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-rw-r--r--src/mapi/glapi/gen/gl_API.xml6
-rw-r--r--src/mesa/main/glthread.h3
-rw-r--r--src/mesa/main/glthread_draw.c68
3 files changed, 58 insertions, 19 deletions
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 2c97c6dcedf..b3511665280 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -1109,13 +1109,15 @@
<type name="DEBUGPROCARB" size="4" pointer="true"/>
<type name="DEBUGPROC" size="4" pointer="true"/>
- <function name="NewList" deprecated="3.1">
+ <function name="NewList" deprecated="3.1"
+ marshal_call_after="if (COMPAT) ctx->GLThread.inside_dlist = true;">
<param name="list" type="GLuint"/>
<param name="mode" type="GLenum"/>
<glx sop="101"/>
</function>
- <function name="EndList" deprecated="3.1">
+ <function name="EndList" deprecated="3.1"
+ marshal_call_after="if (COMPAT) ctx->GLThread.inside_dlist = false;">
<glx sop="102"/>
</function>
diff --git a/src/mesa/main/glthread.h b/src/mesa/main/glthread.h
index d09abb8e28f..34a5443a6da 100644
--- a/src/mesa/main/glthread.h
+++ b/src/mesa/main/glthread.h
@@ -123,6 +123,9 @@ struct glthread_state
/** Whether GLThread is enabled. */
bool enabled;
+ /** Whether GLThread is inside a display list generation. */
+ bool inside_dlist;
+
/** The ring of batches in memory. */
struct glthread_batch batches[MARSHAL_MAX_BATCHES];
diff --git a/src/mesa/main/glthread_draw.c b/src/mesa/main/glthread_draw.c
index 5607ced4125..7c41496e4e0 100644
--- a/src/mesa/main/glthread_draw.c
+++ b/src/mesa/main/glthread_draw.c
@@ -226,16 +226,22 @@ draw_arrays_async(struct gl_context *ctx, GLenum mode, GLint first,
memcpy(cmd + 1, attribs, attribs_size);
}
-void GLAPIENTRY
-_mesa_marshal_DrawArraysInstancedBaseInstance(GLenum mode, GLint first,
- GLsizei count, GLsizei instance_count,
- GLuint baseinstance)
+static ALWAYS_INLINE void
+draw_arrays(GLenum mode, GLint first, GLsizei count, GLsizei instance_count,
+ GLuint baseinstance, bool compiled_into_dlist)
{
GET_CURRENT_CONTEXT(ctx);
struct glthread_vao *vao = ctx->GLThread.CurrentVAO;
unsigned non_vbo_attrib_mask = vao->UserPointerMask & vao->Enabled;
+ if (compiled_into_dlist && ctx->GLThread.inside_dlist) {
+ _mesa_glthread_finish_before(ctx, "DrawArrays");
+ /* Use the function that's compiled into a display list. */
+ CALL_DrawArrays(ctx->CurrentServerDispatch, (mode, first, count));
+ return;
+ }
+
/* Fast path when nothing needs to be done.
*
* This is also an error path. Zero counts should still call the driver
@@ -343,6 +349,9 @@ _mesa_marshal_MultiDrawArrays(GLenum mode, const GLint *first,
struct glthread_vao *vao = ctx->GLThread.CurrentVAO;
unsigned non_vbo_attrib_mask = vao->UserPointerMask & vao->Enabled;
+ if (ctx->GLThread.inside_dlist)
+ goto sync;
+
if (draw_count >= 0 &&
(ctx->API == API_OPENGL_CORE || !non_vbo_attrib_mask)) {
multi_draw_arrays_async(ctx, mode, first, count, draw_count, 0, NULL);
@@ -496,7 +505,8 @@ draw_elements_async(struct gl_context *ctx, GLenum mode, GLsizei count,
static void
draw_elements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices,
GLsizei instance_count, GLint basevertex, GLuint baseinstance,
- bool index_bounds_valid, GLuint min_index, GLuint max_index)
+ bool index_bounds_valid, GLuint min_index, GLuint max_index,
+ bool compiled_into_dlist)
{
GET_CURRENT_CONTEXT(ctx);
@@ -504,6 +514,9 @@ draw_elements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices,
unsigned non_vbo_attrib_mask = vao->UserPointerMask & vao->Enabled;
bool has_user_indices = vao->CurrentElementBufferName == 0;
+ if (compiled_into_dlist && ctx->GLThread.inside_dlist)
+ goto sync;
+
/* Fast path when nothing needs to be done.
*
* This is also an error path. Zero counts should still call the driver
@@ -574,7 +587,18 @@ draw_elements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices,
sync:
_mesa_glthread_finish_before(ctx, "DrawElements");
- if (index_bounds_valid && instance_count == 1 && baseinstance == 0) {
+ if (compiled_into_dlist && ctx->GLThread.inside_dlist) {
+ /* Only use the ones that are compiled into display lists. */
+ if (basevertex) {
+ CALL_DrawElementsBaseVertex(ctx->CurrentServerDispatch,
+ (mode, count, type, indices, basevertex));
+ } else if (index_bounds_valid) {
+ CALL_DrawRangeElements(ctx->CurrentServerDispatch,
+ (mode, min_index, max_index, count, type, indices));
+ } else {
+ CALL_DrawElements(ctx->CurrentServerDispatch, (mode, count, type, indices));
+ }
+ } else if (index_bounds_valid && instance_count == 1 && baseinstance == 0) {
CALL_DrawRangeElementsBaseVertex(ctx->CurrentServerDispatch,
(mode, min_index, max_index, count,
type, indices, basevertex));
@@ -703,6 +727,9 @@ _mesa_marshal_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count,
unsigned non_vbo_attrib_mask = vao->UserPointerMask & vao->Enabled;
bool has_user_indices = vao->CurrentElementBufferName == 0;
+ if (ctx->GLThread.inside_dlist)
+ goto sync;
+
/* Fast path when nothing needs to be done. */
if (draw_count >= 0 &&
(ctx->API == API_OPENGL_CORE ||
@@ -841,22 +868,29 @@ sync:
void GLAPIENTRY
_mesa_marshal_DrawArrays(GLenum mode, GLint first, GLsizei count)
{
- _mesa_marshal_DrawArraysInstancedBaseInstance(mode, first, count, 1, 0);
+ draw_arrays(mode, first, count, 1, 0, true);
}
void GLAPIENTRY
_mesa_marshal_DrawArraysInstancedARB(GLenum mode, GLint first, GLsizei count,
GLsizei instance_count)
{
- _mesa_marshal_DrawArraysInstancedBaseInstance(mode, first, count,
- instance_count, 0);
+ draw_arrays(mode, first, count, instance_count, 0, false);
+}
+
+void GLAPIENTRY
+_mesa_marshal_DrawArraysInstancedBaseInstance(GLenum mode, GLint first,
+ GLsizei count, GLsizei instance_count,
+ GLuint baseinstance)
+{
+ draw_arrays(mode, first, count, instance_count, baseinstance, false);
}
void GLAPIENTRY
_mesa_marshal_DrawElements(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices)
{
- draw_elements(mode, count, type, indices, 1, 0, 0, false, 0, 0);
+ draw_elements(mode, count, type, indices, 1, 0, 0, false, 0, 0, true);
}
void GLAPIENTRY
@@ -864,21 +898,21 @@ _mesa_marshal_DrawRangeElements(GLenum mode, GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid *indices)
{
- draw_elements(mode, count, type, indices, 1, 0, 0, true, start, end);
+ draw_elements(mode, count, type, indices, 1, 0, 0, true, start, end, true);
}
void GLAPIENTRY
_mesa_marshal_DrawElementsInstancedARB(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices, GLsizei instance_count)
{
- draw_elements(mode, count, type, indices, instance_count, 0, 0, false, 0, 0);
+ draw_elements(mode, count, type, indices, instance_count, 0, 0, false, 0, 0, false);
}
void GLAPIENTRY
_mesa_marshal_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices, GLint basevertex)
{
- draw_elements(mode, count, type, indices, 1, basevertex, 0, false, 0, 0);
+ draw_elements(mode, count, type, indices, 1, basevertex, 0, false, 0, 0, true);
}
void GLAPIENTRY
@@ -886,7 +920,7 @@ _mesa_marshal_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end,
GLsizei count, GLenum type,
const GLvoid *indices, GLint basevertex)
{
- draw_elements(mode, count, type, indices, 1, basevertex, 0, true, start, end);
+ draw_elements(mode, count, type, indices, 1, basevertex, 0, true, start, end, false);
}
void GLAPIENTRY
@@ -894,7 +928,7 @@ _mesa_marshal_DrawElementsInstancedBaseVertex(GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices,
GLsizei instance_count, GLint basevertex)
{
- draw_elements(mode, count, type, indices, instance_count, basevertex, 0, false, 0, 0);
+ draw_elements(mode, count, type, indices, instance_count, basevertex, 0, false, 0, 0, false);
}
void GLAPIENTRY
@@ -902,7 +936,7 @@ _mesa_marshal_DrawElementsInstancedBaseInstance(GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices,
GLsizei instance_count, GLuint baseinstance)
{
- draw_elements(mode, count, type, indices, instance_count, 0, baseinstance, false, 0, 0);
+ draw_elements(mode, count, type, indices, instance_count, 0, baseinstance, false, 0, 0, false);
}
void GLAPIENTRY
@@ -911,7 +945,7 @@ _mesa_marshal_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode, GLsizei c
GLsizei instance_count, GLint basevertex,
GLuint baseinstance)
{
- draw_elements(mode, count, type, indices, instance_count, basevertex, baseinstance, false, 0, 0);
+ draw_elements(mode, count, type, indices, instance_count, basevertex, baseinstance, false, 0, 0, false);
}
void GLAPIENTRY