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-rw-r--r--include/GL/glu.h2
-rw-r--r--src/glu/sgi/include/gluos.h28
-rw-r--r--src/glu/sgi/libnurbs/interface/bezierEval.cc40
-rw-r--r--src/glu/sgi/libnurbs/interface/glrenderer.cc58
-rw-r--r--src/glu/sgi/libnurbs/interface/glsurfeval.cc404
-rw-r--r--src/glu/sgi/libnurbs/internals/arc.cc71
-rw-r--r--src/glu/sgi/libnurbs/internals/basiccrveval.cc30
-rw-r--r--src/glu/sgi/libnurbs/internals/basicsurfeval.cc56
-rw-r--r--src/glu/sgi/libnurbs/internals/coveandtiler.cc84
-rw-r--r--src/glu/sgi/libnurbs/internals/knotvector.cc41
-rw-r--r--src/glu/sgi/libnurbs/nurbtess/directedLine.cc122
-rw-r--r--src/glu/sgi/libnurbs/nurbtess/polyDBG.cc111
-rw-r--r--src/glu/sgi/libtess/geom.h21
-rw-r--r--src/glu/sgi/libtess/normal.c19
-rw-r--r--src/glu/sgi/libtess/sweep.c60
-rw-r--r--src/glu/sgi/libtess/tess.c49
-rw-r--r--src/glu/sgi/libutil/mipmap.c4456
-rw-r--r--src/glu/sgi/libutil/quad.c79
18 files changed, 2886 insertions, 2845 deletions
diff --git a/include/GL/glu.h b/include/GL/glu.h
index 5eaa5547482..719feb1aed0 100644
--- a/include/GL/glu.h
+++ b/include/GL/glu.h
@@ -266,7 +266,7 @@ typedef GLUtesselator GLUtriangulatorObj;
#define GLU_TESS_MAX_COORD 1.0e150
/* Internal convenience typedefs */
-typedef void (GLAPIENTRY *_GLUfuncptr)();
+typedef void (GLAPIENTRYP _GLUfuncptr)();
GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb);
GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess);
diff --git a/src/glu/sgi/include/gluos.h b/src/glu/sgi/include/gluos.h
index dd0bd79b0de..b91b9c5c06f 100644
--- a/src/glu/sgi/include/gluos.h
+++ b/src/glu/sgi/include/gluos.h
@@ -1,18 +1,38 @@
/*
** gluos.h - operating system dependencies for GLU
**
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/include/gluos.h,v 1.5 2003/02/12 16:04:07 brianp Exp $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/include/gluos.h,v 1.6 2003/10/14 23:48:57 kendallb Exp $
*/
#ifdef __VMS
-#ifdef __cplusplus
+#ifdef __cplusplus
#pragma message disable nocordel
#pragma message disable codeunreachable
#pragma message disable codcauunr
#endif
#endif
-#ifdef _WIN32
-#include <stdlib.h> /* For _MAX_PATH definition */
+#ifdef __WATCOMC__
+/* Disable *lots* of warnings to get a clean build. I can't be bothered fixing the
+ * code at the moment, as it is pretty ugly.
+ */
+#pragma warning 7 10
+#pragma warning 13 10
+#pragma warning 14 10
+#pragma warning 367 10
+#pragma warning 379 10
+#pragma warning 726 10
+#pragma warning 836 10
+#endif
+
+#ifdef BUILD_FOR_SNAP
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <malloc.h>
+
+#elif defined(_WIN32)
+
+#include <stdlib.h> /* For _MAX_PATH definition */
#include <stdio.h>
#include <malloc.h>
diff --git a/src/glu/sgi/libnurbs/interface/bezierEval.cc b/src/glu/sgi/libnurbs/interface/bezierEval.cc
index a1bbbf52a78..c72d64f787f 100644
--- a/src/glu/sgi/libnurbs/interface/bezierEval.cc
+++ b/src/glu/sgi/libnurbs/interface/bezierEval.cc
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $
*/
#include <stdlib.h>
@@ -43,6 +43,10 @@
#include <math.h>
#include "bezierEval.h"
+#ifdef __WATCOMC__
+#pragma warning 14 10
+#endif
+
#define TOLERANCE 0.0001
#ifndef MAX_ORDER
@@ -88,7 +92,7 @@ void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride
}
}
-
+
/*order = degree +1 >=1.
*/
@@ -109,7 +113,7 @@ void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int st
buf[r][i][j] = (1-uprime)*buf[r-1][i][j] + uprime*buf[r-1][i+1][j];
}
}
-
+
for(j=0; j<dimension; j++)
retpoint[j] = buf[order-1][0][j];
}
@@ -135,10 +139,10 @@ void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int str
}
ctlptr += stride;
}
-
+
bezierCurveEval(u0, u1, order-1, (float*) buf, MAX_DIMENSION, dimension, u, retDer);
}
-
+
void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[])
{
int i,k,r;
@@ -179,12 +183,12 @@ void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, fl
bezierCurveEvalDerGen(vder, v0, v1, vorder, ctlpoints+ustride*i, vstride, dimension, v, newPoints[i]);
}
-
+
bezierCurveEvalDerGen(uder, u0, u1, uorder, (float *) newPoints, MAX_DIMENSION, dimension, u, ret);
}
-/*division by w is performed*/
+/*division by w is performed*/
void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[])
{
bezierSurfEvalDerGen(0, 0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, ret);
@@ -192,7 +196,7 @@ void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vord
ret[0] /= ret[3];
ret[1] /= ret[3];
ret[2] /= ret[3];
- }
+ }
}
void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[])
@@ -202,7 +206,7 @@ void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, in
assert(dimension>=3 && dimension <=4);
bezierSurfEvalDerGen(1,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialU);
bezierSurfEvalDerGen(0,1, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialV);
-
+
if(dimension == 3){/*inhomogeneous*/
crossProduct(partialU, partialV, retNormal);
@@ -215,11 +219,11 @@ void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, in
float newPartialU[MAX_DIMENSION];
float newPartialV[MAX_DIMENSION];
int i;
- bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val);
+ bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val);
for(i=0; i<=2; i++){
newPartialU[i] = partialU[i] * val[3] - val[i] * partialU[3];
- newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3];
+ newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3];
}
crossProduct(newPartialU, newPartialV, retNormal);
normalize(retNormal);
@@ -231,7 +235,7 @@ static void normalize(float vec[3])
{
float size = (float)sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]);
- if(size < TOLERANCE)
+ if(size < TOLERANCE)
{
#ifdef DEBUG
fprintf(stderr, "Warning: in oglBSpline.c normal is 0\n");
@@ -244,7 +248,7 @@ static void normalize(float vec[3])
vec[2] = vec[2]/size;
}
}
-
+
static void crossProduct(float x[3], float y[3], float ret[3])
{
diff --git a/src/glu/sgi/libnurbs/interface/glrenderer.cc b/src/glu/sgi/libnurbs/interface/glrenderer.cc
index 15bea9c212e..7c9da9f45b1 100644
--- a/src/glu/sgi/libnurbs/interface/glrenderer.cc
+++ b/src/glu/sgi/libnurbs/interface/glrenderer.cc
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glrenderer.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glrenderer.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $
*/
#include "gluos.h"
@@ -99,7 +99,7 @@ GLUnurbs::GLUnurbs()
//default autoloadmode is true
autoloadmode = 1;
- //default callbackFlag is 0
+ //default callbackFlag is 0
callbackFlag = 0;
errorCallback = NULL;
@@ -127,8 +127,8 @@ GLUnurbs::errorHandler(int i)
postError( gluError );
}
-void
-GLUnurbs::loadGLMatrices(void)
+void
+GLUnurbs::loadGLMatrices(void)
{
GLfloat vmat[4][4];
GLint viewport[4];
@@ -140,20 +140,20 @@ GLUnurbs::loadGLMatrices(void)
}
void
-GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16],
+GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16],
const GLfloat projMatrix[16],
const GLint viewport[4])
{
GLfloat vmat[4][4];
- multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix,
+ multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix,
(const GLfloat (*)[4]) projMatrix);
loadCullingMatrix((GLfloat (*)[4]) vmat);
loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport);
}
/*--------------------------------------------------------------------------
- * grabGLMatrix
+ * grabGLMatrix
*--------------------------------------------------------------------------
*/
@@ -164,8 +164,8 @@ GLUnurbs::grabGLMatrix(GLfloat vmat[4][4])
::glGetFloatv((GLenum) GL_MODELVIEW_MATRIX, (GLfloat *) &(m1[0][0]));
::glGetFloatv((GLenum) GL_PROJECTION_MATRIX, (GLfloat *) &(m2[0][0]));
- multmatrix4d((GLfloat (*)[4]) vmat,
- (GLfloat (*)[4]) m1, (GLfloat (*)[4]) m2);
+ multmatrix4d((GLfloat (*)[4]) vmat,
+ (const GLfloat (*)[4]) m1, (const GLfloat (*)[4]) m2);
}
//for object space tesselation: view independent
@@ -180,27 +180,27 @@ GLUnurbs::setSamplingMatrixIdentity( void )
};
const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]);
const long cstride = 1;
-
- setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
+
+ setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
- setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
+ setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
- setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
+ setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
- setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
+ setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
}
void
-GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4],
+GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4],
const GLint viewport[4])
{
/* rescale the mapping to correspond to pixels in x/y */
REAL xsize = 0.5 * (REAL) (viewport[2]);
REAL ysize = 0.5 * (REAL) (viewport[3]);
-
+
INREAL smat[4][4];
smat[0][0] = vmat[0][0] * xsize;
smat[1][0] = vmat[1][0] * xsize;
@@ -225,13 +225,13 @@ GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4],
const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]);
const long cstride = 1;
- setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
+ setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
- setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
+ setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
- setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
+ setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
- setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
+ setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride,
cstride);
}
@@ -263,14 +263,14 @@ GLUnurbs::loadCullingMatrix(GLfloat vmat[4][4])
const long rstride = sizeof(cmat[0]) / sizeof(cmat[0][0]);
const long cstride = 1;
- setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride,
+ setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride,
cstride);
- setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride,
+ setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride,
cstride);
//added for curves by zl
- setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride,
+ setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride,
cstride);
- setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride,
+ setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride,
cstride);
}
diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.cc b/src/glu/sgi/libnurbs/interface/glsurfeval.cc
index 3f6ff87942e..6f63aff44bc 100644
--- a/src/glu/sgi/libnurbs/interface/glsurfeval.cc
+++ b/src/glu/sgi/libnurbs/interface/glsurfeval.cc
@@ -35,8 +35,8 @@
/*
* glsurfeval.c++
*
- * $Date: 2001/07/16 15:46:42 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glsurfeval.cc,v 1.2 2001/07/16 15:46:42 brianp Exp $
+ * $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $
+ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glsurfeval.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $
*/
/* Polynomial Evaluator Interface */
@@ -58,14 +58,14 @@
/*#define NO_EVALUATION*/
//#define USE_LOD //for LOD test, have to turn on USE_LOD in insurfeval.c++ too
-
+
/*for statistics*/
//#define STATISTICS
#ifdef STATISTICS
static int STAT_num_of_triangles=0;
static int STAT_num_of_eval_vertices=0;
static int STAT_num_of_quad_strips=0;
-#endif
+#endif
/*for output triangles*/
/*#define OUTPUT_TRIANGLES*/
@@ -74,16 +74,16 @@ static int STAT_num_of_quad_strips=0;
/*#define FOR_CHRIS*/
#ifdef FOR_CHRIS
extern "C" { void evalUStripExt(int n_upper, REAL v_upper, REAL* upper_val,
- int n_lower, REAL v_lower, REAL* lower_val);}
+ int n_lower, REAL v_lower, REAL* lower_val);}
extern "C" { void evalVStripExt(int n_left, REAL u_left, REAL* left_val,
- int n_right, REAL u_right, REAL* right_val);
+ int n_right, REAL u_right, REAL* right_val);
}
#endif
/**************begin for LOD_eval_list***********/
-void OpenGLSurfaceEvaluator::LOD_eval_list(int level)
+void OpenGLSurfaceEvaluator::LOD_eval_list(int level)
{
if(level == 0)
LOD_eval_level = 1;
@@ -98,8 +98,8 @@ void OpenGLSurfaceEvaluator::LOD_eval_list(int level)
}
-OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator()
-{
+OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator()
+{
int i;
for (i=0; i<VERTEX_CACHE_SIZE; i++) {
@@ -120,7 +120,7 @@ OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator()
global_uorder_BV = 0;
global_vorder_BV = 0;
global_baseData = NULL;
-
+
global_bpm = NULL;
output_triangles = 0; //don't output triangles by default
@@ -161,8 +161,8 @@ OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator()
#endif
}
-OpenGLSurfaceEvaluator::~OpenGLSurfaceEvaluator()
-{
+OpenGLSurfaceEvaluator::~OpenGLSurfaceEvaluator()
+{
for (int ii= 0; ii< VERTEX_CACHE_SIZE; ii++) {
delete vertexCache[ii];
vertexCache[ii]= 0;
@@ -197,11 +197,11 @@ void
OpenGLSurfaceEvaluator::mapgrid2f(long nu, REAL u0, REAL u1, long nv, REAL v0, REAL v1)
{
#ifdef USE_INTERNAL_EVAL
- inMapGrid2f((int) nu, (REAL) u0, (REAL) u1, (int) nv,
+ inMapGrid2f((int) nu, (REAL) u0, (REAL) u1, (int) nv,
(REAL) v0, (REAL) v1);
#else
- if(output_triangles)
+ if(output_triangles)
{
global_grid_u0 = u0;
global_grid_u1 = u1;
@@ -211,7 +211,7 @@ OpenGLSurfaceEvaluator::mapgrid2f(long nu, REAL u0, REAL u1, long nv, REAL v0, R
global_grid_nv = nv;
}
else
- glMapGrid2d((GLint) nu, (GLdouble) u0, (GLdouble) u1, (GLint) nv,
+ glMapGrid2d((GLint) nu, (GLdouble) u0, (GLdouble) u1, (GLint) nv,
(GLdouble) v0, (GLdouble) v1);
#endif
@@ -225,7 +225,7 @@ OpenGLSurfaceEvaluator::polymode(long style)
switch(style) {
default:
case N_MESHFILL:
-
+
glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_FILL);
break;
case N_MESHLINE:
@@ -361,11 +361,11 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i
/*
*the algorithm works by scanning from left to right.
*leftMostV: the left most of the remaining verteces (on both upper and lower).
- * it could an element of upperVerts or lowerVerts.
- *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line
- *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line
+ * it could an element of upperVerts or lowerVerts.
+ *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line
+ *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line
*/
-
+
/*initialize i,j,and leftMostV
*/
if(upper_val[0] <= lower_val[0])
@@ -385,140 +385,140 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i
leftMostV[1] = v_lower;
}
-
+
/*the main loop.
- *the invariance is that:
- *at the beginning of each loop, the meaning of i,j,and leftMostV are
+ *the invariance is that:
+ *at the beginning of each loop, the meaning of i,j,and leftMostV are
*maintained
*/
while(1)
{
if(i >= n_upper) /*case1: no more in upper*/
- {
- if(j<n_lower-1) /*at least two vertices in lower*/
- {
- bgntfan();
+ {
+ if(j<n_lower-1) /*at least two vertices in lower*/
+ {
+ bgntfan();
coord2f(leftMostV[0], leftMostV[1]);
// glNormal3fv(leftMostNormal);
-// glVertex3fv(leftMostXYZ);
+// glVertex3fv(leftMostXYZ);
- while(j<n_lower){
+ while(j<n_lower){
coord2f(lower_val[j], v_lower);
// glNormal3fv(lowerNormal[j]);
// glVertex3fv(lowerXYZ[j]);
j++;
- }
- endtfan();
- }
- break; /*exit the main loop*/
- }
+ }
+ endtfan();
+ }
+ break; /*exit the main loop*/
+ }
else if(j>= n_lower) /*case2: no more in lower*/
- {
- if(i<n_upper-1) /*at least two vertices in upper*/
- {
- bgntfan();
+ {
+ if(i<n_upper-1) /*at least two vertices in upper*/
+ {
+ bgntfan();
coord2f(leftMostV[0], leftMostV[1]);
// glNormal3fv(leftMostNormal);
// glVertex3fv(leftMostXYZ);
-
- for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/
+
+ for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/
{
coord2f(upper_val[k], v_upper);
// glNormal3fv(upperNormal[k]);
// glVertex3fv(upperXYZ[k]);
}
- endtfan();
- }
- break; /*exit the main loop*/
- }
+ endtfan();
+ }
+ break; /*exit the main loop*/
+ }
else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/
- {
- if(upper_val[i] <= lower_val[j])
- {
+ {
+ if(upper_val[i] <= lower_val[j])
+ {
bgntfan();
coord2f(lower_val[j], v_lower);
// glNormal3fv(lowerNormal[j]);
// glVertex3fv(lowerXYZ[j]);
- /*find the last k>=i such that
- *upperverts[k][0] <= lowerverts[j][0]
- */
- k=i;
+ /*find the last k>=i such that
+ *upperverts[k][0] <= lowerverts[j][0]
+ */
+ k=i;
- while(k<n_upper)
- {
- if(upper_val[k] > lower_val[j])
- break;
- k++;
+ while(k<n_upper)
+ {
+ if(upper_val[k] > lower_val[j])
+ break;
+ k++;
- }
- k--;
+ }
+ k--;
- for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/
- {
+ for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/
+ {
coord2f(upper_val[l], v_upper);
// glNormal3fv(upperNormal[l]);
// glVertex3fv(upperXYZ[l]);
- }
+ }
coord2f(leftMostV[0], leftMostV[1]);
// glNormal3fv(leftMostNormal);
// glVertex3fv(leftMostXYZ);
- endtfan();
+ endtfan();
- /*update i and leftMostV for next loop
- */
- i = k+1;
+ /*update i and leftMostV for next loop
+ */
+ i = k+1;
leftMostV[0] = upper_val[k];
leftMostV[1] = v_upper;
// leftMostNormal = upperNormal[k];
// leftMostXYZ = upperXYZ[k];
- }
- else /*upperVerts[i][0] > lowerVerts[j][0]*/
- {
+ }
+ else /*upperVerts[i][0] > lowerVerts[j][0]*/
+ {
bgntfan();
coord2f(upper_val[i], v_upper);
// glNormal3fv(upperNormal[i]);
// glVertex3fv(upperXYZ[i]);
-
+
coord2f(leftMostV[0], leftMostV[1]);
-// glNormal3fv(leftMostNormal);
+// glNormal3fv(leftMostNormal);
// glVertex3fv(leftMostXYZ);
-
-
- /*find the last k>=j such that
- *lowerverts[k][0] < upperverts[i][0]
- */
- k=j;
- while(k< n_lower)
- {
- if(lower_val[k] >= upper_val[i])
- break;
+
+
+ /*find the last k>=j such that
+ *lowerverts[k][0] < upperverts[i][0]
+ */
+ k=j;
+ while(k< n_lower)
+ {
+ if(lower_val[k] >= upper_val[i])
+ break;
coord2f(lower_val[k], v_lower);
// glNormal3fv(lowerNormal[k]);
// glVertex3fv(lowerXYZ[k]);
- k++;
- }
- endtfan();
+ k++;
+ }
+ endtfan();
- /*update j and leftMostV for next loop
- */
- j=k;
+ /*update j and leftMostV for next loop
+ */
+ j=k;
leftMostV[0] = lower_val[j-1];
leftMostV[1] = v_lower;
// leftMostNormal = lowerNormal[j-1];
// leftMostXYZ = lowerXYZ[j-1];
- }
- }
+ }
+ }
}
- //clean up
+ //clean up
// free(upperXYZ);
// free(lowerXYZ);
// free(upperNormal);
@@ -526,7 +526,7 @@ OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, i
#endif
}
-
+
void
OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val)
@@ -548,11 +548,11 @@ OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int
/*
*the algorithm works by scanning from bot to top.
*botMostV: the bot most of the remaining verteces (on both left and right).
- * it could an element of leftVerts or rightVerts.
- *i: leftVerts[i] is the first vertex to the top of botMostV on left line
+ * it could an element of leftVerts or rightVerts.
+ *i: leftVerts[i] is the first vertex to the top of botMostV on left line
*j: rightVerts[j] is the first vertex to the top of botMostV on rightline
*/
-
+
/*initialize i,j,and botMostV
*/
if(left_val[0] <= right_val[0])
@@ -573,142 +573,142 @@ OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int
}
/*the main loop.
- *the invariance is that:
- *at the beginning of each loop, the meaning of i,j,and botMostV are
+ *the invariance is that:
+ *at the beginning of each loop, the meaning of i,j,and botMostV are
*maintained
*/
while(1)
{
if(i >= n_left) /*case1: no more in left*/
- {
- if(j<n_right-1) /*at least two vertices in right*/
- {
- bgntfan();
+ {
+ if(j<n_right-1) /*at least two vertices in right*/
+ {
+ bgntfan();
coord2f(botMostV[0], botMostV[1]);
- while(j<n_right){
+ while(j<n_right){
coord2f(u_right, right_val[j]);
// glNormal3fv(rightNormal[j]);
// glVertex3fv(rightXYZ[j]);
j++;
- }
- endtfan();
- }
- break; /*exit the main loop*/
- }
+ }
+ endtfan();
+ }
+ break; /*exit the main loop*/
+ }
else if(j>= n_right) /*case2: no more in right*/
- {
- if(i<n_left-1) /*at least two vertices in left*/
- {
- bgntfan();
- coord2f(botMostV[0], botMostV[1]);
+ {
+ if(i<n_left-1) /*at least two vertices in left*/
+ {
+ bgntfan();
+ coord2f(botMostV[0], botMostV[1]);
// glNormal3fv(botMostNormal);
// glVertex3fv(botMostXYZ);
-
- for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/
+
+ for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/
{
coord2f(u_left, left_val[k]);
// glNormal3fv(leftNormal[k]);
// glVertex3fv(leftXYZ[k]);
}
- endtfan();
- }
- break; /*exit the main loop*/
- }
+ endtfan();
+ }
+ break; /*exit the main loop*/
+ }
else /* case3: neither is empty, plus the botMostV, there is at least one triangle to output*/
- {
- if(left_val[i] <= right_val[j])
- {
+ {
+ if(left_val[i] <= right_val[j])
+ {
bgntfan();
coord2f(u_right, right_val[j]);
// glNormal3fv(rightNormal[j]);
// glVertex3fv(rightXYZ[j]);
- /*find the last k>=i such that
- *leftverts[k][0] <= rightverts[j][0]
- */
- k=i;
+ /*find the last k>=i such that
+ *leftverts[k][0] <= rightverts[j][0]
+ */
+ k=i;
- while(k<n_left)
- {
- if(left_val[k] > right_val[j])
- break;
- k++;
+ while(k<n_left)
+ {
+ if(left_val[k] > right_val[j])
+ break;
+ k++;
- }
- k--;
+ }
+ k--;
- for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/
- {
+ for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/
+ {
coord2f(u_left, left_val[l]);
// glNormal3fv(leftNormal[l]);
// glVertex3fv(leftXYZ[l]);
- }
+ }
coord2f(botMostV[0], botMostV[1]);
// glNormal3fv(botMostNormal);
// glVertex3fv(botMostXYZ);
- endtfan();
+ endtfan();
- /*update i and botMostV for next loop
- */
- i = k+1;
+ /*update i and botMostV for next loop
+ */
+ i = k+1;
botMostV[0] = u_left;
botMostV[1] = left_val[k];
// botMostNormal = leftNormal[k];
// botMostXYZ = leftXYZ[k];
- }
- else /*left_val[i] > right_val[j])*/
- {
+ }
+ else /*left_val[i] > right_val[j])*/
+ {
bgntfan();
coord2f(u_left, left_val[i]);
// glNormal3fv(leftNormal[i]);
// glVertex3fv(leftXYZ[i]);
-
+
coord2f(botMostV[0], botMostV[1]);
-// glNormal3fv(botMostNormal);
+// glNormal3fv(botMostNormal);
// glVertex3fv(botMostXYZ);
-
-
- /*find the last k>=j such that
- *rightverts[k][0] < leftverts[i][0]
- */
- k=j;
- while(k< n_right)
- {
- if(right_val[k] >= left_val[i])
- break;
+
+
+ /*find the last k>=j such that
+ *rightverts[k][0] < leftverts[i][0]
+ */
+ k=j;
+ while(k< n_right)
+ {
+ if(right_val[k] >= left_val[i])
+ break;
coord2f(u_right, right_val[k]);
// glNormal3fv(rightNormal[k]);
// glVertex3fv(rightXYZ[k]);
- k++;
- }
- endtfan();
+ k++;
+ }
+ endtfan();
- /*update j and botMostV for next loop
- */
- j=k;
+ /*update j and botMostV for next loop
+ */
+ j=k;
botMostV[0] = u_right;
botMostV[1] = right_val[j-1];
// botMostNormal = rightNormal[j-1];
// botMostXYZ = rightXYZ[j-1];
- }
- }
+ }
+ }
}
- //clean up
+ //clean up
// free(leftXYZ);
// free(leftNormal);
// free(rightXYZ);
// free(rightNormal);
#endif
}
-
+
void
OpenGLSurfaceEvaluator::bgnqstrip(void)
@@ -742,25 +742,25 @@ OpenGLSurfaceEvaluator::bgnmap2f(long)
{
if(output_triangles)
{
- /*deallocate the space which may has been
+ /*deallocate the space which may has been
*allocated by global_bpm previously
*/
if(global_bpm != NULL) {
bezierPatchMeshListDelete(global_bpm);
global_bpm = NULL;
}
-
+
/*
auto_normal_flag = 1; //always output normal in callback mode.
- //we could have used the following code,
- //but Inspector doesn't have gl context
- //before it calls tessellator.
- //this way is temporary.
+ //we could have used the following code,
+ //but Inspector doesn't have gl context
+ //before it calls tessellator.
+ //this way is temporary.
*/
//NEWCALLBACK
//if one of the two normal callback functions are set,
- //then set
+ //then set
if(normalCallBackN != NULL ||
normalCallBackData != NULL)
auto_normal_flag = 1;
@@ -777,19 +777,19 @@ OpenGLSurfaceEvaluator::bgnmap2f(long)
if(glIsEnabled(GL_AUTO_NORMAL) == GL_TRUE)
auto_normal_flag = 1;
else if (callback_auto_normal == 1)
- auto_normal_flag = 1;
+ auto_normal_flag = 1;
else
auto_normal_flag = 0;
*/
//NEWCALLBACK: no need to worry about gl states when gling clalback
}
- else
+ else
{
glPushAttrib((GLbitfield) GL_EVAL_BIT);
-
+
/*to avoid side effect, we restor the opengl state for GL_POLYGON_MODE
- */
+ */
glGetIntegerv(GL_POLYGON_MODE, gl_polygon_mode);
}
@@ -806,17 +806,17 @@ OpenGLSurfaceEvaluator::endmap2f(void)
if(output_triangles)
{
//bezierPatchMeshListDelDeg(global_bpm);
-
+
// bezierPatchMeshListEval(global_bpm);
//surfcount++;
//printf("surfcount=%i\n", surfcount);
//if(surfcount == 8) exit(0);
-
+
inBPMListEvalEM(global_bpm);
-
-
-
+
+
+
/*
global_bpm = bezierPatchMeshListReverse(global_bpm);
{
@@ -837,7 +837,7 @@ OpenGLSurfaceEvaluator::endmap2f(void)
//bezierPatchMeshListPrint(global_bpm);
//bezierPatchMeshListDraw(global_bpm);
-// printf("num triangles=%i\n", bezierPatchMeshListNumTriangles(global_bpm));
+// printf("num triangles=%i\n", bezierPatchMeshListNumTriangles(global_bpm));
#ifdef USE_LOD
#else
@@ -873,20 +873,20 @@ glPopAttrib();
void
OpenGLSurfaceEvaluator::map2f(
long _type,
- REAL _ulower, /* u lower domain coord */
+ REAL _ulower, /* u lower domain coord */
REAL _uupper, /* u upper domain coord */
long _ustride, /* interpoint distance */
long _uorder, /* parametric order */
- REAL _vlower, /* v lower domain coord */
- REAL _vupper, /* v upper domain coord */
+ REAL _vlower, /* v lower domain coord */
+ REAL _vupper, /* v upper domain coord */
long _vstride, /* interpoint distance */
long _vorder, /* parametric order */
- REAL *pts) /* control points */
+ REAL *pts) /* control points */
{
#ifdef USE_INTERNAL_EVAL
- inMap2f((int) _type, (REAL) _ulower, (REAL) _uupper,
- (int) _ustride, (int) _uorder, (REAL) _vlower,
- (REAL) _vupper, (int) _vstride, (int) _vorder,
+ inMap2f((int) _type, (REAL) _ulower, (REAL) _uupper,
+ (int) _ustride, (int) _uorder, (REAL) _vlower,
+ (REAL) _vupper, (int) _vstride, (int) _vorder,
(REAL *) pts);
#else
@@ -897,7 +897,7 @@ OpenGLSurfaceEvaluator::map2f(
if(global_bpm == NULL)
global_bpm = bezierPatchMeshMake2(10,10);
if(
- (global_bpm->bpatch == NULL &&
+ (global_bpm->bpatch == NULL &&
(_type == GL_MAP2_VERTEX_3 || _type == GL_MAP2_VERTEX_4))
||
(global_bpm->bpatch_normal == NULL &&
@@ -922,7 +922,7 @@ OpenGLSurfaceEvaluator::map2f(
global_bpm = bezierPatchMeshListInsert(global_bpm, temp);
/*
- global_bpm = bezierPatchMeshListInsert(global_bpm,
+ global_bpm = bezierPatchMeshListInsert(global_bpm,
bezierPatchMeshMake(
(int) _type, _ulower, _uupper,(int) _ustride, (int) _uorder, _vlower, _vupper, (int) _vstride, (int) _vorder, pts, 10, 10));
*/
@@ -930,12 +930,12 @@ OpenGLSurfaceEvaluator::map2f(
}
else /*not output triangles*/
{
- glMap2f((GLenum) _type, (GLfloat) _ulower, (GLfloat) _uupper,
- (GLint) _ustride, (GLint) _uorder, (GLfloat) _vlower,
- (GLfloat) _vupper, (GLint) _vstride, (GLint) _vorder,
+ glMap2f((GLenum) _type, (GLfloat) _ulower, (GLfloat) _uupper,
+ (GLint) _ustride, (GLint) _uorder, (GLfloat) _vlower,
+ (GLfloat) _vupper, (GLint) _vstride, (GLint) _vorder,
(const GLfloat *) pts);
}
-
+
#endif
}
@@ -976,18 +976,18 @@ if(output_triangles)
if(global_grid_nu == 0 || global_grid_nv == 0)
return; /*no points need to be output*/
du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu;
- dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv;
-
+ dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv;
+
if(global_grid_nu >= global_grid_nv){
for(i=umin; i<umax; i++){
REAL u1 = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du);
REAL u2 = ((i+1) == global_grid_nu)? global_grid_u1: (global_grid_u0+(i+1)*du);
-
+
bgnqstrip();
for(j=vmax; j>=vmin; j--){
REAL v1 = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv);
-
+
coord2f(u1, v1);
coord2f(u2, v1);
}
@@ -999,10 +999,10 @@ if(output_triangles)
for(i=vmin; i<vmax; i++){
REAL v1 = (i==global_grid_nv)? global_grid_v1:(global_grid_v0 + i*dv);
REAL v2 = ((i+1) == global_grid_nv)? global_grid_v1: (global_grid_v0+(i+1)*dv);
-
+
bgnqstrip();
for(j=umax; j>=umin; j--){
- REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du);
+ REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du);
coord2f(u1, v2);
coord2f(u1, v1);
}
@@ -1016,15 +1016,15 @@ else
switch(style) {
default:
case N_MESHFILL:
- glEvalMesh2((GLenum) GL_FILL, (GLint) umin, (GLint) umax,
+ glEvalMesh2((GLenum) GL_FILL, (GLint) umin, (GLint) umax,
(GLint) vmin, (GLint) vmax);
break;
case N_MESHLINE:
- glEvalMesh2((GLenum) GL_LINE, (GLint) umin, (GLint) umax,
+ glEvalMesh2((GLenum) GL_LINE, (GLint) umin, (GLint) umax,
(GLint) vmin, (GLint) vmax);
break;
case N_MESHPOINT:
- glEvalMesh2((GLenum) GL_POINT, (GLint) umin, (GLint) umax,
+ glEvalMesh2((GLenum) GL_POINT, (GLint) umin, (GLint) umax,
(GLint) vmin, (GLint) vmax);
break;
}
@@ -1171,7 +1171,7 @@ return;
if (vcount == 2) {
vertexCache[0]->invoke(this);
vertexCache[1]->invoke(this);
- coord2f(u,v);
+ coord2f(u,v);
} else {
vcount++;
diff --git a/src/glu/sgi/libnurbs/internals/arc.cc b/src/glu/sgi/libnurbs/internals/arc.cc
index 845f05fab92..3b968303bdc 100644
--- a/src/glu/sgi/libnurbs/internals/arc.cc
+++ b/src/glu/sgi/libnurbs/internals/arc.cc
@@ -35,8 +35,8 @@
/*
* arc.c++
*
- * $Date: 2002/11/01 23:35:07 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arc.cc,v 1.2 2002/11/01 23:35:07 brianp Exp $
+ * $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $
+ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arc.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $
*/
#include <stdio.h>
@@ -50,11 +50,11 @@
#include "simplemath.h"
/* local preprocessor definitions */
-#define ZERO 0.00001/*0.000001*/
+#define ZERO 0.00001/*0.000001*/
-const int Arc::bezier_tag = (1<<13);
-const int Arc::arc_tag = (1<<3);
-const int Arc::tail_tag = (1<<6);
+const int Arc::bezier_tag = (1<<13);
+const int Arc::arc_tag = (1<<3);
+const int Arc::tail_tag = (1<<6);
/*--------------------------------------------------------------------------
* makeSide - attach a pwl arc to an arc and mark it as a border arc
@@ -72,7 +72,7 @@ Arc::makeSide( PwlArc *pwl, arc_side side )
clearbezier();
setside( side );
}
-
+
/*--------------------------------------------------------------------------
* numpts - count number of points on arc loop
@@ -100,7 +100,7 @@ void
Arc::markverts( void )
{
Arc_ptr jarc = this;
-
+
do {
TrimVertex *p = jarc->pwlArc->pts;
for( int i=0; i<jarc->pwlArc->npts; i++ )
@@ -125,22 +125,22 @@ Arc::getextrema( Arc_ptr extrema[4] )
botpt = toppt = this->tail()[1];
for( Arc_ptr jarc = this->next; jarc != this; jarc = jarc->next ) {
- if ( jarc->tail()[0] < leftpt ||
+ if ( jarc->tail()[0] < leftpt ||
(jarc->tail()[0] <= leftpt && jarc->rhead()[0]<=leftpt)) {
leftpt = jarc->pwlArc->pts->param[0];
extrema[1] = jarc;
}
- if ( jarc->tail()[0] > rightpt ||
+ if ( jarc->tail()[0] > rightpt ||
(jarc->tail()[0] >= rightpt && jarc->rhead()[0] >= rightpt)) {
rightpt = jarc->pwlArc->pts->param[0];
extrema[3] = jarc;
}
- if ( jarc->tail()[1] < botpt ||
- (jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) {
+ if ( jarc->tail()[1] < botpt ||
+ (jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) {
botpt = jarc->pwlArc->pts->param[1];
extrema[2] = jarc;
}
- if ( jarc->tail()[1] > toppt ||
+ if ( jarc->tail()[1] > toppt ||
(jarc->tail()[1] >= toppt && jarc->rhead()[1] >= toppt)) {
toppt = jarc->pwlArc->pts->param[1];
extrema[0] = jarc;
@@ -160,7 +160,7 @@ Arc::show()
#ifndef NDEBUG
dprintf( "\tPWLARC NP: %d FL: 1\n", pwlArc->npts );
for( int i = 0; i < pwlArc->npts; i++ ) {
- dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0],
+ dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0],
pwlArc->pts[i].param[1] );
}
#endif
@@ -176,13 +176,6 @@ Arc::print( void )
{
Arc_ptr jarc = this;
- if( ! this ) {
-#ifndef NDEBUG
- dprintf( "\n\nEMPTY TRIM\n\n" );
-#endif
- return;
- }
-
#ifndef NDEBUG
dprintf( "BGNTRIM\n" );
#endif
@@ -217,10 +210,10 @@ Arc::isDisconnected( void )
#endif
return 1;
} else {
- /* average two points together */
- p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5;
- p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5;
- return 0;
+ /* average two points together */
+ p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5;
+ p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5;
+ return 0;
}
}
@@ -251,29 +244,29 @@ Arc::check( void )
do {
assert( (jarc->pwlArc != 0) || (jarc->bezierArc != 0) );
- if (jarc->prev == 0 || jarc->next == 0) {
+ if (jarc->prev == 0 || jarc->next == 0) {
#ifndef NDEBUG
dprintf( "checkjarc:null next/prev pointer\n");
jarc->print( );
#endif
return 0;
- }
+ }
- if (jarc->next->prev != jarc) {
+ if (jarc->next->prev != jarc) {
#ifndef NDEBUG
dprintf( "checkjarc: pointer linkage screwed up\n");
jarc->print( );
#endif
return 0;
- }
+ }
- if( jarc->pwlArc ) {
+ if( jarc->pwlArc ) {
#ifndef NDEBUG
assert( jarc->pwlArc->npts >= 1 );
assert( jarc->pwlArc->npts < 100000 );
/*
for( int i=0; i < jarc->pwlArc->npts-1; i++ )
- assert( neq_vert( jarc->pwlArc->pts[i].param,
+ assert( neq_vert( jarc->pwlArc->pts[i].param,
jarc->pwlArc->pts[i+1].param) );
*/
#endif
@@ -287,7 +280,7 @@ Arc::check( void )
return 0;
}
if( jarc->tail()[0] != jarc->prev->rhead()[0] ) {
-
+
#ifndef NDEBUG
dprintf( "checkjarc: geometric linkage screwed up 2\n");
jarc->prev->show();
@@ -316,13 +309,13 @@ Arc::check( void )
}
if( jarc->isbezier() ) {
assert( jarc->pwlArc->npts == 2 );
- assert( (jarc->pwlArc->pts[0].param[0] == \
- jarc->pwlArc->pts[1].param[0]) ||\
- (jarc->pwlArc->pts[0].param[1] == \
- jarc->pwlArc->pts[1].param[1]) );
+ assert( (jarc->pwlArc->pts[0].param[0] == \
+ jarc->pwlArc->pts[1].param[0]) ||\
+ (jarc->pwlArc->pts[0].param[1] == \
+ jarc->pwlArc->pts[1].param[1]) );
}
}
- jarc = jarc->next;
+ jarc = jarc->next;
} while (jarc != this);
return 1;
}
@@ -347,9 +340,9 @@ Arc::append( Arc_ptr jarc )
if( jarc != 0 ) {
next = jarc->next;
prev = jarc;
- next->prev = prev->next = this;
+ next->prev = prev->next = this;
} else {
- next = prev = this;
+ next = prev = this;
}
return this;
}
diff --git a/src/glu/sgi/libnurbs/internals/basiccrveval.cc b/src/glu/sgi/libnurbs/internals/basiccrveval.cc
index 0d3d5aa8d38..24b33f0667c 100644
--- a/src/glu/sgi/libnurbs/internals/basiccrveval.cc
+++ b/src/glu/sgi/libnurbs/internals/basiccrveval.cc
@@ -35,15 +35,15 @@
/*
* basiccrveval.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basiccrveval.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
+ * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $
+ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basiccrveval.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $
*/
#include "mystdio.h"
#include "types.h"
#include "basiccrveval.h"
-void
+void
BasicCurveEvaluator::domain1f( REAL, REAL )
{
#ifndef NDEBUG
@@ -51,15 +51,15 @@ BasicCurveEvaluator::domain1f( REAL, REAL )
#endif
}
-void
-BasicCurveEvaluator::range1f( long type, REAL *, REAL * )
+void
+BasicCurveEvaluator::range1f( long , REAL *, REAL * )
{
#ifndef NDEBUG
dprintf( "range1f\n" );
#endif
}
-void
+void
BasicCurveEvaluator::enable( long )
{
#ifndef NDEBUG
@@ -67,7 +67,7 @@ BasicCurveEvaluator::enable( long )
#endif
}
-void
+void
BasicCurveEvaluator::disable( long )
{
#ifndef NDEBUG
@@ -75,7 +75,7 @@ BasicCurveEvaluator::disable( long )
#endif
}
-void
+void
BasicCurveEvaluator::bgnmap1f( long )
{
#ifndef NDEBUG
@@ -83,7 +83,7 @@ BasicCurveEvaluator::bgnmap1f( long )
#endif
}
-void
+void
BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * )
{
#ifndef NDEBUG
@@ -91,7 +91,7 @@ BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * )
#endif
}
-void
+void
BasicCurveEvaluator::mapgrid1f( long, REAL, REAL )
{
#ifndef NDEBUG
@@ -99,7 +99,7 @@ BasicCurveEvaluator::mapgrid1f( long, REAL, REAL )
#endif
}
-void
+void
BasicCurveEvaluator::mapmesh1f( long, long, long )
{
#ifndef NDEBUG
@@ -107,7 +107,7 @@ BasicCurveEvaluator::mapmesh1f( long, long, long )
#endif
}
-void
+void
BasicCurveEvaluator::evalcoord1f( long, REAL )
{
#ifndef NDEBUG
@@ -115,7 +115,7 @@ BasicCurveEvaluator::evalcoord1f( long, REAL )
#endif
}
-void
+void
BasicCurveEvaluator::endmap1f( void )
{
#ifndef NDEBUG
@@ -123,7 +123,7 @@ BasicCurveEvaluator::endmap1f( void )
#endif
}
-void
+void
BasicCurveEvaluator::bgnline( void )
{
#ifndef NDEBUG
@@ -131,7 +131,7 @@ BasicCurveEvaluator::bgnline( void )
#endif
}
-void
+void
BasicCurveEvaluator::endline( void )
{
#ifndef NDEBUG
diff --git a/src/glu/sgi/libnurbs/internals/basicsurfeval.cc b/src/glu/sgi/libnurbs/internals/basicsurfeval.cc
index 0ade6fa8f7d..f84d3b6074f 100644
--- a/src/glu/sgi/libnurbs/internals/basicsurfeval.cc
+++ b/src/glu/sgi/libnurbs/internals/basicsurfeval.cc
@@ -35,15 +35,19 @@
/*
* basicsurfaceevaluator.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basicsurfeval.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
+ * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $
+ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basicsurfeval.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $
*/
#include "mystdio.h"
#include "types.h"
#include "basicsurfeval.h"
-void
+#ifdef __WATCOMC__
+#pragma warning 726 10
+#endif
+
+void
BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL )
{
#ifndef NDEBUG
@@ -51,7 +55,7 @@ BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL )
#endif
}
-void
+void
BasicSurfaceEvaluator::polymode( long )
{
#ifndef NDEBUG
@@ -63,12 +67,12 @@ void
BasicSurfaceEvaluator::range2f( long type, REAL *from, REAL *to )
{
#ifndef NDEBUG
- dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n",
+ dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n",
type, from[0], from[1], to[0], to[1] );
#endif
}
-void
+void
BasicSurfaceEvaluator::enable( long )
{
#ifndef NDEBUG
@@ -76,7 +80,7 @@ BasicSurfaceEvaluator::enable( long )
#endif
}
-void
+void
BasicSurfaceEvaluator::disable( long )
{
#ifndef NDEBUG
@@ -84,7 +88,7 @@ BasicSurfaceEvaluator::disable( long )
#endif
}
-void
+void
BasicSurfaceEvaluator::bgnmap2f( long )
{
#ifndef NDEBUG
@@ -92,7 +96,7 @@ BasicSurfaceEvaluator::bgnmap2f( long )
#endif
}
-void
+void
BasicSurfaceEvaluator::endmap2f( void )
{
#ifndef NDEBUG
@@ -100,8 +104,8 @@ BasicSurfaceEvaluator::endmap2f( void )
#endif
}
-void
-BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long,
+void
+BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long,
REAL, REAL, long, long,
REAL * )
{
@@ -110,7 +114,7 @@ BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long,
#endif
}
-void
+void
BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL )
{
#ifndef NDEBUG
@@ -118,7 +122,7 @@ BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL )
#endif
}
-void
+void
BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long )
{
#ifndef NDEBUG
@@ -126,7 +130,7 @@ BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long )
#endif
}
-void
+void
BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL )
{
#ifndef NDEBUG
@@ -134,7 +138,7 @@ BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL )
#endif
}
-void
+void
BasicSurfaceEvaluator::evalpoint2i( long, long )
{
#ifndef NDEBUG
@@ -142,7 +146,7 @@ BasicSurfaceEvaluator::evalpoint2i( long, long )
#endif
}
-void
+void
BasicSurfaceEvaluator::bgnline( void )
{
#ifndef NDEBUG
@@ -150,7 +154,7 @@ BasicSurfaceEvaluator::bgnline( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::endline( void )
{
#ifndef NDEBUG
@@ -158,7 +162,7 @@ BasicSurfaceEvaluator::endline( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::bgnclosedline( void )
{
#ifndef NDEBUG
@@ -166,7 +170,7 @@ BasicSurfaceEvaluator::bgnclosedline( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::endclosedline( void )
{
#ifndef NDEBUG
@@ -174,7 +178,7 @@ BasicSurfaceEvaluator::endclosedline( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::bgntfan( void )
{
#ifndef NDEBUG
@@ -182,13 +186,13 @@ BasicSurfaceEvaluator::bgntfan( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::endtfan( void )
{
}
-void
+void
BasicSurfaceEvaluator::bgntmesh( void )
{
#ifndef NDEBUG
@@ -196,7 +200,7 @@ BasicSurfaceEvaluator::bgntmesh( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::swaptmesh( void )
{
#ifndef NDEBUG
@@ -204,7 +208,7 @@ BasicSurfaceEvaluator::swaptmesh( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::endtmesh( void )
{
#ifndef NDEBUG
@@ -212,7 +216,7 @@ BasicSurfaceEvaluator::endtmesh( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::bgnqstrip( void )
{
#ifndef NDEBUG
@@ -220,7 +224,7 @@ BasicSurfaceEvaluator::bgnqstrip( void )
#endif
}
-void
+void
BasicSurfaceEvaluator::endqstrip( void )
{
#ifndef NDEBUG
diff --git a/src/glu/sgi/libnurbs/internals/coveandtiler.cc b/src/glu/sgi/libnurbs/internals/coveandtiler.cc
index 61ca3b8f70f..9297d3fc21f 100644
--- a/src/glu/sgi/libnurbs/internals/coveandtiler.cc
+++ b/src/glu/sgi/libnurbs/internals/coveandtiler.cc
@@ -35,8 +35,8 @@
/*
* coveandtiler.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/coveandtiler.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
+ * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $
+ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/coveandtiler.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $
*/
#include "glimports.h"
@@ -52,7 +52,7 @@
const int CoveAndTiler::MAXSTRIPSIZE = 1000;
CoveAndTiler::CoveAndTiler( Backend& b )
- : backend( b )
+ : backend( b )
{ }
CoveAndTiler::~CoveAndTiler( void )
@@ -76,19 +76,19 @@ CoveAndTiler::output( GridTrimVertex& g )
backend.tmeshvert( &g );
}
-void
+void
CoveAndTiler::coveAndTile( void )
{
long ustart = (top.ustart >= bot.ustart) ? top.ustart : bot.ustart;
- long uend = (top.uend <= bot.uend) ? top.uend : bot.uend;
+ long uend = (top.uend <= bot.uend) ? top.uend : bot.uend;
if( ustart <= uend ) {
tile( bot.vindex, ustart, uend );
- if( top.ustart >= bot.ustart )
+ if( top.ustart >= bot.ustart )
coveUpperLeft();
- else
+ else
coveLowerLeft();
-
- if( top.uend <= bot.uend )
+
+ if( top.uend <= bot.uend )
coveUpperRight();
else
coveLowerRight();
@@ -126,7 +126,7 @@ CoveAndTiler::coveAndTile( void )
} else {
tllv.set( bot.ustart-1, top.vindex );
}
- coveLowerLeftNoGrid( tl );
+ coveLowerLeftNoGrid( tl );
}
TrimVertex brv, trv, *br, *tr;
@@ -158,7 +158,7 @@ CoveAndTiler::coveAndTile( void )
br = rl;
brrv.set( rl );
if( rf->param[0] < uarray.uarray[bot.uend+1] ) {
- assert( rf->param[0] >= uarray.uarray[bot.uend] );
+ assert( rf->param[0] >= uarray.uarray[bot.uend] );
trrv.set( rf );
} else {
trrv.set( bot.uend+1, top.vindex );
@@ -179,7 +179,7 @@ CoveAndTiler::coveAndTile( void )
}
}
-void
+void
CoveAndTiler::tile( long vindex, long ustart, long uend )
{
long numsteps = uend - ustart;
@@ -195,7 +195,7 @@ CoveAndTiler::tile( long vindex, long ustart, long uend )
}
}
-void
+void
CoveAndTiler::coveUpperRight( void )
{
GridVertex tgv( top.uend, top.vindex );
@@ -207,7 +207,7 @@ CoveAndTiler::coveUpperRight( void )
output( tgv );
backend.swaptmesh();
output( gv );
- coveUR();
+ coveUR();
backend.endtmesh();
}
@@ -215,15 +215,15 @@ void
CoveAndTiler::coveUpperRightNoGrid( TrimVertex* br )
{
backend.bgntmesh( "coveUpperRight" );
- output( right.first() );
+ output( right.first() );
output( right.next() );
backend.swaptmesh();
output( br );
- coveUR();
+ coveUR();
backend.endtmesh();
}
-void
+void
CoveAndTiler::coveUR( )
{
GridVertex gv( top.uend, bot.vindex );
@@ -238,7 +238,7 @@ CoveAndTiler::coveUR( )
backend.swaptmesh();
}
} else while( 1 ) {
- if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) {
+ if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) {
output( vert );
backend.swaptmesh();
vert = right.next();
@@ -250,7 +250,7 @@ CoveAndTiler::coveUR( )
for( ; vert; vert = right.next() ) {
output( vert );
backend.swaptmesh();
- }
+ }
break;
}
}
@@ -269,7 +269,7 @@ CoveAndTiler::coveUpperLeft( void )
output( left.next() );
output( gv );
backend.swaptmesh();
- coveUL();
+ coveUL();
backend.endtmesh();
}
@@ -277,15 +277,15 @@ void
CoveAndTiler::coveUpperLeftNoGrid( TrimVertex* bl )
{
backend.bgntmesh( "coveUpperLeftNoGrid" );
- output( left.first() );
+ output( left.first() );
output( left.next() );
output( bl );
backend.swaptmesh();
- coveUL();
+ coveUL();
backend.endtmesh();
}
-void
+void
CoveAndTiler::coveUL()
{
GridVertex gv( top.ustart, bot.vindex );
@@ -318,7 +318,7 @@ CoveAndTiler::coveUL()
}
}
-void
+void
CoveAndTiler::coveLowerLeft( void )
{
GridVertex bgv( bot.ustart, bot.vindex );
@@ -330,7 +330,7 @@ CoveAndTiler::coveLowerLeft( void )
output( bgv );
backend.swaptmesh();
output( gv );
- coveLL();
+ coveLL();
backend.endtmesh();
}
@@ -338,15 +338,15 @@ void
CoveAndTiler::coveLowerLeftNoGrid( TrimVertex* tl )
{
backend.bgntmesh( "coveLowerLeft" );
- output( left.last() );
+ output( left.last() );
output( left.prev() );
backend.swaptmesh();
output( tl );
- coveLL( );
+ coveLL( );
backend.endtmesh();
}
-void
+void
CoveAndTiler::coveLL()
{
GridVertex gv( bot.ustart, top.vindex );
@@ -360,7 +360,7 @@ CoveAndTiler::coveLL()
backend.swaptmesh();
}
} else while( 1 ) {
- if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){
+ if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){
output( vert );
backend.swaptmesh();
vert = left.prev();
@@ -369,29 +369,29 @@ CoveAndTiler::coveLL()
backend.swaptmesh();
output( gv );
if( gv.prevu() == top.ustart ) {
- for( ; vert; vert = left.prev() ) {
+ for( ; vert; vert = left.prev() ) {
output( vert );
backend.swaptmesh();
- }
- break;
+ }
+ break;
}
}
}
}
-void
+void
CoveAndTiler::coveLowerRight( void )
{
GridVertex bgv( bot.uend, bot.vindex );
GridVertex gv( bot.uend, top.vindex );
right.last();
- backend.bgntmesh( "coveLowerRight" );
+ backend.bgntmesh( "coveLowerRight" );
output( bgv );
output( right.prev() );
output( gv );
backend.swaptmesh();
- coveLR();
+ coveLR();
backend.endtmesh( );
}
@@ -399,15 +399,15 @@ void
CoveAndTiler::coveLowerRightNoGrid( TrimVertex* tr )
{
backend.bgntmesh( "coveLowerRIght" );
- output( right.last() );
+ output( right.last() );
output( right.prev() );
output( tr );
backend.swaptmesh();
- coveLR();
+ coveLR();
backend.endtmesh();
}
-void
+void
CoveAndTiler::coveLR( )
{
GridVertex gv( bot.uend, top.vindex );
@@ -421,7 +421,7 @@ CoveAndTiler::coveLR( )
output( vert );
}
} else while( 1 ) {
- if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) {
+ if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) {
backend.swaptmesh();
output( vert );
vert = right.prev();
@@ -430,11 +430,11 @@ CoveAndTiler::coveLR( )
output( gv );
backend.swaptmesh();
if( gv.nextu() == top.uend ) {
- for( ; vert; vert = right.prev() ) {
+ for( ; vert; vert = right.prev() ) {
backend.swaptmesh();
output( vert );
- }
- break;
+ }
+ break;
}
}
}
diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc
index b48efbd4bfa..3e047456f5c 100644
--- a/src/glu/sgi/libnurbs/internals/knotvector.cc
+++ b/src/glu/sgi/libnurbs/internals/knotvector.cc
@@ -35,8 +35,8 @@
/*
* knotvector.c++
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/knotvector.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
+ * $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $
+ * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/knotvector.cc,v 1.2 2003/10/14 23:48:57 kendallb Exp $
*/
#include "glimports.h"
@@ -45,17 +45,20 @@
#include "knotvector.h"
#include "defines.h"
+#ifdef __WATCOMC__
+#pragma warning 726 10
+#endif
void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knotlist )
{
- knotcount = _knotcount;
- stride = _stride;
- order = _order;
+ knotcount = _knotcount;
+ stride = _stride;
+ order = _order;
knotlist = new Knot[_knotcount];
assert( knotlist != 0 );
for( int i = 0; i != _knotcount; i++ )
- knotlist[i] = (Knot) _knotlist[i];
+ knotlist[i] = (Knot) _knotlist[i];
}
Knotvector::Knotvector( void )
@@ -70,7 +73,7 @@ Knotvector::~Knotvector( void )
int Knotvector::validate( void )
{
- /* kindex is used as an array index so subtract one first,
+ /* kindex is used as an array index so subtract one first,
* this propagates throughout the code so study carefully */
long kindex = knotcount-1;
@@ -85,7 +88,7 @@ int Knotvector::validate( void )
}
if( identical( knotlist[kindex-(order-1)], knotlist[order-1]) ) {
- // valid knot range is empty
+ // valid knot range is empty
return( 3 );
}
@@ -94,33 +97,33 @@ int Knotvector::validate( void )
// decreasing knot sequence
return( 4 );
}
-
+
/* check for valid multiplicity */
/* kindex is currently the index of the last knot.
* In the next loop it is decremented to ignore the last knot
- * and the loop stops when kindex is 2 so as to ignore the first
- * knot as well. These knots are not used in computing
- * knot multiplicities.
+ * and the loop stops when kindex is 2 so as to ignore the first
+ * knot as well. These knots are not used in computing
+ * knot multiplicities.
*/
long multi = 1;
for( ; kindex >= 1; kindex-- ) {
if( knotlist[kindex] - knotlist[kindex-1] < TOLERANCE ) {
- multi++;
+ multi++;
continue;
- }
+ }
if ( multi > order ) {
- // knot multiplicity greater than order of spline
+ // knot multiplicity greater than order of spline
return( 5 );
- }
+ }
multi = 1;
}
if ( multi > order ) {
- // knot multiplicity greater than order of spline
+ // knot multiplicity greater than order of spline
return( 5 );
- }
+ }
return 0;
}
@@ -128,7 +131,7 @@ int Knotvector::validate( void )
void Knotvector::show( char *msg )
{
#ifndef NDEBUG
- dprintf( "%s\n", msg );
+ dprintf( "%s\n", msg );
dprintf( "order = %ld, count = %ld\n", order, knotcount );
for( int i=0; i<knotcount; i++ )
diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
index 81e01049154..18720458305 100644
--- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/directedLine.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/directedLine.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $
*/
#include <stdlib.h>
@@ -47,6 +47,10 @@
#include "directedLine.h"
#include "polyDBG.h"
+#ifdef __WATCOMC__
+#pragma warning 726 10
+#endif
+
//we must return the newLine
directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end)
{
@@ -61,10 +65,10 @@ directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end)
delete end->sline;
delete begin;
delete end;
-
+
return ret;
}
-
+
directedLine* newLine;
sampledLine* sline = new sampledLine(begin->head(), end->tail());
newLine = new directedLine(INCREASING, sline);
@@ -85,9 +89,9 @@ directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end)
void directedLine::deleteSingleLine(directedLine* dline)
{
- //make sure that dline->prev->tail is the same as
+ //make sure that dline->prev->tail is the same as
//dline->next->head. This is for numerical erros.
- //for example, if we delete a line which is almost degeneate
+ //for example, if we delete a line which is almost degeneate
//within (epsilon), then we want to make that the polygon after deletion
//is still a valid polygon
@@ -107,18 +111,18 @@ static Int myequal(Real a[2], Real b[2])
if(a[0]==b[0] && a[1] == b[1])
return 1;
else
- return 0;
+ return 0;
*/
-
+
if(fabs(a[0]-b[0]) < 0.00001 &&
fabs(a[1]-b[1]) < 0.00001)
return 1;
else
return 0;
-
+
}
-
+
directedLine* directedLine::deleteDegenerateLines()
{
//if there is only one edge or two edges, don't do anything
@@ -136,7 +140,7 @@ directedLine* directedLine::deleteDegenerateLines()
head()[1] != tail()[1])
*/
first = this;
- else
+ else
{
for(temp = this->next; temp != this; temp = temp->next)
{
@@ -149,7 +153,7 @@ directedLine* directedLine::deleteDegenerateLines()
first = temp;
break;
}
-
+
}
}
@@ -164,17 +168,17 @@ directedLine* directedLine::deleteDegenerateLines()
for(temp =first->next; temp != first; temp = tempNext)
{
tempNext = temp->getNext();
-/*
+/*
if(temp->head()[0] == temp->tail()[0] &&
temp->head()[1] == temp->tail()[1])
-*/
+*/
if(myequal(temp->head(), temp->tail()))
deleteSingleLine(temp);
- }
+ }
return first;
}
-
+
directedLine* directedLine::deleteDegenerateLinesAllPolygons()
{
directedLine* temp;
@@ -188,7 +192,7 @@ directedLine* directedLine::deleteDegenerateLinesAllPolygons()
if(ret == NULL)
{
ret = retEnd = temp->deleteDegenerateLines();
-
+
}
else
{
@@ -277,7 +281,7 @@ void directedLine::deletePolygonList()
temp->deleteSinglePolygon();
}
}
-
+
/*a loop by itself*/
directedLine::directedLine(short dir, sampledLine* sl)
@@ -289,7 +293,7 @@ directedLine::directedLine(short dir, sampledLine* sl)
nextPolygon = NULL;
// prevPolygon = NULL;
rootBit = 0;/*important to initilzae to 0 meaning not root yet*/
-
+
rootLink = NULL;
}
@@ -305,7 +309,7 @@ directedLine::directedLine()
next = this;
prev = this;
nextPolygon = NULL;
- rootBit = 0;/*important to initilzae to 0 meaning not root yet*/
+ rootBit = 0;/*important to initilzae to 0 meaning not root yet*/
rootLink = NULL;
}
@@ -344,7 +348,7 @@ Int directedLine::numEdges()
Int ret=0;
directedLine* temp;
if(next == this) return 1;
-
+
ret = 1;
for(temp = next; temp != this; temp = temp->next)
ret++;
@@ -373,7 +377,7 @@ short directedLine::isPolygon()
/*check this edge*/
if(! isConnected()) return 0;
-
+
/*check all other edges*/
for(temp=next; temp != this; temp = temp->next){
if(!isConnected()) return 0;
@@ -381,14 +385,14 @@ short directedLine::isPolygon()
return 1;
}
-/*check if the head of this edge is connected to
+/*check if the head of this edge is connected to
*the tail of the prev
*/
short directedLine::isConnected()
{
if( (head()[0] == prev->tail()[0]) && (head()[1] == prev->tail()[1]))
return 1;
- else
+ else
return 0;
}
@@ -410,9 +414,9 @@ Int compV2InX(Real A[2], Real B[2])
/*compare two vertices NOT lines!
*A vertex is the head of a directed line.
- *(x_1, y_1) <= (x_2, y_2) if
+ *(x_1, y_1) <= (x_2, y_2) if
*either y_1 < y_2
- *or y_1 == y_2 && x_1 < x_2.
+ *or y_1 == y_2 && x_1 < x_2.
*return -1 if this->head() <= nl->head(),
*return 1 otherwise
*/
@@ -425,9 +429,9 @@ Int directedLine::compInY(directedLine* nl)
/*compare two vertices NOT lines!
*A vertex is the head of a directed line.
- *(x_1, y_1) <= (x_2, y_2) if
+ *(x_1, y_1) <= (x_2, y_2) if
*either x_1 < x_2
- *or x_1 == x_2 && y_1 < y_2.
+ *or x_1 == x_2 && y_1 < y_2.
*return -1 if this->head() <= nl->head(),
*return 1 otherwise
*/
@@ -467,8 +471,8 @@ void directedLine::printSingle()
{
if(direction == INCREASING)
printf("direction is INCREASING\n");
- else
- printf("direction is DECREASING\n");
+ else
+ printf("direction is DECREASING\n");
printf("head=%f,%f)\n", head()[0], head()[1]);
sline->print();
}
@@ -515,7 +519,7 @@ directedLine* directedLine::cutoffPolygon(directedLine *p)
for(temp=this; temp != p; temp = temp->nextPolygon)
{
- if(temp == NULL)
+ if(temp == NULL)
{
fprintf(stderr, "in cutoffPolygon, not found\n");
exit(1);
@@ -531,7 +535,7 @@ directedLine* directedLine::cutoffPolygon(directedLine *p)
else {
prev_polygon->nextPolygon = p->nextPolygon;
return this;
- }
+ }
}
Int directedLine::numPolygons()
@@ -539,9 +543,9 @@ Int directedLine::numPolygons()
if(nextPolygon == NULL) return 1;
else return 1+nextPolygon->numPolygons();
}
-
-/*let array[index ...] denote
+
+/*let array[index ...] denote
*all the edges in this polygon
*return the next available index of array.
*/
@@ -555,8 +559,8 @@ Int directedLine::toArraySinglePolygon(directedLine** array, Int index)
}
return index;
}
-
-/*the space is allocated. The caller is responsible for
+
+/*the space is allocated. The caller is responsible for
*deallocate the space.
*total_num_edges is set to be the total number of edges of all polygons
*/
@@ -602,14 +606,14 @@ Real directedLine::polyArea()
/*******************split or combine polygons begin********************/
/*conect a diagonal of a single simple polygon or two simple polygons.
*If the two vertices v1 (head) and v2 (head) are in the same simple polygon,
- *then we actually split the simple polygon into two polygons.
+ *then we actually split the simple polygon into two polygons.
*If instead two vertices velong to two difference polygons,
*then we combine the two polygons into one polygon.
- *It is upto the caller to decide whether this is a split or a
+ *It is upto the caller to decide whether this is a split or a
*combination.
*
*Case Split:
- *split a single simple polygon into two simple polygons by
+ *split a single simple polygon into two simple polygons by
*connecting a diagonal (two vertices).
*v1, v2: the two vertices are the head() of the two directedLines.
* this routine generates one new sampledLine which is returned in
@@ -625,11 +629,11 @@ Real directedLine::polyArea()
*the returned polygon is returned in ret_p1.
*/
/*ARGSUSED*/
-void directedLine::connectDiagonal(directedLine* v1, directedLine* v2,
- directedLine** ret_p1,
+void directedLine::connectDiagonal(directedLine* v1, directedLine* v2,
+ directedLine** ret_p1,
directedLine** ret_p2,
sampledLine** generatedLine,
- directedLine* polygonList )
+ directedLine* polygonList )
{
sampledLine *nsline = new sampledLine(2);
@@ -637,7 +641,7 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2,
nsline->setPoint(0, v1->head());
nsline->setPoint(1, v2->head());
-
+
/*the increasing line is from v1 head to v2 head*/
@@ -651,12 +655,12 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2,
directedLine* v1Prev = v1->prev;
directedLine* v2Prev = v2->prev;
- v1 ->prev = newLineDec;
+ v1 ->prev = newLineDec;
v2Prev ->next = newLineDec;
newLineDec->next = v1;
newLineDec->prev = v2Prev;
- v2 ->prev = newLineInc;
+ v2 ->prev = newLineInc;
v1Prev ->next = newLineInc;
newLineInc->next = v2;
newLineInc->prev = v1Prev;
@@ -668,19 +672,19 @@ void directedLine::connectDiagonal(directedLine* v1, directedLine* v2,
//see the function connectDiangle
/*ARGSUSED*/
-void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2,
- directedLine** ret_p1,
+void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2,
+ directedLine** ret_p1,
directedLine** ret_p2,
- directedLine* polygonList )
+ directedLine* polygonList )
{
sampledLine *nsline = new sampledLine(2);
- sampledLine *nsline2 = new sampledLine(2);
+ sampledLine *nsline2 = new sampledLine(2);
nsline->setPoint(0, v1->head());
nsline->setPoint(1, v2->head());
nsline2->setPoint(0, v1->head());
nsline2->setPoint(1, v2->head());
-
+
/*the increasing line is from v1 head to v2 head*/
directedLine* newLineInc = new directedLine(INCREASING, nsline);
@@ -689,12 +693,12 @@ void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2,
directedLine* v1Prev = v1->prev;
directedLine* v2Prev = v2->prev;
- v1 ->prev = newLineDec;
+ v1 ->prev = newLineDec;
v2Prev ->next = newLineDec;
newLineDec->next = v1;
newLineDec->prev = v2Prev;
- v2 ->prev = newLineInc;
+ v2 ->prev = newLineInc;
v1Prev ->next = newLineInc;
newLineInc->next = v2;
newLineInc->prev = v1Prev;
@@ -793,7 +797,7 @@ directedLine* readAllPolygons(char* filename)
Int nPolygons;
fscanf(fp, "%i", &nPolygons);
directedLine *ret = NULL;
-
+
for(i=0; i<nPolygons; i++)
{
Int nEdges;
@@ -810,7 +814,7 @@ directedLine* readAllPolygons(char* filename)
sampledLine *sLine = new sampledLine(2, vert);
directedLine *thisPoly = new directedLine(INCREASING, sLine);
thisPoly->rootLinkSet(NULL);
-
+
directedLine *dLine;
for(j=2; j<nEdges; j++)
{
@@ -830,7 +834,7 @@ dLine->rootLinkSet(thisPoly);
dLine = new directedLine(INCREASING, sLine);
dLine->rootLinkSet(thisPoly);
thisPoly->insert(dLine);
-
+
ret = thisPoly->insertPolygon(ret);
}
fclose(fp);
diff --git a/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc b/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc
index e4a65c2eb3c..76f1076623c 100644
--- a/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc
+++ b/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -31,10 +31,10 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc,v 1.3 2003/10/14 23:48:57 kendallb Exp $
*/
#include <stdlib.h>
@@ -43,6 +43,11 @@
#include "zlassert.h"
#include "polyDBG.h"
+#ifdef __WATCOMC__
+#pragma warning 14 10
+#pragma warning 391 10
+#pragma warning 726 10
+#endif
static Real area(Real A[2], Real B[2], Real C[2])
{
@@ -71,7 +76,7 @@ Int DBG_is_U_monotone(directedLine* poly)
{
Int n_changes = 0;
Int prev_sign;
- Int cur_sign;
+ Int cur_sign;
directedLine* temp;
cur_sign = compV2InX(poly->tail(), poly->head());
@@ -119,7 +124,7 @@ Int DBG_is_U_direction(directedLine* poly)
if(temp->head()[0] == temp->tail()[0])
V_count += temp->get_npoints();
else if(temp->head()[1] == temp->tail()[1])
- U_count += temp->get_npoints();
+ U_count += temp->get_npoints();
*/
}
@@ -142,7 +147,7 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2)
(l1->tail()[1] - l1->head()[1])*(l2->tail()[1]-l2->head()[1]) >=0)
return 0; //not intersect
else
- return 1;
+ return 1;
}
//else we use the normal code
}
@@ -154,8 +159,8 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2)
(l2->tail()[1] - l2->head()[1])*(l1->tail()[1]-l1->head()[1]) >=0)
return 0; //not intersect
else
- return 1;
- }
+ return 1;
+ }
//else we use the normal code
}
else //the two edges are not connected
@@ -165,11 +170,11 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2)
(l1->tail()[0] == l2->tail()[0] &&
l1->tail()[1] == l2->tail()[1]))
return 1;
-
+
}
-
- if(
+
+ if(
(
area(l1->head(), l1->tail(), l2->head())
*
@@ -184,7 +189,7 @@ Int DBG_edgesIntersect(directedLine* l1, directedLine* l2)
)
)
return 1;
- else
+ else
return 0;
}
@@ -207,7 +212,7 @@ Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2])
else
return 0;
}
-
+
/*determien whether (A,B) interesect chain[start] to [end]
*/
Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2])
@@ -216,13 +221,13 @@ Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B
for(i=start; i<=end-2; i++)
if(DBG_edgesIntersectGen(chain->getVertex(i), chain->getVertex(i+1), A, B))
return 1;
-
+
return 0;
}
/*determine whether a polygon intersect itself or not
*return 1 is it does,
- * 0 otherwise
+ * 0 otherwise
*/
Int DBG_polygonSelfIntersect(directedLine* poly)
{
@@ -235,7 +240,7 @@ Int DBG_polygonSelfIntersect(directedLine* poly)
{
return 1;
}
-
+
}
for(temp1=poly->getNext(); temp1 != poly; temp1 = temp1->getNext())
@@ -261,7 +266,7 @@ Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly)
return 1;
return 0;
}
-
+
/*check whether two polygons intersect
*/
Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2)
@@ -291,7 +296,7 @@ Int DBG_polygonListIntersect(directedLine* pList)
if(DBG_polygonsIntersect(temp, temp2))
return 1;
}
-
+
return 0;
}
@@ -303,16 +308,16 @@ Int DBG_isCounterclockwise(directedLine* poly)
/*ray: v0 with direction (dx,dy).
*edge: v1-v2.
- * the extra point v10[2] is given for the information at
+ * the extra point v10[2] is given for the information at
*v1. Basically this edge is connectd to edge
- * v10-v1. If v1 is on the ray,
+ * v10-v1. If v1 is on the ray,
* then we need v10 to determine whether this ray intersects
- * the edge or not (that is, return 1 or return 0).
+ * the edge or not (that is, return 1 or return 0).
* If v1 is on the ray, then if v2 and v10 are on the same side of the ray,
* we return 0, otherwise return 1.
*For v2, if v2 is on the ray, we always return 0.
*Notice that v1 and v2 are not symmetric. So the edge is directed!!!
- * The purpose for this convention is such that: a point is inside a polygon
+ * The purpose for this convention is such that: a point is inside a polygon
* if and only if it intersets with odd number of edges.
*/
Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2])
@@ -330,17 +335,17 @@ if( (v1[1] >= v0[1] && v2[1]<= v0[1] )
/*if the ray is parallel to the edge, return 0: not intersect*/
- if(denom == 0.0)
+ if(denom == 0.0)
return 0;
/*if v0 is on the edge, return 0: not intersect*/
- if(nomRay == 0.0)
+ if(nomRay == 0.0)
return 0;
-
+
/*if v1 is on the positive ray, and the neighbor of v1 crosses the ray
*return 1: intersect
*/
- if(nomEdge == 0)
+ if(nomEdge == 0)
{ /*v1 is on the positive or negative ray*/
/*
@@ -351,7 +356,7 @@ if( (v1[1] >= v0[1] && v2[1]<= v0[1] )
{
if(area(v0, v1, v10) * area(v0, v1, v2) >0)
return 0;
- else
+ else
return 1;
}
else /*v1 on negative ray*/
@@ -378,10 +383,10 @@ Int DBG_rayIntersectPoly(Real v0[2], Real dx, Real dy, directedLine* poly)
Int count=0;
if(DBG_rayIntersectEdge(v0, dx, dy, poly->getPrev()->head(), poly->head(), poly->tail()))
count++;
-
+
for(temp=poly->getNext(); temp != poly; temp = temp->getNext())
if(DBG_rayIntersectEdge(v0, dx, dy, temp->getPrev()->head(), temp->head(), temp->tail()))
- count++;
+ count++;
/*printf("ray intersect poly: count=%i\n", count);*/
return count;
}
@@ -398,8 +403,8 @@ poly->printList();
== (DBG_rayIntersectPoly(v,1,Real(0.1234), poly) % 2 )
);
if(DBG_rayIntersectPoly(v, 1, 0, poly) % 2 == 1)
- return 1;
- else
+ return 1;
+ else
return 0;
}
@@ -410,8 +415,8 @@ Int DBG_enclosingPolygons(directedLine* poly, directedLine* list)
{
directedLine* temp;
Int count=0;
-/*
-printf("%i\n", DBG_pointInsidePoly(poly->head(),
+/*
+printf("%i\n", DBG_pointInsidePoly(poly->head(),
list->getNextPolygon()
->getNextPolygon()
->getNextPolygon()
@@ -423,15 +428,15 @@ printf("%i\n", DBG_pointInsidePoly(poly->head(),
{
if(poly != temp)
if(DBG_pointInsidePoly(poly->head(), temp))
- count++;
-/* printf("count=%i\n", count);*/
+ count++;
+/* printf("count=%i\n", count);*/
}
return count;
}
void DBG_reverse(directedLine* poly)
{
- if(poly->getDirection() == INCREASING)
+ if(poly->getDirection() == INCREASING)
poly->putDirection(DECREASING);
else
poly->putDirection(INCREASING);
@@ -443,7 +448,7 @@ void DBG_reverse(directedLine* poly)
directedLine* temp;
for(temp=oldNext; temp!=poly; temp = oldNext)
{
- if(temp->getDirection() == INCREASING)
+ if(temp->getDirection() == INCREASING)
temp->putDirection(DECREASING);
else
temp->putDirection(INCREASING);
@@ -512,7 +517,7 @@ Int DBG_check(directedLine *polyList)
correctDir = 0; /*clockwise*/
Int actualDir = DBG_isCounterclockwise(temp);
-
+
if(correctDir != actualDir)
{
fprintf(stderr, "DBG_check: polygon with incorrect orientations. reversed\n");
@@ -526,7 +531,7 @@ Int DBG_check(directedLine *polyList)
/**************handle self intersections*****************/
//determine whether e interects [begin, end] or not
-static directedLine* DBG_edgeIntersectChainD(directedLine *e,
+static directedLine* DBG_edgeIntersectChainD(directedLine *e,
directedLine *begin, directedLine *end)
{
directedLine *temp;
@@ -537,10 +542,10 @@ static directedLine* DBG_edgeIntersectChainD(directedLine *e,
}
if(DBG_edgesIntersect(e, end))
return end;
- return NULL;
+ return NULL;
}
-//given a polygon, cut the edges off and finally obtain a
+//given a polygon, cut the edges off and finally obtain a
//a polygon without intersections. The cut-off edges are
//dealloated. The new polygon is returned.
directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur)
@@ -563,7 +568,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur)
Int n=5;
buf[0] = interc->tail()[0];
buf[1] = interc->tail()[1];
-
+
for(i=1; i<n; i++)
{
Real r = ((Real)i) / ((Real) n);
@@ -591,7 +596,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur)
{
cutOccur = 1;
begin->deleteSingleLine(next);
-
+
if(begin != end)
{
if(DBG_polygonSelfIntersect(begin))
@@ -615,7 +620,7 @@ directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur)
return begin;
}
-//given a polygon, cut the edges off and finally obtain a
+//given a polygon, cut the edges off and finally obtain a
//a polygon without intersections. The cut-off edges are
//dealloated. The new polygon is returned.
static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon)
@@ -642,7 +647,7 @@ static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon)
crt=crt->deleteChain(crt, crt->getNext());
}
else
- {
+ {
//now we know crt and crt->getNext do not intersect
begin = crt;
end = crt->getNext();
@@ -651,8 +656,8 @@ static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon)
for(temp=end->getNext(); temp!=begin; temp= temp->getNext())
{
//printf("temp=(%f,%f)\n", temp->head()[0], temp->head()[1]);
- directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end);
- if(intersect != NULL)
+ directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end);
+ if(intersect != NULL)
{
crt = crt->deleteChain(intersect, temp);
find=1;
@@ -686,7 +691,7 @@ directedLine* DBG_cutIntersectionAllPoly(directedLine* list)
if(left != NULL)
ret=left->insertPolygon(ret);
}
- return ret;
+ return ret;
}
sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList)
@@ -709,7 +714,7 @@ sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList)
DBG_collectSampledLinesPoly(temp, tempHead, tempTail);
cTail->insert(tempHead);
cTail = tempTail;
- }
+ }
return cHead;
}
@@ -721,7 +726,7 @@ void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead,
retTail = NULL;
if(polygon == NULL)
return;
-
+
retHead = retTail = polygon->getSampledLine();
for(temp = polygon->getNext(); temp != polygon; temp=temp->getNext())
{
diff --git a/src/glu/sgi/libtess/geom.h b/src/glu/sgi/libtess/geom.h
index 14969d48781..d2c649eee25 100644
--- a/src/glu/sgi/libtess/geom.h
+++ b/src/glu/sgi/libtess/geom.h
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -35,8 +35,8 @@
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/geom.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.2 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/geom.h,v 1.2 2003/10/14 23:48:57 kendallb Exp $
*/
#ifndef __geom_h_
@@ -58,8 +58,8 @@
((u)->s == (v)->s && (u)->t <= (v)->t))
#endif
-#define EdgeEval(u,v,w) __gl_edgeEval(u,v,w)
-#define EdgeSign(u,v,w) __gl_edgeSign(u,v,w)
+#define EdgeEval(u,v,w) __gl_edgeEval(u,v,w)
+#define EdgeSign(u,v,w) __gl_edgeSign(u,v,w)
/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
@@ -69,11 +69,12 @@
#define TransSign(u,v,w) __gl_transSign(u,v,w)
-#define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org )
+#define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org )
#define EdgeGoesRight(e) VertLeq( (e)->Org, (e)->Dst )
+#undef ABS
#define ABS(x) ((x) < 0 ? -(x) : (x))
-#define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t))
+#define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t))
#define VertCCW(u,v,w) __gl_vertCCW(u,v,w)
diff --git a/src/glu/sgi/libtess/normal.c b/src/glu/sgi/libtess/normal.c
index 618cfd9ccf4..7ffd39eb32d 100644
--- a/src/glu/sgi/libtess/normal.c
+++ b/src/glu/sgi/libtess/normal.c
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -35,8 +35,8 @@
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2002/11/01 23:45:31 $ $Revision: 1.2 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/normal.c,v 1.2 2002/11/01 23:45:31 brianp Exp $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.3 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/normal.c,v 1.3 2003/10/14 23:48:57 kendallb Exp $
*/
#include "gluos.h"
@@ -64,6 +64,7 @@ static void Normalize( GLdouble v[3] )
}
#endif
+#undef ABS
#define ABS(x) ((x) < 0 ? -(x) : (x))
static int LongAxis( GLdouble v[3] )
@@ -138,7 +139,7 @@ static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] )
norm[LongAxis(d1)] = 1;
}
}
-
+
static void CheckOrientation( GLUtesselator *tess )
{
@@ -176,7 +177,7 @@ extern int RandomSweep;
#define S_UNIT_X (RandomSweep ? (2*drand48()-1) : 1.0)
#define S_UNIT_Y (RandomSweep ? (2*drand48()-1) : 0.0)
#else
-#if defined(SLANTED_SWEEP)
+#if defined(SLANTED_SWEEP)
/* The "feature merging" is not intended to be complete. There are
* special cases where edges are nearly parallel to the sweep line
* which are not implemented. The algorithm should still behave
@@ -242,7 +243,7 @@ void __gl_projectPolygon( GLUtesselator *tess )
sUnit[i] = 0;
sUnit[(i+1)%3] = S_UNIT_X;
sUnit[(i+2)%3] = S_UNIT_Y;
-
+
tUnit[i] = 0;
tUnit[(i+1)%3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y;
tUnit[(i+2)%3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X;
diff --git a/src/glu/sgi/libtess/sweep.c b/src/glu/sgi/libtess/sweep.c
index f28fad4e506..e9fa8a77166 100644
--- a/src/glu/sgi/libtess/sweep.c
+++ b/src/glu/sgi/libtess/sweep.c
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -35,8 +35,8 @@
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2002/11/07 14:17:05 $ $Revision: 1.5 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/sweep.c,v 1.5 2002/11/07 14:17:05 brianp Exp $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.6 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/sweep.c,v 1.6 2003/10/14 23:48:57 kendallb Exp $
*/
#include "gluos.h"
@@ -92,6 +92,8 @@ extern void DebugEvent( GLUtesselator *tess );
* when it is necessary.)
*/
+#undef MAX
+#undef MIN
#define MAX(x,y) ((x) >= (y) ? (x) : (y))
#define MIN(x,y) ((x) <= (y) ? (x) : (y))
@@ -99,7 +101,7 @@ extern void DebugEvent( GLUtesselator *tess );
* winding of the new edge.
*/
#define AddWinding(eDst,eSrc) (eDst->winding += eSrc->winding, \
- eDst->Sym->winding += eSrc->Sym->winding)
+ eDst->Sym->winding += eSrc->Sym->winding)
static void SweepEvent( GLUtesselator *tess, GLUvertex *vEvent );
static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp );
@@ -175,7 +177,7 @@ static int FixUpperEdge( ActiveRegion *reg, GLUhalfEdge *newEdge )
reg->eUp = newEdge;
newEdge->activeRegion = reg;
- return 1;
+ return 1;
}
static ActiveRegion *TopLeftRegion( ActiveRegion *reg )
@@ -225,7 +227,7 @@ static ActiveRegion *AddRegionBelow( GLUtesselator *tess,
if (regNew == NULL) longjmp(tess->env,1);
regNew->eUp = eNewUp;
- /* __gl_dictListInsertBefore */
+ /* __gl_dictListInsertBefore */
regNew->nodeUp = dictInsertBefore( tess->dict, regAbove->nodeUp, regNew );
if (regNew->nodeUp == NULL) longjmp(tess->env,1);
regNew->fixUpperEdge = FALSE;
@@ -292,7 +294,7 @@ static GLUhalfEdge *FinishLeftRegions( GLUtesselator *tess,
* active region to the face, since at this point each face will belong
* to at most one region (this was not necessarily true until this point
* in the sweep). The walk stops at the region above regLast; if regLast
- * is NULL we walk as far as possible. At the same time we relink the
+ * is NULL we walk as far as possible. At the same time we relink the
* mesh if necessary, so that the ordering of edges around vOrg is the
* same as in the dictionary.
*/
@@ -449,11 +451,11 @@ static void SpliceMergeVertices( GLUtesselator *tess, GLUhalfEdge *e1,
data[0] = e1->Org->data;
data[1] = e2->Org->data;
CallCombine( tess, e1->Org, data, weights, FALSE );
- if ( !__gl_meshSplice( e1, e2 ) ) longjmp(tess->env,1);
+ if ( !__gl_meshSplice( e1, e2 ) ) longjmp(tess->env,1);
}
static void VertexWeights( GLUvertex *isect, GLUvertex *org, GLUvertex *dst,
- GLfloat *weights )
+ GLfloat *weights )
/*
* Find some weights which describe how the intersection vertex is
* a linear combination of "org" and "dest". Each of the two edges
@@ -596,7 +598,7 @@ static int CheckForLeftSplice( GLUtesselator *tess, ActiveRegion *regUp )
/* eUp->Dst is below eLo, so splice eUp->Dst into eLo */
regUp->dirty = regLo->dirty = TRUE;
e = __gl_meshSplitEdge( eLo );
- if (e == NULL) longjmp(tess->env,1);
+ if (e == NULL) longjmp(tess->env,1);
if ( !__gl_meshSplice( eUp->Lnext, eLo->Sym ) ) longjmp(tess->env,1);
e->Rface->inside = regUp->inside;
}
@@ -682,7 +684,7 @@ static int CheckForIntersect( GLUtesselator *tess, ActiveRegion *regUp )
return FALSE;
}
- if( (! VertEq( dstUp, tess->event )
+ if( (! VertEq( dstUp, tess->event )
&& EdgeSign( dstUp, tess->event, &isect ) >= 0)
|| (! VertEq( dstLo, tess->event )
&& EdgeSign( dstLo, tess->event, &isect ) <= 0 ))
@@ -705,7 +707,7 @@ static int CheckForIntersect( GLUtesselator *tess, ActiveRegion *regUp )
if( dstUp == tess->event ) {
/* Splice dstUp into eLo, and process the new region(s) */
if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1);
- if ( !__gl_meshSplice( eUp->Lnext, eLo->Oprev ) ) longjmp(tess->env,1);
+ if ( !__gl_meshSplice( eUp->Lnext, eLo->Oprev ) ) longjmp(tess->env,1);
regLo = regUp;
regUp = TopRightRegion( regUp );
e = RegionBelow(regUp)->eUp->Rprev;
@@ -813,7 +815,7 @@ static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp )
if( eUp->Org != eLo->Org ) {
if( eUp->Dst != eLo->Dst
&& ! regUp->fixUpperEdge && ! regLo->fixUpperEdge
- && (eUp->Dst == tess->event || eLo->Dst == tess->event) )
+ && (eUp->Dst == tess->event || eLo->Dst == tess->event) )
{
/* When all else fails in CheckForIntersect(), it uses tess->event
* as the intersection location. To make this possible, it requires
@@ -822,7 +824,7 @@ static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp )
* case it might splice one of these edges into tess->event, and
* violate the invariant that fixable edges are the only right-going
* edge from their associated vertex).
- */
+ */
if( CheckForIntersect( tess, regUp )) {
/* WalkDirtyRegions() was called recursively; we're done */
return;
@@ -846,7 +848,7 @@ static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp )
static void ConnectRightVertex( GLUtesselator *tess, ActiveRegion *regUp,
- GLUhalfEdge *eBottomLeft )
+ GLUhalfEdge *eBottomLeft )
/*
* Purpose: connect a "right" vertex vEvent (one where all edges go left)
* to the unprocessed portion of the mesh. Since there are no right-going
@@ -959,7 +961,7 @@ static void ConnectLeftDegenerate( GLUtesselator *tess,
SpliceMergeVertices( tess, e, vEvent->anEdge );
return;
}
-
+
if( ! VertEq( e->Dst, vEvent )) {
/* General case -- splice vEvent into edge e which passes through it */
if (__gl_meshSplitEdge( e->Sym ) == NULL) longjmp(tess->env,1);
@@ -969,7 +971,7 @@ static void ConnectLeftDegenerate( GLUtesselator *tess,
regUp->fixUpperEdge = FALSE;
}
if ( !__gl_meshSplice( vEvent->anEdge, e ) ) longjmp(tess->env,1);
- SweepEvent( tess, vEvent ); /* recurse */
+ SweepEvent( tess, vEvent ); /* recurse */
return;
}
@@ -1075,9 +1077,9 @@ static void SweepEvent( GLUtesselator *tess, GLUvertex *vEvent )
ActiveRegion *regUp, *reg;
GLUhalfEdge *e, *eTopLeft, *eBottomLeft;
- tess->event = vEvent; /* for access in EdgeLeq() */
+ tess->event = vEvent; /* for access in EdgeLeq() */
DebugEvent( tess );
-
+
/* Check if this vertex is the right endpoint of an edge that is
* already in the dictionary. In this case we don't need to waste
* time searching for the location to insert new edges.
@@ -1143,7 +1145,7 @@ static void AddSentinel( GLUtesselator *tess, GLdouble t )
e->Org->t = t;
e->Dst->s = -SENTINEL_COORD;
e->Dst->t = t;
- tess->event = e->Dst; /* initialize it */
+ tess->event = e->Dst; /* initialize it */
reg->eUp = e;
reg->windingNumber = 0;
@@ -1193,7 +1195,7 @@ static void DoneEdgeDict( GLUtesselator *tess )
DeleteRegion( tess, reg );
/* __gl_meshDelete( reg->eUp );*/
}
- dictDeleteDict( tess->dict ); /* __gl_dictListDeleteDict */
+ dictDeleteDict( tess->dict ); /* __gl_dictListDeleteDict */
}
@@ -1209,10 +1211,10 @@ static void RemoveDegenerateEdges( GLUtesselator *tess )
for( e = eHead->next; e != eHead; e = eNext ) {
eNext = e->next;
eLnext = e->Lnext;
-
+
if( VertEq( e->Org, e->Dst ) && e->Lnext->Lnext != e ) {
/* Zero-length edge, contour has at least 3 edges */
-
+
SpliceMergeVertices( tess, eLnext, e ); /* deletes e->Org */
if ( !__gl_meshDelete( e ) ) longjmp(tess->env,1); /* e is a self-loop */
e = eLnext;
@@ -1220,7 +1222,7 @@ static void RemoveDegenerateEdges( GLUtesselator *tess )
}
if( eLnext->Lnext == e ) {
/* Degenerate contour (one or two edges) */
-
+
if( eLnext != e ) {
if( eLnext == eNext || eLnext == eNext->Sym ) { eNext = eNext->next; }
if ( !__gl_meshDelete( eLnext ) ) longjmp(tess->env,1);
@@ -1327,7 +1329,7 @@ int __gl_computeInterior( GLUtesselator *tess )
for( ;; ) {
vNext = (GLUvertex *)pqMinimum( tess->pq ); /* __gl_pqSortMinimum */
if( vNext == NULL || ! VertEq( vNext, v )) break;
-
+
/* Merge together all vertices at exactly the same location.
* This is more efficient than processing them one at a time,
* simplifies the code (see ConnectLeftDegenerate), and is also
@@ -1349,7 +1351,7 @@ int __gl_computeInterior( GLUtesselator *tess )
}
/* Set tess->event for debugging purposes */
- /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
+ /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */
tess->event = ((ActiveRegion *) dictKey( dictMin( tess->dict )))->eUp->Org;
DebugEvent( tess );
DoneEdgeDict( tess );
diff --git a/src/glu/sgi/libtess/tess.c b/src/glu/sgi/libtess/tess.c
index 0793106334f..308b2f56b90 100644
--- a/src/glu/sgi/libtess/tess.c
+++ b/src/glu/sgi/libtess/tess.c
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -35,8 +35,8 @@
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tess.c,v 1.3 2002/11/01 23:45:31 brianp Exp $
+** $Date: 2003/10/14 23:48:57 $ $Revision: 1.4 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tess.c,v 1.4 2003/10/14 23:48:57 kendallb Exp $
*/
#include "gluos.h"
@@ -63,13 +63,13 @@
/*ARGSUSED*/ static void GLAPIENTRY noEnd( void ) {}
/*ARGSUSED*/ static void GLAPIENTRY noError( GLenum errnum ) {}
/*ARGSUSED*/ static void GLAPIENTRY noCombine( GLdouble coords[3], void *data[4],
- GLfloat weight[4], void **dataOut ) {}
+ GLfloat weight[4], void **dataOut ) {}
/*ARGSUSED*/ static void GLAPIENTRY noMesh( GLUmesh *mesh ) {}
/*ARGSUSED*/ void GLAPIENTRY __gl_noBeginData( GLenum type,
void *polygonData ) {}
-/*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge,
+/*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge,
void *polygonData ) {}
/*ARGSUSED*/ void GLAPIENTRY __gl_noVertexData( void *data,
void *polygonData ) {}
@@ -85,9 +85,10 @@
/* Half-edges are allocated in pairs (see mesh.c) */
typedef struct { GLUhalfEdge e, eSym; } EdgePair;
+#undef MAX
#define MAX(a,b) ((a) > (b) ? (a) : (b))
#define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \
- MAX(sizeof(GLUvertex),sizeof(GLUface))))
+ MAX(sizeof(GLUvertex),sizeof(GLUface))))
GLUtesselator * GLAPIENTRY
@@ -170,7 +171,7 @@ static void GotoState( GLUtesselator *tess, enum TessState newState )
gluTessBeginContour( tess );
break;
default:
- ;
+ ;
}
} else {
switch( tess->state ) {
@@ -184,7 +185,7 @@ static void GotoState( GLUtesselator *tess, enum TessState newState )
MakeDormant( tess );
break;
default:
- ;
+ ;
}
}
}
@@ -246,7 +247,7 @@ gluGetTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value )
/* tolerance should be in range [0..1] */
assert(0.0 <= tess->relTolerance && tess->relTolerance <= 1.0);
*value= tess->relTolerance;
- break;
+ break;
case GLU_TESS_WINDING_RULE:
assert(tess->windingRule == GLU_TESS_WINDING_ODD ||
tess->windingRule == GLU_TESS_WINDING_NONZERO ||
@@ -295,7 +296,7 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn)
return;
case GLU_TESS_EDGE_FLAG_DATA:
tess->callEdgeFlagData= (fn == NULL) ?
- &__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn;
+ &__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn;
/* If the client wants boundary edges to be flagged,
* we render everything as separate triangles (no strips or fans).
*/
@@ -313,8 +314,8 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn)
tess->callEnd = (fn == NULL) ? &noEnd : (void (GLAPIENTRY *)(void)) fn;
return;
case GLU_TESS_END_DATA:
- tess->callEndData = (fn == NULL) ? &__gl_noEndData :
- (void (GLAPIENTRY *)(void *)) fn;
+ tess->callEndData = (fn == NULL) ? &__gl_noEndData :
+ (void (GLAPIENTRY *)(void *)) fn;
return;
case GLU_TESS_ERROR:
tess->callError = (fn == NULL) ? &noError : (void (GLAPIENTRY *)(GLenum)) fn;
@@ -329,9 +330,9 @@ gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn)
return;
case GLU_TESS_COMBINE_DATA:
tess->callCombineData = (fn == NULL) ? &__gl_noCombineData :
- (void (GLAPIENTRY *)(GLdouble [3],
- void *[4],
- GLfloat [4],
+ (void (GLAPIENTRY *)(GLdouble [3],
+ void *[4],
+ GLfloat [4],
void **,
void *)) fn;
return;
@@ -368,7 +369,7 @@ static int AddVertex( GLUtesselator *tess, GLdouble coords[3], void *data )
e->Org->coords[0] = coords[0];
e->Org->coords[1] = coords[1];
e->Org->coords[2] = coords[2];
-
+
/* The winding of an edge says how the winding number changes as we
* cross from the edge''s right face to its left face. We add the
* vertices in such an order that a CCW contour will add +1 to
@@ -503,7 +504,7 @@ gluTessEndPolygon( GLUtesselator *tess )
{
GLUmesh *mesh;
- if (setjmp(tess->env) != 0) {
+ if (setjmp(tess->env) != 0) {
/* come back here if out of memory */
CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY );
return;
@@ -521,7 +522,7 @@ gluTessEndPolygon( GLUtesselator *tess )
* an explicit mesh either.
*/
if( __gl_renderCache( tess )) {
- tess->polygonData= NULL;
+ tess->polygonData= NULL;
return;
}
}
@@ -554,15 +555,15 @@ gluTessEndPolygon( GLUtesselator *tess )
if( tess->boundaryOnly ) {
rc = __gl_meshSetWindingNumber( mesh, 1, TRUE );
} else {
- rc = __gl_meshTessellateInterior( mesh );
+ rc = __gl_meshTessellateInterior( mesh );
}
if (rc == 0) longjmp(tess->env,1); /* could've used a label */
__gl_meshCheckMesh( mesh );
if( tess->callBegin != &noBegin || tess->callEnd != &noEnd
- || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag
- || tess->callBeginData != &__gl_noBeginData
+ || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag
+ || tess->callBeginData != &__gl_noBeginData
|| tess->callEndData != &__gl_noEndData
|| tess->callVertexData != &__gl_noVertexData
|| tess->callEdgeFlagData != &__gl_noEdgeFlagData )
diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c
index 5b275fa50d1..4ee54533582 100644
--- a/src/glu/sgi/libutil/mipmap.c
+++ b/src/glu/sgi/libutil/mipmap.c
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -31,8 +31,8 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/mipmap.c,v 1.3 2002/11/01 23:45:31 brianp Exp $
+** $Date: 2003/10/14 23:48:58 $ $Revision: 1.4 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/mipmap.c,v 1.4 2003/10/14 23:48:58 kendallb Exp $
*/
#include "gluos.h"
@@ -55,11 +55,11 @@ typedef union {
float f;
} Type_Widget;
-/* Pixel storage modes */
+/* Pixel storage modes */
typedef struct {
GLint pack_alignment;
- GLint pack_row_length;
- GLint pack_skip_rows;
+ GLint pack_row_length;
+ GLint pack_skip_rows;
GLint pack_skip_pixels;
GLint pack_lsb_first;
GLint pack_swap_bytes;
@@ -76,20 +76,20 @@ typedef struct {
GLint unpack_image_height;
} PixelStorageModes;
-static int gluBuild1DMipmapLevelsCore(GLenum, GLint,
+static int gluBuild1DMipmapLevelsCore(GLenum, GLint,
GLsizei,
GLsizei,
- GLenum, GLenum, GLint, GLint, GLint,
+ GLenum, GLenum, GLint, GLint, GLint,
const void *);
-static int gluBuild2DMipmapLevelsCore(GLenum, GLint,
- GLsizei, GLsizei,
- GLsizei, GLsizei,
- GLenum, GLenum, GLint, GLint, GLint,
+static int gluBuild2DMipmapLevelsCore(GLenum, GLint,
+ GLsizei, GLsizei,
+ GLsizei, GLsizei,
+ GLenum, GLenum, GLint, GLint, GLint,
const void *);
-static int gluBuild3DMipmapLevelsCore(GLenum, GLint,
+static int gluBuild3DMipmapLevelsCore(GLenum, GLint,
GLsizei, GLsizei, GLsizei,
GLsizei, GLsizei, GLsizei,
- GLenum, GLenum, GLint, GLint, GLint,
+ GLenum, GLenum, GLint, GLint, GLint,
const void *);
/*
@@ -100,58 +100,58 @@ static GLint elements_per_group(GLenum format, GLenum type);
static GLint is_index(GLenum format);
static GLint image_size(GLint width, GLint height, GLenum format, GLenum type);
static void fill_image(const PixelStorageModes *,
- GLint width, GLint height, GLenum format,
- GLenum type, GLboolean index_format,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
const void *userdata, GLushort *newimage);
static void empty_image(const PixelStorageModes *,
- GLint width, GLint height, GLenum format,
- GLenum type, GLboolean index_format,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
const GLushort *oldimage, void *userdata);
-static void scale_internal(GLint components, GLint widthin, GLint heightin,
- const GLushort *datain,
- GLint widthout, GLint heightout,
+static void scale_internal(GLint components, GLint widthin, GLint heightin,
+ const GLushort *datain,
+ GLint widthout, GLint heightout,
GLushort *dataout);
-static void scale_internal_ubyte(GLint components, GLint widthin,
- GLint heightin, const GLubyte *datain,
- GLint widthout, GLint heightout,
+static void scale_internal_ubyte(GLint components, GLint widthin,
+ GLint heightin, const GLubyte *datain,
+ GLint widthout, GLint heightout,
GLubyte *dataout, GLint element_size,
GLint ysize, GLint group_size);
static void scale_internal_byte(GLint components, GLint widthin,
- GLint heightin, const GLbyte *datain,
- GLint widthout, GLint heightout,
- GLbyte *dataout, GLint element_size,
- GLint ysize, GLint group_size);
+ GLint heightin, const GLbyte *datain,
+ GLint widthout, GLint heightout,
+ GLbyte *dataout, GLint element_size,
+ GLint ysize, GLint group_size);
static void scale_internal_ushort(GLint components, GLint widthin,
- GLint heightin, const GLushort *datain,
- GLint widthout, GLint heightout,
- GLushort *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLushort *datain,
+ GLint widthout, GLint heightout,
+ GLushort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static void scale_internal_short(GLint components, GLint widthin,
- GLint heightin, const GLshort *datain,
- GLint widthout, GLint heightout,
- GLshort *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLshort *datain,
+ GLint widthout, GLint heightout,
+ GLshort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static void scale_internal_uint(GLint components, GLint widthin,
- GLint heightin, const GLuint *datain,
- GLint widthout, GLint heightout,
- GLuint *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLuint *datain,
+ GLint widthout, GLint heightout,
+ GLuint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static void scale_internal_int(GLint components, GLint widthin,
- GLint heightin, const GLint *datain,
- GLint widthout, GLint heightout,
- GLint *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLint *datain,
+ GLint widthout, GLint heightout,
+ GLint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static void scale_internal_float(GLint components, GLint widthin,
- GLint heightin, const GLfloat *datain,
- GLint widthout, GLint heightout,
- GLfloat *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes);
+ GLint heightin, const GLfloat *datain,
+ GLint widthout, GLint heightout,
+ GLfloat *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes);
static int checkMipmapArgs(GLenum, GLenum, GLenum);
static GLboolean legalFormat(GLenum);
@@ -231,27 +231,27 @@ static void halve1DimagePackedPixel(int,
static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *,
GLubyte *, GLint, GLint, GLint);
-static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *,
+static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *,
GLint, GLint, GLint);
static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *,
GLushort *, GLint, GLint, GLint, GLint);
-static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *,
+static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *,
GLint, GLint, GLint, GLint);
-static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *,
+static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *,
GLint, GLint, GLint, GLint);
-static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *,
+static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *,
GLint, GLint, GLint, GLint);
-static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *,
+static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *,
GLint, GLint, GLint, GLint);
static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum);
-static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum,
+static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum,
GLenum, GLboolean, const void *, GLushort *);
static void emptyImage3D(const PixelStorageModes *,
- GLint, GLint, GLint, GLenum,
- GLenum, GLboolean,
+ GLint, GLint, GLint, GLenum,
+ GLenum, GLboolean,
const GLushort *, void *);
-static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *,
+static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *,
GLint, GLint, GLint, GLushort *);
static void retrieveStoreModes(PixelStorageModes *psm)
@@ -312,8 +312,8 @@ static int computeLog(GLuint value)
}
}
-/*
-** Compute the nearest power of 2 number. This algorithm is a little
+/*
+** Compute the nearest power of 2 number. This algorithm is a little
** strange, but it works quite well.
*/
static int nearestPower(GLuint value)
@@ -341,10 +341,10 @@ static int nearestPower(GLuint value)
#define __GLU_SWAP_4_BYTES(s)\
(GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \
- ((GLuint)((const GLubyte*)(s))[2])<<16 | \
- ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0])
+ ((GLuint)((const GLubyte*)(s))[2])<<16 | \
+ ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0])
-static void halveImage(GLint components, GLuint width, GLuint height,
+static void halveImage(GLint components, GLuint width, GLuint height,
const GLushort *datain, GLushort *dataout)
{
int i, j, k;
@@ -363,7 +363,7 @@ static void halveImage(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (t[0] + t[components] + t[delta] +
+ s[0] = (t[0] + t[components] + t[delta] +
t[delta+components] + 2) / 4;
s++; t++;
}
@@ -373,7 +373,7 @@ static void halveImage(GLint components, GLuint width, GLuint height,
}
}
-static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
+static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
const GLubyte *datain, GLubyte *dataout,
GLint element_size, GLint ysize, GLint group_size)
{
@@ -399,11 +399,11 @@ static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLubyte*)t +
+ s[0] = (*(const GLubyte*)t +
*(const GLubyte*)(t+group_size) +
- *(const GLubyte*)(t+ysize) +
- *(const GLubyte*)(t+ysize+group_size) + 2) / 4;
- s++; t += element_size;
+ *(const GLubyte*)(t+ysize) +
+ *(const GLubyte*)(t+ysize+group_size) + 2) / 4;
+ s++; t += element_size;
}
t += group_size;
}
@@ -412,9 +412,9 @@ static void halveImage_ubyte(GLint components, GLuint width, GLuint height,
}
/* */
-static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
- const GLubyte *dataIn, GLubyte *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
+ const GLubyte *dataIn, GLubyte *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size)
{
GLint halfWidth= width / 2;
@@ -437,19 +437,19 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
*(const GLubyte*)(src+group_size)) / 2;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -460,7 +460,7 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -471,7 +471,7 @@ static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height,
[components * element_size * halfWidth * halfHeight]);
} /* halve1Dimage_ubyte() */
-static void halveImage_byte(GLint components, GLuint width, GLuint height,
+static void halveImage_byte(GLint components, GLuint width, GLuint height,
const GLbyte *datain, GLbyte *dataout,
GLint element_size,
GLint ysize, GLint group_size)
@@ -498,11 +498,11 @@ static void halveImage_byte(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLbyte*)t +
+ s[0] = (*(const GLbyte*)t +
*(const GLbyte*)(t+group_size) +
- *(const GLbyte*)(t+ysize) +
- *(const GLbyte*)(t+ysize+group_size) + 2) / 4;
- s++; t += element_size;
+ *(const GLbyte*)(t+ysize) +
+ *(const GLbyte*)(t+ysize+group_size) + 2) / 4;
+ s++; t += element_size;
}
t += group_size;
}
@@ -510,8 +510,8 @@ static void halveImage_byte(GLint components, GLuint width, GLuint height,
}
}
-static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
- const GLbyte *dataIn, GLbyte *dataOut,
+static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
+ const GLbyte *dataIn, GLbyte *dataOut,
GLint element_size,GLint ysize, GLint group_size)
{
GLint halfWidth= width / 2;
@@ -533,19 +533,19 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
*dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -556,7 +556,7 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -568,8 +568,8 @@ static void halve1Dimage_byte(GLint components, GLuint width, GLuint height,
[components * element_size * halfWidth * halfHeight]);
} /* halve1Dimage_byte() */
-static void halveImage_ushort(GLint components, GLuint width, GLuint height,
- const GLushort *datain, GLushort *dataout,
+static void halveImage_ushort(GLint components, GLuint width, GLuint height,
+ const GLushort *datain, GLushort *dataout,
GLint element_size, GLint ysize, GLint group_size,
GLint myswap_bytes)
{
@@ -596,9 +596,9 @@ static void halveImage_ushort(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLushort*)t +
- *(const GLushort*)(t+group_size) +
- *(const GLushort*)(t+ysize) +
+ s[0] = (*(const GLushort*)t +
+ *(const GLushort*)(t+group_size) +
+ *(const GLushort*)(t+ysize) +
*(const GLushort*)(t+ysize+group_size) + 2) / 4;
s++; t += element_size;
}
@@ -608,23 +608,23 @@ static void halveImage_ushort(GLint components, GLuint width, GLuint height,
}
else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
s[0] = (__GLU_SWAP_2_BYTES(t) +
__GLU_SWAP_2_BYTES(t+group_size) +
__GLU_SWAP_2_BYTES(t+ysize) +
__GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4;
- s++; t += element_size;
+ s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
-static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
- const GLushort *dataIn, GLushort *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
+ const GLushort *dataIn, GLushort *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
@@ -656,19 +656,19 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
*dest= (ushort[0] + ushort[1]) / 2;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -689,7 +689,7 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -703,7 +703,7 @@ static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height,
} /* halve1Dimage_ushort() */
-static void halveImage_short(GLint components, GLuint width, GLuint height,
+static void halveImage_short(GLint components, GLuint width, GLuint height,
const GLshort *datain, GLshort *dataout,
GLint element_size, GLint ysize, GLint group_size,
GLint myswap_bytes)
@@ -731,9 +731,9 @@ static void halveImage_short(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLshort*)t +
- *(const GLshort*)(t+group_size) +
- *(const GLshort*)(t+ysize) +
+ s[0] = (*(const GLshort*)t +
+ *(const GLshort*)(t+group_size) +
+ *(const GLshort*)(t+ysize) +
*(const GLshort*)(t+ysize+group_size) + 2) / 4;
s++; t += element_size;
}
@@ -743,30 +743,30 @@ static void halveImage_short(GLint components, GLuint width, GLuint height,
}
else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
GLushort b;
GLint buf;
- b = __GLU_SWAP_2_BYTES(t);
+ b = __GLU_SWAP_2_BYTES(t);
buf = *(const GLshort*)&b;
- b = __GLU_SWAP_2_BYTES(t+group_size);
+ b = __GLU_SWAP_2_BYTES(t+group_size);
buf += *(const GLshort*)&b;
- b = __GLU_SWAP_2_BYTES(t+ysize);
+ b = __GLU_SWAP_2_BYTES(t+ysize);
buf += *(const GLshort*)&b;
- b = __GLU_SWAP_2_BYTES(t+ysize+group_size);
+ b = __GLU_SWAP_2_BYTES(t+ysize+group_size);
buf += *(const GLshort*)&b;
s[0] = (GLshort)((buf+2)/4);
- s++; t += element_size;
+ s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
-static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
- const GLshort *dataIn, GLshort *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
+ const GLshort *dataIn, GLshort *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
@@ -798,19 +798,19 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
*dest= (sshort[0] + sshort[1]) / 2;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -831,7 +831,7 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -845,8 +845,8 @@ static void halve1Dimage_short(GLint components, GLuint width, GLuint height,
} /* halve1Dimage_short() */
-static void halveImage_uint(GLint components, GLuint width, GLuint height,
- const GLuint *datain, GLuint *dataout,
+static void halveImage_uint(GLint components, GLuint width, GLuint height,
+ const GLuint *datain, GLuint *dataout,
GLint element_size, GLint ysize, GLint group_size,
GLint myswap_bytes)
{
@@ -869,15 +869,15 @@ static void halveImage_uint(GLint components, GLuint width, GLuint height,
t = (const char *)datain;
/* Piece o' cake! */
- if (!myswap_bytes)
+ if (!myswap_bytes)
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- /* need to cast to double to hold large unsigned ints */
- s[0] = ((double)*(const GLuint*)t +
- (double)*(const GLuint*)(t+group_size) +
- (double)*(const GLuint*)(t+ysize) +
- (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5;
+ /* need to cast to double to hold large unsigned ints */
+ s[0] = ((double)*(const GLuint*)t +
+ (double)*(const GLuint*)(t+group_size) +
+ (double)*(const GLuint*)(t+ysize) +
+ (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5;
s++; t += element_size;
}
@@ -887,28 +887,28 @@ static void halveImage_uint(GLint components, GLuint width, GLuint height,
}
else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
- /* need to cast to double to hold large unsigned ints */
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
+ /* need to cast to double to hold large unsigned ints */
GLdouble buf;
- buf = (GLdouble)__GLU_SWAP_4_BYTES(t) +
- (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) +
- (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) +
- (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size);
- s[0] = (GLuint)(buf/4 + 0.5);
+ buf = (GLdouble)__GLU_SWAP_4_BYTES(t) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) +
+ (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size);
+ s[0] = (GLuint)(buf/4 + 0.5);
s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
/* */
-static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
- const GLuint *dataIn, GLuint *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
+ const GLuint *dataIn, GLuint *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
@@ -937,22 +937,22 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
uint[0]= *(const GLuint*)src;
uint[1]= *(const GLuint*)(src+group_size);
}
- *dest= ((double)uint[0]+(double)uint[1])/2.0;
+ *dest= ((double)uint[0]+(double)uint[1])/2.0;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -973,7 +973,7 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -986,8 +986,8 @@ static void halve1Dimage_uint(GLint components, GLuint width, GLuint height,
} /* halve1Dimage_uint() */
-static void halveImage_int(GLint components, GLuint width, GLuint height,
- const GLint *datain, GLint *dataout, GLint element_size,
+static void halveImage_int(GLint components, GLuint width, GLuint height,
+ const GLint *datain, GLint *dataout, GLint element_size,
GLint ysize, GLint group_size, GLint myswap_bytes)
{
int i, j, k;
@@ -1009,13 +1009,13 @@ static void halveImage_int(GLint components, GLuint width, GLuint height,
t = (const char *)datain;
/* Piece o' cake! */
- if (!myswap_bytes)
+ if (!myswap_bytes)
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = ((float)*(const GLint*)t +
- (float)*(const GLint*)(t+group_size) +
- (float)*(const GLint*)(t+ysize) +
+ s[0] = ((float)*(const GLint*)t +
+ (float)*(const GLint*)(t+group_size) +
+ (float)*(const GLint*)(t+ysize) +
(float)*(const GLint*)(t+ysize+group_size))/4 + 0.5;
s++; t += element_size;
}
@@ -1023,34 +1023,34 @@ static void halveImage_int(GLint components, GLuint width, GLuint height,
}
t += ysize;
}
- else
+ else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
GLuint b;
- GLfloat buf;
- b = __GLU_SWAP_4_BYTES(t);
- buf = *(GLint*)&b;
- b = __GLU_SWAP_4_BYTES(t+group_size);
- buf += *(GLint*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize);
- buf += *(GLint*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
- buf += *(GLint*)&b;
- s[0] = (GLint)(buf/4 + 0.5);
-
- s++; t += element_size;
+ GLfloat buf;
+ b = __GLU_SWAP_4_BYTES(t);
+ buf = *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+group_size);
+ buf += *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize);
+ buf += *(GLint*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+ buf += *(GLint*)&b;
+ s[0] = (GLint)(buf/4 + 0.5);
+
+ s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
/* */
-static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
- const GLint *dataIn, GLint *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
+ const GLint *dataIn, GLint *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
@@ -1082,19 +1082,19 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
*dest= ((float)uint[0]+(float)uint[1])/2.0;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -1115,7 +1115,7 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize;
}
@@ -1129,8 +1129,8 @@ static void halve1Dimage_int(GLint components, GLuint width, GLuint height,
} /* halve1Dimage_int() */
-static void halveImage_float(GLint components, GLuint width, GLuint height,
- const GLfloat *datain, GLfloat *dataout,
+static void halveImage_float(GLint components, GLuint width, GLuint height,
+ const GLfloat *datain, GLfloat *dataout,
GLint element_size, GLint ysize, GLint group_size,
GLint myswap_bytes)
{
@@ -1157,9 +1157,9 @@ static void halveImage_float(GLint components, GLuint width, GLuint height,
for (i = 0; i < newheight; i++) {
for (j = 0; j < newwidth; j++) {
for (k = 0; k < components; k++) {
- s[0] = (*(const GLfloat*)t +
- *(const GLfloat*)(t+group_size) +
- *(const GLfloat*)(t+ysize) +
+ s[0] = (*(const GLfloat*)t +
+ *(const GLfloat*)(t+group_size) +
+ *(const GLfloat*)(t+ysize) +
*(const GLfloat*)(t+ysize+group_size)) / 4;
s++; t += element_size;
}
@@ -1167,38 +1167,38 @@ static void halveImage_float(GLint components, GLuint width, GLuint height,
}
t += ysize;
}
- else
+ else
for (i = 0; i < newheight; i++) {
- for (j = 0; j < newwidth; j++) {
- for (k = 0; k < components; k++) {
+ for (j = 0; j < newwidth; j++) {
+ for (k = 0; k < components; k++) {
GLuint b;
- b = __GLU_SWAP_4_BYTES(t);
- s[0] = *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+group_size);
- s[0] += *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize);
- s[0] += *(GLfloat*)&b;
- b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
- s[0] += *(GLfloat*)&b;
+ b = __GLU_SWAP_4_BYTES(t);
+ s[0] = *(GLfloat*)&b;
+ b = __GLU_SWAP_4_BYTES(t+group_size);
+ s[0] += *(GLfloat*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize);
+ s[0] += *(GLfloat*)&b;
+ b = __GLU_SWAP_4_BYTES(t+ysize+group_size);
+ s[0] += *(GLfloat*)&b;
s[0] /= 4;
- s++; t += element_size;
+ s++; t += element_size;
}
t += group_size;
- }
- t += ysize;
+ }
+ t += ysize;
}
}
/* */
-static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
- const GLfloat *dataIn, GLfloat *dataOut,
- GLint element_size, GLint ysize,
+static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
+ const GLfloat *dataIn, GLfloat *dataOut,
+ GLint element_size, GLint ysize,
GLint group_size, GLint myswap_bytes)
{
GLint halfWidth= width / 2;
GLint halfHeight= height / 2;
const char *src= (const char *) dataIn;
- GLfloat *dest= dataOut;
+ GLfloat *dest= dataOut;
int jj;
assert(width == 1 || height == 1); /* must be 1D */
@@ -1224,19 +1224,19 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
*dest= (sfloat[0] + sfloat[1]) / 2.0;
src+= element_size;
- dest++;
- }
+ dest++;
+ }
src+= group_size; /* skip to next 2 */
}
{
- int padBytes= ysize - (width*group_size);
+ int padBytes= ysize - (width*group_size);
src+= padBytes; /* for assertion only */
}
}
else if (width == 1) { /* 1 column */
int padBytes= ysize - (width * group_size);
assert(height != 1); /* widthxheight can't be 1x1 */
- halfWidth= 1;
+ halfWidth= 1;
/* one vertical column with possible pad bytes per row */
/* average two at a time */
@@ -1257,7 +1257,7 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
src+= element_size;
dest++;
- }
+ }
src+= padBytes; /* add pad bytes, if any, to get to end to row */
src+= ysize; /* skip to odd row */
}
@@ -1268,9 +1268,9 @@ static void halve1Dimage_float(GLint components, GLuint width, GLuint height,
[components * element_size * halfWidth * halfHeight]);
} /* halve1Dimage_float() */
-static void scale_internal(GLint components, GLint widthin, GLint heightin,
- const GLushort *datain,
- GLint widthout, GLint heightout,
+static void scale_internal(GLint components, GLint widthin, GLint heightin,
+ const GLushort *datain,
+ GLint widthout, GLint heightout,
GLushort *dataout)
{
float x, lowx, highx, convx, halfconvx;
@@ -1364,9 +1364,9 @@ static void scale_internal(GLint components, GLint widthin, GLint heightin,
}
}
-static void scale_internal_ubyte(GLint components, GLint widthin,
- GLint heightin, const GLubyte *datain,
- GLint widthout, GLint heightout,
+static void scale_internal_ubyte(GLint components, GLint widthin,
+ GLint heightin, const GLubyte *datain,
+ GLint widthout, GLint heightout,
GLubyte *dataout, GLint element_size,
GLint ysize, GLint group_size)
{
@@ -1391,8 +1391,8 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
const char *left, *right;
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_ubyte(components, widthin, heightin,
- (const GLubyte *)datain, (GLubyte *)dataout,
+ halveImage_ubyte(components, widthin, heightin,
+ (const GLubyte *)datain, (GLubyte *)dataout,
element_size, ysize, group_size);
return;
}
@@ -1402,7 +1402,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
convy_float = convy - convy_int;
convx_int = floor(convx);
convx_float = convx - convx_int;
-
+
area = convx * convy;
lowy_int = 0;
@@ -1430,58 +1430,58 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
if((highy_int>lowy_int) && (highx_int>lowx_int)) {
y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ }
left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
+ for(l = lowx_int+1; l < highx_int; l++) {
temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
}
- }
+ }
temp += group_size;
right = temp;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
- /* calculate the value for pixels in the last row */
+ /* calculate the value for pixels in the last row */
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * y_percent;
- }
- }
- temp += group_size;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
- /* calculate the value for pixels in the 1st and last column */
+ /* calculate the value for pixels in the 1st and last column */
for(m = lowy_int+1; m < highy_int; m++) {
left += ysize;
right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- totals[k] += (GLubyte)(*(left))*(1-lowx_float)
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ totals[k] += (GLubyte)(*(left))*(1-lowx_float)
+(GLubyte)(*(right))*highx_float;
}
}
@@ -1489,68 +1489,68 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
x_percent = highx_float - lowx_float;
percent = (1-lowy_float)*x_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
for(m = lowy_int+1; m < highy_int; m++) {
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * x_percent;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * x_percent;
}
}
percent = x_percent * highy_float;
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
} else if (highx_int > lowx_int) {
y_percent = highy_float - lowy_float;
percent = (1-lowx_float)*y_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * y_percent;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index)) * y_percent;
}
}
temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
}
} else {
percent = (highy_float-lowy_float)*(highx_float-lowx_float);
temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLubyte)(*(temp_index)) * percent;
+ }
}
- /* this is for the pixels in the body */
+ /* this is for the pixels in the body */
temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
for (m = lowy_int+1; m < highy_int; m++) {
temp = temp0;
for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLubyte)(*(temp_index));
- }
- temp += group_size;
- }
- temp0 += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLubyte)(*(temp_index));
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
}
outindex = (j + (i * widthout)) * components;
@@ -1561,7 +1561,7 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
lowx_int = highx_int;
lowx_float = highx_float;
highx_int += convx_int;
- highx_float += convx_float;
+ highx_float += convx_float;
if(highx_float > 1) {
highx_float -= 1.0;
highx_int++;
@@ -1578,9 +1578,9 @@ static void scale_internal_ubyte(GLint components, GLint widthin,
}
}
-static void scale_internal_byte(GLint components, GLint widthin,
- GLint heightin, const GLbyte *datain,
- GLint widthout, GLint heightout,
+static void scale_internal_byte(GLint components, GLint widthin,
+ GLint heightin, const GLbyte *datain,
+ GLint widthout, GLint heightout,
GLbyte *dataout, GLint element_size,
GLint ysize, GLint group_size)
{
@@ -1605,8 +1605,8 @@ static void scale_internal_byte(GLint components, GLint widthin,
const char *left, *right;
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_byte(components, widthin, heightin,
- (const GLbyte *)datain, (GLbyte *)dataout,
+ halveImage_byte(components, widthin, heightin,
+ (const GLbyte *)datain, (GLbyte *)dataout,
element_size, ysize, group_size);
return;
}
@@ -1616,7 +1616,7 @@ static void scale_internal_byte(GLint components, GLint widthin,
convy_float = convy - convy_int;
convx_int = floor(convx);
convx_float = convx - convx_int;
-
+
area = convx * convy;
lowy_int = 0;
@@ -1639,63 +1639,63 @@ static void scale_internal_byte(GLint components, GLint widthin,
*/
totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
- /* calculate the value for pixels in the 1st row */
+ /* calculate the value for pixels in the 1st row */
xindex = lowx_int*group_size;
if((highy_int>lowy_int) && (highx_int>lowx_int)) {
y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ }
left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
+ for(l = lowx_int+1; l < highx_int; l++) {
temp += group_size;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
}
- }
+ }
temp += group_size;
right = temp;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
- /* calculate the value for pixels in the last row */
+ /* calculate the value for pixels in the last row */
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * y_percent;
- }
- }
- temp += group_size;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ }
+ }
+ temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
- /* calculate the value for pixels in the 1st and last column */
+ /* calculate the value for pixels in the 1st and last column */
for(m = lowy_int+1; m < highy_int; m++) {
left += ysize;
right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- totals[k] += (GLbyte)(*(left))*(1-lowx_float)
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ totals[k] += (GLbyte)(*(left))*(1-lowx_float)
+(GLbyte)(*(right))*highx_float;
}
}
@@ -1703,68 +1703,68 @@ static void scale_internal_byte(GLint components, GLint widthin,
x_percent = highx_float - lowx_float;
percent = (1-lowy_float)*x_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
for(m = lowy_int+1; m < highy_int; m++) {
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * x_percent;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * x_percent;
}
}
percent = x_percent * highy_float;
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
} else if (highx_int > lowx_int) {
y_percent = highy_float - lowy_float;
percent = (1-lowx_float)*y_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * y_percent;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ totals[k] += (GLbyte)(*(temp_index)) * y_percent;
}
}
temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
}
} else {
percent = (highy_float-lowy_float)*(highx_float-lowx_float);
temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index)) * percent;
- }
+ totals[k] += (GLbyte)(*(temp_index)) * percent;
+ }
}
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
for (m = lowy_int+1; m < highy_int; m++) {
temp = temp0;
for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- totals[k] += (GLbyte)(*(temp_index));
- }
- temp += group_size;
- }
- temp0 += ysize;
+ totals[k] += (GLbyte)(*(temp_index));
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
}
outindex = (j + (i * widthout)) * components;
@@ -1775,7 +1775,7 @@ static void scale_internal_byte(GLint components, GLint widthin,
lowx_int = highx_int;
lowx_float = highx_float;
highx_int += convx_int;
- highx_float += convx_float;
+ highx_float += convx_float;
if(highx_float > 1) {
highx_float -= 1.0;
highx_int++;
@@ -1792,9 +1792,9 @@ static void scale_internal_byte(GLint components, GLint widthin,
}
}
-static void scale_internal_ushort(GLint components, GLint widthin,
- GLint heightin, const GLushort *datain,
- GLint widthout, GLint heightout,
+static void scale_internal_ushort(GLint components, GLint widthin,
+ GLint heightin, const GLushort *datain,
+ GLint widthout, GLint heightout,
GLushort *dataout, GLint element_size,
GLint ysize, GLint group_size,
GLint myswap_bytes)
@@ -1820,8 +1820,8 @@ static void scale_internal_ushort(GLint components, GLint widthin,
const char *left, *right;
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_ushort(components, widthin, heightin,
- (const GLushort *)datain, (GLushort *)dataout,
+ halveImage_ushort(components, widthin, heightin,
+ (const GLushort *)datain, (GLushort *)dataout,
element_size, ysize, group_size, myswap_bytes);
return;
}
@@ -1831,7 +1831,7 @@ static void scale_internal_ushort(GLint components, GLint widthin,
convy_float = convy - convy_int;
convx_int = floor(convx);
convx_float = convx - convx_int;
-
+
area = convx * convy;
lowy_int = 0;
@@ -1858,171 +1858,171 @@ static void scale_internal_ushort(GLint components, GLint widthin,
if((highy_int>lowy_int) && (highx_int>lowx_int)) {
y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
} else {
- totals[k] += *(const GLushort*)temp_index * percent;
+ totals[k] += *(const GLushort*)temp_index * percent;
}
- }
+ }
left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
+ for(l = lowx_int+1; l < highx_int; l++) {
temp += group_size;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
- }
- }
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+ }
temp += group_size;
right = temp;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
/* calculate the value for pixels in the 1st and last column */
for(m = lowy_int+1; m < highy_int; m++) {
left += ysize;
right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
- __GLU_SWAP_2_BYTES(right) * highx_float;
- } else {
- totals[k] += *(const GLushort*)left * (1-lowx_float)
- + *(const GLushort*)right * highx_float;
- }
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
+ __GLU_SWAP_2_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLushort*)left * (1-lowx_float)
+ + *(const GLushort*)right * highx_float;
+ }
}
}
} else if (highy_int > lowy_int) {
x_percent = highx_float - lowx_float;
percent = (1-lowy_float)*x_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
for(m = lowy_int+1; m < highy_int; m++) {
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
__GLU_SWAP_2_BYTES(temp_index) * x_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * x_percent;
- }
+ } else {
+ totals[k] += *(const GLushort*)temp_index * x_percent;
+ }
}
}
percent = x_percent * highy_float;
temp += ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
} else if (highx_int > lowx_int) {
y_percent = highy_float - lowy_float;
percent = (1-lowx_float)*y_percent;
temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
}
}
temp += group_size;
percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
}
} else {
percent = (highy_float-lowy_float)*(highx_float-lowx_float);
temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
}
/* this is for the pixels in the body */
@@ -2031,17 +2031,17 @@ static void scale_internal_ushort(GLint components, GLint widthin,
for (m = lowy_int+1; m < highy_int; m++) {
temp = temp0;
for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index);
- } else {
- totals[k] += *(const GLushort*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLushort*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
}
outindex = (j + (i * widthout)) * components;
@@ -2052,7 +2052,7 @@ static void scale_internal_ushort(GLint components, GLint widthin,
lowx_int = highx_int;
lowx_float = highx_float;
highx_int += convx_int;
- highx_float += convx_float;
+ highx_float += convx_float;
if(highx_float > 1) {
highx_float -= 1.0;
highx_int++;
@@ -2070,11 +2070,11 @@ static void scale_internal_ushort(GLint components, GLint widthin,
}
static void scale_internal_short(GLint components, GLint widthin,
- GLint heightin, const GLshort *datain,
- GLint widthout, GLint heightout,
- GLshort *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes)
+ GLint heightin, const GLshort *datain,
+ GLint widthout, GLint heightout,
+ GLshort *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
{
float convx;
float convy;
@@ -2099,10 +2099,10 @@ static void scale_internal_short(GLint components, GLint widthin,
GLushort swapbuf; /* unsigned buffer */
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_short(components, widthin, heightin,
- (const GLshort *)datain, (GLshort *)dataout,
- element_size, ysize, group_size, myswap_bytes);
- return;
+ halveImage_short(components, widthin, heightin,
+ (const GLshort *)datain, (GLshort *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
}
convy = (float) heightin/heightout;
convx = (float) widthin/widthout;
@@ -2119,253 +2119,253 @@ static void scale_internal_short(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
- lowx_int = 0;
- lowx_float = 0;
- highx_int = convx_int;
- highx_float = convx_float;
-
- for (j = 0; j < widthout; j++) {
- /*
- ** Ok, now apply box filter to box that goes from (lowx, lowy)
- ** to (highx, highy) on input data into this pixel on output
- ** data.
- */
- totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
-
- /* calculate the value for pixels in the 1st row */
- xindex = lowx_int*group_size;
- if((highy_int>lowy_int) && (highx_int>lowx_int)) {
-
- y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
- percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- right = temp;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
- y_percent = highy_float;
- percent = y_percent * (1-lowx_float);
- temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the 1st and last column */
- for(m = lowy_int+1; m < highy_int; m++) {
- left += ysize;
- right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(left);
- totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float);
+ totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float);
swapbuf = __GLU_SWAP_2_BYTES(right);
totals[k] += *(const GLshort*)&swapbuf * highx_float;
- } else {
- totals[k] += *(const GLshort*)left * (1-lowx_float)
- + *(const GLshort*)right * highx_float;
- }
- }
- }
- } else if (highy_int > lowy_int) {
- x_percent = highx_float - lowx_float;
- percent = (1-lowy_float)*x_percent;
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ } else {
+ totals[k] += *(const GLshort*)left * (1-lowx_float)
+ + *(const GLshort*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- for(m = lowy_int+1; m < highy_int; m++) {
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * x_percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * x_percent;
- }
- }
- }
- percent = x_percent * highy_float;
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * x_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- } else if (highx_int > lowx_int) {
- y_percent = highy_float - lowy_float;
- percent = (1-lowx_float)*y_percent;
-
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- } else {
- percent = (highy_float-lowy_float)*(highx_float-lowx_float);
- temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLshort*)temp_index * percent;
- }
- }
- }
-
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ totals[k] += *(const GLshort*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLshort*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
- for (m = lowy_int+1; m < highy_int; m++) {
- temp = temp0;
- for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_2_BYTES(temp_index);
- totals[k] += *(const GLshort*)&swapbuf;
- } else {
- totals[k] += *(const GLshort*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
- }
-
- outindex = (j + (i * widthout)) * components;
- for (k = 0; k < components; k++) {
- dataout[outindex + k] = totals[k]/area;
- /*printf("totals[%d] = %f\n", k, totals[k]);*/
- }
- lowx_int = highx_int;
- lowx_float = highx_float;
- highx_int += convx_int;
- highx_float += convx_float;
- if(highx_float > 1) {
- highx_float -= 1.0;
- highx_int++;
- }
- }
- lowy_int = highy_int;
- lowy_float = highy_float;
- highy_int += convy_int;
- highy_float += convy_float;
- if(highy_float > 1) {
- highy_float -= 1.0;
- highy_int++;
- }
+ totals[k] += *(const GLshort*)&swapbuf;
+ } else {
+ totals[k] += *(const GLshort*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
}
}
static void scale_internal_uint(GLint components, GLint widthin,
- GLint heightin, const GLuint *datain,
- GLint widthout, GLint heightout,
- GLuint *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes)
+ GLint heightin, const GLuint *datain,
+ GLint widthout, GLint heightout,
+ GLuint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
{
float convx;
float convy;
@@ -2388,10 +2388,10 @@ static void scale_internal_uint(GLint components, GLint widthin,
const char *left, *right;
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_uint(components, widthin, heightin,
- (const GLuint *)datain, (GLuint *)dataout,
- element_size, ysize, group_size, myswap_bytes);
- return;
+ halveImage_uint(components, widthin, heightin,
+ (const GLuint *)datain, (GLuint *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
}
convy = (float) heightin/heightout;
convx = (float) widthin/widthout;
@@ -2408,248 +2408,248 @@ static void scale_internal_uint(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
- lowx_int = 0;
- lowx_float = 0;
- highx_int = convx_int;
- highx_float = convx_float;
-
- for (j = 0; j < widthout; j++) {
- /*
- ** Ok, now apply box filter to box that goes from (lowx, lowy)
- ** to (highx, highy) on input data into this pixel on output
- ** data.
- */
- totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
-
- /* calculate the value for pixels in the 1st row */
- xindex = lowx_int*group_size;
- if((highy_int>lowy_int) && (highx_int>lowx_int)) {
-
- y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
- percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- right = temp;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
- y_percent = highy_float;
- percent = y_percent * (1-lowx_float);
- temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the 1st and last column */
- for(m = lowy_int+1; m < highy_int; m++) {
- left += ysize;
- right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(left) * (1-lowx_float)
- + __GLU_SWAP_4_BYTES(right) * highx_float;
- } else {
- totals[k] += *(const GLuint*)left * (1-lowx_float)
- + *(const GLuint*)right * highx_float;
- }
- }
- }
- } else if (highy_int > lowy_int) {
- x_percent = highx_float - lowx_float;
- percent = (1-lowy_float)*x_percent;
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- for(m = lowy_int+1; m < highy_int; m++) {
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(temp_index) * x_percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * x_percent;
- }
- }
- }
- percent = x_percent * highy_float;
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- } else if (highx_int > lowx_int) {
- y_percent = highy_float - lowy_float;
- percent = (1-lowx_float)*y_percent;
-
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_4_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- } else {
- percent = (highy_float-lowy_float)*(highx_float-lowx_float);
- temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLuint*)temp_index * percent;
- }
- }
- }
-
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(left) * (1-lowx_float)
+ + __GLU_SWAP_4_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLuint*)left * (1-lowx_float)
+ + *(const GLuint*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * x_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_4_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLuint*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
- for (m = lowy_int+1; m < highy_int; m++) {
- temp = temp0;
- for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_4_BYTES(temp_index);
- } else {
- totals[k] += *(const GLuint*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
- }
-
- outindex = (j + (i * widthout)) * components;
- for (k = 0; k < components; k++) {
- /* clamp at UINT_MAX */
- float value= totals[k]/area;
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_4_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLuint*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ /* clamp at UINT_MAX */
+ float value= totals[k]/area;
if (value >= (float) UINT_MAX) { /* need '=' */
dataout[outindex + k] = UINT_MAX;
}
- else dataout[outindex + k] = value;
+ else dataout[outindex + k] = value;
}
- lowx_int = highx_int;
- lowx_float = highx_float;
- highx_int += convx_int;
- highx_float += convx_float;
- if(highx_float > 1) {
- highx_float -= 1.0;
- highx_int++;
- }
- }
- lowy_int = highy_int;
- lowy_float = highy_float;
- highy_int += convy_int;
- highy_float += convy_float;
- if(highy_float > 1) {
- highy_float -= 1.0;
- highy_int++;
- }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
}
}
static void scale_internal_int(GLint components, GLint widthin,
- GLint heightin, const GLint *datain,
- GLint widthout, GLint heightout,
- GLint *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes)
+ GLint heightin, const GLint *datain,
+ GLint widthout, GLint heightout,
+ GLint *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
{
float convx;
float convy;
@@ -2674,10 +2674,10 @@ static void scale_internal_int(GLint components, GLint widthin,
GLuint swapbuf; /* unsigned buffer */
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_int(components, widthin, heightin,
- (const GLint *)datain, (GLint *)dataout,
- element_size, ysize, group_size, myswap_bytes);
- return;
+ halveImage_int(components, widthin, heightin,
+ (const GLint *)datain, (GLint *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
}
convy = (float) heightin/heightout;
convx = (float) widthin/widthout;
@@ -2694,255 +2694,255 @@ static void scale_internal_int(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
- lowx_int = 0;
- lowx_float = 0;
- highx_int = convx_int;
- highx_float = convx_float;
-
- for (j = 0; j < widthout; j++) {
- /*
- ** Ok, now apply box filter to box that goes from (lowx, lowy)
- ** to (highx, highy) on input data into this pixel on output
- ** data.
- */
- totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
-
- /* calculate the value for pixels in the 1st row */
- xindex = lowx_int*group_size;
- if((highy_int>lowy_int) && (highx_int>lowx_int)) {
-
- y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
- percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(left);
+ totals[k] += *(const GLint*)&swapbuf * (1-lowx_float);
+ swapbuf = __GLU_SWAP_4_BYTES(right);
+ totals[k] += *(const GLint*)&swapbuf * highx_float;
+ } else {
+ totals[k] += *(const GLint*)left * (1-lowx_float)
+ + *(const GLint*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- right = temp;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
- y_percent = highy_float;
- percent = y_percent * (1-lowx_float);
- temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the 1st and last column */
- for(m = lowy_int+1; m < highy_int; m++) {
- left += ysize;
- right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(left);
- totals[k] += *(const GLint*)&swapbuf * (1-lowx_float);
- swapbuf = __GLU_SWAP_4_BYTES(right);
- totals[k] += *(const GLint*)&swapbuf * highx_float;
- } else {
- totals[k] += *(const GLint*)left * (1-lowx_float)
- + *(const GLint*)right * highx_float;
- }
- }
- }
- } else if (highy_int > lowy_int) {
- x_percent = highx_float - lowx_float;
- percent = (1-lowy_float)*x_percent;
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- for(m = lowy_int+1; m < highy_int; m++) {
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * x_percent;
- } else {
- totals[k] += *(const GLint*)temp_index * x_percent;
- }
- }
- }
- percent = x_percent * highy_float;
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- } else if (highx_int > lowx_int) {
- y_percent = highy_float - lowy_float;
- percent = (1-lowx_float)*y_percent;
-
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLint*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- } else {
- percent = (highy_float-lowy_float)*(highx_float-lowx_float);
- temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLint*)temp_index * percent;
- }
- }
- }
-
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * x_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLint*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
- for (m = lowy_int+1; m < highy_int; m++) {
- temp = temp0;
- for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLint*)&swapbuf;
- } else {
- totals[k] += *(const GLint*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
- }
-
- outindex = (j + (i * widthout)) * components;
- for (k = 0; k < components; k++) {
- dataout[outindex + k] = totals[k]/area;
- /*printf("totals[%d] = %f\n", k, totals[k]);*/
- }
- lowx_int = highx_int;
- lowx_float = highx_float;
- highx_int += convx_int;
- highx_float += convx_float;
- if(highx_float > 1) {
- highx_float -= 1.0;
- highx_int++;
- }
- }
- lowy_int = highy_int;
- lowy_float = highy_float;
- highy_int += convy_int;
- highy_float += convy_float;
- if(highy_float > 1) {
- highy_float -= 1.0;
- highy_int++;
- }
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ swapbuf = __GLU_SWAP_4_BYTES(temp_index);
+ totals[k] += *(const GLint*)&swapbuf;
+ } else {
+ totals[k] += *(const GLint*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
}
}
static void scale_internal_float(GLint components, GLint widthin,
- GLint heightin, const GLfloat *datain,
- GLint widthout, GLint heightout,
- GLfloat *dataout, GLint element_size,
- GLint ysize, GLint group_size,
- GLint myswap_bytes)
+ GLint heightin, const GLfloat *datain,
+ GLint widthout, GLint heightout,
+ GLfloat *dataout, GLint element_size,
+ GLint ysize, GLint group_size,
+ GLint myswap_bytes)
{
float convx;
float convy;
@@ -2967,10 +2967,10 @@ static void scale_internal_float(GLint components, GLint widthin,
GLuint swapbuf; /* unsigned buffer */
if (widthin == widthout*2 && heightin == heightout*2) {
- halveImage_float(components, widthin, heightin,
- (const GLfloat *)datain, (GLfloat *)dataout,
- element_size, ysize, group_size, myswap_bytes);
- return;
+ halveImage_float(components, widthin, heightin,
+ (const GLfloat *)datain, (GLfloat *)dataout,
+ element_size, ysize, group_size, myswap_bytes);
+ return;
}
convy = (float) heightin/heightout;
convx = (float) widthin/widthout;
@@ -2987,244 +2987,244 @@ static void scale_internal_float(GLint components, GLint widthin,
highy_float = convy_float;
for (i = 0; i < heightout; i++) {
- lowx_int = 0;
- lowx_float = 0;
- highx_int = convx_int;
- highx_float = convx_float;
-
- for (j = 0; j < widthout; j++) {
- /*
- ** Ok, now apply box filter to box that goes from (lowx, lowy)
- ** to (highx, highy) on input data into this pixel on output
- ** data.
- */
- totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
-
- /* calculate the value for pixels in the 1st row */
- xindex = lowx_int*group_size;
- if((highy_int>lowy_int) && (highx_int>lowx_int)) {
-
- y_percent = 1-lowy_float;
- temp = (const char *)datain + xindex + lowy_int * ysize;
- percent = y_percent * (1-lowx_float);
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ lowx_int = 0;
+ lowx_float = 0;
+ highx_int = convx_int;
+ highx_float = convx_float;
+
+ for (j = 0; j < widthout; j++) {
+ /*
+ ** Ok, now apply box filter to box that goes from (lowx, lowy)
+ ** to (highx, highy) on input data into this pixel on output
+ ** data.
+ */
+ totals[0] = totals[1] = totals[2] = totals[3] = 0.0;
+
+ /* calculate the value for pixels in the 1st row */
+ xindex = lowx_int*group_size;
+ if((highy_int>lowy_int) && (highx_int>lowx_int)) {
+
+ y_percent = 1-lowy_float;
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ percent = y_percent * (1-lowx_float);
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ left = temp;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- right = temp;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ right = temp;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the last row */
- y_percent = highy_float;
- percent = y_percent * (1-lowx_float);
- temp = (const char *)datain + xindex + highy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the last row */
+ y_percent = highy_float;
+ percent = y_percent * (1-lowx_float);
+ temp = (const char *)datain + xindex + highy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- for(l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for(l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
-
- /* calculate the value for pixels in the 1st and last column */
- for(m = lowy_int+1; m < highy_int; m++) {
- left += ysize;
- right += ysize;
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+
+ /* calculate the value for pixels in the 1st and last column */
+ for(m = lowy_int+1; m < highy_int; m++) {
+ left += ysize;
+ right += ysize;
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(left);
- totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float);
- swapbuf = __GLU_SWAP_4_BYTES(right);
- totals[k] += *(const GLfloat*)&swapbuf * highx_float;
- } else {
- totals[k] += *(const GLfloat*)left * (1-lowx_float)
- + *(const GLfloat*)right * highx_float;
- }
- }
- }
- } else if (highy_int > lowy_int) {
- x_percent = highx_float - lowx_float;
- percent = (1-lowy_float)*x_percent;
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * (1-lowx_float);
+ swapbuf = __GLU_SWAP_4_BYTES(right);
+ totals[k] += *(const GLfloat*)&swapbuf * highx_float;
+ } else {
+ totals[k] += *(const GLfloat*)left * (1-lowx_float)
+ + *(const GLfloat*)right * highx_float;
+ }
+ }
+ }
+ } else if (highy_int > lowy_int) {
+ x_percent = highx_float - lowx_float;
+ percent = (1-lowy_float)*x_percent;
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- for(m = lowy_int+1; m < highy_int; m++) {
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for(m = lowy_int+1; m < highy_int; m++) {
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * x_percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * x_percent;
- }
- }
- }
- percent = x_percent * highy_float;
- temp += ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * x_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * x_percent;
+ }
+ }
+ }
+ percent = x_percent * highy_float;
+ temp += ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- } else if (highx_int > lowx_int) {
- y_percent = highy_float - lowy_float;
- percent = (1-lowx_float)*y_percent;
-
- temp = (const char *)datain + xindex + lowy_int*ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ } else if (highx_int > lowx_int) {
+ y_percent = highy_float - lowy_float;
+ percent = (1-lowx_float)*y_percent;
+
+ temp = (const char *)datain + xindex + lowy_int*ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- for (l = lowx_int+1; l < highx_int; l++) {
- temp += group_size;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ for (l = lowx_int+1; l < highx_int; l++) {
+ temp += group_size;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * y_percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * y_percent;
- }
- }
- }
- temp += group_size;
- percent = y_percent * highx_float;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * y_percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * y_percent;
+ }
+ }
+ }
+ temp += group_size;
+ percent = y_percent * highx_float;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- } else {
- percent = (highy_float-lowy_float)*(highx_float-lowx_float);
- temp = (const char *)datain + xindex + lowy_int * ysize;
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ } else {
+ percent = (highy_float-lowy_float)*(highx_float-lowx_float);
+ temp = (const char *)datain + xindex + lowy_int * ysize;
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf * percent;
- } else {
- totals[k] += *(const GLfloat*)temp_index * percent;
- }
- }
- }
-
- /* this is for the pixels in the body */
- temp0 = (const char *)datain + xindex + group_size +
+ totals[k] += *(const GLfloat*)&swapbuf * percent;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index * percent;
+ }
+ }
+ }
+
+ /* this is for the pixels in the body */
+ temp0 = (const char *)datain + xindex + group_size +
(lowy_int+1)*ysize;
- for (m = lowy_int+1; m < highy_int; m++) {
- temp = temp0;
- for(l = lowx_int+1; l < highx_int; l++) {
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
+ for (m = lowy_int+1; m < highy_int; m++) {
+ temp = temp0;
+ for(l = lowx_int+1; l < highx_int; l++) {
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
swapbuf = __GLU_SWAP_4_BYTES(temp_index);
- totals[k] += *(const GLfloat*)&swapbuf;
- } else {
- totals[k] += *(const GLfloat*)temp_index;
- }
- }
- temp += group_size;
- }
- temp0 += ysize;
- }
-
- outindex = (j + (i * widthout)) * components;
- for (k = 0; k < components; k++) {
- dataout[outindex + k] = totals[k]/area;
- /*printf("totals[%d] = %f\n", k, totals[k]);*/
- }
- lowx_int = highx_int;
- lowx_float = highx_float;
- highx_int += convx_int;
- highx_float += convx_float;
- if(highx_float > 1) {
- highx_float -= 1.0;
- highx_int++;
- }
- }
- lowy_int = highy_int;
- lowy_float = highy_float;
- highy_int += convy_int;
- highy_float += convy_float;
- if(highy_float > 1) {
- highy_float -= 1.0;
- highy_int++;
- }
+ totals[k] += *(const GLfloat*)&swapbuf;
+ } else {
+ totals[k] += *(const GLfloat*)temp_index;
+ }
+ }
+ temp += group_size;
+ }
+ temp0 += ysize;
+ }
+
+ outindex = (j + (i * widthout)) * components;
+ for (k = 0; k < components; k++) {
+ dataout[outindex + k] = totals[k]/area;
+ /*printf("totals[%d] = %f\n", k, totals[k]);*/
+ }
+ lowx_int = highx_int;
+ lowx_float = highx_float;
+ highx_int += convx_int;
+ highx_float += convx_float;
+ if(highx_float > 1) {
+ highx_float -= 1.0;
+ highx_int++;
+ }
+ }
+ lowy_int = highy_int;
+ lowy_float = highy_float;
+ highy_int += convy_int;
+ highy_float += convy_float;
+ if(highy_float > 1) {
+ highy_float -= 1.0;
+ highy_int++;
+ }
}
}
@@ -3238,7 +3238,7 @@ static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type)
}
if (!isLegalFormatForPackedPixelType(format, type)) {
- return GLU_INVALID_OPERATION;
+ return GLU_INVALID_OPERATION;
}
return 0;
@@ -3279,7 +3279,7 @@ static GLboolean legalType(GLenum type)
case GL_UNSIGNED_INT:
case GL_FLOAT:
case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
case GL_UNSIGNED_SHORT_4_4_4_4:
@@ -3290,7 +3290,7 @@ static GLboolean legalType(GLenum type)
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- return GL_TRUE;
+ return GL_TRUE;
default:
return GL_FALSE;
}
@@ -3325,14 +3325,14 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type)
if (!isTypePackedPixel(type)) {
return GL_TRUE;
}
-
+
/* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */
- if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV||
+ if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV||
type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV)
&& format != GL_RGB)
return GL_FALSE;
-
- /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
+
+ /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV &
* 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT.
*/
if ((type == GL_UNSIGNED_SHORT_4_4_4_4 ||
@@ -3343,7 +3343,7 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type)
type == GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL_UNSIGNED_INT_10_10_10_2 ||
type == GL_UNSIGNED_INT_2_10_10_10_REV) &&
- (format != GL_RGBA &&
+ (format != GL_RGBA &&
format != GL_BGRA)) {
return GL_FALSE;
}
@@ -3351,7 +3351,7 @@ static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type)
return GL_TRUE;
} /* isLegalFormatForPackedPixelType() */
-static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel,
+static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel,
GLint totalLevels)
{
if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel ||
@@ -3362,31 +3362,31 @@ static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel,
/* Given user requested texture size, determine if it fits. If it
* doesn't then halve both sides and make the determination again
- * until it does fit (for IR only).
+ * until it does fit (for IR only).
* Note that proxy textures are not implemented in RE* even though
- * they advertise the texture extension.
+ * they advertise the texture extension.
* Note that proxy textures are implemented but not according to spec in
* IMPACT*.
*/
-static void closestFit(GLenum target, GLint width, GLint height,
- GLint internalFormat, GLenum format, GLenum type,
+static void closestFit(GLenum target, GLint width, GLint height,
+ GLint internalFormat, GLenum format, GLenum type,
GLint *newWidth, GLint *newHeight)
{
/* Use proxy textures if OpenGL version is >= 1.1 */
if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1)
) {
GLint widthPowerOf2= nearestPower(width);
- GLint heightPowerOf2= nearestPower(height);
+ GLint heightPowerOf2= nearestPower(height);
GLint proxyWidth;
do {
/* compute level 1 width & height, clamping each at 1 */
GLint widthAtLevelOne= (widthPowerOf2 > 1) ?
- widthPowerOf2 >> 1 :
- widthPowerOf2;
+ widthPowerOf2 >> 1 :
+ widthPowerOf2;
GLint heightAtLevelOne= (heightPowerOf2 > 1) ?
- heightPowerOf2 >> 1 :
- heightPowerOf2;
+ heightPowerOf2 >> 1 :
+ heightPowerOf2;
GLenum proxyTarget;
assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0);
@@ -3398,19 +3398,19 @@ static void closestFit(GLenum target, GLint width, GLint height,
widthAtLevelOne,heightAtLevelOne,0,format,type,NULL);
} else
#if defined(GL_ARB_texture_cube_map)
- if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) ||
- (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
- proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
- glTexImage2D(proxyTarget, 1, /* must be non-zero */
- internalFormat,
- widthAtLevelOne,heightAtLevelOne,0,format,type,NULL);
- } else
+ if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) ||
+ (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
+ proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ glTexImage2D(proxyTarget, 1, /* must be non-zero */
+ internalFormat,
+ widthAtLevelOne,heightAtLevelOne,0,format,type,NULL);
+ } else
#endif /* GL_ARB_texture_cube_map */
- {
+ {
assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D);
proxyTarget = GL_PROXY_TEXTURE_1D;
glTexImage1D(proxyTarget, 1, /* must be non-zero */
@@ -3424,13 +3424,13 @@ static void closestFit(GLenum target, GLint width, GLint height,
* break out. This should never happen. But things
* happen. The disadvantage with this if-statement is
* that we will never be aware of when this happens
- * since it will silently branch out.
+ * since it will silently branch out.
*/
goto noProxyTextures;
}
widthPowerOf2= widthAtLevelOne;
heightPowerOf2= heightAtLevelOne;
- }
+ }
/* else it does fit */
} while (proxyWidth == 0);
/* loop must terminate! */
@@ -3456,8 +3456,8 @@ noProxyTextures:
} /* closestFit() */
GLint GLAPIENTRY
-gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
- GLenum typein, const void *datain,
+gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
+ GLenum typein, const void *datain,
GLsizei widthout, GLsizei heightout, GLenum typeout,
void *dataout)
{
@@ -3482,7 +3482,7 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
return GLU_INVALID_OPERATION;
}
beforeImage =
- malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT));
+ malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT));
afterImage =
malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT));
if (beforeImage == NULL || afterImage == NULL) {
@@ -3493,9 +3493,9 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
fill_image(&psm,widthin, heightin, format, typein, is_index(format),
datain, beforeImage);
components = elements_per_group(format, 0);
- scale_internal(components, widthin, heightin, beforeImage,
+ scale_internal(components, widthin, heightin, beforeImage,
widthout, heightout, afterImage);
- empty_image(&psm,widthout, heightout, format, typeout,
+ empty_image(&psm,widthout, heightout, format, typeout,
is_index(format), afterImage, dataout);
free((GLbyte *) beforeImage);
free((GLbyte *) afterImage);
@@ -3506,7 +3506,7 @@ gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin,
int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
GLsizei width,
GLsizei widthPowerOf2,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
GLint userLevel, GLint baseLevel,GLint maxLevel,
const void *data)
{
@@ -3532,7 +3532,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
retrieveStoreModes(&psm);
newImage = (GLushort *)
- malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT));
+ malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT));
newImage_width = width;
if (newImage == NULL) {
return GLU_OUT_OF_MEMORY;
@@ -3553,7 +3553,7 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (newImage_width == newwidth) {
/* Use newImage for this level */
if (baseLevel <= level && level <= maxLevel) {
- glTexImage1D(target, level, internalFormat, newImage_width,
+ glTexImage1D(target, level, internalFormat, newImage_width,
0, format, GL_UNSIGNED_SHORT, (void *) newImage);
}
} else {
@@ -3569,10 +3569,10 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
return GLU_OUT_OF_MEMORY;
}
}
- scale_internal(cmpts, newImage_width, 1, newImage,
+ scale_internal(cmpts, newImage_width, 1, newImage,
newwidth, 1, otherImage);
/* Swap newImage and otherImage */
- imageTemp = otherImage;
+ imageTemp = otherImage;
otherImage = newImage;
newImage = imageTemp;
@@ -3598,9 +3598,9 @@ int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
GLint GLAPIENTRY
-gluBuild1DMipmapLevels(GLenum target, GLint internalFormat,
+gluBuild1DMipmapLevels(GLenum target, GLint internalFormat,
GLsizei width,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
GLint userLevel, GLint baseLevel, GLint maxLevel,
const void *data)
{
@@ -3616,19 +3616,19 @@ gluBuild1DMipmapLevels(GLenum target, GLint internalFormat,
levels = computeLog(width);
levels+= userLevel;
- if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
return GLU_INVALID_VALUE;
- return gluBuild1DMipmapLevelsCore(target, internalFormat,
+ return gluBuild1DMipmapLevelsCore(target, internalFormat,
width,
- width,format, type,
+ width,format, type,
userLevel, baseLevel, maxLevel,
data);
} /* gluBuild1DMipmapLevels() */
GLint GLAPIENTRY
gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
const void *data)
{
GLint widthPowerOf2;
@@ -3653,7 +3653,7 @@ gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width,
static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
GLint width, GLint height, GLenum format,
- GLenum type, const void *data)
+ GLenum type, const void *data)
{
GLint newwidth, newheight;
GLint level, levels;
@@ -3684,15 +3684,15 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
otherImage = NULL;
newImage = (GLushort *)
- malloc(image_size(width, height, format, GL_UNSIGNED_SHORT));
+ malloc(image_size(width, height, format, GL_UNSIGNED_SHORT));
newImage_width = width;
newImage_height = height;
if (newImage == NULL) {
- return GLU_OUT_OF_MEMORY;
+ return GLU_OUT_OF_MEMORY;
}
fill_image(&psm,width, height, format, type, is_index(format),
- data, newImage);
+ data, newImage);
cmpts = elements_per_group(format,type);
glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
@@ -3705,39 +3705,39 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
for (level = 0; level <= levels; level++) {
- if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */
- glTexImage2D(target, level, internalFormat, newImage_width,
- newImage_height, 0, format, GL_UNSIGNED_SHORT,
- (void *) newImage);
- } else {
- if (otherImage == NULL) {
- memreq =
- image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT);
- otherImage = (GLushort *) malloc(memreq);
- if (otherImage == NULL) {
- glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
- glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
- glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
- return GLU_OUT_OF_MEMORY;
- }
- }
- scale_internal(cmpts, newImage_width, newImage_height, newImage,
- newwidth, newheight, otherImage);
- /* Swap newImage and otherImage */
- imageTemp = otherImage;
- otherImage = newImage;
- newImage = imageTemp;
-
- newImage_width = newwidth;
- newImage_height = newheight;
- glTexImage2D(target, level, internalFormat, newImage_width,
- newImage_height, 0, format, GL_UNSIGNED_SHORT,
- (void *) newImage);
- }
- if (newwidth > 1) newwidth /= 2;
- if (newheight > 1) newheight /= 2;
+ if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */
+ glTexImage2D(target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_SHORT,
+ (void *) newImage);
+ } else {
+ if (otherImage == NULL) {
+ memreq =
+ image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT);
+ otherImage = (GLushort *) malloc(memreq);
+ if (otherImage == NULL) {
+ glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
+ glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
+ glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels);
+ glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length);
+ glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes);
+ return GLU_OUT_OF_MEMORY;
+ }
+ }
+ scale_internal(cmpts, newImage_width, newImage_height, newImage,
+ newwidth, newheight, otherImage);
+ /* Swap newImage and otherImage */
+ imageTemp = otherImage;
+ otherImage = newImage;
+ newImage = imageTemp;
+
+ newImage_width = newwidth;
+ newImage_height = newheight;
+ glTexImage2D(target, level, internalFormat, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_SHORT,
+ (void *) newImage);
+ }
+ if (newwidth > 1) newwidth /= 2;
+ if (newheight > 1) newheight /= 2;
}
glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows);
@@ -3747,7 +3747,7 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
free((GLbyte *) newImage);
if (otherImage) {
- free((GLbyte *) otherImage);
+ free((GLbyte *) otherImage);
}
return 0;
}
@@ -3756,12 +3756,12 @@ static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat,
#define __GLU_INIT_SWAP_IMAGE void *tmpImage
#define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage;
-static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
- GLsizei width, GLsizei height,
- GLsizei widthPowerOf2,
- GLsizei heightPowerOf2,
- GLenum format, GLenum type,
- GLint userLevel,
+static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei widthPowerOf2,
+ GLsizei heightPowerOf2,
+ GLenum format, GLenum type,
+ GLint userLevel,
GLint baseLevel,GLint maxLevel,
const void *data)
{
@@ -3782,7 +3782,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
if(type == GL_BITMAP) {
return bitmapBuild2DMipmaps(target, internalFormat, width, height,
- format, type, data);
+ format, type, data);
}
srcImage = dstImage = NULL;
@@ -3813,7 +3813,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (padding) {
rowsize += psm.unpack_alignment - padding;
}
- usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize +
+ usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize +
psm.unpack_skip_pixels * group_size;
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
@@ -3825,8 +3825,8 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
/* already power-of-two square */
if (width == newwidth && height == newheight) {
/* Use usersImage for level userLevel */
- if (baseLevel <= level && level <= maxLevel) {
- glTexImage2D(target, level, internalFormat, width,
+ if (baseLevel <= level && level <= maxLevel) {
+ glTexImage2D(target, level, internalFormat, width,
height, 0, format, type,
usersImage);
}
@@ -3846,7 +3846,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (nextWidth < 1) nextWidth= 1;
if (nextHeight < 1) nextHeight= 1;
memreq = image_size(nextWidth, nextHeight, format, type);
- }
+ }
switch(type) {
case GL_UNSIGNED_BYTE:
@@ -3870,23 +3870,23 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_FLOAT:
dstImage = (GLfloat *)malloc(memreq);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
dstImage = (GLubyte *)malloc(memreq);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
dstImage = (GLushort *)malloc(memreq);
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- dstImage = (GLuint *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ dstImage = (GLuint *)malloc(memreq);
break;
default:
return GLU_INVALID_ENUM;
@@ -3903,12 +3903,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
switch(type) {
case GL_UNSIGNED_BYTE:
halveImage_ubyte(cmpts, width, height,
- (const GLubyte *)usersImage, (GLubyte *)dstImage,
+ (const GLubyte *)usersImage, (GLubyte *)dstImage,
element_size, rowsize, group_size);
break;
case GL_BYTE:
halveImage_byte(cmpts, width, height,
- (const GLbyte *)usersImage, (GLbyte *)dstImage,
+ (const GLbyte *)usersImage, (GLbyte *)dstImage,
element_size, rowsize, group_size);
break;
case GL_UNSIGNED_SHORT:
@@ -3918,17 +3918,17 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
break;
case GL_SHORT:
halveImage_short(cmpts, width, height,
- (const GLshort *)usersImage, (GLshort *)dstImage,
+ (const GLshort *)usersImage, (GLshort *)dstImage,
element_size, rowsize, group_size, myswap_bytes);
break;
case GL_UNSIGNED_INT:
halveImage_uint(cmpts, width, height,
- (const GLuint *)usersImage, (GLuint *)dstImage,
+ (const GLuint *)usersImage, (GLuint *)dstImage,
element_size, rowsize, group_size, myswap_bytes);
break;
case GL_INT:
halveImage_int(cmpts, width, height,
- (const GLint *)usersImage, (GLint *)dstImage,
+ (const GLint *)usersImage, (GLint *)dstImage,
element_size, rowsize, group_size, myswap_bytes);
break;
case GL_FLOAT:
@@ -3936,69 +3936,69 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
(const GLfloat *)usersImage, (GLfloat *)dstImage,
element_size, rowsize, group_size, myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
assert(format == GL_RGB);
halveImagePackedPixel(3,extract332,shove332,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
assert(format == GL_RGB);
halveImagePackedPixel(3,extract233rev,shove233rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
halveImagePackedPixel(3,extract565,shove565,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
halveImagePackedPixel(3,extract565rev,shove565rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
halveImagePackedPixel(4,extract4444,shove4444,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
halveImagePackedPixel(4,extract4444rev,shove4444rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
halveImagePackedPixel(4,extract5551,shove5551,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
halveImagePackedPixel(4,extract1555rev,shove1555rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
halveImagePackedPixel(4,extract8888,shove8888,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
halveImagePackedPixel(4,extract8888rev,shove8888rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
halveImagePackedPixel(4,extract1010102,shove1010102,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
halveImagePackedPixel(4,extract2101010rev,shove2101010rev,
width,height,usersImage,dstImage,
element_size,rowsize,myswap_bytes);
- break;
- default:
+ break;
+ default:
assert(0);
break;
}
@@ -4006,7 +4006,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
newheight = height/2;
/* clamp to 1 */
if (newwidth < 1) newwidth= 1;
- if (newheight < 1) newheight= 1;
+ if (newheight < 1) newheight= 1;
myswap_bytes = 0;
rowsize = newwidth * group_size;
@@ -4035,22 +4035,22 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_FLOAT:
dstImage = (GLfloat *)malloc(memreq);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
dstImage = (GLubyte *)malloc(memreq);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
dstImage = (GLushort *)malloc(memreq);
break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
dstImage = (GLuint *)malloc(memreq);
break;
default:
@@ -4069,30 +4069,30 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
} else { /* user's image is *not* nice power-of-2 sized square */
memreq = image_size(newwidth, newheight, format, type);
switch(type) {
- case GL_UNSIGNED_BYTE:
- dstImage = (GLubyte *)malloc(memreq);
- break;
- case GL_BYTE:
- dstImage = (GLbyte *)malloc(memreq);
- break;
- case GL_UNSIGNED_SHORT:
- dstImage = (GLushort *)malloc(memreq);
- break;
- case GL_SHORT:
- dstImage = (GLshort *)malloc(memreq);
- break;
- case GL_UNSIGNED_INT:
- dstImage = (GLuint *)malloc(memreq);
- break;
- case GL_INT:
- dstImage = (GLint *)malloc(memreq);
- break;
- case GL_FLOAT:
- dstImage = (GLfloat *)malloc(memreq);
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- dstImage = (GLubyte *)malloc(memreq);
+ case GL_UNSIGNED_BYTE:
+ dstImage = (GLubyte *)malloc(memreq);
+ break;
+ case GL_BYTE:
+ dstImage = (GLbyte *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_SHORT:
+ dstImage = (GLushort *)malloc(memreq);
+ break;
+ case GL_SHORT:
+ dstImage = (GLshort *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_INT:
+ dstImage = (GLuint *)malloc(memreq);
+ break;
+ case GL_INT:
+ dstImage = (GLint *)malloc(memreq);
+ break;
+ case GL_FLOAT:
+ dstImage = (GLfloat *)malloc(memreq);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ dstImage = (GLubyte *)malloc(memreq);
break;
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
@@ -4108,9 +4108,9 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_UNSIGNED_INT_2_10_10_10_REV:
dstImage = (GLuint *)malloc(memreq);
break;
- default:
- return GLU_INVALID_ENUM;
- }
+ default:
+ return GLU_INVALID_ENUM;
+ }
if (dstImage == NULL) {
glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment);
@@ -4130,7 +4130,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
break;
case GL_BYTE:
scale_internal_byte(cmpts, width, height,
- (const GLbyte *)usersImage, newwidth, newheight,
+ (const GLbyte *)usersImage, newwidth, newheight,
(GLbyte *)dstImage, element_size,
rowsize, group_size);
break;
@@ -4154,89 +4154,89 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
break;
case GL_INT:
scale_internal_int(cmpts, width, height,
- (const GLint *)usersImage, newwidth, newheight,
+ (const GLint *)usersImage, newwidth, newheight,
(GLint *)dstImage, element_size,
rowsize, group_size, myswap_bytes);
break;
case GL_FLOAT:
scale_internal_float(cmpts, width, height,
- (const GLfloat *)usersImage, newwidth, newheight,
+ (const GLfloat *)usersImage, newwidth, newheight,
(GLfloat *)dstImage, element_size,
rowsize, group_size, myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
scaleInternalPackedPixel(3,extract332,shove332,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
scaleInternalPackedPixel(3,extract233rev,shove233rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
scaleInternalPackedPixel(3,extract565,shove565,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
scaleInternalPackedPixel(3,extract565rev,shove565rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
scaleInternalPackedPixel(4,extract4444,shove4444,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
scaleInternalPackedPixel(4,extract4444rev,shove4444rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
scaleInternalPackedPixel(4,extract5551,shove5551,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
scaleInternalPackedPixel(4,extract1555rev,shove1555rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8:
scaleInternalPackedPixel(4,extract8888,shove8888,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
scaleInternalPackedPixel(4,extract8888rev,shove8888rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
scaleInternalPackedPixel(4,extract1010102,shove1010102,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev,
width, height,usersImage,
newwidth,newheight,(void *)dstImage,
element_size,rowsize,myswap_bytes);
break;
- default:
+ default:
assert(0);
break;
}
@@ -4246,14 +4246,14 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
__GLU_SWAP_IMAGE(srcImage,dstImage);
if(levels != 0) { /* use as little memory as possible */
- {
+ {
int nextWidth= newwidth/2;
int nextHeight= newheight/2;
if (nextWidth < 1) nextWidth= 1;
- if (nextHeight < 1) nextHeight= 1;
+ if (nextHeight < 1) nextHeight= 1;
memreq = image_size(nextWidth, nextHeight, format, type);
- }
+ }
switch(type) {
case GL_UNSIGNED_BYTE:
@@ -4277,12 +4277,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_FLOAT:
dstImage = (GLfloat *)malloc(memreq);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
dstImage = (GLubyte *)malloc(memreq);
break;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
@@ -4308,12 +4308,12 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
}
/* level userLevel is in srcImage; nothing saved yet */
- level = userLevel;
+ level = userLevel;
}
glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
if (baseLevel <= level && level <= maxLevel) {
- glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
format, type, (void *)srcImage);
}
@@ -4355,96 +4355,96 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
(GLfloat *)srcImage, (GLfloat *)dstImage, element_size,
rowsize, group_size, myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- halveImagePackedPixel(3,extract332,shove332,
+ case GL_UNSIGNED_BYTE_3_3_2:
+ halveImagePackedPixel(3,extract332,shove332,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- halveImagePackedPixel(3,extract233rev,shove233rev,
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ halveImagePackedPixel(3,extract233rev,shove233rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
case GL_UNSIGNED_SHORT_5_6_5:
- halveImagePackedPixel(3,extract565,shove565,
+ halveImagePackedPixel(3,extract565,shove565,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
- break;
+ break;
case GL_UNSIGNED_SHORT_5_6_5_REV:
- halveImagePackedPixel(3,extract565rev,shove565rev,
+ halveImagePackedPixel(3,extract565rev,shove565rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- halveImagePackedPixel(4,extract4444,shove4444,
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ halveImagePackedPixel(4,extract4444,shove4444,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- halveImagePackedPixel(4,extract4444rev,shove4444rev,
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ halveImagePackedPixel(4,extract4444rev,shove4444rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- halveImagePackedPixel(4,extract5551,shove5551,
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ halveImagePackedPixel(4,extract5551,shove5551,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- halveImagePackedPixel(4,extract1555rev,shove1555rev,
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ halveImagePackedPixel(4,extract1555rev,shove1555rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_INT_8_8_8_8:
- halveImagePackedPixel(4,extract8888,shove8888,
+ case GL_UNSIGNED_INT_8_8_8_8:
+ halveImagePackedPixel(4,extract8888,shove8888,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- halveImagePackedPixel(4,extract8888rev,shove8888rev,
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ halveImagePackedPixel(4,extract8888rev,shove8888rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_INT_10_10_10_2:
- halveImagePackedPixel(4,extract1010102,shove1010102,
+ case GL_UNSIGNED_INT_10_10_10_2:
+ halveImagePackedPixel(4,extract1010102,shove1010102,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- halveImagePackedPixel(4,extract2101010rev,shove2101010rev,
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ halveImagePackedPixel(4,extract2101010rev,shove2101010rev,
newwidth,newheight,
srcImage,dstImage,element_size,rowsize,
myswap_bytes);
break;
- default:
- assert(0);
+ default:
+ assert(0);
break;
}
__GLU_SWAP_IMAGE(srcImage,dstImage);
- if (newwidth > 1) { newwidth /= 2; rowsize /= 2;}
- if (newheight > 1) newheight /= 2;
+ if (newwidth > 1) { newwidth /= 2; rowsize /= 2;}
+ if (newheight > 1) newheight /= 2;
{
/* compute amount to pad per row, if any */
- int rowPad= rowsize % psm.unpack_alignment;
+ int rowPad= rowsize % psm.unpack_alignment;
/* should row be padded? */
if (rowPad == 0) { /* nope, row should not be padded */
/* call tex image with srcImage untouched since it's not padded */
if (baseLevel <= level && level <= maxLevel) {
- glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
format, type, (void *) srcImage);
}
}
@@ -4469,7 +4469,7 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
for (ii= 0,
dstTrav= (unsigned char *) newMipmapImage,
srcTrav= (unsigned char *) srcImage;
- ii< newheight;
+ ii< newheight;
ii++,
dstTrav+= newRowLength, /* make sure the correct distance... */
srcTrav+= rowsize) { /* ...is skipped */
@@ -4477,14 +4477,14 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
/* note that the pad bytes are not visited and will contain
* garbage, which is ok.
*/
- }
+ }
- /* ...and use this new image for mipmapping instead */
+ /* ...and use this new image for mipmapping instead */
if (baseLevel <= level && level <= maxLevel) {
- glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
+ glTexImage2D(target, level, internalFormat, newwidth, newheight, 0,
format, type, newMipmapImage);
}
- free(newMipmapImage); /* don't forget to free it! */
+ free(newMipmapImage); /* don't forget to free it! */
} /* else */
}
} /* for level */
@@ -4502,9 +4502,9 @@ static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat,
} /* gluBuild2DMipmapLevelsCore() */
GLint GLAPIENTRY
-gluBuild2DMipmapLevels(GLenum target, GLint internalFormat,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
+gluBuild2DMipmapLevels(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
GLint userLevel, GLint baseLevel, GLint maxLevel,
const void *data)
{
@@ -4522,21 +4522,21 @@ gluBuild2DMipmapLevels(GLenum target, GLint internalFormat,
if (level > levels) levels=level;
levels+= userLevel;
- if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
return GLU_INVALID_VALUE;
- return gluBuild2DMipmapLevelsCore(target, internalFormat,
+ return gluBuild2DMipmapLevelsCore(target, internalFormat,
width, height,
width, height,
- format, type,
+ format, type,
userLevel, baseLevel, maxLevel,
data);
} /* gluBuild2DMipmapLevels() */
GLint GLAPIENTRY
-gluBuild2DMipmaps(GLenum target, GLint internalFormat,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
+gluBuild2DMipmaps(GLenum target, GLint internalFormat,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
const void *data)
{
GLint widthPowerOf2, heightPowerOf2;
@@ -4563,16 +4563,17 @@ gluBuild2DMipmaps(GLenum target, GLint internalFormat,
0,0,levels,data);
} /* gluBuild2DMipmaps() */
+#if 0
/*
** This routine is for the limited case in which
-** type == GL_UNSIGNED_BYTE && format != index &&
+** type == GL_UNSIGNED_BYTE && format != index &&
** unpack_alignment = 1 && unpack_swap_bytes == false
**
** so all of the work data can be kept as ubytes instead of shorts.
*/
static int fastBuild2DMipmaps(const PixelStorageModes *psm,
- GLenum target, GLint components, GLint width,
- GLint height, GLenum format,
+ GLenum target, GLint components, GLint width,
+ GLint height, GLenum format,
GLenum type, void *data)
{
GLint newwidth, newheight;
@@ -4620,8 +4621,8 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
GLubyte *iter2;
GLint i, j;
- newImage = (GLubyte *)
- malloc(image_size(width, height, format, GL_UNSIGNED_BYTE));
+ newImage = (GLubyte *)
+ malloc(image_size(width, height, format, GL_UNSIGNED_BYTE));
newImage_width = width;
newImage_height = height;
if (newImage == NULL) {
@@ -4638,7 +4639,7 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
}
rowsize = groups_per_line * cmpts;
elements_per_line = width * cmpts;
- start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize +
+ start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize +
psm->unpack_skip_pixels * cmpts;
iter2 = newImage;
@@ -4663,12 +4664,12 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
for (level = 0; level <= levels; level++) {
if (newImage_width == newwidth && newImage_height == newheight) {
/* Use newImage for this level */
- glTexImage2D(target, level, components, newImage_width,
- newImage_height, 0, format, GL_UNSIGNED_BYTE,
+ glTexImage2D(target, level, components, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_BYTE,
(void *) newImage);
} else {
if (otherImage == NULL) {
- memreq =
+ memreq =
image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE);
otherImage = (GLubyte *) malloc(memreq);
if (otherImage == NULL) {
@@ -4681,18 +4682,18 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
}
}
/*
- scale_internal_ubyte(cmpts, newImage_width, newImage_height,
+ scale_internal_ubyte(cmpts, newImage_width, newImage_height,
newImage, newwidth, newheight, otherImage);
*/
/* Swap newImage and otherImage */
- imageTemp = otherImage;
+ imageTemp = otherImage;
otherImage = newImage;
newImage = imageTemp;
newImage_width = newwidth;
newImage_height = newheight;
- glTexImage2D(target, level, components, newImage_width,
- newImage_height, 0, format, GL_UNSIGNED_BYTE,
+ glTexImage2D(target, level, components, newImage_width,
+ newImage_height, 0, format, GL_UNSIGNED_BYTE,
(void *) newImage);
}
if (newwidth > 1) newwidth /= 2;
@@ -4712,18 +4713,19 @@ static int fastBuild2DMipmaps(const PixelStorageModes *psm,
}
return 0;
}
+#endif
/*
* Utility Routines
*/
-static GLint elements_per_group(GLenum format, GLenum type)
+static GLint elements_per_group(GLenum format, GLenum type)
{
/*
* Return the number of elements per group of a specified format
*/
/* If the type is packedpixels then answer is 1 (ignore format) */
- if (type == GL_UNSIGNED_BYTE_3_3_2 ||
+ if (type == GL_UNSIGNED_BYTE_3_3_2 ||
type == GL_UNSIGNED_BYTE_2_3_3_REV ||
type == GL_UNSIGNED_SHORT_5_6_5 ||
type == GL_UNSIGNED_SHORT_5_6_5_REV ||
@@ -4735,7 +4737,7 @@ static GLint elements_per_group(GLenum format, GLenum type)
type == GL_UNSIGNED_INT_8_8_8_8_REV ||
type == GL_UNSIGNED_INT_10_10_10_2 ||
type == GL_UNSIGNED_INT_2_10_10_10_REV) {
- return 1;
+ return 1;
}
/* Types are not packed pixels, so get elements per group */
@@ -4753,7 +4755,7 @@ static GLint elements_per_group(GLenum format, GLenum type)
}
}
-static GLfloat bytes_per_element(GLenum type)
+static GLfloat bytes_per_element(GLenum type)
{
/*
* Return the number of bytes per element, based on the element type
@@ -4776,7 +4778,7 @@ static GLfloat bytes_per_element(GLenum type)
case GL_FLOAT:
return(sizeof(GLfloat));
case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
return(sizeof(GLubyte));
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
@@ -4795,7 +4797,7 @@ static GLfloat bytes_per_element(GLenum type)
}
}
-static GLint is_index(GLenum format)
+static GLint is_index(GLenum format)
{
return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX;
}
@@ -4804,7 +4806,7 @@ static GLint is_index(GLenum format)
** Compute memory required for internal packed array of data of given type
** and format.
*/
-static GLint image_size(GLint width, GLint height, GLenum format, GLenum type)
+static GLint image_size(GLint width, GLint height, GLenum format, GLenum type)
{
int bytes_per_row;
int components;
@@ -4825,8 +4827,8 @@ assert(height > 0);
** The internal format used is an array of unsigned shorts.
*/
static void fill_image(const PixelStorageModes *psm,
- GLint width, GLint height, GLenum format,
- GLenum type, GLboolean index_format,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
const void *userdata, GLushort *newimage)
{
GLint components;
@@ -4860,7 +4862,7 @@ static void fill_image(const PixelStorageModes *psm,
if (padding) {
rowsize += psm->unpack_alignment - padding;
}
- start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
+ start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
(psm->unpack_skip_pixels * components / 8);
elements_per_line = width * components;
iter2 = newimage;
@@ -4902,7 +4904,7 @@ static void fill_image(const PixelStorageModes *psm,
if (padding) {
rowsize += psm->unpack_alignment - padding;
}
- start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
+ start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize +
psm->unpack_skip_pixels * group_size;
elements_per_line = width * components;
@@ -4920,7 +4922,7 @@ static void fill_image(const PixelStorageModes *psm,
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
extract233rev(0,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -4941,37 +4943,37 @@ static void fill_image(const PixelStorageModes *psm,
*iter2++ = (*((const GLbyte *) iter)) * 516;
}
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
extract565(myswap_bytes,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
extract565rev(myswap_bytes,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
extract4444(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
extract4444rev(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
extract5551(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
extract1555rev(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -4997,19 +4999,19 @@ static void fill_image(const PixelStorageModes *psm,
*iter2++ = widget.us[0];
}
break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8:
extract8888(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
extract8888rev(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
extract1010102(myswap_bytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -5063,7 +5065,7 @@ static void fill_image(const PixelStorageModes *psm,
/* want 'iter' pointing at start, not within, row for assertion
* purposes
*/
- iter= start;
+ iter= start;
#endif
} /* for i */
@@ -5076,7 +5078,7 @@ static void fill_image(const PixelStorageModes *psm,
elements_per_group(format,0)]);
}
assert( iter == &((const GLubyte *)userdata)[rowsize*height +
- psm->unpack_skip_rows * rowsize +
+ psm->unpack_skip_rows * rowsize +
psm->unpack_skip_pixels * group_size] );
} /* else */
@@ -5088,8 +5090,8 @@ static void fill_image(const PixelStorageModes *psm,
** empty_image() because it is the opposite of fill_image().
*/
static void empty_image(const PixelStorageModes *psm,
- GLint width, GLint height, GLenum format,
- GLenum type, GLboolean index_format,
+ GLint width, GLint height, GLenum format,
+ GLenum type, GLboolean index_format,
const GLushort *oldimage, void *userdata)
{
GLint components;
@@ -5123,7 +5125,7 @@ static void empty_image(const PixelStorageModes *psm,
if (padding) {
rowsize += psm->pack_alignment - padding;
}
- start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
+ start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
(psm->pack_skip_pixels * components / 8);
elements_per_line = width * components;
iter2 = oldimage;
@@ -5165,7 +5167,7 @@ static void empty_image(const PixelStorageModes *psm,
start += rowsize;
}
} else {
- float shoveComponents[4];
+ float shoveComponents[4];
element_size = bytes_per_element(type);
group_size = element_size * components;
@@ -5176,7 +5178,7 @@ static void empty_image(const PixelStorageModes *psm,
if (padding) {
rowsize += psm->pack_alignment - padding;
}
- start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
+ start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize +
psm->pack_skip_pixels * group_size;
elements_per_line = width * components;
@@ -5187,18 +5189,18 @@ static void empty_image(const PixelStorageModes *psm,
Type_Widget widget;
switch(type) {
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove332(shoveComponents,0,(void *)iter);
break;
case GL_UNSIGNED_BYTE_2_3_3_REV:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove233rev(shoveComponents,0,(void *)iter);
- break;
+ break;
case GL_UNSIGNED_BYTE:
if (index_format) {
*iter = *iter2++;
@@ -5213,10 +5215,10 @@ static void empty_image(const PixelStorageModes *psm,
*((GLbyte *) iter) = *iter2++ >> 9;
}
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove565(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5226,10 +5228,10 @@ static void empty_image(const PixelStorageModes *psm,
*(GLushort *)iter = widget.us[0];
}
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove565rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5239,10 +5241,10 @@ static void empty_image(const PixelStorageModes *psm,
*(GLushort *)iter = widget.us[0];
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove4444(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5251,10 +5253,10 @@ static void empty_image(const PixelStorageModes *psm,
*(GLushort *)iter = widget.us[0];
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove4444rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5266,7 +5268,7 @@ static void empty_image(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_5_5_5_1:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove5551(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5278,7 +5280,7 @@ static void empty_image(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove1555rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswap_bytes) {
iter[0] = widget.ub[1];
@@ -5306,10 +5308,10 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[1];
}
break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove8888(shoveComponents,0,(void *)&widget.ui);
if (myswap_bytes) {
iter[3] = widget.ub[0];
@@ -5317,14 +5319,14 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[2];
iter[0] = widget.ub[3];
} else {
- *(GLuint *)iter= widget.ui;
+ *(GLuint *)iter= widget.ui;
}
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove8888rev(shoveComponents,0,(void *)&widget.ui);
if (myswap_bytes) {
iter[3] = widget.ub[0];
@@ -5332,13 +5334,13 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[2];
iter[0] = widget.ub[3];
} else {
- *(GLuint *)iter= widget.ui;
+ *(GLuint *)iter= widget.ui;
}
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove1010102(shoveComponents,0,(void *)&widget.ui);
if (myswap_bytes) {
iter[3] = widget.ub[0];
@@ -5346,13 +5348,13 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[2];
iter[0] = widget.ub[3];
} else {
- *(GLuint *)iter= widget.ui;
+ *(GLuint *)iter= widget.ui;
}
break;
case GL_UNSIGNED_INT_2_10_10_10_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove2101010rev(shoveComponents,0,(void *)&widget.ui);
if (myswap_bytes) {
iter[3] = widget.ub[0];
@@ -5360,7 +5362,7 @@ static void empty_image(const PixelStorageModes *psm,
iter[1] = widget.ub[2];
iter[0] = widget.ub[3];
} else {
- *(GLuint *)iter= widget.ui;
+ *(GLuint *)iter= widget.ui;
}
break;
case GL_INT:
@@ -5405,7 +5407,7 @@ static void empty_image(const PixelStorageModes *psm,
/* want 'iter' pointing at start, not within, row for assertion
* purposes
*/
- iter= start;
+ iter= start;
#endif
} /* for i */
@@ -5418,16 +5420,16 @@ static void empty_image(const PixelStorageModes *psm,
elements_per_group(format,0)]);
}
assert( iter == &((GLubyte *)userdata)[rowsize*height +
- psm->pack_skip_rows * rowsize +
+ psm->pack_skip_rows * rowsize +
psm->pack_skip_pixels * group_size] );
} /* else */
} /* empty_image() */
/*--------------------------------------------------------------------------
- * Decimation of packed pixel types
+ * Decimation of packed pixel types
*--------------------------------------------------------------------------
- */
+ */
static void extract332(int isSwap,
const void *packedPixel, GLfloat extractComponents[])
{
@@ -5441,11 +5443,11 @@ static void extract332(int isSwap,
extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0;
extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */
- extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */
+ extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */
} /* extract332() */
-static void shove332(const GLfloat shoveComponents[],
- int index, void *packedPixel)
+static void shove332(const GLfloat shoveComponents[],
+ int index, void *packedPixel)
{
/* 11100000 == 0xe0 */
/* 00011100 == 0x1c */
@@ -5456,12 +5458,12 @@ static void shove332(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLubyte *)packedPixel)[index] =
+ ((GLubyte *)packedPixel)[index] =
((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0;
- ((GLubyte *)packedPixel)[index] |=
+ ((GLubyte *)packedPixel)[index] |=
((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c;
((GLubyte *)packedPixel)[index] |=
- ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03;
+ ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03;
} /* shove332() */
static void extract233rev(int isSwap,
@@ -5472,7 +5474,7 @@ static void extract233rev(int isSwap,
isSwap= isSwap; /* turn off warnings */
/* 0000,0111 == 0x07 */
- /* 0011,1000 == 0x38 */
+ /* 0011,1000 == 0x38 */
/* 1100,0000 == 0xC0 */
extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0;
@@ -5480,11 +5482,11 @@ static void extract233rev(int isSwap,
extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0;
} /* extract233rev() */
-static void shove233rev(const GLfloat shoveComponents[],
- int index, void *packedPixel)
+static void shove233rev(const GLfloat shoveComponents[],
+ int index, void *packedPixel)
{
/* 0000,0111 == 0x07 */
- /* 0011,1000 == 0x38 */
+ /* 0011,1000 == 0x38 */
/* 1100,0000 == 0xC0 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
@@ -5492,18 +5494,18 @@ static void shove233rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLubyte *)packedPixel)[index] =
+ ((GLubyte *)packedPixel)[index] =
((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07;
- ((GLubyte *)packedPixel)[index]|=
+ ((GLubyte *)packedPixel)[index]|=
((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38;
- ((GLubyte *)packedPixel)[index]|=
+ ((GLubyte *)packedPixel)[index]|=
((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0;
} /* shove233rev() */
static void extract565(int isSwap,
const void *packedPixel, GLfloat extractComponents[])
{
- GLushort ushort= *(const GLushort *)packedPixel;
+ GLushort ushort= *(const GLushort *)packedPixel;
if (isSwap) {
ushort= __GLU_SWAP_2_BYTES(packedPixel);
@@ -5533,18 +5535,18 @@ static void shove565(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f;
} /* shove565() */
static void extract565rev(int isSwap,
const void *packedPixel, GLfloat extractComponents[])
{
- GLushort ushort= *(const GLushort *)packedPixel;
+ GLushort ushort= *(const GLushort *)packedPixel;
if (isSwap) {
ushort= __GLU_SWAP_2_BYTES(packedPixel);
@@ -5557,7 +5559,7 @@ static void extract565rev(int isSwap,
/* 00000111,11100000 == 0x07e0 */
/* 11111000,00000000 == 0xf800 */
- extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
+ extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0;
extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0;
} /* extract565rev() */
@@ -5574,15 +5576,15 @@ static void shove565rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800;
} /* shove565rev() */
-static void extract4444(int isSwap,const void *packedPixel,
+static void extract4444(int isSwap,const void *packedPixel,
GLfloat extractComponents[])
{
GLushort ushort;
@@ -5594,15 +5596,15 @@ static void extract4444(int isSwap,const void *packedPixel,
ushort= *(const GLushort *)packedPixel;
}
- /* 11110000,00000000 == 0xf000 */
- /* 00001111,00000000 == 0x0f00 */
- /* 00000000,11110000 == 0x00f0 */
- /* 00000000,00001111 == 0x000f */
+ /* 11110000,00000000 == 0xf000 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00000000,00001111 == 0x000f */
extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */
extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0;
extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0;
- extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0;
+ extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0;
} /* extract4444() */
static void shove4444(const GLfloat shoveComponents[],
@@ -5614,17 +5616,17 @@ static void shove4444(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f;
} /* shove4444() */
-static void extract4444rev(int isSwap,const void *packedPixel,
+static void extract4444rev(int isSwap,const void *packedPixel,
GLfloat extractComponents[])
{
GLushort ushort;
@@ -5636,13 +5638,13 @@ static void extract4444rev(int isSwap,const void *packedPixel,
ushort= *(const GLushort *)packedPixel;
}
- /* 00000000,00001111 == 0x000f */
- /* 00000000,11110000 == 0x00f0 */
- /* 00001111,00000000 == 0x0f00 */
- /* 11110000,00000000 == 0xf000 */
+ /* 00000000,00001111 == 0x000f */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 11110000,00000000 == 0xf000 */
/* 15 = 2^4-1 */
- extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0;
+ extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0;
extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0;
extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0;
extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0;
@@ -5651,10 +5653,10 @@ static void extract4444rev(int isSwap,const void *packedPixel,
static void shove4444rev(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 00000000,00001111 == 0x000f */
- /* 00000000,11110000 == 0x00f0 */
- /* 00001111,00000000 == 0x0f00 */
- /* 11110000,00000000 == 0xf000 */
+ /* 00000000,00001111 == 0x000f */
+ /* 00000000,11110000 == 0x00f0 */
+ /* 00001111,00000000 == 0x0f00 */
+ /* 11110000,00000000 == 0xf000 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5662,17 +5664,17 @@ static void shove4444rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000;
} /* shove4444rev() */
-static void extract5551(int isSwap,const void *packedPixel,
+static void extract5551(int isSwap,const void *packedPixel,
GLfloat extractComponents[])
{
GLushort ushort;
@@ -5684,10 +5686,10 @@ static void extract5551(int isSwap,const void *packedPixel,
ushort= *(const GLushort *)packedPixel;
}
- /* 11111000,00000000 == 0xf800 */
- /* 00000111,11000000 == 0x07c0 */
- /* 00000000,00111110 == 0x003e */
- /* 00000000,00000001 == 0x0001 */
+ /* 11111000,00000000 == 0xf800 */
+ /* 00000111,11000000 == 0x07c0 */
+ /* 00000000,00111110 == 0x003e */
+ /* 00000000,00000001 == 0x0001 */
extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/
extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0;
@@ -5698,10 +5700,10 @@ static void extract5551(int isSwap,const void *packedPixel,
static void shove5551(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 11111000,00000000 == 0xf800 */
- /* 00000111,11000000 == 0x07c0 */
- /* 00000000,00111110 == 0x003e */
- /* 00000000,00000001 == 0x0001 */
+ /* 11111000,00000000 == 0xf800 */
+ /* 00000111,11000000 == 0x07c0 */
+ /* 00000000,00111110 == 0x003e */
+ /* 00000000,00000001 == 0x0001 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5709,17 +5711,17 @@ static void shove5551(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e;
- ((GLushort *)packedPixel)[index]|=
- ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001;
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001;
} /* shove5551() */
-static void extract1555rev(int isSwap,const void *packedPixel,
+static void extract1555rev(int isSwap,const void *packedPixel,
GLfloat extractComponents[])
{
GLushort ushort;
@@ -5731,13 +5733,13 @@ static void extract1555rev(int isSwap,const void *packedPixel,
ushort= *(const GLushort *)packedPixel;
}
- /* 00000000,00011111 == 0x001F */
- /* 00000011,11100000 == 0x03E0 */
- /* 01111100,00000000 == 0x7C00 */
- /* 10000000,00000000 == 0x8000 */
+ /* 00000000,00011111 == 0x001F */
+ /* 00000011,11100000 == 0x03E0 */
+ /* 01111100,00000000 == 0x7C00 */
+ /* 10000000,00000000 == 0x8000 */
/* 31 = 2^5-1 */
- extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
+ extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0;
extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0;
extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0;
extractComponents[3]= (float)((ushort & 0x8000) >> 15);
@@ -5746,10 +5748,10 @@ static void extract1555rev(int isSwap,const void *packedPixel,
static void shove1555rev(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 00000000,00011111 == 0x001F */
- /* 00000011,11100000 == 0x03E0 */
- /* 01111100,00000000 == 0x7C00 */
- /* 10000000,00000000 == 0x8000 */
+ /* 00000000,00011111 == 0x001F */
+ /* 00000011,11100000 == 0x03E0 */
+ /* 01111100,00000000 == 0x7C00 */
+ /* 10000000,00000000 == 0x8000 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5757,15 +5759,15 @@ static void shove1555rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLushort *)packedPixel)[index] =
+ ((GLushort *)packedPixel)[index] =
((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0;
- ((GLushort *)packedPixel)[index]|=
+ ((GLushort *)packedPixel)[index]|=
((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00;
- ((GLushort *)packedPixel)[index]|=
- ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000;
-} /* shove1555rev() */
+ ((GLushort *)packedPixel)[index]|=
+ ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000;
+} /* shove1555rev() */
static void extract8888(int isSwap,
const void *packedPixel, GLfloat extractComponents[])
@@ -5779,25 +5781,25 @@ static void extract8888(int isSwap,
uint= *(const GLuint *)packedPixel;
}
- /* 11111111,00000000,00000000,00000000 == 0xff000000 */
- /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
- /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
- /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
/* 255 = 2^8-1 */
extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0;
extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0;
extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0;
- extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0;
+ extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0;
} /* extract8888() */
static void shove8888(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 11111111,00000000,00000000,00000000 == 0xff000000 */
- /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
- /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
- /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5805,14 +5807,14 @@ static void shove8888(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLuint *)packedPixel)[index] =
+ ((GLuint *)packedPixel)[index] =
((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00;
- ((GLuint *)packedPixel)[index]|=
- ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff;
} /* shove8888() */
static void extract8888rev(int isSwap,
@@ -5827,13 +5829,13 @@ static void extract8888rev(int isSwap,
uint= *(const GLuint *)packedPixel;
}
- /* 00000000,00000000,00000000,11111111 == 0x000000ff */
- /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
- /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
- /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
/* 255 = 2^8-1 */
- extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0;
+ extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0;
extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0;
extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0;
extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0;
@@ -5842,10 +5844,10 @@ static void extract8888rev(int isSwap,
static void shove8888rev(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 00000000,00000000,00000000,11111111 == 0x000000ff */
- /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
- /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
- /* 11111111,00000000,00000000,00000000 == 0xff000000 */
+ /* 00000000,00000000,00000000,11111111 == 0x000000ff */
+ /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */
+ /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */
+ /* 11111111,00000000,00000000,00000000 == 0xff000000 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5853,13 +5855,13 @@ static void shove8888rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLuint *)packedPixel)[index] =
- ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index] =
+ ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF;
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000;
} /* shove8888rev() */
@@ -5875,25 +5877,25 @@ static void extract1010102(int isSwap,
uint= *(const GLuint *)packedPixel;
}
- /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
- /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
- /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
- /* 00000000,00000000,00000000,00000011 == 0x00000003 */
+ /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
+ /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
+ /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
+ /* 00000000,00000000,00000000,00000011 == 0x00000003 */
/* 1023 = 2^10-1 */
- extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0;
+ extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0;
extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0;
extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0;
- extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0;
+ extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0;
} /* extract1010102() */
static void shove1010102(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
- /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
- /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
- /* 00000000,00000000,00000000,00000011 == 0x00000003 */
+ /* 11111111,11000000,00000000,00000000 == 0xffc00000 */
+ /* 00000000,00111111,11110000,00000000 == 0x003ff000 */
+ /* 00000000,00000000,00001111,11111100 == 0x00000ffc */
+ /* 00000000,00000000,00000000,00000011 == 0x00000003 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5901,15 +5903,15 @@ static void shove1010102(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLuint *)packedPixel)[index] =
+ ((GLuint *)packedPixel)[index] =
((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc;
- ((GLuint *)packedPixel)[index]|=
- ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003;
-} /* shove1010102() */
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003;
+} /* shove1010102() */
static void extract2101010rev(int isSwap,
const void *packedPixel,
@@ -5924,26 +5926,26 @@ static void extract2101010rev(int isSwap,
uint= *(const GLuint *)packedPixel;
}
- /* 00000000,00000000,00000011,11111111 == 0x000003FF */
- /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
- /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
- /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
+ /* 00000000,00000000,00000011,11111111 == 0x000003FF */
+ /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
+ /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
+ /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
/* 1023 = 2^10-1 */
- extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0;
+ extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0;
extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0;
extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0;
- extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0;
+ extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0;
/* 3 = 2^2-1 */
} /* extract2101010rev() */
static void shove2101010rev(const GLfloat shoveComponents[],
int index,void *packedPixel)
{
- /* 00000000,00000000,00000011,11111111 == 0x000003FF */
- /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
- /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
- /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
+ /* 00000000,00000000,00000011,11111111 == 0x000003FF */
+ /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */
+ /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */
+ /* 11000000,00000000,00000000,00000000 == 0xC0000000 */
assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0);
assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0);
@@ -5951,14 +5953,14 @@ static void shove2101010rev(const GLfloat shoveComponents[],
assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0);
/* due to limited precision, need to round before shoving */
- ((GLuint *)packedPixel)[index] =
+ ((GLuint *)packedPixel)[index] =
((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00;
- ((GLuint *)packedPixel)[index]|=
+ ((GLuint *)packedPixel)[index]|=
((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000;
- ((GLuint *)packedPixel)[index]|=
- ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000;
+ ((GLuint *)packedPixel)[index]|=
+ ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000;
} /* shove2101010rev() */
static void scaleInternalPackedPixel(int components,
@@ -5966,7 +5968,7 @@ static void scaleInternalPackedPixel(int components,
(int, const void *,GLfloat []),
void (*shovePackedPixel)
(const GLfloat [], int, void *),
- GLint widthIn,GLint heightIn,
+ GLint widthIn,GLint heightIn,
const void *dataIn,
GLint widthOut,GLint heightOut,
void *dataOut,
@@ -6007,7 +6009,7 @@ static void scaleInternalPackedPixel(int components,
convy_float = convy - convy_int;
convx_int = floor(convx);
convx_float = convx - convx_int;
-
+
area = convx * convy;
lowy_int = 0;
@@ -6034,118 +6036,118 @@ static void scaleInternalPackedPixel(int components,
if((highy_int>lowy_int) && (highx_int>lowx_int)) {
y_percent = 1-lowy_float;
- temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes;
+ temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes;
percent = y_percent * (1-lowx_float);
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
if (myswap_bytes) {
totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
} else {
- totals[k] += *(const GLushort*)temp_index * percent;
+ totals[k] += *(const GLushort*)temp_index * percent;
}
- }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
left = temp;
- for(l = lowx_int+1; l < highx_int; l++) {
+ for(l = lowx_int+1; l < highx_int; l++) {
temp += pixelSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
}
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * y_percent;
- }
+ }
#endif
- }
+ }
temp += pixelSizeInBytes;
right = temp;
percent = y_percent * highx_float;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
/* calculate the value for pixels in the last row */
-
+
y_percent = highy_float;
percent = y_percent * (1-lowx_float);
temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
for(l = lowx_int+1; l < highx_int; l++) {
- temp += pixelSizeInBytes;
+ temp += pixelSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * y_percent;
- }
+ }
#endif
- }
- temp += pixelSizeInBytes;
+ }
+ temp += pixelSizeInBytes;
percent = y_percent * highx_float;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
/* calculate the value for pixels in the 1st and last column */
@@ -6153,23 +6155,23 @@ static void scaleInternalPackedPixel(int components,
left += rowSizeInBytes;
right += rowSizeInBytes;
#if 0
- for (k = 0; k < components;
- k++, left += element_size, right += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
- __GLU_SWAP_2_BYTES(right) * highx_float;
- } else {
- totals[k] += *(const GLushort*)left * (1-lowx_float)
- + *(const GLushort*)right * highx_float;
- }
+ for (k = 0; k < components;
+ k++, left += element_size, right += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(left) * (1-lowx_float) +
+ __GLU_SWAP_2_BYTES(right) * highx_float;
+ } else {
+ totals[k] += *(const GLushort*)left * (1-lowx_float)
+ + *(const GLushort*)right * highx_float;
+ }
}
#else
(*extractPackedPixel)(isSwap,left,extractTotals);
(*extractPackedPixel)(isSwap,right,extractMoreTotals);
for (k = 0; k < components; k++) {
totals[k]+= (extractTotals[k]*(1-lowx_float) +
- extractMoreTotals[k]*highx_float);
+ extractMoreTotals[k]*highx_float);
}
#endif
}
@@ -6178,128 +6180,128 @@ static void scaleInternalPackedPixel(int components,
percent = (1-lowy_float)*x_percent;
temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
for(m = lowy_int+1; m < highy_int; m++) {
temp += rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
__GLU_SWAP_2_BYTES(temp_index) * x_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * x_percent;
- }
+ } else {
+ totals[k] += *(const GLushort*)temp_index * x_percent;
+ }
}
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * x_percent;
- }
+ }
#endif
}
percent = x_percent * highy_float;
temp += rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
} else if (highx_int > lowx_int) {
y_percent = highy_float - lowy_float;
percent = (1-lowx_float)*y_percent;
temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
for (l = lowx_int+1; l < highx_int; l++) {
- temp += pixelSizeInBytes;
+ temp += pixelSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] +=
- __GLU_SWAP_2_BYTES(temp_index) * y_percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * y_percent;
- }
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] +=
+ __GLU_SWAP_2_BYTES(temp_index) * y_percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * y_percent;
+ }
}
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * y_percent;
- }
+ }
#endif
}
temp += pixelSizeInBytes;
percent = y_percent * highx_float;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
}
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
} else {
percent = (highy_float-lowy_float)*(highx_float-lowx_float);
temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes;
#if 0
- for (k = 0, temp_index = temp; k < components;
+ for (k = 0, temp_index = temp; k < components;
k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
- } else {
- totals[k] += *(const GLushort*)temp_index * percent;
- }
- }
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent;
+ } else {
+ totals[k] += *(const GLushort*)temp_index * percent;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k] * percent;
- }
+ }
#endif
}
@@ -6309,23 +6311,23 @@ static void scaleInternalPackedPixel(int components,
temp = temp0;
for(l = lowx_int+1; l < highx_int; l++) {
#if 0
- for (k = 0, temp_index = temp; k < components;
- k++, temp_index += element_size) {
- if (myswap_bytes) {
- totals[k] += __GLU_SWAP_2_BYTES(temp_index);
- } else {
- totals[k] += *(const GLushort*)temp_index;
- }
- }
+ for (k = 0, temp_index = temp; k < components;
+ k++, temp_index += element_size) {
+ if (myswap_bytes) {
+ totals[k] += __GLU_SWAP_2_BYTES(temp_index);
+ } else {
+ totals[k] += *(const GLushort*)temp_index;
+ }
+ }
#else
(*extractPackedPixel)(isSwap,temp,extractTotals);
for (k = 0; k < components; k++) {
totals[k]+= extractTotals[k];
- }
+ }
#endif
- temp += pixelSizeInBytes;
- }
- temp0 += rowSizeInBytes;
+ temp += pixelSizeInBytes;
+ }
+ temp0 += rowSizeInBytes;
}
outindex = (j + (i * widthOut)); /* * (components == 1) */
@@ -6336,14 +6338,14 @@ static void scaleInternalPackedPixel(int components,
}
#else
for (k = 0; k < components; k++) {
- shoveTotals[k]= totals[k]/area;
+ shoveTotals[k]= totals[k]/area;
}
(*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut);
#endif
lowx_int = highx_int;
lowx_float = highx_float;
highx_int += convx_int;
- highx_float += convx_float;
+ highx_float += convx_float;
if(highx_float > 1) {
highx_float -= 1.0;
highx_int++;
@@ -6362,17 +6364,17 @@ static void scaleInternalPackedPixel(int components,
assert(outindex == (widthOut*heightOut - 1));
} /* scaleInternalPackedPixel() */
-/* rowSizeInBytes is at least the width (in bytes) due to padding on
- * inputs; not always equal. Output NEVER has row padding.
+/* rowSizeInBytes is at least the width (in bytes) due to padding on
+ * inputs; not always equal. Output NEVER has row padding.
*/
static void halveImagePackedPixel(int components,
void (*extractPackedPixel)
(int, const void *,GLfloat []),
void (*shovePackedPixel)
(const GLfloat [],int, void *),
- GLint width, GLint height,
+ GLint width, GLint height,
const void *dataIn, void *dataOut,
- GLint pixelSizeInBytes,
+ GLint pixelSizeInBytes,
GLint rowSizeInBytes, GLint isSwap)
{
/* handle case where there is only 1 column/row */
@@ -6409,13 +6411,13 @@ static void halveImagePackedPixel(int components,
(*extractPackedPixel)(isSwap,
(src+rowSizeInBytes+pixelSizeInBytes),
&extractTotals[3][0]);
- for (cc = 0; cc < components; cc++) {
+ for (cc = 0; cc < components; cc++) {
int kk;
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -6434,13 +6436,13 @@ static void halveImagePackedPixel(int components,
/* src is at beginning of a row here, but it's the second row of
* the square block of 4 pixels that we just worked on so we
- * need to go one more row.
- * i.e.,
- * OO...
- * here -->OO...
- * but want -->OO...
- * OO...
- * ...
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
*/
src+= rowSizeInBytes;
}
@@ -6456,9 +6458,9 @@ static void halve1DimagePackedPixel(int components,
(int, const void *,GLfloat []),
void (*shovePackedPixel)
(const GLfloat [],int, void *),
- GLint width, GLint height,
+ GLint width, GLint height,
const void *dataIn, void *dataOut,
- GLint pixelSizeInBytes,
+ GLint pixelSizeInBytes,
GLint rowSizeInBytes, GLint isSwap)
{
int halfWidth= width / 2;
@@ -6487,8 +6489,8 @@ static void halve1DimagePackedPixel(int components,
(*extractPackedPixel)(isSwap,src,
&extractTotals[0][0]);
(*extractPackedPixel)(isSwap,(src+pixelSizeInBytes),
- &extractTotals[1][0]);
- for (cc = 0; cc < components; cc++) {
+ &extractTotals[1][0]);
+ for (cc = 0; cc < components; cc++) {
int kk;
/* grab 2 pixels to average */
@@ -6509,7 +6511,7 @@ static void halve1DimagePackedPixel(int components,
}
{
- int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
+ int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
src+= padBytes; /* for assertion only */
}
assert(src == &((const char *)dataIn)[rowSizeInBytes]);
@@ -6533,8 +6535,8 @@ static void halve1DimagePackedPixel(int components,
(*extractPackedPixel)(isSwap,src,
&extractTotals[0][0]);
(*extractPackedPixel)(isSwap,(src+rowSizeInBytes),
- &extractTotals[1][0]);
- for (cc = 0; cc < components; cc++) {
+ &extractTotals[1][0]);
+ for (cc = 0; cc < components; cc++) {
int kk;
/* grab 2 pixels to average */
@@ -6568,13 +6570,13 @@ static void halve1DimagePackedPixel(int components,
* Or is it might be supported as an extension.
* Contributed by Gerk Huisma <[email protected]>.
*/
-
+
typedef GLAPI void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level,
- GLenum internalFormat,
- GLsizei width, GLsizei height,
- GLsizei depth, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels );
+ GLenum internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels );
static TexImage3Dproc pTexImage3D;
@@ -6586,30 +6588,30 @@ static TexImage3Dproc pTexImage3D;
#endif
static void gluTexImage3D( GLenum target, GLint level,
- GLenum internalFormat,
- GLsizei width, GLsizei height,
- GLsizei depth, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels )
+ GLenum internalFormat,
+ GLsizei width, GLsizei height,
+ GLsizei depth, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
{
if (!pTexImage3D) {
#ifdef WIN32
pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D");
- if (!pTexImage3D)
- pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
+ if (!pTexImage3D)
+ pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT");
#else
void *libHandle = dlopen("libgl.so", RTLD_LAZY);
pTexImage3D = TexImage3Dproc) dlsym(libHandle, "glTexImage3D" );
- if (!pTexImage3D)
- pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT");
+ if (!pTexImage3D)
+ pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT");
dlclose(libHandle);
#endif
}
/* Now call glTexImage3D */
- if (pTexImage3D)
- pTexImage3D(target, level, internalFormat, width, height,
- depth, border, format, type, pixels);
+ if (pTexImage3D)
+ pTexImage3D(target, level, internalFormat, width, height,
+ depth, border, format, type, pixels);
}
#else
@@ -6620,10 +6622,10 @@ static void gluTexImage3D( GLenum target, GLint level,
#endif
static GLint imageSize3D(GLint width, GLint height, GLint depth,
- GLenum format, GLenum type)
+ GLenum format, GLenum type)
{
int components= elements_per_group(format,type);
- int bytes_per_row= bytes_per_element(type) * width;
+ int bytes_per_row= bytes_per_element(type) * width;
assert(width > 0 && height > 0 && depth > 0);
assert(type != GL_BITMAP);
@@ -6631,9 +6633,9 @@ assert(type != GL_BITMAP);
return bytes_per_row * height * depth * components;
} /* imageSize3D() */
-static void fillImage3D(const PixelStorageModes *psm,
- GLint width, GLint height, GLint depth, GLenum format,
- GLenum type, GLboolean indexFormat,
+static void fillImage3D(const PixelStorageModes *psm,
+ GLint width, GLint height, GLint depth, GLenum format,
+ GLenum type, GLboolean indexFormat,
const void *userImage, GLushort *newImage)
{
int myswapBytes;
@@ -6646,10 +6648,10 @@ static void fillImage3D(const PixelStorageModes *psm,
int elementsPerLine;
int rowsPerImage;
int imageSize;
- const GLubyte *start, *rowStart, *iter;
+ const GLubyte *start, *rowStart, *iter;
GLushort *iter2;
- int ww, hh, dd, k;
-
+ int ww, hh, dd, k;
+
myswapBytes= psm->unpack_swap_bytes;
components= elements_per_group(format,type);
if (psm->unpack_row_length > 0) {
@@ -6663,8 +6665,8 @@ static void fillImage3D(const PixelStorageModes *psm,
if (elementSize == 1) myswapBytes= 0;
/* 3dstuff begin */
- if (psm->unpack_image_height > 0) {
- rowsPerImage= psm->unpack_image_height;
+ if (psm->unpack_image_height > 0) {
+ rowsPerImage= psm->unpack_image_height;
}
else {
rowsPerImage= height;
@@ -6679,10 +6681,10 @@ static void fillImage3D(const PixelStorageModes *psm,
imageSize= rowsPerImage * rowSize; /* 3dstuff */
- start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize +
- psm->unpack_skip_pixels * groupSize +
- /*3dstuff*/
- psm->unpack_skip_images * imageSize;
+ start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_pixels * groupSize +
+ /*3dstuff*/
+ psm->unpack_skip_images * imageSize;
elementsPerLine = width * components;
iter2= newImage;
@@ -6718,37 +6720,37 @@ static void fillImage3D(const PixelStorageModes *psm,
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
extract233rev(0,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5:
extract565(myswapBytes,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
extract565rev(myswapBytes,iter,extractComponents);
for (k = 0; k < 3; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
extract4444(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
extract4444rev(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
extract5551(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -6780,19 +6782,19 @@ static void fillImage3D(const PixelStorageModes *psm,
*iter2++ = widget.us[0];
}
break;
- case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8:
extract8888(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
extract8888rev(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
}
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
extract1010102(myswapBytes,iter,extractComponents);
for (k = 0; k < 4; k++) {
*iter2++ = (GLushort)(extractComponents[k]*65535);
@@ -6838,8 +6840,8 @@ static void fillImage3D(const PixelStorageModes *psm,
}
}
break;
- default:
- assert(0);
+ default:
+ assert(0);
}
iter+= elementSize;
@@ -6861,13 +6863,13 @@ static void fillImage3D(const PixelStorageModes *psm,
elements_per_group(format,0)]);
}
assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth +
- psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_rows * rowSize +
psm->unpack_skip_pixels * groupSize +
/*3dstuff*/
psm->unpack_skip_images * imageSize] );
} /* fillImage3D () */
-static void scaleInternal3D(GLint components,
+static void scaleInternal3D(GLint components,
GLint widthIn, GLint heightIn, GLint depthIn,
const GLushort *dataIn,
GLint widthOut, GLint heightOut, GLint depthOut,
@@ -6876,7 +6878,7 @@ static void scaleInternal3D(GLint components,
float x, lowx, highx, convx, halfconvx;
float y, lowy, highy, convy, halfconvy;
float z, lowz, highz, convz, halfconvz;
- float xpercent,ypercent,zpercent;
+ float xpercent,ypercent,zpercent;
float percent;
/* Max components in a format is 4, so... */
float totals[4];
@@ -6890,7 +6892,7 @@ static void scaleInternal3D(GLint components,
halfconvx = convx/2;
halfconvy = convy/2;
halfconvz = convz/2;
- for (d = 0; d < depthOut; d++) {
+ for (d = 0; d < depthOut; d++) {
z = convz * (d+0.5);
if (depthIn > depthOut) {
highz = z + halfconvz;
@@ -6960,11 +6962,11 @@ static void scaleInternal3D(GLint components,
percent = xpercent * ypercent * zpercent;
volume += percent;
- temp = (xindex + (yindex*widthIn) +
+ temp = (xindex + (yindex*widthIn) +
(zindex*widthIn*heightIn)) * components;
for (k = 0; k < components; k++) {
- assert(0 <= (temp+k) &&
- (temp+k) <
+ assert(0 <= (temp+k) &&
+ (temp+k) <
(widthIn*heightIn*depthIn*components));
totals[k] += dataIn[temp + k] * percent;
}
@@ -6981,13 +6983,13 @@ static void scaleInternal3D(GLint components,
z = zint;
} /* while z */
- temp = (j + (i * widthOut) +
+ temp = (j + (i * widthOut) +
(d*widthOut*heightOut)) * components;
for (k = 0; k < components; k++) {
- /* totals[] should be rounded in the case of enlarging an
+ /* totals[] should be rounded in the case of enlarging an
* RGB ramp when the type is 332 or 4444
*/
- assert(0 <= (temp+k) &&
+ assert(0 <= (temp+k) &&
(temp+k) < (widthOut*heightOut*depthOut*components));
dataOut[temp + k] = (totals[k]+0.5)/volume;
}
@@ -7027,7 +7029,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
elementSize= bytes_per_element(type);
groupSize= elementSize * components;
if (elementSize == 1) myswapBytes= 0;
-
+
/* 3dstuff begin */
if (psm->pack_image_height > 0) {
rowsPerImage= psm->pack_image_height;
@@ -7036,24 +7038,24 @@ static void emptyImage3D(const PixelStorageModes *psm,
rowsPerImage= height;
}
- /* 3dstuff end */
+ /* 3dstuff end */
rowSize = groupsPerLine * groupSize;
padding = rowSize % psm->pack_alignment;
if (padding) {
rowSize+= psm->pack_alignment - padding;
}
-
+
imageSize= rowsPerImage * rowSize; /* 3dstuff */
start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize +
- psm->pack_skip_pixels * groupSize +
- /*3dstuff*/
- psm->pack_skip_images * imageSize;
+ psm->pack_skip_pixels * groupSize +
+ /*3dstuff*/
+ psm->pack_skip_images * imageSize;
elementsPerLine= width * components;
iter2 = oldImage;
- for (dd= 0; dd < depth; dd++) {
+ for (dd= 0; dd < depth; dd++) {
rowStart= start;
for (ii= 0; ii< height; ii++) {
@@ -7078,22 +7080,22 @@ static void emptyImage3D(const PixelStorageModes *psm,
*((GLbyte *) iter) = *iter2++ >> 9;
}
break;
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove332(shoveComponents,0,(void *)iter);
break;
case GL_UNSIGNED_BYTE_2_3_3_REV:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove233rev(shoveComponents,0,(void *)iter);
- break;
- case GL_UNSIGNED_SHORT_5_6_5:
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove565(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7103,10 +7105,10 @@ static void emptyImage3D(const PixelStorageModes *psm,
*(GLushort *)iter = widget.us[0];
}
break;
- case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
for (k = 0; k < 3; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove565rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7119,7 +7121,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_4_4_4_4:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove4444(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7131,7 +7133,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove4444rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7143,7 +7145,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_5_5_5_1:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove5551(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7155,7 +7157,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove1555rev(shoveComponents,0,(void *)&widget.us[0]);
if (myswapBytes) {
iter[0] = widget.ub[1];
@@ -7186,7 +7188,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_INT_8_8_8_8:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove8888(shoveComponents,0,(void *)&widget.ui);
if (myswapBytes) {
iter[3] = widget.ub[0];
@@ -7200,7 +7202,7 @@ static void emptyImage3D(const PixelStorageModes *psm,
case GL_UNSIGNED_INT_8_8_8_8_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove8888rev(shoveComponents,0,(void *)&widget.ui);
if (myswapBytes) {
iter[3] = widget.ub[0];
@@ -7211,10 +7213,10 @@ static void emptyImage3D(const PixelStorageModes *psm,
*(GLuint *)iter= widget.ui;
}
break;
- case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_10_10_10_2:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove1010102(shoveComponents,0,(void *)&widget.ui);
if (myswapBytes) {
iter[3] = widget.ub[0];
@@ -7225,10 +7227,10 @@ static void emptyImage3D(const PixelStorageModes *psm,
*(GLuint *)iter= widget.ui;
}
break;
- case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
for (k = 0; k < 4; k++) {
shoveComponents[k]= *iter2++ / 65535.0;
- }
+ }
shove2101010rev(shoveComponents,0,(void *)&widget.ui);
if (myswapBytes) {
iter[3] = widget.ub[0];
@@ -7295,16 +7297,16 @@ static void emptyImage3D(const PixelStorageModes *psm,
elements_per_group(format,0)]);
}
assert( iter == &((GLubyte *)userImage)[rowSize*height*depth +
- psm->unpack_skip_rows * rowSize +
+ psm->unpack_skip_rows * rowSize +
psm->unpack_skip_pixels * groupSize +
/*3dstuff*/
psm->unpack_skip_images * imageSize] );
} /* emptyImage3D() */
-static
-int gluScaleImage3D(GLenum format,
+static
+int gluScaleImage3D(GLenum format,
GLint widthIn, GLint heightIn, GLint depthIn,
- GLenum typeIn, const void *dataIn,
+ GLenum typeIn, const void *dataIn,
GLint widthOut, GLint heightOut, GLint depthOut,
GLenum typeOut, void *dataOut)
{
@@ -7312,16 +7314,16 @@ int gluScaleImage3D(GLenum format,
GLushort *beforeImage, *afterImage;
PixelStorageModes psm;
- if (widthIn == 0 || heightIn == 0 || depthIn == 0 ||
+ if (widthIn == 0 || heightIn == 0 || depthIn == 0 ||
widthOut == 0 || heightOut == 0 || depthOut == 0) {
return 0;
}
- if (widthIn < 0 || heightIn < 0 || depthIn < 0 ||
+ if (widthIn < 0 || heightIn < 0 || depthIn < 0 ||
widthOut < 0 || heightOut < 0 || depthOut < 0) {
return GLU_INVALID_VALUE;
}
-
+
if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) ||
typeIn == GL_BITMAP || typeOut == GL_BITMAP) {
return GLU_INVALID_ENUM;
@@ -7334,12 +7336,12 @@ int gluScaleImage3D(GLenum format,
}
beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format,
- GL_UNSIGNED_SHORT));
- afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format,
+ GL_UNSIGNED_SHORT));
+ afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format,
GL_UNSIGNED_SHORT));
if (beforeImage == NULL || afterImage == NULL) {
return GLU_OUT_OF_MEMORY;
- }
+ }
retrieveStoreModes3D(&psm);
fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format),
@@ -7357,11 +7359,11 @@ int gluScaleImage3D(GLenum format,
static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
- GLint internalFormat, GLenum format, GLenum type,
+ GLint internalFormat, GLenum format, GLenum type,
GLint *newWidth, GLint *newHeight, GLint *newDepth)
{
GLint widthPowerOf2= nearestPower(width);
- GLint heightPowerOf2= nearestPower(height);
+ GLint heightPowerOf2= nearestPower(height);
GLint depthPowerOf2= nearestPower(depth);
GLint proxyWidth;
@@ -7369,15 +7371,15 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
/* compute level 1 width & height & depth, clamping each at 1 */
GLint widthAtLevelOne= (widthPowerOf2 > 1) ?
widthPowerOf2 >> 1 :
- widthPowerOf2;
+ widthPowerOf2;
GLint heightAtLevelOne= (heightPowerOf2 > 1) ?
heightPowerOf2 >> 1 :
- heightPowerOf2;
+ heightPowerOf2;
GLint depthAtLevelOne= (depthPowerOf2 > 1) ?
depthPowerOf2 >> 1 :
- depthPowerOf2;
+ depthPowerOf2;
GLenum proxyTarget;
- assert(widthAtLevelOne > 0);
+ assert(widthAtLevelOne > 0);
assert(heightAtLevelOne > 0);
assert(depthAtLevelOne > 0);
@@ -7400,7 +7402,7 @@ static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth,
widthPowerOf2= widthAtLevelOne;
heightPowerOf2= heightAtLevelOne;
depthPowerOf2= depthAtLevelOne;
- }
+ }
/* else it does fit */
} while (proxyWidth == 0);
/* loop must terminate! */
@@ -7419,8 +7421,8 @@ static void halveImagePackedPixelSlice(int components,
(const GLfloat [],int, void *),
GLint width, GLint height, GLint depth,
const void *dataIn, void *dataOut,
- GLint pixelSizeInBytes,
- GLint rowSizeInBytes,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes,
GLint imageSizeInBytes,
GLint isSwap)
{
@@ -7458,7 +7460,7 @@ static void halveImagePackedPixelSlice(int components,
}
totals[cc]/= (float)BOX2;
} /* for cc */
-
+
(*shovePackedPixel)(totals,outIndex,dataOut);
outIndex++;
/* skip over to next group of 2 */
@@ -7471,7 +7473,7 @@ static void halveImagePackedPixelSlice(int components,
for (ii= 0; ii< halfDepth; ii++) {
for (jj= 0; jj< halfWidth; jj++) {
float totals[4];
- float extractTotals[BOX4][4];
+ float extractTotals[BOX4][4];
int cc;
(*extractPackedPixel)(isSwap,src,
@@ -7484,12 +7486,12 @@ static void halveImagePackedPixelSlice(int components,
(src+imageSizeInBytes+pixelSizeInBytes),
&extractTotals[3][0]);
for (cc = 0; cc < components; cc++) {
- int kk;
+ int kk;
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -7531,7 +7533,7 @@ static void halveImagePackedPixelSlice(int components,
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -7546,7 +7548,7 @@ static void halveImagePackedPixelSlice(int components,
/* skip over to next vertical square of 4 */
src+= imageSizeInBytes + imageSizeInBytes;
}
- }
+ }
/* assert() */
}
@@ -7559,8 +7561,8 @@ static void halveImagePackedPixel3D(int components,
(const GLfloat [],int, void *),
GLint width, GLint height, GLint depth,
const void *dataIn, void *dataOut,
- GLint pixelSizeInBytes,
- GLint rowSizeInBytes,
+ GLint pixelSizeInBytes,
+ GLint rowSizeInBytes,
GLint imageSizeInBytes,
GLint isSwap)
{
@@ -7573,13 +7575,13 @@ static void halveImagePackedPixel3D(int components,
return;
}
/* a horizontal or vertical slice viewed from top */
- else if (width == 1 || height == 1) {
+ else if (width == 1 || height == 1) {
assert(1 <= depth);
halveImagePackedPixelSlice(components,
extractPackedPixel,shovePackedPixel,
width, height, depth, dataIn, dataOut,
- pixelSizeInBytes, rowSizeInBytes,
+ pixelSizeInBytes, rowSizeInBytes,
imageSizeInBytes, isSwap);
return;
}
@@ -7588,7 +7590,7 @@ static void halveImagePackedPixel3D(int components,
int halfWidth= width / 2;
int halfHeight= height / 2;
- int halfDepth= depth / 2;
+ int halfDepth= depth / 2;
const char *src= (const char *) dataIn;
int padBytes= rowSizeInBytes - (width*pixelSizeInBytes);
int outIndex= 0;
@@ -7597,7 +7599,7 @@ static void halveImagePackedPixel3D(int components,
for (ii= 0; ii< halfHeight; ii++) {
for (jj= 0; jj< halfWidth; jj++) {
#define BOX8 8
- float totals[4]; /* 4 is maximum components */
+ float totals[4]; /* 4 is maximum components */
float extractTotals[BOX8][4]; /* 4 is maximum components */
int cc;
@@ -7620,15 +7622,15 @@ static void halveImagePackedPixel3D(int components,
(*extractPackedPixel)(isSwap,
(src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes),
&extractTotals[7][0]);
- for (cc = 0; cc < components; cc++) {
+ for (cc = 0; cc < components; cc++) {
int kk;
/* grab 8 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED]+
- * extractTotals[4][RED]+extractTotals[5][RED]+
- * extractTotals[6][RED]+extractTotals[7][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED]+
+ * extractTotals[4][RED]+extractTotals[5][RED]+
+ * extractTotals[6][RED]+extractTotals[7][RED];
* totals[RED]/= 8.0;
*/
for (kk = 0; kk < BOX8; kk++) {
@@ -7647,18 +7649,18 @@ static void halveImagePackedPixel3D(int components,
/* src is at beginning of a row here, but it's the second row of
* the square block of 4 pixels that we just worked on so we
- * need to go one more row.
- * i.e.,
- * OO...
- * here -->OO...
- * but want -->OO...
- * OO...
- * ...
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
*/
src+= rowSizeInBytes;
}
- src+= imageSizeInBytes;
+ src+= imageSizeInBytes;
} /* for dd */
/* both pointers must reach one byte after the end */
@@ -7668,14 +7670,14 @@ static void halveImagePackedPixel3D(int components,
} /* halveImagePackedPixel3D() */
-static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
- GLsizei width,
- GLsizei height,
+static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
+ GLsizei width,
+ GLsizei height,
GLsizei depth,
- GLsizei widthPowerOf2,
- GLsizei heightPowerOf2,
+ GLsizei widthPowerOf2,
+ GLsizei heightPowerOf2,
GLsizei depthPowerOf2,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
GLint userLevel,
GLint baseLevel,GLint maxLevel,
const void *data)
@@ -7724,8 +7726,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (elementSize == 1) myswapBytes = 0;
/* 3dstuff begin */
- if (psm.unpack_image_height > 0) {
- rowsPerImage= psm.unpack_image_height;
+ if (psm.unpack_image_height > 0) {
+ rowsPerImage= psm.unpack_image_height;
}
else {
rowsPerImage= height;
@@ -7740,10 +7742,10 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
imageSize= rowsPerImage * rowSize; /* 3dstuff */
- usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize +
+ usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize +
psm.unpack_skip_pixels * groupSize +
/* 3dstuff */
- psm.unpack_skip_images * imageSize;
+ psm.unpack_skip_images * imageSize;
glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
@@ -7756,7 +7758,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
if (width == newWidth && height == newHeight && depth == newDepth) {
/* Use usersImage for level userLevel */
if (baseLevel <= level && level <= maxLevel) {
- gluTexImage3D(target, level, internalFormat, width,
+ gluTexImage3D(target, level, internalFormat, width,
height, depth, 0, format, type,
usersImage);
}
@@ -7778,7 +7780,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
/* clamp to 1 */
if (nextWidth < 1) nextWidth= 1;
if (nextHeight < 1) nextHeight= 1;
- if (nextDepth < 1) nextDepth= 1;
+ if (nextDepth < 1) nextDepth= 1;
memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type);
}
switch(type) {
@@ -7803,8 +7805,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_FLOAT:
dstImage = (GLfloat *)malloc(memReq);
break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
dstImage = (GLubyte *)malloc(memReq);
break;
case GL_UNSIGNED_SHORT_5_6_5:
@@ -7819,7 +7821,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- dstImage = (GLuint *)malloc(memReq);
+ dstImage = (GLuint *)malloc(memReq);
break;
default:
return GLU_INVALID_ENUM; /* assertion */
@@ -7873,7 +7875,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
break;
case GL_SHORT:
- if (depth > 1) {
+ if (depth > 1) {
halveImage3D(cmpts,extractSshort,shoveSshort,
width,height,depth,
usersImage,dstImage,elementSize,groupSize,rowSize,
@@ -7885,7 +7887,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
break;
case GL_UNSIGNED_INT:
- if (depth > 1) {
+ if (depth > 1) {
halveImage3D(cmpts,extractUint,shoveUint,
width,height,depth,
usersImage,dstImage,elementSize,groupSize,rowSize,
@@ -7897,7 +7899,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
break;
case GL_INT:
- if (depth > 1) {
+ if (depth > 1) {
halveImage3D(cmpts,extractSint,shoveSint,
width,height,depth,
usersImage,dstImage,elementSize,groupSize,rowSize,
@@ -7920,7 +7922,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
elementSize,rowSize,groupSize,myswapBytes);
}
break;
- case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_3_3_2:
assert(format == GL_RGB);
halveImagePackedPixel3D(3,extract332,shove332,
width,height,depth,usersImage,dstImage,
@@ -7946,42 +7948,42 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
halveImagePackedPixel3D(4,extract4444,shove4444,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
halveImagePackedPixel3D(4,extract4444rev,shove4444rev,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_SHORT_5_5_5_1:
halveImagePackedPixel3D(4,extract5551,shove5551,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
halveImagePackedPixel3D(4,extract1555rev,shove1555rev,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_INT_8_8_8_8:
halveImagePackedPixel3D(4,extract8888,shove8888,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_INT_8_8_8_8_REV:
halveImagePackedPixel3D(4,extract8888rev,shove8888rev,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_INT_10_10_10_2:
halveImagePackedPixel3D(4,extract1010102,shove1010102,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
case GL_UNSIGNED_INT_2_10_10_10_REV:
halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev,
width,height,depth,usersImage,dstImage,
elementSize,rowSize,imageSize,myswapBytes);
- break;
+ break;
default:
assert(0);
break;
@@ -7991,7 +7993,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
newDepth = depth/2;
/* clamp to 1 */
if (newWidth < 1) newWidth= 1;
- if (newHeight < 1) newHeight= 1;
+ if (newHeight < 1) newHeight= 1;
if (newDepth < 1) newDepth= 1;
myswapBytes = 0;
@@ -8054,7 +8056,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
return GLU_OUT_OF_MEMORY;
}
/* level userLevel+1 is in srcImage; level userLevel already saved */
- level = userLevel+1;
+ level = userLevel+1;
} else {/* user's image is *not* nice power-of-2 sized square */
memReq = imageSize3D(newWidth, newHeight, newDepth, format, type);
switch(type) {
@@ -8098,7 +8100,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
dstImage = (GLuint *)malloc(memReq);
break;
default:
- return GLU_INVALID_ENUM; /* assertion */
+ return GLU_INVALID_ENUM; /* assertion */
}
if (dstImage == NULL) {
@@ -8129,8 +8131,8 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
int nextHeight= newHeight/2;
int nextDepth= newDepth/2;
if (nextWidth < 1) nextWidth= 1;
- if (nextHeight < 1) nextHeight= 1;
- if (nextDepth < 1) nextDepth= 1;
+ if (nextHeight < 1) nextHeight= 1;
+ if (nextDepth < 1) nextDepth= 1;
memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type);
}
@@ -8189,7 +8191,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
}
/* level userLevel is in srcImage; nothing saved yet */
- level = userLevel;
+ level = userLevel;
}
glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
@@ -8225,7 +8227,7 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
}
break;
case GL_UNSIGNED_SHORT:
- if (newDepth > 1) {
+ if (newDepth > 1) {
halveImage3D(cmpts,extractUshort,shoveUshort,
newWidth,newHeight,newDepth,
srcImage,dstImage,elementSize,groupSize,rowSize,
@@ -8320,13 +8322,13 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
srcImage,dstImage,elementSize,rowSize,
imageSize,myswapBytes);
break;
- case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
halveImagePackedPixel3D(4,extract5551,shove5551,
newWidth,newHeight,newDepth,
srcImage,dstImage,elementSize,rowSize,
imageSize,myswapBytes);
break;
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
halveImagePackedPixel3D(4,extract1555rev,shove1555rev,
newWidth,newHeight,newDepth,
srcImage,dstImage,elementSize,rowSize,
@@ -8390,9 +8392,9 @@ static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat,
} /* gluBuild3DMipmapLevelsCore() */
GLint GLAPIENTRY
-gluBuild3DMipmapLevels(GLenum target, GLint internalFormat,
+gluBuild3DMipmapLevels(GLenum target, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
+ GLenum format, GLenum type,
GLint userLevel, GLint baseLevel, GLint maxLevel,
const void *data)
{
@@ -8416,19 +8418,19 @@ gluBuild3DMipmapLevels(GLenum target, GLint internalFormat,
if (level > levels) levels=level;
levels+= userLevel;
- if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
+ if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels))
return GLU_INVALID_VALUE;
- return gluBuild3DMipmapLevelsCore(target, internalFormat,
+ return gluBuild3DMipmapLevelsCore(target, internalFormat,
width, height, depth,
width, height, depth,
- format, type,
+ format, type,
userLevel, baseLevel, maxLevel,
data);
} /* gluBuild3DMipmapLevels() */
GLint GLAPIENTRY
-gluBuild3DMipmaps(GLenum target, GLint internalFormat,
+gluBuild3DMipmaps(GLenum target, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type, const void *data)
{
@@ -8455,9 +8457,9 @@ gluBuild3DMipmaps(GLenum target, GLint internalFormat,
level = computeLog(depthPowerOf2);
if (level > levels) levels=level;
- return gluBuild3DMipmapLevelsCore(target, internalFormat,
+ return gluBuild3DMipmapLevelsCore(target, internalFormat,
width, height, depth,
- widthPowerOf2, heightPowerOf2,
+ widthPowerOf2, heightPowerOf2,
depthPowerOf2,
format, type, 0, 0, levels,
data);
@@ -8504,7 +8506,7 @@ static GLdouble extractUshort(int isSwap, const void *uitem)
ushort= *(const GLushort *)uitem;
}
- assert(ushort <= 65535);
+ assert(ushort <= 65535);
return (GLdouble)ushort;
} /* extractUshort() */
@@ -8527,7 +8529,7 @@ static GLdouble extractSshort(int isSwap, const void *sitem)
sshort= *(const GLshort *)sitem;
}
- assert(sshort <= 32767);
+ assert(sshort <= 32767);
return (GLdouble)sshort;
} /* extractSshort() */
@@ -8550,14 +8552,14 @@ static GLdouble extractUint(int isSwap, const void *uitem)
uint= *(const GLuint *)uitem;
}
- assert(uint <= 0xffffffff);
+ assert(uint <= 0xffffffff);
return (GLdouble)uint;
} /* extractUint() */
static void shoveUint(GLdouble value, int index, void *data)
{
- assert(0.0 <= value && value <= (GLdouble) UINT_MAX);
+ assert(0.0 <= value && value <= (GLdouble) UINT_MAX);
((GLuint *)data)[index]= (GLuint)value;
} /* shoveUint() */
@@ -8573,14 +8575,14 @@ static GLdouble extractSint(int isSwap, const void *sitem)
sint= *(const GLint *)sitem;
}
- assert(sint <= 0x7fffffff);
+ assert(sint <= 0x7fffffff);
return (GLdouble)sint;
} /* extractSint() */
static void shoveSint(GLdouble value, int index, void *data)
{
- assert(0.0 <= value && value <= (GLdouble) INT_MAX);
+ assert(0.0 <= value && value <= (GLdouble) INT_MAX);
((GLint *)data)[index]= (GLint)value;
} /* shoveSint() */
@@ -8596,7 +8598,7 @@ static GLdouble extractFloat(int isSwap, const void *item)
ffloat= *(const GLfloat *)item;
}
- assert(ffloat <= 1.0);
+ assert(ffloat <= 1.0);
return (GLdouble)ffloat;
} /* extractFloat() */
@@ -8614,8 +8616,8 @@ static void halveImageSlice(int components,
GLint width, GLint height, GLint depth,
const void *dataIn, void *dataOut,
GLint elementSizeInBytes,
- GLint groupSizeInBytes,
- GLint rowSizeInBytes,
+ GLint groupSizeInBytes,
+ GLint rowSizeInBytes,
GLint imageSizeInBytes,
GLint isSwap)
{
@@ -8678,7 +8680,7 @@ static void halveImageSlice(int components,
for (cc = 0; cc < components; cc++) {
int kk;
double totals[4];
- double extractTotals[BOX4][4];
+ double extractTotals[BOX4][4];
extractTotals[0][cc]=(*extract)(isSwap,src);
extractTotals[1][cc]=(*extract)(isSwap,
@@ -8691,7 +8693,7 @@ static void halveImageSlice(int components,
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -8703,7 +8705,7 @@ static void halveImageSlice(int components,
outIndex++;
src+= elementSizeInBytes;
- } /* for cc */
+ } /* for cc */
/* skip over to next horizontal square of 4 */
src+= groupSizeInBytes;
@@ -8715,7 +8717,7 @@ static void halveImageSlice(int components,
assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
assert(outIndex == halfWidth * halfDepth * components);
- }
+ }
else if (width == 1) { /* vertical slice viewed from top */
/* printf("vertical slice\n"); */
assert(height != 1);
@@ -8740,7 +8742,7 @@ static void halveImageSlice(int components,
/* grab 4 pixels to average */
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED];
* totals[RED]/= 4.0;
*/
for (kk = 0; kk < BOX4; kk++) {
@@ -8760,7 +8762,7 @@ static void halveImageSlice(int components,
} /* for jj */
src+= imageSizeInBytes;
- } /* for ii */
+ } /* for ii */
assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]);
assert(outIndex == halfHeight * halfDepth * components);
@@ -8774,19 +8776,19 @@ static void halveImage3D(int components,
GLint width, GLint height, GLint depth,
const void *dataIn, void *dataOut,
GLint elementSizeInBytes,
- GLint groupSizeInBytes,
- GLint rowSizeInBytes,
+ GLint groupSizeInBytes,
+ GLint rowSizeInBytes,
GLint imageSizeInBytes,
GLint isSwap)
{
- assert(depth > 1);
+ assert(depth > 1);
/* a horizontal/vertical/one-column slice viewed from top */
- if (width == 1 || height == 1) {
+ if (width == 1 || height == 1) {
assert(1 <= depth);
- halveImageSlice(components,extract,shove, width, height, depth,
- dataIn, dataOut, elementSizeInBytes, groupSizeInBytes,
+ halveImageSlice(components,extract,shove, width, height, depth,
+ dataIn, dataOut, elementSizeInBytes, groupSizeInBytes,
rowSizeInBytes, imageSizeInBytes, isSwap);
return;
}
@@ -8795,7 +8797,7 @@ static void halveImage3D(int components,
int halfWidth= width / 2;
int halfHeight= height / 2;
- int halfDepth= depth / 2;
+ int halfDepth= depth / 2;
const char *src= (const char *) dataIn;
int padBytes= rowSizeInBytes - (width*groupSizeInBytes);
int outIndex= 0;
@@ -8832,9 +8834,9 @@ static void halveImage3D(int components,
totals[cc]= 0.0;
/* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+
- * extractTotals[2][RED]+extractTotals[3][RED]+
- * extractTotals[4][RED]+extractTotals[5][RED]+
- * extractTotals[6][RED]+extractTotals[7][RED];
+ * extractTotals[2][RED]+extractTotals[3][RED]+
+ * extractTotals[4][RED]+extractTotals[5][RED]+
+ * extractTotals[6][RED]+extractTotals[7][RED];
* totals[RED]/= 8.0;
*/
for (kk = 0; kk < BOX8; kk++) {
@@ -8857,18 +8859,18 @@ static void halveImage3D(int components,
/* src is at beginning of a row here, but it's the second row of
* the square block of 4 pixels that we just worked on so we
- * need to go one more row.
- * i.e.,
- * OO...
- * here -->OO...
- * but want -->OO...
- * OO...
- * ...
+ * need to go one more row.
+ * i.e.,
+ * OO...
+ * here -->OO...
+ * but want -->OO...
+ * OO...
+ * ...
*/
src+= rowSizeInBytes;
} /* for ii */
- src+= imageSizeInBytes;
+ src+= imageSizeInBytes;
} /* for dd */
/* both pointers must reach one byte after the end */
diff --git a/src/glu/sgi/libutil/quad.c b/src/glu/sgi/libutil/quad.c
index 57e3f2636fb..1939b0f7d05 100644
--- a/src/glu/sgi/libutil/quad.c
+++ b/src/glu/sgi/libutil/quad.c
@@ -6,21 +6,21 @@
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
+**
** http://oss.sgi.com/projects/FreeB
-**
+**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
+**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
-**
+**
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
@@ -31,8 +31,8 @@
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2002/11/01 23:45:31 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.3 2002/11/01 23:45:31 brianp Exp $
+** $Date: 2003/10/14 23:48:58 $ $Revision: 1.4 $
+** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/quad.c,v 1.4 2003/10/14 23:48:58 kendallb Exp $
*/
#include "gluos.h"
@@ -46,10 +46,11 @@
/* Make it not a power of two to avoid cache thrashing on the chip */
#define CACHE_SIZE 240
-#define PI 3.14159265358979323846
+#undef PI
+#define PI 3.14159265358979323846
struct GLUquadric {
- GLint normals;
+ GLint normals;
GLboolean textureCoords;
GLint orientation;
GLint drawStyle;
@@ -70,7 +71,7 @@ gluNewQuadric(void)
newstate->textureCoords = GL_FALSE;
newstate->orientation = GLU_OUTSIDE;
newstate->drawStyle = GLU_FILL;
- newstate->errorCallback = NULL;
+ newstate->errorCallback = NULL;
return newstate;
}
@@ -153,7 +154,7 @@ gluQuadricDrawStyle(GLUquadric *qobj, GLenum drawStyle)
}
void GLAPIENTRY
-gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
+gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
GLdouble height, GLint slices, GLint stacks)
{
GLint i,j;
@@ -219,7 +220,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
sinCache2[i] = -xyNormalRatio * SIN(angle);
cosCache2[i] = -xyNormalRatio * COS(angle);
}
- }
+ }
sinCache[i] = SIN(angle);
cosCache[i] = COS(angle);
}
@@ -235,7 +236,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
cosCache3[i] = -xyNormalRatio * COS(angle);
}
}
- }
+ }
sinCache[slices] = sinCache[0];
cosCache[slices] = cosCache[0];
@@ -252,8 +253,8 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
case GLU_FILL:
/* Note:
** An argument could be made for using a TRIANGLE_FAN for the end
- ** of the cylinder of either radii is 0.0 (a cone). However, a
- ** TRIANGLE_FAN would not work in smooth shading mode (the common
+ ** of the cylinder of either radii is 0.0 (a cone). However, a
+ ** TRIANGLE_FAN would not work in smooth shading mode (the common
** case) because the normal for the apex is different for every
** triangle (and TRIANGLE_FAN doesn't let me respecify that normal).
** Now, my choice is GL_TRIANGLES, or leave the GL_QUAD_STRIP and
@@ -285,26 +286,26 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], zLow);
if (qobj->textureCoords) {
glTexCoord2f(1 - (float) i / slices,
(float) (j+1) / stacks);
}
- glVertex3f(radiusHigh * sinCache[i],
+ glVertex3f(radiusHigh * sinCache[i],
radiusHigh * cosCache[i], zHigh);
} else {
if (qobj->textureCoords) {
glTexCoord2f(1 - (float) i / slices,
(float) (j+1) / stacks);
}
- glVertex3f(radiusHigh * sinCache[i],
+ glVertex3f(radiusHigh * sinCache[i],
radiusHigh * cosCache[i], zHigh);
if (qobj->textureCoords) {
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], zLow);
}
}
@@ -333,7 +334,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sintemp,
+ glVertex3f(radiusLow * sintemp,
radiusLow * costemp, zLow);
}
}
@@ -361,7 +362,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], zLow);
}
glEnd();
@@ -389,7 +390,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i],
+ glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i],
zLow);
}
glEnd();
@@ -415,7 +416,7 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
glTexCoord2f(1 - (float) i / slices,
(float) j / stacks);
}
- glVertex3f(radiusLow * sintemp,
+ glVertex3f(radiusLow * sintemp,
radiusLow * costemp, zLow);
}
glEnd();
@@ -427,14 +428,14 @@ gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius,
}
void GLAPIENTRY
-gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius,
+gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius,
GLint slices, GLint loops)
{
gluPartialDisk(qobj, innerRadius, outerRadius, slices, loops, 0.0, 360.0);
}
void GLAPIENTRY
-gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
+gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
GLdouble outerRadius, GLint slices, GLint loops,
GLdouble startAngle, GLdouble sweepAngle)
{
@@ -511,7 +512,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(0.5, 0.5);
}
glVertex3f(0.0, 0.0, 0.0);
- radiusLow = outerRadius -
+ radiusLow = outerRadius -
deltaRadius * ((float) (loops-1) / loops);
if (qobj->textureCoords) {
texLow = radiusLow / outerRadius / 2;
@@ -523,7 +524,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
} else {
@@ -532,7 +533,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
}
@@ -555,28 +556,28 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
if (qobj->textureCoords) {
glTexCoord2f(texHigh * sinCache[i] + 0.5,
texHigh * cosCache[i] + 0.5);
}
- glVertex3f(radiusHigh * sinCache[i],
+ glVertex3f(radiusHigh * sinCache[i],
radiusHigh * cosCache[i], 0.0);
} else {
if (qobj->textureCoords) {
glTexCoord2f(texHigh * sinCache[i] + 0.5,
texHigh * cosCache[i] + 0.5);
}
- glVertex3f(radiusHigh * sinCache[i],
+ glVertex3f(radiusHigh * sinCache[i],
radiusHigh * cosCache[i], 0.0);
if (qobj->textureCoords) {
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
}
@@ -629,7 +630,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
glEnd();
@@ -684,7 +685,7 @@ gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius,
glTexCoord2f(texLow * sinCache[i] + 0.5,
texLow * cosCache[i] + 0.5);
}
- glVertex3f(radiusLow * sinCache[i],
+ glVertex3f(radiusLow * sinCache[i],
radiusLow * cosCache[i], 0.0);
}
glEnd();
@@ -788,7 +789,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
cosCache3b[j] = -COS(angle);
}
}
- }
+ }
sinCache1a[slices] = sinCache1a[0];
cosCache1a[slices] = cosCache1a[0];
@@ -969,7 +970,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
}
break;
default:
- break;
+ break;
}
glBegin(GL_QUAD_STRIP);
@@ -1046,7 +1047,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
costemp2 = cosCache2b[j];
break;
default:
- break;
+ break;
}
for (i = 0; i < slices; i++) {
switch(qobj->normals) {
@@ -1067,7 +1068,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
glTexCoord2f(1 - (float) i / slices,
1 - (float) j / stacks);
}
- glVertex3f(sintemp1 * sinCache1a[i],
+ glVertex3f(sintemp1 * sinCache1a[i],
sintemp1 * cosCache1a[i], costemp1);
}
}
@@ -1109,7 +1110,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
glTexCoord2f(1 - (float) i / slices,
1 - (float) j / stacks);
}
- glVertex3f(sintemp1 * sinCache1a[i],
+ glVertex3f(sintemp1 * sinCache1a[i],
sintemp1 * cosCache1a[i], costemp1);
}
glEnd();
@@ -1149,7 +1150,7 @@ gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks)
glTexCoord2f(1 - (float) i / slices,
1 - (float) j / stacks);
}
- glVertex3f(sintemp1 * sinCache1b[j],
+ glVertex3f(sintemp1 * sinCache1b[j],
costemp1 * sinCache1b[j], cosCache1b[j]);
}
glEnd();