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-rw-r--r--src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c b/src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c
index 70234173411..a171cbe7a3c 100644
--- a/src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c
+++ b/src/freedreno/ir3/ir3_nir_analyze_ubo_ranges.c
@@ -25,7 +25,7 @@
#include "ir3_compiler.h"
#include "compiler/nir/nir.h"
#include "compiler/nir/nir_builder.h"
-#include "mesa/main/macros.h"
+#include "util/u_math.h"
static inline struct ir3_ubo_range
get_ubo_load_range(nir_intrinsic_instr *instr)
@@ -53,7 +53,7 @@ gather_ubo_ranges(nir_shader *nir, nir_intrinsic_instr *instr,
/* If this is an indirect on UBO 0, we'll still lower it back to
* load_uniform. Set the range to cover all of UBO 0.
*/
- state->range[0].end = align(nir->num_uniforms * 16, 16 * 4);
+ state->range[0].end = ALIGN(nir->num_uniforms * 16, 16 * 4);
}
return;