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-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c3
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi.h3
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c5
-rw-r--r--src/gallium/drivers/swr/rasterizer/core/frontend.cpp4
-rw-r--r--src/gallium/drivers/swr/swr_screen.cpp2
-rw-r--r--src/gallium/drivers/swr/swr_shader.cpp75
6 files changed, 78 insertions, 14 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index 25b0f0f07b5..c15722cc3e7 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -1521,7 +1521,8 @@ static void
draw_gs_llvm_emit_vertex(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef (*outputs)[4],
- LLVMValueRef emitted_vertices_vec)
+ LLVMValueRef emitted_vertices_vec,
+ LLVMValueRef stream_id)
{
const struct draw_gs_llvm_iface *gs_iface = draw_gs_llvm_iface(gs_base);
struct draw_gs_llvm_variant *variant = gs_iface->variant;
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
index 940a4c49a50..4bd0c0cf2af 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi.h
@@ -446,7 +446,8 @@ struct lp_build_gs_iface
void (*emit_vertex)(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
LLVMValueRef (*outputs)[4],
- LLVMValueRef emitted_vertices_vec);
+ LLVMValueRef emitted_vertices_vec,
+ LLVMValueRef stream_id);
void (*end_primitive)(const struct lp_build_gs_iface *gs_iface,
struct lp_build_context * bld,
LLVMValueRef total_emitted_vertices_vec,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
index 8066d59ee67..5a67f834c90 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c
@@ -3978,6 +3978,8 @@ emit_vertex(
LLVMBuilderRef builder = bld->bld_base.base.gallivm->builder;
if (bld->gs_iface->emit_vertex) {
+ uint32_t imms_idx = emit_data->inst->Src[0].Register.SwizzleX;
+ LLVMValueRef stream_id = bld->immediates[0][imms_idx];
LLVMValueRef mask = mask_vec(bld_base);
LLVMValueRef total_emitted_vertices_vec =
LLVMBuildLoad(builder, bld->total_emitted_vertices_vec_ptr, "");
@@ -3986,7 +3988,8 @@ emit_vertex(
gather_outputs(bld);
bld->gs_iface->emit_vertex(bld->gs_iface, &bld->bld_base.base,
bld->outputs,
- total_emitted_vertices_vec);
+ total_emitted_vertices_vec,
+ stream_id);
increment_vec_ptr_by_mask(bld_base, bld->emitted_vertices_vec_ptr,
mask);
increment_vec_ptr_by_mask(bld_base, bld->total_emitted_vertices_vec_ptr,
diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
index 13e92e8640a..ab079ab4aa0 100644
--- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
@@ -702,8 +702,8 @@ void ProcessStreamIdBuffer(uint32_t stream,
{
SWR_ASSERT(stream < MAX_SO_STREAMS);
- uint32_t numInputBytes = (numEmittedVerts * 2 + 7) / 8;
- uint32_t numOutputBytes = std::max(numInputBytes / 2, 1U);
+ uint32_t numInputBytes = AlignUp(numEmittedVerts * 2, 8) / 8;
+ uint32_t numOutputBytes = AlignUp(numEmittedVerts, 8) / 8;
for (uint32_t b = 0; b < numOutputBytes; ++b)
{
diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
index 030b62a15ae..6c596a463b4 100644
--- a/src/gallium/drivers/swr/swr_screen.cpp
+++ b/src/gallium/drivers/swr/swr_screen.cpp
@@ -191,7 +191,7 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 1024;
case PIPE_CAP_MAX_VERTEX_STREAMS:
- return 1;
+ return 4;
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
return 2048;
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
diff --git a/src/gallium/drivers/swr/swr_shader.cpp b/src/gallium/drivers/swr/swr_shader.cpp
index c8e34b8adb8..e5e5411fb10 100644
--- a/src/gallium/drivers/swr/swr_shader.cpp
+++ b/src/gallium/drivers/swr/swr_shader.cpp
@@ -251,7 +251,8 @@ struct BuilderSWR : public Builder {
swr_gs_llvm_emit_vertex(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef (*outputs)[4],
- LLVMValueRef emitted_vertices_vec);
+ LLVMValueRef emitted_vertices_vec,
+ LLVMValueRef stream_id);
void
swr_gs_llvm_end_primitive(const struct lp_build_gs_iface *gs_base,
@@ -306,13 +307,15 @@ static void
swr_gs_llvm_emit_vertex(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef (*outputs)[4],
- LLVMValueRef emitted_vertices_vec)
+ LLVMValueRef emitted_vertices_vec,
+ LLVMValueRef stream_id)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
iface->pBuilder->swr_gs_llvm_emit_vertex(gs_base, bld,
outputs,
- emitted_vertices_vec);
+ emitted_vertices_vec,
+ stream_id);
}
static void
@@ -411,12 +414,12 @@ void
BuilderSWR::swr_gs_llvm_emit_vertex(const struct lp_build_gs_iface *gs_base,
struct lp_build_context * bld,
LLVMValueRef (*outputs)[4],
- LLVMValueRef emitted_vertices_vec)
+ LLVMValueRef emitted_vertices_vec,
+ LLVMValueRef stream_id)
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
-
const uint32_t headerSize = VERTEX_COUNT_SIZE + CONTROL_HEADER_SIZE;
const uint32_t attribSize = 4 * sizeof(float);
const uint32_t vertSize = attribSize * SWR_VTX_NUM_SLOTS;
@@ -478,6 +481,49 @@ BuilderSWR::swr_gs_llvm_emit_vertex(const struct lp_build_gs_iface *gs_base,
}
}
+ /* When the output type is not points, the geometry shader may not
+ * output data to multiple streams. So early exit here.
+ */
+ if(iface->pGsState->outputTopology != TOP_POINT_LIST) {
+ STACKRESTORE(pStack);
+ return;
+ }
+
+ // Info about stream id for each vertex
+ // is coded in 2 bits (4 vert per byte "box"):
+ // ----------------- ----------------- ----
+ // |d|d|c|c|b|b|a|a| |h|h|g|g|f|f|e|e| |...
+ // ----------------- ----------------- ----
+
+ // Calculate where need to put stream id for current vert
+ // in 1 byte "box".
+ Value *pShiftControl = MUL(unwrap(emitted_vertices_vec), VIMMED1(2));
+
+ // Calculate in which box put stream id for current vert.
+ Value *pOffsetControl = LSHR(unwrap(emitted_vertices_vec), VIMMED1(2));
+
+ // Skip count header
+ Value *pStreamIdOffset = ADD(pOffsetControl, VIMMED1(VERTEX_COUNT_SIZE));
+
+ for (uint32_t lane = 0; lane < mVWidth; ++lane) {
+ Value *pShift = TRUNC(VEXTRACT(pShiftControl, C(lane)), mInt8Ty);
+ Value *pStream = LOAD(iface->pGsCtx, {0, SWR_GS_CONTEXT_pStreams, lane});
+
+ Value *pStreamOffset = GEP(pStream, VEXTRACT(pStreamIdOffset, C(lane)));
+
+ // Just make sure that not overflow max - stream id = (0,1,2,3)
+ Value *vVal = TRUNC(AND(VEXTRACT(unwrap(stream_id), C(0)), C(0x3)), mInt8Ty);
+
+ // Shift it to correct position in byte "box"
+ vVal = SHL(vVal, pShift);
+
+ // Info about other vertices can be already stored
+ // so we need to read and add bits from current vert info.
+ Value *storedValue = LOAD(pStreamOffset);
+ vVal = OR(storedValue, vVal);
+ STORE(vVal, pStreamOffset);
+ }
+
STACKRESTORE(pStack);
}
@@ -491,6 +537,15 @@ BuilderSWR::swr_gs_llvm_end_primitive(const struct lp_build_gs_iface *gs_base,
{
swr_gs_llvm_iface *iface = (swr_gs_llvm_iface*)gs_base;
+ /* When the output type is points, the geometry shader may output data
+ * to multiple streams, and end_primitive has no effect. Info about
+ * stream id for vertices is stored into the same place in memory where
+ * end primitive info is stored so early exit in this case.
+ */
+ if (iface->pGsState->outputTopology == TOP_POINT_LIST) {
+ return;
+ }
+
IRB()->SetInsertPoint(unwrap(LLVMGetInsertBlock(gallivm->builder)));
Value *vMask = LOAD(iface->pGsCtx, { 0, SWR_GS_CONTEXT_mask });
@@ -569,9 +624,13 @@ BuilderSWR::CompileGS(struct swr_context *ctx, swr_jit_gs_key &key)
pGS->maxNumVerts = info->properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
pGS->instanceCount = info->properties[TGSI_PROPERTY_GS_INVOCATIONS];
- // XXX: single stream for now...
- pGS->isSingleStream = true;
- pGS->singleStreamID = 0;
+ // If point primitive then assume to use multiple streams
+ if(pGS->outputTopology == TOP_POINT_LIST) {
+ pGS->isSingleStream = false;
+ } else {
+ pGS->isSingleStream = true;
+ pGS->singleStreamID = 0;
+ }
pGS->vertexAttribOffset = VERTEX_POSITION_SLOT;
pGS->inputVertStride = pGS->numInputAttribs + pGS->vertexAttribOffset;