diff options
-rw-r--r-- | src/mesa/state_tracker/st_cb_readpixels.c | 184 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 12 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.h | 6 |
3 files changed, 189 insertions, 13 deletions
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 6b824b1615e..b524738ae29 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -25,35 +25,205 @@ * **************************************************************************/ - +#include "main/image.h" +#include "main/pbo.h" #include "main/imports.h" #include "main/readpix.h" +#include "main/enums.h" +#include "main/framebuffer.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "st_cb_fbo.h" #include "st_atom.h" #include "st_context.h" #include "st_cb_bitmap.h" #include "st_cb_readpixels.h" +#include "state_tracker/st_cb_texture.h" +#include "state_tracker/st_format.h" +#include "state_tracker/st_texture.h" /** - * The only special thing we need to do for the state tracker's - * glReadPixels is to validate state (to be sure we have up-to-date - * framebuffer surfaces) and flush the bitmap cache prior to reading. + * This uses a blit to copy the read buffer to a texture format which matches + * the format and type combo and then a fast read-back is done using memcpy. + * We can do arbitrary X/Y/Z/W/0/1 swizzling here as long as there is + * a format which matches the swizzling. + * + * If such a format isn't available, we fall back to _mesa_readpixels. + * + * NOTE: Some drivers use a blit to convert between tiled and linear + * texture layouts during texture uploads/downloads, so the blit + * we do here should be free in such cases. */ static void st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, const struct gl_pixelstore_attrib *pack, - GLvoid *dest) + GLvoid *pixels) { struct st_context *st = st_context(ctx); + struct gl_renderbuffer *rb = + _mesa_get_read_renderbuffer_for_format(ctx, format); + struct st_renderbuffer *strb = st_renderbuffer(rb); + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_resource *src; + struct pipe_resource *dst = NULL; + struct pipe_resource dst_templ; + enum pipe_format dst_format, src_format; + struct pipe_blit_info blit; + unsigned bind = PIPE_BIND_TRANSFER_READ; + struct pipe_transfer *tex_xfer; + ubyte *map = NULL; + /* Validate state (to be sure we have up-to-date framebuffer surfaces) + * and flush the bitmap cache prior to reading. */ st_validate_state(st); st_flush_bitmap_cache(st); - _mesa_readpixels(ctx, x, y, width, height, format, type, pack, dest); -} + /* This must be done after state validation. */ + src = strb->texture; + + /* XXX Fallback for depth-stencil formats due to an incomplete + * stencil blit implementation in some drivers. */ + if (format == GL_DEPTH_STENCIL) { + goto fallback; + } + + /* We are creating a texture of the size of the region being read back. + * Need to check for NPOT texture support. */ + if (!screen->get_param(screen, PIPE_CAP_NPOT_TEXTURES) && + (!util_is_power_of_two(width) || + !util_is_power_of_two(height))) { + goto fallback; + } + + /* If the base internal format and the texture format don't match, we have + * to use the slow path. */ + if (rb->_BaseFormat != + _mesa_get_format_base_format(rb->Format)) { + goto fallback; + } + + /* See if the texture format already matches the format and type, + * in which case the memcpy-based fast path will likely be used and + * we don't have to blit. */ + if (_mesa_format_matches_format_and_type(rb->Format, format, + type, pack->SwapBytes)) { + goto fallback; + } + + if (_mesa_readpixels_needs_slow_path(ctx, format, type, GL_TRUE)) { + goto fallback; + } + + /* Convert the source format to what is expected by ReadPixels + * and see if it's supported. */ + src_format = util_format_linear(src->format); + src_format = util_format_luminance_to_red(src_format); + src_format = util_format_intensity_to_red(src_format); + + if (!src_format || + !screen->is_format_supported(screen, src_format, src->target, + src->nr_samples, + PIPE_BIND_SAMPLER_VIEW)) { + printf("fallback: src format unsupported %s\n", util_format_short_name(src_format)); + goto fallback; + } + + if (format == GL_DEPTH_COMPONENT || format == GL_DEPTH_STENCIL) + bind |= PIPE_BIND_DEPTH_STENCIL; + else + bind |= PIPE_BIND_RENDER_TARGET; + + /* Choose the destination format by finding the best match + * for the format+type combo. */ + dst_format = st_choose_matching_format(screen, bind, format, type, + pack->SwapBytes); + if (dst_format == PIPE_FORMAT_NONE) { + printf("fallback: no matching format for %s, %s\n", + _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type)); + goto fallback; + } + + /* create the destination texture */ + memset(&dst_templ, 0, sizeof(dst_templ)); + dst_templ.target = PIPE_TEXTURE_2D; + dst_templ.format = dst_format; + dst_templ.bind = bind; + dst_templ.usage = PIPE_USAGE_STAGING; + + st_gl_texture_dims_to_pipe_dims(GL_TEXTURE_2D, width, height, 1, + &dst_templ.width0, &dst_templ.height0, + &dst_templ.depth0, &dst_templ.array_size); + + dst = screen->resource_create(screen, &dst_templ); + if (!dst) { + goto fallback; + } + + blit.src.resource = src; + blit.src.level = strb->rtt_level; + blit.src.format = src_format; + blit.dst.resource = dst; + blit.dst.level = 0; + blit.dst.format = dst->format; + blit.src.box.x = x; + blit.dst.box.x = 0; + blit.src.box.y = y; + blit.dst.box.y = 0; + blit.src.box.z = strb->rtt_face + strb->rtt_slice; + blit.dst.box.z = 0; + blit.src.box.width = blit.dst.box.width = width; + blit.src.box.height = blit.dst.box.height = height; + blit.src.box.depth = blit.dst.box.depth = 1; + blit.mask = st_get_blit_mask(rb->_BaseFormat, format); + blit.filter = PIPE_TEX_FILTER_NEAREST; + blit.scissor_enable = FALSE; + + if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) { + blit.src.box.y = rb->Height - blit.src.box.y; + blit.src.box.height = -blit.src.box.height; + } + + /* blit */ + st->pipe->blit(st->pipe, &blit); + + /* map resources */ + pixels = _mesa_map_pbo_dest(ctx, pack, pixels); + + map = pipe_transfer_map_3d(pipe, dst, 0, PIPE_TRANSFER_READ, + 0, 0, 0, width, height, 1, &tex_xfer); + if (!map) { + _mesa_unmap_pbo_dest(ctx, pack); + pipe_resource_reference(&dst, NULL); + goto fallback; + } + + /* memcpy data into a user buffer */ + { + const uint bytesPerRow = width * util_format_get_blocksize(dst_format); + GLuint row; + + for (row = 0; row < height; row++) { + GLvoid *dest = _mesa_image_address3d(pack, pixels, + width, height, format, + type, 0, row, 0); + memcpy(dest, map, bytesPerRow); + map += tex_xfer->stride; + } + } + + pipe_transfer_unmap(pipe, tex_xfer); + _mesa_unmap_pbo_dest(ctx, pack); + pipe_resource_reference(&dst, NULL); + return; + +fallback: + _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels); +} void st_init_readpixels_functions(struct dd_function_table *functions) { diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index c922a31642e..7307c6052c5 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -68,7 +68,7 @@ #define DBG if (0) printf -static enum pipe_texture_target +enum pipe_texture_target gl_target_to_pipe(GLenum target) { switch (target) { @@ -542,8 +542,8 @@ prep_teximage(struct gl_context *ctx, struct gl_texture_image *texImage, * Return a writemask for the gallium blit. The parameters can be base * formats or "format" from glDrawPixels/glTexImage/glGetTexImage. */ -static unsigned -get_blit_mask(GLenum srcFormat, GLenum dstFormat) +unsigned +st_get_blit_mask(GLenum srcFormat, GLenum dstFormat) { switch (dstFormat) { case GL_DEPTH_STENCIL: @@ -769,7 +769,7 @@ st_TexSubImage(struct gl_context *ctx, GLuint dims, blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; blit.src.box.depth = blit.dst.box.depth = depth; - blit.mask = get_blit_mask(format, texImage->_BaseFormat); + blit.mask = st_get_blit_mask(format, texImage->_BaseFormat); blit.filter = PIPE_TEX_FILTER_NEAREST; blit.scissor_enable = FALSE; @@ -996,7 +996,7 @@ st_GetTexImage(struct gl_context * ctx, blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; blit.src.box.depth = blit.dst.box.depth = depth; - blit.mask = get_blit_mask(texImage->_BaseFormat, format); + blit.mask = st_get_blit_mask(texImage->_BaseFormat, format); blit.filter = PIPE_TEX_FILTER_NEAREST; blit.scissor_enable = FALSE; @@ -1370,7 +1370,7 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, blit.dst.box.width = width; blit.dst.box.height = height; blit.dst.box.depth = 1; - blit.mask = get_blit_mask(rb->_BaseFormat, texImage->_BaseFormat); + blit.mask = st_get_blit_mask(rb->_BaseFormat, texImage->_BaseFormat); blit.filter = PIPE_TEX_FILTER_NEAREST; /* 1D array textures need special treatment. diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h index 27956bcc2a6..7f70d0b25c4 100644 --- a/src/mesa/state_tracker/st_cb_texture.h +++ b/src/mesa/state_tracker/st_cb_texture.h @@ -38,6 +38,12 @@ struct gl_texture_object; struct pipe_context; struct st_context; +extern enum pipe_texture_target +gl_target_to_pipe(GLenum target); + +unsigned +st_get_blit_mask(GLenum srcFormat, GLenum dstFormat); + extern GLboolean st_finalize_texture(struct gl_context *ctx, struct pipe_context *pipe, |