diff options
-rw-r--r-- | src/gallium/drivers/iris/iris_state.c | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/src/gallium/drivers/iris/iris_state.c b/src/gallium/drivers/iris/iris_state.c index b66eee791d1..9db8263920b 100644 --- a/src/gallium/drivers/iris/iris_state.c +++ b/src/gallium/drivers/iris/iris_state.c @@ -5539,6 +5539,29 @@ iris_upload_render_state(struct iris_context *ice, { bool use_predicate = ice->state.predicate == IRIS_PREDICATE_STATE_USE_BIT; + UNUSED const struct gen_device_info *devinfo = &batch->screen->devinfo; + + /* The Skylake PRM's Workarounds section (#878) says: + * + * "Push constant buffer corruption possible. WA: Insert 2 zero-length + * PushConst_PS before every intended PushConst_PS update, issue a + * NULLPRIM after each of the zero len PC update to make sure CS commits + * them." + * + * This workaround is attempting to solve a pixel shader push constant + * synchronization issue. + * + * An unpublished WA suggests re-emitting 3DSTATE_PUSH_CONSTANT_ALLOC_PS + * for every 500 or so 3DSTATE_CONSTANT_PS packets. Since our counting + * methods may not be reliable due to context-switching and pre-emption, + * we instead choose to approximate this behavior by re-emitting the + * packet on the first regular draw of the batch. + */ + if (GEN_GEN == 9 && !batch->contains_draw && + (devinfo->is_skylake || gen_device_info_is_9lp(devinfo))) { + iris_alloc_push_constants(batch); + } + /* Always pin the binder. If we're emitting new binding table pointers, * we need it. If not, we're probably inheriting old tables via the * context, and need it anyway. Since true zero-bindings cases are |