2_config *dri2conf = dri2_config(nconf);
struct dri2_surface *dri2surf;
dri2surf = CALLOC_STRUCT(dri2_surface);
@@ -452,9 +444,8 @@ dri2_display_create_surface(struct native_display *ndpy,
return NULL;
dri2surf->dri2dpy = dri2dpy;
- dri2surf->type = type;
dri2surf->drawable = drawable;
- dri2surf->color_format = dri2conf->base.color_format;
+ dri2surf->color_format = color_format;
dri2surf->base.destroy = dri2_surface_destroy;
dri2surf->base.present = dri2_surface_present;
@@ -480,8 +471,8 @@ dri2_display_create_window_surface(struct native_display *ndpy,
{
struct dri2_surface *dri2surf;
- dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_WINDOW,
- (Drawable) win, nconf);
+ dri2surf = dri2_display_create_surface(ndpy,
+ (Drawable) win, nconf->color_format);
return (dri2surf) ? &dri2surf->base : NULL;
}
@@ -492,8 +483,29 @@ dri2_display_create_pixmap_surface(struct native_display *ndpy,
{
struct dri2_surface *dri2surf;
- dri2surf = dri2_display_create_surface(ndpy, DRI2_SURFACE_TYPE_PIXMAP,
- (Drawable) pix, nconf);
+ if (!nconf) {
+ struct dri2_display *dri2dpy = dri2_display(ndpy);
+ uint depth, nconf_depth;
+ int i;
+
+ depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
+ for (i = 0; i < dri2dpy->num_configs; i++) {
+ nconf_depth = util_format_get_blocksizebits(
+ dri2dpy->configs[i].base.color_format);
+ /* simple depth match for now */
+ if (depth == nconf_depth ||
+ (depth == 24 && depth + 8 == nconf_depth)) {
+ nconf = &dri2dpy->configs[i].base;
+ break;
+ }
+ }
+
+ if (!nconf)
+ return NULL;
+ }
+
+ dri2surf = dri2_display_create_surface(ndpy,
+ (Drawable) pix, nconf->color_format);
return (dri2surf) ? &dri2surf->base : NULL;
}
@@ -548,6 +560,10 @@ dri2_display_convert_config(struct native_display *ndpy,
if (!mode->xRenderable || !mode->drawableType)
return FALSE;
+ /* fast/slow configs are probably not relevant */
+ if (mode->visualRating == GLX_SLOW_CONFIG)
+ return FALSE;
+
nconf->buffer_mask = 1 << NATIVE_ATTACHMENT_FRONT_LEFT;
if (mode->doubleBufferMode)
nconf->buffer_mask |= 1 << NATIVE_ATTACHMENT_BACK_LEFT;
@@ -568,17 +584,33 @@ dri2_display_convert_config(struct native_display *ndpy,
if (nconf->color_format == PIPE_FORMAT_NONE)
return FALSE;
- if (mode->drawableType & GLX_WINDOW_BIT)
+ if ((mode->drawableType & GLX_WINDOW_BIT) && mode->visualID)
nconf->window_bit = TRUE;
if (mode->drawableType & GLX_PIXMAP_BIT)
nconf->pixmap_bit = TRUE;
nconf->native_visual_id = mode->visualID;
- nconf->native_visual_type = mode->visualType;
+ switch (mode->visualType) {
+ case GLX_TRUE_COLOR:
+ nconf->native_visual_type = TrueColor;
+ break;
+ case GLX_DIRECT_COLOR:
+ nconf->native_visual_type = DirectColor;
+ break;
+ case GLX_PSEUDO_COLOR:
+ nconf->native_visual_type = PseudoColor;
+ break;
+ case GLX_STATIC_COLOR:
+ nconf->native_visual_type = StaticColor;
+ break;
+ case GLX_GRAY_SCALE:
+ nconf->native_visual_type = GrayScale;
+ break;
+ case GLX_STATIC_GRAY:
+ nconf->native_visual_type = StaticGray;
+ break;
+ }
nconf->level = mode->level;
- nconf->samples = mode->samples;
-
- nconf->slow_config = (mode->visualRating == GLX_SLOW_CONFIG);
if (mode->transparentPixel == GLX_TRANSPARENT_RGB) {
nconf->transparent_rgb = TRUE;
@@ -614,8 +646,17 @@ dri2_display_get_configs(struct native_display *ndpy, int *num_configs)
count = 0;
for (i = 0; i < num_modes; i++) {
struct native_config *nconf = &dri2dpy->configs[count].base;
- if (dri2_display_convert_config(&dri2dpy->base, modes, nconf))
- count++;
+
+ if (dri2_display_convert_config(&dri2dpy->base, modes, nconf)) {
+ int j;
+ /* look for duplicates */
+ for (j = 0; j < count; j++) {
+ if (memcmp(&dri2dpy->configs[j], nconf, sizeof(*nconf)) == 0)
+ break;
+ }
+ if (j == count)
+ count++;
+ }
modes = modes->next;
}
diff --git a/src/gallium/state_trackers/egl/x11/native_ximage.c b/src/gallium/state_trackers/egl/x11/native_ximage.c
index 84811fb6e14..d4f4dd04df4 100644
--- a/src/gallium/state_trackers/egl/x11/native_ximage.c
+++ b/src/gallium/state_trackers/egl/x11/native_ximage.c
@@ -38,11 +38,6 @@
#include "native_x11.h"
#include "x11_screen.h"
-enum ximage_surface_type {
- XIMAGE_SURFACE_TYPE_WINDOW,
- XIMAGE_SURFACE_TYPE_PIXMAP,
-};
-
struct ximage_display {
struct native_display base;
Display *dpy;
@@ -60,7 +55,6 @@ struct ximage_display {
struct ximage_surface {
struct native_surface base;
Drawable drawable;
- enum ximage_surface_type type;
enum pipe_format color_format;
XVisualInfo visual;
struct ximage_display *xdpy;
@@ -245,7 +239,6 @@ ximage_surface_destroy(struct native_surface *nsurf)
static struct ximage_surface *
ximage_display_create_surface(struct native_display *ndpy,
- enum ximage_surface_type type,
Drawable drawable,
const struct native_config *nconf)
{
@@ -258,7 +251,6 @@ ximage_display_create_surface(struct native_display *ndpy,
return NULL;
xsurf->xdpy = xdpy;
- xsurf->type = type;
xsurf->color_format = xconf->base.color_format;
xsurf->drawable = drawable;
@@ -297,11 +289,37 @@ ximage_display_create_window_surface(struct native_display *ndpy,
{
struct ximage_surface *xsurf;
- xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_WINDOW,
- (Drawable) win, nconf);
+ xsurf = ximage_display_create_surface(ndpy, (Drawable) win, nconf);
return (xsurf) ? &xsurf->base : NULL;
}
+static enum pipe_format
+get_pixmap_format(struct native_display *ndpy, EGLNativePixmapType pix)
+{
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ enum pipe_format fmt;
+ uint depth;
+
+ depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix);
+
+ switch (depth) {
+ case 32:
+ fmt = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ case 24:
+ fmt = PIPE_FORMAT_B8G8R8X8_UNORM;
+ break;
+ case 16:
+ fmt = PIPE_FORMAT_B5G6R5_UNORM;
+ break;
+ default:
+ fmt = PIPE_FORMAT_NONE;
+ break;
+ }
+
+ return fmt;
+}
+
static struct native_surface *
ximage_display_create_pixmap_surface(struct native_display *ndpy,
EGLNativePixmapType pix,
@@ -309,8 +327,26 @@ ximage_display_create_pixmap_surface(struct native_display *ndpy,
{
struct ximage_surface *xsurf;
- xsurf = ximage_display_create_surface(ndpy, XIMAGE_SURFACE_TYPE_PIXMAP,
- (Drawable) pix, nconf);
+ /* find the config */
+ if (!nconf) {
+ struct ximage_display *xdpy = ximage_display(ndpy);
+ enum pipe_format fmt = get_pixmap_format(&xdpy->base, pix);
+ int i;
+
+ if (fmt != PIPE_FORMAT_NONE) {
+ for (i = 0; i < xdpy->num_configs; i++) {
+ if (xdpy->configs[i].base.color_format == fmt) {
+ nconf = &xdpy->configs[i].base;
+ break;
+ }
+ }
+ }
+
+ if (!nconf)
+ return NULL;
+ }
+
+ xsurf = ximage_display_create_surface(ndpy, (Drawable) pix, nconf);
return (xsurf) ? &xsurf->base : NULL;
}
@@ -384,8 +420,6 @@ ximage_display_get_configs(struct native_display *ndpy, int *num_configs)
xconf->base.native_visual_type = xconf->visual->class;
#endif
- xconf->base.slow_config = TRUE;
-
count++;
}
@@ -408,24 +442,7 @@ ximage_display_is_pixmap_supported(struct native_display *ndpy,
const struct native_config *nconf)
{
struct ximage_display *xdpy = ximage_display(ndpy);
- enum pipe_format fmt;
- uint depth;
-
- depth = x11_drawable_get_depth(xdpy->xscr, (Drawable) pix);
- switch (depth) {
- case 32:
- fmt = PIPE_FORMAT_B8G8R8A8_UNORM;
- break;
- case 24:
- fmt = PIPE_FORMAT_B8G8R8X8_UNORM;
- break;
- case 16:
- fmt = PIPE_FORMAT_B5G6R5_UNORM;
- break;
- default:
- fmt = PIPE_FORMAT_NONE;
- break;
- }
+ enum pipe_format fmt = get_pixmap_format(&xdpy->base, pix);
return (fmt == nconf->color_format);
}
diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i
index 5bdeaa8e4ea..d694651eef7 100644
--- a/src/gallium/state_trackers/python/p_context.i
+++ b/src/gallium/state_trackers/python/p_context.i
@@ -360,7 +360,7 @@ struct st_context {
if (!map)
goto error2;
memcpy(map, vertices, size);
- pipe_buffer_unmap(pipe, vbuf, transfer);
+ pipe_buffer_unmap(pipe, transfer);
cso_save_vertex_elements($self->cso);
diff --git a/src/gallium/state_trackers/vega/api_masks.c b/src/gallium/state_trackers/vega/api_masks.c
index beb15c33a59..d96afe66387 100644
--- a/src/gallium/state_trackers/vega/api_masks.c
+++ b/src/gallium/state_trackers/vega/api_masks.c
@@ -32,10 +32,6 @@
#include "vg_context.h"
#include "pipe/p_context.h"
-#include "util/u_inlines.h"
-
-#include "util/u_pack_color.h"
-#include "util/u_draw_quad.h"
void vegaMask(VGHandle mask, VGMaskOperation operation,
VGint x, VGint y,
diff --git a/src/gallium/state_trackers/vega/renderer.c b/src/gallium/state_trackers/vega/renderer.c
index 7871c516c41..e42bad76492 100644
--- a/src/gallium/state_trackers/vega/renderer.c
+++ b/src/gallium/state_trackers/vega/renderer.c
@@ -28,7 +28,6 @@
#include "renderer.h"
#include "vg_context.h"
-#include "image.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
diff --git a/src/gallium/state_trackers/vega/shader.c b/src/gallium/state_trackers/vega/shader.c
index 0ed721376cf..2a6bae8a630 100644
--- a/src/gallium/state_trackers/vega/shader.c
+++ b/src/gallium/state_trackers/vega/shader.c
@@ -34,9 +34,7 @@
#include "renderer.h"
#include "pipe/p_context.h"
-#include "pipe/p_screen.h"
#include "pipe/p_state.h"
-#include "util/u_inlines.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_format.h"
diff --git a/src/gallium/state_trackers/vega/text.c b/src/gallium/state_trackers/vega/text.c
index 01ff602f58a..6714ee9ad35 100644
--- a/src/gallium/state_trackers/vega/text.c
+++ b/src/gallium/state_trackers/vega/text.c
@@ -30,7 +30,6 @@
#include "text.h"
#include "image.h"
#include "path.h"
-#include "api.h"
#ifdef OPENVG_VERSION_1_1
diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c
index 0844012cc3b..f36f55d6c89 100644
--- a/src/gallium/state_trackers/vega/vg_context.c
+++ b/src/gallium/state_trackers/vega/vg_context.c
@@ -30,7 +30,6 @@
#include "renderer.h"
#include "shaders_cache.h"
#include "shader.h"
-#include "asm_util.h"
#include "vg_manager.h"
#include "api.h"
#include "mask.h"
@@ -40,7 +39,6 @@
#include "cso_cache/cso_context.h"
-#include "util/u_simple_shaders.h"
#include "util/u_memory.h"
#include "util/u_blit.h"
#include "util/u_sampler.h"
diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c
index de935768b22..ec713b7fb1d 100644
--- a/src/gallium/state_trackers/vega/vg_manager.c
+++ b/src/gallium/state_trackers/vega/vg_manager.c
@@ -33,14 +33,12 @@
#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_sampler.h"
#include "util/u_box.h"
#include "util/u_surface.h"
#include "vg_api.h"
#include "vg_manager.h"
#include "vg_context.h"
-#include "image.h"
#include "api.h"
static boolean
diff --git a/src/gallium/winsys/r600/drm/Makefile b/src/gallium/winsys/r600/drm/Makefile
index 91c65012c83..7310734f051 100644
--- a/src/gallium/winsys/r600/drm/Makefile
+++ b/src/gallium/winsys/r600/drm/Makefile
@@ -9,7 +9,6 @@ C_SOURCES = \
evergreen_hw_context.c \
radeon_bo.c \
radeon_pciid.c \
- r600.c \
r600_bo.c \
r600_drm.c \
r600_hw_context.c \
diff --git a/src/gallium/winsys/r600/drm/SConscript b/src/gallium/winsys/r600/drm/SConscript
index dac0097f144..f97434e995d 100644
--- a/src/gallium/winsys/r600/drm/SConscript
+++ b/src/gallium/winsys/r600/drm/SConscript
@@ -7,7 +7,6 @@ r600_sources = [
'evergreen_hw_context.c',
'radeon_bo.c',
'radeon_pciid.c',
- 'r600.c',
'r600_bo.c',
'r600_drm.c',
'r600_hw_context.c',
diff --git a/src/gallium/winsys/r600/drm/evergreen_hw_context.c b/src/gallium/winsys/r600/drm/evergreen_hw_context.c
index 2175d578ec7..47d73c2e094 100644
--- a/src/gallium/winsys/r600/drm/evergreen_hw_context.c
+++ b/src/gallium/winsys/r600/drm/evergreen_hw_context.c
@@ -880,59 +880,3 @@ void evergreen_context_draw(struct r600_context *ctx, const struct r600_draw *dr
ctx->pm4_dirty_cdwords = 0;
}
-static inline void evergreen_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset)
-{
- struct r600_range *range;
- struct r600_block *block;
-
- range = &ctx->range[CTX_RANGE_ID(ctx, offset)];
- block = range->blocks[CTX_BLOCK_ID(ctx, offset)];
- block->reg[0] = state->regs[0].value;
- block->reg[1] = state->regs[1].value;
- block->reg[2] = state->regs[2].value;
- block->reg[3] = state->regs[3].value;
- block->reg[4] = state->regs[4].value;
- block->reg[5] = state->regs[5].value;
- block->reg[6] = state->regs[6].value;
- block->reg[7] = state->regs[7].value;
- r600_bo_reference(ctx->radeon, &block->reloc[1].bo, NULL);
- r600_bo_reference(ctx->radeon , &block->reloc[2].bo, NULL);
- if (state->regs[0].bo) {
- /* VERTEX RESOURCE, we preted there is 2 bo to relocate so
- * we have single case btw VERTEX & TEXTURE resource
- */
- r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[0].bo);
- r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[0].bo);
- } else {
- /* TEXTURE RESOURCE */
- r600_bo_reference(ctx->radeon, &block->reloc[1].bo, state->regs[2].bo);
- r600_bo_reference(ctx->radeon, &block->reloc[2].bo, state->regs[3].bo);
- }
- if (!(block->status & R600_BLOCK_STATUS_DIRTY)) {
- block->status |= R600_BLOCK_STATUS_ENABLED;
- block->status |= R600_BLOCK_STATUS_DIRTY;
- ctx->pm4_dirty_cdwords += block->pm4_ndwords + block->pm4_flush_ndwords;
- LIST_ADDTAIL(&block->list,&ctx->dirty);
- }
-}
-
-void evergreen_ps_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
-{
- unsigned offset = R_030000_RESOURCE0_WORD0 + 0x20 * rid;
-
- evergreen_resource_set(ctx, state, offset);
-}
-
-void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
-{
- unsigned offset = R_030000_RESOURCE0_WORD0 + 0x1600 + 0x20 * rid;
-
- evergreen_resource_set(ctx, state, offset);
-}
-
-void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid)
-{
- unsigned offset = R_030000_RESOURCE0_WORD0 + 0x7C00 + 0x20 * rid;
-
- evergreen_resource_set(ctx, state, offset);
-}
diff --git a/src/gallium/winsys/r600/drm/r600.c b/src/gallium/winsys/r600/drm/r600.c
deleted file mode 100644
index b88733f80f1..00000000000
--- a/src/gallium/winsys/r600/drm/r600.c
+++ /dev/null
@@ -1,174 +0,0 @@
-/*
- * Copyright 2010 Jerome Glisse <[email protected]>
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Jerome Glisse
- */
-#include "xf86drm.h"
-#include "radeon_drm.h"
-#include "pipe/p_compiler.h"
-#include "util/u_inlines.h"
-#include "r600_priv.h"
-
-enum radeon_family r600_get_family(struct radeon *r600)
-{
- return r600->family;
-}
-
-enum chip_class r600_get_family_class(struct radeon *radeon)
-{
- return radeon->chip_class;
-}
-
-struct r600_tiling_info *r600_get_tiling_info(struct radeon *radeon)
-{
- return &radeon->tiling_info;
-}
-
-static int r600_get_device(struct radeon *r600)
-{
- struct drm_radeon_info info;
-
- r600->device = 0;
- info.request = RADEON_INFO_DEVICE_ID;
- info.value = (uintptr_t)&r600->device;
- return drmCommandWriteRead(r600->fd, DRM_RADEON_INFO, &info, sizeof(struct drm_radeon_info));
-}
-
-struct radeon *r600_new(int fd, unsigned device)
-{
- struct radeon *r600;
- int r;
-
- r600 = calloc(1, sizeof(*r600));
- if (r600 == NULL) {
- return NULL;
- }
- r600->fd = fd;
- r600->device = device;
- if (fd >= 0) {
- r = r600_get_device(r600);
- if (r) {
- R600_ERR("Failed to get device id\n");
- r600_delete(r600);
- return NULL;
- }
- }
- r600->family = radeon_family_from_device(r600->device);
- if (r600->family == CHIP_UNKNOWN) {
- R600_ERR("Unknown chipset 0x%04X\n", r600->device);
- r600_delete(r600);
- return NULL;
- }
- switch (r600->family) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- case CHIP_PALM:
- break;
- case CHIP_R100:
- case CHIP_RV100:
- case CHIP_RS100:
- case CHIP_RV200:
- case CHIP_RS200:
- case CHIP_R200:
- case CHIP_RV250:
- case CHIP_RS300:
- case CHIP_RV280:
- case CHIP_R300:
- case CHIP_R350:
- case CHIP_RV350:
- case CHIP_RV380:
- case CHIP_R420:
- case CHIP_R423:
- case CHIP_RV410:
- case CHIP_RS400:
- case CHIP_RS480:
- case CHIP_RS600:
- case CHIP_RS690:
- case CHIP_RS740:
- case CHIP_RV515:
- case CHIP_R520:
- case CHIP_RV530:
- case CHIP_RV560:
- case CHIP_RV570:
- case CHIP_R580:
- default:
- R600_ERR("unknown or unsupported chipset 0x%04X\n", r600->device);
- break;
- }
-
- /* setup class */
- switch (r600->family) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- r600->chip_class = R600;
- break;
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- r600->chip_class = R700;
- break;
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- case CHIP_PALM:
- r600->chip_class = EVERGREEN;
- break;
- default:
- R600_ERR("unknown or unsupported chipset 0x%04X\n", r600->device);
- break;
- }
-
- return r600;
-}
-
-void r600_delete(struct radeon *r600)
-{
- if (r600 == NULL)
- return;
- drmClose(r600->fd);
- free(r600);
-}
diff --git a/src/gallium/winsys/r600/drm/r600_drm.c b/src/gallium/winsys/r600/drm/r600_drm.c
index 3cbbf91878d..58aacb77c9e 100644
--- a/src/gallium/winsys/r600/drm/r600_drm.c
+++ b/src/gallium/winsys/r600/drm/r600_drm.c
@@ -42,6 +42,21 @@
static struct radeon *radeon_new(int fd, unsigned device);
+enum radeon_family r600_get_family(struct radeon *r600)
+{
+ return r600->family;
+}
+
+enum chip_class r600_get_family_class(struct radeon *radeon)
+{
+ return radeon->chip_class;
+}
+
+struct r600_tiling_info *r600_get_tiling_info(struct radeon *radeon)
+{
+ return &radeon->tiling_info;
+}
+
static int radeon_get_device(struct radeon *radeon)
{
struct drm_radeon_info info;
@@ -134,59 +149,6 @@ static struct radeon *radeon_new(int fd, unsigned device)
fprintf(stderr, "Unknown chipset 0x%04X\n", radeon->device);
return radeon_decref(radeon);
}
- switch (radeon->family) {
- case CHIP_R600:
- case CHIP_RV610:
- case CHIP_RV630:
- case CHIP_RV670:
- case CHIP_RV620:
- case CHIP_RV635:
- case CHIP_RS780:
- case CHIP_RS880:
- case CHIP_RV770:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_RV740:
- case CHIP_CEDAR:
- case CHIP_REDWOOD:
- case CHIP_JUNIPER:
- case CHIP_CYPRESS:
- case CHIP_HEMLOCK:
- case CHIP_PALM:
- break;
- case CHIP_R100:
- case CHIP_RV100:
- case CHIP_RS100:
- case CHIP_RV200:
- case CHIP_RS200:
- case CHIP_R200:
- case CHIP_RV250:
- case CHIP_RS300:
- case CHIP_RV280:
- case CHIP_R300:
- case CHIP_R350:
- case CHIP_RV350:
- case CHIP_RV380:
- case CHIP_R420:
- case CHIP_R423:
- case CHIP_RV410:
- case CHIP_RS400:
- case CHIP_RS480:
- case CHIP_RS600:
- case CHIP_RS690:
- case CHIP_RS740:
- case CHIP_RV515:
- case CHIP_R520:
- case CHIP_RV530:
- case CHIP_RV560:
- case CHIP_RV570:
- case CHIP_R580:
- default:
- fprintf(stderr, "%s unknown or unsupported chipset 0x%04X\n",
- __func__, radeon->device);
- break;
- }
-
/* setup class */
switch (radeon->family) {
case CHIP_R600:
diff --git a/src/gallium/winsys/radeon/drm/radeon_drm_common.c b/src/gallium/winsys/radeon/drm/radeon_drm_common.c
index 6bc6244115c..f38ab6e3b43 100644
--- a/src/gallium/winsys/radeon/drm/radeon_drm_common.c
+++ b/src/gallium/winsys/radeon/drm/radeon_drm_common.c
@@ -122,6 +122,10 @@ static void do_ioctls(struct radeon_drm_winsys *winsys)
(version->version_major == 2 &&
version->version_minor >= 6);
+ winsys->drm_2_8_0 = version->version_major > 2 ||
+ (version->version_major == 2 &&
+ version->version_minor >= 8);
+
info.request = RADEON_INFO_DEVICE_ID;
retval = drmCommandWriteRead(winsys->fd, DRM_RADEON_INFO, &info, sizeof(info));
if (retval) {
diff --git a/src/gallium/winsys/radeon/drm/radeon_r300.c b/src/gallium/winsys/radeon/drm/radeon_r300.c
index 9f59b3de461..ae7020a0639 100644
--- a/src/gallium/winsys/radeon/drm/radeon_r300.c
+++ b/src/gallium/winsys/radeon/drm/radeon_r300.c
@@ -211,6 +211,8 @@ static uint32_t radeon_get_value(struct r300_winsys_screen *rws,
return ws->drm_2_3_0;
case R300_VID_DRM_2_6_0:
return ws->drm_2_6_0;
+ case R300_VID_DRM_2_8_0:
+ return ws->drm_2_8_0;
case R300_CAN_HYPERZ:
return ws->hyperz;
}
diff --git a/src/gallium/winsys/radeon/drm/radeon_winsys.h b/src/gallium/winsys/radeon/drm/radeon_winsys.h
index 81da1a25e0f..6f232143f6a 100644
--- a/src/gallium/winsys/radeon/drm/radeon_winsys.h
+++ b/src/gallium/winsys/radeon/drm/radeon_winsys.h
@@ -49,8 +49,10 @@ struct radeon_drm_winsys {
boolean squaretiling; /* Square tiling support. */
/* DRM 2.3.0 (R500 VAP regs, MSPOS regs, fixed tex3D size checking) */
boolean drm_2_3_0;
- /* DRM 2.6.0 (Hyper-Z, GB_Z_PEQ_CONFIG allowed on rv350->r4xx) */
+ /* DRM 2.6.0 (Hyper-Z, GB_Z_PEQ_CONFIG allowed on rv350->r4xx, FG_ALPHA_VALUE) */
boolean drm_2_6_0;
+ /* DRM 2.8.0 (US_FORMAT regs, ARGB2101010 colorbuffer) */
+ boolean drm_2_8_0;
/* Hyper-Z user */
boolean hyperz;
diff --git a/src/glsl/Makefile b/src/glsl/Makefile
index 2674c6ec485..86a577e0aeb 100644
--- a/src/glsl/Makefile
+++ b/src/glsl/Makefile
@@ -16,6 +16,7 @@ GLCPP_SOURCES = \
glcpp/glcpp.c
C_SOURCES = \
+ strtod.c \
$(LIBGLCPP_SOURCES)
CXX_SOURCES = \
diff --git a/src/glsl/SConscript b/src/glsl/SConscript
index b5b1728beef..f179721d527 100644
--- a/src/glsl/SConscript
+++ b/src/glsl/SConscript
@@ -76,6 +76,7 @@ sources = [
'opt_swizzle_swizzle.cpp',
'opt_tree_grafting.cpp',
's_expression.cpp',
+ 'strtod.c',
]
glsl = env.ConvenienceLibrary(
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 1f4972cfca2..741cd19e9d3 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -598,17 +598,15 @@ ir_rvalue *
validate_assignment(struct _mesa_glsl_parse_state *state,
const glsl_type *lhs_type, ir_rvalue *rhs)
{
- const glsl_type *rhs_type = rhs->type;
-
/* If there is already some error in the RHS, just return it. Anything
* else will lead to an avalanche of error message back to the user.
*/
- if (rhs_type->is_error())
+ if (rhs->type->is_error())
return rhs;
/* If the types are identical, the assignment can trivially proceed.
*/
- if (rhs_type == lhs_type)
+ if (rhs->type == lhs_type)
return rhs;
/* If the array element types are the same and the size of the LHS is zero,
@@ -625,8 +623,7 @@ validate_assignment(struct _mesa_glsl_parse_state *state,
/* Check for implicit conversion in GLSL 1.20 */
if (apply_implicit_conversion(lhs_type, rhs, state)) {
- rhs_type = rhs->type;
- if (rhs_type == lhs_type)
+ if (rhs->type == lhs_type)
return rhs;
}
@@ -2242,6 +2239,17 @@ ast_declarator_list::hir(exec_list *instructions,
if (this->type->qualifier.flags.q.constant)
var->read_only = false;
+ /* Never emit code to initialize a uniform.
+ */
+ const glsl_type *initializer_type;
+ if (!this->type->qualifier.flags.q.uniform) {
+ result = do_assignment(&initializer_instructions, state,
+ lhs, rhs,
+ this->get_location());
+ initializer_type = result->type;
+ } else
+ initializer_type = rhs->type;
+
/* If the declared variable is an unsized array, it must inherrit
* its full type from the initializer. A declaration such as
*
@@ -2256,16 +2264,14 @@ ast_declarator_list::hir(exec_list *instructions,
*
* If the declared variable is not an array, the types must
* already match exactly. As a result, the type assignment
- * here can be done unconditionally.
+ * here can be done unconditionally. For non-uniforms the call
+ * to do_assignment can change the type of the initializer (via
+ * the implicit conversion rules). For uniforms the initializer
+ * must be a constant expression, and the type of that expression
+ * was validated above.
*/
- var->type = rhs->type;
+ var->type = initializer_type;
- /* Never emit code to initialize a uniform.
- */
- if (!this->type->qualifier.flags.q.uniform)
- result = do_assignment(&initializer_instructions, state,
- lhs, rhs,
- this->get_location());
var->read_only = temp;
}
}
diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp
index 631aeac12ce..1c6d59d5a21 100644
--- a/src/glsl/builtin_function.cpp
+++ b/src/glsl/builtin_function.cpp
@@ -3010,40 +3010,26 @@ static const char builtin_smoothstep[] =
" (declare (in) float edge1)\n"
" (declare (in) float x))\n"
" ((declare () float t)\n"
- "\n"
" (assign (constant bool (1)) (x) (var_ref t)\n"
" (expression float max\n"
" (expression float min\n"
" (expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
" (constant float (1.0)))\n"
" (constant float (0.0))))\n"
- " (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))\n"
- "\n"
+ " (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))\n"
" (signature vec2\n"
" (parameters\n"
" (declare (in) float edge0)\n"
" (declare (in) float edge1)\n"
" (declare (in) vec2 x))\n"
" ((declare () vec2 t)\n"
- " (declare () vec2 retval)\n"
- "\n"
- " (assign (constant bool (1)) (x) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (y) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (assign (constant bool (1)) (xy) (var_ref t)\n"
+ " (expression vec2 max\n"
+ " (expression vec2 min\n"
+ " (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
" (constant float (1.0)))\n"
" (constant float (0.0))))\n"
- " (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
- " (return (var_ref retval))\n"
- " ))\n"
+ " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
" (signature vec3\n"
" (parameters\n"
@@ -3051,33 +3037,13 @@ static const char builtin_smoothstep[] =
" (declare (in) float edge1)\n"
" (declare (in) vec3 x))\n"
" ((declare () vec3 t)\n"
- " (declare () vec3 retval)\n"
- "\n"
- " (assign (constant bool (1)) (x) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (y) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (z) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (assign (constant bool (1)) (xyz) (var_ref t)\n"
+ " (expression vec3 max\n"
+ " (expression vec3 min\n"
+ " (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
" (constant float (1.0)))\n"
" (constant float (0.0))))\n"
- " (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
- " (return (var_ref retval))\n"
- " ))\n"
+ " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
"\n"
" (signature vec4\n"
@@ -3086,74 +3052,55 @@ static const char builtin_smoothstep[] =
" (declare (in) float edge1)\n"
" (declare (in) vec4 x))\n"
" ((declare () vec4 t)\n"
- " (declare () vec4 retval)\n"
- "\n"
- " (assign (constant bool (1)) (x) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (y) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (z) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
- " (constant float (1.0)))\n"
- " (constant float (0.0))))\n"
- " (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))\n"
- "\n"
- " (assign (constant bool (1)) (w) (var_ref t)\n"
- " (expression float max\n"
- " (expression float min\n"
- " (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref t)\n"
+ " (expression vec4 max\n"
+ " (expression vec4 min\n"
+ " (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))\n"
" (constant float (1.0)))\n"
" (constant float (0.0))))\n"
- " (assign (constant bool (1)) (w) (var_ref retval) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))\n"
- " (return (var_ref retval))\n"
- " ))\n"
+ " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
" (signature vec2\n"
" (parameters\n"
" (declare (in) vec2 edge0)\n"
" (declare (in) vec2 edge1)\n"
" (declare (in) vec2 x))\n"
- " ((return (expression vec2 max\n"
+ " ((declare () vec2 t)\n"
+ " (assign (constant bool (1)) (xy) (var_ref t)\n"
+ " (expression vec2 max\n"
" (expression vec2 min\n"
" (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))\n"
- " (constant vec2 (1.0 1.0)))\n"
- " (constant vec2 (0.0 0.0))))))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
" (signature vec3\n"
" (parameters\n"
" (declare (in) vec3 edge0)\n"
" (declare (in) vec3 edge1)\n"
" (declare (in) vec3 x))\n"
- " ((return (expression vec3 max\n"
+ " ((declare () vec3 t)\n"
+ " (assign (constant bool (1)) (xyz) (var_ref t)\n"
+ " (expression vec3 max\n"
" (expression vec3 min\n"
" (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))\n"
- " (constant vec3 (1.0 1.0 1.0)))\n"
- " (constant vec3 (0.0 0.0 0.0))))))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))\n"
"\n"
" (signature vec4\n"
" (parameters\n"
" (declare (in) vec4 edge0)\n"
" (declare (in) vec4 edge1)\n"
" (declare (in) vec4 x))\n"
- " ((return (expression vec4 max\n"
+ " ((declare () vec4 t)\n"
+ " (assign (constant bool (1)) (xyzw) (var_ref t)\n"
+ " (expression vec4 max\n"
" (expression vec4 min\n"
" (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))\n"
- " (constant vec4 (1.0 1.0 1.0 1.0)))\n"
- " (constant vec4 (0.0 0.0 0.0 0.0))))))\n"
+ " (constant float (1.0)))\n"
+ " (constant float (0.0))))\n"
+ " (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))\n"
"))\n"
"\n"
""
diff --git a/src/glsl/builtin_types.h b/src/glsl/builtin_types.h
index 443ae1606ed..8ccbf6e312f 100644
--- a/src/glsl/builtin_types.h
+++ b/src/glsl/builtin_types.h
@@ -24,10 +24,11 @@
const glsl_type glsl_type::_error_type =
glsl_type(GL_INVALID_ENUM, GLSL_TYPE_ERROR, 0, 0, "");
-const glsl_type glsl_type::void_type =
+const glsl_type glsl_type::_void_type =
glsl_type(GL_INVALID_ENUM, GLSL_TYPE_VOID, 0, 0, "void");
const glsl_type *const glsl_type::error_type = & glsl_type::_error_type;
+const glsl_type *const glsl_type::void_type = & glsl_type::_void_type;
/** \name Core built-in types
*
diff --git a/src/glsl/builtins/ir/smoothstep b/src/glsl/builtins/ir/smoothstep
index 0164219a056..b283f73d8d3 100644
--- a/src/glsl/builtins/ir/smoothstep
+++ b/src/glsl/builtins/ir/smoothstep
@@ -5,40 +5,26 @@
(declare (in) float edge1)
(declare (in) float x))
((declare () float t)
-
(assign (constant bool (1)) (x) (var_ref t)
(expression float max
(expression float min
(expression float / (expression float - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (var_ref t))))))))
-
+ (return (expression float * (var_ref t) (expression float * (var_ref t) (expression float - (constant float (3.0)) (expression float * (constant float (2.0)) (var_ref t))))))))
(signature vec2
(parameters
(declare (in) float edge0)
(declare (in) float edge1)
(declare (in) vec2 x))
((declare () vec2 t)
- (declare () vec2 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (constant bool (1)) (xy) (var_ref t)
+ (expression vec2 max
+ (expression vec2 min
+ (expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
(signature vec3
(parameters
@@ -46,33 +32,13 @@
(declare (in) float edge1)
(declare (in) vec3 x))
((declare () vec3 t)
- (declare () vec3 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (constant bool (1)) (xyz) (var_ref t)
+ (expression vec3 max
+ (expression vec3 min
+ (expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
-
- (assign (constant bool (1)) (z) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
(signature vec4
@@ -81,73 +47,54 @@
(declare (in) float edge1)
(declare (in) vec4 x))
((declare () vec4 t)
- (declare () vec4 retval)
-
- (assign (constant bool (1)) (x) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz x (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (x) (var_ref retval) (expression float * (swiz x (var_ref t)) (expression float * (swiz x (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz x (var_ref t)))))))
-
- (assign (constant bool (1)) (y) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz y (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
+ (assign (constant bool (1)) (xyzw) (var_ref t)
+ (expression vec4 max
+ (expression vec4 min
+ (expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
(constant float (1.0)))
(constant float (0.0))))
- (assign (constant bool (1)) (y) (var_ref retval) (expression float * (swiz y (var_ref t)) (expression float * (swiz y (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz y (var_ref t)))))))
-
- (assign (constant bool (1)) (z) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz z (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (z) (var_ref retval) (expression float * (swiz z (var_ref t)) (expression float * (swiz z (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz z (var_ref t)))))))
-
- (assign (constant bool (1)) (w) (var_ref t)
- (expression float max
- (expression float min
- (expression float / (expression float - (swiz w (var_ref x)) (var_ref edge0)) (expression float - (var_ref edge1) (var_ref edge0)))
- (constant float (1.0)))
- (constant float (0.0))))
- (assign (constant bool (1)) (w) (var_ref retval) (expression float * (swiz w (var_ref t)) (expression float * (swiz w (var_ref t)) (expression float - (constant float (3.000000)) (expression float * (constant float (2.000000)) (swiz w (var_ref t)))))))
- (return (var_ref retval))
- ))
+ (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
(signature vec2
(parameters
(declare (in) vec2 edge0)
(declare (in) vec2 edge1)
(declare (in) vec2 x))
- ((return (expression vec2 max
+ ((declare () vec2 t)
+ (assign (constant bool (1)) (xy) (var_ref t)
+ (expression vec2 max
(expression vec2 min
(expression vec2 / (expression vec2 - (var_ref x) (var_ref edge0)) (expression vec2 - (var_ref edge1) (var_ref edge0)))
- (constant vec2 (1.0 1.0)))
- (constant vec2 (0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec2 * (var_ref t) (expression vec2 * (var_ref t) (expression vec2 - (constant float (3.0)) (expression vec2 * (constant float (2.0)) (var_ref t))))))))
(signature vec3
(parameters
(declare (in) vec3 edge0)
(declare (in) vec3 edge1)
(declare (in) vec3 x))
- ((return (expression vec3 max
+ ((declare () vec3 t)
+ (assign (constant bool (1)) (xyz) (var_ref t)
+ (expression vec3 max
(expression vec3 min
(expression vec3 / (expression vec3 - (var_ref x) (var_ref edge0)) (expression vec3 - (var_ref edge1) (var_ref edge0)))
- (constant vec3 (1.0 1.0 1.0)))
- (constant vec3 (0.0 0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec3 * (var_ref t) (expression vec3 * (var_ref t) (expression vec3 - (constant float (3.0)) (expression vec3 * (constant float (2.0)) (var_ref t))))))))
(signature vec4
(parameters
(declare (in) vec4 edge0)
(declare (in) vec4 edge1)
(declare (in) vec4 x))
- ((return (expression vec4 max
+ ((declare () vec4 t)
+ (assign (constant bool (1)) (xyzw) (var_ref t)
+ (expression vec4 max
(expression vec4 min
(expression vec4 / (expression vec4 - (var_ref x) (var_ref edge0)) (expression vec4 - (var_ref edge1) (var_ref edge0)))
- (constant vec4 (1.0 1.0 1.0 1.0)))
- (constant vec4 (0.0 0.0 0.0 0.0))))))
+ (constant float (1.0)))
+ (constant float (0.0))))
+ (return (expression vec4 * (var_ref t) (expression vec4 * (var_ref t) (expression vec4 - (constant float (3.0)) (expression vec4 * (constant float (2.0)) (var_ref t))))))))
))
diff --git a/src/glsl/glsl_lexer.cpp b/src/glsl/glsl_lexer.cpp
index e3d0a3cfc9d..39c119001fd 100644
--- a/src/glsl/glsl_lexer.cpp
+++ b/src/glsl/glsl_lexer.cpp
@@ -1001,6 +1001,7 @@ static yyconst flex_int16_t yy_chk[1255] =
* DEALINGS IN THE SOFTWARE.
*/
#include <ctype.h>
+#include "strtod.h"
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -1054,7 +1055,7 @@ static yyconst flex_int16_t yy_chk[1255] =
*/
#define ES yyextra->es_shader
-#line 1058 "glsl_lexer.cpp"
+#line 1059 "glsl_lexer.cpp"
#define INITIAL 0
#define PP 1
@@ -1141,10 +1142,6 @@ int _mesa_glsl_get_lineno (yyscan_t yyscanner );
void _mesa_glsl_set_lineno (int line_number ,yyscan_t yyscanner );
-int _mesa_glsl_get_column (yyscan_t yyscanner );
-
-void _mesa_glsl_set_column (int column_no ,yyscan_t yyscanner );
-
YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner );
void _mesa_glsl_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner );
@@ -1292,10 +1289,10 @@ YY_DECL
register int yy_act;
struct yyguts_t * yyg = (struct yyguts_t*)yyscanner;
-#line 94 "glsl_lexer.lpp"
+#line 95 "glsl_lexer.lpp"
-#line 1299 "glsl_lexer.cpp"
+#line 1296 "glsl_lexer.cpp"
yylval = yylval_param;
@@ -1381,7 +1378,7 @@ do_action: /* This label is used only to access EOF actions. */
case 1:
YY_RULE_SETUP
-#line 96 "glsl_lexer.lpp"
+#line 97 "glsl_lexer.lpp"
;
YY_BREAK
/* Preprocessor tokens. */
@@ -1390,17 +1387,17 @@ case 2:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 99 "glsl_lexer.lpp"
+#line 100 "glsl_lexer.lpp"
;
YY_BREAK
case 3:
YY_RULE_SETUP
-#line 100 "glsl_lexer.lpp"
+#line 101 "glsl_lexer.lpp"
{ BEGIN PP; return VERSION; }
YY_BREAK
case 4:
YY_RULE_SETUP
-#line 101 "glsl_lexer.lpp"
+#line 102 "glsl_lexer.lpp"
{ BEGIN PP; return EXTENSION; }
YY_BREAK
case 5:
@@ -1408,7 +1405,7 @@ case 5:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 102 "glsl_lexer.lpp"
+#line 103 "glsl_lexer.lpp"
{
/* Eat characters until the first digit is
* encountered
@@ -1430,7 +1427,7 @@ case 6:
yyg->yy_c_buf_p = yy_cp -= 1;
YY_DO_BEFORE_ACTION; /* set up yytext again */
YY_RULE_SETUP
-#line 117 "glsl_lexer.lpp"
+#line 118 "glsl_lexer.lpp"
{
/* Eat characters until the first digit is
* encountered
@@ -1448,7 +1445,7 @@ YY_RULE_SETUP
YY_BREAK
case 7:
YY_RULE_SETUP
-#line 131 "glsl_lexer.lpp"
+#line 132 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_DEBUG_ON;
@@ -1456,7 +1453,7 @@ YY_RULE_SETUP
YY_BREAK
case 8:
YY_RULE_SETUP
-#line 135 "glsl_lexer.lpp"
+#line 136 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_DEBUG_OFF;
@@ -1464,7 +1461,7 @@ YY_RULE_SETUP
YY_BREAK
case 9:
YY_RULE_SETUP
-#line 139 "glsl_lexer.lpp"
+#line 140 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_OPTIMIZE_ON;
@@ -1472,7 +1469,7 @@ YY_RULE_SETUP
YY_BREAK
case 10:
YY_RULE_SETUP
-#line 143 "glsl_lexer.lpp"
+#line 144 "glsl_lexer.lpp"
{
BEGIN PP;
return PRAGMA_OPTIMIZE_OFF;
@@ -1480,38 +1477,38 @@ YY_RULE_SETUP
YY_BREAK
case 11:
YY_RULE_SETUP
-#line 147 "glsl_lexer.lpp"
+#line 148 "glsl_lexer.lpp"
{ BEGIN PRAGMA; }
YY_BREAK
case 12:
/* rule 12 can match eol */
YY_RULE_SETUP
-#line 149 "glsl_lexer.lpp"
+#line 150 "glsl_lexer.lpp"
{ BEGIN 0; yylineno++; yycolumn = 0; }
YY_BREAK
case 13:
YY_RULE_SETUP
-#line 150 "glsl_lexer.lpp"
+#line 151 "glsl_lexer.lpp"
{ }
YY_BREAK
case 14:
YY_RULE_SETUP
-#line 152 "glsl_lexer.lpp"
+#line 153 "glsl_lexer.lpp"
{ }
YY_BREAK
case 15:
YY_RULE_SETUP
-#line 153 "glsl_lexer.lpp"
+#line 154 "glsl_lexer.lpp"
{ }
YY_BREAK
case 16:
YY_RULE_SETUP
-#line 154 "glsl_lexer.lpp"
+#line 155 "glsl_lexer.lpp"
return COLON;
YY_BREAK
case 17:
YY_RULE_SETUP
-#line 155 "glsl_lexer.lpp"
+#line 156 "glsl_lexer.lpp"
{
yylval->identifier = strdup(yytext);
return IDENTIFIER;
@@ -1519,7 +1516,7 @@ YY_RULE_SETUP
YY_BREAK
case 18:
YY_RULE_SETUP
-#line 159 "glsl_lexer.lpp"
+#line 160 "glsl_lexer.lpp"
{
yylval->n = strtol(yytext, NULL, 10);
return INTCONSTANT;
@@ -1528,388 +1525,388 @@ YY_RULE_SETUP
case 19:
/* rule 19 can match eol */
YY_RULE_SETUP
-#line 163 "glsl_lexer.lpp"
+#line 164 "glsl_lexer.lpp"
{ BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
YY_BREAK
case 20:
/* rule 20 can match eol */
YY_RULE_SETUP
-#line 165 "glsl_lexer.lpp"
+#line 166 "glsl_lexer.lpp"
{ yylineno++; yycolumn = 0; }
YY_BREAK
case 21:
YY_RULE_SETUP
-#line 167 "glsl_lexer.lpp"
+#line 168 "glsl_lexer.lpp"
return ATTRIBUTE;
YY_BREAK
case 22:
YY_RULE_SETUP
-#line 168 "glsl_lexer.lpp"
+#line 169 "glsl_lexer.lpp"
return CONST_TOK;
YY_BREAK
case 23:
YY_RULE_SETUP
-#line 169 "glsl_lexer.lpp"
+#line 170 "glsl_lexer.lpp"
return BOOL_TOK;
YY_BREAK
case 24:
YY_RULE_SETUP
-#line 170 "glsl_lexer.lpp"
+#line 171 "glsl_lexer.lpp"
return FLOAT_TOK;
YY_BREAK
case 25:
YY_RULE_SETUP
-#line 171 "glsl_lexer.lpp"
+#line 172 "glsl_lexer.lpp"
return INT_TOK;
YY_BREAK
case 26:
YY_RULE_SETUP
-#line 172 "glsl_lexer.lpp"
+#line 173 "glsl_lexer.lpp"
KEYWORD(130, 130, UINT_TOK);
YY_BREAK
case 27:
YY_RULE_SETUP
-#line 174 "glsl_lexer.lpp"
+#line 175 "glsl_lexer.lpp"
return BREAK;
YY_BREAK
case 28:
YY_RULE_SETUP
-#line 175 "glsl_lexer.lpp"
+#line 176 "glsl_lexer.lpp"
return CONTINUE;
YY_BREAK
case 29:
YY_RULE_SETUP
-#line 176 "glsl_lexer.lpp"
+#line 177 "glsl_lexer.lpp"
return DO;
YY_BREAK
case 30:
YY_RULE_SETUP
-#line 177 "glsl_lexer.lpp"
+#line 178 "glsl_lexer.lpp"
return WHILE;
YY_BREAK
case 31:
YY_RULE_SETUP
-#line 178 "glsl_lexer.lpp"
+#line 179 "glsl_lexer.lpp"
return ELSE;
YY_BREAK
case 32:
YY_RULE_SETUP
-#line 179 "glsl_lexer.lpp"
+#line 180 "glsl_lexer.lpp"
return FOR;
YY_BREAK
case 33:
YY_RULE_SETUP
-#line 180 "glsl_lexer.lpp"
+#line 181 "glsl_lexer.lpp"
return IF;
YY_BREAK
case 34:
YY_RULE_SETUP
-#line 181 "glsl_lexer.lpp"
+#line 182 "glsl_lexer.lpp"
return DISCARD;
YY_BREAK
case 35:
YY_RULE_SETUP
-#line 182 "glsl_lexer.lpp"
+#line 183 "glsl_lexer.lpp"
return RETURN;
YY_BREAK
case 36:
YY_RULE_SETUP
-#line 184 "glsl_lexer.lpp"
+#line 185 "glsl_lexer.lpp"
return BVEC2;
YY_BREAK
case 37:
YY_RULE_SETUP
-#line 185 "glsl_lexer.lpp"
+#line 186 "glsl_lexer.lpp"
return BVEC3;
YY_BREAK
case 38:
YY_RULE_SETUP
-#line 186 "glsl_lexer.lpp"
+#line 187 "glsl_lexer.lpp"
return BVEC4;
YY_BREAK
case 39:
YY_RULE_SETUP
-#line 187 "glsl_lexer.lpp"
+#line 188 "glsl_lexer.lpp"
return IVEC2;
YY_BREAK
case 40:
YY_RULE_SETUP
-#line 188 "glsl_lexer.lpp"
+#line 189 "glsl_lexer.lpp"
return IVEC3;
YY_BREAK
case 41:
YY_RULE_SETUP
-#line 189 "glsl_lexer.lpp"
+#line 190 "glsl_lexer.lpp"
return IVEC4;
YY_BREAK
case 42:
YY_RULE_SETUP
-#line 190 "glsl_lexer.lpp"
+#line 191 "glsl_lexer.lpp"
KEYWORD(130, 130, UVEC2);
YY_BREAK
case 43:
YY_RULE_SETUP
-#line 191 "glsl_lexer.lpp"
+#line 192 "glsl_lexer.lpp"
KEYWORD(130, 130, UVEC3);
YY_BREAK
case 44:
YY_RULE_SETUP
-#line 192 "glsl_lexer.lpp"
+#line 193 "glsl_lexer.lpp"
KEYWORD(130, 130, UVEC4);
YY_BREAK
case 45:
YY_RULE_SETUP
-#line 193 "glsl_lexer.lpp"
+#line 194 "glsl_lexer.lpp"
return VEC2;
YY_BREAK
case 46:
YY_RULE_SETUP
-#line 194 "glsl_lexer.lpp"
+#line 195 "glsl_lexer.lpp"
return VEC3;
YY_BREAK
case 47:
YY_RULE_SETUP
-#line 195 "glsl_lexer.lpp"
+#line 196 "glsl_lexer.lpp"
return VEC4;
YY_BREAK
case 48:
YY_RULE_SETUP
-#line 196 "glsl_lexer.lpp"
+#line 197 "glsl_lexer.lpp"
return MAT2X2;
YY_BREAK
case 49:
YY_RULE_SETUP
-#line 197 "glsl_lexer.lpp"
+#line 198 "glsl_lexer.lpp"
return MAT3X3;
YY_BREAK
case 50:
YY_RULE_SETUP
-#line 198 "glsl_lexer.lpp"
+#line 199 "glsl_lexer.lpp"
return MAT4X4;
YY_BREAK
case 51:
YY_RULE_SETUP
-#line 199 "glsl_lexer.lpp"
+#line 200 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT2X2);
YY_BREAK
case 52:
YY_RULE_SETUP
-#line 200 "glsl_lexer.lpp"
+#line 201 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT2X3);
YY_BREAK
case 53:
YY_RULE_SETUP
-#line 201 "glsl_lexer.lpp"
+#line 202 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT2X4);
YY_BREAK
case 54:
YY_RULE_SETUP
-#line 202 "glsl_lexer.lpp"
+#line 203 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT3X2);
YY_BREAK
case 55:
YY_RULE_SETUP
-#line 203 "glsl_lexer.lpp"
+#line 204 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT3X3);
YY_BREAK
case 56:
YY_RULE_SETUP
-#line 204 "glsl_lexer.lpp"
+#line 205 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT3X4);
YY_BREAK
case 57:
YY_RULE_SETUP
-#line 205 "glsl_lexer.lpp"
+#line 206 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT4X2);
YY_BREAK
case 58:
YY_RULE_SETUP
-#line 206 "glsl_lexer.lpp"
+#line 207 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT4X3);
YY_BREAK
case 59:
YY_RULE_SETUP
-#line 207 "glsl_lexer.lpp"
+#line 208 "glsl_lexer.lpp"
KEYWORD(120, 120, MAT4X4);
YY_BREAK
case 60:
YY_RULE_SETUP
-#line 209 "glsl_lexer.lpp"
+#line 210 "glsl_lexer.lpp"
return IN_TOK;
YY_BREAK
case 61:
YY_RULE_SETUP
-#line 210 "glsl_lexer.lpp"
+#line 211 "glsl_lexer.lpp"
return OUT_TOK;
YY_BREAK
case 62:
YY_RULE_SETUP
-#line 211 "glsl_lexer.lpp"
+#line 212 "glsl_lexer.lpp"
return INOUT_TOK;
YY_BREAK
case 63:
YY_RULE_SETUP
-#line 212 "glsl_lexer.lpp"
+#line 213 "glsl_lexer.lpp"
return UNIFORM;
YY_BREAK
case 64:
YY_RULE_SETUP
-#line 213 "glsl_lexer.lpp"
+#line 214 "glsl_lexer.lpp"
return VARYING;
YY_BREAK
case 65:
YY_RULE_SETUP
-#line 214 "glsl_lexer.lpp"
+#line 215 "glsl_lexer.lpp"
KEYWORD(120, 120, CENTROID);
YY_BREAK
case 66:
YY_RULE_SETUP
-#line 215 "glsl_lexer.lpp"
+#line 216 "glsl_lexer.lpp"
KEYWORD(120 || ES, 120 || ES, INVARIANT);
YY_BREAK
case 67:
YY_RULE_SETUP
-#line 216 "glsl_lexer.lpp"
+#line 217 "glsl_lexer.lpp"
KEYWORD(130 || ES, 130, FLAT);
YY_BREAK
case 68:
YY_RULE_SETUP
-#line 217 "glsl_lexer.lpp"
+#line 218 "glsl_lexer.lpp"
KEYWORD(130, 130, SMOOTH);
YY_BREAK
case 69:
YY_RULE_SETUP
-#line 218 "glsl_lexer.lpp"
+#line 219 "glsl_lexer.lpp"
KEYWORD(130, 130, NOPERSPECTIVE);
YY_BREAK
case 70:
YY_RULE_SETUP
-#line 220 "glsl_lexer.lpp"
+#line 221 "glsl_lexer.lpp"
return SAMPLER1D;
YY_BREAK
case 71:
YY_RULE_SETUP
-#line 221 "glsl_lexer.lpp"
+#line 222 "glsl_lexer.lpp"
return SAMPLER2D;
YY_BREAK
case 72:
YY_RULE_SETUP
-#line 222 "glsl_lexer.lpp"
+#line 223 "glsl_lexer.lpp"
return SAMPLER3D;
YY_BREAK
case 73:
YY_RULE_SETUP
-#line 223 "glsl_lexer.lpp"
+#line 224 "glsl_lexer.lpp"
return SAMPLERCUBE;
YY_BREAK
case 74:
YY_RULE_SETUP
-#line 224 "glsl_lexer.lpp"
+#line 225 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLER1DARRAY);
YY_BREAK
case 75:
YY_RULE_SETUP
-#line 225 "glsl_lexer.lpp"
+#line 226 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLER2DARRAY);
YY_BREAK
case 76:
YY_RULE_SETUP
-#line 226 "glsl_lexer.lpp"
+#line 227 "glsl_lexer.lpp"
return SAMPLER1DSHADOW;
YY_BREAK
case 77:
YY_RULE_SETUP
-#line 227 "glsl_lexer.lpp"
+#line 228 "glsl_lexer.lpp"
return SAMPLER2DSHADOW;
YY_BREAK
case 78:
YY_RULE_SETUP
-#line 228 "glsl_lexer.lpp"
+#line 229 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLERCUBESHADOW);
YY_BREAK
case 79:
YY_RULE_SETUP
-#line 229 "glsl_lexer.lpp"
+#line 230 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLER1DARRAYSHADOW);
YY_BREAK
case 80:
YY_RULE_SETUP
-#line 230 "glsl_lexer.lpp"
+#line 231 "glsl_lexer.lpp"
KEYWORD(130, 130, SAMPLER2DARRAYSHADOW);
YY_BREAK
case 81:
YY_RULE_SETUP
-#line 231 "glsl_lexer.lpp"
+#line 232 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER1D);
YY_BREAK
case 82:
YY_RULE_SETUP
-#line 232 "glsl_lexer.lpp"
+#line 233 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER2D);
YY_BREAK
case 83:
YY_RULE_SETUP
-#line 233 "glsl_lexer.lpp"
+#line 234 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER3D);
YY_BREAK
case 84:
YY_RULE_SETUP
-#line 234 "glsl_lexer.lpp"
+#line 235 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLERCUBE);
YY_BREAK
case 85:
YY_RULE_SETUP
-#line 235 "glsl_lexer.lpp"
+#line 236 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER1DARRAY);
YY_BREAK
case 86:
YY_RULE_SETUP
-#line 236 "glsl_lexer.lpp"
+#line 237 "glsl_lexer.lpp"
KEYWORD(130, 130, ISAMPLER2DARRAY);
YY_BREAK
case 87:
YY_RULE_SETUP
-#line 237 "glsl_lexer.lpp"
+#line 238 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER1D);
YY_BREAK
case 88:
YY_RULE_SETUP
-#line 238 "glsl_lexer.lpp"
+#line 239 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER2D);
YY_BREAK
case 89:
YY_RULE_SETUP
-#line 239 "glsl_lexer.lpp"
+#line 240 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER3D);
YY_BREAK
case 90:
YY_RULE_SETUP
-#line 240 "glsl_lexer.lpp"
+#line 241 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLERCUBE);
YY_BREAK
case 91:
YY_RULE_SETUP
-#line 241 "glsl_lexer.lpp"
+#line 242 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER1DARRAY);
YY_BREAK
case 92:
YY_RULE_SETUP
-#line 242 "glsl_lexer.lpp"
+#line 243 "glsl_lexer.lpp"
KEYWORD(130, 130, USAMPLER2DARRAY);
YY_BREAK
case 93:
YY_RULE_SETUP
-#line 245 "glsl_lexer.lpp"
+#line 246 "glsl_lexer.lpp"
return STRUCT;
YY_BREAK
case 94:
YY_RULE_SETUP
-#line 246 "glsl_lexer.lpp"
+#line 247 "glsl_lexer.lpp"
return VOID_TOK;
YY_BREAK
case 95:
YY_RULE_SETUP
-#line 248 "glsl_lexer.lpp"
+#line 249 "glsl_lexer.lpp"
{
if ((yyextra->language_version >= 140)
|| yyextra->ARB_explicit_attrib_location_enable
@@ -1923,112 +1920,112 @@ YY_RULE_SETUP
YY_BREAK
case 96:
YY_RULE_SETUP
-#line 259 "glsl_lexer.lpp"
+#line 260 "glsl_lexer.lpp"
return INC_OP;
YY_BREAK
case 97:
YY_RULE_SETUP
-#line 260 "glsl_lexer.lpp"
+#line 261 "glsl_lexer.lpp"
return DEC_OP;
YY_BREAK
case 98:
YY_RULE_SETUP
-#line 261 "glsl_lexer.lpp"
+#line 262 "glsl_lexer.lpp"
return LE_OP;
YY_BREAK
case 99:
YY_RULE_SETUP
-#line 262 "glsl_lexer.lpp"
+#line 263 "glsl_lexer.lpp"
return GE_OP;
YY_BREAK
case 100:
YY_RULE_SETUP
-#line 263 "glsl_lexer.lpp"
+#line 264 "glsl_lexer.lpp"
return EQ_OP;
YY_BREAK
case 101:
YY_RULE_SETUP
-#line 264 "glsl_lexer.lpp"
+#line 265 "glsl_lexer.lpp"
return NE_OP;
YY_BREAK
case 102:
YY_RULE_SETUP
-#line 265 "glsl_lexer.lpp"
+#line 266 "glsl_lexer.lpp"
return AND_OP;
YY_BREAK
case 103:
YY_RULE_SETUP
-#line 266 "glsl_lexer.lpp"
+#line 267 "glsl_lexer.lpp"
return OR_OP;
YY_BREAK
case 104:
YY_RULE_SETUP
-#line 267 "glsl_lexer.lpp"
+#line 268 "glsl_lexer.lpp"
return XOR_OP;
YY_BREAK
case 105:
YY_RULE_SETUP
-#line 268 "glsl_lexer.lpp"
+#line 269 "glsl_lexer.lpp"
return LEFT_OP;
YY_BREAK
case 106:
YY_RULE_SETUP
-#line 269 "glsl_lexer.lpp"
+#line 270 "glsl_lexer.lpp"
return RIGHT_OP;
YY_BREAK
case 107:
YY_RULE_SETUP
-#line 271 "glsl_lexer.lpp"
+#line 272 "glsl_lexer.lpp"
return MUL_ASSIGN;
YY_BREAK
case 108:
YY_RULE_SETUP
-#line 272 "glsl_lexer.lpp"
+#line 273 "glsl_lexer.lpp"
return DIV_ASSIGN;
YY_BREAK
case 109:
YY_RULE_SETUP
-#line 273 "glsl_lexer.lpp"
+#line 274 "glsl_lexer.lpp"
return ADD_ASSIGN;
YY_BREAK
case 110:
YY_RULE_SETUP
-#line 274 "glsl_lexer.lpp"
+#line 275 "glsl_lexer.lpp"
return MOD_ASSIGN;
YY_BREAK
case 111:
YY_RULE_SETUP
-#line 275 "glsl_lexer.lpp"
+#line 276 "glsl_lexer.lpp"
return LEFT_ASSIGN;
YY_BREAK
case 112:
YY_RULE_SETUP
-#line 276 "glsl_lexer.lpp"
+#line 277 "glsl_lexer.lpp"
return RIGHT_ASSIGN;
YY_BREAK
case 113:
YY_RULE_SETUP
-#line 277 "glsl_lexer.lpp"
+#line 278 "glsl_lexer.lpp"
return AND_ASSIGN;
YY_BREAK
case 114:
YY_RULE_SETUP
-#line 278 "glsl_lexer.lpp"
+#line 279 "glsl_lexer.lpp"
return XOR_ASSIGN;
YY_BREAK
case 115:
YY_RULE_SETUP
-#line 279 "glsl_lexer.lpp"
+#line 280 "glsl_lexer.lpp"
return OR_ASSIGN;
YY_BREAK
case 116:
YY_RULE_SETUP
-#line 280 "glsl_lexer.lpp"
+#line 281 "glsl_lexer.lpp"
return SUB_ASSIGN;
YY_BREAK
case 117:
YY_RULE_SETUP
-#line 282 "glsl_lexer.lpp"
+#line 283 "glsl_lexer.lpp"
{
yylval->n = strtol(yytext, NULL, 10);
return IS_UINT ? UINTCONSTANT : INTCONSTANT;
@@ -2036,7 +2033,7 @@ YY_RULE_SETUP
YY_BREAK
case 118:
YY_RULE_SETUP
-#line 286 "glsl_lexer.lpp"
+#line 287 "glsl_lexer.lpp"
{
yylval->n = strtol(yytext + 2, NULL, 16);
return IS_UINT ? UINTCONSTANT : INTCONSTANT;
@@ -2044,7 +2041,7 @@ YY_RULE_SETUP
YY_BREAK
case 119:
YY_RULE_SETUP
-#line 290 "glsl_lexer.lpp"
+#line 291 "glsl_lexer.lpp"
{
yylval->n = strtol(yytext, NULL, 8);
return IS_UINT ? UINTCONSTANT : INTCONSTANT;
@@ -2052,47 +2049,47 @@ YY_RULE_SETUP
YY_BREAK
case 120:
YY_RULE_SETUP
-#line 295 "glsl_lexer.lpp"
+#line 296 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
case 121:
YY_RULE_SETUP
-#line 299 "glsl_lexer.lpp"
+#line 300 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
case 122:
YY_RULE_SETUP
-#line 303 "glsl_lexer.lpp"
+#line 304 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
case 123:
YY_RULE_SETUP
-#line 307 "glsl_lexer.lpp"
+#line 308 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
case 124:
YY_RULE_SETUP
-#line 311 "glsl_lexer.lpp"
+#line 312 "glsl_lexer.lpp"
{
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
YY_BREAK
case 125:
YY_RULE_SETUP
-#line 316 "glsl_lexer.lpp"
+#line 317 "glsl_lexer.lpp"
{
yylval->n = 1;
return BOOLCONSTANT;
@@ -2100,7 +2097,7 @@ YY_RULE_SETUP
YY_BREAK
case 126:
YY_RULE_SETUP
-#line 320 "glsl_lexer.lpp"
+#line 321 "glsl_lexer.lpp"
{
yylval->n = 0;
return BOOLCONSTANT;
@@ -2109,409 +2106,409 @@ YY_RULE_SETUP
/* Reserved words in GLSL 1.10. */
case 127:
YY_RULE_SETUP
-#line 327 "glsl_lexer.lpp"
+#line 328 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, ASM);
YY_BREAK
case 128:
YY_RULE_SETUP
-#line 328 "glsl_lexer.lpp"
+#line 329 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, CLASS);
YY_BREAK
case 129:
YY_RULE_SETUP
-#line 329 "glsl_lexer.lpp"
+#line 330 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, UNION);
YY_BREAK
case 130:
YY_RULE_SETUP
-#line 330 "glsl_lexer.lpp"
+#line 331 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, ENUM);
YY_BREAK
case 131:
YY_RULE_SETUP
-#line 331 "glsl_lexer.lpp"
+#line 332 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, TYPEDEF);
YY_BREAK
case 132:
YY_RULE_SETUP
-#line 332 "glsl_lexer.lpp"
+#line 333 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, TEMPLATE);
YY_BREAK
case 133:
YY_RULE_SETUP
-#line 333 "glsl_lexer.lpp"
+#line 334 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, THIS);
YY_BREAK
case 134:
YY_RULE_SETUP
-#line 334 "glsl_lexer.lpp"
+#line 335 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, PACKED_TOK);
YY_BREAK
case 135:
YY_RULE_SETUP
-#line 335 "glsl_lexer.lpp"
+#line 336 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, GOTO);
YY_BREAK
case 136:
YY_RULE_SETUP
-#line 336 "glsl_lexer.lpp"
+#line 337 "glsl_lexer.lpp"
KEYWORD(110 || ES, 130, SWITCH);
YY_BREAK
case 137:
YY_RULE_SETUP
-#line 337 "glsl_lexer.lpp"
+#line 338 "glsl_lexer.lpp"
KEYWORD(110 || ES, 130, DEFAULT);
YY_BREAK
case 138:
YY_RULE_SETUP
-#line 338 "glsl_lexer.lpp"
+#line 339 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, INLINE_TOK);
YY_BREAK
case 139:
YY_RULE_SETUP
-#line 339 "glsl_lexer.lpp"
+#line 340 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, NOINLINE);
YY_BREAK
case 140:
YY_RULE_SETUP
-#line 340 "glsl_lexer.lpp"
+#line 341 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, VOLATILE);
YY_BREAK
case 141:
YY_RULE_SETUP
-#line 341 "glsl_lexer.lpp"
+#line 342 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, PUBLIC_TOK);
YY_BREAK
case 142:
YY_RULE_SETUP
-#line 342 "glsl_lexer.lpp"
+#line 343 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, STATIC);
YY_BREAK
case 143:
YY_RULE_SETUP
-#line 343 "glsl_lexer.lpp"
+#line 344 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, EXTERN);
YY_BREAK
case 144:
YY_RULE_SETUP
-#line 344 "glsl_lexer.lpp"
+#line 345 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, EXTERNAL);
YY_BREAK
case 145:
YY_RULE_SETUP
-#line 345 "glsl_lexer.lpp"
+#line 346 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, INTERFACE);
YY_BREAK
case 146:
YY_RULE_SETUP
-#line 346 "glsl_lexer.lpp"
+#line 347 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, LONG_TOK);
YY_BREAK
case 147:
YY_RULE_SETUP
-#line 347 "glsl_lexer.lpp"
+#line 348 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, SHORT_TOK);
YY_BREAK
case 148:
YY_RULE_SETUP
-#line 348 "glsl_lexer.lpp"
+#line 349 "glsl_lexer.lpp"
KEYWORD(110 || ES, 400, DOUBLE_TOK);
YY_BREAK
case 149:
YY_RULE_SETUP
-#line 349 "glsl_lexer.lpp"
+#line 350 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, HALF);
YY_BREAK
case 150:
YY_RULE_SETUP
-#line 350 "glsl_lexer.lpp"
+#line 351 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, FIXED_TOK);
YY_BREAK
case 151:
YY_RULE_SETUP
-#line 351 "glsl_lexer.lpp"
+#line 352 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, UNSIGNED);
YY_BREAK
case 152:
YY_RULE_SETUP
-#line 352 "glsl_lexer.lpp"
+#line 353 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, INPUT_TOK);
YY_BREAK
case 153:
YY_RULE_SETUP
-#line 353 "glsl_lexer.lpp"
+#line 354 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, OUTPUT);
YY_BREAK
case 154:
YY_RULE_SETUP
-#line 354 "glsl_lexer.lpp"
+#line 355 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, HVEC2);
YY_BREAK
case 155:
YY_RULE_SETUP
-#line 355 "glsl_lexer.lpp"
+#line 356 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, HVEC3);
YY_BREAK
case 156:
YY_RULE_SETUP
-#line 356 "glsl_lexer.lpp"
+#line 357 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, HVEC4);
YY_BREAK
case 157:
YY_RULE_SETUP
-#line 357 "glsl_lexer.lpp"
+#line 358 "glsl_lexer.lpp"
KEYWORD(110 || ES, 400, DVEC2);
YY_BREAK
case 158:
YY_RULE_SETUP
-#line 358 "glsl_lexer.lpp"
+#line 359 "glsl_lexer.lpp"
KEYWORD(110 || ES, 400, DVEC3);
YY_BREAK
case 159:
YY_RULE_SETUP
-#line 359 "glsl_lexer.lpp"
+#line 360 "glsl_lexer.lpp"
KEYWORD(110 || ES, 400, DVEC4);
YY_BREAK
case 160:
YY_RULE_SETUP
-#line 360 "glsl_lexer.lpp"
+#line 361 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, FVEC2);
YY_BREAK
case 161:
YY_RULE_SETUP
-#line 361 "glsl_lexer.lpp"
+#line 362 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, FVEC3);
YY_BREAK
case 162:
YY_RULE_SETUP
-#line 362 "glsl_lexer.lpp"
+#line 363 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, FVEC4);
YY_BREAK
case 163:
YY_RULE_SETUP
-#line 363 "glsl_lexer.lpp"
+#line 364 "glsl_lexer.lpp"
return SAMPLER2DRECT;
YY_BREAK
case 164:
YY_RULE_SETUP
-#line 364 "glsl_lexer.lpp"
+#line 365 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, SAMPLER3DRECT);
YY_BREAK
case 165:
YY_RULE_SETUP
-#line 365 "glsl_lexer.lpp"
+#line 366 "glsl_lexer.lpp"
return SAMPLER2DRECTSHADOW;
YY_BREAK
case 166:
YY_RULE_SETUP
-#line 366 "glsl_lexer.lpp"
+#line 367 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, SIZEOF);
YY_BREAK
case 167:
YY_RULE_SETUP
-#line 367 "glsl_lexer.lpp"
+#line 368 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, CAST);
YY_BREAK
case 168:
YY_RULE_SETUP
-#line 368 "glsl_lexer.lpp"
+#line 369 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, NAMESPACE);
YY_BREAK
case 169:
YY_RULE_SETUP
-#line 369 "glsl_lexer.lpp"
+#line 370 "glsl_lexer.lpp"
KEYWORD(110 || ES, 999, USING);
YY_BREAK
/* Additional reserved words in GLSL 1.20. */
case 170:
YY_RULE_SETUP
-#line 372 "glsl_lexer.lpp"
+#line 373 "glsl_lexer.lpp"
KEYWORD(120, 130 || ES, LOWP);
YY_BREAK
case 171:
YY_RULE_SETUP
-#line 373 "glsl_lexer.lpp"
+#line 374 "glsl_lexer.lpp"
KEYWORD(120, 130 || ES, MEDIUMP);
YY_BREAK
case 172:
YY_RULE_SETUP
-#line 374 "glsl_lexer.lpp"
+#line 375 "glsl_lexer.lpp"
KEYWORD(120, 130 || ES, HIGHP);
YY_BREAK
case 173:
YY_RULE_SETUP
-#line 375 "glsl_lexer.lpp"
+#line 376 "glsl_lexer.lpp"
KEYWORD(120, 130 || ES, PRECISION);
YY_BREAK
/* Additional reserved words in GLSL 1.30. */
case 174:
YY_RULE_SETUP
-#line 378 "glsl_lexer.lpp"
+#line 379 "glsl_lexer.lpp"
KEYWORD(130, 130, CASE);
YY_BREAK
case 175:
YY_RULE_SETUP
-#line 379 "glsl_lexer.lpp"
+#line 380 "glsl_lexer.lpp"
KEYWORD(130, 999, COMMON);
YY_BREAK
case 176:
YY_RULE_SETUP
-#line 380 "glsl_lexer.lpp"
+#line 381 "glsl_lexer.lpp"
KEYWORD(130, 999, PARTITION);
YY_BREAK
case 177:
YY_RULE_SETUP
-#line 381 "glsl_lexer.lpp"
+#line 382 "glsl_lexer.lpp"
KEYWORD(130, 999, ACTIVE);
YY_BREAK
case 178:
YY_RULE_SETUP
-#line 382 "glsl_lexer.lpp"
+#line 383 "glsl_lexer.lpp"
KEYWORD(130 || ES, 999, SUPERP);
YY_BREAK
case 179:
YY_RULE_SETUP
-#line 383 "glsl_lexer.lpp"
+#line 384 "glsl_lexer.lpp"
KEYWORD(130, 140, SAMPLERBUFFER);
YY_BREAK
case 180:
YY_RULE_SETUP
-#line 384 "glsl_lexer.lpp"
+#line 385 "glsl_lexer.lpp"
KEYWORD(130, 999, FILTER);
YY_BREAK
case 181:
YY_RULE_SETUP
-#line 385 "glsl_lexer.lpp"
+#line 386 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE1D);
YY_BREAK
case 182:
YY_RULE_SETUP
-#line 386 "glsl_lexer.lpp"
+#line 387 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE2D);
YY_BREAK
case 183:
YY_RULE_SETUP
-#line 387 "glsl_lexer.lpp"
+#line 388 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE3D);
YY_BREAK
case 184:
YY_RULE_SETUP
-#line 388 "glsl_lexer.lpp"
+#line 389 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGECUBE);
YY_BREAK
case 185:
YY_RULE_SETUP
-#line 389 "glsl_lexer.lpp"
+#line 390 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE1D);
YY_BREAK
case 186:
YY_RULE_SETUP
-#line 390 "glsl_lexer.lpp"
+#line 391 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE2D);
YY_BREAK
case 187:
YY_RULE_SETUP
-#line 391 "glsl_lexer.lpp"
+#line 392 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE3D);
YY_BREAK
case 188:
YY_RULE_SETUP
-#line 392 "glsl_lexer.lpp"
+#line 393 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGECUBE);
YY_BREAK
case 189:
YY_RULE_SETUP
-#line 393 "glsl_lexer.lpp"
+#line 394 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE1D);
YY_BREAK
case 190:
YY_RULE_SETUP
-#line 394 "glsl_lexer.lpp"
+#line 395 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE2D);
YY_BREAK
case 191:
YY_RULE_SETUP
-#line 395 "glsl_lexer.lpp"
+#line 396 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE3D);
YY_BREAK
case 192:
YY_RULE_SETUP
-#line 396 "glsl_lexer.lpp"
+#line 397 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGECUBE);
YY_BREAK
case 193:
YY_RULE_SETUP
-#line 397 "glsl_lexer.lpp"
+#line 398 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE1DARRAY);
YY_BREAK
case 194:
YY_RULE_SETUP
-#line 398 "glsl_lexer.lpp"
+#line 399 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE2DARRAY);
YY_BREAK
case 195:
YY_RULE_SETUP
-#line 399 "glsl_lexer.lpp"
+#line 400 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE1DARRAY);
YY_BREAK
case 196:
YY_RULE_SETUP
-#line 400 "glsl_lexer.lpp"
+#line 401 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGE2DARRAY);
YY_BREAK
case 197:
YY_RULE_SETUP
-#line 401 "glsl_lexer.lpp"
+#line 402 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE1DARRAY);
YY_BREAK
case 198:
YY_RULE_SETUP
-#line 402 "glsl_lexer.lpp"
+#line 403 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGE2DARRAY);
YY_BREAK
case 199:
YY_RULE_SETUP
-#line 403 "glsl_lexer.lpp"
+#line 404 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE1DSHADOW);
YY_BREAK
case 200:
YY_RULE_SETUP
-#line 404 "glsl_lexer.lpp"
+#line 405 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE2DSHADOW);
YY_BREAK
case 201:
YY_RULE_SETUP
-#line 405 "glsl_lexer.lpp"
+#line 406 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE1DARRAYSHADOW);
YY_BREAK
case 202:
YY_RULE_SETUP
-#line 406 "glsl_lexer.lpp"
+#line 407 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGE2DARRAYSHADOW);
YY_BREAK
case 203:
YY_RULE_SETUP
-#line 407 "glsl_lexer.lpp"
+#line 408 "glsl_lexer.lpp"
KEYWORD(130, 999, IMAGEBUFFER);
YY_BREAK
case 204:
YY_RULE_SETUP
-#line 408 "glsl_lexer.lpp"
+#line 409 "glsl_lexer.lpp"
KEYWORD(130, 999, IIMAGEBUFFER);
YY_BREAK
case 205:
YY_RULE_SETUP
-#line 409 "glsl_lexer.lpp"
+#line 410 "glsl_lexer.lpp"
KEYWORD(130, 999, UIMAGEBUFFER);
YY_BREAK
case 206:
YY_RULE_SETUP
-#line 410 "glsl_lexer.lpp"
+#line 411 "glsl_lexer.lpp"
KEYWORD(130, 999, ROW_MAJOR);
YY_BREAK
case 207:
YY_RULE_SETUP
-#line 412 "glsl_lexer.lpp"
+#line 413 "glsl_lexer.lpp"
{
struct _mesa_glsl_parse_state *state = yyextra;
void *ctx = state;
@@ -2521,15 +2518,15 @@ YY_RULE_SETUP
YY_BREAK
case 208:
YY_RULE_SETUP
-#line 419 "glsl_lexer.lpp"
+#line 420 "glsl_lexer.lpp"
{ return yytext[0]; }
YY_BREAK
case 209:
YY_RULE_SETUP
-#line 421 "glsl_lexer.lpp"
+#line 422 "glsl_lexer.lpp"
ECHO;
YY_BREAK
-#line 2533 "glsl_lexer.cpp"
+#line 2530 "glsl_lexer.cpp"
case YY_STATE_EOF(INITIAL):
case YY_STATE_EOF(PP):
case YY_STATE_EOF(PRAGMA):
@@ -3672,7 +3669,7 @@ void _mesa_glsl_free (void * ptr , yyscan_t yyscanner)
#define YYTABLES_NAME "yytables"
-#line 421 "glsl_lexer.lpp"
+#line 422 "glsl_lexer.lpp"
diff --git a/src/glsl/glsl_lexer.lpp b/src/glsl/glsl_lexer.lpp
index 7a3f1a67e66..15742ac3636 100644
--- a/src/glsl/glsl_lexer.lpp
+++ b/src/glsl/glsl_lexer.lpp
@@ -22,6 +22,7 @@
* DEALINGS IN THE SOFTWARE.
*/
#include <ctype.h>
+#include "strtod.h"
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
@@ -293,23 +294,23 @@ layout {
}
[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+[eE][+-]?[0-9]+[fF]? {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
[0-9]+[fF] {
- yylval->real = strtod(yytext, NULL);
+ yylval->real = glsl_strtod(yytext, NULL);
return FLOATCONSTANT;
}
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index 8c33cfa20d0..95b85926482 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -120,7 +120,7 @@ glsl_type::generate_100ES_types(glsl_symbol_table *symtab)
add_types_to_symbol_table(symtab, builtin_structure_types,
Elements(builtin_structure_types),
false);
- add_types_to_symbol_table(symtab, &void_type, 1, false);
+ add_types_to_symbol_table(symtab, void_type, 1, false);
}
void
@@ -279,7 +279,7 @@ const glsl_type *
glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
{
if (base_type == GLSL_TYPE_VOID)
- return &void_type;
+ return void_type;
if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4))
return error_type;
diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h
index d62d493c8e8..57e7b09d98c 100644
--- a/src/glsl/glsl_types.h
+++ b/src/glsl/glsl_types.h
@@ -142,6 +142,7 @@ struct glsl_type {
*/
/*@{*/
static const glsl_type *const error_type;
+ static const glsl_type *const void_type;
static const glsl_type *const int_type;
static const glsl_type *const ivec4_type;
static const glsl_type *const uint_type;
@@ -424,7 +425,7 @@ private:
*/
/*@{*/
static const glsl_type _error_type;
- static const glsl_type void_type;
+ static const glsl_type _void_type;
static const glsl_type builtin_core_types[];
static const glsl_type builtin_structure_types[];
static const glsl_type builtin_110_deprecated_structure_types[];
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index e62fe6d7e9f..d8c42ac4624 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -487,14 +487,35 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog,
/* Check that the types match between stages.
*/
if (input->type != output->type) {
- linker_error_printf(prog,
- "%s shader output `%s' declared as "
- "type `%s', but %s shader input declared "
- "as type `%s'\n",
- producer_stage, output->name,
- output->type->name,
- consumer_stage, input->type->name);
- return false;
+ /* There is a bit of a special case for gl_TexCoord. This
+ * built-in is unsized by default. Appliations that variable
+ * access it must redeclare it with a size. There is some
+ * language in the GLSL spec that implies the fragment shader
+ * and vertex shader do not have to agree on this size. Other
+ * driver behave this way, and one or two applications seem to
+ * rely on it.
+ *
+ * Neither declaration needs to be modified here because the array
+ * sizes are fixed later when update_array_sizes is called.
+ *
+ * From page 48 (page 54 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "Unlike user-defined varying variables, the built-in
+ * varying variables don't have a strict one-to-one
+ * correspondence between the vertex language and the
+ * fragment language."
+ */
+ if (!output->type->is_array()
+ || (strncmp("gl_", output->name, 3) != 0)) {
+ linker_error_printf(prog,
+ "%s shader output `%s' declared as "
+ "type `%s', but %s shader input declared "
+ "as type `%s'\n",
+ producer_stage, output->name,
+ output->type->name,
+ consumer_stage, input->type->name);
+ return false;
+ }
}
/* Check that all of the qualifiers match between stages.
diff --git a/src/glsl/s_expression.cpp b/src/glsl/s_expression.cpp
index 4c8829fea9a..e420cd6e7ec 100644
--- a/src/glsl/s_expression.cpp
+++ b/src/glsl/s_expression.cpp
@@ -62,7 +62,7 @@ read_atom(void *ctx, const char *& src)
// Check if the atom is a number.
char *float_end = NULL;
- double f = strtod(src, &float_end);
+ double f = glsl_strtod(src, &float_end);
if (float_end != src) {
char *int_end = NULL;
int i = strtol(src, &int_end, 10);
diff --git a/src/glsl/s_expression.h b/src/glsl/s_expression.h
index aa22475a1bf..29d800e394a 100644
--- a/src/glsl/s_expression.h
+++ b/src/glsl/s_expression.h
@@ -26,6 +26,7 @@
#ifndef S_EXPRESSION_H
#define S_EXPRESSION_H
+#include "strtod.h"
#include "list.h"
#define SX_AS_(t,x) ((x) && ((s_expression*) x)->is_##t()) ? ((s_##t*) (x)) \
diff --git a/src/glsl/strtod.c b/src/glsl/strtod.c
new file mode 100644
index 00000000000..ff34591488c
--- /dev/null
+++ b/src/glsl/strtod.c
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <stdlib.h>
+
+#ifdef _GNU_SOURCE
+#include <locale.h>
+#ifdef __APPLE__
+#include <xlocale.h>
+#endif
+#endif
+
+#include "strtod.h"
+
+
+
+/**
+ * Wrapper around strtod which uses the "C" locale so the decimal
+ * point is always '.'
+ */
+double
+glsl_strtod(const char *s, char **end)
+{
+#if defined(_GNU_SOURCE) && !defined(__CYGWIN__) && !defined(__FreeBSD__)
+ static locale_t loc = NULL;
+ if (!loc) {
+ loc = newlocale(LC_CTYPE_MASK, "C", NULL);
+ }
+ return strtod_l(s, end, loc);
+#else
+ return strtod(s, end);
+#endif
+}
diff --git a/src/glsl/strtod.h b/src/glsl/strtod.h
new file mode 100644
index 00000000000..0cf6409d425
--- /dev/null
+++ b/src/glsl/strtod.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef STRTOD_H
+#define STRTOD_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern double
+glsl_strtod(const char *s, char **end);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+
+#endif
diff --git a/src/mapi/es1api/Makefile b/src/mapi/es1api/Makefile
index 576ac5afdc3..3659d6486a8 100644
--- a/src/mapi/es1api/Makefile
+++ b/src/mapi/es1api/Makefile
@@ -44,10 +44,10 @@ GLAPI_ASM_OBJECTS := $(GLAPI_ASM_SOURCES:.S=.o)
GLAPI_ASM_SOURCES := $(addprefix $(GEN)/, $(GLAPI_ASM_SOURCES))
include $(MAPI)/sources.mak
-MAPI_GLAPI_OBJECTS := $(MAPI_GLAPI_SOURCES:.c=.o)
-MAPI_GLAPI_SOURCES := $(addprefix $(MAPI)/, $(MAPI_GLAPI_SOURCES))
+MAPI_UTIL_OBJECTS := $(MAPI_UTIL_SOURCES:.c=.o)
+MAPI_UTIL_SOURCES := $(addprefix $(MAPI)/, $(MAPI_UTIL_SOURCES))
-ESAPI_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_GLAPI_OBJECTS)
+ESAPI_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_UTIL_OBJECTS)
INCLUDE_DIRS = \
-I$(TOP)/include \
@@ -72,13 +72,13 @@ lib$(ESAPI).a: $(ESAPI_OBJECTS)
@$(MKLIB) -o $(ESAPI) -static $(ESAPI_OBJECTS)
$(GLAPI_OBJECTS): %.o: $(GLAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_ASM_OBJECTS): %.o: $(GEN)/%.S
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-$(MAPI_GLAPI_OBJECTS): %.o: $(MAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_GLAPI_CURRENT $< -o $@
+$(MAPI_UTIL_OBJECTS): %.o: $(MAPI)/%.c
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_SOURCES) $(GLAPI_ASM_SOURCES): | glapi-stamp
@@ -135,10 +135,10 @@ install: default install-headers install-pc
$(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLES_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
-depend: $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES)
+depend: $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES)
@echo "running $(MKDEP)"
@touch depend
@$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \
- -DMAPI_GLAPI_CURRENT $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES) \
+ -DMAPI_MODE_UTIL $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES) \
2>/dev/null | sed -e 's,^$(GLAPI)/,,' -e 's,^$(MAPI)/,,' \
> depend
diff --git a/src/mapi/glapi/Makefile b/src/mapi/glapi/Makefile
index ca9381d4253..a9ab07903c1 100644
--- a/src/mapi/glapi/Makefile
+++ b/src/mapi/glapi/Makefile
@@ -12,10 +12,10 @@ GLAPI_OBJECTS = $(GLAPI_SOURCES:.c=.o)
GLAPI_ASM_OBJECTS = $(GLAPI_ASM_SOURCES:.S=.o)
include $(MAPI)/sources.mak
-MAPI_GLAPI_OBJECTS := $(MAPI_GLAPI_SOURCES:.c=.o)
-MAPI_GLAPI_SOURCES := $(addprefix $(MAPI)/, $(MAPI_GLAPI_SOURCES))
+MAPI_UTIL_OBJECTS := $(MAPI_UTIL_SOURCES:.c=.o)
+MAPI_UTIL_SOURCES := $(addprefix $(MAPI)/, $(MAPI_UTIL_SOURCES))
-TARGET_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_GLAPI_OBJECTS)
+TARGET_OBJECTS = $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) $(MAPI_UTIL_OBJECTS)
INCLUDE_DIRS = \
-I$(TOP)/include \
@@ -28,13 +28,13 @@ lib$(TARGET).a: $(TARGET_OBJECTS)
@$(MKLIB) -o $(TARGET) -static $(TARGET_OBJECTS)
$(GLAPI_OBJECTS): %.o: %.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
$(GLAPI_ASM_OBJECTS): %.o: %.S
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
-$(MAPI_GLAPI_OBJECTS): %.o: $(MAPI)/%.c
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_GLAPI_CURRENT $< -o $@
+$(MAPI_UTIL_OBJECTS): %.o: $(MAPI)/%.c
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) -DMAPI_MODE_UTIL $< -o $@
install:
@@ -43,11 +43,11 @@ clean:
-rm -f lib$(TARGET).a
-rm -f depend depend.bak
-depend: $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES)
+depend: $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES)
@ echo "running $(MKDEP)"
@ touch depend
@$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \
- -DMAPI_GLAPI_CURRENT $(GLAPI_SOURCES) $(MAPI_GLAPI_SOURCES) \
+ -DMAPI_MODE_UTIL $(GLAPI_SOURCES) $(MAPI_UTIL_SOURCES) \
2>/dev/null | sed -e 's,^$(MAPI)/,,' > depend
-include depend
diff --git a/src/mapi/glapi/SConscript b/src/mapi/glapi/SConscript
index 4ef855fc350..4057991ec8d 100644
--- a/src/mapi/glapi/SConscript
+++ b/src/mapi/glapi/SConscript
@@ -9,7 +9,7 @@ if env['platform'] != 'winddk':
env = env.Clone()
env.Append(CPPDEFINES = [
- 'MAPI_GLAPI_CURRENT',
+ 'MAPI_MODE_UTIL',
])
if env['platform'] == 'windows':
@@ -29,6 +29,7 @@ if env['platform'] != 'winddk':
'glapi_getproc.c',
'glapi_nop.c',
'glthread.c',
+ 'glapi.c',
]
mapi_sources = [
diff --git a/src/mapi/glapi/glapi.c b/src/mapi/glapi/glapi.c
new file mode 100644
index 00000000000..f7655c558c4
--- /dev/null
+++ b/src/mapi/glapi/glapi.c
@@ -0,0 +1,65 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.9
+ *
+ * Copyright (C) 2010 LunarG Inc.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Chia-I Wu <[email protected]>
+ */
+
+#include "glapi/glapi.h"
+#include "mapi/u_current.h"
+
+/*
+ * Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
+ * u_current.c.
+ */
+
+#ifdef GLX_USE_TLS
+/* not used, but defined for compatibility */
+const struct _glapi_table *_glapi_Dispatch;
+const void *_glapi_Context;
+#endif /* GLX_USE_TLS */
+
+void
+_glapi_destroy_multithread(void)
+{
+ u_current_destroy();
+}
+
+void
+_glapi_check_multithread(void)
+{
+ u_current_init();
+}
+
+void
+_glapi_set_context(void *context)
+{
+ u_current_set_user((const void *) context);
+}
+
+void
+_glapi_set_dispatch(struct _glapi_table *dispatch)
+{
+ u_current_set((const struct mapi_table *) dispatch);
+}
diff --git a/src/mapi/glapi/sources.mak b/src/mapi/glapi/sources.mak
index cdcfa36e51f..0b4d8cf65df 100644
--- a/src/mapi/glapi/sources.mak
+++ b/src/mapi/glapi/sources.mak
@@ -5,7 +5,8 @@ GLAPI_SOURCES = \
glapi_entrypoint.c \
glapi_getproc.c \
glapi_nop.c \
- glthread.c
+ glthread.c \
+ glapi.c
X86_API = \
glapi_x86.S
diff --git a/src/mapi/mapi/entry_x86-64_tls.h b/src/mapi/mapi/entry_x86-64_tls.h
index 2fbe73b5b32..2c02933802f 100644
--- a/src/mapi/mapi/entry_x86-64_tls.h
+++ b/src/mapi/mapi/entry_x86-64_tls.h
@@ -30,10 +30,23 @@
#include "u_execmem.h"
#include "u_macros.h"
+#ifdef __linux__
+__asm__(".section .note.ABI-tag, \"a\"\n\t"
+ ".p2align 2\n\t"
+ ".long 1f - 0f\n\t" /* name length */
+ ".long 3f - 2f\n\t" /* data length */
+ ".long 1\n\t" /* note length */
+ "0: .asciz \"GNU\"\n\t" /* vendor name */
+ "1: .p2align 2\n\t"
+ "2: .long 0\n\t" /* note data: the ABI tag */
+ ".long 2,4,20\n\t" /* Minimum kernel version w/TLS */
+ "3: .p2align 2\n\t"); /* pad out section */
+#endif /* __linux__ */
+
__asm__(".text");
__asm__("x86_64_current_tls:\n\t"
- "movq u_current_table_tls@GOTTPOFF(%rip), %rax\n\t"
+ "movq u_current_table@GOTTPOFF(%rip), %rax\n\t"
"ret");
#define STUB_ASM_ENTRY(func) \
@@ -43,7 +56,7 @@ __asm__("x86_64_current_tls:\n\t"
func ":"
#define STUB_ASM_CODE(slot) \
- "movq u_current_table_tls@GOTTPOFF(%rip), %rax\n\t" \
+ "movq u_current_table@GOTTPOFF(%rip), %rax\n\t" \
"movq %fs:(%rax), %r11\n\t" \
"jmp *(8 * " slot ")(%r11)"
diff --git a/src/mapi/mapi/entry_x86_tls.h b/src/mapi/mapi/entry_x86_tls.h
index d4f7d98cf12..3d0b7caffe1 100644
--- a/src/mapi/mapi/entry_x86_tls.h
+++ b/src/mapi/mapi/entry_x86_tls.h
@@ -30,6 +30,19 @@
#include "u_execmem.h"
#include "u_macros.h"
+#ifdef __linux__
+__asm__(".section .note.ABI-tag, \"a\"\n\t"
+ ".p2align 2\n\t"
+ ".long 1f - 0f\n\t" /* name length */
+ ".long 3f - 2f\n\t" /* data length */
+ ".long 1\n\t" /* note length */
+ "0: .asciz \"GNU\"\n\t" /* vendor name */
+ "1: .p2align 2\n\t"
+ "2: .long 0\n\t" /* note data: the ABI tag */
+ ".long 2,4,20\n\t" /* Minimum kernel version w/TLS */
+ "3: .p2align 2\n\t"); /* pad out section */
+#endif /* __linux__ */
+
__asm__(".text");
__asm__("x86_current_tls:\n\t"
@@ -37,7 +50,7 @@ __asm__("x86_current_tls:\n\t"
"1:\n\t"
"popl %eax\n\t"
"addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax\n\t"
- "movl u_current_table_tls@GOTNTPOFF(%eax), %eax\n\t"
+ "movl u_current_table@GOTNTPOFF(%eax), %eax\n\t"
"ret");
#ifndef GLX_X86_READONLY_TEXT
diff --git a/src/mapi/mapi/sources.mak b/src/mapi/mapi/sources.mak
index 5f327f3df62..ed36e1af486 100644
--- a/src/mapi/mapi/sources.mak
+++ b/src/mapi/mapi/sources.mak
@@ -1,12 +1,14 @@
# src/mapi/mapi/sources.mak
#
-# When MAPI_GLAPI_CURRENT is defined, MAPI_GLAPI_SOURCES can be built without
-# MAPI_SOURCES and it is used by glapi.
+# mapi may be used in several ways
#
-# Otherwise, MAPI_ABI_HEADER must be defined. It should expand to the header
-# generated by mapi_abi.py.
+# - In default mode, mapi implements the interface defined by mapi.h. To use
+# this mode, compile MAPI_SOURCES.
+#
+# - In util mode, mapi provides utility functions for use with glapi. To use
+# this mode, compile MAPI_UTIL_SOURCES with MAPI_MODE_UTIL defined.
-MAPI_GLAPI_SOURCES = \
+MAPI_UTIL_SOURCES = \
u_current.c \
u_execmem.c \
u_thread.c
@@ -16,4 +18,4 @@ MAPI_SOURCES = \
mapi.c \
stub.c \
table.c \
- $(MAPI_GLAPI_SOURCES)
+ $(MAPI_UTIL_SOURCES)
diff --git a/src/mapi/mapi/u_current.c b/src/mapi/mapi/u_current.c
index 77a593b330c..7946d2a2741 100644
--- a/src/mapi/mapi/u_current.c
+++ b/src/mapi/mapi/u_current.c
@@ -51,7 +51,7 @@
#include "u_current.h"
#include "u_thread.h"
-#ifndef MAPI_GLAPI_CURRENT
+#ifndef MAPI_MODE_UTIL
#include "table.h"
#include "stub.h"
@@ -99,16 +99,13 @@ extern void (*__glapi_noop_table[])(void);
/*@{*/
#if defined(GLX_USE_TLS)
-__thread struct mapi_table *u_current_table_tls
+__thread struct mapi_table *u_current_table
__attribute__((tls_model("initial-exec")))
= (struct mapi_table *) table_noop_array;
-__thread void *u_current_user_tls
+__thread void *u_current_user
__attribute__((tls_model("initial-exec")));
-const struct mapi_table *u_current_table;
-const void *u_current_user;
-
#else
struct mapi_table *u_current_table =
@@ -179,8 +176,8 @@ u_current_init(void)
}
else if (knownID != u_thread_self()) {
ThreadSafe = 1;
- u_current_set_internal(NULL);
- u_current_set_user_internal(NULL);
+ u_current_set(NULL);
+ u_current_set_user(NULL);
}
CHECK_MULTITHREAD_UNLOCK();
}
@@ -202,17 +199,17 @@ u_current_init(void)
* void from the real context pointer type.
*/
void
-u_current_set_user_internal(void *ptr)
+u_current_set_user(const void *ptr)
{
u_current_init();
#if defined(GLX_USE_TLS)
- u_current_user_tls = ptr;
+ u_current_user = (void *) ptr;
#elif defined(THREADS)
- u_tsd_set(&u_current_user_tsd, ptr);
- u_current_user = (ThreadSafe) ? NULL : ptr;
+ u_tsd_set(&u_current_user_tsd, (void *) ptr);
+ u_current_user = (ThreadSafe) ? NULL : (void *) ptr;
#else
- u_current_user = ptr;
+ u_current_user = (void *) ptr;
#endif
}
@@ -225,7 +222,7 @@ void *
u_current_get_user_internal(void)
{
#if defined(GLX_USE_TLS)
- return u_current_user_tls;
+ return u_current_user;
#elif defined(THREADS)
return (ThreadSafe)
? u_tsd_get(&u_current_user_tsd)
@@ -241,22 +238,22 @@ u_current_get_user_internal(void)
* table (__glapi_noop_table).
*/
void
-u_current_set_internal(struct mapi_table *tbl)
+u_current_set(const struct mapi_table *tbl)
{
u_current_init();
stub_init_once();
if (!tbl)
- tbl = (struct mapi_table *) table_noop_array;
+ tbl = (const struct mapi_table *) table_noop_array;
#if defined(GLX_USE_TLS)
- u_current_table_tls = tbl;
+ u_current_table = (struct mapi_table *) tbl;
#elif defined(THREADS)
u_tsd_set(&u_current_table_tsd, (void *) tbl);
- u_current_table = (ThreadSafe) ? NULL : tbl;
+ u_current_table = (ThreadSafe) ? NULL : (void *) tbl;
#else
- u_current_table = tbl;
+ u_current_table = (struct mapi_table *) tbl;
#endif
}
@@ -267,7 +264,7 @@ struct mapi_table *
u_current_get_internal(void)
{
#if defined(GLX_USE_TLS)
- return u_current_table_tls;
+ return u_current_table;
#elif defined(THREADS)
return (struct mapi_table *) ((ThreadSafe) ?
u_tsd_get(&u_current_table_tsd) : (void *) u_current_table);
diff --git a/src/mapi/mapi/u_current.h b/src/mapi/mapi/u_current.h
index 62e54c6c93d..061fccc9495 100644
--- a/src/mapi/mapi/u_current.h
+++ b/src/mapi/mapi/u_current.h
@@ -1,28 +1,27 @@
#ifndef _U_CURRENT_H_
#define _U_CURRENT_H_
-#ifdef MAPI_GLAPI_CURRENT
+#ifdef MAPI_MODE_UTIL
#include "glapi/glapi.h"
/* ugly renames to match glapi.h */
#define mapi_table _glapi_table
-#define u_current_table_tls _glapi_tls_Dispatch
-#define u_current_user_tls _glapi_tls_Context
+#ifdef GLX_USE_TLS
+#define u_current_table _glapi_tls_Dispatch
+#define u_current_user _glapi_tls_Context
+#else
#define u_current_table _glapi_Dispatch
#define u_current_user _glapi_Context
+#endif
-#define u_current_destroy _glapi_destroy_multithread
-#define u_current_init _glapi_check_multithread
-#define u_current_set_internal _glapi_set_dispatch
#define u_current_get_internal _glapi_get_dispatch
-#define u_current_set_user_internal _glapi_set_context
#define u_current_get_user_internal _glapi_get_context
#define u_current_table_tsd _gl_DispatchTSD
-#else /* MAPI_GLAPI_CURRENT */
+#else /* MAPI_MODE_UTIL */
#include "u_compiler.h"
@@ -30,15 +29,12 @@ struct mapi_table;
#ifdef GLX_USE_TLS
-extern __thread struct mapi_table *u_current_table_tls
+extern __thread struct mapi_table *u_current_table
__attribute__((tls_model("initial-exec")));
-extern __thread void *u_current_user_tls
+extern __thread void *u_current_user
__attribute__((tls_model("initial-exec")));
-extern const struct mapi_table *u_current_table;
-extern const void *u_current_user;
-
#else /* GLX_USE_TLS */
extern struct mapi_table *u_current_table;
@@ -46,6 +42,8 @@ extern void *u_current_user;
#endif /* GLX_USE_TLS */
+#endif /* MAPI_MODE_UTIL */
+
void
u_current_init(void);
@@ -53,50 +51,36 @@ void
u_current_destroy(void);
void
-u_current_set_internal(struct mapi_table *tbl);
+u_current_set(const struct mapi_table *tbl);
struct mapi_table *
u_current_get_internal(void);
void
-u_current_set_user_internal(void *ptr);
+u_current_set_user(const void *ptr);
void *
u_current_get_user_internal(void);
-static INLINE void
-u_current_set(const struct mapi_table *tbl)
-{
- u_current_set_internal((struct mapi_table *) tbl);
-}
-
static INLINE const struct mapi_table *
u_current_get(void)
{
#ifdef GLX_USE_TLS
- return (const struct mapi_table *) u_current_table_tls;
+ return u_current_table;
#else
return (likely(u_current_table) ?
- (const struct mapi_table *) u_current_table : u_current_get_internal());
+ u_current_table : u_current_get_internal());
#endif
}
-static INLINE void
-u_current_set_user(void *ptr)
-{
- u_current_set_internal(ptr);
-}
-
-static INLINE void *
+static INLINE const void *
u_current_get_user(void)
{
#ifdef GLX_USE_TLS
- return u_current_user_tls;
+ return u_current_user;
#else
return likely(u_current_user) ? u_current_user : u_current_get_user_internal();
#endif
}
-#endif /* MAPI_GLAPI_CURRENT */
-
#endif /* _U_CURRENT_H_ */
diff --git a/src/mapi/mapi/u_thread.c b/src/mapi/mapi/u_thread.c
index e9eae55364b..138db47b5cd 100644
--- a/src/mapi/mapi/u_thread.c
+++ b/src/mapi/mapi/u_thread.c
@@ -222,7 +222,7 @@ u_tsd_set(struct u_tsd *tsd, void *ptr)
*/
unsigned long
-_glthread_GetID(void)
+u_thread_self(void)
{
return 0;
}
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index abd79562f98..f436d1398c2 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -48,6 +48,15 @@
#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
#endif
+#ifdef SPANTMP_MESA_FMT
+#define SPANTMP_PIXEL_FMT GL_NONE
+#define SPANTMP_PIXEL_TYPE GL_NONE
+#endif
+
+#ifndef SPANTMP_MESA_FMT
+#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT
+#endif
+
#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
/**
@@ -445,6 +454,118 @@
rgba[3] = p; \
} while (0)
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLubyte p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ PACK_COLOR_8888(color[0], color[1], 0, 0)
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ ((color[1] << 16) | (color[0]))
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xffff; \
+ rgba[1] = (p >> 16) & 0xffff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
#else
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
@@ -914,3 +1035,4 @@ static void TAG(InitPointers)(struct gl_renderbuffer *rb)
#undef GET_PTR
#undef SPANTMP_PIXEL_FMT
#undef SPANTMP_PIXEL_TYPE
+#undef SPANTMP_MESA_FMT
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index f7fdb78d059..1621c9544ac 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -364,7 +364,7 @@ i830_emit_invarient_state(struct intel_context *intel)
#define emit( intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size )
+ intel_batchbuffer_data(intel->batch, state, size, false)
static GLuint
get_dirty(struct i830_hw_state *state)
@@ -429,7 +429,8 @@ i830_emit_state(struct intel_context *intel)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 7a9fb7f088b..1c6e9845172 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -1162,11 +1162,6 @@ translate_program(struct i915_fragment_program *p)
fixup_depth_write(p);
i915_fini_program(p);
- if (INTEL_DEBUG & DEBUG_WM) {
- printf("i915:\n");
- i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
- }
-
p->translated = 1;
}
@@ -1427,6 +1422,11 @@ i915ValidateFragmentProgram(struct i915_context *i915)
if (!p->on_hardware)
i915_upload_program(i915, p);
+
+ if (INTEL_DEBUG & DEBUG_WM) {
+ printf("i915:\n");
+ i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
+ }
}
void
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 59dfe085632..8d9020f5ef3 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -217,7 +217,7 @@ i915_emit_invarient_state(struct intel_context *intel)
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size)
+ intel_batchbuffer_data(intel->batch, state, size, false)
static GLuint
get_dirty(struct i915_hw_state *state)
@@ -300,7 +300,8 @@ i915_emit_state(struct intel_context *intel)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 7f3e4986808..b48a30d6be9 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -906,6 +906,8 @@
# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW4 */
# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
@@ -1048,6 +1050,8 @@
# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW3: scratch space */
/* DW4 */
# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index a1f403ca4e6..7eb16b71f4a 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -159,7 +159,7 @@ static void brw_emit_prim(struct brw_context *brw,
}
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
- sizeof(prim_packet));
+ sizeof(prim_packet), false);
}
if (intel->always_flush_cache) {
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -351,7 +351,8 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4);
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
+ false);
hw_prim = brw_set_prim(brw, &prim[i]);
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index 4dbdc522100..119ffc72370 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -861,7 +861,8 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot);
+ GLboolean eot,
+ GLboolean header_present);
void brw_SAMPLE(struct brw_compile *p,
struct brw_reg dest,
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 9c764fe779d..6d48ca0e46d 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -1812,12 +1812,12 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot)
+ GLboolean eot,
+ GLboolean header_present)
{
struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint msg_control, msg_type;
- GLboolean header_present = GL_TRUE;
if (intel->gen >= 6 && binding_table_index == 0) {
insn = next_insn(p, BRW_OPCODE_SENDC);
@@ -1829,9 +1829,6 @@ void brw_fb_WRITE(struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_NONE;
if (intel->gen >= 6) {
- if (msg_length == 4)
- header_present = GL_FALSE;
-
/* headerless version, just submit color payload */
src0 = brw_message_reg(msg_reg_nr);
@@ -1936,7 +1933,8 @@ void brw_SAMPLE(struct brw_compile *p,
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_MOV(p, m1, brw_vec8_grf(0,0));
+ brw_MOV(p, retype(m1, BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12));
brw_pop_insn_state(p);
@@ -1997,7 +1995,8 @@ void brw_SAMPLE(struct brw_compile *p,
*/
brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, reg, reg);
+ brw_MOV(p, retype(reg, BRW_REGISTER_TYPE_UD),
+ retype(reg, BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
}
@@ -2029,7 +2028,8 @@ void brw_urb_WRITE(struct brw_compile *p,
if (intel->gen >= 6) {
brw_push_insn_state(p);
brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_MOV(p, brw_message_reg(msg_reg_nr), src0);
+ brw_MOV(p, retype(brw_message_reg(msg_reg_nr), BRW_REGISTER_TYPE_UD),
+ retype(src0, BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
src0 = brw_message_reg(msg_reg_nr);
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index c3cbe0df618..2de81b28371 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -474,8 +474,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
wpos.reg_offset++;
/* gl_FragCoord.z */
- emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
- interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ if (intel->gen >= 6) {
+ emit(fs_inst(BRW_OPCODE_MOV, wpos,
+ fs_reg(brw_vec8_grf(c->source_depth_reg, 0))));
+ } else {
+ emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
+ interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ }
wpos.reg_offset++;
/* gl_FragCoord.w: Already set up in emit_interpolation */
@@ -2158,7 +2163,8 @@ fs_visitor::generate_fb_write(fs_inst *inst)
inst->target,
inst->mlen,
0,
- eot);
+ eot,
+ inst->header_present);
}
void
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 3beed16945b..4bb93e73369 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -164,7 +164,8 @@ void brw_destroy_caches( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
*/
-#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)))
+#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data(brw->intel.batch, (s), \
+ sizeof(*(s)), false)
#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
GLboolean brw_cached_batch_struct( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index be3989eb7db..a21af13caa3 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
struct header *newheader = (struct header *)data;
if (brw->emit_state_always) {
- intel_batchbuffer_data(brw->intel.batch, data, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, false);
return GL_TRUE;
}
@@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
emit:
memcpy(item->header, newheader, sz);
- intel_batchbuffer_data(brw->intel.batch, data, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, false);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index 09887dae95d..326bb1e562f 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -658,6 +658,22 @@ static void emit_min( struct brw_compile *p,
}
}
+static void emit_arl(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6) {
+ struct brw_reg dst_f = retype(dst, BRW_REGISTER_TYPE_F);
+
+ brw_RNDD(p, dst_f, src);
+ brw_MOV(p, dst, dst_f);
+ } else {
+ brw_RNDD(p, dst, src);
+ }
+}
+
static void emit_math1_gen4(struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
@@ -1963,7 +1979,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_ARL:
- brw_RNDD(p, dst, args[0]);
+ emit_arl(p, dst, args[0]);
break;
case OPCODE_FLR:
brw_RNDD(p, dst, args[0]);
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index a0e86034e1e..56725c0d471 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -219,43 +219,45 @@ void emit_wpos_xy(struct brw_wm_compile *c,
const struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg delta_x = retype(arg0[0], BRW_REGISTER_TYPE_W);
+ struct brw_reg delta_y = retype(arg0[1], BRW_REGISTER_TYPE_W);
if (mask & WRITEMASK_X) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_x_f = retype(delta_x, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_x_f, delta_x);
+ delta_x = delta_x_f;
+ }
+
if (c->fp->program.PixelCenterInteger) {
/* X' = X */
- brw_MOV(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[0], delta_x);
} else {
/* X' = X + 0.5 */
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[0], delta_x, brw_imm_f(0.5));
}
}
if (mask & WRITEMASK_Y) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_y_f = retype(delta_y, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_y_f, delta_y);
+ delta_y = delta_y_f;
+ }
+
if (c->fp->program.OriginUpperLeft) {
if (c->fp->program.PixelCenterInteger) {
/* Y' = Y */
- brw_MOV(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[1], delta_y);
} else {
- /* Y' = Y + 0.5 */
- brw_ADD(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[1], delta_y, brw_imm_f(0.5));
}
} else {
float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
/* Y' = (height - 1) - Y + center */
- brw_ADD(p,
- dst[1],
- negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_ADD(p, dst[1], negate(delta_y),
brw_imm_f(c->key.drawable_height - 1 + center_offset));
}
}
@@ -971,34 +973,23 @@ void emit_math2(struct brw_wm_compile *c,
struct brw_reg temp_dst = dst[dst_chan];
if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- /* Both scalar arguments. Do scalar calc. */
- src0.hstride = BRW_HORIZONTAL_STRIDE_1;
- src1.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.width = BRW_WIDTH_1;
-
- if (arg0[0].subnr != 0) {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
-
- /* Ouch. We've used the temp as a dst, and we still
- * need a temp to store arg1 in, because src and dst
- * offsets have to be equal. Leaving this up to
- * glsl2-965 to handle correctly.
- */
- assert(arg1[0].subnr == 0);
- } else if (arg1[0].subnr != 0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
- }
- } else {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
- }
- } else if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
+ brw_MOV(p, temp_dst, src0);
+ src0 = temp_dst;
+ }
+
+ if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
+ /* This is a heinous hack to get a temporary register for use
+ * in case both arg0 and arg1 are constants. Why you're
+ * doing exponentiation on constant values in the shader, we
+ * don't know.
+ *
+ * max_wm_grf is almost surely less than the maximum GRF, and
+ * gen6 doesn't care about the number of GRFs used in a
+ * shader like pre-gen6 did.
+ */
+ struct brw_reg temp = brw_vec8_grf(c->max_wm_grf, 0);
+ brw_MOV(p, temp, src1);
+ src1 = temp;
}
brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
@@ -1016,14 +1007,6 @@ void emit_math2(struct brw_wm_compile *c,
sechalf(src0),
sechalf(src1));
}
-
- /* Splat a scalar result into all the channels. */
- if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 &&
- arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_0;
- temp_dst.vstride = BRW_VERTICAL_STRIDE_0;
- brw_MOV(p, dst[dst_chan], temp_dst);
- }
} else {
GLuint saturate = ((mask & SATURATE) ?
BRW_MATH_SATURATE_SATURATE :
@@ -1373,7 +1356,8 @@ static void fire_fb_write( struct brw_wm_compile *c,
target,
nr,
0,
- eot);
+ eot,
+ GL_TRUE);
}
@@ -1518,7 +1502,8 @@ void emit_fb_write(struct brw_wm_compile *c,
*/
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_MOV(p, brw_message_reg(0), brw_vec8_grf(0, 0));
+ brw_MOV(p, retype(brw_message_reg(0), BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
if (target != 0) {
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index ad744044c70..1cd736a1119 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -68,71 +68,43 @@ static GLuint translate_tex_target( GLenum target )
}
}
+static uint32_t brw_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
+ [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
+ [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
+ [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
+ [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
+ [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
+ [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
+ [MESA_FORMAT_RG88] = BRW_SURFACEFORMAT_R8G8_UNORM,
+ [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
+ [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
+ [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
+ [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
+ [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
+ [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
+ [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
+ [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
+ [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
+ [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
+ [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
+ [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
+ [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
+ [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
+ [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
+ [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
+ [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
+ [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
+};
static GLuint translate_tex_format( gl_format mesa_format,
GLenum internal_format,
GLenum depth_mode )
{
switch( mesa_format ) {
- case MESA_FORMAT_L8:
- return BRW_SURFACEFORMAT_L8_UNORM;
-
- case MESA_FORMAT_I8:
- return BRW_SURFACEFORMAT_I8_UNORM;
-
- case MESA_FORMAT_A8:
- return BRW_SURFACEFORMAT_A8_UNORM;
-
- case MESA_FORMAT_AL88:
- return BRW_SURFACEFORMAT_L8A8_UNORM;
-
- case MESA_FORMAT_AL1616:
- return BRW_SURFACEFORMAT_L16A16_UNORM;
-
- case MESA_FORMAT_R8:
- return BRW_SURFACEFORMAT_R8_UNORM;
-
- case MESA_FORMAT_R16:
- return BRW_SURFACEFORMAT_R16_UNORM;
-
- case MESA_FORMAT_RG88:
- return BRW_SURFACEFORMAT_R8G8_UNORM;
-
- case MESA_FORMAT_RG1616:
- return BRW_SURFACEFORMAT_R16G16_UNORM;
-
- case MESA_FORMAT_RGB888:
- assert(0); /* not supported for sampling */
- return BRW_SURFACEFORMAT_R8G8B8_UNORM;
-
- case MESA_FORMAT_ARGB8888:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-
- case MESA_FORMAT_XRGB8888:
- return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
-
- case MESA_FORMAT_RGBA8888_REV:
- _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()");
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
-
- case MESA_FORMAT_RGB565:
- return BRW_SURFACEFORMAT_B5G6R5_UNORM;
-
- case MESA_FORMAT_ARGB1555:
- return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
-
- case MESA_FORMAT_ARGB4444:
- return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
-
- case MESA_FORMAT_YCBCR_REV:
- return BRW_SURFACEFORMAT_YCRCB_NORMAL;
-
- case MESA_FORMAT_YCBCR:
- return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- return BRW_SURFACEFORMAT_FXT1;
case MESA_FORMAT_Z16:
if (depth_mode == GL_INTENSITY)
@@ -144,30 +116,6 @@ static GLuint translate_tex_format( gl_format mesa_format,
else
return BRW_SURFACEFORMAT_L16_UNORM;
- case MESA_FORMAT_RGB_DXT1:
- return BRW_SURFACEFORMAT_DXT1_RGB;
-
- case MESA_FORMAT_RGBA_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM;
-
- case MESA_FORMAT_RGBA_DXT3:
- return BRW_SURFACEFORMAT_BC2_UNORM;
-
- case MESA_FORMAT_RGBA_DXT5:
- return BRW_SURFACEFORMAT_BC3_UNORM;
-
- case MESA_FORMAT_SARGB8:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SLA8:
- return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SL8:
- return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
-
- case MESA_FORMAT_SRGB_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
-
case MESA_FORMAT_S8_Z24:
/* XXX: these different surface formats don't seem to
* make any difference for shadow sampler/compares.
@@ -181,15 +129,9 @@ static GLuint translate_tex_format( gl_format mesa_format,
else
return BRW_SURFACEFORMAT_L24X8_UNORM;
- case MESA_FORMAT_DUDV8:
- return BRW_SURFACEFORMAT_R8G8_SNORM;
-
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
-
default:
- assert(0);
- return 0;
+ assert(brw_format_for_mesa_format[mesa_format] != 0);
+ return brw_format_for_mesa_format[mesa_format];
}
}
@@ -448,45 +390,19 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.surface_type = BRW_SURFACE_2D;
switch (irb->Base.Format) {
- /* XRGB and ARGB are treated the same here because the chips in this
- * family cannot render to XRGB targets. This means that we have to
- * mask writes to alpha (ala glColorMask) and reconfigure the alpha
- * blending hardware to use GL_ONE (or GL_ZERO) for cases where
- * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used.
- */
- case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
+ /* XRGB is handled as ARGB because the chips in this family
+ * cannot render to XRGB targets. This means that we have to
+ * mask writes to alpha (ala glColorMask) and reconfigure the
+ * alpha blending hardware to use GL_ONE (or GL_ZERO) for
+ * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
+ * used.
+ */
key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
break;
- case MESA_FORMAT_SARGB8:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
- break;
- case MESA_FORMAT_RGB565:
- key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
- break;
- case MESA_FORMAT_ARGB1555:
- key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
- break;
- case MESA_FORMAT_ARGB4444:
- key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
- break;
- case MESA_FORMAT_A8:
- key.surface_format = BRW_SURFACEFORMAT_A8_UNORM;
- break;
- case MESA_FORMAT_R8:
- key.surface_format = BRW_SURFACEFORMAT_R8_UNORM;
- break;
- case MESA_FORMAT_R16:
- key.surface_format = BRW_SURFACEFORMAT_R16_UNORM;
- break;
- case MESA_FORMAT_RG88:
- key.surface_format = BRW_SURFACEFORMAT_R8G8_UNORM;
- break;
- case MESA_FORMAT_RG1616:
- key.surface_format = BRW_SURFACEFORMAT_R16G16_UNORM;
- break;
default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format);
+ key.surface_format = brw_format_for_mesa_format[irb->Base.Format];
+ assert(key.surface_format != 0);
}
key.tiling = region->tiling;
key.width = rb->Width;
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index 4ef9e2e6072..ed132bdbd93 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -130,6 +130,7 @@ upload_vs_state(struct brw_context *brw)
OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2));
OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) |
+ GEN6_VS_FLOATING_POINT_MODE_ALT |
(brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
OUT_BATCH(0); /* scratch space base offset */
OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) |
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index d80df4e254b..2ae0c093ebe 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -133,6 +133,9 @@ upload_wm_state(struct brw_context *brw)
dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
+ /* OpenGL non-ieee floating point mode */
+ dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
+
/* BRW_NEW_NR_WM_SURFACES */
dw2 |= brw->wm.nr_surfaces << GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT;
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 21fc9ece886..20574ab5462 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -93,8 +93,16 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
batch->ptr = NULL;
if (!intel->intelScreen->no_hw) {
- drm_intel_bo_exec(batch->buf, used, NULL, 0,
- (x_off & 0xffff) | (y_off << 16));
+ int ring;
+
+ if (intel->gen < 6 || !intel->batch->is_blit) {
+ ring = I915_EXEC_RENDER;
+ } else {
+ ring = I915_EXEC_BLT;
+ }
+
+ drm_intel_bo_mrb_exec(batch->buf, used, NULL, 0,
+ (x_off & 0xffff) | (y_off << 16), ring);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
@@ -242,10 +250,10 @@ intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch,
void
intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes)
+ const void *data, GLuint bytes, bool is_blit)
{
assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes);
+ intel_batchbuffer_require_space(batch, bytes, is_blit);
__memcpy(batch->ptr, data, bytes);
batch->ptr += bytes;
}
@@ -262,22 +270,29 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
struct intel_context *intel = batch->intel;
if (intel->gen >= 6) {
- BEGIN_BATCH(8);
-
- /* XXX workaround: issue any post sync != 0 before write cache flush = 1 */
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
-
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
- PIPE_CONTROL_WRITE_FLUSH |
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_NO_WRITE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
- ADVANCE_BATCH();
+ if (intel->batch->is_blit) {
+ BEGIN_BATCH_BLT(1);
+ OUT_BATCH(MI_FLUSH);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(8);
+ /* XXX workaround: issue any post sync != 0 before write
+ * cache flush = 1
+ */
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
+ PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_NO_WRITE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+ }
} else if (intel->gen >= 4) {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 428c027c2f1..635708587a6 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -31,6 +31,7 @@ struct intel_batchbuffer
} emit;
#endif
+ bool is_blit;
GLuint dirty_state;
GLuint reserved_space;
};
@@ -55,7 +56,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
* intel_buffer_dword() calls.
*/
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes);
+ const void *data, GLuint bytes, bool is_blit);
void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLuint bytes);
@@ -114,8 +115,16 @@ intel_batchbuffer_emit_float(struct intel_batchbuffer *batch, float f)
static INLINE void
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
- GLuint sz)
+ GLuint sz, int is_blit)
{
+
+ if (batch->intel->gen >= 6 && batch->is_blit != is_blit &&
+ batch->ptr != batch->map) {
+ intel_batchbuffer_flush(batch);
+ }
+
+ batch->is_blit = is_blit;
+
#ifdef DEBUG
assert(sz < batch->size - 8);
#endif
@@ -124,9 +133,10 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
}
static INLINE void
-intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n)
+intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n, bool is_blit)
{
- intel_batchbuffer_require_space(batch, n * 4);
+ intel_batchbuffer_require_space(batch, n * 4, is_blit);
+
#ifdef DEBUG
assert(batch->map);
assert(batch->emit.start_ptr == NULL);
@@ -154,7 +164,8 @@ intel_batchbuffer_advance(struct intel_batchbuffer *batch)
*/
#define BATCH_LOCALS
-#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n)
+#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n, false)
+#define BEGIN_BATCH_BLT(n) intel_batchbuffer_begin(intel->batch, n, true)
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
#define OUT_BATCH_F(f) intel_batchbuffer_emit_float(intel->batch,f)
#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index c2917e9b07e..a2822b11d96 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -38,6 +38,8 @@
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
+#include "intel_tex.h"
+#include "intel_mipmap_tree.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -107,10 +109,6 @@ intelEmitCopyBlit(struct intel_context *intel,
drm_intel_bo *aper_array[3];
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -140,7 +138,7 @@ intelEmitCopyBlit(struct intel_context *intel,
if (pass >= 2)
return GL_FALSE;
- intel_batchbuffer_require_space(intel->batch, 8 * 4);
+ intel_batchbuffer_require_space(intel->batch, 8 * 4, true);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -181,7 +179,7 @@ intelEmitCopyBlit(struct intel_context *intel,
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
- BEGIN_BATCH(8);
+ BEGIN_BATCH_BLT(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
@@ -219,9 +217,6 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
GLint cx, cy, cw, ch;
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/*
* Compute values for clearing the buffers.
*/
@@ -356,7 +351,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
intel_batchbuffer_flush(intel->batch);
}
- BEGIN_BATCH(6);
+ BEGIN_BATCH_BLT(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y1 << 16) | x1);
@@ -393,10 +388,6 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -420,7 +411,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
- dwords * 4 );
+ dwords * 4, true);
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
@@ -439,7 +430,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3);
+ BEGIN_BATCH_BLT(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
@@ -456,9 +447,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
OUT_BATCH(((y + h) << 16) | (x + w));
ADVANCE_BATCH();
- intel_batchbuffer_data( intel->batch,
- src_bits,
- dwords * 4 );
+ intel_batchbuffer_data(intel->batch,
+ src_bits,
+ dwords * 4, true);
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -480,9 +471,6 @@ intel_emit_linear_blit(struct intel_context *intel,
GLuint pitch, height;
GLboolean ok;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/* The pitch given to the GPU must be DWORD aligned, and
* we want width to match pitch. Max width is (1 << 15 - 1),
* rounding that down to the nearest DWORD is 1 << 15 - 4
@@ -514,3 +502,81 @@ intel_emit_linear_blit(struct intel_context *intel,
assert(ok);
}
}
+
+/**
+ * Used to initialize the alpha value of an ARGB8888 teximage after
+ * loading it from an XRGB8888 source.
+ *
+ * This is very common with glCopyTexImage2D().
+ */
+void
+intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image)
+{
+ struct intel_context *intel = intel_context(ctx);
+ unsigned int image_x, image_y;
+ uint32_t x1, y1, x2, y2;
+ uint32_t BR13, CMD;
+ int pitch, cpp;
+ drm_intel_bo *aper_array[2];
+ struct intel_region *region = intel_image->mt->region;
+ BATCH_LOCALS;
+
+ assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888);
+
+ /* get dest x/y in destination texture */
+ intel_miptree_get_image_offset(intel_image->mt,
+ intel_image->level,
+ intel_image->face,
+ 0,
+ &image_x, &image_y);
+
+ x1 = image_x;
+ y1 = image_y;
+ x2 = image_x + intel_image->base.Width;
+ y2 = image_y + intel_image->base.Height;
+
+ pitch = region->pitch;
+ cpp = region->cpp;
+
+ DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ intel_image->mt->region->buffer, (pitch * region->cpp),
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = br13_for_cpp(region->cpp) | 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD;
+ CMD |= XY_BLT_WRITE_ALPHA;
+
+ assert(region->tiling != I915_TILING_Y);
+
+#ifndef I915
+ if (region->tiling != I915_TILING_NONE) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
+ }
+#endif
+ BR13 |= (pitch * region->cpp);
+
+ /* do space check before going any further */
+ aper_array[0] = intel->batch->buf;
+ aper_array[1] = region->buffer;
+
+ if (drm_intel_bufmgr_check_aperture_space(aper_array,
+ ARRAY_SIZE(aper_array)) != 0) {
+ intel_batchbuffer_flush(intel->batch);
+ }
+
+ BEGIN_BATCH_BLT(6);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC_FENCED(region->buffer,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ 0);
+ OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
+ ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 01631465735..ff69e4f8f8f 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -69,5 +69,7 @@ void intel_emit_linear_blit(struct intel_context *intel,
drm_intel_bo *src_bo,
unsigned int src_offset,
unsigned int size);
+void intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 96493c0f2bb..53a11ba9a7e 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -29,7 +29,7 @@
#define INTELCONTEXT_INC
-
+#include <stdbool.h>
#include "main/mtypes.h"
#include "main/mm.h"
#include "dri_metaops.h"
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 18e796a1186..c3f528c2ae5 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -42,6 +42,8 @@
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
+#include "intel_tex.h"
+#include "intel_span.h"
#define FILE_DEBUG_FLAG DEBUG_FBO
@@ -107,79 +109,27 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
ASSERT(rb->Name != 0);
switch (internalFormat) {
- case GL_RED:
- case GL_R8:
- rb->Format = MESA_FORMAT_R8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_R16:
- rb->Format = MESA_FORMAT_R16;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_RG:
- case GL_RG8:
- rb->Format = MESA_FORMAT_RG88;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RG16:
- rb->Format = MESA_FORMAT_RG1616;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- rb->Format = MESA_FORMAT_RGB565;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGB:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- rb->Format = MESA_FORMAT_XRGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- rb->Format = MESA_FORMAT_ARGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_ALPHA:
- case GL_ALPHA8:
- rb->Format = MESA_FORMAT_A8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_DEPTH_COMPONENT16:
- rb->Format = MESA_FORMAT_Z16;
- rb->DataType = GL_UNSIGNED_SHORT;
+ default:
+ /* Use the same format-choice logic as for textures.
+ * Renderbuffers aren't any different from textures for us,
+ * except they're less useful because you can't texture with
+ * them.
+ */
+ rb->Format = intelChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- /* alloc a depth+stencil buffer */
+ /* These aren't actual texture formats, so force them here. */
rb->Format = MESA_FORMAT_S8_Z24;
- rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
- default:
- _mesa_problem(ctx,
- "Unexpected format in intel_alloc_renderbuffer_storage");
- return GL_FALSE;
}
rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->DataType = intel_mesa_format_to_rb_datatype(rb->Format);
cpp = _mesa_get_format_bytes(rb->Format);
intel_flush(ctx);
@@ -338,39 +288,30 @@ intel_create_renderbuffer(gl_format format)
switch (format) {
case MESA_FORMAT_RGB565:
irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_XRGB8888:
irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_ARGB8888:
irb->Base._BaseFormat = GL_RGBA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_Z16:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_SHORT;
break;
case MESA_FORMAT_X8_Z24:
irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_INT;
break;
case MESA_FORMAT_S8_Z24:
irb->Base._BaseFormat = GL_DEPTH_STENCIL;
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
case MESA_FORMAT_A8:
irb->Base._BaseFormat = GL_ALPHA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_R8:
irb->Base._BaseFormat = GL_RED;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
case MESA_FORMAT_RG88:
irb->Base._BaseFormat = GL_RG;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
break;
default:
_mesa_problem(NULL,
@@ -381,6 +322,7 @@ intel_create_renderbuffer(gl_format format)
irb->Base.Format = format;
irb->Base.InternalFormat = irb->Base._BaseFormat;
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(format);
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
@@ -457,70 +399,16 @@ static GLboolean
intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to XGBA8 texture OK\n");
- }
-#ifndef I915
- else if (texImage->TexFormat == MESA_FORMAT_SARGB8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to SARGB8 texture OK\n");
- }
-#endif
- else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGB5 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB4444 texture OK\n");
- }
-#ifndef I915
- else if (texImage->TexFormat == MESA_FORMAT_A8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to A8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG88) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG1616) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to RG88 texture OK\n");
- }
-#endif
- else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to DEPTH16 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- DBG("Render to DEPTH_STENCIL texture OK\n");
- }
- else {
+ if (!intel_span_supports_format(texImage->TexFormat)) {
DBG("Render to texture BAD FORMAT %s\n",
_mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
+ } else {
+ DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat));
}
irb->Base.Format = texImage->TexFormat;
-
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(texImage->TexFormat);
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
@@ -659,7 +547,8 @@ intel_finish_render_texture(struct gl_context * ctx,
_glthread_GetID(), att->Texture->Name);
/* Flag that this image may now be validated into the object's miptree. */
- intel_image->used_as_render_target = GL_FALSE;
+ if (intel_image)
+ intel_image->used_as_render_target = GL_FALSE;
/* Since we've (probably) rendered to the texture and will (likely) use
* it in the texture domain later on in this batchbuffer, flush the
@@ -711,22 +600,9 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
continue;
}
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB4444:
-#ifndef I915
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_A8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_R16:
- case MESA_FORMAT_RG88:
- case MESA_FORMAT_RG1616:
-#endif
- break;
- default:
+ if (!intel_span_supports_format(irb->Base.Format)) {
+ DBG("Unsupported texture/renderbuffer format attached: %s\n",
+ _mesa_get_format_name(irb->Base.Format));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 3f13589a214..d683e675328 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -35,19 +35,6 @@
#include "utils.h"
#include "xmlpool.h"
-#include "intel_batchbuffer.h"
-#include "intel_buffers.h"
-#include "intel_bufmgr.h"
-#include "intel_chipset.h"
-#include "intel_fbo.h"
-#include "intel_screen.h"
-#include "intel_tex.h"
-#include "intel_regions.h"
-
-#include "i915_drm.h"
-
-#define DRI_CONF_TEXTURE_TILING(def) \
-
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
@@ -92,6 +79,17 @@ DRI_CONF_END;
const GLuint __driNConfigOptions = 11;
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_screen.h"
+#include "intel_tex.h"
+#include "intel_regions.h"
+
+#include "i915_drm.h"
+
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 104cadf0f9e..1f41518535c 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
@@ -113,6 +114,26 @@ intel_set_span_functions(struct intel_context *intel,
#define TAG2(x,y) intel_##x##y##_A8
#include "spantmp2.h"
+#define SPANTMP_MESA_FMT MESA_FORMAT_R8
+#define TAG(x) intel_##x##_R8
+#define TAG2(x,y) intel_##x##y##_R8
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG88
+#define TAG(x) intel_##x##_RG88
+#define TAG2(x,y) intel_##x##y##_RG88
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_R16
+#define TAG(x) intel_##x##_R16
+#define TAG2(x,y) intel_##x##y##_R16
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG1616
+#define TAG(x) intel_##x##_RG1616
+#define TAG2(x,y) intel_##x##y##_RG1616
+#include "spantmp2.h"
+
#define LOCAL_DEPTH_VARS \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = rb->Name ? 1 : -1; \
@@ -339,6 +360,32 @@ intel_unmap_vertex_shader_textures(struct gl_context *ctx)
}
}
+typedef void (*span_init_func)(struct gl_renderbuffer *rb);
+
+static span_init_func intel_span_init_funcs[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_A8] = intel_InitPointers_A8,
+ [MESA_FORMAT_RGB565] = intel_InitPointers_RGB565,
+ [MESA_FORMAT_ARGB4444] = intel_InitPointers_ARGB4444,
+ [MESA_FORMAT_ARGB1555] = intel_InitPointers_ARGB1555,
+ [MESA_FORMAT_XRGB8888] = intel_InitPointers_xRGB8888,
+ [MESA_FORMAT_ARGB8888] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_SARGB8] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_Z16] = intel_InitDepthPointers_z16,
+ [MESA_FORMAT_X8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_S8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_R8] = intel_InitPointers_R8,
+ [MESA_FORMAT_RG88] = intel_InitPointers_RG88,
+ [MESA_FORMAT_R16] = intel_InitPointers_R16,
+ [MESA_FORMAT_RG1616] = intel_InitPointers_RG1616,
+};
+
+bool
+intel_span_supports_format(gl_format format)
+{
+ return intel_span_init_funcs[format] != NULL;
+}
+
/**
* Plug in appropriate span read/write functions for the given renderbuffer.
* These are used for the software fallbacks.
@@ -349,37 +396,6 @@ intel_set_span_functions(struct intel_context *intel,
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- switch (irb->Base.Format) {
- case MESA_FORMAT_A8:
- intel_InitPointers_A8(rb);
- break;
- case MESA_FORMAT_RGB565:
- intel_InitPointers_RGB565(rb);
- break;
- case MESA_FORMAT_ARGB4444:
- intel_InitPointers_ARGB4444(rb);
- break;
- case MESA_FORMAT_ARGB1555:
- intel_InitPointers_ARGB1555(rb);
- break;
- case MESA_FORMAT_XRGB8888:
- intel_InitPointers_xRGB8888(rb);
- break;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
- intel_InitPointers_ARGB8888(rb);
- break;
- case MESA_FORMAT_Z16:
- intel_InitDepthPointers_z16(rb);
- break;
- case MESA_FORMAT_X8_Z24:
- case MESA_FORMAT_S8_Z24:
- intel_InitDepthPointers_z24_s8(rb);
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected MesaFormat %d in intelSetSpanFunctions",
- irb->Base.Format);
- break;
- }
+ assert(intel_span_init_funcs[irb->Base.Format]);
+ intel_span_init_funcs[irb->Base.Format](rb);
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h
index aa8d08e843a..5a4c4e8e52a 100644
--- a/src/mesa/drivers/dri/intel/intel_span.h
+++ b/src/mesa/drivers/dri/intel/intel_span.h
@@ -28,6 +28,9 @@
#ifndef _INTEL_SPAN_H
#define _INTEL_SPAN_H
+#include "main/formats.h"
+#include <stdbool.h>
+
extern void intelInitSpanFuncs(struct gl_context * ctx);
extern void intelSpanRenderFinish(struct gl_context * ctx);
@@ -38,5 +41,6 @@ void intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_map_vertex_shader_textures(struct gl_context *ctx);
void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
+bool intel_span_supports_format(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 7906554e453..b638628c711 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -42,6 +42,7 @@ void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
gl_format intelChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type);
+GLenum intel_mesa_format_to_rb_datatype(gl_format format);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 87b31bf078c..c6bc3d962ab 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -50,44 +50,20 @@
* Do the best we can using the blitter. A future project is to use
* the texture engine and fragment programs for these copies.
*/
-static const struct intel_region *
-get_teximage_source(struct intel_context *intel, GLenum internalFormat)
+static struct intel_renderbuffer *
+get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat)
{
- struct intel_renderbuffer *irb;
-
DBG("%s %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(internalFormat));
switch (internalFormat) {
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 2)
- return irb->region;
- return NULL;
case GL_DEPTH24_STENCIL8_EXT:
case GL_DEPTH_STENCIL_EXT:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 4)
- return irb->region;
- return NULL;
- case 4:
- case GL_RGBA:
- case GL_RGBA8:
- irb = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
- /* We're required to set alpha to 1.0 in this case, but we can't
- * do that with the blitter, so fall back. We could use the 3D
- * engine or do two passes with the blitter, but it doesn't seem
- * worth it for this case. */
- if (irb->Base._BaseFormat == GL_RGB)
- return NULL;
- return irb->region;
- case 3:
- case GL_RGB:
- case GL_RGB8:
- return intel_readbuf_region(intel);
+ return intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
default:
- return NULL;
+ return intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
}
}
@@ -101,23 +77,34 @@ do_copy_texsubimage(struct intel_context *intel,
GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_context *ctx = &intel->ctx;
- const struct intel_region *src = get_teximage_source(intel, internalFormat);
+ struct intel_renderbuffer *irb;
+ bool copy_supported_with_alpha_override = false;
+
+ intel_prepare_render(intel);
- if (!intelImage->mt || !src || !src->buffer) {
+ irb = get_teximage_readbuffer(intel, internalFormat);
+ if (!intelImage->mt || !irb || !irb->region) {
if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
- __FUNCTION__, intelImage->mt, src, internalFormat);
+ __FUNCTION__, intelImage->mt, irb, internalFormat);
return GL_FALSE;
}
- if (intelImage->mt->cpp != src->cpp) {
- fallback_debug("%s fail %d vs %d cpp\n",
- __FUNCTION__, intelImage->mt->cpp, src->cpp);
+ if (irb->Base.Format == MESA_FORMAT_XRGB8888 &&
+ intelImage->base.TexFormat == MESA_FORMAT_ARGB8888) {
+ copy_supported_with_alpha_override = true;
+ }
+
+ if (intelImage->base.TexFormat != irb->Base.Format &&
+ !copy_supported_with_alpha_override) {
+ if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
+ fprintf(stderr, "%s mismatched formats %s, %s\n",
+ __FUNCTION__,
+ _mesa_get_format_name(intelImage->base.TexFormat),
+ _mesa_get_format_name(irb->Base.Format));
return GL_FALSE;
}
- /* intel_flush(ctx); */
- intel_prepare_render(intel);
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
@@ -140,24 +127,24 @@ do_copy_texsubimage(struct intel_context *intel,
if (ctx->ReadBuffer->Name == 0) {
/* Flip vertical orientation for system framebuffers */
y = ctx->ReadBuffer->Height - (y + height);
- src_pitch = -src->pitch;
+ src_pitch = -irb->region->pitch;
} else {
/* reading from a FBO, y is already oriented the way we like */
- src_pitch = src->pitch;
+ src_pitch = irb->region->pitch;
}
/* blit from src buffer to texture */
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
- src->buffer,
+ irb->region->buffer,
0,
- src->tiling,
+ irb->region->tiling,
intelImage->mt->region->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- src->draw_x + x, src->draw_y + y,
+ irb->region->draw_x + x, irb->region->draw_y + y,
image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
@@ -165,6 +152,9 @@ do_copy_texsubimage(struct intel_context *intel,
}
}
+ if (copy_supported_with_alpha_override)
+ intel_set_teximage_alpha_to_one(ctx, intelImage);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index f8316ae2f8d..c9763c9ae16 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -4,6 +4,39 @@
#include "main/formats.h"
/**
+ * Returns the renderbuffer DataType for a MESA_FORMAT.
+ */
+GLenum
+intel_mesa_format_to_rb_datatype(gl_format format)
+{
+ switch (format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_R8:
+ case MESA_FORMAT_RG88:
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB4444:
+ return GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_R16:
+ case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_Z16:
+ return GL_UNSIGNED_SHORT;
+ case MESA_FORMAT_X8_Z24:
+ return GL_UNSIGNED_INT;
+ case MESA_FORMAT_S8_Z24:
+ return GL_UNSIGNED_INT_24_8_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected MESA_FORMAT for renderbuffer");
+ return GL_UNSIGNED_BYTE;
+ }
+}
+
+
+/**
* Choose hardware texture format given the user's glTexImage parameters.
*
* It works out that this function is fine for all the supported
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.h b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
index 8036b18edc0..c5ac1282d0d 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
@@ -38,7 +38,6 @@
#include <assert.h>
#include "nouveau_device.h"
-#include "nouveau_pushbuf.h"
#include "nouveau_grobj.h"
#include "nouveau_channel.h"
#include "nouveau_bo.h"
@@ -46,6 +45,7 @@
#include "nouveau_screen.h"
#include "nouveau_state.h"
#include "nouveau_surface.h"
+#include "nv04_pushbuf.h"
#define DRIVER_DATE "20091015"
#define DRIVER_AUTHOR "Nouveau"
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
index a0f7bd81741..133a9f72ec7 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
@@ -56,6 +56,7 @@ static void rewrite_source(struct radeon_compiler * c,
mov->U.I.DstReg.Index = tempreg;
mov->U.I.DstReg.WriteMask = split.Phase[phase];
mov->U.I.SrcReg[0] = inst->U.I.SrcReg[src];
+ mov->U.I.PreSub = inst->U.I.PreSub;
phase_refmask = 0;
for(unsigned int chan = 0; chan < 4; ++chan) {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 58977a40c7c..c8063171b81 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -689,11 +689,12 @@ static void transform_r300_vertex_fix_LIT(struct radeon_compiler* c,
&constant_swizzle);
/* MOV dst, src */
+ dst.WriteMask = RC_MASK_XYZW;
emit1(c, inst->Prev, RC_OPCODE_MOV, 0,
dst,
inst->U.I.SrcReg[0]);
- /* MAX dst.z, src, 0.00...001 */
+ /* MAX dst.y, src, 0.00...001 */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
dstregtmpmask(dst.Index, RC_MASK_Y),
srcreg(RC_FILE_TEMPORARY, dst.Index),
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 1fa559cec1a..bee9c3bc6d3 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -1134,7 +1134,7 @@ GLboolean EG_assemble_vfetch_instruction(r700_AssemblerBase* pAsm,
EG_VTX_WORD1__DST_SEL_W_shift,
EG_VTX_WORD1__DST_SEL_W_mask);
- SETfield(vfetch_instruction_ptr->m_Word1.val, 0, /* use format here, in r6/r7, format used set in const, need to use same */
+ SETfield(vfetch_instruction_ptr->m_Word1.val, 1,
EG_VTX_WORD1__UCF_shift,
EG_VTX_WORD1__UCF_bit);
SETfield(vfetch_instruction_ptr->m_Word1.val, data_format,
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index b71afdd61f3..fd5b4e915cd 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -249,7 +249,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ARB_framebuffer_object
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
#endif
-#if FEATURE_ARB_geometry_shader4
+#if FEATURE_ARB_geometry_shader4 && 0
+ /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
@@ -258,6 +259,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_multitexture = GL_TRUE;
#if FEATURE_queryobj
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if FEATURE_ARB_shader_objects
@@ -857,8 +859,6 @@ make_extension_string_es2(const struct gl_context *ctx, GLubyte *str)
{
size_t len = 0;
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
-
if (ctx->Extensions.ARB_framebuffer_object) {
len += append_extension(&str, "GL_OES_depth24");
len += append_extension(&str, "GL_OES_depth32");
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index cd9eb81852f..42f70ca232b 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -863,7 +863,6 @@ const char *
_mesa_get_format_name(gl_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- ASSERT(info->BytesPerBlock);
return info->StrName;
}
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index 88743977206..66fb5980589 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -143,6 +143,11 @@ get_query_binding_point(struct gl_context *ctx, GLenum target)
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
+ case GL_ANY_SAMPLES_PASSED:
+ if (ctx->Extensions.ARB_occlusion_query2)
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
case GL_TIME_ELAPSED_EXT:
if (ctx->Extensions.EXT_timer_query)
return &ctx->Query.CurrentTimerObject;
@@ -378,11 +383,18 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0x7fffffff) {
- *params = 0x7fffffff;
- }
- else {
- *params = (GLint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0x7fffffff) {
+ *params = 0x7fffffff;
+ }
+ else {
+ *params = (GLint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
@@ -418,11 +430,18 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0xffffffff) {
- *params = 0xffffffff;
- }
- else {
- *params = (GLuint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0xffffffff) {
+ *params = 0xffffffff;
+ }
+ else {
+ *params = (GLuint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index b274a961b28..490c4cab7ab 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -1569,7 +1569,13 @@ ir_to_mesa_visitor::visit(ir_dereference_record *ir)
break;
offset += type_size(struct_type->fields.structure[i].type);
}
- this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+
+ /* If the type is smaller than a vec4, replicate the last channel out. */
+ if (ir->type->is_scalar() || ir->type->is_vector())
+ this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+ else
+ this->result.swizzle = SWIZZLE_NOOP;
+
this->result.index += offset;
}
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index 7197615f949..7410e149735 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -25,8 +25,11 @@
extern "C" {
#endif
-#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_shader;
+struct gl_shader_program;
void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
diff --git a/src/mesa/program/nvfragparse.h b/src/mesa/program/nvfragparse.h
index 3e85dd2c30b..088e7527d5b 100644
--- a/src/mesa/program/nvfragparse.h
+++ b/src/mesa/program/nvfragparse.h
@@ -30,7 +30,10 @@
#ifndef NVFRAGPARSE_H
#define NVFRAGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
extern void
_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/nvvertparse.h b/src/mesa/program/nvvertparse.h
index e98e867320f..7318e149416 100644
--- a/src/mesa/program/nvvertparse.h
+++ b/src/mesa/program/nvvertparse.h
@@ -29,7 +29,10 @@
#ifndef NVVERTPARSE_H
#define NVVERTPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_vertex_program;
extern void
_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/prog_cache.h b/src/mesa/program/prog_cache.h
index 4907ae3030e..01673348279 100644
--- a/src/mesa/program/prog_cache.h
+++ b/src/mesa/program/prog_cache.h
@@ -30,8 +30,9 @@
#define PROG_CACHE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
/** Opaque type */
struct gl_program_cache;
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index 1d97a077f52..dd15e9a1ccd 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -1670,6 +1670,18 @@ _mesa_execute_program(struct gl_context * ctx,
fetch_texel(ctx, machine, inst, texcoord, lodBias, color);
+ if (DEBUG_PROG) {
+ printf("TXB (%g, %g, %g, %g) = texture[%d][%g %g %g %g]"
+ " bias %g\n",
+ color[0], color[1], color[2], color[3],
+ inst->TexSrcUnit,
+ texcoord[0],
+ texcoord[1],
+ texcoord[2],
+ texcoord[3],
+ lodBias);
+ }
+
store_vector4(inst, machine, color);
}
break;
diff --git a/src/mesa/program/prog_optimize.h b/src/mesa/program/prog_optimize.h
index 00f1080449b..463f5fc51c4 100644
--- a/src/mesa/program/prog_optimize.h
+++ b/src/mesa/program/prog_optimize.h
@@ -27,9 +27,10 @@
#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
struct gl_program;
struct prog_instruction;
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 009ebde0012..f2407af9c87 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -25,8 +25,10 @@
#ifndef PROG_STATEVARS_H
#define PROG_STATEVARS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_program_parameter_list;
/**
* Number of STATE_* values we need to address any GL state.
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 05442ef91b5..c311d043931 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -50,99 +50,6 @@
#include "st_program.h"
-
-/**
- * Translate fragment program if needed.
- */
-static void
-translate_fp(struct st_context *st,
- struct st_fragment_program *stfp)
-{
- if (!stfp->tgsi.tokens) {
- assert(stfp->Base.Base.NumInstructions > 0);
-
- st_translate_fragment_program(st, stfp);
- }
-}
-
-/*
- * Translate geometry program if needed.
- */
-static void
-translate_gp(struct st_context *st,
- struct st_geometry_program *stgp)
-{
- if (!stgp->tgsi.tokens) {
- assert(stgp->Base.Base.NumInstructions > 1);
-
- st_translate_geometry_program(st, stgp);
- }
-}
-
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
- */
-static struct st_vp_varient *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp )
-{
- struct st_vp_varient *vpv;
- struct st_vp_varient_key key;
-
- /* Nothing in our key yet. This will change:
- */
- memset(&key, 0, sizeof key);
-
- /* When this is true, we will add an extra input to the vertex
- * shader translation (for edgeflags), an extra output with
- * edgeflag semantics, and extend the vertex shader to pass through
- * the input to the output. We'll need to use similar logic to set
- * up the extra vertex_element input for edgeflags.
- * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
- */
- key.passthrough_edgeflags = (st->vertdata_edgeflags && (
- st->ctx->Polygon.FrontMode != GL_FILL ||
- st->ctx->Polygon.BackMode != GL_FILL));
-
-
- /* Do we need to throw away old translations after a change in the
- * GL program string?
- */
- if (stvp->serialNo != stvp->lastSerialNo) {
- /* These may have changed if the program string changed.
- */
- st_prepare_vertex_program( st, stvp );
-
- /* We are now up-to-date:
- */
- stvp->lastSerialNo = stvp->serialNo;
- }
-
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- */
- for (vpv = stvp->varients; vpv; vpv = vpv->next) {
- if (memcmp(&vpv->key, &key, sizeof key) == 0) {
- break;
- }
- }
-
- /* No? Perform new translation here. */
- if (!vpv) {
- vpv = st_translate_vertex_program(st, stvp, &key);
- if (!vpv)
- return NULL;
-
- vpv->next = stvp->varients;
- stvp->varients = vpv;
- }
-
- return vpv;
-}
-
-
/**
* Return pointer to a pass-through fragment shader.
* This shader is used when a texture is missing/incomplete.
@@ -167,12 +74,16 @@ static void
update_fp( struct st_context *st )
{
struct st_fragment_program *stfp;
+ struct st_fp_variant_key key;
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- translate_fp(st, stfp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->fp_variant = st_get_fp_variant(st, stfp, &key);
st_reference_fragprog(st, &st->fp, stfp);
@@ -182,7 +93,8 @@ update_fp( struct st_context *st )
cso_set_fragment_shader_handle(st->cso_context, fs);
}
else {
- cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
+ cso_set_fragment_shader_handle(st->cso_context,
+ st->fp_variant->driver_shader);
}
}
@@ -206,6 +118,7 @@ static void
update_vp( struct st_context *st )
{
struct st_vertex_program *stvp;
+ struct st_vp_variant_key key;
/* find active shader and params -- Should be covered by
* ST_NEW_VERTEX_PROGRAM
@@ -214,12 +127,26 @@ update_vp( struct st_context *st )
stvp = st_vertex_program(st->ctx->VertexProgram._Current);
assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
- st->vp_varient = find_translated_vp(st, stvp);
+ memset(&key, 0, sizeof key);
+ key.st = st; /* variants are per-context */
+
+ /* When this is true, we will add an extra input to the vertex
+ * shader translation (for edgeflags), an extra output with
+ * edgeflag semantics, and extend the vertex shader to pass through
+ * the input to the output. We'll need to use similar logic to set
+ * up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
+ */
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
+
+ st->vp_variant = st_get_vp_variant(st, stvp, &key);
st_reference_vertprog(st, &st->vp, stvp);
cso_set_vertex_shader_handle(st->cso_context,
- st->vp_varient->driver_shader);
+ st->vp_variant->driver_shader);
st->vertex_result_to_slot = stvp->result_to_output;
}
@@ -231,14 +158,16 @@ const struct st_tracked_state st_update_vp = {
_NEW_POLYGON, /* mesa */
ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
- update_vp /* update */
+ update_vp /* update */
};
+
+
static void
update_gp( struct st_context *st )
{
-
struct st_geometry_program *stgp;
+ struct st_gp_variant_key key;
if (!st->ctx->GeometryProgram._Current) {
cso_set_geometry_shader_handle(st->cso_context, NULL);
@@ -248,18 +177,22 @@ update_gp( struct st_context *st )
stgp = st_geometry_program(st->ctx->GeometryProgram._Current);
assert(stgp->Base.Base.Target == MESA_GEOMETRY_PROGRAM);
- translate_gp(st, stgp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->gp_variant = st_get_gp_variant(st, stgp, &key);
st_reference_geomprog(st, &st->gp, stgp);
- cso_set_geometry_shader_handle(st->cso_context, stgp->driver_shader);
+ cso_set_geometry_shader_handle(st->cso_context,
+ st->gp_variant->driver_shader);
}
const struct st_tracked_state st_update_gp = {
- "st_update_gp", /* name */
- { /* dirty */
- 0, /* mesa */
- ST_NEW_GEOMETRY_PROGRAM /* st */
+ "st_update_gp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_GEOMETRY_PROGRAM /* st */
},
- update_gp /* update */
+ update_gp /* update */
};
diff --git a/src/mesa/state_tracker/st_cb_accum.h b/src/mesa/state_tracker/st_cb_accum.h
index b8c9c350031..050a21483e4 100644
--- a/src/mesa/state_tracker/st_cb_accum.h
+++ b/src/mesa/state_tracker/st_cb_accum.h
@@ -30,7 +30,11 @@
#define ST_CB_ACCUM_H
-#include "main/mtypes.h"
+#include "main/mfeatures.h"
+
+struct dd_function_table;
+struct gl_context;
+struct gl_renderbuffer;
#if FEATURE_accum
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index f08697fe23b..516346c8c7a 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -185,48 +185,47 @@ find_free_bit(uint bitfield)
/**
* Combine basic bitmap fragment program with the user-defined program.
+ * \param st current context
+ * \param fpIn the incoming fragment program
+ * \param fpOut the new fragment program which does fragment culling
+ * \param bitmap_sampler sampler number for the bitmap texture
*/
-static struct st_fragment_program *
-combined_bitmap_fragment_program(struct gl_context *ctx)
+void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp = st->fp;
-
- if (!stfp->bitmap_program) {
- /*
- * Generate new program which is the user-defined program prefixed
- * with the bitmap sampler/kill instructions.
- */
- struct st_fragment_program *bitmap_prog;
- uint sampler;
-
- sampler = find_free_bit(st->fp->Base.Base.SamplersUsed);
- bitmap_prog = make_bitmap_fragment_program(ctx, sampler);
+ struct st_fragment_program *bitmap_prog;
+ struct gl_program *newProg;
+ uint sampler;
- stfp->bitmap_program = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &bitmap_prog->Base.Base, &stfp->Base.Base);
- stfp->bitmap_program->bitmap_sampler = sampler;
+ /*
+ * Generate new program which is the user-defined program prefixed
+ * with the bitmap sampler/kill instructions.
+ */
+ sampler = find_free_bit(fpIn->Base.SamplersUsed);
+ bitmap_prog = make_bitmap_fragment_program(st->ctx, sampler);
- /* done with this after combining */
- st_reference_fragprog(st, &bitmap_prog, NULL);
+ newProg = _mesa_combine_programs(st->ctx,
+ &bitmap_prog->Base.Base,
+ &fpIn->Base);
+ /* done with this after combining */
+ st_reference_fragprog(st, &bitmap_prog, NULL);
#if 0
- {
- struct gl_program *p = &stfp->bitmap_program->Base.Base;
- printf("Combined bitmap program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
-#endif
-
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp->bitmap_program);
+ {
+ printf("Combined bitmap program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
}
+#endif
- return stfp->bitmap_program;
+ /* return results */
+ *fpOut = (struct gl_fragment_program *) newProg;
+ *bitmap_sampler = sampler;
}
@@ -349,7 +348,8 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
if (!st->bitmap.vbuf) {
st->bitmap.vbuf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
- max_slots * sizeof(st->bitmap.vertices));
+ max_slots *
+ sizeof(st->bitmap.vertices));
}
/* Positions are in clip coords since we need to do clipping in case
@@ -389,10 +389,11 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
/* put vertex data into vbuf */
pipe_buffer_write_nooverlap(st->pipe,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot
+ * sizeof(st->bitmap.vertices),
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
@@ -411,11 +412,16 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct cso_context *cso = st->cso_context;
- struct st_fragment_program *stfp;
+ struct st_fp_variant *fpv;
+ struct st_fp_variant_key key;
GLuint maxSize;
GLuint offset;
- stfp = combined_bitmap_fragment_program(ctx);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+ key.bitmap = GL_TRUE;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
/* As an optimization, Mesa's fragment programs will sometimes get the
* primary color from a statevar/constant rather than a varying variable.
@@ -428,7 +434,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
GLfloat colorSave[4];
COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color);
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave);
}
@@ -437,7 +443,8 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* XXX if the bitmap is larger than the max texture size, break
* it up into chunks.
*/
- maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
+ maxSize = 1 << (pipe->screen->get_param(pipe->screen,
+ PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
assert(width <= (GLsizei)maxSize);
assert(height <= (GLsizei)maxSize);
@@ -454,7 +461,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_rasterizer(cso, &st->bitmap.rasterizer);
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, fpv->driver_shader);
/* vertex shader state: position + texcoord pass-through */
cso_set_vertex_shader_handle(cso, st->bitmap.vs);
@@ -462,21 +469,22 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* user samplers, plus our bitmap sampler */
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_samplers);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_samplers);
uint i;
for (i = 0; i < st->state.num_samplers; i++) {
samplers[i] = &st->state.samplers[i];
}
- samplers[stfp->bitmap_sampler] = &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
+ samplers[fpv->bitmap_sampler] =
+ &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
cso_set_samplers(cso, num, (const struct pipe_sampler_state **) samplers);
}
/* user textures, plus the bitmap texture */
{
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_textures);
memcpy(sampler_views, st->state.sampler_views, sizeof(sampler_views));
- sampler_views[stfp->bitmap_sampler] = sv;
+ sampler_views[fpv->bitmap_sampler] = sv;
cso_set_fragment_sampler_views(cso, num, sampler_views);
}
@@ -504,7 +512,9 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
z = z * 2.0 - 1.0;
/* draw textured quad */
- offset = setup_bitmap_vertex_data(st, sv->texture->target != PIPE_TEXTURE_RECT, x, y, width, height, z, color);
+ offset = setup_bitmap_vertex_data(st,
+ sv->texture->target != PIPE_TEXTURE_RECT,
+ x, y, width, height, z, color);
util_draw_vertex_buffer(pipe, st->bitmap.vbuf, offset,
PIPE_PRIM_TRIANGLE_FAN,
@@ -573,6 +583,9 @@ print_cache(const struct bitmap_cache *cache)
}
+/**
+ * Create gallium pipe_transfer object for the bitmap cache.
+ */
static void
create_cache_trans(struct st_context *st)
{
@@ -651,7 +664,9 @@ st_flush_bitmap_cache(struct st_context *st)
}
}
-/* Flush bitmap cache and release vertex buffer.
+
+/**
+ * Flush bitmap cache and release vertex buffer.
*/
void
st_flush_bitmap( struct st_context *st )
@@ -737,7 +752,8 @@ accum_bitmap(struct st_context *st,
* Called via ctx->Driver.Bitmap()
*/
static void
-st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
+st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
{
struct st_context *st = st_context(ctx);
@@ -764,7 +780,8 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei heigh
pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
if (pt) {
- struct pipe_sampler_view *sv = st_create_texture_sampler_view(st->pipe, pt);
+ struct pipe_sampler_view *sv =
+ st_create_texture_sampler_view(st->pipe, pt);
assert(pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT);
@@ -814,15 +831,18 @@ st_init_bitmap(struct st_context *st)
st->bitmap.rasterizer.gl_rasterization_rules = 1;
/* find a usable texture format */
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D, 0,
+ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D, 0,
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D, 0,
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
}
@@ -845,8 +865,6 @@ st_destroy_bitmap(struct st_context *st)
struct pipe_context *pipe = st->pipe;
struct bitmap_cache *cache = st->bitmap.cache;
-
-
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
st->bitmap.vs = NULL;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h
index d04b2b67795..2bd63b9b741 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.h
+++ b/src/mesa/state_tracker/st_cb_bitmap.h
@@ -34,6 +34,8 @@
struct dd_function_table;
struct st_context;
+struct gl_fragment_program;
+struct st_fragment_program;
#if FEATURE_drawpix
@@ -47,6 +49,12 @@ extern void
st_destroy_bitmap(struct st_context *st);
extern void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler);
+
+extern void
st_flush_bitmap_cache(struct st_context *st);
/* Flush bitmap cache and release vertex buffer. Needed at end of
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 8b60f9040d0..d4d9af4ada3 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -360,7 +360,7 @@ st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_objec
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer);
+ pipe_buffer_unmap(pipe, st_obj->transfer);
st_obj->transfer = NULL;
obj->Pointer = NULL;
@@ -409,8 +409,8 @@ st_copy_buffer_subdata(struct gl_context *ctx,
if (srcPtr && dstPtr)
memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
- pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer);
- pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer);
+ pipe_buffer_unmap(pipe, src_transfer);
+ pipe_buffer_unmap(pipe, dst_transfer);
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index c9786024575..1fc47688e4a 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -94,88 +94,61 @@ is_passthrough_program(const struct gl_fragment_program *prog)
/**
* Make fragment shader for glDraw/CopyPixels. This shader is made
* by combining the pixel transfer shader with the user-defined shader.
- * \return pointer to Gallium driver fragment shader
+ * \param fpIn the current/incoming fragment program
+ * \param fpOut returns the combined fragment program
*/
-static void *
-combined_drawpix_fragment_program(struct gl_context *ctx)
+void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp;
+ struct gl_program *newProg;
- if (st->pixel_xfer.program->serialNo == st->pixel_xfer.xfer_prog_sn
- && st->fp->serialNo == st->pixel_xfer.user_prog_sn) {
- /* the pixel tranfer program has not changed and the user-defined
- * program has not changed, so re-use the combined program.
- */
- stfp = st->pixel_xfer.combined_prog;
+ if (is_passthrough_program(fpIn)) {
+ newProg = (struct gl_program *) _mesa_clone_fragment_program(st->ctx,
+ &st->pixel_xfer.program->Base);
}
else {
- /* Concatenate the pixel transfer program with the current user-
- * defined program.
- */
- if (is_passthrough_program(&st->fp->Base)) {
- stfp = (struct st_fragment_program *)
- _mesa_clone_fragment_program(ctx, &st->pixel_xfer.program->Base);
- }
- else {
#if 0
- printf("Base program:\n");
- _mesa_print_program(&st->fp->Base.Base);
- printf("DrawPix program:\n");
- _mesa_print_program(&st->pixel_xfer.program->Base.Base);
+ /* debug */
+ printf("Base program:\n");
+ _mesa_print_program(&fpIn->Base);
+ printf("DrawPix program:\n");
+ _mesa_print_program(&st->pixel_xfer.program->Base.Base);
#endif
- stfp = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &st->pixel_xfer.program->Base.Base,
- &st->fp->Base.Base);
- }
+ newProg = _mesa_combine_programs(st->ctx,
+ &st->pixel_xfer.program->Base.Base,
+ &fpIn->Base);
+ }
#if 0
- {
- struct gl_program *p = &stfp->Base.Base;
- printf("Combined DrawPixels program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
+ /* debug */
+ printf("Combined DrawPixels program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
#endif
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp);
-
- /* save new program, update serial numbers */
- st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
- st->pixel_xfer.user_prog_sn = st->fp->serialNo;
- st->pixel_xfer.combined_prog_sn = stfp->serialNo;
- /* can't reference new program directly, already have a reference on it */
- st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- st->pixel_xfer.combined_prog = stfp;
- }
-
- /* Ideally we'd have updated the pipe constants during the normal
- * st/atom mechanism. But we can't since this is specific to glDrawPixels.
- */
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
-
- return stfp->driver_shader;
+ *fpOut = (struct gl_fragment_program *) newProg;
}
/**
- * Create fragment shader that does a TEX() instruction to get a Z and/or
+ * Create fragment program that does a TEX() instruction to get a Z and/or
* stencil value value, then writes to FRAG_RESULT_DEPTH/FRAG_RESULT_STENCIL.
* Used for glDrawPixels(GL_DEPTH_COMPONENT / GL_STENCIL_INDEX).
* Pass fragment color through as-is.
- * \return pointer to the Gallium driver fragment shader
+ * \return pointer to the gl_fragment program
*/
-static void *
-make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
- GLboolean write_stencil)
+struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil)
{
struct gl_context *ctx = st->ctx;
struct gl_program *p;
- struct st_fragment_program *stp;
+ struct gl_fragment_program *fp;
GLuint ic = 0;
const GLuint shaderIndex = write_depth * 2 + write_stencil;
@@ -183,7 +156,7 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (st->drawpix.shaders[shaderIndex]) {
/* already have the proper shader */
- return st->drawpix.shaders[shaderIndex]->driver_shader;
+ return st->drawpix.shaders[shaderIndex];
}
/*
@@ -245,18 +218,15 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (write_stencil)
p->SamplersUsed |= 1 << 1;
- stp = st_fragment_program((struct gl_fragment_program *) p);
+ fp = (struct gl_fragment_program *) p;
/* save the new shader */
- st->drawpix.shaders[shaderIndex] = stp;
+ st->drawpix.shaders[shaderIndex] = fp;
- st_translate_fragment_program(st, stp);
-
- return stp->driver_shader;
+ return fp;
}
-
/**
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
@@ -873,6 +843,61 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for RGBA data.
+ */
+static struct st_fp_variant *
+get_color_fp_variant(struct st_context *st)
+{
+ struct gl_context *ctx = st->ctx;
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.scaleAndBias = (ctx->Pixel.RedBias != 0.0 ||
+ ctx->Pixel.RedScale != 1.0 ||
+ ctx->Pixel.GreenBias != 0.0 ||
+ ctx->Pixel.GreenScale != 1.0 ||
+ ctx->Pixel.BlueBias != 0.0 ||
+ ctx->Pixel.BlueScale != 1.0 ||
+ ctx->Pixel.AlphaBias != 0.0 ||
+ ctx->Pixel.AlphaScale != 1.0);
+ key.pixelMaps = ctx->Pixel.MapColorFlag;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for depth/stencil data.
+ */
+static struct st_fp_variant *
+get_depth_stencil_fp_variant(struct st_context *st, GLboolean write_depth,
+ GLboolean write_stencil)
+{
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.drawpixels_z = write_depth;
+ key.drawpixels_stencil = write_stencil;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
* Called via ctx->Driver.DrawPixels()
*/
static void
@@ -889,6 +914,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
struct pipe_sampler_view *sv[2];
int num_sampler_view = 1;
enum pipe_format stencil_format = PIPE_FORMAT_NONE;
+ struct st_fp_variant *fpv;
if (format == GL_DEPTH_STENCIL)
write_stencil = write_depth = GL_TRUE;
@@ -921,14 +947,25 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
st_validate_state(st);
+ /*
+ * Get vertex/fragment shaders
+ */
if (write_depth || write_stencil) {
- driver_fp = make_fragment_shader_z_stencil(st, write_depth, write_stencil);
+ fpv = get_depth_stencil_fp_variant(st, write_depth, write_stencil);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
+
color = ctx->Current.RasterColor;
}
else {
- driver_fp = combined_drawpix_fragment_program(ctx);
+ fpv = get_color_fp_variant(st);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
color = NULL;
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
@@ -936,6 +973,9 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
}
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
/* draw with textured quad */
{
struct pipe_resource *pt
@@ -1116,6 +1156,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GLint readX, readY, readW, readH;
GLuint sample_count;
struct gl_pixelstore_attrib pack = ctx->DefaultPacking;
+ struct st_fp_variant *fpv;
st_validate_state(st);
@@ -1125,11 +1166,18 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
return;
}
+ /*
+ * Get vertex/fragment shaders
+ */
if (type == GL_COLOR) {
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
- driver_fp = combined_drawpix_fragment_program(ctx);
+
+ fpv = get_color_fp_variant(st);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
num_sampler_view++;
@@ -1139,10 +1187,17 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- driver_fp = make_fragment_shader_z_stencil(st, GL_TRUE, GL_FALSE);
+
+ fpv = get_depth_stencil_fp_variant(st, GL_TRUE, GL_FALSE);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
+
if (rbRead->Base.Wrapped)
rbRead = st_renderbuffer(rbRead->Base.Wrapped);
@@ -1294,7 +1349,7 @@ st_destroy_drawpix(struct st_context *st)
for (i = 0; i < Elements(st->drawpix.shaders); i++) {
if (st->drawpix.shaders[i])
- st_reference_fragprog(st, &st->drawpix.shaders[i], NULL);
+ _mesa_reference_fragprog(st->ctx, &st->drawpix.shaders[i], NULL);
}
st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.h b/src/mesa/state_tracker/st_cb_drawpixels.h
index 575f169e08e..8f73e626240 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.h
+++ b/src/mesa/state_tracker/st_cb_drawpixels.h
@@ -42,6 +42,16 @@ extern void st_init_drawpixels_functions(struct dd_function_table *functions);
extern void
st_destroy_drawpix(struct st_context *st);
+extern void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut);
+
+extern struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil);
+
#else
static INLINE void
diff --git a/src/mesa/state_tracker/st_cb_drawtex.c b/src/mesa/state_tracker/st_cb_drawtex.c
index 6cad7d3216e..22a5ed425e5 100644
--- a/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/src/mesa/state_tracker/st_cb_drawtex.c
@@ -220,7 +220,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
}
}
- pipe_buffer_unmap(pipe, vbuffer, vbuffer_transfer);
+ pipe_buffer_unmap(pipe, vbuffer_transfer);
#undef SET_ATTRIB
}
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 4d83fcc6ccb..32694975d17 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -46,16 +46,13 @@
#include "st_cb_program.h"
-static GLuint SerialNo = 1;
-
/**
* Called via ctx->Driver.BindProgram() to bind an ARB vertex or
* fragment program.
*/
-static void st_bind_program( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+static void
+st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -77,7 +74,8 @@ static void st_bind_program( struct gl_context *ctx,
* Called via ctx->Driver.UseProgram() to bind a linked GLSL program
* (vertex shader + fragment shader).
*/
-static void st_use_program( struct gl_context *ctx, struct gl_shader_program *shProg)
+static void
+st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
{
struct st_context *st = st_context(ctx);
@@ -87,48 +85,28 @@ static void st_use_program( struct gl_context *ctx, struct gl_shader_program *sh
}
-
/**
* Called via ctx->Driver.NewProgram() to allocate a new vertex or
* fragment program.
*/
-static struct gl_program *st_new_program( struct gl_context *ctx,
- GLenum target,
- GLuint id )
+static struct gl_program *
+st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_vertex_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_vertex_program(ctx, &prog->Base, target, id);
}
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV: {
struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_fragment_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_fragment_program(ctx, &prog->Base, target, id);
}
case MESA_GEOMETRY_PROGRAM: {
struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_geometry_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_geometry_program(ctx, &prog->Base, target, id);
}
default:
@@ -138,7 +116,10 @@ static struct gl_program *st_new_program( struct gl_context *ctx,
}
-void
+/**
+ * Called via ctx->Driver.DeleteProgram()
+ */
+static void
st_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -147,17 +128,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
}
break;
case MESA_GEOMETRY_PROGRAM:
{
- struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) prog;
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -167,23 +146,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
break;
case GL_FRAGMENT_PROGRAM_ARB:
{
- struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) prog;
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
stfp->tgsi.tokens = NULL;
}
-
- if (stfp->bitmap_program) {
- struct gl_program *prg = &stfp->bitmap_program->Base.Base;
- _mesa_reference_program(ctx, &prg, NULL);
- stfp->bitmap_program = NULL;
- }
}
break;
default:
@@ -195,15 +166,25 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
}
-static GLboolean st_is_program_native( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+/**
+ * Called via ctx->Driver.IsProgramNative()
+ */
+static GLboolean
+st_is_program_native(struct gl_context *ctx,
+ GLenum target,
+ struct gl_program *prog)
{
return GL_TRUE;
}
-static GLboolean st_program_string_notify( struct gl_context *ctx,
+/**
+ * Called via ctx->Driver.ProgramStringNotify()
+ * Called when the program's text/code is changed. We have to free
+ * all shader variants and corresponding gallium shaders when this happens.
+ */
+static GLboolean
+st_program_string_notify( struct gl_context *ctx,
GLenum target,
struct gl_program *prog )
{
@@ -212,12 +193,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
- stfp->serialNo++;
-
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
@@ -230,12 +206,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == MESA_GEOMETRY_PROGRAM) {
struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
- stgp->serialNo++;
-
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -248,9 +219,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- stvp->serialNo++;
-
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
@@ -261,8 +230,11 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
}
-
-void st_init_program_functions(struct dd_function_table *functions)
+/**
+ * Plug in the program and shader-related device driver functions.
+ */
+void
+st_init_program_functions(struct dd_function_table *functions)
{
functions->BindProgram = st_bind_program;
functions->UseProgram = st_use_program;
diff --git a/src/mesa/state_tracker/st_cb_program.h b/src/mesa/state_tracker/st_cb_program.h
index 004afb6d812..091a4439c48 100644
--- a/src/mesa/state_tracker/st_cb_program.h
+++ b/src/mesa/state_tracker/st_cb_program.h
@@ -29,15 +29,10 @@
#define ST_CB_PROGRAM_H
-#include "main/mtypes.h"
-
struct dd_function_table;
extern void
st_init_program_functions(struct dd_function_table *functions);
-extern void
-st_delete_program(struct gl_context *ctx, struct gl_program *prog);
-
#endif
diff --git a/src/mesa/state_tracker/st_cb_readpixels.h b/src/mesa/state_tracker/st_cb_readpixels.h
index 83c9b659e3d..9622ae6feea 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.h
+++ b/src/mesa/state_tracker/st_cb_readpixels.h
@@ -29,9 +29,11 @@
#ifndef ST_CB_READPIXELS_H
#define ST_CB_READPIXELS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
struct dd_function_table;
+struct gl_context;
+struct gl_pixelstore_attrib;
extern struct st_renderbuffer *
st_get_color_read_renderbuffer(struct gl_context *ctx);
diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h
index 60987055eb1..f1502bda788 100644
--- a/src/mesa/state_tracker/st_cb_texture.h
+++ b/src/mesa/state_tracker/st_cb_texture.h
@@ -31,9 +31,10 @@
#include "main/glheader.h"
-#include "main/mtypes.h"
struct dd_function_table;
+struct gl_context;
+struct gl_texture_object;
struct pipe_context;
struct st_context;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 6ec9c699a26..21bb91f47a8 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -252,6 +252,8 @@ void st_destroy_context( struct st_context *st )
_vbo_DestroyContext(st->ctx);
+ st_destroy_program_variants(st);
+
_mesa_free_context_data(ctx);
st_destroy_context_priv(st);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index d342c0cff1e..1fd80053c1b 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -1,4 +1,3 @@
-//struct dd_function_table;
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
@@ -130,7 +129,9 @@ struct st_context
struct st_fragment_program *fp; /**< Currently bound fragment program */
struct st_geometry_program *gp; /**< Currently bound geometry program */
- struct st_vp_varient *vp_varient;
+ struct st_vp_variant *vp_variant;
+ struct st_fp_variant *fp_variant;
+ struct st_gp_variant *gp_variant;
struct gl_texture_object *default_texture;
@@ -160,7 +161,7 @@ struct st_context
/** for glDraw/CopyPixels */
struct {
- struct st_fragment_program *shaders[4];
+ struct gl_fragment_program *shaders[4];
void *vert_shaders[2]; /**< ureg shaders */
} drawpix;
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index df32491d044..e1e373d07d4 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -89,8 +89,8 @@ st_print_current(void)
}
#endif
- if (st->vp->varients)
- tgsi_dump( st->vp->varients[0].tgsi.tokens, 0 );
+ if (st->vp->variants)
+ tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 61a0e1b0877..f4bf1802390 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -241,7 +241,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
*/
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLboolean *userSpace)
{
@@ -297,7 +297,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
*/
static void
get_arrays_bounds(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
const GLubyte **low, const GLubyte **high)
@@ -343,7 +343,7 @@ get_arrays_bounds(const struct st_vertex_program *vp,
static void
setup_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean userSpace,
@@ -409,7 +409,7 @@ setup_interleaved_attribs(struct gl_context *ctx,
static void
setup_non_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean *userSpace,
@@ -617,7 +617,7 @@ st_draw_vbo(struct gl_context *ctx,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
const struct st_vertex_program *vp;
- const struct st_vp_varient *vpv;
+ const struct st_vp_variant *vpv;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
@@ -650,7 +650,7 @@ st_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vpv = st->vp_varient;
+ vpv = st->vp_variant;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index 2e4c468cff5..5d3c278228f 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -36,10 +36,11 @@
#include "main/compiler.h"
#include "main/glheader.h"
-#include "main/mtypes.h"
struct _mesa_index_buffer;
struct _mesa_prim;
+struct gl_client_array;
+struct gl_context;
struct st_context;
void st_init_draw( struct st_context *st );
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 7f392fc4916..da67c713710 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -123,10 +123,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vs = &st->vp_varient->tgsi;
+ vs = &st->vp_variant->tgsi;
- if (!st->vp_varient->draw_shader) {
- st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_variant->draw_shader) {
+ st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -139,7 +139,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
- draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
@@ -259,16 +259,14 @@ st_feedback_draw_vbo(struct gl_context *ctx,
/* unmap constant buffers */
- pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX],
- cb_transfer);
+ pipe_buffer_unmap(pipe, cb_transfer);
/*
* unmap vertex/index buffers
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (draw->pt.vertex_buffer[i].buffer) {
- pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
pipe_resource_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
@@ -279,7 +277,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_index_buffer(draw, NULL);
if (ib_transfer)
- pipe_buffer_unmap(pipe, ibuffer.buffer, ib_transfer);
+ pipe_buffer_unmap(pipe, ib_transfer);
pipe_resource_reference(&ibuffer.buffer, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 930b60ade2d..62c9ce7273d 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -343,6 +343,7 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) {
ctx->Extensions.EXT_timer_query = GL_TRUE;
@@ -442,7 +443,9 @@ void st_init_extensions(struct st_context *st)
#endif
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
+#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
+#endif
}
if (screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 43fa59b1006..fe195c1069b 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -31,11 +31,12 @@
#define ST_FORMAT_H
#include "main/formats.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "pipe/p_defines.h"
#include "pipe/p_format.h"
+struct gl_context;
struct pipe_screen;
extern GLenum
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index aae2913c202..cfdc96b9dbe 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -32,7 +32,9 @@
#include "main/imports.h"
+#include "main/hash.h"
#include "main/mtypes.h"
+#include "program/prog_parameter.h"
#include "program/prog_print.h"
#include "program/programopt.h"
@@ -44,6 +46,8 @@
#include "tgsi/tgsi_ureg.h"
#include "st_debug.h"
+#include "st_cb_bitmap.h"
+#include "st_cb_drawpixels.h"
#include "st_context.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
@@ -52,34 +56,109 @@
/**
+ * Delete a vertex program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
+{
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+#if FEATURE_feedback || FEATURE_rastpos
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+#endif
+
+ if (vpv->tgsi.tokens)
+ st_free_tokens(vpv->tgsi.tokens);
+
+ FREE( vpv );
+}
+
+
+
+/**
* Clean out any old compilations:
*/
void
-st_vp_release_varients( struct st_context *st,
+st_release_vp_variants( struct st_context *st,
struct st_vertex_program *stvp )
{
- struct st_vp_varient *vpv;
+ struct st_vp_variant *vpv;
- for (vpv = stvp->varients; vpv; ) {
- struct st_vp_varient *next = vpv->next;
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ delete_vp_variant(st, vpv);
+ vpv = next;
+ }
- if (vpv->driver_shader)
- cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
-
-#if FEATURE_feedback || FEATURE_rastpos
- if (vpv->draw_shader)
- draw_delete_vertex_shader( st->draw, vpv->draw_shader );
-#endif
+ stvp->variants = NULL;
+}
+
+
+
+/**
+ * Delete a fragment program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
+{
+ if (fpv->driver_shader)
+ cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
- if (vpv->tgsi.tokens)
- st_free_tokens(vpv->tgsi.tokens);
+ FREE(fpv);
+}
+
+
+/**
+ * Free all variants of a fragment program.
+ */
+void
+st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
+{
+ struct st_fp_variant *fpv;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ delete_fp_variant(st, fpv);
+ fpv = next;
+ }
+
+ stfp->variants = NULL;
+}
+
+
+/**
+ * Delete a geometry program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_gp_variant(struct st_context *st, struct st_gp_variant *gpv)
+{
+ if (gpv->driver_shader)
+ cso_delete_geometry_shader(st->cso_context, gpv->driver_shader);
- FREE( vpv );
+ FREE(gpv);
+}
- vpv = next;
+
+/**
+ * Free all variants of a geometry program.
+ */
+void
+st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
+{
+ struct st_gp_variant *gpv;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ delete_gp_variant(st, gpv);
+ gpv = next;
}
- stvp->varients = NULL;
+ stgp->variants = NULL;
}
@@ -92,7 +171,7 @@ st_vp_release_varients( struct st_context *st,
* \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
-void
+static void
st_prepare_vertex_program(struct st_context *st,
struct st_vertex_program *stvp)
{
@@ -196,17 +275,22 @@ st_prepare_vertex_program(struct st_context *st,
}
-struct st_vp_varient *
+/**
+ * Translate a vertex program to create a new variant.
+ */
+static struct st_vp_variant *
st_translate_vertex_program(struct st_context *st,
struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key)
+ const struct st_vp_variant_key *key)
{
- struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
struct pipe_context *pipe = st->pipe;
struct ureg_program *ureg;
enum pipe_error error;
unsigned num_outputs;
+ st_prepare_vertex_program( st, stvp );
+
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
@@ -231,23 +315,22 @@ st_translate_vertex_program(struct st_context *st,
debug_printf("\n");
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_VERTEX,
- ureg,
- &stvp->Base.Base,
- /* inputs */
- vpv->num_inputs,
- stvp->input_to_index,
- NULL, /* input semantic name */
- NULL, /* input semantic index */
- NULL,
- /* outputs */
- num_outputs,
- stvp->result_to_output,
- stvp->output_semantic_name,
- stvp->output_semantic_index,
- key->passthrough_edgeflags );
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_VERTEX,
+ ureg,
+ &stvp->Base.Base,
+ /* inputs */
+ vpv->num_inputs,
+ stvp->input_to_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
+ NULL,
+ /* outputs */
+ num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index,
+ key->passthrough_edgeflags );
if (error)
goto fail;
@@ -277,201 +360,310 @@ fail:
}
+/**
+ * Find/create a vertex program variant.
+ */
+struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key)
+{
+ struct st_vp_variant *vpv;
+
+ /* Search for existing variant */
+ for (vpv = stvp->variants; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!vpv) {
+ /* create now */
+ vpv = st_translate_vertex_program(st, stvp, key);
+ if (vpv) {
+ /* insert into list */
+ vpv->next = stvp->variants;
+ stvp->variants = vpv;
+ }
+ }
+
+ return vpv;
+}
+
/**
- * Translate a Mesa fragment shader into a TGSI shader.
- * \return pointer to cached pipe_shader object.
+ * Translate a Mesa fragment shader into a TGSI shader using extra info in
+ * the key.
+ * \return new fragment program variant
*/
-void
+static struct st_fp_variant *
st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *stfp )
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
{
struct pipe_context *pipe = st->pipe;
- GLuint outputMapping[FRAG_RESULT_MAX];
- GLuint inputMapping[FRAG_ATTRIB_MAX];
- GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
- GLuint attr;
- enum pipe_error error;
- const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
- struct ureg_program *ureg;
+ struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
- ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint fs_num_inputs = 0;
+ if (!variant)
+ return NULL;
- ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint fs_num_outputs = 0;
+ assert(!(key->bitmap && key->drawpixels));
- _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+ if (key->bitmap) {
+ /* glBitmap drawing */
+ struct gl_fragment_program *fp;
- /*
- * Convert Mesa program inputs to TGSI input register semantics.
- */
- for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
- if (inputsRead & (1 << attr)) {
- const GLuint slot = fs_num_inputs++;
+ st_make_bitmap_fragment_program(st, &stfp->Base,
+ &fp, &variant->bitmap_sampler);
- inputMapping[attr] = slot;
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
+ stfp = st_fragment_program(fp);
+ }
+ else if (key->drawpixels) {
+ /* glDrawPixels drawing */
+ struct gl_fragment_program *fp;
- switch (attr) {
- case FRAG_ATTRIB_WPOS:
- input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL0:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL1:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 1;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_FOGC:
- input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- case FRAG_ATTRIB_FACE:
- input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
- break;
- /* In most cases, there is nothing special about these
- * inputs, so adopt a convention to use the generic
- * semantic name and the mesa FRAG_ATTRIB_ number as the
- * index.
- *
- * All that is required is that the vertex shader labels
- * its own outputs similarly, and that the vertex shader
- * generates at least every output required by the
- * fragment shader plus fixed-function hardware (such as
- * BFC).
- *
- * There is no requirement that semantic indexes start at
- * zero or be restricted to a particular range -- nobody
- * should be building tables based on semantic index.
- */
- case FRAG_ATTRIB_PNTC:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
- case FRAG_ATTRIB_VAR0:
- default:
- /* Actually, let's try and zero-base this just for
- * readability of the generated TGSI.
- */
- assert(attr >= FRAG_ATTRIB_TEX0);
- input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
- input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- if (attr == FRAG_ATTRIB_PNTC)
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- else
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- }
+ if (key->drawpixels_z || key->drawpixels_stencil) {
+ fp = st_make_drawpix_z_stencil_program(st, key->drawpixels_z,
+ key->drawpixels_stencil);
}
else {
- inputMapping[attr] = -1;
+ /* RGBA */
+ st_make_drawpix_fragment_program(st, &stfp->Base, &fp);
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
}
+ stfp = st_fragment_program(fp);
}
- /*
- * Semantics and mapping for outputs
- */
- {
- uint numColors = 0;
- GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
-
- /* if z is written, emit that first */
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
- }
+ if (!stfp->tgsi.tokens) {
+ /* need to translate Mesa instructions to TGSI now */
+ GLuint outputMapping[FRAG_RESULT_MAX];
+ GLuint inputMapping[FRAG_ATTRIB_MAX];
+ GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
+ GLuint attr;
+ enum pipe_error error;
+ const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ struct ureg_program *ureg;
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
- }
+ ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+ uint fs_num_inputs = 0;
+
+ ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+ ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+ uint fs_num_outputs = 0;
+
+
+ _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+
+ /*
+ * Convert Mesa program inputs to TGSI input register semantics.
+ */
+ for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
+ if (inputsRead & (1 << attr)) {
+ const GLuint slot = fs_num_inputs++;
+
+ inputMapping[attr] = slot;
- /* handle remaning outputs (color) */
- for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
- if (outputsWritten & BITFIELD64_BIT(attr)) {
switch (attr) {
- case FRAG_RESULT_DEPTH:
- case FRAG_RESULT_STENCIL:
- /* handled above */
- assert(0);
+ case FRAG_ATTRIB_WPOS:
+ input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_COL0:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
break;
+ case FRAG_ATTRIB_COL1:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 1;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_FOGC:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
+ case FRAG_ATTRIB_FACE:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
+ case FRAG_ATTRIB_PNTC:
+ case FRAG_ATTRIB_TEX0:
+ case FRAG_ATTRIB_TEX1:
+ case FRAG_ATTRIB_TEX2:
+ case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX4:
+ case FRAG_ATTRIB_TEX5:
+ case FRAG_ATTRIB_TEX6:
+ case FRAG_ATTRIB_TEX7:
+ case FRAG_ATTRIB_VAR0:
default:
- assert(attr == FRAG_RESULT_COLOR ||
- (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
- fs_output_semantic_index[fs_num_outputs] = numColors;
- outputMapping[attr] = fs_num_outputs;
- numColors++;
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
+ input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ if (attr == FRAG_ATTRIB_PNTC)
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ else
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
}
+ }
+ else {
+ inputMapping[attr] = -1;
+ }
+ }
+ /*
+ * Semantics and mapping for outputs
+ */
+ {
+ uint numColors = 0;
+ GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
+
+ /* if z is written, emit that first */
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
+ }
+
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
+ fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
+ }
+
+ /* handle remaning outputs (color) */
+ for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
+ if (outputsWritten & BITFIELD64_BIT(attr)) {
+ switch (attr) {
+ case FRAG_RESULT_DEPTH:
+ case FRAG_RESULT_STENCIL:
+ /* handled above */
+ assert(0);
+ break;
+ default:
+ assert(attr == FRAG_RESULT_COLOR ||
+ (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
+ fs_output_semantic_index[fs_num_outputs] = numColors;
+ outputMapping[attr] = fs_num_outputs;
+ numColors++;
+ break;
+ }
+
+ fs_num_outputs++;
+ }
}
}
- }
- ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg == NULL)
- return;
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
- if (ST_DEBUG & DEBUG_MESA) {
- _mesa_print_program(&stfp->Base.Base);
- _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
- debug_printf("\n");
+ if (ST_DEBUG & DEBUG_MESA) {
+ _mesa_print_program(&stfp->Base.Base);
+ _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
+ debug_printf("\n");
+ }
+
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ ureg,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ input_semantic_name,
+ input_semantic_index,
+ interpMode,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index, FALSE );
+
+ stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_FRAGMENT,
- ureg,
- &stfp->Base.Base,
- /* inputs */
- fs_num_inputs,
- inputMapping,
- input_semantic_name,
- input_semantic_index,
- interpMode,
- /* outputs */
- fs_num_outputs,
- outputMapping,
- fs_output_semantic_name,
- fs_output_semantic_index, FALSE );
-
- stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
- stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ /* fill in variant */
+ variant->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ variant->key = *key;
if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
debug_printf("\n");
}
+
+ return variant;
}
-void
+
+/**
+ * Translate fragment program if needed.
+ */
+struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
+{
+ struct st_fp_variant *fpv;
+
+ /* Search for existing variant */
+ for (fpv = stfp->variants; fpv; fpv = fpv->next) {
+ if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!fpv) {
+ /* create new */
+ fpv = st_translate_fragment_program(st, stfp, key);
+ if (fpv) {
+ /* insert into list */
+ fpv->next = stfp->variants;
+ stfp->variants = fpv;
+ }
+ }
+
+ return fpv;
+}
+
+
+/**
+ * Translate a geometry program to create a new variant.
+ */
+static struct st_gp_variant *
st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp)
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
{
GLuint inputMapping[GEOM_ATTRIB_MAX];
GLuint outputMapping[GEOM_RESULT_MAX];
@@ -494,12 +686,19 @@ st_translate_geometry_program(struct st_context *st,
GLuint maxSlot = 0;
struct ureg_program *ureg;
+ struct st_gp_variant *gpv;
+
+ gpv = CALLOC_STRUCT(st_gp_variant);
+ if (!gpv)
+ return NULL;
+
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
if (ureg == NULL) {
- return;
+ FREE(gpv);
+ return NULL;
}
/* which vertex output goes to the first geometry input */
@@ -529,7 +728,7 @@ st_translate_geometry_program(struct st_context *st,
} else
++gs_builtin_inputs;
-#if 1
+#if 0
debug_printf("input map at %d = %d\n",
slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
#endif
@@ -671,37 +870,35 @@ st_translate_geometry_program(struct st_context *st,
st_free_tokens(stgp->tgsi.tokens);
stgp->tgsi.tokens = NULL;
}
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
- error = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE);
-
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ stgp->input_semantic_name,
+ stgp->input_semantic_index,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE);
stgp->num_inputs = gs_num_inputs;
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
- stgp->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+
+ /* fill in new variant */
+ gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+ gpv->key = *key;
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stgp->Base.Base);
@@ -712,8 +909,44 @@ st_translate_geometry_program(struct st_context *st,
tgsi_dump(stgp->tgsi.tokens, 0);
debug_printf("\n");
}
+
+ return gpv;
+}
+
+
+/**
+ * Get/create geometry program variant.
+ */
+struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
+{
+ struct st_gp_variant *gpv;
+
+ /* Search for existing variant */
+ for (gpv = stgp->variants; gpv; gpv = gpv->next) {
+ if (memcmp(&gpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!gpv) {
+ /* create new */
+ gpv = st_translate_geometry_program(st, stgp, key);
+ if (gpv) {
+ /* insert into list */
+ gpv->next = stgp->variants;
+ stgp->variants = gpv;
+ }
+ }
+
+ return gpv;
}
+
+
+
/**
* Debug- print current shader text
*/
@@ -759,3 +992,155 @@ st_print_shaders(struct gl_context *ctx)
}
}
}
+
+
+/**
+ * Vert/Geom/Frag programs have per-context variants. Free all the
+ * variants attached to the given program which match the given context.
+ */
+static void
+destroy_program_variants(struct st_context *st, struct gl_program *program)
+{
+ if (!program)
+ return;
+
+ switch (program->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ {
+ struct st_vertex_program *stvp = (struct st_vertex_program *) program;
+ struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
+
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ if (vpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_vp_variant(st, vpv);
+ }
+ else {
+ prevPtr = &vpv->next;
+ }
+ vpv = next;
+ }
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ {
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) program;
+ struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ if (fpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_fp_variant(st, fpv);
+ }
+ else {
+ prevPtr = &fpv->next;
+ }
+ fpv = next;
+ }
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ {
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) program;
+ struct st_gp_variant *gpv, **prevPtr = &stgp->variants;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ if (gpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_gp_variant(st, gpv);
+ }
+ else {
+ prevPtr = &gpv->next;
+ }
+ gpv = next;
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "Unexpected program target in "
+ "destroy_program_variants_cb()");
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the shader's program variants
+ * which match the given context.
+ */
+static void
+destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_shader *shader = (struct gl_shader *) data;
+
+ switch (shader->Type) {
+ case GL_SHADER_PROGRAM_MESA:
+ {
+ struct gl_shader_program *shProg = (struct gl_shader_program *) data;
+ GLuint i;
+
+ for (i = 0; i < shProg->NumShaders; i++) {
+ destroy_program_variants(st, shProg->Shaders[i]->Program);
+ }
+
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->VertexProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->FragmentProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->GeometryProgram);
+ }
+ break;
+ case GL_VERTEX_SHADER:
+ case GL_FRAGMENT_SHADER:
+ case GL_GEOMETRY_SHADER:
+ {
+ destroy_program_variants(st, shader->Program);
+ }
+ break;
+ default:
+ assert(0);
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the program variants which match
+ * the given context.
+ */
+static void
+destroy_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_program *program = (struct gl_program *) data;
+ destroy_program_variants(st, program);
+}
+
+
+/**
+ * Walk over all shaders and programs to delete any variants which
+ * belong to the given context.
+ * This is called during context tear-down.
+ */
+void
+st_destroy_program_variants(struct st_context *st)
+{
+ /* ARB vert/frag program */
+ _mesa_HashWalk(st->ctx->Shared->Programs,
+ destroy_program_variants_cb, st);
+
+ /* GLSL vert/frag/geom shaders */
+ _mesa_HashWalk(st->ctx->Shared->ShaderObjects,
+ destroy_shader_program_variants_cb, st);
+}
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 72dbc715fe1..c4244df939e 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -40,26 +40,61 @@
#include "st_context.h"
+/** Fragment program variant key */
+struct st_fp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+
+ /** for glBitmap */
+ GLuint bitmap:1; /**< glBitmap variant? */
+
+ /** for glDrawPixels */
+ GLuint drawpixels:1; /**< glDrawPixels variant */
+ GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
+ GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
+ GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */
+ GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */
+};
+
+
+/**
+ * Variant of a fragment program.
+ */
+struct st_fp_variant
+{
+ /** Parameters which generated this version of fragment program */
+ struct st_fp_variant_key key;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For glBitmap variants */
+ struct gl_program_parameter_list *parameters;
+ uint bitmap_sampler;
+
+ /** next in linked list */
+ struct st_fp_variant *next;
+};
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_fragment_program
{
struct gl_fragment_program Base;
- GLuint serialNo;
struct pipe_shader_state tgsi;
- void *driver_shader;
- /** Program prefixed with glBitmap prologue */
- struct st_fragment_program *bitmap_program;
- uint bitmap_sampler;
+ struct st_fp_variant *variants;
};
-struct st_vp_varient_key
+/** Vertex program variant key */
+struct st_vp_variant_key
{
+ struct st_context *st; /**< variants are per-context */
boolean passthrough_edgeflags;
};
@@ -68,12 +103,12 @@ struct st_vp_varient_key
* This represents a vertex program, especially translated to match
* the inputs of a particular fragment shader.
*/
-struct st_vp_varient
+struct st_vp_variant
{
/* Parameters which generated this translated version of a vertex
* shader:
*/
- struct st_vp_varient_key key;
+ struct st_vp_variant_key key;
/**
* TGSI tokens (to later generate a 'draw' module shader for
@@ -88,9 +123,9 @@ struct st_vp_varient
struct draw_vertex_shader *draw_shader;
/** Next in linked list */
- struct st_vp_varient *next;
+ struct st_vp_variant *next;
- /** similar to that in st_vertex_program, but with information about edgeflags too */
+ /** similar to that in st_vertex_program, but with edgeflags info too */
GLuint num_inputs;
};
@@ -101,7 +136,6 @@ struct st_vp_varient
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
@@ -115,18 +149,41 @@ struct st_vertex_program
ubyte output_semantic_index[VERT_RESULT_MAX];
GLuint num_outputs;
- /** List of translated varients of this vertex program.
+ /** List of translated variants of this vertex program.
*/
- struct st_vp_varient *varients;
+ struct st_vp_variant *variants;
+};
+
+
+
+/** Geometry program variant key */
+struct st_gp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+ /* no other fields yet */
+};
+
+
+/**
+ * Geometry program variant.
+ */
+struct st_gp_variant
+{
+ /* Parameters which generated this translated version of a vertex */
+ struct st_gp_variant_key key;
+
+ void *driver_shader;
+
+ struct st_gp_variant *next;
};
+
/**
* Derived from Mesa gl_geometry_program:
*/
struct st_geometry_program
{
struct gl_geometry_program Base; /**< The Mesa geometry program */
- GLuint serialNo;
/** map GP input back to VP output */
GLuint input_map[PIPE_MAX_SHADER_INPUTS];
@@ -145,9 +202,12 @@ struct st_geometry_program
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
struct pipe_shader_state tgsi;
- void *driver_shader;
+
+ struct st_gp_variant *variants;
};
+
+
static INLINE struct st_fragment_program *
st_fragment_program( struct gl_fragment_program *fp )
{
@@ -162,9 +222,9 @@ st_vertex_program( struct gl_vertex_program *vp )
}
static INLINE struct st_geometry_program *
-st_geometry_program( struct gl_geometry_program *vp )
+st_geometry_program( struct gl_geometry_program *gp )
{
- return (struct st_geometry_program *)vp;
+ return (struct st_geometry_program *)gp;
}
static INLINE void
@@ -198,32 +258,43 @@ st_reference_fragprog(struct st_context *st,
}
-extern void
-st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *fp);
+extern struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key);
+
+
+extern struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key);
+
+
+extern struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key);
+
+
extern void
-st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp);
+st_release_vp_variants( struct st_context *st,
+ struct st_vertex_program *stvp );
-/* Called after program string change, discard all previous
- * compilation results.
- */
extern void
-st_prepare_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp);
+st_release_fp_variants( struct st_context *st,
+ struct st_fragment_program *stfp );
-extern struct st_vp_varient *
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key);
+extern void
+st_release_gp_variants(struct st_context *st,
+ struct st_geometry_program *stgp);
-void
-st_vp_release_varients( struct st_context *st,
- struct st_vertex_program *stvp );
extern void
st_print_shaders(struct gl_context *ctx);
+extern void
+st_destroy_program_variants(struct st_context *st);
+
#endif
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 76f8fde3f52..94372bbafbc 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -67,6 +67,8 @@ struct vp_stage_data {
GLvector4f ndcCoords; /**< normalized device coords */
GLubyte *clipmask; /**< clip flags */
GLubyte ormask, andmask; /**< for clipping */
+
+ struct gl_program_machine machine;
};
@@ -311,7 +313,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
struct gl_vertex_program *program = ctx->VertexProgram._Current;
- struct gl_program_machine machine;
+ struct gl_program_machine *machine = &store->machine;
GLuint outputs[VERT_RESULT_MAX], numOutputs;
GLuint i, j;
@@ -339,7 +341,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
for (i = 0; i < VB->Count; i++) {
GLuint attr;
- init_machine(ctx, &machine);
+ init_machine(ctx, machine);
#if 0
printf("Input %d: %f, %f, %f, %f\n", i,
@@ -372,23 +374,23 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
check_float(data[2]);
check_float(data[3]);
#endif
- COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
+ COPY_CLEAN_4V(machine->VertAttribs[attr], size, data);
}
}
/* execute the program */
- _mesa_execute_program(ctx, &program->Base, &machine);
+ _mesa_execute_program(ctx, &program->Base, machine);
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
const GLuint attr = outputs[j];
#ifdef NAN_CHECK
- check_float(machine.Outputs[attr][0]);
- check_float(machine.Outputs[attr][1]);
- check_float(machine.Outputs[attr][2]);
- check_float(machine.Outputs[attr][3]);
+ check_float(machine->Outputs[attr][0]);
+ check_float(machine->Outputs[attr][1]);
+ check_float(machine->Outputs[attr][2]);
+ check_float(machine->Outputs[attr][3]);
#endif
- COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
+ COPY_4V(store->results[attr].data[i], machine->Outputs[attr]);
}
/* FOGC is a special case. Fragment shader expects (f,0,0,1) */
@@ -398,14 +400,14 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
}
#ifdef NAN_CHECK
- ASSERT(machine.Outputs[0][3] != 0.0F);
+ ASSERT(machine->Outputs[0][3] != 0.0F);
#endif
#if 0
printf("HPOS: %f %f %f %f\n",
- machine.Outputs[0][0],
- machine.Outputs[0][1],
- machine.Outputs[0][2],
- machine.Outputs[0][3]);
+ machine->Outputs[0][0],
+ machine->Outputs[0][1],
+ machine->Outputs[0][2],
+ machine->Outputs[0][3]);
#endif
}
@@ -501,7 +503,7 @@ init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
const GLuint size = VB->Size;
GLuint i;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = CALLOC(sizeof(*store));
store = VP_STAGE_DATA(stage);
if (!store)
return GL_FALSE;