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-rw-r--r--src/mesa/main/enums.c53
1 files changed, 46 insertions, 7 deletions
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 1f95dec15cc..5b722f530e7 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -1,10 +1,10 @@
-/* $Id: enums.c,v 1.25 2003/01/21 15:49:13 brianp Exp $ */
+/* $Id: enums.c,v 1.26 2003/01/25 00:46:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -772,10 +772,21 @@ enum_elt all_enums[] =
{ "GL_OCCLUSION_TEST_RESULT_HP", 0x8166 },
{ "GL_TEXTURE_FILTER_CONTROL_EXT", 0x8500 },
- { "GL_TEXTUER_LOD_BIAS_EXT", 0x8501 },
-
- { "GL_NORMAL_MAP_NV", 0x8511 },
- { "GL_REFLECTION_MAP_NV", 0x8512 },
+ { "GL_TEXTURE_LOD_BIAS_EXT", 0x8501 },
+
+ /* GL_ARB_texture_cube_map */
+ { "GL_NORMAL_MAP_ARB", 0x8511 },
+ { "GL_REFLECTION_MAP_ARB", 0x8512 },
+ { "GL_TEXTURE_CUBE_MAP_ARB", 0x8513 },
+ { "GL_TEXTURE_BINDING_CUBE_MAP_ARB", 0x8514 },
+ { "GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB", 0x8515 },
+ { "GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB", 0x8516 },
+ { "GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB", 0x8517 },
+ { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB", 0x8518 },
+ { "GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB", 0x8519 },
+ { "GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB", 0x851a },
+ { "GL_PROXY_TEXTURE_CUBE_MAP_ARB", 0x851b },
+ { "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB", 0x851c },
{ "GL_PREFER_DOUBLEBUFFER_HINT_PGI", 107000 },
{ "GL_STRICT_DEPTHFUNC_HINT_PGI", 107030 },
@@ -847,6 +858,34 @@ enum_elt all_enums[] =
{ "GL_MODULATE_ADD_ATI", 0x8744 },
{ "GL_MODULATE_SIGNED_ADD_ATI", 0x8745 },
{ "GL_MODULATE_SUBTRACT_ATI", 0x8746 },
+
+ /* GL_ARB_texture_compression */
+ { "GL_COMPRESSED_ALPHA_ARB", 0x84E9 },
+ { "GL_COMPRESSED_LUMINANCE_ARB", 0x84EA },
+ { "GL_COMPRESSED_LUMINANCE_ALPHA_ARB", 0x84EB },
+ { "GL_COMPRESSED_INTENSITY_ARB", 0x84EC },
+ { "GL_COMPRESSED_RGB_ARB", 0x84ED },
+ { "GL_COMPRESSED_RGBA_ARB", 0x84EE },
+ { "GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB", 0x86A0 },
+ { "GL_TEXTURE_COMPRESSED_ARB", 0x86A1 },
+ { "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A2 },
+ { "GL_COMPRESSED_TEXTURE_FORMATS_ARB", 0x86A3 },
+
+ /* GL_EXT_texture_compression_s3tc */
+ { "GL_COMPRESSED_RGB_S3TC_DXT1_EXT", 0x83F0 },
+ { "GL_COMPRESSED_RGBA_S3TC_DXT1_EXT", 0x83F1 },
+ { "GL_COMPRESSED_RGBA_S3TC_DXT3_EXT", 0x83F2 },
+ { "GL_COMPRESSED_RGBA_S3TC_DXT5_EXT", 0x83F3 },
+
+ /* GL_S3_s3tc */
+ { "GL_RGB_S3TC", 0x83A0 },
+ { "GL_RGB4_S3TC", 0x83A1 },
+ { "GL_RGBA_S3TC", 0x83A2 },
+ { "GL_RGBA4_S3TC", 0x83A3 },
+
+ /* GL_3DFX_texture_compression_FXT1 */
+ { "GL_COMPRESSED_RGB_FXT1_3DFX", 0x86B0 },
+ { "GL_COMPRESSED_RGBA_FXT1_3DFX", 0x86B1 },
};
#define Elements(x) sizeof(x)/sizeof(*x)