diff options
250 files changed, 26225 insertions, 23968 deletions
@@ -347,23 +347,19 @@ GALLIUM_FILES = \ DRI_FILES = \ $(DIRECTORY)/include/GL/internal/dri_interface.h \ - $(DIRECTORY)/include/GL/internal/glcore.h \ $(DIRECTORY)/include/GL/internal/sarea.h \ $(DIRECTORY)/src/glx/Makefile \ - $(DIRECTORY)/src/glx/Makefile \ $(DIRECTORY)/src/glx/*.[ch] \ $(DIRECTORY)/src/mesa/drivers/dri/Makefile \ $(DIRECTORY)/src/mesa/drivers/dri/Makefile.template \ $(DIRECTORY)/src/mesa/drivers/dri/dri.pc.in \ - $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.[ch] \ $(DIRECTORY)/src/mesa/drivers/dri/common/xmlpool/*.po \ $(DIRECTORY)/src/mesa/drivers/dri/*/*.[chS] \ $(DIRECTORY)/src/mesa/drivers/dri/*/*.cpp \ $(DIRECTORY)/src/mesa/drivers/dri/*/*/*.[chS] \ $(DIRECTORY)/src/mesa/drivers/dri/*/Makefile \ $(DIRECTORY)/src/mesa/drivers/dri/*/*/Makefile \ - $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile \ - $(DIRECTORY)/src/mesa/drivers/dri/*/server/*.[ch] + $(DIRECTORY)/src/mesa/drivers/dri/*/Doxyfile SGI_GLU_FILES = \ $(DIRECTORY)/src/glu/Makefile \ diff --git a/configure.ac b/configure.ac index c172c1cbaed..79e134b4254 100644 --- a/configure.ac +++ b/configure.ac @@ -1737,6 +1737,19 @@ if test "x$enable_gallium_swrast" = xyes || test "x$enable_gallium_swrast" = xau fi fi +dnl +dnl Gallium noop configuration +dnl +AC_ARG_ENABLE([gallium-noop], + [AS_HELP_STRING([--enable-gallium-noop], + [build gallium radeon @<:@default=disabled@:>@])], + [enable_gallium_noop="$enableval"], + [enable_gallium_noop=auto]) +if test "x$enable_gallium_noop" = xyes; then + GALLIUM_DRIVERS_DIRS="$GALLIUM_DRIVERS_DIRS noop" + GALLIUM_TARGET_DIRS="$GALLIUM_TARGET_DIRS dri-noop" +fi + dnl prepend CORE_DIRS to SRC_DIRS SRC_DIRS="$CORE_DIRS $SRC_DIRS" diff --git a/docs/GL3.txt b/docs/GL3.txt index cf772a631ae..8628a6e88dd 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -20,7 +20,7 @@ Float textures, renderbuffers some infrastructure done Framebuffer objects (GL_EXT_framebuffer_object) DONE Half-float some infrastructure done Multisample blit DONE -Non-normalized Integer texture/framebuffer formats not started +Non-normalized Integer texture/framebuffer formats ~50% done 1D/2D Texture arrays core Mesa, swrast done Packed depth/stencil formats DONE Per-buffer blend and masks (GL_EXT_draw_buffers2) DONE @@ -31,10 +31,11 @@ Transform feedback (GL_EXT_transform_feedback) ~50% done glBindBufferRange, glBindBufferBase commands Vertex array objects (GL_APPLE_vertex_array_object) DONE sRGB framebuffer format (GL_EXT_framebuffer_sRGB) not started -glClearBuffer commands DONE, except for dispatch -glGetStringi command DONE, except for dispatch -glTexParameterI, glGetTexParameterI commands DONE, except for dispatch -glVertexAttribI commands not started +glClearBuffer commands DONE +glGetStringi command DONE +glTexParameterI, glGetTexParameterI commands DONE +glVertexAttribI commands DONE (but converts int + values to floats) GL 3.1: diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html index 6706caf41df..1f5570d71d3 100644 --- a/docs/relnotes-7.10.html +++ b/docs/relnotes-7.10.html @@ -49,7 +49,7 @@ tbd <h2>Changes</h2> <ul> -<li>tbd</li> +<li>Upgraded glext.h to version 66</li> </ul> </body> diff --git a/include/GL/glext.h b/include/GL/glext.h index 22348a1295f..9818cbc99c9 100644 --- a/include/GL/glext.h +++ b/include/GL/glext.h @@ -29,9 +29,9 @@ extern "C" { */ /* Header file version number, required by OpenGL ABI for Linux */ -/* glext.h last updated $Date: 2010-08-03 01:30:25 -0700 (Tue, 03 Aug 2010) $ */ +/* glext.h last updated $Date: 2010-11-03 18:59:30 -0700 (Wed, 03 Nov 2010) $ */ /* Current version at http://www.opengl.org/registry/ */ -#define GL_GLEXT_VERSION 64 +#define GL_GLEXT_VERSION 66 /* Function declaration macros - to move into glplatform.h */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) @@ -4840,7 +4840,7 @@ extern "C" { #endif #ifndef GL_AMD_seamless_cubemap_per_texture -/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS_ARB */ +/* reuse GL_TEXTURE_CUBE_MAP_SEAMLESS */ #endif #ifndef GL_AMD_conservative_depth @@ -4925,6 +4925,8 @@ extern "C" { #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D +#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E +#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F #define GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV 0x8F44 #define GL_MAX_PROGRAM_SUBROUTINE_NUM_NV 0x8F45 #endif @@ -5019,6 +5021,11 @@ extern "C" { #ifndef GL_AMD_transform_feedback3_lines_triangles #endif +#ifndef GL_AMD_depth_clamp_separate +#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E +#define GL_DEPTH_CLAMP_FAR_AMD 0x901F +#endif + /*************************************************************/ @@ -8765,8 +8772,8 @@ GLAPI void APIENTRY glProgramParameter4dNV (GLenum target, GLuint index, GLdoubl GLAPI void APIENTRY glProgramParameter4dvNV (GLenum target, GLuint index, const GLdouble *v); GLAPI void APIENTRY glProgramParameter4fNV (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); GLAPI void APIENTRY glProgramParameter4fvNV (GLenum target, GLuint index, const GLfloat *v); -GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLuint count, const GLdouble *v); -GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLuint count, const GLfloat *v); +GLAPI void APIENTRY glProgramParameters4dvNV (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +GLAPI void APIENTRY glProgramParameters4fvNV (GLenum target, GLuint index, GLsizei count, const GLfloat *v); GLAPI void APIENTRY glRequestResidentProgramsNV (GLsizei n, const GLuint *programs); GLAPI void APIENTRY glTrackMatrixNV (GLenum target, GLuint address, GLenum matrix, GLenum transform); GLAPI void APIENTRY glVertexAttribPointerNV (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); @@ -8830,8 +8837,8 @@ typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint in typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *v); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (APIENTRYP PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLuint count, const GLdouble *v); -typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLuint count, const GLfloat *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLdouble *v); +typedef void (APIENTRYP PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *v); typedef void (APIENTRYP PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, const GLuint *programs); typedef void (APIENTRYP PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform); typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint fsize, GLenum type, GLsizei stride, const GLvoid *pointer); @@ -11020,6 +11027,10 @@ typedef void (APIENTRYP PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, cons #define GL_AMD_transform_feedback3_lines_triangles 1 #endif +#ifndef GL_AMD_depth_clamp_separate +#define GL_AMD_depth_clamp_separate 1 +#endif + #ifdef __cplusplus } diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 6db44c7aa87..a83f32b0d1b 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -899,10 +899,20 @@ const int i915_chip_ids[] = { 0x29b2, /* PCI_CHIP_Q35_G */ 0x29c2, /* PCI_CHIP_G33_G */ 0x29d2, /* PCI_CHIP_Q33_G */ + 0xa001, /* PCI_CHIP_IGD_G */ 0xa011, /* Pineview */ }; const int i965_chip_ids[] = { + 0x0042, /* PCI_CHIP_ILD_G */ + 0x0046, /* PCI_CHIP_ILM_G */ + 0x0102, /* PCI_CHIP_SANDYBRIDGE_GT1 */ + 0x0106, /* PCI_CHIP_SANDYBRIDGE_M_GT1 */ + 0x010a, /* PCI_CHIP_SANDYBRIDGE_S */ + 0x0112, /* PCI_CHIP_SANDYBRIDGE_GT2 */ + 0x0116, /* PCI_CHIP_SANDYBRIDGE_M_GT2 */ + 0x0122, /* PCI_CHIP_SANDYBRIDGE_GT2_PLUS */ + 0x0126, /* PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS */ 0x29a2, /* PCI_CHIP_I965_G */ 0x2992, /* PCI_CHIP_I965_Q */ 0x2982, /* PCI_CHIP_I965_G_1 */ @@ -914,6 +924,8 @@ const int i965_chip_ids[] = { 0x2e12, /* PCI_CHIP_Q45_G */ 0x2e22, /* PCI_CHIP_G45_G */ 0x2e32, /* PCI_CHIP_G41_G */ + 0x2e42, /* PCI_CHIP_B43_G */ + 0x2e92, /* PCI_CHIP_B43_G1 */ }; const int r100_chip_ids[] = { diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index 07b3372c914..bf90a704dd4 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -143,7 +143,6 @@ C_SOURCES = \ util/u_transfer.c \ util/u_resource.c \ util/u_upload_mgr.c \ - target-helpers/wrap_screen.c \ vl/vl_bitstream_parser.c \ vl/vl_mpeg12_mc_renderer.c \ vl/vl_compositor.c \ @@ -222,3 +221,4 @@ util/u_format_table.c: util/u_format_table.py util/u_format_pack.py util/u_forma util/u_half.c: util/u_half.py $(PYTHON2) util/u_half.py > $@ +# DO NOT DELETE diff --git a/src/gallium/auxiliary/target-helpers/wrap_screen.c b/src/gallium/auxiliary/target-helpers/wrap_screen.c deleted file mode 100644 index df5d56a53c9..00000000000 --- a/src/gallium/auxiliary/target-helpers/wrap_screen.c +++ /dev/null @@ -1,68 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Bismarck, ND., USA - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ - -/* - * Authors: - * Keith Whitwell - */ - -#include "target-helpers/wrap_screen.h" -#include "trace/tr_public.h" -#include "rbug/rbug_public.h" -#include "identity/id_public.h" -#include "util/u_debug.h" - - -/* Centralized code to inject common wrapping layers: - */ -struct pipe_screen * -gallium_wrap_screen( struct pipe_screen *screen ) -{ - /* Screen wrapping functions are required not to fail. If it is - * impossible to wrap a screen, the unwrapped screen should be - * returned instead. Any failure condition should be returned in - * an OUT argument. - * - * Otherwise it is really messy trying to clean up in this code. - */ - if (debug_get_bool_option("GALLIUM_WRAP", FALSE)) { - screen = identity_screen_create(screen); - } - - /* Trace does its own checking if it should run */ - screen = trace_screen_create(screen); - - /* Rbug does its own checking if it should run */ - screen = rbug_screen_create(screen); - - return screen; -} - - - - diff --git a/src/gallium/auxiliary/target-helpers/wrap_screen.h b/src/gallium/auxiliary/target-helpers/wrap_screen.h deleted file mode 100644 index 7e76beb7c5a..00000000000 --- a/src/gallium/auxiliary/target-helpers/wrap_screen.h +++ /dev/null @@ -1,16 +0,0 @@ -#ifndef WRAP_SCREEN_HELPER_H -#define WRAP_SCREEN_HELPER_H - -#include "pipe/p_compiler.h" - -struct pipe_screen; - -/* Centralized code to inject common wrapping layers. Other layers - * can be introduced by specific targets, but these are the generally - * helpful ones we probably want everywhere. - */ -struct pipe_screen * -gallium_wrap_screen( struct pipe_screen *screen ); - - -#endif diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.h b/src/gallium/auxiliary/tgsi/tgsi_exec.h index bd5492e9497..7b077786013 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.h +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.h @@ -383,6 +383,11 @@ tgsi_exec_get_shader_param(enum pipe_shader_cap param) return TGSI_EXEC_NUM_PREDS; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; default: return 0; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_text.c b/src/gallium/auxiliary/tgsi/tgsi_text.c index b01d2ff4689..9a38c37979c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_text.c +++ b/src/gallium/auxiliary/tgsi/tgsi_text.c @@ -1007,7 +1007,8 @@ static const char *semantic_names[TGSI_SEMANTIC_COUNT] = "FACE", "EDGEFLAG", "PRIM_ID", - "INSTANCEID" + "INSTANCEID", + "STENCIL" }; static const char *interpolate_names[TGSI_INTERPOLATE_COUNT] = diff --git a/src/gallium/drivers/i915/i915_reg.h b/src/gallium/drivers/i915/i915_reg.h index 04620fec681..cc28891e4ac 100644 --- a/src/gallium/drivers/i915/i915_reg.h +++ b/src/gallium/drivers/i915/i915_reg.h @@ -973,6 +973,8 @@ #define PCI_CHIP_G33_G 0x29C2 #define PCI_CHIP_Q35_G 0x29B2 #define PCI_CHIP_Q33_G 0x29D2 +#define PCI_CHIP_PINEVIEW_G 0xA001 +#define PCI_CHIP_PINEVIEW_M 0xA011 #endif diff --git a/src/gallium/drivers/i915/i915_resource.h b/src/gallium/drivers/i915/i915_resource.h index 1093e8f41f9..753bd266b12 100644 --- a/src/gallium/drivers/i915/i915_resource.h +++ b/src/gallium/drivers/i915/i915_resource.h @@ -32,6 +32,7 @@ struct i915_screen; #include "util/u_transfer.h" #include "util/u_debug.h" +#include "i915_winsys.h" struct i915_context; @@ -52,13 +53,12 @@ struct i915_buffer { struct i915_texture { struct u_resource b; + /* tiling flags */ + enum i915_winsys_buffer_tile tiling; unsigned stride; unsigned depth_stride; /* per-image on i945? */ unsigned total_nblocksy; - unsigned sw_tiled; /**< tiled with software flags */ - unsigned hw_tiled; /**< tiled with hardware fences */ - unsigned nr_images[I915_MAX_TEXTURE_2D_LEVELS]; /* Explicitly store the offset of each image for each cube face or diff --git a/src/gallium/drivers/i915/i915_resource_texture.c b/src/gallium/drivers/i915/i915_resource_texture.c index c5c6179b169..d45346b32ad 100644 --- a/src/gallium/drivers/i915/i915_resource_texture.c +++ b/src/gallium/drivers/i915/i915_resource_texture.c @@ -165,7 +165,7 @@ i9x5_scanout_layout(struct i915_texture *tex) if (pt->width0 >= 240) { tex->stride = get_pot_stride(pt->format, pt->width0); tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8); - tex->hw_tiled = I915_TILE_X; + tex->tiling = I915_TILE_X; } else if (pt->width0 == 64 && pt->height0 == 64) { tex->stride = get_pot_stride(pt->format, pt->width0); tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8); @@ -202,7 +202,7 @@ i9x5_display_target_layout(struct i915_texture *tex) tex->stride = get_pot_stride(pt->format, pt->width0); tex->total_nblocksy = align_nblocksy(pt->format, pt->height0, 8); - tex->hw_tiled = I915_TILE_X; + tex->tiling = I915_TILE_X; #if DEBUG_TEXTURE debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__, @@ -790,9 +790,8 @@ i915_texture_create(struct pipe_screen *screen, goto fail; /* setup any hw fences */ - if (tex->hw_tiled) { - assert(tex->sw_tiled == I915_TILE_NONE); - iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->hw_tiled); + if (tex->tiling) { + iws->buffer_set_fence_reg(iws, tex->buffer, tex->stride, tex->tiling); } diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index a3e7c5c5772..07183253649 100644 --- a/src/gallium/drivers/i915/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -83,6 +83,12 @@ i915_get_name(struct pipe_screen *screen) case PCI_CHIP_Q33_G: chipset = "Q33"; break; + case PCI_CHIP_PINEVIEW_G: + chipset = "Pineview G"; + break; + case PCI_CHIP_PINEVIEW_M: + chipset = "Pineview M"; + break; default: chipset = "unknown"; break; @@ -178,6 +184,11 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha return 0; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 0; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; default: assert(0); return 0; @@ -220,10 +231,6 @@ i915_is_format_supported(struct pipe_screen *screen, static const enum pipe_format tex_supported[] = { PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_FORMAT_B8G8R8X8_UNORM, - PIPE_FORMAT_R8G8B8A8_UNORM, -#if 0 - PIPE_FORMAT_R8G8B8X8_UNORM, -#endif PIPE_FORMAT_B5G6R5_UNORM, PIPE_FORMAT_L8_UNORM, PIPE_FORMAT_A8_UNORM, @@ -346,6 +353,8 @@ i915_screen_create(struct i915_winsys *iws) case PCI_CHIP_G33_G: case PCI_CHIP_Q33_G: case PCI_CHIP_Q35_G: + case PCI_CHIP_PINEVIEW_G: + case PCI_CHIP_PINEVIEW_M: is->is_i945 = TRUE; break; diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c index bd059d5716c..49dff1f775c 100644 --- a/src/gallium/drivers/i915/i915_state_emit.c +++ b/src/gallium/drivers/i915/i915_state_emit.c @@ -224,10 +224,6 @@ i915_emit_hardware_state(struct i915_context *i915 ) struct i915_texture *tex = i915_texture(cbuf_surface->texture); assert(tex); - if (tex && tex->sw_tiled) { - ctile = BUF_3D_TILED_SURFACE; - } - OUT_BATCH(_3DSTATE_BUF_INFO_CMD); OUT_BATCH(BUF_3D_ID_COLOR_BACK | @@ -246,10 +242,6 @@ i915_emit_hardware_state(struct i915_context *i915 ) struct i915_texture *tex = i915_texture(depth_surface->texture); assert(tex); - if (tex && tex->sw_tiled) { - ztile = BUF_3D_TILED_SURFACE; - } - OUT_BATCH(_3DSTATE_BUF_INFO_CMD); assert(tex); diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c index 4667e0b78d4..9771274ca11 100644 --- a/src/gallium/drivers/i915/i915_state_sampler.c +++ b/src/gallium/drivers/i915/i915_state_sampler.c @@ -267,11 +267,6 @@ static void update_map(struct i915_context *i915, assert(format); assert(pitch); - if (tex->sw_tiled) { - assert(!((pitch - 1) & pitch)); - tiled = MS3_TILED_SURFACE; - } - /* MS3 state */ state[0] = (((height - 1) << MS3_HEIGHT_SHIFT) diff --git a/src/gallium/drivers/i965/brw_screen.c b/src/gallium/drivers/i965/brw_screen.c index 864b21fa53c..57160ebb297 100644 --- a/src/gallium/drivers/i965/brw_screen.c +++ b/src/gallium/drivers/i965/brw_screen.c @@ -235,6 +235,11 @@ brw_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shad return 0; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; default: assert(0); return 0; diff --git a/src/gallium/drivers/sw/Makefile b/src/gallium/drivers/noop/Makefile index 2713a62ee9f..29b8d73de22 100644 --- a/src/gallium/drivers/sw/Makefile +++ b/src/gallium/drivers/noop/Makefile @@ -4,7 +4,10 @@ TOP = ../../../.. include $(TOP)/configs/current +LIBNAME = noop + C_SOURCES = \ - sw.c + noop_pipe.c \ + noop_state.c include ../../Makefile.template diff --git a/src/gallium/drivers/noop/SConscript b/src/gallium/drivers/noop/SConscript new file mode 100644 index 00000000000..a4d0dcaf270 --- /dev/null +++ b/src/gallium/drivers/noop/SConscript @@ -0,0 +1,15 @@ +####################################################################### +# SConscript for noop convenience library + +Import('*') + +env = env.Clone() + +noop = env.ConvenienceLibrary( + target = 'noop', + source = [ + 'noop_pipe.c', + 'noop_state.c' + ] + ) + extra +Export('noop') diff --git a/src/gallium/drivers/noop/noop_pipe.c b/src/gallium/drivers/noop/noop_pipe.c new file mode 100644 index 00000000000..fb5cdb46093 --- /dev/null +++ b/src/gallium/drivers/noop/noop_pipe.c @@ -0,0 +1,550 @@ +/* + * Copyright 2010 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +#include <stdio.h> +#include <errno.h> +#include <pipe/p_defines.h> +#include <pipe/p_state.h> +#include <pipe/p_context.h> +#include <pipe/p_screen.h> +#include <util/u_memory.h> +#include <util/u_inlines.h> +#include <util/u_format.h> +#include "noop_public.h" +#include "state_tracker/sw_winsys.h" + +void noop_init_state_functions(struct pipe_context *ctx); + +/* + * query + */ +struct noop_query { + unsigned query; +}; +static struct pipe_query *noop_create_query(struct pipe_context *ctx, unsigned query_type) +{ + struct noop_query *query = CALLOC_STRUCT(noop_query); + + return (struct pipe_query *)query; +} + +static void noop_destroy_query(struct pipe_context *ctx, struct pipe_query *query) +{ + FREE(query); +} + +static void noop_begin_query(struct pipe_context *ctx, struct pipe_query *query) +{ +} + +static void noop_end_query(struct pipe_context *ctx, struct pipe_query *query) +{ +} + +static boolean noop_get_query_result(struct pipe_context *ctx, + struct pipe_query *query, + boolean wait, void *vresult) +{ + uint64_t *result = (uint64_t*)vresult; + + *result = 0; + return TRUE; +} + + +/* + * resource + */ +struct noop_resource { + struct pipe_resource base; + unsigned size; + char *data; + struct sw_displaytarget *dt; +}; + +static unsigned noop_is_resource_referenced(struct pipe_context *pipe, + struct pipe_resource *resource, + unsigned face, unsigned level) +{ + return PIPE_UNREFERENCED; +} + +static struct pipe_resource *noop_resource_create(struct pipe_screen *screen, + const struct pipe_resource *templ) +{ + struct noop_resource *nresource; + unsigned stride; + + nresource = CALLOC_STRUCT(noop_resource); + if (nresource == NULL) + return NULL; + + stride = util_format_get_stride(templ->format, templ->width0); + nresource->base = *templ; + nresource->base.screen = screen; + nresource->size = stride * templ->height0 * templ->depth0; + nresource->data = malloc(nresource->size); + pipe_reference_init(&nresource->base.reference, 1); + if (nresource->data == NULL) { + FREE(nresource); + return NULL; + } +#if 0 + if (nresource->base.bind & (PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT | + PIPE_BIND_SHARED)) { + struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys; + unsigned stride; + + nresource->dt = winsys->displaytarget_create(winsys, nresource->base.bind, + nresource->base.format, + nresource->base.width0, + nresource->base.height0, + 16, &stride); + } +#endif + return &nresource->base; +} + +static struct pipe_resource *noop_resource_from_handle(struct pipe_screen * screen, + const struct pipe_resource *templ, + struct winsys_handle *whandle) +{ + struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys; + struct noop_resource *nresource; + struct sw_displaytarget *dt; + unsigned stride; + + dt = winsys->displaytarget_from_handle(winsys, templ, whandle, &stride); + if (dt == NULL) { + return NULL; + } + nresource = (struct noop_resource *)noop_resource_create(screen, templ); + nresource->dt = dt; + return &nresource->base; +} + +static boolean noop_resource_get_handle(struct pipe_screen *screen, + struct pipe_resource *resource, + struct winsys_handle *handle) +{ + struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys; + struct noop_resource *nresource = (struct noop_resource *)resource; + + if (nresource->dt == NULL) + return FALSE; + + return winsys->displaytarget_get_handle(winsys, nresource->dt, handle); +} + +static void noop_resource_destroy(struct pipe_screen *screen, + struct pipe_resource *resource) +{ + struct noop_resource *nresource = (struct noop_resource *)resource; + + if (nresource->dt) { + /* display target */ + struct sw_winsys *winsys = (struct sw_winsys *)screen->winsys; + winsys->displaytarget_destroy(winsys, nresource->dt); + } + free(nresource->data); + FREE(resource); +} + +static struct pipe_resource *noop_user_buffer_create(struct pipe_screen *screen, + void *ptr, unsigned bytes, + unsigned bind) +{ + struct pipe_resource templ; + + templ.target = PIPE_BUFFER; + templ.format = PIPE_FORMAT_R8_UNORM; + templ.usage = PIPE_USAGE_IMMUTABLE; + templ.bind = bind; + templ.width0 = bytes; + templ.height0 = 1; + templ.depth0 = 1; + templ.flags = 0; + return noop_resource_create(screen, &templ); +} + + +/* + * transfer + */ +static struct pipe_transfer *noop_get_transfer(struct pipe_context *context, + struct pipe_resource *resource, + struct pipe_subresource sr, + enum pipe_transfer_usage usage, + const struct pipe_box *box) +{ + struct pipe_transfer *transfer; + + transfer = CALLOC_STRUCT(pipe_transfer); + if (transfer == NULL) + return NULL; + pipe_resource_reference(&transfer->resource, resource); + transfer->sr = sr; + transfer->usage = usage; + transfer->box = *box; + transfer->stride = 1; + transfer->slice_stride = 1; + return transfer; +} + +static void *noop_transfer_map(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + struct noop_resource *nresource = (struct noop_resource *)transfer->resource; + + return nresource->data; +} + +static void noop_transfer_flush_region(struct pipe_context *pipe, + struct pipe_transfer *transfer, + const struct pipe_box *box) +{ +} + +static void noop_transfer_unmap(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ +} + +static void noop_transfer_destroy(struct pipe_context *pipe, + struct pipe_transfer *transfer) +{ + pipe_resource_reference(&transfer->resource, NULL); + FREE(transfer); +} + +static void noop_transfer_inline_write(struct pipe_context *pipe, + struct pipe_resource *resource, + struct pipe_subresource sr, + unsigned usage, + const struct pipe_box *box, + const void *data, + unsigned stride, + unsigned slice_stride) +{ +} + + +/* + * clear/copy + */ +static void noop_clear(struct pipe_context *ctx, unsigned buffers, + const float *rgba, double depth, unsigned stencil) +{ +} + +static void noop_clear_render_target(struct pipe_context *ctx, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ +} + +static void noop_clear_depth_stencil(struct pipe_context *ctx, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ +} + +static void noop_resource_copy_region(struct pipe_context *ctx, + struct pipe_resource *dst, + struct pipe_subresource subdst, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + struct pipe_subresource subsrc, + unsigned srcx, unsigned srcy, unsigned srcz, + unsigned width, unsigned height) +{ +} + + +/* + * context + */ +static void noop_flush(struct pipe_context *ctx, unsigned flags, + struct pipe_fence_handle **fence) +{ +} + +static void noop_destroy_context(struct pipe_context *ctx) +{ + FREE(ctx); +} + +static struct pipe_context *noop_create_context(struct pipe_screen *screen, void *priv) +{ + struct pipe_context *ctx = CALLOC_STRUCT(pipe_context); + + if (ctx == NULL) + return NULL; + ctx->winsys = screen->winsys; + ctx->screen = screen; + ctx->priv = priv; + ctx->destroy = noop_destroy_context; + ctx->flush = noop_flush; + ctx->clear = noop_clear; + ctx->clear_render_target = noop_clear_render_target; + ctx->clear_depth_stencil = noop_clear_depth_stencil; + ctx->resource_copy_region = noop_resource_copy_region; + ctx->create_query = noop_create_query; + ctx->destroy_query = noop_destroy_query; + ctx->begin_query = noop_begin_query; + ctx->end_query = noop_end_query; + ctx->get_query_result = noop_get_query_result; + ctx->get_transfer = noop_get_transfer; + ctx->transfer_map = noop_transfer_map; + ctx->transfer_flush_region = noop_transfer_flush_region; + ctx->transfer_unmap = noop_transfer_unmap; + ctx->transfer_destroy = noop_transfer_destroy; + ctx->transfer_inline_write = noop_transfer_inline_write; + ctx->is_resource_referenced = noop_is_resource_referenced; + noop_init_state_functions(ctx); + + return ctx; +} + +/* + * texture + */ +static struct pipe_surface *noop_get_tex_surface(struct pipe_screen *screen, + struct pipe_resource *texture, + unsigned face, unsigned level, + unsigned zslice, unsigned flags) +{ + struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); + + if (surface == NULL) + return NULL; + pipe_reference_init(&surface->reference, 1); + pipe_resource_reference(&surface->texture, texture); + surface->format = texture->format; + surface->width = texture->width0; + surface->height = texture->height0; + surface->offset = 0; + surface->usage = flags; + surface->zslice = zslice; + surface->texture = texture; + surface->face = face; + surface->level = level; + + return surface; +} + +static void noop_tex_surface_destroy(struct pipe_surface *surface) +{ + pipe_resource_reference(&surface->texture, NULL); + FREE(surface); +} + + +/* + * pipe_screen + */ +static void noop_flush_frontbuffer(struct pipe_screen *_screen, + struct pipe_surface *surface, + void *context_private) +{ +} + +static const char *noop_get_vendor(struct pipe_screen* pscreen) +{ + return "X.Org"; +} + +static const char *noop_get_name(struct pipe_screen* pscreen) +{ + return "NOOP"; +} + +static int noop_get_param(struct pipe_screen* pscreen, enum pipe_cap param) +{ + switch (param) { + /* Supported features (boolean caps). */ + case PIPE_CAP_NPOT_TEXTURES: + case PIPE_CAP_TWO_SIDED_STENCIL: + case PIPE_CAP_GLSL: + case PIPE_CAP_OCCLUSION_QUERY: + case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + case PIPE_CAP_TEXTURE_MIRROR_REPEAT: + case PIPE_CAP_TEXTURE_SHADOW_MAP: + case PIPE_CAP_TEXTURE_SWIZZLE: + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + + return 1; + case PIPE_CAP_DUAL_SOURCE_BLEND: + + case PIPE_CAP_SM3: + case PIPE_CAP_INDEP_BLEND_ENABLE: + case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: + case PIPE_CAP_DEPTH_CLAMP: + case PIPE_CAP_SHADER_STENCIL_EXPORT: + case PIPE_CAP_TIMER_QUERY: + case PIPE_CAP_STREAM_OUTPUT: + case PIPE_CAP_PRIMITIVE_RESTART: + case PIPE_CAP_INDEP_BLEND_FUNC: + return 0; + + /* Texturing. */ + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 14; + case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: + return 16; + case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return 16; + + /* Render targets. */ + case PIPE_CAP_MAX_RENDER_TARGETS: + return 8; + + /* Fragment coordinate conventions. */ + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: + return 1; + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: + return 0; + + default: + return 0; + } +} + +static float noop_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param) +{ + switch (param) { + case PIPE_CAP_MAX_LINE_WIDTH: + case PIPE_CAP_MAX_LINE_WIDTH_AA: + case PIPE_CAP_MAX_POINT_WIDTH: + case PIPE_CAP_MAX_POINT_WIDTH_AA: + return 8192.0f; + case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: + return 16.0f; + case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: + return 16.0f; + default: + return 0.0f; + } +} + +static int noop_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enum pipe_shader_cap param) +{ + switch(shader) + { + case PIPE_SHADER_FRAGMENT: + case PIPE_SHADER_VERTEX: + case PIPE_SHADER_GEOMETRY: + break; + default: + return 0; + } + + switch (param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return 16384; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + return 8; + case PIPE_SHADER_CAP_MAX_INPUTS: + return 16; + case PIPE_SHADER_CAP_MAX_TEMPS: + return 256; + case PIPE_SHADER_CAP_MAX_ADDRS: + return 1; + case PIPE_SHADER_CAP_MAX_CONSTS: + return 256; + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 1; + case PIPE_SHADER_CAP_MAX_PREDS: + return 0; + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; + default: + return 0; + } +} + +static boolean noop_is_format_supported(struct pipe_screen* screen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned usage, + unsigned geom_flags) +{ + return true; +} + +static void noop_destroy_screen(struct pipe_screen *screen) +{ + FREE(screen); +} + +struct pipe_screen *noop_screen_create(struct sw_winsys *winsys) +{ + struct pipe_screen *screen; + + screen = CALLOC_STRUCT(pipe_screen); + if (screen == NULL) { + return NULL; + } + + screen->winsys = (struct pipe_winsys*)winsys; + screen->destroy = noop_destroy_screen; + screen->get_name = noop_get_name; + screen->get_vendor = noop_get_vendor; + screen->get_param = noop_get_param; + screen->get_shader_param = noop_get_shader_param; + screen->get_paramf = noop_get_paramf; + screen->is_format_supported = noop_is_format_supported; + screen->context_create = noop_create_context; + screen->get_tex_surface = noop_get_tex_surface; + screen->tex_surface_destroy = noop_tex_surface_destroy; + screen->resource_create = noop_resource_create; + screen->resource_from_handle = noop_resource_from_handle; + screen->resource_get_handle = noop_resource_get_handle; + screen->resource_destroy = noop_resource_destroy; + screen->user_buffer_create = noop_user_buffer_create; + screen->flush_frontbuffer = noop_flush_frontbuffer; + + return screen; +} diff --git a/src/gallium/drivers/noop/noop_public.h b/src/gallium/drivers/noop/noop_public.h new file mode 100644 index 00000000000..8ce82bec698 --- /dev/null +++ b/src/gallium/drivers/noop/noop_public.h @@ -0,0 +1,30 @@ +/* + * Copyright 2010 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +#ifndef NOOP_PUBLIC_H +#define NOOP_PUBLIC_H + +struct sw_winsys; + +struct pipe_screen *noop_screen_create(struct sw_winsys *winsys); + +#endif diff --git a/src/gallium/drivers/noop/noop_state.c b/src/gallium/drivers/noop/noop_state.c new file mode 100644 index 00000000000..048ed42a9b6 --- /dev/null +++ b/src/gallium/drivers/noop/noop_state.c @@ -0,0 +1,256 @@ +/* + * Copyright 2010 Red Hat Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ +#include <stdio.h> +#include <errno.h> +#include <pipe/p_defines.h> +#include <pipe/p_state.h> +#include <pipe/p_context.h> +#include <pipe/p_screen.h> +#include <util/u_memory.h> +#include <util/u_inlines.h> + +static void noop_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) +{ +} + +static void noop_set_blend_color(struct pipe_context *ctx, + const struct pipe_blend_color *state) +{ +} + +static void *noop_create_blend_state(struct pipe_context *ctx, + const struct pipe_blend_state *state) +{ + struct pipe_blend_state *nstate = CALLOC_STRUCT(pipe_blend_state); + + if (nstate == NULL) { + return NULL; + } + *nstate = *state; + return nstate; +} + +static void *noop_create_dsa_state(struct pipe_context *ctx, + const struct pipe_depth_stencil_alpha_state *state) +{ + struct pipe_depth_stencil_alpha_state *nstate = CALLOC_STRUCT(pipe_depth_stencil_alpha_state); + + if (nstate == NULL) { + return NULL; + } + *nstate = *state; + return nstate; +} + +static void *noop_create_rs_state(struct pipe_context *ctx, + const struct pipe_rasterizer_state *state) +{ + struct pipe_rasterizer_state *nstate = CALLOC_STRUCT(pipe_rasterizer_state); + + if (nstate == NULL) { + return NULL; + } + *nstate = *state; + return nstate; +} + +static void *noop_create_sampler_state(struct pipe_context *ctx, + const struct pipe_sampler_state *state) +{ + struct pipe_sampler_state *nstate = CALLOC_STRUCT(pipe_sampler_state); + + if (nstate == NULL) { + return NULL; + } + *nstate = *state; + return nstate; +} + +static struct pipe_sampler_view *noop_create_sampler_view(struct pipe_context *ctx, + struct pipe_resource *texture, + const struct pipe_sampler_view *state) +{ + struct pipe_sampler_view *sampler_view = CALLOC_STRUCT(pipe_sampler_view); + + if (sampler_view == NULL) + return NULL; + /* initialize base object */ + pipe_resource_reference(&sampler_view->texture, texture); + pipe_reference_init(&sampler_view->reference, 1); + sampler_view->context = ctx; + return sampler_view; +} + +static void noop_set_vs_sampler_view(struct pipe_context *ctx, unsigned count, + struct pipe_sampler_view **views) +{ +} + +static void noop_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, + struct pipe_sampler_view **views) +{ +} + +static void noop_bind_sampler(struct pipe_context *ctx, unsigned count, void **states) +{ +} + +static void noop_set_clip_state(struct pipe_context *ctx, + const struct pipe_clip_state *state) +{ +} + +static void noop_set_polygon_stipple(struct pipe_context *ctx, + const struct pipe_poly_stipple *state) +{ +} + +static void noop_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) +{ +} + +static void noop_set_scissor_state(struct pipe_context *ctx, + const struct pipe_scissor_state *state) +{ +} + +static void noop_set_stencil_ref(struct pipe_context *ctx, + const struct pipe_stencil_ref *state) +{ +} + +static void noop_set_viewport_state(struct pipe_context *ctx, + const struct pipe_viewport_state *state) +{ +} + +static void noop_set_framebuffer_state(struct pipe_context *ctx, + const struct pipe_framebuffer_state *state) +{ +} + +static void noop_set_constant_buffer(struct pipe_context *ctx, + uint shader, uint index, + struct pipe_resource *buffer) +{ +} + + +static void noop_sampler_view_destroy(struct pipe_context *ctx, + struct pipe_sampler_view *state) +{ + pipe_resource_reference(&state->texture, NULL); + FREE(state); +} + +static void noop_bind_state(struct pipe_context *ctx, void *state) +{ +} + +static void noop_delete_state(struct pipe_context *ctx, void *state) +{ + FREE(state); +} + +static void noop_delete_vertex_element(struct pipe_context *ctx, void *state) +{ + FREE(state); +} + + +static void noop_set_index_buffer(struct pipe_context *ctx, + const struct pipe_index_buffer *ib) +{ +} + +static void noop_set_vertex_buffers(struct pipe_context *ctx, unsigned count, + const struct pipe_vertex_buffer *buffers) +{ +} + +static void *noop_create_vertex_elements(struct pipe_context *ctx, + unsigned count, + const struct pipe_vertex_element *state) +{ + struct pipe_vertex_element *nstate = CALLOC_STRUCT(pipe_vertex_element); + + if (nstate == NULL) { + return NULL; + } + *nstate = *state; + return nstate; +} + +static void *noop_create_shader_state(struct pipe_context *ctx, + const struct pipe_shader_state *state) +{ + struct pipe_shader_state *nstate = CALLOC_STRUCT(pipe_shader_state); + + if (nstate == NULL) { + return NULL; + } + *nstate = *state; + return nstate; +} + +void noop_init_state_functions(struct pipe_context *ctx) +{ + ctx->create_blend_state = noop_create_blend_state; + ctx->create_depth_stencil_alpha_state = noop_create_dsa_state; + ctx->create_fs_state = noop_create_shader_state; + ctx->create_rasterizer_state = noop_create_rs_state; + ctx->create_sampler_state = noop_create_sampler_state; + ctx->create_sampler_view = noop_create_sampler_view; + ctx->create_vertex_elements_state = noop_create_vertex_elements; + ctx->create_vs_state = noop_create_shader_state; + ctx->bind_blend_state = noop_bind_state; + ctx->bind_depth_stencil_alpha_state = noop_bind_state; + ctx->bind_fragment_sampler_states = noop_bind_sampler; + ctx->bind_fs_state = noop_bind_state; + ctx->bind_rasterizer_state = noop_bind_state; + ctx->bind_vertex_elements_state = noop_bind_state; + ctx->bind_vertex_sampler_states = noop_bind_sampler; + ctx->bind_vs_state = noop_bind_state; + ctx->delete_blend_state = noop_delete_state; + ctx->delete_depth_stencil_alpha_state = noop_delete_state; + ctx->delete_fs_state = noop_delete_state; + ctx->delete_rasterizer_state = noop_delete_state; + ctx->delete_sampler_state = noop_delete_state; + ctx->delete_vertex_elements_state = noop_delete_vertex_element; + ctx->delete_vs_state = noop_delete_state; + ctx->set_blend_color = noop_set_blend_color; + ctx->set_clip_state = noop_set_clip_state; + ctx->set_constant_buffer = noop_set_constant_buffer; + ctx->set_fragment_sampler_views = noop_set_ps_sampler_view; + ctx->set_framebuffer_state = noop_set_framebuffer_state; + ctx->set_polygon_stipple = noop_set_polygon_stipple; + ctx->set_sample_mask = noop_set_sample_mask; + ctx->set_scissor_state = noop_set_scissor_state; + ctx->set_stencil_ref = noop_set_stencil_ref; + ctx->set_vertex_buffers = noop_set_vertex_buffers; + ctx->set_index_buffer = noop_set_index_buffer; + ctx->set_vertex_sampler_views = noop_set_vs_sampler_view; + ctx->set_viewport_state = noop_set_viewport_state; + ctx->sampler_view_destroy = noop_sampler_view_destroy; + ctx->draw_vbo = noop_draw_vbo; +} diff --git a/src/gallium/drivers/nv50/nv50_screen.c b/src/gallium/drivers/nv50/nv50_screen.c index c6bd62df1db..51eab3a0b03 100644 --- a/src/gallium/drivers/nv50/nv50_screen.c +++ b/src/gallium/drivers/nv50/nv50_screen.c @@ -171,6 +171,11 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, return NV50_CAP_MAX_PROGRAM_TEMPS; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; default: return 0; } diff --git a/src/gallium/drivers/nvfx/nvfx_screen.c b/src/gallium/drivers/nvfx/nvfx_screen.c index f3ed4ad5bdd..708fc3807dc 100644 --- a/src/gallium/drivers/nvfx/nvfx_screen.c +++ b/src/gallium/drivers/nvfx/nvfx_screen.c @@ -38,7 +38,7 @@ nvfx_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_POINT_SPRITE: return 1; case PIPE_CAP_MAX_RENDER_TARGETS: - return screen->use_nv4x ? 4 : 2; + return screen->use_nv4x ? 4 : 1; case PIPE_CAP_OCCLUSION_QUERY: return 1; case PIPE_CAP_TIMER_QUERY: @@ -119,6 +119,11 @@ nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum return 0; /* we could expose these, but nothing uses them */ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 0; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 0; default: break; } @@ -151,6 +156,12 @@ nvfx_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum return 0; /* we could expose these, but nothing uses them */ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + return 0; + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; default: break; } diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c index fb099e2a7d0..e8c09b214af 100644 --- a/src/gallium/drivers/r300/r300_context.c +++ b/src/gallium/drivers/r300/r300_context.c @@ -79,6 +79,9 @@ static void r300_release_referenced_objects(struct r300_context *r300) NULL); } + /* The dummy VBO. */ + pipe_resource_reference(&r300->dummy_vb, NULL); + /* The SWTCL VBO. */ pipe_resource_reference(&r300->vbo, NULL); @@ -488,6 +491,7 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, rtempl.target = PIPE_TEXTURE_2D; rtempl.format = PIPE_FORMAT_I8_UNORM; rtempl.bind = PIPE_BIND_SAMPLER_VIEW; + rtempl.usage = PIPE_USAGE_IMMUTABLE; rtempl.width0 = 1; rtempl.height0 = 1; rtempl.depth0 = 1; @@ -501,6 +505,19 @@ struct pipe_context* r300_create_context(struct pipe_screen* screen, pipe_resource_reference(&tex, NULL); } + { + struct pipe_resource vb = {}; + vb.target = PIPE_BUFFER; + vb.format = PIPE_FORMAT_R8_UNORM; + vb.bind = PIPE_BIND_VERTEX_BUFFER; + vb.usage = PIPE_USAGE_IMMUTABLE; + vb.width0 = sizeof(float) * 16; + vb.height0 = 1; + vb.depth0 = 1; + + r300->dummy_vb = screen->resource_create(screen, &vb); + } + return &r300->context; fail: diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h index b59bc002610..7217c51b951 100644 --- a/src/gallium/drivers/r300/r300_context.h +++ b/src/gallium/drivers/r300/r300_context.h @@ -480,6 +480,10 @@ struct r300_context { * dummy texture there. */ struct r300_sampler_view *texkill_sampler; + /* When no vertex buffer is set, this one is used instead to prevent + * hardlocks. */ + struct pipe_resource *dummy_vb; + /* The currently active query. */ struct r300_query *query_current; /* The saved query for blitter operations. */ diff --git a/src/gallium/drivers/r300/r300_render.c b/src/gallium/drivers/r300/r300_render.c index 2f00c878f5b..60700cf3037 100644 --- a/src/gallium/drivers/r300/r300_render.c +++ b/src/gallium/drivers/r300/r300_render.c @@ -535,29 +535,8 @@ static void r300_draw_range_elements(struct pipe_context* pipe, r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0); unsigned short_count; int buffer_offset = 0, index_offset = 0; /* for index bias emulation */ - boolean translate = FALSE; unsigned new_offset; - if (r300->skip_rendering) { - return; - } - - if (!u_trim_pipe_prim(mode, &count)) { - return; - } - - /* Index buffer range checking. */ - if ((start + count) * indexSize > indexBuffer->width0) { - fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n"); - return; - } - - /* Set up fallback for incompatible vertex layout if needed. */ - if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) { - r300_begin_vertex_translate(r300); - translate = TRUE; - } - if (indexBias && !r500_index_bias_supported(r300)) { r300_split_index_bias(r300, indexBias, &buffer_offset, &index_offset); } @@ -603,10 +582,6 @@ done: if (indexBuffer != orgIndexBuffer) { pipe_resource_reference( &indexBuffer, NULL ); } - - if (translate) { - r300_end_vertex_translate(r300); - } } static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, @@ -617,21 +592,6 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, count > 65536 && r300->rws->get_value(r300->rws, R300_VID_DRM_2_3_0); unsigned short_count; - boolean translate = FALSE; - - if (r300->skip_rendering) { - return; - } - - if (!u_trim_pipe_prim(mode, &count)) { - return; - } - - /* Set up fallback for incompatible vertex layout if needed. */ - if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) { - r300_begin_vertex_translate(r300); - translate = TRUE; - } r300_update_derived_state(r300); @@ -642,7 +602,7 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, if (!r300_prepare_for_rendering(r300, PREP_FIRST_DRAW | PREP_VALIDATE_VBOS | PREP_EMIT_AOS, NULL, 9, start, 0)) - goto done; + return; if (alt_num_verts || count <= 65535) { r300_emit_draw_arrays(r300, mode, count); @@ -659,32 +619,53 @@ static void r300_draw_arrays(struct pipe_context* pipe, unsigned mode, if (!r300_prepare_for_rendering(r300, PREP_VALIDATE_VBOS | PREP_EMIT_AOS, NULL, 9, start, 0)) - goto done; + return; } } while (count); } } - -done: - if (translate) { - r300_end_vertex_translate(r300); - } } static void r300_draw_vbo(struct pipe_context* pipe, const struct pipe_draw_info *info) { struct r300_context* r300 = r300_context(pipe); + unsigned count = info->count; + boolean translate = FALSE; + boolean indexed = info->indexed && r300->index_buffer.buffer; + unsigned start_indexed = 0; - if (!r300->velems->count || !r300->vertex_buffer_count) - return; + if (r300->skip_rendering) { + return; + } - if (info->indexed && r300->index_buffer.buffer) { - unsigned offset; + if (!u_trim_pipe_prim(info->mode, &count)) { + return; + } + /* Index buffer range checking. */ + if (indexed) { assert(r300->index_buffer.offset % r300->index_buffer.index_size == 0); - offset = r300->index_buffer.offset / r300->index_buffer.index_size; + /* Compute start for draw_elements, taking the offset into account. */ + start_indexed = + info->start + + (r300->index_buffer.offset / r300->index_buffer.index_size); + + if ((start_indexed + count) * r300->index_buffer.index_size > + r300->index_buffer.buffer->width0) { + fprintf(stderr, "r300: Invalid index buffer range. Skipping rendering.\n"); + return; + } + } + + /* Set up fallback for incompatible vertex layout if needed. */ + if (r300->incompatible_vb_layout || r300->velems->incompatible_layout) { + r300_begin_vertex_translate(r300); + translate = TRUE; + } + + if (indexed) { r300_draw_range_elements(pipe, r300->index_buffer.buffer, r300->index_buffer.index_size, @@ -692,14 +673,17 @@ static void r300_draw_vbo(struct pipe_context* pipe, info->min_index, info->max_index, info->mode, - info->start + offset, - info->count); - } - else { + start_indexed, + count); + } else { r300_draw_arrays(pipe, info->mode, info->start, - info->count); + count); + } + + if (translate) { + r300_end_vertex_translate(r300); } } diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index 1d59e38aac5..759d0e66968 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -32,6 +32,8 @@ #include "r300_winsys.h" #include "r300_public.h" +#include "draw/draw_context.h" + /* Return the identifier behind whom the brave coders responsible for this * amalgamation of code, sweat, and duct tape, routinely obscure their names. * @@ -207,9 +209,18 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e return is_r500 ? 1 : 0; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 0; } break; case PIPE_SHADER_VERTEX: + if (!r300screen->caps.has_tcl) { + return draw_get_shader_param(shader, param); + } + switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: @@ -234,6 +245,12 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e return is_r500 ? 4 : 0; /* XXX guessed. */ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + return 0; + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; default: break; } @@ -266,6 +283,13 @@ static float r300_get_paramf(struct pipe_screen* pscreen, enum pipe_cap param) return 16.0f; case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: return 16.0f; + case PIPE_CAP_GUARD_BAND_LEFT: + case PIPE_CAP_GUARD_BAND_TOP: + case PIPE_CAP_GUARD_BAND_RIGHT: + case PIPE_CAP_GUARD_BAND_BOTTOM: + /* XXX I don't know what these should be but the least we can do is + * silence the potential error message */ + return 0.0f; default: debug_printf("r300: Warning: Unknown CAP %d in get_paramf.\n", param); diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index bd08bf2d3fd..247c22216e1 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -1448,6 +1448,15 @@ static void r300_set_vertex_buffers(struct pipe_context* pipe, struct pipe_vertex_buffer *vbo; unsigned i, max_index = (1 << 24) - 1; boolean any_user_buffer = FALSE; + struct pipe_vertex_buffer dummy_vb = {0}; + + /* There must be at least one vertex buffer set, otherwise it locks up. */ + if (!count) { + dummy_vb.buffer = r300->dummy_vb; + dummy_vb.max_index = r300->dummy_vb->width0 / 4; + buffers = &dummy_vb; + count = 1; + } if (count == r300->vertex_buffer_count && memcmp(r300->vertex_buffer, buffers, @@ -1601,6 +1610,14 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe, struct r300_vertex_element_state *velems; unsigned i; enum pipe_format *format; + struct pipe_vertex_element dummy_attrib = {0}; + + /* R300 Programmable Stream Control (PSC) doesn't support 0 vertex elements. */ + if (!count) { + dummy_attrib.src_format = PIPE_FORMAT_R8G8B8A8_UNORM; + attribs = &dummy_attrib; + count = 1; + } assert(count <= PIPE_MAX_ATTRIBS); velems = CALLOC_STRUCT(r300_vertex_element_state); @@ -1667,7 +1684,8 @@ static void* r300_create_vertex_elements_state(struct pipe_context* pipe, * swizzles are already set up. * Also compute the vertex size. */ for (i = 0; i < count; i++) { - /* This is OK because we check for aligned strides too. */ + /* This is OK because we check for aligned strides too + * elsewhere. */ velems->hw_format_size[i] = align(util_format_get_blocksize(velems->hw_format[i]), 4); velems->vertex_size_dwords += velems->hw_format_size[i] / 4; diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 50366e32c2b..1cff3483b50 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -25,6 +25,7 @@ #include "util/u_math.h" #include "util/u_memory.h" +#include "util/u_pack_color.h" #include "r300_context.h" #include "r300_fs.h" @@ -433,6 +434,8 @@ static void r300_update_rs_block(struct r300_context *r300) fp_offset++; col_count++; DBG(r300, DBG_RS, "r300: Rasterized FACE written to FS.\n"); + } else if (fs_inputs->face != ATTR_UNUSED) { + fprintf(stderr, "r300: ERROR: FS input FACE unassigned.\n"); } /* Rasterize texture coordinates. */ @@ -484,12 +487,10 @@ static void r300_update_rs_block(struct r300_context *r300) } } - if (DBG_ON(r300, DBG_RS)) { - for (; i < ATTR_GENERIC_COUNT; i++) { - if (fs_inputs->generic[i] != ATTR_UNUSED) { - DBG(r300, DBG_RS, - "r300: FS input generic %i unassigned.\n", i); - } + for (; i < ATTR_GENERIC_COUNT; i++) { + if (fs_inputs->generic[i] != ATTR_UNUSED) { + fprintf(stderr, "r300: ERROR: FS input generic %i unassigned, " + "not enough hardware slots.\n", i); } } @@ -520,7 +521,12 @@ static void r300_update_rs_block(struct r300_context *r300) if (fs_inputs->fog != ATTR_UNUSED) { fp_offset++; - DBG(r300, DBG_RS, "r300: FS input fog unassigned.\n"); + if (tex_count < 8) { + DBG(r300, DBG_RS, "r300: FS input fog unassigned.\n"); + } else { + fprintf(stderr, "r300: ERROR: FS input fog unassigned, " + "not enough hardware slots.\n"); + } } } @@ -543,6 +549,11 @@ static void r300_update_rs_block(struct r300_context *r300) fp_offset++; tex_count++; tex_ptr += 4; + } else { + if (fs_inputs->wpos != ATTR_UNUSED && tex_count >= 8) { + fprintf(stderr, "r300: ERROR: FS input WPOS unassigned, " + "not enough hardware slots.\n"); + } } /* Invalidate the rest of the no-TCL (GA) stream locations. */ @@ -584,59 +595,56 @@ static uint32_t r300_get_border_color(enum pipe_format format, const float border[4]) { const struct util_format_description *desc; - float border_swizzled[4] = { - border[2], - border[1], - border[0], - border[3] - }; - uint32_t r; + float border_swizzled[4] = {0}; + unsigned i; + union util_color uc = {0}; desc = util_format_description(format); - /* We don't use util_pack_format because it does not handle the formats - * we want, e.g. R4G4B4A4 is non-existent in Gallium. */ + /* Apply inverse swizzle of the format. */ + for (i = 0; i < 4; i++) { + switch (desc->swizzle[i]) { + case UTIL_FORMAT_SWIZZLE_X: + border_swizzled[2] = border[i]; + break; + case UTIL_FORMAT_SWIZZLE_Y: + border_swizzled[1] = border[i]; + break; + case UTIL_FORMAT_SWIZZLE_Z: + border_swizzled[0] = border[i]; + break; + case UTIL_FORMAT_SWIZZLE_W: + border_swizzled[3] = border[i]; + break; + } + } + switch (desc->channel[0].size) { case 4: - r = ((float_to_ubyte(border_swizzled[0]) & 0xf0) >> 4) | - ((float_to_ubyte(border_swizzled[1]) & 0xf0) << 0) | - ((float_to_ubyte(border_swizzled[2]) & 0xf0) << 4) | - ((float_to_ubyte(border_swizzled[3]) & 0xf0) << 8); + util_pack_color(border_swizzled, PIPE_FORMAT_B4G4R4A4_UNORM, &uc); break; case 5: if (desc->channel[1].size == 5) { - r = ((float_to_ubyte(border_swizzled[0]) & 0xf8) >> 3) | - ((float_to_ubyte(border_swizzled[1]) & 0xf8) << 2) | - ((float_to_ubyte(border_swizzled[2]) & 0xf8) << 7) | - ((float_to_ubyte(border_swizzled[3]) & 0x80) << 8); + util_pack_color(border_swizzled, PIPE_FORMAT_B5G5R5A1_UNORM, &uc); } else if (desc->channel[1].size == 6) { - r = ((float_to_ubyte(border_swizzled[0]) & 0xf8) >> 3) | - ((float_to_ubyte(border_swizzled[1]) & 0xfc) << 3) | - ((float_to_ubyte(border_swizzled[2]) & 0xf8) << 8); + util_pack_color(border_swizzled, PIPE_FORMAT_B5G6R5_UNORM, &uc); } else { assert(0); - r = 0; } break; - case 16: - r = ((float_to_ubyte(border_swizzled[2]) & 0xff) << 0) | - ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) | - ((float_to_ubyte(border_swizzled[0]) & 0xff) << 16) | - ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24); + default: + case 8: + util_pack_color(border_swizzled, PIPE_FORMAT_B8G8R8A8_UNORM, &uc); break; - case 8: - default: - r = ((float_to_ubyte(border_swizzled[0]) & 0xff) << 0) | - ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) | - ((float_to_ubyte(border_swizzled[2]) & 0xff) << 16) | - ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24); + case 10: + util_pack_color(border_swizzled, PIPE_FORMAT_B10G10R10A2_UNORM, &uc); break; } - return r; + return uc.ui; } static void r300_merge_textures_and_samplers(struct r300_context* r300) diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index a4911b9a2a6..33448bf0def 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -363,10 +363,7 @@ void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, break; case TGSI_TOKEN_TYPE_INSTRUCTION: inst = &parser.FullToken.FullInstruction; - /* This hack with the RET opcode woudn't work with - * conditionals. */ - if (inst->Instruction.Opcode == TGSI_OPCODE_END || - inst->Instruction.Opcode == TGSI_OPCODE_RET) { + if (inst->Instruction.Opcode == TGSI_OPCODE_END) { break; } diff --git a/src/gallium/drivers/r600/eg_asm.c b/src/gallium/drivers/r600/eg_asm.c index c30f09c394b..21d66fa9564 100644 --- a/src/gallium/drivers/r600/eg_asm.c +++ b/src/gallium/drivers/r600/eg_asm.c @@ -74,6 +74,8 @@ int eg_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf) case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END: case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE: case EG_V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK: + case EG_V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS: + case EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN: bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->cf_addr >> 1); bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(cf->inst) | S_SQ_CF_WORD1_BARRIER(1) | diff --git a/src/gallium/drivers/r600/eg_state_inlines.h b/src/gallium/drivers/r600/eg_state_inlines.h index 59641976403..698299ec134 100644 --- a/src/gallium/drivers/r600/eg_state_inlines.h +++ b/src/gallium/drivers/r600/eg_state_inlines.h @@ -311,6 +311,7 @@ static inline uint32_t r600_translate_colorswap(enum pipe_format format) case PIPE_FORMAT_Z16_UNORM: return V_028C70_SWAP_STD; + case PIPE_FORMAT_L8A8_UNORM: case PIPE_FORMAT_R8G8_UNORM: return V_028C70_SWAP_STD; @@ -400,6 +401,7 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format) case PIPE_FORMAT_Z16_UNORM: return V_028C70_COLOR_16; + case PIPE_FORMAT_L8A8_UNORM: case PIPE_FORMAT_R8G8_UNORM: return V_028C70_COLOR_8_8; @@ -447,8 +449,10 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format) return V_028C70_COLOR_16_16; /* 64-bit buffers. */ - case PIPE_FORMAT_R16G16B16A16_SSCALED: + case PIPE_FORMAT_R16G16B16_USCALED: + case PIPE_FORMAT_R16G16B16A16_USCALED: case PIPE_FORMAT_R16G16B16_SSCALED: + case PIPE_FORMAT_R16G16B16A16_SSCALED: case PIPE_FORMAT_R16G16B16A16_UNORM: case PIPE_FORMAT_R16G16B16A16_SNORM: return V_028C70_COLOR_16_16_16_16; @@ -460,6 +464,7 @@ static INLINE uint32_t r600_translate_colorformat(enum pipe_format format) case PIPE_FORMAT_R32G32_FLOAT: return V_028C70_COLOR_32_32_FLOAT; + case PIPE_FORMAT_R32G32_USCALED: case PIPE_FORMAT_R32G32_SSCALED: return V_028C70_COLOR_32_32; @@ -634,38 +639,4 @@ out_unknown: return ~0; } -static INLINE uint32_t r600_translate_vertex_data_swizzle(enum pipe_format format) -{ - const struct util_format_description *desc = util_format_description(format); - unsigned i; - uint32_t word3; - - assert(format); - - if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN) { - fprintf(stderr, "r600: Bad format %s in %s:%d\n", - util_format_short_name(format), __FUNCTION__, __LINE__); - return 0; - } - - word3 = 0; - for (i = 0; i < desc->nr_channels; i++) { - switch (i) { - case 0: - word3 |= S_03000C_DST_SEL_X(desc->swizzle[0]); - break; - case 1: - word3 |= S_03000C_DST_SEL_Y(desc->swizzle[1]); - break; - case 2: - word3 |= S_03000C_DST_SEL_Z(desc->swizzle[2]); - break; - case 3: - word3 |= S_03000C_DST_SEL_W(desc->swizzle[3]); - break; - } - } - return word3; -} - #endif diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c index 4725b5e75e2..26dad7b65c0 100644 --- a/src/gallium/drivers/r600/evergreen_state.c +++ b/src/gallium/drivers/r600/evergreen_state.c @@ -323,11 +323,11 @@ static void *evergreen_create_sampler_state(struct pipe_context *ctx, S_03C000_BORDER_COLOR_TYPE(uc.ui ? V_03C000_SQ_TEX_BORDER_COLOR_REGISTER : 0), 0xFFFFFFFF, NULL); /* FIXME LOD it depends on texture base level ... */ r600_pipe_state_add_reg(rstate, R_03C004_SQ_TEX_SAMPLER_WORD1_0, - S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 6)) | - S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 6)), + S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) | + S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_03C008_SQ_TEX_SAMPLER_WORD2_0, - S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 6)) | + S_03C008_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) | S_03C008_TYPE(1), 0xFFFFFFFF, NULL); @@ -431,7 +431,7 @@ static void evergreen_set_vs_sampler_view(struct pipe_context *ctx, unsigned cou for (int i = 0; i < count; i++) { if (resource[i]) { - evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS); + evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i); } } } @@ -501,16 +501,16 @@ static void evergreen_set_clip_state(struct pipe_context *ctx, rstate->id = R600_PIPE_STATE_CLIP; for (int i = 0; i < state->nr; i++) { r600_pipe_state_add_reg(rstate, - R_0285BC_PA_CL_UCP0_X + i * 4, + R_0285BC_PA_CL_UCP0_X + i * 16, fui(state->ucp[i][0]), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, - R_0285C0_PA_CL_UCP0_Y + i * 4, + R_0285C0_PA_CL_UCP0_Y + i * 16, fui(state->ucp[i][1]) , 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, - R_0285C4_PA_CL_UCP0_Z + i * 4, + R_0285C4_PA_CL_UCP0_Z + i * 16, fui(state->ucp[i][2]), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, - R_0285C8_PA_CL_UCP0_W + i * 4, + R_0285C8_PA_CL_UCP0_W + i * 16, fui(state->ucp[i][3]), 0xFFFFFFFF, NULL); } r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL, @@ -660,7 +660,7 @@ static void evergreen_cb(struct r600_pipe_context *rctx, struct r600_pipe_state S_028C70_COMP_SWAP(swap) | S_028C70_BLEND_CLAMP(1) | S_028C70_NUMBER_TYPE(ntype); - if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) color_info |= S_028C70_SOURCE_FORMAT(1); /* FIXME handle enabling of CB beyond BASE8 which has different offset */ @@ -1276,7 +1276,10 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info) word2 = format | S_030008_STRIDE(vertex_buffer->stride); - word3 = r600_translate_vertex_data_swizzle(rctx->vertex_elements->hw_format[i]); + word3 = S_03000C_DST_SEL_X(V_03000C_SQ_SEL_X) | + S_03000C_DST_SEL_Y(V_03000C_SQ_SEL_Y) | + S_03000C_DST_SEL_Z(V_03000C_SQ_SEL_Z) | + S_03000C_DST_SEL_W(V_03000C_SQ_SEL_W); r600_pipe_state_add_reg(rstate, R_030000_RESOURCE0_WORD0, offset, 0xFFFFFFFF, rbuffer->bo); r600_pipe_state_add_reg(rstate, R_030004_RESOURCE0_WORD1, rbuffer->size - offset - 1, 0xFFFFFFFF, NULL); @@ -1286,7 +1289,7 @@ void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info) r600_pipe_state_add_reg(rstate, R_030014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_030018_RESOURCE0_WORD6, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_03001C_RESOURCE0_WORD7, 0xC0000000, 0xFFFFFFFF, NULL); - evergreen_vs_resource_set(&rctx->ctx, rstate, i); + evergreen_fs_resource_set(&rctx->ctx, rstate, i); } mask = 0; @@ -1464,8 +1467,8 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader S_0286E0_PERSP_CENTROID_ENA(have_centroid); if (have_linear) spi_baryc_cntl |= S_0286E0_LINEAR_CENTER_ENA(1) | - S_0286E0_LINEAR_CENTROID_ENA(have_centroid); - + S_0286E0_LINEAR_CENTROID_ENA(have_centroid); + r600_pipe_state_add_reg(rstate, R_0286CC_SPI_PS_IN_CONTROL_0, spi_ps_in_control_0, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_0286D0_SPI_PS_IN_CONTROL_1, @@ -1551,7 +1554,7 @@ void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo); r600_pipe_state_add_reg(rstate, R_0288A4_SQ_PGM_START_FS, - (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo); + (r600_bo_offset(shader->bo)) >> 8, 0xFFFFFFFF, shader->bo_fetch); r600_pipe_state_add_reg(rstate, R_03A200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF, diff --git a/src/gallium/drivers/r600/r600.h b/src/gallium/drivers/r600/r600.h index 17858b2d381..a617a5b8631 100644 --- a/src/gallium/drivers/r600/r600.h +++ b/src/gallium/drivers/r600/r600.h @@ -264,6 +264,7 @@ void r600_context_fini(struct r600_context *ctx); void r600_context_pipe_state_set(struct r600_context *ctx, struct r600_pipe_state *state); void r600_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); void r600_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); +void r600_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); void r600_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id); void r600_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id); void r600_context_flush(struct r600_context *ctx); @@ -284,9 +285,11 @@ int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon); void evergreen_context_draw(struct r600_context *ctx, const struct r600_draw *draw); void evergreen_ps_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); +void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); void evergreen_context_pipe_state_set_ps_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); void evergreen_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); +void evergreen_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid); void evergreen_context_pipe_state_set_ps_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id); void evergreen_context_pipe_state_set_vs_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned id); diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c index 8a7f3ce575c..ba1471eb785 100644 --- a/src/gallium/drivers/r600/r600_asm.c +++ b/src/gallium/drivers/r600/r600_asm.c @@ -23,6 +23,7 @@ #include <stdio.h> #include <errno.h> #include "util/u_memory.h" +#include "pipe/p_shader_tokens.h" #include "r600_pipe.h" #include "r600_sq.h" #include "r600_opcodes.h" @@ -55,8 +56,8 @@ static inline unsigned int r600_bc_get_num_operands(struct r600_bc_alu *alu) case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4: case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_DOT4_IEEE: case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_CUBE: - return 2; - + return 2; + case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV: case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR: case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT: @@ -74,7 +75,7 @@ static inline unsigned int r600_bc_get_num_operands(struct r600_bc_alu *alu) default: R600_ERR( "Need instruction operand number for 0x%x.\n", alu->inst); }; - + return 3; } @@ -137,20 +138,20 @@ int r600_bc_init(struct r600_bc *bc, enum radeon_family family) case CHIP_RV635: case CHIP_RS780: case CHIP_RS880: - bc->chiprev = 0; + bc->chiprev = CHIPREV_R600; break; case CHIP_RV770: case CHIP_RV730: case CHIP_RV710: case CHIP_RV740: - bc->chiprev = 1; + bc->chiprev = CHIPREV_R700; break; case CHIP_CEDAR: case CHIP_REDWOOD: case CHIP_JUNIPER: case CHIP_CYPRESS: case CHIP_HEMLOCK: - bc->chiprev = 2; + bc->chiprev = CHIPREV_EVERGREEN; break; default: R600_ERR("unknown family %d\n", bc->family); @@ -199,9 +200,9 @@ const unsigned bank_swizzle_vec[8] = {SQ_ALU_VEC_210, //000 SQ_ALU_VEC_012}; //111 const unsigned bank_swizzle_scl[8] = {SQ_ALU_SCL_210, //000 - SQ_ALU_SCL_122, //001 + SQ_ALU_SCL_122, //001 SQ_ALU_SCL_122, //010 - + SQ_ALU_SCL_221, //011 SQ_ALU_SCL_212, //100 SQ_ALU_SCL_122, //101 @@ -592,10 +593,34 @@ int r600_bc_add_cfinst(struct r600_bc *bc, int inst) /* common to all 3 families */ static int r600_bc_vtx_build(struct r600_bc *bc, struct r600_bc_vtx *vtx, unsigned id) { - bc->bytecode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id) | - S_SQ_VTX_WORD0_SRC_GPR(vtx->src_gpr) | - S_SQ_VTX_WORD0_SRC_SEL_X(vtx->src_sel_x) | - S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(vtx->mega_fetch_count); + unsigned fetch_resource_start = 0; + + /* check if we are fetch shader */ + /* fetch shader can also access vertex resource, + * first fetch shader resource is at 160 + */ + if (bc->type == -1) { + switch (bc->chiprev) { + /* r600 */ + case CHIPREV_R600: + /* r700 */ + case CHIPREV_R700: + fetch_resource_start = 160; + break; + /* evergreen */ + case CHIPREV_EVERGREEN: + fetch_resource_start = 0; + break; + default: + fprintf(stderr, "%s:%s:%d unknown chiprev %d\n", + __FILE__, __func__, __LINE__, bc->chiprev); + break; + } + } + bc->bytecode[id++] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id + fetch_resource_start) | + S_SQ_VTX_WORD0_SRC_GPR(vtx->src_gpr) | + S_SQ_VTX_WORD0_SRC_SEL_X(vtx->src_sel_x) | + S_SQ_VTX_WORD0_MEGA_FETCH_COUNT(vtx->mega_fetch_count); bc->bytecode[id++] = S_SQ_VTX_WORD1_DST_SEL_X(vtx->dst_sel_x) | S_SQ_VTX_WORD1_DST_SEL_Y(vtx->dst_sel_y) | S_SQ_VTX_WORD1_DST_SEL_Z(vtx->dst_sel_z) | @@ -678,8 +703,8 @@ static int r600_bc_alu_build(struct r600_bc *bc, struct r600_bc_alu *alu, unsign S_SQ_ALU_WORD1_OP2_WRITE_MASK(alu->dst.write) | S_SQ_ALU_WORD1_OP2_ALU_INST(alu->inst) | S_SQ_ALU_WORD1_BANK_SWIZZLE(alu->bank_swizzle) | - S_SQ_ALU_WORD1_OP2_UPDATE_EXECUTE_MASK(alu->predicate) | - S_SQ_ALU_WORD1_OP2_UPDATE_PRED(alu->predicate); + S_SQ_ALU_WORD1_OP2_UPDATE_EXECUTE_MASK(alu->predicate) | + S_SQ_ALU_WORD1_OP2_UPDATE_PRED(alu->predicate); } if (alu->last) { if (alu->nliteral && !alu->literal_added) { @@ -710,7 +735,7 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf) S_SQ_CF_ALU_WORD1_KCACHE_ADDR0(cf->kcache0_addr) | S_SQ_CF_ALU_WORD1_KCACHE_ADDR1(cf->kcache1_addr) | S_SQ_CF_ALU_WORD1_BARRIER(1) | - S_SQ_CF_ALU_WORD1_USES_WATERFALL(bc->chiprev == 0 ? cf->r6xx_uses_waterfall : 0) | + S_SQ_CF_ALU_WORD1_USES_WATERFALL(bc->chiprev == CHIPREV_R600 ? cf->r6xx_uses_waterfall : 0) | S_SQ_CF_ALU_WORD1_COUNT((cf->ndw / 2) - 1); break; case V_SQ_CF_WORD1_SQ_CF_INST_TEX: @@ -742,6 +767,8 @@ static int r600_bc_cf_build(struct r600_bc *bc, struct r600_bc_cf *cf) case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END: case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE: case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK: + case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS: + case V_SQ_CF_WORD1_SQ_CF_INST_RETURN: bc->bytecode[id++] = S_SQ_CF_WORD0_ADDR(cf->cf_addr >> 1); bc->bytecode[id++] = S_SQ_CF_WORD1_CF_INST(cf->inst) | S_SQ_CF_WORD1_BARRIER(1) | @@ -766,7 +793,10 @@ int r600_bc_build(struct r600_bc *bc) int r; if (bc->callstack[0].max > 0) - bc->nstack = ((bc->callstack[0].max + 3) >> 2) + 2; + bc->nstack = ((bc->callstack[0].max + 3) >> 2) + 2; + if (bc->type == TGSI_PROCESSOR_VERTEX && !bc->nstack) { + bc->nstack = 1; + } /* first path compute addr of each CF block */ /* addr start after all the CF instructions */ @@ -795,6 +825,8 @@ int r600_bc_build(struct r600_bc *bc) case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_END: case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_CONTINUE: case V_SQ_CF_WORD1_SQ_CF_INST_LOOP_BREAK: + case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS: + case V_SQ_CF_WORD1_SQ_CF_INST_RETURN: break; default: R600_ERR("unsupported CF instruction (0x%X)\n", cf->inst); @@ -810,7 +842,7 @@ int r600_bc_build(struct r600_bc *bc) return -ENOMEM; LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) { addr = cf->addr; - if (bc->chiprev == 2) + if (bc->chiprev == CHIPREV_EVERGREEN) r = eg_bc_cf_build(bc, cf); else r = r600_bc_cf_build(bc, cf); @@ -821,11 +853,11 @@ int r600_bc_build(struct r600_bc *bc) case (V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE << 3): LIST_FOR_EACH_ENTRY(alu, &cf->alu, list) { switch(bc->chiprev) { - case 0: + case CHIPREV_R600: r = r600_bc_alu_build(bc, alu, addr); break; - case 1: - case 2: /* eg alu is same encoding as r700 */ + case CHIPREV_R700: + case CHIPREV_EVERGREEN: /* eg alu is same encoding as r700 */ r = r700_bc_alu_build(bc, alu, addr); break; default: @@ -868,6 +900,8 @@ int r600_bc_build(struct r600_bc *bc) case V_SQ_CF_WORD1_SQ_CF_INST_JUMP: case V_SQ_CF_WORD1_SQ_CF_INST_ELSE: case V_SQ_CF_WORD1_SQ_CF_INST_POP: + case V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS: + case V_SQ_CF_WORD1_SQ_CF_INST_RETURN: break; default: R600_ERR("unsupported CF instruction (0x%X)\n", cf->inst); diff --git a/src/gallium/drivers/r600/r600_asm.h b/src/gallium/drivers/r600/r600_asm.h index 25cda16837d..f2016af3e72 100644 --- a/src/gallium/drivers/r600/r600_asm.h +++ b/src/gallium/drivers/r600/r600_asm.h @@ -145,12 +145,12 @@ struct r600_bc_cf { struct r600_bc_alu *curr_bs_head; }; -#define FC_NONE 0 -#define FC_IF 1 -#define FC_LOOP 2 -#define FC_REP 3 -#define FC_PUSH_VPM 4 -#define FC_PUSH_WQM 5 +#define FC_NONE 0 +#define FC_IF 1 +#define FC_LOOP 2 +#define FC_REP 3 +#define FC_PUSH_VPM 4 +#define FC_PUSH_WQM 5 struct r600_cf_stack_entry { int type; @@ -166,10 +166,11 @@ struct r600_cf_callstack { int current; int max; }; - + struct r600_bc { enum radeon_family family; int chiprev; /* 0 - r600, 1 - r700, 2 - evergreen */ + int type; struct list_head cf; struct r600_bc_cf *cf_last; unsigned ndw; diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c index 50d47060c1a..74cf9687999 100644 --- a/src/gallium/drivers/r600/r600_blit.c +++ b/src/gallium/drivers/r600/r600_blit.c @@ -27,9 +27,9 @@ enum r600_blitter_op /* bitmask */ { - R600_CLEAR = 1, - R600_CLEAR_SURFACE = 2, - R600_COPY = 4 + R600_CLEAR = 1, + R600_CLEAR_SURFACE = 2, + R600_COPY = 4 }; static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) @@ -189,7 +189,6 @@ static void r600_resource_copy_region(struct pipe_context *ctx, else r600_hw_copy_region(ctx, dst, subdst, dstx, dsty, dstz, src, subsrc, srcx, srcy, srcz, width, height); - } void r600_init_blit_functions(struct r600_pipe_context *rctx) diff --git a/src/gallium/drivers/r600/r600_buffer.c b/src/gallium/drivers/r600/r600_buffer.c index ed97b6e69a3..a432271b82d 100644 --- a/src/gallium/drivers/r600/r600_buffer.c +++ b/src/gallium/drivers/r600/r600_buffer.c @@ -124,7 +124,7 @@ static void *r600_buffer_transfer_map(struct pipe_context *pipe, if ((transfer->box.x >= rbuffer->ranges[i].start) && (transfer->box.x < rbuffer->ranges[i].end)) flush = TRUE; - + if (flush) { r600_bo_reference((struct radeon*)pipe->winsys, &rbuffer->r.bo, NULL); rbuffer->num_ranges = 0; @@ -180,7 +180,7 @@ static void r600_buffer_transfer_flush_region(struct pipe_context *pipe, return; } } - + rbuffer->ranges[rbuffer->num_ranges].start = offset; rbuffer->ranges[rbuffer->num_ranges].end = offset+length; rbuffer->num_ranges++; diff --git a/src/gallium/drivers/r600/r600_opcodes.h b/src/gallium/drivers/r600/r600_opcodes.h index 4f9b39a7fdc..2ee0c83e5d3 100644 --- a/src/gallium/drivers/r600/r600_opcodes.h +++ b/src/gallium/drivers/r600/r600_opcodes.h @@ -385,8 +385,13 @@ #define EG_V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_MEM_EXPORT_COMBINED 0x0000005B #define EG_V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_MEM_RAT_COMBINED_CACHELESS 0x0000005C -#define BC_INST(bc, x) ((bc)->chiprev == 2 ? EG_##x : x) -#define CTX_INST(x) (ctx->bc->chiprev == 2 ? EG_##x : x) +#define CHIPREV_R600 0 +#define CHIPREV_R700 1 +#define CHIPREV_EVERGREEN 2 + +#define BC_INST(bc, x) ((bc)->chiprev == CHIPREV_EVERGREEN ? EG_##x : x) + +#define CTX_INST(x) (ctx->bc->chiprev == CHIPREV_EVERGREEN ? EG_##x : x) #endif diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index 8a62d646d3a..3bfba99dcaf 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -187,7 +187,7 @@ static struct pipe_context *r600_create_context(struct pipe_screen *screen, void FREE(rctx); return NULL; } - + rctx->vs_resource = CALLOC(R600_RESOURCE_ARRAY_SIZE, sizeof(struct r600_pipe_state)); if (!rctx->vs_resource) { FREE(rctx); @@ -371,6 +371,11 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e return 0; /* FIXME */ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; default: return 0; } @@ -402,7 +407,7 @@ static boolean r600_is_format_supported(struct pipe_screen* screen, PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED)) && - r600_is_colorbuffer_format_supported(format)) { + r600_is_colorbuffer_format_supported(format)) { retval |= usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | diff --git a/src/gallium/drivers/r600/r600_pipe.h b/src/gallium/drivers/r600/r600_pipe.h index 1c691f6b764..ba9fedf0b6c 100644 --- a/src/gallium/drivers/r600/r600_pipe.h +++ b/src/gallium/drivers/r600/r600_pipe.h @@ -93,6 +93,7 @@ struct r600_pipe_shader { struct r600_shader shader; struct r600_pipe_state rstate; struct r600_bo *bo; + struct r600_bo *bo_fetch; struct r600_vertex_element vertex_elements; }; diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index f6153c0e80f..3e42309bde0 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -80,7 +80,7 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo); r600_pipe_state_add_reg(rstate, R_028894_SQ_PGM_START_FS, - r600_bo_offset(shader->bo) >> 8, 0xFFFFFFFF, shader->bo); + r600_bo_offset(shader->bo_fetch) >> 8, 0xFFFFFFFF, shader->bo_fetch); r600_pipe_state_add_reg(rstate, R_03E200_SQ_LOOP_CONST_0 + (32 * 4), 0x01000FFF, @@ -217,6 +217,15 @@ static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *s void *ptr; /* copy new shader */ + if (rshader->processor_type == TGSI_PROCESSOR_VERTEX && shader->bo_fetch == NULL) { + shader->bo_fetch = r600_bo(rctx->radeon, rshader->bc_fetch.ndw * 4, 4096, 0, 0); + if (shader->bo_fetch == NULL) { + return -ENOMEM; + } + ptr = r600_bo_map(rctx->radeon, shader->bo_fetch, 0, NULL); + memcpy(ptr, rshader->bc_fetch.bytecode, rshader->bc_fetch.ndw * 4); + r600_bo_unmap(rctx->radeon, shader->bo_fetch); + } if (shader->bo == NULL) { shader->bo = r600_bo(rctx->radeon, rshader->bc.ndw * 4, 4096, 0, 0); if (shader->bo == NULL) { @@ -257,7 +266,7 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader const struct util_format_description *desc; enum pipe_format resource_format[160]; unsigned i, nresources = 0; - struct r600_bc *bc = &shader->bc; + struct r600_bc *bc = &shader->bc_fetch; struct r600_bc_cf *cf; struct r600_bc_vtx *vtx; @@ -272,7 +281,7 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader for (i = 0; i < rctx->vertex_elements->count; i++) { resource_format[nresources++] = rctx->vertex_elements->hw_format[i]; } - r600_bo_reference(rctx->radeon, &rshader->bo, NULL); + r600_bo_reference(rctx->radeon, &rshader->bo_fetch, NULL); LIST_FOR_EACH_ENTRY(cf, &bc->cf, list) { switch (cf->inst) { case V_SQ_CF_WORD1_SQ_CF_INST_VTX: @@ -293,7 +302,7 @@ static int r600_shader_update(struct pipe_context *ctx, struct r600_pipe_shader break; } } - return r600_bc_build(&shader->bc); + return r600_bc_build(&shader->bc_fetch); } int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader) @@ -334,6 +343,13 @@ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *s R600_ERR("building bytecode failed !\n"); return r; } + if (shader->shader.processor_type == TGSI_PROCESSOR_VERTEX) { + r = r600_bc_build(&shader->shader.bc_fetch); + if (r) { + R600_ERR("building bytecode failed !\n"); + return r; + } + } //fprintf(stderr, "______________________________________________________________\n"); return 0; } @@ -364,6 +380,7 @@ struct r600_shader_ctx { unsigned temp_reg; struct r600_shader_tgsi_instruction *inst_info; struct r600_bc *bc; + struct r600_bc *bc_fetch; struct r600_shader *shader; u32 value[4]; u32 *literals; @@ -444,7 +461,7 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input) if (ctx->shader->input[input].centroid) ij_index++; } - + /* work out gpr and base_chan from index */ gpr = ij_index / 2; base_chan = (2 * (ij_index % 2)) + 1; @@ -477,9 +494,9 @@ static int evergreen_interp_alu(struct r600_shader_ctx *ctx, int input) return r; } return 0; -} - - +} + + static int tgsi_declaration(struct r600_shader_ctx *ctx) { struct tgsi_full_declaration *d = &ctx->parse.FullToken.FullDeclaration; @@ -511,11 +528,11 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) vtx.dst_sel_z = 2; vtx.dst_sel_w = 3; vtx.use_const_fields = 1; - r = r600_bc_add_vtx(ctx->bc, &vtx); + r = r600_bc_add_vtx(ctx->bc_fetch, &vtx); if (r) return r; } - if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == 2) { + if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chiprev == CHIPREV_EVERGREEN) { /* turn input into interpolate on EG */ if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION) { if (ctx->shader->input[i].interpolate > 0) { @@ -549,7 +566,7 @@ static int r600_get_temp(struct r600_shader_ctx *ctx) return ctx->temp_reg + ctx->max_driver_temp_used++; } -/* +/* * for evergreen we need to scan the shader to find the number of GPRs we need to * reserve for interpolation. * @@ -606,6 +623,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s int i, r = 0, pos0; ctx.bc = &shader->bc; + ctx.bc_fetch = &shader->bc_fetch; ctx.shader = shader; r = r600_bc_init(ctx.bc, shader->family); if (r) @@ -615,6 +633,13 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s tgsi_parse_init(&ctx.parse, tokens); ctx.type = ctx.parse.FullHeader.Processor.Processor; shader->processor_type = ctx.type; + if (shader->processor_type == TGSI_PROCESSOR_VERTEX) { + r = r600_bc_init(ctx.bc_fetch, shader->family); + if (r) + return r; + ctx.bc_fetch->type = -1; + } + ctx.bc->type = shader->processor_type; /* register allocations */ /* Values [0,127] correspond to GPR[0..127]. @@ -640,8 +665,13 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s } if (ctx.type == TGSI_PROCESSOR_VERTEX) { ctx.file_offset[TGSI_FILE_INPUT] = 1; + if (ctx.bc->chiprev == CHIPREV_EVERGREEN) { + r600_bc_add_cfinst(ctx.bc, EG_V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS); + } else { + r600_bc_add_cfinst(ctx.bc, V_SQ_CF_WORD1_SQ_CF_INST_CALL_FS); + } } - if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chiprev == 2) { + if (ctx.type == TGSI_PROCESSOR_FRAGMENT && ctx.bc->chiprev == CHIPREV_EVERGREEN) { ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx); } ctx.file_offset[TGSI_FILE_OUTPUT] = ctx.file_offset[TGSI_FILE_INPUT] + @@ -687,7 +717,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s /* reserve first tmp for everyone */ r600_get_temp(&ctx); opcode = ctx.parse.FullToken.FullInstruction.Instruction.Opcode; - if (ctx.bc->chiprev == 2) + if (ctx.bc->chiprev == CHIPREV_EVERGREEN) ctx.inst_info = &eg_shader_tgsi_instruction[opcode]; else ctx.inst_info = &r600_shader_tgsi_instruction[opcode]; @@ -809,6 +839,14 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s output[i].inst = BC_INST(ctx.bc, V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT_DONE); } } + /* add return to fetch shader */ + if (ctx.type == TGSI_PROCESSOR_VERTEX) { + if (ctx.bc->chiprev == CHIPREV_EVERGREEN) { + r600_bc_add_cfinst(ctx.bc_fetch, EG_V_SQ_CF_WORD1_SQ_CF_INST_RETURN); + } else { + r600_bc_add_cfinst(ctx.bc_fetch, V_SQ_CF_WORD1_SQ_CF_INST_RETURN); + } + } /* add output to bytecode */ for (i = 0; i < noutput; i++) { r = r600_bc_add_output(ctx.bc, &output[i]); @@ -1001,7 +1039,7 @@ static int tgsi_op2_s(struct r600_shader_ctx *ctx, int swap) r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst); if (r) return r; - + alu.inst = ctx->inst_info->r600_opcode; if (!swap) { for (j = 0; j < inst->Instruction.NumSrcRegs; j++) { @@ -1046,7 +1084,7 @@ static int tgsi_op2_swap(struct r600_shader_ctx *ctx) return tgsi_op2_s(ctx, 1); } -/* +/* * r600 - trunc to -PI..PI range * r700 - normalize by dividing by 2PI * see fdo bug 27901 @@ -1058,7 +1096,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx, int r; uint32_t lit_vals[4]; struct r600_bc_alu alu; - + memset(lit_vals, 0, 4*4); r = tgsi_split_constant(ctx, r600_src); if (r) @@ -1084,7 +1122,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx, alu.src[0] = r600_src[0]; alu.src[0].chan = tgsi_chan(&inst->Src[0], 0); - + alu.src[1].sel = V_SQ_ALU_SRC_LITERAL; alu.src[1].chan = 0; alu.src[2].sel = V_SQ_ALU_SRC_LITERAL; @@ -1099,7 +1137,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx, memset(&alu, 0, sizeof(struct r600_bc_alu)); alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FRACT); - + alu.dst.chan = 0; alu.dst.sel = ctx->temp_reg; alu.dst.write = 1; @@ -1111,7 +1149,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx, if (r) return r; - if (ctx->bc->chiprev == 0) { + if (ctx->bc->chiprev == CHIPREV_R600) { lit_vals[0] = fui(3.1415926535897f * 2.0f); lit_vals[1] = fui(-3.1415926535897f); } else { @@ -1129,7 +1167,7 @@ static int tgsi_setup_trig(struct r600_shader_ctx *ctx, alu.src[0].sel = ctx->temp_reg; alu.src[0].chan = 0; - + alu.src[1].sel = V_SQ_ALU_SRC_LITERAL; alu.src[1].chan = 0; alu.src[2].sel = V_SQ_ALU_SRC_LITERAL; @@ -1908,10 +1946,10 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) r = r600_bc_add_alu(ctx->bc, &alu); if (r) return r; - + /* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x * MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x - * muladd has no writemask, have to use another temp + * muladd has no writemask, have to use another temp */ memset(&alu, 0, sizeof(struct r600_bc_alu)); alu.inst = CTX_INST(V_SQ_ALU_WORD1_OP3_SQ_OP3_INST_MULADD); @@ -1921,7 +1959,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) alu.src[0].chan = 0; alu.src[1].sel = ctx->temp_reg; alu.src[1].chan = 2; - + alu.src[2].sel = V_SQ_ALU_SRC_LITERAL; alu.src[2].chan = 0; @@ -1941,7 +1979,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) alu.src[0].chan = 1; alu.src[1].sel = ctx->temp_reg; alu.src[1].chan = 2; - + alu.src[2].sel = V_SQ_ALU_SRC_LITERAL; alu.src[2].chan = 0; @@ -1980,7 +2018,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) } src_gpr = ctx->temp_reg; } - + opcode = ctx->inst_info->r600_opcode; if (opcode == SQ_TEX_INST_SAMPLE && (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D || inst->Texture.Texture == TGSI_TEXTURE_SHADOW2D)) @@ -1990,8 +2028,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) tex.inst = opcode; tex.sampler_id = ctx->file_offset[inst->Src[1].Register.File] + inst->Src[1].Register.Index; tex.resource_id = tex.sampler_id; - if (ctx->shader->processor_type == TGSI_PROCESSOR_VERTEX) - tex.resource_id += PIPE_MAX_ATTRIBS; tex.src_gpr = src_gpr; tex.dst_gpr = ctx->file_offset[inst->Dst[0].Register.File] + inst->Dst[0].Register.Index; tex.dst_sel_x = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7; @@ -2026,7 +2062,6 @@ static int tgsi_tex(struct r600_shader_ctx *ctx) /* add shadow ambient support - gallium doesn't do it yet */ return 0; - } static int tgsi_lrp(struct r600_shader_ctx *ctx) @@ -2156,7 +2191,7 @@ static int tgsi_cmp(struct r600_shader_ctx *ctx) r = r600_bc_add_alu(ctx->bc, &alu); if (r) return r; - } + } if (use_temp) return tgsi_helper_copy(ctx, inst); return 0; @@ -2342,7 +2377,7 @@ static int tgsi_exp(struct r600_shader_ctx *ctx) if (r) return r; } - + /* result.y = tmp - floor(tmp); */ if ((inst->Dst[0].Register.WriteMask >> 1) & 1) { memset(&alu, 0, sizeof(struct r600_bc_alu)); @@ -2621,16 +2656,25 @@ static int tgsi_log(struct r600_shader_ctx *ctx) return tgsi_helper_copy(ctx, inst); } -/* r6/7 only for now */ static int tgsi_eg_arl(struct r600_shader_ctx *ctx) { struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction; struct r600_bc_alu alu; int r; - memset(&alu, 0, sizeof(struct r600_bc_alu)); - alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR; + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_ARL: + alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT_FLOOR; + break; + case TGSI_OPCODE_ARR: + alu.inst = EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT; + break; + default: + assert(0); + return -1; + } + r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]); if (r) return r; @@ -2663,18 +2707,18 @@ static int tgsi_r600_arl(struct r600_shader_ctx *ctx) int r; memset(&alu, 0, sizeof(struct r600_bc_alu)); - switch (inst->Instruction.Opcode) { - case TGSI_OPCODE_ARL: - alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR; - break; - case TGSI_OPCODE_ARR: - alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA; - break; - default: - assert(0); - return -1; - } - + switch (inst->Instruction.Opcode) { + case TGSI_OPCODE_ARL: + alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA_FLOOR; + break; + case TGSI_OPCODE_ARR: + alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOVA; + break; + default: + assert(0); + return -1; + } + r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]); if (r) @@ -2703,8 +2747,8 @@ static int tgsi_opdst(struct r600_shader_ctx *ctx) r = tgsi_dst(ctx, &inst->Dst[0], i, &alu.dst); if (r) return r; - - if (i == 0 || i == 3) { + + if (i == 0 || i == 3) { alu.src[0].sel = V_SQ_ALU_SRC_1; } else { r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]); @@ -2750,7 +2794,7 @@ static int emit_logic_pred(struct r600_shader_ctx *ctx, int opcode) alu.src[0].chan = tgsi_chan(&inst->Src[0], 0); alu.src[1].sel = V_SQ_ALU_SRC_0; alu.src[1].chan = 0; - + alu.last = 1; r = r600_bc_add_alu_type(ctx->bc, &alu, CTX_INST(V_SQ_CF_ALU_WORD1_SQ_CF_INST_ALU_PUSH_BEFORE)); @@ -2804,7 +2848,7 @@ static inline void callstack_check_depth(struct r600_shader_ctx *ctx, unsigned r ctx->bc->callstack[ctx->bc->call_sp].current + diff; } return; - } + } switch (reason) { case FC_PUSH_VPM: ctx->bc->callstack[ctx->bc->call_sp].current++; @@ -2878,7 +2922,7 @@ static int emit_setret_in_loop_flag(struct r600_shader_ctx *ctx, unsigned flag_v static void emit_testflag(struct r600_shader_ctx *ctx) { - + } static void emit_return_on_flag(struct r600_shader_ctx *ctx, unsigned ifidx) @@ -3239,7 +3283,7 @@ static struct r600_shader_tgsi_instruction eg_shader_tgsi_instruction[] = { {TGSI_OPCODE_UP4UB, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_X2D, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_ARA, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, - {TGSI_OPCODE_ARR, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, + {TGSI_OPCODE_ARR, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_eg_arl}, {TGSI_OPCODE_BRA, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_CAL, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, {TGSI_OPCODE_RET, 0, EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_NOP, tgsi_unsupported}, diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index f8bc5951395..cd108da4915 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -46,6 +46,7 @@ struct r600_shader { struct r600_shader_io output[32]; enum radeon_family family; boolean uses_kill; + struct r600_bc bc_fetch; }; int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader); diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c index fa011612aeb..40874152274 100644 --- a/src/gallium/drivers/r600/r600_state.c +++ b/src/gallium/drivers/r600/r600_state.c @@ -109,7 +109,7 @@ static void r600_draw_common(struct r600_drawl *draw) r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_038014_RESOURCE0_WORD5, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6, 0xC0000000, 0xFFFFFFFF, NULL); - r600_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, i); + r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i); } mask = 0; @@ -296,7 +296,7 @@ static void *r600_create_blend_state(struct pipe_context *ctx, unsigned eqRGB = state->rt[i].rgb_func; unsigned srcRGB = state->rt[i].rgb_src_factor; unsigned dstRGB = state->rt[i].rgb_dst_factor; - + unsigned eqA = state->rt[i].alpha_func; unsigned srcA = state->rt[i].alpha_src_factor; unsigned dstA = state->rt[i].alpha_dst_factor; @@ -475,7 +475,7 @@ static void *r600_create_rs_state(struct pipe_context *ctx, r600_pipe_state_add_reg(rstate, R_028A0C_PA_SC_LINE_STIPPLE, 0x00000005, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028A48_PA_SC_MPASS_PS_CNTL, 0x00000000, 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL, 0x00000400, 0xFFFFFFFF, NULL); - + r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL, S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules), 0xFFFFFFFF, NULL); @@ -622,7 +622,7 @@ static void r600_set_vs_sampler_view(struct pipe_context *ctx, unsigned count, for (int i = 0; i < count; i++) { if (resource[i]) { - r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i + PIPE_MAX_ATTRIBS); + r600_context_pipe_state_set_vs_resource(&rctx->ctx, &resource[i]->state, i); } } } @@ -692,16 +692,16 @@ static void r600_set_clip_state(struct pipe_context *ctx, rstate->id = R600_PIPE_STATE_CLIP; for (int i = 0; i < state->nr; i++) { r600_pipe_state_add_reg(rstate, - R_028E20_PA_CL_UCP0_X + i * 4, + R_028E20_PA_CL_UCP0_X + i * 16, fui(state->ucp[i][0]), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, - R_028E24_PA_CL_UCP0_Y + i * 4, + R_028E24_PA_CL_UCP0_Y + i * 16, fui(state->ucp[i][1]) , 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, - R_028E28_PA_CL_UCP0_Z + i * 4, + R_028E28_PA_CL_UCP0_Z + i * 16, fui(state->ucp[i][2]), 0xFFFFFFFF, NULL); r600_pipe_state_add_reg(rstate, - R_028E2C_PA_CL_UCP0_W + i * 4, + R_028E2C_PA_CL_UCP0_W + i * 16, fui(state->ucp[i][3]), 0xFFFFFFFF, NULL); } r600_pipe_state_add_reg(rstate, R_028810_PA_CL_CLIP_CNTL, @@ -863,7 +863,7 @@ static void r600_cb(struct r600_pipe_context *rctx, struct r600_pipe_state *rsta S_0280A0_ARRAY_MODE(rtex->array_mode[level]) | S_0280A0_BLEND_CLAMP(1) | S_0280A0_NUMBER_TYPE(ntype); - if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) + if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) color_info |= S_0280A0_SOURCE_FORMAT(1); r600_pipe_state_add_reg(rstate, @@ -944,7 +944,7 @@ static void r600_set_framebuffer_state(struct pipe_context *ctx, rstate->id = R600_PIPE_STATE_FRAMEBUFFER; util_copy_framebuffer_state(&rctx->framebuffer, state); - + rctx->pframebuffer = &rctx->framebuffer; /* build states */ diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index 210420e823b..55bc5d0d22b 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -202,10 +202,10 @@ void *r600_create_vertex_elements(struct pipe_context *ctx, format = &v->hw_format[i]; switch (*format) { - FORMAT_REPLACE(R64_FLOAT, R32_FLOAT); - FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT); - FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT); - FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT); + FORMAT_REPLACE(R64_FLOAT, R32_FLOAT); + FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT); + FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT); + FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT); default:; } v->incompatible_layout = @@ -213,8 +213,7 @@ void *r600_create_vertex_elements(struct pipe_context *ctx, v->elements[i].src_format != v->hw_format[i] || v->elements[i].src_offset % 4 != 0; - v->hw_format_size[i] = - align(util_format_get_blocksize(v->hw_format[i]), 4); + v->hw_format_size[i] = align(util_format_get_blocksize(v->hw_format[i]), 4); } return v; diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index a5ac75736f0..b7600e90eb5 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -109,11 +109,11 @@ static unsigned r600_get_pixel_alignment(struct pipe_screen *screen, case V_038000_ARRAY_2D_TILED_THIN1: p_align = MAX2(rscreen->tiling_info->num_banks, (((rscreen->tiling_info->group_bytes / 8 / pixsize)) * - rscreen->tiling_info->num_banks)); + rscreen->tiling_info->num_banks)) * 8; break; - case 0: + case V_038000_ARRAY_LINEAR_GENERAL: default: - p_align = 64; + p_align = rscreen->tiling_info->group_bytes / pixsize; break; } return p_align; @@ -139,6 +139,29 @@ static unsigned r600_get_height_alignment(struct pipe_screen *screen, return h_align; } +static unsigned r600_get_base_alignment(struct pipe_screen *screen, + enum pipe_format format, + unsigned array_mode) +{ + struct r600_screen* rscreen = (struct r600_screen *)screen; + unsigned pixsize = util_format_get_blocksize(format); + int p_align = r600_get_pixel_alignment(screen, format, array_mode); + int h_align = r600_get_height_alignment(screen, array_mode); + int b_align; + + switch (array_mode) { + case V_038000_ARRAY_2D_TILED_THIN1: + b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize, + p_align * pixsize * h_align); + break; + case V_038000_ARRAY_1D_TILED_THIN1: + default: + b_align = rscreen->tiling_info->group_bytes; + break; + } + return b_align; +} + static unsigned mip_minify(unsigned size, unsigned level) { unsigned val; @@ -152,11 +175,12 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen, struct r600_resource_texture *rtex, unsigned level) { + struct r600_screen* rscreen = (struct r600_screen *)screen; struct pipe_resource *ptex = &rtex->resource.base.b; struct radeon *radeon = (struct radeon *)screen->winsys; enum chip_class chipc = r600_get_family_class(radeon); unsigned width, stride, tile_width; - + if (rtex->pitch_override) return rtex->pitch_override; @@ -167,11 +191,6 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen, width = align(width, tile_width); } stride = util_format_get_stride(ptex->format, width); - if (chipc == EVERGREEN) - stride = align(stride, 512); - - if (ptex->bind & PIPE_BIND_RENDER_TARGET) - stride = align(stride, 512); return stride; } @@ -257,6 +276,9 @@ static void r600_setup_miptree(struct pipe_screen *screen, } else size = layer_size * u_minify(ptex->depth0, i); + /* align base image and start of miptree */ + if ((i == 0) || (i == 1)) + offset = align(offset, r600_get_base_alignment(screen, ptex->format, array_mode)); rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; rtex->pitch_in_bytes[i] = pitch; @@ -297,7 +319,10 @@ r600_texture_create_object(struct pipe_screen *screen, resource->size = rtex->size; if (!resource->bo) { - resource->bo = r600_bo(radeon, rtex->size, 4096, base->bind, base->usage); + struct pipe_resource *ptex = &rtex->resource.base.b; + int base_align = r600_get_base_alignment(screen, ptex->format, array_mode); + + resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage); if (!resource->bo) { FREE(rtex); return NULL; diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index b5fae94f783..af99c419010 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -231,6 +231,12 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en return svgascreen->use_ps30 ? 1 : 0; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + return svgascreen->use_ps30 ? 1 : 0; + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 0; } break; case PIPE_SHADER_VERTEX: @@ -263,6 +269,13 @@ static int svga_get_shader_param(struct pipe_screen *screen, unsigned shader, en return svgascreen->use_vs30 ? 1 : 0; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + return svgascreen->use_vs30 ? 1 : 0; + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + return 0; + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; default: break; } diff --git a/src/gallium/drivers/sw/SConscript b/src/gallium/drivers/sw/SConscript deleted file mode 100644 index 40d01db2f6d..00000000000 --- a/src/gallium/drivers/sw/SConscript +++ /dev/null @@ -1,37 +0,0 @@ -####################################################################### -# SConscript for swrast convenience library -# -# This is a meta-driver which consists of any and all of the software -# rasterizers into a single driver. A software rasterizer is defined -# as any driver which takes an sw_winsys pointer as the only argument -# to create_screen. - -Import('*') - -env = env.Clone() - -# To avoid targets having to check extensively or add drivers on a whim, append -# all referenced extra drivers to the exported symbol. -extra = [] -if True: - env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') - env.Prepend(LIBS = [softpipe]) - extra.append(softpipe) - -if env['llvm']: - env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') - env.Prepend(LIBS = [llvmpipe]) - extra.append(llvmpipe) - -if 'cell' in env['drivers']: - env.Append(CPPDEFINES = 'GALLIUM_CELL') - env.Prepend(LIBS = [cell]) - extra.append(cell) - -sw = env.ConvenienceLibrary( - target = 'sw', - source = [ - 'sw.c', - ] - ) + extra -Export('sw') diff --git a/src/gallium/drivers/sw/sw.c b/src/gallium/drivers/sw/sw.c deleted file mode 100644 index 6b873ecc1b0..00000000000 --- a/src/gallium/drivers/sw/sw.c +++ /dev/null @@ -1,58 +0,0 @@ -#include "pipe/p_compiler.h" -#include "util/u_debug.h" -#include "target-helpers/wrap_screen.h" -#include "sw_public.h" - - -/* Helper function to choose and instantiate one of the software rasterizers: - * cell, llvmpipe, softpipe. - */ - -#ifdef GALLIUM_SOFTPIPE -#include "softpipe/sp_public.h" -#endif - -#ifdef GALLIUM_LLVMPIPE -#include "llvmpipe/lp_public.h" -#endif - -#ifdef GALLIUM_CELL -#include "cell/ppu/cell_public.h" -#endif - -struct pipe_screen * -swrast_create_screen(struct sw_winsys *winsys) -{ - const char *default_driver; - const char *driver; - struct pipe_screen *screen = NULL; - -#if defined(GALLIUM_CELL) - default_driver = "cell"; -#elif defined(GALLIUM_LLVMPIPE) - default_driver = "llvmpipe"; -#elif defined(GALLIUM_SOFTPIPE) - default_driver = "softpipe"; -#else - default_driver = ""; -#endif - - driver = debug_get_option("GALLIUM_DRIVER", default_driver); - -#if defined(GALLIUM_CELL) - if (screen == NULL && strcmp(driver, "cell") == 0) - screen = cell_create_screen( winsys ); -#endif - -#if defined(GALLIUM_LLVMPIPE) - if (screen == NULL && strcmp(driver, "llvmpipe") == 0) - screen = llvmpipe_create_screen( winsys ); -#endif - -#if defined(GALLIUM_SOFTPIPE) - if (screen == NULL) - screen = softpipe_create_screen( winsys ); -#endif - - return screen; -} diff --git a/src/gallium/drivers/sw/sw_public.h b/src/gallium/drivers/sw/sw_public.h deleted file mode 100644 index 7085c5c85a0..00000000000 --- a/src/gallium/drivers/sw/sw_public.h +++ /dev/null @@ -1,13 +0,0 @@ -#ifndef SW_PUBLIC_H -#define SW_PUBLIC_H - -/* A convenience library, primarily to isolate the logic required to - * figure out which if any software rasterizers have been built and - * select between them. - */ -struct sw_winsys; - -struct pipe_screen * -swrast_create_screen(struct sw_winsys *winsys); - -#endif diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index 5cbe2beb83e..ef09c3e7bb1 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -483,7 +483,12 @@ enum pipe_shader_cap PIPE_SHADER_CAP_MAX_TEMPS, PIPE_SHADER_CAP_MAX_ADDRS, PIPE_SHADER_CAP_MAX_PREDS, + /* boolean caps */ PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED, + PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR, + PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR, + PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR, + PIPE_SHADER_CAP_INDIRECT_CONST_ADDR, }; /** diff --git a/src/gallium/include/state_tracker/st_api.h b/src/gallium/include/state_tracker/st_api.h index 21e2165ed9e..565a09614a4 100644 --- a/src/gallium/include/state_tracker/st_api.h +++ b/src/gallium/include/state_tracker/st_api.h @@ -349,6 +349,12 @@ struct st_context_iface struct st_context_iface *stsrci, unsigned mask); /** + * Used to implement wglShareLists. + */ + boolean (*share)(struct st_context_iface *stctxi, + struct st_context_iface *stsrci); + + /** * Look up and return the info of a resource for EGLImage. * * This function is optional. @@ -402,6 +408,11 @@ struct st_manager struct st_api { /** + * The name of the rendering API. This is informative. + */ + const char *name; + + /** * The supported rendering API. */ enum st_api_type api; diff --git a/src/gallium/include/state_tracker/swrast_screen_create.h b/src/gallium/include/state_tracker/swrast_screen_create.h deleted file mode 100644 index a08f83a3259..00000000000 --- a/src/gallium/include/state_tracker/swrast_screen_create.h +++ /dev/null @@ -1,67 +0,0 @@ -#include "pipe/p_compiler.h" -#include "util/u_debug.h" -#include "target-helpers/wrap_screen.h" - -struct sw_winsys; - -#ifdef GALLIUM_SOFTPIPE -#include "softpipe/sp_public.h" -#endif - -#ifdef GALLIUM_LLVMPIPE -#include "llvmpipe/lp_public.h" -#endif - -#ifdef GALLIUM_CELL -#include "cell/ppu/cell_public.h" -#endif - -/* - * Helper function to choose and instantiate one of the software rasterizers: - * cell, llvmpipe, softpipe. - * - * This function could be shared, but currently causes headaches for - * the build systems, particularly scons if we try. Long term, want - * to avoid having global #defines for things like GALLIUM_LLVMPIPE, - * GALLIUM_CELL, etc. Scons already eliminates those #defines, so - * things that are painful for it now are likely to be painful for - * other build systems in the future. - */ - -static INLINE struct pipe_screen * -swrast_screen_create(struct sw_winsys *winsys) -{ - const char *default_driver; - const char *driver; - struct pipe_screen *screen = NULL; - -#if defined(GALLIUM_CELL) - default_driver = "cell"; -#elif defined(GALLIUM_LLVMPIPE) - default_driver = "llvmpipe"; -#elif defined(GALLIUM_SOFTPIPE) - default_driver = "softpipe"; -#else - default_driver = ""; -#endif - - driver = debug_get_option("GALLIUM_DRIVER", default_driver); - -#if defined(GALLIUM_CELL) - if (screen == NULL && strcmp(driver, "cell") == 0) - screen = cell_create_screen( winsys ); -#endif - -#if defined(GALLIUM_LLVMPIPE) - if (screen == NULL && strcmp(driver, "llvmpipe") == 0) - screen = llvmpipe_create_screen( winsys ); -#endif - -#if defined(GALLIUM_SOFTPIPE) - if (screen == NULL) - screen = softpipe_create_screen( winsys ); -#endif - - return gallium_wrap_screen( screen ); -} - diff --git a/src/gallium/state_trackers/glx/xlib/glx_api.c b/src/gallium/state_trackers/glx/xlib/glx_api.c index dcd50e19d73..205a7e3c19a 100644 --- a/src/gallium/state_trackers/glx/xlib/glx_api.c +++ b/src/gallium/state_trackers/glx/xlib/glx_api.c @@ -46,9 +46,6 @@ #define SERVER_MAJOR_VERSION 1 #define SERVER_MINOR_VERSION 4 -/* This is appended onto the glXGetClient/ServerString version strings. */ -#define MESA_GLX_VERSION "Mesa " MESA_VERSION_STRING - /* Who implemented this GLX? */ #define VENDOR "Brian Paul" @@ -1672,7 +1669,7 @@ glXQueryServerString( Display *dpy, int screen, int name ) { static char version[1000]; sprintf(version, "%d.%d %s", - SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, MESA_GLX_VERSION); + SERVER_MAJOR_VERSION, SERVER_MINOR_VERSION, xmesa_get_name()); (void) dpy; (void) screen; @@ -1697,7 +1694,7 @@ glXGetClientString( Display *dpy, int name ) { static char version[1000]; sprintf(version, "%d.%d %s", CLIENT_MAJOR_VERSION, - CLIENT_MINOR_VERSION, MESA_GLX_VERSION); + CLIENT_MINOR_VERSION, xmesa_get_name()); (void) dpy; diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c index 8332633f01b..7c47a25ceba 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.c +++ b/src/gallium/state_trackers/glx/xlib/xm_api.c @@ -828,6 +828,16 @@ void XMesaDestroyVisual( XMesaVisual v ) /** + * Return the informative name. + */ +const char * +xmesa_get_name(void) +{ + return stapi->name; +} + + +/** * Do per-display initializations. */ void diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.h b/src/gallium/state_trackers/glx/xlib/xm_api.h index b8ac979edc1..4ea42dc3755 100644 --- a/src/gallium/state_trackers/glx/xlib/xm_api.h +++ b/src/gallium/state_trackers/glx/xlib/xm_api.h @@ -57,7 +57,7 @@ and create a window, you must do the following to use the X/Mesa interface: #define XMESA_H -#include "main/core.h" /* for GLvisual and MESA_VERSION_STRING */ +#include "main/core.h" /* for gl_config */ #include "state_tracker/st_api.h" #include "os/os_thread.h" @@ -351,6 +351,9 @@ struct xmesa_buffer { +extern const char * +xmesa_get_name(void); + extern void xmesa_init(Display *dpy); diff --git a/src/gallium/state_trackers/vega/Makefile b/src/gallium/state_trackers/vega/Makefile index e0a87151c43..0543fac0946 100644 --- a/src/gallium/state_trackers/vega/Makefile +++ b/src/gallium/state_trackers/vega/Makefile @@ -9,6 +9,9 @@ LIBRARY_INCLUDES = \ -I$(TOP)/include \ -I$(TOP)/src/mapi +LIBRARY_DEFINES = \ + -DVEGA_VERSION_STRING=\"$(MESA_VERSION)\" + C_SOURCES = \ api.c \ api_context.c \ diff --git a/src/gallium/state_trackers/vega/SConscript b/src/gallium/state_trackers/vega/SConscript index a25b8474e4d..a62783ab18e 100644 --- a/src/gallium/state_trackers/vega/SConscript +++ b/src/gallium/state_trackers/vega/SConscript @@ -8,6 +8,9 @@ env = env.Clone() env.Append(CPPPATH = [ '#/src/mapi', ]) +env.Append(CPPDEFINES = [ + 'VEGA_VERSION_STRING=', +]) vega_sources = [ 'api.c', diff --git a/src/gallium/state_trackers/vega/api_context.c b/src/gallium/state_trackers/vega/api_context.c index 0d04d8e8718..d6bbda5e075 100644 --- a/src/gallium/state_trackers/vega/api_context.c +++ b/src/gallium/state_trackers/vega/api_context.c @@ -73,7 +73,8 @@ void vegaFinish(void) pipe = ctx->pipe; pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, &fence); - - pipe->screen->fence_finish(pipe->screen, fence, 0); - pipe->screen->fence_reference(pipe->screen, &fence, NULL); + if (fence) { + pipe->screen->fence_finish(pipe->screen, fence, 0); + pipe->screen->fence_reference(pipe->screen, &fence, NULL); + } } diff --git a/src/gallium/state_trackers/vega/api_filters.c b/src/gallium/state_trackers/vega/api_filters.c index 4bd5d7e4bc2..fa1e00d1f88 100644 --- a/src/gallium/state_trackers/vega/api_filters.c +++ b/src/gallium/state_trackers/vega/api_filters.c @@ -796,6 +796,8 @@ void vegaLookupSingle(VGImage dst, VGImage src, return; } + vg_validate_state(ctx); + for (i = 0; i < 256; ++i) { VGuint rgba = lookupTable[i]; VGubyte blue, green, red, alpha; diff --git a/src/gallium/state_trackers/vega/api_images.c b/src/gallium/state_trackers/vega/api_images.c index 7054d9bb7ed..e9f038c5f92 100644 --- a/src/gallium/state_trackers/vega/api_images.c +++ b/src/gallium/state_trackers/vega/api_images.c @@ -37,6 +37,7 @@ #include "pipe/p_screen.h" #include "util/u_inlines.h" #include "util/u_tile.h" +#include "util/u_math.h" static INLINE VGboolean supported_image_format(VGImageFormat format) { @@ -402,7 +403,6 @@ void vegaReadPixels(void * data, VGint dataStride, VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4]; VGfloat *df = (VGfloat*)temp; - VGint y = (fb->height - sy) - 1, yStep = -1; VGint i; VGubyte *dst = (VGubyte *)data; VGint xoffset = 0, yoffset = 0; @@ -430,18 +430,26 @@ void vegaReadPixels(void * data, VGint dataStride, } if (sy < 0) { yoffset = -sy; + yoffset *= dataStride; height += sy; sy = 0; - y = (fb->height - sy) - 1; - yoffset *= dataStride; + } + + if (sx + width > fb->width || sy + height > fb->height) { + width = fb->width - sx; + height = fb->height - sy; + /* nothing to read */ + if (width <= 0 || height <= 0) + return; } { + VGint y = (fb->height - sy) - 1, yStep = -1; struct pipe_transfer *transfer; transfer = pipe_get_transfer(pipe, strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, - 0, 0, width, height); + 0, 0, sx + width, fb->height - sy); /* Do a row at a time to flip image data vertically */ for (i = 0; i < height; i++) { diff --git a/src/gallium/state_trackers/vega/vg_context.c b/src/gallium/state_trackers/vega/vg_context.c index b1f98fa477d..99e444affdf 100644 --- a/src/gallium/state_trackers/vega/vg_context.c +++ b/src/gallium/state_trackers/vega/vg_context.c @@ -127,6 +127,7 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, ctx->mask.sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; ctx->mask.sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->mask.sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; ctx->mask.sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; ctx->mask.sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; ctx->mask.sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; @@ -134,6 +135,7 @@ struct vg_context * vg_create_context(struct pipe_context *pipe, ctx->blend_sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE; ctx->blend_sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE; + ctx->blend_sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE; ctx->blend_sampler.min_mip_filter = PIPE_TEX_MIPFILTER_NONE; ctx->blend_sampler.min_img_filter = PIPE_TEX_FILTER_NEAREST; ctx->blend_sampler.mag_img_filter = PIPE_TEX_FILTER_NEAREST; diff --git a/src/gallium/state_trackers/vega/vg_manager.c b/src/gallium/state_trackers/vega/vg_manager.c index 232deefa166..bb15ec024f2 100644 --- a/src/gallium/state_trackers/vega/vg_manager.c +++ b/src/gallium/state_trackers/vega/vg_manager.c @@ -535,6 +535,7 @@ vg_api_destroy(struct st_api *stapi) } static const struct st_api vg_api = { + "Vega " VEGA_VERSION_STRING, ST_API_OPENVG, ST_PROFILE_DEFAULT_MASK, vg_api_destroy, diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c index 85878b46730..86c0a28e8da 100644 --- a/src/gallium/state_trackers/wgl/stw_context.c +++ b/src/gallium/state_trackers/wgl/stw_context.c @@ -29,12 +29,10 @@ #include "pipe/p_compiler.h" #include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "util/u_memory.h" #include "state_tracker/st_api.h" -/* for _mesa_share_state */ -#include "state_tracker/st_context.h" -#include "main/core.h" - #include "stw_icd.h" #include "stw_device.h" #include "stw_winsys.h" @@ -102,13 +100,8 @@ DrvShareLists( ctx1 = stw_lookup_context_locked( dhglrc1 ); ctx2 = stw_lookup_context_locked( dhglrc2 ); - if (ctx1 && ctx2) { - struct st_context *st1, *st2; - - st1 = (struct st_context *) ctx1->st; - st2 = (struct st_context *) ctx2->st; - ret = _mesa_share_state(st2->ctx, st1->ctx); - } + if (ctx1 && ctx2 && ctx2->st->share) + ret = ctx2->st->share(ctx2->st, ctx1->st); pipe_mutex_unlock( stw_dev->ctx_mutex ); diff --git a/src/gallium/targets/dri-noop/Makefile b/src/gallium/targets/dri-noop/Makefile new file mode 100644 index 00000000000..21c5f4f9f2a --- /dev/null +++ b/src/gallium/targets/dri-noop/Makefile @@ -0,0 +1,34 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = noop_dri.so + +DRIVER_DEFINES = \ + -D__NOT_HAVE_DRM_H + +PIPE_DRIVERS = \ + $(TOP)/src/gallium/state_trackers/dri/sw/libdrisw.a \ + $(TOP)/src/gallium/winsys/sw/dri/libswdri.a \ + $(TOP)/src/gallium/drivers/softpipe/libsoftpipe.a \ + $(TOP)/src/gallium/drivers/trace/libtrace.a \ + $(TOP)/src/gallium/drivers/rbug/librbug.a \ + $(TOP)/src/gallium/drivers/noop/libnoop.a + +SWRAST_COMMON_GALLIUM_SOURCES = \ + $(TOP)/src/mesa/drivers/dri/common/utils.c \ + $(TOP)/src/mesa/drivers/dri/common/drisw_util.c \ + $(TOP)/src/mesa/drivers/dri/common/xmlconfig.c + +C_SOURCES = \ + swrast_drm_api.c \ + $(SWRAST_COMMON_GALLIUM_SOURCES) \ + $(DRIVER_SOURCES) + +ASM_SOURCES = + +include ../Makefile.dri + +INCLUDES += \ + -I$(TOP)/src/gallium/winsys/sw/dri + +symlinks: diff --git a/src/gallium/targets/dri-noop/SConscript b/src/gallium/targets/dri-noop/SConscript new file mode 100644 index 00000000000..9c04ee66318 --- /dev/null +++ b/src/gallium/targets/dri-noop/SConscript @@ -0,0 +1,31 @@ +Import('*') + +env = drienv.Clone() + +env.Append(CPPPATH = [ + '#/src/gallium/winsys/sw/dri', +]) + +env.Prepend(LIBS = [ + st_drisw, + ws_dri, + noop, + mesa, + glsl, + gallium, + COMMON_DRI_SW_OBJECTS +]) + +env.Prepend(LIBS = [noop]) + +swrastg_sources = [ + 'swrast_drm_api.c' +] + +module = env.LoadableModule( + target ='noop_dri.so', + source = swrastg_sources, + SHLIBPREFIX = '', +) + +env.Alias('dri-noop', module) diff --git a/src/gallium/targets/dri-noop/swrast_drm_api.c b/src/gallium/targets/dri-noop/swrast_drm_api.c new file mode 100644 index 00000000000..a99779f1837 --- /dev/null +++ b/src/gallium/targets/dri-noop/swrast_drm_api.c @@ -0,0 +1,63 @@ +/************************************************************************** + * + * Copyright 2009, VMware, Inc. + * All Rights Reserved. + * Copyright 2010 George Sapountzis <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "pipe/p_compiler.h" +#include "util/u_memory.h" +#include "dri_sw_winsys.h" +#include "noop/noop_public.h" + +#include "target-helpers/inline_debug_helper.h" +#include "target-helpers/inline_sw_helper.h" + + +struct pipe_screen * +drisw_create_screen(struct drisw_loader_funcs *lf) +{ + struct sw_winsys *winsys = NULL; + struct pipe_screen *screen = NULL; + + winsys = dri_create_sw_winsys(lf); + if (winsys == NULL) + return NULL; + + screen = noop_screen_create(winsys); + if (!screen) + goto fail; + + screen = debug_screen_wrap(screen); + + return screen; + +fail: + if (winsys) + winsys->destroy(winsys); + + return NULL; +} + +/* vim: set sw=3 ts=8 sts=3 expandtab: */ diff --git a/src/gallium/targets/graw-gdi/SConscript b/src/gallium/targets/graw-gdi/SConscript index 8ee8915acec..352efe95d09 100644 --- a/src/gallium/targets/graw-gdi/SConscript +++ b/src/gallium/targets/graw-gdi/SConscript @@ -12,9 +12,6 @@ env.Append(CPPPATH = [ env.Prepend(LIBS = [ gallium, 'gdi32', - identity, - rbug, - trace, 'user32', 'ws2_32', ]) @@ -24,8 +21,13 @@ sources = [ graw_util, ] -env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') -env.Prepend(LIBS = [softpipe]) +if True: + env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE']) + env.Prepend(LIBS = [trace, rbug, galahad, softpipe]) + +if env['llvm']: + env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Prepend(LIBS = [llvmpipe]) graw = env.SharedLibrary( target = 'graw', diff --git a/src/gallium/targets/graw-gdi/graw_gdi.c b/src/gallium/targets/graw-gdi/graw_gdi.c index bd6242b0779..17ca2a761ca 100644 --- a/src/gallium/targets/graw-gdi/graw_gdi.c +++ b/src/gallium/targets/graw-gdi/graw_gdi.c @@ -29,7 +29,7 @@ #include "gdi/gdi_sw_winsys.h" #include "pipe/p_screen.h" #include "state_tracker/graw.h" -#include "target-helpers/wrap_screen.h" +#include "target-helpers/inline_debug_helper.h" #include "target-helpers/inline_sw_helper.h" #include <windows.h> @@ -116,7 +116,7 @@ graw_create_window_and_screen(int x, *handle = (void *)hDC; - return gallium_wrap_screen(screen); + return debug_screen_wrap(screen); fail: if (hWnd) diff --git a/src/gallium/targets/graw-xlib/SConscript b/src/gallium/targets/graw-xlib/SConscript index e50eb8a03d7..42cb349cc91 100644 --- a/src/gallium/targets/graw-xlib/SConscript +++ b/src/gallium/targets/graw-xlib/SConscript @@ -7,9 +7,6 @@ env = env.Clone() env.Prepend(LIBS = [ ws_xlib, - trace, - rbug, - identity, gallium, ]) @@ -20,14 +17,16 @@ env.Append(CPPPATH = [ '#src/gallium/include/state_tracker', ]) +env.Append(CPPDEFINES = ['GALLIUM_RBUG', 'GALLIUM_TRACE', 'GALLIUM_GALAHAD']) + sources = [ 'graw_xlib.c', graw_util ] if True: - env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') - env.Prepend(LIBS = [softpipe]) + env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE']) + env.Prepend(LIBS = [trace, rbug, galahad, softpipe]) if env['llvm']: env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') diff --git a/src/gallium/targets/graw-xlib/graw_xlib.c b/src/gallium/targets/graw-xlib/graw_xlib.c index 8658e19e3a3..578086f8f9a 100644 --- a/src/gallium/targets/graw-xlib/graw_xlib.c +++ b/src/gallium/targets/graw-xlib/graw_xlib.c @@ -3,8 +3,8 @@ #include "pipe/p_screen.h" #include "util/u_debug.h" #include "util/u_memory.h" -#include "target-helpers/wrap_screen.h" #include "target-helpers/inline_sw_helper.h" +#include "target-helpers/inline_debug_helper.h" #include "state_tracker/xlib_sw_winsys.h" #include "state_tracker/graw.h" @@ -36,7 +36,7 @@ graw_create_screen( void ) /* Inject any wrapping layers we want to here: */ - return gallium_wrap_screen( screen ); + return debug_screen_wrap( screen ); } diff --git a/src/gallium/targets/libgl-gdi/SConscript b/src/gallium/targets/libgl-gdi/SConscript index 339238756ab..6fa0851a1ab 100644 --- a/src/gallium/targets/libgl-gdi/SConscript +++ b/src/gallium/targets/libgl-gdi/SConscript @@ -18,16 +18,15 @@ env.Append(LIBS = [ talloc, ]) -sources = [] +sources = ['libgl_gdi.c'] drivers = [] if True: - sources = ['gdi_softpipe_winsys.c'] - drivers = [softpipe] + drivers += [softpipe] if env['llvm']: - sources = ['gdi_llvmpipe_winsys.c'] - drivers = [llvmpipe] + env.Append(CPPDEFINES = 'HAVE_LLVMPIPE') + drivers += [llvmpipe] if env['gcc']: sources += ['#src/gallium/state_trackers/wgl/opengl32.mingw.def'] diff --git a/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c b/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c deleted file mode 100644 index 4ac507ff9cf..00000000000 --- a/src/gallium/targets/libgl-gdi/gdi_softpipe_winsys.c +++ /dev/null @@ -1,124 +0,0 @@ -/************************************************************************** - * - * Copyright 2009 VMware, Inc. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * - **************************************************************************/ - -/** - * @file - * LLVMpipe support. - * - * @author Jose Fonseca <[email protected]> - */ - - -#include <windows.h> - -#include "stw_winsys.h" -#include "gdi/gdi_sw_winsys.h" -#include "softpipe/sp_texture.h" -#include "softpipe/sp_screen.h" -#include "softpipe/sp_public.h" - - -static struct pipe_screen * -gdi_softpipe_screen_create(void) -{ - static struct sw_winsys *winsys; - struct pipe_screen *screen; - - winsys = gdi_create_sw_winsys(); - if(!winsys) - goto no_winsys; - - screen = softpipe_create_screen(winsys); - if(!screen) - goto no_screen; - - return screen; - -no_screen: - winsys->destroy(winsys); -no_winsys: - return NULL; -} - - - - -static void -gdi_softpipe_present(struct pipe_screen *screen, - struct pipe_surface *surface, - HDC hDC) -{ - /* This will fail if any interposing layer (trace, debug, etc) has - * been introduced between the state-trackers and softpipe. - * - * Ideally this would get replaced with a call to - * pipe_screen::flush_frontbuffer(). - * - * Failing that, it may be necessary for intervening layers to wrap - * other structs such as this stw_winsys as well... - */ - gdi_sw_display(softpipe_screen(screen)->winsys, - softpipe_resource(surface->texture)->dt, - hDC); -} - - -static const struct stw_winsys stw_winsys = { - &gdi_softpipe_screen_create, - &gdi_softpipe_present, - NULL, /* get_adapter_luid */ - NULL, /* shared_surface_open */ - NULL, /* shared_surface_close */ - NULL /* compose */ -}; - - -BOOL WINAPI -DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved) -{ - switch (fdwReason) { - case DLL_PROCESS_ATTACH: - stw_init(&stw_winsys); - stw_init_thread(); - break; - - case DLL_THREAD_ATTACH: - stw_init_thread(); - break; - - case DLL_THREAD_DETACH: - stw_cleanup_thread(); - break; - - case DLL_PROCESS_DETACH: - stw_cleanup_thread(); - stw_cleanup(); - break; - } - return TRUE; -} diff --git a/src/gallium/targets/libgl-gdi/gdi_llvmpipe_winsys.c b/src/gallium/targets/libgl-gdi/libgl_gdi.c index 58c941a03b5..1d6e664eabd 100644 --- a/src/gallium/targets/libgl-gdi/gdi_llvmpipe_winsys.c +++ b/src/gallium/targets/libgl-gdi/libgl_gdi.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2009 VMware, Inc. + * Copyright 2009-2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -28,7 +28,7 @@ /** * @file - * LLVMpipe support. + * Softpipe/LLVMpipe support. * * @author Jose Fonseca <[email protected]> */ @@ -36,24 +36,56 @@ #include <windows.h> +#include "util/u_debug.h" #include "stw_winsys.h" #include "gdi/gdi_sw_winsys.h" + +#include "softpipe/sp_texture.h" +#include "softpipe/sp_screen.h" +#include "softpipe/sp_public.h" + +#ifdef HAVE_LLVMPIPE #include "llvmpipe/lp_texture.h" #include "llvmpipe/lp_screen.h" #include "llvmpipe/lp_public.h" +#endif + + +static boolean use_llvmpipe = FALSE; static struct pipe_screen * -gdi_llvmpipe_screen_create(void) +gdi_screen_create(void) { - static struct sw_winsys *winsys; - struct pipe_screen *screen; + const char *default_driver; + const char *driver; + struct pipe_screen *screen = NULL; + struct sw_winsys *winsys; winsys = gdi_create_sw_winsys(); if(!winsys) goto no_winsys; - screen = llvmpipe_create_screen(winsys); +#ifdef HAVE_LLVMPIPE + default_driver = "llvmpipe"; +#else + default_driver = "softpipe"; +#endif + + driver = debug_get_option("GALLIUM_DRIVER", default_driver); + +#ifdef HAVE_LLVMPIPE + if (strcmp(driver, "llvmpipe") == 0) { + screen = llvmpipe_create_screen( winsys ); + } +#endif + + if (screen == NULL) { + screen = softpipe_create_screen( winsys ); + } else { + use_llvmpipe = TRUE; + } + if(!screen) goto no_screen; @@ -66,15 +98,13 @@ no_winsys: } - - static void -gdi_llvmpipe_present(struct pipe_screen *screen, - struct pipe_surface *surface, - HDC hDC) +gdi_present(struct pipe_screen *screen, + struct pipe_surface *surface, + HDC hDC) { /* This will fail if any interposing layer (trace, debug, etc) has - * been introduced between the state-trackers and llvmpipe. + * been introduced between the state-trackers and the pipe driver. * * Ideally this would get replaced with a call to * pipe_screen::flush_frontbuffer(). @@ -82,15 +112,28 @@ gdi_llvmpipe_present(struct pipe_screen *screen, * Failing that, it may be necessary for intervening layers to wrap * other structs such as this stw_winsys as well... */ - gdi_sw_display(llvmpipe_screen(screen)->winsys, - llvmpipe_resource(surface->texture)->dt, - hDC); + + struct sw_winsys *winsys = NULL; + struct sw_displaytarget *dt = NULL; + +#ifdef HAVE_LLVMPIPE + if (use_llvmpipe) { + winsys = llvmpipe_screen(screen)->winsys; + dt = llvmpipe_resource(surface->texture)->dt; + gdi_sw_display(winsys, dt, hDC); + return; + } +#endif + + winsys = softpipe_screen(screen)->winsys, + dt = softpipe_resource(surface->texture)->dt, + gdi_sw_display(winsys, dt, hDC); } static const struct stw_winsys stw_winsys = { - &gdi_llvmpipe_screen_create, - &gdi_llvmpipe_present, + &gdi_screen_create, + &gdi_present, NULL, /* get_adapter_luid */ NULL, /* shared_surface_open */ NULL, /* shared_surface_close */ diff --git a/src/gallium/targets/libgl-xlib/Makefile b/src/gallium/targets/libgl-xlib/Makefile index 076a040a5ab..fb537c31556 100644 --- a/src/gallium/targets/libgl-xlib/Makefile +++ b/src/gallium/targets/libgl-xlib/Makefile @@ -26,6 +26,8 @@ INCLUDE_DIRS = \ DEFINES += \ -DGALLIUM_SOFTPIPE \ + -DGALLIUM_RBUG \ + -DGALLIUM_TRACE \ -DGALLIUM_GALAHAD #-DGALLIUM_CELL will be defined by the config */ @@ -44,7 +46,7 @@ LIBS = \ $(TOP)/src/gallium/winsys/sw/xlib/libws_xlib.a \ $(TOP)/src/gallium/drivers/trace/libtrace.a \ $(TOP)/src/gallium/drivers/rbug/librbug.a \ - $(TOP)/src/gallium/drivers/identity/libidentity.a \ + $(TOP)/src/gallium/drivers/galahad/libgalahad.a \ $(TOP)/src/mapi/glapi/libglapi.a \ $(TOP)/src/mesa/libmesagallium.a \ $(GALLIUM_AUXILIARIES) \ diff --git a/src/gallium/targets/libgl-xlib/SConscript b/src/gallium/targets/libgl-xlib/SConscript index 582760eac93..d932736be78 100644 --- a/src/gallium/targets/libgl-xlib/SConscript +++ b/src/gallium/targets/libgl-xlib/SConscript @@ -19,9 +19,6 @@ env.Prepend(LIBS = env['X11_LIBS']) env.Prepend(LIBS = [ st_xlib, ws_xlib, - trace, - rbug, - identity, glapi, mesa, glsl, @@ -34,15 +31,11 @@ sources = [ ] if True: - env.Append(CPPDEFINES = 'GALLIUM_SOFTPIPE') - env.Prepend(LIBS = [softpipe]) - -if True: - env.Append(CPPDEFINES = 'GALLIUM_GALAHAD') - env.Prepend(LIBS = [galahad]) + env.Append(CPPDEFINES = ['GALLIUM_TRACE', 'GALLIUM_RBUG', 'GALLIUM_GALAHAD', 'GALLIUM_SOFTPIPE']) + env.Prepend(LIBS = [trace, rbug, galahad, softpipe]) if env['llvm']: - env.Append(CPPDEFINES = 'GALLIUM_LLVMPIPE') + env.Append(CPPDEFINES = ['GALLIUM_LLVMPIPE']) env.Prepend(LIBS = [llvmpipe]) if False: diff --git a/src/gallium/targets/libgl-xlib/xlib.c b/src/gallium/targets/libgl-xlib/xlib.c index b0d1e529104..9a3e0e07b0d 100644 --- a/src/gallium/targets/libgl-xlib/xlib.c +++ b/src/gallium/targets/libgl-xlib/xlib.c @@ -32,17 +32,15 @@ */ #include "pipe/p_compiler.h" #include "util/u_debug.h" -#include "target-helpers/wrap_screen.h" -#include "target-helpers/inline_sw_helper.h" #include "state_tracker/xlib_sw_winsys.h" #include "xm_public.h" #include "state_tracker/st_api.h" #include "state_tracker/st_gl_api.h" +#include "target-helpers/inline_sw_helper.h" +#include "target-helpers/inline_debug_helper.h" + -#if defined(GALLIUM_GALAHAD) -#include "galahad/glhd_public.h" -#endif /* Helper function to build a subset of a driver stack consisting of * one of the software rasterizers (cell, llvmpipe, softpipe) and the @@ -67,18 +65,9 @@ swrast_xlib_create_screen( Display *display ) if (screen == NULL) goto fail; - /* XXX will fix soon */ -#if defined(GALLIUM_GALAHAD) - if (screen) { - struct pipe_screen *galahad_screen = galahad_screen_create( screen ); - if (galahad_screen) - screen = galahad_screen; - } -#endif - /* Inject any wrapping layers we want to here: */ - return gallium_wrap_screen( screen ); + return debug_screen_wrap( screen ); fail: if (winsys) diff --git a/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c index e50e7801c0a..c6daa52a379 100644 --- a/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c +++ b/src/gallium/winsys/i915/drm/i915_drm_batchbuffer.c @@ -41,7 +41,7 @@ i915_drm_batchbuffer_reset(struct i915_drm_batchbuffer *batch) if (batch->bo) drm_intel_bo_unreference(batch->bo); - batch->bo = drm_intel_bo_alloc(idws->pools.gem, + batch->bo = drm_intel_bo_alloc(idws->gem_manager, "gallium3d_batchbuffer", batch->actual_size, 4096); diff --git a/src/gallium/winsys/i915/drm/i915_drm_buffer.c b/src/gallium/winsys/i915/drm/i915_drm_buffer.c index 6b06e7ae995..15ec4487457 100644 --- a/src/gallium/winsys/i915/drm/i915_drm_buffer.c +++ b/src/gallium/winsys/i915/drm/i915_drm_buffer.c @@ -12,7 +12,6 @@ i915_drm_buffer_create(struct i915_winsys *iws, { struct i915_drm_buffer *buf = CALLOC_STRUCT(i915_drm_buffer); struct i915_drm_winsys *idws = i915_drm_winsys(iws); - drm_intel_bufmgr *pool; char *name; if (!buf) @@ -21,26 +20,19 @@ i915_drm_buffer_create(struct i915_winsys *iws, buf->magic = 0xDEAD1337; buf->flinked = FALSE; buf->flink = 0; - buf->map_gtt = FALSE; if (type == I915_NEW_TEXTURE) { name = "gallium3d_texture"; - pool = idws->pools.gem; } else if (type == I915_NEW_VERTEX) { name = "gallium3d_vertex"; - pool = idws->pools.gem; - buf->map_gtt = TRUE; } else if (type == I915_NEW_SCANOUT) { name = "gallium3d_scanout"; - pool = idws->pools.gem; - buf->map_gtt = TRUE; } else { assert(0); name = "gallium3d_unknown"; - pool = idws->pools.gem; } - buf->bo = drm_intel_bo_alloc(pool, name, size, alignment); + buf->bo = drm_intel_bo_alloc(idws->gem_manager, name, size, alignment); if (!buf->bo) goto err; @@ -66,7 +58,7 @@ i915_drm_buffer_from_handle(struct i915_winsys *iws, return NULL; buf->magic = 0xDEAD1337; - buf->bo = drm_intel_bo_gem_create_from_name(idws->pools.gem, "gallium3d_from_handle", whandle->handle); + buf->bo = drm_intel_bo_gem_create_from_name(idws->gem_manager, "gallium3d_from_handle", whandle->handle); buf->flinked = TRUE; buf->flink = whandle->handle; @@ -74,8 +66,6 @@ i915_drm_buffer_from_handle(struct i915_winsys *iws, goto err; drm_intel_bo_get_tiling(buf->bo, &tile, &swizzle); - if (tile != I915_TILE_NONE) - buf->map_gtt = TRUE; *stride = whandle->stride; @@ -126,7 +116,6 @@ i915_drm_buffer_set_fence_reg(struct i915_winsys *iws, if (tile != I915_TILE_NONE) { assert(buf->map_count == 0); - buf->map_gtt = TRUE; } return drm_intel_bo_set_tiling(buf->bo, &tile, stride); @@ -146,10 +135,7 @@ i915_drm_buffer_map(struct i915_winsys *iws, if (buf->map_count) goto out; - if (buf->map_gtt) - ret = drm_intel_gem_bo_map_gtt(bo); - else - ret = drm_intel_bo_map(bo, write); + ret = drm_intel_gem_bo_map_gtt(bo); buf->ptr = bo->virtual; @@ -171,10 +157,7 @@ i915_drm_buffer_unmap(struct i915_winsys *iws, if (--buf->map_count) return; - if (buf->map_gtt) - drm_intel_gem_bo_unmap_gtt(intel_bo(buffer)); - else - drm_intel_bo_unmap(intel_bo(buffer)); + drm_intel_gem_bo_unmap_gtt(intel_bo(buffer)); } static int diff --git a/src/gallium/winsys/i915/drm/i915_drm_winsys.c b/src/gallium/winsys/i915/drm/i915_drm_winsys.c index 179a84a704b..cc0b6a99577 100644 --- a/src/gallium/winsys/i915/drm/i915_drm_winsys.c +++ b/src/gallium/winsys/i915/drm/i915_drm_winsys.c @@ -40,7 +40,7 @@ i915_drm_winsys_destroy(struct i915_winsys *iws) { struct i915_drm_winsys *idws = i915_drm_winsys(iws); - drm_intel_bufmgr_destroy(idws->pools.gem); + drm_intel_bufmgr_destroy(idws->gem_manager); FREE(idws); } @@ -67,8 +67,8 @@ i915_drm_winsys_create(int drmFD) idws->base.destroy = i915_drm_winsys_destroy; - idws->pools.gem = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size); - drm_intel_bufmgr_gem_enable_reuse(idws->pools.gem); + idws->gem_manager = drm_intel_bufmgr_gem_init(idws->fd, idws->max_batch_size); + drm_intel_bufmgr_gem_enable_reuse(idws->gem_manager); idws->dump_cmd = debug_get_bool_option("I915_DUMP_CMD", FALSE); idws->send_cmd = !debug_get_bool_option("I915_NO_HW", FALSE); diff --git a/src/gallium/winsys/i915/drm/i915_drm_winsys.h b/src/gallium/winsys/i915/drm/i915_drm_winsys.h index 88a71f2424d..0d74d0270c7 100644 --- a/src/gallium/winsys/i915/drm/i915_drm_winsys.h +++ b/src/gallium/winsys/i915/drm/i915_drm_winsys.h @@ -24,9 +24,7 @@ struct i915_drm_winsys size_t max_batch_size; - struct { - drm_intel_bufmgr *gem; - } pools; + drm_intel_bufmgr *gem_manager; }; static INLINE struct i915_drm_winsys * @@ -54,7 +52,6 @@ struct i915_drm_buffer { void *ptr; unsigned map_count; - boolean map_gtt; boolean flinked; unsigned flink; diff --git a/src/gallium/winsys/r600/drm/evergreen_hw_context.c b/src/gallium/winsys/r600/drm/evergreen_hw_context.c index 7f21b53ace0..b93cc650272 100644 --- a/src/gallium/winsys/r600/drm/evergreen_hw_context.c +++ b/src/gallium/winsys/r600/drm/evergreen_hw_context.c @@ -577,6 +577,12 @@ int evergreen_context_init(struct r600_context *ctx, struct radeon *radeon) if (r) goto out_err; } + /* FS RESOURCE */ + for (int j = 0, offset = 0x7C00; j < 16; j++, offset += 0x20) { + r = evergreen_state_resource_init(ctx, offset); + if (r) + goto out_err; + } /* PS loop const */ evergreen_loop_const_init(ctx, 0); @@ -686,6 +692,13 @@ void evergreen_context_pipe_state_set_vs_resource(struct r600_context *ctx, stru evergreen_context_pipe_state_set_resource(ctx, state, offset); } +void evergreen_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid) +{ + unsigned offset = R_030000_SQ_TEX_RESOURCE_WORD0_0 + 0x7C00 + 0x20 * rid; + + evergreen_context_pipe_state_set_resource(ctx, state, offset); +} + static inline void evergreen_context_pipe_state_set_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset) { struct r600_range *range; @@ -917,3 +930,10 @@ void evergreen_vs_resource_set(struct r600_context *ctx, struct r600_pipe_state evergreen_resource_set(ctx, state, offset); } + +void evergreen_fs_resource_set(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid) +{ + unsigned offset = R_030000_RESOURCE0_WORD0 + 0x7C00 + 0x20 * rid; + + evergreen_resource_set(ctx, state, offset); +} diff --git a/src/gallium/winsys/r600/drm/r600_drm.c b/src/gallium/winsys/r600/drm/r600_drm.c index 60c2f51fac0..6742993ef3e 100644 --- a/src/gallium/winsys/r600/drm/r600_drm.c +++ b/src/gallium/winsys/r600/drm/r600_drm.c @@ -195,12 +195,16 @@ struct radeon *radeon_new(int fd, unsigned device) case CHIP_RS780: case CHIP_RS880: radeon->chip_class = R600; + /* set default group bytes, overridden by tiling info ioctl */ + radeon->tiling_info.group_bytes = 256; break; case CHIP_RV770: case CHIP_RV730: case CHIP_RV710: case CHIP_RV740: radeon->chip_class = R700; + /* set default group bytes, overridden by tiling info ioctl */ + radeon->tiling_info.group_bytes = 256; break; case CHIP_CEDAR: case CHIP_REDWOOD: @@ -208,6 +212,8 @@ struct radeon *radeon_new(int fd, unsigned device) case CHIP_CYPRESS: case CHIP_HEMLOCK: radeon->chip_class = EVERGREEN; + /* set default group bytes, overridden by tiling info ioctl */ + radeon->tiling_info.group_bytes = 512; break; default: fprintf(stderr, "%s unknown or unsupported chipset 0x%04X\n", diff --git a/src/gallium/winsys/r600/drm/r600_hw_context.c b/src/gallium/winsys/r600/drm/r600_hw_context.c index 37e5baf8de8..de228918953 100644 --- a/src/gallium/winsys/r600/drm/r600_hw_context.c +++ b/src/gallium/winsys/r600/drm/r600_hw_context.c @@ -593,6 +593,17 @@ static int r600_loop_const_init(struct r600_context *ctx, u32 offset) return r600_context_add_block(ctx, r600_loop_consts, nreg); } +static void r600_context_clear_fenced_bo(struct r600_context *ctx) +{ + struct radeon_bo *bo, *tmp; + + LIST_FOR_EACH_ENTRY_SAFE(bo, tmp, &ctx->fenced_bo, fencedlist) { + LIST_DELINIT(&bo->fencedlist); + bo->fence = 0; + bo->ctx = NULL; + } +} + /* initialize */ void r600_context_fini(struct r600_context *ctx) { @@ -616,6 +627,8 @@ void r600_context_fini(struct r600_context *ctx) free(ctx->reloc); free(ctx->bo); free(ctx->pm4); + + r600_context_clear_fenced_bo(ctx); if (ctx->fence_bo) { r600_bo_reference(ctx->radeon, &ctx->fence_bo, NULL); } @@ -693,6 +706,12 @@ int r600_context_init(struct r600_context *ctx, struct radeon *radeon) if (r) goto out_err; } + /* FS RESOURCE */ + for (int j = 0, offset = 0x2300; j < 16; j++, offset += 0x1C) { + r = r600_state_resource_init(ctx, offset); + if (r) + goto out_err; + } /* PS loop const */ r600_loop_const_init(ctx, 0); @@ -880,6 +899,13 @@ void r600_context_pipe_state_set_vs_resource(struct r600_context *ctx, struct r6 r600_context_pipe_state_set_resource(ctx, state, offset); } +void r600_context_pipe_state_set_fs_resource(struct r600_context *ctx, struct r600_pipe_state *state, unsigned rid) +{ + unsigned offset = R_038000_SQ_TEX_RESOURCE_WORD0_0 + 0x2300 + 0x1C * rid; + + r600_context_pipe_state_set_resource(ctx, state, offset); +} + static inline void r600_context_pipe_state_set_sampler(struct r600_context *ctx, struct r600_pipe_state *state, unsigned offset) { struct r600_range *range; @@ -1049,7 +1075,7 @@ void r600_context_draw(struct r600_context *ctx, const struct r600_draw *draw) ctx->pm4[ctx->pm4_cdwords++] = draw->vgt_draw_initiator; } ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 0); - ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT; + ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0); /* flush color buffer */ for (int i = 0; i < 8; i++) { @@ -1086,7 +1112,7 @@ void r600_context_flush(struct r600_context *ctx) /* emit fence */ ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE_EOP, 4); - ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT | (5 << 8); + ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT) | EVENT_INDEX(5); ctx->pm4[ctx->pm4_cdwords++] = 0; ctx->pm4[ctx->pm4_cdwords++] = (1 << 29) | (0 << 24); ctx->pm4[ctx->pm4_cdwords++] = ctx->fence; @@ -1266,7 +1292,7 @@ void r600_query_begin(struct r600_context *ctx, struct r600_query *query) /* emit begin query */ ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 2); - ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_ZPASS_DONE; + ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1); ctx->pm4[ctx->pm4_cdwords++] = query->num_results + r600_bo_offset(query->buffer); ctx->pm4[ctx->pm4_cdwords++] = 0; ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0); @@ -1282,7 +1308,7 @@ void r600_query_end(struct r600_context *ctx, struct r600_query *query) { /* emit begin query */ ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_EVENT_WRITE, 2); - ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE_ZPASS_DONE; + ctx->pm4[ctx->pm4_cdwords++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1); ctx->pm4[ctx->pm4_cdwords++] = query->num_results + 8 + r600_bo_offset(query->buffer); ctx->pm4[ctx->pm4_cdwords++] = 0; ctx->pm4[ctx->pm4_cdwords++] = PKT3(PKT3_NOP, 0); diff --git a/src/gallium/winsys/r600/drm/r600d.h b/src/gallium/winsys/r600/drm/r600d.h index 5ca7456e906..4a08d504aab 100644 --- a/src/gallium/winsys/r600/drm/r600d.h +++ b/src/gallium/winsys/r600/drm/r600d.h @@ -94,6 +94,15 @@ #define EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT 0x14 #define EVENT_TYPE_ZPASS_DONE 0x15 #define EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT 0x16 +#define EVENT_TYPE(x) ((x) << 0) +#define EVENT_INDEX(x) ((x) << 8) + /* 0 - any non-TS event + * 1 - ZPASS_DONE + * 2 - SAMPLE_PIPELINESTAT + * 3 - SAMPLE_STREAMOUTSTAT* + * 4 - *S_PARTIAL_FLUSH + * 5 - TS events + */ #define PKT_TYPE_S(x) (((x) & 0x3) << 30) #define PKT_TYPE_G(x) (((x) >> 30) & 0x3) diff --git a/src/glsl/Makefile b/src/glsl/Makefile index 4cfecb130f2..f5aadc347bd 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -30,55 +30,53 @@ CXX_SOURCES = \ glsl_types.cpp \ glsl_symbol_table.cpp \ hir_field_selection.cpp \ - ir_algebraic.cpp \ ir_basic_block.cpp \ ir_clone.cpp \ ir_constant_expression.cpp \ - ir_constant_folding.cpp \ - ir_constant_propagation.cpp \ - ir_constant_variable.cpp \ - ir_copy_propagation.cpp \ ir.cpp \ - ir_dead_code.cpp \ - ir_dead_code_local.cpp \ - ir_dead_functions.cpp \ - ir_div_to_mul_rcp.cpp \ - ir_explog_to_explog2.cpp \ ir_expression_flattening.cpp \ ir_function_can_inline.cpp \ ir_function.cpp \ - ir_function_inlining.cpp \ ir_hierarchical_visitor.cpp \ ir_hv_accept.cpp \ - ir_if_simplification.cpp \ - ir_if_to_cond_assign.cpp \ ir_import_prototypes.cpp \ - ir_lower_jumps.cpp \ - ir_mat_op_to_vec.cpp \ - ir_mod_to_fract.cpp \ - ir_noop_swizzle.cpp \ ir_print_visitor.cpp \ ir_reader.cpp \ ir_rvalue_visitor.cpp \ ir_set_program_inouts.cpp \ - ir_structure_splitting.cpp \ - ir_sub_to_add_neg.cpp \ - ir_swizzle_swizzle.cpp \ - ir_tree_grafting.cpp \ ir_validate.cpp \ ir_variable.cpp \ ir_variable_refcount.cpp \ - ir_vec_index_to_cond_assign.cpp \ - ir_vec_index_to_swizzle.cpp \ linker.cpp \ link_functions.cpp \ loop_analysis.cpp \ loop_controls.cpp \ loop_unroll.cpp \ + lower_if_to_cond_assign.cpp \ + lower_instructions.cpp \ + lower_jumps.cpp \ + lower_mat_op_to_vec.cpp \ lower_noise.cpp \ lower_texture_projection.cpp \ lower_variable_index_to_cond_assign.cpp \ + lower_vec_index_to_cond_assign.cpp \ + lower_vec_index_to_swizzle.cpp \ + lower_vector.cpp \ + opt_algebraic.cpp \ + opt_constant_folding.cpp \ + opt_constant_propagation.cpp \ + opt_constant_variable.cpp \ + opt_copy_propagation.cpp \ + opt_dead_code.cpp \ + opt_dead_code_local.cpp \ + opt_dead_functions.cpp \ + opt_function_inlining.cpp \ + opt_if_simplification.cpp \ + opt_noop_swizzle.cpp \ opt_redundant_jumps.cpp \ + opt_structure_splitting.cpp \ + opt_swizzle_swizzle.cpp \ + opt_tree_grafting.cpp \ s_expression.cpp LIBS = \ diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am deleted file mode 100644 index 5f013c31e9d..00000000000 --- a/src/glsl/Makefile.am +++ /dev/null @@ -1,81 +0,0 @@ -# Copyright © 2010 Intel Corporation -# All Rights Reserved. -# -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# on the rights to use, copy, modify, merge, publish, distribute, sub -# license, and/or sell copies of the Software, and to permit persons to whom -# the Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice (including the next -# paragraph) shall be included in all copies or substantial portions of the -# Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR -# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL -# AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, -# DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -# OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -# USE OR OTHER DEALINGS IN THE SOFTWARE. - -AUTOMAKE_OPTIONS = foreign -AM_CPPFLAGS = -I mesa - -SUBDIRS = glcpp - -bin_PROGRAMS = glsl - -glsl_LDADD = ./glcpp/libglcpp.la -glsl_LDFLAGS = @LDFLAGS@ $(talloc_LIBS) -glsl_SOURCES = \ - main.cpp \ - builtin_types.h \ - glsl_types.cpp \ - glsl_parser.ypp glsl_lexer.lpp glsl_parser_extras.cpp \ - ast_expr.cpp ast_to_hir.cpp ast_function.cpp ast_type.cpp \ - ir.cpp hir_field_selection.cpp builtin_function.cpp \ - ir_print_visitor.cpp ir_variable.cpp ir_function.cpp \ - ir_basic_block.cpp \ - ir_basic_block.h \ - ir_clone.cpp \ - ir_constant_expression.cpp \ - ir_constant_folding.cpp \ - ir_constant_variable.cpp \ - ir_copy_propagation.cpp \ - ir_copy_propagation.h \ - ir_dead_code.cpp \ - ir_dead_code.h \ - ir_dead_code_local.cpp \ - ir_expression_flattening.cpp \ - ir_function_can_inline.cpp \ - ir_function_inlining.cpp \ - ir_if_simplification.cpp \ - ir_optimization.h \ - ir_reader.cpp s_expression.cpp \ - ir_hv_accept.cpp \ - ir_hierarchical_visitor.h \ - ir_hierarchical_visitor.cpp \ - ir_swizzle_swizzle.cpp \ - ir_to_mesa.cpp \ - ir_to_mesa.h \ - ir_validate.cpp \ - ir_vec_index_to_swizzle.cpp \ - linker.cpp \ - loop_analysis.cpp \ - loop_controls.cpp \ - loop_unroll.cpp \ - lower_noise.cpp \ - lower_variable_index_to_cond_assign.cpp \ - opt_redundant_jumps.cpp - -BUILT_SOURCES = glsl_parser.h glsl_parser.cpp glsl_lexer.cpp -CLEANFILES = $(BUILT_SOURCES) - -builtin_function.cpp: builtins/*/* - ./builtins/tools/generate_builtins.pl > builtin_function.cpp -glsl_parser.h: glsl_parser.cpp - -.lpp.cpp: - $(LEXCOMPILE) --outfile="$@" $< diff --git a/src/glsl/SConscript b/src/glsl/SConscript index c183e208d63..fd22f668631 100644 --- a/src/glsl/SConscript +++ b/src/glsl/SConscript @@ -27,54 +27,52 @@ sources = [ 'glsl_types.cpp', 'glsl_symbol_table.cpp', 'hir_field_selection.cpp', - 'ir_algebraic.cpp', 'ir_basic_block.cpp', 'ir_clone.cpp', 'ir_constant_expression.cpp', - 'ir_constant_folding.cpp', - 'ir_constant_propagation.cpp', - 'ir_constant_variable.cpp', - 'ir_copy_propagation.cpp', 'ir.cpp', - 'ir_dead_code.cpp', - 'ir_dead_code_local.cpp', - 'ir_dead_functions.cpp', - 'ir_div_to_mul_rcp.cpp', - 'ir_explog_to_explog2.cpp', 'ir_expression_flattening.cpp', 'ir_function_can_inline.cpp', 'ir_function.cpp', - 'ir_function_inlining.cpp', 'ir_hierarchical_visitor.cpp', 'ir_hv_accept.cpp', - 'ir_if_simplification.cpp', - 'ir_if_to_cond_assign.cpp', 'ir_import_prototypes.cpp', - 'ir_lower_jumps.cpp', - 'ir_mat_op_to_vec.cpp', - 'ir_mod_to_fract.cpp', - 'ir_noop_swizzle.cpp', 'ir_print_visitor.cpp', 'ir_reader.cpp', 'ir_rvalue_visitor.cpp', 'ir_set_program_inouts.cpp', - 'ir_structure_splitting.cpp', - 'ir_sub_to_add_neg.cpp', - 'ir_swizzle_swizzle.cpp', - 'ir_tree_grafting.cpp', 'ir_validate.cpp', 'ir_variable.cpp', 'ir_variable_refcount.cpp', - 'ir_vec_index_to_cond_assign.cpp', - 'ir_vec_index_to_swizzle.cpp', 'linker.cpp', 'link_functions.cpp', 'loop_analysis.cpp', 'loop_controls.cpp', 'loop_unroll.cpp', + 'lower_if_to_cond_assign.cpp', + 'lower_instructions.cpp', + 'lower_jumps.cpp', + 'lower_mat_op_to_vec.cpp', 'lower_noise.cpp', 'lower_variable_index_to_cond_assign.cpp', + 'lower_vec_index_to_cond_assign.cpp', + 'lower_vec_index_to_swizzle.cpp', + 'lower_vector.cpp', + 'opt_algebraic.cpp', + 'opt_constant_folding.cpp', + 'opt_constant_propagation.cpp', + 'opt_constant_variable.cpp', + 'opt_copy_propagation.cpp', + 'opt_dead_code.cpp', + 'opt_dead_code_local.cpp', + 'opt_dead_functions.cpp', + 'opt_function_inlining.cpp', + 'opt_if_simplification.cpp', + 'opt_noop_swizzle.cpp', 'opt_redundant_jumps.cpp', + 'opt_structure_splitting.cpp', + 'opt_swizzle_swizzle.cpp', + 'opt_tree_grafting.cpp', 's_expression.cpp', ] diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp index e9e8d250014..1e66033348c 100644 --- a/src/glsl/ast_function.cpp +++ b/src/glsl/ast_function.cpp @@ -577,18 +577,17 @@ emit_inline_vector_constructor(const glsl_type *type, const ir_constant *const c = param->as_constant(); if (c == NULL) { - /* Generate a swizzle in case rhs_components != rhs->type->vector_elements. */ - unsigned swiz[4] = { 0, 0, 0, 0 }; - for (unsigned i = 0; i < rhs_components; i++) - swiz[i] = i; - /* Mask of fields to be written in the assignment. */ const unsigned write_mask = ((1U << rhs_components) - 1) << base_component; ir_dereference *lhs = new(ctx) ir_dereference_variable(var); - ir_rvalue *rhs = new(ctx) ir_swizzle(param, swiz, rhs_components); + + /* Generate a swizzle so that LHS and RHS sizes match. + */ + ir_rvalue *rhs = + new(ctx) ir_swizzle(param, 0, 1, 2, 3, rhs_components); ir_instruction *inst = new(ctx) ir_assignment(lhs, rhs, NULL, write_mask); @@ -628,21 +627,21 @@ assign_to_matrix_column(ir_variable *var, unsigned column, unsigned row_base, assert(column_ref->type->components() >= (row_base + count)); assert(src->type->components() >= (src_base + count)); - /* Generate a swizzle that puts the first element of the source at the - * location of the first element of the destination. + /* Generate a swizzle that extracts the number of components from the source + * that are to be assigned to the column of the matrix. */ - unsigned swiz[4] = { src_base, src_base, src_base, src_base }; - for (unsigned i = 0; i < count; i++) - swiz[i + row_base] = i; - - ir_rvalue *const rhs = - new(mem_ctx) ir_swizzle(src, swiz, count); + if (count < src->type->vector_elements) { + src = new(mem_ctx) ir_swizzle(src, + src_base + 0, src_base + 1, + src_base + 2, src_base + 3, + count); + } /* Mask of fields to be written in the assignment. */ const unsigned write_mask = ((1U << count) - 1) << row_base; - return new(mem_ctx) ir_assignment(column_ref, rhs, NULL, write_mask); + return new(mem_ctx) ir_assignment(column_ref, src, NULL, write_mask); } diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 4540e98e69b..d615b30e7da 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -2636,8 +2636,7 @@ ast_jump_statement::hir(exec_list *instructions, state->current_function->function_name()); } - ir_expression *const ret = (ir_expression *) - opt_return_value->hir(instructions, state); + ir_rvalue *const ret = opt_return_value->hir(instructions, state); assert(ret != NULL); /* Implicit conversions are not allowed for return values. */ diff --git a/src/glsl/builtin_function.cpp b/src/glsl/builtin_function.cpp index 942f2335eb6..bc368141053 100644 --- a/src/glsl/builtin_function.cpp +++ b/src/glsl/builtin_function.cpp @@ -123,6 +123,30 @@ static const char builtin_acos[] = "))\n" "" ; +static const char builtin_acosh[] = + "((function acosh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n" + "))\n" + "" +; static const char builtin_all[] = "((function all\n" " (signature bool\n" @@ -261,6 +285,30 @@ static const char builtin_asin[] = "))\n" "" ; +static const char builtin_asinh[] = + "((function asinh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1)))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1)))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1)))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1)))))))))\n" + "))\n" + "" +; static const char builtin_atan[] = "((function atan\n" " (signature float\n" @@ -390,6 +438,46 @@ static const char builtin_atan[] = "))\n" "" ; +static const char builtin_atanh[] = + "((function atanh\n" + " (signature float\n" + " (parameters\n" + " (declare (in) float x))\n" + " ((return (expression float * (constant float (0.5))\n" + " (expression float log\n" + " (expression float /\n" + " (expression float + (constant float (1)) (var_ref x))\n" + " (expression float - (constant float (1)) (var_ref x))))))))\n" + "\n" + " (signature vec2\n" + " (parameters\n" + " (declare (in) vec2 x))\n" + " ((return (expression vec2 * (constant vec2 (0.5))\n" + " (expression vec2 log\n" + " (expression vec2 /\n" + " (expression vec2 + (constant vec2 (1)) (var_ref x))\n" + " (expression vec2 - (constant vec2 (1)) (var_ref x))))))))\n" + "\n" + " (signature vec3\n" + " (parameters\n" + " (declare (in) vec3 x))\n" + " ((return (expression vec3 * (constant vec3 (0.5))\n" + " (expression vec3 log\n" + " (expression vec3 /\n" + " (expression vec3 + (constant vec3 (1)) (var_ref x))\n" + " (expression vec3 - (constant vec3 (1)) (var_ref x))))))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) vec4 x))\n" + " ((return (expression vec4 * (constant vec4 (0.5))\n" + " (expression vec4 log\n" + " (expression vec4 /\n" + " (expression vec4 + (constant vec4 (1)) (var_ref x))\n" + " (expression vec4 - (constant vec4 (1)) (var_ref x))))))))\n" + "))\n" + "" +; static const char builtin_ceil[] = "((function ceil\n" " (signature float\n" @@ -626,9 +714,11 @@ static const char builtin_cross[] = "((function cross\n" " (signature vec3\n" " (parameters\n" - " (declare (in) vec3 arg0)\n" - " (declare (in) vec3 arg1))\n" - " ((return 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','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','3',' ','x',')',')',' ','(',')',')',' ','(','s','i','g','n','a','t','u','r','e',' ','v','e','c','4',' ','(','p','a','r','a','m','e','t','e','r','s',' ','(','d','e','c','l','a','r','e',' ','(','i','n',')',' ','v','e','c','4',' ','x',')',')',' ','(',')',')',')',')'} ; static const char *functions_for_130_vert [] = { builtin_abs, builtin_acos, + builtin_acosh, builtin_all, builtin_any, builtin_asin, + builtin_asinh, builtin_atan, + builtin_atanh, builtin_ceil, builtin_clamp, builtin_cos, diff --git a/src/glsl/builtins/ir/acosh b/src/glsl/builtins/ir/acosh new file mode 100644 index 00000000000..5518e757531 --- /dev/null +++ b/src/glsl/builtins/ir/acosh @@ -0,0 +1,21 @@ +((function acosh + (signature float + (parameters + (declare (in) float x)) + ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float - (expression float * (var_ref x) (var_ref x)) (constant float (1))))))))) + + (signature vec2 + (parameters + (declare (in) vec2 x)) + ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 - (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1))))))))) + + (signature vec3 + (parameters + (declare (in) vec3 x)) + ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 - (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1))))))))) + + (signature vec4 + (parameters + (declare (in) vec4 x)) + ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 - (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1))))))))) +)) diff --git a/src/glsl/builtins/ir/asinh b/src/glsl/builtins/ir/asinh new file mode 100644 index 00000000000..cdc2c20e765 --- /dev/null +++ b/src/glsl/builtins/ir/asinh @@ -0,0 +1,21 @@ +((function asinh + (signature float + (parameters + (declare (in) float x)) + ((return (expression float log (expression float + (var_ref x) (expression float sqrt (expression float + (expression float * (var_ref x) (var_ref x)) (constant float (1))))))))) + + (signature vec2 + (parameters + (declare (in) vec2 x)) + ((return (expression vec2 log (expression vec2 + (var_ref x) (expression vec2 sqrt (expression vec2 + (expression vec2 * (var_ref x) (var_ref x)) (constant vec2 (1))))))))) + + (signature vec3 + (parameters + (declare (in) vec3 x)) + ((return (expression vec3 log (expression vec3 + (var_ref x) (expression vec3 sqrt (expression vec3 + (expression vec3 * (var_ref x) (var_ref x)) (constant vec3 (1))))))))) + + (signature vec4 + (parameters + (declare (in) vec4 x)) + ((return (expression vec4 log (expression vec4 + (var_ref x) (expression vec4 sqrt (expression vec4 + (expression vec4 * (var_ref x) (var_ref x)) (constant vec4 (1))))))))) +)) diff --git a/src/glsl/builtins/ir/atanh b/src/glsl/builtins/ir/atanh new file mode 100644 index 00000000000..5559e974066 --- /dev/null +++ b/src/glsl/builtins/ir/atanh @@ -0,0 +1,37 @@ +((function atanh + (signature float + (parameters + (declare (in) float x)) + ((return (expression float * (constant float (0.5)) + (expression float log + (expression float / + (expression float + (constant float (1)) (var_ref x)) + (expression float - (constant float (1)) (var_ref x)))))))) + + (signature vec2 + (parameters + (declare (in) vec2 x)) + ((return (expression vec2 * (constant vec2 (0.5)) + (expression vec2 log + (expression vec2 / + (expression vec2 + (constant vec2 (1)) (var_ref x)) + (expression vec2 - (constant vec2 (1)) (var_ref x)))))))) + + (signature vec3 + (parameters + (declare (in) vec3 x)) + ((return (expression vec3 * (constant vec3 (0.5)) + (expression vec3 log + (expression vec3 / + (expression vec3 + (constant vec3 (1)) (var_ref x)) + (expression vec3 - (constant vec3 (1)) (var_ref x)))))))) + + (signature vec4 + (parameters + (declare (in) vec4 x)) + ((return (expression vec4 * (constant vec4 (0.5)) + (expression vec4 log + (expression vec4 / + (expression vec4 + (constant vec4 (1)) (var_ref x)) + (expression vec4 - (constant vec4 (1)) (var_ref x)))))))) +)) diff --git a/src/glsl/builtins/ir/cross b/src/glsl/builtins/ir/cross index 24717a2183d..02991fe4227 100644 --- a/src/glsl/builtins/ir/cross +++ b/src/glsl/builtins/ir/cross @@ -1,7 +1,9 @@ ((function cross (signature vec3 (parameters - (declare (in) vec3 arg0) - (declare (in) vec3 arg1)) - ((return (expression vec3 cross (var_ref arg0) (var_ref arg1))))) + (declare (in) vec3 a) + (declare (in) vec3 b)) + ((return (expression vec3 - + (expression vec3 * (swiz yzx (var_ref a)) (swiz zxy (var_ref b))) + (expression vec3 * (swiz zxy (var_ref a)) (swiz yzx (var_ref b))))))) )) diff --git a/src/glsl/builtins/profiles/130.frag b/src/glsl/builtins/profiles/130.frag index 0d860eb9ed4..329116f2a28 100644 --- a/src/glsl/builtins/profiles/130.frag +++ b/src/glsl/builtins/profiles/130.frag @@ -62,7 +62,6 @@ vec2 tanh(vec2 x); vec3 tanh(vec3 x); vec4 tanh(vec4 x); -#if 0 float asinh(float x); vec2 asinh(vec2 x); vec3 asinh(vec3 x); @@ -77,7 +76,6 @@ float atanh(float x); vec2 atanh(vec2 x); vec3 atanh(vec3 x); vec4 atanh(vec4 x); -#endif /* * 8.2 - Exponential Functions diff --git a/src/glsl/builtins/profiles/130.vert b/src/glsl/builtins/profiles/130.vert index 2fd44dce8c7..1c212ebb3c5 100644 --- a/src/glsl/builtins/profiles/130.vert +++ b/src/glsl/builtins/profiles/130.vert @@ -62,7 +62,6 @@ vec2 tanh(vec2 x); vec3 tanh(vec3 x); vec4 tanh(vec4 x); -#if 0 float asinh(float x); vec2 asinh(vec2 x); vec3 asinh(vec3 x); @@ -77,7 +76,6 @@ float atanh(float x); vec2 atanh(vec2 x); vec3 atanh(vec3 x); vec4 atanh(vec4 x); -#endif /* * 8.2 - Exponential Functions diff --git a/src/glsl/builtins/tools/generate_builtins.py b/src/glsl/builtins/tools/generate_builtins.py index 9bde17157af..1f1056ea096 100755 --- a/src/glsl/builtins/tools/generate_builtins.py +++ b/src/glsl/builtins/tools/generate_builtins.py @@ -29,12 +29,12 @@ def stringify(s): # rather than actual string literals. if len(s) >= 65535: #t = "/* Warning: length " + repr(len(s)) + " too large */\n" - t = "" + t = "" for c in re.sub('\s\s+', ' ', s): if c == '\n': - t += '\n' + t += '\n' else: - t += "'" + c + "'," + t += "'" + c + "'," return '{' + t[:-1] + '}' t = s.replace('\\', '\\\\').replace('"', '\\"').replace('\n', '\\n"\n "') diff --git a/src/glsl/glcpp/glcpp-parse.c b/src/glsl/glcpp/glcpp-parse.c index 30b6fd6ef91..0cd1fe5d598 100644 --- a/src/glsl/glcpp/glcpp-parse.c +++ b/src/glsl/glcpp/glcpp-parse.c @@ -1,10 +1,9 @@ - -/* A Bison parser, made by GNU Bison 2.4.1. */ +/* A Bison parser, made by GNU Bison 2.4.3. */ /* Skeleton implementation for Bison's Yacc-like parsers in C - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 - Free Software Foundation, Inc. + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, + 2009, 2010 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -46,7 +45,7 @@ #define YYBISON 1 /* Bison version. */ -#define YYBISON_VERSION "2.4.1" +#define YYBISON_VERSION "2.4.3" /* Skeleton name. */ #define YYSKELETON_NAME "yacc.c" @@ -220,7 +219,7 @@ add_builtin_define(glcpp_parser_t *parser, const char *name, int value); /* Line 189 of yacc.c */ -#line 224 "glcpp/glcpp-parse.c" +#line 223 "glcpp/glcpp-parse.c" /* Enabling traces. */ #ifndef YYDEBUG @@ -308,7 +307,7 @@ typedef struct YYLTYPE /* Line 264 of yacc.c */ -#line 312 "glcpp/glcpp-parse.c" +#line 311 "glcpp/glcpp-parse.c" #ifdef short # undef short @@ -358,7 +357,7 @@ typedef short int yytype_int16; #define YYSIZE_MAXIMUM ((YYSIZE_T) -1) #ifndef YY_ -# if YYENABLE_NLS +# if defined YYENABLE_NLS && YYENABLE_NLS # if ENABLE_NLS # include <libintl.h> /* INFRINGES ON USER NAME SPACE */ # define YY_(msgid) dgettext ("bison-runtime", msgid) @@ -635,15 +634,15 @@ static const yytype_uint16 yyrline[] = { 0, 188, 188, 190, 194, 197, 202, 203, 207, 210, 216, 219, 222, 225, 233, 252, 262, 267, 272, 291, - 306, 309, 312, 325, 329, 338, 343, 344, 347, 350, - 353, 356, 359, 362, 365, 368, 371, 374, 377, 380, - 383, 386, 389, 392, 395, 398, 401, 404, 407, 410, - 416, 421, 429, 430, 434, 440, 441, 444, 446, 453, - 457, 461, 466, 472, 480, 486, 494, 498, 502, 506, - 510, 517, 518, 519, 520, 521, 522, 523, 524, 525, - 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, - 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, - 546, 547 + 306, 309, 312, 333, 337, 346, 351, 352, 355, 358, + 361, 364, 367, 370, 373, 376, 379, 382, 385, 388, + 391, 394, 397, 400, 403, 406, 409, 412, 415, 418, + 424, 429, 437, 438, 442, 448, 449, 452, 454, 461, + 465, 469, 474, 480, 488, 494, 502, 506, 510, 514, + 518, 525, 526, 527, 528, 529, 530, 531, 532, 533, + 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, + 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, + 554, 555 }; #endif @@ -946,9 +945,18 @@ static const yytype_uint8 yystos[] = /* Like YYERROR except do call yyerror. This remains here temporarily to ease the transition to the new meaning of YYERROR, for GCC. - Once GCC version 2 has supplanted version 1, this can go. */ + Once GCC version 2 has supplanted version 1, this can go. However, + YYFAIL appears to be in use. Nevertheless, it is formally deprecated + in Bison 2.4.2's NEWS entry, where a plan to phase it out is + discussed. */ #define YYFAIL goto yyerrlab +#if defined YYFAIL + /* This is here to suppress warnings from the GCC cpp's + -Wunused-macros. Normally we don't worry about that warning, but + some users do, and we want to make it easy for users to remove + YYFAIL uses, which will produce warnings from Bison 2.5. */ +#endif #define YYRECOVERING() (!!yyerrstatus) @@ -1005,7 +1013,7 @@ while (YYID (0)) we won't break user code: when these are the locations we know. */ #ifndef YY_LOCATION_PRINT -# if YYLTYPE_IS_TRIVIAL +# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL # define YY_LOCATION_PRINT(File, Loc) \ fprintf (File, "%d.%d-%d.%d", \ (Loc).first_line, (Loc).first_column, \ @@ -1547,7 +1555,7 @@ YYLTYPE yylloc; YYLTYPE *yylsp; /* The locations where the error started and ended. */ - YYLTYPE yyerror_range[2]; + YYLTYPE yyerror_range[3]; YYSIZE_T yystacksize; @@ -1594,7 +1602,7 @@ YYLTYPE yylloc; yyvsp = yyvs; yylsp = yyls; -#if YYLTYPE_IS_TRIVIAL +#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL /* Initialize the default location before parsing starts. */ yylloc.first_line = yylloc.last_line = 1; yylloc.first_column = yylloc.last_column = 1; @@ -1602,7 +1610,7 @@ YYLTYPE yylloc; /* User initialization code. */ -/* Line 1242 of yacc.c */ +/* Line 1251 of yacc.c */ #line 155 "glcpp/glcpp-parse.y" { yylloc.first_line = 1; @@ -1612,8 +1620,8 @@ YYLTYPE yylloc; yylloc.source = 0; } -/* Line 1242 of yacc.c */ -#line 1617 "glcpp/glcpp-parse.c" +/* Line 1251 of yacc.c */ +#line 1625 "glcpp/glcpp-parse.c" yylsp[0] = yylloc; goto yysetstate; @@ -1800,7 +1808,7 @@ yyreduce: { case 4: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 194 "glcpp/glcpp-parse.y" { glcpp_print(parser->output, "\n"); @@ -1809,7 +1817,7 @@ yyreduce: case 5: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 197 "glcpp/glcpp-parse.y" { _glcpp_parser_print_expanded_token_list (parser, (yyvsp[(1) - (1)].token_list)); @@ -1820,7 +1828,7 @@ yyreduce: case 8: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 207 "glcpp/glcpp-parse.y" { _glcpp_parser_skip_stack_push_if (parser, & (yylsp[(1) - (3)]), (yyvsp[(2) - (3)].ival)); @@ -1829,7 +1837,7 @@ yyreduce: case 9: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 210 "glcpp/glcpp-parse.y" { _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (3)]), "elif", (yyvsp[(2) - (3)].ival)); @@ -1838,7 +1846,7 @@ yyreduce: case 10: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 216 "glcpp/glcpp-parse.y" { _define_object_macro (parser, & (yylsp[(2) - (4)]), (yyvsp[(2) - (4)].str), (yyvsp[(3) - (4)].token_list)); @@ -1847,7 +1855,7 @@ yyreduce: case 11: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 219 "glcpp/glcpp-parse.y" { _define_function_macro (parser, & (yylsp[(2) - (6)]), (yyvsp[(2) - (6)].str), NULL, (yyvsp[(5) - (6)].token_list)); @@ -1856,7 +1864,7 @@ yyreduce: case 12: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 222 "glcpp/glcpp-parse.y" { _define_function_macro (parser, & (yylsp[(2) - (7)]), (yyvsp[(2) - (7)].str), (yyvsp[(4) - (7)].string_list), (yyvsp[(6) - (7)].token_list)); @@ -1865,7 +1873,7 @@ yyreduce: case 13: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 225 "glcpp/glcpp-parse.y" { macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (3)].str)); @@ -1879,7 +1887,7 @@ yyreduce: case 14: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 233 "glcpp/glcpp-parse.y" { /* Be careful to only evaluate the 'if' expression if @@ -1904,7 +1912,7 @@ yyreduce: case 15: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 252 "glcpp/glcpp-parse.y" { /* #if without an expression is only an error if we @@ -1920,7 +1928,7 @@ yyreduce: case 16: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 262 "glcpp/glcpp-parse.y" { macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str)); @@ -1931,7 +1939,7 @@ yyreduce: case 17: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 267 "glcpp/glcpp-parse.y" { macro_t *macro = hash_table_find (parser->defines, (yyvsp[(2) - (4)].str)); @@ -1942,7 +1950,7 @@ yyreduce: case 18: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 272 "glcpp/glcpp-parse.y" { /* Be careful to only evaluate the 'elif' expression @@ -1967,7 +1975,7 @@ yyreduce: case 19: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 291 "glcpp/glcpp-parse.y" { /* #elif without an expression is an error unless we @@ -1988,7 +1996,7 @@ yyreduce: case 20: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 306 "glcpp/glcpp-parse.y" { _glcpp_parser_skip_stack_change_if (parser, & (yylsp[(1) - (2)]), "else", 1); @@ -1997,7 +2005,7 @@ yyreduce: case 21: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 309 "glcpp/glcpp-parse.y" { _glcpp_parser_skip_stack_pop (parser, & (yylsp[(1) - (2)])); @@ -2006,7 +2014,7 @@ yyreduce: case 22: -/* Line 1455 of yacc.c */ +/* Line 1464 of yacc.c */ #line 312 "glcpp/glcpp-parse.y" { macro_t *macro = hash_table_find (parser->defines, "__VERSION__"); @@ -2019,14 +2027,22 @@ yyreduce: if ((yyvsp[(2) - (3)].ival) == 100) add_builtin_define (parser, "GL_ES", 1); + /* Currently, all ES2 implementations support highp in the + * fragment shader, so we always define this macro in ES2. + * If we ever get a driver that doesn't support highp, we'll + * need to add a flag to the gl_context and check that here. + */ + if ((yyvsp[(2) - (3)].ival) >= 130 || (yyvsp[(2) - (3)].ival) == 100) + add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); + glcpp_printf(parser->output, "#version %" PRIiMAX, (yyvsp[(2) - (3)].ival)); ;} break; case 24: -/* Line 1455 of yacc.c */ -#line 329 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 337 "glcpp/glcpp-parse.y" { if (strlen ((yyvsp[(1) - (1)].str)) >= 3 && strncmp ((yyvsp[(1) - (1)].str), "0x", 2) == 0) { (yyval.ival) = strtoll ((yyvsp[(1) - (1)].str) + 2, NULL, 16); @@ -2040,8 +2056,8 @@ yyreduce: case 25: -/* Line 1455 of yacc.c */ -#line 338 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 346 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (1)].ival); ;} @@ -2049,8 +2065,8 @@ yyreduce: case 27: -/* Line 1455 of yacc.c */ -#line 344 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 352 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) || (yyvsp[(3) - (3)].ival); ;} @@ -2058,8 +2074,8 @@ yyreduce: case 28: -/* Line 1455 of yacc.c */ -#line 347 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 355 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) && (yyvsp[(3) - (3)].ival); ;} @@ -2067,8 +2083,8 @@ yyreduce: case 29: -/* Line 1455 of yacc.c */ -#line 350 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 358 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) | (yyvsp[(3) - (3)].ival); ;} @@ -2076,8 +2092,8 @@ yyreduce: case 30: -/* Line 1455 of yacc.c */ -#line 353 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 361 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) ^ (yyvsp[(3) - (3)].ival); ;} @@ -2085,8 +2101,8 @@ yyreduce: case 31: -/* Line 1455 of yacc.c */ -#line 356 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 364 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) & (yyvsp[(3) - (3)].ival); ;} @@ -2094,8 +2110,8 @@ yyreduce: case 32: -/* Line 1455 of yacc.c */ -#line 359 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 367 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) != (yyvsp[(3) - (3)].ival); ;} @@ -2103,8 +2119,8 @@ yyreduce: case 33: -/* Line 1455 of yacc.c */ -#line 362 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 370 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) == (yyvsp[(3) - (3)].ival); ;} @@ -2112,8 +2128,8 @@ yyreduce: case 34: -/* Line 1455 of yacc.c */ -#line 365 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 373 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) >= (yyvsp[(3) - (3)].ival); ;} @@ -2121,8 +2137,8 @@ yyreduce: case 35: -/* Line 1455 of yacc.c */ -#line 368 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 376 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) <= (yyvsp[(3) - (3)].ival); ;} @@ -2130,8 +2146,8 @@ yyreduce: case 36: -/* Line 1455 of yacc.c */ -#line 371 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 379 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) > (yyvsp[(3) - (3)].ival); ;} @@ -2139,8 +2155,8 @@ yyreduce: case 37: -/* Line 1455 of yacc.c */ -#line 374 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 382 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) < (yyvsp[(3) - (3)].ival); ;} @@ -2148,8 +2164,8 @@ yyreduce: case 38: -/* Line 1455 of yacc.c */ -#line 377 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 385 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) >> (yyvsp[(3) - (3)].ival); ;} @@ -2157,8 +2173,8 @@ yyreduce: case 39: -/* Line 1455 of yacc.c */ -#line 380 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 388 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) << (yyvsp[(3) - (3)].ival); ;} @@ -2166,8 +2182,8 @@ yyreduce: case 40: -/* Line 1455 of yacc.c */ -#line 383 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 391 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) - (yyvsp[(3) - (3)].ival); ;} @@ -2175,8 +2191,8 @@ yyreduce: case 41: -/* Line 1455 of yacc.c */ -#line 386 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 394 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) + (yyvsp[(3) - (3)].ival); ;} @@ -2184,8 +2200,8 @@ yyreduce: case 42: -/* Line 1455 of yacc.c */ -#line 389 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 397 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) % (yyvsp[(3) - (3)].ival); ;} @@ -2193,8 +2209,8 @@ yyreduce: case 43: -/* Line 1455 of yacc.c */ -#line 392 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 400 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) / (yyvsp[(3) - (3)].ival); ;} @@ -2202,8 +2218,8 @@ yyreduce: case 44: -/* Line 1455 of yacc.c */ -#line 395 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 403 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(1) - (3)].ival) * (yyvsp[(3) - (3)].ival); ;} @@ -2211,8 +2227,8 @@ yyreduce: case 45: -/* Line 1455 of yacc.c */ -#line 398 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 406 "glcpp/glcpp-parse.y" { (yyval.ival) = ! (yyvsp[(2) - (2)].ival); ;} @@ -2220,8 +2236,8 @@ yyreduce: case 46: -/* Line 1455 of yacc.c */ -#line 401 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 409 "glcpp/glcpp-parse.y" { (yyval.ival) = ~ (yyvsp[(2) - (2)].ival); ;} @@ -2229,8 +2245,8 @@ yyreduce: case 47: -/* Line 1455 of yacc.c */ -#line 404 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 412 "glcpp/glcpp-parse.y" { (yyval.ival) = - (yyvsp[(2) - (2)].ival); ;} @@ -2238,8 +2254,8 @@ yyreduce: case 48: -/* Line 1455 of yacc.c */ -#line 407 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 415 "glcpp/glcpp-parse.y" { (yyval.ival) = + (yyvsp[(2) - (2)].ival); ;} @@ -2247,8 +2263,8 @@ yyreduce: case 49: -/* Line 1455 of yacc.c */ -#line 410 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 418 "glcpp/glcpp-parse.y" { (yyval.ival) = (yyvsp[(2) - (3)].ival); ;} @@ -2256,8 +2272,8 @@ yyreduce: case 50: -/* Line 1455 of yacc.c */ -#line 416 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 424 "glcpp/glcpp-parse.y" { (yyval.string_list) = _string_list_create (parser); _string_list_append_item ((yyval.string_list), (yyvsp[(1) - (1)].str)); @@ -2267,8 +2283,8 @@ yyreduce: case 51: -/* Line 1455 of yacc.c */ -#line 421 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 429 "glcpp/glcpp-parse.y" { (yyval.string_list) = (yyvsp[(1) - (3)].string_list); _string_list_append_item ((yyval.string_list), (yyvsp[(3) - (3)].str)); @@ -2278,15 +2294,15 @@ yyreduce: case 52: -/* Line 1455 of yacc.c */ -#line 429 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 437 "glcpp/glcpp-parse.y" { (yyval.token_list) = NULL; ;} break; case 54: -/* Line 1455 of yacc.c */ -#line 434 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 442 "glcpp/glcpp-parse.y" { yyerror (& (yylsp[(1) - (2)]), parser, "Invalid tokens after #"); ;} @@ -2294,15 +2310,15 @@ yyreduce: case 55: -/* Line 1455 of yacc.c */ -#line 440 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 448 "glcpp/glcpp-parse.y" { (yyval.token_list) = NULL; ;} break; case 58: -/* Line 1455 of yacc.c */ -#line 446 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 454 "glcpp/glcpp-parse.y" { glcpp_warning(&(yylsp[(1) - (1)]), parser, "extra tokens at end of directive"); ;} @@ -2310,8 +2326,8 @@ yyreduce: case 59: -/* Line 1455 of yacc.c */ -#line 453 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 461 "glcpp/glcpp-parse.y" { int v = hash_table_find (parser->defines, (yyvsp[(2) - (2)].str)) ? 1 : 0; (yyval.token) = _token_create_ival (parser, INTEGER, v); @@ -2320,8 +2336,8 @@ yyreduce: case 60: -/* Line 1455 of yacc.c */ -#line 457 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 465 "glcpp/glcpp-parse.y" { int v = hash_table_find (parser->defines, (yyvsp[(3) - (4)].str)) ? 1 : 0; (yyval.token) = _token_create_ival (parser, INTEGER, v); @@ -2330,8 +2346,8 @@ yyreduce: case 62: -/* Line 1455 of yacc.c */ -#line 466 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 474 "glcpp/glcpp-parse.y" { parser->space_tokens = 1; (yyval.token_list) = _token_list_create (parser); @@ -2342,8 +2358,8 @@ yyreduce: case 63: -/* Line 1455 of yacc.c */ -#line 472 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 480 "glcpp/glcpp-parse.y" { (yyval.token_list) = (yyvsp[(1) - (2)].token_list); _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token)); @@ -2353,8 +2369,8 @@ yyreduce: case 64: -/* Line 1455 of yacc.c */ -#line 480 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 488 "glcpp/glcpp-parse.y" { parser->space_tokens = 1; (yyval.token_list) = _token_list_create (parser); @@ -2365,8 +2381,8 @@ yyreduce: case 65: -/* Line 1455 of yacc.c */ -#line 486 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 494 "glcpp/glcpp-parse.y" { (yyval.token_list) = (yyvsp[(1) - (2)].token_list); _token_list_append ((yyval.token_list), (yyvsp[(2) - (2)].token)); @@ -2376,8 +2392,8 @@ yyreduce: case 66: -/* Line 1455 of yacc.c */ -#line 494 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 502 "glcpp/glcpp-parse.y" { (yyval.token) = _token_create_str (parser, IDENTIFIER, (yyvsp[(1) - (1)].str)); (yyval.token)->location = yylloc; @@ -2386,8 +2402,8 @@ yyreduce: case 67: -/* Line 1455 of yacc.c */ -#line 498 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 506 "glcpp/glcpp-parse.y" { (yyval.token) = _token_create_str (parser, INTEGER_STRING, (yyvsp[(1) - (1)].str)); (yyval.token)->location = yylloc; @@ -2396,8 +2412,8 @@ yyreduce: case 68: -/* Line 1455 of yacc.c */ -#line 502 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 510 "glcpp/glcpp-parse.y" { (yyval.token) = _token_create_ival (parser, (yyvsp[(1) - (1)].ival), (yyvsp[(1) - (1)].ival)); (yyval.token)->location = yylloc; @@ -2406,8 +2422,8 @@ yyreduce: case 69: -/* Line 1455 of yacc.c */ -#line 506 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 514 "glcpp/glcpp-parse.y" { (yyval.token) = _token_create_str (parser, OTHER, (yyvsp[(1) - (1)].str)); (yyval.token)->location = yylloc; @@ -2416,8 +2432,8 @@ yyreduce: case 70: -/* Line 1455 of yacc.c */ -#line 510 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 518 "glcpp/glcpp-parse.y" { (yyval.token) = _token_create_ival (parser, SPACE, SPACE); (yyval.token)->location = yylloc; @@ -2426,225 +2442,225 @@ yyreduce: case 71: -/* Line 1455 of yacc.c */ -#line 517 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 525 "glcpp/glcpp-parse.y" { (yyval.ival) = '['; ;} break; case 72: -/* Line 1455 of yacc.c */ -#line 518 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 526 "glcpp/glcpp-parse.y" { (yyval.ival) = ']'; ;} break; case 73: -/* Line 1455 of yacc.c */ -#line 519 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 527 "glcpp/glcpp-parse.y" { (yyval.ival) = '('; ;} break; case 74: -/* Line 1455 of yacc.c */ -#line 520 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 528 "glcpp/glcpp-parse.y" { (yyval.ival) = ')'; ;} break; case 75: -/* Line 1455 of yacc.c */ -#line 521 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 529 "glcpp/glcpp-parse.y" { (yyval.ival) = '{'; ;} break; case 76: -/* Line 1455 of yacc.c */ -#line 522 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 530 "glcpp/glcpp-parse.y" { (yyval.ival) = '}'; ;} break; case 77: -/* Line 1455 of yacc.c */ -#line 523 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 531 "glcpp/glcpp-parse.y" { (yyval.ival) = '.'; ;} break; case 78: -/* Line 1455 of yacc.c */ -#line 524 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 532 "glcpp/glcpp-parse.y" { (yyval.ival) = '&'; ;} break; case 79: -/* Line 1455 of yacc.c */ -#line 525 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 533 "glcpp/glcpp-parse.y" { (yyval.ival) = '*'; ;} break; case 80: -/* Line 1455 of yacc.c */ -#line 526 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 534 "glcpp/glcpp-parse.y" { (yyval.ival) = '+'; ;} break; case 81: -/* Line 1455 of yacc.c */ -#line 527 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 535 "glcpp/glcpp-parse.y" { (yyval.ival) = '-'; ;} break; case 82: -/* Line 1455 of yacc.c */ -#line 528 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 536 "glcpp/glcpp-parse.y" { (yyval.ival) = '~'; ;} break; case 83: -/* Line 1455 of yacc.c */ -#line 529 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 537 "glcpp/glcpp-parse.y" { (yyval.ival) = '!'; ;} break; case 84: -/* Line 1455 of yacc.c */ -#line 530 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 538 "glcpp/glcpp-parse.y" { (yyval.ival) = '/'; ;} break; case 85: -/* Line 1455 of yacc.c */ -#line 531 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 539 "glcpp/glcpp-parse.y" { (yyval.ival) = '%'; ;} break; case 86: -/* Line 1455 of yacc.c */ -#line 532 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 540 "glcpp/glcpp-parse.y" { (yyval.ival) = LEFT_SHIFT; ;} break; case 87: -/* Line 1455 of yacc.c */ -#line 533 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 541 "glcpp/glcpp-parse.y" { (yyval.ival) = RIGHT_SHIFT; ;} break; case 88: -/* Line 1455 of yacc.c */ -#line 534 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 542 "glcpp/glcpp-parse.y" { (yyval.ival) = '<'; ;} break; case 89: -/* Line 1455 of yacc.c */ -#line 535 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 543 "glcpp/glcpp-parse.y" { (yyval.ival) = '>'; ;} break; case 90: -/* Line 1455 of yacc.c */ -#line 536 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 544 "glcpp/glcpp-parse.y" { (yyval.ival) = LESS_OR_EQUAL; ;} break; case 91: -/* Line 1455 of yacc.c */ -#line 537 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 545 "glcpp/glcpp-parse.y" { (yyval.ival) = GREATER_OR_EQUAL; ;} break; case 92: -/* Line 1455 of yacc.c */ -#line 538 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 546 "glcpp/glcpp-parse.y" { (yyval.ival) = EQUAL; ;} break; case 93: -/* Line 1455 of yacc.c */ -#line 539 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 547 "glcpp/glcpp-parse.y" { (yyval.ival) = NOT_EQUAL; ;} break; case 94: -/* Line 1455 of yacc.c */ -#line 540 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 548 "glcpp/glcpp-parse.y" { (yyval.ival) = '^'; ;} break; case 95: -/* Line 1455 of yacc.c */ -#line 541 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 549 "glcpp/glcpp-parse.y" { (yyval.ival) = '|'; ;} break; case 96: -/* Line 1455 of yacc.c */ -#line 542 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 550 "glcpp/glcpp-parse.y" { (yyval.ival) = AND; ;} break; case 97: -/* Line 1455 of yacc.c */ -#line 543 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 551 "glcpp/glcpp-parse.y" { (yyval.ival) = OR; ;} break; case 98: -/* Line 1455 of yacc.c */ -#line 544 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 552 "glcpp/glcpp-parse.y" { (yyval.ival) = ';'; ;} break; case 99: -/* Line 1455 of yacc.c */ -#line 545 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 553 "glcpp/glcpp-parse.y" { (yyval.ival) = ','; ;} break; case 100: -/* Line 1455 of yacc.c */ -#line 546 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 554 "glcpp/glcpp-parse.y" { (yyval.ival) = '='; ;} break; case 101: -/* Line 1455 of yacc.c */ -#line 547 "glcpp/glcpp-parse.y" +/* Line 1464 of yacc.c */ +#line 555 "glcpp/glcpp-parse.y" { (yyval.ival) = PASTE; ;} break; -/* Line 1455 of yacc.c */ -#line 2648 "glcpp/glcpp-parse.c" +/* Line 1464 of yacc.c */ +#line 2664 "glcpp/glcpp-parse.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -2716,7 +2732,7 @@ yyerrlab: #endif } - yyerror_range[0] = yylloc; + yyerror_range[1] = yylloc; if (yyerrstatus == 3) { @@ -2753,7 +2769,7 @@ yyerrorlab: if (/*CONSTCOND*/ 0) goto yyerrorlab; - yyerror_range[0] = yylsp[1-yylen]; + yyerror_range[1] = yylsp[1-yylen]; /* Do not reclaim the symbols of the rule which action triggered this YYERROR. */ YYPOPSTACK (yylen); @@ -2787,7 +2803,7 @@ yyerrlab1: if (yyssp == yyss) YYABORT; - yyerror_range[0] = *yylsp; + yyerror_range[1] = *yylsp; yydestruct ("Error: popping", yystos[yystate], yyvsp, yylsp, parser); YYPOPSTACK (1); @@ -2797,10 +2813,10 @@ yyerrlab1: *++yyvsp = yylval; - yyerror_range[1] = yylloc; + yyerror_range[2] = yylloc; /* Using YYLLOC is tempting, but would change the location of the lookahead. YYLOC is available though. */ - YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2); + YYLLOC_DEFAULT (yyloc, yyerror_range, 2); *++yylsp = yyloc; /* Shift the error token. */ @@ -2862,8 +2878,8 @@ yyreturn: -/* Line 1675 of yacc.c */ -#line 550 "glcpp/glcpp-parse.y" +/* Line 1684 of yacc.c */ +#line 558 "glcpp/glcpp-parse.y" string_list_t * diff --git a/src/glsl/glcpp/glcpp-parse.h b/src/glsl/glcpp/glcpp-parse.h index 50758930e9c..40556854f38 100644 --- a/src/glsl/glcpp/glcpp-parse.h +++ b/src/glsl/glcpp/glcpp-parse.h @@ -1,10 +1,9 @@ - -/* A Bison parser, made by GNU Bison 2.4.1. */ +/* A Bison parser, made by GNU Bison 2.4.3. */ /* Skeleton interface for Bison's Yacc-like parsers in C - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 - Free Software Foundation, Inc. + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, + 2009, 2010 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y index b31a18f87dc..8475e08f00c 100644 --- a/src/glsl/glcpp/glcpp-parse.y +++ b/src/glsl/glcpp/glcpp-parse.y @@ -320,6 +320,14 @@ control_line: if ($2 == 100) add_builtin_define (parser, "GL_ES", 1); + /* Currently, all ES2 implementations support highp in the + * fragment shader, so we always define this macro in ES2. + * If we ever get a driver that doesn't support highp, we'll + * need to add a flag to the gl_context and check that here. + */ + if ($2 >= 130 || $2 == 100) + add_builtin_define (parser, "GL_FRAGMENT_PRECISION_HIGH", 1); + glcpp_printf(parser->output, "#version %" PRIiMAX, $2); } | HASH NEWLINE diff --git a/src/glsl/glsl_lexer.cpp b/src/glsl/glsl_lexer.cpp index d3bc3aa9f1f..e3d0a3cfc9d 100644 --- a/src/glsl/glsl_lexer.cpp +++ b/src/glsl/glsl_lexer.cpp @@ -54,6 +54,7 @@ typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; +#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -84,8 +85,6 @@ typedef unsigned int flex_uint32_t; #define UINT32_MAX (4294967295U) #endif -#endif /* ! C99 */ - #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -159,15 +158,7 @@ typedef void* yyscan_t; /* Size of default input buffer. */ #ifndef YY_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k. - * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. - * Ditto for the __ia64__ case accordingly. - */ -#define YY_BUF_SIZE 32768 -#else #define YY_BUF_SIZE 16384 -#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -358,8 +349,8 @@ static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner ); *yy_cp = '\0'; \ yyg->yy_c_buf_p = yy_cp; -#define YY_NUM_RULES 189 -#define YY_END_OF_BUFFER 190 +#define YY_NUM_RULES 209 +#define YY_END_OF_BUFFER 210 /* This struct is not used in this scanner, but its presence is necessary. */ struct yy_trans_info @@ -367,87 +358,98 @@ struct yy_trans_info flex_int32_t yy_verify; flex_int32_t yy_nxt; }; -static yyconst flex_int16_t yy_accept[716] = +static yyconst flex_int16_t yy_accept[813] = { 0, - 0, 0, 15, 15, 0, 0, 190, 188, 1, 20, - 188, 188, 188, 188, 188, 188, 188, 188, 102, 100, - 188, 188, 188, 187, 188, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 188, 1, 188, 189, 15, - 19, 189, 18, 16, 17, 13, 12, 1, 84, 93, - 85, 96, 90, 79, 92, 80, 99, 104, 91, 105, - 102, 0, 0, 107, 0, 100, 88, 81, 83, 82, - 89, 187, 97, 87, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 29, 187, 187, 187, - - 187, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 33, 187, 187, 60, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 98, 86, 1, 0, - 0, 2, 0, 0, 0, 0, 15, 14, 18, 17, - 0, 104, 103, 0, 105, 0, 106, 101, 94, 95, - 187, 110, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 32, 187, 187, 187, 187, 187, 187, - - 187, 187, 187, 187, 25, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 61, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 0, 0, 0, 0, 14, - 0, 104, 0, 103, 0, 105, 106, 187, 187, 23, - 187, 187, 150, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 31, 113, 187, 187, 187, 187, 67, 187, - 187, 118, 132, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 129, 153, 48, 49, 50, 187, - - 187, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 116, - 108, 187, 187, 26, 187, 187, 187, 187, 187, 187, - 45, 46, 47, 77, 187, 187, 0, 0, 0, 0, - 0, 103, 187, 187, 27, 36, 37, 38, 187, 111, - 187, 22, 187, 187, 187, 187, 140, 141, 142, 187, - 109, 187, 133, 24, 143, 144, 145, 155, 137, 138, - 139, 187, 187, 187, 62, 135, 187, 187, 39, 40, - 41, 187, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 130, 187, 187, - - 187, 187, 187, 187, 187, 187, 187, 187, 112, 187, - 152, 42, 43, 44, 187, 187, 30, 0, 0, 0, - 0, 159, 187, 187, 157, 187, 187, 187, 131, 126, - 162, 187, 187, 187, 187, 187, 187, 121, 187, 187, - 78, 51, 52, 53, 54, 55, 56, 57, 58, 59, - 187, 187, 187, 187, 136, 117, 187, 187, 124, 35, - 187, 187, 149, 68, 125, 76, 160, 119, 187, 187, - 187, 187, 187, 187, 187, 0, 0, 0, 0, 187, - 187, 187, 120, 34, 187, 187, 187, 187, 187, 187, - 163, 164, 165, 187, 187, 187, 187, 154, 187, 187, - - 187, 187, 187, 187, 187, 187, 114, 187, 187, 187, - 187, 187, 63, 187, 64, 187, 0, 0, 0, 0, - 0, 187, 65, 28, 127, 167, 168, 169, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 122, - 187, 187, 187, 187, 187, 187, 187, 187, 187, 115, - 171, 172, 173, 187, 187, 134, 123, 0, 0, 6, - 0, 0, 0, 11, 3, 21, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 166, 128, 66, 151, 187, - 158, 156, 186, 70, 71, 72, 187, 187, 187, 187, - 187, 187, 0, 0, 0, 0, 0, 0, 187, 187, - - 187, 170, 187, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 187, 187, 187, 187, 187, 174, 4, 0, - 5, 0, 0, 0, 0, 0, 187, 187, 187, 187, - 187, 187, 187, 183, 187, 187, 187, 187, 187, 187, - 73, 187, 187, 187, 0, 0, 0, 187, 187, 184, - 175, 187, 176, 187, 187, 187, 187, 187, 187, 187, - 187, 187, 185, 0, 0, 177, 178, 181, 182, 69, - 187, 146, 187, 147, 161, 179, 180, 0, 0, 187, - 187, 187, 0, 0, 0, 74, 187, 75, 0, 0, - 0, 187, 0, 0, 0, 187, 0, 0, 7, 0, - - 0, 187, 0, 8, 0, 0, 148, 0, 0, 0, - 0, 9, 0, 10, 0 + 0, 0, 15, 15, 0, 0, 210, 208, 1, 20, + 208, 208, 208, 208, 208, 208, 208, 208, 119, 117, + 208, 208, 208, 207, 208, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 208, 1, 208, 209, 15, + 19, 209, 18, 16, 17, 13, 12, 1, 101, 110, + 102, 113, 107, 96, 109, 97, 116, 121, 108, 122, + 119, 0, 0, 124, 119, 0, 117, 117, 105, 98, + 100, 99, 106, 207, 114, 104, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 29, 207, + + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 33, 207, 207, 60, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 115, + 103, 1, 0, 0, 2, 0, 0, 0, 0, 15, + 14, 18, 17, 0, 121, 120, 0, 122, 0, 123, + 118, 111, 112, 207, 127, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 32, 207, 207, 207, + + 207, 207, 207, 207, 207, 207, 207, 25, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 61, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 0, 0, 0, 0, 14, 0, 121, 0, 120, 0, + 122, 123, 118, 207, 207, 23, 207, 207, 174, 167, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 31, + 130, 207, 207, 207, 207, 67, 207, 207, 135, 149, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + + 207, 207, 146, 170, 48, 49, 50, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 133, 125, 207, + 207, 26, 207, 207, 207, 207, 207, 207, 207, 45, + 46, 47, 94, 207, 207, 0, 0, 0, 0, 0, + 120, 207, 207, 27, 36, 37, 38, 207, 128, 207, + 22, 207, 207, 207, 207, 157, 158, 159, 207, 126, + 207, 150, 24, 160, 161, 162, 172, 154, 155, 156, + 207, 207, 207, 62, 152, 207, 207, 207, 39, 40, + 41, 207, 207, 207, 207, 207, 207, 207, 207, 207, + + 207, 207, 207, 207, 207, 207, 207, 147, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 129, 207, + 207, 169, 42, 43, 44, 207, 207, 30, 0, 0, + 0, 0, 177, 207, 207, 175, 207, 207, 207, 148, + 143, 180, 207, 207, 207, 207, 207, 207, 138, 207, + 207, 207, 95, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 207, 207, 207, 207, 153, 134, 207, 207, + 141, 35, 207, 207, 166, 68, 142, 93, 178, 136, + 207, 207, 207, 207, 207, 207, 207, 207, 0, 0, + 0, 0, 207, 207, 207, 137, 34, 207, 207, 207, + + 207, 207, 207, 181, 182, 183, 207, 207, 207, 207, + 207, 171, 207, 207, 207, 207, 207, 207, 207, 207, + 131, 207, 207, 207, 207, 207, 63, 207, 207, 64, + 207, 0, 0, 0, 0, 0, 207, 65, 28, 144, + 185, 186, 187, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 139, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 132, 189, 190, 191, 207, + 207, 151, 207, 140, 0, 0, 6, 0, 0, 0, + 11, 3, 21, 207, 207, 207, 207, 207, 207, 207, + 207, 207, 184, 145, 66, 207, 207, 207, 207, 168, + + 207, 176, 173, 206, 70, 71, 72, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 0, 0, 0, + 0, 0, 0, 207, 207, 207, 188, 207, 207, 207, + 207, 207, 81, 82, 83, 207, 207, 207, 207, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 192, 87, + 88, 89, 207, 4, 0, 5, 0, 0, 0, 0, + 0, 207, 207, 207, 207, 207, 207, 207, 203, 207, + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 73, 207, 207, 207, 207, 207, 207, 0, 0, 0, + 207, 207, 204, 193, 207, 194, 207, 207, 207, 84, + + 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, + 207, 205, 207, 207, 90, 0, 0, 195, 196, 207, + 199, 207, 200, 207, 207, 69, 207, 207, 207, 163, + 207, 164, 179, 207, 197, 198, 207, 207, 0, 0, + 207, 207, 207, 207, 74, 207, 75, 207, 207, 207, + 207, 207, 0, 0, 0, 207, 207, 85, 86, 207, + 76, 207, 207, 77, 207, 91, 92, 0, 0, 0, + 207, 207, 207, 207, 207, 207, 0, 0, 0, 207, + 207, 207, 207, 207, 78, 0, 0, 7, 0, 0, + 201, 202, 207, 207, 207, 0, 8, 0, 0, 207, + + 207, 165, 0, 0, 79, 80, 0, 0, 9, 0, + 10, 0 } ; static yyconst flex_int32_t yy_ec[256] = @@ -460,12 +462,12 @@ static yyconst flex_int32_t yy_ec[256] = 19, 20, 21, 21, 21, 22, 22, 23, 1, 24, 25, 26, 1, 1, 27, 28, 29, 30, 31, 32, 33, 33, 33, 33, 33, 33, 33, 33, 33, 33, - 33, 34, 35, 33, 33, 33, 33, 36, 33, 33, - 1, 1, 1, 37, 38, 1, 39, 40, 41, 42, + 33, 34, 35, 33, 36, 33, 33, 37, 33, 33, + 1, 1, 1, 38, 39, 1, 40, 41, 42, 43, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 33, 55, 56, 57, 58, 59, 60, 61, - 62, 63, 1, 64, 1, 1, 1, 1, 1, 1, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, + 54, 55, 33, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 1, 65, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, @@ -482,317 +484,350 @@ static yyconst flex_int32_t yy_ec[256] = 1, 1, 1, 1, 1 } ; -static yyconst flex_int32_t yy_meta[65] = +static yyconst flex_int32_t yy_meta[66] = { 0, 1, 2, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 4, 4, 4, 4, 4, 5, 1, 1, 1, 1, 6, 6, 6, 6, - 5, 5, 7, 7, 7, 8, 1, 7, 6, 6, - 6, 6, 5, 5, 7, 7, 7, 7, 7, 7, + 5, 5, 7, 7, 7, 7, 8, 1, 7, 6, + 6, 6, 6, 5, 5, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 8, 7, 7, 1 + 7, 8, 7, 7, 1 } ; -static yyconst flex_int16_t yy_base[727] = +static yyconst flex_int16_t yy_base[824] = { 0, - 0, 63, 69, 0, 1083, 1082, 1084, 1087, 64, 1087, - 1058, 1057, 126, 1056, 123, 124, 122, 1055, 138, 186, - 121, 1054, 136, 0, 128, 122, 113, 134, 133, 133, - 162, 1025, 151, 172, 97, 128, 136, 1019, 156, 179, - 187, 193, 190, 211, 1030, 163, 254, 238, 1087, 189, - 1087, 1060, 249, 1087, 0, 1087, 1087, 249, 1087, 1087, - 1087, 1087, 1087, 1087, 1087, 1087, 1087, 230, 1087, 246, - 221, 284, 301, 1087, 0, 0, 1049, 1087, 1087, 1087, - 1048, 0, 1087, 1087, 1015, 1020, 1013, 1016, 1025, 1024, - 1010, 1013, 1025, 145, 1019, 1006, 1003, 1017, 1003, 1000, - - 1000, 1006, 202, 233, 1000, 1011, 996, 1002, 1006, 1007, - 0, 998, 1009, 226, 1004, 984, 168, 988, 1002, 992, - 237, 985, 252, 998, 1000, 982, 978, 986, 983, 972, - 981, 204, 979, 985, 980, 983, 971, 974, 243, 240, - 980, 983, 970, 983, 261, 976, 1087, 1087, 327, 307, - 322, 1087, 961, 974, 965, 976, 328, 0, 318, 0, - 366, 1087, 310, 377, 1087, 327, 384, 0, 1087, 1087, - 971, 0, 962, 966, 976, 973, 956, 955, 955, 959, - 295, 970, 967, 967, 965, 962, 953, 960, 946, 944, - 957, 942, 959, 0, 956, 943, 951, 948, 952, 953, - - 946, 943, 931, 930, 944, 947, 944, 931, 938, 928, - 340, 934, 937, 927, 935, 923, 927, 918, 933, 923, - 914, 933, 916, 914, 925, 914, 909, 907, 921, 906, - 908, 905, 917, 916, 919, 900, 311, 909, 903, 913, - 891, 349, 910, 912, 900, 892, 896, 908, 891, 0, - 391, 401, 418, 1087, 430, 437, 1087, 886, 897, 0, - 894, 355, 0, 887, 885, 887, 882, 891, 879, 897, - 885, 406, 0, 0, 879, 890, 889, 889, 0, 873, - 423, 0, 0, 875, 442, 883, 884, 874, 868, 867, - 868, 867, 445, 863, 0, 0, 859, 858, 857, 859, - - 860, 865, 859, 855, 869, 864, 863, 862, 853, 856, - 856, 848, 851, 846, 855, 860, 845, 858, 848, 0, - 0, 855, 851, 0, 842, 842, 848, 847, 448, 844, - 0, 0, 0, 0, 833, 846, 845, 844, 841, 829, - 454, 466, 841, 843, 0, 0, 0, 0, 829, 0, - 829, 0, 828, 829, 823, 834, 0, 0, 0, 824, - 0, 820, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 831, 461, 830, 0, 0, 828, 824, 0, 0, - 0, 813, 473, 476, 481, 818, 814, 820, 810, 808, - 822, 806, 806, 820, 808, 820, 815, 0, 813, 810, - - 814, 797, 799, 806, 812, 807, 806, 793, 0, 795, - 0, 0, 0, 0, 794, 798, 0, 792, 841, 791, - 794, 0, 782, 792, 0, 780, 780, 794, 0, 796, - 0, 485, 804, 803, 802, 773, 772, 0, 790, 789, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 773, 787, 773, 770, 0, 0, 776, 775, 0, 0, - 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0, 625, 633, 623, 650, + 630, 0, 0, 643, 0, 0, 642, 641, 582, 632, + 639, 638, 614, 613, 635, 608, 633, 607, 590, 607, + 586, 585, 611, 380, 526, 545, 544, 0, 0, 538, + 0, 504, 510, 0, 495, 0, 0, 550, 572, 483, + 470, 454, 462, 449, 445, 404, 419, 616, 619, 391, + 387, 404, 392, 290, 0, 617, 642, 1189, 644, 570, + 0, 0, 263, 258, 139, 645, 1189, 643, 618, 107, + + 77, 0, 23, 662, 0, 0, 663, 664, 1189, 665, + 1189, 1189, 697, 702, 707, 712, 714, 716, 722, 729, + 734, 739, 744 } ; -static yyconst flex_int16_t yy_def[727] = +static yyconst flex_int16_t yy_def[824] = { 0, - 715, 1, 715, 3, 716, 716, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 717, 715, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 718, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 719, 715, 720, - 19, 715, 715, 715, 721, 20, 715, 715, 715, 715, - 715, 717, 715, 715, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 722, 715, 718, - 715, 715, 720, 715, 715, 715, 715, 721, 715, 715, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 715, 715, 715, 715, 722, - 715, 715, 715, 715, 715, 715, 715, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 715, 715, 715, 715, - 715, 715, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 715, 715, 715, - 715, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 715, 715, 715, 715, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 715, 723, 715, 715, - 715, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 715, 715, 715, - 715, 724, 715, 715, 715, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 715, 725, 715, 724, 715, 715, 717, 717, - - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 715, 715, - 715, 715, 726, 715, 715, 715, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 726, 715, 715, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 717, 717, 717, - 717, 717, 717, 715, 715, 717, 717, 717, 717, 717, - 717, 717, 717, 717, 717, 717, 717, 715, 715, 717, - 717, 717, 715, 715, 715, 717, 717, 717, 715, 715, - 715, 717, 715, 715, 715, 717, 715, 715, 715, 715, - - 715, 717, 715, 715, 715, 715, 717, 715, 715, 715, - 715, 715, 715, 715, 0, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715 + 812, 1, 812, 3, 813, 813, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 814, 812, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 815, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 816, 812, 817, + 19, 812, 812, 812, 812, 818, 20, 812, 812, 812, + 812, 812, 812, 814, 812, 812, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 819, 812, 815, 812, 812, 817, 812, 812, 812, 812, + 818, 812, 812, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 812, 812, 812, 812, 819, 812, 812, 812, 812, 812, + 812, 812, 812, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 812, 812, 812, 812, 812, + 812, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 812, 812, + 812, 812, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 812, 812, + 812, 812, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 812, 820, 812, 812, 812, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 812, 812, 812, 812, 821, 812, + 812, 812, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 812, 822, 812, + 821, 812, 812, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 812, 812, 812, 812, 823, 812, 812, + 812, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 823, 812, 812, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 812, 812, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 814, 812, 812, + 814, 814, 814, 814, 814, 814, 814, 814, 814, 814, + 814, 814, 812, 812, 812, 814, 814, 814, 814, 814, + 814, 814, 814, 814, 814, 814, 814, 812, 812, 812, + 814, 814, 814, 814, 814, 814, 812, 812, 812, 814, + 814, 814, 814, 814, 814, 812, 812, 812, 812, 812, + 814, 814, 814, 814, 814, 812, 812, 812, 812, 814, + + 814, 814, 812, 812, 814, 814, 812, 812, 812, 812, + 812, 0, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812 } ; -static yyconst flex_int16_t yy_nxt[1152] = +static yyconst flex_int16_t yy_nxt[1255] = { 0, 8, 9, 10, 9, 11, 8, 12, 13, 8, 8, 14, 15, 16, 17, 18, 19, 20, 20, 20, 20, 20, 20, 8, 21, 22, 23, 24, 24, 24, 24, - 24, 24, 24, 24, 24, 24, 25, 24, 26, 27, - 28, 29, 30, 31, 32, 33, 34, 24, 24, 35, - 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, - 24, 24, 24, 46, 47, 58, 710, 58, 48, 49, - 50, 51, 50, 49, 49, 49, 49, 49, 49, 49, - 49, 49, 49, 52, 49, 53, 53, 53, 53, 53, - 53, 54, 49, 49, 49, 55, 55, 55, 55, 55, - - 55, 55, 55, 55, 55, 49, 55, 55, 55, 55, + 24, 24, 24, 24, 24, 24, 24, 25, 24, 26, + 27, 28, 29, 30, 31, 32, 33, 34, 24, 24, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 24, 24, 24, 46, 47, 58, 807, 58, 48, + 49, 50, 51, 50, 49, 49, 49, 49, 49, 49, + 49, 49, 49, 49, 52, 49, 53, 53, 53, 53, + 53, 53, 54, 49, 49, 49, 55, 55, 55, 55, + + 55, 55, 55, 55, 55, 55, 55, 49, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, - 55, 55, 49, 61, 64, 116, 66, 68, 68, 68, - 68, 68, 68, 68, 77, 78, 707, 65, 67, 117, - 62, 70, 83, 71, 71, 71, 71, 71, 71, 72, - 80, 81, 85, 702, 84, 88, 118, 89, 73, 74, - 119, 90, 91, 75, 120, 95, 92, 86, 87, 96, - 73, 74, 99, 93, 100, 97, 94, 147, 121, 108, - 157, 98, 157, 101, 123, 180, 181, 109, 75, 70, - - 102, 76, 76, 76, 76, 76, 76, 76, 103, 110, - 124, 104, 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245, 242, 241, 240, 239, 234, 233, 232, - 231, 230, 229, 226, 225, 224, 223, 222, 221, 220, - 219, 216, 213, 212, 211, 208, 207, 201, 200, 199, - 198, 197, 196, 195, 194, 189, 188, 187, 186, 185, - 184, 183, 182, 179, 178, 177, 176, 175, 174, 173, - 172, 171, 170, 169, 158, 146, 122, 107, 79, 69, - 63, 60, 59, 715, 57, 57, 7, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715 + 287, 286, 285, 284, 283, 282, 281, 280, 279, 278, + 277, 276, 273, 272, 271, 268, 267, 266, 265, 264, + 254, 253, 252, 251, 250, 247, 246, 245, 238, 237, + 236, 235, 234, 233, 230, 229, 228, 227, 226, 225, + 224, 223, 220, 217, 216, 215, 212, 211, 210, 204, + 203, 202, 201, 200, 199, 198, 197, 192, 191, 190, + 189, 188, 187, 186, 185, 182, 181, 180, 179, 178, + 177, 176, 175, 174, 173, 172, 161, 149, 125, 109, + 81, 69, 63, 60, 59, 812, 57, 57, 7, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812 } ; -static yyconst flex_int16_t yy_chk[1152] = +static yyconst flex_int16_t yy_chk[1255] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, @@ -800,7 +835,7 @@ static yyconst flex_int16_t yy_chk[1152] = 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 2, 9, 708, 9, 2, 3, + 1, 1, 1, 1, 1, 2, 9, 803, 9, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, @@ -808,119 +843,130 @@ static yyconst flex_int16_t yy_chk[1152] = 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, - 3, 3, 3, 13, 15, 35, 16, 17, 17, 17, - 17, 17, 17, 17, 21, 21, 702, 15, 16, 35, - 13, 19, 25, 19, 19, 19, 19, 19, 19, 19, - 23, 23, 26, 696, 25, 27, 36, 27, 19, 19, - 36, 27, 28, 19, 37, 29, 28, 26, 26, 29, - 19, 19, 30, 28, 30, 29, 28, 46, 37, 33, - 50, 29, 50, 30, 39, 94, 94, 33, 19, 20, - - 31, 20, 20, 20, 20, 20, 20, 20, 31, 33, - 39, 31, 693, 39, 31, 34, 20, 20, 34, 117, - 31, 40, 34, 34, 692, 41, 46, 117, 20, 20, - 34, 40, 41, 41, 691, 42, 43, 41, 42, 48, - 48, 43, 132, 41, 41, 43, 41, 42, 43, 44, - 58, 103, 58, 44, 42, 47, 71, 47, 132, 47, - 68, 68, 103, 44, 53, 53, 53, 53, 53, 53, - 53, 104, 68, 68, 684, 114, 70, 70, 114, 114, - 48, 71, 114, 121, 114, 104, 140, 48, 70, 70, - 121, 48, 123, 139, 139, 140, 48, 72, 687, 72, - - 72, 72, 72, 72, 72, 72, 123, 145, 150, 150, - 145, 685, 73, 73, 72, 72, 73, 73, 73, 73, - 73, 73, 73, 151, 151, 684, 72, 72, 149, 157, - 149, 157, 149, 159, 159, 159, 159, 159, 159, 159, - 163, 163, 166, 166, 166, 166, 166, 166, 166, 150, - 181, 181, 163, 163, 237, 682, 150, 211, 211, 211, - 150, 491, 492, 237, 151, 150, 242, 242, 242, 491, - 492, 151, 262, 262, 262, 151, 681, 161, 161, 680, - 151, 161, 161, 161, 161, 161, 161, 161, 164, 164, - 585, 585, 164, 164, 164, 164, 164, 164, 164, 167, - - 167, 167, 167, 167, 167, 167, 251, 251, 251, 251, - 251, 251, 251, 596, 596, 167, 252, 252, 252, 252, - 252, 252, 252, 272, 272, 272, 679, 167, 673, 253, - 253, 672, 252, 253, 253, 253, 253, 253, 253, 253, - 281, 281, 281, 671, 252, 255, 255, 255, 255, 255, - 255, 255, 256, 256, 256, 256, 256, 256, 256, 285, - 285, 285, 293, 293, 293, 329, 329, 329, 256, 341, - 341, 341, 341, 341, 341, 341, 665, 373, 373, 373, - 256, 342, 342, 342, 342, 342, 342, 342, 373, 373, - 383, 383, 383, 384, 384, 384, 664, 342, 385, 385, - - 385, 432, 432, 432, 471, 471, 471, 477, 662, 342, - 518, 518, 432, 432, 661, 471, 471, 505, 505, 505, - 689, 477, 477, 477, 477, 477, 477, 477, 505, 505, - 678, 519, 519, 594, 594, 620, 620, 678, 559, 559, - 645, 645, 701, 660, 518, 519, 519, 519, 519, 519, - 519, 519, 559, 559, 559, 559, 559, 559, 559, 561, - 561, 564, 659, 683, 690, 563, 563, 594, 658, 518, - 683, 689, 690, 561, 561, 561, 561, 561, 561, 563, - 563, 563, 563, 563, 563, 563, 694, 697, 595, 595, - 695, 700, 594, 701, 694, 697, 705, 695, 700, 622, - - 622, 564, 595, 595, 595, 595, 595, 595, 595, 624, - 624, 698, 564, 622, 622, 622, 622, 622, 622, 698, - 657, 656, 703, 624, 624, 624, 624, 624, 624, 624, - 703, 706, 709, 710, 711, 713, 655, 654, 652, 706, - 709, 710, 711, 713, 649, 648, 647, 705, 716, 716, - 716, 716, 716, 716, 716, 716, 717, 717, 717, 717, - 717, 718, 718, 718, 718, 718, 719, 719, 720, 720, - 721, 721, 721, 722, 722, 646, 722, 722, 722, 722, - 722, 723, 723, 723, 644, 643, 642, 723, 724, 724, - 724, 725, 725, 725, 640, 639, 638, 725, 726, 726, - - 726, 637, 636, 635, 633, 632, 631, 630, 629, 628, - 627, 626, 625, 617, 616, 615, 614, 613, 612, 611, - 610, 609, 608, 607, 606, 605, 604, 603, 601, 600, - 599, 598, 597, 593, 592, 591, 590, 589, 588, 587, - 586, 584, 580, 575, 574, 573, 572, 571, 570, 569, - 568, 567, 558, 555, 554, 552, 551, 549, 548, 547, - 546, 545, 544, 543, 542, 541, 539, 538, 537, 536, - 535, 534, 533, 532, 531, 530, 529, 527, 526, 522, - 521, 520, 517, 516, 514, 512, 511, 510, 509, 508, - 506, 504, 503, 502, 501, 500, 499, 497, 496, 495, - - 494, 490, 489, 488, 487, 486, 485, 482, 481, 480, - 479, 478, 476, 475, 474, 473, 472, 470, 469, 462, - 461, 458, 457, 454, 453, 452, 451, 440, 439, 437, - 436, 435, 434, 433, 430, 428, 427, 426, 424, 423, - 421, 420, 419, 418, 416, 415, 410, 408, 407, 406, - 405, 404, 403, 402, 401, 400, 399, 397, 396, 395, - 394, 393, 392, 391, 390, 389, 388, 387, 386, 382, - 378, 377, 374, 372, 362, 360, 356, 355, 354, 353, - 351, 349, 344, 343, 340, 339, 338, 337, 336, 335, - 330, 328, 327, 326, 325, 323, 322, 319, 318, 317, - - 316, 315, 314, 313, 312, 311, 310, 309, 308, 307, - 306, 305, 304, 303, 302, 301, 300, 299, 298, 297, - 294, 292, 291, 290, 289, 288, 287, 286, 284, 280, - 278, 277, 276, 275, 271, 270, 269, 268, 267, 266, - 265, 264, 261, 259, 258, 249, 248, 247, 246, 245, - 244, 243, 241, 240, 239, 238, 236, 235, 234, 233, - 232, 231, 230, 229, 228, 227, 226, 225, 224, 223, - 222, 221, 220, 219, 218, 217, 216, 215, 214, 213, - 212, 210, 209, 208, 207, 206, 205, 204, 203, 202, - 201, 200, 199, 198, 197, 196, 195, 193, 192, 191, - - 190, 189, 188, 187, 186, 185, 184, 183, 182, 180, - 179, 178, 177, 176, 175, 174, 173, 171, 156, 155, - 154, 153, 146, 144, 143, 142, 141, 138, 137, 136, - 135, 134, 133, 131, 130, 129, 128, 127, 126, 125, - 124, 122, 120, 119, 118, 116, 115, 113, 112, 110, - 109, 108, 107, 106, 105, 102, 101, 100, 99, 98, - 97, 96, 95, 93, 92, 91, 90, 89, 88, 87, - 86, 85, 81, 77, 52, 45, 38, 32, 22, 18, - 14, 12, 11, 7, 6, 5, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715, 715, 715, 715, 715, 715, 715, 715, 715, 715, - 715 + 3, 3, 3, 3, 3, 13, 15, 801, 16, 17, + 17, 17, 17, 17, 17, 17, 21, 21, 71, 15, + 16, 25, 13, 19, 46, 19, 19, 19, 19, 19, + 19, 19, 23, 23, 25, 26, 27, 800, 27, 33, + 19, 19, 27, 71, 28, 19, 19, 33, 28, 35, + 26, 26, 36, 19, 19, 28, 36, 29, 28, 33, + 50, 29, 50, 35, 46, 96, 96, 29, 19, 795, + + 37, 19, 20, 29, 20, 20, 20, 20, 20, 20, + 20, 30, 135, 30, 37, 31, 58, 40, 58, 20, + 20, 39, 30, 31, 20, 105, 31, 40, 135, 31, + 106, 34, 20, 20, 34, 31, 105, 39, 34, 34, + 39, 41, 42, 34, 106, 42, 34, 20, 41, 41, + 160, 44, 160, 41, 42, 44, 48, 48, 43, 41, + 41, 42, 41, 43, 47, 44, 47, 43, 47, 126, + 43, 53, 53, 53, 53, 53, 53, 53, 68, 68, + 70, 70, 120, 126, 142, 142, 148, 143, 124, 148, + 120, 68, 68, 70, 70, 124, 143, 116, 48, 144, + + 116, 116, 153, 153, 116, 48, 116, 144, 152, 48, + 152, 794, 152, 180, 48, 72, 793, 72, 72, 72, + 72, 72, 72, 72, 154, 154, 171, 180, 166, 166, + 73, 73, 72, 72, 73, 73, 73, 73, 73, 73, + 73, 166, 166, 784, 153, 72, 72, 184, 184, 171, + 241, 153, 215, 215, 215, 153, 247, 247, 247, 241, + 153, 268, 268, 268, 621, 621, 154, 279, 279, 279, + 288, 288, 288, 154, 292, 292, 292, 154, 301, 301, + 301, 754, 154, 162, 162, 162, 162, 162, 162, 162, + 164, 164, 655, 655, 164, 164, 164, 164, 164, 164, + + 164, 167, 167, 688, 688, 167, 167, 167, 167, 167, + 167, 167, 169, 169, 169, 169, 169, 169, 169, 170, + 170, 170, 170, 170, 170, 170, 256, 256, 256, 256, + 256, 256, 256, 754, 783, 170, 257, 257, 257, 257, + 257, 257, 257, 338, 338, 338, 782, 781, 170, 258, + 258, 780, 257, 258, 258, 258, 258, 258, 258, 258, + 393, 393, 393, 777, 776, 257, 260, 260, 260, 260, + 260, 260, 260, 261, 261, 261, 261, 261, 261, 261, + 350, 350, 350, 350, 350, 350, 350, 775, 774, 261, + 351, 351, 351, 351, 351, 351, 351, 382, 382, 382, + + 581, 773, 261, 394, 394, 394, 351, 772, 382, 382, + 395, 395, 395, 443, 443, 443, 483, 483, 483, 351, + 490, 504, 505, 771, 443, 443, 770, 483, 483, 504, + 505, 519, 519, 519, 490, 490, 490, 490, 490, 490, + 490, 581, 519, 519, 533, 533, 534, 534, 765, 763, + 762, 768, 581, 619, 619, 554, 554, 554, 576, 576, + 534, 534, 534, 534, 534, 534, 534, 554, 573, 573, + 573, 790, 576, 576, 576, 576, 576, 576, 576, 533, + 573, 578, 578, 739, 760, 605, 757, 756, 619, 755, + 739, 580, 580, 605, 606, 578, 578, 578, 578, 578, + + 578, 606, 606, 768, 533, 580, 580, 580, 580, 580, + 580, 580, 753, 619, 620, 620, 769, 778, 786, 753, + 779, 657, 657, 790, 769, 778, 786, 779, 620, 620, + 620, 620, 620, 620, 620, 657, 657, 657, 657, 657, + 657, 659, 659, 787, 798, 789, 796, 752, 751, 750, + 749, 787, 789, 748, 796, 659, 659, 659, 659, 659, + 659, 659, 799, 804, 807, 808, 810, 747, 746, 745, + 799, 804, 807, 808, 810, 744, 743, 742, 741, 740, + 738, 737, 734, 731, 730, 729, 728, 727, 725, 724, + 722, 720, 717, 716, 714, 713, 798, 813, 813, 813, + + 813, 813, 813, 813, 813, 814, 814, 814, 814, 814, + 815, 815, 815, 815, 815, 816, 816, 817, 817, 818, + 818, 818, 819, 819, 711, 819, 819, 819, 819, 819, + 820, 820, 820, 710, 709, 708, 820, 821, 821, 821, + 822, 822, 822, 707, 706, 705, 822, 823, 823, 823, + 704, 703, 702, 701, 699, 698, 697, 696, 695, 694, + 692, 691, 690, 689, 687, 686, 685, 684, 683, 682, + 681, 680, 679, 678, 677, 676, 675, 674, 673, 672, + 671, 670, 668, 667, 666, 665, 664, 663, 662, 661, + 660, 653, 651, 650, 648, 647, 646, 645, 644, 643, + + 642, 641, 640, 639, 638, 637, 636, 634, 633, 632, + 631, 630, 629, 628, 626, 625, 624, 623, 622, 618, + 617, 616, 615, 614, 613, 612, 611, 610, 609, 608, + 607, 601, 599, 598, 597, 596, 592, 591, 590, 589, + 588, 587, 586, 585, 584, 575, 571, 570, 568, 567, + 565, 564, 563, 562, 561, 560, 559, 558, 557, 555, + 553, 552, 551, 550, 549, 548, 547, 546, 545, 544, + 542, 541, 537, 536, 535, 532, 531, 529, 528, 526, + 525, 524, 523, 522, 520, 518, 517, 516, 515, 514, + 513, 511, 510, 509, 508, 507, 503, 502, 501, 500, + + 499, 498, 495, 494, 493, 492, 491, 489, 488, 487, + 486, 485, 484, 482, 481, 474, 473, 470, 469, 466, + 465, 464, 463, 452, 451, 450, 448, 447, 446, 445, + 444, 441, 439, 438, 437, 435, 434, 432, 431, 430, + 429, 427, 426, 421, 420, 418, 417, 416, 415, 414, + 413, 412, 411, 410, 409, 407, 406, 405, 404, 403, + 402, 401, 400, 399, 398, 397, 396, 392, 388, 387, + 386, 383, 381, 371, 369, 365, 364, 363, 362, 360, + 358, 353, 352, 349, 348, 347, 346, 345, 344, 339, + 337, 336, 335, 334, 333, 331, 330, 327, 326, 325, + + 324, 323, 322, 321, 320, 319, 318, 317, 316, 315, + 314, 313, 312, 311, 310, 309, 308, 307, 306, 305, + 302, 300, 299, 298, 297, 296, 295, 294, 293, 291, + 287, 285, 284, 283, 282, 278, 277, 276, 275, 274, + 273, 272, 271, 267, 265, 264, 254, 253, 252, 251, + 250, 249, 248, 246, 245, 244, 243, 242, 240, 239, + 238, 237, 236, 235, 234, 233, 232, 231, 230, 229, + 228, 227, 226, 225, 224, 223, 222, 221, 220, 219, + 218, 217, 216, 214, 213, 212, 211, 210, 209, 208, + 207, 206, 205, 204, 203, 202, 201, 200, 199, 198, + + 196, 195, 194, 193, 192, 191, 190, 189, 188, 187, + 186, 185, 183, 182, 181, 179, 178, 177, 176, 174, + 159, 158, 157, 156, 149, 147, 146, 145, 141, 140, + 139, 138, 137, 136, 134, 133, 132, 131, 130, 129, + 128, 127, 125, 123, 122, 121, 119, 118, 117, 115, + 114, 112, 111, 110, 109, 108, 107, 104, 103, 102, + 101, 100, 99, 98, 97, 95, 94, 93, 92, 91, + 90, 89, 88, 87, 83, 79, 52, 45, 38, 32, + 22, 18, 14, 12, 11, 7, 6, 5, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812, 812, 812, 812, 812, 812, 812, + 812, 812, 812, 812 } ; /* The intent behind this definition is that it'll catch @@ -969,38 +1015,46 @@ static yyconst flex_int16_t yy_chk[1152] = #define YY_USER_INIT yylineno = 0; yycolumn = 0; -#define TOKEN_OR_IDENTIFIER(version, token) \ - do { \ - if (yyextra->language_version >= version) { \ - return token; \ - } else { \ - yylval->identifier = strdup(yytext); \ - return IDENTIFIER; \ - } \ - } while (0) - -/* Handle reserved words in GLSL ES (version 100) */ -#define TOKEN_OR_IDENTIFIER_ES(version, token) \ - do { \ - if (yyextra->es_shader) { \ - return token; \ - } else { \ - TOKEN_OR_IDENTIFIER(version, token); \ - } \ - } while (0) +#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U') -#define RESERVED_WORD(version, token) \ +/* A macro for handling reserved words and keywords across language versions. + * + * Certain words start out as identifiers, become reserved words in + * later language revisions, and finally become language keywords. + * + * For example, consider the following lexer rule: + * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER) + * + * This means that "samplerBuffer" will be treated as: + * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40 + * - a reserved word - error ...in GLSL >= 1.30 + * - an identifier ...in GLSL < 1.30 + */ +#define KEYWORD(reserved_version, allowed_version, token) \ do { \ - if (yyextra->language_version >= version) { \ + if (yyextra->language_version >= allowed_version) { \ return token; \ - } else { \ + } else if (yyextra->language_version >= reserved_version) { \ _mesa_glsl_error(yylloc, yyextra, \ "Illegal use of reserved word `%s'", yytext); \ return ERROR_TOK; \ + } else { \ + yylval->identifier = strdup(yytext); \ + return IDENTIFIER; \ } \ } while (0) -#line 1004 "glsl_lexer.cpp" +/* The ES macro can be used in KEYWORD checks: + * + * word KEYWORD(110 || ES, 400, TOKEN) + * ...means the word is reserved in GLSL ES 1.00, while + * + * word KEYWORD(110, 130 || ES, TOKEN) + * ...means the word is a legal keyword in GLSL ES 1.00. + */ +#define ES yyextra->es_shader + +#line 1058 "glsl_lexer.cpp" #define INITIAL 0 #define PP 1 @@ -1087,6 +1141,10 @@ int _mesa_glsl_get_lineno (yyscan_t yyscanner ); void _mesa_glsl_set_lineno (int line_number ,yyscan_t yyscanner ); +int _mesa_glsl_get_column (yyscan_t yyscanner ); + +void _mesa_glsl_set_column (int column_no ,yyscan_t yyscanner ); + YYSTYPE * _mesa_glsl_get_lval (yyscan_t yyscanner ); void _mesa_glsl_set_lval (YYSTYPE * yylval_param ,yyscan_t yyscanner ); @@ -1127,12 +1185,7 @@ static int input (yyscan_t yyscanner ); /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE -#ifdef __ia64__ -/* On IA-64, the buffer size is 16k, not 8k */ -#define YY_READ_BUF_SIZE 16384 -#else #define YY_READ_BUF_SIZE 8192 -#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -1151,7 +1204,7 @@ static int input (yyscan_t yyscanner ); if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - size_t n; \ + unsigned n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -1239,10 +1292,10 @@ YY_DECL register int yy_act; struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; -#line 86 "glsl_lexer.lpp" +#line 94 "glsl_lexer.lpp" -#line 1246 "glsl_lexer.cpp" +#line 1299 "glsl_lexer.cpp" yylval = yylval_param; @@ -1300,13 +1353,13 @@ yy_match: while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 716 ) + if ( yy_current_state >= 813 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; ++yy_cp; } - while ( yy_current_state != 715 ); + while ( yy_current_state != 812 ); yy_cp = yyg->yy_last_accepting_cpos; yy_current_state = yyg->yy_last_accepting_state; @@ -1328,7 +1381,7 @@ do_action: /* This label is used only to access EOF actions. */ case 1: YY_RULE_SETUP -#line 88 "glsl_lexer.lpp" +#line 96 "glsl_lexer.lpp" ; YY_BREAK /* Preprocessor tokens. */ @@ -1337,17 +1390,17 @@ case 2: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 91 "glsl_lexer.lpp" +#line 99 "glsl_lexer.lpp" ; YY_BREAK case 3: YY_RULE_SETUP -#line 92 "glsl_lexer.lpp" +#line 100 "glsl_lexer.lpp" { BEGIN PP; return VERSION; } YY_BREAK case 4: YY_RULE_SETUP -#line 93 "glsl_lexer.lpp" +#line 101 "glsl_lexer.lpp" { BEGIN PP; return EXTENSION; } YY_BREAK case 5: @@ -1355,7 +1408,7 @@ case 5: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 94 "glsl_lexer.lpp" +#line 102 "glsl_lexer.lpp" { /* Eat characters until the first digit is * encountered @@ -1377,7 +1430,7 @@ case 6: yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 109 "glsl_lexer.lpp" +#line 117 "glsl_lexer.lpp" { /* Eat characters until the first digit is * encountered @@ -1395,7 +1448,7 @@ YY_RULE_SETUP YY_BREAK case 7: YY_RULE_SETUP -#line 123 "glsl_lexer.lpp" +#line 131 "glsl_lexer.lpp" { BEGIN PP; return PRAGMA_DEBUG_ON; @@ -1403,7 +1456,7 @@ YY_RULE_SETUP YY_BREAK case 8: YY_RULE_SETUP -#line 127 "glsl_lexer.lpp" +#line 135 "glsl_lexer.lpp" { BEGIN PP; return PRAGMA_DEBUG_OFF; @@ -1411,7 +1464,7 @@ YY_RULE_SETUP YY_BREAK case 9: YY_RULE_SETUP -#line 131 "glsl_lexer.lpp" +#line 139 "glsl_lexer.lpp" { BEGIN PP; return PRAGMA_OPTIMIZE_ON; @@ -1419,7 +1472,7 @@ YY_RULE_SETUP YY_BREAK case 10: YY_RULE_SETUP -#line 135 "glsl_lexer.lpp" +#line 143 "glsl_lexer.lpp" { BEGIN PP; return PRAGMA_OPTIMIZE_OFF; @@ -1427,38 +1480,38 @@ YY_RULE_SETUP YY_BREAK case 11: YY_RULE_SETUP -#line 139 "glsl_lexer.lpp" +#line 147 "glsl_lexer.lpp" { BEGIN PRAGMA; } YY_BREAK case 12: /* rule 12 can match eol */ YY_RULE_SETUP -#line 141 "glsl_lexer.lpp" +#line 149 "glsl_lexer.lpp" { BEGIN 0; yylineno++; yycolumn = 0; } YY_BREAK case 13: YY_RULE_SETUP -#line 142 "glsl_lexer.lpp" +#line 150 "glsl_lexer.lpp" { } YY_BREAK case 14: YY_RULE_SETUP -#line 144 "glsl_lexer.lpp" +#line 152 "glsl_lexer.lpp" { } YY_BREAK case 15: YY_RULE_SETUP -#line 145 "glsl_lexer.lpp" +#line 153 "glsl_lexer.lpp" { } YY_BREAK case 16: YY_RULE_SETUP -#line 146 "glsl_lexer.lpp" +#line 154 "glsl_lexer.lpp" return COLON; YY_BREAK case 17: YY_RULE_SETUP -#line 147 "glsl_lexer.lpp" +#line 155 "glsl_lexer.lpp" { yylval->identifier = strdup(yytext); return IDENTIFIER; @@ -1466,7 +1519,7 @@ YY_RULE_SETUP YY_BREAK case 18: YY_RULE_SETUP -#line 151 "glsl_lexer.lpp" +#line 159 "glsl_lexer.lpp" { yylval->n = strtol(yytext, NULL, 10); return INTCONSTANT; @@ -1475,890 +1528,990 @@ YY_RULE_SETUP case 19: /* rule 19 can match eol */ YY_RULE_SETUP -#line 155 "glsl_lexer.lpp" +#line 163 "glsl_lexer.lpp" { BEGIN 0; yylineno++; yycolumn = 0; return EOL; } YY_BREAK case 20: /* rule 20 can match eol */ YY_RULE_SETUP -#line 157 "glsl_lexer.lpp" +#line 165 "glsl_lexer.lpp" { yylineno++; yycolumn = 0; } YY_BREAK case 21: YY_RULE_SETUP -#line 159 "glsl_lexer.lpp" +#line 167 "glsl_lexer.lpp" return ATTRIBUTE; YY_BREAK case 22: YY_RULE_SETUP -#line 160 "glsl_lexer.lpp" +#line 168 "glsl_lexer.lpp" return CONST_TOK; YY_BREAK case 23: YY_RULE_SETUP -#line 161 "glsl_lexer.lpp" +#line 169 "glsl_lexer.lpp" return BOOL_TOK; YY_BREAK case 24: YY_RULE_SETUP -#line 162 "glsl_lexer.lpp" +#line 170 "glsl_lexer.lpp" return FLOAT_TOK; YY_BREAK case 25: YY_RULE_SETUP -#line 163 "glsl_lexer.lpp" +#line 171 "glsl_lexer.lpp" return INT_TOK; YY_BREAK case 26: YY_RULE_SETUP -#line 164 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UINT_TOK); +#line 172 "glsl_lexer.lpp" +KEYWORD(130, 130, UINT_TOK); YY_BREAK case 27: YY_RULE_SETUP -#line 166 "glsl_lexer.lpp" +#line 174 "glsl_lexer.lpp" return BREAK; YY_BREAK case 28: YY_RULE_SETUP -#line 167 "glsl_lexer.lpp" +#line 175 "glsl_lexer.lpp" return CONTINUE; YY_BREAK case 29: YY_RULE_SETUP -#line 168 "glsl_lexer.lpp" +#line 176 "glsl_lexer.lpp" return DO; YY_BREAK case 30: YY_RULE_SETUP -#line 169 "glsl_lexer.lpp" +#line 177 "glsl_lexer.lpp" return WHILE; YY_BREAK case 31: YY_RULE_SETUP -#line 170 "glsl_lexer.lpp" +#line 178 "glsl_lexer.lpp" return ELSE; YY_BREAK case 32: YY_RULE_SETUP -#line 171 "glsl_lexer.lpp" +#line 179 "glsl_lexer.lpp" return FOR; YY_BREAK case 33: YY_RULE_SETUP -#line 172 "glsl_lexer.lpp" +#line 180 "glsl_lexer.lpp" return IF; YY_BREAK case 34: YY_RULE_SETUP -#line 173 "glsl_lexer.lpp" +#line 181 "glsl_lexer.lpp" return DISCARD; YY_BREAK case 35: YY_RULE_SETUP -#line 174 "glsl_lexer.lpp" +#line 182 "glsl_lexer.lpp" return RETURN; YY_BREAK case 36: YY_RULE_SETUP -#line 176 "glsl_lexer.lpp" +#line 184 "glsl_lexer.lpp" return BVEC2; YY_BREAK case 37: YY_RULE_SETUP -#line 177 "glsl_lexer.lpp" +#line 185 "glsl_lexer.lpp" return BVEC3; YY_BREAK case 38: YY_RULE_SETUP -#line 178 "glsl_lexer.lpp" +#line 186 "glsl_lexer.lpp" return BVEC4; YY_BREAK case 39: YY_RULE_SETUP -#line 179 "glsl_lexer.lpp" +#line 187 "glsl_lexer.lpp" return IVEC2; YY_BREAK case 40: YY_RULE_SETUP -#line 180 "glsl_lexer.lpp" +#line 188 "glsl_lexer.lpp" return IVEC3; YY_BREAK case 41: YY_RULE_SETUP -#line 181 "glsl_lexer.lpp" +#line 189 "glsl_lexer.lpp" return IVEC4; YY_BREAK case 42: YY_RULE_SETUP -#line 182 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UVEC2); +#line 190 "glsl_lexer.lpp" +KEYWORD(130, 130, UVEC2); YY_BREAK case 43: YY_RULE_SETUP -#line 183 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UVEC3); +#line 191 "glsl_lexer.lpp" +KEYWORD(130, 130, UVEC3); YY_BREAK case 44: YY_RULE_SETUP -#line 184 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UVEC4); +#line 192 "glsl_lexer.lpp" +KEYWORD(130, 130, UVEC4); YY_BREAK case 45: YY_RULE_SETUP -#line 185 "glsl_lexer.lpp" +#line 193 "glsl_lexer.lpp" return VEC2; YY_BREAK case 46: YY_RULE_SETUP -#line 186 "glsl_lexer.lpp" +#line 194 "glsl_lexer.lpp" return VEC3; YY_BREAK case 47: YY_RULE_SETUP -#line 187 "glsl_lexer.lpp" +#line 195 "glsl_lexer.lpp" return VEC4; YY_BREAK case 48: YY_RULE_SETUP -#line 188 "glsl_lexer.lpp" +#line 196 "glsl_lexer.lpp" return MAT2X2; YY_BREAK case 49: YY_RULE_SETUP -#line 189 "glsl_lexer.lpp" +#line 197 "glsl_lexer.lpp" return MAT3X3; YY_BREAK case 50: YY_RULE_SETUP -#line 190 "glsl_lexer.lpp" +#line 198 "glsl_lexer.lpp" return MAT4X4; YY_BREAK case 51: YY_RULE_SETUP -#line 191 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT2X2); +#line 199 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT2X2); YY_BREAK case 52: YY_RULE_SETUP -#line 192 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT2X3); +#line 200 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT2X3); YY_BREAK case 53: YY_RULE_SETUP -#line 193 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT2X4); +#line 201 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT2X4); YY_BREAK case 54: YY_RULE_SETUP -#line 194 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT3X2); +#line 202 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT3X2); YY_BREAK case 55: YY_RULE_SETUP -#line 195 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT3X3); +#line 203 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT3X3); YY_BREAK case 56: YY_RULE_SETUP -#line 196 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT3X4); +#line 204 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT3X4); YY_BREAK case 57: YY_RULE_SETUP -#line 197 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT4X2); +#line 205 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT4X2); YY_BREAK case 58: YY_RULE_SETUP -#line 198 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT4X3); +#line 206 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT4X3); YY_BREAK case 59: YY_RULE_SETUP -#line 199 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, MAT4X4); +#line 207 "glsl_lexer.lpp" +KEYWORD(120, 120, MAT4X4); YY_BREAK case 60: YY_RULE_SETUP -#line 201 "glsl_lexer.lpp" +#line 209 "glsl_lexer.lpp" return IN_TOK; YY_BREAK case 61: YY_RULE_SETUP -#line 202 "glsl_lexer.lpp" +#line 210 "glsl_lexer.lpp" return OUT_TOK; YY_BREAK case 62: YY_RULE_SETUP -#line 203 "glsl_lexer.lpp" +#line 211 "glsl_lexer.lpp" return INOUT_TOK; YY_BREAK case 63: YY_RULE_SETUP -#line 204 "glsl_lexer.lpp" +#line 212 "glsl_lexer.lpp" return UNIFORM; YY_BREAK case 64: YY_RULE_SETUP -#line 205 "glsl_lexer.lpp" +#line 213 "glsl_lexer.lpp" return VARYING; YY_BREAK case 65: YY_RULE_SETUP -#line 206 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(120, CENTROID); +#line 214 "glsl_lexer.lpp" +KEYWORD(120, 120, CENTROID); YY_BREAK case 66: YY_RULE_SETUP -#line 207 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, INVARIANT); +#line 215 "glsl_lexer.lpp" +KEYWORD(120 || ES, 120 || ES, INVARIANT); YY_BREAK case 67: YY_RULE_SETUP -#line 209 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(130, FLAT); +#line 216 "glsl_lexer.lpp" +KEYWORD(130 || ES, 130, FLAT); YY_BREAK case 68: YY_RULE_SETUP -#line 210 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, SMOOTH); +#line 217 "glsl_lexer.lpp" +KEYWORD(130, 130, SMOOTH); YY_BREAK case 69: YY_RULE_SETUP -#line 211 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE); +#line 218 "glsl_lexer.lpp" +KEYWORD(130, 130, NOPERSPECTIVE); YY_BREAK case 70: YY_RULE_SETUP -#line 213 "glsl_lexer.lpp" +#line 220 "glsl_lexer.lpp" return SAMPLER1D; YY_BREAK case 71: YY_RULE_SETUP -#line 214 "glsl_lexer.lpp" +#line 221 "glsl_lexer.lpp" return SAMPLER2D; YY_BREAK case 72: YY_RULE_SETUP -#line 215 "glsl_lexer.lpp" +#line 222 "glsl_lexer.lpp" return SAMPLER3D; YY_BREAK case 73: YY_RULE_SETUP -#line 216 "glsl_lexer.lpp" +#line 223 "glsl_lexer.lpp" return SAMPLERCUBE; YY_BREAK case 74: YY_RULE_SETUP -#line 217 "glsl_lexer.lpp" -return SAMPLER1DSHADOW; +#line 224 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLER1DARRAY); YY_BREAK case 75: YY_RULE_SETUP -#line 218 "glsl_lexer.lpp" -return SAMPLER2DSHADOW; +#line 225 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLER2DARRAY); YY_BREAK case 76: YY_RULE_SETUP -#line 220 "glsl_lexer.lpp" -return STRUCT; +#line 226 "glsl_lexer.lpp" +return SAMPLER1DSHADOW; YY_BREAK case 77: YY_RULE_SETUP -#line 221 "glsl_lexer.lpp" -return VOID_TOK; +#line 227 "glsl_lexer.lpp" +return SAMPLER2DSHADOW; YY_BREAK case 78: YY_RULE_SETUP -#line 223 "glsl_lexer.lpp" -{ - if ((yyextra->language_version >= 140) - || yyextra->ARB_explicit_attrib_location_enable - || (yyextra->ARB_fragment_coord_conventions_enable)){ - return LAYOUT_TOK; - } else { - yylval->identifier = strdup(yytext); - return IDENTIFIER; - } - } +#line 228 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLERCUBESHADOW); YY_BREAK case 79: YY_RULE_SETUP -#line 234 "glsl_lexer.lpp" -return INC_OP; +#line 229 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLER1DARRAYSHADOW); YY_BREAK case 80: YY_RULE_SETUP -#line 235 "glsl_lexer.lpp" -return DEC_OP; +#line 230 "glsl_lexer.lpp" +KEYWORD(130, 130, SAMPLER2DARRAYSHADOW); YY_BREAK case 81: YY_RULE_SETUP -#line 236 "glsl_lexer.lpp" -return LE_OP; +#line 231 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER1D); YY_BREAK case 82: YY_RULE_SETUP -#line 237 "glsl_lexer.lpp" -return GE_OP; +#line 232 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER2D); YY_BREAK case 83: YY_RULE_SETUP -#line 238 "glsl_lexer.lpp" -return EQ_OP; +#line 233 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER3D); YY_BREAK case 84: YY_RULE_SETUP -#line 239 "glsl_lexer.lpp" -return NE_OP; +#line 234 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLERCUBE); YY_BREAK case 85: YY_RULE_SETUP -#line 240 "glsl_lexer.lpp" -return AND_OP; +#line 235 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER1DARRAY); YY_BREAK case 86: YY_RULE_SETUP -#line 241 "glsl_lexer.lpp" -return OR_OP; +#line 236 "glsl_lexer.lpp" +KEYWORD(130, 130, ISAMPLER2DARRAY); YY_BREAK case 87: YY_RULE_SETUP -#line 242 "glsl_lexer.lpp" -return XOR_OP; +#line 237 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER1D); YY_BREAK case 88: YY_RULE_SETUP -#line 243 "glsl_lexer.lpp" -return LEFT_OP; +#line 238 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER2D); YY_BREAK case 89: YY_RULE_SETUP -#line 244 "glsl_lexer.lpp" -return RIGHT_OP; +#line 239 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER3D); YY_BREAK case 90: YY_RULE_SETUP -#line 246 "glsl_lexer.lpp" -return MUL_ASSIGN; +#line 240 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLERCUBE); YY_BREAK case 91: YY_RULE_SETUP -#line 247 "glsl_lexer.lpp" -return DIV_ASSIGN; +#line 241 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER1DARRAY); YY_BREAK case 92: YY_RULE_SETUP -#line 248 "glsl_lexer.lpp" -return ADD_ASSIGN; +#line 242 "glsl_lexer.lpp" +KEYWORD(130, 130, USAMPLER2DARRAY); YY_BREAK case 93: YY_RULE_SETUP -#line 249 "glsl_lexer.lpp" -return MOD_ASSIGN; +#line 245 "glsl_lexer.lpp" +return STRUCT; YY_BREAK case 94: YY_RULE_SETUP -#line 250 "glsl_lexer.lpp" -return LEFT_ASSIGN; +#line 246 "glsl_lexer.lpp" +return VOID_TOK; YY_BREAK case 95: YY_RULE_SETUP -#line 251 "glsl_lexer.lpp" -return RIGHT_ASSIGN; +#line 248 "glsl_lexer.lpp" +{ + if ((yyextra->language_version >= 140) + || yyextra->ARB_explicit_attrib_location_enable + || (yyextra->ARB_fragment_coord_conventions_enable)){ + return LAYOUT_TOK; + } else { + yylval->identifier = strdup(yytext); + return IDENTIFIER; + } + } YY_BREAK case 96: YY_RULE_SETUP -#line 252 "glsl_lexer.lpp" -return AND_ASSIGN; +#line 259 "glsl_lexer.lpp" +return INC_OP; YY_BREAK case 97: YY_RULE_SETUP -#line 253 "glsl_lexer.lpp" -return XOR_ASSIGN; +#line 260 "glsl_lexer.lpp" +return DEC_OP; YY_BREAK case 98: YY_RULE_SETUP -#line 254 "glsl_lexer.lpp" -return OR_ASSIGN; +#line 261 "glsl_lexer.lpp" +return LE_OP; YY_BREAK case 99: YY_RULE_SETUP -#line 255 "glsl_lexer.lpp" -return SUB_ASSIGN; +#line 262 "glsl_lexer.lpp" +return GE_OP; YY_BREAK case 100: YY_RULE_SETUP -#line 257 "glsl_lexer.lpp" -{ - yylval->n = strtol(yytext, NULL, 10); - return INTCONSTANT; - } +#line 263 "glsl_lexer.lpp" +return EQ_OP; YY_BREAK case 101: YY_RULE_SETUP -#line 261 "glsl_lexer.lpp" -{ - yylval->n = strtol(yytext + 2, NULL, 16); - return INTCONSTANT; - } +#line 264 "glsl_lexer.lpp" +return NE_OP; YY_BREAK case 102: YY_RULE_SETUP #line 265 "glsl_lexer.lpp" -{ - yylval->n = strtol(yytext, NULL, 8); - return INTCONSTANT; - } +return AND_OP; YY_BREAK case 103: YY_RULE_SETUP -#line 270 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } +#line 266 "glsl_lexer.lpp" +return OR_OP; YY_BREAK case 104: YY_RULE_SETUP -#line 274 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } +#line 267 "glsl_lexer.lpp" +return XOR_OP; YY_BREAK case 105: YY_RULE_SETUP -#line 278 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } +#line 268 "glsl_lexer.lpp" +return LEFT_OP; YY_BREAK case 106: YY_RULE_SETUP -#line 282 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } +#line 269 "glsl_lexer.lpp" +return RIGHT_OP; YY_BREAK case 107: YY_RULE_SETUP -#line 286 "glsl_lexer.lpp" -{ - yylval->real = strtod(yytext, NULL); - return FLOATCONSTANT; - } +#line 271 "glsl_lexer.lpp" +return MUL_ASSIGN; YY_BREAK case 108: YY_RULE_SETUP -#line 291 "glsl_lexer.lpp" -{ - yylval->n = 1; - return BOOLCONSTANT; - } +#line 272 "glsl_lexer.lpp" +return DIV_ASSIGN; YY_BREAK case 109: YY_RULE_SETUP -#line 295 "glsl_lexer.lpp" -{ - yylval->n = 0; - return BOOLCONSTANT; - } +#line 273 "glsl_lexer.lpp" +return ADD_ASSIGN; YY_BREAK -/* Reserved words in GLSL 1.10. */ case 110: YY_RULE_SETUP -#line 302 "glsl_lexer.lpp" -RESERVED_WORD(999, ASM); +#line 274 "glsl_lexer.lpp" +return MOD_ASSIGN; YY_BREAK case 111: YY_RULE_SETUP -#line 303 "glsl_lexer.lpp" -RESERVED_WORD(999, CLASS); +#line 275 "glsl_lexer.lpp" +return LEFT_ASSIGN; YY_BREAK case 112: YY_RULE_SETUP -#line 304 "glsl_lexer.lpp" -RESERVED_WORD(999, UNION); +#line 276 "glsl_lexer.lpp" +return RIGHT_ASSIGN; YY_BREAK case 113: YY_RULE_SETUP -#line 305 "glsl_lexer.lpp" -RESERVED_WORD(999, ENUM); +#line 277 "glsl_lexer.lpp" +return AND_ASSIGN; YY_BREAK case 114: YY_RULE_SETUP -#line 306 "glsl_lexer.lpp" -RESERVED_WORD(999, TYPEDEF); +#line 278 "glsl_lexer.lpp" +return XOR_ASSIGN; YY_BREAK case 115: YY_RULE_SETUP -#line 307 "glsl_lexer.lpp" -RESERVED_WORD(999, TEMPLATE); +#line 279 "glsl_lexer.lpp" +return OR_ASSIGN; YY_BREAK case 116: YY_RULE_SETUP -#line 308 "glsl_lexer.lpp" -RESERVED_WORD(999, THIS); +#line 280 "glsl_lexer.lpp" +return SUB_ASSIGN; YY_BREAK case 117: YY_RULE_SETUP -#line 309 "glsl_lexer.lpp" -RESERVED_WORD(999, PACKED_TOK); +#line 282 "glsl_lexer.lpp" +{ + yylval->n = strtol(yytext, NULL, 10); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } YY_BREAK case 118: YY_RULE_SETUP -#line 310 "glsl_lexer.lpp" -RESERVED_WORD(999, GOTO); +#line 286 "glsl_lexer.lpp" +{ + yylval->n = strtol(yytext + 2, NULL, 16); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } YY_BREAK case 119: YY_RULE_SETUP -#line 311 "glsl_lexer.lpp" -RESERVED_WORD(130, SWITCH); +#line 290 "glsl_lexer.lpp" +{ + yylval->n = strtol(yytext, NULL, 8); + return IS_UINT ? UINTCONSTANT : INTCONSTANT; + } YY_BREAK case 120: YY_RULE_SETUP -#line 312 "glsl_lexer.lpp" -RESERVED_WORD(130, DEFAULT); +#line 295 "glsl_lexer.lpp" +{ + yylval->real = strtod(yytext, NULL); + return FLOATCONSTANT; + } YY_BREAK case 121: YY_RULE_SETUP -#line 313 "glsl_lexer.lpp" -RESERVED_WORD(999, INLINE_TOK); +#line 299 "glsl_lexer.lpp" +{ + yylval->real = strtod(yytext, NULL); + return FLOATCONSTANT; + } YY_BREAK case 122: YY_RULE_SETUP -#line 314 "glsl_lexer.lpp" -RESERVED_WORD(999, NOINLINE); +#line 303 "glsl_lexer.lpp" +{ + yylval->real = strtod(yytext, NULL); + return FLOATCONSTANT; + } YY_BREAK case 123: YY_RULE_SETUP -#line 315 "glsl_lexer.lpp" -RESERVED_WORD(999, VOLATILE); +#line 307 "glsl_lexer.lpp" +{ + yylval->real = strtod(yytext, NULL); + return FLOATCONSTANT; + } YY_BREAK case 124: YY_RULE_SETUP -#line 316 "glsl_lexer.lpp" -RESERVED_WORD(999, PUBLIC_TOK); +#line 311 "glsl_lexer.lpp" +{ + yylval->real = strtod(yytext, NULL); + return FLOATCONSTANT; + } YY_BREAK case 125: YY_RULE_SETUP -#line 317 "glsl_lexer.lpp" -RESERVED_WORD(999, STATIC); +#line 316 "glsl_lexer.lpp" +{ + yylval->n = 1; + return BOOLCONSTANT; + } YY_BREAK case 126: YY_RULE_SETUP -#line 318 "glsl_lexer.lpp" -RESERVED_WORD(999, EXTERN); +#line 320 "glsl_lexer.lpp" +{ + yylval->n = 0; + return BOOLCONSTANT; + } YY_BREAK +/* Reserved words in GLSL 1.10. */ case 127: YY_RULE_SETUP -#line 319 "glsl_lexer.lpp" -RESERVED_WORD(999, EXTERNAL); +#line 327 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, ASM); YY_BREAK case 128: YY_RULE_SETUP -#line 320 "glsl_lexer.lpp" -RESERVED_WORD(999, INTERFACE); +#line 328 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, CLASS); YY_BREAK case 129: YY_RULE_SETUP -#line 321 "glsl_lexer.lpp" -RESERVED_WORD(999, LONG_TOK); +#line 329 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, UNION); YY_BREAK case 130: YY_RULE_SETUP -#line 322 "glsl_lexer.lpp" -RESERVED_WORD(999, SHORT_TOK); +#line 330 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, ENUM); YY_BREAK case 131: YY_RULE_SETUP -#line 323 "glsl_lexer.lpp" -RESERVED_WORD(999, DOUBLE_TOK); +#line 331 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, TYPEDEF); YY_BREAK case 132: YY_RULE_SETUP -#line 324 "glsl_lexer.lpp" -RESERVED_WORD(999, HALF); +#line 332 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, TEMPLATE); YY_BREAK case 133: YY_RULE_SETUP -#line 325 "glsl_lexer.lpp" -RESERVED_WORD(999, FIXED_TOK); +#line 333 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, THIS); YY_BREAK case 134: YY_RULE_SETUP -#line 326 "glsl_lexer.lpp" -RESERVED_WORD(999, UNSIGNED); +#line 334 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, PACKED_TOK); YY_BREAK case 135: YY_RULE_SETUP -#line 327 "glsl_lexer.lpp" -RESERVED_WORD(999, INPUT_TOK); +#line 335 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, GOTO); YY_BREAK case 136: YY_RULE_SETUP -#line 328 "glsl_lexer.lpp" -RESERVED_WORD(999, OUTPUT); +#line 336 "glsl_lexer.lpp" +KEYWORD(110 || ES, 130, SWITCH); YY_BREAK case 137: YY_RULE_SETUP -#line 329 "glsl_lexer.lpp" -RESERVED_WORD(999, HVEC2); +#line 337 "glsl_lexer.lpp" +KEYWORD(110 || ES, 130, DEFAULT); YY_BREAK case 138: YY_RULE_SETUP -#line 330 "glsl_lexer.lpp" -RESERVED_WORD(999, HVEC3); +#line 338 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, INLINE_TOK); YY_BREAK case 139: YY_RULE_SETUP -#line 331 "glsl_lexer.lpp" -RESERVED_WORD(999, HVEC4); +#line 339 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, NOINLINE); YY_BREAK case 140: YY_RULE_SETUP -#line 332 "glsl_lexer.lpp" -RESERVED_WORD(999, DVEC2); +#line 340 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, VOLATILE); YY_BREAK case 141: YY_RULE_SETUP -#line 333 "glsl_lexer.lpp" -RESERVED_WORD(999, DVEC3); +#line 341 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, PUBLIC_TOK); YY_BREAK case 142: YY_RULE_SETUP -#line 334 "glsl_lexer.lpp" -RESERVED_WORD(999, DVEC4); +#line 342 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, STATIC); YY_BREAK case 143: YY_RULE_SETUP -#line 335 "glsl_lexer.lpp" -RESERVED_WORD(999, FVEC2); +#line 343 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, EXTERN); YY_BREAK case 144: YY_RULE_SETUP -#line 336 "glsl_lexer.lpp" -RESERVED_WORD(999, FVEC3); +#line 344 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, EXTERNAL); YY_BREAK case 145: YY_RULE_SETUP -#line 337 "glsl_lexer.lpp" -RESERVED_WORD(999, FVEC4); +#line 345 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, INTERFACE); YY_BREAK case 146: YY_RULE_SETUP -#line 338 "glsl_lexer.lpp" -return SAMPLER2DRECT; +#line 346 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, LONG_TOK); YY_BREAK case 147: YY_RULE_SETUP -#line 339 "glsl_lexer.lpp" -RESERVED_WORD(999, SAMPLER3DRECT); +#line 347 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, SHORT_TOK); YY_BREAK case 148: YY_RULE_SETUP -#line 340 "glsl_lexer.lpp" -return SAMPLER2DRECTSHADOW; +#line 348 "glsl_lexer.lpp" +KEYWORD(110 || ES, 400, DOUBLE_TOK); YY_BREAK case 149: YY_RULE_SETUP -#line 341 "glsl_lexer.lpp" -RESERVED_WORD(999, SIZEOF); +#line 349 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, HALF); YY_BREAK case 150: YY_RULE_SETUP -#line 342 "glsl_lexer.lpp" -RESERVED_WORD(999, CAST); +#line 350 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, FIXED_TOK); YY_BREAK case 151: YY_RULE_SETUP -#line 343 "glsl_lexer.lpp" -RESERVED_WORD(999, NAMESPACE); +#line 351 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, UNSIGNED); YY_BREAK case 152: YY_RULE_SETUP -#line 344 "glsl_lexer.lpp" -RESERVED_WORD(999, USING); +#line 352 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, INPUT_TOK); YY_BREAK -/* Additional reserved words in GLSL 1.20. */ case 153: YY_RULE_SETUP -#line 347 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, LOWP); +#line 353 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, OUTPUT); YY_BREAK case 154: YY_RULE_SETUP -#line 348 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP); +#line 354 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, HVEC2); YY_BREAK case 155: YY_RULE_SETUP -#line 349 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, HIGHP); +#line 355 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, HVEC3); YY_BREAK case 156: YY_RULE_SETUP -#line 350 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(120, PRECISION); +#line 356 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, HVEC4); YY_BREAK -/* Additional reserved words in GLSL 1.30. */ case 157: YY_RULE_SETUP -#line 353 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, COMMON); +#line 357 "glsl_lexer.lpp" +KEYWORD(110 || ES, 400, DVEC2); YY_BREAK case 158: YY_RULE_SETUP -#line 354 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, PARTITION); +#line 358 "glsl_lexer.lpp" +KEYWORD(110 || ES, 400, DVEC3); YY_BREAK case 159: YY_RULE_SETUP -#line 355 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, ACTIVE); +#line 359 "glsl_lexer.lpp" +KEYWORD(110 || ES, 400, DVEC4); YY_BREAK case 160: YY_RULE_SETUP -#line 356 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER_ES(130, SUPERP); +#line 360 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, FVEC2); YY_BREAK case 161: YY_RULE_SETUP -#line 357 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER); +#line 361 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, FVEC3); YY_BREAK case 162: YY_RULE_SETUP -#line 358 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, FILTER); +#line 362 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, FVEC4); YY_BREAK case 163: YY_RULE_SETUP -#line 359 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE1D); +#line 363 "glsl_lexer.lpp" +return SAMPLER2DRECT; YY_BREAK case 164: YY_RULE_SETUP -#line 360 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE2D); +#line 364 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, SAMPLER3DRECT); YY_BREAK case 165: YY_RULE_SETUP -#line 361 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE3D); +#line 365 "glsl_lexer.lpp" +return SAMPLER2DRECTSHADOW; YY_BREAK case 166: YY_RULE_SETUP -#line 362 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGECUBE); +#line 366 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, SIZEOF); YY_BREAK case 167: YY_RULE_SETUP -#line 363 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE1D); +#line 367 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, CAST); YY_BREAK case 168: YY_RULE_SETUP -#line 364 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE2D); +#line 368 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, NAMESPACE); YY_BREAK case 169: YY_RULE_SETUP -#line 365 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE3D); +#line 369 "glsl_lexer.lpp" +KEYWORD(110 || ES, 999, USING); YY_BREAK +/* Additional reserved words in GLSL 1.20. */ case 170: YY_RULE_SETUP -#line 366 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGECUBE); +#line 372 "glsl_lexer.lpp" +KEYWORD(120, 130 || ES, LOWP); YY_BREAK case 171: YY_RULE_SETUP -#line 367 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE1D); +#line 373 "glsl_lexer.lpp" +KEYWORD(120, 130 || ES, MEDIUMP); YY_BREAK case 172: YY_RULE_SETUP -#line 368 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE2D); +#line 374 "glsl_lexer.lpp" +KEYWORD(120, 130 || ES, HIGHP); YY_BREAK case 173: YY_RULE_SETUP -#line 369 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE3D); +#line 375 "glsl_lexer.lpp" +KEYWORD(120, 130 || ES, PRECISION); YY_BREAK +/* Additional reserved words in GLSL 1.30. */ case 174: YY_RULE_SETUP -#line 370 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGECUBE); +#line 378 "glsl_lexer.lpp" +KEYWORD(130, 130, CASE); YY_BREAK case 175: YY_RULE_SETUP -#line 371 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY); +#line 379 "glsl_lexer.lpp" +KEYWORD(130, 999, COMMON); YY_BREAK case 176: YY_RULE_SETUP -#line 372 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY); +#line 380 "glsl_lexer.lpp" +KEYWORD(130, 999, PARTITION); YY_BREAK case 177: YY_RULE_SETUP -#line 373 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY); +#line 381 "glsl_lexer.lpp" +KEYWORD(130, 999, ACTIVE); YY_BREAK case 178: YY_RULE_SETUP -#line 374 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY); +#line 382 "glsl_lexer.lpp" +KEYWORD(130 || ES, 999, SUPERP); YY_BREAK case 179: YY_RULE_SETUP -#line 375 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY); +#line 383 "glsl_lexer.lpp" +KEYWORD(130, 140, SAMPLERBUFFER); YY_BREAK case 180: YY_RULE_SETUP -#line 376 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY); +#line 384 "glsl_lexer.lpp" +KEYWORD(130, 999, FILTER); YY_BREAK case 181: YY_RULE_SETUP -#line 377 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW); +#line 385 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE1D); YY_BREAK case 182: YY_RULE_SETUP -#line 378 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW); +#line 386 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE2D); YY_BREAK case 183: YY_RULE_SETUP -#line 379 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER); +#line 387 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE3D); YY_BREAK case 184: YY_RULE_SETUP -#line 380 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER); +#line 388 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGECUBE); YY_BREAK case 185: YY_RULE_SETUP -#line 381 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER); +#line 389 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE1D); YY_BREAK case 186: YY_RULE_SETUP -#line 382 "glsl_lexer.lpp" -TOKEN_OR_IDENTIFIER(130, ROW_MAJOR); +#line 390 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE2D); YY_BREAK case 187: YY_RULE_SETUP -#line 384 "glsl_lexer.lpp" +#line 391 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE3D); + YY_BREAK +case 188: +YY_RULE_SETUP +#line 392 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGECUBE); + YY_BREAK +case 189: +YY_RULE_SETUP +#line 393 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE1D); + YY_BREAK +case 190: +YY_RULE_SETUP +#line 394 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE2D); + YY_BREAK +case 191: +YY_RULE_SETUP +#line 395 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE3D); + YY_BREAK +case 192: +YY_RULE_SETUP +#line 396 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGECUBE); + YY_BREAK +case 193: +YY_RULE_SETUP +#line 397 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE1DARRAY); + YY_BREAK +case 194: +YY_RULE_SETUP +#line 398 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE2DARRAY); + YY_BREAK +case 195: +YY_RULE_SETUP +#line 399 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE1DARRAY); + YY_BREAK +case 196: +YY_RULE_SETUP +#line 400 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGE2DARRAY); + YY_BREAK +case 197: +YY_RULE_SETUP +#line 401 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE1DARRAY); + YY_BREAK +case 198: +YY_RULE_SETUP +#line 402 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGE2DARRAY); + YY_BREAK +case 199: +YY_RULE_SETUP +#line 403 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE1DSHADOW); + YY_BREAK +case 200: +YY_RULE_SETUP +#line 404 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE2DSHADOW); + YY_BREAK +case 201: +YY_RULE_SETUP +#line 405 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE1DARRAYSHADOW); + YY_BREAK +case 202: +YY_RULE_SETUP +#line 406 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGE2DARRAYSHADOW); + YY_BREAK +case 203: +YY_RULE_SETUP +#line 407 "glsl_lexer.lpp" +KEYWORD(130, 999, IMAGEBUFFER); + YY_BREAK +case 204: +YY_RULE_SETUP +#line 408 "glsl_lexer.lpp" +KEYWORD(130, 999, IIMAGEBUFFER); + YY_BREAK +case 205: +YY_RULE_SETUP +#line 409 "glsl_lexer.lpp" +KEYWORD(130, 999, UIMAGEBUFFER); + YY_BREAK +case 206: +YY_RULE_SETUP +#line 410 "glsl_lexer.lpp" +KEYWORD(130, 999, ROW_MAJOR); + YY_BREAK +case 207: +YY_RULE_SETUP +#line 412 "glsl_lexer.lpp" { struct _mesa_glsl_parse_state *state = yyextra; void *ctx = state; @@ -2366,17 +2519,17 @@ YY_RULE_SETUP return IDENTIFIER; } YY_BREAK -case 188: +case 208: YY_RULE_SETUP -#line 391 "glsl_lexer.lpp" +#line 419 "glsl_lexer.lpp" { return yytext[0]; } YY_BREAK -case 189: +case 209: YY_RULE_SETUP -#line 393 "glsl_lexer.lpp" +#line 421 "glsl_lexer.lpp" ECHO; YY_BREAK -#line 2380 "glsl_lexer.cpp" +#line 2533 "glsl_lexer.cpp" case YY_STATE_EOF(INITIAL): case YY_STATE_EOF(PP): case YY_STATE_EOF(PRAGMA): @@ -2674,7 +2827,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner) while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 716 ) + if ( yy_current_state >= 813 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; @@ -2703,11 +2856,11 @@ static int yy_get_next_buffer (yyscan_t yyscanner) while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 716 ) + if ( yy_current_state >= 813 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - yy_is_jam = (yy_current_state == 715); + yy_is_jam = (yy_current_state == 812); return yy_is_jam ? 0 : yy_current_state; } @@ -3112,8 +3265,8 @@ YY_BUFFER_STATE _mesa_glsl__scan_string (yyconst char * yystr , yyscan_t yyscann /** Setup the input buffer state to scan the given bytes. The next call to _mesa_glsl_lex() will * scan from a @e copy of @a bytes. - * @param yybytes the byte buffer to scan - * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. + * @param bytes the byte buffer to scan + * @param len the number of bytes in the buffer pointed to by @a bytes. * @param yyscanner The scanner object. * @return the newly allocated buffer state object. */ @@ -3519,7 +3672,7 @@ void _mesa_glsl_free (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" -#line 393 "glsl_lexer.lpp" +#line 421 "glsl_lexer.lpp" diff --git a/src/glsl/glsl_lexer.lpp b/src/glsl/glsl_lexer.lpp index f690c4728b5..7a3f1a67e66 100644 --- a/src/glsl/glsl_lexer.lpp +++ b/src/glsl/glsl_lexer.lpp @@ -36,36 +36,44 @@ #define YY_USER_INIT yylineno = 0; yycolumn = 0; -#define TOKEN_OR_IDENTIFIER(version, token) \ - do { \ - if (yyextra->language_version >= version) { \ - return token; \ - } else { \ - yylval->identifier = strdup(yytext); \ - return IDENTIFIER; \ - } \ - } while (0) - -/* Handle reserved words in GLSL ES (version 100) */ -#define TOKEN_OR_IDENTIFIER_ES(version, token) \ - do { \ - if (yyextra->es_shader) { \ - return token; \ - } else { \ - TOKEN_OR_IDENTIFIER(version, token); \ - } \ - } while (0) +#define IS_UINT (yytext[yyleng - 1] == 'u' || yytext[yyleng - 1] == 'U') -#define RESERVED_WORD(version, token) \ +/* A macro for handling reserved words and keywords across language versions. + * + * Certain words start out as identifiers, become reserved words in + * later language revisions, and finally become language keywords. + * + * For example, consider the following lexer rule: + * samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER) + * + * This means that "samplerBuffer" will be treated as: + * - a keyword (SAMPLERBUFFER token) ...in GLSL >= 1.40 + * - a reserved word - error ...in GLSL >= 1.30 + * - an identifier ...in GLSL < 1.30 + */ +#define KEYWORD(reserved_version, allowed_version, token) \ do { \ - if (yyextra->language_version >= version) { \ + if (yyextra->language_version >= allowed_version) { \ return token; \ - } else { \ + } else if (yyextra->language_version >= reserved_version) { \ _mesa_glsl_error(yylloc, yyextra, \ "Illegal use of reserved word `%s'", yytext); \ return ERROR_TOK; \ + } else { \ + yylval->identifier = strdup(yytext); \ + return IDENTIFIER; \ } \ } while (0) + +/* The ES macro can be used in KEYWORD checks: + * + * word KEYWORD(110 || ES, 400, TOKEN) + * ...means the word is reserved in GLSL ES 1.00, while + * + * word KEYWORD(110, 130 || ES, TOKEN) + * ...means the word is a legal keyword in GLSL ES 1.00. + */ +#define ES yyextra->es_shader %} %option bison-bridge bison-locations reentrant noyywrap @@ -161,7 +169,7 @@ const return CONST_TOK; bool return BOOL_TOK; float return FLOAT_TOK; int return INT_TOK; -uint TOKEN_OR_IDENTIFIER(130, UINT_TOK); +uint KEYWORD(130, 130, UINT_TOK); break return BREAK; continue return CONTINUE; @@ -179,43 +187,60 @@ bvec4 return BVEC4; ivec2 return IVEC2; ivec3 return IVEC3; ivec4 return IVEC4; -uvec2 TOKEN_OR_IDENTIFIER(130, UVEC2); -uvec3 TOKEN_OR_IDENTIFIER(130, UVEC3); -uvec4 TOKEN_OR_IDENTIFIER(130, UVEC4); +uvec2 KEYWORD(130, 130, UVEC2); +uvec3 KEYWORD(130, 130, UVEC3); +uvec4 KEYWORD(130, 130, UVEC4); vec2 return VEC2; vec3 return VEC3; vec4 return VEC4; mat2 return MAT2X2; mat3 return MAT3X3; mat4 return MAT4X4; -mat2x2 TOKEN_OR_IDENTIFIER(120, MAT2X2); -mat2x3 TOKEN_OR_IDENTIFIER(120, MAT2X3); -mat2x4 TOKEN_OR_IDENTIFIER(120, MAT2X4); -mat3x2 TOKEN_OR_IDENTIFIER(120, MAT3X2); -mat3x3 TOKEN_OR_IDENTIFIER(120, MAT3X3); -mat3x4 TOKEN_OR_IDENTIFIER(120, MAT3X4); -mat4x2 TOKEN_OR_IDENTIFIER(120, MAT4X2); -mat4x3 TOKEN_OR_IDENTIFIER(120, MAT4X3); -mat4x4 TOKEN_OR_IDENTIFIER(120, MAT4X4); +mat2x2 KEYWORD(120, 120, MAT2X2); +mat2x3 KEYWORD(120, 120, MAT2X3); +mat2x4 KEYWORD(120, 120, MAT2X4); +mat3x2 KEYWORD(120, 120, MAT3X2); +mat3x3 KEYWORD(120, 120, MAT3X3); +mat3x4 KEYWORD(120, 120, MAT3X4); +mat4x2 KEYWORD(120, 120, MAT4X2); +mat4x3 KEYWORD(120, 120, MAT4X3); +mat4x4 KEYWORD(120, 120, MAT4X4); in return IN_TOK; out return OUT_TOK; inout return INOUT_TOK; uniform return UNIFORM; varying return VARYING; -centroid TOKEN_OR_IDENTIFIER(120, CENTROID); -invariant TOKEN_OR_IDENTIFIER_ES(120, INVARIANT); - -flat TOKEN_OR_IDENTIFIER_ES(130, FLAT); -smooth TOKEN_OR_IDENTIFIER(130, SMOOTH); -noperspective TOKEN_OR_IDENTIFIER(130, NOPERSPECTIVE); +centroid KEYWORD(120, 120, CENTROID); +invariant KEYWORD(120 || ES, 120 || ES, INVARIANT); +flat KEYWORD(130 || ES, 130, FLAT); +smooth KEYWORD(130, 130, SMOOTH); +noperspective KEYWORD(130, 130, NOPERSPECTIVE); sampler1D return SAMPLER1D; sampler2D return SAMPLER2D; sampler3D return SAMPLER3D; samplerCube return SAMPLERCUBE; +sampler1DArray KEYWORD(130, 130, SAMPLER1DARRAY); +sampler2DArray KEYWORD(130, 130, SAMPLER2DARRAY); sampler1DShadow return SAMPLER1DSHADOW; sampler2DShadow return SAMPLER2DSHADOW; +samplerCubeShadow KEYWORD(130, 130, SAMPLERCUBESHADOW); +sampler1DArrayShadow KEYWORD(130, 130, SAMPLER1DARRAYSHADOW); +sampler2DArrayShadow KEYWORD(130, 130, SAMPLER2DARRAYSHADOW); +isampler1D KEYWORD(130, 130, ISAMPLER1D); +isampler2D KEYWORD(130, 130, ISAMPLER2D); +isampler3D KEYWORD(130, 130, ISAMPLER3D); +isamplerCube KEYWORD(130, 130, ISAMPLERCUBE); +isampler1DArray KEYWORD(130, 130, ISAMPLER1DARRAY); +isampler2DArray KEYWORD(130, 130, ISAMPLER2DARRAY); +usampler1D KEYWORD(130, 130, USAMPLER1D); +usampler2D KEYWORD(130, 130, USAMPLER2D); +usampler3D KEYWORD(130, 130, USAMPLER3D); +usamplerCube KEYWORD(130, 130, USAMPLERCUBE); +usampler1DArray KEYWORD(130, 130, USAMPLER1DARRAY); +usampler2DArray KEYWORD(130, 130, USAMPLER2DARRAY); + struct return STRUCT; void return VOID_TOK; @@ -254,17 +279,17 @@ layout { \|= return OR_ASSIGN; -= return SUB_ASSIGN; -[1-9][0-9]* { +[1-9][0-9]*[uU]? { yylval->n = strtol(yytext, NULL, 10); - return INTCONSTANT; + return IS_UINT ? UINTCONSTANT : INTCONSTANT; } -0[xX][0-9a-fA-F]+ { +0[xX][0-9a-fA-F]+[uU]? { yylval->n = strtol(yytext + 2, NULL, 16); - return INTCONSTANT; + return IS_UINT ? UINTCONSTANT : INTCONSTANT; } -0[0-7]* { +0[0-7]*[uU]? { yylval->n = strtol(yytext, NULL, 8); - return INTCONSTANT; + return IS_UINT ? UINTCONSTANT : INTCONSTANT; } [0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? { @@ -299,87 +324,90 @@ false { /* Reserved words in GLSL 1.10. */ -asm RESERVED_WORD(999, ASM); -class RESERVED_WORD(999, CLASS); -union RESERVED_WORD(999, UNION); -enum RESERVED_WORD(999, ENUM); -typedef RESERVED_WORD(999, TYPEDEF); -template RESERVED_WORD(999, TEMPLATE); -this RESERVED_WORD(999, THIS); -packed RESERVED_WORD(999, PACKED_TOK); -goto RESERVED_WORD(999, GOTO); -switch RESERVED_WORD(130, SWITCH); -default RESERVED_WORD(130, DEFAULT); -inline RESERVED_WORD(999, INLINE_TOK); -noinline RESERVED_WORD(999, NOINLINE); -volatile RESERVED_WORD(999, VOLATILE); -public RESERVED_WORD(999, PUBLIC_TOK); -static RESERVED_WORD(999, STATIC); -extern RESERVED_WORD(999, EXTERN); -external RESERVED_WORD(999, EXTERNAL); -interface RESERVED_WORD(999, INTERFACE); -long RESERVED_WORD(999, LONG_TOK); -short RESERVED_WORD(999, SHORT_TOK); -double RESERVED_WORD(999, DOUBLE_TOK); -half RESERVED_WORD(999, HALF); -fixed RESERVED_WORD(999, FIXED_TOK); -unsigned RESERVED_WORD(999, UNSIGNED); -input RESERVED_WORD(999, INPUT_TOK); -output RESERVED_WORD(999, OUTPUT); -hvec2 RESERVED_WORD(999, HVEC2); -hvec3 RESERVED_WORD(999, HVEC3); -hvec4 RESERVED_WORD(999, HVEC4); -dvec2 RESERVED_WORD(999, DVEC2); -dvec3 RESERVED_WORD(999, DVEC3); -dvec4 RESERVED_WORD(999, DVEC4); -fvec2 RESERVED_WORD(999, FVEC2); -fvec3 RESERVED_WORD(999, FVEC3); -fvec4 RESERVED_WORD(999, FVEC4); +asm KEYWORD(110 || ES, 999, ASM); +class KEYWORD(110 || ES, 999, CLASS); +union KEYWORD(110 || ES, 999, UNION); +enum KEYWORD(110 || ES, 999, ENUM); +typedef KEYWORD(110 || ES, 999, TYPEDEF); +template KEYWORD(110 || ES, 999, TEMPLATE); +this KEYWORD(110 || ES, 999, THIS); +packed KEYWORD(110 || ES, 999, PACKED_TOK); +goto KEYWORD(110 || ES, 999, GOTO); +switch KEYWORD(110 || ES, 130, SWITCH); +default KEYWORD(110 || ES, 130, DEFAULT); +inline KEYWORD(110 || ES, 999, INLINE_TOK); +noinline KEYWORD(110 || ES, 999, NOINLINE); +volatile KEYWORD(110 || ES, 999, VOLATILE); +public KEYWORD(110 || ES, 999, PUBLIC_TOK); +static KEYWORD(110 || ES, 999, STATIC); +extern KEYWORD(110 || ES, 999, EXTERN); +external KEYWORD(110 || ES, 999, EXTERNAL); +interface KEYWORD(110 || ES, 999, INTERFACE); +long KEYWORD(110 || ES, 999, LONG_TOK); +short KEYWORD(110 || ES, 999, SHORT_TOK); +double KEYWORD(110 || ES, 400, DOUBLE_TOK); +half KEYWORD(110 || ES, 999, HALF); +fixed KEYWORD(110 || ES, 999, FIXED_TOK); +unsigned KEYWORD(110 || ES, 999, UNSIGNED); +input KEYWORD(110 || ES, 999, INPUT_TOK); +output KEYWORD(110 || ES, 999, OUTPUT); +hvec2 KEYWORD(110 || ES, 999, HVEC2); +hvec3 KEYWORD(110 || ES, 999, HVEC3); +hvec4 KEYWORD(110 || ES, 999, HVEC4); +dvec2 KEYWORD(110 || ES, 400, DVEC2); +dvec3 KEYWORD(110 || ES, 400, DVEC3); +dvec4 KEYWORD(110 || ES, 400, DVEC4); +fvec2 KEYWORD(110 || ES, 999, FVEC2); +fvec3 KEYWORD(110 || ES, 999, FVEC3); +fvec4 KEYWORD(110 || ES, 999, FVEC4); sampler2DRect return SAMPLER2DRECT; -sampler3DRect RESERVED_WORD(999, SAMPLER3DRECT); +sampler3DRect KEYWORD(110 || ES, 999, SAMPLER3DRECT); sampler2DRectShadow return SAMPLER2DRECTSHADOW; -sizeof RESERVED_WORD(999, SIZEOF); -cast RESERVED_WORD(999, CAST); -namespace RESERVED_WORD(999, NAMESPACE); -using RESERVED_WORD(999, USING); +sizeof KEYWORD(110 || ES, 999, SIZEOF); +cast KEYWORD(110 || ES, 999, CAST); +namespace KEYWORD(110 || ES, 999, NAMESPACE); +using KEYWORD(110 || ES, 999, USING); /* Additional reserved words in GLSL 1.20. */ -lowp TOKEN_OR_IDENTIFIER_ES(120, LOWP); -mediump TOKEN_OR_IDENTIFIER_ES(120, MEDIUMP); -highp TOKEN_OR_IDENTIFIER_ES(120, HIGHP); -precision TOKEN_OR_IDENTIFIER_ES(120, PRECISION); +lowp KEYWORD(120, 130 || ES, LOWP); +mediump KEYWORD(120, 130 || ES, MEDIUMP); +highp KEYWORD(120, 130 || ES, HIGHP); +precision KEYWORD(120, 130 || ES, PRECISION); /* Additional reserved words in GLSL 1.30. */ -common TOKEN_OR_IDENTIFIER(130, COMMON); -partition TOKEN_OR_IDENTIFIER(130, PARTITION); -active TOKEN_OR_IDENTIFIER(130, ACTIVE); -superp TOKEN_OR_IDENTIFIER_ES(130, SUPERP); -samplerBuffer TOKEN_OR_IDENTIFIER(130, SAMPLERBUFFER); -filter TOKEN_OR_IDENTIFIER(130, FILTER); -image1D TOKEN_OR_IDENTIFIER(130, IMAGE1D); -image2D TOKEN_OR_IDENTIFIER(130, IMAGE2D); -image3D TOKEN_OR_IDENTIFIER(130, IMAGE3D); -imageCube TOKEN_OR_IDENTIFIER(130, IMAGECUBE); -iimage1D TOKEN_OR_IDENTIFIER(130, IIMAGE1D); -iimage2D TOKEN_OR_IDENTIFIER(130, IIMAGE2D); -iimage3D TOKEN_OR_IDENTIFIER(130, IIMAGE3D); -iimageCube TOKEN_OR_IDENTIFIER(130, IIMAGECUBE); -uimage1D TOKEN_OR_IDENTIFIER(130, UIMAGE1D); -uimage2D TOKEN_OR_IDENTIFIER(130, UIMAGE2D); -uimage3D TOKEN_OR_IDENTIFIER(130, UIMAGE3D); -uimageCube TOKEN_OR_IDENTIFIER(130, UIMAGECUBE); -image1DArray TOKEN_OR_IDENTIFIER(130, IMAGE1DARRAY); -image2DArray TOKEN_OR_IDENTIFIER(130, IMAGE2DARRAY); -iimage1DArray TOKEN_OR_IDENTIFIER(130, IIMAGE1DARRAY); -iimage2DArray TOKEN_OR_IDENTIFIER(130, IIMAGE2DARRAY); -uimage1DArray TOKEN_OR_IDENTIFIER(130, UIMAGE1DARRAY); -uimage2DArray TOKEN_OR_IDENTIFIER(130, UIMAGE2DARRAY); -image1DShadow TOKEN_OR_IDENTIFIER(130, IMAGE1DSHADOW); -image2DShadow TOKEN_OR_IDENTIFIER(130, IMAGE2DSHADOW); -imageBuffer TOKEN_OR_IDENTIFIER(130, IMAGEBUFFER); -iimageBuffer TOKEN_OR_IDENTIFIER(130, IIMAGEBUFFER); -uimageBuffer TOKEN_OR_IDENTIFIER(130, UIMAGEBUFFER); -row_major TOKEN_OR_IDENTIFIER(130, ROW_MAJOR); +case KEYWORD(130, 130, CASE); +common KEYWORD(130, 999, COMMON); +partition KEYWORD(130, 999, PARTITION); +active KEYWORD(130, 999, ACTIVE); +superp KEYWORD(130 || ES, 999, SUPERP); +samplerBuffer KEYWORD(130, 140, SAMPLERBUFFER); +filter KEYWORD(130, 999, FILTER); +image1D KEYWORD(130, 999, IMAGE1D); +image2D KEYWORD(130, 999, IMAGE2D); +image3D KEYWORD(130, 999, IMAGE3D); +imageCube KEYWORD(130, 999, IMAGECUBE); +iimage1D KEYWORD(130, 999, IIMAGE1D); +iimage2D KEYWORD(130, 999, IIMAGE2D); +iimage3D KEYWORD(130, 999, IIMAGE3D); +iimageCube KEYWORD(130, 999, IIMAGECUBE); +uimage1D KEYWORD(130, 999, UIMAGE1D); +uimage2D KEYWORD(130, 999, UIMAGE2D); +uimage3D KEYWORD(130, 999, UIMAGE3D); +uimageCube KEYWORD(130, 999, UIMAGECUBE); +image1DArray KEYWORD(130, 999, IMAGE1DARRAY); +image2DArray KEYWORD(130, 999, IMAGE2DARRAY); +iimage1DArray KEYWORD(130, 999, IIMAGE1DARRAY); +iimage2DArray KEYWORD(130, 999, IIMAGE2DARRAY); +uimage1DArray KEYWORD(130, 999, UIMAGE1DARRAY); +uimage2DArray KEYWORD(130, 999, UIMAGE2DARRAY); +image1DShadow KEYWORD(130, 999, IMAGE1DSHADOW); +image2DShadow KEYWORD(130, 999, IMAGE2DSHADOW); +image1DArrayShadow KEYWORD(130, 999, IMAGE1DARRAYSHADOW); +image2DArrayShadow KEYWORD(130, 999, IMAGE2DARRAYSHADOW); +imageBuffer KEYWORD(130, 999, IMAGEBUFFER); +iimageBuffer KEYWORD(130, 999, IIMAGEBUFFER); +uimageBuffer KEYWORD(130, 999, UIMAGEBUFFER); +row_major KEYWORD(130, 999, ROW_MAJOR); [_a-zA-Z][_a-zA-Z0-9]* { struct _mesa_glsl_parse_state *state = yyextra; diff --git a/src/glsl/glsl_parser.cpp b/src/glsl/glsl_parser.cpp index cfbb2b83d61..23e439c7c54 100644 --- a/src/glsl/glsl_parser.cpp +++ b/src/glsl/glsl_parser.cpp @@ -1,10 +1,9 @@ - -/* A Bison parser, made by GNU Bison 2.4.1. */ +/* A Bison parser, made by GNU Bison 2.4.3. */ /* Skeleton implementation for Bison's Yacc-like parsers in C - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 - Free Software Foundation, Inc. + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, + 2009, 2010 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -46,7 +45,7 @@ #define YYBISON 1 /* Bison version. */ -#define YYBISON_VERSION "2.4.1" +#define YYBISON_VERSION "2.4.3" /* Skeleton name. */ #define YYSKELETON_NAME "yacc.c" @@ -114,7 +113,7 @@ /* Line 189 of yacc.c */ -#line 118 "glsl_parser.cpp" +#line 117 "glsl_parser.cpp" /* Enabling traces. */ #ifndef YYDEBUG @@ -328,7 +327,9 @@ IMAGEBUFFER = 442, IIMAGEBUFFER = 443, UIMAGEBUFFER = 444, - ROW_MAJOR = 445 + IMAGE1DARRAYSHADOW = 445, + IMAGE2DARRAYSHADOW = 446, + ROW_MAJOR = 447 }; #endif @@ -372,7 +373,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 376 "glsl_parser.cpp" +#line 377 "glsl_parser.cpp" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -397,7 +398,7 @@ typedef struct YYLTYPE /* Line 264 of yacc.c */ -#line 401 "glsl_parser.cpp" +#line 402 "glsl_parser.cpp" #ifdef short # undef short @@ -447,7 +448,7 @@ typedef short int yytype_int16; #define YYSIZE_MAXIMUM ((YYSIZE_T) -1) #ifndef YY_ -# if YYENABLE_NLS +# if defined YYENABLE_NLS && YYENABLE_NLS # if ENABLE_NLS # include <libintl.h> /* INFRINGES ON USER NAME SPACE */ # define YY_(msgid) dgettext ("bison-runtime", msgid) @@ -614,10 +615,10 @@ union yyalloc /* YYFINAL -- State number of the termination state. */ #define YYFINAL 5 /* YYLAST -- Last index in YYTABLE. */ -#define YYLAST 3692 +#define YYLAST 3718 /* YYNTOKENS -- Number of terminals. */ -#define YYNTOKENS 215 +#define YYNTOKENS 217 /* YYNNTS -- Number of nonterminals. */ #define YYNNTS 87 /* YYNRULES -- Number of rules. */ @@ -627,7 +628,7 @@ union yyalloc /* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ #define YYUNDEFTOK 2 -#define YYMAXUTOK 445 +#define YYMAXUTOK 447 #define YYTRANSLATE(YYX) \ ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) @@ -638,16 +639,16 @@ static const yytype_uint8 yytranslate[] = 0, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 199, 2, 2, 2, 203, 206, 2, - 191, 192, 201, 197, 196, 198, 195, 202, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 210, 212, - 204, 211, 205, 209, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 201, 2, 2, 2, 205, 208, 2, + 193, 194, 203, 199, 198, 200, 197, 204, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 212, 214, + 206, 213, 207, 211, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 193, 2, 194, 207, 2, 2, 2, 2, 2, + 2, 195, 2, 196, 209, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 213, 208, 214, 200, 2, 2, 2, + 2, 2, 2, 215, 210, 216, 202, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, @@ -679,7 +680,7 @@ static const yytype_uint8 yytranslate[] = 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, - 185, 186, 187, 188, 189, 190 + 185, 186, 187, 188, 189, 190, 191, 192 }; #if YYDEBUG @@ -720,57 +721,57 @@ static const yytype_uint16 yyprhs[] = /* YYRHS -- A `-1'-separated list of the rules' RHS. */ static const yytype_int16 yyrhs[] = { - 216, 0, -1, -1, 218, 220, 217, 222, -1, -1, + 218, 0, -1, -1, 220, 222, 219, 224, -1, -1, 109, 78, 113, -1, 116, 113, -1, 117, 113, -1, - 118, 113, -1, 119, 113, -1, -1, 220, 221, -1, - 110, 76, 112, 76, 113, -1, 300, -1, 222, 300, - -1, 76, -1, 223, -1, 78, -1, 79, -1, 77, - -1, 80, -1, 191, 250, 192, -1, 224, -1, 225, - 193, 226, 194, -1, 227, -1, 225, 195, 76, -1, - 225, 84, -1, 225, 85, -1, 250, -1, 228, -1, - 229, -1, 225, 195, 229, -1, 231, 192, -1, 230, - 192, -1, 232, 74, -1, 232, -1, 232, 248, -1, - 231, 196, 248, -1, 233, 191, -1, 271, -1, 76, - -1, 81, -1, 225, -1, 84, 234, -1, 85, 234, - -1, 235, 234, -1, 197, -1, 198, -1, 199, -1, - 200, -1, 234, -1, 236, 201, 234, -1, 236, 202, - 234, -1, 236, 203, 234, -1, 236, -1, 237, 197, - 236, -1, 237, 198, 236, -1, 237, -1, 238, 82, - 237, -1, 238, 83, 237, -1, 238, -1, 239, 204, - 238, -1, 239, 205, 238, -1, 239, 86, 238, -1, - 239, 87, 238, -1, 239, -1, 240, 88, 239, -1, - 240, 89, 239, -1, 240, -1, 241, 206, 240, -1, - 241, -1, 242, 207, 241, -1, 242, -1, 243, 208, - 242, -1, 243, -1, 244, 90, 243, -1, 244, -1, - 245, 92, 244, -1, 245, -1, 246, 91, 245, -1, - 246, -1, 246, 209, 250, 210, 248, -1, 247, -1, - 234, 249, 248, -1, 211, -1, 93, -1, 94, -1, + 118, 113, -1, 119, 113, -1, -1, 222, 223, -1, + 110, 76, 112, 76, 113, -1, 302, -1, 224, 302, + -1, 76, -1, 225, -1, 78, -1, 79, -1, 77, + -1, 80, -1, 193, 252, 194, -1, 226, -1, 227, + 195, 228, 196, -1, 229, -1, 227, 197, 76, -1, + 227, 84, -1, 227, 85, -1, 252, -1, 230, -1, + 231, -1, 227, 197, 231, -1, 233, 194, -1, 232, + 194, -1, 234, 74, -1, 234, -1, 234, 250, -1, + 233, 198, 250, -1, 235, 193, -1, 273, -1, 76, + -1, 81, -1, 227, -1, 84, 236, -1, 85, 236, + -1, 237, 236, -1, 199, -1, 200, -1, 201, -1, + 202, -1, 236, -1, 238, 203, 236, -1, 238, 204, + 236, -1, 238, 205, 236, -1, 238, -1, 239, 199, + 238, -1, 239, 200, 238, -1, 239, -1, 240, 82, + 239, -1, 240, 83, 239, -1, 240, -1, 241, 206, + 240, -1, 241, 207, 240, -1, 241, 86, 240, -1, + 241, 87, 240, -1, 241, -1, 242, 88, 241, -1, + 242, 89, 241, -1, 242, -1, 243, 208, 242, -1, + 243, -1, 244, 209, 243, -1, 244, -1, 245, 210, + 244, -1, 245, -1, 246, 90, 245, -1, 246, -1, + 247, 92, 246, -1, 247, -1, 248, 91, 247, -1, + 248, -1, 248, 211, 252, 212, 250, -1, 249, -1, + 236, 251, 250, -1, 213, -1, 93, -1, 94, -1, 96, -1, 95, -1, 102, -1, 97, -1, 98, -1, - 99, -1, 100, -1, 101, -1, 248, -1, 250, 196, - 248, -1, 247, -1, 253, 212, -1, 261, 212, -1, - 108, 275, 272, 212, -1, 254, 192, -1, 256, -1, - 255, -1, 256, 258, -1, 255, 196, 258, -1, 263, - 76, 191, -1, 271, 76, -1, 271, 76, 193, 251, - 194, -1, 268, 259, 257, -1, 259, 257, -1, 268, - 259, 260, -1, 259, 260, -1, -1, 33, -1, 34, - -1, 35, -1, 271, -1, 262, -1, 261, 196, 76, - -1, 261, 196, 76, 193, 194, -1, 261, 196, 76, - 193, 251, 194, -1, 261, 196, 76, 193, 194, 211, - 281, -1, 261, 196, 76, 193, 251, 194, 211, 281, - -1, 261, 196, 76, 211, 281, -1, 263, -1, 263, - 76, -1, 263, 76, 193, 194, -1, 263, 76, 193, - 251, 194, -1, 263, 76, 193, 194, 211, 281, -1, - 263, 76, 193, 251, 194, 211, 281, -1, 263, 76, - 211, 281, -1, 103, 76, -1, 271, -1, 269, 271, - -1, 120, 191, 265, 192, -1, 266, -1, 265, 196, - 266, -1, 76, -1, 76, 211, 78, -1, 40, -1, - 39, -1, 38, -1, 4, -1, 270, -1, 264, -1, - 264, 270, -1, 267, -1, 267, 270, -1, 103, 270, - -1, 103, 267, 270, -1, 103, -1, 4, -1, 3, + 99, -1, 100, -1, 101, -1, 250, -1, 252, 198, + 250, -1, 249, -1, 255, 214, -1, 263, 214, -1, + 108, 277, 274, 214, -1, 256, 194, -1, 258, -1, + 257, -1, 258, 260, -1, 257, 198, 260, -1, 265, + 76, 193, -1, 273, 76, -1, 273, 76, 195, 253, + 196, -1, 270, 261, 259, -1, 261, 259, -1, 270, + 261, 262, -1, 261, 262, -1, -1, 33, -1, 34, + -1, 35, -1, 273, -1, 264, -1, 263, 198, 76, + -1, 263, 198, 76, 195, 196, -1, 263, 198, 76, + 195, 253, 196, -1, 263, 198, 76, 195, 196, 213, + 283, -1, 263, 198, 76, 195, 253, 196, 213, 283, + -1, 263, 198, 76, 213, 283, -1, 265, -1, 265, + 76, -1, 265, 76, 195, 196, -1, 265, 76, 195, + 253, 196, -1, 265, 76, 195, 196, 213, 283, -1, + 265, 76, 195, 253, 196, 213, 283, -1, 265, 76, + 213, 283, -1, 103, 76, -1, 273, -1, 271, 273, + -1, 120, 193, 267, 194, -1, 268, -1, 267, 198, + 268, -1, 76, -1, 76, 213, 78, -1, 40, -1, + 39, -1, 38, -1, 4, -1, 272, -1, 266, -1, + 266, 272, -1, 269, -1, 269, 272, -1, 103, 272, + -1, 103, 269, 272, -1, 103, -1, 4, -1, 3, -1, 37, -1, 32, 37, -1, 33, -1, 34, -1, - 32, 33, -1, 32, 34, -1, 36, -1, 272, -1, - 275, 272, -1, 273, -1, 273, 193, 194, -1, 273, - 193, 251, 194, -1, 274, -1, 276, -1, 76, -1, + 32, 33, -1, 32, 34, -1, 36, -1, 274, -1, + 277, 274, -1, 275, -1, 275, 195, 196, -1, 275, + 195, 253, 196, -1, 276, -1, 278, -1, 76, -1, 74, -1, 6, -1, 7, -1, 8, -1, 5, -1, 29, -1, 30, -1, 31, -1, 20, -1, 21, -1, 22, -1, 23, -1, 24, -1, 25, -1, 26, -1, @@ -782,57 +783,57 @@ static const yytype_int16 yyrhs[] = 62, -1, 63, -1, 64, -1, 65, -1, 66, -1, 67, -1, 68, -1, 69, -1, 70, -1, 71, -1, 72, -1, 106, -1, 105, -1, 104, -1, 73, 76, - 213, 277, 214, -1, 73, 213, 277, 214, -1, 278, - -1, 277, 278, -1, 271, 279, 212, -1, 280, -1, - 279, 196, 280, -1, 76, -1, 76, 193, 251, 194, - -1, 248, -1, 252, -1, 285, -1, 284, -1, 282, - -1, 289, -1, 290, -1, 293, -1, 294, -1, 295, - -1, 299, -1, 213, 214, -1, 213, 288, 214, -1, - 287, -1, 284, -1, 213, 214, -1, 213, 288, 214, - -1, 283, -1, 288, 283, -1, 212, -1, 250, 212, - -1, 14, 191, 250, 192, 291, -1, 283, 12, 283, - -1, 283, -1, 250, -1, 263, 76, 211, 281, -1, - 17, 191, 250, 192, 285, -1, 18, 250, 210, -1, - 19, 210, -1, 75, 191, 292, 192, 286, -1, 11, - 283, 75, 191, 250, 192, 212, -1, 13, 191, 296, - 298, 192, 286, -1, 289, -1, 282, -1, 292, -1, - -1, 297, 212, -1, 297, 212, 250, -1, 10, 212, - -1, 9, 212, -1, 16, 212, -1, 16, 250, 212, - -1, 15, 212, -1, 301, -1, 252, -1, 219, -1, - 253, 287, -1 + 215, 279, 216, -1, 73, 215, 279, 216, -1, 280, + -1, 279, 280, -1, 273, 281, 214, -1, 282, -1, + 281, 198, 282, -1, 76, -1, 76, 195, 253, 196, + -1, 250, -1, 254, -1, 287, -1, 286, -1, 284, + -1, 291, -1, 292, -1, 295, -1, 296, -1, 297, + -1, 301, -1, 215, 216, -1, 215, 290, 216, -1, + 289, -1, 286, -1, 215, 216, -1, 215, 290, 216, + -1, 285, -1, 290, 285, -1, 214, -1, 252, 214, + -1, 14, 193, 252, 194, 293, -1, 285, 12, 285, + -1, 285, -1, 252, -1, 265, 76, 213, 283, -1, + 17, 193, 252, 194, 287, -1, 18, 252, 212, -1, + 19, 212, -1, 75, 193, 294, 194, 288, -1, 11, + 285, 75, 193, 252, 194, 214, -1, 13, 193, 298, + 300, 194, 288, -1, 291, -1, 284, -1, 294, -1, + -1, 299, 214, -1, 299, 214, 252, -1, 10, 214, + -1, 9, 214, -1, 16, 214, -1, 16, 252, 214, + -1, 15, 214, -1, 303, -1, 254, -1, 221, -1, + 255, 289, -1 }; /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 211, 211, 210, 217, 219, 239, 240, 241, 242, - 245, 247, 251, 260, 268, 279, 283, 290, 297, 304, - 311, 318, 325, 326, 332, 336, 343, 349, 358, 362, - 366, 367, 376, 377, 381, 382, 386, 392, 404, 408, - 414, 421, 432, 433, 439, 445, 455, 456, 457, 458, - 462, 463, 469, 475, 484, 485, 491, 500, 501, 507, - 516, 517, 523, 529, 535, 544, 545, 551, 560, 561, - 570, 571, 580, 581, 590, 591, 600, 601, 610, 611, - 620, 621, 630, 631, 640, 641, 642, 643, 644, 645, - 646, 647, 648, 649, 650, 654, 658, 674, 678, 682, - 686, 700, 704, 705, 709, 714, 722, 733, 743, 758, - 765, 770, 781, 794, 797, 802, 807, 816, 820, 821, - 830, 839, 848, 857, 866, 879, 890, 899, 908, 917, - 926, 935, 944, 958, 965, 976, 983, 984, 1003, 1032, - 1073, 1078, 1083, 1091, 1099, 1100, 1101, 1106, 1107, 1112, - 1117, 1123, 1131, 1136, 1141, 1146, 1152, 1157, 1162, 1167, - 1172, 1180, 1181, 1189, 1190, 1196, 1205, 1211, 1217, 1226, - 1227, 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, - 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, - 1247, 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, - 1257, 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, - 1267, 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, - 1280, 1291, 1302, 1316, 1322, 1331, 1336, 1344, 1359, 1364, - 1372, 1378, 1387, 1391, 1397, 1398, 1402, 1403, 1404, 1405, - 1406, 1407, 1408, 1412, 1418, 1427, 1428, 1432, 1438, 1447, - 1457, 1469, 1475, 1484, 1493, 1498, 1506, 1510, 1524, 1528, - 1529, 1533, 1540, 1547, 1557, 1558, 1562, 1564, 1570, 1575, - 1584, 1590, 1596, 1602, 1608, 1617, 1618, 1619, 1623 + 0, 212, 212, 211, 218, 220, 240, 241, 242, 243, + 246, 248, 252, 261, 269, 280, 284, 291, 298, 305, + 312, 319, 326, 327, 333, 337, 344, 350, 359, 363, + 367, 368, 377, 378, 382, 383, 387, 393, 405, 409, + 415, 422, 433, 434, 440, 446, 456, 457, 458, 459, + 463, 464, 470, 476, 485, 486, 492, 501, 502, 508, + 517, 518, 524, 530, 536, 545, 546, 552, 561, 562, + 571, 572, 581, 582, 591, 592, 601, 602, 611, 612, + 621, 622, 631, 632, 641, 642, 643, 644, 645, 646, + 647, 648, 649, 650, 651, 655, 659, 675, 679, 683, + 687, 701, 705, 706, 710, 715, 723, 734, 744, 759, + 766, 771, 782, 795, 798, 803, 808, 817, 821, 822, + 831, 840, 849, 858, 867, 880, 891, 900, 909, 918, + 927, 936, 945, 959, 966, 977, 984, 985, 1004, 1033, + 1074, 1079, 1084, 1092, 1100, 1101, 1102, 1107, 1108, 1113, + 1118, 1124, 1132, 1137, 1142, 1147, 1153, 1158, 1163, 1168, + 1173, 1181, 1182, 1190, 1191, 1197, 1206, 1212, 1218, 1227, + 1228, 1229, 1230, 1231, 1232, 1233, 1234, 1235, 1236, 1237, + 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247, + 1248, 1249, 1250, 1251, 1252, 1253, 1254, 1255, 1256, 1257, + 1258, 1259, 1260, 1261, 1262, 1263, 1264, 1265, 1266, 1267, + 1268, 1269, 1270, 1271, 1272, 1273, 1274, 1275, 1276, 1277, + 1281, 1292, 1303, 1317, 1323, 1332, 1337, 1345, 1360, 1365, + 1373, 1379, 1388, 1392, 1398, 1399, 1403, 1404, 1405, 1406, + 1407, 1408, 1409, 1413, 1419, 1428, 1429, 1433, 1439, 1448, + 1458, 1470, 1476, 1485, 1494, 1499, 1507, 1511, 1525, 1529, + 1530, 1534, 1541, 1548, 1558, 1559, 1563, 1565, 1571, 1576, + 1585, 1591, 1597, 1603, 1609, 1618, 1619, 1620, 1624 }; #endif @@ -876,11 +877,11 @@ static const char *const yytname[] = "IIMAGE1DARRAY", "IIMAGE2DARRAY", "UIMAGE1D", "UIMAGE2D", "UIMAGE3D", "UIMAGECUBE", "UIMAGE1DARRAY", "UIMAGE2DARRAY", "IMAGE1DSHADOW", "IMAGE2DSHADOW", "IMAGEBUFFER", "IIMAGEBUFFER", "UIMAGEBUFFER", - "ROW_MAJOR", "'('", "')'", "'['", "']'", "'.'", "','", "'+'", "'-'", - "'!'", "'~'", "'*'", "'/'", "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", - "'?'", "':'", "'='", "';'", "'{'", "'}'", "$accept", "translation_unit", - "$@1", "version_statement", "pragma_statement", - "extension_statement_list", "extension_statement", + "IMAGE1DARRAYSHADOW", "IMAGE2DARRAYSHADOW", "ROW_MAJOR", "'('", "')'", + "'['", "']'", "'.'", "','", "'+'", "'-'", "'!'", "'~'", "'*'", "'/'", + "'%'", "'<'", "'>'", "'&'", "'^'", "'|'", "'?'", "':'", "'='", "';'", + "'{'", "'}'", "$accept", "translation_unit", "$@1", "version_statement", + "pragma_statement", "extension_statement_list", "extension_statement", "external_declaration_list", "variable_identifier", "primary_expression", "postfix_expression", "integer_expression", "function_call", "function_call_or_method", "function_call_generic", @@ -939,43 +940,43 @@ static const yytype_uint16 yytoknum[] = 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435, 436, 437, 438, 439, 440, 441, 442, 443, 444, - 445, 40, 41, 91, 93, 46, 44, 43, 45, 33, - 126, 42, 47, 37, 60, 62, 38, 94, 124, 63, - 58, 61, 59, 123, 125 + 445, 446, 447, 40, 41, 91, 93, 46, 44, 43, + 45, 33, 126, 42, 47, 37, 60, 62, 38, 94, + 124, 63, 58, 61, 59, 123, 125 }; # endif /* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ static const yytype_uint16 yyr1[] = { - 0, 215, 217, 216, 218, 218, 219, 219, 219, 219, - 220, 220, 221, 222, 222, 223, 224, 224, 224, 224, - 224, 224, 225, 225, 225, 225, 225, 225, 226, 227, - 228, 228, 229, 229, 230, 230, 231, 231, 232, 233, - 233, 233, 234, 234, 234, 234, 235, 235, 235, 235, - 236, 236, 236, 236, 237, 237, 237, 238, 238, 238, - 239, 239, 239, 239, 239, 240, 240, 240, 241, 241, - 242, 242, 243, 243, 244, 244, 245, 245, 246, 246, - 247, 247, 248, 248, 249, 249, 249, 249, 249, 249, - 249, 249, 249, 249, 249, 250, 250, 251, 252, 252, - 252, 253, 254, 254, 255, 255, 256, 257, 257, 258, - 258, 258, 258, 259, 259, 259, 259, 260, 261, 261, - 261, 261, 261, 261, 261, 262, 262, 262, 262, 262, - 262, 262, 262, 263, 263, 264, 265, 265, 266, 266, - 267, 267, 267, 268, 269, 269, 269, 269, 269, 269, - 269, 269, 270, 270, 270, 270, 270, 270, 270, 270, - 270, 271, 271, 272, 272, 272, 273, 273, 273, 274, - 274, 274, 274, 274, 274, 274, 274, 274, 274, 274, - 274, 274, 274, 274, 274, 274, 274, 274, 274, 274, - 274, 274, 274, 274, 274, 274, 274, 274, 274, 274, - 274, 274, 274, 274, 274, 274, 274, 274, 274, 274, - 274, 274, 274, 274, 274, 274, 274, 274, 274, 274, - 275, 275, 275, 276, 276, 277, 277, 278, 279, 279, - 280, 280, 281, 282, 283, 283, 284, 284, 284, 284, - 284, 284, 284, 285, 285, 286, 286, 287, 287, 288, - 288, 289, 289, 290, 291, 291, 292, 292, 293, 294, - 294, 295, 295, 295, 296, 296, 297, 297, 298, 298, - 299, 299, 299, 299, 299, 300, 300, 300, 301 + 0, 217, 219, 218, 220, 220, 221, 221, 221, 221, + 222, 222, 223, 224, 224, 225, 226, 226, 226, 226, + 226, 226, 227, 227, 227, 227, 227, 227, 228, 229, + 230, 230, 231, 231, 232, 232, 233, 233, 234, 235, + 235, 235, 236, 236, 236, 236, 237, 237, 237, 237, + 238, 238, 238, 238, 239, 239, 239, 240, 240, 240, + 241, 241, 241, 241, 241, 242, 242, 242, 243, 243, + 244, 244, 245, 245, 246, 246, 247, 247, 248, 248, + 249, 249, 250, 250, 251, 251, 251, 251, 251, 251, + 251, 251, 251, 251, 251, 252, 252, 253, 254, 254, + 254, 255, 256, 256, 257, 257, 258, 259, 259, 260, + 260, 260, 260, 261, 261, 261, 261, 262, 263, 263, + 263, 263, 263, 263, 263, 264, 264, 264, 264, 264, + 264, 264, 264, 265, 265, 266, 267, 267, 268, 268, + 269, 269, 269, 270, 271, 271, 271, 271, 271, 271, + 271, 271, 272, 272, 272, 272, 272, 272, 272, 272, + 272, 273, 273, 274, 274, 274, 275, 275, 275, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 276, 276, 276, 276, 276, 276, 276, 276, 276, 276, + 277, 277, 277, 278, 278, 279, 279, 280, 281, 281, + 282, 282, 283, 284, 285, 285, 286, 286, 286, 286, + 286, 286, 286, 287, 287, 288, 288, 289, 289, 290, + 290, 291, 291, 292, 293, 293, 294, 294, 295, 296, + 296, 297, 297, 297, 298, 298, 299, 299, 300, 300, + 301, 301, 301, 301, 301, 302, 302, 302, 303 }; /* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ @@ -1076,65 +1077,65 @@ static const yytype_int16 yydefgoto[] = /* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing STATE-NUM. */ -#define YYPACT_NINF -360 +#define YYPACT_NINF -350 static const yytype_int16 yypact[] = { - -54, -53, 37, -360, -26, -360, -5, -360, 73, 3276, - -360, 63, -360, -360, -360, -360, -360, -360, -360, -360, - -360, -360, -360, -360, -360, -360, -360, -360, -360, -360, - 105, -360, -360, -360, -360, -360, -360, -360, -360, -360, - -360, -360, -360, -360, -360, -360, -360, -360, -360, -360, - -360, -360, -360, -360, -360, -360, -360, -360, -360, -360, - -360, -360, -360, -360, -360, -360, -360, -360, -360, -360, - -69, -360, -360, 42, -360, -360, -360, -74, 65, 79, - 83, 85, 16, -360, -360, -360, 3276, -360, -99, 9, - 13, 5, -152, -360, 134, 17, 17, 3464, -360, -360, - -360, 18, -360, 3536, -360, -360, -360, 136, -360, -360, - -360, 0, 3464, -360, 17, -360, 3536, -360, -360, -360, - -360, 138, -360, -360, 387, -360, -360, 24, -360, -360, - -360, -360, -360, 3464, 149, 141, -360, -150, -360, -360, - -360, 2371, -360, 106, 3464, 144, 1760, -360, -360, 11, - 14, -144, -360, 12, 20, 1235, 30, 31, 22, 1992, - 38, 2914, 26, 46, -59, -360, -360, -360, -360, -360, - 2914, 2914, 2914, -360, -360, -360, -360, -360, 599, -360, - -360, -360, -70, -360, -360, -360, 36, -56, 3095, 47, - -30, 2914, -8, -113, 39, -76, 45, 34, 23, 35, - 154, 153, -79, -360, -360, -123, -360, 41, 55, -360, - -360, -360, -360, 811, -360, -360, -360, -360, -360, -360, - -360, -360, -360, 172, 3464, -164, -360, 2552, 2914, -360, - -360, -360, 56, -360, -360, 1876, 58, -110, -360, -360, - -360, -360, 171, -360, 138, -360, -360, 179, 1644, 2914, - -360, -360, -101, 2914, -90, -360, 2190, -360, -360, -51, - -360, 1023, -360, -360, 2914, 3392, -360, -360, 2914, 64, - -360, -360, -360, -360, -360, -360, -360, -360, -360, -360, - -360, -360, -360, 2914, -360, 2914, 2914, 2914, 2914, 2914, - 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914, 2914, - 2914, 2914, 2914, 2914, 2914, 2914, -360, -360, -360, 62, - -360, -360, 2733, 2914, 48, 66, -360, -360, -360, -360, - 2914, 144, -360, -360, -360, 67, -360, -360, 2190, -49, - -360, -22, -360, 238, 68, 187, 74, -360, -360, 71, - 68, 76, -360, -360, -360, -360, -360, -360, -8, -8, - -113, -113, 39, 39, 39, 39, -76, -76, 45, 34, - 23, 35, 154, 153, -84, -360, 2914, 57, 75, -360, - 2914, 69, 87, -360, 2914, -360, 70, 91, 1235, 72, - 78, 1446, -360, 2914, 90, 2914, 81, -360, 2914, -360, - -16, 2914, 1446, 267, -360, -360, 2914, -360, -360, -360, - -360, -360, -360, 2914, -360, 82, 68, -360, 1235, -360, - -360, -360, -360 + -78, -56, 54, -350, -52, -350, -37, -350, 8, 3302, + -350, -26, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + 88, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -66, -350, -350, 42, -350, -350, -350, 70, -4, 10, + 29, 34, -79, -350, -350, -350, 3302, -350, -19, -24, + -69, 5, -154, -350, 102, 16, 16, 3490, -350, -350, + -350, 18, -350, 3562, -350, -350, -350, 108, -350, -350, + -350, -8, 3490, -350, 16, -350, 3562, -350, -350, -350, + -350, 138, -350, -350, 387, -350, -350, 24, -350, -350, + -350, -350, -350, 3490, 147, 141, -350, -166, -350, -350, + -350, 2387, -350, 106, 3490, 144, 1772, -350, -350, 7, + 11, -87, -350, 14, 15, 1243, 30, 32, 20, 2004, + 37, 2936, 25, 39, -65, -350, -350, -350, -350, -350, + 2936, 2936, 2936, -350, -350, -350, -350, -350, 601, -350, + -350, -350, -59, -350, -350, -350, 28, -82, 3119, 43, + -30, 2936, -11, -2, 118, -74, 114, 35, 31, 36, + 148, 152, -77, -350, -350, -115, -350, 40, 52, -350, + -350, -350, -350, 815, -350, -350, -350, -350, -350, -350, + -350, -350, -350, 172, 3490, -180, -350, 2570, 2936, -350, + -350, -350, 53, -350, -350, 1888, 55, -113, -350, -350, + -350, -350, 173, -350, 138, -350, -350, 178, 1656, 2936, + -350, -350, -108, 2936, -161, -350, 2204, -350, -350, -68, + -350, 1029, -350, -350, 2936, 3418, -350, -350, 2936, 61, + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, 2936, -350, 2936, 2936, 2936, 2936, 2936, + 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, 2936, + 2936, 2936, 2936, 2936, 2936, 2936, -350, -350, -350, 63, + -350, -350, 2753, 2936, 46, 60, -350, -350, -350, -350, + 2936, 144, -350, -350, -350, 67, -350, -350, 2204, -55, + -350, -54, -350, 238, 65, 188, 71, -350, -350, 72, + 65, 73, -350, -350, -350, -350, -350, -350, -11, -11, + -2, -2, 118, 118, 118, 118, -74, -74, 114, 35, + 31, 36, 148, 152, -157, -350, 2936, 56, 83, -350, + 2936, 68, 84, -350, 2936, -350, 69, 90, 1243, 74, + 77, 1456, -350, 2936, 86, 2936, 79, -350, 2936, -350, + -53, 2936, 1456, 255, -350, -350, 2936, -350, -350, -350, + -350, -350, -350, 2936, -350, 80, 65, -350, 1243, -350, + -350, -350, -350 }; /* YYPGOTO[NTERM-NUM]. */ static const yytype_int16 yypgoto[] = { - -360, -360, -360, -360, -360, -360, -360, -360, -360, -360, - -360, -360, -360, -360, 25, -360, -360, -360, -360, -135, - -360, -89, -88, -104, -91, -11, -6, -4, -3, -7, - -2, -360, -133, -97, -360, -156, -193, 4, 10, -360, - -360, -360, 80, 170, 166, 84, -360, -360, -229, -360, - -360, 59, -71, -360, -360, -72, -9, 1, -360, -360, - 225, -360, 161, -128, -360, -14, -287, 61, -151, -359, - -68, -82, 224, 135, 77, -360, -360, -13, -360, -360, - -360, -360, -360, -360, -360, 228, -360 + -350, -350, -350, -350, -350, -350, -350, -350, -350, -350, + -350, -350, -350, -350, 22, -350, -350, -350, -350, -135, + -350, -83, -81, -104, -85, -13, -6, -5, -3, -1, + -7, -350, -133, -97, -350, -156, -193, 9, 12, -350, + -350, -350, 76, 170, 168, 81, -350, -350, -239, -350, + -350, 59, -71, -350, -350, -72, -9, 1, -350, -350, + 227, -350, 163, -139, -350, -12, -283, 62, -151, -349, + -67, -84, 223, 135, 66, -350, -350, -10, -350, -350, + -350, -350, -350, -350, -350, 229, -350 }; /* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If @@ -1144,39 +1145,39 @@ static const yytype_int16 yypgoto[] = #define YYTABLE_NINF -169 static const yytype_int16 yytable[] = { - 99, 115, 114, 252, 247, 254, 230, 111, 231, 128, - 292, 293, 303, 87, 262, 263, 259, -168, 240, 88, - 12, 13, 397, 138, 139, 4, 369, 335, 128, 312, - 74, 75, 76, 397, 315, 257, 258, 5, 129, 130, - 131, 226, 148, 227, 135, 12, 13, 313, 243, 30, - 31, 32, 244, 33, 34, 1, 284, 129, 130, 131, - 136, 228, 308, 272, 273, 274, 275, 276, 277, 278, - 279, 280, 281, 305, 30, 31, 32, 99, 33, 34, - 35, 36, 37, 387, 288, 289, 321, 7, 140, 306, - 87, 270, 230, 329, 231, 305, 88, 331, 402, 335, - 334, 404, 322, 145, 142, 8, 305, 240, 340, 409, - 308, 330, 305, 123, 124, 208, 410, 149, 113, 368, - 332, 290, 291, 264, 223, 265, 383, 372, 294, 295, - 304, 316, -40, 296, 297, 145, 267, 145, 108, 109, - 268, 337, 110, 378, 112, 305, 208, 305, 364, 11, + 99, 115, 114, 252, 247, 254, 230, 240, 231, 128, + 111, -168, 292, 293, 303, 312, 259, 335, 87, 12, + 13, 88, 4, 138, 139, 262, 263, 226, 128, 227, + 369, 1, 397, 313, 315, 257, 258, 305, 129, 130, + 131, 305, 148, 397, 135, 12, 13, 228, 30, 31, + 32, 332, 33, 34, 5, 383, 284, 129, 130, 131, + 136, 7, 308, 272, 273, 274, 275, 276, 277, 278, + 279, 280, 281, 8, 30, 31, 32, 99, 33, 34, + 35, 36, 37, 305, 11, 321, 107, 387, 140, 335, + 305, 270, 230, 329, 231, 87, 240, 331, 88, 306, + 334, 322, 402, 145, 142, 404, 330, 243, 340, 117, + 308, 244, 267, 409, 121, 208, 268, 149, 113, 368, + 410, 108, 109, 118, 223, 110, 337, 372, -40, 127, + 305, 316, 294, 295, 304, 145, 264, 145, 265, 378, + 379, 405, 119, 305, 305, 305, 208, 120, 364, 112, 345, 346, 347, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 230, 208, - 379, 343, 334, 384, 305, 107, 405, 230, 117, 231, - 305, 282, 129, 130, 131, 230, 344, 231, 352, 353, - 354, 355, 118, 285, 286, 287, 119, -102, 120, 348, - 349, 126, 350, 351, 208, 356, 357, 121, 365, 127, - 137, 141, 143, 144, 150, 223, 316, 225, 390, 234, - 236, 248, 249, 241, 245, 242, 145, 393, 266, 253, - 299, 230, 246, 231, 250, 406, 255, 256, 271, 208, - 298, 12, 13, 300, 301, 302, -39, 208, 309, 323, - 318, 320, 208, 123, 325, 366, -34, 412, 374, 370, - 371, 115, 114, 380, 305, 382, 381, -40, 385, 386, - 30, 31, 32, 316, 33, 34, 35, 36, 37, 408, - 388, 389, 391, 392, 401, 178, 400, 358, 316, 396, - 342, 316, 403, 359, 411, 362, 360, 220, 361, 316, - 224, 363, 116, 324, 310, 235, 316, 373, 311, 326, - 407, 395, 125, 261, 122, 375, 0, 0, 0, 208, - 0, 0, 0, 0, 0, 327, 0, 0, 0, 0, + 126, 343, 334, 384, 74, 75, 76, 230, 137, 231, + 129, 130, 131, 282, 143, 230, 344, 231, 352, 353, + 354, 355, 285, 286, 287, 123, 124, 288, 289, -102, + 290, 291, 296, 297, 208, 348, 349, 144, 365, 350, + 351, 356, 357, 141, 150, 223, 316, 225, 390, 234, + 236, 241, 266, 248, 242, 249, 145, 393, 245, 246, + 253, 230, 256, 231, 250, 406, 271, 255, 301, 208, + 299, 12, 13, 298, 302, -39, 300, 208, 309, 318, + 320, 323, 208, 325, 123, -34, 371, 412, 366, 370, + 374, 115, 114, 305, 380, 381, -40, 408, 382, 385, + 30, 31, 32, 316, 33, 34, 35, 36, 37, 386, + 389, 388, 401, 391, 392, 358, 400, 342, 316, 178, + 396, 316, 403, 359, 411, 360, 363, 220, 361, 316, + 310, 362, 224, 324, 116, 311, 316, 235, 407, 373, + 326, 125, 395, 261, 327, 122, 0, 0, 375, 208, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, @@ -1201,31 +1202,10 @@ static const yytype_int16 yytable[] = 0, 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 172, 0, - 0, 0, 0, 0, 173, 174, 175, 176, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 177, - 178, 179, 12, 13, 14, 15, 16, 17, 153, 154, - 155, 0, 156, 157, 158, 159, 160, 161, 162, 18, - 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, - 29, 30, 31, 32, 0, 33, 34, 35, 36, 37, - 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, - 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, - 68, 69, 70, 71, 163, 164, 165, 166, 167, 168, - 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 73, 74, 75, 76, 0, 77, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 83, 0, 84, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 0, 0, 0, 0, 0, 173, 174, 175, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 177, 178, 260, 12, 13, 14, 15, 16, 17, + 0, 177, 178, 179, 12, 13, 14, 15, 16, 17, 153, 154, 155, 0, 156, 157, 158, 159, 160, 161, 162, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 0, 33, 34, 35, @@ -1244,30 +1224,9 @@ static const yytype_int16 yytable[] = 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 172, 0, 0, 0, 0, 0, 173, 174, - 175, 176, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 177, 178, 307, 12, 13, 14, 15, - 16, 17, 153, 154, 155, 0, 156, 157, 158, 159, - 160, 161, 162, 18, 19, 20, 21, 22, 23, 24, - 25, 26, 27, 28, 29, 30, 31, 32, 0, 33, - 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, - 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, - 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, - 64, 65, 66, 67, 68, 69, 70, 71, 163, 164, - 165, 166, 167, 168, 169, 0, 0, 170, 171, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 73, 74, 75, 76, - 0, 77, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 83, 0, 84, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 0, 0, 0, 0, 0, 173, 174, 175, 176, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 177, 178, 338, 12, 13, + 0, 0, 0, 0, 0, 177, 178, 260, 12, 13, 14, 15, 16, 17, 153, 154, 155, 0, 156, 157, 158, 159, 160, 161, 162, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, @@ -1286,6 +1245,49 @@ static const yytype_int16 yytable[] = 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 172, 0, + 0, 0, 0, 0, 173, 174, 175, 176, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 177, + 178, 307, 12, 13, 14, 15, 16, 17, 153, 154, + 155, 0, 156, 157, 158, 159, 160, 161, 162, 18, + 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, + 29, 30, 31, 32, 0, 33, 34, 35, 36, 37, + 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 163, 164, 165, 166, 167, 168, + 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 73, 74, 75, 76, 0, 77, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 82, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 83, 0, 84, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 172, 0, 0, 0, 0, 0, 173, 174, + 175, 176, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 177, 178, 338, 12, 13, 14, 15, + 16, 17, 153, 154, 155, 0, 156, 157, 158, 159, + 160, 161, 162, 18, 19, 20, 21, 22, 23, 24, + 25, 26, 27, 28, 29, 30, 31, 32, 0, 33, + 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, + 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 163, 164, + 165, 166, 167, 168, 169, 0, 0, 170, 171, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 73, 74, 75, 76, + 0, 77, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 83, 0, 84, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, 0, 0, 0, 0, 0, 173, 174, 175, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 177, 178, 12, @@ -1307,114 +1309,115 @@ static const yytype_int16 yytable[] = 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 172, 0, 0, - 0, 0, 0, 173, 174, 175, 176, 12, 13, 14, - 15, 16, 17, 0, 0, 0, 0, 0, 177, 124, - 0, 0, 0, 0, 18, 19, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 0, - 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, - 63, 64, 65, 66, 67, 68, 69, 70, 71, 0, - 164, 165, 166, 167, 168, 169, 0, 0, 170, 171, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 73, 74, 75, - 76, 0, 77, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 82, 14, 15, 16, 17, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, - 28, 29, 0, 0, 0, 0, 0, 0, 83, 0, - 84, 38, 39, 40, 41, 42, 43, 44, 45, 46, - 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, - 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, - 67, 68, 69, 70, 71, 172, 72, 0, 0, 0, - 0, 173, 174, 175, 176, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 177, 0, 0, 0, - 0, 0, 0, 0, 74, 75, 76, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 14, 15, 16, 17, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 18, 19, 20, 21, - 22, 23, 24, 25, 26, 27, 28, 29, 0, 0, - 0, 0, 0, 0, 83, 0, 84, 38, 39, 40, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 172, + 0, 0, 0, 0, 0, 173, 174, 175, 176, 12, + 13, 14, 15, 16, 17, 0, 0, 0, 0, 0, + 177, 124, 0, 0, 0, 0, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 32, 0, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, - 71, 0, 72, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 239, 0, 0, 0, 0, 0, - 74, 75, 76, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 14, 15, 16, + 71, 0, 164, 165, 166, 167, 168, 169, 0, 0, + 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, + 74, 75, 76, 0, 77, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 82, 14, 15, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 0, 0, 0, 0, 0, 0, 83, 0, 84, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 70, 71, 0, 164, 165, - 166, 167, 168, 169, 0, 0, 170, 171, 0, 0, + 65, 66, 67, 68, 69, 70, 71, 0, 72, 172, + 0, 0, 0, 0, 0, 173, 174, 175, 176, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 319, 0, 0, 0, 0, 0, 74, 75, 76, 0, + 177, 0, 0, 0, 0, 0, 74, 75, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 14, 15, 16, 17, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 0, 0, 0, 0, 0, 0, 83, 0, 84, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 239, 0, + 0, 0, 74, 75, 76, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, + 15, 16, 17, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 0, 0, 0, 0, + 0, 0, 83, 0, 84, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 0, + 164, 165, 166, 167, 168, 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 319, 0, 0, 0, 74, 75, + 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, + 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 172, 0, 0, 0, 0, 0, 173, - 174, 175, 176, 12, 13, 14, 15, 16, 17, 0, - 0, 0, 0, 0, 251, 0, 0, 0, 0, 0, - 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, - 28, 29, 30, 31, 32, 0, 33, 34, 35, 36, - 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, - 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, - 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, - 67, 68, 69, 70, 71, 0, 164, 165, 166, 167, - 168, 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 333, 74, 75, 76, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 172, 0, 0, + 0, 0, 0, 173, 174, 175, 176, 12, 13, 14, + 15, 16, 17, 0, 0, 0, 0, 0, 251, 0, + 0, 0, 0, 0, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 0, + 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 0, + 164, 165, 166, 167, 168, 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 333, 74, 75, + 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 82, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 83, 0, 84, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, + 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 14, 15, 16, 17, - 0, 172, 0, 0, 0, 0, 0, 173, 174, 175, - 176, 18, 19, 20, 21, 22, 23, 24, 25, 26, - 27, 28, 29, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 38, 39, 40, 41, 42, 43, 44, 45, - 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, - 66, 67, 68, 69, 70, 71, 0, 164, 165, 166, - 167, 168, 169, 0, 0, 170, 171, 0, 0, 0, + 0, 0, 14, 15, 16, 17, 0, 172, 0, 0, + 0, 0, 0, 173, 174, 175, 176, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, 28, 29, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 38, 39, + 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 0, 164, 165, 166, 167, 168, 169, 0, + 0, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 74, 75, 76, 0, 0, + 0, 74, 75, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 83, 0, 84, 0, 0, + 0, 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 14, 15, 16, - 17, 0, 172, 0, 0, 229, 0, 0, 173, 174, - 175, 176, 18, 19, 20, 21, 22, 23, 24, 25, - 26, 27, 28, 29, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 38, 39, 40, 41, 42, 43, 44, - 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, - 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 70, 71, 0, 164, 165, - 166, 167, 168, 169, 0, 0, 170, 171, 0, 0, + 0, 0, 0, 0, 0, 14, 15, 16, 17, 0, + 172, 0, 0, 229, 0, 0, 173, 174, 175, 176, + 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 38, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, + 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 0, 164, 165, 166, 167, + 168, 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 74, 75, 76, 0, + 0, 0, 0, 0, 74, 75, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 83, 0, 84, 0, + 0, 0, 0, 0, 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 15, @@ -1435,122 +1438,122 @@ static const yytype_int16 yytable[] = 0, 0, 0, 0, 0, 0, 0, 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, - 15, 16, 17, 0, 172, 0, 0, 367, 0, 0, - 173, 174, 175, 176, 18, 19, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 38, 39, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, - 63, 64, 65, 66, 67, 68, 69, 70, 71, 0, - 164, 165, 166, 167, 168, 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 74, 75, - 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 14, 15, 16, 17, 0, 172, 0, 0, 367, + 0, 0, 173, 174, 175, 176, 18, 19, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 38, 39, 40, + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, + 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, + 71, 0, 164, 165, 166, 167, 168, 169, 0, 0, + 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 74, 75, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 83, 0, - 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 14, 15, 16, 17, 0, 172, 0, 0, 0, 0, - 0, 173, 174, 175, 176, 18, 19, 20, 21, 22, - 23, 24, 25, 26, 27, 28, 29, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 38, 39, 40, 41, - 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, - 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, - 62, 63, 64, 65, 66, 67, 68, 69, 70, 269, - 0, 164, 165, 166, 167, 168, 169, 0, 0, 170, - 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 74, - 75, 76, 0, 0, 0, 0, 0, 0, 0, 0, + 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 14, 15, 16, 17, 0, 172, + 0, 0, 0, 0, 0, 173, 174, 175, 176, 18, + 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, + 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 269, 0, 164, 165, 166, 167, 168, + 169, 0, 0, 170, 171, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 83, - 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 74, 75, 76, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, - 13, 14, 15, 16, 17, 0, 172, 0, 0, 0, - 0, 0, 173, 174, 175, 176, 18, 19, 20, 21, - 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, - 32, 0, 33, 34, 35, 36, 37, 38, 39, 40, - 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, - 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, - 71, 0, 72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 0, 73, - 74, 75, 76, 0, 77, 0, 0, 0, 0, 0, - 0, 0, 78, 79, 80, 81, 82, 14, 15, 16, - 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 83, 0, 84, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 12, 13, 14, 15, 16, + 17, 0, 172, 0, 0, 0, 0, 0, 173, 174, + 175, 176, 18, 19, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, 32, 0, 33, 34, + 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, + 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, + 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, + 65, 66, 67, 68, 69, 70, 71, 0, 72, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 73, 74, 75, 76, 0, + 77, 0, 0, 0, 0, 0, 0, 0, 78, 79, + 80, 81, 82, 14, 15, 16, 17, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 18, 19, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 0, 0, 0, 0, 0, 0, 83, 0, 84, 38, + 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, + 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, + 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, + 69, 70, 71, 0, 341, 14, 15, 16, 17, 169, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 74, 75, 76, 0, 0, 0, 0, 0, + 0, 38, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, + 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 0, 72, 14, 15, 16, + 17, 0, 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 18, 19, 20, 21, 22, 23, 24, 25, - 26, 27, 28, 29, 0, 0, 0, 0, 0, 0, - 83, 0, 84, 38, 39, 40, 41, 42, 43, 44, + 26, 27, 28, 29, 74, 75, 76, 0, 0, 0, + 0, 0, 0, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 70, 71, 0, 341, 14, - 15, 16, 17, 169, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 18, 19, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 74, 75, 76, 0, - 0, 0, 0, 0, 0, 38, 39, 40, 41, 42, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, - 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, - 63, 64, 65, 66, 67, 68, 69, 70, 71, 0, - 72, 14, 15, 16, 17, 0, 83, 0, 84, 0, - 0, 0, 0, 0, 0, 0, 18, 19, 20, 21, - 22, 23, 24, 25, 26, 27, 28, 29, 74, 75, - 76, 0, 0, 0, 0, 0, 0, 38, 39, 40, - 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, - 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, - 71, 0, 72, 0, 0, 0, 0, 0, 83, 0, - 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 65, 66, 67, 68, 69, 70, 71, 0, 72, 0, + 0, 0, 0, 0, 83, 0, 84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 83, 0, 84 + 0, 0, 0, 0, 0, 0, 83, 0, 84 }; static const yytype_int16 yycheck[] = { - 9, 73, 73, 159, 155, 161, 141, 76, 141, 4, - 86, 87, 91, 9, 84, 85, 172, 76, 146, 9, - 3, 4, 381, 95, 96, 78, 313, 256, 4, 193, - 104, 105, 106, 392, 227, 170, 171, 0, 33, 34, - 35, 191, 114, 193, 196, 3, 4, 211, 192, 32, - 33, 34, 196, 36, 37, 109, 191, 33, 34, 35, - 212, 211, 213, 93, 94, 95, 96, 97, 98, 99, - 100, 101, 102, 196, 32, 33, 34, 86, 36, 37, - 38, 39, 40, 370, 197, 198, 196, 113, 97, 212, - 86, 188, 227, 249, 227, 196, 86, 253, 385, 328, - 256, 388, 212, 112, 103, 110, 196, 235, 264, 396, - 261, 212, 196, 212, 213, 124, 403, 116, 76, 312, - 210, 82, 83, 193, 133, 195, 210, 320, 204, 205, - 209, 228, 191, 88, 89, 144, 192, 146, 33, 34, - 196, 192, 37, 192, 213, 196, 155, 196, 304, 76, + 9, 73, 73, 159, 155, 161, 141, 146, 141, 4, + 76, 76, 86, 87, 91, 195, 172, 256, 9, 3, + 4, 9, 78, 95, 96, 84, 85, 193, 4, 195, + 313, 109, 381, 213, 227, 170, 171, 198, 33, 34, + 35, 198, 114, 392, 198, 3, 4, 213, 32, 33, + 34, 212, 36, 37, 0, 212, 191, 33, 34, 35, + 214, 113, 213, 93, 94, 95, 96, 97, 98, 99, + 100, 101, 102, 110, 32, 33, 34, 86, 36, 37, + 38, 39, 40, 198, 76, 198, 112, 370, 97, 328, + 198, 188, 227, 249, 227, 86, 235, 253, 86, 214, + 256, 214, 385, 112, 103, 388, 214, 194, 264, 113, + 261, 198, 194, 396, 193, 124, 198, 116, 76, 312, + 403, 33, 34, 113, 133, 37, 194, 320, 193, 198, + 198, 228, 206, 207, 211, 144, 195, 146, 197, 194, + 194, 194, 113, 198, 198, 198, 155, 113, 304, 215, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 178, - 192, 268, 328, 366, 196, 112, 192, 312, 113, 312, - 196, 211, 33, 34, 35, 320, 283, 320, 292, 293, - 294, 295, 113, 201, 202, 203, 113, 192, 113, 288, - 289, 192, 290, 291, 213, 296, 297, 191, 305, 196, - 76, 193, 76, 213, 76, 224, 313, 76, 374, 113, - 76, 191, 191, 212, 212, 211, 235, 378, 192, 191, - 207, 366, 212, 366, 212, 391, 210, 191, 191, 248, - 206, 3, 4, 208, 90, 92, 191, 256, 76, 78, - 194, 193, 261, 212, 75, 193, 192, 408, 191, 211, - 194, 333, 333, 76, 196, 194, 192, 191, 211, 194, - 32, 33, 34, 370, 36, 37, 38, 39, 40, 12, - 211, 194, 212, 192, 194, 213, 383, 298, 385, 211, - 265, 388, 211, 299, 212, 302, 300, 127, 301, 396, - 134, 303, 77, 244, 224, 144, 403, 321, 224, 248, - 392, 379, 88, 178, 86, 328, -1, -1, -1, 328, - -1, -1, -1, -1, -1, 248, -1, -1, -1, -1, + 194, 268, 328, 366, 104, 105, 106, 312, 76, 312, + 33, 34, 35, 213, 76, 320, 283, 320, 292, 293, + 294, 295, 203, 204, 205, 214, 215, 199, 200, 194, + 82, 83, 88, 89, 213, 288, 289, 215, 305, 290, + 291, 296, 297, 195, 76, 224, 313, 76, 374, 113, + 76, 214, 194, 193, 213, 193, 235, 378, 214, 214, + 193, 366, 193, 366, 214, 391, 193, 212, 90, 248, + 209, 3, 4, 208, 92, 193, 210, 256, 76, 196, + 195, 78, 261, 75, 214, 194, 196, 408, 195, 213, + 193, 333, 333, 198, 76, 194, 193, 12, 196, 213, + 32, 33, 34, 370, 36, 37, 38, 39, 40, 196, + 196, 213, 196, 214, 194, 298, 383, 265, 385, 215, + 213, 388, 213, 299, 214, 300, 303, 127, 301, 396, + 224, 302, 134, 244, 77, 224, 403, 144, 392, 321, + 248, 88, 379, 178, 248, 86, -1, -1, 328, 328, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, @@ -1575,31 +1578,10 @@ static const yytype_int16 yycheck[] = -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, 191, -1, - -1, -1, -1, -1, 197, 198, 199, 200, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 212, - 213, 214, 3, 4, 5, 6, 7, 8, 9, 10, - 11, -1, 13, 14, 15, 16, 17, 18, 19, 20, - 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, - 31, 32, 33, 34, -1, 36, 37, 38, 39, 40, - 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, - 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, - 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, - 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, 103, 104, 105, 106, -1, 108, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 120, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - 191, -1, -1, -1, -1, -1, 197, 198, 199, 200, + 193, -1, -1, -1, -1, -1, 199, 200, 201, 202, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, 212, 213, 214, 3, 4, 5, 6, 7, 8, + -1, 214, 215, 216, 3, 4, 5, 6, 7, 8, 9, 10, 11, -1, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, -1, 36, 37, 38, @@ -1618,30 +1600,9 @@ static const yytype_int16 yycheck[] = -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, 191, -1, -1, -1, -1, -1, 197, 198, - 199, 200, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 212, 213, 214, 3, 4, 5, 6, - 7, 8, 9, 10, 11, -1, 13, 14, 15, 16, - 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, - 27, 28, 29, 30, 31, 32, 33, 34, -1, 36, - 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, - 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, - 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, - 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, - 77, 78, 79, 80, 81, -1, -1, 84, 85, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 103, 104, 105, 106, - -1, 108, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 120, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, 154, -1, 156, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, 191, -1, -1, -1, -1, -1, - 197, 198, 199, 200, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, 212, 213, 214, 3, 4, + -1, -1, -1, -1, 193, -1, -1, -1, -1, -1, + 199, 200, 201, 202, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 214, 215, 216, 3, 4, 5, 6, 7, 8, 9, 10, 11, -1, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, @@ -1660,9 +1621,52 @@ static const yytype_int16 yycheck[] = -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 191, -1, -1, -1, - -1, -1, 197, 198, 199, 200, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, 212, 213, 3, + -1, -1, -1, -1, -1, -1, -1, -1, 193, -1, + -1, -1, -1, -1, 199, 200, 201, 202, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 214, + 215, 216, 3, 4, 5, 6, 7, 8, 9, 10, + 11, -1, 13, 14, 15, 16, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, + 31, 32, 33, 34, -1, 36, 37, 38, 39, 40, + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, + 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, + 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, + 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, 103, 104, 105, 106, -1, 108, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 120, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, 193, -1, -1, -1, -1, -1, 199, 200, + 201, 202, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 214, 215, 216, 3, 4, 5, 6, + 7, 8, 9, 10, 11, -1, 13, 14, 15, 16, + 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, + 27, 28, 29, 30, 31, 32, 33, 34, -1, 36, + 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, + 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, + 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, + 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, + 77, 78, 79, 80, 81, -1, -1, 84, 85, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 103, 104, 105, 106, + -1, 108, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 120, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 154, -1, 156, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 193, -1, -1, -1, + -1, -1, 199, 200, 201, 202, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 214, 215, 3, 4, 5, 6, 7, 8, 9, 10, 11, -1, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, @@ -1681,119 +1685,120 @@ static const yytype_int16 yycheck[] = 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, 191, -1, -1, - -1, -1, -1, 197, 198, 199, 200, 3, 4, 5, - 6, 7, 8, -1, -1, -1, -1, -1, 212, 213, - -1, -1, -1, -1, 20, 21, 22, 23, 24, 25, - 26, 27, 28, 29, 30, 31, 32, 33, 34, -1, - 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, - 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, - 66, 67, 68, 69, 70, 71, 72, 73, 74, -1, - 76, 77, 78, 79, 80, 81, -1, -1, 84, 85, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, 103, 104, 105, - 106, -1, 108, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, 120, 5, 6, 7, 8, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, - 30, 31, -1, -1, -1, -1, -1, -1, 154, -1, - 156, 41, 42, 43, 44, 45, 46, 47, 48, 49, - 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, - 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, - 70, 71, 72, 73, 74, 191, 76, -1, -1, -1, - -1, 197, 198, 199, 200, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 212, -1, -1, -1, - -1, -1, -1, -1, 104, 105, 106, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, 5, 6, 7, 8, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, -1, -1, - -1, -1, -1, -1, 154, -1, 156, 41, 42, 43, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 193, + -1, -1, -1, -1, -1, 199, 200, 201, 202, 3, + 4, 5, 6, 7, 8, -1, -1, -1, -1, -1, + 214, 215, -1, -1, -1, -1, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, + 34, -1, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, - 74, -1, 76, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, 214, -1, -1, -1, -1, -1, - 104, 105, 106, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, 5, 6, 7, + 74, -1, 76, 77, 78, 79, 80, 81, -1, -1, + 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 103, + 104, 105, 106, -1, 108, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, 120, 5, 6, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1, -1, -1, -1, -1, -1, 154, -1, 156, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, - 68, 69, 70, 71, 72, 73, 74, -1, 76, 77, - 78, 79, 80, 81, -1, -1, 84, 85, -1, -1, + 68, 69, 70, 71, 72, 73, 74, -1, 76, 193, + -1, -1, -1, -1, -1, 199, 200, 201, 202, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 214, -1, -1, -1, -1, -1, 104, 105, 106, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 5, 6, 7, 8, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + -1, -1, -1, -1, -1, -1, 154, -1, 156, 41, + 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, -1, 76, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 216, -1, + -1, -1, 104, 105, 106, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, 5, + 6, 7, 8, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, -1, -1, -1, -1, + -1, -1, 154, -1, 156, 41, 42, 43, 44, 45, + 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, + 66, 67, 68, 69, 70, 71, 72, 73, 74, -1, + 76, 77, 78, 79, 80, 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 216, -1, -1, -1, 104, 105, + 106, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 154, -1, + 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 191, -1, -1, -1, -1, -1, 197, - 198, 199, 200, 3, 4, 5, 6, 7, 8, -1, - -1, -1, -1, -1, 212, -1, -1, -1, -1, -1, - 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, - 30, 31, 32, 33, 34, -1, 36, 37, 38, 39, - 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, - 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, - 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, - 70, 71, 72, 73, 74, -1, 76, 77, 78, 79, - 80, 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 103, 104, 105, 106, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 193, -1, -1, + -1, -1, -1, 199, 200, 201, 202, 3, 4, 5, + 6, 7, 8, -1, -1, -1, -1, -1, 214, -1, + -1, -1, -1, -1, 20, 21, 22, 23, 24, 25, + 26, 27, 28, 29, 30, 31, 32, 33, 34, -1, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, + 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, + 66, 67, 68, 69, 70, 71, 72, 73, 74, -1, + 76, 77, 78, 79, 80, 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - 120, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 103, 104, 105, + 106, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 120, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, 154, -1, 156, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 154, -1, + 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 5, 6, 7, 8, - -1, 191, -1, -1, -1, -1, -1, 197, 198, 199, - 200, 20, 21, 22, 23, 24, 25, 26, 27, 28, - 29, 30, 31, -1, -1, -1, -1, -1, -1, -1, - -1, -1, 41, 42, 43, 44, 45, 46, 47, 48, - 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, - 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, - 69, 70, 71, 72, 73, 74, -1, 76, 77, 78, - 79, 80, 81, -1, -1, 84, 85, -1, -1, -1, + -1, -1, 5, 6, 7, 8, -1, 193, -1, -1, + -1, -1, -1, 199, 200, 201, 202, 20, 21, 22, + 23, 24, 25, 26, 27, 28, 29, 30, 31, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 41, 42, + 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, + 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, + 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, + 73, 74, -1, 76, 77, 78, 79, 80, 81, -1, + -1, 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, 104, 105, 106, -1, -1, + -1, 104, 105, 106, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, 154, -1, 156, -1, -1, + -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, 5, 6, 7, - 8, -1, 191, -1, -1, 194, -1, -1, 197, 198, - 199, 200, 20, 21, 22, 23, 24, 25, 26, 27, - 28, 29, 30, 31, -1, -1, -1, -1, -1, -1, - -1, -1, -1, 41, 42, 43, 44, 45, 46, 47, - 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, - 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, - 68, 69, 70, 71, 72, 73, 74, -1, 76, 77, - 78, 79, 80, 81, -1, -1, 84, 85, -1, -1, + -1, -1, -1, -1, -1, 5, 6, 7, 8, -1, + 193, -1, -1, 196, -1, -1, 199, 200, 201, 202, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 30, 31, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 41, 42, 43, 44, 45, 46, 47, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 72, 73, 74, -1, 76, 77, 78, 79, + 80, 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 104, 105, 106, -1, + -1, -1, -1, -1, 104, 105, 106, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 154, -1, 156, -1, + -1, -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, 5, 6, - 7, 8, -1, 191, -1, -1, 194, -1, -1, 197, - 198, 199, 200, 20, 21, 22, 23, 24, 25, 26, + 7, 8, -1, 193, -1, -1, 196, -1, -1, 199, + 200, 201, 202, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, @@ -1809,133 +1814,133 @@ static const yytype_int16 yycheck[] = -1, -1, -1, -1, -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 5, - 6, 7, 8, -1, 191, -1, -1, 194, -1, -1, - 197, 198, 199, 200, 20, 21, 22, 23, 24, 25, - 26, 27, 28, 29, 30, 31, -1, -1, -1, -1, - -1, -1, -1, -1, -1, 41, 42, 43, 44, 45, - 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, - 66, 67, 68, 69, 70, 71, 72, 73, 74, -1, - 76, 77, 78, 79, 80, 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, 104, 105, - 106, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, 5, 6, 7, 8, -1, 193, -1, -1, 196, + -1, -1, 199, 200, 201, 202, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, -1, -1, + -1, -1, -1, -1, -1, -1, -1, 41, 42, 43, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, + 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, + 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, + 74, -1, 76, 77, 78, 79, 80, 81, -1, -1, + 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 104, 105, 106, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, 154, -1, - 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - 5, 6, 7, 8, -1, 191, -1, -1, -1, -1, - -1, 197, 198, 199, 200, 20, 21, 22, 23, 24, - 25, 26, 27, 28, 29, 30, 31, -1, -1, -1, - -1, -1, -1, -1, -1, -1, 41, 42, 43, 44, - 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, - 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, - 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, - -1, 76, 77, 78, 79, 80, 81, -1, -1, 84, - 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 104, - 105, 106, -1, -1, -1, -1, -1, -1, -1, -1, + 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, 5, 6, 7, 8, -1, 193, + -1, -1, -1, -1, -1, 199, 200, 201, 202, 20, + 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, + 31, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, + 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, + 71, 72, 73, 74, -1, 76, 77, 78, 79, 80, + 81, -1, -1, 84, 85, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 104, 105, 106, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 154, - -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 3, - 4, 5, 6, 7, 8, -1, 191, -1, -1, -1, - -1, -1, 197, 198, 199, 200, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, - 34, -1, 36, 37, 38, 39, 40, 41, 42, 43, - 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, - 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, - 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, - 74, -1, 76, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, -1, -1, -1, -1, -1, 103, - 104, 105, 106, -1, 108, -1, -1, -1, -1, -1, - -1, -1, 116, 117, 118, 119, 120, 5, 6, 7, - 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 3, 4, 5, 6, 7, + 8, -1, 193, -1, -1, -1, -1, -1, 199, 200, + 201, 202, 20, 21, 22, 23, 24, 25, 26, 27, + 28, 29, 30, 31, 32, 33, 34, -1, 36, 37, + 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, + 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, + 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, + 68, 69, 70, 71, 72, 73, 74, -1, 76, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + -1, -1, -1, -1, -1, 103, 104, 105, 106, -1, + 108, -1, -1, -1, -1, -1, -1, -1, 116, 117, + 118, 119, 120, 5, 6, 7, 8, -1, -1, -1, + -1, -1, -1, -1, -1, -1, -1, -1, 20, 21, + 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + -1, -1, -1, -1, -1, -1, 154, -1, 156, 41, + 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, + 72, 73, 74, -1, 76, 5, 6, 7, 8, 81, + -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, + 30, 31, 104, 105, 106, -1, -1, -1, -1, -1, + -1, 41, 42, 43, 44, 45, 46, 47, 48, 49, + 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, + 70, 71, 72, 73, 74, -1, 76, 5, 6, 7, + 8, -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, 20, 21, 22, 23, 24, 25, 26, 27, - 28, 29, 30, 31, -1, -1, -1, -1, -1, -1, - 154, -1, 156, 41, 42, 43, 44, 45, 46, 47, + 28, 29, 30, 31, 104, 105, 106, -1, -1, -1, + -1, -1, -1, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, - 68, 69, 70, 71, 72, 73, 74, -1, 76, 5, - 6, 7, 8, 81, -1, -1, -1, -1, -1, -1, - -1, -1, -1, -1, 20, 21, 22, 23, 24, 25, - 26, 27, 28, 29, 30, 31, 104, 105, 106, -1, - -1, -1, -1, -1, -1, 41, 42, 43, 44, 45, - 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, - 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, - 66, 67, 68, 69, 70, 71, 72, 73, 74, -1, - 76, 5, 6, 7, 8, -1, 154, -1, 156, -1, - -1, -1, -1, -1, -1, -1, 20, 21, 22, 23, - 24, 25, 26, 27, 28, 29, 30, 31, 104, 105, - 106, -1, -1, -1, -1, -1, -1, 41, 42, 43, - 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, - 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, - 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, - 74, -1, 76, -1, -1, -1, -1, -1, 154, -1, - 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, + 68, 69, 70, 71, 72, 73, 74, -1, 76, -1, + -1, -1, -1, -1, 154, -1, 156, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, - 154, -1, 156 + -1, -1, -1, -1, -1, -1, 154, -1, 156 }; /* YYSTOS[STATE-NUM] -- The (internal number of the) accessing symbol of state STATE-NUM. */ static const yytype_uint16 yystos[] = { - 0, 109, 216, 218, 78, 0, 220, 113, 110, 217, - 221, 76, 3, 4, 5, 6, 7, 8, 20, 21, + 0, 109, 218, 220, 78, 0, 222, 113, 110, 219, + 223, 76, 3, 4, 5, 6, 7, 8, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 76, 103, 104, 105, 106, 108, 116, 117, - 118, 119, 120, 154, 156, 219, 222, 252, 253, 254, - 255, 256, 261, 262, 263, 264, 267, 269, 270, 271, - 272, 273, 274, 275, 276, 300, 301, 112, 33, 34, - 37, 76, 213, 76, 267, 270, 275, 113, 113, 113, - 113, 191, 300, 212, 213, 287, 192, 196, 4, 33, - 34, 35, 258, 259, 268, 196, 212, 76, 270, 270, - 271, 193, 272, 76, 213, 271, 277, 278, 270, 272, - 76, 265, 266, 9, 10, 11, 13, 14, 15, 16, + 118, 119, 120, 154, 156, 221, 224, 254, 255, 256, + 257, 258, 263, 264, 265, 266, 269, 271, 272, 273, + 274, 275, 276, 277, 278, 302, 303, 112, 33, 34, + 37, 76, 215, 76, 269, 272, 277, 113, 113, 113, + 113, 193, 302, 214, 215, 289, 194, 198, 4, 33, + 34, 35, 260, 261, 270, 198, 214, 76, 272, 272, + 273, 195, 274, 76, 215, 273, 279, 280, 272, 274, + 76, 267, 268, 9, 10, 11, 13, 14, 15, 16, 17, 18, 19, 75, 76, 77, 78, 79, 80, 81, - 84, 85, 191, 197, 198, 199, 200, 212, 213, 214, - 223, 224, 225, 227, 228, 229, 230, 231, 232, 233, - 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, - 244, 245, 246, 247, 248, 250, 252, 253, 271, 282, - 283, 284, 285, 288, 289, 290, 293, 294, 295, 299, - 258, 257, 260, 271, 259, 76, 191, 193, 211, 194, - 234, 247, 251, 271, 113, 277, 76, 279, 280, 214, - 278, 212, 211, 192, 196, 212, 212, 283, 191, 191, - 212, 212, 250, 191, 250, 210, 191, 234, 234, 250, - 214, 288, 84, 85, 193, 195, 192, 192, 196, 74, - 248, 191, 93, 94, 95, 96, 97, 98, 99, 100, - 101, 102, 211, 249, 234, 201, 202, 203, 197, 198, - 82, 83, 86, 87, 204, 205, 88, 89, 206, 207, - 208, 90, 92, 91, 209, 196, 212, 214, 283, 76, - 257, 260, 193, 211, 194, 251, 248, 281, 194, 214, - 193, 196, 212, 78, 266, 75, 282, 289, 296, 250, - 212, 250, 210, 103, 250, 263, 292, 192, 214, 226, - 250, 76, 229, 248, 248, 234, 234, 234, 236, 236, - 237, 237, 238, 238, 238, 238, 239, 239, 240, 241, - 242, 243, 244, 245, 250, 248, 193, 194, 251, 281, - 211, 194, 251, 280, 191, 292, 297, 298, 192, 192, - 76, 192, 194, 210, 251, 211, 194, 281, 211, 194, - 250, 212, 192, 283, 291, 285, 211, 284, 286, 287, - 248, 194, 281, 211, 281, 192, 250, 286, 12, 281, - 281, 212, 283 + 84, 85, 193, 199, 200, 201, 202, 214, 215, 216, + 225, 226, 227, 229, 230, 231, 232, 233, 234, 235, + 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, + 246, 247, 248, 249, 250, 252, 254, 255, 273, 284, + 285, 286, 287, 290, 291, 292, 295, 296, 297, 301, + 260, 259, 262, 273, 261, 76, 193, 195, 213, 196, + 236, 249, 253, 273, 113, 279, 76, 281, 282, 216, + 280, 214, 213, 194, 198, 214, 214, 285, 193, 193, + 214, 214, 252, 193, 252, 212, 193, 236, 236, 252, + 216, 290, 84, 85, 195, 197, 194, 194, 198, 74, + 250, 193, 93, 94, 95, 96, 97, 98, 99, 100, + 101, 102, 213, 251, 236, 203, 204, 205, 199, 200, + 82, 83, 86, 87, 206, 207, 88, 89, 208, 209, + 210, 90, 92, 91, 211, 198, 214, 216, 285, 76, + 259, 262, 195, 213, 196, 253, 250, 283, 196, 216, + 195, 198, 214, 78, 268, 75, 284, 291, 298, 252, + 214, 252, 212, 103, 252, 265, 294, 194, 216, 228, + 252, 76, 231, 250, 250, 236, 236, 236, 238, 238, + 239, 239, 240, 240, 240, 240, 241, 241, 242, 243, + 244, 245, 246, 247, 252, 250, 195, 196, 253, 283, + 213, 196, 253, 282, 193, 294, 299, 300, 194, 194, + 76, 194, 196, 212, 253, 213, 196, 283, 213, 196, + 252, 214, 194, 285, 293, 287, 213, 286, 288, 289, + 250, 196, 283, 213, 283, 194, 252, 288, 12, 283, + 283, 214, 285 }; #define yyerrok (yyerrstatus = 0) @@ -1950,9 +1955,18 @@ static const yytype_uint16 yystos[] = /* Like YYERROR except do call yyerror. This remains here temporarily to ease the transition to the new meaning of YYERROR, for GCC. - Once GCC version 2 has supplanted version 1, this can go. */ + Once GCC version 2 has supplanted version 1, this can go. However, + YYFAIL appears to be in use. Nevertheless, it is formally deprecated + in Bison 2.4.2's NEWS entry, where a plan to phase it out is + discussed. */ #define YYFAIL goto yyerrlab +#if defined YYFAIL + /* This is here to suppress warnings from the GCC cpp's + -Wunused-macros. Normally we don't worry about that warning, but + some users do, and we want to make it easy for users to remove + YYFAIL uses, which will produce warnings from Bison 2.5. */ +#endif #define YYRECOVERING() (!!yyerrstatus) @@ -2009,7 +2023,7 @@ while (YYID (0)) we won't break user code: when these are the locations we know. */ #ifndef YY_LOCATION_PRINT -# if YYLTYPE_IS_TRIVIAL +# if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL # define YY_LOCATION_PRINT(File, Loc) \ fprintf (File, "%d.%d-%d.%d", \ (Loc).first_line, (Loc).first_column, \ @@ -2551,7 +2565,7 @@ YYLTYPE yylloc; YYLTYPE *yylsp; /* The locations where the error started and ended. */ - YYLTYPE yyerror_range[2]; + YYLTYPE yyerror_range[3]; YYSIZE_T yystacksize; @@ -2598,7 +2612,7 @@ YYLTYPE yylloc; yyvsp = yyvs; yylsp = yyls; -#if YYLTYPE_IS_TRIVIAL +#if defined YYLTYPE_IS_TRIVIAL && YYLTYPE_IS_TRIVIAL /* Initialize the default location before parsing starts. */ yylloc.first_line = yylloc.last_line = 1; yylloc.first_column = yylloc.last_column = 1; @@ -2606,7 +2620,7 @@ YYLTYPE yylloc; /* User initialization code. */ -/* Line 1242 of yacc.c */ +/* Line 1251 of yacc.c */ #line 41 "glsl_parser.ypp" { yylloc.first_line = 1; @@ -2616,8 +2630,8 @@ YYLTYPE yylloc; yylloc.source = 0; } -/* Line 1242 of yacc.c */ -#line 2621 "glsl_parser.cpp" +/* Line 1251 of yacc.c */ +#line 2635 "glsl_parser.cpp" yylsp[0] = yylloc; goto yysetstate; @@ -2804,8 +2818,8 @@ yyreduce: { case 2: -/* Line 1455 of yacc.c */ -#line 211 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 212 "glsl_parser.ypp" { _mesa_glsl_initialize_types(state); ;} @@ -2813,8 +2827,8 @@ yyreduce: case 5: -/* Line 1455 of yacc.c */ -#line 220 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 221 "glsl_parser.ypp" { switch ((yyvsp[(2) - (3)].n)) { case 100: @@ -2835,8 +2849,8 @@ yyreduce: case 12: -/* Line 1455 of yacc.c */ -#line 252 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 253 "glsl_parser.ypp" { if (!_mesa_glsl_process_extension((yyvsp[(2) - (5)].identifier), & (yylsp[(2) - (5)]), (yyvsp[(4) - (5)].identifier), & (yylsp[(4) - (5)]), state)) { YYERROR; @@ -2846,8 +2860,8 @@ yyreduce: case 13: -/* Line 1455 of yacc.c */ -#line 261 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 262 "glsl_parser.ypp" { /* FINISHME: The NULL test is only required because 'precision' * FINISHME: statements are not yet supported. @@ -2859,8 +2873,8 @@ yyreduce: case 14: -/* Line 1455 of yacc.c */ -#line 269 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 270 "glsl_parser.ypp" { /* FINISHME: The NULL test is only required because 'precision' * FINISHME: statements are not yet supported. @@ -2872,8 +2886,8 @@ yyreduce: case 16: -/* Line 1455 of yacc.c */ -#line 284 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 285 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_identifier, NULL, NULL, NULL); @@ -2884,8 +2898,8 @@ yyreduce: case 17: -/* Line 1455 of yacc.c */ -#line 291 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 292 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_int_constant, NULL, NULL, NULL); @@ -2896,8 +2910,8 @@ yyreduce: case 18: -/* Line 1455 of yacc.c */ -#line 298 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 299 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_uint_constant, NULL, NULL, NULL); @@ -2908,8 +2922,8 @@ yyreduce: case 19: -/* Line 1455 of yacc.c */ -#line 305 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 306 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_float_constant, NULL, NULL, NULL); @@ -2920,8 +2934,8 @@ yyreduce: case 20: -/* Line 1455 of yacc.c */ -#line 312 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 313 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_bool_constant, NULL, NULL, NULL); @@ -2932,8 +2946,8 @@ yyreduce: case 21: -/* Line 1455 of yacc.c */ -#line 319 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 320 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(2) - (3)].expression); ;} @@ -2941,8 +2955,8 @@ yyreduce: case 23: -/* Line 1455 of yacc.c */ -#line 327 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 328 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_array_index, (yyvsp[(1) - (4)].expression), (yyvsp[(3) - (4)].expression), NULL); @@ -2952,8 +2966,8 @@ yyreduce: case 24: -/* Line 1455 of yacc.c */ -#line 333 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 334 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(1) - (1)].expression); ;} @@ -2961,8 +2975,8 @@ yyreduce: case 25: -/* Line 1455 of yacc.c */ -#line 337 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 338 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), NULL, NULL); @@ -2973,8 +2987,8 @@ yyreduce: case 26: -/* Line 1455 of yacc.c */ -#line 344 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 345 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_post_inc, (yyvsp[(1) - (2)].expression), NULL, NULL); @@ -2984,8 +2998,8 @@ yyreduce: case 27: -/* Line 1455 of yacc.c */ -#line 350 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 351 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_post_dec, (yyvsp[(1) - (2)].expression), NULL, NULL); @@ -2995,8 +3009,8 @@ yyreduce: case 31: -/* Line 1455 of yacc.c */ -#line 368 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 369 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_field_selection, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL); @@ -3006,8 +3020,8 @@ yyreduce: case 36: -/* Line 1455 of yacc.c */ -#line 387 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 388 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(1) - (2)].expression); (yyval.expression)->set_location(yylloc); @@ -3017,8 +3031,8 @@ yyreduce: case 37: -/* Line 1455 of yacc.c */ -#line 393 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 394 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(1) - (3)].expression); (yyval.expression)->set_location(yylloc); @@ -3028,8 +3042,8 @@ yyreduce: case 39: -/* Line 1455 of yacc.c */ -#line 409 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 410 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_function_expression((yyvsp[(1) - (1)].type_specifier)); @@ -3039,8 +3053,8 @@ yyreduce: case 40: -/* Line 1455 of yacc.c */ -#line 415 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 416 "glsl_parser.ypp" { void *ctx = state; ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier)); @@ -3051,8 +3065,8 @@ yyreduce: case 41: -/* Line 1455 of yacc.c */ -#line 422 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 423 "glsl_parser.ypp" { void *ctx = state; ast_expression *callee = new(ctx) ast_expression((yyvsp[(1) - (1)].identifier)); @@ -3063,8 +3077,8 @@ yyreduce: case 43: -/* Line 1455 of yacc.c */ -#line 434 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 435 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_pre_inc, (yyvsp[(2) - (2)].expression), NULL, NULL); @@ -3074,8 +3088,8 @@ yyreduce: case 44: -/* Line 1455 of yacc.c */ -#line 440 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 441 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_pre_dec, (yyvsp[(2) - (2)].expression), NULL, NULL); @@ -3085,8 +3099,8 @@ yyreduce: case 45: -/* Line 1455 of yacc.c */ -#line 446 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 447 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression((yyvsp[(1) - (2)].n), (yyvsp[(2) - (2)].expression), NULL, NULL); @@ -3096,36 +3110,36 @@ yyreduce: case 46: -/* Line 1455 of yacc.c */ -#line 455 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 456 "glsl_parser.ypp" { (yyval.n) = ast_plus; ;} break; case 47: -/* Line 1455 of yacc.c */ -#line 456 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 457 "glsl_parser.ypp" { (yyval.n) = ast_neg; ;} break; case 48: -/* Line 1455 of yacc.c */ -#line 457 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 458 "glsl_parser.ypp" { (yyval.n) = ast_logic_not; ;} break; case 49: -/* Line 1455 of yacc.c */ -#line 458 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 459 "glsl_parser.ypp" { (yyval.n) = ast_bit_not; ;} break; case 51: -/* Line 1455 of yacc.c */ -#line 464 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 465 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_mul, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3135,8 +3149,8 @@ yyreduce: case 52: -/* Line 1455 of yacc.c */ -#line 470 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 471 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_div, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3146,8 +3160,8 @@ yyreduce: case 53: -/* Line 1455 of yacc.c */ -#line 476 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 477 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_mod, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3157,8 +3171,8 @@ yyreduce: case 55: -/* Line 1455 of yacc.c */ -#line 486 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 487 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_add, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3168,8 +3182,8 @@ yyreduce: case 56: -/* Line 1455 of yacc.c */ -#line 492 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 493 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_sub, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3179,8 +3193,8 @@ yyreduce: case 58: -/* Line 1455 of yacc.c */ -#line 502 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 503 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_lshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3190,8 +3204,8 @@ yyreduce: case 59: -/* Line 1455 of yacc.c */ -#line 508 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 509 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_rshift, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3201,8 +3215,8 @@ yyreduce: case 61: -/* Line 1455 of yacc.c */ -#line 518 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 519 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_less, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3212,8 +3226,8 @@ yyreduce: case 62: -/* Line 1455 of yacc.c */ -#line 524 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 525 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_greater, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3223,8 +3237,8 @@ yyreduce: case 63: -/* Line 1455 of yacc.c */ -#line 530 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 531 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_lequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3234,8 +3248,8 @@ yyreduce: case 64: -/* Line 1455 of yacc.c */ -#line 536 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 537 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_gequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3245,8 +3259,8 @@ yyreduce: case 66: -/* Line 1455 of yacc.c */ -#line 546 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 547 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_equal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3256,8 +3270,8 @@ yyreduce: case 67: -/* Line 1455 of yacc.c */ -#line 552 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 553 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_nequal, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3267,8 +3281,8 @@ yyreduce: case 69: -/* Line 1455 of yacc.c */ -#line 562 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 563 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3278,8 +3292,8 @@ yyreduce: case 71: -/* Line 1455 of yacc.c */ -#line 572 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 573 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3289,8 +3303,8 @@ yyreduce: case 73: -/* Line 1455 of yacc.c */ -#line 582 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 583 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_bit_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3300,8 +3314,8 @@ yyreduce: case 75: -/* Line 1455 of yacc.c */ -#line 592 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 593 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_and, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3311,8 +3325,8 @@ yyreduce: case 77: -/* Line 1455 of yacc.c */ -#line 602 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 603 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_xor, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3322,8 +3336,8 @@ yyreduce: case 79: -/* Line 1455 of yacc.c */ -#line 612 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 613 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression_bin(ast_logic_or, (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression)); @@ -3333,8 +3347,8 @@ yyreduce: case 81: -/* Line 1455 of yacc.c */ -#line 622 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 623 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression(ast_conditional, (yyvsp[(1) - (5)].expression), (yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].expression)); @@ -3344,8 +3358,8 @@ yyreduce: case 83: -/* Line 1455 of yacc.c */ -#line 632 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 633 "glsl_parser.ypp" { void *ctx = state; (yyval.expression) = new(ctx) ast_expression((yyvsp[(2) - (3)].n), (yyvsp[(1) - (3)].expression), (yyvsp[(3) - (3)].expression), NULL); @@ -3355,85 +3369,85 @@ yyreduce: case 84: -/* Line 1455 of yacc.c */ -#line 640 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 641 "glsl_parser.ypp" { (yyval.n) = ast_assign; ;} break; case 85: -/* Line 1455 of yacc.c */ -#line 641 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 642 "glsl_parser.ypp" { (yyval.n) = ast_mul_assign; ;} break; case 86: -/* Line 1455 of yacc.c */ -#line 642 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 643 "glsl_parser.ypp" { (yyval.n) = ast_div_assign; ;} break; case 87: -/* Line 1455 of yacc.c */ -#line 643 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 644 "glsl_parser.ypp" { (yyval.n) = ast_mod_assign; ;} break; case 88: -/* Line 1455 of yacc.c */ -#line 644 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 645 "glsl_parser.ypp" { (yyval.n) = ast_add_assign; ;} break; case 89: -/* Line 1455 of yacc.c */ -#line 645 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 646 "glsl_parser.ypp" { (yyval.n) = ast_sub_assign; ;} break; case 90: -/* Line 1455 of yacc.c */ -#line 646 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 647 "glsl_parser.ypp" { (yyval.n) = ast_ls_assign; ;} break; case 91: -/* Line 1455 of yacc.c */ -#line 647 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 648 "glsl_parser.ypp" { (yyval.n) = ast_rs_assign; ;} break; case 92: -/* Line 1455 of yacc.c */ -#line 648 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 649 "glsl_parser.ypp" { (yyval.n) = ast_and_assign; ;} break; case 93: -/* Line 1455 of yacc.c */ -#line 649 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 650 "glsl_parser.ypp" { (yyval.n) = ast_xor_assign; ;} break; case 94: -/* Line 1455 of yacc.c */ -#line 650 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 651 "glsl_parser.ypp" { (yyval.n) = ast_or_assign; ;} break; case 95: -/* Line 1455 of yacc.c */ -#line 655 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 656 "glsl_parser.ypp" { (yyval.expression) = (yyvsp[(1) - (1)].expression); ;} @@ -3441,8 +3455,8 @@ yyreduce: case 96: -/* Line 1455 of yacc.c */ -#line 659 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 660 "glsl_parser.ypp" { void *ctx = state; if ((yyvsp[(1) - (3)].expression)->oper != ast_sequence) { @@ -3459,8 +3473,8 @@ yyreduce: case 98: -/* Line 1455 of yacc.c */ -#line 679 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 680 "glsl_parser.ypp" { (yyval.node) = (yyvsp[(1) - (2)].function); ;} @@ -3468,8 +3482,8 @@ yyreduce: case 99: -/* Line 1455 of yacc.c */ -#line 683 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 684 "glsl_parser.ypp" { (yyval.node) = (yyvsp[(1) - (2)].declarator_list); ;} @@ -3477,8 +3491,8 @@ yyreduce: case 100: -/* Line 1455 of yacc.c */ -#line 687 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 688 "glsl_parser.ypp" { if (((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_float) && ((yyvsp[(3) - (4)].type_specifier)->type_specifier != ast_int)) { @@ -3493,8 +3507,8 @@ yyreduce: case 104: -/* Line 1455 of yacc.c */ -#line 710 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 711 "glsl_parser.ypp" { (yyval.function) = (yyvsp[(1) - (2)].function); (yyval.function)->parameters.push_tail(& (yyvsp[(2) - (2)].parameter_declarator)->link); @@ -3503,8 +3517,8 @@ yyreduce: case 105: -/* Line 1455 of yacc.c */ -#line 715 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 716 "glsl_parser.ypp" { (yyval.function) = (yyvsp[(1) - (3)].function); (yyval.function)->parameters.push_tail(& (yyvsp[(3) - (3)].parameter_declarator)->link); @@ -3513,8 +3527,8 @@ yyreduce: case 106: -/* Line 1455 of yacc.c */ -#line 723 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 724 "glsl_parser.ypp" { void *ctx = state; (yyval.function) = new(ctx) ast_function(); @@ -3526,8 +3540,8 @@ yyreduce: case 107: -/* Line 1455 of yacc.c */ -#line 734 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 735 "glsl_parser.ypp" { void *ctx = state; (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); @@ -3541,8 +3555,8 @@ yyreduce: case 108: -/* Line 1455 of yacc.c */ -#line 744 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 745 "glsl_parser.ypp" { void *ctx = state; (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); @@ -3558,8 +3572,8 @@ yyreduce: case 109: -/* Line 1455 of yacc.c */ -#line 759 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 760 "glsl_parser.ypp" { (yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i; @@ -3570,8 +3584,8 @@ yyreduce: case 110: -/* Line 1455 of yacc.c */ -#line 766 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 767 "glsl_parser.ypp" { (yyval.parameter_declarator) = (yyvsp[(2) - (2)].parameter_declarator); (yyval.parameter_declarator)->type->qualifier = (yyvsp[(1) - (2)].type_qualifier); @@ -3580,8 +3594,8 @@ yyreduce: case 111: -/* Line 1455 of yacc.c */ -#line 771 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 772 "glsl_parser.ypp" { void *ctx = state; (yyvsp[(1) - (3)].type_qualifier).flags.i |= (yyvsp[(2) - (3)].type_qualifier).flags.i; @@ -3596,8 +3610,8 @@ yyreduce: case 112: -/* Line 1455 of yacc.c */ -#line 782 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 783 "glsl_parser.ypp" { void *ctx = state; (yyval.parameter_declarator) = new(ctx) ast_parameter_declarator(); @@ -3610,8 +3624,8 @@ yyreduce: case 113: -/* Line 1455 of yacc.c */ -#line 794 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 795 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); ;} @@ -3619,8 +3633,8 @@ yyreduce: case 114: -/* Line 1455 of yacc.c */ -#line 798 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 799 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.in = 1; @@ -3629,8 +3643,8 @@ yyreduce: case 115: -/* Line 1455 of yacc.c */ -#line 803 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 804 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.out = 1; @@ -3639,8 +3653,8 @@ yyreduce: case 116: -/* Line 1455 of yacc.c */ -#line 808 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 809 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.in = 1; @@ -3650,8 +3664,8 @@ yyreduce: case 119: -/* Line 1455 of yacc.c */ -#line 822 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 823 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (3)].identifier), false, NULL, NULL); @@ -3664,8 +3678,8 @@ yyreduce: case 120: -/* Line 1455 of yacc.c */ -#line 831 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 832 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), true, NULL, NULL); @@ -3678,8 +3692,8 @@ yyreduce: case 121: -/* Line 1455 of yacc.c */ -#line 840 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 841 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (6)].identifier), true, (yyvsp[(5) - (6)].expression), NULL); @@ -3692,8 +3706,8 @@ yyreduce: case 122: -/* Line 1455 of yacc.c */ -#line 849 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 850 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (7)].identifier), true, NULL, (yyvsp[(7) - (7)].expression)); @@ -3706,8 +3720,8 @@ yyreduce: case 123: -/* Line 1455 of yacc.c */ -#line 858 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 859 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (8)].identifier), true, (yyvsp[(5) - (8)].expression), (yyvsp[(8) - (8)].expression)); @@ -3720,8 +3734,8 @@ yyreduce: case 124: -/* Line 1455 of yacc.c */ -#line 867 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 868 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(3) - (5)].identifier), false, NULL, (yyvsp[(5) - (5)].expression)); @@ -3734,8 +3748,8 @@ yyreduce: case 125: -/* Line 1455 of yacc.c */ -#line 880 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 881 "glsl_parser.ypp" { void *ctx = state; if ((yyvsp[(1) - (1)].fully_specified_type)->specifier->type_specifier != ast_struct) { @@ -3750,8 +3764,8 @@ yyreduce: case 126: -/* Line 1455 of yacc.c */ -#line 891 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 892 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL); @@ -3764,8 +3778,8 @@ yyreduce: case 127: -/* Line 1455 of yacc.c */ -#line 900 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 901 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), true, NULL, NULL); @@ -3778,8 +3792,8 @@ yyreduce: case 128: -/* Line 1455 of yacc.c */ -#line 909 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 910 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (5)].identifier), true, (yyvsp[(4) - (5)].expression), NULL); @@ -3792,8 +3806,8 @@ yyreduce: case 129: -/* Line 1455 of yacc.c */ -#line 918 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 919 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (6)].identifier), true, NULL, (yyvsp[(6) - (6)].expression)); @@ -3806,8 +3820,8 @@ yyreduce: case 130: -/* Line 1455 of yacc.c */ -#line 927 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 928 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (7)].identifier), true, (yyvsp[(4) - (7)].expression), (yyvsp[(7) - (7)].expression)); @@ -3820,8 +3834,8 @@ yyreduce: case 131: -/* Line 1455 of yacc.c */ -#line 936 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 937 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression)); @@ -3834,8 +3848,8 @@ yyreduce: case 132: -/* Line 1455 of yacc.c */ -#line 945 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 946 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (2)].identifier), false, NULL, NULL); @@ -3850,8 +3864,8 @@ yyreduce: case 133: -/* Line 1455 of yacc.c */ -#line 959 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 960 "glsl_parser.ypp" { void *ctx = state; (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type(); @@ -3862,8 +3876,8 @@ yyreduce: case 134: -/* Line 1455 of yacc.c */ -#line 966 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 967 "glsl_parser.ypp" { void *ctx = state; (yyval.fully_specified_type) = new(ctx) ast_fully_specified_type(); @@ -3875,8 +3889,8 @@ yyreduce: case 135: -/* Line 1455 of yacc.c */ -#line 977 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 978 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(3) - (4)].type_qualifier); ;} @@ -3884,8 +3898,8 @@ yyreduce: case 137: -/* Line 1455 of yacc.c */ -#line 985 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 986 "glsl_parser.ypp" { if (((yyvsp[(1) - (3)].type_qualifier).flags.i & (yyvsp[(3) - (3)].type_qualifier).flags.i) != 0) { _mesa_glsl_error(& (yylsp[(3) - (3)]), state, @@ -3905,8 +3919,8 @@ yyreduce: case 138: -/* Line 1455 of yacc.c */ -#line 1004 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1005 "glsl_parser.ypp" { bool got_one = false; @@ -3939,8 +3953,8 @@ yyreduce: case 139: -/* Line 1455 of yacc.c */ -#line 1033 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1034 "glsl_parser.ypp" { bool got_one = false; @@ -3982,8 +3996,8 @@ yyreduce: case 140: -/* Line 1455 of yacc.c */ -#line 1074 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1075 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.smooth = 1; @@ -3992,8 +4006,8 @@ yyreduce: case 141: -/* Line 1455 of yacc.c */ -#line 1079 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1080 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.flat = 1; @@ -4002,8 +4016,8 @@ yyreduce: case 142: -/* Line 1455 of yacc.c */ -#line 1084 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1085 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.noperspective = 1; @@ -4012,8 +4026,8 @@ yyreduce: case 143: -/* Line 1455 of yacc.c */ -#line 1092 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1093 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.constant = 1; @@ -4022,8 +4036,8 @@ yyreduce: case 146: -/* Line 1455 of yacc.c */ -#line 1102 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1103 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier); (yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i; @@ -4032,8 +4046,8 @@ yyreduce: case 148: -/* Line 1455 of yacc.c */ -#line 1108 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1109 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(1) - (2)].type_qualifier); (yyval.type_qualifier).flags.i |= (yyvsp[(2) - (2)].type_qualifier).flags.i; @@ -4042,8 +4056,8 @@ yyreduce: case 149: -/* Line 1455 of yacc.c */ -#line 1113 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1114 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(2) - (2)].type_qualifier); (yyval.type_qualifier).flags.q.invariant = 1; @@ -4052,8 +4066,8 @@ yyreduce: case 150: -/* Line 1455 of yacc.c */ -#line 1118 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1119 "glsl_parser.ypp" { (yyval.type_qualifier) = (yyvsp[(2) - (3)].type_qualifier); (yyval.type_qualifier).flags.i |= (yyvsp[(3) - (3)].type_qualifier).flags.i; @@ -4063,8 +4077,8 @@ yyreduce: case 151: -/* Line 1455 of yacc.c */ -#line 1124 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1125 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.invariant = 1; @@ -4073,8 +4087,8 @@ yyreduce: case 152: -/* Line 1455 of yacc.c */ -#line 1132 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1133 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.constant = 1; @@ -4083,8 +4097,8 @@ yyreduce: case 153: -/* Line 1455 of yacc.c */ -#line 1137 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1138 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.attribute = 1; @@ -4093,8 +4107,8 @@ yyreduce: case 154: -/* Line 1455 of yacc.c */ -#line 1142 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1143 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.varying = 1; @@ -4103,8 +4117,8 @@ yyreduce: case 155: -/* Line 1455 of yacc.c */ -#line 1147 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1148 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.centroid = 1; @@ -4114,8 +4128,8 @@ yyreduce: case 156: -/* Line 1455 of yacc.c */ -#line 1153 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1154 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.in = 1; @@ -4124,8 +4138,8 @@ yyreduce: case 157: -/* Line 1455 of yacc.c */ -#line 1158 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1159 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.out = 1; @@ -4134,8 +4148,8 @@ yyreduce: case 158: -/* Line 1455 of yacc.c */ -#line 1163 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1164 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.in = 1; @@ -4144,8 +4158,8 @@ yyreduce: case 159: -/* Line 1455 of yacc.c */ -#line 1168 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1169 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.centroid = 1; (yyval.type_qualifier).flags.q.out = 1; @@ -4154,8 +4168,8 @@ yyreduce: case 160: -/* Line 1455 of yacc.c */ -#line 1173 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1174 "glsl_parser.ypp" { memset(& (yyval.type_qualifier), 0, sizeof((yyval.type_qualifier))); (yyval.type_qualifier).flags.q.uniform = 1; @@ -4164,8 +4178,8 @@ yyreduce: case 162: -/* Line 1455 of yacc.c */ -#line 1182 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1183 "glsl_parser.ypp" { (yyval.type_specifier) = (yyvsp[(2) - (2)].type_specifier); (yyval.type_specifier)->precision = (yyvsp[(1) - (2)].n); @@ -4174,8 +4188,8 @@ yyreduce: case 164: -/* Line 1455 of yacc.c */ -#line 1191 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1192 "glsl_parser.ypp" { (yyval.type_specifier) = (yyvsp[(1) - (3)].type_specifier); (yyval.type_specifier)->is_array = true; @@ -4185,8 +4199,8 @@ yyreduce: case 165: -/* Line 1455 of yacc.c */ -#line 1197 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1198 "glsl_parser.ypp" { (yyval.type_specifier) = (yyvsp[(1) - (4)].type_specifier); (yyval.type_specifier)->is_array = true; @@ -4196,8 +4210,8 @@ yyreduce: case 166: -/* Line 1455 of yacc.c */ -#line 1206 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1207 "glsl_parser.ypp" { void *ctx = state; (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].n)); @@ -4207,8 +4221,8 @@ yyreduce: case 167: -/* Line 1455 of yacc.c */ -#line 1212 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1213 "glsl_parser.ypp" { void *ctx = state; (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].struct_specifier)); @@ -4218,8 +4232,8 @@ yyreduce: case 168: -/* Line 1455 of yacc.c */ -#line 1218 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1219 "glsl_parser.ypp" { void *ctx = state; (yyval.type_specifier) = new(ctx) ast_type_specifier((yyvsp[(1) - (1)].identifier)); @@ -4229,365 +4243,365 @@ yyreduce: case 169: -/* Line 1455 of yacc.c */ -#line 1226 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1227 "glsl_parser.ypp" { (yyval.n) = ast_void; ;} break; case 170: -/* Line 1455 of yacc.c */ -#line 1227 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1228 "glsl_parser.ypp" { (yyval.n) = ast_float; ;} break; case 171: -/* Line 1455 of yacc.c */ -#line 1228 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1229 "glsl_parser.ypp" { (yyval.n) = ast_int; ;} break; case 172: -/* Line 1455 of yacc.c */ -#line 1229 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1230 "glsl_parser.ypp" { (yyval.n) = ast_uint; ;} break; case 173: -/* Line 1455 of yacc.c */ -#line 1230 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1231 "glsl_parser.ypp" { (yyval.n) = ast_bool; ;} break; case 174: -/* Line 1455 of yacc.c */ -#line 1231 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1232 "glsl_parser.ypp" { (yyval.n) = ast_vec2; ;} break; case 175: -/* Line 1455 of yacc.c */ -#line 1232 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1233 "glsl_parser.ypp" { (yyval.n) = ast_vec3; ;} break; case 176: -/* Line 1455 of yacc.c */ -#line 1233 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1234 "glsl_parser.ypp" { (yyval.n) = ast_vec4; ;} break; case 177: -/* Line 1455 of yacc.c */ -#line 1234 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1235 "glsl_parser.ypp" { (yyval.n) = ast_bvec2; ;} break; case 178: -/* Line 1455 of yacc.c */ -#line 1235 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1236 "glsl_parser.ypp" { (yyval.n) = ast_bvec3; ;} break; case 179: -/* Line 1455 of yacc.c */ -#line 1236 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1237 "glsl_parser.ypp" { (yyval.n) = ast_bvec4; ;} break; case 180: -/* Line 1455 of yacc.c */ -#line 1237 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1238 "glsl_parser.ypp" { (yyval.n) = ast_ivec2; ;} break; case 181: -/* Line 1455 of yacc.c */ -#line 1238 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1239 "glsl_parser.ypp" { (yyval.n) = ast_ivec3; ;} break; case 182: -/* Line 1455 of yacc.c */ -#line 1239 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1240 "glsl_parser.ypp" { (yyval.n) = ast_ivec4; ;} break; case 183: -/* Line 1455 of yacc.c */ -#line 1240 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1241 "glsl_parser.ypp" { (yyval.n) = ast_uvec2; ;} break; case 184: -/* Line 1455 of yacc.c */ -#line 1241 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1242 "glsl_parser.ypp" { (yyval.n) = ast_uvec3; ;} break; case 185: -/* Line 1455 of yacc.c */ -#line 1242 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1243 "glsl_parser.ypp" { (yyval.n) = ast_uvec4; ;} break; case 186: -/* Line 1455 of yacc.c */ -#line 1243 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1244 "glsl_parser.ypp" { (yyval.n) = ast_mat2; ;} break; case 187: -/* Line 1455 of yacc.c */ -#line 1244 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1245 "glsl_parser.ypp" { (yyval.n) = ast_mat2x3; ;} break; case 188: -/* Line 1455 of yacc.c */ -#line 1245 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1246 "glsl_parser.ypp" { (yyval.n) = ast_mat2x4; ;} break; case 189: -/* Line 1455 of yacc.c */ -#line 1246 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1247 "glsl_parser.ypp" { (yyval.n) = ast_mat3x2; ;} break; case 190: -/* Line 1455 of yacc.c */ -#line 1247 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1248 "glsl_parser.ypp" { (yyval.n) = ast_mat3; ;} break; case 191: -/* Line 1455 of yacc.c */ -#line 1248 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1249 "glsl_parser.ypp" { (yyval.n) = ast_mat3x4; ;} break; case 192: -/* Line 1455 of yacc.c */ -#line 1249 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1250 "glsl_parser.ypp" { (yyval.n) = ast_mat4x2; ;} break; case 193: -/* Line 1455 of yacc.c */ -#line 1250 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1251 "glsl_parser.ypp" { (yyval.n) = ast_mat4x3; ;} break; case 194: -/* Line 1455 of yacc.c */ -#line 1251 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1252 "glsl_parser.ypp" { (yyval.n) = ast_mat4; ;} break; case 195: -/* Line 1455 of yacc.c */ -#line 1252 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1253 "glsl_parser.ypp" { (yyval.n) = ast_sampler1d; ;} break; case 196: -/* Line 1455 of yacc.c */ -#line 1253 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1254 "glsl_parser.ypp" { (yyval.n) = ast_sampler2d; ;} break; case 197: -/* Line 1455 of yacc.c */ -#line 1254 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1255 "glsl_parser.ypp" { (yyval.n) = ast_sampler2drect; ;} break; case 198: -/* Line 1455 of yacc.c */ -#line 1255 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1256 "glsl_parser.ypp" { (yyval.n) = ast_sampler3d; ;} break; case 199: -/* Line 1455 of yacc.c */ -#line 1256 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1257 "glsl_parser.ypp" { (yyval.n) = ast_samplercube; ;} break; case 200: -/* Line 1455 of yacc.c */ -#line 1257 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1258 "glsl_parser.ypp" { (yyval.n) = ast_sampler1dshadow; ;} break; case 201: -/* Line 1455 of yacc.c */ -#line 1258 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1259 "glsl_parser.ypp" { (yyval.n) = ast_sampler2dshadow; ;} break; case 202: -/* Line 1455 of yacc.c */ -#line 1259 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1260 "glsl_parser.ypp" { (yyval.n) = ast_sampler2drectshadow; ;} break; case 203: -/* Line 1455 of yacc.c */ -#line 1260 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1261 "glsl_parser.ypp" { (yyval.n) = ast_samplercubeshadow; ;} break; case 204: -/* Line 1455 of yacc.c */ -#line 1261 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1262 "glsl_parser.ypp" { (yyval.n) = ast_sampler1darray; ;} break; case 205: -/* Line 1455 of yacc.c */ -#line 1262 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1263 "glsl_parser.ypp" { (yyval.n) = ast_sampler2darray; ;} break; case 206: -/* Line 1455 of yacc.c */ -#line 1263 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1264 "glsl_parser.ypp" { (yyval.n) = ast_sampler1darrayshadow; ;} break; case 207: -/* Line 1455 of yacc.c */ -#line 1264 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1265 "glsl_parser.ypp" { (yyval.n) = ast_sampler2darrayshadow; ;} break; case 208: -/* Line 1455 of yacc.c */ -#line 1265 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1266 "glsl_parser.ypp" { (yyval.n) = ast_isampler1d; ;} break; case 209: -/* Line 1455 of yacc.c */ -#line 1266 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1267 "glsl_parser.ypp" { (yyval.n) = ast_isampler2d; ;} break; case 210: -/* Line 1455 of yacc.c */ -#line 1267 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1268 "glsl_parser.ypp" { (yyval.n) = ast_isampler3d; ;} break; case 211: -/* Line 1455 of yacc.c */ -#line 1268 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1269 "glsl_parser.ypp" { (yyval.n) = ast_isamplercube; ;} break; case 212: -/* Line 1455 of yacc.c */ -#line 1269 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1270 "glsl_parser.ypp" { (yyval.n) = ast_isampler1darray; ;} break; case 213: -/* Line 1455 of yacc.c */ -#line 1270 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1271 "glsl_parser.ypp" { (yyval.n) = ast_isampler2darray; ;} break; case 214: -/* Line 1455 of yacc.c */ -#line 1271 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1272 "glsl_parser.ypp" { (yyval.n) = ast_usampler1d; ;} break; case 215: -/* Line 1455 of yacc.c */ -#line 1272 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1273 "glsl_parser.ypp" { (yyval.n) = ast_usampler2d; ;} break; case 216: -/* Line 1455 of yacc.c */ -#line 1273 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1274 "glsl_parser.ypp" { (yyval.n) = ast_usampler3d; ;} break; case 217: -/* Line 1455 of yacc.c */ -#line 1274 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1275 "glsl_parser.ypp" { (yyval.n) = ast_usamplercube; ;} break; case 218: -/* Line 1455 of yacc.c */ -#line 1275 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1276 "glsl_parser.ypp" { (yyval.n) = ast_usampler1darray; ;} break; case 219: -/* Line 1455 of yacc.c */ -#line 1276 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1277 "glsl_parser.ypp" { (yyval.n) = ast_usampler2darray; ;} break; case 220: -/* Line 1455 of yacc.c */ -#line 1280 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1281 "glsl_parser.ypp" { if (!state->es_shader && state->language_version < 130) _mesa_glsl_error(& (yylsp[(1) - (1)]), state, @@ -4603,8 +4617,8 @@ yyreduce: case 221: -/* Line 1455 of yacc.c */ -#line 1291 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1292 "glsl_parser.ypp" { if (!state->es_shader && state->language_version < 130) _mesa_glsl_error(& (yylsp[(1) - (1)]), state, @@ -4620,8 +4634,8 @@ yyreduce: case 222: -/* Line 1455 of yacc.c */ -#line 1302 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1303 "glsl_parser.ypp" { if (!state->es_shader && state->language_version < 130) _mesa_glsl_error(& (yylsp[(1) - (1)]), state, @@ -4637,8 +4651,8 @@ yyreduce: case 223: -/* Line 1455 of yacc.c */ -#line 1317 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1318 "glsl_parser.ypp" { void *ctx = state; (yyval.struct_specifier) = new(ctx) ast_struct_specifier((yyvsp[(2) - (5)].identifier), (yyvsp[(4) - (5)].node)); @@ -4648,8 +4662,8 @@ yyreduce: case 224: -/* Line 1455 of yacc.c */ -#line 1323 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1324 "glsl_parser.ypp" { void *ctx = state; (yyval.struct_specifier) = new(ctx) ast_struct_specifier(NULL, (yyvsp[(3) - (4)].node)); @@ -4659,8 +4673,8 @@ yyreduce: case 225: -/* Line 1455 of yacc.c */ -#line 1332 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1333 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].declarator_list); (yyvsp[(1) - (1)].declarator_list)->link.self_link(); @@ -4669,8 +4683,8 @@ yyreduce: case 226: -/* Line 1455 of yacc.c */ -#line 1337 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1338 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (2)].node); (yyval.node)->link.insert_before(& (yyvsp[(2) - (2)].declarator_list)->link); @@ -4679,8 +4693,8 @@ yyreduce: case 227: -/* Line 1455 of yacc.c */ -#line 1345 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1346 "glsl_parser.ypp" { void *ctx = state; ast_fully_specified_type *type = new(ctx) ast_fully_specified_type(); @@ -4696,8 +4710,8 @@ yyreduce: case 228: -/* Line 1455 of yacc.c */ -#line 1360 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1361 "glsl_parser.ypp" { (yyval.declaration) = (yyvsp[(1) - (1)].declaration); (yyvsp[(1) - (1)].declaration)->link.self_link(); @@ -4706,8 +4720,8 @@ yyreduce: case 229: -/* Line 1455 of yacc.c */ -#line 1365 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1366 "glsl_parser.ypp" { (yyval.declaration) = (yyvsp[(1) - (3)].declaration); (yyval.declaration)->link.insert_before(& (yyvsp[(3) - (3)].declaration)->link); @@ -4716,8 +4730,8 @@ yyreduce: case 230: -/* Line 1455 of yacc.c */ -#line 1373 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1374 "glsl_parser.ypp" { void *ctx = state; (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (1)].identifier), false, NULL, NULL); @@ -4727,8 +4741,8 @@ yyreduce: case 231: -/* Line 1455 of yacc.c */ -#line 1379 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1380 "glsl_parser.ypp" { void *ctx = state; (yyval.declaration) = new(ctx) ast_declaration((yyvsp[(1) - (4)].identifier), true, (yyvsp[(3) - (4)].expression), NULL); @@ -4738,29 +4752,29 @@ yyreduce: case 234: -/* Line 1455 of yacc.c */ -#line 1397 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1398 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;} break; case 239: -/* Line 1455 of yacc.c */ -#line 1405 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1406 "glsl_parser.ypp" { (yyval.node) = NULL; ;} break; case 240: -/* Line 1455 of yacc.c */ -#line 1406 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1407 "glsl_parser.ypp" { (yyval.node) = NULL; ;} break; case 243: -/* Line 1455 of yacc.c */ -#line 1413 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1414 "glsl_parser.ypp" { void *ctx = state; (yyval.compound_statement) = new(ctx) ast_compound_statement(true, NULL); @@ -4770,8 +4784,8 @@ yyreduce: case 244: -/* Line 1455 of yacc.c */ -#line 1419 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1420 "glsl_parser.ypp" { void *ctx = state; (yyval.compound_statement) = new(ctx) ast_compound_statement(true, (yyvsp[(2) - (3)].node)); @@ -4781,15 +4795,15 @@ yyreduce: case 245: -/* Line 1455 of yacc.c */ -#line 1427 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1428 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].compound_statement); ;} break; case 247: -/* Line 1455 of yacc.c */ -#line 1433 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1434 "glsl_parser.ypp" { void *ctx = state; (yyval.compound_statement) = new(ctx) ast_compound_statement(false, NULL); @@ -4799,8 +4813,8 @@ yyreduce: case 248: -/* Line 1455 of yacc.c */ -#line 1439 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1440 "glsl_parser.ypp" { void *ctx = state; (yyval.compound_statement) = new(ctx) ast_compound_statement(false, (yyvsp[(2) - (3)].node)); @@ -4810,8 +4824,8 @@ yyreduce: case 249: -/* Line 1455 of yacc.c */ -#line 1448 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1449 "glsl_parser.ypp" { if ((yyvsp[(1) - (1)].node) == NULL) { _mesa_glsl_error(& (yylsp[(1) - (1)]), state, "<nil> statement\n"); @@ -4825,8 +4839,8 @@ yyreduce: case 250: -/* Line 1455 of yacc.c */ -#line 1458 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1459 "glsl_parser.ypp" { if ((yyvsp[(2) - (2)].node) == NULL) { _mesa_glsl_error(& (yylsp[(2) - (2)]), state, "<nil> statement\n"); @@ -4839,8 +4853,8 @@ yyreduce: case 251: -/* Line 1455 of yacc.c */ -#line 1470 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1471 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_expression_statement(NULL); @@ -4850,8 +4864,8 @@ yyreduce: case 252: -/* Line 1455 of yacc.c */ -#line 1476 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1477 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_expression_statement((yyvsp[(1) - (2)].expression)); @@ -4861,8 +4875,8 @@ yyreduce: case 253: -/* Line 1455 of yacc.c */ -#line 1485 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1486 "glsl_parser.ypp" { (yyval.node) = new(state) ast_selection_statement((yyvsp[(3) - (5)].expression), (yyvsp[(5) - (5)].selection_rest_statement).then_statement, (yyvsp[(5) - (5)].selection_rest_statement).else_statement); @@ -4872,8 +4886,8 @@ yyreduce: case 254: -/* Line 1455 of yacc.c */ -#line 1494 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1495 "glsl_parser.ypp" { (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (3)].node); (yyval.selection_rest_statement).else_statement = (yyvsp[(3) - (3)].node); @@ -4882,8 +4896,8 @@ yyreduce: case 255: -/* Line 1455 of yacc.c */ -#line 1499 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1500 "glsl_parser.ypp" { (yyval.selection_rest_statement).then_statement = (yyvsp[(1) - (1)].node); (yyval.selection_rest_statement).else_statement = NULL; @@ -4892,8 +4906,8 @@ yyreduce: case 256: -/* Line 1455 of yacc.c */ -#line 1507 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1508 "glsl_parser.ypp" { (yyval.node) = (ast_node *) (yyvsp[(1) - (1)].expression); ;} @@ -4901,8 +4915,8 @@ yyreduce: case 257: -/* Line 1455 of yacc.c */ -#line 1511 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1512 "glsl_parser.ypp" { void *ctx = state; ast_declaration *decl = new(ctx) ast_declaration((yyvsp[(2) - (4)].identifier), false, NULL, (yyvsp[(4) - (4)].expression)); @@ -4917,8 +4931,8 @@ yyreduce: case 261: -/* Line 1455 of yacc.c */ -#line 1534 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1535 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_while, @@ -4929,8 +4943,8 @@ yyreduce: case 262: -/* Line 1455 of yacc.c */ -#line 1541 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1542 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_do_while, @@ -4941,8 +4955,8 @@ yyreduce: case 263: -/* Line 1455 of yacc.c */ -#line 1548 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1549 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_iteration_statement(ast_iteration_statement::ast_for, @@ -4953,8 +4967,8 @@ yyreduce: case 267: -/* Line 1455 of yacc.c */ -#line 1564 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1565 "glsl_parser.ypp" { (yyval.node) = NULL; ;} @@ -4962,8 +4976,8 @@ yyreduce: case 268: -/* Line 1455 of yacc.c */ -#line 1571 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1572 "glsl_parser.ypp" { (yyval.for_rest_statement).cond = (yyvsp[(1) - (2)].node); (yyval.for_rest_statement).rest = NULL; @@ -4972,8 +4986,8 @@ yyreduce: case 269: -/* Line 1455 of yacc.c */ -#line 1576 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1577 "glsl_parser.ypp" { (yyval.for_rest_statement).cond = (yyvsp[(1) - (3)].node); (yyval.for_rest_statement).rest = (yyvsp[(3) - (3)].expression); @@ -4982,8 +4996,8 @@ yyreduce: case 270: -/* Line 1455 of yacc.c */ -#line 1585 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1586 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_continue, NULL); @@ -4993,8 +5007,8 @@ yyreduce: case 271: -/* Line 1455 of yacc.c */ -#line 1591 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1592 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_break, NULL); @@ -5004,8 +5018,8 @@ yyreduce: case 272: -/* Line 1455 of yacc.c */ -#line 1597 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1598 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, NULL); @@ -5015,8 +5029,8 @@ yyreduce: case 273: -/* Line 1455 of yacc.c */ -#line 1603 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1604 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_return, (yyvsp[(2) - (3)].expression)); @@ -5026,8 +5040,8 @@ yyreduce: case 274: -/* Line 1455 of yacc.c */ -#line 1609 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1610 "glsl_parser.ypp" { void *ctx = state; (yyval.node) = new(ctx) ast_jump_statement(ast_jump_statement::ast_discard, NULL); @@ -5037,29 +5051,29 @@ yyreduce: case 275: -/* Line 1455 of yacc.c */ -#line 1617 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1618 "glsl_parser.ypp" { (yyval.node) = (yyvsp[(1) - (1)].function_definition); ;} break; case 276: -/* Line 1455 of yacc.c */ -#line 1618 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1619 "glsl_parser.ypp" { (yyval.node) = (yyvsp[(1) - (1)].node); ;} break; case 277: -/* Line 1455 of yacc.c */ -#line 1619 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1620 "glsl_parser.ypp" { (yyval.node) = NULL; ;} break; case 278: -/* Line 1455 of yacc.c */ -#line 1624 "glsl_parser.ypp" +/* Line 1464 of yacc.c */ +#line 1625 "glsl_parser.ypp" { void *ctx = state; (yyval.function_definition) = new(ctx) ast_function_definition(); @@ -5071,8 +5085,8 @@ yyreduce: -/* Line 1455 of yacc.c */ -#line 5076 "glsl_parser.cpp" +/* Line 1464 of yacc.c */ +#line 5090 "glsl_parser.cpp" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -5144,7 +5158,7 @@ yyerrlab: #endif } - yyerror_range[0] = yylloc; + yyerror_range[1] = yylloc; if (yyerrstatus == 3) { @@ -5181,7 +5195,7 @@ yyerrorlab: if (/*CONSTCOND*/ 0) goto yyerrorlab; - yyerror_range[0] = yylsp[1-yylen]; + yyerror_range[1] = yylsp[1-yylen]; /* Do not reclaim the symbols of the rule which action triggered this YYERROR. */ YYPOPSTACK (yylen); @@ -5215,7 +5229,7 @@ yyerrlab1: if (yyssp == yyss) YYABORT; - yyerror_range[0] = *yylsp; + yyerror_range[1] = *yylsp; yydestruct ("Error: popping", yystos[yystate], yyvsp, yylsp, state); YYPOPSTACK (1); @@ -5225,10 +5239,10 @@ yyerrlab1: *++yyvsp = yylval; - yyerror_range[1] = yylloc; + yyerror_range[2] = yylloc; /* Using YYLLOC is tempting, but would change the location of the lookahead. YYLOC is available though. */ - YYLLOC_DEFAULT (yyloc, (yyerror_range - 1), 2); + YYLLOC_DEFAULT (yyloc, yyerror_range, 2); *++yylsp = yyloc; /* Shift the error token. */ diff --git a/src/glsl/glsl_parser.h b/src/glsl/glsl_parser.h index 9bb6ae62991..83aa56f7cbe 100644 --- a/src/glsl/glsl_parser.h +++ b/src/glsl/glsl_parser.h @@ -1,10 +1,9 @@ - -/* A Bison parser, made by GNU Bison 2.4.1. */ +/* A Bison parser, made by GNU Bison 2.4.3. */ /* Skeleton interface for Bison's Yacc-like parsers in C - Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006 - Free Software Foundation, Inc. + Copyright (C) 1984, 1989, 1990, 2000, 2001, 2002, 2003, 2004, 2005, 2006, + 2009, 2010 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by @@ -226,7 +225,9 @@ IMAGEBUFFER = 442, IIMAGEBUFFER = 443, UIMAGEBUFFER = 444, - ROW_MAJOR = 445 + IMAGE1DARRAYSHADOW = 445, + IMAGE2DARRAYSHADOW = 446, + ROW_MAJOR = 447 }; #endif @@ -236,7 +237,7 @@ typedef union YYSTYPE { -/* Line 1676 of yacc.c */ +/* Line 1685 of yacc.c */ #line 52 "glsl_parser.ypp" int n; @@ -269,8 +270,8 @@ typedef union YYSTYPE -/* Line 1676 of yacc.c */ -#line 274 "glsl_parser.h" +/* Line 1685 of yacc.c */ +#line 275 "glsl_parser.h" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ diff --git a/src/glsl/glsl_parser.ypp b/src/glsl/glsl_parser.ypp index 3813d7a4e20..6d7d148eb04 100644 --- a/src/glsl/glsl_parser.ypp +++ b/src/glsl/glsl_parser.ypp @@ -126,6 +126,7 @@ %token IIMAGE1D IIMAGE2D IIMAGE3D IIMAGECUBE IIMAGE1DARRAY IIMAGE2DARRAY %token UIMAGE1D UIMAGE2D UIMAGE3D UIMAGECUBE UIMAGE1DARRAY UIMAGE2DARRAY %token IMAGE1DSHADOW IMAGE2DSHADOW IMAGEBUFFER IIMAGEBUFFER UIMAGEBUFFER +%token IMAGE1DARRAYSHADOW IMAGE2DARRAYSHADOW %token ROW_MAJOR %type <identifier> variable_identifier diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index b2c378dd858..302cfbc5668 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -708,7 +708,7 @@ do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iteration { GLboolean progress = GL_FALSE; - progress = do_sub_to_add_neg(ir) || progress; + progress = lower_instructions(ir, SUB_TO_ADD_NEG) || progress; if (linked) { progress = do_function_inlining(ir) || progress; diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp index 82eb4706056..8c33cfa20d0 100644 --- a/src/glsl/glsl_types.cpp +++ b/src/glsl/glsl_types.cpp @@ -46,7 +46,7 @@ glsl_type::init_talloc_type_ctx(void) } glsl_type::glsl_type(GLenum gl_type, - unsigned base_type, unsigned vector_elements, + glsl_base_type base_type, unsigned vector_elements, unsigned matrix_columns, const char *name) : gl_type(gl_type), base_type(base_type), diff --git a/src/glsl/glsl_types.h b/src/glsl/glsl_types.h index dccab0a60d3..d62d493c8e8 100644 --- a/src/glsl/glsl_types.h +++ b/src/glsl/glsl_types.h @@ -43,16 +43,17 @@ _mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state); extern "C" void _mesa_glsl_release_types(void); -#define GLSL_TYPE_UINT 0 -#define GLSL_TYPE_INT 1 -#define GLSL_TYPE_FLOAT 2 -#define GLSL_TYPE_BOOL 3 -#define GLSL_TYPE_SAMPLER 4 -#define GLSL_TYPE_STRUCT 5 -#define GLSL_TYPE_ARRAY 6 -#define GLSL_TYPE_FUNCTION 7 -#define GLSL_TYPE_VOID 8 -#define GLSL_TYPE_ERROR 9 +enum glsl_base_type { + GLSL_TYPE_UINT = 0, + GLSL_TYPE_INT, + GLSL_TYPE_FLOAT, + GLSL_TYPE_BOOL, + GLSL_TYPE_SAMPLER, + GLSL_TYPE_STRUCT, + GLSL_TYPE_ARRAY, + GLSL_TYPE_VOID, + GLSL_TYPE_ERROR +}; enum glsl_sampler_dim { GLSL_SAMPLER_DIM_1D = 0, @@ -66,7 +67,7 @@ enum glsl_sampler_dim { struct glsl_type { GLenum gl_type; - unsigned base_type:4; + glsl_base_type base_type; unsigned sampler_dimensionality:3; unsigned sampler_shadow:1; @@ -123,11 +124,6 @@ struct glsl_type { * For \c GLSL_TYPE_ARRAY, this is the length of the array. For * \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and * the number of values pointed to by \c fields.structure (below). - * - * For \c GLSL_TYPE_FUNCTION, it is the number of parameters to the - * function. The return value from a function is implicitly the first - * parameter. The types of the parameters are stored in - * \c fields.parameters (below). */ unsigned length; @@ -399,7 +395,7 @@ private: /** Constructor for vector and matrix types */ glsl_type(GLenum gl_type, - unsigned base_type, unsigned vector_elements, + glsl_base_type base_type, unsigned vector_elements, unsigned matrix_columns, const char *name); /** Constructor for sampler types */ diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 87e78eee056..2abb95394fd 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -31,6 +31,21 @@ ir_rvalue::ir_rvalue() this->type = glsl_type::error_type; } +bool ir_rvalue::is_zero() const +{ + return false; +} + +bool ir_rvalue::is_one() const +{ + return false; +} + +bool ir_rvalue::is_negative_one() const +{ + return false; +} + /** * Modify the swizzle make to move one component to another * @@ -177,91 +192,61 @@ ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, ir_expression::ir_expression(int op, const struct glsl_type *type, + ir_rvalue *op0) +{ + assert(get_num_operands(ir_expression_operation(op)) == 1); + this->ir_type = ir_type_expression; + this->type = type; + this->operation = ir_expression_operation(op); + this->operands[0] = op0; + this->operands[1] = NULL; + this->operands[2] = NULL; + this->operands[3] = NULL; +} + +ir_expression::ir_expression(int op, const struct glsl_type *type, ir_rvalue *op0, ir_rvalue *op1) { + assert(((op1 == NULL) && (get_num_operands(ir_expression_operation(op)) == 1)) + || (get_num_operands(ir_expression_operation(op)) == 2)); this->ir_type = ir_type_expression; this->type = type; this->operation = ir_expression_operation(op); this->operands[0] = op0; this->operands[1] = op1; + this->operands[2] = NULL; + this->operands[3] = NULL; +} + +ir_expression::ir_expression(int op, const struct glsl_type *type, + ir_rvalue *op0, ir_rvalue *op1, + ir_rvalue *op2, ir_rvalue *op3) +{ + this->ir_type = ir_type_expression; + this->type = type; + this->operation = ir_expression_operation(op); + this->operands[0] = op0; + this->operands[1] = op1; + this->operands[2] = op2; + this->operands[3] = op3; } unsigned int ir_expression::get_num_operands(ir_expression_operation op) { -/* Update ir_print_visitor.cpp when updating this list. */ - const int num_operands[] = { - 1, /* ir_unop_bit_not */ - 1, /* ir_unop_logic_not */ - 1, /* ir_unop_neg */ - 1, /* ir_unop_abs */ - 1, /* ir_unop_sign */ - 1, /* ir_unop_rcp */ - 1, /* ir_unop_rsq */ - 1, /* ir_unop_sqrt */ - 1, /* ir_unop_exp */ - 1, /* ir_unop_log */ - 1, /* ir_unop_exp2 */ - 1, /* ir_unop_log2 */ - 1, /* ir_unop_f2i */ - 1, /* ir_unop_i2f */ - 1, /* ir_unop_f2b */ - 1, /* ir_unop_b2f */ - 1, /* ir_unop_i2b */ - 1, /* ir_unop_b2i */ - 1, /* ir_unop_u2f */ - 1, /* ir_unop_any */ - - 1, /* ir_unop_trunc */ - 1, /* ir_unop_ceil */ - 1, /* ir_unop_floor */ - 1, /* ir_unop_fract */ - 1, /* ir_unop_round_even */ - - 1, /* ir_unop_sin */ - 1, /* ir_unop_cos */ - - 1, /* ir_unop_dFdx */ - 1, /* ir_unop_dFdy */ - - 1, /* ir_unop_noise */ - - 2, /* ir_binop_add */ - 2, /* ir_binop_sub */ - 2, /* ir_binop_mul */ - 2, /* ir_binop_div */ - 2, /* ir_binop_mod */ - - 2, /* ir_binop_less */ - 2, /* ir_binop_greater */ - 2, /* ir_binop_lequal */ - 2, /* ir_binop_gequal */ - 2, /* ir_binop_equal */ - 2, /* ir_binop_nequal */ - 2, /* ir_binop_all_equal */ - 2, /* ir_binop_any_nequal */ - - 2, /* ir_binop_lshift */ - 2, /* ir_binop_rshift */ - 2, /* ir_binop_bit_and */ - 2, /* ir_binop_bit_xor */ - 2, /* ir_binop_bit_or */ - - 2, /* ir_binop_logic_and */ - 2, /* ir_binop_logic_xor */ - 2, /* ir_binop_logic_or */ - - 2, /* ir_binop_dot */ - 2, /* ir_binop_cross */ - 2, /* ir_binop_min */ - 2, /* ir_binop_max */ - - 2, /* ir_binop_pow */ - }; + assert(op <= ir_last_opcode); + + if (op <= ir_last_unop) + return 1; - assert(sizeof(num_operands) / sizeof(num_operands[0]) == ir_binop_pow + 1); + if (op <= ir_last_binop) + return 2; - return num_operands[op]; + if (op == ir_quadop_vector) + return 4; + + assert(false); + return 0; } static const char *const operator_strs[] = { @@ -292,6 +277,8 @@ static const char *const operator_strs[] = { "round_even", "sin", "cos", + "sin_reduced", + "cos_reduced", "dFdx", "dFdy", "noise", @@ -317,16 +304,16 @@ static const char *const operator_strs[] = { "^^", "||", "dot", - "cross", "min", "max", "pow", + "vector", }; const char *ir_expression::operator_string(ir_expression_operation op) { assert((unsigned int) op < Elements(operator_strs)); - assert(Elements(operator_strs) == (ir_binop_pow + 1)); + assert(Elements(operator_strs) == (ir_quadop_vector + 1)); return operator_strs[op]; } @@ -742,6 +729,115 @@ ir_constant::has_value(const ir_constant *c) const return true; } +bool +ir_constant::is_zero() const +{ + if (!this->type->is_scalar() && !this->type->is_vector()) + return false; + + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_FLOAT: + if (this->value.f[c] != 0.0) + return false; + break; + case GLSL_TYPE_INT: + if (this->value.i[c] != 0) + return false; + break; + case GLSL_TYPE_UINT: + if (this->value.u[c] != 0) + return false; + break; + case GLSL_TYPE_BOOL: + if (this->value.b[c] != false) + return false; + break; + default: + /* The only other base types are structures, arrays, and samplers. + * Samplers cannot be constants, and the others should have been + * filtered out above. + */ + assert(!"Should not get here."); + return false; + } + } + + return true; +} + +bool +ir_constant::is_one() const +{ + if (!this->type->is_scalar() && !this->type->is_vector()) + return false; + + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_FLOAT: + if (this->value.f[c] != 1.0) + return false; + break; + case GLSL_TYPE_INT: + if (this->value.i[c] != 1) + return false; + break; + case GLSL_TYPE_UINT: + if (this->value.u[c] != 1) + return false; + break; + case GLSL_TYPE_BOOL: + if (this->value.b[c] != true) + return false; + break; + default: + /* The only other base types are structures, arrays, and samplers. + * Samplers cannot be constants, and the others should have been + * filtered out above. + */ + assert(!"Should not get here."); + return false; + } + } + + return true; +} + +bool +ir_constant::is_negative_one() const +{ + if (!this->type->is_scalar() && !this->type->is_vector()) + return false; + + if (this->type->is_boolean()) + return false; + + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_FLOAT: + if (this->value.f[c] != -1.0) + return false; + break; + case GLSL_TYPE_INT: + if (this->value.i[c] != -1) + return false; + break; + case GLSL_TYPE_UINT: + if (int(this->value.u[c]) != -1) + return false; + break; + default: + /* The only other base types are structures, arrays, samplers, and + * booleans. Samplers cannot be constants, and the others should + * have been filtered out above. + */ + assert(!"Should not get here."); + return false; + } + } + + return true; +} ir_loop::ir_loop() { @@ -1239,3 +1335,59 @@ reparent_ir(exec_list *list, void *mem_ctx) visit_tree((ir_instruction *) node, steal_memory, mem_ctx); } } + + +static ir_rvalue * +try_min_one(ir_rvalue *ir) +{ + ir_expression *expr = ir->as_expression(); + + if (!expr || expr->operation != ir_binop_min) + return NULL; + + if (expr->operands[0]->is_one()) + return expr->operands[1]; + + if (expr->operands[1]->is_one()) + return expr->operands[0]; + + return NULL; +} + +static ir_rvalue * +try_max_zero(ir_rvalue *ir) +{ + ir_expression *expr = ir->as_expression(); + + if (!expr || expr->operation != ir_binop_max) + return NULL; + + if (expr->operands[0]->is_zero()) + return expr->operands[1]; + + if (expr->operands[1]->is_zero()) + return expr->operands[0]; + + return NULL; +} + +ir_rvalue * +ir_rvalue::as_rvalue_to_saturate() +{ + ir_expression *expr = this->as_expression(); + + if (!expr) + return NULL; + + ir_rvalue *max_zero = try_max_zero(expr); + if (max_zero) { + return try_min_one(max_zero); + } else { + ir_rvalue *min_one = try_min_one(expr); + if (min_one) { + return try_max_zero(min_one); + } + } + + return NULL; +} diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 80e0f67d6d8..850033b185f 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -33,6 +33,7 @@ extern "C" { #include <talloc.h> } +#include "glsl_types.h" #include "list.h" #include "ir_visitor.h" #include "ir_hierarchical_visitor.h" @@ -143,6 +144,8 @@ public: return this; } + ir_rvalue *as_rvalue_to_saturate(); + virtual bool is_lvalue() { return false; @@ -171,6 +174,42 @@ public: return NULL; } + /** + * Determine if an r-value has the value zero + * + * The base implementation of this function always returns \c false. The + * \c ir_constant class over-rides this function to return \c true \b only + * for vector and scalar types that have all elements set to the value + * zero (or \c false for booleans). + * + * \sa ir_constant::has_value, ir_rvalue::is_one, ir_rvalue::is_negative_one + */ + virtual bool is_zero() const; + + /** + * Determine if an r-value has the value one + * + * The base implementation of this function always returns \c false. The + * \c ir_constant class over-rides this function to return \c true \b only + * for vector and scalar types that have all elements set to the value + * one (or \c true for booleans). + * + * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_negative_one + */ + virtual bool is_one() const; + + /** + * Determine if an r-value has the value negative one + * + * The base implementation of this function always returns \c false. The + * \c ir_constant class over-rides this function to return \c true \b only + * for vector and scalar types that have all elements set to the value + * negative one. For boolean times, the result is always \c false. + * + * \sa ir_constant::has_value, ir_rvalue::is_zero, ir_rvalue::is_one + */ + virtual bool is_negative_one() const; + protected: ir_rvalue(); }; @@ -705,6 +744,8 @@ enum ir_expression_operation { /*@{*/ ir_unop_sin, ir_unop_cos, + ir_unop_sin_reduced, /**< Reduced range sin. [-pi, pi] */ + ir_unop_cos_reduced, /**< Reduced range cos. [-pi, pi] */ /*@}*/ /** @@ -717,6 +758,11 @@ enum ir_expression_operation { ir_unop_noise, + /** + * A sentinel marking the last of the unary operations. + */ + ir_last_unop = ir_unop_noise, + ir_binop_add, ir_binop_sub, ir_binop_mul, @@ -771,18 +817,43 @@ enum ir_expression_operation { ir_binop_logic_or, ir_binop_dot, - ir_binop_cross, ir_binop_min, ir_binop_max, - ir_binop_pow + ir_binop_pow, + + /** + * A sentinel marking the last of the binary operations. + */ + ir_last_binop = ir_binop_pow, + + ir_quadop_vector, + + /** + * A sentinel marking the last of all operations. + */ + ir_last_opcode = ir_last_binop }; class ir_expression : public ir_rvalue { public: + /** + * Constructor for unary operation expressions + */ + ir_expression(int op, const struct glsl_type *type, ir_rvalue *); + + /** + * Constructor for binary operation expressions + */ ir_expression(int op, const struct glsl_type *type, ir_rvalue *, ir_rvalue *); + /** + * Constructor for quad operator expressions + */ + ir_expression(int op, const struct glsl_type *type, + ir_rvalue *, ir_rvalue *, ir_rvalue *, ir_rvalue *); + virtual ir_expression *as_expression() { return this; @@ -808,7 +879,8 @@ public: */ unsigned int get_num_operands() const { - return get_num_operands(operation); + return (this->operation == ir_quadop_vector) + ? this->type->vector_elements : get_num_operands(operation); } /** @@ -835,7 +907,7 @@ public: virtual ir_visitor_status accept(ir_hierarchical_visitor *); ir_expression_operation operation; - ir_rvalue *operands[2]; + ir_rvalue *operands[4]; }; @@ -1441,9 +1513,16 @@ public: /** * Determine whether a constant has the same value as another constant + * + * \sa ir_constant::is_zero, ir_constant::is_one, + * ir_constant::is_negative_one */ bool has_value(const ir_constant *) const; + virtual bool is_zero() const; + virtual bool is_one() const; + virtual bool is_negative_one() const; + /** * Value of the constant. * diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp index a3cc8dbc970..325f6066154 100644 --- a/src/glsl/ir_clone.cpp +++ b/src/glsl/ir_clone.cpp @@ -22,6 +22,7 @@ */ #include <string.h> +#include "main/compiler.h" #include "ir.h" #include "glsl_types.h" extern "C" { @@ -160,14 +161,15 @@ ir_call::clone(void *mem_ctx, struct hash_table *ht) const ir_expression * ir_expression::clone(void *mem_ctx, struct hash_table *ht) const { - ir_rvalue *op[2] = {NULL, NULL}; + ir_rvalue *op[Elements(this->operands)] = { NULL, }; unsigned int i; for (i = 0; i < get_num_operands(); i++) { op[i] = this->operands[i]->clone(mem_ctx, ht); } - return new(mem_ctx) ir_expression(this->operation, this->type, op[0], op[1]); + return new(mem_ctx) ir_expression(this->operation, this->type, + op[0], op[1], op[2], op[3]); } ir_dereference_variable * diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index ce13a06ff4f..4fd6d09a3af 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -57,7 +57,7 @@ ir_expression::constant_expression_value() if (this->type->is_error()) return NULL; - ir_constant *op[2] = { NULL, NULL }; + ir_constant *op[Elements(this->operands)] = { NULL, }; ir_constant_data data; memset(&data, 0, sizeof(data)); @@ -127,31 +127,31 @@ ir_expression::constant_expression_value() case ir_unop_f2i: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.i[c] = op[0]->value.f[c]; + data.i[c] = (int) op[0]->value.f[c]; } break; case ir_unop_i2f: assert(op[0]->type->base_type == GLSL_TYPE_INT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = op[0]->value.i[c]; + data.f[c] = (float) op[0]->value.i[c]; } break; case ir_unop_u2f: assert(op[0]->type->base_type == GLSL_TYPE_UINT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = op[0]->value.u[c]; + data.f[c] = (float) op[0]->value.u[c]; } break; case ir_unop_b2f: assert(op[0]->type->base_type == GLSL_TYPE_BOOL); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = op[0]->value.b[c] ? 1.0 : 0.0; + data.f[c] = op[0]->value.b[c] ? 1.0F : 0.0F; } break; case ir_unop_f2b: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.b[c] = bool(op[0]->value.f[c]); + data.b[c] = op[0]->value.f[c] != 0.0F ? true : false; } break; case ir_unop_b2i: @@ -163,7 +163,7 @@ ir_expression::constant_expression_value() case ir_unop_i2b: assert(op[0]->type->is_integer()); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.b[c] = bool(op[0]->value.u[c]); + data.b[c] = op[0]->value.u[c] ? true : false; } break; @@ -216,6 +216,7 @@ ir_expression::constant_expression_value() break; case ir_unop_sin: + case ir_unop_sin_reduced: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { data.f[c] = sinf(op[0]->value.f[c]); @@ -223,6 +224,7 @@ ir_expression::constant_expression_value() break; case ir_unop_cos: + case ir_unop_cos_reduced: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { data.f[c] = cosf(op[0]->value.f[c]); @@ -233,7 +235,7 @@ ir_expression::constant_expression_value() for (unsigned c = 0; c < op[0]->type->components(); c++) { switch (this->type->base_type) { case GLSL_TYPE_UINT: - data.u[c] = -op[0]->value.u[c]; + data.u[c] = -((int) op[0]->value.u[c]); break; case GLSL_TYPE_INT: data.i[c] = -op[0]->value.i[c]; @@ -299,7 +301,7 @@ ir_expression::constant_expression_value() break; case GLSL_TYPE_FLOAT: if (op[0]->value.f[c] != 0.0) - data.f[c] = 1.0 / op[0]->value.f[c]; + data.f[c] = 1.0F / op[0]->value.f[c]; break; default: assert(0); @@ -310,7 +312,7 @@ ir_expression::constant_expression_value() case ir_unop_rsq: assert(op[0]->type->base_type == GLSL_TYPE_FLOAT); for (unsigned c = 0; c < op[0]->type->components(); c++) { - data.f[c] = 1.0 / sqrtf(op[0]->value.f[c]); + data.f[c] = 1.0F / sqrtf(op[0]->value.f[c]); } break; @@ -412,17 +414,6 @@ ir_expression::constant_expression_value() } break; - case ir_binop_cross: - assert(op[0]->type == glsl_type::vec3_type); - assert(op[1]->type == glsl_type::vec3_type); - data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] - - op[1]->value.f[1] * op[0]->value.f[2]); - data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] - - op[1]->value.f[2] * op[0]->value.f[0]); - data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] - - op[1]->value.f[0] * op[0]->value.f[1]); - break; - case ir_binop_add: assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); for (unsigned c = 0, c0 = 0, c1 = 0; @@ -581,63 +572,75 @@ ir_expression::constant_expression_value() break; case ir_binop_less: - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] < op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] < op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] < op[1]->value.f[0]; - break; - default: - assert(0); + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] < op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] < op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] < op[1]->value.f[0]; + break; + default: + assert(0); + } } break; case ir_binop_greater: - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] > op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] > op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] > op[1]->value.f[0]; - break; - default: - assert(0); + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[c] = op[0]->value.u[c] > op[1]->value.u[c]; + break; + case GLSL_TYPE_INT: + data.b[c] = op[0]->value.i[c] > op[1]->value.i[c]; + break; + case GLSL_TYPE_FLOAT: + data.b[c] = op[0]->value.f[c] > op[1]->value.f[c]; + break; + default: + assert(0); + } } break; case ir_binop_lequal: - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0]; - break; - default: - assert(0); + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] <= op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] <= op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] <= op[1]->value.f[0]; + break; + default: + assert(0); + } } break; case ir_binop_gequal: - switch (op[0]->type->base_type) { - case GLSL_TYPE_UINT: - data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0]; - break; - case GLSL_TYPE_INT: - data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0]; - break; - case GLSL_TYPE_FLOAT: - data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0]; - break; - default: - assert(0); + assert(op[0]->type == op[1]->type); + for (unsigned c = 0; c < op[0]->type->components(); c++) { + switch (op[0]->type->base_type) { + case GLSL_TYPE_UINT: + data.b[0] = op[0]->value.u[0] >= op[1]->value.u[0]; + break; + case GLSL_TYPE_INT: + data.b[0] = op[0]->value.i[0] >= op[1]->value.i[0]; + break; + case GLSL_TYPE_FLOAT: + data.b[0] = op[0]->value.f[0] >= op[1]->value.f[0]; + break; + default: + assert(0); + } } break; case ir_binop_equal: @@ -785,6 +788,24 @@ ir_expression::constant_expression_value() } break; + case ir_quadop_vector: + for (unsigned c = 0; c < this->type->vector_elements; c++) { + switch (this->type->base_type) { + case GLSL_TYPE_INT: + data.i[c] = op[c]->value.i[0]; + break; + case GLSL_TYPE_UINT: + data.u[c] = op[c]->value.u[0]; + break; + case GLSL_TYPE_FLOAT: + data.f[c] = op[c]->value.f[0]; + break; + default: + assert(0); + } + } + break; + default: /* FINISHME: Should handle all expression types. */ return NULL; @@ -990,10 +1011,18 @@ ir_call::constant_expression_value() assert(op[0]->type->is_float()); for (unsigned c = 0; c < op[0]->type->components(); c++) data.f[c] = acosf(op[0]->value.f[c]); + } else if (strcmp(callee, "acosh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = acoshf(op[0]->value.f[c]); } else if (strcmp(callee, "asin") == 0) { assert(op[0]->type->is_float()); for (unsigned c = 0; c < op[0]->type->components(); c++) data.f[c] = asinf(op[0]->value.f[c]); + } else if (strcmp(callee, "asinh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = asinhf(op[0]->value.f[c]); } else if (strcmp(callee, "atan") == 0) { assert(op[0]->type->is_float()); if (num_parameters == 2) { @@ -1004,6 +1033,10 @@ ir_call::constant_expression_value() for (unsigned c = 0; c < op[0]->type->components(); c++) data.f[c] = atanf(op[0]->value.f[c]); } + } else if (strcmp(callee, "atanh") == 0) { + assert(op[0]->type->is_float()); + for (unsigned c = 0; c < op[0]->type->components(); c++) + data.f[c] = atanhf(op[0]->value.f[c]); } else if (strcmp(callee, "dFdx") == 0 || strcmp(callee, "dFdy") == 0) { return ir_constant::zero(mem_ctx, this->type); } else if (strcmp(callee, "ceil") == 0) { @@ -1040,11 +1073,18 @@ ir_call::constant_expression_value() for (unsigned c = 0; c < op[0]->type->components(); c++) data.f[c] = coshf(op[0]->value.f[c]); } else if (strcmp(callee, "cross") == 0) { - expr = new(mem_ctx) ir_expression(ir_binop_cross, type, op[0], op[1]); + assert(op[0]->type == glsl_type::vec3_type); + assert(op[1]->type == glsl_type::vec3_type); + data.f[0] = (op[0]->value.f[1] * op[1]->value.f[2] - + op[1]->value.f[1] * op[0]->value.f[2]); + data.f[1] = (op[0]->value.f[2] * op[1]->value.f[0] - + op[1]->value.f[2] * op[0]->value.f[0]); + data.f[2] = (op[0]->value.f[0] * op[1]->value.f[1] - + op[1]->value.f[0] * op[0]->value.f[1]); } else if (strcmp(callee, "degrees") == 0) { assert(op[0]->type->is_float()); for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = 180.0/M_PI * op[0]->value.f[c]; + data.f[c] = 180.0F / M_PI * op[0]->value.f[c]; } else if (strcmp(callee, "distance") == 0) { assert(op[0]->type->is_float() && op[1]->type->is_float()); float length_squared = 0.0; @@ -1235,7 +1275,7 @@ ir_call::constant_expression_value() } else if (strcmp(callee, "radians") == 0) { assert(op[0]->type->is_float()); for (unsigned c = 0; c < op[0]->type->components(); c++) - data.f[c] = M_PI/180.0 * op[0]->value.f[c]; + data.f[c] = M_PI / 180.0F * op[0]->value.f[c]; } else if (strcmp(callee, "reflect") == 0) { assert(op[0]->type->is_float()); float dot_NI = dot(op[1], op[0]); @@ -1244,7 +1284,7 @@ ir_call::constant_expression_value() } else if (strcmp(callee, "refract") == 0) { const float eta = op[2]->value.f[0]; const float dot_NI = dot(op[1], op[0]); - const float k = 1.0 - eta * eta * (1.0 - dot_NI * dot_NI); + const float k = 1.0F - eta * eta * (1.0F - dot_NI * dot_NI); if (k < 0.0) { return ir_constant::zero(mem_ctx, this->type); } else { @@ -1284,7 +1324,7 @@ ir_call::constant_expression_value() /* op[0] (edge) may be either a scalar or a vector */ const unsigned c0_inc = op[0]->type->is_scalar() ? 0 : 1; for (unsigned c = 0, c0 = 0; c < type->components(); c0 += c0_inc, c++) - data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0 : 1.0; + data.f[c] = (op[1]->value.f[c] < op[0]->value.f[c0]) ? 0.0F : 1.0F; } else if (strcmp(callee, "tan") == 0) { assert(op[0]->type->is_float()); for (unsigned c = 0; c < op[0]->type->components(); c++) diff --git a/src/glsl/ir_div_to_mul_rcp.cpp b/src/glsl/ir_div_to_mul_rcp.cpp deleted file mode 100644 index 640d5d64f98..00000000000 --- a/src/glsl/ir_div_to_mul_rcp.cpp +++ /dev/null @@ -1,115 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_div_to_mul_rcp.cpp - * - * Breaks an ir_unop_div expression down to op0 * (rcp(op1)). - * - * Many GPUs don't have a divide instruction (945 and 965 included), - * but they do have an RCP instruction to compute an approximate - * reciprocal. By breaking the operation down, constant reciprocals - * can get constant folded. - */ - -#include "ir.h" -#include "glsl_types.h" - -class ir_div_to_mul_rcp_visitor : public ir_hierarchical_visitor { -public: - ir_div_to_mul_rcp_visitor() - { - this->made_progress = false; - } - - ir_visitor_status visit_leave(ir_expression *); - - bool made_progress; -}; - -bool -do_div_to_mul_rcp(exec_list *instructions) -{ - ir_div_to_mul_rcp_visitor v; - - visit_list_elements(&v, instructions); - return v.made_progress; -} - -ir_visitor_status -ir_div_to_mul_rcp_visitor::visit_leave(ir_expression *ir) -{ - if (ir->operation != ir_binop_div) - return visit_continue; - - if (ir->operands[1]->type->base_type != GLSL_TYPE_INT && - ir->operands[1]->type->base_type != GLSL_TYPE_UINT) { - /* New expression for the 1.0 / op1 */ - ir_rvalue *expr; - expr = new(ir) ir_expression(ir_unop_rcp, - ir->operands[1]->type, - ir->operands[1], - NULL); - - /* op0 / op1 -> op0 * (1.0 / op1) */ - ir->operation = ir_binop_mul; - ir->operands[1] = expr; - } else { - /* Be careful with integer division -- we need to do it as a - * float and re-truncate, since rcp(n > 1) of an integer would - * just be 0. - */ - ir_rvalue *op0, *op1; - const struct glsl_type *vec_type; - - vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, - ir->operands[1]->type->vector_elements, - ir->operands[1]->type->matrix_columns); - - if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) - op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL); - else - op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL); - - op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL); - - vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, - ir->operands[0]->type->vector_elements, - ir->operands[0]->type->matrix_columns); - - if (ir->operands[0]->type->base_type == GLSL_TYPE_INT) - op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL); - else - op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL); - - op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1); - - ir->operation = ir_unop_f2i; - ir->operands[0] = op0; - ir->operands[1] = NULL; - } - - this->made_progress = true; - - return visit_continue; -} diff --git a/src/glsl/ir_explog_to_explog2.cpp b/src/glsl/ir_explog_to_explog2.cpp deleted file mode 100644 index 78694a2029d..00000000000 --- a/src/glsl/ir_explog_to_explog2.cpp +++ /dev/null @@ -1,85 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_explog_to_explog2.cpp - * - * Many GPUs don't have a base e log or exponent instruction, but they - * do have base 2 versions, so this pass converts exp and log to exp2 - * and log2 operations. - */ - -#include "main/core.h" /* for log2f on MSVC */ -#include "ir.h" -#include "glsl_types.h" - -class ir_explog_to_explog2_visitor : public ir_hierarchical_visitor { -public: - ir_explog_to_explog2_visitor() - { - this->progress = false; - } - - ir_visitor_status visit_leave(ir_expression *); - - bool progress; -}; - -bool -do_explog_to_explog2(exec_list *instructions) -{ - ir_explog_to_explog2_visitor v; - - visit_list_elements(&v, instructions); - return v.progress; -} - -ir_visitor_status -ir_explog_to_explog2_visitor::visit_leave(ir_expression *ir) -{ - if (ir->operation == ir_unop_exp) { - void *mem_ctx = talloc_parent(ir); - ir_constant *log2_e = new(mem_ctx) ir_constant(log2f(M_E)); - - ir->operation = ir_unop_exp2; - ir->operands[0] = new(mem_ctx) ir_expression(ir_binop_mul, - ir->operands[0]->type, - ir->operands[0], - log2_e); - this->progress = true; - } - - if (ir->operation == ir_unop_log) { - void *mem_ctx = talloc_parent(ir); - - ir->operation = ir_binop_mul; - ir->operands[0] = new(mem_ctx) ir_expression(ir_unop_log2, - ir->operands[0]->type, - ir->operands[0], - NULL); - ir->operands[1] = new(mem_ctx) ir_constant(1.0f / log2f(M_E)); - this->progress = true; - } - - return visit_continue; -} diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp index dfdec144b2f..8db70119ec2 100644 --- a/src/glsl/ir_function.cpp +++ b/src/glsl/ir_function.cpp @@ -70,7 +70,6 @@ type_compare(const glsl_type *a, const glsl_type *b) */ return (type_compare(a->fields.array, b->fields.array) == 0) ? 0 : -1; - case GLSL_TYPE_FUNCTION: case GLSL_TYPE_VOID: case GLSL_TYPE_ERROR: default: diff --git a/src/glsl/ir_mod_to_fract.cpp b/src/glsl/ir_mod_to_fract.cpp deleted file mode 100644 index c82a1f64fdd..00000000000 --- a/src/glsl/ir_mod_to_fract.cpp +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_mod_to_fract.cpp - * - * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1)) - * - * Many GPUs don't have a MOD instruction (945 and 965 included), and - * if we have to break it down like this anyway, it gives an - * opportunity to do things like constant fold the (1.0 / op1) easily. - */ - -#include "ir.h" - -class ir_mod_to_fract_visitor : public ir_hierarchical_visitor { -public: - ir_mod_to_fract_visitor() - { - this->made_progress = false; - } - - ir_visitor_status visit_leave(ir_expression *); - - bool made_progress; -}; - -bool -do_mod_to_fract(exec_list *instructions) -{ - ir_mod_to_fract_visitor v; - - visit_list_elements(&v, instructions); - return v.made_progress; -} - -ir_visitor_status -ir_mod_to_fract_visitor::visit_leave(ir_expression *ir) -{ - if (ir->operation != ir_binop_mod) - return visit_continue; - - ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b", - ir_var_temporary); - this->base_ir->insert_before(temp); - - ir_assignment *assign; - ir_rvalue *expr; - - assign = new(ir) ir_assignment(new(ir) ir_dereference_variable(temp), - ir->operands[1], NULL); - this->base_ir->insert_before(assign); - - expr = new(ir) ir_expression(ir_binop_div, - ir->operands[0]->type, - ir->operands[0], - new(ir) ir_dereference_variable(temp)); - - expr = new(ir) ir_expression(ir_unop_fract, - ir->operands[0]->type, - expr, - NULL); - - ir->operation = ir_binop_mul; - ir->operands[0] = new(ir) ir_dereference_variable(temp); - ir->operands[1] = expr; - this->made_progress = true; - - return visit_continue; -} diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h index ffdc66b9f75..fa497a45551 100644 --- a/src/glsl/ir_optimization.h +++ b/src/glsl/ir_optimization.h @@ -28,6 +28,13 @@ * Prototypes for optimization passes to be called by the compiler and drivers. */ +/* Operations for lower_instructions() */ +#define SUB_TO_ADD_NEG 0x01 +#define DIV_TO_MUL_RCP 0x02 +#define EXP_TO_EXP2 0x04 +#define LOG_TO_LOG2 0x08 +#define MOD_TO_FRACT 0x10 + bool do_common_optimization(exec_list *ir, bool linked, unsigned max_unroll_iterations); bool do_algebraic(exec_list *instructions); @@ -40,8 +47,6 @@ bool do_dead_code(exec_list *instructions); bool do_dead_code_local(exec_list *instructions); bool do_dead_code_unlinked(exec_list *instructions); bool do_dead_functions(exec_list *instructions); -bool do_div_to_mul_rcp(exec_list *instructions); -bool do_explog_to_explog2(exec_list *instructions); bool do_function_inlining(exec_list *instructions); bool do_lower_jumps(exec_list *instructions, bool pull_out_jumps = true, bool lower_sub_return = true, bool lower_main_return = false, bool lower_continue = false, bool lower_break = false); bool do_lower_texture_projection(exec_list *instructions); @@ -56,7 +61,9 @@ bool do_swizzle_swizzle(exec_list *instructions); bool do_tree_grafting(exec_list *instructions); bool do_vec_index_to_cond_assign(exec_list *instructions); bool do_vec_index_to_swizzle(exec_list *instructions); +bool lower_instructions(exec_list *instructions, unsigned what_to_lower); bool lower_noise(exec_list *instructions); bool lower_variable_index_to_cond_assign(exec_list *instructions, bool lower_input, bool lower_output, bool lower_temp, bool lower_uniform); +bool lower_quadop_vector(exec_list *instructions, bool dont_lower_swz); bool optimize_redundant_jumps(exec_list *instructions); diff --git a/src/glsl/ir_print_visitor.cpp b/src/glsl/ir_print_visitor.cpp index 5c19db13260..e5067bfdad0 100644 --- a/src/glsl/ir_print_visitor.cpp +++ b/src/glsl/ir_print_visitor.cpp @@ -182,11 +182,10 @@ void ir_print_visitor::visit(ir_expression *ir) printf(" %s ", ir->operator_string()); - if (ir->operands[0]) - ir->operands[0]->accept(this); + for (unsigned i = 0; i < ir->get_num_operands(); i++) { + ir->operands[i]->accept(this); + } - if (ir->operands[1]) - ir->operands[1]->accept(this); printf(") "); } diff --git a/src/glsl/ir_sub_to_add_neg.cpp b/src/glsl/ir_sub_to_add_neg.cpp deleted file mode 100644 index 7ed8c1495e3..00000000000 --- a/src/glsl/ir_sub_to_add_neg.cpp +++ /dev/null @@ -1,76 +0,0 @@ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -/** - * \file ir_sub_to_add_neg.cpp - * - * Breaks an ir_binop_sub expression down to add(op0, neg(op1)) - * - * This simplifies expression reassociation, and for many backends - * there is no subtract operation separate from adding the negation. - * For backends with native subtract operations, they will probably - * want to recognize add(op0, neg(op1)) or the other way around to - * produce a subtract anyway. - */ - -#include "ir.h" - -class ir_sub_to_add_neg_visitor : public ir_hierarchical_visitor { -public: - ir_sub_to_add_neg_visitor() - { - this->progress = false; - } - - ir_visitor_status visit_leave(ir_expression *); - - bool progress; -}; - -bool -do_sub_to_add_neg(exec_list *instructions) -{ - ir_sub_to_add_neg_visitor v; - - visit_list_elements(&v, instructions); - return v.progress; -} - -ir_visitor_status -ir_sub_to_add_neg_visitor::visit_leave(ir_expression *ir) -{ - if (ir->operation != ir_binop_sub) - return visit_continue; - - void *mem_ctx = talloc_parent(ir); - - ir->operation = ir_binop_add; - ir->operands[1] = new(mem_ctx) ir_expression(ir_unop_neg, - ir->operands[1]->type, - ir->operands[1], - NULL); - - this->progress = true; - - return visit_continue; -} diff --git a/src/glsl/ir_validate.cpp b/src/glsl/ir_validate.cpp index d22789f990a..5b055f64d38 100644 --- a/src/glsl/ir_validate.cpp +++ b/src/glsl/ir_validate.cpp @@ -273,6 +273,8 @@ ir_validate::visit_leave(ir_expression *ir) case ir_unop_fract: case ir_unop_sin: case ir_unop_cos: + case ir_unop_sin_reduced: + case ir_unop_cos_reduced: case ir_unop_dFdx: case ir_unop_dFdy: assert(ir->operands[0]->type->base_type == GLSL_TYPE_FLOAT); @@ -373,11 +375,50 @@ ir_validate::visit_leave(ir_expression *ir) assert(ir->operands[0]->type == ir->operands[1]->type); break; - case ir_binop_cross: - assert(ir->operands[0]->type == glsl_type::vec3_type); - assert(ir->operands[1]->type == glsl_type::vec3_type); - assert(ir->type == glsl_type::vec3_type); - break; + case ir_quadop_vector: + /* The vector operator collects some number of scalars and generates a + * vector from them. + * + * - All of the operands must be scalar. + * - Number of operands must matche the size of the resulting vector. + * - Base type of the operands must match the base type of the result. + */ + assert(ir->type->is_vector()); + switch (ir->type->vector_elements) { + case 2: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2] == NULL); + assert(ir->operands[3] == NULL); + break; + case 3: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2]->type->is_scalar()); + assert(ir->operands[2]->type->base_type == ir->type->base_type); + assert(ir->operands[3] == NULL); + break; + case 4: + assert(ir->operands[0]->type->is_scalar()); + assert(ir->operands[0]->type->base_type == ir->type->base_type); + assert(ir->operands[1]->type->is_scalar()); + assert(ir->operands[1]->type->base_type == ir->type->base_type); + assert(ir->operands[2]->type->is_scalar()); + assert(ir->operands[2]->type->base_type == ir->type->base_type); + assert(ir->operands[3]->type->is_scalar()); + assert(ir->operands[3]->type->base_type == ir->type->base_type); + break; + default: + /* The is_vector assertion above should prevent execution from ever + * getting here. + */ + assert(!"Should not get here."); + break; + } } return visit_continue; diff --git a/src/glsl/loop_analysis.cpp b/src/glsl/loop_analysis.cpp index 91e34da0ee4..ff7adf00a21 100644 --- a/src/glsl/loop_analysis.cpp +++ b/src/glsl/loop_analysis.cpp @@ -44,6 +44,7 @@ loop_state::loop_state() loop_state::~loop_state() { hash_table_dtor(this->ht); + talloc_free(this->mem_ctx); } diff --git a/src/glsl/ir_if_to_cond_assign.cpp b/src/glsl/lower_if_to_cond_assign.cpp index 0b87413941a..cf48cfb8d61 100644 --- a/src/glsl/ir_if_to_cond_assign.cpp +++ b/src/glsl/lower_if_to_cond_assign.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_if_to_cond_assign.cpp + * \file lower_if_to_cond_assign.cpp * * This attempts to flatten all if statements to conditional * assignments for GPUs that don't do control flow. diff --git a/src/glsl/lower_instructions.cpp b/src/glsl/lower_instructions.cpp new file mode 100644 index 00000000000..d460ba1a97a --- /dev/null +++ b/src/glsl/lower_instructions.cpp @@ -0,0 +1,262 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_instructions.cpp + * + * Many GPUs lack native instructions for certain expression operations, and + * must replace them with some other expression tree. This pass lowers some + * of the most common cases, allowing the lowering code to be implemented once + * rather than in each driver backend. + * + * Currently supported transformations: + * - SUB_TO_ADD_NEG + * - DIV_TO_MUL_RCP + * - EXP_TO_EXP2 + * - LOG_TO_LOG2 + * - MOD_TO_FRACT + * + * SUB_TO_ADD_NEG: + * --------------- + * Breaks an ir_binop_sub expression down to add(op0, neg(op1)) + * + * This simplifies expression reassociation, and for many backends + * there is no subtract operation separate from adding the negation. + * For backends with native subtract operations, they will probably + * want to recognize add(op0, neg(op1)) or the other way around to + * produce a subtract anyway. + * + * DIV_TO_MUL_RCP: + * --------------- + * Breaks an ir_unop_div expression down to op0 * (rcp(op1)). + * + * Many GPUs don't have a divide instruction (945 and 965 included), + * but they do have an RCP instruction to compute an approximate + * reciprocal. By breaking the operation down, constant reciprocals + * can get constant folded. + * + * EXP_TO_EXP2 and LOG_TO_LOG2: + * ---------------------------- + * Many GPUs don't have a base e log or exponent instruction, but they + * do have base 2 versions, so this pass converts exp and log to exp2 + * and log2 operations. + * + * MOD_TO_FRACT: + * ------------- + * Breaks an ir_unop_mod expression down to (op1 * fract(op0 / op1)) + * + * Many GPUs don't have a MOD instruction (945 and 965 included), and + * if we have to break it down like this anyway, it gives an + * opportunity to do things like constant fold the (1.0 / op1) easily. + */ + +#include "main/core.h" /* for M_E */ +#include "glsl_types.h" +#include "ir.h" +#include "ir_optimization.h" + +class lower_instructions_visitor : public ir_hierarchical_visitor { +public: + lower_instructions_visitor(unsigned lower) + : progress(false), lower(lower) { } + + ir_visitor_status visit_leave(ir_expression *); + + bool progress; + +private: + unsigned lower; /** Bitfield of which operations to lower */ + + void sub_to_add_neg(ir_expression *); + void div_to_mul_rcp(ir_expression *); + void mod_to_fract(ir_expression *); + void exp_to_exp2(ir_expression *); + void log_to_log2(ir_expression *); +}; + +/** + * Determine if a particular type of lowering should occur + */ +#define lowering(x) (this->lower & x) + +bool +lower_instructions(exec_list *instructions, unsigned what_to_lower) +{ + lower_instructions_visitor v(what_to_lower); + + visit_list_elements(&v, instructions); + return v.progress; +} + +void +lower_instructions_visitor::sub_to_add_neg(ir_expression *ir) +{ + ir->operation = ir_binop_add; + ir->operands[1] = new(ir) ir_expression(ir_unop_neg, ir->operands[1]->type, + ir->operands[1], NULL); + this->progress = true; +} + +void +lower_instructions_visitor::div_to_mul_rcp(ir_expression *ir) +{ + if (!ir->operands[1]->type->is_integer()) { + /* New expression for the 1.0 / op1 */ + ir_rvalue *expr; + expr = new(ir) ir_expression(ir_unop_rcp, + ir->operands[1]->type, + ir->operands[1], + NULL); + + /* op0 / op1 -> op0 * (1.0 / op1) */ + ir->operation = ir_binop_mul; + ir->operands[1] = expr; + } else { + /* Be careful with integer division -- we need to do it as a + * float and re-truncate, since rcp(n > 1) of an integer would + * just be 0. + */ + ir_rvalue *op0, *op1; + const struct glsl_type *vec_type; + + vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, + ir->operands[1]->type->vector_elements, + ir->operands[1]->type->matrix_columns); + + if (ir->operands[1]->type->base_type == GLSL_TYPE_INT) + op1 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[1], NULL); + else + op1 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[1], NULL); + + op1 = new(ir) ir_expression(ir_unop_rcp, op1->type, op1, NULL); + + vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT, + ir->operands[0]->type->vector_elements, + ir->operands[0]->type->matrix_columns); + + if (ir->operands[0]->type->base_type == GLSL_TYPE_INT) + op0 = new(ir) ir_expression(ir_unop_i2f, vec_type, ir->operands[0], NULL); + else + op0 = new(ir) ir_expression(ir_unop_u2f, vec_type, ir->operands[0], NULL); + + op0 = new(ir) ir_expression(ir_binop_mul, vec_type, op0, op1); + + ir->operation = ir_unop_f2i; + ir->operands[0] = op0; + ir->operands[1] = NULL; + } + + this->progress = true; +} + +void +lower_instructions_visitor::exp_to_exp2(ir_expression *ir) +{ + ir_constant *log2_e = new(ir) ir_constant(log2f(M_E)); + + ir->operation = ir_unop_exp2; + ir->operands[0] = new(ir) ir_expression(ir_binop_mul, ir->operands[0]->type, + ir->operands[0], log2_e); + this->progress = true; +} + +void +lower_instructions_visitor::log_to_log2(ir_expression *ir) +{ + ir->operation = ir_binop_mul; + ir->operands[0] = new(ir) ir_expression(ir_unop_log2, ir->operands[0]->type, + ir->operands[0], NULL); + ir->operands[1] = new(ir) ir_constant(1.0f / log2f(M_E)); + this->progress = true; +} + +void +lower_instructions_visitor::mod_to_fract(ir_expression *ir) +{ + ir_variable *temp = new(ir) ir_variable(ir->operands[1]->type, "mod_b", + ir_var_temporary); + this->base_ir->insert_before(temp); + + ir_assignment *const assign = + new(ir) ir_assignment(new(ir) ir_dereference_variable(temp), + ir->operands[1], NULL); + + this->base_ir->insert_before(assign); + + ir_expression *const div_expr = + new(ir) ir_expression(ir_binop_div, ir->operands[0]->type, + ir->operands[0], + new(ir) ir_dereference_variable(temp)); + + /* Don't generate new IR that would need to be lowered in an additional + * pass. + */ + if (lowering(DIV_TO_MUL_RCP)) + div_to_mul_rcp(div_expr); + + ir_rvalue *expr = new(ir) ir_expression(ir_unop_fract, + ir->operands[0]->type, + div_expr, + NULL); + + ir->operation = ir_binop_mul; + ir->operands[0] = new(ir) ir_dereference_variable(temp); + ir->operands[1] = expr; + this->progress = true; +} + +ir_visitor_status +lower_instructions_visitor::visit_leave(ir_expression *ir) +{ + switch (ir->operation) { + case ir_binop_sub: + if (lowering(SUB_TO_ADD_NEG)) + sub_to_add_neg(ir); + break; + + case ir_binop_div: + if (lowering(DIV_TO_MUL_RCP)) + div_to_mul_rcp(ir); + break; + + case ir_unop_exp: + if (lowering(EXP_TO_EXP2)) + exp_to_exp2(ir); + break; + + case ir_unop_log: + if (lowering(LOG_TO_LOG2)) + log_to_log2(ir); + break; + + case ir_binop_mod: + if (lowering(MOD_TO_FRACT)) + mod_to_fract(ir); + break; + + default: + return visit_continue; + } + + return visit_continue; +} diff --git a/src/glsl/ir_lower_jumps.cpp b/src/glsl/lower_jumps.cpp index b69cc1ec315..e1e7a5b0073 100644 --- a/src/glsl/ir_lower_jumps.cpp +++ b/src/glsl/lower_jumps.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_lower_jumps.cpp + * \file lower_jumps.cpp */ #include "glsl_types.h" diff --git a/src/glsl/ir_mat_op_to_vec.cpp b/src/glsl/lower_mat_op_to_vec.cpp index 244fe489280..7065fdec35f 100644 --- a/src/glsl/ir_mat_op_to_vec.cpp +++ b/src/glsl/lower_mat_op_to_vec.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_mat_op_to_vec.cpp + * \file lower_mat_op_to_vec.cpp * * Breaks matrix operation expressions down to a series of vector operations. * @@ -366,6 +366,8 @@ ir_mat_op_to_vec_visitor::visit_leave(ir_assignment *orig_assign) if (!has_matrix_operand(orig_expr, matrix_columns)) return visit_continue; + assert(orig_expr->get_num_operands() <= 2); + mem_ctx = talloc_parent(orig_assign); ir_dereference_variable *lhs_deref = diff --git a/src/glsl/ir_vec_index_to_cond_assign.cpp b/src/glsl/lower_vec_index_to_cond_assign.cpp index cd8dedf2fe1..f8011a16e5b 100644 --- a/src/glsl/ir_vec_index_to_cond_assign.cpp +++ b/src/glsl/lower_vec_index_to_cond_assign.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_vec_index_to_cond_assign.cpp + * \file lower_vec_index_to_cond_assign.cpp * * Turns indexing into vector types to a series of conditional moves * of each channel's swizzle into a temporary. diff --git a/src/glsl/ir_vec_index_to_swizzle.cpp b/src/glsl/lower_vec_index_to_swizzle.cpp index 969dc8f94a2..9ae43c0db17 100644 --- a/src/glsl/ir_vec_index_to_swizzle.cpp +++ b/src/glsl/lower_vec_index_to_swizzle.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_vec_index_to_swizzle.cpp + * \file lower_vec_index_to_swizzle.cpp * * Turns constant indexing into vector types to swizzles. This will * let other swizzle-aware optimization passes catch these constructs, diff --git a/src/glsl/lower_vector.cpp b/src/glsl/lower_vector.cpp new file mode 100644 index 00000000000..93c37638bbd --- /dev/null +++ b/src/glsl/lower_vector.cpp @@ -0,0 +1,224 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file lower_vector.cpp + * IR lowering pass to remove some types of ir_quadop_vector + * + * \author Ian Romanick <[email protected]> + */ + +#include "ir.h" +#include "ir_rvalue_visitor.h" + +class lower_vector_visitor : public ir_rvalue_visitor { +public: + lower_vector_visitor() : progress(false) + { + /* empty */ + } + + void handle_rvalue(ir_rvalue **rvalue); + + /** + * Should SWZ-like expressions be lowered? + */ + bool dont_lower_swz; + + bool progress; +}; + +/** + * Determine if an IR expression tree looks like an extended swizzle + * + * Extended swizzles consist of access of a single vector source (with possible + * per component negation) and the constants -1, 0, or 1. + */ +bool +is_extended_swizzle(ir_expression *ir) +{ + /* Track any variables that are accessed by this expression. + */ + ir_variable *var = NULL; + + assert(ir->operation == ir_quadop_vector); + + for (unsigned i = 0; i < ir->type->vector_elements; i++) { + ir_rvalue *op = ir->operands[i]; + + while (op != NULL) { + switch (op->ir_type) { + case ir_type_constant: { + const ir_constant *const c = op->as_constant(); + + if (!c->is_one() && !c->is_zero() && !c->is_negative_one()) + return false; + + op = NULL; + break; + } + + case ir_type_dereference_variable: { + ir_dereference_variable *const d = (ir_dereference_variable *) op; + + if ((var != NULL) && (var != d->var)) + return false; + + var = d->var; + op = NULL; + break; + } + + case ir_type_expression: { + ir_expression *const ex = (ir_expression *) op; + + if (ex->operation != ir_unop_neg) + return false; + + op = ex->operands[0]; + break; + } + + case ir_type_swizzle: + op = ((ir_swizzle *) op)->val; + break; + + default: + return false; + } + } + } + + return true; +} + +void +lower_vector_visitor::handle_rvalue(ir_rvalue **rvalue) +{ + if (!*rvalue) + return; + + ir_expression *expr = (*rvalue)->as_expression(); + if ((expr == NULL) || (expr->operation != ir_quadop_vector)) + return; + + if (this->dont_lower_swz && is_extended_swizzle(expr)) + return; + + /* FINISHME: Is this the right thing to use for the talloc context? + */ + void *const mem_ctx = expr; + + assert(expr->type->vector_elements == expr->get_num_operands()); + + /* Generate a temporary with the same type as the ir_quadop_operation. + */ + ir_variable *const temp = + new(mem_ctx) ir_variable(expr->type, "vecop_tmp", ir_var_temporary); + + this->base_ir->insert_before(temp); + + /* Counter of the number of components collected so far. + */ + unsigned assigned; + + /* Write-mask in the destination that receives counted by 'assigned'. + */ + unsigned write_mask; + + + /* Generate upto four assignments to that variable. Try to group component + * assignments together: + * + * - All constant components can be assigned at once. + * - All assigments of components from a single variable with the same + * unary operator can be assigned at once. + */ + ir_constant_data d = { { 0 } }; + + assigned = 0; + write_mask = 0; + for (unsigned i = 0; i < expr->type->vector_elements; i++) { + const ir_constant *const c = expr->operands[i]->as_constant(); + + if (c == NULL) + continue; + + switch (expr->type->base_type) { + case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break; + case GLSL_TYPE_INT: d.i[assigned] = c->value.i[0]; break; + case GLSL_TYPE_FLOAT: d.f[assigned] = c->value.f[0]; break; + case GLSL_TYPE_BOOL: d.b[assigned] = c->value.b[0]; break; + default: assert(!"Should not get here."); break; + } + + write_mask |= (1U << i); + assigned++; + } + + assert((write_mask == 0) == (assigned == 0)); + + /* If there were constant values, generate an assignment. + */ + if (assigned > 0) { + ir_constant *const c = + new(mem_ctx) ir_constant(glsl_type::get_instance(expr->type->base_type, + assigned, 0), + &d); + ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp); + ir_assignment *const assign = + new(mem_ctx) ir_assignment(lhs, c, NULL, write_mask); + + this->base_ir->insert_before(assign); + } + + /* FINISHME: This should try to coalesce assignments. + */ + for (unsigned i = 0; i < expr->type->vector_elements; i++) { + if (expr->operands[i]->ir_type == ir_type_constant) + continue; + + ir_dereference *const lhs = new(mem_ctx) ir_dereference_variable(temp); + ir_assignment *const assign = + new(mem_ctx) ir_assignment(lhs, expr->operands[i], NULL, (1U << i)); + + this->base_ir->insert_before(assign); + assigned++; + } + + assert(assigned == expr->type->vector_elements); + + *rvalue = new(mem_ctx) ir_dereference_variable(temp); + this->progress = true; +} + +bool +lower_quadop_vector(exec_list *instructions, bool dont_lower_swz) +{ + lower_vector_visitor v; + + v.dont_lower_swz = dont_lower_swz; + visit_list_elements(&v, instructions); + + return v.progress; +} diff --git a/src/glsl/main.cpp b/src/glsl/main.cpp index 08a44c96e57..33028512644 100644 --- a/src/glsl/main.cpp +++ b/src/glsl/main.cpp @@ -146,15 +146,6 @@ load_text_file(void *ctx, const char *file_name) return text; } - -void -usage_fail(const char *name) -{ - printf("%s <filename.frag|filename.vert>\n", name); - exit(EXIT_FAILURE); -} - - int glsl_es = 0; int dump_ast = 0; int dump_hir = 0; @@ -170,6 +161,25 @@ const struct option compiler_opts[] = { { NULL, 0, NULL, 0 } }; +/** + * \brief Print proper usage and exit with failure. + */ +void +usage_fail(const char *name) +{ + + const char *header = + "usage: %s [options] <file.vert | file.geom | file.frag>\n" + "\n" + "Possible options are:\n"; + printf(header, name, name); + for (const struct option *o = compiler_opts; o->name != 0; ++o) { + printf(" --%s\n", o->name); + } + exit(EXIT_FAILURE); +} + + void compile_shader(struct gl_context *ctx, struct gl_shader *shader) { diff --git a/src/glsl/ir_algebraic.cpp b/src/glsl/opt_algebraic.cpp index 2ed66db4765..3c9af85f312 100644 --- a/src/glsl/ir_algebraic.cpp +++ b/src/glsl/opt_algebraic.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_algebraic.cpp + * \file opt_algebraic.cpp * * Takes advantage of association, commutivity, and other algebraic * properties to simplify expressions. @@ -68,80 +68,16 @@ public: bool progress; }; -static bool +static inline bool is_vec_zero(ir_constant *ir) { - int c; - - if (!ir) - return false; - if (!ir->type->is_scalar() && - !ir->type->is_vector()) - return false; - - for (c = 0; c < ir->type->vector_elements; c++) { - switch (ir->type->base_type) { - case GLSL_TYPE_FLOAT: - if (ir->value.f[c] != 0.0) - return false; - break; - case GLSL_TYPE_INT: - if (ir->value.i[c] != 0) - return false; - break; - case GLSL_TYPE_UINT: - if (ir->value.u[c] != 0) - return false; - break; - case GLSL_TYPE_BOOL: - if (ir->value.b[c] != false) - return false; - break; - default: - assert(!"bad base type"); - return false; - } - } - - return true; + return (ir == NULL) ? false : ir->is_zero(); } -static bool +static inline bool is_vec_one(ir_constant *ir) { - int c; - - if (!ir) - return false; - if (!ir->type->is_scalar() && - !ir->type->is_vector()) - return false; - - for (c = 0; c < ir->type->vector_elements; c++) { - switch (ir->type->base_type) { - case GLSL_TYPE_FLOAT: - if (ir->value.f[c] != 1.0) - return false; - break; - case GLSL_TYPE_INT: - if (ir->value.i[c] != 1) - return false; - break; - case GLSL_TYPE_UINT: - if (ir->value.u[c] != 1) - return false; - break; - case GLSL_TYPE_BOOL: - if (ir->value.b[c] != true) - return false; - break; - default: - assert(!"bad base type"); - return false; - } - } - - return true; + return (ir == NULL) ? false : ir->is_one(); } static void @@ -245,6 +181,7 @@ ir_algebraic_visitor::handle_expression(ir_expression *ir) ir_expression *temp; unsigned int i; + assert(ir->get_num_operands() <= 2); for (i = 0; i < ir->get_num_operands(); i++) { if (ir->operands[i]->type->is_matrix()) return ir; @@ -457,7 +394,7 @@ ir_algebraic_visitor::handle_rvalue(ir_rvalue **rvalue) return; ir_expression *expr = (*rvalue)->as_expression(); - if (!expr) + if (!expr || expr->operation == ir_quadop_vector) return; *rvalue = handle_expression(expr); diff --git a/src/glsl/ir_constant_folding.cpp b/src/glsl/opt_constant_folding.cpp index 554c54fae3a..d69ca75fe03 100644 --- a/src/glsl/ir_constant_folding.cpp +++ b/src/glsl/opt_constant_folding.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_constant_folding.cpp + * \file opt_constant_folding.cpp * Replace constant-valued expressions with references to constant values. */ diff --git a/src/glsl/ir_constant_propagation.cpp b/src/glsl/opt_constant_propagation.cpp index 5d875b7be00..6719fc81863 100644 --- a/src/glsl/ir_constant_propagation.cpp +++ b/src/glsl/opt_constant_propagation.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_constant_propagation.cpp + * \file opt_constant_propagation.cpp * * Tracks assignments of constants to channels of variables, and * usage of those constant channels with direct usage of the constants. diff --git a/src/glsl/ir_constant_variable.cpp b/src/glsl/opt_constant_variable.cpp index 1fb73e765e1..8068d0c1435 100644 --- a/src/glsl/ir_constant_variable.cpp +++ b/src/glsl/opt_constant_variable.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_constant_variable.cpp + * \file opt_constant_variable.cpp * * Marks variables assigned a single constant value over the course * of the program as constant. diff --git a/src/glsl/ir_copy_propagation.cpp b/src/glsl/opt_copy_propagation.cpp index 0fe8fa6c419..8d07fefbfd0 100644 --- a/src/glsl/ir_copy_propagation.cpp +++ b/src/glsl/opt_copy_propagation.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_copy_propagation.cpp + * \file opt_copy_propagation.cpp * * Moves usage of recently-copied variables to the previous copy of * the variable. diff --git a/src/glsl/ir_dead_code.cpp b/src/glsl/opt_dead_code.cpp index 5cf5e99add4..cb500d2d105 100644 --- a/src/glsl/ir_dead_code.cpp +++ b/src/glsl/opt_dead_code.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_dead_code.cpp + * \file opt_dead_code.cpp * * Eliminates dead assignments and variable declarations from the code. */ diff --git a/src/glsl/ir_dead_code_local.cpp b/src/glsl/opt_dead_code_local.cpp index 4bbedf0ff94..5689e7d20db 100644 --- a/src/glsl/ir_dead_code_local.cpp +++ b/src/glsl/opt_dead_code_local.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_dead_code_local.cpp + * \file opt_dead_code_local.cpp * * Eliminates local dead assignments from the code. * diff --git a/src/glsl/ir_dead_functions.cpp b/src/glsl/opt_dead_functions.cpp index 16037a2632d..cf91cb6d368 100644 --- a/src/glsl/ir_dead_functions.cpp +++ b/src/glsl/opt_dead_functions.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_dead_functions.cpp + * \file opt_dead_functions.cpp * * Eliminates unused functions from the linked program. */ diff --git a/src/glsl/ir_function_inlining.cpp b/src/glsl/opt_function_inlining.cpp index 147c1824c1a..169fd826882 100644 --- a/src/glsl/ir_function_inlining.cpp +++ b/src/glsl/opt_function_inlining.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_function_inlining.cpp + * \file opt_function_inlining.cpp * * Replaces calls to functions with the body of the function. */ diff --git a/src/glsl/ir_if_simplification.cpp b/src/glsl/opt_if_simplification.cpp index 021615ebd12..618bacfecf1 100644 --- a/src/glsl/ir_if_simplification.cpp +++ b/src/glsl/opt_if_simplification.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_if_simplification.cpp + * \file opt_if_simplification.cpp * * Moves constant branches of if statements out to the surrounding * instruction stream. diff --git a/src/glsl/ir_noop_swizzle.cpp b/src/glsl/opt_noop_swizzle.cpp index 0403dfa4e93..0a906aaf1da 100644 --- a/src/glsl/ir_noop_swizzle.cpp +++ b/src/glsl/opt_noop_swizzle.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_noop_swizzle.cpp + * \file opt_noop_swizzle.cpp * * If a swizzle doesn't change the order or count of components, then * remove the swizzle so that other optimization passes see the value diff --git a/src/glsl/ir_structure_splitting.cpp b/src/glsl/opt_structure_splitting.cpp index ff3ec936eb8..d6191002c2f 100644 --- a/src/glsl/ir_structure_splitting.cpp +++ b/src/glsl/opt_structure_splitting.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_structure_splitting.cpp + * \file opt_structure_splitting.cpp * * If a structure is only ever referenced by its components, then * split those components out to individual variables so they can be diff --git a/src/glsl/ir_swizzle_swizzle.cpp b/src/glsl/opt_swizzle_swizzle.cpp index 0ffb4fa3133..bc442fa8693 100644 --- a/src/glsl/ir_swizzle_swizzle.cpp +++ b/src/glsl/opt_swizzle_swizzle.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_swizzle_swizzle.cpp + * \file opt_swizzle_swizzle.cpp * * Eliminates the second swizzle in a swizzle chain. */ diff --git a/src/glsl/ir_tree_grafting.cpp b/src/glsl/opt_tree_grafting.cpp index 9b569b8284f..9917c045b1d 100644 --- a/src/glsl/ir_tree_grafting.cpp +++ b/src/glsl/opt_tree_grafting.cpp @@ -22,7 +22,7 @@ */ /** - * \file ir_tree_grafting.cpp + * \file opt_tree_grafting.cpp * * Takes assignments to variables that are dereferenced only once and * pastes the RHS expression into where the variable is dereferenced. diff --git a/src/glx/indirect.c b/src/glx/indirect.c index 1b93a8cc8d5..49938a167a5 100644 --- a/src/glx/indirect.c +++ b/src/glx/indirect.c @@ -41,19 +41,19 @@ #define __GLX_PAD(n) (((n) + 3) & ~3) -#if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) -#define FASTCALL __attribute__((fastcall)) -#else -#define FASTCALL -#endif -#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) -#define NOINLINE __attribute__((noinline)) -#else -#define NOINLINE -#endif +# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define NOINLINE __attribute__((noinline)) +# else +# define NOINLINE +# endif #ifndef __GNUC__ -#define __builtin_expect(x, y) x +# define __builtin_expect(x, y) x #endif /* If the size and opcode values are known at compile-time, this will, on @@ -9261,7 +9261,7 @@ __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, #define X_GLrop_ProgramParameters4dvNV 4187 void -__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, +__indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params) { struct glx_context *const gc = __glXGetCurrentContext(); @@ -9285,7 +9285,7 @@ __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, #define X_GLrop_ProgramParameters4fvNV 4186 void -__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, +__indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params) { struct glx_context *const gc = __glXGetCurrentContext(); @@ -10657,5 +10657,5 @@ __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, } -#undef FASTCALL -#undef NOINLINE +# undef FASTCALL +# undef NOINLINE diff --git a/src/glx/indirect.h b/src/glx/indirect.h index 1e2994877b4..f3222077bf5 100644 --- a/src/glx/indirect.h +++ b/src/glx/indirect.h @@ -641,8 +641,8 @@ extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program); -extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params); -extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params); +extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, const GLdouble * params); +extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, const GLfloat * params); extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids); extern HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); extern HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x); diff --git a/src/mapi/glapi/gen/ARB_draw_instanced.xml b/src/mapi/glapi/gen/ARB_draw_instanced.xml index 5741a588c9f..57bb776ac2e 100644 --- a/src/mapi/glapi/gen/ARB_draw_instanced.xml +++ b/src/mapi/glapi/gen/ARB_draw_instanced.xml @@ -6,36 +6,16 @@ <OpenGLAPI> -<category name="3.1"> - - <function name="DrawArraysInstanced" offset="assign"> - <param name="mode" type="GLenum"/> - <param name="first" type="GLint"/> - <param name="count" type="GLsizei"/> - <param name="primcount" type="GLsizei"/> - </function> - - <function name="DrawElementsInstanced" offset="assign"> - <param name="mode" type="GLenum"/> - <param name="count" type="GLsizei"/> - <param name="type" type="GLenum"/> - <param name="indices" type="const GLvoid *"/> - <param name="primcount" type="GLsizei"/> - </function> - -</category> - - <category name="GL_ARB_draw_instanced" number="44"> - <function name="DrawArraysInstancedARB" alias="DrawArraysInstanced"> + <function name="DrawArraysInstancedARB" offset="assign"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <param name="primcount" type="GLsizei"/> </function> - <function name="DrawElementsInstancedARB" alias="DrawElementsInstanced"> + <function name="DrawElementsInstancedARB" offset="assign"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -48,14 +28,14 @@ <category name="GL_EXT_draw_instanced" number="327"> - <function name="DrawArraysInstancedEXT" alias="DrawArraysInstanced"> + <function name="DrawArraysInstancedEXT" alias="DrawArraysInstancedARB"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <param name="primcount" type="GLsizei"/> </function> - <function name="DrawElementsInstancedEXT" alias="DrawElementsInstanced"> + <function name="DrawElementsInstancedEXT" alias="DrawElementsInstancedARB"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml index cb64e868dd9..7a8944ea3b4 100644 --- a/src/mapi/glapi/gen/EXT_gpu_shader4.xml +++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml @@ -173,28 +173,28 @@ <function name="Uniform1uiEXT" offset="assign"> <param name="location" type="GLint"/> - <param name="v0" type="GLuint"/> + <param name="x" type="GLuint"/> </function> <function name="Uniform2uiEXT" offset="assign"> <param name="location" type="GLint"/> - <param name="v0" type="GLuint"/> - <param name="v1" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> </function> <function name="Uniform3uiEXT" offset="assign"> <param name="location" type="GLint"/> - <param name="v0" type="GLuint"/> - <param name="v1" type="GLuint"/> - <param name="v2" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> </function> <function name="Uniform4uiEXT" offset="assign"> <param name="location" type="GLint"/> - <param name="v0" type="GLuint"/> - <param name="v1" type="GLuint"/> - <param name="v2" type="GLuint"/> - <param name="v3" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + <param name="w" type="GLuint"/> </function> <function name="Uniform1uivEXT" offset="assign"> diff --git a/src/mapi/glapi/gen/EXT_transform_feedback.xml b/src/mapi/glapi/gen/EXT_transform_feedback.xml index 06deafce4ea..051f1e0cc92 100644 --- a/src/mapi/glapi/gen/EXT_transform_feedback.xml +++ b/src/mapi/glapi/gen/EXT_transform_feedback.xml @@ -75,51 +75,6 @@ </category> -<!-- Note: these 3.0 entrypoints might get moved to a new file --> - -<category name="3.0"> - - <function name="BindBufferRange" alias="BindBufferRangeEXT"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="buffer" type="GLuint"/> - <param name="offset" type="GLintptr"/> - <param name="size" type="GLsizeiptr"/> - </function> - - <function name="BindBufferBase" alias="BindBufferBaseEXT"> - <param name="target" type="GLenum"/> - <param name="index" type="GLuint"/> - <param name="buffer" type="GLuint"/> - </function> - - <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT"> - <param name="mode" type="GLenum"/> - </function> - - <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT"> - </function> - - <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT"> - <param name="program" type="GLuint"/> - <param name="count" type="GLsizei"/> - <param name="varyings" type="const char **"/> - <param name="bufferMode" type="GLenum"/> - </function> - - <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT"> - <param name="program" type="GLuint"/> - <param name="index" type="GLuint"/> - <param name="bufSize" type="GLsizei"/> - <param name="length" type="GLsizei *"/> - <param name="size" type="GLsizei *"/> - <param name="type" type="GLenum *"/> - <param name="name" type="GLchar *"/> - </function> - -</category> - - <category name="GL_ARB_transform_feedback2" number="93"> <enum name="TRANSFORM_FEEDBACK" value="0x8E22"/> diff --git a/src/mapi/glapi/gen/GL3.xml b/src/mapi/glapi/gen/GL3x.xml index 0d8d935f0ae..8d15c94970c 100644 --- a/src/mapi/glapi/gen/GL3.xml +++ b/src/mapi/glapi/gen/GL3x.xml @@ -3,7 +3,6 @@ <!-- Note: no GLX protocol info yet. --> - <OpenGLAPI> <category name="3.0"> @@ -111,6 +110,8 @@ <enum name="BUFFER_MAP_LENGTH" value="0x9120"/> <enum name="BUFFER_MAP_OFFSET" value="0x9121"/> + <!-- These functions are unique to GL3 --> + <function name="ClearBufferiv" offset="assign"> <param name="buffer" type="GLenum"/> <param name="drawbuffer" type="GLint"/> @@ -142,62 +143,71 @@ <return type="const GLubyte *"/> </function> - <function name="IsEnabledi" offset="assign"> - <param name="cap" type="GLenum"/> - <param name="index" type="GLuint"/> - <return type="GLboolean"/> - </function> - - <function name="GetFragDataLocation" offset="assign"> - <param name="program" type="GLuint"/> - <param name="name" type="const GLchar *"/> - <return type="GLint"/> + <function name="ClampColor" offset="assign"> + <param name="target" type="GLenum"/> + <param name="clamp" type="GLenum"/> </function> - <function name="BindFragDataLocation" offset="assign"> - <param name="program" type="GLuint"/> - <param name="color" type="GLuint"/> - <param name="name" type="const GLchar *"/> - </function> + <!-- These functions alias ones form GL_ARB_draw_buffers2 --> - <function name="ColorMaski" offset="assign"> - <param name="index" type="GLuint"/> + <function name="ColorMaski" alias="ColorMaskIndexedEXT"> + <param name="buf" type="GLuint"/> <param name="r" type="GLboolean"/> <param name="g" type="GLboolean"/> <param name="b" type="GLboolean"/> <param name="a" type="GLboolean"/> </function> - <function name="GetBooleani_v" offset="assign"> - <param name="cap" type="GLenum"/> + <function name="GetBooleani_v" alias="GetBooleanIndexedvEXT"> + <param name="value" type="GLenum"/> <param name="index" type="GLuint"/> - <param name="value" type="GLboolean *"/> + <param name="data" type="GLboolean *"/> </function> - <function name="GetIntegeri_v" offset="assign"> - <param name="cap" type="GLenum"/> + <function name="GetIntegeri_v" alias="GetIntegerIndexedvEXT"> + <param name="value" type="GLenum"/> <param name="index" type="GLuint"/> - <param name="value" type="GLint *"/> + <param name="data" type="GLint *"/> </function> - <function name="Enablei" offset="assign"> - <param name="cap" type="GLenum"/> + <function name="Enablei" alias="EnableIndexedEXT"> + <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> - <function name="Disablei" offset="assign"> - <param name="cap" type="GLenum"/> + <function name="Disablei" alias="DisableIndexedEXT"> + <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> </function> - <function name="BeginTransformFeedback" offset="assign"> + <function name="IsEnabledi" alias="IsEnabledIndexedEXT"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <!-- These functions alias ones form GL_EXT_transform_feedback --> + + <function name="GetFragDataLocation" alias="GetFragDataLocationEXT"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + </function> + + <function name="BindFragDataLocation" alias="BindFragDataLocationEXT"> + <param name="program" type="GLuint"/> + <param name="colorNumber" type="GLuint"/> + <param name="name" type="const GLchar *"/> + </function> + + <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT"> <param name="mode" type="GLenum"/> </function> - <function name="EndTransformFeedback" offset="assign"> + <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT"> </function> - <function name="BindBufferRange" offset="assign"> + <function name="BindBufferRange" alias="BindBufferRangeEXT"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> @@ -205,20 +215,20 @@ <param name="size" type="GLsizeiptr"/> </function> - <function name="BindBufferBase" offset="assign"> + <function name="BindBufferBase" alias="BindBufferBaseEXT"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> <param name="buffer" type="GLuint"/> </function> - <function name="TransformFeedbackVaryings" offset="assign"> + <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT"> <param name="program" type="GLuint"/> <param name="count" type="GLsizei"/> <param name="varyings" type="const GLchar* *"/> <param name="bufferMode" type="GLenum"/> </function> - <function name="GetTransformFeedbackVarying" offset="assign"> + <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT"> <param name="program" type="GLuint"/> <param name="index" type="GLuint"/> <param name="bufSize" type="GLsizei"/> @@ -228,20 +238,19 @@ <param name="name" type="GLchar *"/> </function> - <function name="ClampColor" offset="assign"> - <param name="target" type="GLenum"/> - <param name="clamp" type="GLenum"/> - </function> + <!-- These functions alias ones from GL_NV_conditional_render --> - <function name="BeginConditionalRender" offset="assign"> - <param name="id" type="GLuint"/> + <function name="BeginConditionalRender" alias="BeginConditionalRenderNV"> + <param name="query" type="GLuint"/> <param name="mode" type="GLenum"/> </function> - <function name="EndConditionalRender" offset="assign"> + <function name="EndConditionalRender" alias="EndConditionalRenderNV"> </function> - <function name="VertexAttribIPointer" offset="assign"> + <!-- These functions alias ones from GL_EXT_gpu_shader4 --> + + <function name="VertexAttribIPointer" alias="VertexAttribIPointerEXT"> <param name="index" type="GLuint"/> <param name="size" type="GLint"/> <param name="type" type="GLenum"/> @@ -249,37 +258,37 @@ <param name="pointer" type="const GLvoid *"/> </function> - <function name="GetVertexAttribIiv" offset="assign"> + <function name="GetVertexAttribIiv" alias="GetVertexAttribIivEXT"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetVertexAttribIuiv" offset="assign"> + <function name="GetVertexAttribIuiv" alias="GetVertexAttribIuivEXT"> <param name="index" type="GLuint"/> <param name="pname" type="GLenum"/> <param name="params" type="GLuint *"/> </function> - <function name="VertexAttribI1i" offset="assign"> + <function name="VertexAttribI1i" alias="VertexAttribI1iEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> </function> - <function name="VertexAttribI2i" offset="assign"> + <function name="VertexAttribI2i" alias="VertexAttribI2iEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> </function> - <function name="VertexAttribI3i" offset="assign"> + <function name="VertexAttribI3i" alias="VertexAttribI3iEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> <param name="z" type="GLint"/> </function> - <function name="VertexAttribI4i" offset="assign"> + <function name="VertexAttribI4i" alias="VertexAttribI4iEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLint"/> <param name="y" type="GLint"/> @@ -287,25 +296,25 @@ <param name="w" type="GLint"/> </function> - <function name="VertexAttribI1ui" offset="assign"> + <function name="VertexAttribI1ui" alias="VertexAttribI1uiEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> </function> - <function name="VertexAttribI2ui" offset="assign"> + <function name="VertexAttribI2ui" alias="VertexAttribI2uiEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> - <function name="VertexAttribI3ui" offset="assign"> + <function name="VertexAttribI3ui" alias="VertexAttribI3uiEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> - <function name="VertexAttribI4ui" offset="assign"> + <function name="VertexAttribI4ui" alias="VertexAttribI4uiEXT"> <param name="index" type="GLuint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -313,91 +322,91 @@ <param name="w" type="GLuint"/> </function> - <function name="VertexAttribI1iv" offset="assign"> + <function name="VertexAttribI1iv" alias="VertexAttribI1ivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI2iv" offset="assign"> + <function name="VertexAttribI2iv" alias="VertexAttribI2ivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI3iv" offset="assign"> + <function name="VertexAttribI3iv" alias="VertexAttribI3ivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI4iv" offset="assign"> + <function name="VertexAttribI4iv" alias="VertexAttribI4ivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLint *"/> </function> - <function name="VertexAttribI1uiv" offset="assign"> + <function name="VertexAttribI1uiv" alias="VertexAttribI1uivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI2uiv" offset="assign"> + <function name="VertexAttribI2uiv" alias="VertexAttribI2uivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI3uiv" offset="assign"> + <function name="VertexAttribI3uiv" alias="VertexAttribI3uivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI4uiv" offset="assign"> + <function name="VertexAttribI4uiv" alias="VertexAttribI4uivEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLuint *"/> </function> - <function name="VertexAttribI4bv" offset="assign"> + <function name="VertexAttribI4bv" alias="VertexAttribI4bvEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLbyte *"/> </function> - <function name="VertexAttribI4sv" offset="assign"> + <function name="VertexAttribI4sv" alias="VertexAttribI4svEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLshort *"/> </function> - <function name="VertexAttribI4ubv" offset="assign"> + <function name="VertexAttribI4ubv" alias="VertexAttribI4ubvEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLubyte *"/> </function> - <function name="VertexAttribI4usv" offset="assign"> + <function name="VertexAttribI4usv" alias="VertexAttribI4usvEXT"> <param name="index" type="GLuint"/> <param name="v" type="const GLushort *"/> </function> - <function name="GetUniformuiv" offset="assign"> + <function name="GetUniformuiv" alias="GetUniformuivEXT"> <param name="program" type="GLuint"/> <param name="location" type="GLint"/> <param name="params" type="GLuint *"/> </function> - <function name="Uniform1ui" offset="assign"> - <param name="locatoin" type="GLint"/> + <function name="Uniform1ui" alias="Uniform1uiEXT"> + <param name="location" type="GLint"/> <param name="x" type="GLuint"/> </function> - <function name="Uniform2ui" offset="assign"> + <function name="Uniform2ui" alias="Uniform2uiEXT"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> </function> - <function name="Uniform3ui" offset="assign"> + <function name="Uniform3ui" alias="Uniform3uiEXT"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> <param name="z" type="GLuint"/> </function> - <function name="Uniform4ui" offset="assign"> + <function name="Uniform4ui" alias="Uniform4uiEXT"> <param name="location" type="GLint"/> <param name="x" type="GLuint"/> <param name="y" type="GLuint"/> @@ -405,52 +414,54 @@ <param name="w" type="GLuint"/> </function> - <function name="Uniform1uiv" offset="assign"> + <function name="Uniform1uiv" alias="Uniform1uivEXT"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform2uiv" offset="assign"> + <function name="Uniform2uiv" alias="Uniform2uivEXT"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform3uiv" offset="assign"> + <function name="Uniform3uiv" alias="Uniform3uivEXT"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="Uniform4uiv" offset="assign"> + <function name="Uniform4uiv" alias="Uniform4uivEXT"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLuint *"/> </function> - <function name="TexParameterIiv" offset="assign"> + <!-- These functions alias ones from GL_EXT_texture_integer --> + + <function name="TexParameterIiv" alias="TexParameterIivEXT"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> - <param name="value" type="const GLint *"/> + <param name="params" type="const GLint *"/> </function> - <function name="TexParameterIuiv" offset="assign"> + <function name="TexParameterIuiv" alias="TexParameterIuivEXT"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> - <param name="value" type="const GLuint *"/> + <param name="params" type="const GLuint *"/> </function> - <function name="GetTexParameterIiv" offset="assign"> + <function name="GetTexParameterIiv" alias="GetTexParameterIivEXT"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> - <param name="value" type="GLint *"/> + <param name="params" type="GLint *"/> </function> - <function name="GetTexParameterIuiv" offset="assign"> + <function name="GetTexParameterIuiv" alias="GetTexParameterIuivEXT"> <param name="target" type="GLenum"/> <param name="pname" type="GLenum"/> - <param name="value" type="GLuint *"/> + <param name="params" type="GLuint *"/> </function> </category> @@ -490,14 +501,14 @@ <enum name="PRIMITIVE_RESTART" value="0x8F9D"/> <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/> - <function name="DrawArraysInstanced" offset="assign"> + <function name="DrawArraysInstanced" alias="DrawArraysInstancedARB"> <param name="mode" type="GLenum"/> <param name="first" type="GLint"/> <param name="count" type="GLsizei"/> <param name="primcount" type="GLsizei"/> </function> - <function name="DrawElementsInstanced" offset="assign"> + <function name="DrawElementsInstanced" alias="DrawElementsInstancedARB"> <param name="mode" type="GLenum"/> <param name="count" type="GLsizei"/> <param name="type" type="GLenum"/> @@ -511,7 +522,7 @@ <param name="buffer" type="GLuint"/> </function> - <function name="glPrimitiveRestartIndex" offset="assign"> + <function name="PrimitiveRestartIndex" alias="PrimitiveRestartIndexNV"> <param name="index" type="GLuint"/> </function> @@ -555,12 +566,6 @@ <param name="params" type="GLint64 *"/> </function> - <function name="ProgramParameteri" offset="assign"> - <param name="program" type="GLuint"/> - <param name="pname" type="GLenum"/> - <param name="value" type="GLint"/> - </function> - <function name="FramebufferTexture" offset="assign"> <param name="target" type="GLenum"/> <param name="attachment" type="GLenum"/> @@ -568,12 +573,15 @@ <param name="level" type="GLint"/> </function> - <function name="FramebufferTextureFace" offset="assign"> - <param name="target" type="GLenum"/> - <param name="attachment" type="GLenum"/> - <param name="texture" type="GLuint"/> - <param name="level" type="GLint"/> - <param name="face" type="GLenum"/> +</category> + + +<category name="3.3"> + <!-- There are other new functions and tokens defined by other extensions --> + + <function name="VertexAttribDivisor" offset="assign"> + <param name="index" type="GLuint"/> + <param name="divisor" type="GLuint"/> </function> </category> diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile index ed1e664b8a8..5a9b6ac4a87 100644 --- a/src/mapi/glapi/gen/Makefile +++ b/src/mapi/glapi/gen/Makefile @@ -93,7 +93,9 @@ API_XML = \ EXT_transform_feedback.xml \ NV_conditional_render.xml \ NV_primitive_restart.xml \ - OES_EGL_image.xml + OES_EGL_image.xml \ + GL3x.xml + COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index bd212c2e4d9..2004647954c 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -11383,7 +11383,7 @@ <function name="ProgramParameters4dvNV" offset="assign"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> - <param name="num" type="GLuint" counter="true"/> + <param name="num" type="GLsizei" counter="true"/> <param name="params" type="const GLdouble *" count="num" count_scale="4"/> <glx rop="4187"/> </function> @@ -11391,7 +11391,7 @@ <function name="ProgramParameters4fvNV" offset="assign"> <param name="target" type="GLenum"/> <param name="index" type="GLuint"/> - <param name="num" type="GLuint" counter="true"/> + <param name="num" type="GLsizei" counter="true"/> <param name="params" type="const GLfloat *" count="num" count_scale="4"/> <glx rop="4186"/> </function> @@ -12519,5 +12519,7 @@ <xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + </OpenGLAPI> diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S index ef24ffa4d95..969769a310c 100644 --- a/src/mapi/glapi/glapi_sparc.S +++ b/src/mapi/glapi/glapi_sparc.S @@ -625,481 +625,492 @@ gl_dispatch_functions_start: GL_STUB(glUniformMatrix3x4fv, 427) GL_STUB(glUniformMatrix4x2fv, 428) GL_STUB(glUniformMatrix4x3fv, 429) - GL_STUB(glDrawArraysInstanced, 430) - GL_STUB(glDrawElementsInstanced, 431) - GL_STUB(glLoadTransposeMatrixdARB, 432) - GL_STUB(glLoadTransposeMatrixfARB, 433) - GL_STUB(glMultTransposeMatrixdARB, 434) - GL_STUB(glMultTransposeMatrixfARB, 435) - GL_STUB(glSampleCoverageARB, 436) - GL_STUB(glCompressedTexImage1DARB, 437) - GL_STUB(glCompressedTexImage2DARB, 438) - GL_STUB(glCompressedTexImage3DARB, 439) - GL_STUB(glCompressedTexSubImage1DARB, 440) - GL_STUB(glCompressedTexSubImage2DARB, 441) - GL_STUB(glCompressedTexSubImage3DARB, 442) - GL_STUB(glGetCompressedTexImageARB, 443) - GL_STUB(glDisableVertexAttribArrayARB, 444) - GL_STUB(glEnableVertexAttribArrayARB, 445) - GL_STUB(glGetProgramEnvParameterdvARB, 446) - GL_STUB(glGetProgramEnvParameterfvARB, 447) - GL_STUB(glGetProgramLocalParameterdvARB, 448) - GL_STUB(glGetProgramLocalParameterfvARB, 449) - GL_STUB(glGetProgramStringARB, 450) - GL_STUB(glGetProgramivARB, 451) - GL_STUB(glGetVertexAttribdvARB, 452) - GL_STUB(glGetVertexAttribfvARB, 453) - GL_STUB(glGetVertexAttribivARB, 454) - GL_STUB(glProgramEnvParameter4dARB, 455) - GL_STUB(glProgramEnvParameter4dvARB, 456) - GL_STUB(glProgramEnvParameter4fARB, 457) - GL_STUB(glProgramEnvParameter4fvARB, 458) - GL_STUB(glProgramLocalParameter4dARB, 459) - GL_STUB(glProgramLocalParameter4dvARB, 460) - GL_STUB(glProgramLocalParameter4fARB, 461) - GL_STUB(glProgramLocalParameter4fvARB, 462) - GL_STUB(glProgramStringARB, 463) - GL_STUB(glVertexAttrib1dARB, 464) - GL_STUB(glVertexAttrib1dvARB, 465) - GL_STUB(glVertexAttrib1fARB, 466) - GL_STUB(glVertexAttrib1fvARB, 467) - GL_STUB(glVertexAttrib1sARB, 468) - GL_STUB(glVertexAttrib1svARB, 469) - GL_STUB(glVertexAttrib2dARB, 470) - GL_STUB(glVertexAttrib2dvARB, 471) - GL_STUB(glVertexAttrib2fARB, 472) - GL_STUB(glVertexAttrib2fvARB, 473) - GL_STUB(glVertexAttrib2sARB, 474) - GL_STUB(glVertexAttrib2svARB, 475) - GL_STUB(glVertexAttrib3dARB, 476) - GL_STUB(glVertexAttrib3dvARB, 477) - GL_STUB(glVertexAttrib3fARB, 478) - GL_STUB(glVertexAttrib3fvARB, 479) - GL_STUB(glVertexAttrib3sARB, 480) - GL_STUB(glVertexAttrib3svARB, 481) - GL_STUB(glVertexAttrib4NbvARB, 482) - GL_STUB(glVertexAttrib4NivARB, 483) - GL_STUB(glVertexAttrib4NsvARB, 484) - GL_STUB(glVertexAttrib4NubARB, 485) - GL_STUB(glVertexAttrib4NubvARB, 486) - GL_STUB(glVertexAttrib4NuivARB, 487) - GL_STUB(glVertexAttrib4NusvARB, 488) - GL_STUB(glVertexAttrib4bvARB, 489) - GL_STUB(glVertexAttrib4dARB, 490) - GL_STUB(glVertexAttrib4dvARB, 491) - GL_STUB(glVertexAttrib4fARB, 492) - GL_STUB(glVertexAttrib4fvARB, 493) - GL_STUB(glVertexAttrib4ivARB, 494) - GL_STUB(glVertexAttrib4sARB, 495) - GL_STUB(glVertexAttrib4svARB, 496) - GL_STUB(glVertexAttrib4ubvARB, 497) - GL_STUB(glVertexAttrib4uivARB, 498) - GL_STUB(glVertexAttrib4usvARB, 499) - GL_STUB(glVertexAttribPointerARB, 500) - GL_STUB(glBindBufferARB, 501) - GL_STUB(glBufferDataARB, 502) - GL_STUB(glBufferSubDataARB, 503) - GL_STUB(glDeleteBuffersARB, 504) - GL_STUB(glGenBuffersARB, 505) - GL_STUB(glGetBufferParameterivARB, 506) - GL_STUB(glGetBufferPointervARB, 507) - GL_STUB(glGetBufferSubDataARB, 508) - GL_STUB(glIsBufferARB, 509) - GL_STUB(glMapBufferARB, 510) - GL_STUB(glUnmapBufferARB, 511) - GL_STUB(glBeginQueryARB, 512) - GL_STUB(glDeleteQueriesARB, 513) - GL_STUB(glEndQueryARB, 514) - GL_STUB(glGenQueriesARB, 515) - GL_STUB(glGetQueryObjectivARB, 516) - GL_STUB(glGetQueryObjectuivARB, 517) - GL_STUB(glGetQueryivARB, 518) - GL_STUB(glIsQueryARB, 519) - GL_STUB(glAttachObjectARB, 520) - GL_STUB(glCompileShaderARB, 521) - GL_STUB(glCreateProgramObjectARB, 522) - GL_STUB(glCreateShaderObjectARB, 523) - GL_STUB(glDeleteObjectARB, 524) - GL_STUB(glDetachObjectARB, 525) - GL_STUB(glGetActiveUniformARB, 526) - GL_STUB(glGetAttachedObjectsARB, 527) - GL_STUB(glGetHandleARB, 528) - GL_STUB(glGetInfoLogARB, 529) - GL_STUB(glGetObjectParameterfvARB, 530) - GL_STUB(glGetObjectParameterivARB, 531) - GL_STUB(glGetShaderSourceARB, 532) - GL_STUB(glGetUniformLocationARB, 533) - GL_STUB(glGetUniformfvARB, 534) - GL_STUB(glGetUniformivARB, 535) - GL_STUB(glLinkProgramARB, 536) - GL_STUB(glShaderSourceARB, 537) - GL_STUB(glUniform1fARB, 538) - GL_STUB(glUniform1fvARB, 539) - GL_STUB(glUniform1iARB, 540) - GL_STUB(glUniform1ivARB, 541) - GL_STUB(glUniform2fARB, 542) - GL_STUB(glUniform2fvARB, 543) - GL_STUB(glUniform2iARB, 544) - GL_STUB(glUniform2ivARB, 545) - GL_STUB(glUniform3fARB, 546) - GL_STUB(glUniform3fvARB, 547) - GL_STUB(glUniform3iARB, 548) - GL_STUB(glUniform3ivARB, 549) - GL_STUB(glUniform4fARB, 550) - GL_STUB(glUniform4fvARB, 551) - GL_STUB(glUniform4iARB, 552) - GL_STUB(glUniform4ivARB, 553) - GL_STUB(glUniformMatrix2fvARB, 554) - GL_STUB(glUniformMatrix3fvARB, 555) - GL_STUB(glUniformMatrix4fvARB, 556) - GL_STUB(glUseProgramObjectARB, 557) - GL_STUB(glValidateProgramARB, 558) - GL_STUB(glBindAttribLocationARB, 559) - GL_STUB(glGetActiveAttribARB, 560) - GL_STUB(glGetAttribLocationARB, 561) - GL_STUB(glDrawBuffersARB, 562) - GL_STUB(glRenderbufferStorageMultisample, 563) - GL_STUB(glFramebufferTextureARB, 564) - GL_STUB(glFramebufferTextureFaceARB, 565) - GL_STUB(glProgramParameteriARB, 566) - GL_STUB(glFlushMappedBufferRange, 567) - GL_STUB(glMapBufferRange, 568) - GL_STUB(glBindVertexArray, 569) - GL_STUB(glGenVertexArrays, 570) - GL_STUB(glCopyBufferSubData, 571) - GL_STUB(glClientWaitSync, 572) - GL_STUB(glDeleteSync, 573) - GL_STUB(glFenceSync, 574) - GL_STUB(glGetInteger64v, 575) - GL_STUB(glGetSynciv, 576) - GL_STUB(glIsSync, 577) - GL_STUB(glWaitSync, 578) - GL_STUB(glDrawElementsBaseVertex, 579) - GL_STUB(glDrawRangeElementsBaseVertex, 580) - GL_STUB(glMultiDrawElementsBaseVertex, 581) - GL_STUB(glBindTransformFeedback, 582) - GL_STUB(glDeleteTransformFeedbacks, 583) - GL_STUB(glDrawTransformFeedback, 584) - GL_STUB(glGenTransformFeedbacks, 585) - GL_STUB(glIsTransformFeedback, 586) - GL_STUB(glPauseTransformFeedback, 587) - GL_STUB(glResumeTransformFeedback, 588) - GL_STUB(glPolygonOffsetEXT, 589) - GL_STUB(gl_dispatch_stub_590, 590) - HIDDEN(gl_dispatch_stub_590) - GL_STUB(gl_dispatch_stub_591, 591) - HIDDEN(gl_dispatch_stub_591) - GL_STUB(gl_dispatch_stub_592, 592) - HIDDEN(gl_dispatch_stub_592) - GL_STUB(gl_dispatch_stub_593, 593) - HIDDEN(gl_dispatch_stub_593) - GL_STUB(gl_dispatch_stub_594, 594) - HIDDEN(gl_dispatch_stub_594) - GL_STUB(gl_dispatch_stub_595, 595) - HIDDEN(gl_dispatch_stub_595) - GL_STUB(gl_dispatch_stub_596, 596) - HIDDEN(gl_dispatch_stub_596) - GL_STUB(gl_dispatch_stub_597, 597) - HIDDEN(gl_dispatch_stub_597) - GL_STUB(glColorPointerEXT, 598) - GL_STUB(glEdgeFlagPointerEXT, 599) - GL_STUB(glIndexPointerEXT, 600) - GL_STUB(glNormalPointerEXT, 601) - GL_STUB(glTexCoordPointerEXT, 602) - GL_STUB(glVertexPointerEXT, 603) - GL_STUB(glPointParameterfEXT, 604) - GL_STUB(glPointParameterfvEXT, 605) - GL_STUB(glLockArraysEXT, 606) - GL_STUB(glUnlockArraysEXT, 607) - GL_STUB(glSecondaryColor3bEXT, 608) - GL_STUB(glSecondaryColor3bvEXT, 609) - GL_STUB(glSecondaryColor3dEXT, 610) - GL_STUB(glSecondaryColor3dvEXT, 611) - GL_STUB(glSecondaryColor3fEXT, 612) - GL_STUB(glSecondaryColor3fvEXT, 613) - GL_STUB(glSecondaryColor3iEXT, 614) - GL_STUB(glSecondaryColor3ivEXT, 615) - GL_STUB(glSecondaryColor3sEXT, 616) - GL_STUB(glSecondaryColor3svEXT, 617) - GL_STUB(glSecondaryColor3ubEXT, 618) - GL_STUB(glSecondaryColor3ubvEXT, 619) - GL_STUB(glSecondaryColor3uiEXT, 620) - GL_STUB(glSecondaryColor3uivEXT, 621) - GL_STUB(glSecondaryColor3usEXT, 622) - GL_STUB(glSecondaryColor3usvEXT, 623) - GL_STUB(glSecondaryColorPointerEXT, 624) - GL_STUB(glMultiDrawArraysEXT, 625) - GL_STUB(glMultiDrawElementsEXT, 626) - GL_STUB(glFogCoordPointerEXT, 627) - GL_STUB(glFogCoorddEXT, 628) - GL_STUB(glFogCoorddvEXT, 629) - GL_STUB(glFogCoordfEXT, 630) - GL_STUB(glFogCoordfvEXT, 631) - GL_STUB(gl_dispatch_stub_632, 632) - HIDDEN(gl_dispatch_stub_632) - GL_STUB(glBlendFuncSeparateEXT, 633) - GL_STUB(glFlushVertexArrayRangeNV, 634) - GL_STUB(glVertexArrayRangeNV, 635) - GL_STUB(glCombinerInputNV, 636) - GL_STUB(glCombinerOutputNV, 637) - GL_STUB(glCombinerParameterfNV, 638) - GL_STUB(glCombinerParameterfvNV, 639) - GL_STUB(glCombinerParameteriNV, 640) - GL_STUB(glCombinerParameterivNV, 641) - GL_STUB(glFinalCombinerInputNV, 642) - GL_STUB(glGetCombinerInputParameterfvNV, 643) - GL_STUB(glGetCombinerInputParameterivNV, 644) - GL_STUB(glGetCombinerOutputParameterfvNV, 645) - GL_STUB(glGetCombinerOutputParameterivNV, 646) - GL_STUB(glGetFinalCombinerInputParameterfvNV, 647) - GL_STUB(glGetFinalCombinerInputParameterivNV, 648) - GL_STUB(glResizeBuffersMESA, 649) - GL_STUB(glWindowPos2dMESA, 650) - GL_STUB(glWindowPos2dvMESA, 651) - GL_STUB(glWindowPos2fMESA, 652) - GL_STUB(glWindowPos2fvMESA, 653) - GL_STUB(glWindowPos2iMESA, 654) - GL_STUB(glWindowPos2ivMESA, 655) - GL_STUB(glWindowPos2sMESA, 656) - GL_STUB(glWindowPos2svMESA, 657) - GL_STUB(glWindowPos3dMESA, 658) - GL_STUB(glWindowPos3dvMESA, 659) - GL_STUB(glWindowPos3fMESA, 660) - GL_STUB(glWindowPos3fvMESA, 661) - GL_STUB(glWindowPos3iMESA, 662) - GL_STUB(glWindowPos3ivMESA, 663) - GL_STUB(glWindowPos3sMESA, 664) - GL_STUB(glWindowPos3svMESA, 665) - GL_STUB(glWindowPos4dMESA, 666) - GL_STUB(glWindowPos4dvMESA, 667) - GL_STUB(glWindowPos4fMESA, 668) - GL_STUB(glWindowPos4fvMESA, 669) - GL_STUB(glWindowPos4iMESA, 670) - GL_STUB(glWindowPos4ivMESA, 671) - GL_STUB(glWindowPos4sMESA, 672) - GL_STUB(glWindowPos4svMESA, 673) - GL_STUB(gl_dispatch_stub_674, 674) - HIDDEN(gl_dispatch_stub_674) - GL_STUB(gl_dispatch_stub_675, 675) - HIDDEN(gl_dispatch_stub_675) - GL_STUB(gl_dispatch_stub_676, 676) - HIDDEN(gl_dispatch_stub_676) - GL_STUB(gl_dispatch_stub_677, 677) - HIDDEN(gl_dispatch_stub_677) - GL_STUB(gl_dispatch_stub_678, 678) - HIDDEN(gl_dispatch_stub_678) - GL_STUB(gl_dispatch_stub_679, 679) - HIDDEN(gl_dispatch_stub_679) - GL_STUB(gl_dispatch_stub_680, 680) - HIDDEN(gl_dispatch_stub_680) - GL_STUB(gl_dispatch_stub_681, 681) - HIDDEN(gl_dispatch_stub_681) - GL_STUB(gl_dispatch_stub_682, 682) - HIDDEN(gl_dispatch_stub_682) - GL_STUB(glAreProgramsResidentNV, 683) - GL_STUB(glBindProgramNV, 684) - GL_STUB(glDeleteProgramsNV, 685) - GL_STUB(glExecuteProgramNV, 686) - GL_STUB(glGenProgramsNV, 687) - GL_STUB(glGetProgramParameterdvNV, 688) - GL_STUB(glGetProgramParameterfvNV, 689) - GL_STUB(glGetProgramStringNV, 690) - GL_STUB(glGetProgramivNV, 691) - GL_STUB(glGetTrackMatrixivNV, 692) - GL_STUB(glGetVertexAttribPointervNV, 693) - GL_STUB(glGetVertexAttribdvNV, 694) - GL_STUB(glGetVertexAttribfvNV, 695) - GL_STUB(glGetVertexAttribivNV, 696) - GL_STUB(glIsProgramNV, 697) - GL_STUB(glLoadProgramNV, 698) - GL_STUB(glProgramParameters4dvNV, 699) - GL_STUB(glProgramParameters4fvNV, 700) - GL_STUB(glRequestResidentProgramsNV, 701) - GL_STUB(glTrackMatrixNV, 702) - GL_STUB(glVertexAttrib1dNV, 703) - GL_STUB(glVertexAttrib1dvNV, 704) - GL_STUB(glVertexAttrib1fNV, 705) - GL_STUB(glVertexAttrib1fvNV, 706) - GL_STUB(glVertexAttrib1sNV, 707) - GL_STUB(glVertexAttrib1svNV, 708) - GL_STUB(glVertexAttrib2dNV, 709) - GL_STUB(glVertexAttrib2dvNV, 710) - GL_STUB(glVertexAttrib2fNV, 711) - GL_STUB(glVertexAttrib2fvNV, 712) - GL_STUB(glVertexAttrib2sNV, 713) - GL_STUB(glVertexAttrib2svNV, 714) - GL_STUB(glVertexAttrib3dNV, 715) - GL_STUB(glVertexAttrib3dvNV, 716) - GL_STUB(glVertexAttrib3fNV, 717) - GL_STUB(glVertexAttrib3fvNV, 718) - GL_STUB(glVertexAttrib3sNV, 719) - GL_STUB(glVertexAttrib3svNV, 720) - GL_STUB(glVertexAttrib4dNV, 721) - GL_STUB(glVertexAttrib4dvNV, 722) - GL_STUB(glVertexAttrib4fNV, 723) - GL_STUB(glVertexAttrib4fvNV, 724) - GL_STUB(glVertexAttrib4sNV, 725) - GL_STUB(glVertexAttrib4svNV, 726) - GL_STUB(glVertexAttrib4ubNV, 727) - GL_STUB(glVertexAttrib4ubvNV, 728) - GL_STUB(glVertexAttribPointerNV, 729) - GL_STUB(glVertexAttribs1dvNV, 730) - GL_STUB(glVertexAttribs1fvNV, 731) - GL_STUB(glVertexAttribs1svNV, 732) - GL_STUB(glVertexAttribs2dvNV, 733) - GL_STUB(glVertexAttribs2fvNV, 734) - GL_STUB(glVertexAttribs2svNV, 735) - GL_STUB(glVertexAttribs3dvNV, 736) - GL_STUB(glVertexAttribs3fvNV, 737) - GL_STUB(glVertexAttribs3svNV, 738) - GL_STUB(glVertexAttribs4dvNV, 739) - GL_STUB(glVertexAttribs4fvNV, 740) - GL_STUB(glVertexAttribs4svNV, 741) - GL_STUB(glVertexAttribs4ubvNV, 742) - GL_STUB(glGetTexBumpParameterfvATI, 743) - GL_STUB(glGetTexBumpParameterivATI, 744) - GL_STUB(glTexBumpParameterfvATI, 745) - GL_STUB(glTexBumpParameterivATI, 746) - GL_STUB(glAlphaFragmentOp1ATI, 747) - GL_STUB(glAlphaFragmentOp2ATI, 748) - GL_STUB(glAlphaFragmentOp3ATI, 749) - GL_STUB(glBeginFragmentShaderATI, 750) - GL_STUB(glBindFragmentShaderATI, 751) - GL_STUB(glColorFragmentOp1ATI, 752) - GL_STUB(glColorFragmentOp2ATI, 753) - GL_STUB(glColorFragmentOp3ATI, 754) - GL_STUB(glDeleteFragmentShaderATI, 755) - GL_STUB(glEndFragmentShaderATI, 756) - GL_STUB(glGenFragmentShadersATI, 757) - GL_STUB(glPassTexCoordATI, 758) - GL_STUB(glSampleMapATI, 759) - GL_STUB(glSetFragmentShaderConstantATI, 760) - GL_STUB(glPointParameteriNV, 761) - GL_STUB(glPointParameterivNV, 762) - GL_STUB(gl_dispatch_stub_763, 763) - HIDDEN(gl_dispatch_stub_763) - GL_STUB(gl_dispatch_stub_764, 764) - HIDDEN(gl_dispatch_stub_764) - GL_STUB(gl_dispatch_stub_765, 765) - HIDDEN(gl_dispatch_stub_765) - GL_STUB(gl_dispatch_stub_766, 766) - HIDDEN(gl_dispatch_stub_766) - GL_STUB(gl_dispatch_stub_767, 767) - HIDDEN(gl_dispatch_stub_767) - GL_STUB(glGetProgramNamedParameterdvNV, 768) - GL_STUB(glGetProgramNamedParameterfvNV, 769) - GL_STUB(glProgramNamedParameter4dNV, 770) - GL_STUB(glProgramNamedParameter4dvNV, 771) - GL_STUB(glProgramNamedParameter4fNV, 772) - GL_STUB(glProgramNamedParameter4fvNV, 773) - GL_STUB(glPrimitiveRestartIndexNV, 774) - GL_STUB(glPrimitiveRestartNV, 775) + GL_STUB(glClampColor, 430) + GL_STUB(glClearBufferfi, 431) + GL_STUB(glClearBufferfv, 432) + GL_STUB(glClearBufferiv, 433) + GL_STUB(glClearBufferuiv, 434) + GL_STUB(glGetStringi, 435) + GL_STUB(glTexBuffer, 436) + GL_STUB(glFramebufferTexture, 437) + GL_STUB(glGetBufferParameteri64v, 438) + GL_STUB(glGetInteger64i_v, 439) + GL_STUB(glVertexAttribDivisor, 440) + GL_STUB(glLoadTransposeMatrixdARB, 441) + GL_STUB(glLoadTransposeMatrixfARB, 442) + GL_STUB(glMultTransposeMatrixdARB, 443) + GL_STUB(glMultTransposeMatrixfARB, 444) + GL_STUB(glSampleCoverageARB, 445) + GL_STUB(glCompressedTexImage1DARB, 446) + GL_STUB(glCompressedTexImage2DARB, 447) + GL_STUB(glCompressedTexImage3DARB, 448) + GL_STUB(glCompressedTexSubImage1DARB, 449) + GL_STUB(glCompressedTexSubImage2DARB, 450) + GL_STUB(glCompressedTexSubImage3DARB, 451) + GL_STUB(glGetCompressedTexImageARB, 452) + GL_STUB(glDisableVertexAttribArrayARB, 453) + GL_STUB(glEnableVertexAttribArrayARB, 454) + GL_STUB(glGetProgramEnvParameterdvARB, 455) + GL_STUB(glGetProgramEnvParameterfvARB, 456) + GL_STUB(glGetProgramLocalParameterdvARB, 457) + GL_STUB(glGetProgramLocalParameterfvARB, 458) + GL_STUB(glGetProgramStringARB, 459) + GL_STUB(glGetProgramivARB, 460) + GL_STUB(glGetVertexAttribdvARB, 461) + GL_STUB(glGetVertexAttribfvARB, 462) + GL_STUB(glGetVertexAttribivARB, 463) + GL_STUB(glProgramEnvParameter4dARB, 464) + GL_STUB(glProgramEnvParameter4dvARB, 465) + GL_STUB(glProgramEnvParameter4fARB, 466) + GL_STUB(glProgramEnvParameter4fvARB, 467) + GL_STUB(glProgramLocalParameter4dARB, 468) + GL_STUB(glProgramLocalParameter4dvARB, 469) + GL_STUB(glProgramLocalParameter4fARB, 470) + GL_STUB(glProgramLocalParameter4fvARB, 471) + GL_STUB(glProgramStringARB, 472) + GL_STUB(glVertexAttrib1dARB, 473) + GL_STUB(glVertexAttrib1dvARB, 474) + GL_STUB(glVertexAttrib1fARB, 475) + GL_STUB(glVertexAttrib1fvARB, 476) + GL_STUB(glVertexAttrib1sARB, 477) + GL_STUB(glVertexAttrib1svARB, 478) + GL_STUB(glVertexAttrib2dARB, 479) + GL_STUB(glVertexAttrib2dvARB, 480) + GL_STUB(glVertexAttrib2fARB, 481) + GL_STUB(glVertexAttrib2fvARB, 482) + GL_STUB(glVertexAttrib2sARB, 483) + GL_STUB(glVertexAttrib2svARB, 484) + GL_STUB(glVertexAttrib3dARB, 485) + GL_STUB(glVertexAttrib3dvARB, 486) + GL_STUB(glVertexAttrib3fARB, 487) + GL_STUB(glVertexAttrib3fvARB, 488) + GL_STUB(glVertexAttrib3sARB, 489) + GL_STUB(glVertexAttrib3svARB, 490) + GL_STUB(glVertexAttrib4NbvARB, 491) + GL_STUB(glVertexAttrib4NivARB, 492) + GL_STUB(glVertexAttrib4NsvARB, 493) + GL_STUB(glVertexAttrib4NubARB, 494) + GL_STUB(glVertexAttrib4NubvARB, 495) + GL_STUB(glVertexAttrib4NuivARB, 496) + GL_STUB(glVertexAttrib4NusvARB, 497) + GL_STUB(glVertexAttrib4bvARB, 498) + GL_STUB(glVertexAttrib4dARB, 499) + GL_STUB(glVertexAttrib4dvARB, 500) + GL_STUB(glVertexAttrib4fARB, 501) + GL_STUB(glVertexAttrib4fvARB, 502) + GL_STUB(glVertexAttrib4ivARB, 503) + GL_STUB(glVertexAttrib4sARB, 504) + GL_STUB(glVertexAttrib4svARB, 505) + GL_STUB(glVertexAttrib4ubvARB, 506) + GL_STUB(glVertexAttrib4uivARB, 507) + GL_STUB(glVertexAttrib4usvARB, 508) + GL_STUB(glVertexAttribPointerARB, 509) + GL_STUB(glBindBufferARB, 510) + GL_STUB(glBufferDataARB, 511) + GL_STUB(glBufferSubDataARB, 512) + GL_STUB(glDeleteBuffersARB, 513) + GL_STUB(glGenBuffersARB, 514) + GL_STUB(glGetBufferParameterivARB, 515) + GL_STUB(glGetBufferPointervARB, 516) + GL_STUB(glGetBufferSubDataARB, 517) + GL_STUB(glIsBufferARB, 518) + GL_STUB(glMapBufferARB, 519) + GL_STUB(glUnmapBufferARB, 520) + GL_STUB(glBeginQueryARB, 521) + GL_STUB(glDeleteQueriesARB, 522) + GL_STUB(glEndQueryARB, 523) + GL_STUB(glGenQueriesARB, 524) + GL_STUB(glGetQueryObjectivARB, 525) + GL_STUB(glGetQueryObjectuivARB, 526) + GL_STUB(glGetQueryivARB, 527) + GL_STUB(glIsQueryARB, 528) + GL_STUB(glAttachObjectARB, 529) + GL_STUB(glCompileShaderARB, 530) + GL_STUB(glCreateProgramObjectARB, 531) + GL_STUB(glCreateShaderObjectARB, 532) + GL_STUB(glDeleteObjectARB, 533) + GL_STUB(glDetachObjectARB, 534) + GL_STUB(glGetActiveUniformARB, 535) + GL_STUB(glGetAttachedObjectsARB, 536) + GL_STUB(glGetHandleARB, 537) + GL_STUB(glGetInfoLogARB, 538) + GL_STUB(glGetObjectParameterfvARB, 539) + GL_STUB(glGetObjectParameterivARB, 540) + GL_STUB(glGetShaderSourceARB, 541) + GL_STUB(glGetUniformLocationARB, 542) + GL_STUB(glGetUniformfvARB, 543) + GL_STUB(glGetUniformivARB, 544) + GL_STUB(glLinkProgramARB, 545) + GL_STUB(glShaderSourceARB, 546) + GL_STUB(glUniform1fARB, 547) + GL_STUB(glUniform1fvARB, 548) + GL_STUB(glUniform1iARB, 549) + GL_STUB(glUniform1ivARB, 550) + GL_STUB(glUniform2fARB, 551) + GL_STUB(glUniform2fvARB, 552) + GL_STUB(glUniform2iARB, 553) + GL_STUB(glUniform2ivARB, 554) + GL_STUB(glUniform3fARB, 555) + GL_STUB(glUniform3fvARB, 556) + GL_STUB(glUniform3iARB, 557) + GL_STUB(glUniform3ivARB, 558) + GL_STUB(glUniform4fARB, 559) + GL_STUB(glUniform4fvARB, 560) + GL_STUB(glUniform4iARB, 561) + GL_STUB(glUniform4ivARB, 562) + GL_STUB(glUniformMatrix2fvARB, 563) + GL_STUB(glUniformMatrix3fvARB, 564) + GL_STUB(glUniformMatrix4fvARB, 565) + GL_STUB(glUseProgramObjectARB, 566) + GL_STUB(glValidateProgramARB, 567) + GL_STUB(glBindAttribLocationARB, 568) + GL_STUB(glGetActiveAttribARB, 569) + GL_STUB(glGetAttribLocationARB, 570) + GL_STUB(glDrawBuffersARB, 571) + GL_STUB(glDrawArraysInstancedARB, 572) + GL_STUB(glDrawElementsInstancedARB, 573) + GL_STUB(glRenderbufferStorageMultisample, 574) + GL_STUB(glFramebufferTextureARB, 575) + GL_STUB(glFramebufferTextureFaceARB, 576) + GL_STUB(glProgramParameteriARB, 577) + GL_STUB(glFlushMappedBufferRange, 578) + GL_STUB(glMapBufferRange, 579) + GL_STUB(glBindVertexArray, 580) + GL_STUB(glGenVertexArrays, 581) + GL_STUB(glCopyBufferSubData, 582) + GL_STUB(glClientWaitSync, 583) + GL_STUB(glDeleteSync, 584) + GL_STUB(glFenceSync, 585) + GL_STUB(glGetInteger64v, 586) + GL_STUB(glGetSynciv, 587) + GL_STUB(glIsSync, 588) + GL_STUB(glWaitSync, 589) + GL_STUB(glDrawElementsBaseVertex, 590) + GL_STUB(glDrawRangeElementsBaseVertex, 591) + GL_STUB(glMultiDrawElementsBaseVertex, 592) + GL_STUB(glBindTransformFeedback, 593) + GL_STUB(glDeleteTransformFeedbacks, 594) + GL_STUB(glDrawTransformFeedback, 595) + GL_STUB(glGenTransformFeedbacks, 596) + GL_STUB(glIsTransformFeedback, 597) + GL_STUB(glPauseTransformFeedback, 598) + GL_STUB(glResumeTransformFeedback, 599) + GL_STUB(glPolygonOffsetEXT, 600) + GL_STUB(gl_dispatch_stub_601, 601) + HIDDEN(gl_dispatch_stub_601) + GL_STUB(gl_dispatch_stub_602, 602) + HIDDEN(gl_dispatch_stub_602) + GL_STUB(gl_dispatch_stub_603, 603) + HIDDEN(gl_dispatch_stub_603) + GL_STUB(gl_dispatch_stub_604, 604) + HIDDEN(gl_dispatch_stub_604) + GL_STUB(gl_dispatch_stub_605, 605) + HIDDEN(gl_dispatch_stub_605) + GL_STUB(gl_dispatch_stub_606, 606) + HIDDEN(gl_dispatch_stub_606) + GL_STUB(gl_dispatch_stub_607, 607) + HIDDEN(gl_dispatch_stub_607) + GL_STUB(gl_dispatch_stub_608, 608) + HIDDEN(gl_dispatch_stub_608) + GL_STUB(glColorPointerEXT, 609) + GL_STUB(glEdgeFlagPointerEXT, 610) + GL_STUB(glIndexPointerEXT, 611) + GL_STUB(glNormalPointerEXT, 612) + GL_STUB(glTexCoordPointerEXT, 613) + GL_STUB(glVertexPointerEXT, 614) + GL_STUB(glPointParameterfEXT, 615) + GL_STUB(glPointParameterfvEXT, 616) + GL_STUB(glLockArraysEXT, 617) + GL_STUB(glUnlockArraysEXT, 618) + GL_STUB(glSecondaryColor3bEXT, 619) + GL_STUB(glSecondaryColor3bvEXT, 620) + GL_STUB(glSecondaryColor3dEXT, 621) + GL_STUB(glSecondaryColor3dvEXT, 622) + GL_STUB(glSecondaryColor3fEXT, 623) + GL_STUB(glSecondaryColor3fvEXT, 624) + GL_STUB(glSecondaryColor3iEXT, 625) + GL_STUB(glSecondaryColor3ivEXT, 626) + GL_STUB(glSecondaryColor3sEXT, 627) + GL_STUB(glSecondaryColor3svEXT, 628) + GL_STUB(glSecondaryColor3ubEXT, 629) + GL_STUB(glSecondaryColor3ubvEXT, 630) + GL_STUB(glSecondaryColor3uiEXT, 631) + GL_STUB(glSecondaryColor3uivEXT, 632) + GL_STUB(glSecondaryColor3usEXT, 633) + GL_STUB(glSecondaryColor3usvEXT, 634) + GL_STUB(glSecondaryColorPointerEXT, 635) + GL_STUB(glMultiDrawArraysEXT, 636) + GL_STUB(glMultiDrawElementsEXT, 637) + GL_STUB(glFogCoordPointerEXT, 638) + GL_STUB(glFogCoorddEXT, 639) + GL_STUB(glFogCoorddvEXT, 640) + GL_STUB(glFogCoordfEXT, 641) + GL_STUB(glFogCoordfvEXT, 642) + GL_STUB(gl_dispatch_stub_643, 643) + HIDDEN(gl_dispatch_stub_643) + GL_STUB(glBlendFuncSeparateEXT, 644) + GL_STUB(glFlushVertexArrayRangeNV, 645) + GL_STUB(glVertexArrayRangeNV, 646) + GL_STUB(glCombinerInputNV, 647) + GL_STUB(glCombinerOutputNV, 648) + GL_STUB(glCombinerParameterfNV, 649) + GL_STUB(glCombinerParameterfvNV, 650) + GL_STUB(glCombinerParameteriNV, 651) + GL_STUB(glCombinerParameterivNV, 652) + GL_STUB(glFinalCombinerInputNV, 653) + GL_STUB(glGetCombinerInputParameterfvNV, 654) + GL_STUB(glGetCombinerInputParameterivNV, 655) + GL_STUB(glGetCombinerOutputParameterfvNV, 656) + GL_STUB(glGetCombinerOutputParameterivNV, 657) + GL_STUB(glGetFinalCombinerInputParameterfvNV, 658) + GL_STUB(glGetFinalCombinerInputParameterivNV, 659) + GL_STUB(glResizeBuffersMESA, 660) + GL_STUB(glWindowPos2dMESA, 661) + GL_STUB(glWindowPos2dvMESA, 662) + GL_STUB(glWindowPos2fMESA, 663) + GL_STUB(glWindowPos2fvMESA, 664) + GL_STUB(glWindowPos2iMESA, 665) + GL_STUB(glWindowPos2ivMESA, 666) + GL_STUB(glWindowPos2sMESA, 667) + GL_STUB(glWindowPos2svMESA, 668) + GL_STUB(glWindowPos3dMESA, 669) + GL_STUB(glWindowPos3dvMESA, 670) + GL_STUB(glWindowPos3fMESA, 671) + GL_STUB(glWindowPos3fvMESA, 672) + GL_STUB(glWindowPos3iMESA, 673) + GL_STUB(glWindowPos3ivMESA, 674) + GL_STUB(glWindowPos3sMESA, 675) + GL_STUB(glWindowPos3svMESA, 676) + GL_STUB(glWindowPos4dMESA, 677) + GL_STUB(glWindowPos4dvMESA, 678) + GL_STUB(glWindowPos4fMESA, 679) + GL_STUB(glWindowPos4fvMESA, 680) + GL_STUB(glWindowPos4iMESA, 681) + GL_STUB(glWindowPos4ivMESA, 682) + GL_STUB(glWindowPos4sMESA, 683) + GL_STUB(glWindowPos4svMESA, 684) + GL_STUB(gl_dispatch_stub_685, 685) + HIDDEN(gl_dispatch_stub_685) + GL_STUB(gl_dispatch_stub_686, 686) + HIDDEN(gl_dispatch_stub_686) + GL_STUB(gl_dispatch_stub_687, 687) + HIDDEN(gl_dispatch_stub_687) + GL_STUB(gl_dispatch_stub_688, 688) + HIDDEN(gl_dispatch_stub_688) + GL_STUB(gl_dispatch_stub_689, 689) + HIDDEN(gl_dispatch_stub_689) + GL_STUB(gl_dispatch_stub_690, 690) + HIDDEN(gl_dispatch_stub_690) + GL_STUB(gl_dispatch_stub_691, 691) + HIDDEN(gl_dispatch_stub_691) + GL_STUB(gl_dispatch_stub_692, 692) + HIDDEN(gl_dispatch_stub_692) + GL_STUB(gl_dispatch_stub_693, 693) + HIDDEN(gl_dispatch_stub_693) + GL_STUB(glAreProgramsResidentNV, 694) + GL_STUB(glBindProgramNV, 695) + GL_STUB(glDeleteProgramsNV, 696) + GL_STUB(glExecuteProgramNV, 697) + GL_STUB(glGenProgramsNV, 698) + GL_STUB(glGetProgramParameterdvNV, 699) + GL_STUB(glGetProgramParameterfvNV, 700) + GL_STUB(glGetProgramStringNV, 701) + GL_STUB(glGetProgramivNV, 702) + GL_STUB(glGetTrackMatrixivNV, 703) + GL_STUB(glGetVertexAttribPointervNV, 704) + GL_STUB(glGetVertexAttribdvNV, 705) + GL_STUB(glGetVertexAttribfvNV, 706) + GL_STUB(glGetVertexAttribivNV, 707) + GL_STUB(glIsProgramNV, 708) + GL_STUB(glLoadProgramNV, 709) + GL_STUB(glProgramParameters4dvNV, 710) + GL_STUB(glProgramParameters4fvNV, 711) + GL_STUB(glRequestResidentProgramsNV, 712) + GL_STUB(glTrackMatrixNV, 713) + GL_STUB(glVertexAttrib1dNV, 714) + GL_STUB(glVertexAttrib1dvNV, 715) + GL_STUB(glVertexAttrib1fNV, 716) + GL_STUB(glVertexAttrib1fvNV, 717) + GL_STUB(glVertexAttrib1sNV, 718) + GL_STUB(glVertexAttrib1svNV, 719) + GL_STUB(glVertexAttrib2dNV, 720) + GL_STUB(glVertexAttrib2dvNV, 721) + GL_STUB(glVertexAttrib2fNV, 722) + GL_STUB(glVertexAttrib2fvNV, 723) + GL_STUB(glVertexAttrib2sNV, 724) + GL_STUB(glVertexAttrib2svNV, 725) + GL_STUB(glVertexAttrib3dNV, 726) + GL_STUB(glVertexAttrib3dvNV, 727) + GL_STUB(glVertexAttrib3fNV, 728) + GL_STUB(glVertexAttrib3fvNV, 729) + GL_STUB(glVertexAttrib3sNV, 730) + GL_STUB(glVertexAttrib3svNV, 731) + GL_STUB(glVertexAttrib4dNV, 732) + GL_STUB(glVertexAttrib4dvNV, 733) + GL_STUB(glVertexAttrib4fNV, 734) + GL_STUB(glVertexAttrib4fvNV, 735) + GL_STUB(glVertexAttrib4sNV, 736) + GL_STUB(glVertexAttrib4svNV, 737) + GL_STUB(glVertexAttrib4ubNV, 738) + GL_STUB(glVertexAttrib4ubvNV, 739) + GL_STUB(glVertexAttribPointerNV, 740) + GL_STUB(glVertexAttribs1dvNV, 741) + GL_STUB(glVertexAttribs1fvNV, 742) + GL_STUB(glVertexAttribs1svNV, 743) + GL_STUB(glVertexAttribs2dvNV, 744) + GL_STUB(glVertexAttribs2fvNV, 745) + GL_STUB(glVertexAttribs2svNV, 746) + GL_STUB(glVertexAttribs3dvNV, 747) + GL_STUB(glVertexAttribs3fvNV, 748) + GL_STUB(glVertexAttribs3svNV, 749) + GL_STUB(glVertexAttribs4dvNV, 750) + GL_STUB(glVertexAttribs4fvNV, 751) + GL_STUB(glVertexAttribs4svNV, 752) + GL_STUB(glVertexAttribs4ubvNV, 753) + GL_STUB(glGetTexBumpParameterfvATI, 754) + GL_STUB(glGetTexBumpParameterivATI, 755) + GL_STUB(glTexBumpParameterfvATI, 756) + GL_STUB(glTexBumpParameterivATI, 757) + GL_STUB(glAlphaFragmentOp1ATI, 758) + GL_STUB(glAlphaFragmentOp2ATI, 759) + GL_STUB(glAlphaFragmentOp3ATI, 760) + GL_STUB(glBeginFragmentShaderATI, 761) + GL_STUB(glBindFragmentShaderATI, 762) + GL_STUB(glColorFragmentOp1ATI, 763) + GL_STUB(glColorFragmentOp2ATI, 764) + GL_STUB(glColorFragmentOp3ATI, 765) + GL_STUB(glDeleteFragmentShaderATI, 766) + GL_STUB(glEndFragmentShaderATI, 767) + GL_STUB(glGenFragmentShadersATI, 768) + GL_STUB(glPassTexCoordATI, 769) + GL_STUB(glSampleMapATI, 770) + GL_STUB(glSetFragmentShaderConstantATI, 771) + GL_STUB(glPointParameteriNV, 772) + GL_STUB(glPointParameterivNV, 773) + GL_STUB(gl_dispatch_stub_774, 774) + HIDDEN(gl_dispatch_stub_774) + GL_STUB(gl_dispatch_stub_775, 775) + HIDDEN(gl_dispatch_stub_775) GL_STUB(gl_dispatch_stub_776, 776) HIDDEN(gl_dispatch_stub_776) GL_STUB(gl_dispatch_stub_777, 777) HIDDEN(gl_dispatch_stub_777) - GL_STUB(glBindFramebufferEXT, 778) - GL_STUB(glBindRenderbufferEXT, 779) - GL_STUB(glCheckFramebufferStatusEXT, 780) - GL_STUB(glDeleteFramebuffersEXT, 781) - GL_STUB(glDeleteRenderbuffersEXT, 782) - GL_STUB(glFramebufferRenderbufferEXT, 783) - GL_STUB(glFramebufferTexture1DEXT, 784) - GL_STUB(glFramebufferTexture2DEXT, 785) - GL_STUB(glFramebufferTexture3DEXT, 786) - GL_STUB(glGenFramebuffersEXT, 787) - GL_STUB(glGenRenderbuffersEXT, 788) - GL_STUB(glGenerateMipmapEXT, 789) - GL_STUB(glGetFramebufferAttachmentParameterivEXT, 790) - GL_STUB(glGetRenderbufferParameterivEXT, 791) - GL_STUB(glIsFramebufferEXT, 792) - GL_STUB(glIsRenderbufferEXT, 793) - GL_STUB(glRenderbufferStorageEXT, 794) - GL_STUB(gl_dispatch_stub_795, 795) - HIDDEN(gl_dispatch_stub_795) - GL_STUB(gl_dispatch_stub_796, 796) - HIDDEN(gl_dispatch_stub_796) - GL_STUB(gl_dispatch_stub_797, 797) - HIDDEN(gl_dispatch_stub_797) - GL_STUB(glBindFragDataLocationEXT, 798) - GL_STUB(glGetFragDataLocationEXT, 799) - GL_STUB(glGetUniformuivEXT, 800) - GL_STUB(glGetVertexAttribIivEXT, 801) - GL_STUB(glGetVertexAttribIuivEXT, 802) - GL_STUB(glUniform1uiEXT, 803) - GL_STUB(glUniform1uivEXT, 804) - GL_STUB(glUniform2uiEXT, 805) - GL_STUB(glUniform2uivEXT, 806) - GL_STUB(glUniform3uiEXT, 807) - GL_STUB(glUniform3uivEXT, 808) - GL_STUB(glUniform4uiEXT, 809) - GL_STUB(glUniform4uivEXT, 810) - GL_STUB(glVertexAttribI1iEXT, 811) - GL_STUB(glVertexAttribI1ivEXT, 812) - GL_STUB(glVertexAttribI1uiEXT, 813) - GL_STUB(glVertexAttribI1uivEXT, 814) - GL_STUB(glVertexAttribI2iEXT, 815) - GL_STUB(glVertexAttribI2ivEXT, 816) - GL_STUB(glVertexAttribI2uiEXT, 817) - GL_STUB(glVertexAttribI2uivEXT, 818) - GL_STUB(glVertexAttribI3iEXT, 819) - GL_STUB(glVertexAttribI3ivEXT, 820) - GL_STUB(glVertexAttribI3uiEXT, 821) - GL_STUB(glVertexAttribI3uivEXT, 822) - GL_STUB(glVertexAttribI4bvEXT, 823) - GL_STUB(glVertexAttribI4iEXT, 824) - GL_STUB(glVertexAttribI4ivEXT, 825) - GL_STUB(glVertexAttribI4svEXT, 826) - GL_STUB(glVertexAttribI4ubvEXT, 827) - GL_STUB(glVertexAttribI4uiEXT, 828) - GL_STUB(glVertexAttribI4uivEXT, 829) - GL_STUB(glVertexAttribI4usvEXT, 830) - GL_STUB(glVertexAttribIPointerEXT, 831) - GL_STUB(glFramebufferTextureLayerEXT, 832) - GL_STUB(glColorMaskIndexedEXT, 833) - GL_STUB(glDisableIndexedEXT, 834) - GL_STUB(glEnableIndexedEXT, 835) - GL_STUB(glGetBooleanIndexedvEXT, 836) - GL_STUB(glGetIntegerIndexedvEXT, 837) - GL_STUB(glIsEnabledIndexedEXT, 838) - GL_STUB(glClearColorIiEXT, 839) - GL_STUB(glClearColorIuiEXT, 840) - GL_STUB(glGetTexParameterIivEXT, 841) - GL_STUB(glGetTexParameterIuivEXT, 842) - GL_STUB(glTexParameterIivEXT, 843) - GL_STUB(glTexParameterIuivEXT, 844) - GL_STUB(glBeginConditionalRenderNV, 845) - GL_STUB(glEndConditionalRenderNV, 846) - GL_STUB(glBeginTransformFeedbackEXT, 847) - GL_STUB(glBindBufferBaseEXT, 848) - GL_STUB(glBindBufferOffsetEXT, 849) - GL_STUB(glBindBufferRangeEXT, 850) - GL_STUB(glEndTransformFeedbackEXT, 851) - GL_STUB(glGetTransformFeedbackVaryingEXT, 852) - GL_STUB(glTransformFeedbackVaryingsEXT, 853) - GL_STUB(glProvokingVertexEXT, 854) - GL_STUB(gl_dispatch_stub_855, 855) - HIDDEN(gl_dispatch_stub_855) - GL_STUB(gl_dispatch_stub_856, 856) - HIDDEN(gl_dispatch_stub_856) - GL_STUB(glGetObjectParameterivAPPLE, 857) - GL_STUB(glObjectPurgeableAPPLE, 858) - GL_STUB(glObjectUnpurgeableAPPLE, 859) - GL_STUB(glActiveProgramEXT, 860) - GL_STUB(glCreateShaderProgramEXT, 861) - GL_STUB(glUseShaderProgramEXT, 862) - GL_STUB(gl_dispatch_stub_863, 863) - HIDDEN(gl_dispatch_stub_863) - GL_STUB(gl_dispatch_stub_864, 864) - HIDDEN(gl_dispatch_stub_864) - GL_STUB(gl_dispatch_stub_865, 865) - HIDDEN(gl_dispatch_stub_865) + GL_STUB(gl_dispatch_stub_778, 778) + HIDDEN(gl_dispatch_stub_778) + GL_STUB(glGetProgramNamedParameterdvNV, 779) + GL_STUB(glGetProgramNamedParameterfvNV, 780) + GL_STUB(glProgramNamedParameter4dNV, 781) + GL_STUB(glProgramNamedParameter4dvNV, 782) + GL_STUB(glProgramNamedParameter4fNV, 783) + GL_STUB(glProgramNamedParameter4fvNV, 784) + GL_STUB(glPrimitiveRestartIndexNV, 785) + GL_STUB(glPrimitiveRestartNV, 786) + GL_STUB(gl_dispatch_stub_787, 787) + HIDDEN(gl_dispatch_stub_787) + GL_STUB(gl_dispatch_stub_788, 788) + HIDDEN(gl_dispatch_stub_788) + GL_STUB(glBindFramebufferEXT, 789) + GL_STUB(glBindRenderbufferEXT, 790) + GL_STUB(glCheckFramebufferStatusEXT, 791) + GL_STUB(glDeleteFramebuffersEXT, 792) + GL_STUB(glDeleteRenderbuffersEXT, 793) + GL_STUB(glFramebufferRenderbufferEXT, 794) + GL_STUB(glFramebufferTexture1DEXT, 795) + GL_STUB(glFramebufferTexture2DEXT, 796) + GL_STUB(glFramebufferTexture3DEXT, 797) + GL_STUB(glGenFramebuffersEXT, 798) + GL_STUB(glGenRenderbuffersEXT, 799) + GL_STUB(glGenerateMipmapEXT, 800) + GL_STUB(glGetFramebufferAttachmentParameterivEXT, 801) + GL_STUB(glGetRenderbufferParameterivEXT, 802) + GL_STUB(glIsFramebufferEXT, 803) + GL_STUB(glIsRenderbufferEXT, 804) + GL_STUB(glRenderbufferStorageEXT, 805) + GL_STUB(gl_dispatch_stub_806, 806) + HIDDEN(gl_dispatch_stub_806) + GL_STUB(gl_dispatch_stub_807, 807) + HIDDEN(gl_dispatch_stub_807) + GL_STUB(gl_dispatch_stub_808, 808) + HIDDEN(gl_dispatch_stub_808) + GL_STUB(glBindFragDataLocationEXT, 809) + GL_STUB(glGetFragDataLocationEXT, 810) + GL_STUB(glGetUniformuivEXT, 811) + GL_STUB(glGetVertexAttribIivEXT, 812) + GL_STUB(glGetVertexAttribIuivEXT, 813) + GL_STUB(glUniform1uiEXT, 814) + GL_STUB(glUniform1uivEXT, 815) + GL_STUB(glUniform2uiEXT, 816) + GL_STUB(glUniform2uivEXT, 817) + GL_STUB(glUniform3uiEXT, 818) + GL_STUB(glUniform3uivEXT, 819) + GL_STUB(glUniform4uiEXT, 820) + GL_STUB(glUniform4uivEXT, 821) + GL_STUB(glVertexAttribI1iEXT, 822) + GL_STUB(glVertexAttribI1ivEXT, 823) + GL_STUB(glVertexAttribI1uiEXT, 824) + GL_STUB(glVertexAttribI1uivEXT, 825) + GL_STUB(glVertexAttribI2iEXT, 826) + GL_STUB(glVertexAttribI2ivEXT, 827) + GL_STUB(glVertexAttribI2uiEXT, 828) + GL_STUB(glVertexAttribI2uivEXT, 829) + GL_STUB(glVertexAttribI3iEXT, 830) + GL_STUB(glVertexAttribI3ivEXT, 831) + GL_STUB(glVertexAttribI3uiEXT, 832) + GL_STUB(glVertexAttribI3uivEXT, 833) + GL_STUB(glVertexAttribI4bvEXT, 834) + GL_STUB(glVertexAttribI4iEXT, 835) + GL_STUB(glVertexAttribI4ivEXT, 836) + GL_STUB(glVertexAttribI4svEXT, 837) + GL_STUB(glVertexAttribI4ubvEXT, 838) + GL_STUB(glVertexAttribI4uiEXT, 839) + GL_STUB(glVertexAttribI4uivEXT, 840) + GL_STUB(glVertexAttribI4usvEXT, 841) + GL_STUB(glVertexAttribIPointerEXT, 842) + GL_STUB(glFramebufferTextureLayerEXT, 843) + GL_STUB(glColorMaskIndexedEXT, 844) + GL_STUB(glDisableIndexedEXT, 845) + GL_STUB(glEnableIndexedEXT, 846) + GL_STUB(glGetBooleanIndexedvEXT, 847) + GL_STUB(glGetIntegerIndexedvEXT, 848) + GL_STUB(glIsEnabledIndexedEXT, 849) + GL_STUB(glClearColorIiEXT, 850) + GL_STUB(glClearColorIuiEXT, 851) + GL_STUB(glGetTexParameterIivEXT, 852) + GL_STUB(glGetTexParameterIuivEXT, 853) + GL_STUB(glTexParameterIivEXT, 854) + GL_STUB(glTexParameterIuivEXT, 855) + GL_STUB(glBeginConditionalRenderNV, 856) + GL_STUB(glEndConditionalRenderNV, 857) + GL_STUB(glBeginTransformFeedbackEXT, 858) + GL_STUB(glBindBufferBaseEXT, 859) + GL_STUB(glBindBufferOffsetEXT, 860) + GL_STUB(glBindBufferRangeEXT, 861) + GL_STUB(glEndTransformFeedbackEXT, 862) + GL_STUB(glGetTransformFeedbackVaryingEXT, 863) + GL_STUB(glTransformFeedbackVaryingsEXT, 864) + GL_STUB(glProvokingVertexEXT, 865) GL_STUB(gl_dispatch_stub_866, 866) HIDDEN(gl_dispatch_stub_866) GL_STUB(gl_dispatch_stub_867, 867) HIDDEN(gl_dispatch_stub_867) - GL_STUB(glEGLImageTargetRenderbufferStorageOES, 868) - GL_STUB(glEGLImageTargetTexture2DOES, 869) + GL_STUB(glGetObjectParameterivAPPLE, 868) + GL_STUB(glObjectPurgeableAPPLE, 869) + GL_STUB(glObjectUnpurgeableAPPLE, 870) + GL_STUB(glActiveProgramEXT, 871) + GL_STUB(glCreateShaderProgramEXT, 872) + GL_STUB(glUseShaderProgramEXT, 873) + GL_STUB(gl_dispatch_stub_874, 874) + HIDDEN(gl_dispatch_stub_874) + GL_STUB(gl_dispatch_stub_875, 875) + HIDDEN(gl_dispatch_stub_875) + GL_STUB(gl_dispatch_stub_876, 876) + HIDDEN(gl_dispatch_stub_876) + GL_STUB(gl_dispatch_stub_877, 877) + HIDDEN(gl_dispatch_stub_877) + GL_STUB(gl_dispatch_stub_878, 878) + HIDDEN(gl_dispatch_stub_878) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, 879) + GL_STUB(glEGLImageTargetTexture2DOES, 880) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) @@ -1232,10 +1243,6 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB) GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB) GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) - GL_STUB_ALIAS(glDrawArraysInstancedARB, glDrawArraysInstanced) - GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstanced) - GL_STUB_ALIAS(glDrawElementsInstancedARB, glDrawElementsInstanced) - GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstanced) GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB) GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB) GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) @@ -1347,6 +1354,10 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) + GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstancedARB) + GL_STUB_ALIAS(glDrawArraysInstanced, glDrawArraysInstancedARB) + GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstancedARB) + GL_STUB_ALIAS(glDrawElementsInstanced, glDrawElementsInstancedARB) GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) @@ -1420,6 +1431,7 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV) GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV) GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV) + GL_STUB_ALIAS(glPrimitiveRestartIndex, glPrimitiveRestartIndexNV) GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT) GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT) GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT) @@ -1437,7 +1449,53 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT) GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) + GL_STUB_ALIAS(glBindFragDataLocation, glBindFragDataLocationEXT) + GL_STUB_ALIAS(glGetFragDataLocation, glGetFragDataLocationEXT) + GL_STUB_ALIAS(glGetUniformuiv, glGetUniformuivEXT) + GL_STUB_ALIAS(glGetVertexAttribIiv, glGetVertexAttribIivEXT) + GL_STUB_ALIAS(glGetVertexAttribIuiv, glGetVertexAttribIuivEXT) + GL_STUB_ALIAS(glUniform1ui, glUniform1uiEXT) + GL_STUB_ALIAS(glUniform1uiv, glUniform1uivEXT) + GL_STUB_ALIAS(glUniform2ui, glUniform2uiEXT) + GL_STUB_ALIAS(glUniform2uiv, glUniform2uivEXT) + GL_STUB_ALIAS(glUniform3ui, glUniform3uiEXT) + GL_STUB_ALIAS(glUniform3uiv, glUniform3uivEXT) + GL_STUB_ALIAS(glUniform4ui, glUniform4uiEXT) + GL_STUB_ALIAS(glUniform4uiv, glUniform4uivEXT) + GL_STUB_ALIAS(glVertexAttribI1i, glVertexAttribI1iEXT) + GL_STUB_ALIAS(glVertexAttribI1iv, glVertexAttribI1ivEXT) + GL_STUB_ALIAS(glVertexAttribI1ui, glVertexAttribI1uiEXT) + GL_STUB_ALIAS(glVertexAttribI1uiv, glVertexAttribI1uivEXT) + GL_STUB_ALIAS(glVertexAttribI2i, glVertexAttribI2iEXT) + GL_STUB_ALIAS(glVertexAttribI2iv, glVertexAttribI2ivEXT) + GL_STUB_ALIAS(glVertexAttribI2ui, glVertexAttribI2uiEXT) + GL_STUB_ALIAS(glVertexAttribI2uiv, glVertexAttribI2uivEXT) + GL_STUB_ALIAS(glVertexAttribI3i, glVertexAttribI3iEXT) + GL_STUB_ALIAS(glVertexAttribI3iv, glVertexAttribI3ivEXT) + GL_STUB_ALIAS(glVertexAttribI3ui, glVertexAttribI3uiEXT) + GL_STUB_ALIAS(glVertexAttribI3uiv, glVertexAttribI3uivEXT) + GL_STUB_ALIAS(glVertexAttribI4bv, glVertexAttribI4bvEXT) + GL_STUB_ALIAS(glVertexAttribI4i, glVertexAttribI4iEXT) + GL_STUB_ALIAS(glVertexAttribI4iv, glVertexAttribI4ivEXT) + GL_STUB_ALIAS(glVertexAttribI4sv, glVertexAttribI4svEXT) + GL_STUB_ALIAS(glVertexAttribI4ubv, glVertexAttribI4ubvEXT) + GL_STUB_ALIAS(glVertexAttribI4ui, glVertexAttribI4uiEXT) + GL_STUB_ALIAS(glVertexAttribI4uiv, glVertexAttribI4uivEXT) + GL_STUB_ALIAS(glVertexAttribI4usv, glVertexAttribI4usvEXT) + GL_STUB_ALIAS(glVertexAttribIPointer, glVertexAttribIPointerEXT) GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) + GL_STUB_ALIAS(glColorMaski, glColorMaskIndexedEXT) + GL_STUB_ALIAS(glDisablei, glDisableIndexedEXT) + GL_STUB_ALIAS(glEnablei, glEnableIndexedEXT) + GL_STUB_ALIAS(glGetBooleani_v, glGetBooleanIndexedvEXT) + GL_STUB_ALIAS(glGetIntegeri_v, glGetIntegerIndexedvEXT) + GL_STUB_ALIAS(glIsEnabledi, glIsEnabledIndexedEXT) + GL_STUB_ALIAS(glGetTexParameterIiv, glGetTexParameterIivEXT) + GL_STUB_ALIAS(glGetTexParameterIuiv, glGetTexParameterIuivEXT) + GL_STUB_ALIAS(glTexParameterIiv, glTexParameterIivEXT) + GL_STUB_ALIAS(glTexParameterIuiv, glTexParameterIuivEXT) + GL_STUB_ALIAS(glBeginConditionalRender, glBeginConditionalRenderNV) + GL_STUB_ALIAS(glEndConditionalRender, glEndConditionalRenderNV) GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT) GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT) GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT) diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S index b5d867872e7..ce0cf680b1d 100644 --- a/src/mapi/glapi/glapi_x86-64.S +++ b/src/mapi/glapi/glapi_x86-64.S @@ -16001,9 +16001,9 @@ GL_PREFIX(UniformMatrix4x3fv): .size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv) .p2align 4,,15 - .globl GL_PREFIX(DrawArraysInstanced) - .type GL_PREFIX(DrawArraysInstanced), @function -GL_PREFIX(DrawArraysInstanced): + .globl GL_PREFIX(ClampColor) + .type GL_PREFIX(ClampColor), @function +GL_PREFIX(ClampColor): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 3440(%rax), %r11 @@ -16011,13 +16011,9 @@ GL_PREFIX(DrawArraysInstanced): #elif defined(PTHREADS) pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 3440(%rax), %r11 @@ -16031,64 +16027,401 @@ GL_PREFIX(DrawArraysInstanced): 1: pushq %rdi pushq %rsi - pushq %rdx - pushq %rcx pushq %rbp call _glapi_get_dispatch popq %rbp - popq %rcx - popq %rdx popq %rsi popq %rdi movq 3440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawArraysInstanced), .-GL_PREFIX(DrawArraysInstanced) + .size GL_PREFIX(ClampColor), .-GL_PREFIX(ClampColor) .p2align 4,,15 - .globl GL_PREFIX(DrawElementsInstanced) - .type GL_PREFIX(DrawElementsInstanced), @function -GL_PREFIX(DrawElementsInstanced): + .globl GL_PREFIX(ClearBufferfi) + .type GL_PREFIX(ClearBufferfi), @function +GL_PREFIX(ClearBufferfi): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 3448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %rdx, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %rdx + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp + movq 3448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3448(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %rdx, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %rdx + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $40, %rsp + movq 3448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferfi), .-GL_PREFIX(ClearBufferfi) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferfv) + .type GL_PREFIX(ClearBufferfv), @function +GL_PREFIX(ClearBufferfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferfv), .-GL_PREFIX(ClearBufferfv) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferiv) + .type GL_PREFIX(ClearBufferiv), @function +GL_PREFIX(ClearBufferiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferiv), .-GL_PREFIX(ClearBufferiv) + + .p2align 4,,15 + .globl GL_PREFIX(ClearBufferuiv) + .type GL_PREFIX(ClearBufferuiv), @function +GL_PREFIX(ClearBufferuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearBufferuiv), .-GL_PREFIX(ClearBufferuiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetStringi) + .type GL_PREFIX(GetStringi), @function +GL_PREFIX(GetStringi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetStringi), .-GL_PREFIX(GetStringi) + + .p2align 4,,15 + .globl GL_PREFIX(TexBuffer) + .type GL_PREFIX(TexBuffer), @function +GL_PREFIX(TexBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBuffer), .-GL_PREFIX(TexBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture) + .type GL_PREFIX(FramebufferTexture), @function +GL_PREFIX(FramebufferTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) pushq %rdi pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _x86_64_get_dispatch@PLT - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi popq %rdi - movq 3448(%rax), %r11 + movq 3496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3448(%rax), %r11 + movq 3496(%rax), %r11 jmp *%r11 1: pushq %rdi pushq %rsi pushq %rdx pushq %rcx - pushq %r8 + pushq %rbp call _glapi_get_dispatch - popq %r8 + popq %rbp popq %rcx popq %rdx popq %rsi popq %rdi - movq 3448(%rax), %r11 + movq 3496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(DrawElementsInstanced), .-GL_PREFIX(DrawElementsInstanced) + .size GL_PREFIX(FramebufferTexture), .-GL_PREFIX(FramebufferTexture) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferParameteri64v) + .type GL_PREFIX(GetBufferParameteri64v), @function +GL_PREFIX(GetBufferParameteri64v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferParameteri64v), .-GL_PREFIX(GetBufferParameteri64v) + + .p2align 4,,15 + .globl GL_PREFIX(GetInteger64i_v) + .type GL_PREFIX(GetInteger64i_v), @function +GL_PREFIX(GetInteger64i_v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInteger64i_v), .-GL_PREFIX(GetInteger64i_v) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribDivisor) + .type GL_PREFIX(VertexAttribDivisor), @function +GL_PREFIX(VertexAttribDivisor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribDivisor), .-GL_PREFIX(VertexAttribDivisor) .p2align 4,,15 .globl GL_PREFIX(LoadTransposeMatrixdARB) @@ -16096,25 +16429,25 @@ GL_PREFIX(DrawElementsInstanced): GL_PREFIX(LoadTransposeMatrixdARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3456(%rax), %r11 + movq 3528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 3456(%rax), %r11 + movq 3528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3456(%rax), %r11 + movq 3528(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 3456(%rax), %r11 + movq 3528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB) @@ -16125,25 +16458,25 @@ GL_PREFIX(LoadTransposeMatrixdARB): GL_PREFIX(LoadTransposeMatrixfARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3464(%rax), %r11 + movq 3536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 3464(%rax), %r11 + movq 3536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3464(%rax), %r11 + movq 3536(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 3464(%rax), %r11 + movq 3536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB) @@ -16154,25 +16487,25 @@ GL_PREFIX(LoadTransposeMatrixfARB): GL_PREFIX(MultTransposeMatrixdARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3472(%rax), %r11 + movq 3544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 3472(%rax), %r11 + movq 3544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3472(%rax), %r11 + movq 3544(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 3472(%rax), %r11 + movq 3544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB) @@ -16183,25 +16516,25 @@ GL_PREFIX(MultTransposeMatrixdARB): GL_PREFIX(MultTransposeMatrixfARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3480(%rax), %r11 + movq 3552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 3480(%rax), %r11 + movq 3552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3480(%rax), %r11 + movq 3552(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 3480(%rax), %r11 + movq 3552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB) @@ -16212,7 +16545,7 @@ GL_PREFIX(MultTransposeMatrixfARB): GL_PREFIX(SampleCoverageARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3488(%rax), %r11 + movq 3560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16222,13 +16555,13 @@ GL_PREFIX(SampleCoverageARB): popq %rbp popq %rsi popq %rdi - movq 3488(%rax), %r11 + movq 3560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3488(%rax), %r11 + movq 3560(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16238,7 +16571,7 @@ GL_PREFIX(SampleCoverageARB): popq %rbp popq %rsi popq %rdi - movq 3488(%rax), %r11 + movq 3560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB) @@ -16249,7 +16582,7 @@ GL_PREFIX(SampleCoverageARB): GL_PREFIX(CompressedTexImage1DARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3496(%rax), %r11 + movq 3568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16267,13 +16600,13 @@ GL_PREFIX(CompressedTexImage1DARB): popq %rdx popq %rsi popq %rdi - movq 3496(%rax), %r11 + movq 3568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3496(%rax), %r11 + movq 3568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16291,7 +16624,7 @@ GL_PREFIX(CompressedTexImage1DARB): popq %rdx popq %rsi popq %rdi - movq 3496(%rax), %r11 + movq 3568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB) @@ -16302,7 +16635,7 @@ GL_PREFIX(CompressedTexImage1DARB): GL_PREFIX(CompressedTexImage2DARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3504(%rax), %r11 + movq 3576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16320,13 +16653,13 @@ GL_PREFIX(CompressedTexImage2DARB): popq %rdx popq %rsi popq %rdi - movq 3504(%rax), %r11 + movq 3576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3504(%rax), %r11 + movq 3576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16344,7 +16677,7 @@ GL_PREFIX(CompressedTexImage2DARB): popq %rdx popq %rsi popq %rdi - movq 3504(%rax), %r11 + movq 3576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB) @@ -16355,7 +16688,7 @@ GL_PREFIX(CompressedTexImage2DARB): GL_PREFIX(CompressedTexImage3DARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3512(%rax), %r11 + movq 3584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16373,13 +16706,13 @@ GL_PREFIX(CompressedTexImage3DARB): popq %rdx popq %rsi popq %rdi - movq 3512(%rax), %r11 + movq 3584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3512(%rax), %r11 + movq 3584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16397,7 +16730,7 @@ GL_PREFIX(CompressedTexImage3DARB): popq %rdx popq %rsi popq %rdi - movq 3512(%rax), %r11 + movq 3584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB) @@ -16408,7 +16741,7 @@ GL_PREFIX(CompressedTexImage3DARB): GL_PREFIX(CompressedTexSubImage1DARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3520(%rax), %r11 + movq 3592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16426,13 +16759,13 @@ GL_PREFIX(CompressedTexSubImage1DARB): popq %rdx popq %rsi popq %rdi - movq 3520(%rax), %r11 + movq 3592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3520(%rax), %r11 + movq 3592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16450,7 +16783,7 @@ GL_PREFIX(CompressedTexSubImage1DARB): popq %rdx popq %rsi popq %rdi - movq 3520(%rax), %r11 + movq 3592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB) @@ -16461,7 +16794,7 @@ GL_PREFIX(CompressedTexSubImage1DARB): GL_PREFIX(CompressedTexSubImage2DARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3528(%rax), %r11 + movq 3600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16479,13 +16812,13 @@ GL_PREFIX(CompressedTexSubImage2DARB): popq %rdx popq %rsi popq %rdi - movq 3528(%rax), %r11 + movq 3600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3528(%rax), %r11 + movq 3600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16503,7 +16836,7 @@ GL_PREFIX(CompressedTexSubImage2DARB): popq %rdx popq %rsi popq %rdi - movq 3528(%rax), %r11 + movq 3600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB) @@ -16514,7 +16847,7 @@ GL_PREFIX(CompressedTexSubImage2DARB): GL_PREFIX(CompressedTexSubImage3DARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3536(%rax), %r11 + movq 3608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16532,13 +16865,13 @@ GL_PREFIX(CompressedTexSubImage3DARB): popq %rdx popq %rsi popq %rdi - movq 3536(%rax), %r11 + movq 3608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3536(%rax), %r11 + movq 3608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16556,7 +16889,7 @@ GL_PREFIX(CompressedTexSubImage3DARB): popq %rdx popq %rsi popq %rdi - movq 3536(%rax), %r11 + movq 3608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB) @@ -16567,7 +16900,7 @@ GL_PREFIX(CompressedTexSubImage3DARB): GL_PREFIX(GetCompressedTexImageARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3544(%rax), %r11 + movq 3616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16577,13 +16910,13 @@ GL_PREFIX(GetCompressedTexImageARB): popq %rdx popq %rsi popq %rdi - movq 3544(%rax), %r11 + movq 3616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3544(%rax), %r11 + movq 3616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16593,7 +16926,7 @@ GL_PREFIX(GetCompressedTexImageARB): popq %rdx popq %rsi popq %rdi - movq 3544(%rax), %r11 + movq 3616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB) @@ -16604,25 +16937,25 @@ GL_PREFIX(GetCompressedTexImageARB): GL_PREFIX(DisableVertexAttribArrayARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3552(%rax), %r11 + movq 3624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 3552(%rax), %r11 + movq 3624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3552(%rax), %r11 + movq 3624(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 3552(%rax), %r11 + movq 3624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB) @@ -16633,25 +16966,25 @@ GL_PREFIX(DisableVertexAttribArrayARB): GL_PREFIX(EnableVertexAttribArrayARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3560(%rax), %r11 + movq 3632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 3560(%rax), %r11 + movq 3632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3560(%rax), %r11 + movq 3632(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 3560(%rax), %r11 + movq 3632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB) @@ -16662,7 +16995,7 @@ GL_PREFIX(EnableVertexAttribArrayARB): GL_PREFIX(GetProgramEnvParameterdvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3568(%rax), %r11 + movq 3640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16672,13 +17005,13 @@ GL_PREFIX(GetProgramEnvParameterdvARB): popq %rdx popq %rsi popq %rdi - movq 3568(%rax), %r11 + movq 3640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3568(%rax), %r11 + movq 3640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16688,7 +17021,7 @@ GL_PREFIX(GetProgramEnvParameterdvARB): popq %rdx popq %rsi popq %rdi - movq 3568(%rax), %r11 + movq 3640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB) @@ -16699,7 +17032,7 @@ GL_PREFIX(GetProgramEnvParameterdvARB): GL_PREFIX(GetProgramEnvParameterfvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3576(%rax), %r11 + movq 3648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16709,13 +17042,13 @@ GL_PREFIX(GetProgramEnvParameterfvARB): popq %rdx popq %rsi popq %rdi - movq 3576(%rax), %r11 + movq 3648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3576(%rax), %r11 + movq 3648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16725,7 +17058,7 @@ GL_PREFIX(GetProgramEnvParameterfvARB): popq %rdx popq %rsi popq %rdi - movq 3576(%rax), %r11 + movq 3648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB) @@ -16736,7 +17069,7 @@ GL_PREFIX(GetProgramEnvParameterfvARB): GL_PREFIX(GetProgramLocalParameterdvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3584(%rax), %r11 + movq 3656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16746,13 +17079,13 @@ GL_PREFIX(GetProgramLocalParameterdvARB): popq %rdx popq %rsi popq %rdi - movq 3584(%rax), %r11 + movq 3656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3584(%rax), %r11 + movq 3656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16762,7 +17095,7 @@ GL_PREFIX(GetProgramLocalParameterdvARB): popq %rdx popq %rsi popq %rdi - movq 3584(%rax), %r11 + movq 3656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB) @@ -16773,7 +17106,7 @@ GL_PREFIX(GetProgramLocalParameterdvARB): GL_PREFIX(GetProgramLocalParameterfvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3592(%rax), %r11 + movq 3664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16783,13 +17116,13 @@ GL_PREFIX(GetProgramLocalParameterfvARB): popq %rdx popq %rsi popq %rdi - movq 3592(%rax), %r11 + movq 3664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3592(%rax), %r11 + movq 3664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16799,7 +17132,7 @@ GL_PREFIX(GetProgramLocalParameterfvARB): popq %rdx popq %rsi popq %rdi - movq 3592(%rax), %r11 + movq 3664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB) @@ -16810,7 +17143,7 @@ GL_PREFIX(GetProgramLocalParameterfvARB): GL_PREFIX(GetProgramStringARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3600(%rax), %r11 + movq 3672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16820,13 +17153,13 @@ GL_PREFIX(GetProgramStringARB): popq %rdx popq %rsi popq %rdi - movq 3600(%rax), %r11 + movq 3672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3600(%rax), %r11 + movq 3672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16836,7 +17169,7 @@ GL_PREFIX(GetProgramStringARB): popq %rdx popq %rsi popq %rdi - movq 3600(%rax), %r11 + movq 3672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB) @@ -16847,7 +17180,7 @@ GL_PREFIX(GetProgramStringARB): GL_PREFIX(GetProgramivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3608(%rax), %r11 + movq 3680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16857,13 +17190,13 @@ GL_PREFIX(GetProgramivARB): popq %rdx popq %rsi popq %rdi - movq 3608(%rax), %r11 + movq 3680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3608(%rax), %r11 + movq 3680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16873,7 +17206,7 @@ GL_PREFIX(GetProgramivARB): popq %rdx popq %rsi popq %rdi - movq 3608(%rax), %r11 + movq 3680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB) @@ -16884,7 +17217,7 @@ GL_PREFIX(GetProgramivARB): GL_PREFIX(GetVertexAttribdvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3616(%rax), %r11 + movq 3688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16894,13 +17227,13 @@ GL_PREFIX(GetVertexAttribdvARB): popq %rdx popq %rsi popq %rdi - movq 3616(%rax), %r11 + movq 3688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3616(%rax), %r11 + movq 3688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16910,7 +17243,7 @@ GL_PREFIX(GetVertexAttribdvARB): popq %rdx popq %rsi popq %rdi - movq 3616(%rax), %r11 + movq 3688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB) @@ -16921,7 +17254,7 @@ GL_PREFIX(GetVertexAttribdvARB): GL_PREFIX(GetVertexAttribfvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3624(%rax), %r11 + movq 3696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16931,13 +17264,13 @@ GL_PREFIX(GetVertexAttribfvARB): popq %rdx popq %rsi popq %rdi - movq 3624(%rax), %r11 + movq 3696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3624(%rax), %r11 + movq 3696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16947,7 +17280,7 @@ GL_PREFIX(GetVertexAttribfvARB): popq %rdx popq %rsi popq %rdi - movq 3624(%rax), %r11 + movq 3696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB) @@ -16958,7 +17291,7 @@ GL_PREFIX(GetVertexAttribfvARB): GL_PREFIX(GetVertexAttribivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3632(%rax), %r11 + movq 3704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -16968,13 +17301,13 @@ GL_PREFIX(GetVertexAttribivARB): popq %rdx popq %rsi popq %rdi - movq 3632(%rax), %r11 + movq 3704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3632(%rax), %r11 + movq 3704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -16984,7 +17317,7 @@ GL_PREFIX(GetVertexAttribivARB): popq %rdx popq %rsi popq %rdi - movq 3632(%rax), %r11 + movq 3704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB) @@ -16995,7 +17328,7 @@ GL_PREFIX(GetVertexAttribivARB): GL_PREFIX(ProgramEnvParameter4dARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3640(%rax), %r11 + movq 3712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -17013,13 +17346,13 @@ GL_PREFIX(ProgramEnvParameter4dARB): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 3640(%rax), %r11 + movq 3712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3640(%rax), %r11 + movq 3712(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -17037,7 +17370,7 @@ GL_PREFIX(ProgramEnvParameter4dARB): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 3640(%rax), %r11 + movq 3712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB) @@ -17048,7 +17381,7 @@ GL_PREFIX(ProgramEnvParameter4dARB): GL_PREFIX(ProgramEnvParameter4dvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3648(%rax), %r11 + movq 3720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17058,13 +17391,13 @@ GL_PREFIX(ProgramEnvParameter4dvARB): popq %rdx popq %rsi popq %rdi - movq 3648(%rax), %r11 + movq 3720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3648(%rax), %r11 + movq 3720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17074,7 +17407,7 @@ GL_PREFIX(ProgramEnvParameter4dvARB): popq %rdx popq %rsi popq %rdi - movq 3648(%rax), %r11 + movq 3720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB) @@ -17085,7 +17418,7 @@ GL_PREFIX(ProgramEnvParameter4dvARB): GL_PREFIX(ProgramEnvParameter4fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3656(%rax), %r11 + movq 3728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -17103,13 +17436,13 @@ GL_PREFIX(ProgramEnvParameter4fARB): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 3656(%rax), %r11 + movq 3728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3656(%rax), %r11 + movq 3728(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -17127,7 +17460,7 @@ GL_PREFIX(ProgramEnvParameter4fARB): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 3656(%rax), %r11 + movq 3728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB) @@ -17138,7 +17471,7 @@ GL_PREFIX(ProgramEnvParameter4fARB): GL_PREFIX(ProgramEnvParameter4fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3664(%rax), %r11 + movq 3736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17148,13 +17481,13 @@ GL_PREFIX(ProgramEnvParameter4fvARB): popq %rdx popq %rsi popq %rdi - movq 3664(%rax), %r11 + movq 3736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3664(%rax), %r11 + movq 3736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17164,7 +17497,7 @@ GL_PREFIX(ProgramEnvParameter4fvARB): popq %rdx popq %rsi popq %rdi - movq 3664(%rax), %r11 + movq 3736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB) @@ -17175,7 +17508,7 @@ GL_PREFIX(ProgramEnvParameter4fvARB): GL_PREFIX(ProgramLocalParameter4dARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3672(%rax), %r11 + movq 3744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -17193,13 +17526,13 @@ GL_PREFIX(ProgramLocalParameter4dARB): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 3672(%rax), %r11 + movq 3744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3672(%rax), %r11 + movq 3744(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -17217,7 +17550,7 @@ GL_PREFIX(ProgramLocalParameter4dARB): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 3672(%rax), %r11 + movq 3744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB) @@ -17228,7 +17561,7 @@ GL_PREFIX(ProgramLocalParameter4dARB): GL_PREFIX(ProgramLocalParameter4dvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3680(%rax), %r11 + movq 3752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17238,13 +17571,13 @@ GL_PREFIX(ProgramLocalParameter4dvARB): popq %rdx popq %rsi popq %rdi - movq 3680(%rax), %r11 + movq 3752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3680(%rax), %r11 + movq 3752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17254,7 +17587,7 @@ GL_PREFIX(ProgramLocalParameter4dvARB): popq %rdx popq %rsi popq %rdi - movq 3680(%rax), %r11 + movq 3752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB) @@ -17265,7 +17598,7 @@ GL_PREFIX(ProgramLocalParameter4dvARB): GL_PREFIX(ProgramLocalParameter4fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3688(%rax), %r11 + movq 3760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -17283,13 +17616,13 @@ GL_PREFIX(ProgramLocalParameter4fARB): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 3688(%rax), %r11 + movq 3760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3688(%rax), %r11 + movq 3760(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -17307,7 +17640,7 @@ GL_PREFIX(ProgramLocalParameter4fARB): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 3688(%rax), %r11 + movq 3760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB) @@ -17318,7 +17651,7 @@ GL_PREFIX(ProgramLocalParameter4fARB): GL_PREFIX(ProgramLocalParameter4fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3696(%rax), %r11 + movq 3768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17328,13 +17661,13 @@ GL_PREFIX(ProgramLocalParameter4fvARB): popq %rdx popq %rsi popq %rdi - movq 3696(%rax), %r11 + movq 3768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3696(%rax), %r11 + movq 3768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17344,7 +17677,7 @@ GL_PREFIX(ProgramLocalParameter4fvARB): popq %rdx popq %rsi popq %rdi - movq 3696(%rax), %r11 + movq 3768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB) @@ -17355,7 +17688,7 @@ GL_PREFIX(ProgramLocalParameter4fvARB): GL_PREFIX(ProgramStringARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3704(%rax), %r11 + movq 3776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17369,13 +17702,13 @@ GL_PREFIX(ProgramStringARB): popq %rdx popq %rsi popq %rdi - movq 3704(%rax), %r11 + movq 3776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3704(%rax), %r11 + movq 3776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17389,7 +17722,7 @@ GL_PREFIX(ProgramStringARB): popq %rdx popq %rsi popq %rdi - movq 3704(%rax), %r11 + movq 3776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB) @@ -17400,7 +17733,7 @@ GL_PREFIX(ProgramStringARB): GL_PREFIX(VertexAttrib1dARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3712(%rax), %r11 + movq 3784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -17410,13 +17743,13 @@ GL_PREFIX(VertexAttrib1dARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 3712(%rax), %r11 + movq 3784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3712(%rax), %r11 + movq 3784(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -17426,7 +17759,7 @@ GL_PREFIX(VertexAttrib1dARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 3712(%rax), %r11 + movq 3784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB) @@ -17437,7 +17770,7 @@ GL_PREFIX(VertexAttrib1dARB): GL_PREFIX(VertexAttrib1dvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3720(%rax), %r11 + movq 3792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17447,13 +17780,13 @@ GL_PREFIX(VertexAttrib1dvARB): popq %rbp popq %rsi popq %rdi - movq 3720(%rax), %r11 + movq 3792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3720(%rax), %r11 + movq 3792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17463,7 +17796,7 @@ GL_PREFIX(VertexAttrib1dvARB): popq %rbp popq %rsi popq %rdi - movq 3720(%rax), %r11 + movq 3792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB) @@ -17474,7 +17807,7 @@ GL_PREFIX(VertexAttrib1dvARB): GL_PREFIX(VertexAttrib1fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3728(%rax), %r11 + movq 3800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -17484,13 +17817,13 @@ GL_PREFIX(VertexAttrib1fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 3728(%rax), %r11 + movq 3800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3728(%rax), %r11 + movq 3800(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -17500,7 +17833,7 @@ GL_PREFIX(VertexAttrib1fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 3728(%rax), %r11 + movq 3800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB) @@ -17511,7 +17844,7 @@ GL_PREFIX(VertexAttrib1fARB): GL_PREFIX(VertexAttrib1fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3736(%rax), %r11 + movq 3808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17521,13 +17854,13 @@ GL_PREFIX(VertexAttrib1fvARB): popq %rbp popq %rsi popq %rdi - movq 3736(%rax), %r11 + movq 3808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3736(%rax), %r11 + movq 3808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17537,7 +17870,7 @@ GL_PREFIX(VertexAttrib1fvARB): popq %rbp popq %rsi popq %rdi - movq 3736(%rax), %r11 + movq 3808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB) @@ -17548,7 +17881,7 @@ GL_PREFIX(VertexAttrib1fvARB): GL_PREFIX(VertexAttrib1sARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3744(%rax), %r11 + movq 3816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17558,13 +17891,13 @@ GL_PREFIX(VertexAttrib1sARB): popq %rbp popq %rsi popq %rdi - movq 3744(%rax), %r11 + movq 3816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3744(%rax), %r11 + movq 3816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17574,7 +17907,7 @@ GL_PREFIX(VertexAttrib1sARB): popq %rbp popq %rsi popq %rdi - movq 3744(%rax), %r11 + movq 3816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB) @@ -17585,7 +17918,7 @@ GL_PREFIX(VertexAttrib1sARB): GL_PREFIX(VertexAttrib1svARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3752(%rax), %r11 + movq 3824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17595,13 +17928,13 @@ GL_PREFIX(VertexAttrib1svARB): popq %rbp popq %rsi popq %rdi - movq 3752(%rax), %r11 + movq 3824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3752(%rax), %r11 + movq 3824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17611,7 +17944,7 @@ GL_PREFIX(VertexAttrib1svARB): popq %rbp popq %rsi popq %rdi - movq 3752(%rax), %r11 + movq 3824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB) @@ -17622,7 +17955,7 @@ GL_PREFIX(VertexAttrib1svARB): GL_PREFIX(VertexAttrib2dARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3760(%rax), %r11 + movq 3832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -17634,13 +17967,13 @@ GL_PREFIX(VertexAttrib2dARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 3760(%rax), %r11 + movq 3832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3760(%rax), %r11 + movq 3832(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -17652,7 +17985,7 @@ GL_PREFIX(VertexAttrib2dARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 3760(%rax), %r11 + movq 3832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB) @@ -17663,7 +17996,7 @@ GL_PREFIX(VertexAttrib2dARB): GL_PREFIX(VertexAttrib2dvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3768(%rax), %r11 + movq 3840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17673,13 +18006,13 @@ GL_PREFIX(VertexAttrib2dvARB): popq %rbp popq %rsi popq %rdi - movq 3768(%rax), %r11 + movq 3840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3768(%rax), %r11 + movq 3840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17689,7 +18022,7 @@ GL_PREFIX(VertexAttrib2dvARB): popq %rbp popq %rsi popq %rdi - movq 3768(%rax), %r11 + movq 3840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB) @@ -17700,7 +18033,7 @@ GL_PREFIX(VertexAttrib2dvARB): GL_PREFIX(VertexAttrib2fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3776(%rax), %r11 + movq 3848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -17712,13 +18045,13 @@ GL_PREFIX(VertexAttrib2fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 3776(%rax), %r11 + movq 3848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3776(%rax), %r11 + movq 3848(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -17730,7 +18063,7 @@ GL_PREFIX(VertexAttrib2fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 3776(%rax), %r11 + movq 3848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB) @@ -17741,7 +18074,7 @@ GL_PREFIX(VertexAttrib2fARB): GL_PREFIX(VertexAttrib2fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3784(%rax), %r11 + movq 3856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17751,13 +18084,13 @@ GL_PREFIX(VertexAttrib2fvARB): popq %rbp popq %rsi popq %rdi - movq 3784(%rax), %r11 + movq 3856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3784(%rax), %r11 + movq 3856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17767,7 +18100,7 @@ GL_PREFIX(VertexAttrib2fvARB): popq %rbp popq %rsi popq %rdi - movq 3784(%rax), %r11 + movq 3856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB) @@ -17778,7 +18111,7 @@ GL_PREFIX(VertexAttrib2fvARB): GL_PREFIX(VertexAttrib2sARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3792(%rax), %r11 + movq 3864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17788,13 +18121,13 @@ GL_PREFIX(VertexAttrib2sARB): popq %rdx popq %rsi popq %rdi - movq 3792(%rax), %r11 + movq 3864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3792(%rax), %r11 + movq 3864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17804,7 +18137,7 @@ GL_PREFIX(VertexAttrib2sARB): popq %rdx popq %rsi popq %rdi - movq 3792(%rax), %r11 + movq 3864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB) @@ -17815,7 +18148,7 @@ GL_PREFIX(VertexAttrib2sARB): GL_PREFIX(VertexAttrib2svARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3800(%rax), %r11 + movq 3872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17825,13 +18158,13 @@ GL_PREFIX(VertexAttrib2svARB): popq %rbp popq %rsi popq %rdi - movq 3800(%rax), %r11 + movq 3872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3800(%rax), %r11 + movq 3872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17841,7 +18174,7 @@ GL_PREFIX(VertexAttrib2svARB): popq %rbp popq %rsi popq %rdi - movq 3800(%rax), %r11 + movq 3872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB) @@ -17852,7 +18185,7 @@ GL_PREFIX(VertexAttrib2svARB): GL_PREFIX(VertexAttrib3dARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3808(%rax), %r11 + movq 3880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -17866,13 +18199,13 @@ GL_PREFIX(VertexAttrib3dARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 3808(%rax), %r11 + movq 3880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3808(%rax), %r11 + movq 3880(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -17886,7 +18219,7 @@ GL_PREFIX(VertexAttrib3dARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 3808(%rax), %r11 + movq 3880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB) @@ -17897,7 +18230,7 @@ GL_PREFIX(VertexAttrib3dARB): GL_PREFIX(VertexAttrib3dvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3816(%rax), %r11 + movq 3888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17907,13 +18240,13 @@ GL_PREFIX(VertexAttrib3dvARB): popq %rbp popq %rsi popq %rdi - movq 3816(%rax), %r11 + movq 3888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3816(%rax), %r11 + movq 3888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -17923,7 +18256,7 @@ GL_PREFIX(VertexAttrib3dvARB): popq %rbp popq %rsi popq %rdi - movq 3816(%rax), %r11 + movq 3888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB) @@ -17934,7 +18267,7 @@ GL_PREFIX(VertexAttrib3dvARB): GL_PREFIX(VertexAttrib3fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3824(%rax), %r11 + movq 3896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -17948,13 +18281,13 @@ GL_PREFIX(VertexAttrib3fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 3824(%rax), %r11 + movq 3896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3824(%rax), %r11 + movq 3896(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -17968,7 +18301,7 @@ GL_PREFIX(VertexAttrib3fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 3824(%rax), %r11 + movq 3896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB) @@ -17979,7 +18312,7 @@ GL_PREFIX(VertexAttrib3fARB): GL_PREFIX(VertexAttrib3fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3832(%rax), %r11 + movq 3904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -17989,13 +18322,13 @@ GL_PREFIX(VertexAttrib3fvARB): popq %rbp popq %rsi popq %rdi - movq 3832(%rax), %r11 + movq 3904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3832(%rax), %r11 + movq 3904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18005,7 +18338,7 @@ GL_PREFIX(VertexAttrib3fvARB): popq %rbp popq %rsi popq %rdi - movq 3832(%rax), %r11 + movq 3904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB) @@ -18016,7 +18349,7 @@ GL_PREFIX(VertexAttrib3fvARB): GL_PREFIX(VertexAttrib3sARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3840(%rax), %r11 + movq 3912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18030,13 +18363,13 @@ GL_PREFIX(VertexAttrib3sARB): popq %rdx popq %rsi popq %rdi - movq 3840(%rax), %r11 + movq 3912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3840(%rax), %r11 + movq 3912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18050,7 +18383,7 @@ GL_PREFIX(VertexAttrib3sARB): popq %rdx popq %rsi popq %rdi - movq 3840(%rax), %r11 + movq 3912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB) @@ -18061,7 +18394,7 @@ GL_PREFIX(VertexAttrib3sARB): GL_PREFIX(VertexAttrib3svARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3848(%rax), %r11 + movq 3920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18071,13 +18404,13 @@ GL_PREFIX(VertexAttrib3svARB): popq %rbp popq %rsi popq %rdi - movq 3848(%rax), %r11 + movq 3920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3848(%rax), %r11 + movq 3920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18087,7 +18420,7 @@ GL_PREFIX(VertexAttrib3svARB): popq %rbp popq %rsi popq %rdi - movq 3848(%rax), %r11 + movq 3920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB) @@ -18098,7 +18431,7 @@ GL_PREFIX(VertexAttrib3svARB): GL_PREFIX(VertexAttrib4NbvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3856(%rax), %r11 + movq 3928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18108,13 +18441,13 @@ GL_PREFIX(VertexAttrib4NbvARB): popq %rbp popq %rsi popq %rdi - movq 3856(%rax), %r11 + movq 3928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3856(%rax), %r11 + movq 3928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18124,7 +18457,7 @@ GL_PREFIX(VertexAttrib4NbvARB): popq %rbp popq %rsi popq %rdi - movq 3856(%rax), %r11 + movq 3928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB) @@ -18135,7 +18468,7 @@ GL_PREFIX(VertexAttrib4NbvARB): GL_PREFIX(VertexAttrib4NivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3864(%rax), %r11 + movq 3936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18145,13 +18478,13 @@ GL_PREFIX(VertexAttrib4NivARB): popq %rbp popq %rsi popq %rdi - movq 3864(%rax), %r11 + movq 3936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3864(%rax), %r11 + movq 3936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18161,7 +18494,7 @@ GL_PREFIX(VertexAttrib4NivARB): popq %rbp popq %rsi popq %rdi - movq 3864(%rax), %r11 + movq 3936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB) @@ -18172,7 +18505,7 @@ GL_PREFIX(VertexAttrib4NivARB): GL_PREFIX(VertexAttrib4NsvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3872(%rax), %r11 + movq 3944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18182,13 +18515,13 @@ GL_PREFIX(VertexAttrib4NsvARB): popq %rbp popq %rsi popq %rdi - movq 3872(%rax), %r11 + movq 3944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3872(%rax), %r11 + movq 3944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18198,7 +18531,7 @@ GL_PREFIX(VertexAttrib4NsvARB): popq %rbp popq %rsi popq %rdi - movq 3872(%rax), %r11 + movq 3944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB) @@ -18209,7 +18542,7 @@ GL_PREFIX(VertexAttrib4NsvARB): GL_PREFIX(VertexAttrib4NubARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3880(%rax), %r11 + movq 3952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18223,13 +18556,13 @@ GL_PREFIX(VertexAttrib4NubARB): popq %rdx popq %rsi popq %rdi - movq 3880(%rax), %r11 + movq 3952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3880(%rax), %r11 + movq 3952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18243,7 +18576,7 @@ GL_PREFIX(VertexAttrib4NubARB): popq %rdx popq %rsi popq %rdi - movq 3880(%rax), %r11 + movq 3952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB) @@ -18254,7 +18587,7 @@ GL_PREFIX(VertexAttrib4NubARB): GL_PREFIX(VertexAttrib4NubvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3888(%rax), %r11 + movq 3960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18264,13 +18597,13 @@ GL_PREFIX(VertexAttrib4NubvARB): popq %rbp popq %rsi popq %rdi - movq 3888(%rax), %r11 + movq 3960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3888(%rax), %r11 + movq 3960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18280,7 +18613,7 @@ GL_PREFIX(VertexAttrib4NubvARB): popq %rbp popq %rsi popq %rdi - movq 3888(%rax), %r11 + movq 3960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB) @@ -18291,7 +18624,7 @@ GL_PREFIX(VertexAttrib4NubvARB): GL_PREFIX(VertexAttrib4NuivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3896(%rax), %r11 + movq 3968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18301,13 +18634,13 @@ GL_PREFIX(VertexAttrib4NuivARB): popq %rbp popq %rsi popq %rdi - movq 3896(%rax), %r11 + movq 3968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3896(%rax), %r11 + movq 3968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18317,7 +18650,7 @@ GL_PREFIX(VertexAttrib4NuivARB): popq %rbp popq %rsi popq %rdi - movq 3896(%rax), %r11 + movq 3968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB) @@ -18328,7 +18661,7 @@ GL_PREFIX(VertexAttrib4NuivARB): GL_PREFIX(VertexAttrib4NusvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3904(%rax), %r11 + movq 3976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18338,13 +18671,13 @@ GL_PREFIX(VertexAttrib4NusvARB): popq %rbp popq %rsi popq %rdi - movq 3904(%rax), %r11 + movq 3976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3904(%rax), %r11 + movq 3976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18354,7 +18687,7 @@ GL_PREFIX(VertexAttrib4NusvARB): popq %rbp popq %rsi popq %rdi - movq 3904(%rax), %r11 + movq 3976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB) @@ -18365,7 +18698,7 @@ GL_PREFIX(VertexAttrib4NusvARB): GL_PREFIX(VertexAttrib4bvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3912(%rax), %r11 + movq 3984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18375,13 +18708,13 @@ GL_PREFIX(VertexAttrib4bvARB): popq %rbp popq %rsi popq %rdi - movq 3912(%rax), %r11 + movq 3984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3912(%rax), %r11 + movq 3984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18391,7 +18724,7 @@ GL_PREFIX(VertexAttrib4bvARB): popq %rbp popq %rsi popq %rdi - movq 3912(%rax), %r11 + movq 3984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB) @@ -18402,7 +18735,7 @@ GL_PREFIX(VertexAttrib4bvARB): GL_PREFIX(VertexAttrib4dARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3920(%rax), %r11 + movq 3992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -18418,13 +18751,13 @@ GL_PREFIX(VertexAttrib4dARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 3920(%rax), %r11 + movq 3992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3920(%rax), %r11 + movq 3992(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -18440,7 +18773,7 @@ GL_PREFIX(VertexAttrib4dARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 3920(%rax), %r11 + movq 3992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB) @@ -18451,7 +18784,7 @@ GL_PREFIX(VertexAttrib4dARB): GL_PREFIX(VertexAttrib4dvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3928(%rax), %r11 + movq 4000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18461,13 +18794,13 @@ GL_PREFIX(VertexAttrib4dvARB): popq %rbp popq %rsi popq %rdi - movq 3928(%rax), %r11 + movq 4000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3928(%rax), %r11 + movq 4000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18477,7 +18810,7 @@ GL_PREFIX(VertexAttrib4dvARB): popq %rbp popq %rsi popq %rdi - movq 3928(%rax), %r11 + movq 4000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB) @@ -18488,7 +18821,7 @@ GL_PREFIX(VertexAttrib4dvARB): GL_PREFIX(VertexAttrib4fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3936(%rax), %r11 + movq 4008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -18504,13 +18837,13 @@ GL_PREFIX(VertexAttrib4fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 3936(%rax), %r11 + movq 4008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3936(%rax), %r11 + movq 4008(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -18526,7 +18859,7 @@ GL_PREFIX(VertexAttrib4fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 3936(%rax), %r11 + movq 4008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB) @@ -18537,7 +18870,7 @@ GL_PREFIX(VertexAttrib4fARB): GL_PREFIX(VertexAttrib4fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3944(%rax), %r11 + movq 4016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18547,13 +18880,13 @@ GL_PREFIX(VertexAttrib4fvARB): popq %rbp popq %rsi popq %rdi - movq 3944(%rax), %r11 + movq 4016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3944(%rax), %r11 + movq 4016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18563,7 +18896,7 @@ GL_PREFIX(VertexAttrib4fvARB): popq %rbp popq %rsi popq %rdi - movq 3944(%rax), %r11 + movq 4016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB) @@ -18574,7 +18907,7 @@ GL_PREFIX(VertexAttrib4fvARB): GL_PREFIX(VertexAttrib4ivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3952(%rax), %r11 + movq 4024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18584,13 +18917,13 @@ GL_PREFIX(VertexAttrib4ivARB): popq %rbp popq %rsi popq %rdi - movq 3952(%rax), %r11 + movq 4024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3952(%rax), %r11 + movq 4024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18600,7 +18933,7 @@ GL_PREFIX(VertexAttrib4ivARB): popq %rbp popq %rsi popq %rdi - movq 3952(%rax), %r11 + movq 4024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB) @@ -18611,7 +18944,7 @@ GL_PREFIX(VertexAttrib4ivARB): GL_PREFIX(VertexAttrib4sARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3960(%rax), %r11 + movq 4032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18625,13 +18958,13 @@ GL_PREFIX(VertexAttrib4sARB): popq %rdx popq %rsi popq %rdi - movq 3960(%rax), %r11 + movq 4032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3960(%rax), %r11 + movq 4032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18645,7 +18978,7 @@ GL_PREFIX(VertexAttrib4sARB): popq %rdx popq %rsi popq %rdi - movq 3960(%rax), %r11 + movq 4032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB) @@ -18656,7 +18989,7 @@ GL_PREFIX(VertexAttrib4sARB): GL_PREFIX(VertexAttrib4svARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3968(%rax), %r11 + movq 4040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18666,13 +18999,13 @@ GL_PREFIX(VertexAttrib4svARB): popq %rbp popq %rsi popq %rdi - movq 3968(%rax), %r11 + movq 4040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3968(%rax), %r11 + movq 4040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18682,7 +19015,7 @@ GL_PREFIX(VertexAttrib4svARB): popq %rbp popq %rsi popq %rdi - movq 3968(%rax), %r11 + movq 4040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB) @@ -18693,7 +19026,7 @@ GL_PREFIX(VertexAttrib4svARB): GL_PREFIX(VertexAttrib4ubvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3976(%rax), %r11 + movq 4048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18703,13 +19036,13 @@ GL_PREFIX(VertexAttrib4ubvARB): popq %rbp popq %rsi popq %rdi - movq 3976(%rax), %r11 + movq 4048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3976(%rax), %r11 + movq 4048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18719,7 +19052,7 @@ GL_PREFIX(VertexAttrib4ubvARB): popq %rbp popq %rsi popq %rdi - movq 3976(%rax), %r11 + movq 4048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB) @@ -18730,7 +19063,7 @@ GL_PREFIX(VertexAttrib4ubvARB): GL_PREFIX(VertexAttrib4uivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3984(%rax), %r11 + movq 4056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18740,13 +19073,13 @@ GL_PREFIX(VertexAttrib4uivARB): popq %rbp popq %rsi popq %rdi - movq 3984(%rax), %r11 + movq 4056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3984(%rax), %r11 + movq 4056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18756,7 +19089,7 @@ GL_PREFIX(VertexAttrib4uivARB): popq %rbp popq %rsi popq %rdi - movq 3984(%rax), %r11 + movq 4056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB) @@ -18767,7 +19100,7 @@ GL_PREFIX(VertexAttrib4uivARB): GL_PREFIX(VertexAttrib4usvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 3992(%rax), %r11 + movq 4064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18777,13 +19110,13 @@ GL_PREFIX(VertexAttrib4usvARB): popq %rbp popq %rsi popq %rdi - movq 3992(%rax), %r11 + movq 4064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 3992(%rax), %r11 + movq 4064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18793,7 +19126,7 @@ GL_PREFIX(VertexAttrib4usvARB): popq %rbp popq %rsi popq %rdi - movq 3992(%rax), %r11 + movq 4064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB) @@ -18804,7 +19137,7 @@ GL_PREFIX(VertexAttrib4usvARB): GL_PREFIX(VertexAttribPointerARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4000(%rax), %r11 + movq 4072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18822,13 +19155,13 @@ GL_PREFIX(VertexAttribPointerARB): popq %rdx popq %rsi popq %rdi - movq 4000(%rax), %r11 + movq 4072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4000(%rax), %r11 + movq 4072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18846,7 +19179,7 @@ GL_PREFIX(VertexAttribPointerARB): popq %rdx popq %rsi popq %rdi - movq 4000(%rax), %r11 + movq 4072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB) @@ -18857,7 +19190,7 @@ GL_PREFIX(VertexAttribPointerARB): GL_PREFIX(BindBufferARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4008(%rax), %r11 + movq 4080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18867,13 +19200,13 @@ GL_PREFIX(BindBufferARB): popq %rbp popq %rsi popq %rdi - movq 4008(%rax), %r11 + movq 4080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4008(%rax), %r11 + movq 4080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18883,7 +19216,7 @@ GL_PREFIX(BindBufferARB): popq %rbp popq %rsi popq %rdi - movq 4008(%rax), %r11 + movq 4080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB) @@ -18894,7 +19227,7 @@ GL_PREFIX(BindBufferARB): GL_PREFIX(BufferDataARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4016(%rax), %r11 + movq 4088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18908,13 +19241,13 @@ GL_PREFIX(BufferDataARB): popq %rdx popq %rsi popq %rdi - movq 4016(%rax), %r11 + movq 4088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4016(%rax), %r11 + movq 4088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18928,7 +19261,7 @@ GL_PREFIX(BufferDataARB): popq %rdx popq %rsi popq %rdi - movq 4016(%rax), %r11 + movq 4088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB) @@ -18939,7 +19272,7 @@ GL_PREFIX(BufferDataARB): GL_PREFIX(BufferSubDataARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4024(%rax), %r11 + movq 4096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18953,13 +19286,13 @@ GL_PREFIX(BufferSubDataARB): popq %rdx popq %rsi popq %rdi - movq 4024(%rax), %r11 + movq 4096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4024(%rax), %r11 + movq 4096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -18973,7 +19306,7 @@ GL_PREFIX(BufferSubDataARB): popq %rdx popq %rsi popq %rdi - movq 4024(%rax), %r11 + movq 4096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB) @@ -18984,7 +19317,7 @@ GL_PREFIX(BufferSubDataARB): GL_PREFIX(DeleteBuffersARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4032(%rax), %r11 + movq 4104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -18994,13 +19327,13 @@ GL_PREFIX(DeleteBuffersARB): popq %rbp popq %rsi popq %rdi - movq 4032(%rax), %r11 + movq 4104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4032(%rax), %r11 + movq 4104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19010,7 +19343,7 @@ GL_PREFIX(DeleteBuffersARB): popq %rbp popq %rsi popq %rdi - movq 4032(%rax), %r11 + movq 4104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB) @@ -19021,7 +19354,7 @@ GL_PREFIX(DeleteBuffersARB): GL_PREFIX(GenBuffersARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4040(%rax), %r11 + movq 4112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19031,13 +19364,13 @@ GL_PREFIX(GenBuffersARB): popq %rbp popq %rsi popq %rdi - movq 4040(%rax), %r11 + movq 4112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4040(%rax), %r11 + movq 4112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19047,7 +19380,7 @@ GL_PREFIX(GenBuffersARB): popq %rbp popq %rsi popq %rdi - movq 4040(%rax), %r11 + movq 4112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB) @@ -19058,7 +19391,7 @@ GL_PREFIX(GenBuffersARB): GL_PREFIX(GetBufferParameterivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4048(%rax), %r11 + movq 4120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19068,13 +19401,13 @@ GL_PREFIX(GetBufferParameterivARB): popq %rdx popq %rsi popq %rdi - movq 4048(%rax), %r11 + movq 4120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4048(%rax), %r11 + movq 4120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19084,7 +19417,7 @@ GL_PREFIX(GetBufferParameterivARB): popq %rdx popq %rsi popq %rdi - movq 4048(%rax), %r11 + movq 4120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB) @@ -19095,7 +19428,7 @@ GL_PREFIX(GetBufferParameterivARB): GL_PREFIX(GetBufferPointervARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4056(%rax), %r11 + movq 4128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19105,13 +19438,13 @@ GL_PREFIX(GetBufferPointervARB): popq %rdx popq %rsi popq %rdi - movq 4056(%rax), %r11 + movq 4128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4056(%rax), %r11 + movq 4128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19121,7 +19454,7 @@ GL_PREFIX(GetBufferPointervARB): popq %rdx popq %rsi popq %rdi - movq 4056(%rax), %r11 + movq 4128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB) @@ -19132,7 +19465,7 @@ GL_PREFIX(GetBufferPointervARB): GL_PREFIX(GetBufferSubDataARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4064(%rax), %r11 + movq 4136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19146,13 +19479,13 @@ GL_PREFIX(GetBufferSubDataARB): popq %rdx popq %rsi popq %rdi - movq 4064(%rax), %r11 + movq 4136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4064(%rax), %r11 + movq 4136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19166,7 +19499,7 @@ GL_PREFIX(GetBufferSubDataARB): popq %rdx popq %rsi popq %rdi - movq 4064(%rax), %r11 + movq 4136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB) @@ -19177,25 +19510,25 @@ GL_PREFIX(GetBufferSubDataARB): GL_PREFIX(IsBufferARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4072(%rax), %r11 + movq 4144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4072(%rax), %r11 + movq 4144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4072(%rax), %r11 + movq 4144(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4072(%rax), %r11 + movq 4144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB) @@ -19206,7 +19539,7 @@ GL_PREFIX(IsBufferARB): GL_PREFIX(MapBufferARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4080(%rax), %r11 + movq 4152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19216,13 +19549,13 @@ GL_PREFIX(MapBufferARB): popq %rbp popq %rsi popq %rdi - movq 4080(%rax), %r11 + movq 4152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4080(%rax), %r11 + movq 4152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19232,7 +19565,7 @@ GL_PREFIX(MapBufferARB): popq %rbp popq %rsi popq %rdi - movq 4080(%rax), %r11 + movq 4152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB) @@ -19243,25 +19576,25 @@ GL_PREFIX(MapBufferARB): GL_PREFIX(UnmapBufferARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4088(%rax), %r11 + movq 4160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4088(%rax), %r11 + movq 4160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4088(%rax), %r11 + movq 4160(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4088(%rax), %r11 + movq 4160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB) @@ -19272,7 +19605,7 @@ GL_PREFIX(UnmapBufferARB): GL_PREFIX(BeginQueryARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4096(%rax), %r11 + movq 4168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19282,13 +19615,13 @@ GL_PREFIX(BeginQueryARB): popq %rbp popq %rsi popq %rdi - movq 4096(%rax), %r11 + movq 4168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4096(%rax), %r11 + movq 4168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19298,7 +19631,7 @@ GL_PREFIX(BeginQueryARB): popq %rbp popq %rsi popq %rdi - movq 4096(%rax), %r11 + movq 4168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB) @@ -19309,7 +19642,7 @@ GL_PREFIX(BeginQueryARB): GL_PREFIX(DeleteQueriesARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4104(%rax), %r11 + movq 4176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19319,13 +19652,13 @@ GL_PREFIX(DeleteQueriesARB): popq %rbp popq %rsi popq %rdi - movq 4104(%rax), %r11 + movq 4176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4104(%rax), %r11 + movq 4176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19335,7 +19668,7 @@ GL_PREFIX(DeleteQueriesARB): popq %rbp popq %rsi popq %rdi - movq 4104(%rax), %r11 + movq 4176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB) @@ -19346,25 +19679,25 @@ GL_PREFIX(DeleteQueriesARB): GL_PREFIX(EndQueryARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4112(%rax), %r11 + movq 4184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4112(%rax), %r11 + movq 4184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4112(%rax), %r11 + movq 4184(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4112(%rax), %r11 + movq 4184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB) @@ -19375,7 +19708,7 @@ GL_PREFIX(EndQueryARB): GL_PREFIX(GenQueriesARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4120(%rax), %r11 + movq 4192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19385,13 +19718,13 @@ GL_PREFIX(GenQueriesARB): popq %rbp popq %rsi popq %rdi - movq 4120(%rax), %r11 + movq 4192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4120(%rax), %r11 + movq 4192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19401,7 +19734,7 @@ GL_PREFIX(GenQueriesARB): popq %rbp popq %rsi popq %rdi - movq 4120(%rax), %r11 + movq 4192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB) @@ -19412,7 +19745,7 @@ GL_PREFIX(GenQueriesARB): GL_PREFIX(GetQueryObjectivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4128(%rax), %r11 + movq 4200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19422,13 +19755,13 @@ GL_PREFIX(GetQueryObjectivARB): popq %rdx popq %rsi popq %rdi - movq 4128(%rax), %r11 + movq 4200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4128(%rax), %r11 + movq 4200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19438,7 +19771,7 @@ GL_PREFIX(GetQueryObjectivARB): popq %rdx popq %rsi popq %rdi - movq 4128(%rax), %r11 + movq 4200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB) @@ -19449,7 +19782,7 @@ GL_PREFIX(GetQueryObjectivARB): GL_PREFIX(GetQueryObjectuivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4136(%rax), %r11 + movq 4208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19459,13 +19792,13 @@ GL_PREFIX(GetQueryObjectuivARB): popq %rdx popq %rsi popq %rdi - movq 4136(%rax), %r11 + movq 4208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4136(%rax), %r11 + movq 4208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19475,7 +19808,7 @@ GL_PREFIX(GetQueryObjectuivARB): popq %rdx popq %rsi popq %rdi - movq 4136(%rax), %r11 + movq 4208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB) @@ -19486,7 +19819,7 @@ GL_PREFIX(GetQueryObjectuivARB): GL_PREFIX(GetQueryivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4144(%rax), %r11 + movq 4216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19496,13 +19829,13 @@ GL_PREFIX(GetQueryivARB): popq %rdx popq %rsi popq %rdi - movq 4144(%rax), %r11 + movq 4216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4144(%rax), %r11 + movq 4216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19512,7 +19845,7 @@ GL_PREFIX(GetQueryivARB): popq %rdx popq %rsi popq %rdi - movq 4144(%rax), %r11 + movq 4216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB) @@ -19523,25 +19856,25 @@ GL_PREFIX(GetQueryivARB): GL_PREFIX(IsQueryARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4152(%rax), %r11 + movq 4224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4152(%rax), %r11 + movq 4224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4152(%rax), %r11 + movq 4224(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4152(%rax), %r11 + movq 4224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB) @@ -19552,7 +19885,7 @@ GL_PREFIX(IsQueryARB): GL_PREFIX(AttachObjectARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4160(%rax), %r11 + movq 4232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19562,13 +19895,13 @@ GL_PREFIX(AttachObjectARB): popq %rbp popq %rsi popq %rdi - movq 4160(%rax), %r11 + movq 4232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4160(%rax), %r11 + movq 4232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19578,7 +19911,7 @@ GL_PREFIX(AttachObjectARB): popq %rbp popq %rsi popq %rdi - movq 4160(%rax), %r11 + movq 4232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB) @@ -19589,25 +19922,25 @@ GL_PREFIX(AttachObjectARB): GL_PREFIX(CompileShaderARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4168(%rax), %r11 + movq 4240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4168(%rax), %r11 + movq 4240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4168(%rax), %r11 + movq 4240(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4168(%rax), %r11 + movq 4240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB) @@ -19618,25 +19951,25 @@ GL_PREFIX(CompileShaderARB): GL_PREFIX(CreateProgramObjectARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4176(%rax), %r11 + movq 4248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4176(%rax), %r11 + movq 4248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4176(%rax), %r11 + movq 4248(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4176(%rax), %r11 + movq 4248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB) @@ -19647,25 +19980,25 @@ GL_PREFIX(CreateProgramObjectARB): GL_PREFIX(CreateShaderObjectARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4184(%rax), %r11 + movq 4256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4184(%rax), %r11 + movq 4256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4184(%rax), %r11 + movq 4256(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4184(%rax), %r11 + movq 4256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB) @@ -19676,25 +20009,25 @@ GL_PREFIX(CreateShaderObjectARB): GL_PREFIX(DeleteObjectARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4192(%rax), %r11 + movq 4264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4192(%rax), %r11 + movq 4264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4192(%rax), %r11 + movq 4264(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4192(%rax), %r11 + movq 4264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB) @@ -19705,7 +20038,7 @@ GL_PREFIX(DeleteObjectARB): GL_PREFIX(DetachObjectARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4200(%rax), %r11 + movq 4272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19715,13 +20048,13 @@ GL_PREFIX(DetachObjectARB): popq %rbp popq %rsi popq %rdi - movq 4200(%rax), %r11 + movq 4272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4200(%rax), %r11 + movq 4272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19731,7 +20064,7 @@ GL_PREFIX(DetachObjectARB): popq %rbp popq %rsi popq %rdi - movq 4200(%rax), %r11 + movq 4272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB) @@ -19742,7 +20075,7 @@ GL_PREFIX(DetachObjectARB): GL_PREFIX(GetActiveUniformARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4208(%rax), %r11 + movq 4280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19760,13 +20093,13 @@ GL_PREFIX(GetActiveUniformARB): popq %rdx popq %rsi popq %rdi - movq 4208(%rax), %r11 + movq 4280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4208(%rax), %r11 + movq 4280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19784,7 +20117,7 @@ GL_PREFIX(GetActiveUniformARB): popq %rdx popq %rsi popq %rdi - movq 4208(%rax), %r11 + movq 4280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB) @@ -19795,7 +20128,7 @@ GL_PREFIX(GetActiveUniformARB): GL_PREFIX(GetAttachedObjectsARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4216(%rax), %r11 + movq 4288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19809,13 +20142,13 @@ GL_PREFIX(GetAttachedObjectsARB): popq %rdx popq %rsi popq %rdi - movq 4216(%rax), %r11 + movq 4288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4216(%rax), %r11 + movq 4288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19829,7 +20162,7 @@ GL_PREFIX(GetAttachedObjectsARB): popq %rdx popq %rsi popq %rdi - movq 4216(%rax), %r11 + movq 4288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB) @@ -19840,25 +20173,25 @@ GL_PREFIX(GetAttachedObjectsARB): GL_PREFIX(GetHandleARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4224(%rax), %r11 + movq 4296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4224(%rax), %r11 + movq 4296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4224(%rax), %r11 + movq 4296(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4224(%rax), %r11 + movq 4296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB) @@ -19869,7 +20202,7 @@ GL_PREFIX(GetHandleARB): GL_PREFIX(GetInfoLogARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4232(%rax), %r11 + movq 4304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19883,13 +20216,13 @@ GL_PREFIX(GetInfoLogARB): popq %rdx popq %rsi popq %rdi - movq 4232(%rax), %r11 + movq 4304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4232(%rax), %r11 + movq 4304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19903,7 +20236,7 @@ GL_PREFIX(GetInfoLogARB): popq %rdx popq %rsi popq %rdi - movq 4232(%rax), %r11 + movq 4304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB) @@ -19914,7 +20247,7 @@ GL_PREFIX(GetInfoLogARB): GL_PREFIX(GetObjectParameterfvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4240(%rax), %r11 + movq 4312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19924,13 +20257,13 @@ GL_PREFIX(GetObjectParameterfvARB): popq %rdx popq %rsi popq %rdi - movq 4240(%rax), %r11 + movq 4312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4240(%rax), %r11 + movq 4312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19940,7 +20273,7 @@ GL_PREFIX(GetObjectParameterfvARB): popq %rdx popq %rsi popq %rdi - movq 4240(%rax), %r11 + movq 4312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB) @@ -19951,7 +20284,7 @@ GL_PREFIX(GetObjectParameterfvARB): GL_PREFIX(GetObjectParameterivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4248(%rax), %r11 + movq 4320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -19961,13 +20294,13 @@ GL_PREFIX(GetObjectParameterivARB): popq %rdx popq %rsi popq %rdi - movq 4248(%rax), %r11 + movq 4320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4248(%rax), %r11 + movq 4320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -19977,7 +20310,7 @@ GL_PREFIX(GetObjectParameterivARB): popq %rdx popq %rsi popq %rdi - movq 4248(%rax), %r11 + movq 4320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB) @@ -19988,7 +20321,7 @@ GL_PREFIX(GetObjectParameterivARB): GL_PREFIX(GetShaderSourceARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4256(%rax), %r11 + movq 4328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20002,13 +20335,13 @@ GL_PREFIX(GetShaderSourceARB): popq %rdx popq %rsi popq %rdi - movq 4256(%rax), %r11 + movq 4328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4256(%rax), %r11 + movq 4328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20022,7 +20355,7 @@ GL_PREFIX(GetShaderSourceARB): popq %rdx popq %rsi popq %rdi - movq 4256(%rax), %r11 + movq 4328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB) @@ -20033,7 +20366,7 @@ GL_PREFIX(GetShaderSourceARB): GL_PREFIX(GetUniformLocationARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4264(%rax), %r11 + movq 4336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20043,13 +20376,13 @@ GL_PREFIX(GetUniformLocationARB): popq %rbp popq %rsi popq %rdi - movq 4264(%rax), %r11 + movq 4336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4264(%rax), %r11 + movq 4336(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20059,7 +20392,7 @@ GL_PREFIX(GetUniformLocationARB): popq %rbp popq %rsi popq %rdi - movq 4264(%rax), %r11 + movq 4336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB) @@ -20070,7 +20403,7 @@ GL_PREFIX(GetUniformLocationARB): GL_PREFIX(GetUniformfvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4272(%rax), %r11 + movq 4344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20080,13 +20413,13 @@ GL_PREFIX(GetUniformfvARB): popq %rdx popq %rsi popq %rdi - movq 4272(%rax), %r11 + movq 4344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4272(%rax), %r11 + movq 4344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20096,7 +20429,7 @@ GL_PREFIX(GetUniformfvARB): popq %rdx popq %rsi popq %rdi - movq 4272(%rax), %r11 + movq 4344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB) @@ -20107,7 +20440,7 @@ GL_PREFIX(GetUniformfvARB): GL_PREFIX(GetUniformivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4280(%rax), %r11 + movq 4352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20117,13 +20450,13 @@ GL_PREFIX(GetUniformivARB): popq %rdx popq %rsi popq %rdi - movq 4280(%rax), %r11 + movq 4352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4280(%rax), %r11 + movq 4352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20133,7 +20466,7 @@ GL_PREFIX(GetUniformivARB): popq %rdx popq %rsi popq %rdi - movq 4280(%rax), %r11 + movq 4352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB) @@ -20144,25 +20477,25 @@ GL_PREFIX(GetUniformivARB): GL_PREFIX(LinkProgramARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4288(%rax), %r11 + movq 4360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4288(%rax), %r11 + movq 4360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4288(%rax), %r11 + movq 4360(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4288(%rax), %r11 + movq 4360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB) @@ -20173,7 +20506,7 @@ GL_PREFIX(LinkProgramARB): GL_PREFIX(ShaderSourceARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4296(%rax), %r11 + movq 4368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20187,13 +20520,13 @@ GL_PREFIX(ShaderSourceARB): popq %rdx popq %rsi popq %rdi - movq 4296(%rax), %r11 + movq 4368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4296(%rax), %r11 + movq 4368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20207,7 +20540,7 @@ GL_PREFIX(ShaderSourceARB): popq %rdx popq %rsi popq %rdi - movq 4296(%rax), %r11 + movq 4368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB) @@ -20218,7 +20551,7 @@ GL_PREFIX(ShaderSourceARB): GL_PREFIX(Uniform1fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4304(%rax), %r11 + movq 4376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -20228,13 +20561,13 @@ GL_PREFIX(Uniform1fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4304(%rax), %r11 + movq 4376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4304(%rax), %r11 + movq 4376(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -20244,7 +20577,7 @@ GL_PREFIX(Uniform1fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4304(%rax), %r11 + movq 4376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB) @@ -20255,7 +20588,7 @@ GL_PREFIX(Uniform1fARB): GL_PREFIX(Uniform1fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4312(%rax), %r11 + movq 4384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20265,13 +20598,13 @@ GL_PREFIX(Uniform1fvARB): popq %rdx popq %rsi popq %rdi - movq 4312(%rax), %r11 + movq 4384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4312(%rax), %r11 + movq 4384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20281,7 +20614,7 @@ GL_PREFIX(Uniform1fvARB): popq %rdx popq %rsi popq %rdi - movq 4312(%rax), %r11 + movq 4384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB) @@ -20292,7 +20625,7 @@ GL_PREFIX(Uniform1fvARB): GL_PREFIX(Uniform1iARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4320(%rax), %r11 + movq 4392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20302,13 +20635,13 @@ GL_PREFIX(Uniform1iARB): popq %rbp popq %rsi popq %rdi - movq 4320(%rax), %r11 + movq 4392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4320(%rax), %r11 + movq 4392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20318,7 +20651,7 @@ GL_PREFIX(Uniform1iARB): popq %rbp popq %rsi popq %rdi - movq 4320(%rax), %r11 + movq 4392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB) @@ -20329,7 +20662,7 @@ GL_PREFIX(Uniform1iARB): GL_PREFIX(Uniform1ivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4328(%rax), %r11 + movq 4400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20339,13 +20672,13 @@ GL_PREFIX(Uniform1ivARB): popq %rdx popq %rsi popq %rdi - movq 4328(%rax), %r11 + movq 4400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4328(%rax), %r11 + movq 4400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20355,7 +20688,7 @@ GL_PREFIX(Uniform1ivARB): popq %rdx popq %rsi popq %rdi - movq 4328(%rax), %r11 + movq 4400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB) @@ -20366,7 +20699,7 @@ GL_PREFIX(Uniform1ivARB): GL_PREFIX(Uniform2fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4336(%rax), %r11 + movq 4408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -20378,13 +20711,13 @@ GL_PREFIX(Uniform2fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4336(%rax), %r11 + movq 4408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4336(%rax), %r11 + movq 4408(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -20396,7 +20729,7 @@ GL_PREFIX(Uniform2fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4336(%rax), %r11 + movq 4408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB) @@ -20407,7 +20740,7 @@ GL_PREFIX(Uniform2fARB): GL_PREFIX(Uniform2fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4344(%rax), %r11 + movq 4416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20417,13 +20750,13 @@ GL_PREFIX(Uniform2fvARB): popq %rdx popq %rsi popq %rdi - movq 4344(%rax), %r11 + movq 4416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4344(%rax), %r11 + movq 4416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20433,7 +20766,7 @@ GL_PREFIX(Uniform2fvARB): popq %rdx popq %rsi popq %rdi - movq 4344(%rax), %r11 + movq 4416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB) @@ -20444,7 +20777,7 @@ GL_PREFIX(Uniform2fvARB): GL_PREFIX(Uniform2iARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4352(%rax), %r11 + movq 4424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20454,13 +20787,13 @@ GL_PREFIX(Uniform2iARB): popq %rdx popq %rsi popq %rdi - movq 4352(%rax), %r11 + movq 4424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4352(%rax), %r11 + movq 4424(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20470,7 +20803,7 @@ GL_PREFIX(Uniform2iARB): popq %rdx popq %rsi popq %rdi - movq 4352(%rax), %r11 + movq 4424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB) @@ -20481,7 +20814,7 @@ GL_PREFIX(Uniform2iARB): GL_PREFIX(Uniform2ivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4360(%rax), %r11 + movq 4432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20491,13 +20824,13 @@ GL_PREFIX(Uniform2ivARB): popq %rdx popq %rsi popq %rdi - movq 4360(%rax), %r11 + movq 4432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4360(%rax), %r11 + movq 4432(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20507,7 +20840,7 @@ GL_PREFIX(Uniform2ivARB): popq %rdx popq %rsi popq %rdi - movq 4360(%rax), %r11 + movq 4432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB) @@ -20518,7 +20851,7 @@ GL_PREFIX(Uniform2ivARB): GL_PREFIX(Uniform3fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4368(%rax), %r11 + movq 4440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -20532,13 +20865,13 @@ GL_PREFIX(Uniform3fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 4368(%rax), %r11 + movq 4440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4368(%rax), %r11 + movq 4440(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -20552,7 +20885,7 @@ GL_PREFIX(Uniform3fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 4368(%rax), %r11 + movq 4440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB) @@ -20563,7 +20896,7 @@ GL_PREFIX(Uniform3fARB): GL_PREFIX(Uniform3fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4376(%rax), %r11 + movq 4448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20573,13 +20906,13 @@ GL_PREFIX(Uniform3fvARB): popq %rdx popq %rsi popq %rdi - movq 4376(%rax), %r11 + movq 4448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4376(%rax), %r11 + movq 4448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20589,7 +20922,7 @@ GL_PREFIX(Uniform3fvARB): popq %rdx popq %rsi popq %rdi - movq 4376(%rax), %r11 + movq 4448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB) @@ -20600,7 +20933,7 @@ GL_PREFIX(Uniform3fvARB): GL_PREFIX(Uniform3iARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4384(%rax), %r11 + movq 4456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20614,13 +20947,13 @@ GL_PREFIX(Uniform3iARB): popq %rdx popq %rsi popq %rdi - movq 4384(%rax), %r11 + movq 4456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4384(%rax), %r11 + movq 4456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20634,7 +20967,7 @@ GL_PREFIX(Uniform3iARB): popq %rdx popq %rsi popq %rdi - movq 4384(%rax), %r11 + movq 4456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB) @@ -20645,7 +20978,7 @@ GL_PREFIX(Uniform3iARB): GL_PREFIX(Uniform3ivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4392(%rax), %r11 + movq 4464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20655,13 +20988,13 @@ GL_PREFIX(Uniform3ivARB): popq %rdx popq %rsi popq %rdi - movq 4392(%rax), %r11 + movq 4464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4392(%rax), %r11 + movq 4464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20671,7 +21004,7 @@ GL_PREFIX(Uniform3ivARB): popq %rdx popq %rsi popq %rdi - movq 4392(%rax), %r11 + movq 4464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB) @@ -20682,7 +21015,7 @@ GL_PREFIX(Uniform3ivARB): GL_PREFIX(Uniform4fARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4400(%rax), %r11 + movq 4472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -20698,13 +21031,13 @@ GL_PREFIX(Uniform4fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 4400(%rax), %r11 + movq 4472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4400(%rax), %r11 + movq 4472(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -20720,7 +21053,7 @@ GL_PREFIX(Uniform4fARB): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 4400(%rax), %r11 + movq 4472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB) @@ -20731,7 +21064,7 @@ GL_PREFIX(Uniform4fARB): GL_PREFIX(Uniform4fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4408(%rax), %r11 + movq 4480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20741,13 +21074,13 @@ GL_PREFIX(Uniform4fvARB): popq %rdx popq %rsi popq %rdi - movq 4408(%rax), %r11 + movq 4480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4408(%rax), %r11 + movq 4480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20757,7 +21090,7 @@ GL_PREFIX(Uniform4fvARB): popq %rdx popq %rsi popq %rdi - movq 4408(%rax), %r11 + movq 4480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB) @@ -20768,7 +21101,7 @@ GL_PREFIX(Uniform4fvARB): GL_PREFIX(Uniform4iARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4416(%rax), %r11 + movq 4488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20782,13 +21115,13 @@ GL_PREFIX(Uniform4iARB): popq %rdx popq %rsi popq %rdi - movq 4416(%rax), %r11 + movq 4488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4416(%rax), %r11 + movq 4488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20802,7 +21135,7 @@ GL_PREFIX(Uniform4iARB): popq %rdx popq %rsi popq %rdi - movq 4416(%rax), %r11 + movq 4488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB) @@ -20813,7 +21146,7 @@ GL_PREFIX(Uniform4iARB): GL_PREFIX(Uniform4ivARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4424(%rax), %r11 + movq 4496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20823,13 +21156,13 @@ GL_PREFIX(Uniform4ivARB): popq %rdx popq %rsi popq %rdi - movq 4424(%rax), %r11 + movq 4496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4424(%rax), %r11 + movq 4496(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20839,7 +21172,7 @@ GL_PREFIX(Uniform4ivARB): popq %rdx popq %rsi popq %rdi - movq 4424(%rax), %r11 + movq 4496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB) @@ -20850,7 +21183,7 @@ GL_PREFIX(Uniform4ivARB): GL_PREFIX(UniformMatrix2fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4432(%rax), %r11 + movq 4504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20864,13 +21197,13 @@ GL_PREFIX(UniformMatrix2fvARB): popq %rdx popq %rsi popq %rdi - movq 4432(%rax), %r11 + movq 4504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4432(%rax), %r11 + movq 4504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20884,7 +21217,7 @@ GL_PREFIX(UniformMatrix2fvARB): popq %rdx popq %rsi popq %rdi - movq 4432(%rax), %r11 + movq 4504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB) @@ -20895,7 +21228,7 @@ GL_PREFIX(UniformMatrix2fvARB): GL_PREFIX(UniformMatrix3fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4440(%rax), %r11 + movq 4512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20909,13 +21242,13 @@ GL_PREFIX(UniformMatrix3fvARB): popq %rdx popq %rsi popq %rdi - movq 4440(%rax), %r11 + movq 4512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4440(%rax), %r11 + movq 4512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20929,7 +21262,7 @@ GL_PREFIX(UniformMatrix3fvARB): popq %rdx popq %rsi popq %rdi - movq 4440(%rax), %r11 + movq 4512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB) @@ -20940,7 +21273,7 @@ GL_PREFIX(UniformMatrix3fvARB): GL_PREFIX(UniformMatrix4fvARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4448(%rax), %r11 + movq 4520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -20954,13 +21287,13 @@ GL_PREFIX(UniformMatrix4fvARB): popq %rdx popq %rsi popq %rdi - movq 4448(%rax), %r11 + movq 4520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4448(%rax), %r11 + movq 4520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -20974,7 +21307,7 @@ GL_PREFIX(UniformMatrix4fvARB): popq %rdx popq %rsi popq %rdi - movq 4448(%rax), %r11 + movq 4520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB) @@ -20985,25 +21318,25 @@ GL_PREFIX(UniformMatrix4fvARB): GL_PREFIX(UseProgramObjectARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4456(%rax), %r11 + movq 4528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4456(%rax), %r11 + movq 4528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4456(%rax), %r11 + movq 4528(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4456(%rax), %r11 + movq 4528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB) @@ -21014,25 +21347,25 @@ GL_PREFIX(UseProgramObjectARB): GL_PREFIX(ValidateProgramARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4464(%rax), %r11 + movq 4536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4464(%rax), %r11 + movq 4536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4464(%rax), %r11 + movq 4536(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4464(%rax), %r11 + movq 4536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB) @@ -21043,7 +21376,7 @@ GL_PREFIX(ValidateProgramARB): GL_PREFIX(BindAttribLocationARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4472(%rax), %r11 + movq 4544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21053,13 +21386,13 @@ GL_PREFIX(BindAttribLocationARB): popq %rdx popq %rsi popq %rdi - movq 4472(%rax), %r11 + movq 4544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4472(%rax), %r11 + movq 4544(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21069,7 +21402,7 @@ GL_PREFIX(BindAttribLocationARB): popq %rdx popq %rsi popq %rdi - movq 4472(%rax), %r11 + movq 4544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB) @@ -21080,7 +21413,7 @@ GL_PREFIX(BindAttribLocationARB): GL_PREFIX(GetActiveAttribARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4480(%rax), %r11 + movq 4552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21098,13 +21431,13 @@ GL_PREFIX(GetActiveAttribARB): popq %rdx popq %rsi popq %rdi - movq 4480(%rax), %r11 + movq 4552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4480(%rax), %r11 + movq 4552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21122,7 +21455,7 @@ GL_PREFIX(GetActiveAttribARB): popq %rdx popq %rsi popq %rdi - movq 4480(%rax), %r11 + movq 4552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB) @@ -21133,7 +21466,7 @@ GL_PREFIX(GetActiveAttribARB): GL_PREFIX(GetAttribLocationARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4488(%rax), %r11 + movq 4560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21143,13 +21476,13 @@ GL_PREFIX(GetAttribLocationARB): popq %rbp popq %rsi popq %rdi - movq 4488(%rax), %r11 + movq 4560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4488(%rax), %r11 + movq 4560(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21159,7 +21492,7 @@ GL_PREFIX(GetAttribLocationARB): popq %rbp popq %rsi popq %rdi - movq 4488(%rax), %r11 + movq 4560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB) @@ -21170,7 +21503,7 @@ GL_PREFIX(GetAttribLocationARB): GL_PREFIX(DrawBuffersARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4496(%rax), %r11 + movq 4568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21180,13 +21513,13 @@ GL_PREFIX(DrawBuffersARB): popq %rbp popq %rsi popq %rdi - movq 4496(%rax), %r11 + movq 4568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4496(%rax), %r11 + movq 4568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21196,18 +21529,108 @@ GL_PREFIX(DrawBuffersARB): popq %rbp popq %rsi popq %rdi - movq 4496(%rax), %r11 + movq 4568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB) .p2align 4,,15 + .globl GL_PREFIX(DrawArraysInstancedARB) + .type GL_PREFIX(DrawArraysInstancedARB), @function +GL_PREFIX(DrawArraysInstancedARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawArraysInstancedARB), .-GL_PREFIX(DrawArraysInstancedARB) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElementsInstancedARB) + .type GL_PREFIX(DrawElementsInstancedARB), @function +GL_PREFIX(DrawElementsInstancedARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElementsInstancedARB), .-GL_PREFIX(DrawElementsInstancedARB) + + .p2align 4,,15 .globl GL_PREFIX(RenderbufferStorageMultisample) .type GL_PREFIX(RenderbufferStorageMultisample), @function GL_PREFIX(RenderbufferStorageMultisample): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4504(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21221,13 +21644,13 @@ GL_PREFIX(RenderbufferStorageMultisample): popq %rdx popq %rsi popq %rdi - movq 4504(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4504(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21241,7 +21664,7 @@ GL_PREFIX(RenderbufferStorageMultisample): popq %rdx popq %rsi popq %rdi - movq 4504(%rax), %r11 + movq 4592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample) @@ -21252,7 +21675,7 @@ GL_PREFIX(RenderbufferStorageMultisample): GL_PREFIX(FramebufferTextureARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4512(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21266,13 +21689,13 @@ GL_PREFIX(FramebufferTextureARB): popq %rdx popq %rsi popq %rdi - movq 4512(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4512(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21286,7 +21709,7 @@ GL_PREFIX(FramebufferTextureARB): popq %rdx popq %rsi popq %rdi - movq 4512(%rax), %r11 + movq 4600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureARB), .-GL_PREFIX(FramebufferTextureARB) @@ -21297,7 +21720,7 @@ GL_PREFIX(FramebufferTextureARB): GL_PREFIX(FramebufferTextureFaceARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4520(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21311,13 +21734,13 @@ GL_PREFIX(FramebufferTextureFaceARB): popq %rdx popq %rsi popq %rdi - movq 4520(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4520(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21331,7 +21754,7 @@ GL_PREFIX(FramebufferTextureFaceARB): popq %rdx popq %rsi popq %rdi - movq 4520(%rax), %r11 + movq 4608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureFaceARB), .-GL_PREFIX(FramebufferTextureFaceARB) @@ -21342,7 +21765,7 @@ GL_PREFIX(FramebufferTextureFaceARB): GL_PREFIX(ProgramParameteriARB): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4528(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21352,13 +21775,13 @@ GL_PREFIX(ProgramParameteriARB): popq %rdx popq %rsi popq %rdi - movq 4528(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4528(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21368,7 +21791,7 @@ GL_PREFIX(ProgramParameteriARB): popq %rdx popq %rsi popq %rdi - movq 4528(%rax), %r11 + movq 4616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameteriARB), .-GL_PREFIX(ProgramParameteriARB) @@ -21379,7 +21802,7 @@ GL_PREFIX(ProgramParameteriARB): GL_PREFIX(FlushMappedBufferRange): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4536(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21389,13 +21812,13 @@ GL_PREFIX(FlushMappedBufferRange): popq %rdx popq %rsi popq %rdi - movq 4536(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4536(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21405,7 +21828,7 @@ GL_PREFIX(FlushMappedBufferRange): popq %rdx popq %rsi popq %rdi - movq 4536(%rax), %r11 + movq 4624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange) @@ -21416,7 +21839,7 @@ GL_PREFIX(FlushMappedBufferRange): GL_PREFIX(MapBufferRange): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4544(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21430,13 +21853,13 @@ GL_PREFIX(MapBufferRange): popq %rdx popq %rsi popq %rdi - movq 4544(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4544(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21450,7 +21873,7 @@ GL_PREFIX(MapBufferRange): popq %rdx popq %rsi popq %rdi - movq 4544(%rax), %r11 + movq 4632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange) @@ -21461,25 +21884,25 @@ GL_PREFIX(MapBufferRange): GL_PREFIX(BindVertexArray): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4552(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4552(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4552(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4552(%rax), %r11 + movq 4640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray) @@ -21490,7 +21913,7 @@ GL_PREFIX(BindVertexArray): GL_PREFIX(GenVertexArrays): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4560(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21500,13 +21923,13 @@ GL_PREFIX(GenVertexArrays): popq %rbp popq %rsi popq %rdi - movq 4560(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4560(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21516,7 +21939,7 @@ GL_PREFIX(GenVertexArrays): popq %rbp popq %rsi popq %rdi - movq 4560(%rax), %r11 + movq 4648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays) @@ -21527,7 +21950,7 @@ GL_PREFIX(GenVertexArrays): GL_PREFIX(CopyBufferSubData): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4568(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21541,13 +21964,13 @@ GL_PREFIX(CopyBufferSubData): popq %rdx popq %rsi popq %rdi - movq 4568(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4568(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21561,7 +21984,7 @@ GL_PREFIX(CopyBufferSubData): popq %rdx popq %rsi popq %rdi - movq 4568(%rax), %r11 + movq 4656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData) @@ -21572,7 +21995,7 @@ GL_PREFIX(CopyBufferSubData): GL_PREFIX(ClientWaitSync): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4576(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21582,13 +22005,13 @@ GL_PREFIX(ClientWaitSync): popq %rdx popq %rsi popq %rdi - movq 4576(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4576(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21598,7 +22021,7 @@ GL_PREFIX(ClientWaitSync): popq %rdx popq %rsi popq %rdi - movq 4576(%rax), %r11 + movq 4664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync) @@ -21609,25 +22032,25 @@ GL_PREFIX(ClientWaitSync): GL_PREFIX(DeleteSync): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4584(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4584(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4584(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4584(%rax), %r11 + movq 4672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync) @@ -21638,7 +22061,7 @@ GL_PREFIX(DeleteSync): GL_PREFIX(FenceSync): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4592(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21648,13 +22071,13 @@ GL_PREFIX(FenceSync): popq %rbp popq %rsi popq %rdi - movq 4592(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4592(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21664,7 +22087,7 @@ GL_PREFIX(FenceSync): popq %rbp popq %rsi popq %rdi - movq 4592(%rax), %r11 + movq 4680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync) @@ -21675,7 +22098,7 @@ GL_PREFIX(FenceSync): GL_PREFIX(GetInteger64v): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4600(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21685,13 +22108,13 @@ GL_PREFIX(GetInteger64v): popq %rbp popq %rsi popq %rdi - movq 4600(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4600(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21701,7 +22124,7 @@ GL_PREFIX(GetInteger64v): popq %rbp popq %rsi popq %rdi - movq 4600(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v) @@ -21712,7 +22135,7 @@ GL_PREFIX(GetInteger64v): GL_PREFIX(GetSynciv): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4608(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21726,13 +22149,13 @@ GL_PREFIX(GetSynciv): popq %rdx popq %rsi popq %rdi - movq 4608(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4608(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21746,7 +22169,7 @@ GL_PREFIX(GetSynciv): popq %rdx popq %rsi popq %rdi - movq 4608(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv) @@ -21757,25 +22180,25 @@ GL_PREFIX(GetSynciv): GL_PREFIX(IsSync): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4616(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4616(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4616(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4616(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync) @@ -21786,7 +22209,7 @@ GL_PREFIX(IsSync): GL_PREFIX(WaitSync): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4624(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21796,13 +22219,13 @@ GL_PREFIX(WaitSync): popq %rdx popq %rsi popq %rdi - movq 4624(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4624(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21812,7 +22235,7 @@ GL_PREFIX(WaitSync): popq %rdx popq %rsi popq %rdi - movq 4624(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) @@ -21823,7 +22246,7 @@ GL_PREFIX(WaitSync): GL_PREFIX(DrawElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4632(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21837,13 +22260,13 @@ GL_PREFIX(DrawElementsBaseVertex): popq %rdx popq %rsi popq %rdi - movq 4632(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4632(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21857,7 +22280,7 @@ GL_PREFIX(DrawElementsBaseVertex): popq %rdx popq %rsi popq %rdi - movq 4632(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex) @@ -21868,7 +22291,7 @@ GL_PREFIX(DrawElementsBaseVertex): GL_PREFIX(DrawRangeElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4640(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21886,13 +22309,13 @@ GL_PREFIX(DrawRangeElementsBaseVertex): popq %rdx popq %rsi popq %rdi - movq 4640(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4640(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21910,7 +22333,7 @@ GL_PREFIX(DrawRangeElementsBaseVertex): popq %rdx popq %rsi popq %rdi - movq 4640(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex) @@ -21921,7 +22344,7 @@ GL_PREFIX(DrawRangeElementsBaseVertex): GL_PREFIX(MultiDrawElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4648(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21939,13 +22362,13 @@ GL_PREFIX(MultiDrawElementsBaseVertex): popq %rdx popq %rsi popq %rdi - movq 4648(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4648(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21963,7 +22386,7 @@ GL_PREFIX(MultiDrawElementsBaseVertex): popq %rdx popq %rsi popq %rdi - movq 4648(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex) @@ -21974,7 +22397,7 @@ GL_PREFIX(MultiDrawElementsBaseVertex): GL_PREFIX(BindTransformFeedback): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4656(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21984,13 +22407,13 @@ GL_PREFIX(BindTransformFeedback): popq %rbp popq %rsi popq %rdi - movq 4656(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4656(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22000,7 +22423,7 @@ GL_PREFIX(BindTransformFeedback): popq %rbp popq %rsi popq %rdi - movq 4656(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindTransformFeedback), .-GL_PREFIX(BindTransformFeedback) @@ -22011,7 +22434,7 @@ GL_PREFIX(BindTransformFeedback): GL_PREFIX(DeleteTransformFeedbacks): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4664(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22021,13 +22444,13 @@ GL_PREFIX(DeleteTransformFeedbacks): popq %rbp popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4664(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22037,7 +22460,7 @@ GL_PREFIX(DeleteTransformFeedbacks): popq %rbp popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteTransformFeedbacks), .-GL_PREFIX(DeleteTransformFeedbacks) @@ -22048,7 +22471,7 @@ GL_PREFIX(DeleteTransformFeedbacks): GL_PREFIX(DrawTransformFeedback): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4672(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22058,13 +22481,13 @@ GL_PREFIX(DrawTransformFeedback): popq %rbp popq %rsi popq %rdi - movq 4672(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4672(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22074,7 +22497,7 @@ GL_PREFIX(DrawTransformFeedback): popq %rbp popq %rsi popq %rdi - movq 4672(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DrawTransformFeedback), .-GL_PREFIX(DrawTransformFeedback) @@ -22085,7 +22508,7 @@ GL_PREFIX(DrawTransformFeedback): GL_PREFIX(GenTransformFeedbacks): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4680(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22095,13 +22518,13 @@ GL_PREFIX(GenTransformFeedbacks): popq %rbp popq %rsi popq %rdi - movq 4680(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4680(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22111,7 +22534,7 @@ GL_PREFIX(GenTransformFeedbacks): popq %rbp popq %rsi popq %rdi - movq 4680(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenTransformFeedbacks), .-GL_PREFIX(GenTransformFeedbacks) @@ -22122,25 +22545,25 @@ GL_PREFIX(GenTransformFeedbacks): GL_PREFIX(IsTransformFeedback): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4688(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4688(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4688(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4688(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsTransformFeedback), .-GL_PREFIX(IsTransformFeedback) @@ -22151,25 +22574,25 @@ GL_PREFIX(IsTransformFeedback): GL_PREFIX(PauseTransformFeedback): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4696(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4696(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4696(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4696(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PauseTransformFeedback), .-GL_PREFIX(PauseTransformFeedback) @@ -22180,25 +22603,25 @@ GL_PREFIX(PauseTransformFeedback): GL_PREFIX(ResumeTransformFeedback): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4704(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4704(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4704(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4704(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ResumeTransformFeedback), .-GL_PREFIX(ResumeTransformFeedback) @@ -22209,7 +22632,7 @@ GL_PREFIX(ResumeTransformFeedback): GL_PREFIX(PolygonOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4712(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22219,13 +22642,13 @@ GL_PREFIX(PolygonOffsetEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4712(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4712(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22235,19 +22658,19 @@ GL_PREFIX(PolygonOffsetEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4712(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_590) - .type GL_PREFIX(_dispatch_stub_590), @function - HIDDEN(GL_PREFIX(_dispatch_stub_590)) -GL_PREFIX(_dispatch_stub_590): + .globl GL_PREFIX(_dispatch_stub_601) + .type GL_PREFIX(_dispatch_stub_601), @function + HIDDEN(GL_PREFIX(_dispatch_stub_601)) +GL_PREFIX(_dispatch_stub_601): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4720(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22257,13 +22680,13 @@ GL_PREFIX(_dispatch_stub_590): popq %rbp popq %rsi popq %rdi - movq 4720(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4720(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22273,19 +22696,19 @@ GL_PREFIX(_dispatch_stub_590): popq %rbp popq %rsi popq %rdi - movq 4720(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_590), .-GL_PREFIX(_dispatch_stub_590) + .size GL_PREFIX(_dispatch_stub_601), .-GL_PREFIX(_dispatch_stub_601) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_591) - .type GL_PREFIX(_dispatch_stub_591), @function - HIDDEN(GL_PREFIX(_dispatch_stub_591)) -GL_PREFIX(_dispatch_stub_591): + .globl GL_PREFIX(_dispatch_stub_602) + .type GL_PREFIX(_dispatch_stub_602), @function + HIDDEN(GL_PREFIX(_dispatch_stub_602)) +GL_PREFIX(_dispatch_stub_602): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4728(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22295,13 +22718,13 @@ GL_PREFIX(_dispatch_stub_591): popq %rbp popq %rsi popq %rdi - movq 4728(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4728(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22311,19 +22734,19 @@ GL_PREFIX(_dispatch_stub_591): popq %rbp popq %rsi popq %rdi - movq 4728(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_591), .-GL_PREFIX(_dispatch_stub_591) + .size GL_PREFIX(_dispatch_stub_602), .-GL_PREFIX(_dispatch_stub_602) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_592) - .type GL_PREFIX(_dispatch_stub_592), @function - HIDDEN(GL_PREFIX(_dispatch_stub_592)) -GL_PREFIX(_dispatch_stub_592): + .globl GL_PREFIX(_dispatch_stub_603) + .type GL_PREFIX(_dispatch_stub_603), @function + HIDDEN(GL_PREFIX(_dispatch_stub_603)) +GL_PREFIX(_dispatch_stub_603): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4736(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22333,13 +22756,13 @@ GL_PREFIX(_dispatch_stub_592): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4736(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4736(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22349,19 +22772,19 @@ GL_PREFIX(_dispatch_stub_592): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4736(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_592), .-GL_PREFIX(_dispatch_stub_592) + .size GL_PREFIX(_dispatch_stub_603), .-GL_PREFIX(_dispatch_stub_603) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_593) - .type GL_PREFIX(_dispatch_stub_593), @function - HIDDEN(GL_PREFIX(_dispatch_stub_593)) -GL_PREFIX(_dispatch_stub_593): + .globl GL_PREFIX(_dispatch_stub_604) + .type GL_PREFIX(_dispatch_stub_604), @function + HIDDEN(GL_PREFIX(_dispatch_stub_604)) +GL_PREFIX(_dispatch_stub_604): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4744(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22371,13 +22794,13 @@ GL_PREFIX(_dispatch_stub_593): popq %rbp popq %rsi popq %rdi - movq 4744(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4744(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22387,19 +22810,19 @@ GL_PREFIX(_dispatch_stub_593): popq %rbp popq %rsi popq %rdi - movq 4744(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_593), .-GL_PREFIX(_dispatch_stub_593) + .size GL_PREFIX(_dispatch_stub_604), .-GL_PREFIX(_dispatch_stub_604) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_594) - .type GL_PREFIX(_dispatch_stub_594), @function - HIDDEN(GL_PREFIX(_dispatch_stub_594)) -GL_PREFIX(_dispatch_stub_594): + .globl GL_PREFIX(_dispatch_stub_605) + .type GL_PREFIX(_dispatch_stub_605), @function + HIDDEN(GL_PREFIX(_dispatch_stub_605)) +GL_PREFIX(_dispatch_stub_605): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4752(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22409,13 +22832,13 @@ GL_PREFIX(_dispatch_stub_594): popq %rbp popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4752(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22425,19 +22848,19 @@ GL_PREFIX(_dispatch_stub_594): popq %rbp popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_594), .-GL_PREFIX(_dispatch_stub_594) + .size GL_PREFIX(_dispatch_stub_605), .-GL_PREFIX(_dispatch_stub_605) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_595) - .type GL_PREFIX(_dispatch_stub_595), @function - HIDDEN(GL_PREFIX(_dispatch_stub_595)) -GL_PREFIX(_dispatch_stub_595): + .globl GL_PREFIX(_dispatch_stub_606) + .type GL_PREFIX(_dispatch_stub_606), @function + HIDDEN(GL_PREFIX(_dispatch_stub_606)) +GL_PREFIX(_dispatch_stub_606): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4760(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22447,13 +22870,13 @@ GL_PREFIX(_dispatch_stub_595): popq %rbp popq %rsi popq %rdi - movq 4760(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4760(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22463,19 +22886,19 @@ GL_PREFIX(_dispatch_stub_595): popq %rbp popq %rsi popq %rdi - movq 4760(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_595), .-GL_PREFIX(_dispatch_stub_595) + .size GL_PREFIX(_dispatch_stub_606), .-GL_PREFIX(_dispatch_stub_606) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_596) - .type GL_PREFIX(_dispatch_stub_596), @function - HIDDEN(GL_PREFIX(_dispatch_stub_596)) -GL_PREFIX(_dispatch_stub_596): + .globl GL_PREFIX(_dispatch_stub_607) + .type GL_PREFIX(_dispatch_stub_607), @function + HIDDEN(GL_PREFIX(_dispatch_stub_607)) +GL_PREFIX(_dispatch_stub_607): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4768(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22485,13 +22908,13 @@ GL_PREFIX(_dispatch_stub_596): popq %rbp popq %rsi popq %rdi - movq 4768(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4768(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22501,40 +22924,40 @@ GL_PREFIX(_dispatch_stub_596): popq %rbp popq %rsi popq %rdi - movq 4768(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_596), .-GL_PREFIX(_dispatch_stub_596) + .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_597) - .type GL_PREFIX(_dispatch_stub_597), @function - HIDDEN(GL_PREFIX(_dispatch_stub_597)) -GL_PREFIX(_dispatch_stub_597): + .globl GL_PREFIX(_dispatch_stub_608) + .type GL_PREFIX(_dispatch_stub_608), @function + HIDDEN(GL_PREFIX(_dispatch_stub_608)) +GL_PREFIX(_dispatch_stub_608): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4776(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4776(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4776(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4776(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_597), .-GL_PREFIX(_dispatch_stub_597) + .size GL_PREFIX(_dispatch_stub_608), .-GL_PREFIX(_dispatch_stub_608) .p2align 4,,15 .globl GL_PREFIX(ColorPointerEXT) @@ -22542,7 +22965,7 @@ GL_PREFIX(_dispatch_stub_597): GL_PREFIX(ColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4784(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22556,13 +22979,13 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4784(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4784(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22576,7 +22999,7 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4784(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) @@ -22587,7 +23010,7 @@ GL_PREFIX(ColorPointerEXT): GL_PREFIX(EdgeFlagPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4792(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22597,13 +23020,13 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4792(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4792(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22613,7 +23036,7 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4792(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) @@ -22624,7 +23047,7 @@ GL_PREFIX(EdgeFlagPointerEXT): GL_PREFIX(IndexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4800(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22638,13 +23061,13 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4800(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4800(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22658,7 +23081,7 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4800(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) @@ -22669,7 +23092,7 @@ GL_PREFIX(IndexPointerEXT): GL_PREFIX(NormalPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4808(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22683,13 +23106,13 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4808(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22703,7 +23126,7 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) @@ -22714,7 +23137,7 @@ GL_PREFIX(NormalPointerEXT): GL_PREFIX(TexCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4816(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22728,13 +23151,13 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4816(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4816(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22748,7 +23171,7 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4816(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) @@ -22759,7 +23182,7 @@ GL_PREFIX(TexCoordPointerEXT): GL_PREFIX(VertexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4824(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22773,13 +23196,13 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4824(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4824(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22793,7 +23216,7 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4824(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) @@ -22804,7 +23227,7 @@ GL_PREFIX(VertexPointerEXT): GL_PREFIX(PointParameterfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4832(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22814,13 +23237,13 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4832(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4832(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22830,7 +23253,7 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4832(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) @@ -22841,7 +23264,7 @@ GL_PREFIX(PointParameterfEXT): GL_PREFIX(PointParameterfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4840(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22851,13 +23274,13 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4840(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4840(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22867,7 +23290,7 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4840(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) @@ -22878,7 +23301,7 @@ GL_PREFIX(PointParameterfvEXT): GL_PREFIX(LockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4848(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22888,13 +23311,13 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4848(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4848(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22904,7 +23327,7 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4848(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) @@ -22915,25 +23338,25 @@ GL_PREFIX(LockArraysEXT): GL_PREFIX(UnlockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4856(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4856(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4856(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4856(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) @@ -22944,7 +23367,7 @@ GL_PREFIX(UnlockArraysEXT): GL_PREFIX(SecondaryColor3bEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4864(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22954,13 +23377,13 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4864(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4864(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22970,7 +23393,7 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4864(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) @@ -22981,25 +23404,25 @@ GL_PREFIX(SecondaryColor3bEXT): GL_PREFIX(SecondaryColor3bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4872(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4872(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4872(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4872(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) @@ -23010,7 +23433,7 @@ GL_PREFIX(SecondaryColor3bvEXT): GL_PREFIX(SecondaryColor3dEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4880(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23022,13 +23445,13 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4880(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4880(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23040,7 +23463,7 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4880(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) @@ -23051,25 +23474,25 @@ GL_PREFIX(SecondaryColor3dEXT): GL_PREFIX(SecondaryColor3dvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4888(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4888(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4888(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4888(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) @@ -23080,7 +23503,7 @@ GL_PREFIX(SecondaryColor3dvEXT): GL_PREFIX(SecondaryColor3fEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4896(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23092,13 +23515,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4896(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4896(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23110,7 +23533,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4896(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) @@ -23121,25 +23544,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4904(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4904(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4904(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4904(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) @@ -23150,7 +23573,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(SecondaryColor3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4912(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23160,13 +23583,13 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4912(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23176,7 +23599,7 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) @@ -23187,25 +23610,25 @@ GL_PREFIX(SecondaryColor3iEXT): GL_PREFIX(SecondaryColor3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4920(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4920(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4920(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4920(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) @@ -23216,7 +23639,7 @@ GL_PREFIX(SecondaryColor3ivEXT): GL_PREFIX(SecondaryColor3sEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4928(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23226,13 +23649,13 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4928(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4928(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23242,7 +23665,7 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4928(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) @@ -23253,25 +23676,25 @@ GL_PREFIX(SecondaryColor3sEXT): GL_PREFIX(SecondaryColor3svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4936(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4936(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4936(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4936(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) @@ -23282,7 +23705,7 @@ GL_PREFIX(SecondaryColor3svEXT): GL_PREFIX(SecondaryColor3ubEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4944(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23292,13 +23715,13 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4944(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4944(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23308,7 +23731,7 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4944(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) @@ -23319,25 +23742,25 @@ GL_PREFIX(SecondaryColor3ubEXT): GL_PREFIX(SecondaryColor3ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4952(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4952(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4952(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4952(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) @@ -23348,7 +23771,7 @@ GL_PREFIX(SecondaryColor3ubvEXT): GL_PREFIX(SecondaryColor3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4960(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23358,13 +23781,13 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4960(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23374,7 +23797,7 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) @@ -23385,25 +23808,25 @@ GL_PREFIX(SecondaryColor3uiEXT): GL_PREFIX(SecondaryColor3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4968(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4968(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4968(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4968(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) @@ -23414,7 +23837,7 @@ GL_PREFIX(SecondaryColor3uivEXT): GL_PREFIX(SecondaryColor3usEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4976(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23424,13 +23847,13 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4976(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23440,7 +23863,7 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) @@ -23451,25 +23874,25 @@ GL_PREFIX(SecondaryColor3usEXT): GL_PREFIX(SecondaryColor3usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4984(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4984(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4984(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4984(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) @@ -23480,7 +23903,7 @@ GL_PREFIX(SecondaryColor3usvEXT): GL_PREFIX(SecondaryColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4992(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23494,13 +23917,13 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4992(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4992(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23514,7 +23937,7 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4992(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) @@ -23525,7 +23948,7 @@ GL_PREFIX(SecondaryColorPointerEXT): GL_PREFIX(MultiDrawArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5000(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23539,13 +23962,13 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 5000(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5000(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23559,7 +23982,7 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 5000(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) @@ -23570,7 +23993,7 @@ GL_PREFIX(MultiDrawArraysEXT): GL_PREFIX(MultiDrawElementsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5008(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23584,13 +24007,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 5008(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5008(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23604,7 +24027,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 5008(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) @@ -23615,7 +24038,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5016(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23625,13 +24048,13 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5016(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5016(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23641,7 +24064,7 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 5016(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) @@ -23652,7 +24075,7 @@ GL_PREFIX(FogCoordPointerEXT): GL_PREFIX(FogCoorddEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5024(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -23660,13 +24083,13 @@ GL_PREFIX(FogCoorddEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 5024(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5024(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -23674,7 +24097,7 @@ GL_PREFIX(FogCoorddEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 5024(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) @@ -23685,25 +24108,25 @@ GL_PREFIX(FogCoorddEXT): GL_PREFIX(FogCoorddvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5032(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5032(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5032(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5032(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) @@ -23714,7 +24137,7 @@ GL_PREFIX(FogCoorddvEXT): GL_PREFIX(FogCoordfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5040(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -23722,13 +24145,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 5040(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5040(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -23736,7 +24159,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 5040(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) @@ -23747,58 +24170,58 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5048(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5048(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5048(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5048(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_632) - .type GL_PREFIX(_dispatch_stub_632), @function - HIDDEN(GL_PREFIX(_dispatch_stub_632)) -GL_PREFIX(_dispatch_stub_632): + .globl GL_PREFIX(_dispatch_stub_643) + .type GL_PREFIX(_dispatch_stub_643), @function + HIDDEN(GL_PREFIX(_dispatch_stub_643)) +GL_PREFIX(_dispatch_stub_643): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5056(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5056(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5056(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5056(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_632), .-GL_PREFIX(_dispatch_stub_632) + .size GL_PREFIX(_dispatch_stub_643), .-GL_PREFIX(_dispatch_stub_643) .p2align 4,,15 .globl GL_PREFIX(BlendFuncSeparateEXT) @@ -23806,7 +24229,7 @@ GL_PREFIX(_dispatch_stub_632): GL_PREFIX(BlendFuncSeparateEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5064(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23820,13 +24243,13 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 5064(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5064(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23840,7 +24263,7 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 5064(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) @@ -23851,25 +24274,25 @@ GL_PREFIX(BlendFuncSeparateEXT): GL_PREFIX(FlushVertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5072(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5072(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5072(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5072(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) @@ -23880,7 +24303,7 @@ GL_PREFIX(FlushVertexArrayRangeNV): GL_PREFIX(VertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23890,13 +24313,13 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 5080(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5080(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23906,7 +24329,7 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 5080(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) @@ -23917,7 +24340,7 @@ GL_PREFIX(VertexArrayRangeNV): GL_PREFIX(CombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23935,13 +24358,13 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5088(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5088(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23959,7 +24382,7 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5088(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) @@ -23970,7 +24393,7 @@ GL_PREFIX(CombinerInputNV): GL_PREFIX(CombinerOutputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23988,13 +24411,13 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 5096(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5096(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24012,7 +24435,7 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 5096(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) @@ -24023,7 +24446,7 @@ GL_PREFIX(CombinerOutputNV): GL_PREFIX(CombinerParameterfNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24033,13 +24456,13 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5104(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5104(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24049,7 +24472,7 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5104(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) @@ -24060,7 +24483,7 @@ GL_PREFIX(CombinerParameterfNV): GL_PREFIX(CombinerParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24070,13 +24493,13 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 5112(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5112(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24086,7 +24509,7 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 5112(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) @@ -24097,7 +24520,7 @@ GL_PREFIX(CombinerParameterfvNV): GL_PREFIX(CombinerParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24107,13 +24530,13 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5120(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5120(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24123,7 +24546,7 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5120(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) @@ -24134,7 +24557,7 @@ GL_PREFIX(CombinerParameteriNV): GL_PREFIX(CombinerParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24144,13 +24567,13 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5128(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5128(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24160,7 +24583,7 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5128(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) @@ -24171,7 +24594,7 @@ GL_PREFIX(CombinerParameterivNV): GL_PREFIX(FinalCombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24185,13 +24608,13 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5136(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5136(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24205,7 +24628,7 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5136(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) @@ -24216,7 +24639,7 @@ GL_PREFIX(FinalCombinerInputNV): GL_PREFIX(GetCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24230,13 +24653,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5144(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5144(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24250,7 +24673,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5144(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) @@ -24261,7 +24684,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): GL_PREFIX(GetCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24275,13 +24698,13 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5152(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5152(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24295,7 +24718,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5152(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) @@ -24306,7 +24729,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): GL_PREFIX(GetCombinerOutputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24320,13 +24743,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5160(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5160(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24340,7 +24763,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5160(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) @@ -24351,7 +24774,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): GL_PREFIX(GetCombinerOutputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24365,13 +24788,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5168(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5168(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24385,7 +24808,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5168(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) @@ -24396,7 +24819,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): GL_PREFIX(GetFinalCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24406,13 +24829,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5176(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5176(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24422,7 +24845,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5176(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) @@ -24433,7 +24856,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): GL_PREFIX(GetFinalCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5184(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24443,13 +24866,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5184(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5184(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24459,7 +24882,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5184(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) @@ -24470,25 +24893,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): GL_PREFIX(ResizeBuffersMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5192(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5192(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5192(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5192(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) @@ -24499,7 +24922,7 @@ GL_PREFIX(ResizeBuffersMESA): GL_PREFIX(WindowPos2dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5200(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24509,13 +24932,13 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5200(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5200(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24525,7 +24948,7 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5200(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) @@ -24536,25 +24959,25 @@ GL_PREFIX(WindowPos2dMESA): GL_PREFIX(WindowPos2dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5208(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5208(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5208(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5208(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) @@ -24565,7 +24988,7 @@ GL_PREFIX(WindowPos2dvMESA): GL_PREFIX(WindowPos2fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5216(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24575,13 +24998,13 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5216(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5216(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24591,7 +25014,7 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5216(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) @@ -24602,25 +25025,25 @@ GL_PREFIX(WindowPos2fMESA): GL_PREFIX(WindowPos2fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5224(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5224(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5224(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5224(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) @@ -24631,7 +25054,7 @@ GL_PREFIX(WindowPos2fvMESA): GL_PREFIX(WindowPos2iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5232(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24641,13 +25064,13 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5232(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5232(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24657,7 +25080,7 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5232(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) @@ -24668,25 +25091,25 @@ GL_PREFIX(WindowPos2iMESA): GL_PREFIX(WindowPos2ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5240(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5240(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5240(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5240(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) @@ -24697,7 +25120,7 @@ GL_PREFIX(WindowPos2ivMESA): GL_PREFIX(WindowPos2sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5248(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24707,13 +25130,13 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5248(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5248(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24723,7 +25146,7 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5248(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) @@ -24734,25 +25157,25 @@ GL_PREFIX(WindowPos2sMESA): GL_PREFIX(WindowPos2svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5256(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5256(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5256(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) @@ -24763,7 +25186,7 @@ GL_PREFIX(WindowPos2svMESA): GL_PREFIX(WindowPos3dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24775,13 +25198,13 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5264(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5264(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24793,7 +25216,7 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5264(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) @@ -24804,25 +25227,25 @@ GL_PREFIX(WindowPos3dMESA): GL_PREFIX(WindowPos3dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5272(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5272(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5272(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) @@ -24833,7 +25256,7 @@ GL_PREFIX(WindowPos3dvMESA): GL_PREFIX(WindowPos3fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24845,13 +25268,13 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5280(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5280(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24863,7 +25286,7 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5280(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) @@ -24874,25 +25297,25 @@ GL_PREFIX(WindowPos3fMESA): GL_PREFIX(WindowPos3fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5288(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5288(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5288(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) @@ -24903,7 +25326,7 @@ GL_PREFIX(WindowPos3fvMESA): GL_PREFIX(WindowPos3iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24913,13 +25336,13 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5296(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24929,7 +25352,7 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) @@ -24940,25 +25363,25 @@ GL_PREFIX(WindowPos3iMESA): GL_PREFIX(WindowPos3ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5304(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5304(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5304(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) @@ -24969,7 +25392,7 @@ GL_PREFIX(WindowPos3ivMESA): GL_PREFIX(WindowPos3sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24979,13 +25402,13 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5312(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24995,7 +25418,7 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5312(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) @@ -25006,25 +25429,25 @@ GL_PREFIX(WindowPos3sMESA): GL_PREFIX(WindowPos3svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5320(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5320(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5320(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) @@ -25035,7 +25458,7 @@ GL_PREFIX(WindowPos3svMESA): GL_PREFIX(WindowPos4dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -25049,13 +25472,13 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5328(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5328(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -25069,7 +25492,7 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5328(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) @@ -25080,25 +25503,25 @@ GL_PREFIX(WindowPos4dMESA): GL_PREFIX(WindowPos4dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5336(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5336(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5336(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) @@ -25109,7 +25532,7 @@ GL_PREFIX(WindowPos4dvMESA): GL_PREFIX(WindowPos4fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -25123,13 +25546,13 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5344(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5344(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -25143,7 +25566,7 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5344(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) @@ -25154,25 +25577,25 @@ GL_PREFIX(WindowPos4fMESA): GL_PREFIX(WindowPos4fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5352(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5352(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5352(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) @@ -25183,7 +25606,7 @@ GL_PREFIX(WindowPos4fvMESA): GL_PREFIX(WindowPos4iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25197,13 +25620,13 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5360(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25217,7 +25640,7 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) @@ -25228,25 +25651,25 @@ GL_PREFIX(WindowPos4iMESA): GL_PREFIX(WindowPos4ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5368(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5368(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5368(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) @@ -25257,7 +25680,7 @@ GL_PREFIX(WindowPos4ivMESA): GL_PREFIX(WindowPos4sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25271,13 +25694,13 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5376(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25291,7 +25714,7 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) @@ -25302,37 +25725,37 @@ GL_PREFIX(WindowPos4sMESA): GL_PREFIX(WindowPos4svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5384(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5384(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5384(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_674) - .type GL_PREFIX(_dispatch_stub_674), @function - HIDDEN(GL_PREFIX(_dispatch_stub_674)) -GL_PREFIX(_dispatch_stub_674): + .globl GL_PREFIX(_dispatch_stub_685) + .type GL_PREFIX(_dispatch_stub_685), @function + HIDDEN(GL_PREFIX(_dispatch_stub_685)) +GL_PREFIX(_dispatch_stub_685): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25346,13 +25769,13 @@ GL_PREFIX(_dispatch_stub_674): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5392(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25366,19 +25789,19 @@ GL_PREFIX(_dispatch_stub_674): popq %rdx popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_674), .-GL_PREFIX(_dispatch_stub_674) + .size GL_PREFIX(_dispatch_stub_685), .-GL_PREFIX(_dispatch_stub_685) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_675) - .type GL_PREFIX(_dispatch_stub_675), @function - HIDDEN(GL_PREFIX(_dispatch_stub_675)) -GL_PREFIX(_dispatch_stub_675): + .globl GL_PREFIX(_dispatch_stub_686) + .type GL_PREFIX(_dispatch_stub_686), @function + HIDDEN(GL_PREFIX(_dispatch_stub_686)) +GL_PREFIX(_dispatch_stub_686): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25396,13 +25819,13 @@ GL_PREFIX(_dispatch_stub_675): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5400(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25420,19 +25843,19 @@ GL_PREFIX(_dispatch_stub_675): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_675), .-GL_PREFIX(_dispatch_stub_675) + .size GL_PREFIX(_dispatch_stub_686), .-GL_PREFIX(_dispatch_stub_686) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_676) - .type GL_PREFIX(_dispatch_stub_676), @function - HIDDEN(GL_PREFIX(_dispatch_stub_676)) -GL_PREFIX(_dispatch_stub_676): + .globl GL_PREFIX(_dispatch_stub_687) + .type GL_PREFIX(_dispatch_stub_687), @function + HIDDEN(GL_PREFIX(_dispatch_stub_687)) +GL_PREFIX(_dispatch_stub_687): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25442,13 +25865,13 @@ GL_PREFIX(_dispatch_stub_676): popq %rbp popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5408(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25458,49 +25881,49 @@ GL_PREFIX(_dispatch_stub_676): popq %rbp popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_676), .-GL_PREFIX(_dispatch_stub_676) + .size GL_PREFIX(_dispatch_stub_687), .-GL_PREFIX(_dispatch_stub_687) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_677) - .type GL_PREFIX(_dispatch_stub_677), @function - HIDDEN(GL_PREFIX(_dispatch_stub_677)) -GL_PREFIX(_dispatch_stub_677): + .globl GL_PREFIX(_dispatch_stub_688) + .type GL_PREFIX(_dispatch_stub_688), @function + HIDDEN(GL_PREFIX(_dispatch_stub_688)) +GL_PREFIX(_dispatch_stub_688): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5416(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5416(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5416(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_677), .-GL_PREFIX(_dispatch_stub_677) + .size GL_PREFIX(_dispatch_stub_688), .-GL_PREFIX(_dispatch_stub_688) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_678) - .type GL_PREFIX(_dispatch_stub_678), @function - HIDDEN(GL_PREFIX(_dispatch_stub_678)) -GL_PREFIX(_dispatch_stub_678): + .globl GL_PREFIX(_dispatch_stub_689) + .type GL_PREFIX(_dispatch_stub_689), @function + HIDDEN(GL_PREFIX(_dispatch_stub_689)) +GL_PREFIX(_dispatch_stub_689): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25510,13 +25933,13 @@ GL_PREFIX(_dispatch_stub_678): popq %rbp popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5424(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25526,19 +25949,19 @@ GL_PREFIX(_dispatch_stub_678): popq %rbp popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_678), .-GL_PREFIX(_dispatch_stub_678) + .size GL_PREFIX(_dispatch_stub_689), .-GL_PREFIX(_dispatch_stub_689) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_679) - .type GL_PREFIX(_dispatch_stub_679), @function - HIDDEN(GL_PREFIX(_dispatch_stub_679)) -GL_PREFIX(_dispatch_stub_679): + .globl GL_PREFIX(_dispatch_stub_690) + .type GL_PREFIX(_dispatch_stub_690), @function + HIDDEN(GL_PREFIX(_dispatch_stub_690)) +GL_PREFIX(_dispatch_stub_690): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25548,13 +25971,13 @@ GL_PREFIX(_dispatch_stub_679): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5432(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25564,49 +25987,49 @@ GL_PREFIX(_dispatch_stub_679): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_679), .-GL_PREFIX(_dispatch_stub_679) + .size GL_PREFIX(_dispatch_stub_690), .-GL_PREFIX(_dispatch_stub_690) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_680) - .type GL_PREFIX(_dispatch_stub_680), @function - HIDDEN(GL_PREFIX(_dispatch_stub_680)) -GL_PREFIX(_dispatch_stub_680): + .globl GL_PREFIX(_dispatch_stub_691) + .type GL_PREFIX(_dispatch_stub_691), @function + HIDDEN(GL_PREFIX(_dispatch_stub_691)) +GL_PREFIX(_dispatch_stub_691): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5440(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5440(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5440(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_680), .-GL_PREFIX(_dispatch_stub_680) + .size GL_PREFIX(_dispatch_stub_691), .-GL_PREFIX(_dispatch_stub_691) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_681) - .type GL_PREFIX(_dispatch_stub_681), @function - HIDDEN(GL_PREFIX(_dispatch_stub_681)) -GL_PREFIX(_dispatch_stub_681): + .globl GL_PREFIX(_dispatch_stub_692) + .type GL_PREFIX(_dispatch_stub_692), @function + HIDDEN(GL_PREFIX(_dispatch_stub_692)) +GL_PREFIX(_dispatch_stub_692): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25616,13 +26039,13 @@ GL_PREFIX(_dispatch_stub_681): popq %rbp popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5448(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25632,40 +26055,40 @@ GL_PREFIX(_dispatch_stub_681): popq %rbp popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_681), .-GL_PREFIX(_dispatch_stub_681) + .size GL_PREFIX(_dispatch_stub_692), .-GL_PREFIX(_dispatch_stub_692) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_682) - .type GL_PREFIX(_dispatch_stub_682), @function - HIDDEN(GL_PREFIX(_dispatch_stub_682)) -GL_PREFIX(_dispatch_stub_682): + .globl GL_PREFIX(_dispatch_stub_693) + .type GL_PREFIX(_dispatch_stub_693), @function + HIDDEN(GL_PREFIX(_dispatch_stub_693)) +GL_PREFIX(_dispatch_stub_693): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5456(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5456(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5456(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_682), .-GL_PREFIX(_dispatch_stub_682) + .size GL_PREFIX(_dispatch_stub_693), .-GL_PREFIX(_dispatch_stub_693) .p2align 4,,15 .globl GL_PREFIX(AreProgramsResidentNV) @@ -25673,7 +26096,7 @@ GL_PREFIX(_dispatch_stub_682): GL_PREFIX(AreProgramsResidentNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25683,13 +26106,13 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5464(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25699,7 +26122,7 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) @@ -25710,7 +26133,7 @@ GL_PREFIX(AreProgramsResidentNV): GL_PREFIX(BindProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25720,13 +26143,13 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5472(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25736,7 +26159,7 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5472(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) @@ -25747,7 +26170,7 @@ GL_PREFIX(BindProgramNV): GL_PREFIX(DeleteProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25757,13 +26180,13 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5480(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25773,7 +26196,7 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) @@ -25784,7 +26207,7 @@ GL_PREFIX(DeleteProgramsNV): GL_PREFIX(ExecuteProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25794,13 +26217,13 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5488(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25810,7 +26233,7 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) @@ -25821,7 +26244,7 @@ GL_PREFIX(ExecuteProgramNV): GL_PREFIX(GenProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25831,13 +26254,13 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5496(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25847,7 +26270,7 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) @@ -25858,7 +26281,7 @@ GL_PREFIX(GenProgramsNV): GL_PREFIX(GetProgramParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25872,13 +26295,13 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5504(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25892,7 +26315,7 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) @@ -25903,7 +26326,7 @@ GL_PREFIX(GetProgramParameterdvNV): GL_PREFIX(GetProgramParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25917,13 +26340,13 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5512(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5512(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25937,7 +26360,7 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5512(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) @@ -25948,7 +26371,7 @@ GL_PREFIX(GetProgramParameterfvNV): GL_PREFIX(GetProgramStringNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25958,13 +26381,13 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5520(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5520(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25974,7 +26397,7 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5520(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) @@ -25985,7 +26408,7 @@ GL_PREFIX(GetProgramStringNV): GL_PREFIX(GetProgramivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25995,13 +26418,13 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5528(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26011,7 +26434,7 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) @@ -26022,7 +26445,7 @@ GL_PREFIX(GetProgramivNV): GL_PREFIX(GetTrackMatrixivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26036,13 +26459,13 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5536(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5536(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26056,7 +26479,7 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5536(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) @@ -26067,7 +26490,7 @@ GL_PREFIX(GetTrackMatrixivNV): GL_PREFIX(GetVertexAttribPointervNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26077,13 +26500,13 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5544(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26093,7 +26516,7 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) @@ -26104,7 +26527,7 @@ GL_PREFIX(GetVertexAttribPointervNV): GL_PREFIX(GetVertexAttribdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26114,13 +26537,13 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5552(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26130,7 +26553,7 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) @@ -26141,7 +26564,7 @@ GL_PREFIX(GetVertexAttribdvNV): GL_PREFIX(GetVertexAttribfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26151,13 +26574,13 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5560(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5560(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26167,7 +26590,7 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5560(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) @@ -26178,7 +26601,7 @@ GL_PREFIX(GetVertexAttribfvNV): GL_PREFIX(GetVertexAttribivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26188,13 +26611,13 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5568(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5568(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26204,7 +26627,7 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5568(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) @@ -26215,25 +26638,25 @@ GL_PREFIX(GetVertexAttribivNV): GL_PREFIX(IsProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5576(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5576(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5576(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) @@ -26244,7 +26667,7 @@ GL_PREFIX(IsProgramNV): GL_PREFIX(LoadProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26258,13 +26681,13 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5584(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5584(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26278,7 +26701,7 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5584(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) @@ -26289,7 +26712,7 @@ GL_PREFIX(LoadProgramNV): GL_PREFIX(ProgramParameters4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26303,13 +26726,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5592(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26323,7 +26746,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) @@ -26334,7 +26757,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26348,13 +26771,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5600(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26368,7 +26791,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) @@ -26379,7 +26802,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26389,13 +26812,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5608(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26405,7 +26828,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) @@ -26416,7 +26839,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26430,13 +26853,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5616(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26450,7 +26873,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5616(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) @@ -26461,7 +26884,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26471,13 +26894,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5624(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5624(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26487,7 +26910,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5624(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) @@ -26498,7 +26921,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26508,13 +26931,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5632(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26524,7 +26947,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5632(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) @@ -26535,7 +26958,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26545,13 +26968,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5640(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5640(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26561,7 +26984,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5640(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) @@ -26572,7 +26995,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26582,13 +27005,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5648(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26598,7 +27021,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) @@ -26609,7 +27032,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26619,13 +27042,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5656(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26635,7 +27058,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) @@ -26646,7 +27069,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26656,13 +27079,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5664(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26672,7 +27095,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5664(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) @@ -26683,7 +27106,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26695,13 +27118,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5672(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5672(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26713,7 +27136,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5672(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) @@ -26724,7 +27147,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26734,13 +27157,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5680(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26750,7 +27173,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5680(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) @@ -26761,7 +27184,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26773,13 +27196,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5688(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5688(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26791,7 +27214,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5688(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) @@ -26802,7 +27225,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26812,13 +27235,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5696(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26828,7 +27251,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) @@ -26839,7 +27262,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26849,13 +27272,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5704(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26865,7 +27288,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) @@ -26876,7 +27299,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26886,13 +27309,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5712(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26902,7 +27325,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) @@ -26913,7 +27336,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26927,13 +27350,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5720(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5720(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26947,7 +27370,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5720(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) @@ -26958,7 +27381,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26968,13 +27391,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5728(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26984,7 +27407,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) @@ -26995,7 +27418,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -27009,13 +27432,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5736(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5736(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -27029,7 +27452,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5736(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) @@ -27040,7 +27463,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27050,13 +27473,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27066,7 +27489,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) @@ -27077,7 +27500,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27091,13 +27514,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27111,7 +27534,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) @@ -27122,7 +27545,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27132,13 +27555,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27148,7 +27571,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) @@ -27159,7 +27582,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -27175,13 +27598,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5768(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -27197,7 +27620,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5768(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) @@ -27208,7 +27631,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27218,13 +27641,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27234,7 +27657,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) @@ -27245,7 +27668,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -27261,13 +27684,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5784(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -27283,7 +27706,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5784(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) @@ -27294,7 +27717,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27304,13 +27727,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27320,7 +27743,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) @@ -27331,7 +27754,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27345,13 +27768,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27365,7 +27788,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) @@ -27376,7 +27799,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27386,13 +27809,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27402,7 +27825,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) @@ -27413,7 +27836,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27427,13 +27850,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27447,7 +27870,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) @@ -27458,7 +27881,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27468,13 +27891,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27484,7 +27907,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) @@ -27495,7 +27918,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27509,13 +27932,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27529,7 +27952,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) @@ -27540,7 +27963,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27550,13 +27973,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27566,7 +27989,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) @@ -27577,7 +28000,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27587,13 +28010,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27603,7 +28026,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) @@ -27614,7 +28037,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27624,13 +28047,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27640,7 +28063,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) @@ -27651,7 +28074,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27661,13 +28084,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27677,7 +28100,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) @@ -27688,7 +28111,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27698,13 +28121,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27714,7 +28137,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) @@ -27725,7 +28148,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27735,13 +28158,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27751,7 +28174,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) @@ -27762,7 +28185,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27772,13 +28195,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27788,7 +28211,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) @@ -27799,7 +28222,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27809,13 +28232,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27825,7 +28248,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5896(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) @@ -27836,7 +28259,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27846,13 +28269,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5904(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27862,7 +28285,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5904(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) @@ -27873,7 +28296,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27883,13 +28306,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27899,7 +28322,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) @@ -27910,7 +28333,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27920,13 +28343,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27936,7 +28359,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) @@ -27947,7 +28370,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27957,13 +28380,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27973,7 +28396,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) @@ -27984,7 +28407,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27994,13 +28417,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28010,7 +28433,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5936(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) @@ -28021,7 +28444,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(GetTexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28031,13 +28454,13 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28047,7 +28470,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5944(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) @@ -28058,7 +28481,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): GL_PREFIX(GetTexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28068,13 +28491,13 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28084,7 +28507,7 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5952(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) @@ -28095,7 +28518,7 @@ GL_PREFIX(GetTexBumpParameterivATI): GL_PREFIX(TexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28105,13 +28528,13 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28121,7 +28544,7 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) @@ -28132,7 +28555,7 @@ GL_PREFIX(TexBumpParameterfvATI): GL_PREFIX(TexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28142,13 +28565,13 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28158,7 +28581,7 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) @@ -28169,7 +28592,7 @@ GL_PREFIX(TexBumpParameterivATI): GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28187,13 +28610,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28211,7 +28634,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -28222,7 +28645,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28240,13 +28663,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28264,7 +28687,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -28275,7 +28698,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28293,13 +28716,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28317,7 +28740,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -28328,25 +28751,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6000(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6000(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -28357,25 +28780,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6008(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6008(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -28386,7 +28809,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28404,13 +28827,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28428,7 +28851,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -28439,7 +28862,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28457,13 +28880,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28481,7 +28904,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -28492,7 +28915,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28510,13 +28933,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28534,7 +28957,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 6032(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -28545,25 +28968,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6040(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6040(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -28574,25 +28997,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6048(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6048(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -28603,25 +29026,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6056(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6056(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -28632,7 +29055,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28642,13 +29065,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28658,7 +29081,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -28669,7 +29092,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28679,13 +29102,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28695,7 +29118,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 6072(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -28706,7 +29129,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28716,13 +29139,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28732,7 +29155,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -28743,7 +29166,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28753,13 +29176,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28769,7 +29192,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -28780,7 +29203,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28790,13 +29213,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28806,79 +29229,79 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_763) - .type GL_PREFIX(_dispatch_stub_763), @function - HIDDEN(GL_PREFIX(_dispatch_stub_763)) -GL_PREFIX(_dispatch_stub_763): + .globl GL_PREFIX(_dispatch_stub_774) + .type GL_PREFIX(_dispatch_stub_774), @function + HIDDEN(GL_PREFIX(_dispatch_stub_774)) +GL_PREFIX(_dispatch_stub_774): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6104(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6104(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_763), .-GL_PREFIX(_dispatch_stub_763) + .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_764) - .type GL_PREFIX(_dispatch_stub_764), @function - HIDDEN(GL_PREFIX(_dispatch_stub_764)) -GL_PREFIX(_dispatch_stub_764): + .globl GL_PREFIX(_dispatch_stub_775) + .type GL_PREFIX(_dispatch_stub_775), @function + HIDDEN(GL_PREFIX(_dispatch_stub_775)) +GL_PREFIX(_dispatch_stub_775): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6112(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6112(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764) + .size GL_PREFIX(_dispatch_stub_775), .-GL_PREFIX(_dispatch_stub_775) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_765) - .type GL_PREFIX(_dispatch_stub_765), @function - HIDDEN(GL_PREFIX(_dispatch_stub_765)) -GL_PREFIX(_dispatch_stub_765): + .globl GL_PREFIX(_dispatch_stub_776) + .type GL_PREFIX(_dispatch_stub_776), @function + HIDDEN(GL_PREFIX(_dispatch_stub_776)) +GL_PREFIX(_dispatch_stub_776): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28888,13 +29311,13 @@ GL_PREFIX(_dispatch_stub_765): popq %rbp popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28904,19 +29327,19 @@ GL_PREFIX(_dispatch_stub_765): popq %rbp popq %rsi popq %rdi - movq 6120(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765) + .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_766) - .type GL_PREFIX(_dispatch_stub_766), @function - HIDDEN(GL_PREFIX(_dispatch_stub_766)) -GL_PREFIX(_dispatch_stub_766): + .globl GL_PREFIX(_dispatch_stub_777) + .type GL_PREFIX(_dispatch_stub_777), @function + HIDDEN(GL_PREFIX(_dispatch_stub_777)) +GL_PREFIX(_dispatch_stub_777): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28926,13 +29349,13 @@ GL_PREFIX(_dispatch_stub_766): popq %rbp popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28942,40 +29365,40 @@ GL_PREFIX(_dispatch_stub_766): popq %rbp popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766) + .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_767) - .type GL_PREFIX(_dispatch_stub_767), @function - HIDDEN(GL_PREFIX(_dispatch_stub_767)) -GL_PREFIX(_dispatch_stub_767): + .globl GL_PREFIX(_dispatch_stub_778) + .type GL_PREFIX(_dispatch_stub_778), @function + HIDDEN(GL_PREFIX(_dispatch_stub_778)) +GL_PREFIX(_dispatch_stub_778): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6136(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6136(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) + .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778) .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28983,7 +29406,7 @@ GL_PREFIX(_dispatch_stub_767): GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28997,13 +29420,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29017,7 +29440,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -29028,7 +29451,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29042,13 +29465,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29062,7 +29485,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -29073,7 +29496,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -29093,13 +29516,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6160(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -29119,7 +29542,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6160(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -29130,7 +29553,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29144,13 +29567,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6168(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29164,7 +29587,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -29175,7 +29598,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -29195,13 +29618,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6176(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6176(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -29221,7 +29644,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6176(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -29232,7 +29655,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29246,13 +29669,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6184(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29266,7 +29689,7 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) @@ -29277,25 +29700,25 @@ GL_PREFIX(ProgramNamedParameter4fvNV): GL_PREFIX(PrimitiveRestartIndexNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6192(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6192(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6192(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PrimitiveRestartIndexNV), .-GL_PREFIX(PrimitiveRestartIndexNV) @@ -29306,37 +29729,37 @@ GL_PREFIX(PrimitiveRestartIndexNV): GL_PREFIX(PrimitiveRestartNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6200(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6200(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6200(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PrimitiveRestartNV), .-GL_PREFIX(PrimitiveRestartNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_776) - .type GL_PREFIX(_dispatch_stub_776), @function - HIDDEN(GL_PREFIX(_dispatch_stub_776)) -GL_PREFIX(_dispatch_stub_776): + .globl GL_PREFIX(_dispatch_stub_787) + .type GL_PREFIX(_dispatch_stub_787), @function + HIDDEN(GL_PREFIX(_dispatch_stub_787)) +GL_PREFIX(_dispatch_stub_787): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29346,13 +29769,13 @@ GL_PREFIX(_dispatch_stub_776): popq %rbp popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6208(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29362,19 +29785,19 @@ GL_PREFIX(_dispatch_stub_776): popq %rbp popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776) + .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_777) - .type GL_PREFIX(_dispatch_stub_777), @function - HIDDEN(GL_PREFIX(_dispatch_stub_777)) -GL_PREFIX(_dispatch_stub_777): + .globl GL_PREFIX(_dispatch_stub_788) + .type GL_PREFIX(_dispatch_stub_788), @function + HIDDEN(GL_PREFIX(_dispatch_stub_788)) +GL_PREFIX(_dispatch_stub_788): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29384,13 +29807,13 @@ GL_PREFIX(_dispatch_stub_777): popq %rbp popq %rsi popq %rdi - movq 6216(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6216(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29400,10 +29823,10 @@ GL_PREFIX(_dispatch_stub_777): popq %rbp popq %rsi popq %rdi - movq 6216(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777) + .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -29411,7 +29834,7 @@ GL_PREFIX(_dispatch_stub_777): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29421,13 +29844,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6224(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29437,7 +29860,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6224(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -29448,7 +29871,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29458,13 +29881,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6232(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29474,7 +29897,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -29485,25 +29908,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6240(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6240(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6240(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -29514,7 +29937,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6248(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29524,13 +29947,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6248(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29540,7 +29963,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -29551,7 +29974,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6256(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29561,13 +29984,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6256(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29577,7 +30000,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -29588,7 +30011,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6264(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29602,13 +30025,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6264(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29622,7 +30045,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -29633,7 +30056,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6272(%rax), %r11 + movq 6360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29647,13 +30070,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6272(%rax), %r11 + movq 6360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6272(%rax), %r11 + movq 6360(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29667,7 +30090,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6272(%rax), %r11 + movq 6360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -29678,7 +30101,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6280(%rax), %r11 + movq 6368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29692,13 +30115,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6280(%rax), %r11 + movq 6368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6280(%rax), %r11 + movq 6368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29712,7 +30135,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6280(%rax), %r11 + movq 6368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -29723,7 +30146,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6288(%rax), %r11 + movq 6376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29741,13 +30164,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6288(%rax), %r11 + movq 6376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6288(%rax), %r11 + movq 6376(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29765,7 +30188,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6288(%rax), %r11 + movq 6376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -29776,7 +30199,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6296(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29786,13 +30209,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6296(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6296(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29802,7 +30225,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6296(%rax), %r11 + movq 6384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -29813,7 +30236,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6304(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29823,13 +30246,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6304(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6304(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29839,7 +30262,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6304(%rax), %r11 + movq 6392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -29850,25 +30273,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6312(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6312(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6312(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6312(%rax), %r11 + movq 6400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -29879,7 +30302,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6320(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29893,13 +30316,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6320(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29913,7 +30336,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -29924,7 +30347,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29934,13 +30357,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6328(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29950,7 +30373,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -29961,25 +30384,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6336(%rax), %r11 + movq 6424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6336(%rax), %r11 + movq 6424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6336(%rax), %r11 + movq 6424(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6336(%rax), %r11 + movq 6424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -29990,25 +30413,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6344(%rax), %r11 + movq 6432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6344(%rax), %r11 + movq 6432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6344(%rax), %r11 + movq 6432(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6344(%rax), %r11 + movq 6432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -30019,7 +30442,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6352(%rax), %r11 + movq 6440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30033,13 +30456,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6352(%rax), %r11 + movq 6440(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30053,19 +30476,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6352(%rax), %r11 + movq 6440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_795) - .type GL_PREFIX(_dispatch_stub_795), @function - HIDDEN(GL_PREFIX(_dispatch_stub_795)) -GL_PREFIX(_dispatch_stub_795): + .globl GL_PREFIX(_dispatch_stub_806) + .type GL_PREFIX(_dispatch_stub_806), @function + HIDDEN(GL_PREFIX(_dispatch_stub_806)) +GL_PREFIX(_dispatch_stub_806): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6360(%rax), %r11 + movq 6448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30083,13 +30506,13 @@ GL_PREFIX(_dispatch_stub_795): popq %rdx popq %rsi popq %rdi - movq 6360(%rax), %r11 + movq 6448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6360(%rax), %r11 + movq 6448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30107,19 +30530,19 @@ GL_PREFIX(_dispatch_stub_795): popq %rdx popq %rsi popq %rdi - movq 6360(%rax), %r11 + movq 6448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_795), .-GL_PREFIX(_dispatch_stub_795) + .size GL_PREFIX(_dispatch_stub_806), .-GL_PREFIX(_dispatch_stub_806) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_796) - .type GL_PREFIX(_dispatch_stub_796), @function - HIDDEN(GL_PREFIX(_dispatch_stub_796)) -GL_PREFIX(_dispatch_stub_796): + .globl GL_PREFIX(_dispatch_stub_807) + .type GL_PREFIX(_dispatch_stub_807), @function + HIDDEN(GL_PREFIX(_dispatch_stub_807)) +GL_PREFIX(_dispatch_stub_807): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6368(%rax), %r11 + movq 6456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30129,13 +30552,13 @@ GL_PREFIX(_dispatch_stub_796): popq %rdx popq %rsi popq %rdi - movq 6368(%rax), %r11 + movq 6456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6368(%rax), %r11 + movq 6456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30145,19 +30568,19 @@ GL_PREFIX(_dispatch_stub_796): popq %rdx popq %rsi popq %rdi - movq 6368(%rax), %r11 + movq 6456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_796), .-GL_PREFIX(_dispatch_stub_796) + .size GL_PREFIX(_dispatch_stub_807), .-GL_PREFIX(_dispatch_stub_807) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_797) - .type GL_PREFIX(_dispatch_stub_797), @function - HIDDEN(GL_PREFIX(_dispatch_stub_797)) -GL_PREFIX(_dispatch_stub_797): + .globl GL_PREFIX(_dispatch_stub_808) + .type GL_PREFIX(_dispatch_stub_808), @function + HIDDEN(GL_PREFIX(_dispatch_stub_808)) +GL_PREFIX(_dispatch_stub_808): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6376(%rax), %r11 + movq 6464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30167,13 +30590,13 @@ GL_PREFIX(_dispatch_stub_797): popq %rdx popq %rsi popq %rdi - movq 6376(%rax), %r11 + movq 6464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6376(%rax), %r11 + movq 6464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30183,10 +30606,10 @@ GL_PREFIX(_dispatch_stub_797): popq %rdx popq %rsi popq %rdi - movq 6376(%rax), %r11 + movq 6464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797) + .size GL_PREFIX(_dispatch_stub_808), .-GL_PREFIX(_dispatch_stub_808) .p2align 4,,15 .globl GL_PREFIX(BindFragDataLocationEXT) @@ -30194,7 +30617,7 @@ GL_PREFIX(_dispatch_stub_797): GL_PREFIX(BindFragDataLocationEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6384(%rax), %r11 + movq 6472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30204,13 +30627,13 @@ GL_PREFIX(BindFragDataLocationEXT): popq %rdx popq %rsi popq %rdi - movq 6384(%rax), %r11 + movq 6472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6384(%rax), %r11 + movq 6472(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30220,7 +30643,7 @@ GL_PREFIX(BindFragDataLocationEXT): popq %rdx popq %rsi popq %rdi - movq 6384(%rax), %r11 + movq 6472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT) @@ -30231,7 +30654,7 @@ GL_PREFIX(BindFragDataLocationEXT): GL_PREFIX(GetFragDataLocationEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6392(%rax), %r11 + movq 6480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30241,13 +30664,13 @@ GL_PREFIX(GetFragDataLocationEXT): popq %rbp popq %rsi popq %rdi - movq 6392(%rax), %r11 + movq 6480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6392(%rax), %r11 + movq 6480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30257,7 +30680,7 @@ GL_PREFIX(GetFragDataLocationEXT): popq %rbp popq %rsi popq %rdi - movq 6392(%rax), %r11 + movq 6480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT) @@ -30268,7 +30691,7 @@ GL_PREFIX(GetFragDataLocationEXT): GL_PREFIX(GetUniformuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6400(%rax), %r11 + movq 6488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30278,13 +30701,13 @@ GL_PREFIX(GetUniformuivEXT): popq %rdx popq %rsi popq %rdi - movq 6400(%rax), %r11 + movq 6488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6400(%rax), %r11 + movq 6488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30294,7 +30717,7 @@ GL_PREFIX(GetUniformuivEXT): popq %rdx popq %rsi popq %rdi - movq 6400(%rax), %r11 + movq 6488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT) @@ -30305,7 +30728,7 @@ GL_PREFIX(GetUniformuivEXT): GL_PREFIX(GetVertexAttribIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6408(%rax), %r11 + movq 6496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30315,13 +30738,13 @@ GL_PREFIX(GetVertexAttribIivEXT): popq %rdx popq %rsi popq %rdi - movq 6408(%rax), %r11 + movq 6496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6408(%rax), %r11 + movq 6496(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30331,7 +30754,7 @@ GL_PREFIX(GetVertexAttribIivEXT): popq %rdx popq %rsi popq %rdi - movq 6408(%rax), %r11 + movq 6496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT) @@ -30342,7 +30765,7 @@ GL_PREFIX(GetVertexAttribIivEXT): GL_PREFIX(GetVertexAttribIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6416(%rax), %r11 + movq 6504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30352,13 +30775,13 @@ GL_PREFIX(GetVertexAttribIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6416(%rax), %r11 + movq 6504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6416(%rax), %r11 + movq 6504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30368,7 +30791,7 @@ GL_PREFIX(GetVertexAttribIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6416(%rax), %r11 + movq 6504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT) @@ -30379,7 +30802,7 @@ GL_PREFIX(GetVertexAttribIuivEXT): GL_PREFIX(Uniform1uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6424(%rax), %r11 + movq 6512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30389,13 +30812,13 @@ GL_PREFIX(Uniform1uiEXT): popq %rbp popq %rsi popq %rdi - movq 6424(%rax), %r11 + movq 6512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6424(%rax), %r11 + movq 6512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30405,7 +30828,7 @@ GL_PREFIX(Uniform1uiEXT): popq %rbp popq %rsi popq %rdi - movq 6424(%rax), %r11 + movq 6512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT) @@ -30416,7 +30839,7 @@ GL_PREFIX(Uniform1uiEXT): GL_PREFIX(Uniform1uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6432(%rax), %r11 + movq 6520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30426,13 +30849,13 @@ GL_PREFIX(Uniform1uivEXT): popq %rdx popq %rsi popq %rdi - movq 6432(%rax), %r11 + movq 6520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6432(%rax), %r11 + movq 6520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30442,7 +30865,7 @@ GL_PREFIX(Uniform1uivEXT): popq %rdx popq %rsi popq %rdi - movq 6432(%rax), %r11 + movq 6520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT) @@ -30453,7 +30876,7 @@ GL_PREFIX(Uniform1uivEXT): GL_PREFIX(Uniform2uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6440(%rax), %r11 + movq 6528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30463,13 +30886,13 @@ GL_PREFIX(Uniform2uiEXT): popq %rdx popq %rsi popq %rdi - movq 6440(%rax), %r11 + movq 6528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6440(%rax), %r11 + movq 6528(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30479,7 +30902,7 @@ GL_PREFIX(Uniform2uiEXT): popq %rdx popq %rsi popq %rdi - movq 6440(%rax), %r11 + movq 6528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT) @@ -30490,7 +30913,7 @@ GL_PREFIX(Uniform2uiEXT): GL_PREFIX(Uniform2uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6448(%rax), %r11 + movq 6536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30500,13 +30923,13 @@ GL_PREFIX(Uniform2uivEXT): popq %rdx popq %rsi popq %rdi - movq 6448(%rax), %r11 + movq 6536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6448(%rax), %r11 + movq 6536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30516,7 +30939,7 @@ GL_PREFIX(Uniform2uivEXT): popq %rdx popq %rsi popq %rdi - movq 6448(%rax), %r11 + movq 6536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT) @@ -30527,7 +30950,7 @@ GL_PREFIX(Uniform2uivEXT): GL_PREFIX(Uniform3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6456(%rax), %r11 + movq 6544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30541,13 +30964,13 @@ GL_PREFIX(Uniform3uiEXT): popq %rdx popq %rsi popq %rdi - movq 6456(%rax), %r11 + movq 6544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6456(%rax), %r11 + movq 6544(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30561,7 +30984,7 @@ GL_PREFIX(Uniform3uiEXT): popq %rdx popq %rsi popq %rdi - movq 6456(%rax), %r11 + movq 6544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT) @@ -30572,7 +30995,7 @@ GL_PREFIX(Uniform3uiEXT): GL_PREFIX(Uniform3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6464(%rax), %r11 + movq 6552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30582,13 +31005,13 @@ GL_PREFIX(Uniform3uivEXT): popq %rdx popq %rsi popq %rdi - movq 6464(%rax), %r11 + movq 6552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6464(%rax), %r11 + movq 6552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30598,7 +31021,7 @@ GL_PREFIX(Uniform3uivEXT): popq %rdx popq %rsi popq %rdi - movq 6464(%rax), %r11 + movq 6552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT) @@ -30609,7 +31032,7 @@ GL_PREFIX(Uniform3uivEXT): GL_PREFIX(Uniform4uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6472(%rax), %r11 + movq 6560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30623,13 +31046,13 @@ GL_PREFIX(Uniform4uiEXT): popq %rdx popq %rsi popq %rdi - movq 6472(%rax), %r11 + movq 6560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6472(%rax), %r11 + movq 6560(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30643,7 +31066,7 @@ GL_PREFIX(Uniform4uiEXT): popq %rdx popq %rsi popq %rdi - movq 6472(%rax), %r11 + movq 6560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT) @@ -30654,7 +31077,7 @@ GL_PREFIX(Uniform4uiEXT): GL_PREFIX(Uniform4uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6480(%rax), %r11 + movq 6568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30664,13 +31087,13 @@ GL_PREFIX(Uniform4uivEXT): popq %rdx popq %rsi popq %rdi - movq 6480(%rax), %r11 + movq 6568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6480(%rax), %r11 + movq 6568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30680,7 +31103,7 @@ GL_PREFIX(Uniform4uivEXT): popq %rdx popq %rsi popq %rdi - movq 6480(%rax), %r11 + movq 6568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT) @@ -30691,7 +31114,7 @@ GL_PREFIX(Uniform4uivEXT): GL_PREFIX(VertexAttribI1iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6488(%rax), %r11 + movq 6576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30701,13 +31124,13 @@ GL_PREFIX(VertexAttribI1iEXT): popq %rbp popq %rsi popq %rdi - movq 6488(%rax), %r11 + movq 6576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6488(%rax), %r11 + movq 6576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30717,7 +31140,7 @@ GL_PREFIX(VertexAttribI1iEXT): popq %rbp popq %rsi popq %rdi - movq 6488(%rax), %r11 + movq 6576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) @@ -30728,7 +31151,7 @@ GL_PREFIX(VertexAttribI1iEXT): GL_PREFIX(VertexAttribI1ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6496(%rax), %r11 + movq 6584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30738,13 +31161,13 @@ GL_PREFIX(VertexAttribI1ivEXT): popq %rbp popq %rsi popq %rdi - movq 6496(%rax), %r11 + movq 6584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6496(%rax), %r11 + movq 6584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30754,7 +31177,7 @@ GL_PREFIX(VertexAttribI1ivEXT): popq %rbp popq %rsi popq %rdi - movq 6496(%rax), %r11 + movq 6584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT) @@ -30765,7 +31188,7 @@ GL_PREFIX(VertexAttribI1ivEXT): GL_PREFIX(VertexAttribI1uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6504(%rax), %r11 + movq 6592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30775,13 +31198,13 @@ GL_PREFIX(VertexAttribI1uiEXT): popq %rbp popq %rsi popq %rdi - movq 6504(%rax), %r11 + movq 6592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6504(%rax), %r11 + movq 6592(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30791,7 +31214,7 @@ GL_PREFIX(VertexAttribI1uiEXT): popq %rbp popq %rsi popq %rdi - movq 6504(%rax), %r11 + movq 6592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) @@ -30802,7 +31225,7 @@ GL_PREFIX(VertexAttribI1uiEXT): GL_PREFIX(VertexAttribI1uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6512(%rax), %r11 + movq 6600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30812,13 +31235,13 @@ GL_PREFIX(VertexAttribI1uivEXT): popq %rbp popq %rsi popq %rdi - movq 6512(%rax), %r11 + movq 6600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6512(%rax), %r11 + movq 6600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30828,7 +31251,7 @@ GL_PREFIX(VertexAttribI1uivEXT): popq %rbp popq %rsi popq %rdi - movq 6512(%rax), %r11 + movq 6600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT) @@ -30839,7 +31262,7 @@ GL_PREFIX(VertexAttribI1uivEXT): GL_PREFIX(VertexAttribI2iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6520(%rax), %r11 + movq 6608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30849,13 +31272,13 @@ GL_PREFIX(VertexAttribI2iEXT): popq %rdx popq %rsi popq %rdi - movq 6520(%rax), %r11 + movq 6608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6520(%rax), %r11 + movq 6608(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30865,7 +31288,7 @@ GL_PREFIX(VertexAttribI2iEXT): popq %rdx popq %rsi popq %rdi - movq 6520(%rax), %r11 + movq 6608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) @@ -30876,7 +31299,7 @@ GL_PREFIX(VertexAttribI2iEXT): GL_PREFIX(VertexAttribI2ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6528(%rax), %r11 + movq 6616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30886,13 +31309,13 @@ GL_PREFIX(VertexAttribI2ivEXT): popq %rbp popq %rsi popq %rdi - movq 6528(%rax), %r11 + movq 6616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6528(%rax), %r11 + movq 6616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30902,7 +31325,7 @@ GL_PREFIX(VertexAttribI2ivEXT): popq %rbp popq %rsi popq %rdi - movq 6528(%rax), %r11 + movq 6616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) @@ -30913,7 +31336,7 @@ GL_PREFIX(VertexAttribI2ivEXT): GL_PREFIX(VertexAttribI2uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6536(%rax), %r11 + movq 6624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30923,13 +31346,13 @@ GL_PREFIX(VertexAttribI2uiEXT): popq %rdx popq %rsi popq %rdi - movq 6536(%rax), %r11 + movq 6624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6536(%rax), %r11 + movq 6624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30939,7 +31362,7 @@ GL_PREFIX(VertexAttribI2uiEXT): popq %rdx popq %rsi popq %rdi - movq 6536(%rax), %r11 + movq 6624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) @@ -30950,7 +31373,7 @@ GL_PREFIX(VertexAttribI2uiEXT): GL_PREFIX(VertexAttribI2uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6544(%rax), %r11 + movq 6632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30960,13 +31383,13 @@ GL_PREFIX(VertexAttribI2uivEXT): popq %rbp popq %rsi popq %rdi - movq 6544(%rax), %r11 + movq 6632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6544(%rax), %r11 + movq 6632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30976,7 +31399,7 @@ GL_PREFIX(VertexAttribI2uivEXT): popq %rbp popq %rsi popq %rdi - movq 6544(%rax), %r11 + movq 6632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) @@ -30987,7 +31410,7 @@ GL_PREFIX(VertexAttribI2uivEXT): GL_PREFIX(VertexAttribI3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6552(%rax), %r11 + movq 6640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31001,13 +31424,13 @@ GL_PREFIX(VertexAttribI3iEXT): popq %rdx popq %rsi popq %rdi - movq 6552(%rax), %r11 + movq 6640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6552(%rax), %r11 + movq 6640(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31021,7 +31444,7 @@ GL_PREFIX(VertexAttribI3iEXT): popq %rdx popq %rsi popq %rdi - movq 6552(%rax), %r11 + movq 6640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) @@ -31032,7 +31455,7 @@ GL_PREFIX(VertexAttribI3iEXT): GL_PREFIX(VertexAttribI3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6560(%rax), %r11 + movq 6648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31042,13 +31465,13 @@ GL_PREFIX(VertexAttribI3ivEXT): popq %rbp popq %rsi popq %rdi - movq 6560(%rax), %r11 + movq 6648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6560(%rax), %r11 + movq 6648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31058,7 +31481,7 @@ GL_PREFIX(VertexAttribI3ivEXT): popq %rbp popq %rsi popq %rdi - movq 6560(%rax), %r11 + movq 6648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) @@ -31069,7 +31492,7 @@ GL_PREFIX(VertexAttribI3ivEXT): GL_PREFIX(VertexAttribI3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6568(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31083,13 +31506,13 @@ GL_PREFIX(VertexAttribI3uiEXT): popq %rdx popq %rsi popq %rdi - movq 6568(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6568(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31103,7 +31526,7 @@ GL_PREFIX(VertexAttribI3uiEXT): popq %rdx popq %rsi popq %rdi - movq 6568(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) @@ -31114,7 +31537,7 @@ GL_PREFIX(VertexAttribI3uiEXT): GL_PREFIX(VertexAttribI3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6576(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31124,13 +31547,13 @@ GL_PREFIX(VertexAttribI3uivEXT): popq %rbp popq %rsi popq %rdi - movq 6576(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6576(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31140,7 +31563,7 @@ GL_PREFIX(VertexAttribI3uivEXT): popq %rbp popq %rsi popq %rdi - movq 6576(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) @@ -31151,7 +31574,7 @@ GL_PREFIX(VertexAttribI3uivEXT): GL_PREFIX(VertexAttribI4bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6584(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31161,13 +31584,13 @@ GL_PREFIX(VertexAttribI4bvEXT): popq %rbp popq %rsi popq %rdi - movq 6584(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6584(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31177,7 +31600,7 @@ GL_PREFIX(VertexAttribI4bvEXT): popq %rbp popq %rsi popq %rdi - movq 6584(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT) @@ -31188,7 +31611,7 @@ GL_PREFIX(VertexAttribI4bvEXT): GL_PREFIX(VertexAttribI4iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6592(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31202,13 +31625,13 @@ GL_PREFIX(VertexAttribI4iEXT): popq %rdx popq %rsi popq %rdi - movq 6592(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6592(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31222,7 +31645,7 @@ GL_PREFIX(VertexAttribI4iEXT): popq %rdx popq %rsi popq %rdi - movq 6592(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) @@ -31233,7 +31656,7 @@ GL_PREFIX(VertexAttribI4iEXT): GL_PREFIX(VertexAttribI4ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6600(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31243,13 +31666,13 @@ GL_PREFIX(VertexAttribI4ivEXT): popq %rbp popq %rsi popq %rdi - movq 6600(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6600(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31259,7 +31682,7 @@ GL_PREFIX(VertexAttribI4ivEXT): popq %rbp popq %rsi popq %rdi - movq 6600(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) @@ -31270,7 +31693,7 @@ GL_PREFIX(VertexAttribI4ivEXT): GL_PREFIX(VertexAttribI4svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6608(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31280,13 +31703,13 @@ GL_PREFIX(VertexAttribI4svEXT): popq %rbp popq %rsi popq %rdi - movq 6608(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6608(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31296,7 +31719,7 @@ GL_PREFIX(VertexAttribI4svEXT): popq %rbp popq %rsi popq %rdi - movq 6608(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT) @@ -31307,7 +31730,7 @@ GL_PREFIX(VertexAttribI4svEXT): GL_PREFIX(VertexAttribI4ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6616(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31317,13 +31740,13 @@ GL_PREFIX(VertexAttribI4ubvEXT): popq %rbp popq %rsi popq %rdi - movq 6616(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6616(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31333,7 +31756,7 @@ GL_PREFIX(VertexAttribI4ubvEXT): popq %rbp popq %rsi popq %rdi - movq 6616(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT) @@ -31344,7 +31767,7 @@ GL_PREFIX(VertexAttribI4ubvEXT): GL_PREFIX(VertexAttribI4uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6624(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31358,13 +31781,13 @@ GL_PREFIX(VertexAttribI4uiEXT): popq %rdx popq %rsi popq %rdi - movq 6624(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6624(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31378,7 +31801,7 @@ GL_PREFIX(VertexAttribI4uiEXT): popq %rdx popq %rsi popq %rdi - movq 6624(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) @@ -31389,7 +31812,7 @@ GL_PREFIX(VertexAttribI4uiEXT): GL_PREFIX(VertexAttribI4uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6632(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31399,13 +31822,13 @@ GL_PREFIX(VertexAttribI4uivEXT): popq %rbp popq %rsi popq %rdi - movq 6632(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6632(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31415,7 +31838,7 @@ GL_PREFIX(VertexAttribI4uivEXT): popq %rbp popq %rsi popq %rdi - movq 6632(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) @@ -31426,7 +31849,7 @@ GL_PREFIX(VertexAttribI4uivEXT): GL_PREFIX(VertexAttribI4usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6640(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31436,13 +31859,13 @@ GL_PREFIX(VertexAttribI4usvEXT): popq %rbp popq %rsi popq %rdi - movq 6640(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6640(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31452,7 +31875,7 @@ GL_PREFIX(VertexAttribI4usvEXT): popq %rbp popq %rsi popq %rdi - movq 6640(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT) @@ -31463,7 +31886,7 @@ GL_PREFIX(VertexAttribI4usvEXT): GL_PREFIX(VertexAttribIPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6648(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31477,13 +31900,13 @@ GL_PREFIX(VertexAttribIPointerEXT): popq %rdx popq %rsi popq %rdi - movq 6648(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6648(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31497,7 +31920,7 @@ GL_PREFIX(VertexAttribIPointerEXT): popq %rdx popq %rsi popq %rdi - movq 6648(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT) @@ -31508,7 +31931,7 @@ GL_PREFIX(VertexAttribIPointerEXT): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6656(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31522,13 +31945,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6656(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6656(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31542,7 +31965,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6656(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -31553,7 +31976,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ColorMaskIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6664(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31567,13 +31990,13 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx popq %rsi popq %rdi - movq 6664(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6664(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31587,7 +32010,7 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx popq %rsi popq %rdi - movq 6664(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) @@ -31598,7 +32021,7 @@ GL_PREFIX(ColorMaskIndexedEXT): GL_PREFIX(DisableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6672(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31608,13 +32031,13 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6672(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6672(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31624,7 +32047,7 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6672(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) @@ -31635,7 +32058,7 @@ GL_PREFIX(DisableIndexedEXT): GL_PREFIX(EnableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6680(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31645,13 +32068,13 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6680(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6680(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31661,7 +32084,7 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6680(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) @@ -31672,7 +32095,7 @@ GL_PREFIX(EnableIndexedEXT): GL_PREFIX(GetBooleanIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6688(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31682,13 +32105,13 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6688(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6688(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31698,7 +32121,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6688(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) @@ -31709,7 +32132,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): GL_PREFIX(GetIntegerIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6696(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31719,13 +32142,13 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6696(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6696(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31735,7 +32158,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6696(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) @@ -31746,7 +32169,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): GL_PREFIX(IsEnabledIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6704(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31756,13 +32179,13 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6704(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6704(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31772,7 +32195,7 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6704(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) @@ -31783,7 +32206,7 @@ GL_PREFIX(IsEnabledIndexedEXT): GL_PREFIX(ClearColorIiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6712(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31797,13 +32220,13 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx popq %rsi popq %rdi - movq 6712(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6712(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31817,7 +32240,7 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx popq %rsi popq %rdi - movq 6712(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) @@ -31828,7 +32251,7 @@ GL_PREFIX(ClearColorIiEXT): GL_PREFIX(ClearColorIuiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6720(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31842,13 +32265,13 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx popq %rsi popq %rdi - movq 6720(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6720(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31862,7 +32285,7 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx popq %rsi popq %rdi - movq 6720(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) @@ -31873,7 +32296,7 @@ GL_PREFIX(ClearColorIuiEXT): GL_PREFIX(GetTexParameterIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6728(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31883,13 +32306,13 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6728(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6728(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31899,7 +32322,7 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6728(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT) @@ -31910,7 +32333,7 @@ GL_PREFIX(GetTexParameterIivEXT): GL_PREFIX(GetTexParameterIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6736(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31920,13 +32343,13 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6736(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6736(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31936,7 +32359,7 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6736(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT) @@ -31947,7 +32370,7 @@ GL_PREFIX(GetTexParameterIuivEXT): GL_PREFIX(TexParameterIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6744(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31957,13 +32380,13 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6744(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6744(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31973,7 +32396,7 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6744(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT) @@ -31984,7 +32407,7 @@ GL_PREFIX(TexParameterIivEXT): GL_PREFIX(TexParameterIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6752(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31994,13 +32417,13 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6752(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6752(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32010,7 +32433,7 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6752(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT) @@ -32021,7 +32444,7 @@ GL_PREFIX(TexParameterIuivEXT): GL_PREFIX(BeginConditionalRenderNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6760(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32031,13 +32454,13 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp popq %rsi popq %rdi - movq 6760(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6760(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32047,7 +32470,7 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp popq %rsi popq %rdi - movq 6760(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) @@ -32058,25 +32481,25 @@ GL_PREFIX(BeginConditionalRenderNV): GL_PREFIX(EndConditionalRenderNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6768(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6768(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6768(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6768(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) @@ -32087,25 +32510,25 @@ GL_PREFIX(EndConditionalRenderNV): GL_PREFIX(BeginTransformFeedbackEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6776(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6776(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6776(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6776(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) @@ -32116,7 +32539,7 @@ GL_PREFIX(BeginTransformFeedbackEXT): GL_PREFIX(BindBufferBaseEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6784(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32126,13 +32549,13 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx popq %rsi popq %rdi - movq 6784(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6784(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32142,7 +32565,7 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx popq %rsi popq %rdi - movq 6784(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) @@ -32153,7 +32576,7 @@ GL_PREFIX(BindBufferBaseEXT): GL_PREFIX(BindBufferOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6792(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32167,13 +32590,13 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx popq %rsi popq %rdi - movq 6792(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6792(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32187,7 +32610,7 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx popq %rsi popq %rdi - movq 6792(%rax), %r11 + movq 6880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) @@ -32198,7 +32621,7 @@ GL_PREFIX(BindBufferOffsetEXT): GL_PREFIX(BindBufferRangeEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6800(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32212,13 +32635,13 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx popq %rsi popq %rdi - movq 6800(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6800(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32232,7 +32655,7 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx popq %rsi popq %rdi - movq 6800(%rax), %r11 + movq 6888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) @@ -32243,25 +32666,25 @@ GL_PREFIX(BindBufferRangeEXT): GL_PREFIX(EndTransformFeedbackEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6808(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6808(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6808(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6808(%rax), %r11 + movq 6896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) @@ -32272,7 +32695,7 @@ GL_PREFIX(EndTransformFeedbackEXT): GL_PREFIX(GetTransformFeedbackVaryingEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6816(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32290,13 +32713,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx popq %rsi popq %rdi - movq 6816(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6816(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32314,7 +32737,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx popq %rsi popq %rdi - movq 6816(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) @@ -32325,7 +32748,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): GL_PREFIX(TransformFeedbackVaryingsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6824(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32339,13 +32762,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx popq %rsi popq %rdi - movq 6824(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6824(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32359,7 +32782,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx popq %rsi popq %rdi - movq 6824(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) @@ -32370,37 +32793,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6832(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6832(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6832(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6832(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_855) - .type GL_PREFIX(_dispatch_stub_855), @function - HIDDEN(GL_PREFIX(_dispatch_stub_855)) -GL_PREFIX(_dispatch_stub_855): + .globl GL_PREFIX(_dispatch_stub_866) + .type GL_PREFIX(_dispatch_stub_866), @function + HIDDEN(GL_PREFIX(_dispatch_stub_866)) +GL_PREFIX(_dispatch_stub_866): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6840(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32410,13 +32833,13 @@ GL_PREFIX(_dispatch_stub_855): popq %rdx popq %rsi popq %rdi - movq 6840(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6840(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32426,19 +32849,19 @@ GL_PREFIX(_dispatch_stub_855): popq %rdx popq %rsi popq %rdi - movq 6840(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_855), .-GL_PREFIX(_dispatch_stub_855) + .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_856) - .type GL_PREFIX(_dispatch_stub_856), @function - HIDDEN(GL_PREFIX(_dispatch_stub_856)) -GL_PREFIX(_dispatch_stub_856): + .globl GL_PREFIX(_dispatch_stub_867) + .type GL_PREFIX(_dispatch_stub_867), @function + HIDDEN(GL_PREFIX(_dispatch_stub_867)) +GL_PREFIX(_dispatch_stub_867): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6848(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32448,13 +32871,13 @@ GL_PREFIX(_dispatch_stub_856): popq %rdx popq %rsi popq %rdi - movq 6848(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6848(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32464,10 +32887,10 @@ GL_PREFIX(_dispatch_stub_856): popq %rdx popq %rsi popq %rdi - movq 6848(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_856), .-GL_PREFIX(_dispatch_stub_856) + .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867) .p2align 4,,15 .globl GL_PREFIX(GetObjectParameterivAPPLE) @@ -32475,7 +32898,7 @@ GL_PREFIX(_dispatch_stub_856): GL_PREFIX(GetObjectParameterivAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6856(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32489,13 +32912,13 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx popq %rsi popq %rdi - movq 6856(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6856(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32509,7 +32932,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx popq %rsi popq %rdi - movq 6856(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) @@ -32520,7 +32943,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): GL_PREFIX(ObjectPurgeableAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6864(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32530,13 +32953,13 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6864(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6864(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32546,7 +32969,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6864(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) @@ -32557,7 +32980,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): GL_PREFIX(ObjectUnpurgeableAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6872(%rax), %r11 + movq 6960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32567,13 +32990,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6872(%rax), %r11 + movq 6960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6872(%rax), %r11 + movq 6960(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32583,7 +33006,7 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6872(%rax), %r11 + movq 6960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) @@ -32594,25 +33017,25 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): GL_PREFIX(ActiveProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6880(%rax), %r11 + movq 6968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6880(%rax), %r11 + movq 6968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6880(%rax), %r11 + movq 6968(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6880(%rax), %r11 + movq 6968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT) @@ -32623,7 +33046,7 @@ GL_PREFIX(ActiveProgramEXT): GL_PREFIX(CreateShaderProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6888(%rax), %r11 + movq 6976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32633,13 +33056,13 @@ GL_PREFIX(CreateShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 6888(%rax), %r11 + movq 6976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6888(%rax), %r11 + movq 6976(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32649,7 +33072,7 @@ GL_PREFIX(CreateShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 6888(%rax), %r11 + movq 6976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT) @@ -32660,7 +33083,7 @@ GL_PREFIX(CreateShaderProgramEXT): GL_PREFIX(UseShaderProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6896(%rax), %r11 + movq 6984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32670,13 +33093,13 @@ GL_PREFIX(UseShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 6896(%rax), %r11 + movq 6984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6896(%rax), %r11 + movq 6984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32686,19 +33109,19 @@ GL_PREFIX(UseShaderProgramEXT): popq %rbp popq %rsi popq %rdi - movq 6896(%rax), %r11 + movq 6984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_863) - .type GL_PREFIX(_dispatch_stub_863), @function - HIDDEN(GL_PREFIX(_dispatch_stub_863)) -GL_PREFIX(_dispatch_stub_863): + .globl GL_PREFIX(_dispatch_stub_874) + .type GL_PREFIX(_dispatch_stub_874), @function + HIDDEN(GL_PREFIX(_dispatch_stub_874)) +GL_PREFIX(_dispatch_stub_874): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6904(%rax), %r11 + movq 6992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32712,13 +33135,13 @@ GL_PREFIX(_dispatch_stub_863): popq %rdx popq %rsi popq %rdi - movq 6904(%rax), %r11 + movq 6992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6904(%rax), %r11 + movq 6992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32732,19 +33155,19 @@ GL_PREFIX(_dispatch_stub_863): popq %rdx popq %rsi popq %rdi - movq 6904(%rax), %r11 + movq 6992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_863), .-GL_PREFIX(_dispatch_stub_863) + .size GL_PREFIX(_dispatch_stub_874), .-GL_PREFIX(_dispatch_stub_874) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_864) - .type GL_PREFIX(_dispatch_stub_864), @function - HIDDEN(GL_PREFIX(_dispatch_stub_864)) -GL_PREFIX(_dispatch_stub_864): + .globl GL_PREFIX(_dispatch_stub_875) + .type GL_PREFIX(_dispatch_stub_875), @function + HIDDEN(GL_PREFIX(_dispatch_stub_875)) +GL_PREFIX(_dispatch_stub_875): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6912(%rax), %r11 + movq 7000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32758,13 +33181,13 @@ GL_PREFIX(_dispatch_stub_864): popq %rdx popq %rsi popq %rdi - movq 6912(%rax), %r11 + movq 7000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6912(%rax), %r11 + movq 7000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32778,19 +33201,19 @@ GL_PREFIX(_dispatch_stub_864): popq %rdx popq %rsi popq %rdi - movq 6912(%rax), %r11 + movq 7000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_864), .-GL_PREFIX(_dispatch_stub_864) + .size GL_PREFIX(_dispatch_stub_875), .-GL_PREFIX(_dispatch_stub_875) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_865) - .type GL_PREFIX(_dispatch_stub_865), @function - HIDDEN(GL_PREFIX(_dispatch_stub_865)) -GL_PREFIX(_dispatch_stub_865): + .globl GL_PREFIX(_dispatch_stub_876) + .type GL_PREFIX(_dispatch_stub_876), @function + HIDDEN(GL_PREFIX(_dispatch_stub_876)) +GL_PREFIX(_dispatch_stub_876): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6920(%rax), %r11 + movq 7008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32804,13 +33227,13 @@ GL_PREFIX(_dispatch_stub_865): popq %rdx popq %rsi popq %rdi - movq 6920(%rax), %r11 + movq 7008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6920(%rax), %r11 + movq 7008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32824,19 +33247,19 @@ GL_PREFIX(_dispatch_stub_865): popq %rdx popq %rsi popq %rdi - movq 6920(%rax), %r11 + movq 7008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_865), .-GL_PREFIX(_dispatch_stub_865) + .size GL_PREFIX(_dispatch_stub_876), .-GL_PREFIX(_dispatch_stub_876) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_866) - .type GL_PREFIX(_dispatch_stub_866), @function - HIDDEN(GL_PREFIX(_dispatch_stub_866)) -GL_PREFIX(_dispatch_stub_866): + .globl GL_PREFIX(_dispatch_stub_877) + .type GL_PREFIX(_dispatch_stub_877), @function + HIDDEN(GL_PREFIX(_dispatch_stub_877)) +GL_PREFIX(_dispatch_stub_877): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6928(%rax), %r11 + movq 7016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32846,13 +33269,13 @@ GL_PREFIX(_dispatch_stub_866): popq %rdx popq %rsi popq %rdi - movq 6928(%rax), %r11 + movq 7016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6928(%rax), %r11 + movq 7016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32862,19 +33285,19 @@ GL_PREFIX(_dispatch_stub_866): popq %rdx popq %rsi popq %rdi - movq 6928(%rax), %r11 + movq 7016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866) + .size GL_PREFIX(_dispatch_stub_877), .-GL_PREFIX(_dispatch_stub_877) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_867) - .type GL_PREFIX(_dispatch_stub_867), @function - HIDDEN(GL_PREFIX(_dispatch_stub_867)) -GL_PREFIX(_dispatch_stub_867): + .globl GL_PREFIX(_dispatch_stub_878) + .type GL_PREFIX(_dispatch_stub_878), @function + HIDDEN(GL_PREFIX(_dispatch_stub_878)) +GL_PREFIX(_dispatch_stub_878): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6936(%rax), %r11 + movq 7024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32884,13 +33307,13 @@ GL_PREFIX(_dispatch_stub_867): popq %rdx popq %rsi popq %rdi - movq 6936(%rax), %r11 + movq 7024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6936(%rax), %r11 + movq 7024(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32900,10 +33323,10 @@ GL_PREFIX(_dispatch_stub_867): popq %rdx popq %rsi popq %rdi - movq 6936(%rax), %r11 + movq 7024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867) + .size GL_PREFIX(_dispatch_stub_878), .-GL_PREFIX(_dispatch_stub_878) .p2align 4,,15 .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -32911,7 +33334,7 @@ GL_PREFIX(_dispatch_stub_867): GL_PREFIX(EGLImageTargetRenderbufferStorageOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6944(%rax), %r11 + movq 7032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32921,13 +33344,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 6944(%rax), %r11 + movq 7032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6944(%rax), %r11 + movq 7032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32937,7 +33360,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 6944(%rax), %r11 + movq 7032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -32948,7 +33371,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): GL_PREFIX(EGLImageTargetTexture2DOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6952(%rax), %r11 + movq 7040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -32958,13 +33381,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 6952(%rax), %r11 + movq 7040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6952(%rax), %r11 + movq 7040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -32974,7 +33397,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 6952(%rax), %r11 + movq 7040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) @@ -33052,10 +33475,6 @@ GL_PREFIX(EGLImageTargetTexture2DOES): .globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB) .globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB) .globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB) - .globl GL_PREFIX(DrawArraysInstancedARB) ; .set GL_PREFIX(DrawArraysInstancedARB), GL_PREFIX(DrawArraysInstanced) - .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstanced) - .globl GL_PREFIX(DrawElementsInstancedARB) ; .set GL_PREFIX(DrawElementsInstancedARB), GL_PREFIX(DrawElementsInstanced) - .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstanced) .globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB) .globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB) .globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB) @@ -33167,6 +33586,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES): .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstancedARB) + .globl GL_PREFIX(DrawArraysInstanced) ; .set GL_PREFIX(DrawArraysInstanced), GL_PREFIX(DrawArraysInstancedARB) + .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstancedARB) + .globl GL_PREFIX(DrawElementsInstanced) ; .set GL_PREFIX(DrawElementsInstanced), GL_PREFIX(DrawElementsInstancedARB) .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) @@ -33237,9 +33660,10 @@ GL_PREFIX(EGLImageTargetTexture2DOES): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_765) - .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_767) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_777) + .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_776) + .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_778) + .globl GL_PREFIX(PrimitiveRestartIndex) ; .set GL_PREFIX(PrimitiveRestartIndex), GL_PREFIX(PrimitiveRestartIndexNV) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_788) .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) @@ -33257,8 +33681,54 @@ GL_PREFIX(EGLImageTargetTexture2DOES): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_795) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_806) + .globl GL_PREFIX(BindFragDataLocation) ; .set GL_PREFIX(BindFragDataLocation), GL_PREFIX(BindFragDataLocationEXT) + .globl GL_PREFIX(GetFragDataLocation) ; .set GL_PREFIX(GetFragDataLocation), GL_PREFIX(GetFragDataLocationEXT) + .globl GL_PREFIX(GetUniformuiv) ; .set GL_PREFIX(GetUniformuiv), GL_PREFIX(GetUniformuivEXT) + .globl GL_PREFIX(GetVertexAttribIiv) ; .set GL_PREFIX(GetVertexAttribIiv), GL_PREFIX(GetVertexAttribIivEXT) + .globl GL_PREFIX(GetVertexAttribIuiv) ; .set GL_PREFIX(GetVertexAttribIuiv), GL_PREFIX(GetVertexAttribIuivEXT) + .globl GL_PREFIX(Uniform1ui) ; .set GL_PREFIX(Uniform1ui), GL_PREFIX(Uniform1uiEXT) + .globl GL_PREFIX(Uniform1uiv) ; .set GL_PREFIX(Uniform1uiv), GL_PREFIX(Uniform1uivEXT) + .globl GL_PREFIX(Uniform2ui) ; .set GL_PREFIX(Uniform2ui), GL_PREFIX(Uniform2uiEXT) + .globl GL_PREFIX(Uniform2uiv) ; .set GL_PREFIX(Uniform2uiv), GL_PREFIX(Uniform2uivEXT) + .globl GL_PREFIX(Uniform3ui) ; .set GL_PREFIX(Uniform3ui), GL_PREFIX(Uniform3uiEXT) + .globl GL_PREFIX(Uniform3uiv) ; .set GL_PREFIX(Uniform3uiv), GL_PREFIX(Uniform3uivEXT) + .globl GL_PREFIX(Uniform4ui) ; .set GL_PREFIX(Uniform4ui), GL_PREFIX(Uniform4uiEXT) + .globl GL_PREFIX(Uniform4uiv) ; .set GL_PREFIX(Uniform4uiv), GL_PREFIX(Uniform4uivEXT) + .globl GL_PREFIX(VertexAttribI1i) ; .set GL_PREFIX(VertexAttribI1i), GL_PREFIX(VertexAttribI1iEXT) + .globl GL_PREFIX(VertexAttribI1iv) ; .set GL_PREFIX(VertexAttribI1iv), GL_PREFIX(VertexAttribI1ivEXT) + .globl GL_PREFIX(VertexAttribI1ui) ; .set GL_PREFIX(VertexAttribI1ui), GL_PREFIX(VertexAttribI1uiEXT) + .globl GL_PREFIX(VertexAttribI1uiv) ; .set GL_PREFIX(VertexAttribI1uiv), GL_PREFIX(VertexAttribI1uivEXT) + .globl GL_PREFIX(VertexAttribI2i) ; .set GL_PREFIX(VertexAttribI2i), GL_PREFIX(VertexAttribI2iEXT) + .globl GL_PREFIX(VertexAttribI2iv) ; .set GL_PREFIX(VertexAttribI2iv), GL_PREFIX(VertexAttribI2ivEXT) + .globl GL_PREFIX(VertexAttribI2ui) ; .set GL_PREFIX(VertexAttribI2ui), GL_PREFIX(VertexAttribI2uiEXT) + .globl GL_PREFIX(VertexAttribI2uiv) ; .set GL_PREFIX(VertexAttribI2uiv), GL_PREFIX(VertexAttribI2uivEXT) + .globl GL_PREFIX(VertexAttribI3i) ; .set GL_PREFIX(VertexAttribI3i), GL_PREFIX(VertexAttribI3iEXT) + .globl GL_PREFIX(VertexAttribI3iv) ; .set GL_PREFIX(VertexAttribI3iv), GL_PREFIX(VertexAttribI3ivEXT) + .globl GL_PREFIX(VertexAttribI3ui) ; .set GL_PREFIX(VertexAttribI3ui), GL_PREFIX(VertexAttribI3uiEXT) + .globl GL_PREFIX(VertexAttribI3uiv) ; .set GL_PREFIX(VertexAttribI3uiv), GL_PREFIX(VertexAttribI3uivEXT) + .globl GL_PREFIX(VertexAttribI4bv) ; .set GL_PREFIX(VertexAttribI4bv), GL_PREFIX(VertexAttribI4bvEXT) + .globl GL_PREFIX(VertexAttribI4i) ; .set GL_PREFIX(VertexAttribI4i), GL_PREFIX(VertexAttribI4iEXT) + .globl GL_PREFIX(VertexAttribI4iv) ; .set GL_PREFIX(VertexAttribI4iv), GL_PREFIX(VertexAttribI4ivEXT) + .globl GL_PREFIX(VertexAttribI4sv) ; .set GL_PREFIX(VertexAttribI4sv), GL_PREFIX(VertexAttribI4svEXT) + .globl GL_PREFIX(VertexAttribI4ubv) ; .set GL_PREFIX(VertexAttribI4ubv), GL_PREFIX(VertexAttribI4ubvEXT) + .globl GL_PREFIX(VertexAttribI4ui) ; .set GL_PREFIX(VertexAttribI4ui), GL_PREFIX(VertexAttribI4uiEXT) + .globl GL_PREFIX(VertexAttribI4uiv) ; .set GL_PREFIX(VertexAttribI4uiv), GL_PREFIX(VertexAttribI4uivEXT) + .globl GL_PREFIX(VertexAttribI4usv) ; .set GL_PREFIX(VertexAttribI4usv), GL_PREFIX(VertexAttribI4usvEXT) + .globl GL_PREFIX(VertexAttribIPointer) ; .set GL_PREFIX(VertexAttribIPointer), GL_PREFIX(VertexAttribIPointerEXT) .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) + .globl GL_PREFIX(ColorMaski) ; .set GL_PREFIX(ColorMaski), GL_PREFIX(ColorMaskIndexedEXT) + .globl GL_PREFIX(Disablei) ; .set GL_PREFIX(Disablei), GL_PREFIX(DisableIndexedEXT) + .globl GL_PREFIX(Enablei) ; .set GL_PREFIX(Enablei), GL_PREFIX(EnableIndexedEXT) + .globl GL_PREFIX(GetBooleani_v) ; .set GL_PREFIX(GetBooleani_v), GL_PREFIX(GetBooleanIndexedvEXT) + .globl GL_PREFIX(GetIntegeri_v) ; .set GL_PREFIX(GetIntegeri_v), GL_PREFIX(GetIntegerIndexedvEXT) + .globl GL_PREFIX(IsEnabledi) ; .set GL_PREFIX(IsEnabledi), GL_PREFIX(IsEnabledIndexedEXT) + .globl GL_PREFIX(GetTexParameterIiv) ; .set GL_PREFIX(GetTexParameterIiv), GL_PREFIX(GetTexParameterIivEXT) + .globl GL_PREFIX(GetTexParameterIuiv) ; .set GL_PREFIX(GetTexParameterIuiv), GL_PREFIX(GetTexParameterIuivEXT) + .globl GL_PREFIX(TexParameterIiv) ; .set GL_PREFIX(TexParameterIiv), GL_PREFIX(TexParameterIivEXT) + .globl GL_PREFIX(TexParameterIuiv) ; .set GL_PREFIX(TexParameterIuiv), GL_PREFIX(TexParameterIuivEXT) + .globl GL_PREFIX(BeginConditionalRender) ; .set GL_PREFIX(BeginConditionalRender), GL_PREFIX(BeginConditionalRenderNV) + .globl GL_PREFIX(EndConditionalRender) ; .set GL_PREFIX(EndConditionalRender), GL_PREFIX(EndConditionalRenderNV) .globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT) .globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT) .globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT) diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S index 670a45f83b5..72729f2f091 100644 --- a/src/mapi/glapi/glapi_x86.S +++ b/src/mapi/glapi/glapi_x86.S @@ -580,481 +580,492 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(UniformMatrix3x4fv, 427, UniformMatrix3x4fv@16) GL_STUB(UniformMatrix4x2fv, 428, UniformMatrix4x2fv@16) GL_STUB(UniformMatrix4x3fv, 429, UniformMatrix4x3fv@16) - GL_STUB(DrawArraysInstanced, 430, DrawArraysInstanced@16) - GL_STUB(DrawElementsInstanced, 431, DrawElementsInstanced@20) - GL_STUB(LoadTransposeMatrixdARB, 432, LoadTransposeMatrixdARB@4) - GL_STUB(LoadTransposeMatrixfARB, 433, LoadTransposeMatrixfARB@4) - GL_STUB(MultTransposeMatrixdARB, 434, MultTransposeMatrixdARB@4) - GL_STUB(MultTransposeMatrixfARB, 435, MultTransposeMatrixfARB@4) - GL_STUB(SampleCoverageARB, 436, SampleCoverageARB@8) - GL_STUB(CompressedTexImage1DARB, 437, CompressedTexImage1DARB@28) - GL_STUB(CompressedTexImage2DARB, 438, CompressedTexImage2DARB@32) - GL_STUB(CompressedTexImage3DARB, 439, CompressedTexImage3DARB@36) - GL_STUB(CompressedTexSubImage1DARB, 440, CompressedTexSubImage1DARB@28) - GL_STUB(CompressedTexSubImage2DARB, 441, CompressedTexSubImage2DARB@36) - GL_STUB(CompressedTexSubImage3DARB, 442, CompressedTexSubImage3DARB@44) - GL_STUB(GetCompressedTexImageARB, 443, GetCompressedTexImageARB@12) - GL_STUB(DisableVertexAttribArrayARB, 444, DisableVertexAttribArrayARB@4) - GL_STUB(EnableVertexAttribArrayARB, 445, EnableVertexAttribArrayARB@4) - GL_STUB(GetProgramEnvParameterdvARB, 446, GetProgramEnvParameterdvARB@12) - GL_STUB(GetProgramEnvParameterfvARB, 447, GetProgramEnvParameterfvARB@12) - GL_STUB(GetProgramLocalParameterdvARB, 448, GetProgramLocalParameterdvARB@12) - GL_STUB(GetProgramLocalParameterfvARB, 449, GetProgramLocalParameterfvARB@12) - GL_STUB(GetProgramStringARB, 450, GetProgramStringARB@12) - GL_STUB(GetProgramivARB, 451, GetProgramivARB@12) - GL_STUB(GetVertexAttribdvARB, 452, GetVertexAttribdvARB@12) - GL_STUB(GetVertexAttribfvARB, 453, GetVertexAttribfvARB@12) - GL_STUB(GetVertexAttribivARB, 454, GetVertexAttribivARB@12) - GL_STUB(ProgramEnvParameter4dARB, 455, ProgramEnvParameter4dARB@40) - GL_STUB(ProgramEnvParameter4dvARB, 456, ProgramEnvParameter4dvARB@12) - GL_STUB(ProgramEnvParameter4fARB, 457, ProgramEnvParameter4fARB@24) - GL_STUB(ProgramEnvParameter4fvARB, 458, ProgramEnvParameter4fvARB@12) - GL_STUB(ProgramLocalParameter4dARB, 459, ProgramLocalParameter4dARB@40) - GL_STUB(ProgramLocalParameter4dvARB, 460, ProgramLocalParameter4dvARB@12) - GL_STUB(ProgramLocalParameter4fARB, 461, ProgramLocalParameter4fARB@24) - GL_STUB(ProgramLocalParameter4fvARB, 462, ProgramLocalParameter4fvARB@12) - GL_STUB(ProgramStringARB, 463, ProgramStringARB@16) - GL_STUB(VertexAttrib1dARB, 464, VertexAttrib1dARB@12) - GL_STUB(VertexAttrib1dvARB, 465, VertexAttrib1dvARB@8) - GL_STUB(VertexAttrib1fARB, 466, VertexAttrib1fARB@8) - GL_STUB(VertexAttrib1fvARB, 467, VertexAttrib1fvARB@8) - GL_STUB(VertexAttrib1sARB, 468, VertexAttrib1sARB@8) - GL_STUB(VertexAttrib1svARB, 469, VertexAttrib1svARB@8) - GL_STUB(VertexAttrib2dARB, 470, VertexAttrib2dARB@20) - GL_STUB(VertexAttrib2dvARB, 471, VertexAttrib2dvARB@8) - GL_STUB(VertexAttrib2fARB, 472, VertexAttrib2fARB@12) - GL_STUB(VertexAttrib2fvARB, 473, VertexAttrib2fvARB@8) - GL_STUB(VertexAttrib2sARB, 474, VertexAttrib2sARB@12) - GL_STUB(VertexAttrib2svARB, 475, VertexAttrib2svARB@8) - GL_STUB(VertexAttrib3dARB, 476, VertexAttrib3dARB@28) - GL_STUB(VertexAttrib3dvARB, 477, VertexAttrib3dvARB@8) - GL_STUB(VertexAttrib3fARB, 478, VertexAttrib3fARB@16) - GL_STUB(VertexAttrib3fvARB, 479, VertexAttrib3fvARB@8) - GL_STUB(VertexAttrib3sARB, 480, VertexAttrib3sARB@16) - GL_STUB(VertexAttrib3svARB, 481, VertexAttrib3svARB@8) - GL_STUB(VertexAttrib4NbvARB, 482, VertexAttrib4NbvARB@8) - GL_STUB(VertexAttrib4NivARB, 483, VertexAttrib4NivARB@8) - GL_STUB(VertexAttrib4NsvARB, 484, VertexAttrib4NsvARB@8) - GL_STUB(VertexAttrib4NubARB, 485, VertexAttrib4NubARB@20) - GL_STUB(VertexAttrib4NubvARB, 486, VertexAttrib4NubvARB@8) - GL_STUB(VertexAttrib4NuivARB, 487, VertexAttrib4NuivARB@8) - GL_STUB(VertexAttrib4NusvARB, 488, VertexAttrib4NusvARB@8) - GL_STUB(VertexAttrib4bvARB, 489, VertexAttrib4bvARB@8) - GL_STUB(VertexAttrib4dARB, 490, VertexAttrib4dARB@36) - GL_STUB(VertexAttrib4dvARB, 491, VertexAttrib4dvARB@8) - GL_STUB(VertexAttrib4fARB, 492, VertexAttrib4fARB@20) - GL_STUB(VertexAttrib4fvARB, 493, VertexAttrib4fvARB@8) - GL_STUB(VertexAttrib4ivARB, 494, VertexAttrib4ivARB@8) - GL_STUB(VertexAttrib4sARB, 495, VertexAttrib4sARB@20) - GL_STUB(VertexAttrib4svARB, 496, VertexAttrib4svARB@8) - GL_STUB(VertexAttrib4ubvARB, 497, VertexAttrib4ubvARB@8) - GL_STUB(VertexAttrib4uivARB, 498, VertexAttrib4uivARB@8) - GL_STUB(VertexAttrib4usvARB, 499, VertexAttrib4usvARB@8) - GL_STUB(VertexAttribPointerARB, 500, VertexAttribPointerARB@24) - GL_STUB(BindBufferARB, 501, BindBufferARB@8) - GL_STUB(BufferDataARB, 502, BufferDataARB@16) - GL_STUB(BufferSubDataARB, 503, BufferSubDataARB@16) - GL_STUB(DeleteBuffersARB, 504, DeleteBuffersARB@8) - GL_STUB(GenBuffersARB, 505, GenBuffersARB@8) - GL_STUB(GetBufferParameterivARB, 506, GetBufferParameterivARB@12) - GL_STUB(GetBufferPointervARB, 507, GetBufferPointervARB@12) - GL_STUB(GetBufferSubDataARB, 508, GetBufferSubDataARB@16) - GL_STUB(IsBufferARB, 509, IsBufferARB@4) - GL_STUB(MapBufferARB, 510, MapBufferARB@8) - GL_STUB(UnmapBufferARB, 511, UnmapBufferARB@4) - GL_STUB(BeginQueryARB, 512, BeginQueryARB@8) - GL_STUB(DeleteQueriesARB, 513, DeleteQueriesARB@8) - GL_STUB(EndQueryARB, 514, EndQueryARB@4) - GL_STUB(GenQueriesARB, 515, GenQueriesARB@8) - GL_STUB(GetQueryObjectivARB, 516, GetQueryObjectivARB@12) - GL_STUB(GetQueryObjectuivARB, 517, GetQueryObjectuivARB@12) - GL_STUB(GetQueryivARB, 518, GetQueryivARB@12) - GL_STUB(IsQueryARB, 519, IsQueryARB@4) - GL_STUB(AttachObjectARB, 520, AttachObjectARB@8) - GL_STUB(CompileShaderARB, 521, CompileShaderARB@4) - GL_STUB(CreateProgramObjectARB, 522, CreateProgramObjectARB@0) - GL_STUB(CreateShaderObjectARB, 523, CreateShaderObjectARB@4) - GL_STUB(DeleteObjectARB, 524, DeleteObjectARB@4) - GL_STUB(DetachObjectARB, 525, DetachObjectARB@8) - GL_STUB(GetActiveUniformARB, 526, GetActiveUniformARB@28) - GL_STUB(GetAttachedObjectsARB, 527, GetAttachedObjectsARB@16) - GL_STUB(GetHandleARB, 528, GetHandleARB@4) - GL_STUB(GetInfoLogARB, 529, GetInfoLogARB@16) - GL_STUB(GetObjectParameterfvARB, 530, GetObjectParameterfvARB@12) - GL_STUB(GetObjectParameterivARB, 531, GetObjectParameterivARB@12) - GL_STUB(GetShaderSourceARB, 532, GetShaderSourceARB@16) - GL_STUB(GetUniformLocationARB, 533, GetUniformLocationARB@8) - GL_STUB(GetUniformfvARB, 534, GetUniformfvARB@12) - GL_STUB(GetUniformivARB, 535, GetUniformivARB@12) - GL_STUB(LinkProgramARB, 536, LinkProgramARB@4) - GL_STUB(ShaderSourceARB, 537, ShaderSourceARB@16) - GL_STUB(Uniform1fARB, 538, Uniform1fARB@8) - GL_STUB(Uniform1fvARB, 539, Uniform1fvARB@12) - GL_STUB(Uniform1iARB, 540, Uniform1iARB@8) - GL_STUB(Uniform1ivARB, 541, Uniform1ivARB@12) - GL_STUB(Uniform2fARB, 542, Uniform2fARB@12) - GL_STUB(Uniform2fvARB, 543, Uniform2fvARB@12) - GL_STUB(Uniform2iARB, 544, Uniform2iARB@12) - GL_STUB(Uniform2ivARB, 545, Uniform2ivARB@12) - GL_STUB(Uniform3fARB, 546, Uniform3fARB@16) - GL_STUB(Uniform3fvARB, 547, Uniform3fvARB@12) - GL_STUB(Uniform3iARB, 548, Uniform3iARB@16) - GL_STUB(Uniform3ivARB, 549, Uniform3ivARB@12) - GL_STUB(Uniform4fARB, 550, Uniform4fARB@20) - GL_STUB(Uniform4fvARB, 551, Uniform4fvARB@12) - GL_STUB(Uniform4iARB, 552, Uniform4iARB@20) - GL_STUB(Uniform4ivARB, 553, Uniform4ivARB@12) - GL_STUB(UniformMatrix2fvARB, 554, UniformMatrix2fvARB@16) - GL_STUB(UniformMatrix3fvARB, 555, UniformMatrix3fvARB@16) - GL_STUB(UniformMatrix4fvARB, 556, UniformMatrix4fvARB@16) - GL_STUB(UseProgramObjectARB, 557, UseProgramObjectARB@4) - GL_STUB(ValidateProgramARB, 558, ValidateProgramARB@4) - GL_STUB(BindAttribLocationARB, 559, BindAttribLocationARB@12) - GL_STUB(GetActiveAttribARB, 560, GetActiveAttribARB@28) - GL_STUB(GetAttribLocationARB, 561, GetAttribLocationARB@8) - GL_STUB(DrawBuffersARB, 562, DrawBuffersARB@8) - GL_STUB(RenderbufferStorageMultisample, 563, RenderbufferStorageMultisample@20) - GL_STUB(FramebufferTextureARB, 564, FramebufferTextureARB@16) - GL_STUB(FramebufferTextureFaceARB, 565, FramebufferTextureFaceARB@20) - GL_STUB(ProgramParameteriARB, 566, ProgramParameteriARB@12) - GL_STUB(FlushMappedBufferRange, 567, FlushMappedBufferRange@12) - GL_STUB(MapBufferRange, 568, MapBufferRange@16) - GL_STUB(BindVertexArray, 569, BindVertexArray@4) - GL_STUB(GenVertexArrays, 570, GenVertexArrays@8) - GL_STUB(CopyBufferSubData, 571, CopyBufferSubData@20) - GL_STUB(ClientWaitSync, 572, ClientWaitSync@12) - GL_STUB(DeleteSync, 573, DeleteSync@4) - GL_STUB(FenceSync, 574, FenceSync@8) - GL_STUB(GetInteger64v, 575, GetInteger64v@8) - GL_STUB(GetSynciv, 576, GetSynciv@20) - GL_STUB(IsSync, 577, IsSync@4) - GL_STUB(WaitSync, 578, WaitSync@12) - GL_STUB(DrawElementsBaseVertex, 579, DrawElementsBaseVertex@20) - GL_STUB(DrawRangeElementsBaseVertex, 580, DrawRangeElementsBaseVertex@28) - GL_STUB(MultiDrawElementsBaseVertex, 581, MultiDrawElementsBaseVertex@24) - GL_STUB(BindTransformFeedback, 582, BindTransformFeedback@8) - GL_STUB(DeleteTransformFeedbacks, 583, DeleteTransformFeedbacks@8) - GL_STUB(DrawTransformFeedback, 584, DrawTransformFeedback@8) - GL_STUB(GenTransformFeedbacks, 585, GenTransformFeedbacks@8) - GL_STUB(IsTransformFeedback, 586, IsTransformFeedback@4) - GL_STUB(PauseTransformFeedback, 587, PauseTransformFeedback@0) - GL_STUB(ResumeTransformFeedback, 588, ResumeTransformFeedback@0) - GL_STUB(PolygonOffsetEXT, 589, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_590, 590, _dispatch_stub_590@8) - HIDDEN(GL_PREFIX(_dispatch_stub_590, _dispatch_stub_590@8)) - GL_STUB(_dispatch_stub_591, 591, _dispatch_stub_591@8) - HIDDEN(GL_PREFIX(_dispatch_stub_591, _dispatch_stub_591@8)) - GL_STUB(_dispatch_stub_592, 592, _dispatch_stub_592@8) - HIDDEN(GL_PREFIX(_dispatch_stub_592, _dispatch_stub_592@8)) - GL_STUB(_dispatch_stub_593, 593, _dispatch_stub_593@8) - HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8)) - GL_STUB(_dispatch_stub_594, 594, _dispatch_stub_594@8) - HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8)) - GL_STUB(_dispatch_stub_595, 595, _dispatch_stub_595@8) - HIDDEN(GL_PREFIX(_dispatch_stub_595, _dispatch_stub_595@8)) - GL_STUB(_dispatch_stub_596, 596, _dispatch_stub_596@8) - HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8)) - GL_STUB(_dispatch_stub_597, 597, _dispatch_stub_597@4) - HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@4)) - GL_STUB(ColorPointerEXT, 598, ColorPointerEXT@20) - GL_STUB(EdgeFlagPointerEXT, 599, EdgeFlagPointerEXT@12) - GL_STUB(IndexPointerEXT, 600, IndexPointerEXT@16) - GL_STUB(NormalPointerEXT, 601, NormalPointerEXT@16) - GL_STUB(TexCoordPointerEXT, 602, TexCoordPointerEXT@20) - GL_STUB(VertexPointerEXT, 603, VertexPointerEXT@20) - GL_STUB(PointParameterfEXT, 604, PointParameterfEXT@8) - GL_STUB(PointParameterfvEXT, 605, PointParameterfvEXT@8) - GL_STUB(LockArraysEXT, 606, LockArraysEXT@8) - GL_STUB(UnlockArraysEXT, 607, UnlockArraysEXT@0) - GL_STUB(SecondaryColor3bEXT, 608, SecondaryColor3bEXT@12) - GL_STUB(SecondaryColor3bvEXT, 609, SecondaryColor3bvEXT@4) - GL_STUB(SecondaryColor3dEXT, 610, SecondaryColor3dEXT@24) - GL_STUB(SecondaryColor3dvEXT, 611, SecondaryColor3dvEXT@4) - GL_STUB(SecondaryColor3fEXT, 612, SecondaryColor3fEXT@12) - GL_STUB(SecondaryColor3fvEXT, 613, SecondaryColor3fvEXT@4) - GL_STUB(SecondaryColor3iEXT, 614, SecondaryColor3iEXT@12) - GL_STUB(SecondaryColor3ivEXT, 615, SecondaryColor3ivEXT@4) - GL_STUB(SecondaryColor3sEXT, 616, SecondaryColor3sEXT@12) - GL_STUB(SecondaryColor3svEXT, 617, SecondaryColor3svEXT@4) - GL_STUB(SecondaryColor3ubEXT, 618, SecondaryColor3ubEXT@12) - GL_STUB(SecondaryColor3ubvEXT, 619, SecondaryColor3ubvEXT@4) - GL_STUB(SecondaryColor3uiEXT, 620, SecondaryColor3uiEXT@12) - GL_STUB(SecondaryColor3uivEXT, 621, SecondaryColor3uivEXT@4) - GL_STUB(SecondaryColor3usEXT, 622, SecondaryColor3usEXT@12) - GL_STUB(SecondaryColor3usvEXT, 623, SecondaryColor3usvEXT@4) - GL_STUB(SecondaryColorPointerEXT, 624, SecondaryColorPointerEXT@16) - GL_STUB(MultiDrawArraysEXT, 625, MultiDrawArraysEXT@16) - GL_STUB(MultiDrawElementsEXT, 626, MultiDrawElementsEXT@20) - GL_STUB(FogCoordPointerEXT, 627, FogCoordPointerEXT@12) - GL_STUB(FogCoorddEXT, 628, FogCoorddEXT@8) - GL_STUB(FogCoorddvEXT, 629, FogCoorddvEXT@4) - GL_STUB(FogCoordfEXT, 630, FogCoordfEXT@4) - GL_STUB(FogCoordfvEXT, 631, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_632, 632, _dispatch_stub_632@4) - HIDDEN(GL_PREFIX(_dispatch_stub_632, _dispatch_stub_632@4)) - GL_STUB(BlendFuncSeparateEXT, 633, BlendFuncSeparateEXT@16) - GL_STUB(FlushVertexArrayRangeNV, 634, FlushVertexArrayRangeNV@0) - GL_STUB(VertexArrayRangeNV, 635, VertexArrayRangeNV@8) - GL_STUB(CombinerInputNV, 636, CombinerInputNV@24) - GL_STUB(CombinerOutputNV, 637, CombinerOutputNV@40) - GL_STUB(CombinerParameterfNV, 638, CombinerParameterfNV@8) - GL_STUB(CombinerParameterfvNV, 639, CombinerParameterfvNV@8) - GL_STUB(CombinerParameteriNV, 640, CombinerParameteriNV@8) - GL_STUB(CombinerParameterivNV, 641, CombinerParameterivNV@8) - GL_STUB(FinalCombinerInputNV, 642, FinalCombinerInputNV@16) - GL_STUB(GetCombinerInputParameterfvNV, 643, GetCombinerInputParameterfvNV@20) - GL_STUB(GetCombinerInputParameterivNV, 644, GetCombinerInputParameterivNV@20) - GL_STUB(GetCombinerOutputParameterfvNV, 645, GetCombinerOutputParameterfvNV@16) - GL_STUB(GetCombinerOutputParameterivNV, 646, GetCombinerOutputParameterivNV@16) - GL_STUB(GetFinalCombinerInputParameterfvNV, 647, GetFinalCombinerInputParameterfvNV@12) - GL_STUB(GetFinalCombinerInputParameterivNV, 648, GetFinalCombinerInputParameterivNV@12) - GL_STUB(ResizeBuffersMESA, 649, ResizeBuffersMESA@0) - GL_STUB(WindowPos2dMESA, 650, WindowPos2dMESA@16) - GL_STUB(WindowPos2dvMESA, 651, WindowPos2dvMESA@4) - GL_STUB(WindowPos2fMESA, 652, WindowPos2fMESA@8) - GL_STUB(WindowPos2fvMESA, 653, WindowPos2fvMESA@4) - GL_STUB(WindowPos2iMESA, 654, WindowPos2iMESA@8) - GL_STUB(WindowPos2ivMESA, 655, WindowPos2ivMESA@4) - GL_STUB(WindowPos2sMESA, 656, WindowPos2sMESA@8) - GL_STUB(WindowPos2svMESA, 657, WindowPos2svMESA@4) - GL_STUB(WindowPos3dMESA, 658, WindowPos3dMESA@24) - GL_STUB(WindowPos3dvMESA, 659, WindowPos3dvMESA@4) - GL_STUB(WindowPos3fMESA, 660, WindowPos3fMESA@12) - GL_STUB(WindowPos3fvMESA, 661, WindowPos3fvMESA@4) - GL_STUB(WindowPos3iMESA, 662, WindowPos3iMESA@12) - GL_STUB(WindowPos3ivMESA, 663, WindowPos3ivMESA@4) - GL_STUB(WindowPos3sMESA, 664, WindowPos3sMESA@12) - GL_STUB(WindowPos3svMESA, 665, WindowPos3svMESA@4) - GL_STUB(WindowPos4dMESA, 666, WindowPos4dMESA@32) - GL_STUB(WindowPos4dvMESA, 667, WindowPos4dvMESA@4) - GL_STUB(WindowPos4fMESA, 668, WindowPos4fMESA@16) - GL_STUB(WindowPos4fvMESA, 669, WindowPos4fvMESA@4) - GL_STUB(WindowPos4iMESA, 670, WindowPos4iMESA@16) - GL_STUB(WindowPos4ivMESA, 671, WindowPos4ivMESA@4) - GL_STUB(WindowPos4sMESA, 672, WindowPos4sMESA@16) - GL_STUB(WindowPos4svMESA, 673, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_674, 674, _dispatch_stub_674@20) - HIDDEN(GL_PREFIX(_dispatch_stub_674, _dispatch_stub_674@20)) - GL_STUB(_dispatch_stub_675, 675, _dispatch_stub_675@24) - HIDDEN(GL_PREFIX(_dispatch_stub_675, _dispatch_stub_675@24)) - GL_STUB(_dispatch_stub_676, 676, _dispatch_stub_676@8) - HIDDEN(GL_PREFIX(_dispatch_stub_676, _dispatch_stub_676@8)) - GL_STUB(_dispatch_stub_677, 677, _dispatch_stub_677@4) - HIDDEN(GL_PREFIX(_dispatch_stub_677, _dispatch_stub_677@4)) - GL_STUB(_dispatch_stub_678, 678, _dispatch_stub_678@8) - HIDDEN(GL_PREFIX(_dispatch_stub_678, _dispatch_stub_678@8)) - GL_STUB(_dispatch_stub_679, 679, _dispatch_stub_679@12) - HIDDEN(GL_PREFIX(_dispatch_stub_679, _dispatch_stub_679@12)) - GL_STUB(_dispatch_stub_680, 680, _dispatch_stub_680@4) - HIDDEN(GL_PREFIX(_dispatch_stub_680, _dispatch_stub_680@4)) - GL_STUB(_dispatch_stub_681, 681, _dispatch_stub_681@8) - HIDDEN(GL_PREFIX(_dispatch_stub_681, _dispatch_stub_681@8)) - GL_STUB(_dispatch_stub_682, 682, _dispatch_stub_682@4) - HIDDEN(GL_PREFIX(_dispatch_stub_682, _dispatch_stub_682@4)) - GL_STUB(AreProgramsResidentNV, 683, AreProgramsResidentNV@12) - GL_STUB(BindProgramNV, 684, BindProgramNV@8) - GL_STUB(DeleteProgramsNV, 685, DeleteProgramsNV@8) - GL_STUB(ExecuteProgramNV, 686, ExecuteProgramNV@12) - GL_STUB(GenProgramsNV, 687, GenProgramsNV@8) - GL_STUB(GetProgramParameterdvNV, 688, GetProgramParameterdvNV@16) - GL_STUB(GetProgramParameterfvNV, 689, GetProgramParameterfvNV@16) - GL_STUB(GetProgramStringNV, 690, GetProgramStringNV@12) - GL_STUB(GetProgramivNV, 691, GetProgramivNV@12) - GL_STUB(GetTrackMatrixivNV, 692, GetTrackMatrixivNV@16) - GL_STUB(GetVertexAttribPointervNV, 693, GetVertexAttribPointervNV@12) - GL_STUB(GetVertexAttribdvNV, 694, GetVertexAttribdvNV@12) - GL_STUB(GetVertexAttribfvNV, 695, GetVertexAttribfvNV@12) - GL_STUB(GetVertexAttribivNV, 696, GetVertexAttribivNV@12) - GL_STUB(IsProgramNV, 697, IsProgramNV@4) - GL_STUB(LoadProgramNV, 698, LoadProgramNV@16) - GL_STUB(ProgramParameters4dvNV, 699, ProgramParameters4dvNV@16) - GL_STUB(ProgramParameters4fvNV, 700, ProgramParameters4fvNV@16) - GL_STUB(RequestResidentProgramsNV, 701, RequestResidentProgramsNV@8) - GL_STUB(TrackMatrixNV, 702, TrackMatrixNV@16) - GL_STUB(VertexAttrib1dNV, 703, VertexAttrib1dNV@12) - GL_STUB(VertexAttrib1dvNV, 704, VertexAttrib1dvNV@8) - GL_STUB(VertexAttrib1fNV, 705, VertexAttrib1fNV@8) - GL_STUB(VertexAttrib1fvNV, 706, VertexAttrib1fvNV@8) - GL_STUB(VertexAttrib1sNV, 707, VertexAttrib1sNV@8) - GL_STUB(VertexAttrib1svNV, 708, VertexAttrib1svNV@8) - GL_STUB(VertexAttrib2dNV, 709, VertexAttrib2dNV@20) - GL_STUB(VertexAttrib2dvNV, 710, VertexAttrib2dvNV@8) - GL_STUB(VertexAttrib2fNV, 711, VertexAttrib2fNV@12) - GL_STUB(VertexAttrib2fvNV, 712, VertexAttrib2fvNV@8) - GL_STUB(VertexAttrib2sNV, 713, VertexAttrib2sNV@12) - GL_STUB(VertexAttrib2svNV, 714, VertexAttrib2svNV@8) - GL_STUB(VertexAttrib3dNV, 715, VertexAttrib3dNV@28) - GL_STUB(VertexAttrib3dvNV, 716, VertexAttrib3dvNV@8) - GL_STUB(VertexAttrib3fNV, 717, VertexAttrib3fNV@16) - GL_STUB(VertexAttrib3fvNV, 718, VertexAttrib3fvNV@8) - GL_STUB(VertexAttrib3sNV, 719, VertexAttrib3sNV@16) - GL_STUB(VertexAttrib3svNV, 720, VertexAttrib3svNV@8) - GL_STUB(VertexAttrib4dNV, 721, VertexAttrib4dNV@36) - GL_STUB(VertexAttrib4dvNV, 722, VertexAttrib4dvNV@8) - GL_STUB(VertexAttrib4fNV, 723, VertexAttrib4fNV@20) - GL_STUB(VertexAttrib4fvNV, 724, VertexAttrib4fvNV@8) - GL_STUB(VertexAttrib4sNV, 725, VertexAttrib4sNV@20) - GL_STUB(VertexAttrib4svNV, 726, VertexAttrib4svNV@8) - GL_STUB(VertexAttrib4ubNV, 727, VertexAttrib4ubNV@20) - GL_STUB(VertexAttrib4ubvNV, 728, VertexAttrib4ubvNV@8) - GL_STUB(VertexAttribPointerNV, 729, VertexAttribPointerNV@20) - GL_STUB(VertexAttribs1dvNV, 730, VertexAttribs1dvNV@12) - GL_STUB(VertexAttribs1fvNV, 731, VertexAttribs1fvNV@12) - GL_STUB(VertexAttribs1svNV, 732, VertexAttribs1svNV@12) - GL_STUB(VertexAttribs2dvNV, 733, VertexAttribs2dvNV@12) - GL_STUB(VertexAttribs2fvNV, 734, VertexAttribs2fvNV@12) - GL_STUB(VertexAttribs2svNV, 735, VertexAttribs2svNV@12) - GL_STUB(VertexAttribs3dvNV, 736, VertexAttribs3dvNV@12) - GL_STUB(VertexAttribs3fvNV, 737, VertexAttribs3fvNV@12) - GL_STUB(VertexAttribs3svNV, 738, VertexAttribs3svNV@12) - GL_STUB(VertexAttribs4dvNV, 739, VertexAttribs4dvNV@12) - GL_STUB(VertexAttribs4fvNV, 740, VertexAttribs4fvNV@12) - GL_STUB(VertexAttribs4svNV, 741, VertexAttribs4svNV@12) - GL_STUB(VertexAttribs4ubvNV, 742, VertexAttribs4ubvNV@12) - GL_STUB(GetTexBumpParameterfvATI, 743, GetTexBumpParameterfvATI@8) - GL_STUB(GetTexBumpParameterivATI, 744, GetTexBumpParameterivATI@8) - GL_STUB(TexBumpParameterfvATI, 745, TexBumpParameterfvATI@8) - GL_STUB(TexBumpParameterivATI, 746, TexBumpParameterivATI@8) - GL_STUB(AlphaFragmentOp1ATI, 747, AlphaFragmentOp1ATI@24) - GL_STUB(AlphaFragmentOp2ATI, 748, AlphaFragmentOp2ATI@36) - GL_STUB(AlphaFragmentOp3ATI, 749, AlphaFragmentOp3ATI@48) - GL_STUB(BeginFragmentShaderATI, 750, BeginFragmentShaderATI@0) - GL_STUB(BindFragmentShaderATI, 751, BindFragmentShaderATI@4) - GL_STUB(ColorFragmentOp1ATI, 752, ColorFragmentOp1ATI@28) - GL_STUB(ColorFragmentOp2ATI, 753, ColorFragmentOp2ATI@40) - GL_STUB(ColorFragmentOp3ATI, 754, ColorFragmentOp3ATI@52) - GL_STUB(DeleteFragmentShaderATI, 755, DeleteFragmentShaderATI@4) - GL_STUB(EndFragmentShaderATI, 756, EndFragmentShaderATI@0) - GL_STUB(GenFragmentShadersATI, 757, GenFragmentShadersATI@4) - GL_STUB(PassTexCoordATI, 758, PassTexCoordATI@12) - GL_STUB(SampleMapATI, 759, SampleMapATI@12) - GL_STUB(SetFragmentShaderConstantATI, 760, SetFragmentShaderConstantATI@8) - GL_STUB(PointParameteriNV, 761, PointParameteriNV@8) - GL_STUB(PointParameterivNV, 762, PointParameterivNV@8) - GL_STUB(_dispatch_stub_763, 763, _dispatch_stub_763@4) - HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@4)) - GL_STUB(_dispatch_stub_764, 764, _dispatch_stub_764@4) - HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@4)) - GL_STUB(_dispatch_stub_765, 765, _dispatch_stub_765@8) - HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8)) - GL_STUB(_dispatch_stub_766, 766, _dispatch_stub_766@8) - HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@8)) - GL_STUB(_dispatch_stub_767, 767, _dispatch_stub_767@4) - HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@4)) - GL_STUB(GetProgramNamedParameterdvNV, 768, GetProgramNamedParameterdvNV@16) - GL_STUB(GetProgramNamedParameterfvNV, 769, GetProgramNamedParameterfvNV@16) - GL_STUB(ProgramNamedParameter4dNV, 770, ProgramNamedParameter4dNV@44) - GL_STUB(ProgramNamedParameter4dvNV, 771, ProgramNamedParameter4dvNV@16) - GL_STUB(ProgramNamedParameter4fNV, 772, ProgramNamedParameter4fNV@28) - GL_STUB(ProgramNamedParameter4fvNV, 773, ProgramNamedParameter4fvNV@16) - GL_STUB(PrimitiveRestartIndexNV, 774, PrimitiveRestartIndexNV@4) - GL_STUB(PrimitiveRestartNV, 775, PrimitiveRestartNV@0) - GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@16) - HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16)) + GL_STUB(ClampColor, 430, ClampColor@8) + GL_STUB(ClearBufferfi, 431, ClearBufferfi@16) + GL_STUB(ClearBufferfv, 432, ClearBufferfv@12) + GL_STUB(ClearBufferiv, 433, ClearBufferiv@12) + GL_STUB(ClearBufferuiv, 434, ClearBufferuiv@12) + GL_STUB(GetStringi, 435, GetStringi@8) + GL_STUB(TexBuffer, 436, TexBuffer@12) + GL_STUB(FramebufferTexture, 437, FramebufferTexture@16) + GL_STUB(GetBufferParameteri64v, 438, GetBufferParameteri64v@12) + GL_STUB(GetInteger64i_v, 439, GetInteger64i_v@12) + GL_STUB(VertexAttribDivisor, 440, VertexAttribDivisor@8) + GL_STUB(LoadTransposeMatrixdARB, 441, LoadTransposeMatrixdARB@4) + GL_STUB(LoadTransposeMatrixfARB, 442, LoadTransposeMatrixfARB@4) + GL_STUB(MultTransposeMatrixdARB, 443, MultTransposeMatrixdARB@4) + GL_STUB(MultTransposeMatrixfARB, 444, MultTransposeMatrixfARB@4) + GL_STUB(SampleCoverageARB, 445, SampleCoverageARB@8) + GL_STUB(CompressedTexImage1DARB, 446, CompressedTexImage1DARB@28) + GL_STUB(CompressedTexImage2DARB, 447, CompressedTexImage2DARB@32) + GL_STUB(CompressedTexImage3DARB, 448, CompressedTexImage3DARB@36) + GL_STUB(CompressedTexSubImage1DARB, 449, CompressedTexSubImage1DARB@28) + GL_STUB(CompressedTexSubImage2DARB, 450, CompressedTexSubImage2DARB@36) + GL_STUB(CompressedTexSubImage3DARB, 451, CompressedTexSubImage3DARB@44) + GL_STUB(GetCompressedTexImageARB, 452, GetCompressedTexImageARB@12) + GL_STUB(DisableVertexAttribArrayARB, 453, DisableVertexAttribArrayARB@4) + GL_STUB(EnableVertexAttribArrayARB, 454, EnableVertexAttribArrayARB@4) + GL_STUB(GetProgramEnvParameterdvARB, 455, GetProgramEnvParameterdvARB@12) + GL_STUB(GetProgramEnvParameterfvARB, 456, GetProgramEnvParameterfvARB@12) + GL_STUB(GetProgramLocalParameterdvARB, 457, GetProgramLocalParameterdvARB@12) + GL_STUB(GetProgramLocalParameterfvARB, 458, GetProgramLocalParameterfvARB@12) + GL_STUB(GetProgramStringARB, 459, GetProgramStringARB@12) + GL_STUB(GetProgramivARB, 460, GetProgramivARB@12) + GL_STUB(GetVertexAttribdvARB, 461, GetVertexAttribdvARB@12) + GL_STUB(GetVertexAttribfvARB, 462, GetVertexAttribfvARB@12) + GL_STUB(GetVertexAttribivARB, 463, GetVertexAttribivARB@12) + GL_STUB(ProgramEnvParameter4dARB, 464, ProgramEnvParameter4dARB@40) + GL_STUB(ProgramEnvParameter4dvARB, 465, ProgramEnvParameter4dvARB@12) + GL_STUB(ProgramEnvParameter4fARB, 466, ProgramEnvParameter4fARB@24) + GL_STUB(ProgramEnvParameter4fvARB, 467, ProgramEnvParameter4fvARB@12) + GL_STUB(ProgramLocalParameter4dARB, 468, ProgramLocalParameter4dARB@40) + GL_STUB(ProgramLocalParameter4dvARB, 469, ProgramLocalParameter4dvARB@12) + GL_STUB(ProgramLocalParameter4fARB, 470, ProgramLocalParameter4fARB@24) + GL_STUB(ProgramLocalParameter4fvARB, 471, ProgramLocalParameter4fvARB@12) + GL_STUB(ProgramStringARB, 472, ProgramStringARB@16) + GL_STUB(VertexAttrib1dARB, 473, VertexAttrib1dARB@12) + GL_STUB(VertexAttrib1dvARB, 474, VertexAttrib1dvARB@8) + GL_STUB(VertexAttrib1fARB, 475, VertexAttrib1fARB@8) + GL_STUB(VertexAttrib1fvARB, 476, VertexAttrib1fvARB@8) + GL_STUB(VertexAttrib1sARB, 477, VertexAttrib1sARB@8) + GL_STUB(VertexAttrib1svARB, 478, VertexAttrib1svARB@8) + GL_STUB(VertexAttrib2dARB, 479, VertexAttrib2dARB@20) + GL_STUB(VertexAttrib2dvARB, 480, VertexAttrib2dvARB@8) + GL_STUB(VertexAttrib2fARB, 481, VertexAttrib2fARB@12) + GL_STUB(VertexAttrib2fvARB, 482, VertexAttrib2fvARB@8) + GL_STUB(VertexAttrib2sARB, 483, VertexAttrib2sARB@12) + GL_STUB(VertexAttrib2svARB, 484, VertexAttrib2svARB@8) + GL_STUB(VertexAttrib3dARB, 485, VertexAttrib3dARB@28) + GL_STUB(VertexAttrib3dvARB, 486, VertexAttrib3dvARB@8) + GL_STUB(VertexAttrib3fARB, 487, VertexAttrib3fARB@16) + GL_STUB(VertexAttrib3fvARB, 488, VertexAttrib3fvARB@8) + GL_STUB(VertexAttrib3sARB, 489, VertexAttrib3sARB@16) + GL_STUB(VertexAttrib3svARB, 490, VertexAttrib3svARB@8) + GL_STUB(VertexAttrib4NbvARB, 491, VertexAttrib4NbvARB@8) + GL_STUB(VertexAttrib4NivARB, 492, VertexAttrib4NivARB@8) + GL_STUB(VertexAttrib4NsvARB, 493, VertexAttrib4NsvARB@8) + GL_STUB(VertexAttrib4NubARB, 494, VertexAttrib4NubARB@20) + GL_STUB(VertexAttrib4NubvARB, 495, VertexAttrib4NubvARB@8) + GL_STUB(VertexAttrib4NuivARB, 496, VertexAttrib4NuivARB@8) + GL_STUB(VertexAttrib4NusvARB, 497, VertexAttrib4NusvARB@8) + GL_STUB(VertexAttrib4bvARB, 498, VertexAttrib4bvARB@8) + GL_STUB(VertexAttrib4dARB, 499, VertexAttrib4dARB@36) + GL_STUB(VertexAttrib4dvARB, 500, VertexAttrib4dvARB@8) + GL_STUB(VertexAttrib4fARB, 501, VertexAttrib4fARB@20) + GL_STUB(VertexAttrib4fvARB, 502, VertexAttrib4fvARB@8) + GL_STUB(VertexAttrib4ivARB, 503, VertexAttrib4ivARB@8) + GL_STUB(VertexAttrib4sARB, 504, VertexAttrib4sARB@20) + GL_STUB(VertexAttrib4svARB, 505, VertexAttrib4svARB@8) + GL_STUB(VertexAttrib4ubvARB, 506, VertexAttrib4ubvARB@8) + GL_STUB(VertexAttrib4uivARB, 507, VertexAttrib4uivARB@8) + GL_STUB(VertexAttrib4usvARB, 508, VertexAttrib4usvARB@8) + GL_STUB(VertexAttribPointerARB, 509, VertexAttribPointerARB@24) + GL_STUB(BindBufferARB, 510, BindBufferARB@8) + GL_STUB(BufferDataARB, 511, BufferDataARB@16) + GL_STUB(BufferSubDataARB, 512, BufferSubDataARB@16) + GL_STUB(DeleteBuffersARB, 513, DeleteBuffersARB@8) + GL_STUB(GenBuffersARB, 514, GenBuffersARB@8) + GL_STUB(GetBufferParameterivARB, 515, GetBufferParameterivARB@12) + GL_STUB(GetBufferPointervARB, 516, GetBufferPointervARB@12) + GL_STUB(GetBufferSubDataARB, 517, GetBufferSubDataARB@16) + GL_STUB(IsBufferARB, 518, IsBufferARB@4) + GL_STUB(MapBufferARB, 519, MapBufferARB@8) + GL_STUB(UnmapBufferARB, 520, UnmapBufferARB@4) + GL_STUB(BeginQueryARB, 521, BeginQueryARB@8) + GL_STUB(DeleteQueriesARB, 522, DeleteQueriesARB@8) + GL_STUB(EndQueryARB, 523, EndQueryARB@4) + GL_STUB(GenQueriesARB, 524, GenQueriesARB@8) + GL_STUB(GetQueryObjectivARB, 525, GetQueryObjectivARB@12) + GL_STUB(GetQueryObjectuivARB, 526, GetQueryObjectuivARB@12) + GL_STUB(GetQueryivARB, 527, GetQueryivARB@12) + GL_STUB(IsQueryARB, 528, IsQueryARB@4) + GL_STUB(AttachObjectARB, 529, AttachObjectARB@8) + GL_STUB(CompileShaderARB, 530, CompileShaderARB@4) + GL_STUB(CreateProgramObjectARB, 531, CreateProgramObjectARB@0) + GL_STUB(CreateShaderObjectARB, 532, CreateShaderObjectARB@4) + GL_STUB(DeleteObjectARB, 533, DeleteObjectARB@4) + GL_STUB(DetachObjectARB, 534, DetachObjectARB@8) + GL_STUB(GetActiveUniformARB, 535, GetActiveUniformARB@28) + GL_STUB(GetAttachedObjectsARB, 536, GetAttachedObjectsARB@16) + GL_STUB(GetHandleARB, 537, GetHandleARB@4) + GL_STUB(GetInfoLogARB, 538, GetInfoLogARB@16) + GL_STUB(GetObjectParameterfvARB, 539, GetObjectParameterfvARB@12) + GL_STUB(GetObjectParameterivARB, 540, GetObjectParameterivARB@12) + GL_STUB(GetShaderSourceARB, 541, GetShaderSourceARB@16) + GL_STUB(GetUniformLocationARB, 542, GetUniformLocationARB@8) + GL_STUB(GetUniformfvARB, 543, GetUniformfvARB@12) + GL_STUB(GetUniformivARB, 544, GetUniformivARB@12) + GL_STUB(LinkProgramARB, 545, LinkProgramARB@4) + GL_STUB(ShaderSourceARB, 546, ShaderSourceARB@16) + GL_STUB(Uniform1fARB, 547, Uniform1fARB@8) + GL_STUB(Uniform1fvARB, 548, Uniform1fvARB@12) + GL_STUB(Uniform1iARB, 549, Uniform1iARB@8) + GL_STUB(Uniform1ivARB, 550, Uniform1ivARB@12) + GL_STUB(Uniform2fARB, 551, Uniform2fARB@12) + GL_STUB(Uniform2fvARB, 552, Uniform2fvARB@12) + GL_STUB(Uniform2iARB, 553, Uniform2iARB@12) + GL_STUB(Uniform2ivARB, 554, Uniform2ivARB@12) + GL_STUB(Uniform3fARB, 555, Uniform3fARB@16) + GL_STUB(Uniform3fvARB, 556, Uniform3fvARB@12) + GL_STUB(Uniform3iARB, 557, Uniform3iARB@16) + GL_STUB(Uniform3ivARB, 558, Uniform3ivARB@12) + GL_STUB(Uniform4fARB, 559, Uniform4fARB@20) + GL_STUB(Uniform4fvARB, 560, Uniform4fvARB@12) + GL_STUB(Uniform4iARB, 561, Uniform4iARB@20) + GL_STUB(Uniform4ivARB, 562, Uniform4ivARB@12) + GL_STUB(UniformMatrix2fvARB, 563, UniformMatrix2fvARB@16) + GL_STUB(UniformMatrix3fvARB, 564, UniformMatrix3fvARB@16) + GL_STUB(UniformMatrix4fvARB, 565, UniformMatrix4fvARB@16) + GL_STUB(UseProgramObjectARB, 566, UseProgramObjectARB@4) + GL_STUB(ValidateProgramARB, 567, ValidateProgramARB@4) + GL_STUB(BindAttribLocationARB, 568, BindAttribLocationARB@12) + GL_STUB(GetActiveAttribARB, 569, GetActiveAttribARB@28) + GL_STUB(GetAttribLocationARB, 570, GetAttribLocationARB@8) + GL_STUB(DrawBuffersARB, 571, DrawBuffersARB@8) + GL_STUB(DrawArraysInstancedARB, 572, DrawArraysInstancedARB@16) + GL_STUB(DrawElementsInstancedARB, 573, DrawElementsInstancedARB@20) + GL_STUB(RenderbufferStorageMultisample, 574, RenderbufferStorageMultisample@20) + GL_STUB(FramebufferTextureARB, 575, FramebufferTextureARB@16) + GL_STUB(FramebufferTextureFaceARB, 576, FramebufferTextureFaceARB@20) + GL_STUB(ProgramParameteriARB, 577, ProgramParameteriARB@12) + GL_STUB(FlushMappedBufferRange, 578, FlushMappedBufferRange@12) + GL_STUB(MapBufferRange, 579, MapBufferRange@16) + GL_STUB(BindVertexArray, 580, BindVertexArray@4) + GL_STUB(GenVertexArrays, 581, GenVertexArrays@8) + GL_STUB(CopyBufferSubData, 582, CopyBufferSubData@20) + GL_STUB(ClientWaitSync, 583, ClientWaitSync@12) + GL_STUB(DeleteSync, 584, DeleteSync@4) + GL_STUB(FenceSync, 585, FenceSync@8) + GL_STUB(GetInteger64v, 586, GetInteger64v@8) + GL_STUB(GetSynciv, 587, GetSynciv@20) + GL_STUB(IsSync, 588, IsSync@4) + GL_STUB(WaitSync, 589, WaitSync@12) + GL_STUB(DrawElementsBaseVertex, 590, DrawElementsBaseVertex@20) + GL_STUB(DrawRangeElementsBaseVertex, 591, DrawRangeElementsBaseVertex@28) + GL_STUB(MultiDrawElementsBaseVertex, 592, MultiDrawElementsBaseVertex@24) + GL_STUB(BindTransformFeedback, 593, BindTransformFeedback@8) + GL_STUB(DeleteTransformFeedbacks, 594, DeleteTransformFeedbacks@8) + GL_STUB(DrawTransformFeedback, 595, DrawTransformFeedback@8) + GL_STUB(GenTransformFeedbacks, 596, GenTransformFeedbacks@8) + GL_STUB(IsTransformFeedback, 597, IsTransformFeedback@4) + GL_STUB(PauseTransformFeedback, 598, PauseTransformFeedback@0) + GL_STUB(ResumeTransformFeedback, 599, ResumeTransformFeedback@0) + GL_STUB(PolygonOffsetEXT, 600, PolygonOffsetEXT@8) + GL_STUB(_dispatch_stub_601, 601, _dispatch_stub_601@8) + HIDDEN(GL_PREFIX(_dispatch_stub_601, _dispatch_stub_601@8)) + GL_STUB(_dispatch_stub_602, 602, _dispatch_stub_602@8) + HIDDEN(GL_PREFIX(_dispatch_stub_602, _dispatch_stub_602@8)) + GL_STUB(_dispatch_stub_603, 603, _dispatch_stub_603@8) + HIDDEN(GL_PREFIX(_dispatch_stub_603, _dispatch_stub_603@8)) + GL_STUB(_dispatch_stub_604, 604, _dispatch_stub_604@8) + HIDDEN(GL_PREFIX(_dispatch_stub_604, _dispatch_stub_604@8)) + GL_STUB(_dispatch_stub_605, 605, _dispatch_stub_605@8) + HIDDEN(GL_PREFIX(_dispatch_stub_605, _dispatch_stub_605@8)) + GL_STUB(_dispatch_stub_606, 606, _dispatch_stub_606@8) + HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@8)) + GL_STUB(_dispatch_stub_607, 607, _dispatch_stub_607@8) + HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@8)) + GL_STUB(_dispatch_stub_608, 608, _dispatch_stub_608@4) + HIDDEN(GL_PREFIX(_dispatch_stub_608, _dispatch_stub_608@4)) + GL_STUB(ColorPointerEXT, 609, ColorPointerEXT@20) + GL_STUB(EdgeFlagPointerEXT, 610, EdgeFlagPointerEXT@12) + GL_STUB(IndexPointerEXT, 611, IndexPointerEXT@16) + GL_STUB(NormalPointerEXT, 612, NormalPointerEXT@16) + GL_STUB(TexCoordPointerEXT, 613, TexCoordPointerEXT@20) + GL_STUB(VertexPointerEXT, 614, VertexPointerEXT@20) + GL_STUB(PointParameterfEXT, 615, PointParameterfEXT@8) + GL_STUB(PointParameterfvEXT, 616, PointParameterfvEXT@8) + GL_STUB(LockArraysEXT, 617, LockArraysEXT@8) + GL_STUB(UnlockArraysEXT, 618, UnlockArraysEXT@0) + GL_STUB(SecondaryColor3bEXT, 619, SecondaryColor3bEXT@12) + GL_STUB(SecondaryColor3bvEXT, 620, SecondaryColor3bvEXT@4) + GL_STUB(SecondaryColor3dEXT, 621, SecondaryColor3dEXT@24) + GL_STUB(SecondaryColor3dvEXT, 622, SecondaryColor3dvEXT@4) + GL_STUB(SecondaryColor3fEXT, 623, SecondaryColor3fEXT@12) + GL_STUB(SecondaryColor3fvEXT, 624, SecondaryColor3fvEXT@4) + GL_STUB(SecondaryColor3iEXT, 625, SecondaryColor3iEXT@12) + GL_STUB(SecondaryColor3ivEXT, 626, SecondaryColor3ivEXT@4) + GL_STUB(SecondaryColor3sEXT, 627, SecondaryColor3sEXT@12) + GL_STUB(SecondaryColor3svEXT, 628, SecondaryColor3svEXT@4) + GL_STUB(SecondaryColor3ubEXT, 629, SecondaryColor3ubEXT@12) + GL_STUB(SecondaryColor3ubvEXT, 630, SecondaryColor3ubvEXT@4) + GL_STUB(SecondaryColor3uiEXT, 631, SecondaryColor3uiEXT@12) + GL_STUB(SecondaryColor3uivEXT, 632, SecondaryColor3uivEXT@4) + GL_STUB(SecondaryColor3usEXT, 633, SecondaryColor3usEXT@12) + GL_STUB(SecondaryColor3usvEXT, 634, SecondaryColor3usvEXT@4) + GL_STUB(SecondaryColorPointerEXT, 635, SecondaryColorPointerEXT@16) + GL_STUB(MultiDrawArraysEXT, 636, MultiDrawArraysEXT@16) + GL_STUB(MultiDrawElementsEXT, 637, MultiDrawElementsEXT@20) + GL_STUB(FogCoordPointerEXT, 638, FogCoordPointerEXT@12) + GL_STUB(FogCoorddEXT, 639, FogCoorddEXT@8) + GL_STUB(FogCoorddvEXT, 640, FogCoorddvEXT@4) + GL_STUB(FogCoordfEXT, 641, FogCoordfEXT@4) + GL_STUB(FogCoordfvEXT, 642, FogCoordfvEXT@4) + GL_STUB(_dispatch_stub_643, 643, _dispatch_stub_643@4) + HIDDEN(GL_PREFIX(_dispatch_stub_643, _dispatch_stub_643@4)) + GL_STUB(BlendFuncSeparateEXT, 644, BlendFuncSeparateEXT@16) + GL_STUB(FlushVertexArrayRangeNV, 645, FlushVertexArrayRangeNV@0) + GL_STUB(VertexArrayRangeNV, 646, VertexArrayRangeNV@8) + GL_STUB(CombinerInputNV, 647, CombinerInputNV@24) + GL_STUB(CombinerOutputNV, 648, CombinerOutputNV@40) + GL_STUB(CombinerParameterfNV, 649, CombinerParameterfNV@8) + GL_STUB(CombinerParameterfvNV, 650, CombinerParameterfvNV@8) + GL_STUB(CombinerParameteriNV, 651, CombinerParameteriNV@8) + GL_STUB(CombinerParameterivNV, 652, CombinerParameterivNV@8) + GL_STUB(FinalCombinerInputNV, 653, FinalCombinerInputNV@16) + GL_STUB(GetCombinerInputParameterfvNV, 654, GetCombinerInputParameterfvNV@20) + GL_STUB(GetCombinerInputParameterivNV, 655, GetCombinerInputParameterivNV@20) + GL_STUB(GetCombinerOutputParameterfvNV, 656, GetCombinerOutputParameterfvNV@16) + GL_STUB(GetCombinerOutputParameterivNV, 657, GetCombinerOutputParameterivNV@16) + GL_STUB(GetFinalCombinerInputParameterfvNV, 658, GetFinalCombinerInputParameterfvNV@12) + GL_STUB(GetFinalCombinerInputParameterivNV, 659, GetFinalCombinerInputParameterivNV@12) + GL_STUB(ResizeBuffersMESA, 660, ResizeBuffersMESA@0) + GL_STUB(WindowPos2dMESA, 661, WindowPos2dMESA@16) + GL_STUB(WindowPos2dvMESA, 662, WindowPos2dvMESA@4) + GL_STUB(WindowPos2fMESA, 663, WindowPos2fMESA@8) + GL_STUB(WindowPos2fvMESA, 664, WindowPos2fvMESA@4) + GL_STUB(WindowPos2iMESA, 665, WindowPos2iMESA@8) + GL_STUB(WindowPos2ivMESA, 666, WindowPos2ivMESA@4) + GL_STUB(WindowPos2sMESA, 667, WindowPos2sMESA@8) + GL_STUB(WindowPos2svMESA, 668, WindowPos2svMESA@4) + GL_STUB(WindowPos3dMESA, 669, WindowPos3dMESA@24) + GL_STUB(WindowPos3dvMESA, 670, WindowPos3dvMESA@4) + GL_STUB(WindowPos3fMESA, 671, WindowPos3fMESA@12) + GL_STUB(WindowPos3fvMESA, 672, WindowPos3fvMESA@4) + GL_STUB(WindowPos3iMESA, 673, WindowPos3iMESA@12) + GL_STUB(WindowPos3ivMESA, 674, WindowPos3ivMESA@4) + GL_STUB(WindowPos3sMESA, 675, WindowPos3sMESA@12) + GL_STUB(WindowPos3svMESA, 676, WindowPos3svMESA@4) + GL_STUB(WindowPos4dMESA, 677, WindowPos4dMESA@32) + GL_STUB(WindowPos4dvMESA, 678, WindowPos4dvMESA@4) + GL_STUB(WindowPos4fMESA, 679, WindowPos4fMESA@16) + GL_STUB(WindowPos4fvMESA, 680, WindowPos4fvMESA@4) + GL_STUB(WindowPos4iMESA, 681, WindowPos4iMESA@16) + GL_STUB(WindowPos4ivMESA, 682, WindowPos4ivMESA@4) + GL_STUB(WindowPos4sMESA, 683, WindowPos4sMESA@16) + GL_STUB(WindowPos4svMESA, 684, WindowPos4svMESA@4) + GL_STUB(_dispatch_stub_685, 685, _dispatch_stub_685@20) + HIDDEN(GL_PREFIX(_dispatch_stub_685, _dispatch_stub_685@20)) + GL_STUB(_dispatch_stub_686, 686, _dispatch_stub_686@24) + HIDDEN(GL_PREFIX(_dispatch_stub_686, _dispatch_stub_686@24)) + GL_STUB(_dispatch_stub_687, 687, _dispatch_stub_687@8) + HIDDEN(GL_PREFIX(_dispatch_stub_687, _dispatch_stub_687@8)) + GL_STUB(_dispatch_stub_688, 688, _dispatch_stub_688@4) + HIDDEN(GL_PREFIX(_dispatch_stub_688, _dispatch_stub_688@4)) + GL_STUB(_dispatch_stub_689, 689, _dispatch_stub_689@8) + HIDDEN(GL_PREFIX(_dispatch_stub_689, _dispatch_stub_689@8)) + GL_STUB(_dispatch_stub_690, 690, _dispatch_stub_690@12) + HIDDEN(GL_PREFIX(_dispatch_stub_690, _dispatch_stub_690@12)) + GL_STUB(_dispatch_stub_691, 691, _dispatch_stub_691@4) + HIDDEN(GL_PREFIX(_dispatch_stub_691, _dispatch_stub_691@4)) + GL_STUB(_dispatch_stub_692, 692, _dispatch_stub_692@8) + HIDDEN(GL_PREFIX(_dispatch_stub_692, _dispatch_stub_692@8)) + GL_STUB(_dispatch_stub_693, 693, _dispatch_stub_693@4) + HIDDEN(GL_PREFIX(_dispatch_stub_693, _dispatch_stub_693@4)) + GL_STUB(AreProgramsResidentNV, 694, AreProgramsResidentNV@12) + GL_STUB(BindProgramNV, 695, BindProgramNV@8) + GL_STUB(DeleteProgramsNV, 696, DeleteProgramsNV@8) + GL_STUB(ExecuteProgramNV, 697, ExecuteProgramNV@12) + GL_STUB(GenProgramsNV, 698, GenProgramsNV@8) + GL_STUB(GetProgramParameterdvNV, 699, GetProgramParameterdvNV@16) + GL_STUB(GetProgramParameterfvNV, 700, GetProgramParameterfvNV@16) + GL_STUB(GetProgramStringNV, 701, GetProgramStringNV@12) + GL_STUB(GetProgramivNV, 702, GetProgramivNV@12) + GL_STUB(GetTrackMatrixivNV, 703, GetTrackMatrixivNV@16) + GL_STUB(GetVertexAttribPointervNV, 704, GetVertexAttribPointervNV@12) + GL_STUB(GetVertexAttribdvNV, 705, GetVertexAttribdvNV@12) + GL_STUB(GetVertexAttribfvNV, 706, GetVertexAttribfvNV@12) + GL_STUB(GetVertexAttribivNV, 707, GetVertexAttribivNV@12) + GL_STUB(IsProgramNV, 708, IsProgramNV@4) + GL_STUB(LoadProgramNV, 709, LoadProgramNV@16) + GL_STUB(ProgramParameters4dvNV, 710, ProgramParameters4dvNV@16) + GL_STUB(ProgramParameters4fvNV, 711, ProgramParameters4fvNV@16) + GL_STUB(RequestResidentProgramsNV, 712, RequestResidentProgramsNV@8) + GL_STUB(TrackMatrixNV, 713, TrackMatrixNV@16) + GL_STUB(VertexAttrib1dNV, 714, VertexAttrib1dNV@12) + GL_STUB(VertexAttrib1dvNV, 715, VertexAttrib1dvNV@8) + GL_STUB(VertexAttrib1fNV, 716, VertexAttrib1fNV@8) + GL_STUB(VertexAttrib1fvNV, 717, VertexAttrib1fvNV@8) + GL_STUB(VertexAttrib1sNV, 718, VertexAttrib1sNV@8) + GL_STUB(VertexAttrib1svNV, 719, VertexAttrib1svNV@8) + GL_STUB(VertexAttrib2dNV, 720, VertexAttrib2dNV@20) + GL_STUB(VertexAttrib2dvNV, 721, VertexAttrib2dvNV@8) + GL_STUB(VertexAttrib2fNV, 722, VertexAttrib2fNV@12) + GL_STUB(VertexAttrib2fvNV, 723, VertexAttrib2fvNV@8) + GL_STUB(VertexAttrib2sNV, 724, VertexAttrib2sNV@12) + GL_STUB(VertexAttrib2svNV, 725, VertexAttrib2svNV@8) + GL_STUB(VertexAttrib3dNV, 726, VertexAttrib3dNV@28) + GL_STUB(VertexAttrib3dvNV, 727, VertexAttrib3dvNV@8) + GL_STUB(VertexAttrib3fNV, 728, VertexAttrib3fNV@16) + GL_STUB(VertexAttrib3fvNV, 729, VertexAttrib3fvNV@8) + GL_STUB(VertexAttrib3sNV, 730, VertexAttrib3sNV@16) + GL_STUB(VertexAttrib3svNV, 731, VertexAttrib3svNV@8) + GL_STUB(VertexAttrib4dNV, 732, VertexAttrib4dNV@36) + GL_STUB(VertexAttrib4dvNV, 733, VertexAttrib4dvNV@8) + GL_STUB(VertexAttrib4fNV, 734, VertexAttrib4fNV@20) + GL_STUB(VertexAttrib4fvNV, 735, VertexAttrib4fvNV@8) + GL_STUB(VertexAttrib4sNV, 736, VertexAttrib4sNV@20) + GL_STUB(VertexAttrib4svNV, 737, VertexAttrib4svNV@8) + GL_STUB(VertexAttrib4ubNV, 738, VertexAttrib4ubNV@20) + GL_STUB(VertexAttrib4ubvNV, 739, VertexAttrib4ubvNV@8) + GL_STUB(VertexAttribPointerNV, 740, VertexAttribPointerNV@20) + GL_STUB(VertexAttribs1dvNV, 741, VertexAttribs1dvNV@12) + GL_STUB(VertexAttribs1fvNV, 742, VertexAttribs1fvNV@12) + GL_STUB(VertexAttribs1svNV, 743, VertexAttribs1svNV@12) + GL_STUB(VertexAttribs2dvNV, 744, VertexAttribs2dvNV@12) + GL_STUB(VertexAttribs2fvNV, 745, VertexAttribs2fvNV@12) + GL_STUB(VertexAttribs2svNV, 746, VertexAttribs2svNV@12) + GL_STUB(VertexAttribs3dvNV, 747, VertexAttribs3dvNV@12) + GL_STUB(VertexAttribs3fvNV, 748, VertexAttribs3fvNV@12) + GL_STUB(VertexAttribs3svNV, 749, VertexAttribs3svNV@12) + GL_STUB(VertexAttribs4dvNV, 750, VertexAttribs4dvNV@12) + GL_STUB(VertexAttribs4fvNV, 751, VertexAttribs4fvNV@12) + GL_STUB(VertexAttribs4svNV, 752, VertexAttribs4svNV@12) + GL_STUB(VertexAttribs4ubvNV, 753, VertexAttribs4ubvNV@12) + GL_STUB(GetTexBumpParameterfvATI, 754, GetTexBumpParameterfvATI@8) + GL_STUB(GetTexBumpParameterivATI, 755, GetTexBumpParameterivATI@8) + GL_STUB(TexBumpParameterfvATI, 756, TexBumpParameterfvATI@8) + GL_STUB(TexBumpParameterivATI, 757, TexBumpParameterivATI@8) + GL_STUB(AlphaFragmentOp1ATI, 758, AlphaFragmentOp1ATI@24) + GL_STUB(AlphaFragmentOp2ATI, 759, AlphaFragmentOp2ATI@36) + GL_STUB(AlphaFragmentOp3ATI, 760, AlphaFragmentOp3ATI@48) + GL_STUB(BeginFragmentShaderATI, 761, BeginFragmentShaderATI@0) + GL_STUB(BindFragmentShaderATI, 762, BindFragmentShaderATI@4) + GL_STUB(ColorFragmentOp1ATI, 763, ColorFragmentOp1ATI@28) + GL_STUB(ColorFragmentOp2ATI, 764, ColorFragmentOp2ATI@40) + GL_STUB(ColorFragmentOp3ATI, 765, ColorFragmentOp3ATI@52) + GL_STUB(DeleteFragmentShaderATI, 766, DeleteFragmentShaderATI@4) + GL_STUB(EndFragmentShaderATI, 767, EndFragmentShaderATI@0) + GL_STUB(GenFragmentShadersATI, 768, GenFragmentShadersATI@4) + GL_STUB(PassTexCoordATI, 769, PassTexCoordATI@12) + GL_STUB(SampleMapATI, 770, SampleMapATI@12) + GL_STUB(SetFragmentShaderConstantATI, 771, SetFragmentShaderConstantATI@8) + GL_STUB(PointParameteriNV, 772, PointParameteriNV@8) + GL_STUB(PointParameterivNV, 773, PointParameterivNV@8) + GL_STUB(_dispatch_stub_774, 774, _dispatch_stub_774@4) + HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@4)) + GL_STUB(_dispatch_stub_775, 775, _dispatch_stub_775@4) + HIDDEN(GL_PREFIX(_dispatch_stub_775, _dispatch_stub_775@4)) + GL_STUB(_dispatch_stub_776, 776, _dispatch_stub_776@8) + HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@8)) GL_STUB(_dispatch_stub_777, 777, _dispatch_stub_777@8) HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@8)) - GL_STUB(BindFramebufferEXT, 778, BindFramebufferEXT@8) - GL_STUB(BindRenderbufferEXT, 779, BindRenderbufferEXT@8) - GL_STUB(CheckFramebufferStatusEXT, 780, CheckFramebufferStatusEXT@4) - GL_STUB(DeleteFramebuffersEXT, 781, DeleteFramebuffersEXT@8) - GL_STUB(DeleteRenderbuffersEXT, 782, DeleteRenderbuffersEXT@8) - GL_STUB(FramebufferRenderbufferEXT, 783, FramebufferRenderbufferEXT@16) - GL_STUB(FramebufferTexture1DEXT, 784, FramebufferTexture1DEXT@20) - GL_STUB(FramebufferTexture2DEXT, 785, FramebufferTexture2DEXT@20) - GL_STUB(FramebufferTexture3DEXT, 786, FramebufferTexture3DEXT@24) - GL_STUB(GenFramebuffersEXT, 787, GenFramebuffersEXT@8) - GL_STUB(GenRenderbuffersEXT, 788, GenRenderbuffersEXT@8) - GL_STUB(GenerateMipmapEXT, 789, GenerateMipmapEXT@4) - GL_STUB(GetFramebufferAttachmentParameterivEXT, 790, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB(GetRenderbufferParameterivEXT, 791, GetRenderbufferParameterivEXT@12) - GL_STUB(IsFramebufferEXT, 792, IsFramebufferEXT@4) - GL_STUB(IsRenderbufferEXT, 793, IsRenderbufferEXT@4) - GL_STUB(RenderbufferStorageEXT, 794, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_795, 795, _dispatch_stub_795@40) - HIDDEN(GL_PREFIX(_dispatch_stub_795, _dispatch_stub_795@40)) - GL_STUB(_dispatch_stub_796, 796, _dispatch_stub_796@12) - HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) - GL_STUB(_dispatch_stub_797, 797, _dispatch_stub_797@12) - HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) - GL_STUB(BindFragDataLocationEXT, 798, BindFragDataLocationEXT@12) - GL_STUB(GetFragDataLocationEXT, 799, GetFragDataLocationEXT@8) - GL_STUB(GetUniformuivEXT, 800, GetUniformuivEXT@12) - GL_STUB(GetVertexAttribIivEXT, 801, GetVertexAttribIivEXT@12) - GL_STUB(GetVertexAttribIuivEXT, 802, GetVertexAttribIuivEXT@12) - GL_STUB(Uniform1uiEXT, 803, Uniform1uiEXT@8) - GL_STUB(Uniform1uivEXT, 804, Uniform1uivEXT@12) - GL_STUB(Uniform2uiEXT, 805, Uniform2uiEXT@12) - GL_STUB(Uniform2uivEXT, 806, Uniform2uivEXT@12) - GL_STUB(Uniform3uiEXT, 807, Uniform3uiEXT@16) - GL_STUB(Uniform3uivEXT, 808, Uniform3uivEXT@12) - GL_STUB(Uniform4uiEXT, 809, Uniform4uiEXT@20) - GL_STUB(Uniform4uivEXT, 810, Uniform4uivEXT@12) - GL_STUB(VertexAttribI1iEXT, 811, VertexAttribI1iEXT@8) - GL_STUB(VertexAttribI1ivEXT, 812, VertexAttribI1ivEXT@8) - GL_STUB(VertexAttribI1uiEXT, 813, VertexAttribI1uiEXT@8) - GL_STUB(VertexAttribI1uivEXT, 814, VertexAttribI1uivEXT@8) - GL_STUB(VertexAttribI2iEXT, 815, VertexAttribI2iEXT@12) - GL_STUB(VertexAttribI2ivEXT, 816, VertexAttribI2ivEXT@8) - GL_STUB(VertexAttribI2uiEXT, 817, VertexAttribI2uiEXT@12) - GL_STUB(VertexAttribI2uivEXT, 818, VertexAttribI2uivEXT@8) - GL_STUB(VertexAttribI3iEXT, 819, VertexAttribI3iEXT@16) - GL_STUB(VertexAttribI3ivEXT, 820, VertexAttribI3ivEXT@8) - GL_STUB(VertexAttribI3uiEXT, 821, VertexAttribI3uiEXT@16) - GL_STUB(VertexAttribI3uivEXT, 822, VertexAttribI3uivEXT@8) - GL_STUB(VertexAttribI4bvEXT, 823, VertexAttribI4bvEXT@8) - GL_STUB(VertexAttribI4iEXT, 824, VertexAttribI4iEXT@20) - GL_STUB(VertexAttribI4ivEXT, 825, VertexAttribI4ivEXT@8) - GL_STUB(VertexAttribI4svEXT, 826, VertexAttribI4svEXT@8) - GL_STUB(VertexAttribI4ubvEXT, 827, VertexAttribI4ubvEXT@8) - GL_STUB(VertexAttribI4uiEXT, 828, VertexAttribI4uiEXT@20) - GL_STUB(VertexAttribI4uivEXT, 829, VertexAttribI4uivEXT@8) - GL_STUB(VertexAttribI4usvEXT, 830, VertexAttribI4usvEXT@8) - GL_STUB(VertexAttribIPointerEXT, 831, VertexAttribIPointerEXT@20) - GL_STUB(FramebufferTextureLayerEXT, 832, FramebufferTextureLayerEXT@20) - GL_STUB(ColorMaskIndexedEXT, 833, ColorMaskIndexedEXT@20) - GL_STUB(DisableIndexedEXT, 834, DisableIndexedEXT@8) - GL_STUB(EnableIndexedEXT, 835, EnableIndexedEXT@8) - GL_STUB(GetBooleanIndexedvEXT, 836, GetBooleanIndexedvEXT@12) - GL_STUB(GetIntegerIndexedvEXT, 837, GetIntegerIndexedvEXT@12) - GL_STUB(IsEnabledIndexedEXT, 838, IsEnabledIndexedEXT@8) - GL_STUB(ClearColorIiEXT, 839, ClearColorIiEXT@16) - GL_STUB(ClearColorIuiEXT, 840, ClearColorIuiEXT@16) - GL_STUB(GetTexParameterIivEXT, 841, GetTexParameterIivEXT@12) - GL_STUB(GetTexParameterIuivEXT, 842, GetTexParameterIuivEXT@12) - GL_STUB(TexParameterIivEXT, 843, TexParameterIivEXT@12) - GL_STUB(TexParameterIuivEXT, 844, TexParameterIuivEXT@12) - GL_STUB(BeginConditionalRenderNV, 845, BeginConditionalRenderNV@8) - GL_STUB(EndConditionalRenderNV, 846, EndConditionalRenderNV@0) - GL_STUB(BeginTransformFeedbackEXT, 847, BeginTransformFeedbackEXT@4) - GL_STUB(BindBufferBaseEXT, 848, BindBufferBaseEXT@12) - GL_STUB(BindBufferOffsetEXT, 849, BindBufferOffsetEXT@16) - GL_STUB(BindBufferRangeEXT, 850, BindBufferRangeEXT@20) - GL_STUB(EndTransformFeedbackEXT, 851, EndTransformFeedbackEXT@0) - GL_STUB(GetTransformFeedbackVaryingEXT, 852, GetTransformFeedbackVaryingEXT@28) - GL_STUB(TransformFeedbackVaryingsEXT, 853, TransformFeedbackVaryingsEXT@16) - GL_STUB(ProvokingVertexEXT, 854, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_855, 855, _dispatch_stub_855@12) - HIDDEN(GL_PREFIX(_dispatch_stub_855, _dispatch_stub_855@12)) - GL_STUB(_dispatch_stub_856, 856, _dispatch_stub_856@12) - HIDDEN(GL_PREFIX(_dispatch_stub_856, _dispatch_stub_856@12)) - GL_STUB(GetObjectParameterivAPPLE, 857, GetObjectParameterivAPPLE@16) - GL_STUB(ObjectPurgeableAPPLE, 858, ObjectPurgeableAPPLE@12) - GL_STUB(ObjectUnpurgeableAPPLE, 859, ObjectUnpurgeableAPPLE@12) - GL_STUB(ActiveProgramEXT, 860, ActiveProgramEXT@4) - GL_STUB(CreateShaderProgramEXT, 861, CreateShaderProgramEXT@8) - GL_STUB(UseShaderProgramEXT, 862, UseShaderProgramEXT@8) - GL_STUB(_dispatch_stub_863, 863, _dispatch_stub_863@16) - HIDDEN(GL_PREFIX(_dispatch_stub_863, _dispatch_stub_863@16)) - GL_STUB(_dispatch_stub_864, 864, _dispatch_stub_864@16) - HIDDEN(GL_PREFIX(_dispatch_stub_864, _dispatch_stub_864@16)) - GL_STUB(_dispatch_stub_865, 865, _dispatch_stub_865@16) - HIDDEN(GL_PREFIX(_dispatch_stub_865, _dispatch_stub_865@16)) + GL_STUB(_dispatch_stub_778, 778, _dispatch_stub_778@4) + HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@4)) + GL_STUB(GetProgramNamedParameterdvNV, 779, GetProgramNamedParameterdvNV@16) + GL_STUB(GetProgramNamedParameterfvNV, 780, GetProgramNamedParameterfvNV@16) + GL_STUB(ProgramNamedParameter4dNV, 781, ProgramNamedParameter4dNV@44) + GL_STUB(ProgramNamedParameter4dvNV, 782, ProgramNamedParameter4dvNV@16) + GL_STUB(ProgramNamedParameter4fNV, 783, ProgramNamedParameter4fNV@28) + GL_STUB(ProgramNamedParameter4fvNV, 784, ProgramNamedParameter4fvNV@16) + GL_STUB(PrimitiveRestartIndexNV, 785, PrimitiveRestartIndexNV@4) + GL_STUB(PrimitiveRestartNV, 786, PrimitiveRestartNV@0) + GL_STUB(_dispatch_stub_787, 787, _dispatch_stub_787@16) + HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16)) + GL_STUB(_dispatch_stub_788, 788, _dispatch_stub_788@8) + HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@8)) + GL_STUB(BindFramebufferEXT, 789, BindFramebufferEXT@8) + GL_STUB(BindRenderbufferEXT, 790, BindRenderbufferEXT@8) + GL_STUB(CheckFramebufferStatusEXT, 791, CheckFramebufferStatusEXT@4) + GL_STUB(DeleteFramebuffersEXT, 792, DeleteFramebuffersEXT@8) + GL_STUB(DeleteRenderbuffersEXT, 793, DeleteRenderbuffersEXT@8) + GL_STUB(FramebufferRenderbufferEXT, 794, FramebufferRenderbufferEXT@16) + GL_STUB(FramebufferTexture1DEXT, 795, FramebufferTexture1DEXT@20) + GL_STUB(FramebufferTexture2DEXT, 796, FramebufferTexture2DEXT@20) + GL_STUB(FramebufferTexture3DEXT, 797, FramebufferTexture3DEXT@24) + GL_STUB(GenFramebuffersEXT, 798, GenFramebuffersEXT@8) + GL_STUB(GenRenderbuffersEXT, 799, GenRenderbuffersEXT@8) + GL_STUB(GenerateMipmapEXT, 800, GenerateMipmapEXT@4) + GL_STUB(GetFramebufferAttachmentParameterivEXT, 801, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB(GetRenderbufferParameterivEXT, 802, GetRenderbufferParameterivEXT@12) + GL_STUB(IsFramebufferEXT, 803, IsFramebufferEXT@4) + GL_STUB(IsRenderbufferEXT, 804, IsRenderbufferEXT@4) + GL_STUB(RenderbufferStorageEXT, 805, RenderbufferStorageEXT@16) + GL_STUB(_dispatch_stub_806, 806, _dispatch_stub_806@40) + HIDDEN(GL_PREFIX(_dispatch_stub_806, _dispatch_stub_806@40)) + GL_STUB(_dispatch_stub_807, 807, _dispatch_stub_807@12) + HIDDEN(GL_PREFIX(_dispatch_stub_807, _dispatch_stub_807@12)) + GL_STUB(_dispatch_stub_808, 808, _dispatch_stub_808@12) + HIDDEN(GL_PREFIX(_dispatch_stub_808, _dispatch_stub_808@12)) + GL_STUB(BindFragDataLocationEXT, 809, BindFragDataLocationEXT@12) + GL_STUB(GetFragDataLocationEXT, 810, GetFragDataLocationEXT@8) + GL_STUB(GetUniformuivEXT, 811, GetUniformuivEXT@12) + GL_STUB(GetVertexAttribIivEXT, 812, GetVertexAttribIivEXT@12) + GL_STUB(GetVertexAttribIuivEXT, 813, GetVertexAttribIuivEXT@12) + GL_STUB(Uniform1uiEXT, 814, Uniform1uiEXT@8) + GL_STUB(Uniform1uivEXT, 815, Uniform1uivEXT@12) + GL_STUB(Uniform2uiEXT, 816, Uniform2uiEXT@12) + GL_STUB(Uniform2uivEXT, 817, Uniform2uivEXT@12) + GL_STUB(Uniform3uiEXT, 818, Uniform3uiEXT@16) + GL_STUB(Uniform3uivEXT, 819, Uniform3uivEXT@12) + GL_STUB(Uniform4uiEXT, 820, Uniform4uiEXT@20) + GL_STUB(Uniform4uivEXT, 821, Uniform4uivEXT@12) + GL_STUB(VertexAttribI1iEXT, 822, VertexAttribI1iEXT@8) + GL_STUB(VertexAttribI1ivEXT, 823, VertexAttribI1ivEXT@8) + GL_STUB(VertexAttribI1uiEXT, 824, VertexAttribI1uiEXT@8) + GL_STUB(VertexAttribI1uivEXT, 825, VertexAttribI1uivEXT@8) + GL_STUB(VertexAttribI2iEXT, 826, VertexAttribI2iEXT@12) + GL_STUB(VertexAttribI2ivEXT, 827, VertexAttribI2ivEXT@8) + GL_STUB(VertexAttribI2uiEXT, 828, VertexAttribI2uiEXT@12) + GL_STUB(VertexAttribI2uivEXT, 829, VertexAttribI2uivEXT@8) + GL_STUB(VertexAttribI3iEXT, 830, VertexAttribI3iEXT@16) + GL_STUB(VertexAttribI3ivEXT, 831, VertexAttribI3ivEXT@8) + GL_STUB(VertexAttribI3uiEXT, 832, VertexAttribI3uiEXT@16) + GL_STUB(VertexAttribI3uivEXT, 833, VertexAttribI3uivEXT@8) + GL_STUB(VertexAttribI4bvEXT, 834, VertexAttribI4bvEXT@8) + GL_STUB(VertexAttribI4iEXT, 835, VertexAttribI4iEXT@20) + GL_STUB(VertexAttribI4ivEXT, 836, VertexAttribI4ivEXT@8) + GL_STUB(VertexAttribI4svEXT, 837, VertexAttribI4svEXT@8) + GL_STUB(VertexAttribI4ubvEXT, 838, VertexAttribI4ubvEXT@8) + GL_STUB(VertexAttribI4uiEXT, 839, VertexAttribI4uiEXT@20) + GL_STUB(VertexAttribI4uivEXT, 840, VertexAttribI4uivEXT@8) + GL_STUB(VertexAttribI4usvEXT, 841, VertexAttribI4usvEXT@8) + GL_STUB(VertexAttribIPointerEXT, 842, VertexAttribIPointerEXT@20) + GL_STUB(FramebufferTextureLayerEXT, 843, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, 844, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, 845, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, 846, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, 847, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, 848, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, 849, IsEnabledIndexedEXT@8) + GL_STUB(ClearColorIiEXT, 850, ClearColorIiEXT@16) + GL_STUB(ClearColorIuiEXT, 851, ClearColorIuiEXT@16) + GL_STUB(GetTexParameterIivEXT, 852, GetTexParameterIivEXT@12) + GL_STUB(GetTexParameterIuivEXT, 853, GetTexParameterIuivEXT@12) + GL_STUB(TexParameterIivEXT, 854, TexParameterIivEXT@12) + GL_STUB(TexParameterIuivEXT, 855, TexParameterIuivEXT@12) + GL_STUB(BeginConditionalRenderNV, 856, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, 857, EndConditionalRenderNV@0) + GL_STUB(BeginTransformFeedbackEXT, 858, BeginTransformFeedbackEXT@4) + GL_STUB(BindBufferBaseEXT, 859, BindBufferBaseEXT@12) + GL_STUB(BindBufferOffsetEXT, 860, BindBufferOffsetEXT@16) + GL_STUB(BindBufferRangeEXT, 861, BindBufferRangeEXT@20) + GL_STUB(EndTransformFeedbackEXT, 862, EndTransformFeedbackEXT@0) + GL_STUB(GetTransformFeedbackVaryingEXT, 863, GetTransformFeedbackVaryingEXT@28) + GL_STUB(TransformFeedbackVaryingsEXT, 864, TransformFeedbackVaryingsEXT@16) + GL_STUB(ProvokingVertexEXT, 865, ProvokingVertexEXT@4) GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12) HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12)) GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12) HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12)) - GL_STUB(EGLImageTargetRenderbufferStorageOES, 868, EGLImageTargetRenderbufferStorageOES@8) - GL_STUB(EGLImageTargetTexture2DOES, 869, EGLImageTargetTexture2DOES@8) + GL_STUB(GetObjectParameterivAPPLE, 868, GetObjectParameterivAPPLE@16) + GL_STUB(ObjectPurgeableAPPLE, 869, ObjectPurgeableAPPLE@12) + GL_STUB(ObjectUnpurgeableAPPLE, 870, ObjectUnpurgeableAPPLE@12) + GL_STUB(ActiveProgramEXT, 871, ActiveProgramEXT@4) + GL_STUB(CreateShaderProgramEXT, 872, CreateShaderProgramEXT@8) + GL_STUB(UseShaderProgramEXT, 873, UseShaderProgramEXT@8) + GL_STUB(_dispatch_stub_874, 874, _dispatch_stub_874@16) + HIDDEN(GL_PREFIX(_dispatch_stub_874, _dispatch_stub_874@16)) + GL_STUB(_dispatch_stub_875, 875, _dispatch_stub_875@16) + HIDDEN(GL_PREFIX(_dispatch_stub_875, _dispatch_stub_875@16)) + GL_STUB(_dispatch_stub_876, 876, _dispatch_stub_876@16) + HIDDEN(GL_PREFIX(_dispatch_stub_876, _dispatch_stub_876@16)) + GL_STUB(_dispatch_stub_877, 877, _dispatch_stub_877@12) + HIDDEN(GL_PREFIX(_dispatch_stub_877, _dispatch_stub_877@12)) + GL_STUB(_dispatch_stub_878, 878, _dispatch_stub_878@12) + HIDDEN(GL_PREFIX(_dispatch_stub_878, _dispatch_stub_878@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, 879, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, 880, EGLImageTargetTexture2DOES@8) GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) @@ -1128,220 +1139,267 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(MultiTexCoord4iv, 405, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) GL_STUB_ALIAS(MultiTexCoord4s, 406, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) GL_STUB_ALIAS(MultiTexCoord4sv, 407, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) - GL_STUB_ALIAS(DrawArraysInstancedARB, 430, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16) - GL_STUB_ALIAS(DrawArraysInstancedEXT, 430, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16) - GL_STUB_ALIAS(DrawElementsInstancedARB, 431, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20) - GL_STUB_ALIAS(DrawElementsInstancedEXT, 431, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20) - GL_STUB_ALIAS(LoadTransposeMatrixd, 432, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) - GL_STUB_ALIAS(LoadTransposeMatrixf, 433, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) - GL_STUB_ALIAS(MultTransposeMatrixd, 434, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) - GL_STUB_ALIAS(MultTransposeMatrixf, 435, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) - GL_STUB_ALIAS(SampleCoverage, 436, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) - GL_STUB_ALIAS(CompressedTexImage1D, 437, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) - GL_STUB_ALIAS(CompressedTexImage2D, 438, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) - GL_STUB_ALIAS(CompressedTexImage3D, 439, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) - GL_STUB_ALIAS(CompressedTexSubImage1D, 440, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) - GL_STUB_ALIAS(CompressedTexSubImage2D, 441, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) - GL_STUB_ALIAS(CompressedTexSubImage3D, 442, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) - GL_STUB_ALIAS(GetCompressedTexImage, 443, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) - GL_STUB_ALIAS(DisableVertexAttribArray, 444, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) - GL_STUB_ALIAS(EnableVertexAttribArray, 445, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) - GL_STUB_ALIAS(GetVertexAttribdv, 452, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) - GL_STUB_ALIAS(GetVertexAttribfv, 453, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) - GL_STUB_ALIAS(GetVertexAttribiv, 454, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) - GL_STUB_ALIAS(ProgramParameter4dNV, 455, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) - GL_STUB_ALIAS(ProgramParameter4dvNV, 456, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) - GL_STUB_ALIAS(ProgramParameter4fNV, 457, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) - GL_STUB_ALIAS(ProgramParameter4fvNV, 458, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) - GL_STUB_ALIAS(VertexAttrib1d, 464, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) - GL_STUB_ALIAS(VertexAttrib1dv, 465, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) - GL_STUB_ALIAS(VertexAttrib1f, 466, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) - GL_STUB_ALIAS(VertexAttrib1fv, 467, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) - GL_STUB_ALIAS(VertexAttrib1s, 468, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) - GL_STUB_ALIAS(VertexAttrib1sv, 469, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) - GL_STUB_ALIAS(VertexAttrib2d, 470, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) - GL_STUB_ALIAS(VertexAttrib2dv, 471, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) - GL_STUB_ALIAS(VertexAttrib2f, 472, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) - GL_STUB_ALIAS(VertexAttrib2fv, 473, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) - GL_STUB_ALIAS(VertexAttrib2s, 474, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) - GL_STUB_ALIAS(VertexAttrib2sv, 475, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) - GL_STUB_ALIAS(VertexAttrib3d, 476, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) - GL_STUB_ALIAS(VertexAttrib3dv, 477, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) - GL_STUB_ALIAS(VertexAttrib3f, 478, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) - GL_STUB_ALIAS(VertexAttrib3fv, 479, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) - GL_STUB_ALIAS(VertexAttrib3s, 480, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) - GL_STUB_ALIAS(VertexAttrib3sv, 481, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) - GL_STUB_ALIAS(VertexAttrib4Nbv, 482, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) - GL_STUB_ALIAS(VertexAttrib4Niv, 483, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) - GL_STUB_ALIAS(VertexAttrib4Nsv, 484, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) - GL_STUB_ALIAS(VertexAttrib4Nub, 485, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) - GL_STUB_ALIAS(VertexAttrib4Nubv, 486, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) - GL_STUB_ALIAS(VertexAttrib4Nuiv, 487, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) - GL_STUB_ALIAS(VertexAttrib4Nusv, 488, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) - GL_STUB_ALIAS(VertexAttrib4bv, 489, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) - GL_STUB_ALIAS(VertexAttrib4d, 490, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) - GL_STUB_ALIAS(VertexAttrib4dv, 491, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) - GL_STUB_ALIAS(VertexAttrib4f, 492, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) - GL_STUB_ALIAS(VertexAttrib4fv, 493, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) - GL_STUB_ALIAS(VertexAttrib4iv, 494, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) - GL_STUB_ALIAS(VertexAttrib4s, 495, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) - GL_STUB_ALIAS(VertexAttrib4sv, 496, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) - GL_STUB_ALIAS(VertexAttrib4ubv, 497, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) - GL_STUB_ALIAS(VertexAttrib4uiv, 498, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) - GL_STUB_ALIAS(VertexAttrib4usv, 499, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) - GL_STUB_ALIAS(VertexAttribPointer, 500, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) - GL_STUB_ALIAS(BindBuffer, 501, BindBuffer@8, BindBufferARB, BindBufferARB@8) - GL_STUB_ALIAS(BufferData, 502, BufferData@16, BufferDataARB, BufferDataARB@16) - GL_STUB_ALIAS(BufferSubData, 503, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) - GL_STUB_ALIAS(DeleteBuffers, 504, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) - GL_STUB_ALIAS(GenBuffers, 505, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) - GL_STUB_ALIAS(GetBufferParameteriv, 506, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) - GL_STUB_ALIAS(GetBufferPointerv, 507, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) - GL_STUB_ALIAS(GetBufferSubData, 508, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) - GL_STUB_ALIAS(IsBuffer, 509, IsBuffer@4, IsBufferARB, IsBufferARB@4) - GL_STUB_ALIAS(MapBuffer, 510, MapBuffer@8, MapBufferARB, MapBufferARB@8) - GL_STUB_ALIAS(UnmapBuffer, 511, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) - GL_STUB_ALIAS(BeginQuery, 512, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) - GL_STUB_ALIAS(DeleteQueries, 513, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) - GL_STUB_ALIAS(EndQuery, 514, EndQuery@4, EndQueryARB, EndQueryARB@4) - GL_STUB_ALIAS(GenQueries, 515, GenQueries@8, GenQueriesARB, GenQueriesARB@8) - GL_STUB_ALIAS(GetQueryObjectiv, 516, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) - GL_STUB_ALIAS(GetQueryObjectuiv, 517, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) - GL_STUB_ALIAS(GetQueryiv, 518, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) - GL_STUB_ALIAS(IsQuery, 519, IsQuery@4, IsQueryARB, IsQueryARB@4) - GL_STUB_ALIAS(CompileShader, 521, CompileShader@4, CompileShaderARB, CompileShaderARB@4) - GL_STUB_ALIAS(GetActiveUniform, 526, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) - GL_STUB_ALIAS(GetShaderSource, 532, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) - GL_STUB_ALIAS(GetUniformLocation, 533, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) - GL_STUB_ALIAS(GetUniformfv, 534, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) - GL_STUB_ALIAS(GetUniformiv, 535, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) - GL_STUB_ALIAS(LinkProgram, 536, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) - GL_STUB_ALIAS(ShaderSource, 537, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) - GL_STUB_ALIAS(Uniform1f, 538, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) - GL_STUB_ALIAS(Uniform1fv, 539, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) - GL_STUB_ALIAS(Uniform1i, 540, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) - GL_STUB_ALIAS(Uniform1iv, 541, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) - GL_STUB_ALIAS(Uniform2f, 542, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) - GL_STUB_ALIAS(Uniform2fv, 543, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) - GL_STUB_ALIAS(Uniform2i, 544, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) - GL_STUB_ALIAS(Uniform2iv, 545, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) - GL_STUB_ALIAS(Uniform3f, 546, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) - GL_STUB_ALIAS(Uniform3fv, 547, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) - GL_STUB_ALIAS(Uniform3i, 548, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) - GL_STUB_ALIAS(Uniform3iv, 549, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) - GL_STUB_ALIAS(Uniform4f, 550, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) - GL_STUB_ALIAS(Uniform4fv, 551, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) - GL_STUB_ALIAS(Uniform4i, 552, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) - GL_STUB_ALIAS(Uniform4iv, 553, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) - GL_STUB_ALIAS(UniformMatrix2fv, 554, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) - GL_STUB_ALIAS(UniformMatrix3fv, 555, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) - GL_STUB_ALIAS(UniformMatrix4fv, 556, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) - GL_STUB_ALIAS(UseProgram, 557, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) - GL_STUB_ALIAS(ValidateProgram, 558, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) - GL_STUB_ALIAS(BindAttribLocation, 559, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) - GL_STUB_ALIAS(GetActiveAttrib, 560, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) - GL_STUB_ALIAS(GetAttribLocation, 561, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) - GL_STUB_ALIAS(DrawBuffers, 562, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) - GL_STUB_ALIAS(DrawBuffersATI, 562, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) - GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 563, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) - GL_STUB_ALIAS(PointParameterf, 604, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfARB, 604, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) - GL_STUB_ALIAS(PointParameterfv, 605, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(PointParameterfvARB, 605, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) - GL_STUB_ALIAS(SecondaryColor3b, 608, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) - GL_STUB_ALIAS(SecondaryColor3bv, 609, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) - GL_STUB_ALIAS(SecondaryColor3d, 610, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) - GL_STUB_ALIAS(SecondaryColor3dv, 611, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) - GL_STUB_ALIAS(SecondaryColor3f, 612, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) - GL_STUB_ALIAS(SecondaryColor3fv, 613, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) - GL_STUB_ALIAS(SecondaryColor3i, 614, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) - GL_STUB_ALIAS(SecondaryColor3iv, 615, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) - GL_STUB_ALIAS(SecondaryColor3s, 616, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) - GL_STUB_ALIAS(SecondaryColor3sv, 617, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) - GL_STUB_ALIAS(SecondaryColor3ub, 618, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) - GL_STUB_ALIAS(SecondaryColor3ubv, 619, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) - GL_STUB_ALIAS(SecondaryColor3ui, 620, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) - GL_STUB_ALIAS(SecondaryColor3uiv, 621, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) - GL_STUB_ALIAS(SecondaryColor3us, 622, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) - GL_STUB_ALIAS(SecondaryColor3usv, 623, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) - GL_STUB_ALIAS(SecondaryColorPointer, 624, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) - GL_STUB_ALIAS(MultiDrawArrays, 625, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) - GL_STUB_ALIAS(MultiDrawElements, 626, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) - GL_STUB_ALIAS(FogCoordPointer, 627, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) - GL_STUB_ALIAS(FogCoordd, 628, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) - GL_STUB_ALIAS(FogCoorddv, 629, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) - GL_STUB_ALIAS(FogCoordf, 630, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) - GL_STUB_ALIAS(FogCoordfv, 631, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB_ALIAS(BlendFuncSeparate, 633, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) - GL_STUB_ALIAS(WindowPos2d, 650, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dARB, 650, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) - GL_STUB_ALIAS(WindowPos2dv, 651, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2dvARB, 651, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) - GL_STUB_ALIAS(WindowPos2f, 652, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fARB, 652, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) - GL_STUB_ALIAS(WindowPos2fv, 653, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2fvARB, 653, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) - GL_STUB_ALIAS(WindowPos2i, 654, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iARB, 654, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) - GL_STUB_ALIAS(WindowPos2iv, 655, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2ivARB, 655, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) - GL_STUB_ALIAS(WindowPos2s, 656, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sARB, 656, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) - GL_STUB_ALIAS(WindowPos2sv, 657, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos2svARB, 657, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) - GL_STUB_ALIAS(WindowPos3d, 658, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dARB, 658, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) - GL_STUB_ALIAS(WindowPos3dv, 659, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3dvARB, 659, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) - GL_STUB_ALIAS(WindowPos3f, 660, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fARB, 660, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) - GL_STUB_ALIAS(WindowPos3fv, 661, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3fvARB, 661, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) - GL_STUB_ALIAS(WindowPos3i, 662, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iARB, 662, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) - GL_STUB_ALIAS(WindowPos3iv, 663, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3ivARB, 663, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) - GL_STUB_ALIAS(WindowPos3s, 664, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sARB, 664, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) - GL_STUB_ALIAS(WindowPos3sv, 665, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(WindowPos3svARB, 665, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) - GL_STUB_ALIAS(BindProgramARB, 684, BindProgramARB@8, BindProgramNV, BindProgramNV@8) - GL_STUB_ALIAS(DeleteProgramsARB, 685, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) - GL_STUB_ALIAS(GenProgramsARB, 687, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) - GL_STUB_ALIAS(GetVertexAttribPointerv, 693, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(GetVertexAttribPointervARB, 693, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) - GL_STUB_ALIAS(IsProgramARB, 697, IsProgramARB@4, IsProgramNV, IsProgramNV@4) - GL_STUB_ALIAS(PointParameteri, 761, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) - GL_STUB_ALIAS(PointParameteriv, 762, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) - GL_STUB_ALIAS(DeleteVertexArrays, 765, DeleteVertexArrays@8, _dispatch_stub_765, _dispatch_stub_765@8) - GL_STUB_ALIAS(IsVertexArray, 767, IsVertexArray@4, _dispatch_stub_767, _dispatch_stub_767@4) - GL_STUB_ALIAS(BlendEquationSeparate, 777, BlendEquationSeparate@8, _dispatch_stub_777, _dispatch_stub_777@8) - GL_STUB_ALIAS(BindFramebuffer, 778, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) - GL_STUB_ALIAS(BindRenderbuffer, 779, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) - GL_STUB_ALIAS(CheckFramebufferStatus, 780, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) - GL_STUB_ALIAS(DeleteFramebuffers, 781, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) - GL_STUB_ALIAS(DeleteRenderbuffers, 782, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) - GL_STUB_ALIAS(FramebufferRenderbuffer, 783, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) - GL_STUB_ALIAS(FramebufferTexture1D, 784, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) - GL_STUB_ALIAS(FramebufferTexture2D, 785, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) - GL_STUB_ALIAS(FramebufferTexture3D, 786, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) - GL_STUB_ALIAS(GenFramebuffers, 787, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) - GL_STUB_ALIAS(GenRenderbuffers, 788, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) - GL_STUB_ALIAS(GenerateMipmap, 789, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) - GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 790, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) - GL_STUB_ALIAS(GetRenderbufferParameteriv, 791, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) - GL_STUB_ALIAS(IsFramebuffer, 792, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) - GL_STUB_ALIAS(IsRenderbuffer, 793, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) - GL_STUB_ALIAS(RenderbufferStorage, 794, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB_ALIAS(BlitFramebuffer, 795, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40) - GL_STUB_ALIAS(FramebufferTextureLayer, 832, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB_ALIAS(BeginTransformFeedback, 847, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) - GL_STUB_ALIAS(BindBufferBase, 848, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) - GL_STUB_ALIAS(BindBufferRange, 850, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) - GL_STUB_ALIAS(EndTransformFeedback, 851, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) - GL_STUB_ALIAS(GetTransformFeedbackVarying, 852, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) - GL_STUB_ALIAS(TransformFeedbackVaryings, 853, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) - GL_STUB_ALIAS(ProvokingVertex, 854, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) + GL_STUB_ALIAS(LoadTransposeMatrixd, 441, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) + GL_STUB_ALIAS(LoadTransposeMatrixf, 442, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) + GL_STUB_ALIAS(MultTransposeMatrixd, 443, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) + GL_STUB_ALIAS(MultTransposeMatrixf, 444, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) + GL_STUB_ALIAS(SampleCoverage, 445, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) + GL_STUB_ALIAS(CompressedTexImage1D, 446, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) + GL_STUB_ALIAS(CompressedTexImage2D, 447, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) + GL_STUB_ALIAS(CompressedTexImage3D, 448, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage1D, 449, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) + GL_STUB_ALIAS(CompressedTexSubImage2D, 450, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage3D, 451, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) + GL_STUB_ALIAS(GetCompressedTexImage, 452, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) + GL_STUB_ALIAS(DisableVertexAttribArray, 453, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) + GL_STUB_ALIAS(EnableVertexAttribArray, 454, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) + GL_STUB_ALIAS(GetVertexAttribdv, 461, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) + GL_STUB_ALIAS(GetVertexAttribfv, 462, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) + GL_STUB_ALIAS(GetVertexAttribiv, 463, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) + GL_STUB_ALIAS(ProgramParameter4dNV, 464, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) + GL_STUB_ALIAS(ProgramParameter4dvNV, 465, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) + GL_STUB_ALIAS(ProgramParameter4fNV, 466, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) + GL_STUB_ALIAS(ProgramParameter4fvNV, 467, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) + GL_STUB_ALIAS(VertexAttrib1d, 473, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) + GL_STUB_ALIAS(VertexAttrib1dv, 474, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) + GL_STUB_ALIAS(VertexAttrib1f, 475, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) + GL_STUB_ALIAS(VertexAttrib1fv, 476, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) + GL_STUB_ALIAS(VertexAttrib1s, 477, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) + GL_STUB_ALIAS(VertexAttrib1sv, 478, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) + GL_STUB_ALIAS(VertexAttrib2d, 479, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) + GL_STUB_ALIAS(VertexAttrib2dv, 480, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) + GL_STUB_ALIAS(VertexAttrib2f, 481, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) + GL_STUB_ALIAS(VertexAttrib2fv, 482, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) + GL_STUB_ALIAS(VertexAttrib2s, 483, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) + GL_STUB_ALIAS(VertexAttrib2sv, 484, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) + GL_STUB_ALIAS(VertexAttrib3d, 485, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) + GL_STUB_ALIAS(VertexAttrib3dv, 486, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) + GL_STUB_ALIAS(VertexAttrib3f, 487, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) + GL_STUB_ALIAS(VertexAttrib3fv, 488, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) + GL_STUB_ALIAS(VertexAttrib3s, 489, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) + GL_STUB_ALIAS(VertexAttrib3sv, 490, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) + GL_STUB_ALIAS(VertexAttrib4Nbv, 491, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) + GL_STUB_ALIAS(VertexAttrib4Niv, 492, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nsv, 493, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nub, 494, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) + GL_STUB_ALIAS(VertexAttrib4Nubv, 495, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nuiv, 496, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nusv, 497, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) + GL_STUB_ALIAS(VertexAttrib4bv, 498, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) + GL_STUB_ALIAS(VertexAttrib4d, 499, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) + GL_STUB_ALIAS(VertexAttrib4dv, 500, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) + GL_STUB_ALIAS(VertexAttrib4f, 501, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) + GL_STUB_ALIAS(VertexAttrib4fv, 502, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) + GL_STUB_ALIAS(VertexAttrib4iv, 503, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) + GL_STUB_ALIAS(VertexAttrib4s, 504, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) + GL_STUB_ALIAS(VertexAttrib4sv, 505, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) + GL_STUB_ALIAS(VertexAttrib4ubv, 506, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) + GL_STUB_ALIAS(VertexAttrib4uiv, 507, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) + GL_STUB_ALIAS(VertexAttrib4usv, 508, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) + GL_STUB_ALIAS(VertexAttribPointer, 509, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) + GL_STUB_ALIAS(BindBuffer, 510, BindBuffer@8, BindBufferARB, BindBufferARB@8) + GL_STUB_ALIAS(BufferData, 511, BufferData@16, BufferDataARB, BufferDataARB@16) + GL_STUB_ALIAS(BufferSubData, 512, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) + GL_STUB_ALIAS(DeleteBuffers, 513, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) + GL_STUB_ALIAS(GenBuffers, 514, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) + GL_STUB_ALIAS(GetBufferParameteriv, 515, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) + GL_STUB_ALIAS(GetBufferPointerv, 516, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) + GL_STUB_ALIAS(GetBufferSubData, 517, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) + GL_STUB_ALIAS(IsBuffer, 518, IsBuffer@4, IsBufferARB, IsBufferARB@4) + GL_STUB_ALIAS(MapBuffer, 519, MapBuffer@8, MapBufferARB, MapBufferARB@8) + GL_STUB_ALIAS(UnmapBuffer, 520, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) + GL_STUB_ALIAS(BeginQuery, 521, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) + GL_STUB_ALIAS(DeleteQueries, 522, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) + GL_STUB_ALIAS(EndQuery, 523, EndQuery@4, EndQueryARB, EndQueryARB@4) + GL_STUB_ALIAS(GenQueries, 524, GenQueries@8, GenQueriesARB, GenQueriesARB@8) + GL_STUB_ALIAS(GetQueryObjectiv, 525, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) + GL_STUB_ALIAS(GetQueryObjectuiv, 526, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) + GL_STUB_ALIAS(GetQueryiv, 527, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) + GL_STUB_ALIAS(IsQuery, 528, IsQuery@4, IsQueryARB, IsQueryARB@4) + GL_STUB_ALIAS(CompileShader, 530, CompileShader@4, CompileShaderARB, CompileShaderARB@4) + GL_STUB_ALIAS(GetActiveUniform, 535, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) + GL_STUB_ALIAS(GetShaderSource, 541, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) + GL_STUB_ALIAS(GetUniformLocation, 542, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) + GL_STUB_ALIAS(GetUniformfv, 543, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) + GL_STUB_ALIAS(GetUniformiv, 544, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) + GL_STUB_ALIAS(LinkProgram, 545, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) + GL_STUB_ALIAS(ShaderSource, 546, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) + GL_STUB_ALIAS(Uniform1f, 547, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) + GL_STUB_ALIAS(Uniform1fv, 548, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) + GL_STUB_ALIAS(Uniform1i, 549, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) + GL_STUB_ALIAS(Uniform1iv, 550, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) + GL_STUB_ALIAS(Uniform2f, 551, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) + GL_STUB_ALIAS(Uniform2fv, 552, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) + GL_STUB_ALIAS(Uniform2i, 553, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) + GL_STUB_ALIAS(Uniform2iv, 554, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) + GL_STUB_ALIAS(Uniform3f, 555, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) + GL_STUB_ALIAS(Uniform3fv, 556, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) + GL_STUB_ALIAS(Uniform3i, 557, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) + GL_STUB_ALIAS(Uniform3iv, 558, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) + GL_STUB_ALIAS(Uniform4f, 559, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) + GL_STUB_ALIAS(Uniform4fv, 560, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) + GL_STUB_ALIAS(Uniform4i, 561, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) + GL_STUB_ALIAS(Uniform4iv, 562, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) + GL_STUB_ALIAS(UniformMatrix2fv, 563, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) + GL_STUB_ALIAS(UniformMatrix3fv, 564, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) + GL_STUB_ALIAS(UniformMatrix4fv, 565, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) + GL_STUB_ALIAS(UseProgram, 566, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) + GL_STUB_ALIAS(ValidateProgram, 567, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) + GL_STUB_ALIAS(BindAttribLocation, 568, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) + GL_STUB_ALIAS(GetActiveAttrib, 569, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) + GL_STUB_ALIAS(GetAttribLocation, 570, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) + GL_STUB_ALIAS(DrawBuffers, 571, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(DrawBuffersATI, 571, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(DrawArraysInstancedEXT, 572, DrawArraysInstancedEXT@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16) + GL_STUB_ALIAS(DrawArraysInstanced, 572, DrawArraysInstanced@16, DrawArraysInstancedARB, DrawArraysInstancedARB@16) + GL_STUB_ALIAS(DrawElementsInstancedEXT, 573, DrawElementsInstancedEXT@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) + GL_STUB_ALIAS(DrawElementsInstanced, 573, DrawElementsInstanced@20, DrawElementsInstancedARB, DrawElementsInstancedARB@20) + GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, 574, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) + GL_STUB_ALIAS(PointParameterf, 615, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfARB, 615, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfv, 616, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(PointParameterfvARB, 616, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(SecondaryColor3b, 619, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) + GL_STUB_ALIAS(SecondaryColor3bv, 620, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) + GL_STUB_ALIAS(SecondaryColor3d, 621, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) + GL_STUB_ALIAS(SecondaryColor3dv, 622, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) + GL_STUB_ALIAS(SecondaryColor3f, 623, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) + GL_STUB_ALIAS(SecondaryColor3fv, 624, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) + GL_STUB_ALIAS(SecondaryColor3i, 625, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) + GL_STUB_ALIAS(SecondaryColor3iv, 626, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) + GL_STUB_ALIAS(SecondaryColor3s, 627, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) + GL_STUB_ALIAS(SecondaryColor3sv, 628, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) + GL_STUB_ALIAS(SecondaryColor3ub, 629, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) + GL_STUB_ALIAS(SecondaryColor3ubv, 630, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) + GL_STUB_ALIAS(SecondaryColor3ui, 631, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) + GL_STUB_ALIAS(SecondaryColor3uiv, 632, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) + GL_STUB_ALIAS(SecondaryColor3us, 633, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) + GL_STUB_ALIAS(SecondaryColor3usv, 634, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) + GL_STUB_ALIAS(SecondaryColorPointer, 635, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) + GL_STUB_ALIAS(MultiDrawArrays, 636, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) + GL_STUB_ALIAS(MultiDrawElements, 637, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) + GL_STUB_ALIAS(FogCoordPointer, 638, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) + GL_STUB_ALIAS(FogCoordd, 639, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) + GL_STUB_ALIAS(FogCoorddv, 640, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) + GL_STUB_ALIAS(FogCoordf, 641, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) + GL_STUB_ALIAS(FogCoordfv, 642, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) + GL_STUB_ALIAS(BlendFuncSeparate, 644, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) + GL_STUB_ALIAS(WindowPos2d, 661, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dARB, 661, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dv, 662, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2dvARB, 662, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2f, 663, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fARB, 663, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fv, 664, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2fvARB, 664, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2i, 665, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iARB, 665, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iv, 666, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2ivARB, 666, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2s, 667, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sARB, 667, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sv, 668, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos2svARB, 668, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos3d, 669, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dARB, 669, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dv, 670, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3dvARB, 670, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3f, 671, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fARB, 671, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fv, 672, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3fvARB, 672, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3i, 673, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iARB, 673, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iv, 674, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3ivARB, 674, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3s, 675, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sARB, 675, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sv, 676, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(WindowPos3svARB, 676, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(BindProgramARB, 695, BindProgramARB@8, BindProgramNV, BindProgramNV@8) + GL_STUB_ALIAS(DeleteProgramsARB, 696, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) + GL_STUB_ALIAS(GenProgramsARB, 698, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) + GL_STUB_ALIAS(GetVertexAttribPointerv, 704, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(GetVertexAttribPointervARB, 704, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(IsProgramARB, 708, IsProgramARB@4, IsProgramNV, IsProgramNV@4) + GL_STUB_ALIAS(PointParameteri, 772, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) + GL_STUB_ALIAS(PointParameteriv, 773, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) + GL_STUB_ALIAS(DeleteVertexArrays, 776, DeleteVertexArrays@8, _dispatch_stub_776, _dispatch_stub_776@8) + GL_STUB_ALIAS(IsVertexArray, 778, IsVertexArray@4, _dispatch_stub_778, _dispatch_stub_778@4) + GL_STUB_ALIAS(PrimitiveRestartIndex, 785, PrimitiveRestartIndex@4, PrimitiveRestartIndexNV, PrimitiveRestartIndexNV@4) + GL_STUB_ALIAS(BlendEquationSeparate, 788, BlendEquationSeparate@8, _dispatch_stub_788, _dispatch_stub_788@8) + GL_STUB_ALIAS(BindFramebuffer, 789, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) + GL_STUB_ALIAS(BindRenderbuffer, 790, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) + GL_STUB_ALIAS(CheckFramebufferStatus, 791, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) + GL_STUB_ALIAS(DeleteFramebuffers, 792, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) + GL_STUB_ALIAS(DeleteRenderbuffers, 793, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) + GL_STUB_ALIAS(FramebufferRenderbuffer, 794, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) + GL_STUB_ALIAS(FramebufferTexture1D, 795, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) + GL_STUB_ALIAS(FramebufferTexture2D, 796, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) + GL_STUB_ALIAS(FramebufferTexture3D, 797, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) + GL_STUB_ALIAS(GenFramebuffers, 798, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) + GL_STUB_ALIAS(GenRenderbuffers, 799, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) + GL_STUB_ALIAS(GenerateMipmap, 800, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) + GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, 801, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB_ALIAS(GetRenderbufferParameteriv, 802, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) + GL_STUB_ALIAS(IsFramebuffer, 803, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) + GL_STUB_ALIAS(IsRenderbuffer, 804, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) + GL_STUB_ALIAS(RenderbufferStorage, 805, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB_ALIAS(BlitFramebuffer, 806, BlitFramebuffer@40, _dispatch_stub_806, _dispatch_stub_806@40) + GL_STUB_ALIAS(BindFragDataLocation, 809, BindFragDataLocation@12, BindFragDataLocationEXT, BindFragDataLocationEXT@12) + GL_STUB_ALIAS(GetFragDataLocation, 810, GetFragDataLocation@8, GetFragDataLocationEXT, GetFragDataLocationEXT@8) + GL_STUB_ALIAS(GetUniformuiv, 811, GetUniformuiv@12, GetUniformuivEXT, GetUniformuivEXT@12) + GL_STUB_ALIAS(GetVertexAttribIiv, 812, GetVertexAttribIiv@12, GetVertexAttribIivEXT, GetVertexAttribIivEXT@12) + GL_STUB_ALIAS(GetVertexAttribIuiv, 813, GetVertexAttribIuiv@12, GetVertexAttribIuivEXT, GetVertexAttribIuivEXT@12) + GL_STUB_ALIAS(Uniform1ui, 814, Uniform1ui@8, Uniform1uiEXT, Uniform1uiEXT@8) + GL_STUB_ALIAS(Uniform1uiv, 815, Uniform1uiv@12, Uniform1uivEXT, Uniform1uivEXT@12) + GL_STUB_ALIAS(Uniform2ui, 816, Uniform2ui@12, Uniform2uiEXT, Uniform2uiEXT@12) + GL_STUB_ALIAS(Uniform2uiv, 817, Uniform2uiv@12, Uniform2uivEXT, Uniform2uivEXT@12) + GL_STUB_ALIAS(Uniform3ui, 818, Uniform3ui@16, Uniform3uiEXT, Uniform3uiEXT@16) + GL_STUB_ALIAS(Uniform3uiv, 819, Uniform3uiv@12, Uniform3uivEXT, Uniform3uivEXT@12) + GL_STUB_ALIAS(Uniform4ui, 820, Uniform4ui@20, Uniform4uiEXT, Uniform4uiEXT@20) + GL_STUB_ALIAS(Uniform4uiv, 821, Uniform4uiv@12, Uniform4uivEXT, Uniform4uivEXT@12) + GL_STUB_ALIAS(VertexAttribI1i, 822, VertexAttribI1i@8, VertexAttribI1iEXT, VertexAttribI1iEXT@8) + GL_STUB_ALIAS(VertexAttribI1iv, 823, VertexAttribI1iv@8, VertexAttribI1ivEXT, VertexAttribI1ivEXT@8) + GL_STUB_ALIAS(VertexAttribI1ui, 824, VertexAttribI1ui@8, VertexAttribI1uiEXT, VertexAttribI1uiEXT@8) + GL_STUB_ALIAS(VertexAttribI1uiv, 825, VertexAttribI1uiv@8, VertexAttribI1uivEXT, VertexAttribI1uivEXT@8) + GL_STUB_ALIAS(VertexAttribI2i, 826, VertexAttribI2i@12, VertexAttribI2iEXT, VertexAttribI2iEXT@12) + GL_STUB_ALIAS(VertexAttribI2iv, 827, VertexAttribI2iv@8, VertexAttribI2ivEXT, VertexAttribI2ivEXT@8) + GL_STUB_ALIAS(VertexAttribI2ui, 828, VertexAttribI2ui@12, VertexAttribI2uiEXT, VertexAttribI2uiEXT@12) + GL_STUB_ALIAS(VertexAttribI2uiv, 829, VertexAttribI2uiv@8, VertexAttribI2uivEXT, VertexAttribI2uivEXT@8) + GL_STUB_ALIAS(VertexAttribI3i, 830, VertexAttribI3i@16, VertexAttribI3iEXT, VertexAttribI3iEXT@16) + GL_STUB_ALIAS(VertexAttribI3iv, 831, VertexAttribI3iv@8, VertexAttribI3ivEXT, VertexAttribI3ivEXT@8) + GL_STUB_ALIAS(VertexAttribI3ui, 832, VertexAttribI3ui@16, VertexAttribI3uiEXT, VertexAttribI3uiEXT@16) + GL_STUB_ALIAS(VertexAttribI3uiv, 833, VertexAttribI3uiv@8, VertexAttribI3uivEXT, VertexAttribI3uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4bv, 834, VertexAttribI4bv@8, VertexAttribI4bvEXT, VertexAttribI4bvEXT@8) + GL_STUB_ALIAS(VertexAttribI4i, 835, VertexAttribI4i@20, VertexAttribI4iEXT, VertexAttribI4iEXT@20) + GL_STUB_ALIAS(VertexAttribI4iv, 836, VertexAttribI4iv@8, VertexAttribI4ivEXT, VertexAttribI4ivEXT@8) + GL_STUB_ALIAS(VertexAttribI4sv, 837, VertexAttribI4sv@8, VertexAttribI4svEXT, VertexAttribI4svEXT@8) + GL_STUB_ALIAS(VertexAttribI4ubv, 838, VertexAttribI4ubv@8, VertexAttribI4ubvEXT, VertexAttribI4ubvEXT@8) + GL_STUB_ALIAS(VertexAttribI4ui, 839, VertexAttribI4ui@20, VertexAttribI4uiEXT, VertexAttribI4uiEXT@20) + GL_STUB_ALIAS(VertexAttribI4uiv, 840, VertexAttribI4uiv@8, VertexAttribI4uivEXT, VertexAttribI4uivEXT@8) + GL_STUB_ALIAS(VertexAttribI4usv, 841, VertexAttribI4usv@8, VertexAttribI4usvEXT, VertexAttribI4usvEXT@8) + GL_STUB_ALIAS(VertexAttribIPointer, 842, VertexAttribIPointer@20, VertexAttribIPointerEXT, VertexAttribIPointerEXT@20) + GL_STUB_ALIAS(FramebufferTextureLayer, 843, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(ColorMaski, 844, ColorMaski@20, ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB_ALIAS(Disablei, 845, Disablei@8, DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB_ALIAS(Enablei, 846, Enablei@8, EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB_ALIAS(GetBooleani_v, 847, GetBooleani_v@12, GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB_ALIAS(GetIntegeri_v, 848, GetIntegeri_v@12, GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB_ALIAS(IsEnabledi, 849, IsEnabledi@8, IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB_ALIAS(GetTexParameterIiv, 852, GetTexParameterIiv@12, GetTexParameterIivEXT, GetTexParameterIivEXT@12) + GL_STUB_ALIAS(GetTexParameterIuiv, 853, GetTexParameterIuiv@12, GetTexParameterIuivEXT, GetTexParameterIuivEXT@12) + GL_STUB_ALIAS(TexParameterIiv, 854, TexParameterIiv@12, TexParameterIivEXT, TexParameterIivEXT@12) + GL_STUB_ALIAS(TexParameterIuiv, 855, TexParameterIuiv@12, TexParameterIuivEXT, TexParameterIuivEXT@12) + GL_STUB_ALIAS(BeginConditionalRender, 856, BeginConditionalRender@8, BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB_ALIAS(EndConditionalRender, 857, EndConditionalRender@0, EndConditionalRenderNV, EndConditionalRenderNV@0) + GL_STUB_ALIAS(BeginTransformFeedback, 858, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) + GL_STUB_ALIAS(BindBufferBase, 859, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) + GL_STUB_ALIAS(BindBufferRange, 861, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) + GL_STUB_ALIAS(EndTransformFeedback, 862, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) + GL_STUB_ALIAS(GetTransformFeedbackVarying, 863, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) + GL_STUB_ALIAS(TransformFeedbackVaryings, 864, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) + GL_STUB_ALIAS(ProvokingVertex, 865, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) GLOBL GLNAME(gl_dispatch_functions_end) HIDDEN(GLNAME(gl_dispatch_functions_end)) diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h index 62f3efc85e4..af6b3461740 100644 --- a/src/mapi/glapi/glapitable.h +++ b/src/mapi/glapi/glapitable.h @@ -470,446 +470,457 @@ struct _glapi_table void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ - void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 430 */ - void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 431 */ - void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 432 */ - void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 433 */ - void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 434 */ - void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 435 */ - void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 436 */ - void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 437 */ - void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 438 */ - void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 439 */ - void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 440 */ - void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 441 */ - void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 442 */ - void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 443 */ - void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 444 */ - void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 445 */ - void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 446 */ - void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 447 */ - void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 448 */ - void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 449 */ - void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 450 */ - void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 451 */ - void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 452 */ - void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 453 */ - void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 454 */ - void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 455 */ - void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 456 */ - void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 457 */ - void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 458 */ - void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 459 */ - void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 460 */ - void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 461 */ - void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 462 */ - void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 463 */ - void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 464 */ - void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 465 */ - void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 466 */ - void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 467 */ - void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 468 */ - void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 469 */ - void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 470 */ - void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 471 */ - void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 472 */ - void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 473 */ - void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 474 */ - void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 475 */ - void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 476 */ - void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 477 */ - void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 478 */ - void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 479 */ - void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 480 */ - void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 481 */ - void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 482 */ - void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 483 */ - void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 484 */ - void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 485 */ - void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 486 */ - void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 487 */ - void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 488 */ - void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 489 */ - void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 490 */ - void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 491 */ - void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 492 */ - void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 493 */ - void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 494 */ - void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 495 */ - void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 496 */ - void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 497 */ - void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 498 */ - void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 499 */ - void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 500 */ - void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 501 */ - void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 502 */ - void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 503 */ - void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 504 */ - void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 505 */ - void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 506 */ - void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 507 */ - void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 508 */ - GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 509 */ - GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 510 */ - GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 511 */ - void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 512 */ - void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 513 */ - void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 514 */ - void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 515 */ - void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 516 */ - void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 517 */ - void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 518 */ - GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 519 */ - void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 520 */ - void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 521 */ - GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 522 */ - GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 523 */ - void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 524 */ - void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 525 */ - void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 526 */ - void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 527 */ - GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 528 */ - void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 529 */ - void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 530 */ - void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 531 */ - void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 532 */ - GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 533 */ - void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 534 */ - void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 535 */ - void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 536 */ - void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 537 */ - void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 538 */ - void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 539 */ - void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 540 */ - void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 541 */ - void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 542 */ - void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 543 */ - void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 544 */ - void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 545 */ - void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 546 */ - void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 547 */ - void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 548 */ - void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 549 */ - void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 550 */ - void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 551 */ - void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 552 */ - void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 553 */ - void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */ - void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 555 */ - void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 556 */ - void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 557 */ - void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 558 */ - void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 559 */ - void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 560 */ - GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 561 */ - void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 562 */ - void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 563 */ - void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 564 */ - void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 565 */ - void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 566 */ - void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 567 */ - GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 568 */ - void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 569 */ - void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 570 */ - void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 571 */ - GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 572 */ - void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 573 */ - GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 574 */ - void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 575 */ - void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 576 */ - GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 577 */ - void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 578 */ - void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 579 */ - void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 580 */ - void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 581 */ - void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 582 */ - void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 583 */ - void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 584 */ - void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 585 */ - GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 586 */ - void (GLAPIENTRYP PauseTransformFeedback)(void); /* 587 */ - void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 588 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 589 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 590 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 591 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 592 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 593 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 594 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 595 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 596 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 597 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 598 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 599 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 600 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 601 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 602 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 603 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 604 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 605 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 606 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 607 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 608 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 609 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 610 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 611 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 612 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 613 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 614 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 615 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 616 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 617 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 618 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 619 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 620 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 621 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 622 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 623 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 624 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 625 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 626 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 627 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 628 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 629 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 630 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 631 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 632 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 633 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 634 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 635 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 636 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 637 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 638 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 639 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 640 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 641 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 642 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 643 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 644 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 645 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 646 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 647 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 648 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 649 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 650 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 651 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 652 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 653 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 654 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 655 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 656 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 657 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 658 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 659 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 660 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 661 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 662 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 663 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 664 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 665 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 666 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 667 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 668 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 669 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 670 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 671 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 672 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 673 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 674 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 675 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 676 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 677 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 678 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 679 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 680 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 681 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 682 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 683 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 684 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 685 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 686 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 687 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 688 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 689 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 690 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 691 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 692 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 693 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 694 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 695 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 696 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 697 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 698 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 699 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 700 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 701 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 702 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 703 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 704 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 705 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 706 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 707 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 708 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 709 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 710 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 711 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 712 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 713 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 714 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 715 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 716 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 717 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 718 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 719 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 720 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 721 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 722 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 723 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 724 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 725 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 726 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 727 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 728 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 729 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 730 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 731 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 732 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 733 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 734 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 735 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 736 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 737 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 738 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 739 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 740 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 741 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 742 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 743 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 744 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 745 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 746 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 747 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 748 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 749 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 750 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 751 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 752 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 753 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 754 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 755 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 756 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 757 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 758 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 759 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 760 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 761 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 762 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 763 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 764 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 765 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 766 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 767 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 768 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 769 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 770 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 771 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 772 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 773 */ - void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 774 */ - void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 775 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 776 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 777 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 778 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 779 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 780 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 781 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 782 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 783 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 784 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 785 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 786 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 787 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 788 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 789 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 790 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 791 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 792 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 793 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 794 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */ - void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 798 */ - GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 799 */ - void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 800 */ - void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 801 */ - void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 802 */ - void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint v0); /* 803 */ - void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 804 */ - void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1); /* 805 */ - void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 806 */ - void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); /* 807 */ - void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 808 */ - void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); /* 809 */ - void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 810 */ - void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 811 */ - void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 812 */ - void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 813 */ - void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 814 */ - void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 815 */ - void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 816 */ - void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 817 */ - void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 818 */ - void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 819 */ - void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 820 */ - void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 821 */ - void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 822 */ - void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 823 */ - void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 824 */ - void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 825 */ - void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 826 */ - void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 827 */ - void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 828 */ - void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 829 */ - void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 830 */ - void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 832 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 833 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 834 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 835 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 836 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 837 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 838 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 839 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 840 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 841 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 842 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 843 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 844 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 845 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 846 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 847 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 848 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 849 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 850 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 851 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 852 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 853 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 854 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 855 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 856 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 857 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 858 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 859 */ - void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 860 */ - GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 861 */ - void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 862 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 863 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 864 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 865 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 866 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 867 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 868 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 869 */ + void (GLAPIENTRYP ClampColor)(GLenum target, GLenum clamp); /* 430 */ + void (GLAPIENTRYP ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil); /* 431 */ + void (GLAPIENTRYP ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value); /* 432 */ + void (GLAPIENTRYP ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value); /* 433 */ + void (GLAPIENTRYP ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value); /* 434 */ + const GLubyte * (GLAPIENTRYP GetStringi)(GLenum name, GLuint index); /* 435 */ + void (GLAPIENTRYP TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer); /* 436 */ + void (GLAPIENTRYP FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 437 */ + void (GLAPIENTRYP GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params); /* 438 */ + void (GLAPIENTRYP GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data); /* 439 */ + void (GLAPIENTRYP VertexAttribDivisor)(GLuint index, GLuint divisor); /* 440 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 441 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 442 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 443 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 444 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 445 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 446 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 447 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 448 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 449 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 450 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 451 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 452 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 453 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 454 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 455 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 456 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 457 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 458 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 459 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 460 */ + void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 461 */ + void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 462 */ + void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 463 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 464 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 465 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 466 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 467 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 468 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 469 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 470 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 471 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 472 */ + void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 473 */ + void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 474 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 475 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 476 */ + void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 477 */ + void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 478 */ + void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 479 */ + void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 480 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 481 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 482 */ + void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 483 */ + void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 484 */ + void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 485 */ + void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 487 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 489 */ + void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 490 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 491 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 492 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 493 */ + void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 494 */ + void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 495 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 496 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 497 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 498 */ + void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 499 */ + void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 500 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 501 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 502 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 503 */ + void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 504 */ + void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 505 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 506 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 507 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 508 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 509 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 510 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 511 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 512 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 513 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 514 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 515 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 516 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 517 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 518 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 519 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 520 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 521 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 522 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 523 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 524 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 525 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 526 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 527 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 528 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 529 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 530 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 531 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 532 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 533 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 534 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 535 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 536 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 537 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 538 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 539 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 540 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 541 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 542 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 543 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 544 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 545 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 546 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 547 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 548 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 549 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 550 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 551 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 552 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 553 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 554 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 555 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 556 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 557 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 558 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 559 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 560 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 561 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 562 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 563 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 564 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 565 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 566 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 567 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 568 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 569 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 570 */ + void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 571 */ + void (GLAPIENTRYP DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 572 */ + void (GLAPIENTRYP DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 573 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 574 */ + void (GLAPIENTRYP FramebufferTextureARB)(GLenum target, GLenum attachment, GLuint texture, GLint level); /* 575 */ + void (GLAPIENTRYP FramebufferTextureFaceARB)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); /* 576 */ + void (GLAPIENTRYP ProgramParameteriARB)(GLuint program, GLenum pname, GLint value); /* 577 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 578 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 579 */ + void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 580 */ + void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 581 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 582 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 583 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 584 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 585 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 586 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 587 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 588 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 589 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 590 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 591 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 592 */ + void (GLAPIENTRYP BindTransformFeedback)(GLenum target, GLuint id); /* 593 */ + void (GLAPIENTRYP DeleteTransformFeedbacks)(GLsizei n, const GLuint * ids); /* 594 */ + void (GLAPIENTRYP DrawTransformFeedback)(GLenum mode, GLuint id); /* 595 */ + void (GLAPIENTRYP GenTransformFeedbacks)(GLsizei n, GLuint * ids); /* 596 */ + GLboolean (GLAPIENTRYP IsTransformFeedback)(GLuint id); /* 597 */ + void (GLAPIENTRYP PauseTransformFeedback)(void); /* 598 */ + void (GLAPIENTRYP ResumeTransformFeedback)(void); /* 599 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 600 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 601 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 602 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 603 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 604 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 605 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 606 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 607 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 608 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 609 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 610 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 611 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 612 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 613 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 614 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 615 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 616 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 617 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 618 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 619 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 620 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 621 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 622 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 623 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 624 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 625 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 626 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 627 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 628 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 629 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 630 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 631 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 632 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 633 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 634 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 635 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); /* 636 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 637 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 638 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 639 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 640 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 641 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 642 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 643 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 644 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 645 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 646 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 647 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 648 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 649 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 650 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 651 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 652 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 653 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 654 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 655 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 656 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 657 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 658 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 659 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 660 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 661 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 662 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 663 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 664 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 665 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 666 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 667 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 668 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 669 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 670 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 671 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 672 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 673 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 674 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 675 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 676 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 677 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 678 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 679 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 680 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 681 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 682 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 683 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 684 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 685 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 686 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 687 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 688 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 689 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 690 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 691 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 692 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 693 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 694 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 695 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 696 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 697 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 698 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 699 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 700 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 701 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 702 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 703 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 704 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 705 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 706 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 707 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 708 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 709 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params); /* 710 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params); /* 711 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 712 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 713 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 714 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 715 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 716 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 717 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 718 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 719 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 720 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 721 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 722 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 723 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 724 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 725 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 726 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 727 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 728 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 729 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 730 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 731 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 732 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 733 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 734 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 735 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 736 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 737 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 738 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 739 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 740 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 741 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 742 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 743 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 744 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 745 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 746 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 747 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 748 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 749 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 750 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 751 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 752 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 753 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 754 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 755 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 756 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 757 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 758 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 759 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 760 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 761 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 762 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 763 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 764 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 765 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 766 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 767 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 768 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 769 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 770 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 771 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 772 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 773 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 774 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 775 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 776 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 777 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 778 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 779 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 780 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 781 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 782 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 783 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 784 */ + void (GLAPIENTRYP PrimitiveRestartIndexNV)(GLuint index); /* 785 */ + void (GLAPIENTRYP PrimitiveRestartNV)(void); /* 786 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 787 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 788 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 789 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 790 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 791 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 792 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 793 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 794 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 795 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 796 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 797 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 798 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 799 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 800 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 801 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 802 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 803 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 804 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 805 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 806 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 807 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 808 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 809 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 810 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 811 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 812 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 813 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint x); /* 814 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 815 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint x, GLuint y); /* 816 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 817 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z); /* 818 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 819 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w); /* 820 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 821 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 822 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 823 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 824 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 825 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 826 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 827 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 828 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 829 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 830 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 831 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 832 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 833 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 834 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 835 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 836 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 837 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 838 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 839 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 840 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 841 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 842 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 843 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 844 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 845 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 846 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 847 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 848 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 849 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 850 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 851 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 852 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 853 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 854 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 855 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 856 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 857 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 858 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 859 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 860 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 861 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 862 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 863 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 864 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 865 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 866 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 867 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 868 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 869 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 870 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 871 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 872 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 873 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 874 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 875 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 876 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 877 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 878 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 879 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 880 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h index 42790bd900b..cf844dc90c5 100644 --- a/src/mapi/glapi/glapitemp.h +++ b/src/mapi/glapi/glapitemp.h @@ -2632,34 +2632,59 @@ KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, G DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); } -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +KEYWORD1 void KEYWORD2 NAME(ClampColor)(GLenum target, GLenum clamp) { - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); + DISPATCH(ClampColor, (target, clamp), (F, "glClampColor(0x%x, 0x%x);\n", target, clamp)); } -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +KEYWORD1 void KEYWORD2 NAME(ClearBufferfi)(GLenum buffer, GLint drawbuffer, const GLfloat depth, const GLint stencil) { - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); + DISPATCH(ClearBufferfi, (buffer, drawbuffer, depth, stencil), (F, "glClearBufferfi(0x%x, %d, %f, %d);\n", buffer, drawbuffer, depth, stencil)); } -KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +KEYWORD1 void KEYWORD2 NAME(ClearBufferfv)(GLenum buffer, GLint drawbuffer, const GLfloat * value) { - DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); + DISPATCH(ClearBufferfv, (buffer, drawbuffer, value), (F, "glClearBufferfv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); } -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +KEYWORD1 void KEYWORD2 NAME(ClearBufferiv)(GLenum buffer, GLint drawbuffer, const GLint * value) { - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); + DISPATCH(ClearBufferiv, (buffer, drawbuffer, value), (F, "glClearBufferiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); } -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +KEYWORD1 void KEYWORD2 NAME(ClearBufferuiv)(GLenum buffer, GLint drawbuffer, const GLuint * value) { - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); + DISPATCH(ClearBufferuiv, (buffer, drawbuffer, value), (F, "glClearBufferuiv(0x%x, %d, %p);\n", buffer, drawbuffer, (const void *) value)); } -KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetStringi)(GLenum name, GLuint index) +{ + RETURN_DISPATCH(GetStringi, (name, index), (F, "glGetStringi(0x%x, %d);\n", name, index)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBuffer)(GLenum target, GLenum internalFormat, GLuint buffer) { - DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); + DISPATCH(TexBuffer, (target, internalFormat, buffer), (F, "glTexBuffer(0x%x, 0x%x, %d);\n", target, internalFormat, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture)(GLenum target, GLenum attachment, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture, (target, attachment, texture, level), (F, "glFramebufferTexture(0x%x, 0x%x, %d, %d);\n", target, attachment, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteri64v)(GLenum target, GLenum pname, GLint64 * params) +{ + DISPATCH(GetBufferParameteri64v, (target, pname, params), (F, "glGetBufferParameteri64v(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64i_v)(GLenum cap, GLuint index, GLint64 * data) +{ + DISPATCH(GetInteger64i_v, (cap, index, data), (F, "glGetInteger64i_v(0x%x, %d, %p);\n", cap, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribDivisor)(GLuint index, GLuint divisor) +{ + DISPATCH(VertexAttribDivisor, (index, divisor), (F, "glVertexAttribDivisor(%d, %d);\n", index, divisor)); } KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) @@ -3872,6 +3897,36 @@ KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); } +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstancedARB, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstancedARB, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); @@ -4012,58 +4067,58 @@ KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_601)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_591)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_602)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_603)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_606)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -4113,9 +4168,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_604)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_615)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -4135,9 +4190,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_605)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_616)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -4392,9 +4447,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_632)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_643)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -4409,9 +4464,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_633)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_644)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4776,65 +4831,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_674)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_685)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_675)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_675)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_686)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_676)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_687)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_677)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_688)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_678)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_689)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_679)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_690)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_680)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_680)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_691)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_681)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_692)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_682)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_693)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -4949,12 +5004,12 @@ KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); } -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params) +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLsizei num, const GLdouble * params) { DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); } -KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params) +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLsizei num, const GLfloat * params) { DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); } @@ -5279,16 +5334,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_763)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_775)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } @@ -5298,16 +5353,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } @@ -5317,9 +5372,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_767)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_767)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_778)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5359,14 +5414,19 @@ KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndexNV)(GLuint index) DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndexNV(%d);\n", index)); } +KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartIndex)(GLuint index) +{ + DISPATCH(PrimitiveRestartIndexNV, (index), (F, "glPrimitiveRestartIndex(%d);\n", index)); +} + KEYWORD1 void KEYWORD2 NAME(PrimitiveRestartNV)(void) { DISPATCH(PrimitiveRestartNV, (), (F, "glPrimitiveRestartNV();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5376,9 +5436,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5558,23 +5618,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_795)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_796)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_807)(GLenum target, GLenum pname, GLint param) { DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_808)(GLenum target, GLintptr offset, GLsizeiptr size) { DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); } @@ -5584,29 +5644,59 @@ KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colo DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); } +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocation)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocation(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) { RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); } +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocation(%d, %p);\n", program, (const void *) name)); +} + KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) { DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetUniformuiv)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) { DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) { DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); } -KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint v0) +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuiv)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint x) +{ + DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1uiEXT(%d, %d);\n", location, x)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ui)(GLint location, GLuint x) { - DISPATCH(Uniform1uiEXT, (location, v0), (F, "glUniform1uiEXT(%d, %d);\n", location, v0)); + DISPATCH(Uniform1uiEXT, (location, x), (F, "glUniform1ui(%d, %d);\n", location, x)); } KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) @@ -5614,9 +5704,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); } -KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1) +KEYWORD1 void KEYWORD2 NAME(Uniform1uiv)(GLint location, GLsizei count, const GLuint * value) { - DISPATCH(Uniform2uiEXT, (location, v0, v1), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, v0, v1)); + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint x, GLuint y) +{ + DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ui)(GLint location, GLuint x, GLuint y) +{ + DISPATCH(Uniform2uiEXT, (location, x, y), (F, "glUniform2ui(%d, %d, %d);\n", location, x, y)); } KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) @@ -5624,9 +5724,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); } -KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2) +KEYWORD1 void KEYWORD2 NAME(Uniform2uiv)(GLint location, GLsizei count, const GLuint * value) { - DISPATCH(Uniform3uiEXT, (location, v0, v1, v2), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, v0, v1, v2)); + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ui)(GLint location, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(Uniform3uiEXT, (location, x, y, z), (F, "glUniform3ui(%d, %d, %d, %d);\n", location, x, y, z)); } KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) @@ -5634,9 +5744,19 @@ KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); } -KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) +KEYWORD1 void KEYWORD2 NAME(Uniform3uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) { - DISPATCH(Uniform4uiEXT, (location, v0, v1, v2, v3), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); + DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ui)(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(Uniform4uiEXT, (location, x, y, z, w), (F, "glUniform4ui(%d, %d, %d, %d, %d);\n", location, x, y, z, w)); } KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) @@ -5644,111 +5764,221 @@ KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); } +KEYWORD1 void KEYWORD2 NAME(Uniform4uiv)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uiv(%d, %d, %p);\n", location, count, (const void *) value)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) { DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1i)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1i(%d, %d);\n", index, x)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) { DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1iv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) { DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ui)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1ui(%d, %d);\n", index, x)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) { DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uiv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) { DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2i)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2i(%d, %d, %d);\n", index, x, y)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) { DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2iv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) { DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2ui(%d, %d, %d);\n", index, x, y)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) { DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uiv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) { DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3i(%d, %d, %d, %d);\n", index, x, y, z)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) { DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3iv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) { DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3ui(%d, %d, %d, %d);\n", index, x, y, z)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) { DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uiv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) { DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) { DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4i(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) { DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4iv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) { DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4sv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) { DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) { DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4ui(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) { DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uiv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) { DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usv(%d, %p);\n", index, (const void *) v)); +} + KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) { DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); } +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointer)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointer(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); @@ -5764,31 +5994,61 @@ KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLbool DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); } +KEYWORD1 void KEYWORD2 NAME(ColorMaski)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaski(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) { DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); } +KEYWORD1 void KEYWORD2 NAME(Disablei)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisablei(0x%x, %d);\n", target, index)); +} + KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) { DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); } +KEYWORD1 void KEYWORD2 NAME(Enablei)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnablei(0x%x, %d);\n", target, index)); +} + KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) { DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); } +KEYWORD1 void KEYWORD2 NAME(GetBooleani_v)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleani_v(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) { DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); } +KEYWORD1 void KEYWORD2 NAME(GetIntegeri_v)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegeri_v(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) { RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); } +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledi)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledi(0x%x, %d);\n", target, index)); +} + KEYWORD1 void KEYWORD2 NAME(ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a) { DISPATCH(ClearColorIiEXT, (r, g, b, a), (F, "glClearColorIiEXT(%d, %d, %d, %d);\n", r, g, b, a)); @@ -5804,31 +6064,61 @@ KEYWORD1 void KEYWORD2 NAME(GetTexParameterIivEXT)(GLenum target, GLenum pname, DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameterIivEXT, (target, pname, params), (F, "glGetTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params) { DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(GetTexParameterIuiv)(GLenum target, GLenum pname, GLuint * params) +{ + DISPATCH(GetTexParameterIuivEXT, (target, pname, params), (F, "glGetTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params) { DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(TexParameterIiv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameterIivEXT, (target, pname, params), (F, "glTexParameterIiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params) { DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } +KEYWORD1 void KEYWORD2 NAME(TexParameterIuiv)(GLenum target, GLenum pname, const GLuint * params) +{ + DISPATCH(TexParameterIuivEXT, (target, pname, params), (F, "glTexParameterIuiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) { DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); } +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRender)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRender(%d, 0x%x);\n", query, mode)); +} + KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) { DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); } +KEYWORD1 void KEYWORD2 NAME(EndConditionalRender)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRender();\n")); +} + KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) { DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); @@ -5889,7 +6179,7 @@ KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsize DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); } -KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const GLchar* * varyings, GLenum bufferMode) { DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); } @@ -5904,16 +6194,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } @@ -5948,37 +6238,37 @@ KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_874)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_875)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_876)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_877)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_878)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6576,8 +6866,17 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(UniformMatrix3x4fv), TABLE_ENTRY(UniformMatrix4x2fv), TABLE_ENTRY(UniformMatrix4x3fv), - TABLE_ENTRY(DrawArraysInstanced), - TABLE_ENTRY(DrawElementsInstanced), + TABLE_ENTRY(ClampColor), + TABLE_ENTRY(ClearBufferfi), + TABLE_ENTRY(ClearBufferfv), + TABLE_ENTRY(ClearBufferiv), + TABLE_ENTRY(ClearBufferuiv), + TABLE_ENTRY(GetStringi), + TABLE_ENTRY(TexBuffer), + TABLE_ENTRY(FramebufferTexture), + TABLE_ENTRY(GetBufferParameteri64v), + TABLE_ENTRY(GetInteger64i_v), + TABLE_ENTRY(VertexAttribDivisor), TABLE_ENTRY(LoadTransposeMatrixdARB), TABLE_ENTRY(LoadTransposeMatrixfARB), TABLE_ENTRY(MultTransposeMatrixdARB), @@ -6709,6 +7008,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetActiveAttribARB), TABLE_ENTRY(GetAttribLocationARB), TABLE_ENTRY(DrawBuffersARB), + TABLE_ENTRY(DrawArraysInstancedARB), + TABLE_ENTRY(DrawElementsInstancedARB), TABLE_ENTRY(RenderbufferStorageMultisample), TABLE_ENTRY(FramebufferTextureARB), TABLE_ENTRY(FramebufferTextureFaceARB), @@ -6736,14 +7037,14 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PauseTransformFeedback), TABLE_ENTRY(ResumeTransformFeedback), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_590), - TABLE_ENTRY(_dispatch_stub_591), - TABLE_ENTRY(_dispatch_stub_592), - TABLE_ENTRY(_dispatch_stub_593), - TABLE_ENTRY(_dispatch_stub_594), - TABLE_ENTRY(_dispatch_stub_595), - TABLE_ENTRY(_dispatch_stub_596), - TABLE_ENTRY(_dispatch_stub_597), + TABLE_ENTRY(_dispatch_stub_601), + TABLE_ENTRY(_dispatch_stub_602), + TABLE_ENTRY(_dispatch_stub_603), + TABLE_ENTRY(_dispatch_stub_604), + TABLE_ENTRY(_dispatch_stub_605), + TABLE_ENTRY(_dispatch_stub_606), + TABLE_ENTRY(_dispatch_stub_607), + TABLE_ENTRY(_dispatch_stub_608), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -6778,7 +7079,7 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_632), + TABLE_ENTRY(_dispatch_stub_643), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -6820,15 +7121,15 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_674), - TABLE_ENTRY(_dispatch_stub_675), - TABLE_ENTRY(_dispatch_stub_676), - TABLE_ENTRY(_dispatch_stub_677), - TABLE_ENTRY(_dispatch_stub_678), - TABLE_ENTRY(_dispatch_stub_679), - TABLE_ENTRY(_dispatch_stub_680), - TABLE_ENTRY(_dispatch_stub_681), - TABLE_ENTRY(_dispatch_stub_682), + TABLE_ENTRY(_dispatch_stub_685), + TABLE_ENTRY(_dispatch_stub_686), + TABLE_ENTRY(_dispatch_stub_687), + TABLE_ENTRY(_dispatch_stub_688), + TABLE_ENTRY(_dispatch_stub_689), + TABLE_ENTRY(_dispatch_stub_690), + TABLE_ENTRY(_dispatch_stub_691), + TABLE_ENTRY(_dispatch_stub_692), + TABLE_ENTRY(_dispatch_stub_693), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -6909,11 +7210,11 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_763), - TABLE_ENTRY(_dispatch_stub_764), - TABLE_ENTRY(_dispatch_stub_765), - TABLE_ENTRY(_dispatch_stub_766), - TABLE_ENTRY(_dispatch_stub_767), + TABLE_ENTRY(_dispatch_stub_774), + TABLE_ENTRY(_dispatch_stub_775), + TABLE_ENTRY(_dispatch_stub_776), + TABLE_ENTRY(_dispatch_stub_777), + TABLE_ENTRY(_dispatch_stub_778), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), @@ -6922,8 +7223,8 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(ProgramNamedParameter4fvNV), TABLE_ENTRY(PrimitiveRestartIndexNV), TABLE_ENTRY(PrimitiveRestartNV), - TABLE_ENTRY(_dispatch_stub_776), - TABLE_ENTRY(_dispatch_stub_777), + TABLE_ENTRY(_dispatch_stub_787), + TABLE_ENTRY(_dispatch_stub_788), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6941,9 +7242,9 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_795), - TABLE_ENTRY(_dispatch_stub_796), - TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(_dispatch_stub_806), + TABLE_ENTRY(_dispatch_stub_807), + TABLE_ENTRY(_dispatch_stub_808), TABLE_ENTRY(BindFragDataLocationEXT), TABLE_ENTRY(GetFragDataLocationEXT), TABLE_ENTRY(GetUniformuivEXT), @@ -7001,19 +7302,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetTransformFeedbackVaryingEXT), TABLE_ENTRY(TransformFeedbackVaryingsEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_855), - TABLE_ENTRY(_dispatch_stub_856), + TABLE_ENTRY(_dispatch_stub_866), + TABLE_ENTRY(_dispatch_stub_867), TABLE_ENTRY(GetObjectParameterivAPPLE), TABLE_ENTRY(ObjectPurgeableAPPLE), TABLE_ENTRY(ObjectUnpurgeableAPPLE), TABLE_ENTRY(ActiveProgramEXT), TABLE_ENTRY(CreateShaderProgramEXT), TABLE_ENTRY(UseShaderProgramEXT), - TABLE_ENTRY(_dispatch_stub_863), - TABLE_ENTRY(_dispatch_stub_864), - TABLE_ENTRY(_dispatch_stub_865), - TABLE_ENTRY(_dispatch_stub_866), - TABLE_ENTRY(_dispatch_stub_867), + TABLE_ENTRY(_dispatch_stub_874), + TABLE_ENTRY(_dispatch_stub_875), + TABLE_ENTRY(_dispatch_stub_876), + TABLE_ENTRY(_dispatch_stub_877), + TABLE_ENTRY(_dispatch_stub_878), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called @@ -7202,10 +7503,6 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(MultiTexCoord4s), TABLE_ENTRY(MultiTexCoord4sv), TABLE_ENTRY(_dispatch_stub_423), - TABLE_ENTRY(DrawArraysInstancedARB), - TABLE_ENTRY(DrawArraysInstancedEXT), - TABLE_ENTRY(DrawElementsInstancedARB), - TABLE_ENTRY(DrawElementsInstancedEXT), TABLE_ENTRY(LoadTransposeMatrixd), TABLE_ENTRY(LoadTransposeMatrixf), TABLE_ENTRY(MultTransposeMatrixd), @@ -7317,13 +7614,17 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(GetAttribLocation), TABLE_ENTRY(DrawBuffers), TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(DrawArraysInstancedEXT), + TABLE_ENTRY(DrawArraysInstanced), + TABLE_ENTRY(DrawElementsInstancedEXT), + TABLE_ENTRY(DrawElementsInstanced), TABLE_ENTRY(RenderbufferStorageMultisampleEXT), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), - TABLE_ENTRY(_dispatch_stub_604), + TABLE_ENTRY(_dispatch_stub_615), TABLE_ENTRY(PointParameterfv), TABLE_ENTRY(PointParameterfvARB), - TABLE_ENTRY(_dispatch_stub_605), + TABLE_ENTRY(_dispatch_stub_616), TABLE_ENTRY(SecondaryColor3b), TABLE_ENTRY(SecondaryColor3bv), TABLE_ENTRY(SecondaryColor3d), @@ -7349,7 +7650,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(FogCoordf), TABLE_ENTRY(FogCoordfv), TABLE_ENTRY(BlendFuncSeparate), - TABLE_ENTRY(_dispatch_stub_633), + TABLE_ENTRY(_dispatch_stub_644), TABLE_ENTRY(WindowPos2d), TABLE_ENTRY(WindowPos2dARB), TABLE_ENTRY(WindowPos2dv), @@ -7392,6 +7693,7 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(PointParameteriv), TABLE_ENTRY(DeleteVertexArrays), TABLE_ENTRY(IsVertexArray), + TABLE_ENTRY(PrimitiveRestartIndex), TABLE_ENTRY(BlendEquationSeparate), TABLE_ENTRY(BindFramebuffer), TABLE_ENTRY(BindRenderbuffer), @@ -7411,7 +7713,53 @@ _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(IsRenderbuffer), TABLE_ENTRY(RenderbufferStorage), TABLE_ENTRY(BlitFramebuffer), + TABLE_ENTRY(BindFragDataLocation), + TABLE_ENTRY(GetFragDataLocation), + TABLE_ENTRY(GetUniformuiv), + TABLE_ENTRY(GetVertexAttribIiv), + TABLE_ENTRY(GetVertexAttribIuiv), + TABLE_ENTRY(Uniform1ui), + TABLE_ENTRY(Uniform1uiv), + TABLE_ENTRY(Uniform2ui), + TABLE_ENTRY(Uniform2uiv), + TABLE_ENTRY(Uniform3ui), + TABLE_ENTRY(Uniform3uiv), + TABLE_ENTRY(Uniform4ui), + TABLE_ENTRY(Uniform4uiv), + TABLE_ENTRY(VertexAttribI1i), + TABLE_ENTRY(VertexAttribI1iv), + TABLE_ENTRY(VertexAttribI1ui), + TABLE_ENTRY(VertexAttribI1uiv), + TABLE_ENTRY(VertexAttribI2i), + TABLE_ENTRY(VertexAttribI2iv), + TABLE_ENTRY(VertexAttribI2ui), + TABLE_ENTRY(VertexAttribI2uiv), + TABLE_ENTRY(VertexAttribI3i), + TABLE_ENTRY(VertexAttribI3iv), + TABLE_ENTRY(VertexAttribI3ui), + TABLE_ENTRY(VertexAttribI3uiv), + TABLE_ENTRY(VertexAttribI4bv), + TABLE_ENTRY(VertexAttribI4i), + TABLE_ENTRY(VertexAttribI4iv), + TABLE_ENTRY(VertexAttribI4sv), + TABLE_ENTRY(VertexAttribI4ubv), + TABLE_ENTRY(VertexAttribI4ui), + TABLE_ENTRY(VertexAttribI4uiv), + TABLE_ENTRY(VertexAttribI4usv), + TABLE_ENTRY(VertexAttribIPointer), TABLE_ENTRY(FramebufferTextureLayer), + TABLE_ENTRY(ColorMaski), + TABLE_ENTRY(Disablei), + TABLE_ENTRY(Enablei), + TABLE_ENTRY(GetBooleani_v), + TABLE_ENTRY(GetIntegeri_v), + TABLE_ENTRY(IsEnabledi), + TABLE_ENTRY(GetTexParameterIiv), + TABLE_ENTRY(GetTexParameterIuiv), + TABLE_ENTRY(TexParameterIiv), + TABLE_ENTRY(TexParameterIuiv), + TABLE_ENTRY(BeginConditionalRender), + TABLE_ENTRY(EndConditionalRender), TABLE_ENTRY(BeginTransformFeedback), TABLE_ENTRY(BindBufferBase), TABLE_ENTRY(BindBufferRange), diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index 0ac42638d70..c0a98e622a2 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -482,8 +482,17 @@ static const char gl_string_table[] = "glUniformMatrix3x4fv\0" "glUniformMatrix4x2fv\0" "glUniformMatrix4x3fv\0" - "glDrawArraysInstanced\0" - "glDrawElementsInstanced\0" + "glClampColor\0" + "glClearBufferfi\0" + "glClearBufferfv\0" + "glClearBufferiv\0" + "glClearBufferuiv\0" + "glGetStringi\0" + "glTexBuffer\0" + "glFramebufferTexture\0" + "glGetBufferParameteri64v\0" + "glGetInteger64i_v\0" + "glVertexAttribDivisor\0" "glLoadTransposeMatrixdARB\0" "glLoadTransposeMatrixfARB\0" "glMultTransposeMatrixdARB\0" @@ -615,6 +624,8 @@ static const char gl_string_table[] = "glGetActiveAttribARB\0" "glGetAttribLocationARB\0" "glDrawBuffersARB\0" + "glDrawArraysInstancedARB\0" + "glDrawElementsInstancedARB\0" "glRenderbufferStorageMultisample\0" "glFramebufferTextureARB\0" "glFramebufferTextureFaceARB\0" @@ -1014,10 +1025,6 @@ static const char gl_string_table[] = "glMultiTexCoord4s\0" "glMultiTexCoord4sv\0" "glStencilOpSeparateATI\0" - "glDrawArraysInstancedARB\0" - "glDrawArraysInstancedEXT\0" - "glDrawElementsInstancedARB\0" - "glDrawElementsInstancedEXT\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixf\0" "glMultTransposeMatrixd\0" @@ -1129,6 +1136,10 @@ static const char gl_string_table[] = "glGetAttribLocation\0" "glDrawBuffers\0" "glDrawBuffersATI\0" + "glDrawArraysInstancedEXT\0" + "glDrawArraysInstanced\0" + "glDrawElementsInstancedEXT\0" + "glDrawElementsInstanced\0" "glRenderbufferStorageMultisampleEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" @@ -1206,6 +1217,7 @@ static const char gl_string_table[] = "glPointParameteriv\0" "glDeleteVertexArrays\0" "glIsVertexArray\0" + "glPrimitiveRestartIndex\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateATI\0" "glBindFramebuffer\0" @@ -1226,7 +1238,53 @@ static const char gl_string_table[] = "glIsRenderbuffer\0" "glRenderbufferStorage\0" "glBlitFramebuffer\0" + "glBindFragDataLocation\0" + "glGetFragDataLocation\0" + "glGetUniformuiv\0" + "glGetVertexAttribIiv\0" + "glGetVertexAttribIuiv\0" + "glUniform1ui\0" + "glUniform1uiv\0" + "glUniform2ui\0" + "glUniform2uiv\0" + "glUniform3ui\0" + "glUniform3uiv\0" + "glUniform4ui\0" + "glUniform4uiv\0" + "glVertexAttribI1i\0" + "glVertexAttribI1iv\0" + "glVertexAttribI1ui\0" + "glVertexAttribI1uiv\0" + "glVertexAttribI2i\0" + "glVertexAttribI2iv\0" + "glVertexAttribI2ui\0" + "glVertexAttribI2uiv\0" + "glVertexAttribI3i\0" + "glVertexAttribI3iv\0" + "glVertexAttribI3ui\0" + "glVertexAttribI3uiv\0" + "glVertexAttribI4bv\0" + "glVertexAttribI4i\0" + "glVertexAttribI4iv\0" + "glVertexAttribI4sv\0" + "glVertexAttribI4ubv\0" + "glVertexAttribI4ui\0" + "glVertexAttribI4uiv\0" + "glVertexAttribI4usv\0" + "glVertexAttribIPointer\0" "glFramebufferTextureLayer\0" + "glColorMaski\0" + "glDisablei\0" + "glEnablei\0" + "glGetBooleani_v\0" + "glGetIntegeri_v\0" + "glIsEnabledi\0" + "glGetTexParameterIiv\0" + "glGetTexParameterIuiv\0" + "glTexParameterIiv\0" + "glTexParameterIuiv\0" + "glBeginConditionalRender\0" + "glEndConditionalRender\0" "glBeginTransformFeedback\0" "glBindBufferBase\0" "glBindBufferRange\0" @@ -1251,41 +1309,41 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_590 mgl_dispatch_stub_590 -#define gl_dispatch_stub_591 mgl_dispatch_stub_591 -#define gl_dispatch_stub_592 mgl_dispatch_stub_592 -#define gl_dispatch_stub_593 mgl_dispatch_stub_593 -#define gl_dispatch_stub_594 mgl_dispatch_stub_594 -#define gl_dispatch_stub_595 mgl_dispatch_stub_595 -#define gl_dispatch_stub_596 mgl_dispatch_stub_596 -#define gl_dispatch_stub_597 mgl_dispatch_stub_597 -#define gl_dispatch_stub_632 mgl_dispatch_stub_632 -#define gl_dispatch_stub_674 mgl_dispatch_stub_674 -#define gl_dispatch_stub_675 mgl_dispatch_stub_675 -#define gl_dispatch_stub_676 mgl_dispatch_stub_676 -#define gl_dispatch_stub_677 mgl_dispatch_stub_677 -#define gl_dispatch_stub_678 mgl_dispatch_stub_678 -#define gl_dispatch_stub_679 mgl_dispatch_stub_679 -#define gl_dispatch_stub_680 mgl_dispatch_stub_680 -#define gl_dispatch_stub_681 mgl_dispatch_stub_681 -#define gl_dispatch_stub_682 mgl_dispatch_stub_682 -#define gl_dispatch_stub_763 mgl_dispatch_stub_763 -#define gl_dispatch_stub_764 mgl_dispatch_stub_764 -#define gl_dispatch_stub_765 mgl_dispatch_stub_765 -#define gl_dispatch_stub_766 mgl_dispatch_stub_766 -#define gl_dispatch_stub_767 mgl_dispatch_stub_767 +#define gl_dispatch_stub_601 mgl_dispatch_stub_601 +#define gl_dispatch_stub_602 mgl_dispatch_stub_602 +#define gl_dispatch_stub_603 mgl_dispatch_stub_603 +#define gl_dispatch_stub_604 mgl_dispatch_stub_604 +#define gl_dispatch_stub_605 mgl_dispatch_stub_605 +#define gl_dispatch_stub_606 mgl_dispatch_stub_606 +#define gl_dispatch_stub_607 mgl_dispatch_stub_607 +#define gl_dispatch_stub_608 mgl_dispatch_stub_608 +#define gl_dispatch_stub_643 mgl_dispatch_stub_643 +#define gl_dispatch_stub_685 mgl_dispatch_stub_685 +#define gl_dispatch_stub_686 mgl_dispatch_stub_686 +#define gl_dispatch_stub_687 mgl_dispatch_stub_687 +#define gl_dispatch_stub_688 mgl_dispatch_stub_688 +#define gl_dispatch_stub_689 mgl_dispatch_stub_689 +#define gl_dispatch_stub_690 mgl_dispatch_stub_690 +#define gl_dispatch_stub_691 mgl_dispatch_stub_691 +#define gl_dispatch_stub_692 mgl_dispatch_stub_692 +#define gl_dispatch_stub_693 mgl_dispatch_stub_693 +#define gl_dispatch_stub_774 mgl_dispatch_stub_774 +#define gl_dispatch_stub_775 mgl_dispatch_stub_775 #define gl_dispatch_stub_776 mgl_dispatch_stub_776 #define gl_dispatch_stub_777 mgl_dispatch_stub_777 -#define gl_dispatch_stub_795 mgl_dispatch_stub_795 -#define gl_dispatch_stub_796 mgl_dispatch_stub_796 -#define gl_dispatch_stub_797 mgl_dispatch_stub_797 -#define gl_dispatch_stub_855 mgl_dispatch_stub_855 -#define gl_dispatch_stub_856 mgl_dispatch_stub_856 -#define gl_dispatch_stub_863 mgl_dispatch_stub_863 -#define gl_dispatch_stub_864 mgl_dispatch_stub_864 -#define gl_dispatch_stub_865 mgl_dispatch_stub_865 +#define gl_dispatch_stub_778 mgl_dispatch_stub_778 +#define gl_dispatch_stub_787 mgl_dispatch_stub_787 +#define gl_dispatch_stub_788 mgl_dispatch_stub_788 +#define gl_dispatch_stub_806 mgl_dispatch_stub_806 +#define gl_dispatch_stub_807 mgl_dispatch_stub_807 +#define gl_dispatch_stub_808 mgl_dispatch_stub_808 #define gl_dispatch_stub_866 mgl_dispatch_stub_866 #define gl_dispatch_stub_867 mgl_dispatch_stub_867 +#define gl_dispatch_stub_874 mgl_dispatch_stub_874 +#define gl_dispatch_stub_875 mgl_dispatch_stub_875 +#define gl_dispatch_stub_876 mgl_dispatch_stub_876 +#define gl_dispatch_stub_877 mgl_dispatch_stub_877 +#define gl_dispatch_stub_878 mgl_dispatch_stub_878 #endif /* USE_MGL_NAMESPACE */ @@ -1303,41 +1361,41 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_590(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_591(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_592(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_595(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_596(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_597(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_632(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_674(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_675(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_676(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_677(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_678(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_679(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_680(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_681(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_682(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_763(GLenum face); -void GLAPIENTRY gl_dispatch_stub_764(GLuint array); -void GLAPIENTRY gl_dispatch_stub_765(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_766(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_767(GLuint array); -void GLAPIENTRY gl_dispatch_stub_776(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_601(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_602(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_603(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_604(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_605(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_606(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_607(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_608(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_643(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_685(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_686(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_687(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_688(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_689(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_690(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_691(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_692(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_693(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_774(GLenum face); +void GLAPIENTRY gl_dispatch_stub_775(GLuint array); +void GLAPIENTRY gl_dispatch_stub_776(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_777(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_778(GLuint array); +void GLAPIENTRY gl_dispatch_stub_787(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_788(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_806(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_807(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_808(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_866(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_867(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_874(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_875(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_876(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_877(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_878(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1771,758 +1829,816 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427), NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428), NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429), - NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), - NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), - NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432), - NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433), - NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434), - NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435), - NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, 436), - NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437), - NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438), - NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439), - NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440), - NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441), - NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442), - NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443), - NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444), - NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445), - NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 446), - NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 447), - NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 448), - NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 449), - NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, 450), - NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, 451), - NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452), - NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453), - NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454), - NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455), - NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456), - NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457), - NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458), - NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 459), - NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 460), - NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 461), - NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 462), - NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, 463), - NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464), - NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465), - NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466), - NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467), - NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468), - NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469), - NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470), - NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471), - NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472), - NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473), - NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474), - NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475), - NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476), - NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477), - NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478), - NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479), - NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480), - NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481), - NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482), - NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483), - NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484), - NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485), - NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486), - NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487), - NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488), - NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489), - NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490), - NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491), - NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492), - NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493), - NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494), - NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495), - NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496), - NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497), - NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498), - NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499), - NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500), - NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, 501), - NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, 502), - NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, 503), - NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504), - NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, 505), - NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506), - NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507), - NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508), - NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, 509), - NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, 510), - NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, 511), - NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, 512), - NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513), - NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, 514), - NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, 515), - NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516), - NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517), - NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, 518), - NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, 519), - NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, 520), - NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, 521), - NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 522), - NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 523), - NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, 524), - NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, 525), - NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526), - NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 527), - NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, 528), - NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, 529), - NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 530), - NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 531), - NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532), - NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533), - NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, 534), - NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, 535), - NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, 536), - NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, 537), - NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, 538), - NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, 539), - NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, 540), - NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, 541), - NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, 542), - NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, 543), - NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, 544), - NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, 545), - NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, 546), - NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, 547), - NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, 548), - NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, 549), - NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, 550), - NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, 551), - NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, 552), - NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, 553), - NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554), - NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555), - NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556), - NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557), - NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, 558), - NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559), - NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560), - NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561), - NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), - NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563), - NAME_FUNC_OFFSET( 9030, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 564), - NAME_FUNC_OFFSET( 9054, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 565), - NAME_FUNC_OFFSET( 9082, glProgramParameteriARB, glProgramParameteriARB, NULL, 566), - NAME_FUNC_OFFSET( 9105, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 567), - NAME_FUNC_OFFSET( 9130, glMapBufferRange, glMapBufferRange, NULL, 568), - NAME_FUNC_OFFSET( 9147, glBindVertexArray, glBindVertexArray, NULL, 569), - NAME_FUNC_OFFSET( 9165, glGenVertexArrays, glGenVertexArrays, NULL, 570), - NAME_FUNC_OFFSET( 9183, glCopyBufferSubData, glCopyBufferSubData, NULL, 571), - NAME_FUNC_OFFSET( 9203, glClientWaitSync, glClientWaitSync, NULL, 572), - NAME_FUNC_OFFSET( 9220, glDeleteSync, glDeleteSync, NULL, 573), - NAME_FUNC_OFFSET( 9233, glFenceSync, glFenceSync, NULL, 574), - NAME_FUNC_OFFSET( 9245, glGetInteger64v, glGetInteger64v, NULL, 575), - NAME_FUNC_OFFSET( 9261, glGetSynciv, glGetSynciv, NULL, 576), - NAME_FUNC_OFFSET( 9273, glIsSync, glIsSync, NULL, 577), - NAME_FUNC_OFFSET( 9282, glWaitSync, glWaitSync, NULL, 578), - NAME_FUNC_OFFSET( 9293, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 579), - NAME_FUNC_OFFSET( 9318, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 580), - NAME_FUNC_OFFSET( 9348, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 581), - NAME_FUNC_OFFSET( 9378, glBindTransformFeedback, glBindTransformFeedback, NULL, 582), - NAME_FUNC_OFFSET( 9402, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 583), - NAME_FUNC_OFFSET( 9429, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 584), - NAME_FUNC_OFFSET( 9453, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 585), - NAME_FUNC_OFFSET( 9477, glIsTransformFeedback, glIsTransformFeedback, NULL, 586), - NAME_FUNC_OFFSET( 9499, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 587), - NAME_FUNC_OFFSET( 9524, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 588), - NAME_FUNC_OFFSET( 9550, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 589), - NAME_FUNC_OFFSET( 9569, gl_dispatch_stub_590, gl_dispatch_stub_590, NULL, 590), - NAME_FUNC_OFFSET( 9601, gl_dispatch_stub_591, gl_dispatch_stub_591, NULL, 591), - NAME_FUNC_OFFSET( 9633, gl_dispatch_stub_592, gl_dispatch_stub_592, NULL, 592), - NAME_FUNC_OFFSET( 9661, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, 593), - NAME_FUNC_OFFSET( 9690, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, 594), - NAME_FUNC_OFFSET( 9718, gl_dispatch_stub_595, gl_dispatch_stub_595, NULL, 595), - NAME_FUNC_OFFSET( 9747, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596), - NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597), - NAME_FUNC_OFFSET( 9784, glColorPointerEXT, glColorPointerEXT, NULL, 598), - NAME_FUNC_OFFSET( 9802, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 599), - NAME_FUNC_OFFSET( 9823, glIndexPointerEXT, glIndexPointerEXT, NULL, 600), - NAME_FUNC_OFFSET( 9841, glNormalPointerEXT, glNormalPointerEXT, NULL, 601), - NAME_FUNC_OFFSET( 9860, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 602), - NAME_FUNC_OFFSET( 9881, glVertexPointerEXT, glVertexPointerEXT, NULL, 603), - NAME_FUNC_OFFSET( 9900, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), - NAME_FUNC_OFFSET( 9921, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), - NAME_FUNC_OFFSET( 9943, glLockArraysEXT, glLockArraysEXT, NULL, 606), - NAME_FUNC_OFFSET( 9959, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 607), - NAME_FUNC_OFFSET( 9977, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608), - NAME_FUNC_OFFSET( 9999, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609), - NAME_FUNC_OFFSET(10022, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610), - NAME_FUNC_OFFSET(10044, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611), - NAME_FUNC_OFFSET(10067, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612), - NAME_FUNC_OFFSET(10089, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613), - NAME_FUNC_OFFSET(10112, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614), - NAME_FUNC_OFFSET(10134, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615), - NAME_FUNC_OFFSET(10157, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616), - NAME_FUNC_OFFSET(10179, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617), - NAME_FUNC_OFFSET(10202, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618), - NAME_FUNC_OFFSET(10225, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619), - NAME_FUNC_OFFSET(10249, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620), - NAME_FUNC_OFFSET(10272, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621), - NAME_FUNC_OFFSET(10296, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622), - NAME_FUNC_OFFSET(10319, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623), - NAME_FUNC_OFFSET(10343, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624), - NAME_FUNC_OFFSET(10370, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625), - NAME_FUNC_OFFSET(10391, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626), - NAME_FUNC_OFFSET(10414, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627), - NAME_FUNC_OFFSET(10435, glFogCoorddEXT, glFogCoorddEXT, NULL, 628), - NAME_FUNC_OFFSET(10450, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629), - NAME_FUNC_OFFSET(10466, glFogCoordfEXT, glFogCoordfEXT, NULL, 630), - NAME_FUNC_OFFSET(10481, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631), - NAME_FUNC_OFFSET(10497, gl_dispatch_stub_632, gl_dispatch_stub_632, NULL, 632), - NAME_FUNC_OFFSET(10515, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), - NAME_FUNC_OFFSET(10538, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 634), - NAME_FUNC_OFFSET(10564, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 635), - NAME_FUNC_OFFSET(10585, glCombinerInputNV, glCombinerInputNV, NULL, 636), - NAME_FUNC_OFFSET(10603, glCombinerOutputNV, glCombinerOutputNV, NULL, 637), - NAME_FUNC_OFFSET(10622, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 638), - NAME_FUNC_OFFSET(10645, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 639), - NAME_FUNC_OFFSET(10669, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 640), - NAME_FUNC_OFFSET(10692, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 641), - NAME_FUNC_OFFSET(10716, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 642), - NAME_FUNC_OFFSET(10739, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 643), - NAME_FUNC_OFFSET(10771, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 644), - NAME_FUNC_OFFSET(10803, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 645), - NAME_FUNC_OFFSET(10836, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 646), - NAME_FUNC_OFFSET(10869, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 647), - NAME_FUNC_OFFSET(10906, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 648), - NAME_FUNC_OFFSET(10943, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 649), - NAME_FUNC_OFFSET(10963, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), - NAME_FUNC_OFFSET(10981, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), - NAME_FUNC_OFFSET(11000, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), - NAME_FUNC_OFFSET(11018, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), - NAME_FUNC_OFFSET(11037, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), - NAME_FUNC_OFFSET(11055, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), - NAME_FUNC_OFFSET(11074, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), - NAME_FUNC_OFFSET(11092, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), - NAME_FUNC_OFFSET(11111, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), - NAME_FUNC_OFFSET(11129, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), - NAME_FUNC_OFFSET(11148, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), - NAME_FUNC_OFFSET(11166, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), - NAME_FUNC_OFFSET(11185, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), - NAME_FUNC_OFFSET(11203, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), - NAME_FUNC_OFFSET(11222, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), - NAME_FUNC_OFFSET(11240, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), - NAME_FUNC_OFFSET(11259, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 666), - NAME_FUNC_OFFSET(11277, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 667), - NAME_FUNC_OFFSET(11296, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 668), - NAME_FUNC_OFFSET(11314, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 669), - NAME_FUNC_OFFSET(11333, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 670), - NAME_FUNC_OFFSET(11351, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 671), - NAME_FUNC_OFFSET(11370, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 672), - NAME_FUNC_OFFSET(11388, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 673), - NAME_FUNC_OFFSET(11407, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, 674), - NAME_FUNC_OFFSET(11432, gl_dispatch_stub_675, gl_dispatch_stub_675, NULL, 675), - NAME_FUNC_OFFSET(11459, gl_dispatch_stub_676, gl_dispatch_stub_676, NULL, 676), - NAME_FUNC_OFFSET(11476, gl_dispatch_stub_677, gl_dispatch_stub_677, NULL, 677), - NAME_FUNC_OFFSET(11492, gl_dispatch_stub_678, gl_dispatch_stub_678, NULL, 678), - NAME_FUNC_OFFSET(11506, gl_dispatch_stub_679, gl_dispatch_stub_679, NULL, 679), - NAME_FUNC_OFFSET(11521, gl_dispatch_stub_680, gl_dispatch_stub_680, NULL, 680), - NAME_FUNC_OFFSET(11533, gl_dispatch_stub_681, gl_dispatch_stub_681, NULL, 681), - NAME_FUNC_OFFSET(11546, gl_dispatch_stub_682, gl_dispatch_stub_682, NULL, 682), - NAME_FUNC_OFFSET(11560, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 683), - NAME_FUNC_OFFSET(11584, glBindProgramNV, glBindProgramNV, NULL, 684), - NAME_FUNC_OFFSET(11600, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685), - NAME_FUNC_OFFSET(11619, glExecuteProgramNV, glExecuteProgramNV, NULL, 686), - NAME_FUNC_OFFSET(11638, glGenProgramsNV, glGenProgramsNV, NULL, 687), - NAME_FUNC_OFFSET(11654, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 688), - NAME_FUNC_OFFSET(11680, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 689), - NAME_FUNC_OFFSET(11706, glGetProgramStringNV, glGetProgramStringNV, NULL, 690), - NAME_FUNC_OFFSET(11727, glGetProgramivNV, glGetProgramivNV, NULL, 691), - NAME_FUNC_OFFSET(11744, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 692), - NAME_FUNC_OFFSET(11765, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), - NAME_FUNC_OFFSET(11793, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 694), - NAME_FUNC_OFFSET(11815, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 695), - NAME_FUNC_OFFSET(11837, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 696), - NAME_FUNC_OFFSET(11859, glIsProgramNV, glIsProgramNV, NULL, 697), - NAME_FUNC_OFFSET(11873, glLoadProgramNV, glLoadProgramNV, NULL, 698), - NAME_FUNC_OFFSET(11889, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 699), - NAME_FUNC_OFFSET(11914, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 700), - NAME_FUNC_OFFSET(11939, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 701), - NAME_FUNC_OFFSET(11967, glTrackMatrixNV, glTrackMatrixNV, NULL, 702), - NAME_FUNC_OFFSET(11983, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 703), - NAME_FUNC_OFFSET(12002, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 704), - NAME_FUNC_OFFSET(12022, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 705), - NAME_FUNC_OFFSET(12041, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 706), - NAME_FUNC_OFFSET(12061, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 707), - NAME_FUNC_OFFSET(12080, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 708), - NAME_FUNC_OFFSET(12100, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 709), - NAME_FUNC_OFFSET(12119, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 710), - NAME_FUNC_OFFSET(12139, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 711), - NAME_FUNC_OFFSET(12158, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 712), - NAME_FUNC_OFFSET(12178, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 713), - NAME_FUNC_OFFSET(12197, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 714), - NAME_FUNC_OFFSET(12217, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 715), - NAME_FUNC_OFFSET(12236, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 716), - NAME_FUNC_OFFSET(12256, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 717), - NAME_FUNC_OFFSET(12275, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 718), - NAME_FUNC_OFFSET(12295, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 719), - NAME_FUNC_OFFSET(12314, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 720), - NAME_FUNC_OFFSET(12334, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 721), - NAME_FUNC_OFFSET(12353, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 722), - NAME_FUNC_OFFSET(12373, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 723), - NAME_FUNC_OFFSET(12392, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 724), - NAME_FUNC_OFFSET(12412, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 725), - NAME_FUNC_OFFSET(12431, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 726), - NAME_FUNC_OFFSET(12451, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 727), - NAME_FUNC_OFFSET(12471, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 728), - NAME_FUNC_OFFSET(12492, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 729), - NAME_FUNC_OFFSET(12516, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 730), - NAME_FUNC_OFFSET(12537, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 731), - NAME_FUNC_OFFSET(12558, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 732), - NAME_FUNC_OFFSET(12579, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 733), - NAME_FUNC_OFFSET(12600, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 734), - NAME_FUNC_OFFSET(12621, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 735), - NAME_FUNC_OFFSET(12642, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 736), - NAME_FUNC_OFFSET(12663, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 737), - NAME_FUNC_OFFSET(12684, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 738), - NAME_FUNC_OFFSET(12705, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 739), - NAME_FUNC_OFFSET(12726, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 740), - NAME_FUNC_OFFSET(12747, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 741), - NAME_FUNC_OFFSET(12768, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 742), - NAME_FUNC_OFFSET(12790, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 743), - NAME_FUNC_OFFSET(12817, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 744), - NAME_FUNC_OFFSET(12844, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 745), - NAME_FUNC_OFFSET(12868, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 746), - NAME_FUNC_OFFSET(12892, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 747), - NAME_FUNC_OFFSET(12914, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 748), - NAME_FUNC_OFFSET(12936, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 749), - NAME_FUNC_OFFSET(12958, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 750), - NAME_FUNC_OFFSET(12983, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 751), - NAME_FUNC_OFFSET(13007, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 752), - NAME_FUNC_OFFSET(13029, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 753), - NAME_FUNC_OFFSET(13051, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 754), - NAME_FUNC_OFFSET(13073, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 755), - NAME_FUNC_OFFSET(13099, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 756), - NAME_FUNC_OFFSET(13122, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 757), - NAME_FUNC_OFFSET(13146, glPassTexCoordATI, glPassTexCoordATI, NULL, 758), - NAME_FUNC_OFFSET(13164, glSampleMapATI, glSampleMapATI, NULL, 759), - NAME_FUNC_OFFSET(13179, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 760), - NAME_FUNC_OFFSET(13210, glPointParameteriNV, glPointParameteriNV, NULL, 761), - NAME_FUNC_OFFSET(13230, glPointParameterivNV, glPointParameterivNV, NULL, 762), - NAME_FUNC_OFFSET(13251, gl_dispatch_stub_763, gl_dispatch_stub_763, NULL, 763), - NAME_FUNC_OFFSET(13274, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, 764), - NAME_FUNC_OFFSET(13297, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765), - NAME_FUNC_OFFSET(13323, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, 766), - NAME_FUNC_OFFSET(13346, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767), - NAME_FUNC_OFFSET(13367, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 768), - NAME_FUNC_OFFSET(13398, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 769), - NAME_FUNC_OFFSET(13429, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 770), - NAME_FUNC_OFFSET(13457, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 771), - NAME_FUNC_OFFSET(13486, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 772), - NAME_FUNC_OFFSET(13514, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 773), - NAME_FUNC_OFFSET(13543, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 774), - NAME_FUNC_OFFSET(13569, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 775), - NAME_FUNC_OFFSET(13590, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), - NAME_FUNC_OFFSET(13607, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(13634, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778), - NAME_FUNC_OFFSET(13655, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779), - NAME_FUNC_OFFSET(13677, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780), - NAME_FUNC_OFFSET(13705, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781), - NAME_FUNC_OFFSET(13729, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782), - NAME_FUNC_OFFSET(13754, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783), - NAME_FUNC_OFFSET(13783, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784), - NAME_FUNC_OFFSET(13809, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785), - NAME_FUNC_OFFSET(13835, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786), - NAME_FUNC_OFFSET(13861, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787), - NAME_FUNC_OFFSET(13882, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788), - NAME_FUNC_OFFSET(13904, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789), - NAME_FUNC_OFFSET(13924, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790), - NAME_FUNC_OFFSET(13965, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791), - NAME_FUNC_OFFSET(13997, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792), - NAME_FUNC_OFFSET(14016, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793), - NAME_FUNC_OFFSET(14036, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794), - NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), - NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796), - NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797), - NAME_FUNC_OFFSET(14136, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 798), - NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 799), - NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 800), - NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 801), - NAME_FUNC_OFFSET(14230, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 802), - NAME_FUNC_OFFSET(14255, glUniform1uiEXT, glUniform1uiEXT, NULL, 803), - NAME_FUNC_OFFSET(14271, glUniform1uivEXT, glUniform1uivEXT, NULL, 804), - NAME_FUNC_OFFSET(14288, glUniform2uiEXT, glUniform2uiEXT, NULL, 805), - NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, 806), - NAME_FUNC_OFFSET(14321, glUniform3uiEXT, glUniform3uiEXT, NULL, 807), - NAME_FUNC_OFFSET(14337, glUniform3uivEXT, glUniform3uivEXT, NULL, 808), - NAME_FUNC_OFFSET(14354, glUniform4uiEXT, glUniform4uiEXT, NULL, 809), - NAME_FUNC_OFFSET(14370, glUniform4uivEXT, glUniform4uivEXT, NULL, 810), - NAME_FUNC_OFFSET(14387, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 811), - NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 812), - NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 813), - NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 814), - NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 815), - NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 816), - NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 817), - NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 818), - NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 819), - NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 820), - NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 821), - NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 822), - NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 823), - NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 824), - NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 825), - NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 826), - NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 827), - NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 828), - NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 829), - NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 830), - NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 831), - NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832), - NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 833), - NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 834), - NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 835), - NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 836), - NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 837), - NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 838), - NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, 839), - NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 840), - NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 841), - NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 842), - NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 843), - NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 844), - NAME_FUNC_OFFSET(15144, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 845), - NAME_FUNC_OFFSET(15171, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 846), - NAME_FUNC_OFFSET(15196, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847), - NAME_FUNC_OFFSET(15224, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848), - NAME_FUNC_OFFSET(15244, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 849), - NAME_FUNC_OFFSET(15266, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850), - NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851), - NAME_FUNC_OFFSET(15313, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852), - NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853), - NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854), - NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), - NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), - NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 857), - NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 858), - NAME_FUNC_OFFSET(15500, glObjectUnpurgeableAPPLE, 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561), - NAME_FUNC_OFFSET(19748, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), - NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), - NAME_FUNC_OFFSET(19779, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563), - NAME_FUNC_OFFSET(19815, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596), - NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597), - NAME_FUNC_OFFSET(19850, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), - NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), - NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), - NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), - NAME_FUNC_OFFSET(19930, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), - NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), - NAME_FUNC_OFFSET(19975, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608), - NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609), - NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610), - NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611), - NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612), - NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613), - NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614), - NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615), - NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616), - NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617), - NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618), - NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619), - NAME_FUNC_OFFSET(20211, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620), - NAME_FUNC_OFFSET(20231, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621), - NAME_FUNC_OFFSET(20252, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622), - NAME_FUNC_OFFSET(20272, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623), - NAME_FUNC_OFFSET(20293, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624), - NAME_FUNC_OFFSET(20317, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625), - NAME_FUNC_OFFSET(20335, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626), - NAME_FUNC_OFFSET(20355, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627), - NAME_FUNC_OFFSET(20373, glFogCoorddEXT, glFogCoorddEXT, NULL, 628), - NAME_FUNC_OFFSET(20385, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629), - NAME_FUNC_OFFSET(20398, glFogCoordfEXT, glFogCoordfEXT, NULL, 630), - NAME_FUNC_OFFSET(20410, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631), - NAME_FUNC_OFFSET(20423, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), - NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), - NAME_FUNC_OFFSET(20467, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), - NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), - NAME_FUNC_OFFSET(20498, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), - NAME_FUNC_OFFSET(20513, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), - NAME_FUNC_OFFSET(20531, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), - NAME_FUNC_OFFSET(20545, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), - NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), - NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), - NAME_FUNC_OFFSET(20595, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), - NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), - NAME_FUNC_OFFSET(20626, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), - NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), - NAME_FUNC_OFFSET(20659, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), - NAME_FUNC_OFFSET(20673, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), - NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), - NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), - NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), - NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), - NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), - NAME_FUNC_OFFSET(20769, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), - NAME_FUNC_OFFSET(20787, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), - NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), - NAME_FUNC_OFFSET(20818, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), - NAME_FUNC_OFFSET(20833, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), - NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), - NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), - NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), - NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), - NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), - NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), - NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), - NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), - NAME_FUNC_OFFSET(20979, glBindProgramNV, glBindProgramNV, NULL, 684), - NAME_FUNC_OFFSET(20996, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685), - NAME_FUNC_OFFSET(21016, glGenProgramsNV, glGenProgramsNV, NULL, 687), - NAME_FUNC_OFFSET(21033, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), - NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), - NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, 697), - NAME_FUNC_OFFSET(21103, glPointParameteriNV, glPointParameteriNV, NULL, 761), - NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, 762), - NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765), - NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767), - NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778), - NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779), - NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780), - NAME_FUNC_OFFSET(21290, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781), - NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782), - NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783), - NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784), - NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785), - NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786), - NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787), - NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788), - NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789), - NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790), - NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791), - NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792), - NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793), - NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794), - NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), - NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832), - NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847), - NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848), - NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850), - NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851), - NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852), - NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853), - NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854), + NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430), + NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431), + NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432), + NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433), + NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434), + NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435), + NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436), + NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437), + NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438), + NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439), + NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440), + NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455), + NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456), + NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457), + NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458), + NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459), + NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460), + NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468), + NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469), + NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470), + NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471), + NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472), + NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529), + NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531), + NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532), + NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533), + NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534), + NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536), + NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537), + NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538), + NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539), + NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540), + NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET( 9140, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET( 9165, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET( 9192, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET( 9225, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 575), + NAME_FUNC_OFFSET( 9249, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 576), + NAME_FUNC_OFFSET( 9277, glProgramParameteriARB, glProgramParameteriARB, NULL, 577), + NAME_FUNC_OFFSET( 9300, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 578), + NAME_FUNC_OFFSET( 9325, glMapBufferRange, glMapBufferRange, NULL, 579), + NAME_FUNC_OFFSET( 9342, glBindVertexArray, glBindVertexArray, NULL, 580), + NAME_FUNC_OFFSET( 9360, glGenVertexArrays, glGenVertexArrays, NULL, 581), + NAME_FUNC_OFFSET( 9378, glCopyBufferSubData, glCopyBufferSubData, NULL, 582), + NAME_FUNC_OFFSET( 9398, glClientWaitSync, glClientWaitSync, NULL, 583), + NAME_FUNC_OFFSET( 9415, glDeleteSync, glDeleteSync, NULL, 584), + NAME_FUNC_OFFSET( 9428, glFenceSync, glFenceSync, NULL, 585), + NAME_FUNC_OFFSET( 9440, glGetInteger64v, glGetInteger64v, NULL, 586), + NAME_FUNC_OFFSET( 9456, glGetSynciv, glGetSynciv, NULL, 587), + NAME_FUNC_OFFSET( 9468, glIsSync, glIsSync, NULL, 588), + NAME_FUNC_OFFSET( 9477, glWaitSync, glWaitSync, NULL, 589), + NAME_FUNC_OFFSET( 9488, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 590), + NAME_FUNC_OFFSET( 9513, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 591), + NAME_FUNC_OFFSET( 9543, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 592), + NAME_FUNC_OFFSET( 9573, glBindTransformFeedback, glBindTransformFeedback, NULL, 593), + NAME_FUNC_OFFSET( 9597, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 594), + NAME_FUNC_OFFSET( 9624, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 595), + NAME_FUNC_OFFSET( 9648, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 596), + NAME_FUNC_OFFSET( 9672, glIsTransformFeedback, glIsTransformFeedback, NULL, 597), + NAME_FUNC_OFFSET( 9694, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 598), + NAME_FUNC_OFFSET( 9719, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 599), + NAME_FUNC_OFFSET( 9745, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 600), + NAME_FUNC_OFFSET( 9764, gl_dispatch_stub_601, gl_dispatch_stub_601, NULL, 601), + NAME_FUNC_OFFSET( 9796, gl_dispatch_stub_602, gl_dispatch_stub_602, NULL, 602), + NAME_FUNC_OFFSET( 9828, gl_dispatch_stub_603, gl_dispatch_stub_603, NULL, 603), + NAME_FUNC_OFFSET( 9856, gl_dispatch_stub_604, gl_dispatch_stub_604, NULL, 604), + NAME_FUNC_OFFSET( 9885, gl_dispatch_stub_605, gl_dispatch_stub_605, NULL, 605), + NAME_FUNC_OFFSET( 9913, gl_dispatch_stub_606, gl_dispatch_stub_606, NULL, 606), + NAME_FUNC_OFFSET( 9942, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), + NAME_FUNC_OFFSET( 9959, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), + NAME_FUNC_OFFSET( 9979, glColorPointerEXT, glColorPointerEXT, NULL, 609), + NAME_FUNC_OFFSET( 9997, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 610), + NAME_FUNC_OFFSET(10018, glIndexPointerEXT, glIndexPointerEXT, NULL, 611), + NAME_FUNC_OFFSET(10036, glNormalPointerEXT, glNormalPointerEXT, NULL, 612), + NAME_FUNC_OFFSET(10055, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 613), + NAME_FUNC_OFFSET(10076, glVertexPointerEXT, glVertexPointerEXT, NULL, 614), + NAME_FUNC_OFFSET(10095, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(10116, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(10138, glLockArraysEXT, glLockArraysEXT, NULL, 617), + NAME_FUNC_OFFSET(10154, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 618), + NAME_FUNC_OFFSET(10172, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619), + NAME_FUNC_OFFSET(10194, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620), + NAME_FUNC_OFFSET(10217, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621), + NAME_FUNC_OFFSET(10239, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622), + NAME_FUNC_OFFSET(10262, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623), + NAME_FUNC_OFFSET(10284, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624), + NAME_FUNC_OFFSET(10307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625), + NAME_FUNC_OFFSET(10329, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626), + NAME_FUNC_OFFSET(10352, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627), + NAME_FUNC_OFFSET(10374, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628), + NAME_FUNC_OFFSET(10397, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629), + NAME_FUNC_OFFSET(10420, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630), + NAME_FUNC_OFFSET(10444, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631), + NAME_FUNC_OFFSET(10467, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632), + NAME_FUNC_OFFSET(10491, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633), + NAME_FUNC_OFFSET(10514, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634), + NAME_FUNC_OFFSET(10538, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635), + NAME_FUNC_OFFSET(10565, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636), + NAME_FUNC_OFFSET(10586, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637), + NAME_FUNC_OFFSET(10609, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638), + NAME_FUNC_OFFSET(10630, glFogCoorddEXT, glFogCoorddEXT, NULL, 639), + NAME_FUNC_OFFSET(10645, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640), + NAME_FUNC_OFFSET(10661, glFogCoordfEXT, glFogCoordfEXT, NULL, 641), + NAME_FUNC_OFFSET(10676, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642), + NAME_FUNC_OFFSET(10692, gl_dispatch_stub_643, gl_dispatch_stub_643, NULL, 643), + NAME_FUNC_OFFSET(10710, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(10733, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 645), + NAME_FUNC_OFFSET(10759, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 646), + NAME_FUNC_OFFSET(10780, glCombinerInputNV, glCombinerInputNV, NULL, 647), + NAME_FUNC_OFFSET(10798, glCombinerOutputNV, glCombinerOutputNV, NULL, 648), + NAME_FUNC_OFFSET(10817, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 649), + NAME_FUNC_OFFSET(10840, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 650), + NAME_FUNC_OFFSET(10864, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 651), + NAME_FUNC_OFFSET(10887, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 652), + NAME_FUNC_OFFSET(10911, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 653), + NAME_FUNC_OFFSET(10934, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 654), + NAME_FUNC_OFFSET(10966, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 655), + NAME_FUNC_OFFSET(10998, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 656), + NAME_FUNC_OFFSET(11031, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 657), + NAME_FUNC_OFFSET(11064, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 658), + NAME_FUNC_OFFSET(11101, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 659), + NAME_FUNC_OFFSET(11138, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 660), + NAME_FUNC_OFFSET(11158, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(11176, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(11195, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(11213, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(11232, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(11250, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(11269, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(11287, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(11306, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(11324, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(11343, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(11361, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(11380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(11398, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(11417, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(11435, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(11454, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 677), + NAME_FUNC_OFFSET(11472, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 678), + NAME_FUNC_OFFSET(11491, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 679), + NAME_FUNC_OFFSET(11509, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 680), + NAME_FUNC_OFFSET(11528, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 681), + NAME_FUNC_OFFSET(11546, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 682), + NAME_FUNC_OFFSET(11565, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 683), + NAME_FUNC_OFFSET(11583, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 684), + NAME_FUNC_OFFSET(11602, gl_dispatch_stub_685, gl_dispatch_stub_685, NULL, 685), + NAME_FUNC_OFFSET(11627, gl_dispatch_stub_686, gl_dispatch_stub_686, NULL, 686), + NAME_FUNC_OFFSET(11654, gl_dispatch_stub_687, gl_dispatch_stub_687, NULL, 687), + NAME_FUNC_OFFSET(11671, gl_dispatch_stub_688, gl_dispatch_stub_688, NULL, 688), + NAME_FUNC_OFFSET(11687, gl_dispatch_stub_689, gl_dispatch_stub_689, NULL, 689), + NAME_FUNC_OFFSET(11701, gl_dispatch_stub_690, gl_dispatch_stub_690, NULL, 690), + NAME_FUNC_OFFSET(11716, gl_dispatch_stub_691, gl_dispatch_stub_691, NULL, 691), + NAME_FUNC_OFFSET(11728, gl_dispatch_stub_692, gl_dispatch_stub_692, NULL, 692), + NAME_FUNC_OFFSET(11741, gl_dispatch_stub_693, gl_dispatch_stub_693, NULL, 693), + NAME_FUNC_OFFSET(11755, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 694), + NAME_FUNC_OFFSET(11779, glBindProgramNV, glBindProgramNV, NULL, 695), + NAME_FUNC_OFFSET(11795, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696), + NAME_FUNC_OFFSET(11814, glExecuteProgramNV, glExecuteProgramNV, NULL, 697), + NAME_FUNC_OFFSET(11833, glGenProgramsNV, glGenProgramsNV, NULL, 698), + NAME_FUNC_OFFSET(11849, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 699), + NAME_FUNC_OFFSET(11875, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 700), + NAME_FUNC_OFFSET(11901, glGetProgramStringNV, glGetProgramStringNV, NULL, 701), + NAME_FUNC_OFFSET(11922, glGetProgramivNV, glGetProgramivNV, NULL, 702), + NAME_FUNC_OFFSET(11939, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 703), + NAME_FUNC_OFFSET(11960, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(11988, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 705), + NAME_FUNC_OFFSET(12010, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 706), + NAME_FUNC_OFFSET(12032, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 707), + NAME_FUNC_OFFSET(12054, glIsProgramNV, glIsProgramNV, NULL, 708), + NAME_FUNC_OFFSET(12068, glLoadProgramNV, glLoadProgramNV, NULL, 709), + NAME_FUNC_OFFSET(12084, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 710), + NAME_FUNC_OFFSET(12109, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 711), + NAME_FUNC_OFFSET(12134, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 712), + NAME_FUNC_OFFSET(12162, glTrackMatrixNV, glTrackMatrixNV, NULL, 713), + NAME_FUNC_OFFSET(12178, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 714), + NAME_FUNC_OFFSET(12197, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 715), + NAME_FUNC_OFFSET(12217, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 716), + NAME_FUNC_OFFSET(12236, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 717), + NAME_FUNC_OFFSET(12256, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 718), + NAME_FUNC_OFFSET(12275, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 719), + NAME_FUNC_OFFSET(12295, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 720), + NAME_FUNC_OFFSET(12314, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 721), + NAME_FUNC_OFFSET(12334, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 722), + NAME_FUNC_OFFSET(12353, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 723), + NAME_FUNC_OFFSET(12373, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 724), + NAME_FUNC_OFFSET(12392, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 725), + NAME_FUNC_OFFSET(12412, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 726), + NAME_FUNC_OFFSET(12431, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 727), + NAME_FUNC_OFFSET(12451, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 728), + NAME_FUNC_OFFSET(12470, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 729), + NAME_FUNC_OFFSET(12490, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 730), + NAME_FUNC_OFFSET(12509, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 731), + NAME_FUNC_OFFSET(12529, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 732), + NAME_FUNC_OFFSET(12548, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 733), + NAME_FUNC_OFFSET(12568, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 734), + NAME_FUNC_OFFSET(12587, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 735), + NAME_FUNC_OFFSET(12607, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 736), + NAME_FUNC_OFFSET(12626, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 737), + NAME_FUNC_OFFSET(12646, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 738), + NAME_FUNC_OFFSET(12666, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 739), + NAME_FUNC_OFFSET(12687, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 740), + NAME_FUNC_OFFSET(12711, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 741), + NAME_FUNC_OFFSET(12732, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 742), + NAME_FUNC_OFFSET(12753, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 743), + NAME_FUNC_OFFSET(12774, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 744), + NAME_FUNC_OFFSET(12795, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 745), + NAME_FUNC_OFFSET(12816, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 746), + NAME_FUNC_OFFSET(12837, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 747), + NAME_FUNC_OFFSET(12858, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 748), + NAME_FUNC_OFFSET(12879, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 749), + NAME_FUNC_OFFSET(12900, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 750), + NAME_FUNC_OFFSET(12921, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 751), + NAME_FUNC_OFFSET(12942, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 752), + NAME_FUNC_OFFSET(12963, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 753), + NAME_FUNC_OFFSET(12985, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 754), + NAME_FUNC_OFFSET(13012, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 755), + NAME_FUNC_OFFSET(13039, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 756), + NAME_FUNC_OFFSET(13063, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 757), + NAME_FUNC_OFFSET(13087, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 758), + NAME_FUNC_OFFSET(13109, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 759), + NAME_FUNC_OFFSET(13131, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 760), + NAME_FUNC_OFFSET(13153, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 761), + NAME_FUNC_OFFSET(13178, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 762), + NAME_FUNC_OFFSET(13202, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 763), + NAME_FUNC_OFFSET(13224, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 764), + NAME_FUNC_OFFSET(13246, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 765), + NAME_FUNC_OFFSET(13268, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 766), + NAME_FUNC_OFFSET(13294, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 767), + NAME_FUNC_OFFSET(13317, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 768), + NAME_FUNC_OFFSET(13341, glPassTexCoordATI, glPassTexCoordATI, NULL, 769), + NAME_FUNC_OFFSET(13359, glSampleMapATI, glSampleMapATI, NULL, 770), + NAME_FUNC_OFFSET(13374, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 771), + NAME_FUNC_OFFSET(13405, glPointParameteriNV, glPointParameteriNV, NULL, 772), + NAME_FUNC_OFFSET(13425, glPointParameterivNV, glPointParameterivNV, NULL, 773), + NAME_FUNC_OFFSET(13446, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, 774), + NAME_FUNC_OFFSET(13469, gl_dispatch_stub_775, gl_dispatch_stub_775, NULL, 775), + NAME_FUNC_OFFSET(13492, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(13518, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(13541, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(13562, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 779), + NAME_FUNC_OFFSET(13593, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 780), + NAME_FUNC_OFFSET(13624, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 781), + NAME_FUNC_OFFSET(13652, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 782), + NAME_FUNC_OFFSET(13681, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 783), + NAME_FUNC_OFFSET(13709, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 784), + NAME_FUNC_OFFSET(13738, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785), + NAME_FUNC_OFFSET(13764, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 786), + NAME_FUNC_OFFSET(13785, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, 787), + NAME_FUNC_OFFSET(13802, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(13829, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789), + NAME_FUNC_OFFSET(13850, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790), + NAME_FUNC_OFFSET(13872, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791), + NAME_FUNC_OFFSET(13900, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792), + NAME_FUNC_OFFSET(13924, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793), + NAME_FUNC_OFFSET(13949, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794), + NAME_FUNC_OFFSET(13978, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795), + NAME_FUNC_OFFSET(14004, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796), + NAME_FUNC_OFFSET(14030, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797), + NAME_FUNC_OFFSET(14056, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798), + NAME_FUNC_OFFSET(14077, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799), + NAME_FUNC_OFFSET(14099, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800), + NAME_FUNC_OFFSET(14119, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801), + NAME_FUNC_OFFSET(14160, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802), + NAME_FUNC_OFFSET(14192, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803), + NAME_FUNC_OFFSET(14211, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804), + NAME_FUNC_OFFSET(14231, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805), + NAME_FUNC_OFFSET(14256, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806), + NAME_FUNC_OFFSET(14277, gl_dispatch_stub_807, gl_dispatch_stub_807, NULL, 807), + NAME_FUNC_OFFSET(14301, gl_dispatch_stub_808, gl_dispatch_stub_808, NULL, 808), + NAME_FUNC_OFFSET(14331, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809), + NAME_FUNC_OFFSET(14357, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810), + NAME_FUNC_OFFSET(14382, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811), + NAME_FUNC_OFFSET(14401, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812), + NAME_FUNC_OFFSET(14425, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813), + NAME_FUNC_OFFSET(14450, glUniform1uiEXT, glUniform1uiEXT, NULL, 814), + NAME_FUNC_OFFSET(14466, glUniform1uivEXT, glUniform1uivEXT, NULL, 815), + NAME_FUNC_OFFSET(14483, glUniform2uiEXT, glUniform2uiEXT, NULL, 816), + NAME_FUNC_OFFSET(14499, glUniform2uivEXT, glUniform2uivEXT, NULL, 817), + NAME_FUNC_OFFSET(14516, glUniform3uiEXT, glUniform3uiEXT, NULL, 818), + NAME_FUNC_OFFSET(14532, glUniform3uivEXT, glUniform3uivEXT, NULL, 819), + NAME_FUNC_OFFSET(14549, glUniform4uiEXT, glUniform4uiEXT, NULL, 820), + NAME_FUNC_OFFSET(14565, glUniform4uivEXT, glUniform4uivEXT, NULL, 821), + NAME_FUNC_OFFSET(14582, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822), + NAME_FUNC_OFFSET(14603, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823), + NAME_FUNC_OFFSET(14625, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824), + NAME_FUNC_OFFSET(14647, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825), + NAME_FUNC_OFFSET(14670, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826), + NAME_FUNC_OFFSET(14691, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827), + NAME_FUNC_OFFSET(14713, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828), + NAME_FUNC_OFFSET(14735, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829), + NAME_FUNC_OFFSET(14758, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830), + NAME_FUNC_OFFSET(14779, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831), + NAME_FUNC_OFFSET(14801, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832), + NAME_FUNC_OFFSET(14823, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833), + NAME_FUNC_OFFSET(14846, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834), + NAME_FUNC_OFFSET(14868, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835), + NAME_FUNC_OFFSET(14889, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836), + NAME_FUNC_OFFSET(14911, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837), + NAME_FUNC_OFFSET(14933, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838), + NAME_FUNC_OFFSET(14956, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839), + NAME_FUNC_OFFSET(14978, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840), + NAME_FUNC_OFFSET(15001, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841), + NAME_FUNC_OFFSET(15024, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842), + NAME_FUNC_OFFSET(15050, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843), + NAME_FUNC_OFFSET(15079, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844), + NAME_FUNC_OFFSET(15101, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845), + NAME_FUNC_OFFSET(15121, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846), + NAME_FUNC_OFFSET(15140, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847), + NAME_FUNC_OFFSET(15164, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848), + NAME_FUNC_OFFSET(15188, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849), + NAME_FUNC_OFFSET(15210, glClearColorIiEXT, glClearColorIiEXT, NULL, 850), + NAME_FUNC_OFFSET(15228, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 851), + NAME_FUNC_OFFSET(15247, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852), + NAME_FUNC_OFFSET(15271, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853), + NAME_FUNC_OFFSET(15296, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854), + NAME_FUNC_OFFSET(15317, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855), + NAME_FUNC_OFFSET(15339, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856), + NAME_FUNC_OFFSET(15366, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857), + NAME_FUNC_OFFSET(15391, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858), + NAME_FUNC_OFFSET(15419, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859), + NAME_FUNC_OFFSET(15439, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 860), + NAME_FUNC_OFFSET(15461, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861), + NAME_FUNC_OFFSET(15482, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862), + NAME_FUNC_OFFSET(15508, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863), + NAME_FUNC_OFFSET(15541, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864), + NAME_FUNC_OFFSET(15572, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865), + NAME_FUNC_OFFSET(15593, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15624, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(15644, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 868), + NAME_FUNC_OFFSET(15672, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 869), + NAME_FUNC_OFFSET(15695, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 870), + NAME_FUNC_OFFSET(15720, glActiveProgramEXT, glActiveProgramEXT, NULL, 871), + NAME_FUNC_OFFSET(15739, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 872), + NAME_FUNC_OFFSET(15764, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 873), + NAME_FUNC_OFFSET(15786, gl_dispatch_stub_874, gl_dispatch_stub_874, NULL, 874), + NAME_FUNC_OFFSET(15811, gl_dispatch_stub_875, gl_dispatch_stub_875, NULL, 875), + NAME_FUNC_OFFSET(15840, gl_dispatch_stub_876, gl_dispatch_stub_876, NULL, 876), + NAME_FUNC_OFFSET(15871, gl_dispatch_stub_877, gl_dispatch_stub_877, NULL, 877), + NAME_FUNC_OFFSET(15895, gl_dispatch_stub_878, gl_dispatch_stub_878, NULL, 878), + NAME_FUNC_OFFSET(15920, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 879), + NAME_FUNC_OFFSET(15959, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 880), + NAME_FUNC_OFFSET(15988, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(16006, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(16023, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(16039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(16064, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(16084, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(16104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(16127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(16150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(16170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(16187, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16204, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16219, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16243, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16262, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16281, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16297, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16316, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16339, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16355, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16371, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16398, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16425, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16603, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16622, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16695, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16750, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(16777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(16805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(16834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(16863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(16889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(16920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(16951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(16975, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(16998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(17016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(17045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(17074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(17089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(17115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(17141, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(17156, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(17168, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(17188, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17205, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17221, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17263, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(17782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(17800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(17819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(17837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(17856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(17874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(17893, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(17916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441), + NAME_FUNC_OFFSET(17939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442), + NAME_FUNC_OFFSET(17962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443), + NAME_FUNC_OFFSET(17985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444), + NAME_FUNC_OFFSET(18008, glSampleCoverageARB, glSampleCoverageARB, NULL, 445), + NAME_FUNC_OFFSET(18025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446), + NAME_FUNC_OFFSET(18048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447), + NAME_FUNC_OFFSET(18071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448), + NAME_FUNC_OFFSET(18094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449), + NAME_FUNC_OFFSET(18120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450), + NAME_FUNC_OFFSET(18146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451), + NAME_FUNC_OFFSET(18172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452), + NAME_FUNC_OFFSET(18196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453), + NAME_FUNC_OFFSET(18223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454), + NAME_FUNC_OFFSET(18249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461), + NAME_FUNC_OFFSET(18269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462), + NAME_FUNC_OFFSET(18289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463), + NAME_FUNC_OFFSET(18309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464), + NAME_FUNC_OFFSET(18332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465), + NAME_FUNC_OFFSET(18356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466), + NAME_FUNC_OFFSET(18379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467), + NAME_FUNC_OFFSET(18403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473), + NAME_FUNC_OFFSET(18420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474), + NAME_FUNC_OFFSET(18438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475), + NAME_FUNC_OFFSET(18455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476), + NAME_FUNC_OFFSET(18473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477), + NAME_FUNC_OFFSET(18490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478), + NAME_FUNC_OFFSET(18508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479), + NAME_FUNC_OFFSET(18525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480), + NAME_FUNC_OFFSET(18543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481), + NAME_FUNC_OFFSET(18560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482), + NAME_FUNC_OFFSET(18578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483), + NAME_FUNC_OFFSET(18595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484), + NAME_FUNC_OFFSET(18613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485), + NAME_FUNC_OFFSET(18630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486), + NAME_FUNC_OFFSET(18648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487), + NAME_FUNC_OFFSET(18665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488), + NAME_FUNC_OFFSET(18683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489), + NAME_FUNC_OFFSET(18700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490), + NAME_FUNC_OFFSET(18718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491), + NAME_FUNC_OFFSET(18737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492), + NAME_FUNC_OFFSET(18756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493), + NAME_FUNC_OFFSET(18775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494), + NAME_FUNC_OFFSET(18794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495), + NAME_FUNC_OFFSET(18814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496), + NAME_FUNC_OFFSET(18834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497), + NAME_FUNC_OFFSET(18854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498), + NAME_FUNC_OFFSET(18872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499), + NAME_FUNC_OFFSET(18889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500), + NAME_FUNC_OFFSET(18907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501), + NAME_FUNC_OFFSET(18924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502), + NAME_FUNC_OFFSET(18942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503), + NAME_FUNC_OFFSET(18960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504), + NAME_FUNC_OFFSET(18977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505), + NAME_FUNC_OFFSET(18995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506), + NAME_FUNC_OFFSET(19014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507), + NAME_FUNC_OFFSET(19033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508), + NAME_FUNC_OFFSET(19052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509), + NAME_FUNC_OFFSET(19074, glBindBufferARB, glBindBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19087, glBufferDataARB, glBufferDataARB, NULL, 511), + NAME_FUNC_OFFSET(19100, glBufferSubDataARB, glBufferSubDataARB, NULL, 512), + NAME_FUNC_OFFSET(19116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513), + NAME_FUNC_OFFSET(19132, glGenBuffersARB, glGenBuffersARB, NULL, 514), + NAME_FUNC_OFFSET(19145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515), + NAME_FUNC_OFFSET(19168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516), + NAME_FUNC_OFFSET(19188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517), + NAME_FUNC_OFFSET(19207, glIsBufferARB, glIsBufferARB, NULL, 518), + NAME_FUNC_OFFSET(19218, glMapBufferARB, glMapBufferARB, NULL, 519), + NAME_FUNC_OFFSET(19230, glUnmapBufferARB, glUnmapBufferARB, NULL, 520), + NAME_FUNC_OFFSET(19244, glBeginQueryARB, glBeginQueryARB, NULL, 521), + NAME_FUNC_OFFSET(19257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522), + NAME_FUNC_OFFSET(19273, glEndQueryARB, glEndQueryARB, NULL, 523), + NAME_FUNC_OFFSET(19284, glGenQueriesARB, glGenQueriesARB, NULL, 524), + NAME_FUNC_OFFSET(19297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525), + NAME_FUNC_OFFSET(19316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526), + NAME_FUNC_OFFSET(19336, glGetQueryivARB, glGetQueryivARB, NULL, 527), + NAME_FUNC_OFFSET(19349, glIsQueryARB, glIsQueryARB, NULL, 528), + NAME_FUNC_OFFSET(19359, glCompileShaderARB, glCompileShaderARB, NULL, 530), + NAME_FUNC_OFFSET(19375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535), + NAME_FUNC_OFFSET(19394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541), + NAME_FUNC_OFFSET(19412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542), + NAME_FUNC_OFFSET(19433, glGetUniformfvARB, glGetUniformfvARB, NULL, 543), + NAME_FUNC_OFFSET(19448, glGetUniformivARB, glGetUniformivARB, NULL, 544), + NAME_FUNC_OFFSET(19463, glLinkProgramARB, glLinkProgramARB, NULL, 545), + NAME_FUNC_OFFSET(19477, glShaderSourceARB, glShaderSourceARB, NULL, 546), + NAME_FUNC_OFFSET(19492, glUniform1fARB, glUniform1fARB, NULL, 547), + NAME_FUNC_OFFSET(19504, glUniform1fvARB, glUniform1fvARB, NULL, 548), + NAME_FUNC_OFFSET(19517, glUniform1iARB, glUniform1iARB, NULL, 549), + NAME_FUNC_OFFSET(19529, glUniform1ivARB, glUniform1ivARB, NULL, 550), + NAME_FUNC_OFFSET(19542, glUniform2fARB, glUniform2fARB, NULL, 551), + NAME_FUNC_OFFSET(19554, glUniform2fvARB, glUniform2fvARB, NULL, 552), + NAME_FUNC_OFFSET(19567, glUniform2iARB, glUniform2iARB, NULL, 553), + NAME_FUNC_OFFSET(19579, glUniform2ivARB, glUniform2ivARB, NULL, 554), + NAME_FUNC_OFFSET(19592, glUniform3fARB, glUniform3fARB, NULL, 555), + NAME_FUNC_OFFSET(19604, glUniform3fvARB, glUniform3fvARB, NULL, 556), + NAME_FUNC_OFFSET(19617, glUniform3iARB, glUniform3iARB, NULL, 557), + NAME_FUNC_OFFSET(19629, glUniform3ivARB, glUniform3ivARB, NULL, 558), + NAME_FUNC_OFFSET(19642, glUniform4fARB, glUniform4fARB, NULL, 559), + NAME_FUNC_OFFSET(19654, glUniform4fvARB, glUniform4fvARB, NULL, 560), + NAME_FUNC_OFFSET(19667, glUniform4iARB, glUniform4iARB, NULL, 561), + NAME_FUNC_OFFSET(19679, glUniform4ivARB, glUniform4ivARB, NULL, 562), + NAME_FUNC_OFFSET(19692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563), + NAME_FUNC_OFFSET(19711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564), + NAME_FUNC_OFFSET(19730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565), + NAME_FUNC_OFFSET(19749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566), + NAME_FUNC_OFFSET(19762, glValidateProgramARB, glValidateProgramARB, NULL, 567), + NAME_FUNC_OFFSET(19780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568), + NAME_FUNC_OFFSET(19801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569), + NAME_FUNC_OFFSET(19819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570), + NAME_FUNC_OFFSET(19839, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(19853, glDrawBuffersARB, glDrawBuffersARB, NULL, 571), + NAME_FUNC_OFFSET(19870, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(19895, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 572), + NAME_FUNC_OFFSET(19917, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(19944, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 573), + NAME_FUNC_OFFSET(19968, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 574), + NAME_FUNC_OFFSET(20004, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, 607), + NAME_FUNC_OFFSET(20020, gl_dispatch_stub_608, gl_dispatch_stub_608, NULL, 608), + NAME_FUNC_OFFSET(20039, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20057, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20078, glPointParameterfEXT, glPointParameterfEXT, NULL, 615), + NAME_FUNC_OFFSET(20100, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20119, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20141, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 616), + NAME_FUNC_OFFSET(20164, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 619), + NAME_FUNC_OFFSET(20183, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 620), + NAME_FUNC_OFFSET(20203, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 621), + NAME_FUNC_OFFSET(20222, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 622), + NAME_FUNC_OFFSET(20242, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 623), + NAME_FUNC_OFFSET(20261, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 624), + NAME_FUNC_OFFSET(20281, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 625), + NAME_FUNC_OFFSET(20300, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 626), + NAME_FUNC_OFFSET(20320, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 627), + NAME_FUNC_OFFSET(20339, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 628), + NAME_FUNC_OFFSET(20359, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 629), + NAME_FUNC_OFFSET(20379, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 630), + NAME_FUNC_OFFSET(20400, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 631), + NAME_FUNC_OFFSET(20420, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 632), + NAME_FUNC_OFFSET(20441, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 633), + NAME_FUNC_OFFSET(20461, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 634), + NAME_FUNC_OFFSET(20482, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 635), + NAME_FUNC_OFFSET(20506, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 636), + NAME_FUNC_OFFSET(20524, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 637), + NAME_FUNC_OFFSET(20544, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 638), + NAME_FUNC_OFFSET(20562, glFogCoorddEXT, glFogCoorddEXT, NULL, 639), + NAME_FUNC_OFFSET(20574, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 640), + NAME_FUNC_OFFSET(20587, glFogCoordfEXT, glFogCoordfEXT, NULL, 641), + NAME_FUNC_OFFSET(20599, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 642), + NAME_FUNC_OFFSET(20612, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(20632, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 644), + NAME_FUNC_OFFSET(20656, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(20670, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 661), + NAME_FUNC_OFFSET(20687, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(20702, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 662), + NAME_FUNC_OFFSET(20720, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(20734, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 663), + NAME_FUNC_OFFSET(20751, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(20766, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 664), + NAME_FUNC_OFFSET(20784, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(20798, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 665), + NAME_FUNC_OFFSET(20815, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(20830, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 666), + NAME_FUNC_OFFSET(20848, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(20862, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 667), + NAME_FUNC_OFFSET(20879, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(20894, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 668), + NAME_FUNC_OFFSET(20912, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(20926, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 669), + NAME_FUNC_OFFSET(20943, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(20958, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 670), + NAME_FUNC_OFFSET(20976, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(20990, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 671), + NAME_FUNC_OFFSET(21007, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(21022, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 672), + NAME_FUNC_OFFSET(21040, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(21054, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 673), + NAME_FUNC_OFFSET(21071, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(21086, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 674), + NAME_FUNC_OFFSET(21104, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(21118, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 675), + NAME_FUNC_OFFSET(21135, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(21150, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 676), + NAME_FUNC_OFFSET(21168, glBindProgramNV, glBindProgramNV, NULL, 695), + NAME_FUNC_OFFSET(21185, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 696), + NAME_FUNC_OFFSET(21205, glGenProgramsNV, glGenProgramsNV, NULL, 698), + NAME_FUNC_OFFSET(21222, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(21248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 704), + NAME_FUNC_OFFSET(21277, glIsProgramNV, glIsProgramNV, NULL, 708), + NAME_FUNC_OFFSET(21292, glPointParameteriNV, glPointParameteriNV, NULL, 772), + NAME_FUNC_OFFSET(21310, glPointParameterivNV, glPointParameterivNV, NULL, 773), + NAME_FUNC_OFFSET(21329, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, 776), + NAME_FUNC_OFFSET(21350, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, 778), + NAME_FUNC_OFFSET(21366, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 785), + NAME_FUNC_OFFSET(21390, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(21414, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, 788), + NAME_FUNC_OFFSET(21441, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 789), + NAME_FUNC_OFFSET(21459, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 790), + NAME_FUNC_OFFSET(21478, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 791), + NAME_FUNC_OFFSET(21503, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 792), + NAME_FUNC_OFFSET(21524, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 793), + NAME_FUNC_OFFSET(21546, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 794), + NAME_FUNC_OFFSET(21572, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 795), + NAME_FUNC_OFFSET(21595, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 796), + NAME_FUNC_OFFSET(21618, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 797), + NAME_FUNC_OFFSET(21641, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 798), + NAME_FUNC_OFFSET(21659, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 799), + NAME_FUNC_OFFSET(21678, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 800), + NAME_FUNC_OFFSET(21695, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 801), + NAME_FUNC_OFFSET(21733, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 802), + NAME_FUNC_OFFSET(21762, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 803), + NAME_FUNC_OFFSET(21778, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 804), + NAME_FUNC_OFFSET(21795, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 805), + NAME_FUNC_OFFSET(21817, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, 806), + NAME_FUNC_OFFSET(21835, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 809), + NAME_FUNC_OFFSET(21858, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 810), + NAME_FUNC_OFFSET(21880, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 811), + NAME_FUNC_OFFSET(21896, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 812), + NAME_FUNC_OFFSET(21917, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 813), + NAME_FUNC_OFFSET(21939, glUniform1uiEXT, glUniform1uiEXT, NULL, 814), + NAME_FUNC_OFFSET(21952, glUniform1uivEXT, glUniform1uivEXT, NULL, 815), + NAME_FUNC_OFFSET(21966, glUniform2uiEXT, glUniform2uiEXT, NULL, 816), + NAME_FUNC_OFFSET(21979, glUniform2uivEXT, glUniform2uivEXT, NULL, 817), + NAME_FUNC_OFFSET(21993, glUniform3uiEXT, glUniform3uiEXT, NULL, 818), + NAME_FUNC_OFFSET(22006, glUniform3uivEXT, glUniform3uivEXT, NULL, 819), + NAME_FUNC_OFFSET(22020, glUniform4uiEXT, glUniform4uiEXT, NULL, 820), + NAME_FUNC_OFFSET(22033, glUniform4uivEXT, glUniform4uivEXT, NULL, 821), + NAME_FUNC_OFFSET(22047, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 822), + NAME_FUNC_OFFSET(22065, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 823), + NAME_FUNC_OFFSET(22084, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 824), + NAME_FUNC_OFFSET(22103, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 825), + NAME_FUNC_OFFSET(22123, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 826), + NAME_FUNC_OFFSET(22141, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 827), + NAME_FUNC_OFFSET(22160, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 828), + NAME_FUNC_OFFSET(22179, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 829), + NAME_FUNC_OFFSET(22199, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 830), + NAME_FUNC_OFFSET(22217, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 831), + NAME_FUNC_OFFSET(22236, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 832), + NAME_FUNC_OFFSET(22255, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 833), + NAME_FUNC_OFFSET(22275, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 834), + NAME_FUNC_OFFSET(22294, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 835), + NAME_FUNC_OFFSET(22312, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 836), + NAME_FUNC_OFFSET(22331, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 837), + NAME_FUNC_OFFSET(22350, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 838), + NAME_FUNC_OFFSET(22370, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 839), + NAME_FUNC_OFFSET(22389, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 840), + NAME_FUNC_OFFSET(22409, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 841), + NAME_FUNC_OFFSET(22429, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 842), + NAME_FUNC_OFFSET(22452, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 843), + NAME_FUNC_OFFSET(22478, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 844), + NAME_FUNC_OFFSET(22491, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 845), + NAME_FUNC_OFFSET(22502, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 846), + NAME_FUNC_OFFSET(22512, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 847), + NAME_FUNC_OFFSET(22528, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 848), + NAME_FUNC_OFFSET(22544, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 849), + NAME_FUNC_OFFSET(22557, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 852), + NAME_FUNC_OFFSET(22578, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 853), + NAME_FUNC_OFFSET(22600, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 854), + NAME_FUNC_OFFSET(22618, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 855), + NAME_FUNC_OFFSET(22637, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 856), + NAME_FUNC_OFFSET(22662, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 857), + NAME_FUNC_OFFSET(22685, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 858), + NAME_FUNC_OFFSET(22710, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 859), + NAME_FUNC_OFFSET(22727, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 861), + NAME_FUNC_OFFSET(22745, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 862), + NAME_FUNC_OFFSET(22768, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 863), + NAME_FUNC_OFFSET(22798, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 864), + NAME_FUNC_OFFSET(22826, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 865), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/SConscript b/src/mesa/SConscript index 5fe5d39fb1d..08d731de2d5 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -19,6 +19,10 @@ if env['platform'] == 'windows': 'WIN32_THREADS', # use Win32 thread API ]) env.Prepend(CPPPATH = ['#src/talloc']) +else: + env.Append(CPPDEFINES = [ + 'IN_DRI_DRIVER', # enable the remap table (for DRI drivers) + ]) # # Source files diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 4533d827432..ba8be125718 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -2593,7 +2593,6 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, { struct gl_texture_object *texObj; struct gl_texture_image *texImage; - GLsizei postConvWidth = width, postConvHeight = height; GLenum format, type; GLint bpp; void *buf; @@ -2601,6 +2600,7 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_get_tex_image(ctx, texObj, target, level); + /* Choose format/type for temporary image buffer */ format = _mesa_base_tex_format(ctx, internalFormat); type = get_temp_image_type(ctx, format); bpp = _mesa_bytes_per_pixel(format, type); @@ -2632,12 +2632,8 @@ copy_tex_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, ctx->Driver.FreeTexImageData(ctx, texImage); } - _mesa_init_teximage_fields(ctx, target, texImage, - postConvWidth, postConvHeight, 1, - border, internalFormat); - - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + /* The texture's format was already chosen in _mesa_CopyTexImage() */ + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); /* * Store texture data (with pixel transfer ops) @@ -2690,7 +2686,8 @@ _mesa_meta_CopyTexImage2D(struct gl_context *ctx, GLenum target, GLint level, * Have to be careful with locking and meta state for pixel transfer. */ static void -copy_tex_sub_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, +copy_tex_sub_image(struct gl_context *ctx, + GLuint dims, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) @@ -2704,6 +2701,7 @@ copy_tex_sub_image(struct gl_context *ctx, GLuint dims, GLenum target, GLint lev texObj = _mesa_get_current_tex_object(ctx, target); texImage = _mesa_select_tex_image(ctx, texObj, target, level); + /* Choose format/type for temporary image buffer */ format = _mesa_get_format_base_format(texImage->TexFormat); type = get_temp_image_type(ctx, format); bpp = _mesa_bytes_per_pixel(format, type); diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index a00018cafa7..4ecddbc0483 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -86,11 +86,12 @@ subdirs: symlinks: -depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) +depend: $(C_SOURCES) $(CXX_SOURCES) $(ASM_SOURCES) $(SYMLINKS) @ echo "running $(MKDEP)" @ rm -f depend @ touch depend - @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) $(C_SOURCES) \ + @ $(MKDEP) $(MKDEP_OPTIONS) $(DRIVER_DEFINES) $(INCLUDES) \ + $(C_SOURCES) $(CXX_SOURCES) \ $(ASM_SOURCES) > /dev/null 2>/dev/null diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 283d5aad496..edb02fabb23 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -101,10 +101,12 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) clone_ir_list(mem_ctx, shader->ir, shader->base.ir); do_mat_op_to_vec(shader->ir); - do_mod_to_fract(shader->ir); - do_div_to_mul_rcp(shader->ir); - do_sub_to_add_neg(shader->ir); - do_explog_to_explog2(shader->ir); + lower_instructions(shader->ir, + MOD_TO_FRACT | + DIV_TO_MUL_RCP | + SUB_TO_ADD_NEG | + EXP_TO_EXP2 | + LOG_TO_LOG2); do_lower_texture_projection(shader->ir); brw_do_cubemap_normalize(shader->ir); @@ -130,6 +132,7 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) GL_TRUE, /* temp */ GL_TRUE /* uniform */ ) || progress; + progress = lower_quadop_vector(shader->ir, false) || progress; } while (progress); validate_ir_tree(shader->ir); @@ -174,6 +177,46 @@ type_size(const struct glsl_type *type) } } +/** + * Returns how many MRFs an FS opcode will write over. + * + * Note that this is not the 0 or 1 implied writes in an actual gen + * instruction -- the FS opcodes often generate MOVs in addition. + */ +int +fs_visitor::implied_mrf_writes(fs_inst *inst) +{ + if (inst->mlen == 0) + return 0; + + switch (inst->opcode) { + case FS_OPCODE_RCP: + case FS_OPCODE_RSQ: + case FS_OPCODE_SQRT: + case FS_OPCODE_EXP2: + case FS_OPCODE_LOG2: + case FS_OPCODE_SIN: + case FS_OPCODE_COS: + return 1; + case FS_OPCODE_POW: + return 2; + case FS_OPCODE_TEX: + case FS_OPCODE_TXB: + case FS_OPCODE_TXL: + return 1; + case FS_OPCODE_FB_WRITE: + return 2; + case FS_OPCODE_PULL_CONSTANT_LOAD: + case FS_OPCODE_UNSPILL: + return 1; + case FS_OPCODE_SPILL: + return 2; + default: + assert(!"not reached"); + return inst->mlen; + } +} + int fs_visitor::virtual_grf_alloc(int size) { @@ -299,6 +342,10 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type) case GLSL_TYPE_BOOL: c->prog_data.param_convert[param] = PARAM_CONVERT_F2B; break; + default: + assert(!"not reached"); + c->prog_data.param_convert[param] = PARAM_NO_CONVERT; + break; } c->prog_data.param[param] = &vec_values[i]; @@ -400,6 +447,7 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir) fs_reg wpos = *reg; fs_reg neg_y = this->pixel_y; neg_y.negate = true; + bool flip = !ir->origin_upper_left ^ c->key.render_to_fbo; /* gl_FragCoord.x */ if (ir->pixel_center_integer) { @@ -410,13 +458,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir) wpos.reg_offset++; /* gl_FragCoord.y */ - if (ir->origin_upper_left && ir->pixel_center_integer) { + if (!flip && ir->pixel_center_integer) { emit(fs_inst(BRW_OPCODE_MOV, wpos, this->pixel_y)); } else { fs_reg pixel_y = this->pixel_y; float offset = (ir->pixel_center_integer ? 0.0 : 0.5); - if (!ir->origin_upper_left) { + if (flip) { pixel_y.negate = true; offset += c->key.drawable_height - 1.0; } @@ -696,6 +744,27 @@ fs_visitor::visit(ir_dereference_array *ir) } } +/* Instruction selection: Produce a MOV.sat instead of + * MIN(MAX(val, 0), 1) when possible. + */ +bool +fs_visitor::try_emit_saturate(ir_expression *ir) +{ + ir_rvalue *sat_val = ir->as_rvalue_to_saturate(); + + if (!sat_val) + return false; + + sat_val->accept(this); + fs_reg src = this->result; + + this->result = fs_reg(this, ir->type); + fs_inst *inst = emit(fs_inst(BRW_OPCODE_MOV, this->result, src)); + inst->saturate = true; + + return true; +} + void fs_visitor::visit(ir_expression *ir) { @@ -703,6 +772,11 @@ fs_visitor::visit(ir_expression *ir) fs_reg op[2], temp; fs_inst *inst; + assert(ir->get_num_operands() <= 2); + + if (try_emit_saturate(ir)) + return; + for (operand = 0; operand < ir->get_num_operands(); operand++) { ir->operands[operand]->accept(this); if (this->result.file == BAD_FILE) { @@ -773,9 +847,11 @@ fs_visitor::visit(ir_expression *ir) assert(!"not reached: should be handled by ir_explog_to_explog2"); break; case ir_unop_sin: + case ir_unop_sin_reduced: emit_math(FS_OPCODE_SIN, this->result, op[0]); break; case ir_unop_cos: + case ir_unop_cos_reduced: emit_math(FS_OPCODE_COS, this->result, op[0]); break; @@ -849,7 +925,6 @@ fs_visitor::visit(ir_expression *ir) break; case ir_binop_dot: - case ir_binop_cross: case ir_unop_any: assert(!"not reached: should be handled by brw_fs_channel_expressions"); break; @@ -1381,6 +1456,7 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir) fs_reg op[2]; fs_inst *inst; + assert(expr->get_num_operands() <= 2); for (unsigned int i = 0; i < expr->get_num_operands(); i++) { assert(expr->operands[i]->type->is_scalar()); @@ -1488,6 +1564,7 @@ fs_visitor::emit_if_gen6(ir_if *ir) fs_inst *inst; fs_reg temp; + assert(expr->get_num_operands() <= 2); for (unsigned int i = 0; i < expr->get_num_operands(); i++) { assert(expr->operands[i]->type->is_scalar()); @@ -2515,6 +2592,7 @@ fs_visitor::split_virtual_grfs() for (int j = 2; j < this->virtual_grf_sizes[i]; j++) { int reg = virtual_grf_alloc(1); assert(reg == new_virtual_grf[i] + j - 1); + (void) reg; } this->virtual_grf_sizes[i] = 1; } @@ -2768,6 +2846,7 @@ fs_visitor::propagate_constants() } break; case BRW_OPCODE_CMP: + case BRW_OPCODE_SEL: if (i == 1) { scan_inst->src[i] = inst->src[0]; progress = true; @@ -2796,26 +2875,17 @@ bool fs_visitor::dead_code_eliminate() { bool progress = false; - int num_vars = this->virtual_grf_next; - bool dead[num_vars]; - - for (int i = 0; i < num_vars; i++) { - dead[i] = this->virtual_grf_def[i] >= this->virtual_grf_use[i]; - - if (dead[i]) { - /* Mark off its interval so it won't interfere with anything. */ - this->virtual_grf_def[i] = -1; - this->virtual_grf_use[i] = -1; - } - } + int pc = 0; foreach_iter(exec_list_iterator, iter, this->instructions) { fs_inst *inst = (fs_inst *)iter.get(); - if (inst->dst.file == GRF && dead[inst->dst.reg]) { + if (inst->dst.file == GRF && this->virtual_grf_use[inst->dst.reg] <= pc) { inst->remove(); progress = true; } + + pc++; } return progress; @@ -2933,11 +3003,60 @@ fs_visitor::compute_to_mrf() /* Found a move of a GRF to a MRF. Let's see if we can go * rewrite the thing that made this GRF to write into the MRF. */ - bool found = false; fs_inst *scan_inst; for (scan_inst = (fs_inst *)inst->prev; scan_inst->prev != NULL; scan_inst = (fs_inst *)scan_inst->prev) { + if (scan_inst->dst.file == GRF && + scan_inst->dst.reg == inst->src[0].reg) { + /* Found the last thing to write our reg we want to turn + * into a compute-to-MRF. + */ + + if (scan_inst->opcode == FS_OPCODE_TEX) { + /* texturing writes several continuous regs, so we can't + * compute-to-mrf that. + */ + break; + } + + /* If it's predicated, it (probably) didn't populate all + * the channels. + */ + if (scan_inst->predicated) + break; + + /* SEND instructions can't have MRF as a destination. */ + if (scan_inst->mlen) + break; + + if (intel->gen >= 6) { + /* gen6 math instructions must have the destination be + * GRF, so no compute-to-MRF for them. + */ + if (scan_inst->opcode == FS_OPCODE_RCP || + scan_inst->opcode == FS_OPCODE_RSQ || + scan_inst->opcode == FS_OPCODE_SQRT || + scan_inst->opcode == FS_OPCODE_EXP2 || + scan_inst->opcode == FS_OPCODE_LOG2 || + scan_inst->opcode == FS_OPCODE_SIN || + scan_inst->opcode == FS_OPCODE_COS || + scan_inst->opcode == FS_OPCODE_POW) { + break; + } + } + + if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) { + /* Found the creator of our MRF's source value. */ + scan_inst->dst.file = MRF; + scan_inst->dst.hw_reg = inst->dst.hw_reg; + scan_inst->saturate |= inst->saturate; + inst->remove(); + progress = true; + } + break; + } + /* We don't handle flow control here. Most computation of * values that end up in MRFs are shortly before the MRF * write anyway. @@ -2971,71 +3090,88 @@ fs_visitor::compute_to_mrf() } if (scan_inst->mlen > 0) { - /* Found a SEND instruction, which will do some amount of - * implied write that may overwrite our MRF that we were - * hoping to compute-to-MRF somewhere above it. Nothing - * we have implied-writes more than 2 MRFs from base_mrf, - * though. + /* Found a SEND instruction, which means that there are + * live values in MRFs from base_mrf to base_mrf + + * scan_inst->mlen - 1. Don't go pushing our MRF write up + * above it. */ - int implied_write_len = MIN2(scan_inst->mlen, 2); if (inst->dst.hw_reg >= scan_inst->base_mrf && - inst->dst.hw_reg < scan_inst->base_mrf + implied_write_len) { + inst->dst.hw_reg < scan_inst->base_mrf + scan_inst->mlen) { break; } } + } + } - if (scan_inst->dst.file == GRF && - scan_inst->dst.reg == inst->src[0].reg) { - /* Found the last thing to write our reg we want to turn - * into a compute-to-MRF. - */ + return progress; +} - if (scan_inst->opcode == FS_OPCODE_TEX) { - /* texturing writes several continuous regs, so we can't - * compute-to-mrf that. - */ - break; - } +/** + * Walks through basic blocks, locking for repeated MRF writes and + * removing the later ones. + */ +bool +fs_visitor::remove_duplicate_mrf_writes() +{ + fs_inst *last_mrf_move[16]; + bool progress = false; - /* If it's predicated, it (probably) didn't populate all - * the channels. - */ - if (scan_inst->predicated) - break; + memset(last_mrf_move, 0, sizeof(last_mrf_move)); - /* SEND instructions can't have MRF as a destination. */ - if (scan_inst->mlen) - break; + foreach_iter(exec_list_iterator, iter, this->instructions) { + fs_inst *inst = (fs_inst *)iter.get(); - if (intel->gen >= 6) { - /* gen6 math instructions must have the destination be - * GRF, so no compute-to-MRF for them. - */ - if (scan_inst->opcode == FS_OPCODE_RCP || - scan_inst->opcode == FS_OPCODE_RSQ || - scan_inst->opcode == FS_OPCODE_SQRT || - scan_inst->opcode == FS_OPCODE_EXP2 || - scan_inst->opcode == FS_OPCODE_LOG2 || - scan_inst->opcode == FS_OPCODE_SIN || - scan_inst->opcode == FS_OPCODE_COS || - scan_inst->opcode == FS_OPCODE_POW) { - break; - } - } + switch (inst->opcode) { + case BRW_OPCODE_DO: + case BRW_OPCODE_WHILE: + case BRW_OPCODE_IF: + case BRW_OPCODE_ELSE: + case BRW_OPCODE_ENDIF: + memset(last_mrf_move, 0, sizeof(last_mrf_move)); + continue; + default: + break; + } - if (scan_inst->dst.reg_offset == inst->src[0].reg_offset) { - /* Found the creator of our MRF's source value. */ - found = true; - break; + if (inst->opcode == BRW_OPCODE_MOV && + inst->dst.file == MRF) { + fs_inst *prev_inst = last_mrf_move[inst->dst.hw_reg]; + if (prev_inst && inst->equals(prev_inst)) { + inst->remove(); + progress = true; + continue; + } + } + + /* Clear out the last-write records for MRFs that were overwritten. */ + if (inst->dst.file == MRF) { + last_mrf_move[inst->dst.hw_reg] = NULL; + } + + if (inst->mlen > 0) { + /* Found a SEND instruction, which will include two of fewer + * implied MRF writes. We could do better here. + */ + for (int i = 0; i < implied_mrf_writes(inst); i++) { + last_mrf_move[inst->base_mrf + i] = NULL; + } + } + + /* Clear out any MRF move records whose sources got overwritten. */ + if (inst->dst.file == GRF) { + for (unsigned int i = 0; i < Elements(last_mrf_move); i++) { + if (last_mrf_move[i] && + last_mrf_move[i]->src[0].reg == inst->dst.reg) { + last_mrf_move[i] = NULL; } } } - if (found) { - scan_inst->dst.file = MRF; - scan_inst->dst.hw_reg = inst->dst.hw_reg; - scan_inst->saturate |= inst->saturate; - inst->remove(); - progress = true; + + if (inst->opcode == BRW_OPCODE_MOV && + inst->dst.file == MRF && + inst->src[0].file == GRF && + !inst->predicated) { + last_mrf_move[inst->dst.hw_reg] = inst; } } @@ -3159,6 +3295,7 @@ fs_visitor::generate_code() brw_set_conditionalmod(p, inst->conditional_mod); brw_set_predicate_control(p, inst->predicated); + brw_set_saturate(p, inst->saturate); switch (inst->opcode) { case BRW_OPCODE_MOV: @@ -3236,6 +3373,10 @@ fs_visitor::generate_code() break; case BRW_OPCODE_DO: + /* FINISHME: We need to write the loop instruction support still. */ + if (intel->gen >= 6) + this->fail = true; + loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8); if_depth_in_loop[loop_stack_depth] = 0; break; @@ -3340,7 +3481,6 @@ fs_visitor::generate_code() ((uint32_t *)&p->store[i])[0]); } brw_disasm(stdout, &p->store[i], intel->gen); - printf("\n"); } } @@ -3410,6 +3550,9 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) bool progress; do { progress = false; + + progress = v.remove_duplicate_mrf_writes() || progress; + v.calculate_live_intervals(); progress = v.propagate_constants() || progress; progress = v.register_coalesce() || progress; diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 9b7fcde8580..de7b15312a5 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -96,10 +96,7 @@ public: void init() { - this->reg = 0; - this->reg_offset = 0; - this->negate = 0; - this->abs = 0; + memset(this, 0, sizeof(*this)); this->hw_reg = -1; this->smear = -1; } @@ -151,6 +148,21 @@ public: fs_reg(enum register_file file, int hw_reg, uint32_t type); fs_reg(class fs_visitor *v, const struct glsl_type *type); + bool equals(fs_reg *r) + { + return (file == r->file && + reg == r->reg && + reg_offset == r->reg_offset && + hw_reg == r->hw_reg && + type == r->type && + negate == r->negate && + abs == r->abs && + memcmp(&fixed_hw_reg, &r->fixed_hw_reg, + sizeof(fixed_hw_reg)) == 0 && + smear == r->smear && + imm.u == r->imm.u); + } + /** Register file: ARF, GRF, MRF, IMM. */ enum register_file file; /** virtual register number. 0 = fixed hw reg */ @@ -174,6 +186,10 @@ public: } imm; }; +static const fs_reg reg_undef; +static const fs_reg reg_null_f(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_F); +static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D); + class fs_inst : public exec_node { public: /* Callers of this talloc-based new need not call delete. It's @@ -190,18 +206,14 @@ public: void init() { + memset(this, 0, sizeof(*this)); this->opcode = BRW_OPCODE_NOP; - this->saturate = false; this->conditional_mod = BRW_CONDITIONAL_NONE; - this->predicated = false; - this->sampler = 0; - this->target = 0; - this->eot = false; - this->header_present = false; - this->shadow_compare = false; - this->mlen = 0; - this->base_mrf = 0; - this->offset = 0; + + this->dst = reg_undef; + this->src[0] = reg_undef; + this->src[1] = reg_undef; + this->src[2] = reg_undef; } fs_inst() @@ -273,6 +285,26 @@ public: assert(src[2].reg_offset >= 0); } + bool equals(fs_inst *inst) + { + return (opcode == inst->opcode && + dst.equals(&inst->dst) && + src[0].equals(&inst->src[0]) && + src[1].equals(&inst->src[1]) && + src[2].equals(&inst->src[2]) && + saturate == inst->saturate && + predicated == inst->predicated && + conditional_mod == inst->conditional_mod && + mlen == inst->mlen && + base_mrf == inst->base_mrf && + sampler == inst->sampler && + target == inst->target && + eot == inst->eot && + header_present == inst->header_present && + shadow_compare == inst->shadow_compare && + offset == inst->offset); + } + int opcode; /* BRW_OPCODE_* or FS_OPCODE_* */ fs_reg dst; fs_reg src[3]; @@ -375,6 +407,7 @@ public: bool register_coalesce(); bool compute_to_mrf(); bool dead_code_eliminate(); + bool remove_duplicate_mrf_writes(); bool virtual_grf_interferes(int a, int b); void generate_code(); void generate_fb_write(fs_inst *inst); @@ -400,6 +433,7 @@ public: fs_inst *emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate); fs_inst *emit_math(fs_opcodes op, fs_reg dst, fs_reg src0); fs_inst *emit_math(fs_opcodes op, fs_reg dst, fs_reg src0, fs_reg src1); + bool try_emit_saturate(ir_expression *ir); void emit_bool_to_cond_code(ir_rvalue *condition); void emit_if_gen6(ir_if *ir); void emit_unspill(fs_inst *inst, fs_reg reg, uint32_t spill_offset); @@ -411,6 +445,7 @@ public: struct brw_reg interp_reg(int location, int channel); int setup_uniform_values(int loc, const glsl_type *type); void setup_builtin_uniform_values(ir_variable *ir); + int implied_mrf_writes(fs_inst *inst); struct brw_context *brw; const struct gl_fragment_program *fp; @@ -454,9 +489,5 @@ public: int grf_used; }; -static const fs_reg reg_undef; -static const fs_reg reg_null_f(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_F); -static const fs_reg reg_null_d(ARF, BRW_ARF_NULL, BRW_REGISTER_TYPE_D); - GLboolean brw_do_channel_expressions(struct exec_list *instructions); GLboolean brw_do_vector_splitting(struct exec_list *instructions); diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp index 2a6da4058b8..3b7b03a05b8 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp @@ -288,34 +288,6 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir) break; } - case ir_binop_cross: { - for (i = 0; i < vector_elements; i++) { - int swiz0 = (i + 1) % 3; - int swiz1 = (i + 2) % 3; - ir_expression *temp1, *temp2; - - temp1 = new(mem_ctx) ir_expression(ir_binop_mul, - element_type, - get_element(op_var[0], swiz0), - get_element(op_var[1], swiz1)); - - temp2 = new(mem_ctx) ir_expression(ir_binop_mul, - element_type, - get_element(op_var[1], swiz0), - get_element(op_var[0], swiz1)); - - temp2 = new(mem_ctx) ir_expression(ir_unop_neg, - element_type, - temp2, - NULL); - - assign(ir, i, new(mem_ctx) ir_expression(ir_binop_add, - element_type, - temp1, temp2)); - } - break; - } - case ir_binop_logic_and: case ir_binop_logic_xor: case ir_binop_logic_or: diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c index b79b33c2e32..e2628874712 100644 --- a/src/mesa/drivers/dri/i965/brw_state_dump.c +++ b/src/mesa/drivers/dri/i965/brw_state_dump.c @@ -107,14 +107,14 @@ static void dump_wm_surface_state(struct brw_context *brw) char name[20]; if (surf_bo == NULL) { - fprintf(stderr, " WM SS%d: NULL\n", i); + fprintf(stderr, "WM SURF%d: NULL\n", i); continue; } drm_intel_bo_map(surf_bo, GL_FALSE); surfoff = surf_bo->offset + brw->wm.surf_offset[i]; surf = (struct brw_surface_state *)(surf_bo->virtual + brw->wm.surf_offset[i]); - sprintf(name, "WM SS%d", i); + sprintf(name, "WM SURF%d", i); state_out(name, surf, surfoff, 0, "%s %s\n", get_965_surfacetype(surf->ss0.surface_type), get_965_surface_format(surf->ss0.surface_format)); @@ -132,6 +132,53 @@ static void dump_wm_surface_state(struct brw_context *brw) } } + +static void dump_wm_sampler_state(struct brw_context *brw) +{ + struct gl_context *ctx = &brw->intel.ctx; + int i; + + if (!brw->wm.sampler_bo) { + fprintf(stderr, "WM_SAMPLER: NULL\n"); + return; + } + + drm_intel_bo_map(brw->wm.sampler_bo, GL_FALSE); + for (i = 0; i < BRW_MAX_TEX_UNIT; i++) { + unsigned int offset; + struct brw_sampler_state *samp; + struct brw_sampler_default_color *sdc; + char name[20]; + + if (!ctx->Texture.Unit[i]._ReallyEnabled) { + fprintf(stderr, "WM SAMP%d: disabled\n", i); + continue; + } + + offset = brw->wm.sampler_bo->offset + + i * sizeof(struct brw_sampler_state); + samp = (struct brw_sampler_state *)(brw->wm.sampler_bo->virtual + + i * sizeof(struct brw_sampler_state)); + + sprintf(name, "WM SAMP%d", i); + state_out(name, samp, offset, 0, "filtering\n"); + state_out(name, samp, offset, 1, "wrapping, lod\n"); + state_out(name, samp, offset, 2, "default color pointer\n"); + state_out(name, samp, offset, 3, "chroma key, aniso\n"); + + sprintf(name, " WM SDC%d", i); + + drm_intel_bo_map(brw->wm.sdc_bo[i], GL_FALSE); + sdc = (struct brw_sampler_default_color *)(brw->wm.sdc_bo[i]->virtual); + state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 0, "r\n"); + state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 1, "g\n"); + state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 2, "b\n"); + state_out(name, sdc, brw->wm.sdc_bo[i]->offset, 3, "a\n"); + drm_intel_bo_unmap(brw->wm.sdc_bo[i]); + } + drm_intel_bo_unmap(brw->wm.sampler_bo); +} + static void dump_sf_viewport_state(struct brw_context *brw) { const char *name = "SF VP"; @@ -324,6 +371,7 @@ void brw_debug_batch(struct intel_context *intel) state_struct_out("WM bind", brw->wm.bind_bo, 4 * brw->wm.nr_surfaces); dump_wm_surface_state(brw); + dump_wm_sampler_state(brw); if (intel->gen < 6) state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state)); diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index a6d2a2377f6..ccdc18e0b8d 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -423,6 +423,7 @@ static void brw_wm_populate_key( struct brw_context *brw, */ if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) { key->drawable_height = ctx->DrawBuffer->Height; + key->render_to_fbo = ctx->DrawBuffer->Name != 0; } key->nr_color_regions = brw->state.nr_color_regions; diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index 99bd15c187f..2ca685784fc 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -70,7 +70,8 @@ struct brw_wm_prog_key { GLuint linear_color:1; /**< linear interpolation vs perspective interp */ GLuint runtime_check_aads_emit:1; GLuint nr_color_regions:5; - + GLuint render_to_fbo:1; + GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */ GLuint shadowtex_mask:16; GLuint yuvtex_mask:16; diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 284ba19e8a3..87b31bf078c 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -30,7 +30,6 @@ #include "main/image.h" #include "main/teximage.h" #include "main/texstate.h" -#include "main/mipmap.h" #include "drivers/common/meta.h" diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 50fe9bd9f33..41cdbfd2cbd 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -682,6 +682,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, struct gl_texture_object *texObj; struct gl_texture_image *texImage; int level = 0, internalFormat; + gl_format texFormat; texObj = _mesa_get_current_tex_object(ctx, target); intelObj = intel_texture_object(texObj); @@ -700,10 +701,14 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (rb->region == NULL) return; - if (texture_format == __DRI_TEXTURE_FORMAT_RGB) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) { internalFormat = GL_RGB; - else + texFormat = MESA_FORMAT_XRGB8888; + } + else { internalFormat = GL_RGBA; + texFormat = MESA_FORMAT_ARGB8888; + } mt = intel_miptree_create_for_region(intel, target, internalFormat, @@ -724,16 +729,13 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, intel_miptree_release(intel, &intelObj->mt); intelObj->mt = mt; + _mesa_init_teximage_fields(&intel->ctx, target, texImage, rb->region->width, rb->region->height, 1, - 0, internalFormat); + 0, internalFormat, texFormat); intelImage->face = target_to_face(target); intelImage->level = level; - if (texture_format == __DRI_TEXTURE_FORMAT_RGB) - texImage->TexFormat = MESA_FORMAT_XRGB8888; - else - texImage->TexFormat = MESA_FORMAT_ARGB8888; texImage->RowStride = rb->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); @@ -789,11 +791,10 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target, intelObj->mt = mt; _mesa_init_teximage_fields(&intel->ctx, target, texImage, image->region->width, image->region->height, 1, - 0, image->internal_format); + 0, image->internal_format, image->format); intelImage->face = target_to_face(target); intelImage->level = 0; - texImage->TexFormat = image->format; texImage->RowStride = image->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_class.h b/src/mesa/drivers/dri/nouveau/nouveau_class.h deleted file mode 100644 index 687b847797b..00000000000 --- a/src/mesa/drivers/dri/nouveau/nouveau_class.h +++ /dev/null @@ -1,4961 +0,0 @@ -/************************************************************************* - - Autogenerated file, do not edit ! - - This file was generated by renouveau-gen from renouveau.xml, the - XML database of nvidia objects and methods. renouveau-gen and - renouveau.xml can be found in CVS module renouveau of sourceforge.net - project nouveau: - -cvs -z3 -d:pserver:[email protected]:/cvsroot/nouveau co -P renouveau - -************************************************************************** - - Copyright (C) 2006-2008 : - Dmitry Baryshkov, - Laurent Carlier, - Matthieu Castet, - Dawid Gajownik, - Jeremy Kolb, - Stephane Loeuillet, - Patrice Mandin, - Stephane Marchesin, - Serge Martin, - Sylvain Munaut, - Simon Raffeiner, - Ben Skeggs, - Erik Waling, - koala_br, - -All Rights Reserved. - -Permission is hereby granted, free of charge, to any person obtaining -a copy of this software and associated documentation files (the -"Software"), to deal in the Software without restriction, including -without limitation the rights to use, copy, modify, merge, publish, -distribute, sublicense, and/or sell copies of the Software, and to -permit persons to whom the Software is furnished to do so, subject to -the following conditions: - -The above copyright notice and this permission notice (including the -next paragraph) shall be included in all copies or substantial -portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE -LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION -WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - -*************************************************************************/ - - -#ifndef NOUVEAU_REG_H -#define NOUVEAU_REG_H 1 - - -#define NV01_ROOT 0x00000001 - - - -#define NV01_CONTEXT_DMA 0x00000002 - - - -#define NV01_DEVICE 0x00000003 - - - -#define NV01_TIMER 0x00000004 - -#define NV01_TIMER_SYNCHRONIZE 0x00000100 -#define NV01_TIMER_STOP_ALARM 0x00000104 -#define NV01_TIMER_DMA_NOTIFY 0x00000180 -#define NV01_TIMER_TIME(x) (0x00000300+((x)*4)) -#define NV01_TIMER_TIME__SIZE 0x00000002 -#define NV01_TIMER_ALARM_NOTIFY 0x00000308 - - -#define NV01_CONTEXT_BETA1 0x00000012 - -#define NV01_CONTEXT_BETA1_NOP 0x00000100 -#define NV01_CONTEXT_BETA1_NOTIFY 0x00000104 -#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300 - - -#define NV01_CONTEXT_COLOR_KEY 0x00000017 - -#define NV01_CONTEXT_COLOR_KEY_NOP 0x00000100 -#define NV01_CONTEXT_COLOR_KEY_NOTIFY 0x00000104 -#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A8Y8 0x00000001 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X24Y8 0x00000002 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000003 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X17R5G5B5 0x00000004 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000005 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X8R8G8B8 0x00000006 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16Y16 0x00000007 -#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16Y16 0x00000008 -#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304 - - -#define NV04_CONTEXT_COLOR_KEY 0x00000057 - - - -#define NV01_CONTEXT_PATTERN 0x00000018 - -#define NV01_CONTEXT_PATTERN_NOP 0x00000100 -#define NV01_CONTEXT_PATTERN_NOTIFY 0x00000104 -#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300 -#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304 -#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308 -#define NV01_CONTEXT_PATTERN_COLOR(x) (0x00000310+((x)*4)) -#define NV01_CONTEXT_PATTERN_COLOR__SIZE 0x00000002 -#define NV01_CONTEXT_PATTERN_PATTERN(x) (0x00000318+((x)*4)) -#define NV01_CONTEXT_PATTERN_PATTERN__SIZE 0x00000002 - - -#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019 - -#define NV01_CONTEXT_CLIP_RECTANGLE_NOP 0x00000100 -#define NV01_CONTEXT_CLIP_RECTANGLE_NOTIFY 0x00000104 -#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_SHIFT 0 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X_MASK 0x0000ffff -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_SHIFT 16 -#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y_MASK 0xffff0000 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_SHIFT 0 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W_MASK 0x0000ffff -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_SHIFT 16 -#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H_MASK 0xffff0000 - - -#define NV01_RENDER_SOLID_LINE 0x0000001c - -#define NV01_RENDER_SOLID_LINE_NOP 0x00000100 -#define NV01_RENDER_SOLID_LINE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c -#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_LINE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A8Y8 0x00000001 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X24Y8 0x00000002 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000003 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X17R5G5B5 0x00000004 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000005 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X8R8G8B8 0x00000006 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16Y16 0x00000007 -#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16Y16 0x00000008 -#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0(x) (0x00000400+((x)*8)) -#define NV01_RENDER_SOLID_LINE_LINE_POINT0__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1(x) (0x00000404+((x)*8)) -#define NV01_RENDER_SOLID_LINE_LINE_POINT1__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(x) (0x00000480+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(x) (0x00000484+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(x) (0x00000488+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(x) (0x0000048c+((x)*16)) -#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_POLYLINE(x) (0x00000500+((x)*4)) -#define NV01_RENDER_SOLID_LINE_POLYLINE__SIZE 0x00000020 -#define NV01_RENDER_SOLID_LINE_POLYLINE_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_POLYLINE_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_POLYLINE_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(x) (0x00000580+((x)*8)) -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(x) (0x00000584+((x)*8)) -#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(x) (0x00000600+((x)*8)) -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(x) (0x00000604+((x)*8)) -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y_MASK 0xffff0000 - - -#define NV04_RENDER_SOLID_LINE 0x0000005c - -#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194 -#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198 - - -#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d - -#define NV01_RENDER_SOLID_TRIANGLE_NOP 0x00000100 -#define NV01_RENDER_SOLID_TRIANGLE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c -#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_TRIANGLE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330 -#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(x) (0x00000400+((x)*4)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__SIZE 0x00000020 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(x) (0x00000480+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(x) (0x00000484+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(x) (0x00000500+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(x) (0x00000504+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(x) (0x00000508+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(x) (0x0000050c+((x)*16)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__SIZE 0x00000008 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(x) (0x00000580+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(x) (0x00000584+((x)*8)) -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y_MASK 0xffff0000 - - -#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d - -#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194 -#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198 - - -#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e - -#define NV01_RENDER_SOLID_RECTANGLE_NOP 0x00000100 -#define NV01_RENDER_SOLID_RECTANGLE_NOTIFY 0x00000104 -#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c -#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180 -#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184 -#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 -#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c -#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190 -#define NV01_RENDER_SOLID_RECTANGLE_SURFACE 0x00000194 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300 -#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(x) (0x00000400+((x)*8)) -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__SIZE 0x00000010 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_SHIFT 0 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X_MASK 0x0000ffff -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_SHIFT 16 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y_MASK 0xffff0000 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__SIZE 0x00000010 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_SHIFT 0 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W_MASK 0x0000ffff -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_SHIFT 16 -#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H_MASK 0xffff0000 - - -#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e - -#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194 -#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198 - - -#define NV01_IMAGE_BLIT 0x0000001f - -#define NV01_IMAGE_BLIT_NOP 0x00000100 -#define NV01_IMAGE_BLIT_NOTIFY 0x00000104 -#define NV01_IMAGE_BLIT_PATCH 0x0000010c -#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184 -#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 -#define NV01_IMAGE_BLIT_PATTERN 0x0000018c -#define NV01_IMAGE_BLIT_ROP 0x00000190 -#define NV01_IMAGE_BLIT_BETA1 0x00000194 -#define NV01_IMAGE_BLIT_SURFACE 0x0000019c -#define NV01_IMAGE_BLIT_OPERATION 0x000002fc -#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001 -#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002 -#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003 -#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_IMAGE_BLIT_IMAGE_INPUT 0x00000204 -#define NV01_IMAGE_BLIT_POINT_IN 0x00000300 -#define NV01_IMAGE_BLIT_POINT_IN_X_SHIFT 0 -#define NV01_IMAGE_BLIT_POINT_IN_X_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_POINT_IN_Y_SHIFT 16 -#define NV01_IMAGE_BLIT_POINT_IN_Y_MASK 0xffff0000 -#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304 -#define NV01_IMAGE_BLIT_POINT_OUT_X_SHIFT 0 -#define NV01_IMAGE_BLIT_POINT_OUT_X_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_POINT_OUT_Y_SHIFT 16 -#define NV01_IMAGE_BLIT_POINT_OUT_Y_MASK 0xffff0000 -#define NV01_IMAGE_BLIT_SIZE 0x00000308 -#define NV01_IMAGE_BLIT_SIZE_W_SHIFT 0 -#define NV01_IMAGE_BLIT_SIZE_W_MASK 0x0000ffff -#define NV01_IMAGE_BLIT_SIZE_H_SHIFT 16 -#define NV01_IMAGE_BLIT_SIZE_H_MASK 0xffff0000 - - -#define NV04_IMAGE_BLIT 0x0000005f - -#define NV04_IMAGE_BLIT_ROP 0x00000190 -#define NV04_IMAGE_BLIT_BETA4 0x00000198 -#define NV04_IMAGE_BLIT_SURFACE 0x0000019c - - -#define NV12_IMAGE_BLIT 0x0000009f - -#define NV12_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108 - - -#define NV01_IMAGE_FROM_CPU 0x00000021 - -#define NV01_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV01_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 -#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188 -#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c -#define NV01_IMAGE_FROM_CPU_ROP 0x00000190 -#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194 -#define NV01_IMAGE_FROM_CPU_SURFACE 0x00000198 -#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000 -#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001 -#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002 -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003 -#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_Y8 0x00000001 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004 -#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005 -#define NV01_IMAGE_FROM_CPU_POINT 0x00000304 -#define NV01_IMAGE_FROM_CPU_POINT_X_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_POINT_X_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_POINT_Y_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_POINT_Y_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c -#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 -#define NV01_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff -#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 -#define NV01_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 -#define NV01_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV01_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 - - -#define NV04_IMAGE_FROM_CPU 0x00000061 - -#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198 -#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c - - -#define NV05_IMAGE_FROM_CPU 0x00000065 - -#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 - - -#define NV10_IMAGE_FROM_CPU 0x0000008a - -#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 - - -#define NV30_IMAGE_FROM_CPU 0x0000038a - - - -#define NV40_IMAGE_FROM_CPU 0x0000308a - - - -#define NV01_NULL 0x00000030 - - - -#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036 - -#define NV03_STRETCHED_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV03_STRETCHED_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 -#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 -#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c -#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000194 -#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308 -#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_SHIFT 0 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X_MASK 0x0000ffff -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_SHIFT 16 -#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y_MASK 0xffff0000 -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000020 - - -#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076 - -#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194 -#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198 - - -#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066 - -#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 - - -#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366 - - - -#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066 - - - -#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037 - -#define NV03_SCALED_IMAGE_FROM_MEMORY_NOP 0x00000100 -#define NV03_SCALED_IMAGE_FROM_MEMORY_NOTIFY 0x00000104 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 -#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 -#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c -#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000194 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 -#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318 -#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H_MASK 0xffff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_MASK 0x00ff0000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_SHIFT 24 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_MASK 0xff000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000 -#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408 -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U_SHIFT 0 -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U_MASK 0x0000ffff -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V_SHIFT 16 -#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V_MASK 0xffff0000 - - -#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077 - -#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194 -#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 - - -#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063 - -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 -#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 - - -#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089 - -#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108 - - -#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389 - - - -#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089 - - - -#define NV04_DVD_SUBPICTURE 0x00000038 - -#define NV04_DVD_SUBPICTURE_NOP 0x00000100 -#define NV04_DVD_SUBPICTURE_NOTIFY 0x00000104 -#define NV04_DVD_SUBPICTURE_DMA_NOTIFY 0x00000180 -#define NV04_DVD_SUBPICTURE_DMA_OVERLAY 0x00000184 -#define NV04_DVD_SUBPICTURE_DMA_IMAGEIN 0x00000188 -#define NV04_DVD_SUBPICTURE_DMA_IMAGEOUT 0x0000018c -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT 0x00000300 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_X_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_POINT_Y_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE 0x00000304 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT 0x00000308 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEOUT_OFFSET 0x0000030c -#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DU_DX 0x00000310 -#define NV04_DVD_SUBPICTURE_IMAGEIN_DELTA_DV_DY 0x00000314 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE 0x00000318 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT 0x0000031c -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_IMAGEIN_OFFSET 0x00000320 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT 0x00000324 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_SHIFT 0 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_U_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_SHIFT 16 -#define NV04_DVD_SUBPICTURE_IMAGEIN_POINT_V_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DU_DX 0x00000328 -#define NV04_DVD_SUBPICTURE_OVERLAY_DELTA_DV_DY 0x0000032c -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE 0x00000330 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_W_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_SIZE_H_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT 0x00000334 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_PITCH_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_FORMAT_COLOR_MASK 0xffff0000 -#define NV04_DVD_SUBPICTURE_OVERLAY_OFFSET 0x00000338 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT 0x0000033c -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_SHIFT 0 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_U_MASK 0x0000ffff -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_SHIFT 16 -#define NV04_DVD_SUBPICTURE_OVERLAY_POINT_V_MASK 0xffff0000 - - -#define NV10_DVD_SUBPICTURE 0x00000088 - -#define NV10_DVD_SUBPICTURE_WAIT_FOR_IDLE 0x00000108 - - -#define NV04_MEMORY_TO_MEMORY_FORMAT 0x00000039 - -#define NV04_MEMORY_TO_MEMORY_FORMAT_NOP 0x00000100 -#define NV04_MEMORY_TO_MEMORY_FORMAT_NOTIFY 0x00000104 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY 0x00000180 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN 0x00000184 -#define NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT 0x00000188 -#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN 0x0000030c -#define NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT 0x00000310 -#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_IN 0x00000314 -#define NV04_MEMORY_TO_MEMORY_FORMAT_PITCH_OUT 0x00000318 -#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_LENGTH_IN 0x0000031c -#define NV04_MEMORY_TO_MEMORY_FORMAT_LINE_COUNT 0x00000320 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT 0x00000324 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_SHIFT 0 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_INPUT_INC_MASK 0x000000ff -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_SHIFT 8 -#define NV04_MEMORY_TO_MEMORY_FORMAT_FORMAT_OUTPUT_INC_MASK 0x0000ff00 -#define NV04_MEMORY_TO_MEMORY_FORMAT_BUF_NOTIFY 0x00000328 - - -#define NV50_MEMORY_TO_MEMORY_FORMAT 0x00005039 - -#define NV50_MEMORY_TO_MEMORY_FORMAT_SERIALIZE 0x00000110 -#define NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_IN 0x00000200 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_IN 0x00000204 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_IN 0x00000208 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_IN 0x0000020c -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_IN 0x00000210 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Z 0x00000214 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN 0x00000218 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X_SHIFT 0 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_X_MASK 0x0000ffff -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y_SHIFT 16 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_IN_Y_MASK 0xffff0000 -#define NV50_MEMORY_TO_MEMORY_FORMAT_LINEAR_OUT 0x0000021c -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_MODE_OUT 0x00000220 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_PITCH_OUT 0x00000224 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_HEIGHT_OUT 0x00000228 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_DEPTH_OUT 0x0000022c -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Z 0x00000230 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT 0x00000234 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X_SHIFT 0 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_X_MASK 0x0000ffff -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y_SHIFT 16 -#define NV50_MEMORY_TO_MEMORY_FORMAT_TILING_POSITION_OUT_Y_MASK 0xffff0000 -#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN_HIGH 0x00000238 -#define NV50_MEMORY_TO_MEMORY_FORMAT_OFFSET_OUT_HIGH 0x0000023c - - -#define NV01_MEMORY_LOCAL_BANKED 0x0000003d - - - -#define NV01_MAPPING_SYSTEM 0x0000003e - - - -#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f - - - -#define NV01_MEMORY_LOCAL_LINEAR 0x00000040 - - - -#define NV01_MAPPING_LOCAL 0x00000041 - - - -#define NV04_CONTEXT_SURFACES_2D 0x00000042 - -#define NV04_CONTEXT_SURFACES_2D_NOP 0x00000100 -#define NV04_CONTEXT_SURFACES_2D_NOTIFY 0x00000104 -#define NV04_CONTEXT_SURFACES_2D_PM_TRIGGER 0x00000140 -#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 -#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184 -#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188 -#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009 -#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a -#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b -#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304 -#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 -#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 -#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 -#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c - - -#define NV10_CONTEXT_SURFACES_2D 0x00000062 - - - -#define NV30_CONTEXT_SURFACES_2D 0x00000362 - - - -#define NV40_CONTEXT_SURFACES_2D 0x00003062 - - - -#define NV03_CONTEXT_ROP 0x00000043 - -#define NV03_CONTEXT_ROP_NOP 0x00000100 -#define NV03_CONTEXT_ROP_NOTIFY 0x00000104 -#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_ROP_ROP 0x00000300 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SHIFT 0 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_MASK 0x0000000f -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_CLEAR 0x00000000 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOR 0x00000001 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_INVERTED 0x00000002 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY_INVERTED 0x00000003 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND_REVERSE 0x00000004 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_INVERT 0x00000005 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_XOR 0x00000006 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NAND 0x00000007 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_AND 0x00000008 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_EQUI 0x00000009 -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_NOOP 0x0000000a -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_INVERTED 0x0000000b -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_COPY 0x0000000c -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR_REVERSE 0x0000000d -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_OR 0x0000000e -#define NV03_CONTEXT_ROP_ROP_DST_LOGIC_OP_SET 0x0000000f -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SHIFT 4 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_MASK 0x000000f0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_CLEAR 0x00000000 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOR 0x00000010 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_INVERTED 0x00000020 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY_INVERTED 0x00000030 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND_REVERSE 0x00000040 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_INVERT 0x00000050 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_XOR 0x00000060 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NAND 0x00000070 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_AND 0x00000080 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_EQUI 0x00000090 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_NOOP 0x000000a0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_INVERTED 0x000000b0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_COPY 0x000000c0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR_REVERSE 0x000000d0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_OR 0x000000e0 -#define NV03_CONTEXT_ROP_ROP_SRC_LOGIC_OP_SET 0x000000f0 - - -#define NV04_IMAGE_PATTERN 0x00000044 - -#define NV04_IMAGE_PATTERN_NOP 0x00000100 -#define NV04_IMAGE_PATTERN_NOTIFY 0x00000104 -#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002 -#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001 -#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001 -#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002 -#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c -#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001 -#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002 -#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310 -#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314 -#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318 -#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c -#define NV04_IMAGE_PATTERN_PATTERN_Y8(x) (0x00000400+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_Y8__SIZE 0x00000010 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0_MASK 0x000000ff -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_SHIFT 8 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1_MASK 0x0000ff00 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2_MASK 0x00ff0000 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_SHIFT 24 -#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3_MASK 0xff000000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(x) (0x00000500+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__SIZE 0x00000020 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0_MASK 0x0000001f -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_SHIFT 5 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0_MASK 0x000007e0 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_SHIFT 11 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0_MASK 0x0000f800 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1_MASK 0x001f0000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_SHIFT 21 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1_MASK 0x07e00000 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_SHIFT 27 -#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1_MASK 0xf8000000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(x) (0x00000600+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__SIZE 0x00000020 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0_MASK 0x0000001f -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_SHIFT 5 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0_MASK 0x000003e0 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_SHIFT 10 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0_MASK 0x00007c00 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1_MASK 0x001f0000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_SHIFT 21 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1_MASK 0x03e00000 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_SHIFT 26 -#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1_MASK 0x7c000000 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(x) (0x00000700+((x)*4)) -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__SIZE 0x00000040 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_SHIFT 0 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B_MASK 0x000000ff -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_SHIFT 8 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G_MASK 0x0000ff00 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_SHIFT 16 -#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R_MASK 0x00ff0000 - - -#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046 - -#define NV03_VIDEO_LUT_CURSOR_DAC_SYNCHRONIZE 0x00000100 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_IMAGE 0x00000104 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_CURSOR 0x00000108 -#define NV03_VIDEO_LUT_CURSOR_DAC_STOP_DAC 0x0000010c -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_NOTIFY 0x00000180 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE(x) (0x00000184+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_IMAGE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT(x) (0x0000018c+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_LUT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR(x) (0x00000194+((x)*4)) -#define NV03_VIDEO_LUT_CURSOR_DAC_DMA_CURSOR__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_GET 0x000002fc -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET(x) (0x00000300+((x)*8)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_OFFSET__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT(x) (0x00000304+((x)*8)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_PITCH_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_COLOR_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_IMAGE_FORMAT_NOTIFY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET(x) (0x00000340+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_OFFSET__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT(x) (0x00000344+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_X_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_Y_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT(x) (0x00000348+((x)*12)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_FORMAT__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A 0x00000358 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_X_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_CURSOR_POINT_OUT_A_Y_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE(x) (0x00000380+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_W_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_IMAGE_SIZE_H_MASK 0xffff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC(x) (0x00000384+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_START_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_WIDTH_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_HSYNC_POLARITY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC(x) (0x00000388+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_START_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_WIDTH_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_VSYNC_POLARITY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE(x) (0x0000038c+((x)*16)) -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE__SIZE 0x00000002 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_SHIFT 0 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_WIDTH_MASK 0x0000ffff -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_SHIFT 16 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_HEIGHT_MASK 0x0fff0000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_SHIFT 28 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_DAC_TOTAL_SIZE_NOTIFY_MASK 0xf0000000 -#define NV03_VIDEO_LUT_CURSOR_DAC_SET_PIXEL_CLOCK 0x000003a0 - - -#define NV03_TEXTURED_TRIANGLE 0x00000048 - -#define NV03_TEXTURED_TRIANGLE_NOP 0x00000100 -#define NV03_TEXTURED_TRIANGLE_NOTIFY 0x00000104 -#define NV03_TEXTURED_TRIANGLE_PATCH 0x0000010c -#define NV03_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV03_TEXTURED_TRIANGLE_DMA_TEXTURE 0x00000184 -#define NV03_TEXTURED_TRIANGLE_CLIP_RECTANGLE 0x00000188 -#define NV03_TEXTURED_TRIANGLE_SURFACE 0x0000018c -#define NV03_TEXTURED_TRIANGLE_TEXTURE_OFFSET 0x00000304 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT 0x00000308 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_MASK_MASK 0x0000ffff -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_KEY_ENABLE_MASK 0x000f0000 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_SHIFT 20 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_COLOR_MASK 0x00f00000 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_SHIFT 24 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MIN_MASK 0x0f000000 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_SHIFT 28 -#define NV03_TEXTURED_TRIANGLE_TEXTURE_FORMAT_SIZE_MAX_MASK 0xf0000000 -#define NV03_TEXTURED_TRIANGLE_FILTER 0x0000030c -#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_X_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_X_MASK 0x0000001f -#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_FILTER_SPREAD_Y_MASK 0x00001f00 -#define NV03_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_FILTER_SIZE_ADJUST_MASK 0x00ff0000 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR 0x00000310 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_B_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_B_MASK 0x000000ff -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_G_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_G_MASK 0x0000ff00 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_R_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_FOG_COLOR_R_MASK 0x00ff0000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT 0x00000314 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_INTERPOLATOR_MASK 0x0000000f -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_SHIFT 4 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_U_MASK 0x00000030 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_SHIFT 6 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_WRAP_V_MASK 0x000000c0 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SOURCE_COLOR_MASK 0x00000f00 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_SHIFT 12 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_CULLING_MASK 0x00007000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_PERSPECTIVE_ENABLE (1 << 15) -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_FUNC_MASK 0x000f0000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_SHIFT 20 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_Z_WRITE_ENABLE_MASK 0x00f00000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_SHIFT 24 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_COLOR_WRITE_ENABLE_MASK 0x07000000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_SHIFT 27 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_ROP_MASK 0x18000000 -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_BETA (1 << 29) -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_DST_BLEND (1 << 30) -#define NV03_TEXTURED_TRIANGLE_CONTROL_OUT_SRC_BLEND (1 << 31) -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL 0x00000318 -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_REF_MASK 0x000000ff -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_ALPHA_CONTROL_ALPHA_FUNC_MASK 0xffffff00 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00001000+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I0_SHIFT 0 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I0_MASK 0x0000000f -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I1_SHIFT 4 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I1_MASK 0x000000f0 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I2_SHIFT 8 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I2_MASK 0x00000f00 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I3_SHIFT 12 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I3_MASK 0x0000f000 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I4_SHIFT 16 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I4_MASK 0x000f0000 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I5_SHIFT 20 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_I5_MASK 0x00f00000 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00001004+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00001008+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x0000100c+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00001010+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x00001014+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00001018+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000080 -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000101c+((x)*32)) -#define NV03_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000080 - - -#define NV04_GDI_RECTANGLE_TEXT 0x0000004a - -#define NV04_GDI_RECTANGLE_TEXT_NOP 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 -#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c -#define NV04_GDI_RECTANGLE_TEXT_PM_TRIGGER 0x00000140 -#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 -#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184 -#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188 -#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c -#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190 -#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194 -#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004 -#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(x) (0x00000400+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(x) (0x00000404+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(x) (0x00000600+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(x) (0x00000604+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__SIZE 0x00000020 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000800+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000080 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00000c00+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000080 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET_MASK 0x0fffffff -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_SHIFT 28 -#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH_MASK 0xf0000000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(x) (0x00001000+((x)*4)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__SIZE 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX_MASK 0x000000ff -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_SHIFT 8 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X_MASK 0x000fff00 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_SHIFT 20 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y_MASK 0xfff00000 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET_MASK 0x0fffffff -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_SHIFT 28 -#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH_MASK 0xf0000000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(x) (0x00001800+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__SIZE 0x00000100 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_SHIFT 0 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X_MASK 0x0000ffff -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_SHIFT 16 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y_MASK 0xffff0000 -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(x) (0x00001804+((x)*8)) -#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__SIZE 0x00000100 - - -#define NV03_GDI_RECTANGLE_TEXT 0x0000004b - -#define NV03_GDI_RECTANGLE_TEXT_NOP 0x00000100 -#define NV03_GDI_RECTANGLE_TEXT_NOTIFY 0x00000104 -#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 -#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184 -#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188 -#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000018c -#define NV03_GDI_RECTANGLE_TEXT_SURFACE 0x00000190 -#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc -#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(x) (0x00000c00+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__SIZE 0x00000020 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(x) (0x00001000+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__SIZE 0x00000020 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec -#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_SHIFT 0 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X_MASK 0x0000ffff -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_SHIFT 16 -#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y_MASK 0xffff0000 -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(x) (0x00001400+((x)*4)) -#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__SIZE 0x00000020 - - -#define NV04_SWIZZLED_SURFACE 0x00000052 - -#define NV04_SWIZZLED_SURFACE_NOP 0x00000100 -#define NV04_SWIZZLED_SURFACE_NOTIFY 0x00000104 -#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180 -#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184 -#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_SHIFT 0 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_MASK 0x000000ff -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009 -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a -#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V_MASK 0xff000000 -#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304 - - -#define NV20_SWIZZLED_SURFACE 0x0000009e - - - -#define NV30_SWIZZLED_SURFACE 0x0000039e - - - -#define NV40_SWIZZLED_SURFACE 0x0000309e - - - -#define NV04_CONTEXT_SURFACES_3D 0x00000053 - -#define NV04_CONTEXT_SURFACES_3D_NOP 0x00000100 -#define NV04_CONTEXT_SURFACES_3D_NOTIFY 0x00000104 -#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 -#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184 -#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_MASK 0x000000ff -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SHIFT 8 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_MASK 0x0000ff00 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U_MASK 0x00ff0000 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V_MASK 0xff000000 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308 -#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_SHIFT 0 -#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR_MASK 0x0000ffff -#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_SHIFT 16 -#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA_MASK 0xffff0000 -#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c -#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310 - - -#define NV10_CONTEXT_SURFACES_3D 0x00000093 - - - -#define NV04_TEXTURED_TRIANGLE 0x00000054 - -#define NV04_TEXTURED_TRIANGLE_NOP 0x00000100 -#define NV04_TEXTURED_TRIANGLE_NOTIFY 0x00000104 -#define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184 -#define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188 -#define NV04_TEXTURED_TRIANGLE_SURFACE 0x0000018c -#define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300 -#define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304 -#define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308 -#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A (1 << 0) -#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B (1 << 1) -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_SHIFT 2 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_MATCH_MASK 0x0000000c -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 -#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 -#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 -#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP 0x05000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU (1 << 27) -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP 0x50000000 -#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV (1 << 31) -#define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c -#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 -#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) -#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) -#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 -#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 -#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) -#define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310 -#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MASK 0x0000000f -#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 -#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 -#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 -#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE (1 << 8) -#define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE (1 << 12) -#define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE (1 << 16) -#define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE (1 << 20) -#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_MASK 0x0f000000 -#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SHIFT 28 -#define NV04_TEXTURED_TRIANGLE_BLEND_DST_MASK 0xf0000000 -#define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314 -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_MASK 0x00000f00 -#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE (1 << 12) -#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN (1 << 13) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE (1 << 14) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_MASK 0x000f0000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_SHIFT 20 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_MASK 0x00300000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000 -#define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE (1 << 22) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE (1 << 23) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE (1 << 24) -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_SHIFT 30 -#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_MASK 0xc0000000 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(x) (0x00000400+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(x) (0x00000404+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(x) (0x00000408+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(x) (0x0000040c+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(x) (0x00000410+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G_MASK 0x0000ff00 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R_MASK 0x00ff0000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A_MASK 0xff000000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(x) (0x00000414+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B_MASK 0x000000ff -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G_MASK 0x0000ff00 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R_MASK 0x00ff0000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(x) (0x00000418+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(x) (0x0000041c+((x)*32)) -#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV__SIZE 0x00000010 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(x) (0x00000600+((x)*4)) -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__SIZE 0x00000040 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0_SHIFT 0 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0_MASK 0x0000000f -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1_SHIFT 4 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1_MASK 0x000000f0 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2_SHIFT 8 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2_MASK 0x00000f00 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3_SHIFT 12 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3_MASK 0x0000f000 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4_SHIFT 16 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4_MASK 0x000f0000 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5_SHIFT 20 -#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5_MASK 0x00f00000 - - -#define NV10_TEXTURED_TRIANGLE 0x00000094 - - - -#define NV04_MULTITEX_TRIANGLE 0x00000055 - -#define NV04_MULTITEX_TRIANGLE_NOP 0x00000100 -#define NV04_MULTITEX_TRIANGLE_NOTIFY 0x00000104 -#define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180 -#define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184 -#define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188 -#define NV04_MULTITEX_TRIANGLE_SURFACE 0x0000018c -#define NV04_MULTITEX_TRIANGLE_OFFSET(x) (0x00000308+((x)*4)) -#define NV04_MULTITEX_TRIANGLE_OFFSET__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_FORMAT(x) (0x00000310+((x)*4)) -#define NV04_MULTITEX_TRIANGLE_FORMAT__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A (1 << 0) -#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B (1 << 1) -#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_MASK 0x00000030 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_SHIFT 6 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_MASK 0x000000c0 -#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_MASK 0x00000f00 -#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_SHIFT 12 -#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS_MASK 0x0000f000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MASK 0x07000000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU (1 << 27) -#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_SHIFT 28 -#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MASK 0x70000000 -#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV (1 << 31) -#define NV04_MULTITEX_TRIANGLE_FILTER(x) (0x00000318+((x)*4)) -#define NV04_MULTITEX_TRIANGLE_FILTER__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y_MASK 0x00007f00 -#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE (1 << 15) -#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_MASK 0x07000000 -#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE (1 << 27) -#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_SHIFT 28 -#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_MASK 0x70000000 -#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE (1 << 31) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(x) (0x00000320+((x)*12)) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 (1 << 0) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_SHIFT 2 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_MASK 0x000000fc -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 (1 << 8) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_SHIFT 10 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_MASK 0x0000fc00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 (1 << 16) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_SHIFT 18 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_MASK 0x00fc0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 (1 << 24) -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_SHIFT 26 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_MASK 0x1c000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SHIFT 29 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_MASK 0xe0000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(x) (0x00000324+((x)*12)) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__SIZE 0x00000002 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 (1 << 0) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 (1 << 1) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT 2 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_MASK 0x000000fc -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 (1 << 8) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 (1 << 9) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_SHIFT 10 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_MASK 0x0000fc00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 (1 << 16) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 (1 << 17) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_SHIFT 18 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_MASK 0x00fc0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 (1 << 24) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 (1 << 25) -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_SHIFT 26 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_MASK 0x1c000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SHIFT 29 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_MASK 0xe0000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338 -#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MASK 0x00000030 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_SHIFT 6 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_MASK 0x000000c0 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 -#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 -#define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE (1 << 8) -#define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE (1 << 12) -#define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE (1 << 16) -#define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE (1 << 20) -#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_MASK 0x0f000000 -#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SHIFT 28 -#define NV04_MULTITEX_TRIANGLE_BLEND_DST_MASK 0xf0000000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_MASK 0x00000f00 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE (1 << 12) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN (1 << 13) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE (1 << 14) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_MASK 0x000f0000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_SHIFT 20 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_MASK 0x00300000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE (1 << 22) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE (1 << 23) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE (1 << 24) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE (1 << 25) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE (1 << 26) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE (1 << 27) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE (1 << 28) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE (1 << 29) -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_SHIFT 30 -#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_MASK 0xc0000000 -#define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE (1 << 0) -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC_MASK 0x000000f0 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL_MASK 0x0000000f -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL_MASK 0x000000f0 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS_MASK 0x00000f00 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(x) (0x00000400+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(x) (0x00000404+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(x) (0x00000408+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(x) (0x0000040c+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(x) (0x00000410+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(x) (0x00000414+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B_MASK 0x000000ff -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G_MASK 0x0000ff00 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R_MASK 0x00ff0000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_SHIFT 24 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG_MASK 0xff000000 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(x) (0x00000418+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(x) (0x0000041c+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(x) (0x00000420+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(x) (0x00000424+((x)*40)) -#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1__SIZE 0x00000008 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(x) (0x00000540+((x)*4)) -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__SIZE 0x00000030 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0_SHIFT 0 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0_MASK 0x0000000f -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1_SHIFT 4 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1_MASK 0x000000f0 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2_SHIFT 8 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2_MASK 0x00000f00 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3_SHIFT 12 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3_MASK 0x0000f000 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4_SHIFT 16 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4_MASK 0x000f0000 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5_SHIFT 20 -#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5_MASK 0x00f00000 - - -#define NV10_MULTITEX_TRIANGLE 0x00000095 - - - -#define NV10TCL 0x00000056 - -#define NV10TCL_NOP 0x00000100 -#define NV10TCL_NOTIFY 0x00000104 -#define NV10TCL_DMA_NOTIFY 0x00000180 -#define NV10TCL_DMA_IN_MEMORY0 0x00000184 -#define NV10TCL_DMA_IN_MEMORY1 0x00000188 -#define NV10TCL_DMA_VTXBUF0 0x0000018c -#define NV10TCL_DMA_IN_MEMORY2 0x00000194 -#define NV10TCL_DMA_IN_MEMORY3 0x00000198 -#define NV10TCL_RT_HORIZ 0x00000200 -#define NV10TCL_RT_HORIZ_X_SHIFT 0 -#define NV10TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV10TCL_RT_HORIZ_W_SHIFT 16 -#define NV10TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV10TCL_RT_VERT 0x00000204 -#define NV10TCL_RT_VERT_Y_SHIFT 0 -#define NV10TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV10TCL_RT_VERT_H_SHIFT 16 -#define NV10TCL_RT_VERT_H_MASK 0xffff0000 -#define NV10TCL_RT_FORMAT 0x00000208 -#define NV10TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV10TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV10TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV10TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV10TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV10TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV10TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV10TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV10TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV10TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV10TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV10TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV10TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV10TCL_RT_PITCH 0x0000020c -#define NV10TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 -#define NV10TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff -#define NV10TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 -#define NV10TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 -#define NV10TCL_COLOR_OFFSET 0x00000210 -#define NV10TCL_ZETA_OFFSET 0x00000214 -#define NV10TCL_TX_OFFSET(x) (0x00000218+((x)*4)) -#define NV10TCL_TX_OFFSET__SIZE 0x00000002 -#define NV10TCL_TX_FORMAT(x) (0x00000220+((x)*4)) -#define NV10TCL_TX_FORMAT__SIZE 0x00000002 -#define NV10TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV10TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV10TCL_TX_FORMAT_CUBE_MAP (1 << 2) -#define NV10TCL_TX_FORMAT_FORMAT_SHIFT 7 -#define NV10TCL_TX_FORMAT_FORMAT_MASK 0x00000f80 -#define NV10TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV10TCL_TX_FORMAT_FORMAT_A8 0x00000080 -#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000100 -#define NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000200 -#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000280 -#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000300 -#define NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000380 -#define NV10TCL_TX_FORMAT_FORMAT_INDEX8 0x00000580 -#define NV10TCL_TX_FORMAT_FORMAT_DXT1 0x00000600 -#define NV10TCL_TX_FORMAT_FORMAT_DXT3 0x00000700 -#define NV10TCL_TX_FORMAT_FORMAT_DXT5 0x00000780 -#define NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800 -#define NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880 -#define NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900 -#define NV10TCL_TX_FORMAT_FORMAT_A8_RECT 0x00000980 -#define NV10TCL_TX_FORMAT_MIPMAP (1 << 15) -#define NV10TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 16 -#define NV10TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x000f0000 -#define NV10TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 20 -#define NV10TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x00f00000 -#define NV10TCL_TX_FORMAT_WRAP_S_SHIFT 24 -#define NV10TCL_TX_FORMAT_WRAP_S_MASK 0x0f000000 -#define NV10TCL_TX_FORMAT_WRAP_S_REPEAT 0x01000000 -#define NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000 -#define NV10TCL_TX_FORMAT_WRAP_S_CLAMP 0x05000000 -#define NV10TCL_TX_FORMAT_WRAP_T_SHIFT 28 -#define NV10TCL_TX_FORMAT_WRAP_T_MASK 0xf0000000 -#define NV10TCL_TX_FORMAT_WRAP_T_REPEAT 0x10000000 -#define NV10TCL_TX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000 -#define NV10TCL_TX_FORMAT_WRAP_T_CLAMP 0x50000000 -#define NV10TCL_TX_ENABLE(x) (0x00000228+((x)*4)) -#define NV10TCL_TX_ENABLE__SIZE 0x00000002 -#define NV10TCL_TX_ENABLE_CULL_SHIFT 0 -#define NV10TCL_TX_ENABLE_CULL_MASK 0x0000000f -#define NV10TCL_TX_ENABLE_CULL_DISABLED 0x00000000 -#define NV10TCL_TX_ENABLE_CULL_TEST_ALL 0x00000003 -#define NV10TCL_TX_ENABLE_CULL_TEST_ALPHA 0x00000004 -#define NV10TCL_TX_ENABLE_ANISOTROPY_SHIFT 4 -#define NV10TCL_TX_ENABLE_ANISOTROPY_MASK 0x00000030 -#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV10TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV10TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV10TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV10TCL_TX_NPOT_PITCH(x) (0x00000230+((x)*4)) -#define NV10TCL_TX_NPOT_PITCH__SIZE 0x00000002 -#define NV10TCL_TX_NPOT_PITCH_PITCH_SHIFT 16 -#define NV10TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000 -#define NV10TCL_TX_NPOT_SIZE(x) (0x00000240+((x)*4)) -#define NV10TCL_TX_NPOT_SIZE__SIZE 0x00000002 -#define NV10TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV10TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV10TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV10TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV10TCL_TX_FILTER(x) (0x00000248+((x)*4)) -#define NV10TCL_TX_FILTER__SIZE 0x00000002 -#define NV10TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV10TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV10TCL_TX_FILTER_MINIFY_SHIFT 24 -#define NV10TCL_TX_FILTER_MINIFY_MASK 0x0f000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST 0x01000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR 0x02000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 -#define NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 -#define NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 -#define NV10TCL_TX_FILTER_MAGNIFY_SHIFT 28 -#define NV10TCL_TX_FILTER_MAGNIFY_MASK 0xf0000000 -#define NV10TCL_TX_FILTER_MAGNIFY_NEAREST 0x10000000 -#define NV10TCL_TX_FILTER_MAGNIFY_LINEAR 0x20000000 -#define NV10TCL_TX_PALETTE_OFFSET(x) (0x00000250+((x)*4)) -#define NV10TCL_TX_PALETTE_OFFSET__SIZE 0x00000002 -#define NV10TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) -#define NV10TCL_RC_IN_ALPHA__SIZE 0x00000002 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d -#define NV10TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV10TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV10TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 -#define NV10TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV10TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 -#define NV10TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV10TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV10TCL_RC_IN_RGB(x) (0x00000268+((x)*4)) -#define NV10TCL_RC_IN_RGB__SIZE 0x00000002 -#define NV10TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV10TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d -#define NV10TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV10TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV10TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV10TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV10TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV10TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV10TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV10TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV10TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV10TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 -#define NV10TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV10TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV10TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 -#define NV10TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV10TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV10TCL_RC_COLOR(x) (0x00000270+((x)*4)) -#define NV10TCL_RC_COLOR__SIZE 0x00000002 -#define NV10TCL_RC_COLOR_B_SHIFT 0 -#define NV10TCL_RC_COLOR_B_MASK 0x000000ff -#define NV10TCL_RC_COLOR_G_SHIFT 8 -#define NV10TCL_RC_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_RC_COLOR_R_SHIFT 16 -#define NV10TCL_RC_COLOR_R_MASK 0x00ff0000 -#define NV10TCL_RC_COLOR_A_SHIFT 24 -#define NV10TCL_RC_COLOR_A_MASK 0xff000000 -#define NV10TCL_RC_OUT_ALPHA(x) (0x00000278+((x)*4)) -#define NV10TCL_RC_OUT_ALPHA__SIZE 0x00000002 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV10TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV10TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV10TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV10TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV10TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SHIFT 16 -#define NV10TCL_RC_OUT_ALPHA_SCALE_MASK 0x00030000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000 -#define NV10TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000 -#define NV10TCL_RC_OUT_RGB(x) (0x00000280+((x)*4)) -#define NV10TCL_RC_OUT_RGB__SIZE 0x00000002 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV10TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV10TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV10TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV10TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV10TCL_RC_OUT_RGB_SCALE_SHIFT 16 -#define NV10TCL_RC_OUT_RGB_SCALE_MASK 0x00030000 -#define NV10TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000 -#define NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000 -#define NV10TCL_RC_OUT_RGB_OPERATION_SHIFT 27 -#define NV10TCL_RC_OUT_RGB_OPERATION_MASK 0x38000000 -#define NV10TCL_RC_FINAL0 0x00000288 -#define NV10TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV10TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV10TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV10TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV10TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV10TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV10TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d -#define NV10TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV10TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a -#define NV10TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV10TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV10TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV10TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV10TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV10TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV10TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV10TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV10TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV10TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV10TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV10TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV10TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV10TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV10TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV10TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV10TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV10TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV10TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 -#define NV10TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV10TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 -#define NV10TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV10TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV10TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV10TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV10TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV10TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV10TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV10TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV10TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV10TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 -#define NV10TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV10TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 -#define NV10TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV10TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV10TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV10TCL_RC_FINAL1 0x0000028c -#define NV10TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV10TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV10TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV10TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV10TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV10TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV10TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 -#define NV10TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 -#define NV10TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV10TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 -#define NV10TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV10TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV10TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV10TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV10TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV10TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV10TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV10TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV10TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV10TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV10TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 -#define NV10TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 -#define NV10TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV10TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 -#define NV10TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV10TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV10TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV10TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV10TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV10TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV10TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV10TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV10TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV10TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV10TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 -#define NV10TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV10TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 -#define NV10TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV10TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV10TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV10TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV10TCL_LIGHT_MODEL 0x00000294 -#define NV10TCL_LIGHT_MODEL_VERTEX_SPECULAR (1 << 0) -#define NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR (1 << 1) -#define NV10TCL_LIGHT_MODEL_LOCAL_VIEWER (1 << 16) -#define NV10TCL_COLOR_MATERIAL 0x00000298 -#define NV10TCL_COLOR_MATERIAL_EMISSION (1 << 0) -#define NV10TCL_COLOR_MATERIAL_AMBIENT (1 << 1) -#define NV10TCL_COLOR_MATERIAL_DIFFUSE (1 << 2) -#define NV10TCL_COLOR_MATERIAL_SPECULAR (1 << 3) -#define NV10TCL_FOG_MODE 0x0000029c -#define NV10TCL_FOG_MODE_LINEAR 0x00002601 -#define NV10TCL_FOG_MODE_EXP 0x00000800 -#define NV10TCL_FOG_MODE_EXP_ABS 0x00000802 -#define NV10TCL_FOG_MODE_EXP2 0x00000803 -#define NV10TCL_FOG_COORD 0x000002a0 -#define NV10TCL_FOG_COORD_FOG 0x00000000 -#define NV10TCL_FOG_COORD_DIST_RADIAL 0x00000001 -#define NV10TCL_FOG_COORD_DIST_ORTHOGONAL 0x00000002 -#define NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 -#define NV10TCL_FOG_ENABLE 0x000002a4 -#define NV10TCL_FOG_COLOR 0x000002a8 -#define NV10TCL_FOG_COLOR_R_SHIFT 0 -#define NV10TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV10TCL_FOG_COLOR_G_SHIFT 8 -#define NV10TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_FOG_COLOR_B_SHIFT 16 -#define NV10TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV10TCL_FOG_COLOR_A_SHIFT 24 -#define NV10TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV10TCL_VIEWPORT_CLIP_MODE 0x000002b4 -#define NV10TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) -#define NV10TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_SHIFT 0 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_L_MASK 0x000007ff -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE (1 << 11) -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_SHIFT 16 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_R_MASK 0x07ff0000 -#define NV10TCL_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE (1 << 27) -#define NV10TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) -#define NV10TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_SHIFT 0 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_T_MASK 0x000007ff -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE (1 << 11) -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_SHIFT 16 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_B_MASK 0x07ff0000 -#define NV10TCL_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE (1 << 27) -#define NV10TCL_ALPHA_FUNC_ENABLE 0x00000300 -#define NV10TCL_BLEND_FUNC_ENABLE 0x00000304 -#define NV10TCL_CULL_FACE_ENABLE 0x00000308 -#define NV10TCL_DEPTH_TEST_ENABLE 0x0000030c -#define NV10TCL_DITHER_ENABLE 0x00000310 -#define NV10TCL_LIGHTING_ENABLE 0x00000314 -#define NV10TCL_POINT_PARAMETERS_ENABLE 0x00000318 -#define NV10TCL_POINT_SMOOTH_ENABLE 0x0000031c -#define NV10TCL_LINE_SMOOTH_ENABLE 0x00000320 -#define NV10TCL_POLYGON_SMOOTH_ENABLE 0x00000324 -#define NV10TCL_VERTEX_WEIGHT_ENABLE 0x00000328 -#define NV10TCL_STENCIL_ENABLE 0x0000032c -#define NV10TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 -#define NV10TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 -#define NV10TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 -#define NV10TCL_ALPHA_FUNC_FUNC 0x0000033c -#define NV10TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV10TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV10TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV10TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV10TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV10TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV10TCL_ALPHA_FUNC_REF 0x00000340 -#define NV10TCL_BLEND_FUNC_SRC 0x00000344 -#define NV10TCL_BLEND_FUNC_SRC_ZERO 0x00000000 -#define NV10TCL_BLEND_FUNC_SRC_ONE 0x00000001 -#define NV10TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV10TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV10TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 -#define NV10TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 -#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV10TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 -#define NV10TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV10TCL_BLEND_FUNC_DST 0x00000348 -#define NV10TCL_BLEND_FUNC_DST_ZERO 0x00000000 -#define NV10TCL_BLEND_FUNC_DST_ONE 0x00000001 -#define NV10TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV10TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV10TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 -#define NV10TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 -#define NV10TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV10TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 -#define NV10TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV10TCL_BLEND_COLOR 0x0000034c -#define NV10TCL_BLEND_COLOR_B_SHIFT 0 -#define NV10TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV10TCL_BLEND_COLOR_G_SHIFT 8 -#define NV10TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV10TCL_BLEND_COLOR_R_SHIFT 16 -#define NV10TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV10TCL_BLEND_COLOR_A_SHIFT 24 -#define NV10TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV10TCL_BLEND_EQUATION 0x00000350 -#define NV10TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV10TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV10TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV10TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV10TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV10TCL_DEPTH_FUNC 0x00000354 -#define NV10TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV10TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV10TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV10TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV10TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV10TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV10TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV10TCL_COLOR_MASK 0x00000358 -#define NV10TCL_COLOR_MASK_B (1 << 0) -#define NV10TCL_COLOR_MASK_G (1 << 8) -#define NV10TCL_COLOR_MASK_R (1 << 16) -#define NV10TCL_COLOR_MASK_A (1 << 24) -#define NV10TCL_DEPTH_WRITE_ENABLE 0x0000035c -#define NV10TCL_STENCIL_MASK 0x00000360 -#define NV10TCL_STENCIL_FUNC_FUNC 0x00000364 -#define NV10TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 -#define NV10TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 -#define NV10TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 -#define NV10TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 -#define NV10TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV10TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV10TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 -#define NV10TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 -#define NV10TCL_STENCIL_FUNC_REF 0x00000368 -#define NV10TCL_STENCIL_FUNC_MASK 0x0000036c -#define NV10TCL_STENCIL_OP_FAIL 0x00000370 -#define NV10TCL_STENCIL_OP_FAIL_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_FAIL_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_FAIL_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_FAIL_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 -#define NV10TCL_STENCIL_OP_ZFAIL 0x00000374 -#define NV10TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV10TCL_STENCIL_OP_ZPASS 0x00000378 -#define NV10TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 -#define NV10TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a -#define NV10TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 -#define NV10TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 -#define NV10TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 -#define NV10TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 -#define NV10TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV10TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV10TCL_SHADE_MODEL 0x0000037c -#define NV10TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV10TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV10TCL_LINE_WIDTH 0x00000380 -#define NV10TCL_POLYGON_OFFSET_FACTOR 0x00000384 -#define NV10TCL_POLYGON_OFFSET_UNITS 0x00000388 -#define NV10TCL_POLYGON_MODE_FRONT 0x0000038c -#define NV10TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV10TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV10TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV10TCL_POLYGON_MODE_BACK 0x00000390 -#define NV10TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV10TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV10TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV10TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV10TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV10TCL_CULL_FACE 0x0000039c -#define NV10TCL_CULL_FACE_FRONT 0x00000404 -#define NV10TCL_CULL_FACE_BACK 0x00000405 -#define NV10TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV10TCL_FRONT_FACE 0x000003a0 -#define NV10TCL_FRONT_FACE_CW 0x00000900 -#define NV10TCL_FRONT_FACE_CCW 0x00000901 -#define NV10TCL_NORMALIZE_ENABLE 0x000003a4 -#define NV10TCL_MATERIAL_FACTOR_R 0x000003a8 -#define NV10TCL_MATERIAL_FACTOR_G 0x000003ac -#define NV10TCL_MATERIAL_FACTOR_B 0x000003b0 -#define NV10TCL_MATERIAL_FACTOR_A 0x000003b4 -#define NV10TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8 -#define NV10TCL_ENABLED_LIGHTS 0x000003bc -#define NV10TCL_ENABLED_LIGHTS_0_SHIFT 0 -#define NV10TCL_ENABLED_LIGHTS_0_MASK 0x00000003 -#define NV10TCL_ENABLED_LIGHTS_0_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 -#define NV10TCL_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 -#define NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 -#define NV10TCL_ENABLED_LIGHTS_1_SHIFT 2 -#define NV10TCL_ENABLED_LIGHTS_1_MASK 0x0000000c -#define NV10TCL_ENABLED_LIGHTS_1_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 -#define NV10TCL_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 -#define NV10TCL_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c -#define NV10TCL_ENABLED_LIGHTS_2_SHIFT 4 -#define NV10TCL_ENABLED_LIGHTS_2_MASK 0x00000030 -#define NV10TCL_ENABLED_LIGHTS_2_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 -#define NV10TCL_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 -#define NV10TCL_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 -#define NV10TCL_ENABLED_LIGHTS_3_SHIFT 6 -#define NV10TCL_ENABLED_LIGHTS_3_MASK 0x000000c0 -#define NV10TCL_ENABLED_LIGHTS_3_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 -#define NV10TCL_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 -#define NV10TCL_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 -#define NV10TCL_ENABLED_LIGHTS_4_SHIFT 8 -#define NV10TCL_ENABLED_LIGHTS_4_MASK 0x00000300 -#define NV10TCL_ENABLED_LIGHTS_4_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 -#define NV10TCL_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 -#define NV10TCL_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 -#define NV10TCL_ENABLED_LIGHTS_5_SHIFT 10 -#define NV10TCL_ENABLED_LIGHTS_5_MASK 0x00000c00 -#define NV10TCL_ENABLED_LIGHTS_5_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 -#define NV10TCL_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 -#define NV10TCL_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 -#define NV10TCL_ENABLED_LIGHTS_6_SHIFT 12 -#define NV10TCL_ENABLED_LIGHTS_6_MASK 0x00003000 -#define NV10TCL_ENABLED_LIGHTS_6_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 -#define NV10TCL_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 -#define NV10TCL_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 -#define NV10TCL_ENABLED_LIGHTS_7_SHIFT 14 -#define NV10TCL_ENABLED_LIGHTS_7_MASK 0x0000c000 -#define NV10TCL_ENABLED_LIGHTS_7_DISABLED 0x00000000 -#define NV10TCL_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 -#define NV10TCL_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 -#define NV10TCL_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 -#define NV10TCL_TX_GEN_MODE_S(x) (0x000003c0+((x)*16)) -#define NV10TCL_TX_GEN_MODE_S__SIZE 0x00000002 -#define NV10TCL_TX_GEN_MODE_S_FALSE 0x00000000 -#define NV10TCL_TX_GEN_MODE_S_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_MODE_S_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_MODE_S_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_MODE_S_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_MODE_S_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_MODE_T(x) (0x000003c4+((x)*16)) -#define NV10TCL_TX_GEN_MODE_T__SIZE 0x00000002 -#define NV10TCL_TX_GEN_MODE_T_FALSE 0x00000000 -#define NV10TCL_TX_GEN_MODE_T_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_MODE_T_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_MODE_T_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_MODE_T_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_MODE_T_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_MODE_R(x) (0x000003c8+((x)*16)) -#define NV10TCL_TX_GEN_MODE_R__SIZE 0x00000002 -#define NV10TCL_TX_GEN_MODE_R_FALSE 0x00000000 -#define NV10TCL_TX_GEN_MODE_R_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_MODE_R_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_MODE_R_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_MODE_R_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_MODE_R_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_GEN_MODE_Q(x) (0x000003cc+((x)*16)) -#define NV10TCL_TX_GEN_MODE_Q__SIZE 0x00000002 -#define NV10TCL_TX_GEN_MODE_Q_FALSE 0x00000000 -#define NV10TCL_TX_GEN_MODE_Q_EYE_LINEAR 0x00002400 -#define NV10TCL_TX_GEN_MODE_Q_OBJECT_LINEAR 0x00002401 -#define NV10TCL_TX_GEN_MODE_Q_SPHERE_MAP 0x00002402 -#define NV10TCL_TX_GEN_MODE_Q_NORMAL_MAP 0x00008511 -#define NV10TCL_TX_GEN_MODE_Q_REFLECTION_MAP 0x00008512 -#define NV10TCL_TX_MATRIX_ENABLE(x) (0x000003e0+((x)*4)) -#define NV10TCL_TX_MATRIX_ENABLE__SIZE 0x00000002 -#define NV10TCL_VIEW_MATRIX_ENABLE 0x000003e8 -#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW1 (1 << 0) -#define NV10TCL_VIEW_MATRIX_ENABLE_MODELVIEW0 (1 << 1) -#define NV10TCL_VIEW_MATRIX_ENABLE_PROJECTION (1 << 2) -#define NV10TCL_POINT_SIZE 0x000003ec -#define NV10TCL_MODELVIEW0_MATRIX(x) (0x00000400+((x)*4)) -#define NV10TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV10TCL_MODELVIEW1_MATRIX(x) (0x00000440+((x)*4)) -#define NV10TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV10TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) -#define NV10TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV10TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) -#define NV10TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV10TCL_PROJECTION_MATRIX(x) (0x00000500+((x)*4)) -#define NV10TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX0_MATRIX(x) (0x00000540+((x)*4)) -#define NV10TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX1_MATRIX(x) (0x00000580+((x)*4)) -#define NV10TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV10TCL_TX_GEN_COEFF_S_A(x) (0x00000600+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_S_A__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_S_B(x) (0x00000604+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_S_B__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_S_C(x) (0x00000608+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_S_C__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_S_D(x) (0x0000060c+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_S_D__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_T_A(x) (0x00000610+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_T_A__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_T_B(x) (0x00000614+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_T_B__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_T_C(x) (0x00000618+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_T_C__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_T_D(x) (0x0000061c+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_T_D__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_R_A(x) (0x00000620+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_R_A__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_R_B(x) (0x00000624+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_R_B__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_R_C(x) (0x00000628+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_R_C__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_R_D(x) (0x0000062c+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_R_D__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_Q_A(x) (0x00000630+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_Q_A__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_Q_B(x) (0x00000634+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_Q_B__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_Q_C(x) (0x00000638+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_Q_C__SIZE 0x00000002 -#define NV10TCL_TX_GEN_COEFF_Q_D(x) (0x0000063c+((x)*64)) -#define NV10TCL_TX_GEN_COEFF_Q_D__SIZE 0x00000002 -#define NV10TCL_FOG_EQUATION_CONSTANT 0x00000680 -#define NV10TCL_FOG_EQUATION_LINEAR 0x00000684 -#define NV10TCL_FOG_EQUATION_QUADRATIC 0x00000688 -#define NV10TCL_MATERIAL_SHININESS(x) (0x000006a0+((x)*4)) -#define NV10TCL_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV10TCL_LIGHT_MODEL_AMBIENT_R 0x000006c4 -#define NV10TCL_LIGHT_MODEL_AMBIENT_G 0x000006c8 -#define NV10TCL_LIGHT_MODEL_AMBIENT_B 0x000006cc -#define NV10TCL_VIEWPORT_TRANSLATE_X 0x000006e8 -#define NV10TCL_VIEWPORT_TRANSLATE_Y 0x000006ec -#define NV10TCL_VIEWPORT_TRANSLATE_Z 0x000006f0 -#define NV10TCL_VIEWPORT_TRANSLATE_W 0x000006f4 -#define NV10TCL_POINT_PARAMETER(x) (0x000006f8+((x)*4)) -#define NV10TCL_POINT_PARAMETER__SIZE 0x00000008 -#define NV10TCL_LIGHT_AMBIENT_R(x) (0x00000800+((x)*128)) -#define NV10TCL_LIGHT_AMBIENT_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_AMBIENT_G(x) (0x00000804+((x)*128)) -#define NV10TCL_LIGHT_AMBIENT_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_AMBIENT_B(x) (0x00000808+((x)*128)) -#define NV10TCL_LIGHT_AMBIENT_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIFFUSE_R(x) (0x0000080c+((x)*128)) -#define NV10TCL_LIGHT_DIFFUSE_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIFFUSE_G(x) (0x00000810+((x)*128)) -#define NV10TCL_LIGHT_DIFFUSE_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIFFUSE_B(x) (0x00000814+((x)*128)) -#define NV10TCL_LIGHT_DIFFUSE_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPECULAR_R(x) (0x00000818+((x)*128)) -#define NV10TCL_LIGHT_SPECULAR_R__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPECULAR_G(x) (0x0000081c+((x)*128)) -#define NV10TCL_LIGHT_SPECULAR_G__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPECULAR_B(x) (0x00000820+((x)*128)) -#define NV10TCL_LIGHT_SPECULAR_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_X(x) (0x00000828+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000082c+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_HALF_VECTOR_Z(x) (0x00000830+((x)*128)) -#define NV10TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_X(x) (0x00000834+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_Y(x) (0x00000838+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_DIRECTION_Z(x) (0x0000083c+((x)*128)) -#define NV10TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00000840+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00000844+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00000848+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_X(x) (0x0000084c+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_Y(x) (0x00000850+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_DIR_Z(x) (0x00000854+((x)*128)) -#define NV10TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00000858+((x)*128)) -#define NV10TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_X(x) (0x0000085c+((x)*128)) -#define NV10TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_Y(x) (0x00000860+((x)*128)) -#define NV10TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV10TCL_LIGHT_POSITION_Z(x) (0x00000864+((x)*128)) -#define NV10TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00000868+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000086c+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00000870+((x)*128)) -#define NV10TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV10TCL_VERTEX_POS_3F_X 0x00000c00 -#define NV10TCL_VERTEX_POS_3F_Y 0x00000c04 -#define NV10TCL_VERTEX_POS_3F_Z 0x00000c08 -#define NV10TCL_VERTEX_POS_4F_X 0x00000c18 -#define NV10TCL_VERTEX_POS_4F_Y 0x00000c1c -#define NV10TCL_VERTEX_POS_4F_Z 0x00000c20 -#define NV10TCL_VERTEX_POS_4F_W 0x00000c24 -#define NV10TCL_VERTEX_NOR_3F_X 0x00000c30 -#define NV10TCL_VERTEX_NOR_3F_Y 0x00000c34 -#define NV10TCL_VERTEX_NOR_3F_Z 0x00000c38 -#define NV10TCL_VERTEX_NOR_3I_XY 0x00000c40 -#define NV10TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 -#define NV10TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff -#define NV10TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 -#define NV10TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 -#define NV10TCL_VERTEX_NOR_3I_Z 0x00000c44 -#define NV10TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 -#define NV10TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff -#define NV10TCL_VERTEX_COL_4F_R 0x00000c50 -#define NV10TCL_VERTEX_COL_4F_G 0x00000c54 -#define NV10TCL_VERTEX_COL_4F_B 0x00000c58 -#define NV10TCL_VERTEX_COL_4F_A 0x00000c5c -#define NV10TCL_VERTEX_COL_3F_R 0x00000c60 -#define NV10TCL_VERTEX_COL_3F_G 0x00000c64 -#define NV10TCL_VERTEX_COL_3F_B 0x00000c68 -#define NV10TCL_VERTEX_COL_4I 0x00000c6c -#define NV10TCL_VERTEX_COL_4I_R_SHIFT 0 -#define NV10TCL_VERTEX_COL_4I_R_MASK 0x000000ff -#define NV10TCL_VERTEX_COL_4I_G_SHIFT 8 -#define NV10TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 -#define NV10TCL_VERTEX_COL_4I_B_SHIFT 16 -#define NV10TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 -#define NV10TCL_VERTEX_COL_4I_A_SHIFT 24 -#define NV10TCL_VERTEX_COL_4I_A_MASK 0xff000000 -#define NV10TCL_VERTEX_COL2_3F_R 0x00000c80 -#define NV10TCL_VERTEX_COL2_3F_G 0x00000c84 -#define NV10TCL_VERTEX_COL2_3F_B 0x00000c88 -#define NV10TCL_VERTEX_COL2_3I 0x00000c8c -#define NV10TCL_VERTEX_COL2_3I_R_SHIFT 0 -#define NV10TCL_VERTEX_COL2_3I_R_MASK 0x000000ff -#define NV10TCL_VERTEX_COL2_3I_G_SHIFT 8 -#define NV10TCL_VERTEX_COL2_3I_G_MASK 0x0000ff00 -#define NV10TCL_VERTEX_COL2_3I_B_SHIFT 16 -#define NV10TCL_VERTEX_COL2_3I_B_MASK 0x00ff0000 -#define NV10TCL_VERTEX_TX0_2F_S 0x00000c90 -#define NV10TCL_VERTEX_TX0_2F_T 0x00000c94 -#define NV10TCL_VERTEX_TX0_2I 0x00000c98 -#define NV10TCL_VERTEX_TX0_2I_S_SHIFT 0 -#define NV10TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_2I_T_SHIFT 16 -#define NV10TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX0_4F_S 0x00000ca0 -#define NV10TCL_VERTEX_TX0_4F_T 0x00000ca4 -#define NV10TCL_VERTEX_TX0_4F_R 0x00000ca8 -#define NV10TCL_VERTEX_TX0_4F_Q 0x00000cac -#define NV10TCL_VERTEX_TX0_4I_ST 0x00000cb0 -#define NV10TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 -#define NV10TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 -#define NV10TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX0_4I_RQ 0x00000cb4 -#define NV10TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 -#define NV10TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 -#define NV10TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_2F_S 0x00000cb8 -#define NV10TCL_VERTEX_TX1_2F_T 0x00000cbc -#define NV10TCL_VERTEX_TX1_2I 0x00000cc0 -#define NV10TCL_VERTEX_TX1_2I_S_SHIFT 0 -#define NV10TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_2I_T_SHIFT 16 -#define NV10TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_4F_S 0x00000cc8 -#define NV10TCL_VERTEX_TX1_4F_T 0x00000ccc -#define NV10TCL_VERTEX_TX1_4F_R 0x00000cd0 -#define NV10TCL_VERTEX_TX1_4F_Q 0x00000cd4 -#define NV10TCL_VERTEX_TX1_4I_ST 0x00000cd8 -#define NV10TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 -#define NV10TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 -#define NV10TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 -#define NV10TCL_VERTEX_TX1_4I_RQ 0x00000cdc -#define NV10TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 -#define NV10TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff -#define NV10TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 -#define NV10TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 -#define NV10TCL_VERTEX_FOG_1F 0x00000ce0 -#define NV10TCL_VERTEX_WGH_1F 0x00000ce4 -#define NV10TCL_EDGEFLAG_ENABLE 0x00000cec -#define NV10TCL_VERTEX_ARRAY_VALIDATE 0x00000cf0 -#define NV10TCL_VTXBUF_ADDRESS(x) (0x00000d00+((x)*8)) -#define NV10TCL_VTXBUF_ADDRESS__SIZE 0x00000008 -#define NV10TCL_VTXFMT(x) (0x00000d04+((x)*8)) -#define NV10TCL_VTXFMT__SIZE 0x00000008 -#define NV10TCL_VTXFMT_TYPE_SHIFT 0 -#define NV10TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV10TCL_VTXFMT_TYPE_BYTE_BGRA 0x00000000 -#define NV10TCL_VTXFMT_TYPE_SHORT 0x00000001 -#define NV10TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV10TCL_VTXFMT_TYPE_BYTE_RGBA 0x00000004 -#define NV10TCL_VTXFMT_FIELDS_SHIFT 4 -#define NV10TCL_VTXFMT_FIELDS_MASK 0x000000f0 -#define NV10TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV10TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV10TCL_VTXFMT_POS_HOMOGENEOUS (1 << 24) -#define NV10TCL_VERTEX_BEGIN_END 0x00000dfc -#define NV10TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV10TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV10TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV10TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV10TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV10TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV10TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV10TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV10TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV10TCL_VB_ELEMENT_U16 0x00000e00 -#define NV10TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV10TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV10TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV10TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV10TCL_VB_ELEMENT_U32 0x00001100 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END 0x000013fc -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_STOP 0x00000000 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POINTS 0x00000001 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINES 0x00000002 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_LOOP 0x00000003 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_LINE_STRIP 0x00000004 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLES 0x00000005 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUADS 0x00000008 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV10TCL_VERTEX_BUFFER_BEGIN_END_POLYGON 0x0000000a -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS 0x00001400 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_SHIFT 0 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_FIRST_MASK 0x0000ffff -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_SHIFT 24 -#define NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS_LAST_MASK 0xff000000 -#define NV10TCL_VERTEX_ARRAY_DATA 0x00001800 - - -#define NV11TCL 0x00000096 - -#define NV11TCL_COLOR_LOGIC_OP_ENABLE 0x00000d40 -#define NV11TCL_COLOR_LOGIC_OP_OP 0x00000d44 -#define NV11TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV11TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV11TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV11TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV11TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV11TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV11TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV11TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV11TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV11TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV11TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV11TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV11TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV11TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f - - -#define NV17TCL 0x00000099 - -#define NV17TCL_DMA_IN_MEMORY4 0x000001ac -#define NV17TCL_DMA_IN_MEMORY5 0x000001b0 -#define NV17TCL_COLOR_MASK_ENABLE 0x000002bc -#define NV17TCL_ZCLEAR_ENABLE 0x000003f8 -#define NV17TCL_ZCLEAR_VALUE 0x000003fc -#define NV17TCL_ZCLEAR_VALUE_DEPTH_SHIFT 8 -#define NV17TCL_ZCLEAR_VALUE_DEPTH_MASK 0xffffff00 -#define NV17TCL_ZCLEAR_VALUE_SEQUENCE_SHIFT 0 -#define NV17TCL_ZCLEAR_VALUE_SEQUENCE_MASK 0x000000ff -#define NV17TCL_LMA_DEPTH_BUFFER_PITCH 0x00000d5c -#define NV17TCL_LMA_DEPTH_BUFFER_OFFSET 0x00000d60 -#define NV17TCL_LMA_DEPTH_FILL_VALUE 0x00000d68 -#define NV17TCL_LMA_DEPTH_BUFFER_CLEAR 0x00000d6c -#define NV17TCL_LMA_DEPTH_WINDOW_X 0x00001638 -#define NV17TCL_LMA_DEPTH_WINDOW_Y 0x0000163c -#define NV17TCL_LMA_DEPTH_WINDOW_Z 0x00001640 -#define NV17TCL_LMA_DEPTH_WINDOW_W 0x00001644 -#define NV17TCL_LMA_DEPTH_ENABLE 0x00001658 - - -#define NV03_CONTEXT_SURFACES_2D 0x00000058 - -#define NV03_CONTEXT_SURFACES_2D_SYNCHRONIZE 0x00000100 -#define NV03_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_SURFACES_2D_DMA_SOURCE 0x00000184 -#define NV03_CONTEXT_SURFACES_2D_DMA_DESTIN 0x00000188 -#define NV03_CONTEXT_SURFACES_2D_COLOR_FORMAT 0x00000300 -#define NV03_CONTEXT_SURFACES_2D_PITCH 0x00000304 -#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_SHIFT 0 -#define NV03_CONTEXT_SURFACES_2D_PITCH_SOURCE_MASK 0x0000ffff -#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_SHIFT 16 -#define NV03_CONTEXT_SURFACES_2D_PITCH_DESTIN_MASK 0xffff0000 -#define NV03_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 -#define NV03_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c - - -#define NV03_CONTEXT_SURFACES_3D 0x0000005a - -#define NV03_CONTEXT_SURFACES_3D_SYNCHRONIZE 0x00000100 -#define NV03_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 -#define NV03_CONTEXT_SURFACES_3D_DMA_SURFACE 0x00000184 -#define NV03_CONTEXT_SURFACES_3D_PITCH 0x00000300 -#define NV03_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x00000304 -#define NV03_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000308 - - -#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060 - -#define NV04_INDEXED_IMAGE_FROM_CPU_NOP 0x00000100 -#define NV04_INDEXED_IMAGE_FROM_CPU_NOTIFY 0x00000104 -#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c -#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184 -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188 -#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c -#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190 -#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194 -#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198 -#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c -#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 -#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4 -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8 -#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec -#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0 -#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4 -#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8 -#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__SIZE 0x00000700 - - -#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064 - -#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0 - - -#define NV03_CHANNEL_PIO 0x0000006a - - - -#define NV03_CHANNEL_DMA 0x0000006b - - - -#define NV04_BETA_SOLID 0x00000072 - -#define NV04_BETA_SOLID_NOP 0x00000100 -#define NV04_BETA_SOLID_NOTIFY 0x00000104 -#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180 -#define NV04_BETA_SOLID_BETA_OUTPUT 0x00000200 -#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300 - - -#define NV10_TEXTURE_FROM_CPU 0x0000007b - -#define NV10_TEXTURE_FROM_CPU_NOP 0x00000100 -#define NV10_TEXTURE_FROM_CPU_NOTIFY 0x00000104 -#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 -#define NV10_TEXTURE_FROM_CPU_PM_TRIGGER 0x00000140 -#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180 -#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184 -#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300 -#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304 -#define NV10_TEXTURE_FROM_CPU_POINT_X_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_POINT_X_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_POINT_Y_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_POINT_Y_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308 -#define NV10_TEXTURE_FROM_CPU_SIZE_W_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_SIZE_W_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_SIZE_H_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_SIZE_H_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_SHIFT 0 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y_MASK 0x0000ffff -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_SHIFT 16 -#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H_MASK 0xffff0000 -#define NV10_TEXTURE_FROM_CPU_COLOR(x) (0x00000400+((x)*4)) -#define NV10_TEXTURE_FROM_CPU_COLOR__SIZE 0x00000700 - - -#define NV30_TEXTURE_FROM_CPU 0x0000037b - - - -#define NV40_TEXTURE_FROM_CPU 0x0000307b - - - -#define NV10_VIDEO_DISPLAY 0x0000007c - - - -#define NV20TCL 0x00000097 - -#define NV20TCL_NOP 0x00000100 -#define NV20TCL_NOTIFY 0x00000104 -#define NV20TCL_DMA_NOTIFY 0x00000180 -#define NV20TCL_DMA_TEXTURE0 0x00000184 -#define NV20TCL_DMA_TEXTURE1 0x00000188 -#define NV20TCL_DMA_COLOR 0x00000194 -#define NV20TCL_DMA_ZETA 0x00000198 -#define NV20TCL_DMA_VTXBUF0 0x0000019c -#define NV20TCL_DMA_VTXBUF1 0x000001a0 -#define NV20TCL_DMA_FENCE 0x000001a4 -#define NV20TCL_DMA_QUERY 0x000001a8 -#define NV20TCL_RT_HORIZ 0x00000200 -#define NV20TCL_RT_HORIZ_X_SHIFT 0 -#define NV20TCL_RT_HORIZ_X_MASK 0x0000ffff -#define NV20TCL_RT_HORIZ_W_SHIFT 16 -#define NV20TCL_RT_HORIZ_W_MASK 0xffff0000 -#define NV20TCL_RT_VERT 0x00000204 -#define NV20TCL_RT_VERT_Y_SHIFT 0 -#define NV20TCL_RT_VERT_Y_MASK 0x0000ffff -#define NV20TCL_RT_VERT_H_SHIFT 16 -#define NV20TCL_RT_VERT_H_MASK 0xffff0000 -#define NV20TCL_RT_FORMAT 0x00000208 -#define NV20TCL_RT_FORMAT_TYPE_SHIFT 8 -#define NV20TCL_RT_FORMAT_TYPE_MASK 0x00000f00 -#define NV20TCL_RT_FORMAT_TYPE_LINEAR 0x00000100 -#define NV20TCL_RT_FORMAT_TYPE_SWIZZLED 0x00000200 -#define NV20TCL_RT_FORMAT_COLOR_SHIFT 0 -#define NV20TCL_RT_FORMAT_COLOR_MASK 0x0000001f -#define NV20TCL_RT_FORMAT_COLOR_R5G6B5 0x00000003 -#define NV20TCL_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 -#define NV20TCL_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 -#define NV20TCL_RT_FORMAT_COLOR_B8 0x00000009 -#define NV20TCL_RT_FORMAT_COLOR_UNKNOWN 0x0000000d -#define NV20TCL_RT_FORMAT_COLOR_X8B8G8R8 0x0000000f -#define NV20TCL_RT_FORMAT_COLOR_A8B8G8R8 0x00000010 -#define NV20TCL_RT_PITCH 0x0000020c -#define NV20TCL_RT_PITCH_COLOR_PITCH_SHIFT 0 -#define NV20TCL_RT_PITCH_COLOR_PITCH_MASK 0x0000ffff -#define NV20TCL_RT_PITCH_ZETA_PITCH_SHIFT 16 -#define NV20TCL_RT_PITCH_ZETA_PITCH_MASK 0xffff0000 -#define NV20TCL_COLOR_OFFSET 0x00000210 -#define NV20TCL_ZETA_OFFSET 0x00000214 -#define NV20TCL_RC_IN_ALPHA(x) (0x00000260+((x)*4)) -#define NV20TCL_RC_IN_ALPHA__SIZE 0x00000008 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SHIFT 0 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d -#define NV20TCL_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV20TCL_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SHIFT 8 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV20TCL_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SHIFT 16 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 -#define NV20TCL_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV20TCL_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SHIFT 24 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 -#define NV20TCL_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV20TCL_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV20TCL_RC_FINAL0 0x00000288 -#define NV20TCL_RC_FINAL0_D_INPUT_SHIFT 0 -#define NV20TCL_RC_FINAL0_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_FINAL0_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_FINAL0_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0 0x0000000c -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE1 0x0000000d -#define NV20TCL_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_FINAL0_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_FINAL0_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV20TCL_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV20TCL_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV20TCL_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV20TCL_RC_FINAL0_C_INPUT_SHIFT 8 -#define NV20TCL_RC_FINAL0_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_FINAL0_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_FINAL0_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_FINAL0_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV20TCL_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV20TCL_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV20TCL_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV20TCL_RC_FINAL0_B_INPUT_SHIFT 16 -#define NV20TCL_RC_FINAL0_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_FINAL0_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV20TCL_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV20TCL_RC_FINAL0_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV20TCL_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 -#define NV20TCL_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV20TCL_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 -#define NV20TCL_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_FINAL0_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV20TCL_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV20TCL_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV20TCL_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV20TCL_RC_FINAL0_A_INPUT_SHIFT 24 -#define NV20TCL_RC_FINAL0_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_FINAL0_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV20TCL_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV20TCL_RC_FINAL0_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 -#define NV20TCL_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV20TCL_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 -#define NV20TCL_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_FINAL0_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV20TCL_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV20TCL_RC_FINAL1 0x0000028c -#define NV20TCL_RC_FINAL1_COLOR_SUM_CLAMP (1 << 7) -#define NV20TCL_RC_FINAL1_G_INPUT_SHIFT 8 -#define NV20TCL_RC_FINAL1_G_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_FINAL1_G_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_FINAL1_G_INPUT_FOG 0x00000300 -#define NV20TCL_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SHIFT 13 -#define NV20TCL_RC_FINAL1_G_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV20TCL_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV20TCL_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV20TCL_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV20TCL_RC_FINAL1_F_INPUT_SHIFT 16 -#define NV20TCL_RC_FINAL1_F_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_FINAL1_F_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV20TCL_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV20TCL_RC_FINAL1_F_INPUT_FOG 0x00030000 -#define NV20TCL_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 -#define NV20TCL_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 -#define NV20TCL_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV20TCL_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 -#define NV20TCL_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SHIFT 21 -#define NV20TCL_RC_FINAL1_F_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV20TCL_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV20TCL_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV20TCL_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV20TCL_RC_FINAL1_E_INPUT_SHIFT 24 -#define NV20TCL_RC_FINAL1_E_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_FINAL1_E_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV20TCL_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV20TCL_RC_FINAL1_E_INPUT_FOG 0x03000000 -#define NV20TCL_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 -#define NV20TCL_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV20TCL_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 -#define NV20TCL_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SHIFT 29 -#define NV20TCL_RC_FINAL1_E_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV20TCL_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV20TCL_LIGHT_MODEL 0x00000294 -#define NV20TCL_LIGHT_MODEL_VIEWER_SHIFT 16 -#define NV20TCL_LIGHT_MODEL_VIEWER_MASK 0x00030000 -#define NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000 -#define NV20TCL_LIGHT_MODEL_VIEWER_LOCAL 0x00030000 -#define NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR (1 << 0) -#define NV20TCL_COLOR_MATERIAL 0x00000298 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_SHIFT 0 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_MASK 0x00000003 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001 -#define NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002 -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_SHIFT 2 -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_MASK 0x0000000c -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004 -#define NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_SHIFT 4 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_MASK 0x00000030 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010 -#define NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_SHIFT 6 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_MASK 0x000000c0 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040 -#define NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_SHIFT 8 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_MASK 0x00000300 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100 -#define NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_SHIFT 10 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_MASK 0x00000c00 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400 -#define NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_SHIFT 12 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_MASK 0x00003000 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000 -#define NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_SHIFT 14 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_MASK 0x0000c000 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000 -#define NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000 -#define NV20TCL_FOG_MODE 0x0000029c -#define NV20TCL_FOG_MODE_LINEAR_UNSIGNED 0x00000804 -#define NV20TCL_FOG_MODE_LINEAR_SIGNED 0x00002601 -#define NV20TCL_FOG_MODE_EXP_UNSIGNED 0x00000802 -#define NV20TCL_FOG_MODE_EXP_SIGNED 0x00000800 -#define NV20TCL_FOG_MODE_EXP2_UNSIGNED 0x00000803 -#define NV20TCL_FOG_MODE_EXP2_SIGNED 0x00000801 -#define NV20TCL_FOG_COORD 0x000002a0 -#define NV20TCL_FOG_COORD_DIST_RADIAL 0x00000001 -#define NV20TCL_FOG_COORD_DIST_ORTHOGONAL 0x00000002 -#define NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 -#define NV20TCL_FOG_COORD_FOG 0x00000006 -#define NV20TCL_FOG_ENABLE 0x000002a4 -#define NV20TCL_FOG_COLOR 0x000002a8 -#define NV20TCL_FOG_COLOR_R_SHIFT 0 -#define NV20TCL_FOG_COLOR_R_MASK 0x000000ff -#define NV20TCL_FOG_COLOR_G_SHIFT 8 -#define NV20TCL_FOG_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_FOG_COLOR_B_SHIFT 16 -#define NV20TCL_FOG_COLOR_B_MASK 0x00ff0000 -#define NV20TCL_FOG_COLOR_A_SHIFT 24 -#define NV20TCL_FOG_COLOR_A_MASK 0xff000000 -#define NV20TCL_VIEWPORT_CLIP_MODE 0x000002b4 -#define NV20TCL_VIEWPORT_CLIP_HORIZ(x) (0x000002c0+((x)*4)) -#define NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE 0x00000008 -#define NV20TCL_VIEWPORT_CLIP_VERT(x) (0x000002e0+((x)*4)) -#define NV20TCL_VIEWPORT_CLIP_VERT__SIZE 0x00000008 -#define NV20TCL_ALPHA_FUNC_ENABLE 0x00000300 -#define NV20TCL_BLEND_FUNC_ENABLE 0x00000304 -#define NV20TCL_CULL_FACE_ENABLE 0x00000308 -#define NV20TCL_DEPTH_TEST_ENABLE 0x0000030c -#define NV20TCL_DITHER_ENABLE 0x00000310 -#define NV20TCL_LIGHTING_ENABLE 0x00000314 -#define NV20TCL_POINT_PARAMETERS_ENABLE 0x00000318 -#define NV20TCL_POINT_SMOOTH_ENABLE 0x0000031c -#define NV20TCL_LINE_SMOOTH_ENABLE 0x00000320 -#define NV20TCL_POLYGON_SMOOTH_ENABLE 0x00000324 -#define NV20TCL_STENCIL_ENABLE 0x0000032c -#define NV20TCL_POLYGON_OFFSET_POINT_ENABLE 0x00000330 -#define NV20TCL_POLYGON_OFFSET_LINE_ENABLE 0x00000334 -#define NV20TCL_POLYGON_OFFSET_FILL_ENABLE 0x00000338 -#define NV20TCL_ALPHA_FUNC_FUNC 0x0000033c -#define NV20TCL_ALPHA_FUNC_FUNC_NEVER 0x00000200 -#define NV20TCL_ALPHA_FUNC_FUNC_LESS 0x00000201 -#define NV20TCL_ALPHA_FUNC_FUNC_EQUAL 0x00000202 -#define NV20TCL_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 -#define NV20TCL_ALPHA_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 -#define NV20TCL_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 -#define NV20TCL_ALPHA_FUNC_REF 0x00000340 -#define NV20TCL_BLEND_FUNC_SRC 0x00000344 -#define NV20TCL_BLEND_FUNC_SRC_ZERO 0x00000000 -#define NV20TCL_BLEND_FUNC_SRC_ONE 0x00000001 -#define NV20TCL_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV20TCL_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV20TCL_BLEND_FUNC_SRC_DST_COLOR 0x00000306 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 -#define NV20TCL_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 -#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV20TCL_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 -#define NV20TCL_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV20TCL_BLEND_FUNC_DST 0x00000348 -#define NV20TCL_BLEND_FUNC_DST_ZERO 0x00000000 -#define NV20TCL_BLEND_FUNC_DST_ONE 0x00000001 -#define NV20TCL_BLEND_FUNC_DST_SRC_COLOR 0x00000300 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 -#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 -#define NV20TCL_BLEND_FUNC_DST_DST_ALPHA 0x00000304 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 -#define NV20TCL_BLEND_FUNC_DST_DST_COLOR 0x00000306 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 -#define NV20TCL_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 -#define NV20TCL_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 -#define NV20TCL_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 -#define NV20TCL_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 -#define NV20TCL_BLEND_COLOR 0x0000034c -#define NV20TCL_BLEND_COLOR_B_SHIFT 0 -#define NV20TCL_BLEND_COLOR_B_MASK 0x000000ff -#define NV20TCL_BLEND_COLOR_G_SHIFT 8 -#define NV20TCL_BLEND_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_BLEND_COLOR_R_SHIFT 16 -#define NV20TCL_BLEND_COLOR_R_MASK 0x00ff0000 -#define NV20TCL_BLEND_COLOR_A_SHIFT 24 -#define NV20TCL_BLEND_COLOR_A_MASK 0xff000000 -#define NV20TCL_BLEND_EQUATION 0x00000350 -#define NV20TCL_BLEND_EQUATION_FUNC_ADD 0x00008006 -#define NV20TCL_BLEND_EQUATION_MIN 0x00008007 -#define NV20TCL_BLEND_EQUATION_MAX 0x00008008 -#define NV20TCL_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a -#define NV20TCL_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b -#define NV20TCL_DEPTH_FUNC 0x00000354 -#define NV20TCL_DEPTH_FUNC_NEVER 0x00000200 -#define NV20TCL_DEPTH_FUNC_LESS 0x00000201 -#define NV20TCL_DEPTH_FUNC_EQUAL 0x00000202 -#define NV20TCL_DEPTH_FUNC_LEQUAL 0x00000203 -#define NV20TCL_DEPTH_FUNC_GREATER 0x00000204 -#define NV20TCL_DEPTH_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_DEPTH_FUNC_GEQUAL 0x00000206 -#define NV20TCL_DEPTH_FUNC_ALWAYS 0x00000207 -#define NV20TCL_COLOR_MASK 0x00000358 -#define NV20TCL_COLOR_MASK_B (1 << 0) -#define NV20TCL_COLOR_MASK_G (1 << 8) -#define NV20TCL_COLOR_MASK_R (1 << 16) -#define NV20TCL_COLOR_MASK_A (1 << 24) -#define NV20TCL_DEPTH_WRITE_ENABLE 0x0000035c -#define NV20TCL_STENCIL_MASK 0x00000360 -#define NV20TCL_STENCIL_FUNC_FUNC 0x00000364 -#define NV20TCL_STENCIL_FUNC_FUNC_NEVER 0x00000200 -#define NV20TCL_STENCIL_FUNC_FUNC_LESS 0x00000201 -#define NV20TCL_STENCIL_FUNC_FUNC_EQUAL 0x00000202 -#define NV20TCL_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 -#define NV20TCL_STENCIL_FUNC_FUNC_GREATER 0x00000204 -#define NV20TCL_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 -#define NV20TCL_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 -#define NV20TCL_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 -#define NV20TCL_STENCIL_FUNC_REF 0x00000368 -#define NV20TCL_STENCIL_FUNC_MASK 0x0000036c -#define NV20TCL_STENCIL_OP_FAIL 0x00000370 -#define NV20TCL_STENCIL_OP_FAIL_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_FAIL_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_FAIL_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_FAIL_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_FAIL_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_FAIL_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 -#define NV20TCL_STENCIL_OP_ZFAIL 0x00000374 -#define NV20TCL_STENCIL_OP_ZFAIL_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_ZFAIL_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_ZFAIL_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_ZFAIL_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_ZFAIL_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 -#define NV20TCL_STENCIL_OP_ZPASS 0x00000378 -#define NV20TCL_STENCIL_OP_ZPASS_ZERO 0x00000000 -#define NV20TCL_STENCIL_OP_ZPASS_INVERT 0x0000150a -#define NV20TCL_STENCIL_OP_ZPASS_KEEP 0x00001e00 -#define NV20TCL_STENCIL_OP_ZPASS_REPLACE 0x00001e01 -#define NV20TCL_STENCIL_OP_ZPASS_INCR 0x00001e02 -#define NV20TCL_STENCIL_OP_ZPASS_DECR 0x00001e03 -#define NV20TCL_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 -#define NV20TCL_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 -#define NV20TCL_SHADE_MODEL 0x0000037c -#define NV20TCL_SHADE_MODEL_FLAT 0x00001d00 -#define NV20TCL_SHADE_MODEL_SMOOTH 0x00001d01 -#define NV20TCL_LINE_WIDTH 0x00000380 -#define NV20TCL_POLYGON_OFFSET_FACTOR 0x00000384 -#define NV20TCL_POLYGON_OFFSET_UNITS 0x00000388 -#define NV20TCL_POLYGON_MODE_FRONT 0x0000038c -#define NV20TCL_POLYGON_MODE_FRONT_POINT 0x00001b00 -#define NV20TCL_POLYGON_MODE_FRONT_LINE 0x00001b01 -#define NV20TCL_POLYGON_MODE_FRONT_FILL 0x00001b02 -#define NV20TCL_POLYGON_MODE_BACK 0x00000390 -#define NV20TCL_POLYGON_MODE_BACK_POINT 0x00001b00 -#define NV20TCL_POLYGON_MODE_BACK_LINE 0x00001b01 -#define NV20TCL_POLYGON_MODE_BACK_FILL 0x00001b02 -#define NV20TCL_DEPTH_RANGE_NEAR 0x00000394 -#define NV20TCL_DEPTH_RANGE_FAR 0x00000398 -#define NV20TCL_CULL_FACE 0x0000039c -#define NV20TCL_CULL_FACE_FRONT 0x00000404 -#define NV20TCL_CULL_FACE_BACK 0x00000405 -#define NV20TCL_CULL_FACE_FRONT_AND_BACK 0x00000408 -#define NV20TCL_FRONT_FACE 0x000003a0 -#define NV20TCL_FRONT_FACE_CW 0x00000900 -#define NV20TCL_FRONT_FACE_CCW 0x00000901 -#define NV20TCL_NORMALIZE_ENABLE 0x000003a4 -#define NV20TCL_MATERIAL_FACTOR_FRONT_R 0x000003a8 -#define NV20TCL_MATERIAL_FACTOR_FRONT_G 0x000003ac -#define NV20TCL_MATERIAL_FACTOR_FRONT_B 0x000003b0 -#define NV20TCL_MATERIAL_FACTOR_FRONT_A 0x000003b4 -#define NV20TCL_SEPARATE_SPECULAR_ENABLE 0x000003b8 -#define NV20TCL_ENABLED_LIGHTS 0x000003bc -#define NV20TCL_ENABLED_LIGHTS_0_SHIFT 0 -#define NV20TCL_ENABLED_LIGHTS_0_MASK 0x00000003 -#define NV20TCL_ENABLED_LIGHTS_0_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 -#define NV20TCL_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 -#define NV20TCL_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 -#define NV20TCL_ENABLED_LIGHTS_1_SHIFT 2 -#define NV20TCL_ENABLED_LIGHTS_1_MASK 0x0000000c -#define NV20TCL_ENABLED_LIGHTS_1_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 -#define NV20TCL_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 -#define NV20TCL_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c -#define NV20TCL_ENABLED_LIGHTS_2_SHIFT 4 -#define NV20TCL_ENABLED_LIGHTS_2_MASK 0x00000030 -#define NV20TCL_ENABLED_LIGHTS_2_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 -#define NV20TCL_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 -#define NV20TCL_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 -#define NV20TCL_ENABLED_LIGHTS_3_SHIFT 6 -#define NV20TCL_ENABLED_LIGHTS_3_MASK 0x000000c0 -#define NV20TCL_ENABLED_LIGHTS_3_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 -#define NV20TCL_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 -#define NV20TCL_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 -#define NV20TCL_ENABLED_LIGHTS_4_SHIFT 8 -#define NV20TCL_ENABLED_LIGHTS_4_MASK 0x00000300 -#define NV20TCL_ENABLED_LIGHTS_4_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 -#define NV20TCL_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 -#define NV20TCL_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 -#define NV20TCL_ENABLED_LIGHTS_5_SHIFT 10 -#define NV20TCL_ENABLED_LIGHTS_5_MASK 0x00000c00 -#define NV20TCL_ENABLED_LIGHTS_5_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 -#define NV20TCL_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 -#define NV20TCL_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 -#define NV20TCL_ENABLED_LIGHTS_6_SHIFT 12 -#define NV20TCL_ENABLED_LIGHTS_6_MASK 0x00003000 -#define NV20TCL_ENABLED_LIGHTS_6_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 -#define NV20TCL_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 -#define NV20TCL_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 -#define NV20TCL_ENABLED_LIGHTS_7_SHIFT 14 -#define NV20TCL_ENABLED_LIGHTS_7_MASK 0x0000c000 -#define NV20TCL_ENABLED_LIGHTS_7_DISABLED 0x00000000 -#define NV20TCL_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 -#define NV20TCL_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 -#define NV20TCL_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 -#define NV20TCL_TX_GEN_MODE_S(x) (0x000003c0+((x)*16)) -#define NV20TCL_TX_GEN_MODE_S__SIZE 0x00000004 -#define NV20TCL_TX_GEN_MODE_S_FALSE 0x00000000 -#define NV20TCL_TX_GEN_MODE_S_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_MODE_S_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_MODE_S_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_MODE_S_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_MODE_S_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_MODE_T(x) (0x000003c4+((x)*16)) -#define NV20TCL_TX_GEN_MODE_T__SIZE 0x00000004 -#define NV20TCL_TX_GEN_MODE_T_FALSE 0x00000000 -#define NV20TCL_TX_GEN_MODE_T_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_MODE_T_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_MODE_T_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_MODE_T_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_MODE_T_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_MODE_R(x) (0x000003c8+((x)*16)) -#define NV20TCL_TX_GEN_MODE_R__SIZE 0x00000004 -#define NV20TCL_TX_GEN_MODE_R_FALSE 0x00000000 -#define NV20TCL_TX_GEN_MODE_R_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_MODE_R_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_MODE_R_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_MODE_R_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_MODE_R_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_GEN_MODE_Q(x) (0x000003cc+((x)*16)) -#define NV20TCL_TX_GEN_MODE_Q__SIZE 0x00000004 -#define NV20TCL_TX_GEN_MODE_Q_FALSE 0x00000000 -#define NV20TCL_TX_GEN_MODE_Q_EYE_LINEAR 0x00002400 -#define NV20TCL_TX_GEN_MODE_Q_OBJECT_LINEAR 0x00002401 -#define NV20TCL_TX_GEN_MODE_Q_SPHERE_MAP 0x00002402 -#define NV20TCL_TX_GEN_MODE_Q_NORMAL_MAP 0x00008511 -#define NV20TCL_TX_GEN_MODE_Q_REFLECTION_MAP 0x00008512 -#define NV20TCL_TX_MATRIX_ENABLE(x) (0x00000420+((x)*4)) -#define NV20TCL_TX_MATRIX_ENABLE__SIZE 0x00000004 -#define NV20TCL_POINT_SIZE 0x0000043c -#define NV20TCL_MODELVIEW0_MATRIX(x) (0x00000480+((x)*4)) -#define NV20TCL_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW1_MATRIX(x) (0x000004c0+((x)*4)) -#define NV20TCL_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW2_MATRIX(x) (0x00000500+((x)*4)) -#define NV20TCL_MODELVIEW2_MATRIX__SIZE 0x00000010 -#define NV20TCL_MODELVIEW3_MATRIX(x) (0x00000540+((x)*4)) -#define NV20TCL_MODELVIEW3_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW0_MATRIX(x) (0x00000580+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW0_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW1_MATRIX(x) (0x000005c0+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW1_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW2_MATRIX(x) (0x00000600+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW2_MATRIX__SIZE 0x00000010 -#define NV20TCL_INVERSE_MODELVIEW3_MATRIX(x) (0x00000640+((x)*4)) -#define NV20TCL_INVERSE_MODELVIEW3_MATRIX__SIZE 0x00000010 -#define NV20TCL_PROJECTION_MATRIX(x) (0x00000680+((x)*4)) -#define NV20TCL_PROJECTION_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX0_MATRIX(x) (0x000006c0+((x)*4)) -#define NV20TCL_TX0_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX1_MATRIX(x) (0x00000700+((x)*4)) -#define NV20TCL_TX1_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX2_MATRIX(x) (0x00000740+((x)*4)) -#define NV20TCL_TX2_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX3_MATRIX(x) (0x00000780+((x)*4)) -#define NV20TCL_TX3_MATRIX__SIZE 0x00000010 -#define NV20TCL_TX_GEN_COEFF_S_A(x) (0x00000840+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_S_A__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_S_B(x) (0x00000844+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_S_B__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_S_C(x) (0x00000848+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_S_C__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_S_D(x) (0x0000084c+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_S_D__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_T_A(x) (0x00000850+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_T_A__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_T_B(x) (0x00000854+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_T_B__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_T_C(x) (0x00000858+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_T_C__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_T_D(x) (0x0000085c+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_T_D__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_R_A(x) (0x00000860+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_R_A__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_R_B(x) (0x00000864+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_R_B__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_R_C(x) (0x00000868+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_R_C__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_R_D(x) (0x0000086c+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_R_D__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_Q_A(x) (0x00000870+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_Q_A__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_Q_B(x) (0x00000874+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_Q_B__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_Q_C(x) (0x00000878+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_Q_C__SIZE 0x00000004 -#define NV20TCL_TX_GEN_COEFF_Q_D(x) (0x0000087c+((x)*64)) -#define NV20TCL_TX_GEN_COEFF_Q_D__SIZE 0x00000004 -#define NV20TCL_FOG_EQUATION_CONSTANT 0x000009c0 -#define NV20TCL_FOG_EQUATION_LINEAR 0x000009c4 -#define NV20TCL_FOG_EQUATION_QUADRATIC 0x000009c8 -#define NV20TCL_FRONT_MATERIAL_SHININESS(x) (0x000009e0+((x)*4)) -#define NV20TCL_FRONT_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10 -#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14 -#define NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18 -#define NV20TCL_VIEWPORT_TRANSLATE_X 0x00000a20 -#define NV20TCL_VIEWPORT_TRANSLATE_Y 0x00000a24 -#define NV20TCL_VIEWPORT_TRANSLATE_Z 0x00000a28 -#define NV20TCL_VIEWPORT_TRANSLATE_W 0x00000a2c -#define NV20TCL_POINT_PARAMETER(x) (0x00000a30+((x)*4)) -#define NV20TCL_POINT_PARAMETER__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR0(x) (0x00000a60+((x)*4)) -#define NV20TCL_RC_CONSTANT_COLOR0__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR0_B_SHIFT 0 -#define NV20TCL_RC_CONSTANT_COLOR0_B_MASK 0x000000ff -#define NV20TCL_RC_CONSTANT_COLOR0_G_SHIFT 8 -#define NV20TCL_RC_CONSTANT_COLOR0_G_MASK 0x0000ff00 -#define NV20TCL_RC_CONSTANT_COLOR0_R_SHIFT 16 -#define NV20TCL_RC_CONSTANT_COLOR0_R_MASK 0x00ff0000 -#define NV20TCL_RC_CONSTANT_COLOR0_A_SHIFT 24 -#define NV20TCL_RC_CONSTANT_COLOR0_A_MASK 0xff000000 -#define NV20TCL_RC_CONSTANT_COLOR1(x) (0x00000a80+((x)*4)) -#define NV20TCL_RC_CONSTANT_COLOR1__SIZE 0x00000008 -#define NV20TCL_RC_CONSTANT_COLOR1_B_SHIFT 0 -#define NV20TCL_RC_CONSTANT_COLOR1_B_MASK 0x000000ff -#define NV20TCL_RC_CONSTANT_COLOR1_G_SHIFT 8 -#define NV20TCL_RC_CONSTANT_COLOR1_G_MASK 0x0000ff00 -#define NV20TCL_RC_CONSTANT_COLOR1_R_SHIFT 16 -#define NV20TCL_RC_CONSTANT_COLOR1_R_MASK 0x00ff0000 -#define NV20TCL_RC_CONSTANT_COLOR1_A_SHIFT 24 -#define NV20TCL_RC_CONSTANT_COLOR1_A_MASK 0xff000000 -#define NV20TCL_RC_OUT_ALPHA(x) (0x00000aa0+((x)*4)) -#define NV20TCL_RC_OUT_ALPHA__SIZE 0x00000008 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SHIFT 0 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_MASK 0x0000000f -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SHIFT 4 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_MASK 0x000000f0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV20TCL_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SHIFT 8 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_MASK 0x00000f00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_OUT_ALPHA_CD_DOT_PRODUCT (1 << 12) -#define NV20TCL_RC_OUT_ALPHA_AB_DOT_PRODUCT (1 << 13) -#define NV20TCL_RC_OUT_ALPHA_MUX_SUM (1 << 14) -#define NV20TCL_RC_OUT_ALPHA_BIAS (1 << 15) -#define NV20TCL_RC_OUT_ALPHA_BIAS_NONE 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SHIFT 16 -#define NV20TCL_RC_OUT_ALPHA_SCALE_MASK 0x00030000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_NONE 0x00000000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000 -#define NV20TCL_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000 -#define NV20TCL_RC_IN_RGB(x) (0x00000ac0+((x)*4)) -#define NV20TCL_RC_IN_RGB__SIZE 0x00000008 -#define NV20TCL_RC_IN_RGB_D_INPUT_SHIFT 0 -#define NV20TCL_RC_IN_RGB_D_INPUT_MASK 0x0000000f -#define NV20TCL_RC_IN_RGB_D_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_IN_RGB_D_INPUT_FOG 0x00000003 -#define NV20TCL_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d -#define NV20TCL_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE (1 << 4) -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SHIFT 5 -#define NV20TCL_RC_IN_RGB_D_MAPPING_MASK 0x000000e0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 -#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 -#define NV20TCL_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 -#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 -#define NV20TCL_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 -#define NV20TCL_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 -#define NV20TCL_RC_IN_RGB_C_INPUT_SHIFT 8 -#define NV20TCL_RC_IN_RGB_C_INPUT_MASK 0x00000f00 -#define NV20TCL_RC_IN_RGB_C_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_IN_RGB_C_INPUT_FOG 0x00000300 -#define NV20TCL_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE (1 << 12) -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SHIFT 13 -#define NV20TCL_RC_IN_RGB_C_MAPPING_MASK 0x0000e000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 -#define NV20TCL_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SHIFT 16 -#define NV20TCL_RC_IN_RGB_B_INPUT_MASK 0x000f0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 -#define NV20TCL_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 -#define NV20TCL_RC_IN_RGB_B_INPUT_FOG 0x00030000 -#define NV20TCL_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 -#define NV20TCL_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE (1 << 20) -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SHIFT 21 -#define NV20TCL_RC_IN_RGB_B_MAPPING_MASK 0x00e00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 -#define NV20TCL_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SHIFT 24 -#define NV20TCL_RC_IN_RGB_A_INPUT_MASK 0x0f000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_ZERO 0x00000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_FOG 0x03000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 -#define NV20TCL_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE (1 << 28) -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 -#define NV20TCL_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SHIFT 29 -#define NV20TCL_RC_IN_RGB_A_MAPPING_MASK 0xe0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 -#define NV20TCL_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 -#define NV20TCL_VIEWPORT_SCALE_X 0x00000af0 -#define NV20TCL_VIEWPORT_SCALE_Y 0x00000af4 -#define NV20TCL_VIEWPORT_SCALE_Z 0x00000af8 -#define NV20TCL_VIEWPORT_SCALE_W 0x00000afc -#define NV20TCL_VP_UPLOAD_INST(x) (0x00000b00+((x)*4)) -#define NV20TCL_VP_UPLOAD_INST__SIZE 0x00000004 -#define NV20TCL_VP_UPLOAD_CONST(x) (0x00000b80+((x)*4)) -#define NV20TCL_VP_UPLOAD_CONST__SIZE 0x00000004 -#define NV20TCL_LIGHT_BACK_AMBIENT_R(x) (0x00000c00+((x)*64)) -#define NV20TCL_LIGHT_BACK_AMBIENT_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_AMBIENT_G(x) (0x00000c04+((x)*64)) -#define NV20TCL_LIGHT_BACK_AMBIENT_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_AMBIENT_B(x) (0x00000c08+((x)*64)) -#define NV20TCL_LIGHT_BACK_AMBIENT_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_DIFFUSE_R(x) (0x00000c0c+((x)*64)) -#define NV20TCL_LIGHT_BACK_DIFFUSE_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_DIFFUSE_G(x) (0x00000c10+((x)*64)) -#define NV20TCL_LIGHT_BACK_DIFFUSE_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_DIFFUSE_B(x) (0x00000c14+((x)*64)) -#define NV20TCL_LIGHT_BACK_DIFFUSE_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SPECULAR_R(x) (0x00000c18+((x)*64)) -#define NV20TCL_LIGHT_BACK_SPECULAR_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SPECULAR_G(x) (0x00000c1c+((x)*64)) -#define NV20TCL_LIGHT_BACK_SPECULAR_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_BACK_SPECULAR_B(x) (0x00000c20+((x)*64)) -#define NV20TCL_LIGHT_BACK_SPECULAR_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_AMBIENT_R(x) (0x00001000+((x)*128)) -#define NV20TCL_LIGHT_FRONT_AMBIENT_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_AMBIENT_G(x) (0x00001004+((x)*128)) -#define NV20TCL_LIGHT_FRONT_AMBIENT_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_AMBIENT_B(x) (0x00001008+((x)*128)) -#define NV20TCL_LIGHT_FRONT_AMBIENT_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_DIFFUSE_R(x) (0x0000100c+((x)*128)) -#define NV20TCL_LIGHT_FRONT_DIFFUSE_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_DIFFUSE_G(x) (0x00001010+((x)*128)) -#define NV20TCL_LIGHT_FRONT_DIFFUSE_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_DIFFUSE_B(x) (0x00001014+((x)*128)) -#define NV20TCL_LIGHT_FRONT_DIFFUSE_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SPECULAR_R(x) (0x00001018+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SPECULAR_R__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SPECULAR_G(x) (0x0000101c+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SPECULAR_G__SIZE 0x00000008 -#define NV20TCL_LIGHT_FRONT_SPECULAR_B(x) (0x00001020+((x)*128)) -#define NV20TCL_LIGHT_FRONT_SPECULAR_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_X(x) (0x00001028+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_Y(x) (0x0000102c+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_HALF_VECTOR_Z(x) (0x00001030+((x)*128)) -#define NV20TCL_LIGHT_HALF_VECTOR_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_X(x) (0x00001034+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_Y(x) (0x00001038+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_DIRECTION_Z(x) (0x0000103c+((x)*128)) -#define NV20TCL_LIGHT_DIRECTION_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_CUTOFF_A(x) (0x00001040+((x)*128)) -#define NV20TCL_LIGHT_SPOT_CUTOFF_A__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_CUTOFF_B(x) (0x00001044+((x)*128)) -#define NV20TCL_LIGHT_SPOT_CUTOFF_B__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_CUTOFF_C(x) (0x00001048+((x)*128)) -#define NV20TCL_LIGHT_SPOT_CUTOFF_C__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_DIR_X(x) (0x0000104c+((x)*128)) -#define NV20TCL_LIGHT_SPOT_DIR_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_DIR_Y(x) (0x00001050+((x)*128)) -#define NV20TCL_LIGHT_SPOT_DIR_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_DIR_Z(x) (0x00001054+((x)*128)) -#define NV20TCL_LIGHT_SPOT_DIR_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_SPOT_CUTOFF_D(x) (0x00001058+((x)*128)) -#define NV20TCL_LIGHT_SPOT_CUTOFF_D__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_X(x) (0x0000105c+((x)*128)) -#define NV20TCL_LIGHT_POSITION_X__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_Y(x) (0x00001060+((x)*128)) -#define NV20TCL_LIGHT_POSITION_Y__SIZE 0x00000008 -#define NV20TCL_LIGHT_POSITION_Z(x) (0x00001064+((x)*128)) -#define NV20TCL_LIGHT_POSITION_Z__SIZE 0x00000008 -#define NV20TCL_LIGHT_ATTENUATION_CONSTANT(x) (0x00001068+((x)*128)) -#define NV20TCL_LIGHT_ATTENUATION_CONSTANT__SIZE 0x00000008 -#define NV20TCL_LIGHT_ATTENUATION_LINEAR(x) (0x0000106c+((x)*128)) -#define NV20TCL_LIGHT_ATTENUATION_LINEAR__SIZE 0x00000008 -#define NV20TCL_LIGHT_ATTENUATION_QUADRATIC(x) (0x00001070+((x)*128)) -#define NV20TCL_LIGHT_ATTENUATION_QUADRATIC__SIZE 0x00000008 -#define NV20TCL_POLYGON_STIPPLE_ENABLE 0x0000147c -#define NV20TCL_POLYGON_STIPPLE_PATTERN(x) (0x00001480+((x)*4)) -#define NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE 0x00000020 -#define NV20TCL_VERTEX_POS_3F_X 0x00001500 -#define NV20TCL_VERTEX_POS_3F_Y 0x00001504 -#define NV20TCL_VERTEX_POS_3F_Z 0x00001508 -#define NV20TCL_VERTEX_POS_4F_X 0x00001518 -#define NV20TCL_VERTEX_POS_4F_Y 0x0000151c -#define NV20TCL_VERTEX_POS_4F_Z 0x00001520 -#define NV20TCL_VERTEX_POS_3I_XY 0x00001528 -#define NV20TCL_VERTEX_POS_3I_XY_X_SHIFT 0 -#define NV20TCL_VERTEX_POS_3I_XY_X_MASK 0x0000ffff -#define NV20TCL_VERTEX_POS_3I_XY_Y_SHIFT 16 -#define NV20TCL_VERTEX_POS_3I_XY_Y_MASK 0xffff0000 -#define NV20TCL_VERTEX_POS_3I_Z 0x0000152c -#define NV20TCL_VERTEX_POS_3I_Z_Z_SHIFT 0 -#define NV20TCL_VERTEX_POS_3I_Z_Z_MASK 0x0000ffff -#define NV20TCL_VERTEX_NOR_3F_X 0x00001530 -#define NV20TCL_VERTEX_NOR_3F_Y 0x00001534 -#define NV20TCL_VERTEX_NOR_3F_Z 0x00001538 -#define NV20TCL_VERTEX_NOR_3I_XY 0x00001540 -#define NV20TCL_VERTEX_NOR_3I_XY_X_SHIFT 0 -#define NV20TCL_VERTEX_NOR_3I_XY_X_MASK 0x0000ffff -#define NV20TCL_VERTEX_NOR_3I_XY_Y_SHIFT 16 -#define NV20TCL_VERTEX_NOR_3I_XY_Y_MASK 0xffff0000 -#define NV20TCL_VERTEX_NOR_3I_Z 0x00001544 -#define NV20TCL_VERTEX_NOR_3I_Z_Z_SHIFT 0 -#define NV20TCL_VERTEX_NOR_3I_Z_Z_MASK 0x0000ffff -#define NV20TCL_VERTEX_COL_4F_X 0x00001550 -#define NV20TCL_VERTEX_COL_4F_Y 0x00001554 -#define NV20TCL_VERTEX_COL_4F_Z 0x00001558 -#define NV20TCL_VERTEX_COL_4F_W 0x0000155c -#define NV20TCL_VERTEX_COL_3F_X 0x00001560 -#define NV20TCL_VERTEX_COL_3F_Y 0x00001564 -#define NV20TCL_VERTEX_COL_3F_Z 0x00001568 -#define NV20TCL_VERTEX_COL_4I 0x0000156c -#define NV20TCL_VERTEX_COL_4I_R_SHIFT 0 -#define NV20TCL_VERTEX_COL_4I_R_MASK 0x000000ff -#define NV20TCL_VERTEX_COL_4I_G_SHIFT 8 -#define NV20TCL_VERTEX_COL_4I_G_MASK 0x0000ff00 -#define NV20TCL_VERTEX_COL_4I_B_SHIFT 16 -#define NV20TCL_VERTEX_COL_4I_B_MASK 0x00ff0000 -#define NV20TCL_VERTEX_COL_4I_A_SHIFT 24 -#define NV20TCL_VERTEX_COL_4I_A_MASK 0xff000000 -#define NV20TCL_VERTEX_COL2_3F_X 0x00001580 -#define NV20TCL_VERTEX_COL2_3F_Y 0x00001584 -#define NV20TCL_VERTEX_COL2_3F_Z 0x00001588 -#define NV20TCL_VERTEX_COL2_4I 0x0000158c -#define NV20TCL_VERTEX_COL2_4I_R_SHIFT 0 -#define NV20TCL_VERTEX_COL2_4I_R_MASK 0x000000ff -#define NV20TCL_VERTEX_COL2_4I_G_SHIFT 8 -#define NV20TCL_VERTEX_COL2_4I_G_MASK 0x0000ff00 -#define NV20TCL_VERTEX_COL2_4I_B_SHIFT 16 -#define NV20TCL_VERTEX_COL2_4I_B_MASK 0x00ff0000 -#define NV20TCL_VERTEX_COL2_4I_A_SHIFT 24 -#define NV20TCL_VERTEX_COL2_4I_A_MASK 0xff000000 -#define NV20TCL_VERTEX_TX0_2F_S 0x00001590 -#define NV20TCL_VERTEX_TX0_2F_T 0x00001594 -#define NV20TCL_VERTEX_TX0_2I 0x00001598 -#define NV20TCL_VERTEX_TX0_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX0_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX0_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX0_4F_S 0x000015a0 -#define NV20TCL_VERTEX_TX0_4F_T 0x000015a4 -#define NV20TCL_VERTEX_TX0_4F_R 0x000015a8 -#define NV20TCL_VERTEX_TX0_4F_Q 0x000015ac -#define NV20TCL_VERTEX_TX0_4I_ST 0x000015b0 -#define NV20TCL_VERTEX_TX0_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX0_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX0_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX0_4I_RQ 0x000015b4 -#define NV20TCL_VERTEX_TX0_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX0_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX0_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX0_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_2F_S 0x000015b8 -#define NV20TCL_VERTEX_TX1_2F_T 0x000015bc -#define NV20TCL_VERTEX_TX1_2I 0x000015c0 -#define NV20TCL_VERTEX_TX1_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX1_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX1_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_4F_S 0x000015c8 -#define NV20TCL_VERTEX_TX1_4F_T 0x000015cc -#define NV20TCL_VERTEX_TX1_4F_R 0x000015d0 -#define NV20TCL_VERTEX_TX1_4F_Q 0x000015d4 -#define NV20TCL_VERTEX_TX1_4I_ST 0x000015d8 -#define NV20TCL_VERTEX_TX1_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX1_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX1_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX1_4I_RQ 0x000015dc -#define NV20TCL_VERTEX_TX1_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX1_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX1_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX1_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_2F_S 0x000015e0 -#define NV20TCL_VERTEX_TX2_2F_T 0x000015e4 -#define NV20TCL_VERTEX_TX2_2I 0x000015e8 -#define NV20TCL_VERTEX_TX2_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX2_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX2_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_4F_S 0x000015f0 -#define NV20TCL_VERTEX_TX2_4F_T 0x000015f4 -#define NV20TCL_VERTEX_TX2_4F_R 0x000015f8 -#define NV20TCL_VERTEX_TX2_4F_Q 0x000015fc -#define NV20TCL_VERTEX_TX2_4I_ST 0x00001600 -#define NV20TCL_VERTEX_TX2_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX2_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX2_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX2_4I_RQ 0x00001604 -#define NV20TCL_VERTEX_TX2_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX2_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX2_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX2_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_2F_S 0x00001608 -#define NV20TCL_VERTEX_TX3_2F_T 0x0000160c -#define NV20TCL_VERTEX_TX3_2I 0x00001610 -#define NV20TCL_VERTEX_TX3_2I_S_SHIFT 0 -#define NV20TCL_VERTEX_TX3_2I_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_2I_T_SHIFT 16 -#define NV20TCL_VERTEX_TX3_2I_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_4F_S 0x00001620 -#define NV20TCL_VERTEX_TX3_4F_T 0x00001624 -#define NV20TCL_VERTEX_TX3_4F_R 0x00001628 -#define NV20TCL_VERTEX_TX3_4F_Q 0x0000162c -#define NV20TCL_VERTEX_TX3_4I_ST 0x00001630 -#define NV20TCL_VERTEX_TX3_4I_ST_S_SHIFT 0 -#define NV20TCL_VERTEX_TX3_4I_ST_S_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_4I_ST_T_SHIFT 16 -#define NV20TCL_VERTEX_TX3_4I_ST_T_MASK 0xffff0000 -#define NV20TCL_VERTEX_TX3_4I_RQ 0x00001634 -#define NV20TCL_VERTEX_TX3_4I_RQ_R_SHIFT 0 -#define NV20TCL_VERTEX_TX3_4I_RQ_R_MASK 0x0000ffff -#define NV20TCL_VERTEX_TX3_4I_RQ_Q_SHIFT 16 -#define NV20TCL_VERTEX_TX3_4I_RQ_Q_MASK 0xffff0000 -#define NV20TCL_VERTEX_FOG_1F 0x00001698 -#define NV20TCL_EDGEFLAG_ENABLE 0x000016bc -#define NV20TCL_VTX_CACHE_INVALIDATE 0x00001710 -#define NV20TCL_VTXBUF_ADDRESS(x) (0x00001720+((x)*4)) -#define NV20TCL_VTXBUF_ADDRESS__SIZE 0x00000010 -#define NV20TCL_VTXBUF_ADDRESS_DMA1 (1 << 31) -#define NV20TCL_VTXBUF_ADDRESS_OFFSET_SHIFT 0 -#define NV20TCL_VTXBUF_ADDRESS_OFFSET_MASK 0x0fffffff -#define NV20TCL_VTXFMT(x) (0x00001760+((x)*4)) -#define NV20TCL_VTXFMT__SIZE 0x00000010 -#define NV20TCL_VTXFMT_TYPE_SHIFT 0 -#define NV20TCL_VTXFMT_TYPE_MASK 0x0000000f -#define NV20TCL_VTXFMT_TYPE_FLOAT 0x00000002 -#define NV20TCL_VTXFMT_TYPE_UBYTE 0x00000004 -#define NV20TCL_VTXFMT_TYPE_USHORT 0x00000005 -#define NV20TCL_VTXFMT_SIZE_SHIFT 4 -#define NV20TCL_VTXFMT_SIZE_MASK 0x000000f0 -#define NV20TCL_VTXFMT_STRIDE_SHIFT 8 -#define NV20TCL_VTXFMT_STRIDE_MASK 0x0000ff00 -#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0 -#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4 -#define NV20TCL_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8 -#define NV20TCL_MATERIAL_FACTOR_BACK_A 0x000017ac -#define NV20TCL_MATERIAL_FACTOR_BACK_R 0x000017b0 -#define NV20TCL_MATERIAL_FACTOR_BACK_G 0x000017b4 -#define NV20TCL_MATERIAL_FACTOR_BACK_B 0x000017b8 -#define NV20TCL_COLOR_LOGIC_OP_ENABLE 0x000017bc -#define NV20TCL_COLOR_LOGIC_OP_OP 0x000017c0 -#define NV20TCL_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND 0x00001501 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 -#define NV20TCL_COLOR_LOGIC_OP_OP_COPY 0x00001503 -#define NV20TCL_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 -#define NV20TCL_COLOR_LOGIC_OP_OP_NOOP 0x00001505 -#define NV20TCL_COLOR_LOGIC_OP_OP_XOR 0x00001506 -#define NV20TCL_COLOR_LOGIC_OP_OP_OR 0x00001507 -#define NV20TCL_COLOR_LOGIC_OP_OP_NOR 0x00001508 -#define NV20TCL_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 -#define NV20TCL_COLOR_LOGIC_OP_OP_INVERT 0x0000150a -#define NV20TCL_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b -#define NV20TCL_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c -#define NV20TCL_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d -#define NV20TCL_COLOR_LOGIC_OP_OP_NAND 0x0000150e -#define NV20TCL_COLOR_LOGIC_OP_OP_SET 0x0000150f -#define NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4 -#define NV20TCL_TX_SHADER_CULL_MODE 0x000017f8 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S (1 << 0) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T (1 << 1) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R (1 << 2) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q (1 << 3) -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S (1 << 4) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T (1 << 5) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R (1 << 6) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q (1 << 7) -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S (1 << 8) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T (1 << 9) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R (1 << 10) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q (1 << 11) -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S (1 << 12) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T (1 << 13) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R (1 << 14) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q (1 << 15) -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000 -#define NV20TCL_TX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000 -#define NV20TCL_VERTEX_BEGIN_END 0x000017fc -#define NV20TCL_VERTEX_BEGIN_END_STOP 0x00000000 -#define NV20TCL_VERTEX_BEGIN_END_POINTS 0x00000001 -#define NV20TCL_VERTEX_BEGIN_END_LINES 0x00000002 -#define NV20TCL_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 -#define NV20TCL_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLES 0x00000005 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 -#define NV20TCL_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 -#define NV20TCL_VERTEX_BEGIN_END_QUADS 0x00000008 -#define NV20TCL_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 -#define NV20TCL_VERTEX_BEGIN_END_POLYGON 0x0000000a -#define NV20TCL_VB_ELEMENT_U16 0x00001800 -#define NV20TCL_VB_ELEMENT_U16_I0_SHIFT 0 -#define NV20TCL_VB_ELEMENT_U16_I0_MASK 0x0000ffff -#define NV20TCL_VB_ELEMENT_U16_I1_SHIFT 16 -#define NV20TCL_VB_ELEMENT_U16_I1_MASK 0xffff0000 -#define NV20TCL_VB_ELEMENT_U32 0x00001808 -#define NV20TCL_VB_VERTEX_BATCH 0x00001810 -#define NV20TCL_VB_VERTEX_BATCH_OFFSET_SHIFT 0 -#define NV20TCL_VB_VERTEX_BATCH_OFFSET_MASK 0x00ffffff -#define NV20TCL_VB_VERTEX_BATCH_COUNT_SHIFT 24 -#define NV20TCL_VB_VERTEX_BATCH_COUNT_MASK 0xff000000 -#define NV20TCL_VERTEX_DATA 0x00001818 -#define NV20TCL_TX_SHADER_CONST_EYE_X 0x0000181c -#define NV20TCL_TX_SHADER_CONST_EYE_Y 0x00001820 -#define NV20TCL_TX_SHADER_CONST_EYE_Z 0x00001824 -#define NV20TCL_VTX_ATTR_4F_X(x) (0x00001a00+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_X__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_Y(x) (0x00001a04+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_Y__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_Z(x) (0x00001a08+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_Z__SIZE 0x00000010 -#define NV20TCL_VTX_ATTR_4F_W(x) (0x00001a0c+((x)*16)) -#define NV20TCL_VTX_ATTR_4F_W__SIZE 0x00000010 -#define NV20TCL_TX_OFFSET(x) (0x00001b00+((x)*64)) -#define NV20TCL_TX_OFFSET__SIZE 0x00000004 -#define NV20TCL_TX_FORMAT(x) (0x00001b04+((x)*64)) -#define NV20TCL_TX_FORMAT__SIZE 0x00000004 -#define NV20TCL_TX_FORMAT_DMA0 (1 << 0) -#define NV20TCL_TX_FORMAT_DMA1 (1 << 1) -#define NV20TCL_TX_FORMAT_CUBIC (1 << 2) -#define NV20TCL_TX_FORMAT_NO_BORDER (1 << 3) -#define NV20TCL_TX_FORMAT_DIMS_SHIFT 4 -#define NV20TCL_TX_FORMAT_DIMS_MASK 0x000000f0 -#define NV20TCL_TX_FORMAT_DIMS_1D 0x00000010 -#define NV20TCL_TX_FORMAT_DIMS_2D 0x00000020 -#define NV20TCL_TX_FORMAT_DIMS_3D 0x00000030 -#define NV20TCL_TX_FORMAT_FORMAT_SHIFT 8 -#define NV20TCL_TX_FORMAT_FORMAT_MASK 0x0000ff00 -#define NV20TCL_TX_FORMAT_FORMAT_L8 0x00000000 -#define NV20TCL_TX_FORMAT_FORMAT_A8 0x00000100 -#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5 0x00000200 -#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4 0x00000400 -#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5 0x00000500 -#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8 0x00000600 -#define NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8 0x00000700 -#define NV20TCL_TX_FORMAT_FORMAT_INDEX8 0x00000b00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT1 0x00000c00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT3 0x00000e00 -#define NV20TCL_TX_FORMAT_FORMAT_DXT5 0x00000f00 -#define NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 -#define NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 -#define NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 -#define NV20TCL_TX_FORMAT_FORMAT_L8_RECT 0x00001300 -#define NV20TCL_TX_FORMAT_FORMAT_DSDT8_RECT 0x00001700 -#define NV20TCL_TX_FORMAT_FORMAT_A8L8 0x00001a00 -#define NV20TCL_TX_FORMAT_FORMAT_A8_RECT 0x00001b00 -#define NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 -#define NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 -#define NV20TCL_TX_FORMAT_FORMAT_A8L8_RECT 0x00002000 -#define NV20TCL_TX_FORMAT_FORMAT_DSDT8 0x00002800 -#define NV20TCL_TX_FORMAT_FORMAT_HILO16 0x00003300 -#define NV20TCL_TX_FORMAT_FORMAT_HILO16_RECT 0x00003600 -#define NV20TCL_TX_FORMAT_FORMAT_HILO8 0x00004400 -#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 -#define NV20TCL_TX_FORMAT_FORMAT_HILO8_RECT 0x00004600 -#define NV20TCL_TX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 -#define NV20TCL_TX_FORMAT_FORMAT_A16 0x00003200 -#define NV20TCL_TX_FORMAT_FORMAT_A16_RECT 0x00003500 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA16_NV 0x00004a00 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_RGBA32_NV 0x00004b00 -#define NV20TCL_TX_FORMAT_FORMAT_FLOAT_R32_NV 0x00004c00 -#define NV20TCL_TX_FORMAT_MIPMAP (1 << 19) -#define NV20TCL_TX_FORMAT_BASE_SIZE_U_SHIFT 20 -#define NV20TCL_TX_FORMAT_BASE_SIZE_U_MASK 0x00f00000 -#define NV20TCL_TX_FORMAT_BASE_SIZE_V_SHIFT 24 -#define NV20TCL_TX_FORMAT_BASE_SIZE_V_MASK 0x0f000000 -#define NV20TCL_TX_FORMAT_BASE_SIZE_W_SHIFT 28 -#define NV20TCL_TX_FORMAT_BASE_SIZE_W_MASK 0xf0000000 -#define NV20TCL_TX_WRAP(x) (0x00001b08+((x)*64)) -#define NV20TCL_TX_WRAP__SIZE 0x00000004 -#define NV20TCL_TX_WRAP_S_SHIFT 0 -#define NV20TCL_TX_WRAP_S_MASK 0x000000ff -#define NV20TCL_TX_WRAP_S_REPEAT 0x00000001 -#define NV20TCL_TX_WRAP_S_MIRRORED_REPEAT 0x00000002 -#define NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE 0x00000003 -#define NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER 0x00000004 -#define NV20TCL_TX_WRAP_S_CLAMP 0x00000005 -#define NV20TCL_TX_WRAP_T_SHIFT 8 -#define NV20TCL_TX_WRAP_T_MASK 0x00000f00 -#define NV20TCL_TX_WRAP_T_REPEAT 0x00000100 -#define NV20TCL_TX_WRAP_T_MIRRORED_REPEAT 0x00000200 -#define NV20TCL_TX_WRAP_T_CLAMP_TO_EDGE 0x00000300 -#define NV20TCL_TX_WRAP_T_CLAMP_TO_BORDER 0x00000400 -#define NV20TCL_TX_WRAP_T_CLAMP 0x00000500 -#define NV20TCL_TX_WRAP_R_SHIFT 16 -#define NV20TCL_TX_WRAP_R_MASK 0x000f0000 -#define NV20TCL_TX_WRAP_R_REPEAT 0x00010000 -#define NV20TCL_TX_WRAP_R_MIRRORED_REPEAT 0x00020000 -#define NV20TCL_TX_WRAP_R_CLAMP_TO_EDGE 0x00030000 -#define NV20TCL_TX_WRAP_R_CLAMP_TO_BORDER 0x00040000 -#define NV20TCL_TX_WRAP_R_CLAMP 0x00050000 -#define NV20TCL_TX_ENABLE(x) (0x00001b0c+((x)*64)) -#define NV20TCL_TX_ENABLE__SIZE 0x00000004 -#define NV20TCL_TX_ENABLE_ANISO_SHIFT 4 -#define NV20TCL_TX_ENABLE_ANISO_MASK 0x00000030 -#define NV20TCL_TX_ENABLE_ANISO_NONE 0x00000000 -#define NV20TCL_TX_ENABLE_ANISO_2X 0x00000010 -#define NV20TCL_TX_ENABLE_ANISO_4X 0x00000020 -#define NV20TCL_TX_ENABLE_ANISO_8X 0x00000030 -#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_SHIFT 14 -#define NV20TCL_TX_ENABLE_MIPMAP_MAX_LOD_MASK 0x0003c000 -#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_SHIFT 26 -#define NV20TCL_TX_ENABLE_MIPMAP_MIN_LOD_MASK 0x3c000000 -#define NV20TCL_TX_ENABLE_ENABLE (1 << 30) -#define NV20TCL_TX_NPOT_PITCH(x) (0x00001b10+((x)*64)) -#define NV20TCL_TX_NPOT_PITCH__SIZE 0x00000004 -#define NV20TCL_TX_NPOT_PITCH_PITCH_SHIFT 16 -#define NV20TCL_TX_NPOT_PITCH_PITCH_MASK 0xffff0000 -#define NV20TCL_TX_FILTER(x) (0x00001b14+((x)*64)) -#define NV20TCL_TX_FILTER__SIZE 0x00000004 -#define NV20TCL_TX_FILTER_LOD_BIAS_SHIFT 8 -#define NV20TCL_TX_FILTER_LOD_BIAS_MASK 0x00000f00 -#define NV20TCL_TX_FILTER_MINIFY_SHIFT 16 -#define NV20TCL_TX_FILTER_MINIFY_MASK 0x000f0000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST 0x00010000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR 0x00020000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 -#define NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 -#define NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 -#define NV20TCL_TX_FILTER_MAGNIFY_SHIFT 24 -#define NV20TCL_TX_FILTER_MAGNIFY_MASK 0x0f000000 -#define NV20TCL_TX_FILTER_MAGNIFY_NEAREST 0x01000000 -#define NV20TCL_TX_FILTER_MAGNIFY_LINEAR 0x02000000 -#define NV20TCL_TX_NPOT_SIZE(x) (0x00001b1c+((x)*64)) -#define NV20TCL_TX_NPOT_SIZE__SIZE 0x00000004 -#define NV20TCL_TX_NPOT_SIZE_H_SHIFT 0 -#define NV20TCL_TX_NPOT_SIZE_H_MASK 0x0000ffff -#define NV20TCL_TX_NPOT_SIZE_W_SHIFT 16 -#define NV20TCL_TX_NPOT_SIZE_W_MASK 0xffff0000 -#define NV20TCL_TX_PALETTE_OFFSET(x) (0x00001b20+((x)*64)) -#define NV20TCL_TX_PALETTE_OFFSET__SIZE 0x00000004 -#define NV20TCL_TX_BORDER_COLOR(x) (0x00001b24+((x)*64)) -#define NV20TCL_TX_BORDER_COLOR__SIZE 0x00000004 -#define NV20TCL_TX_BORDER_COLOR_B_SHIFT 0 -#define NV20TCL_TX_BORDER_COLOR_B_MASK 0x000000ff -#define NV20TCL_TX_BORDER_COLOR_G_SHIFT 8 -#define NV20TCL_TX_BORDER_COLOR_G_MASK 0x0000ff00 -#define NV20TCL_TX_BORDER_COLOR_R_SHIFT 16 -#define NV20TCL_TX_BORDER_COLOR_R_MASK 0x00ff0000 -#define NV20TCL_TX_BORDER_COLOR_A_SHIFT 24 -#define NV20TCL_TX_BORDER_COLOR_A_MASK 0xff000000 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX00(x) (0x00001b28+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX00__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX01(x) (0x00001b2c+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX01__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX11(x) (0x00001b30+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX11__SIZE 0x00000004 -#define NV20TCL_TX_SHADER_OFFSET_MATRIX10(x) (0x00001b34+((x)*64)) -#define NV20TCL_TX_SHADER_OFFSET_MATRIX10__SIZE 0x00000004 -#define NV20TCL_DEPTH_UNK17D8 0x00001d78 -#define NV20TCL_DEPTH_UNK17D8_CLAMP_SHIFT 4 -#define NV20TCL_DEPTH_UNK17D8_CLAMP_MASK 0x000000f0 -#define NV20TCL_MULTISAMPLE_CONTROL 0x00001d7c -#define NV20TCL_CLEAR_DEPTH_VALUE 0x00001d8c -#define NV20TCL_CLEAR_VALUE 0x00001d90 -#define NV20TCL_CLEAR_BUFFERS 0x00001d94 -#define NV20TCL_CLEAR_BUFFERS_COLOR_A (1 << 7) -#define NV20TCL_CLEAR_BUFFERS_COLOR_B (1 << 6) -#define NV20TCL_CLEAR_BUFFERS_COLOR_G (1 << 5) -#define NV20TCL_CLEAR_BUFFERS_COLOR_R (1 << 4) -#define NV20TCL_CLEAR_BUFFERS_STENCIL (1 << 1) -#define NV20TCL_CLEAR_BUFFERS_DEPTH (1 << 0) -#define NV20TCL_RC_COLOR0 0x00001e20 -#define NV20TCL_RC_COLOR0_B_SHIFT 0 -#define NV20TCL_RC_COLOR0_B_MASK 0x000000ff -#define NV20TCL_RC_COLOR0_G_SHIFT 8 -#define NV20TCL_RC_COLOR0_G_MASK 0x0000ff00 -#define NV20TCL_RC_COLOR0_R_SHIFT 16 -#define NV20TCL_RC_COLOR0_R_MASK 0x00ff0000 -#define NV20TCL_RC_COLOR0_A_SHIFT 24 -#define NV20TCL_RC_COLOR0_A_MASK 0xff000000 -#define NV20TCL_RC_COLOR1 0x00001e24 -#define NV20TCL_RC_COLOR1_B_SHIFT 0 -#define NV20TCL_RC_COLOR1_B_MASK 0x000000ff -#define NV20TCL_RC_COLOR1_G_SHIFT 8 -#define NV20TCL_RC_COLOR1_G_MASK 0x0000ff00 -#define NV20TCL_RC_COLOR1_R_SHIFT 16 -#define NV20TCL_RC_COLOR1_R_MASK 0x00ff0000 -#define NV20TCL_RC_COLOR1_A_SHIFT 24 -#define NV20TCL_RC_COLOR1_A_MASK 0xff000000 -#define NV20TCL_BACK_MATERIAL_SHININESS(x) (0x00001e28+((x)*4)) -#define NV20TCL_BACK_MATERIAL_SHININESS__SIZE 0x00000006 -#define NV20TCL_RC_OUT_RGB(x) (0x00001e40+((x)*4)) -#define NV20TCL_RC_OUT_RGB__SIZE 0x00000008 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SHIFT 0 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_MASK 0x0000000f -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a -#define NV20TCL_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SHIFT 4 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_MASK 0x000000f0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 -#define NV20TCL_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SHIFT 8 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_MASK 0x00000f00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 -#define NV20TCL_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 -#define NV20TCL_RC_OUT_RGB_CD_DOT_PRODUCT (1 << 12) -#define NV20TCL_RC_OUT_RGB_AB_DOT_PRODUCT (1 << 13) -#define NV20TCL_RC_OUT_RGB_MUX_SUM (1 << 14) -#define NV20TCL_RC_OUT_RGB_BIAS (1 << 15) -#define NV20TCL_RC_OUT_RGB_BIAS_NONE 0x00000000 -#define NV20TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 -#define NV20TCL_RC_OUT_RGB_SCALE_SHIFT 16 -#define NV20TCL_RC_OUT_RGB_SCALE_MASK 0x00030000 -#define NV20TCL_RC_OUT_RGB_SCALE_NONE 0x00000000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000 -#define NV20TCL_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000 -#define NV20TCL_RC_ENABLE 0x00001e60 -#define NV20TCL_RC_ENABLE_NUM_COMBINERS_SHIFT 0 -#define NV20TCL_RC_ENABLE_NUM_COMBINERS_MASK 0x0000000f -#define NV20TCL_TX_RCOMP 0x00001e6c -#define NV20TCL_TX_RCOMP_NEVER 0x00000000 -#define NV20TCL_TX_RCOMP_GREATER 0x00000001 -#define NV20TCL_TX_RCOMP_EQUAL 0x00000002 -#define NV20TCL_TX_RCOMP_GEQUAL 0x00000003 -#define NV20TCL_TX_RCOMP_LESS 0x00000004 -#define NV20TCL_TX_RCOMP_NOTEQUAL 0x00000005 -#define NV20TCL_TX_RCOMP_LEQUAL 0x00000006 -#define NV20TCL_TX_RCOMP_ALWAYS 0x00000007 -#define NV20TCL_TX_SHADER_OP 0x00001e70 -#define NV20TCL_TX_SHADER_OP_TX0_SHIFT 0 -#define NV20TCL_TX_SHADER_OP_TX0_MASK 0x0000001f -#define NV20TCL_TX_SHADER_OP_TX0_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D 0x00000001 -#define NV20TCL_TX_SHADER_OP_TX0_PASS_THROUGH 0x00000004 -#define NV20TCL_TX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005 -#define NV20TCL_TX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a -#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f -#define NV20TCL_TX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010 -#define NV20TCL_TX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011 -#define NV20TCL_TX_SHADER_OP_TX1_SHIFT 5 -#define NV20TCL_TX_SHADER_OP_TX1_MASK 0x000003e0 -#define NV20TCL_TX_SHADER_OP_TX1_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX1_TEXTURE_2D 0x00000020 -#define NV20TCL_TX_SHADER_OP_TX1_PASS_THROUGH 0x00000080 -#define NV20TCL_TX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0 -#define NV20TCL_TX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140 -#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0 -#define NV20TCL_TX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200 -#define NV20TCL_TX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220 -#define NV20TCL_TX_SHADER_OP_TX2_SHIFT 10 -#define NV20TCL_TX_SHADER_OP_TX2_MASK 0x00007c00 -#define NV20TCL_TX_SHADER_OP_TX2_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX2_TEXTURE_2D 0x00000400 -#define NV20TCL_TX_SHADER_OP_TX2_PASS_THROUGH 0x00001000 -#define NV20TCL_TX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400 -#define NV20TCL_TX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800 -#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00 -#define NV20TCL_TX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000 -#define NV20TCL_TX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400 -#define NV20TCL_TX_SHADER_OP_TX3_SHIFT 15 -#define NV20TCL_TX_SHADER_OP_TX3_MASK 0x000f8000 -#define NV20TCL_TX_SHADER_OP_TX3_NONE 0x00000000 -#define NV20TCL_TX_SHADER_OP_TX3_TEXTURE_2D 0x00008000 -#define NV20TCL_TX_SHADER_OP_TX3_PASS_THROUGH 0x00020000 -#define NV20TCL_TX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000 -#define NV20TCL_TX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000 -#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000 -#define NV20TCL_TX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000 -#define NV20TCL_TX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000 -#define NV20TCL_TX_SHADER_DOTMAPPING 0x00001e74 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_SHIFT 0 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX0_MASK 0x0000000f -#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_SHIFT 4 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX1_MASK 0x000000f0 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_SHIFT 8 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX2_MASK 0x00000f00 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_SHIFT 12 -#define NV20TCL_TX_SHADER_DOTMAPPING_TX3_MASK 0x0000f000 -#define NV20TCL_TX_SHADER_PREVIOUS 0x00001e78 -#define NV20TCL_TX_SHADER_PREVIOUS_TX0_SHIFT 8 -#define NV20TCL_TX_SHADER_PREVIOUS_TX0_MASK 0x00000f00 -#define NV20TCL_TX_SHADER_PREVIOUS_TX1_SHIFT 12 -#define NV20TCL_TX_SHADER_PREVIOUS_TX1_MASK 0x0000f000 -#define NV20TCL_TX_SHADER_PREVIOUS_TX2_SHIFT 16 -#define NV20TCL_TX_SHADER_PREVIOUS_TX2_MASK 0x00030000 -#define NV20TCL_TX_SHADER_PREVIOUS_TX3_SHIFT 20 -#define NV20TCL_TX_SHADER_PREVIOUS_TX3_MASK 0x00300000 -#define NV20TCL_ENGINE 0x00001e94 -#define NV20TCL_ENGINE_VP (1 << 1) -#define NV20TCL_ENGINE_FIXED (1 << 2) -#define NV20TCL_VP_UPLOAD_FROM_ID 0x00001e9c -#define NV20TCL_VP_START_FROM_ID 0x00001ea0 -#define NV20TCL_VP_UPLOAD_CONST_ID 0x00001ea4 - - -#define NV25TCL 0x00000597 - -#define NV25TCL_DMA_IN_MEMORY4 0x0000019c -#define NV25TCL_DMA_IN_MEMORY5 0x000001a0 -#define NV25TCL_DMA_IN_MEMORY8 0x000001ac -#define NV25TCL_DMA_IN_MEMORY9 0x000001b0 -#define NV25TCL_HIERZ_PITCH 0x0000022c -#define NV25TCL_HIERZ_OFFSET 0x00000230 - -#endif /* NOUVEAU_REG_H */ - diff --git a/src/mesa/drivers/dri/nouveau/nouveau_context.c b/src/mesa/drivers/dri/nouveau/nouveau_context.c index f80aaedb257..53a121420d3 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_context.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_context.c @@ -314,7 +314,7 @@ nouveau_context_make_current(__DRIcontext *dri_ctx, __DRIdrawable *dri_draw, GLboolean nouveau_context_unbind(__DRIcontext *dri_ctx) { - /* Unset current context and dispath table */ + /* Unset current context and dispatch table */ _mesa_make_current(NULL, NULL, NULL); return GL_TRUE; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_texture.c b/src/mesa/drivers/dri/nouveau/nouveau_texture.c index 060c2c5bcc0..2480b1ea500 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_texture.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_texture.c @@ -603,11 +603,12 @@ nouveau_set_texbuffer(__DRIcontext *dri_ctx, nouveau_update_renderbuffers(dri_ctx, draw); nouveau_surface_ref(&to_nouveau_renderbuffer(rb)->surface, s); + s->format = get_texbuffer_format(rb, format); + /* Update the image fields. */ _mesa_init_teximage_fields(ctx, target, ti, s->width, s->height, - 1, 0, s->cpp); + 1, 0, s->cpp, s->format); ti->RowStride = s->pitch / s->cpp; - ti->TexFormat = s->format = get_texbuffer_format(rb, format); /* Try to validate it. */ if (!validate_teximage(ctx, t, 0, 0, 0, 0, s->width, s->height, 1)) diff --git a/src/mesa/drivers/dri/nouveau/nouveau_util.h b/src/mesa/drivers/dri/nouveau/nouveau_util.h index 8df8867d14c..6d01934dade 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_util.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_util.h @@ -164,6 +164,12 @@ get_viewport_translate(struct gl_context *ctx, float a[4]) } static inline void +OUT_RINGb(struct nouveau_channel *chan, GLboolean x) +{ + OUT_RING(chan, x ? 1 : 0); +} + +static inline void OUT_RINGm(struct nouveau_channel *chan, float m[16]) { int i, j; diff --git a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c index 7a0eb9fc23d..d8b331cca76 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_vbo_t.c @@ -150,7 +150,6 @@ vbo_emit_attr(struct gl_context *ctx, const struct gl_client_array **arrays, render->map[render->attr_count++] = attr; render->vertex_size += 4 * info->imm_fields; } - } } diff --git a/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h b/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h new file mode 100644 index 00000000000..3390da089b2 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv01_2d.xml.h @@ -0,0 +1,1343 @@ +#ifndef NV01_2D_XML +#define NV01_2D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv01_2d.xml ( 33509 bytes, from 2010-11-13 23:32:57) +- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) +- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) +- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) +- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <[email protected]> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <[email protected]> (koala_br) +- Carlos Martin <[email protected]> (carlosmn) +- Christoph Bumiller <[email protected]> (calim, chrisbmr) +- Dawid Gajownik <[email protected]> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <[email protected]> (lumag) +- EdB <[email protected]> (edb_) +- Erik Waling <[email protected]> (erikwaling) +- Francisco Jerez <[email protected]> (curro) +- imirkin <[email protected]> (imirkin) +- jb17bsome <[email protected]> (jb17bsome) +- Jeremy Kolb <[email protected]> (kjeremy) +- Laurent Carlier <[email protected]> (lordheavy) +- Luca Barbieri <[email protected]> (lb, lb1) +- Maarten Maathuis <[email protected]> (stillunknown) +- Marcin Kościelnicki <[email protected]> (mwk, koriakin) +- Mark Carey <[email protected]> (careym) +- Matthieu Castet <[email protected]> (mat-c) +- nvidiaman <[email protected]> (nvidiaman) +- Patrice Mandin <[email protected]> (pmandin, pmdata) +- Pekka Paalanen <[email protected]> (pq, ppaalanen) +- Peter Popov <[email protected]> (ironpeter) +- Richard Hughes <[email protected]> (hughsient) +- Rudi Cilibrasi <[email protected]> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <[email protected]> (leroutier) +- Stephane Marchesin <[email protected]> (marcheu) +- sturmflut <[email protected]> (sturmflut) +- Sylvain Munaut <[email protected]> +- Victor Stinner <[email protected]> (haypo) +- Wladmir van der Laan <[email protected]> (miathan6) +- Younes Manton <[email protected]> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV01_CONTEXT_BETA1_DMA_NOTIFY 0x00000180 + +#define NV01_CONTEXT_BETA1_BETA_1D31 0x00000300 + + +#define NV04_BETA_SOLID_DMA_NOTIFY 0x00000180 + +#define NV04_BETA_SOLID_BETA_FACTOR 0x00000300 + + +#define NV01_CONTEXT_COLOR_KEY_DMA_NOTIFY 0x00000180 + +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT 0x00000300 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_CONTEXT_COLOR_KEY_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_CONTEXT_COLOR_KEY_COLOR 0x00000304 + + +#define NV01_CONTEXT_PATTERN_DMA_NOTIFY 0x00000180 + +#define NV01_CONTEXT_PATTERN_COLOR_FORMAT 0x00000300 + +#define NV01_CONTEXT_PATTERN_MONOCHROME_FORMAT 0x00000304 + +#define NV01_CONTEXT_PATTERN_SHAPE 0x00000308 + +#define NV01_CONTEXT_PATTERN_COLOR(i0) (0x00000310 + 0x4*(i0)) +#define NV01_CONTEXT_PATTERN_COLOR__ESIZE 0x00000004 +#define NV01_CONTEXT_PATTERN_COLOR__LEN 0x00000002 + +#define NV01_CONTEXT_PATTERN_PATTERN(i0) (0x00000318 + 0x4*(i0)) +#define NV01_CONTEXT_PATTERN_PATTERN__ESIZE 0x00000004 +#define NV01_CONTEXT_PATTERN_PATTERN__LEN 0x00000002 + + +#define NV01_CONTEXT_CLIP_RECTANGLE_DMA_NOTIFY 0x00000180 + +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT 0x00000300 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__MASK 0x0000ffff +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_X__SHIFT 0 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__MASK 0xffff0000 +#define NV01_CONTEXT_CLIP_RECTANGLE_POINT_Y__SHIFT 16 + +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE 0x00000304 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__MASK 0x0000ffff +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_W__SHIFT 0 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__MASK 0xffff0000 +#define NV01_CONTEXT_CLIP_RECTANGLE_SIZE_H__SHIFT 16 + + +#define NV04_CONTEXT_SURFACES_2D_DMA_NOTIFY 0x00000180 + +#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_SOURCE 0x00000184 + +#define NV04_CONTEXT_SURFACES_2D_DMA_IMAGE_DESTIN 0x00000188 + + +#define NV50_CONTEXT_SURFACES_2D_SRC_LINEAR 0x00000200 + +#define NV50_CONTEXT_SURFACES_2D_SRC_TILE_MODE 0x00000204 + +#define NV50_CONTEXT_SURFACES_2D_SRC_WIDTH 0x00000208 + +#define NV50_CONTEXT_SURFACES_2D_SRC_HEIGHT 0x0000020c + +#define NV50_CONTEXT_SURFACES_2D_UNK0210 0x00000210 + +#define NV50_CONTEXT_SURFACES_2D_UNK0214 0x00000214 + +#define NV50_CONTEXT_SURFACES_2D_DST_LINEAR 0x00000218 + +#define NV50_CONTEXT_SURFACES_2D_DST_TILE_MODE 0x0000021c + +#define NV50_CONTEXT_SURFACES_2D_DST_WIDTH 0x00000220 + +#define NV50_CONTEXT_SURFACES_2D_DST_HEIGHT 0x00000224 + +#define NV50_CONTEXT_SURFACES_2D_UNK0228 0x00000228 + +#define NV50_CONTEXT_SURFACES_2D_UNK022C 0x0000022c + +#define NV50_CONTEXT_SURFACES_2D_OFFSET_SOURCE_HIGH 0x00000230 + +#define NV50_CONTEXT_SURFACES_2D_OFFSET_DESTIN_HIGH 0x00000234 + +#define NV04_CONTEXT_SURFACES_2D_FORMAT 0x00000300 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y8 0x00000001 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_Z1R5G5B5 0x00000002 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1R5G5B5_X1R5G5B5 0x00000003 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_R5G6B5 0x00000004 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y16 0x00000005 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_Z8R8G8B8 0x00000006 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X8R8G8B8_X8R8G8B8 0x00000007 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_X1A7R8G8B8_X1A7R8G8B8 0x00000009 +#define NV04_CONTEXT_SURFACES_2D_FORMAT_A8R8G8B8 0x0000000a +#define NV04_CONTEXT_SURFACES_2D_FORMAT_Y32 0x0000000b + +#define NV04_CONTEXT_SURFACES_2D_PITCH 0x00000304 +#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_2D_PITCH_SOURCE__SHIFT 0 +#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_2D_PITCH_DESTIN__SHIFT 16 + +#define NV04_CONTEXT_SURFACES_2D_OFFSET_SOURCE 0x00000308 + +#define NV04_CONTEXT_SURFACES_2D_OFFSET_DESTIN 0x0000030c + + +#define NV04_SWIZZLED_SURFACE_DMA_NOTIFY 0x00000180 + +#define NV04_SWIZZLED_SURFACE_DMA_IMAGE 0x00000184 + +#define NV04_SWIZZLED_SURFACE_FORMAT 0x00000300 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__MASK 0x000000ff +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR__SHIFT 0 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y8 0x00000001 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000002 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000003 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_R5G6B5 0x00000004 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y16 0x00000005 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000006 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000007 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000008 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000009 +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_A8R8G8B8 0x0000000a +#define NV04_SWIZZLED_SURFACE_FORMAT_COLOR_Y32 0x0000000b +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__MASK 0x00ff0000 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_U__SHIFT 16 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__MASK 0xff000000 +#define NV04_SWIZZLED_SURFACE_FORMAT_BASE_SIZE_V__SHIFT 24 + +#define NV04_SWIZZLED_SURFACE_OFFSET 0x00000304 + + +#define NV03_CONTEXT_ROP_DMA_NOTIFY 0x00000180 + +#define NV03_CONTEXT_ROP_ROP 0x00000300 + + +#define NV04_IMAGE_PATTERN_DMA_NOTIFY 0x00000180 + +#define NV04_IMAGE_PATTERN_COLOR_FORMAT 0x00000300 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV04_IMAGE_PATTERN_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT 0x00000304 +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_CGA6 0x00000001 +#define NV04_IMAGE_PATTERN_MONOCHROME_FORMAT_LE 0x00000002 + +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE 0x00000308 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_8X8 0x00000000 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_64X1 0x00000001 +#define NV04_IMAGE_PATTERN_MONOCHROME_SHAPE_1X64 0x00000002 + +#define NV04_IMAGE_PATTERN_PATTERN_SELECT 0x0000030c +#define NV04_IMAGE_PATTERN_PATTERN_SELECT_MONO 0x00000001 +#define NV04_IMAGE_PATTERN_PATTERN_SELECT_COLOR 0x00000002 + +#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR0 0x00000310 + +#define NV04_IMAGE_PATTERN_MONOCHROME_COLOR1 0x00000314 + +#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN0 0x00000318 + +#define NV04_IMAGE_PATTERN_MONOCHROME_PATTERN1 0x0000031c + +#define NV04_IMAGE_PATTERN_PATTERN_Y8(i0) (0x00000400 + 0x4*(i0)) +#define NV04_IMAGE_PATTERN_PATTERN_Y8__ESIZE 0x00000004 +#define NV04_IMAGE_PATTERN_PATTERN_Y8__LEN 0x00000010 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__MASK 0x000000ff +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y0__SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__MASK 0x0000ff00 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y1__SHIFT 8 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__MASK 0x00ff0000 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y2__SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__MASK 0xff000000 +#define NV04_IMAGE_PATTERN_PATTERN_Y8_Y3__SHIFT 24 + +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5(i0) (0x00000500 + 0x4*(i0)) +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__ESIZE 0x00000004 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5__LEN 0x00000020 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__MASK 0x0000001f +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B0__SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__MASK 0x000007e0 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G0__SHIFT 5 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__MASK 0x0000f800 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R0__SHIFT 11 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__MASK 0x001f0000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_B1__SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__MASK 0x07e00000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_G1__SHIFT 21 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__MASK 0xf8000000 +#define NV04_IMAGE_PATTERN_PATTERN_R5G6B5_R1__SHIFT 27 + +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5(i0) (0x00000600 + 0x4*(i0)) +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__ESIZE 0x00000004 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5__LEN 0x00000020 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__MASK 0x0000001f +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B0__SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__MASK 0x000003e0 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G0__SHIFT 5 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__MASK 0x00007c00 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R0__SHIFT 10 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__MASK 0x001f0000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_B1__SHIFT 16 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__MASK 0x03e00000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_G1__SHIFT 21 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__MASK 0x7c000000 +#define NV04_IMAGE_PATTERN_PATTERN_X1R5G5B5_R1__SHIFT 26 + +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8(i0) (0x00000700 + 0x4*(i0)) +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__ESIZE 0x00000004 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8__LEN 0x00000040 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__MASK 0x000000ff +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_B__SHIFT 0 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__MASK 0x0000ff00 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_G__SHIFT 8 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__MASK 0x00ff0000 +#define NV04_IMAGE_PATTERN_PATTERN_X8R8G8B8_R__SHIFT 16 + + +#define NV01_RENDER_SOLID_LINE_PATCH 0x0000010c + +#define NV01_RENDER_SOLID_LINE_DMA_NOTIFY 0x00000180 + +#define NV01_RENDER_SOLID_LINE_CLIP_RECTANGLE 0x00000184 + +#define NV01_RENDER_SOLID_LINE_PATTERN 0x00000188 + +#define NV04_RENDER_SOLID_LINE_PATTERN 0x00000188 + +#define NV01_RENDER_SOLID_LINE_ROP 0x0000018c + +#define NV01_RENDER_SOLID_LINE_BETA1 0x00000190 + +#define NV01_RENDER_SOLID_LINE_SURFACE_DST 0x00000194 + + +#define NV04_RENDER_SOLID_LINE_BETA4 0x00000194 + +#define NV04_RENDER_SOLID_LINE_SURFACE 0x00000198 + +#define NV01_RENDER_SOLID_LINE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_LINE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_LINE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_LINE_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_RENDER_SOLID_LINE_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_RENDER_SOLID_LINE_COLOR 0x00000304 + +#define NV01_RENDER_SOLID_LINE_LINE_POINT0(i0) (0x00000400 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE_POINT0__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0__LEN 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_X__SHIFT 0 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_LINE_POINT0_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_LINE_LINE_POINT1(i0) (0x00000404 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE_POINT1__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1__LEN 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_X__SHIFT 0 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_LINE_POINT1_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X(i0) (0x00000480 + 0x10*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_X__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y(i0) (0x00000484 + 0x10*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT0_Y__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X(i0) (0x00000488 + 0x10*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_X__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y(i0) (0x0000048c + 0x10*(i0)) +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_LINE_LINE32_POINT1_Y__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_POLYLINE(i0) (0x00000500 + 0x4*(i0)) +#define NV01_RENDER_SOLID_LINE_POLYLINE__ESIZE 0x00000004 +#define NV01_RENDER_SOLID_LINE_POLYLINE__LEN 0x00000020 +#define NV01_RENDER_SOLID_LINE_POLYLINE_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_POLYLINE_X__SHIFT 0 +#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_POLYLINE_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X(i0) (0x00000580 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_X__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y(i0) (0x00000584 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_POLYLINE32_POINT_Y__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR(i0) (0x00000600 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_COLOR__LEN 0x00000010 + +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT(i0) (0x00000604 + 0x8*(i0)) +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT__LEN 0x00000010 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_X__SHIFT 0 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_LINE_CPOLYLINE_POINT_Y__SHIFT 16 + + +#define NV01_RENDER_SOLID_TRIANGLE_PATCH 0x0000010c + +#define NV01_RENDER_SOLID_TRIANGLE_DMA_NOTIFY 0x00000180 + +#define NV01_RENDER_SOLID_TRIANGLE_CLIP_RECTANGLE 0x00000184 + +#define NV01_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 + +#define NV04_RENDER_SOLID_TRIANGLE_PATTERN 0x00000188 + +#define NV01_RENDER_SOLID_TRIANGLE_ROP 0x0000018c + +#define NV01_RENDER_SOLID_TRIANGLE_BETA1 0x00000190 + +#define NV01_RENDER_SOLID_TRIANGLE_SURFACE_DST 0x00000194 + + +#define NV04_RENDER_SOLID_TRIANGLE_BETA4 0x00000194 + +#define NV04_RENDER_SOLID_TRIANGLE_SURFACE 0x00000198 + +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_TRIANGLE_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_RENDER_SOLID_TRIANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_RENDER_SOLID_TRIANGLE_COLOR 0x00000304 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0 0x00000310 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT0_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1 0x00000314 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT1_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2 0x00000318 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE_POINT2_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_X 0x00000320 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT0_Y 0x00000324 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_X 0x00000328 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT1_Y 0x0000032c + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_X 0x00000330 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIANGLE32_POINT2_Y 0x00000334 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH(i0) (0x00000400 + 0x4*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__ESIZE 0x00000004 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH__LEN 0x00000020 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X(i0) (0x00000480 + 0x8*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_X__LEN 0x00000010 + +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y(i0) (0x00000484 + 0x8*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_TRIMESH32_POINT_Y__LEN 0x00000010 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR(i0) (0x00000500 + 0x10*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_COLOR__LEN 0x00000008 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0(i0) (0x00000504 + 0x10*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0__LEN 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT0_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1(i0) (0x00000508 + 0x10*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1__LEN 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT1_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2(i0) (0x0000050c + 0x10*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__ESIZE 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2__LEN 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIANGLE_POINT2_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR(i0) (0x00000580 + 0x8*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_COLOR__LEN 0x00000010 + +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT(i0) (0x00000584 + 0x8*(i0)) +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT__LEN 0x00000010 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_X__SHIFT 0 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_TRIANGLE_CTRIMESH_POINT_Y__SHIFT 16 + + +#define NV01_RENDER_SOLID_RECTANGLE_PATCH 0x0000010c + +#define NV01_RENDER_SOLID_RECTANGLE_DMA_NOTIFY 0x00000180 + +#define NV01_RENDER_SOLID_RECTANGLE_CLIP_RECTANGLE 0x00000184 + +#define NV01_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 + +#define NV04_RENDER_SOLID_RECTANGLE_PATTERN 0x00000188 + +#define NV01_RENDER_SOLID_RECTANGLE_ROP 0x0000018c + +#define NV01_RENDER_SOLID_RECTANGLE_BETA1 0x00000190 + +#define NV01_RENDER_SOLID_RECTANGLE_SURFACE_DST 0x00000194 + + +#define NV04_RENDER_SOLID_RECTANGLE_BETA4 0x00000194 + +#define NV04_RENDER_SOLID_RECTANGLE_SURFACE 0x00000198 + +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION 0x000002fc +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_ROP_AND 0x00000001 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_AND 0x00000002 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY 0x00000003 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_RENDER_SOLID_RECTANGLE_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT 0x00000300 +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV01_RENDER_SOLID_RECTANGLE_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV01_RENDER_SOLID_RECTANGLE_COLOR 0x00000304 + +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0)) +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT__LEN 0x00000010 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__MASK 0x0000ffff +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_X__SHIFT 0 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__MASK 0xffff0000 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_POINT_Y__SHIFT 16 + +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0)) +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__ESIZE 0x00000008 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE__LEN 0x00000010 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__MASK 0x0000ffff +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_W__SHIFT 0 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__MASK 0xffff0000 +#define NV01_RENDER_SOLID_RECTANGLE_RECTANGLE_SIZE_H__SHIFT 16 + + +#define NV01_IMAGE_BLIT_PATCH 0x0000010c + + +#define NV11_IMAGE_BLIT_WAIT_FOR_IDLE 0x00000108 + +#define NV11_IMAGE_BLIT_FLIP_SET_READ 0x00000120 + +#define NV11_IMAGE_BLIT_FLIP_SET_WRITE 0x00000124 + +#define NV11_IMAGE_BLIT_FLIP_MAX 0x00000128 + +#define NV11_IMAGE_BLIT_FLIP_INCR_WRITE 0x0000012c + +#define NV11_IMAGE_BLIT_FLIP_WAIT 0x00000130 + +#define NV11_IMAGE_BLIT_FLIP_CRTC_INCR_READ 0x00000134 + +#define NV01_IMAGE_BLIT_DMA_NOTIFY 0x00000180 + +#define NV01_IMAGE_BLIT_COLOR_KEY 0x00000184 + +#define NV04_IMAGE_BLIT_COLOR_KEY 0x00000184 + +#define NV01_IMAGE_BLIT_CLIP_RECTANGLE 0x00000188 + +#define NV01_IMAGE_BLIT_PATTERN 0x0000018c + +#define NV04_IMAGE_BLIT_PATTERN 0x0000018c + +#define NV01_IMAGE_BLIT_ROP 0x00000190 + +#define NV01_IMAGE_BLIT_BETA1 0x00000194 + + +#define NV01_IMAGE_BLIT_SURFACE_SRC 0x00000198 + +#define NV01_IMAGE_BLIT_SURFACE_DST 0x0000019c + + +#define NV04_IMAGE_BLIT_BETA4 0x00000198 + +#define NV04_IMAGE_BLIT_SURFACES 0x0000019c + +#define NV01_IMAGE_BLIT_OPERATION 0x000002fc +#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_IMAGE_BLIT_OPERATION_ROP_AND 0x00000001 +#define NV01_IMAGE_BLIT_OPERATION_BLEND_AND 0x00000002 +#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY 0x00000003 +#define NV01_IMAGE_BLIT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_IMAGE_BLIT_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_IMAGE_BLIT_POINT_IN 0x00000300 +#define NV01_IMAGE_BLIT_POINT_IN_X__MASK 0x0000ffff +#define NV01_IMAGE_BLIT_POINT_IN_X__SHIFT 0 +#define NV01_IMAGE_BLIT_POINT_IN_Y__MASK 0xffff0000 +#define NV01_IMAGE_BLIT_POINT_IN_Y__SHIFT 16 + +#define NV01_IMAGE_BLIT_POINT_OUT 0x00000304 +#define NV01_IMAGE_BLIT_POINT_OUT_X__MASK 0x0000ffff +#define NV01_IMAGE_BLIT_POINT_OUT_X__SHIFT 0 +#define NV01_IMAGE_BLIT_POINT_OUT_Y__MASK 0xffff0000 +#define NV01_IMAGE_BLIT_POINT_OUT_Y__SHIFT 16 + +#define NV01_IMAGE_BLIT_SIZE 0x00000308 +#define NV01_IMAGE_BLIT_SIZE_W__MASK 0x0000ffff +#define NV01_IMAGE_BLIT_SIZE_W__SHIFT 0 +#define NV01_IMAGE_BLIT_SIZE_H__MASK 0xffff0000 +#define NV01_IMAGE_BLIT_SIZE_H__SHIFT 16 + + +#define NV04_INDEXED_IMAGE_FROM_CPU_PATCH 0x0000010c + +#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 + +#define NV04_INDEXED_IMAGE_FROM_CPU_DMA_LUT 0x00000184 + +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_KEY 0x00000188 + +#define NV04_INDEXED_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x0000018c + +#define NV04_INDEXED_IMAGE_FROM_CPU_PATTERN 0x00000190 + +#define NV04_INDEXED_IMAGE_FROM_CPU_ROP 0x00000194 + +#define NV04_INDEXED_IMAGE_FROM_CPU_BETA1 0x00000198 + +#define NV04_INDEXED_IMAGE_FROM_CPU_BETA4 0x0000019c + +#define NV04_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 + +#define NV05_INDEXED_IMAGE_FROM_CPU_SURFACE 0x000001a0 + +#define NV05_INDEXED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000003e0 + +#define NV04_INDEXED_IMAGE_FROM_CPU_OPERATION 0x000003e4 + +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR_FORMAT 0x000003e8 + +#define NV04_INDEXED_IMAGE_FROM_CPU_INDEX_FORMAT 0x000003ec + +#define NV04_INDEXED_IMAGE_FROM_CPU_LUT_OFFSET 0x000003f0 + +#define NV04_INDEXED_IMAGE_FROM_CPU_POINT 0x000003f4 + +#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_OUT 0x000003f8 + +#define NV04_INDEXED_IMAGE_FROM_CPU_SIZE_IN 0x000003fc + +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV04_INDEXED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700 + + +#define NV10_IMAGE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 + +#define NV01_IMAGE_FROM_CPU_PATCH 0x0000010c + +#define NV01_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 + +#define NV01_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 + +#define NV04_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 + +#define NV01_IMAGE_FROM_CPU_CLIP_RECTANGLE 0x00000188 + +#define NV01_IMAGE_FROM_CPU_PATTERN 0x0000018c + +#define NV04_IMAGE_FROM_CPU_PATTERN 0x0000018c + +#define NV01_IMAGE_FROM_CPU_ROP 0x00000190 + +#define NV01_IMAGE_FROM_CPU_BETA1 0x00000194 + + +#define NV01_IMAGE_FROM_CPU_SURFACE_DST 0x00000198 + + +#define NV04_IMAGE_FROM_CPU_BETA4 0x00000198 + +#define NV04_IMAGE_FROM_CPU_SURFACE 0x0000019c + +#define NV05_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 + +#define NV01_IMAGE_FROM_CPU_OPERATION 0x000002fc +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_AND 0x00000000 +#define NV01_IMAGE_FROM_CPU_OPERATION_ROP_AND 0x00000001 +#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_AND 0x00000002 +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY 0x00000003 +#define NV01_IMAGE_FROM_CPU_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV01_IMAGE_FROM_CPU_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_R5G6G5 0x00000001 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A1R5G5B5 0x00000002 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X1R5G5B5 0x00000003 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_A8R8G8B8 0x00000004 +#define NV01_IMAGE_FROM_CPU_COLOR_FORMAT_X8R8G8B8 0x00000005 + +#define NV01_IMAGE_FROM_CPU_POINT 0x00000304 +#define NV01_IMAGE_FROM_CPU_POINT_X__MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_POINT_X__SHIFT 0 +#define NV01_IMAGE_FROM_CPU_POINT_Y__MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_POINT_Y__SHIFT 16 + +#define NV01_IMAGE_FROM_CPU_SIZE_OUT 0x00000308 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_W__SHIFT 0 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_SIZE_OUT_H__SHIFT 16 + +#define NV01_IMAGE_FROM_CPU_SIZE_IN 0x0000030c +#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff +#define NV01_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0 +#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000 +#define NV01_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16 + +#define NV01_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV01_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV01_IMAGE_FROM_CPU_COLOR__LEN 0x00000020 + +#define NV04_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV04_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV04_IMAGE_FROM_CPU_COLOR__LEN 0x00000700 + + +#define NV03_STRETCHED_IMAGE_FROM_CPU_PATCH 0x0000010c + +#define NV03_STRETCHED_IMAGE_FROM_CPU_DMA_NOTIFY 0x00000180 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 + +#define NV04_STRETCHED_IMAGE_FROM_CPU_COLOR_KEY 0x00000184 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 + +#define NV04_STRETCHED_IMAGE_FROM_CPU_PATTERN 0x00000188 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_ROP 0x0000018c + +#define NV03_STRETCHED_IMAGE_FROM_CPU_BETA1 0x00000190 + + +#define NV03_STRETCHED_IMAGE_FROM_CPU_SURFACE_DST 0x00000194 + + +#define NV04_STRETCHED_IMAGE_FROM_CPU_BETA4 0x00000194 + +#define NV04_STRETCHED_IMAGE_FROM_CPU_SURFACE 0x00000198 + +#define NV05_STRETCHED_IMAGE_FROM_CPU_COLOR_CONVERSION 0x000002f8 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_OPERATION 0x000002fc + +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR_FORMAT 0x00000300 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN 0x00000304 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_W__SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_SIZE_IN_H__SHIFT 16 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_DX_DU 0x00000308 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_DY_DV 0x0000030c + +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT 0x00000310 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_X__SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_POINT_Y__SHIFT 16 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE 0x00000314 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_W__SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_CLIP_SIZE_H__SHIFT 16 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4 0x00000318 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__MASK 0x0000ffff +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_X__SHIFT 0 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__MASK 0xffff0000 +#define NV03_STRETCHED_IMAGE_FROM_CPU_POINT12D4_Y__SHIFT 16 + +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV03_STRETCHED_IMAGE_FROM_CPU_COLOR__LEN 0x00000700 + + +#define NV10_SCALED_IMAGE_FROM_MEMORY_WAIT_FOR_IDLE 0x00000108 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_NOTIFY 0x00000180 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_DMA_IMAGE 0x00000184 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 + +#define NV04_SCALED_IMAGE_FROM_MEMORY_PATTERN 0x00000188 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_ROP 0x0000018c + +#define NV03_SCALED_IMAGE_FROM_MEMORY_BETA1 0x00000190 + + +#define NV03_SCALED_IMAGE_FROM_MEMORY_SURFACE_DST 0x00000194 + + +#define NV04_SCALED_IMAGE_FROM_MEMORY_BETA4 0x00000194 + +#define NV04_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 + +#define NV05_SCALED_IMAGE_FROM_MEMORY_SURFACE 0x00000198 + +#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION 0x000002fc +#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_DITHER 0x00000000 +#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_TRUNCATE 0x00000001 +#define NV05_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION_SUBTR_TRUNCATE 0x00000002 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT 0x00000300 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A1R5G5B5 0x00000001 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X1R5G5B5 0x00000002 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_A8R8G8B8 0x00000003 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_X8R8G8B8 0x00000004 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_V8YB8U8YA8 0x00000005 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_YB8V8YA8U8 0x00000006 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_R5G6B5 0x00000007 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_Y8 0x00000008 +#define NV03_SCALED_IMAGE_FROM_MEMORY_COLOR_FORMAT_AY8 0x00000009 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION 0x00000304 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_AND 0x00000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_ROP_AND 0x00000001 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_AND 0x00000002 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY 0x00000003 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT 0x00000308 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_X__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_POINT_Y__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE 0x0000030c +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_W__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_CLIP_SIZE_H__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT 0x00000310 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_X__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_POINT_Y__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE 0x00000314 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_W__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_OUT_SIZE_H__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_DU_DX 0x00000318 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_DV_DY 0x0000031c + +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE 0x00000400 +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_W__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_SIZE_H__SHIFT 16 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT 0x00000404 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_PITCH__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__MASK 0x00ff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN__SHIFT 16 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER 0x00010000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CORNER 0x00020000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__MASK 0xff000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER__SHIFT 24 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE 0x00000000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_BILINEAR 0x01000000 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_OFFSET 0x00000408 + +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT 0x0000040c +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__MASK 0x0000ffff +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_U__SHIFT 0 +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__MASK 0xffff0000 +#define NV03_SCALED_IMAGE_FROM_MEMORY_POINT_V__SHIFT 16 + + +#define NV50_SCALED_IMAGE_FROM_MEMORY_OFFSET_HIGH 0x00000410 + +#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_LINEAR 0x00000414 + +#define NV50_SCALED_IMAGE_FROM_MEMORY_SRC_TILE_MODE 0x00000418 + + +#define NV03_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 + +#define NV03_GDI_RECTANGLE_TEXT_PATTERN 0x00000184 + +#define NV03_GDI_RECTANGLE_TEXT_ROP 0x00000188 + +#define NV03_GDI_RECTANGLE_TEXT_BETA1 0x0000019c + +#define NV03_GDI_RECTANGLE_TEXT_SURFACE_DST 0x00000190 + +#define NV03_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc + +#define NV03_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 + +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc + +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT 0x00000400 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE 0x00000404 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B 0x000007f4 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT0_B_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B 0x000007f8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_POINT1_B_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_B 0x000007fc + +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0 0x00000800 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1 0x00000804 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x00000bec +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x00000bf0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_C 0x00000bf4 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C 0x00000bf8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_POINT_C 0x00000bfc +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000c00 + 0x4*(i0)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000020 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0 0x00000fe8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT0_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1 0x00000fec +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_D_POINT1_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_D 0x00000ff0 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D 0x00000ff4 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_D_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D 0x00000ff8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_D_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_POINT_D 0x00000ffc +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_X__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_D_Y__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D(i0) (0x00001000 + 0x4*(i0)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__ESIZE 0x00000004 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_D__LEN 0x00000020 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x000013e4 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x000013e8 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_COLOR0_E 0x000013ec + +#define NV03_GDI_RECTANGLE_TEXT_COLOR1_E 0x000013f0 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x000013f4 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x000013f8 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_POINT_E 0x000013fc +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0 +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000 +#define NV03_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16 + +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00001400 + 0x4*(i0)) +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004 +#define NV03_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000020 + + +#define NV04_GDI_RECTANGLE_TEXT_PATCH 0x0000010c + +#define NV04_GDI_RECTANGLE_TEXT_DMA_NOTIFY 0x00000180 + +#define NV04_GDI_RECTANGLE_TEXT_DMA_FONTS 0x00000184 + +#define NV04_GDI_RECTANGLE_TEXT_PATTERN 0x00000188 + +#define NV04_GDI_RECTANGLE_TEXT_ROP 0x0000018c + +#define NV04_GDI_RECTANGLE_TEXT_BETA1 0x00000190 + +#define NV04_GDI_RECTANGLE_TEXT_BETA4 0x00000194 + +#define NV04_GDI_RECTANGLE_TEXT_SURFACE 0x00000198 + +#define NV04_GDI_RECTANGLE_TEXT_OPERATION 0x000002fc +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_AND 0x00000000 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_ROP_AND 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_AND 0x00000002 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY 0x00000003 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_SRCCOPY_PREMULT 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_OPERATION_BLEND_PREMULT 0x00000005 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT 0x00000300 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A16R5G6B5 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_X16A1R5G5B5 0x00000002 +#define NV04_GDI_RECTANGLE_TEXT_COLOR_FORMAT_A8R8G8B8 0x00000003 + +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT 0x00000304 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_CGA6 0x00000001 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_FORMAT_LE 0x00000002 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_A 0x000003fc + +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT(i0) (0x00000400 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT__LEN 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_Y__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_POINT_X__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE(i0) (0x00000404 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE__LEN 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_H__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_UNCLIPPED_RECTANGLE_SIZE_W__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0 0x000005f4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1 0x000005f8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_B_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_B 0x000005fc + +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0(i0) (0x00000600 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0__LEN 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1(i0) (0x00000604 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1__LEN 0x00000020 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIPPED_RECTANGLE_POINT_1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0 0x000007ec +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1 0x000007f0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_C_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_C 0x000007f4 + +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C 0x000007f8 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_W__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_C_H__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_POINT_C 0x000007fc +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_X__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_POINT_C_Y__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C(i0) (0x00000800 + 0x4*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__ESIZE 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR1_C__LEN 0x00000080 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0 0x00000be4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1 0x00000be8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_E_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR0_E 0x00000bec + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_E 0x00000bf0 + +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E 0x00000bf4 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_W__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_IN_E_H__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E 0x00000bf8 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_W__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_SIZE_OUT_E_H__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_POINT_E 0x00000bfc +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_X__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_POINT_E_Y__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E(i0) (0x00000c00 + 0x4*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__ESIZE 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_MONOCHROME_COLOR01_E__LEN 0x00000080 + +#define NV04_GDI_RECTANGLE_TEXT_FONT_F 0x00000ff0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__MASK 0x0fffffff +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_OFFSET__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__MASK 0xf0000000 +#define NV04_GDI_RECTANGLE_TEXT_FONT_F_PITCH__SHIFT 28 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0 0x00000ff4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1 0x00000ff8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_F_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_F 0x00000ffc + +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F(i0) (0x00001000 + 0x4*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__ESIZE 0x00000004 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F__LEN 0x00000100 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__MASK 0x000000ff +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_INDEX__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__MASK 0x000fff00 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_X__SHIFT 8 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__MASK 0xfff00000 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_F_Y__SHIFT 20 + +#define NV04_GDI_RECTANGLE_TEXT_FONT_G 0x000017f0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__MASK 0x0fffffff +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_OFFSET__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__MASK 0xf0000000 +#define NV04_GDI_RECTANGLE_TEXT_FONT_G_PITCH__SHIFT 28 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0 0x000017f4 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_L__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT0_T__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1 0x000017f8 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_R__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CLIP_G_POINT1_B__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_COLOR1_G 0x000017fc + +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT(i0) (0x00001800 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT__LEN 0x00000100 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__MASK 0x0000ffff +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_X__SHIFT 0 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__MASK 0xffff0000 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_POINT_Y__SHIFT 16 + +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX(i0) (0x00001804 + 0x8*(i0)) +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__ESIZE 0x00000008 +#define NV04_GDI_RECTANGLE_TEXT_CHARACTER_COLOR1_G_INDEX__LEN 0x00000100 + + +#define NV10_TEXTURE_FROM_CPU_WAIT_FOR_IDLE 0x00000108 + +#define NV10_TEXTURE_FROM_CPU_DMA_NOTIFY 0x00000180 + +#define NV10_TEXTURE_FROM_CPU_SURFACE 0x00000184 + +#define NV10_TEXTURE_FROM_CPU_COLOR_FORMAT 0x00000300 + +#define NV10_TEXTURE_FROM_CPU_POINT 0x00000304 +#define NV10_TEXTURE_FROM_CPU_POINT_X__MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_POINT_X__SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_POINT_Y__MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_POINT_Y__SHIFT 16 + +#define NV10_TEXTURE_FROM_CPU_SIZE 0x00000308 +#define NV10_TEXTURE_FROM_CPU_SIZE_W__MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_SIZE_W__SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_SIZE_H__MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_SIZE_H__SHIFT 16 + +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL 0x0000030c +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_X__SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_CLIP_HORIZONTAL_W__SHIFT 16 + +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL 0x00000310 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__MASK 0x0000ffff +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_Y__SHIFT 0 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__MASK 0xffff0000 +#define NV10_TEXTURE_FROM_CPU_CLIP_VERTICAL_H__SHIFT 16 + +#define NV10_TEXTURE_FROM_CPU_COLOR(i0) (0x00000400 + 0x4*(i0)) +#define NV10_TEXTURE_FROM_CPU_COLOR__ESIZE 0x00000004 +#define NV10_TEXTURE_FROM_CPU_COLOR__LEN 0x00000700 + + +#endif /* NV01_2D_XML */ diff --git a/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h new file mode 100644 index 00000000000..d4fb680a369 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv04_3d.xml.h @@ -0,0 +1,738 @@ +#ifndef NV04_3D_XML +#define NV04_3D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv04_3d.xml ( 17839 bytes, from 2010-11-15 02:23:48) +- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) +- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) +- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) +- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) +- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <[email protected]> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <[email protected]> (koala_br) +- Carlos Martin <[email protected]> (carlosmn) +- Christoph Bumiller <[email protected]> (calim, chrisbmr) +- Dawid Gajownik <[email protected]> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <[email protected]> (lumag) +- EdB <[email protected]> (edb_) +- Erik Waling <[email protected]> (erikwaling) +- Francisco Jerez <[email protected]> (curro) +- imirkin <[email protected]> (imirkin) +- jb17bsome <[email protected]> (jb17bsome) +- Jeremy Kolb <[email protected]> (kjeremy) +- Laurent Carlier <[email protected]> (lordheavy) +- Luca Barbieri <[email protected]> (lb, lb1) +- Maarten Maathuis <[email protected]> (stillunknown) +- Marcin Kościelnicki <[email protected]> (mwk, koriakin) +- Mark Carey <[email protected]> (careym) +- Matthieu Castet <[email protected]> (mat-c) +- nvidiaman <[email protected]> (nvidiaman) +- Patrice Mandin <[email protected]> (pmandin, pmdata) +- Pekka Paalanen <[email protected]> (pq, ppaalanen) +- Peter Popov <[email protected]> (ironpeter) +- Richard Hughes <[email protected]> (hughsient) +- Rudi Cilibrasi <[email protected]> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <[email protected]> (leroutier) +- Stephane Marchesin <[email protected]> (marcheu) +- sturmflut <[email protected]> (sturmflut) +- Sylvain Munaut <[email protected]> +- Victor Stinner <[email protected]> (haypo) +- Wladmir van der Laan <[email protected]> (miathan6) +- Younes Manton <[email protected]> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV04_CONTEXT_SURFACES_3D_DMA_NOTIFY 0x00000180 + +#define NV04_CONTEXT_SURFACES_3D_DMA_COLOR 0x00000184 + +#define NV04_CONTEXT_SURFACES_3D_DMA_ZETA 0x00000188 + +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL 0x000002f8 +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_X__SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_3D_CLIP_HORIZONTAL_W__SHIFT 16 + +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL 0x000002fc +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_Y__SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_3D_CLIP_VERTICAL_H__SHIFT 16 + +#define NV04_CONTEXT_SURFACES_3D_FORMAT 0x00000300 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__MASK 0x000000ff +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR__SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_Z1R5G5B5 0x00000001 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1R5G5B5_X1R5G5B5 0x00000002 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_Z8R8G8B8 0x00000004 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8 0x00000005 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_Z1A7R8G8B8 0x00000006 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X1A7R8G8B8_X1A7R8G8B8 0x00000007 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__MASK 0x0000ff00 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE__SHIFT 8 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_PITCH 0x00000100 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_TYPE_SWIZZLE 0x00000200 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__MASK 0x00ff0000 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_U__SHIFT 16 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__MASK 0xff000000 +#define NV04_CONTEXT_SURFACES_3D_FORMAT_BASE_SIZE_V__SHIFT 24 + +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE 0x00000304 +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_W__SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_3D_CLIP_SIZE_H__SHIFT 16 + +#define NV04_CONTEXT_SURFACES_3D_PITCH 0x00000308 +#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__MASK 0x0000ffff +#define NV04_CONTEXT_SURFACES_3D_PITCH_COLOR__SHIFT 0 +#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__MASK 0xffff0000 +#define NV04_CONTEXT_SURFACES_3D_PITCH_ZETA__SHIFT 16 + +#define NV04_CONTEXT_SURFACES_3D_OFFSET_COLOR 0x0000030c + +#define NV04_CONTEXT_SURFACES_3D_OFFSET_ZETA 0x00000310 + + +#define NV04_TEXTURED_TRIANGLE_DMA_NOTIFY 0x00000180 + +#define NV04_TEXTURED_TRIANGLE_DMA_A 0x00000184 + +#define NV04_TEXTURED_TRIANGLE_DMA_B 0x00000188 + +#define NV04_TEXTURED_TRIANGLE_SURFACES 0x0000018c + +#define NV04_TEXTURED_TRIANGLE_COLORKEY 0x00000300 + +#define NV04_TEXTURED_TRIANGLE_OFFSET 0x00000304 + +#define NV04_TEXTURED_TRIANGLE_FORMAT 0x00000308 +#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_A 0x00000001 +#define NV04_TEXTURED_TRIANGLE_FORMAT_DMA_B 0x00000002 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_KEY_ENABLE 0x00000004 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR__SHIFT 8 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 +#define NV04_TEXTURED_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 +#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12 +#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16 +#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPU 0x08000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 +#define NV04_TEXTURED_TRIANGLE_FORMAT_WRAPV 0x80000000 + +#define NV04_TEXTURED_TRIANGLE_FILTER 0x0000030c +#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff +#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0 +#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00 +#define NV04_TEXTURED_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8 +#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16 +#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__MASK 0x07000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY__SHIFT 24 +#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY__SHIFT 28 +#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 +#define NV04_TEXTURED_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000 + +#define NV04_TEXTURED_TRIANGLE_BLEND 0x00000310 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__MASK 0x0000000f +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP__SHIFT 0 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECAL 0x00000001 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATE 0x00000002 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALALPHA 0x00000003 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEALPHA 0x00000004 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_DECALMASK 0x00000005 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_MODULATEMASK 0x00000006 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_COPY 0x00000007 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_MAP_ADD 0x00000008 +#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030 +#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT__SHIFT 4 +#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010 +#define NV04_TEXTURED_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020 +#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0 +#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6 +#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 +#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 +#define NV04_TEXTURED_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 +#define NV04_TEXTURED_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100 +#define NV04_TEXTURED_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000 +#define NV04_TEXTURED_TRIANGLE_BLEND_FOG_ENABLE 0x00010000 +#define NV04_TEXTURED_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC__MASK 0x0f000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC__SHIFT 24 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ZERO 0x01000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE 0x02000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST__MASK 0xf0000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST__SHIFT 28 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ZERO 0x10000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE 0x20000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000 +#define NV04_TEXTURED_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000 + +#define NV04_TEXTURED_TRIANGLE_CONTROL 0x00000314 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__MASK 0x000000ff +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_REF__SHIFT 0 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__MASK 0x00000f00 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC__SHIFT 8 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NEVER 0x00000100 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LESS 0x00000200 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_EQUAL 0x00000300 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_LEQUAL 0x00000400 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GREATER 0x00000500 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_NOTEQUAL 0x00000600 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_GEQUAL 0x00000700 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_FUNC_ALWAYS 0x00000800 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ALPHA_ENABLE 0x00001000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__MASK 0x00002000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN__SHIFT 13 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CENTER 0x00000000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER 0x00002000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_ENABLE 0x00004000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__MASK 0x000f0000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC__SHIFT 16 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NEVER 0x00010000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LESS 0x00020000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_EQUAL 0x00030000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_LEQUAL 0x00040000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GREATER 0x00050000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_NOTEQUAL 0x00060000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_GEQUAL 0x00070000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FUNC_ALWAYS 0x00080000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__MASK 0x00300000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE__SHIFT 20 +#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_BOTH 0x00000000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_NONE 0x00100000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CW 0x00200000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_CULL_MODE_CCW 0x00300000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_DITHER_ENABLE 0x00400000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_PERSPECTIVE_ENABLE 0x00800000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_WRITE 0x01000000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__MASK 0xc0000000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT__SHIFT 30 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FIXED 0x40000000 +#define NV04_TEXTURED_TRIANGLE_CONTROL_Z_FORMAT_FLOAT 0x80000000 + +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR 0x00000318 +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_B__SHIFT 0 +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00 +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_G__SHIFT 8 +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000 +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_R__SHIFT 16 +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__MASK 0xff000000 +#define NV04_TEXTURED_TRIANGLE_FOGCOLOR_A__SHIFT 24 + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX(i0) (0x00000400 + 0x20*(i0)) +#define NV04_TEXTURED_TRIANGLE_TLVERTEX__ESIZE 0x00000020 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX__LEN 0x00000010 + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SX(i0) (0x00000400 + 0x20*(i0)) + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SY(i0) (0x00000404 + 0x20*(i0)) + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SZ(i0) (0x00000408 + 0x20*(i0)) + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_RHW(i0) (0x0000040c + 0x20*(i0)) + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR(i0) (0x00000410 + 0x20*(i0)) +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__MASK 0x000000ff +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_B__SHIFT 0 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__MASK 0x0000ff00 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_G__SHIFT 8 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__MASK 0x00ff0000 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_R__SHIFT 16 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__MASK 0xff000000 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_COLOR_A__SHIFT 24 + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR(i0) (0x00000414 + 0x20*(i0)) +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__MASK 0x000000ff +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_B__SHIFT 0 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__MASK 0x0000ff00 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_G__SHIFT 8 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__MASK 0x00ff0000 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_R__SHIFT 16 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__MASK 0xff000000 +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_SPECULAR_FOG__SHIFT 24 + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TU(i0) (0x00000418 + 0x20*(i0)) + +#define NV04_TEXTURED_TRIANGLE_TLVERTEX_TV(i0) (0x0000041c + 0x20*(i0)) + +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000600 + 0x4*(i0)) +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000040 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000 +#define NV04_TEXTURED_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20 + + +#define NV04_MULTITEX_TRIANGLE_DMA_NOTIFY 0x00000180 + +#define NV04_MULTITEX_TRIANGLE_DMA_A 0x00000184 + +#define NV04_MULTITEX_TRIANGLE_DMA_B 0x00000188 + +#define NV04_MULTITEX_TRIANGLE_SURFACES 0x0000018c + +#define NV04_MULTITEX_TRIANGLE_OFFSET(i0) (0x00000308 + 0x4*(i0)) +#define NV04_MULTITEX_TRIANGLE_OFFSET__ESIZE 0x00000004 +#define NV04_MULTITEX_TRIANGLE_OFFSET__LEN 0x00000002 + +#define NV04_MULTITEX_TRIANGLE_FORMAT(i0) (0x00000310 + 0x4*(i0)) +#define NV04_MULTITEX_TRIANGLE_FORMAT__ESIZE 0x00000004 +#define NV04_MULTITEX_TRIANGLE_FORMAT__LEN 0x00000002 +#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_A 0x00000001 +#define NV04_MULTITEX_TRIANGLE_FORMAT_DMA_B 0x00000002 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__MASK 0x00000030 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH__SHIFT 4 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CENTER 0x00000010 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_ZOH_CORNER 0x00000020 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__MASK 0x000000c0 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH__SHIFT 6 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CENTER 0x00000040 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ORIGIN_FOH_CORNER 0x00000080 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__MASK 0x00000f00 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_Y8 0x00000100 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A1R5G5B5 0x00000200 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X1R5G5B5 0x00000300 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A4R4G4B4 0x00000400 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_R5G6B5 0x00000500 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_A8R8G8B8 0x00000600 +#define NV04_MULTITEX_TRIANGLE_FORMAT_COLOR_X8R8G8B8 0x00000700 +#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__MASK 0x0000f000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_MIPMAP_LEVELS__SHIFT 12 +#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__MASK 0x000f0000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_U__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__MASK 0x00f00000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_BASE_SIZE_V__SHIFT 20 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__MASK 0x07000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU__SHIFT 24 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_REPEAT 0x01000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_MIRRORED_REPEAT 0x02000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_EDGE 0x03000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSU_CLAMP_TO_BORDER 0x04000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPU 0x08000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__MASK 0x70000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV__SHIFT 28 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_REPEAT 0x10000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_MIRRORED_REPEAT 0x20000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_EDGE 0x30000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_ADDRESSV_CLAMP_TO_BORDER 0x40000000 +#define NV04_MULTITEX_TRIANGLE_FORMAT_WRAPV 0x80000000 + +#define NV04_MULTITEX_TRIANGLE_FILTER(i0) (0x00000318 + 0x4*(i0)) +#define NV04_MULTITEX_TRIANGLE_FILTER__ESIZE 0x00000004 +#define NV04_MULTITEX_TRIANGLE_FILTER__LEN 0x00000002 +#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__MASK 0x000000ff +#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_X__SHIFT 0 +#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__MASK 0x00007f00 +#define NV04_MULTITEX_TRIANGLE_FILTER_KERNEL_SIZE_Y__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_DITHER_ENABLE 0x00008000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__MASK 0x00ff0000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MIPMAP_LODBIAS__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__MASK 0x07000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY__SHIFT 24 +#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST 0x01000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR 0x02000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MINIFY_ENABLE 0x08000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__MASK 0x70000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY__SHIFT 28 +#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_NEAREST 0x10000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_MAGNIFY_LINEAR 0x20000000 +#define NV04_MULTITEX_TRIANGLE_FILTER_ANISOTROPIC_MAGNIFY_ENABLE 0x80000000 + +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA(i0) (0x00000320 + 0xc*(i0)) +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__ESIZE 0x0000000c +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA__LEN 0x00000002 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE0 0x00000001 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__MASK 0x000000fc +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0__SHIFT 2 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_ZERO 0x00000004 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_CONSTANT 0x00000008 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PRIMARY_COLOR 0x0000000c +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_PREVIOUS 0x00000010 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE0 0x00000014 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURE1 0x00000018 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT0_TEXTURELOD 0x0000001c +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE1 0x00000100 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__MASK 0x0000fc00 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1__SHIFT 10 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_ZERO 0x00000400 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_CONSTANT 0x00000800 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PRIMARY_COLOR 0x00000c00 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_PREVIOUS 0x00001000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE0 0x00001400 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURE1 0x00001800 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT1_TEXTURELOD 0x00001c00 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE2 0x00010000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__MASK 0x00fc0000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2__SHIFT 18 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_ZERO 0x00040000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_CONSTANT 0x00080000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PRIMARY_COLOR 0x000c0000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_PREVIOUS 0x00100000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE0 0x00140000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURE1 0x00180000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT2_TEXTURELOD 0x001c0000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_INVERSE3 0x01000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__MASK 0x1c000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3__SHIFT 26 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_ZERO 0x04000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_CONSTANT 0x08000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PRIMARY_COLOR 0x0c000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_PREVIOUS 0x10000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE0 0x14000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURE1 0x18000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_ARGUMENT3_TEXTURELOD 0x1c000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__MASK 0xe0000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP__SHIFT 29 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_IDENTITY 0x20000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE2 0x40000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_SCALE4 0x60000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS 0x80000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_ALPHA_MAP_BIAS_SCALE2 0xe0000000 + +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR(i0) (0x00000324 + 0xc*(i0)) +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__ESIZE 0x0000000c +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR__LEN 0x00000002 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE0 0x00000001 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA0 0x00000002 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__MASK 0x000000fc +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT 2 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_ZERO 0x00000004 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_CONSTANT 0x00000008 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PRIMARY_COLOR 0x0000000c +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_PREVIOUS 0x00000010 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE0 0x00000014 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURE1 0x00000018 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_TEXTURELOD 0x0000001c +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE1 0x00000100 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA1 0x00000200 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__MASK 0x0000fc00 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1__SHIFT 10 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_ZERO 0x00000400 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_CONSTANT 0x00000800 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PRIMARY_COLOR 0x00000c00 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_PREVIOUS 0x00001000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE0 0x00001400 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURE1 0x00001800 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT1_TEXTURELOD 0x00001c00 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE2 0x00010000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA2 0x00020000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__MASK 0x00fc0000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2__SHIFT 18 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_ZERO 0x00040000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_CONSTANT 0x00080000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PRIMARY_COLOR 0x000c0000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_PREVIOUS 0x00100000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE0 0x00140000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURE1 0x00180000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT2_TEXTURELOD 0x001c0000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_INVERSE3 0x01000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ALPHA3 0x02000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__MASK 0x1c000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3__SHIFT 26 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_ZERO 0x04000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_CONSTANT 0x08000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PRIMARY_COLOR 0x0c000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_PREVIOUS 0x10000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE0 0x14000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURE1 0x18000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT3_TEXTURELOD 0x1c000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__MASK 0xe0000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP__SHIFT 29 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_IDENTITY 0x20000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE2 0x40000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_SCALE4 0x60000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS 0x80000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_MAP_BIAS_SCALE2 0xe0000000 + +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR 0x00000334 +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__MASK 0x000000ff +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_B__SHIFT 0 +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__MASK 0x0000ff00 +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_G__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__MASK 0x00ff0000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_R__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__MASK 0xff000000 +#define NV04_MULTITEX_TRIANGLE_COMBINE_FACTOR_A__SHIFT 24 + +#define NV04_MULTITEX_TRIANGLE_BLEND 0x00000338 +#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__MASK 0x00000030 +#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT__SHIFT 4 +#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_LSB 0x00000010 +#define NV04_MULTITEX_TRIANGLE_BLEND_MASK_BIT_MSB 0x00000020 +#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__MASK 0x000000c0 +#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE__SHIFT 6 +#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_FLAT 0x00000040 +#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_GOURAUD 0x00000080 +#define NV04_MULTITEX_TRIANGLE_BLEND_SHADE_MODE_PHONG 0x000000c0 +#define NV04_MULTITEX_TRIANGLE_BLEND_TEXTURE_PERSPECTIVE_ENABLE 0x00000100 +#define NV04_MULTITEX_TRIANGLE_BLEND_SPECULAR_ENABLE 0x00001000 +#define NV04_MULTITEX_TRIANGLE_BLEND_FOG_ENABLE 0x00010000 +#define NV04_MULTITEX_TRIANGLE_BLEND_BLEND_ENABLE 0x00100000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC__MASK 0x0f000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC__SHIFT 24 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ZERO 0x01000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE 0x02000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_COLOR 0x03000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_COLOR 0x04000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA 0x05000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_SRC_ALPHA 0x06000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_ALPHA 0x07000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_ALPHA 0x08000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_DST_COLOR 0x09000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_ONE_MINUS_DST_COLOR 0x0a000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_SRC_SRC_ALPHA_SATURATE 0x0b000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST__MASK 0xf0000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST__SHIFT 28 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ZERO 0x10000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE 0x20000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_COLOR 0x30000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_COLOR 0x40000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA 0x50000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_SRC_ALPHA 0x60000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_ALPHA 0x70000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_ALPHA 0x80000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_DST_COLOR 0x90000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_ONE_MINUS_DST_COLOR 0xa0000000 +#define NV04_MULTITEX_TRIANGLE_BLEND_DST_SRC_ALPHA_SATURATE 0xb0000000 + +#define NV04_MULTITEX_TRIANGLE_CONTROL0 0x0000033c +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__MASK 0x000000ff +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_REF__SHIFT 0 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__MASK 0x00000f00 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NEVER 0x00000100 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LESS 0x00000200 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_EQUAL 0x00000300 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_LEQUAL 0x00000400 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GREATER 0x00000500 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_NOTEQUAL 0x00000600 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_GEQUAL 0x00000700 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_FUNC_ALWAYS 0x00000800 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_ENABLE 0x00001000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__MASK 0x00002000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN__SHIFT 13 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CENTER 0x00000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER 0x00002000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_ENABLE 0x00004000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__MASK 0x000f0000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NEVER 0x00010000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LESS 0x00020000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_EQUAL 0x00030000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_LEQUAL 0x00040000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GREATER 0x00050000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_NOTEQUAL 0x00060000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_GEQUAL 0x00070000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FUNC_ALWAYS 0x00080000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__MASK 0x00300000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE__SHIFT 20 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_BOTH 0x00000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_NONE 0x00100000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CW 0x00200000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_CULL_MODE_CCW 0x00300000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_DITHER_ENABLE 0x00400000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_PERSPECTIVE_ENABLE 0x00800000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_WRITE 0x01000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_STENCIL_WRITE 0x02000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_ALPHA_WRITE 0x04000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_RED_WRITE 0x08000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_GREEN_WRITE 0x10000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_BLUE_WRITE 0x20000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__MASK 0xc0000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT__SHIFT 30 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FIXED 0x40000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL0_Z_FORMAT_FLOAT 0x80000000 + +#define NV04_MULTITEX_TRIANGLE_CONTROL1 0x00000340 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_ENABLE 0x00000001 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__MASK 0x000000f0 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_FUNC__SHIFT 4 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__MASK 0x0000ff00 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_REF__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__MASK 0x00ff0000 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_READ__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__MASK 0xff000000 +#define NV04_MULTITEX_TRIANGLE_CONTROL1_STENCIL_MASK_WRITE__SHIFT 24 + +#define NV04_MULTITEX_TRIANGLE_CONTROL2 0x00000344 +#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__MASK 0x0000000f +#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_FAIL__SHIFT 0 +#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__MASK 0x000000f0 +#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZFAIL__SHIFT 4 +#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__MASK 0x00000f00 +#define NV04_MULTITEX_TRIANGLE_CONTROL2_STENCIL_OP_ZPASS__SHIFT 8 + +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR 0x00000348 +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__MASK 0x000000ff +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_B__SHIFT 0 +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__MASK 0x0000ff00 +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_G__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__MASK 0x00ff0000 +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_R__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__MASK 0xff000000 +#define NV04_MULTITEX_TRIANGLE_FOGCOLOR_A__SHIFT 24 + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX(i0) (0x00000400 + 0x28*(i0)) +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__ESIZE 0x00000028 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX__LEN 0x00000008 + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SX(i0) (0x00000400 + 0x28*(i0)) + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SY(i0) (0x00000404 + 0x28*(i0)) + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SZ(i0) (0x00000408 + 0x28*(i0)) + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_RHW(i0) (0x0000040c + 0x28*(i0)) + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR(i0) (0x00000410 + 0x28*(i0)) +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__MASK 0x000000ff +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_B__SHIFT 0 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__MASK 0x0000ff00 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_G__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__MASK 0x00ff0000 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_R__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__MASK 0xff000000 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_COLOR_A__SHIFT 24 + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR(i0) (0x00000414 + 0x28*(i0)) +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__MASK 0x000000ff +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_B__SHIFT 0 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__MASK 0x0000ff00 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_G__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__MASK 0x00ff0000 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_R__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__MASK 0xff000000 +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_SPECULAR_FOG__SHIFT 24 + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU0(i0) (0x00000418 + 0x28*(i0)) + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV0(i0) (0x0000041c + 0x28*(i0)) + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TU1(i0) (0x00000420 + 0x28*(i0)) + +#define NV04_MULTITEX_TRIANGLE_TLMTVERTEX_TV1(i0) (0x00000424 + 0x28*(i0)) + +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE(i0) (0x00000540 + 0x4*(i0)) +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__ESIZE 0x00000004 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE__LEN 0x00000030 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__MASK 0x0000000f +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I0__SHIFT 0 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__MASK 0x000000f0 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I1__SHIFT 4 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__MASK 0x00000f00 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I2__SHIFT 8 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__MASK 0x0000f000 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I3__SHIFT 12 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__MASK 0x000f0000 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I4__SHIFT 16 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__MASK 0x00f00000 +#define NV04_MULTITEX_TRIANGLE_DRAWPRIMITIVE_I5__SHIFT 20 + + +#endif /* NV04_3D_XML */ diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.c b/src/mesa/drivers/dri/nouveau/nv04_context.c index 8683343b393..3140af56fdd 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_context.c +++ b/src/mesa/drivers/dri/nouveau/nv04_context.c @@ -28,7 +28,7 @@ #include "nouveau_context.h" #include "nouveau_fbo.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv04_3d.xml.h" #include "nv04_driver.h" static GLboolean diff --git a/src/mesa/drivers/dri/nouveau/nv04_context.h b/src/mesa/drivers/dri/nouveau/nv04_context.h index 45e70d2bc3c..960a6550dce 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_context.h +++ b/src/mesa/drivers/dri/nouveau/nv04_context.h @@ -28,6 +28,7 @@ #define __NV04_CONTEXT_H__ #include "nouveau_context.h" +#include "nv_object.xml.h" struct nv04_context { struct nouveau_context base; diff --git a/src/mesa/drivers/dri/nouveau/nv04_render.c b/src/mesa/drivers/dri/nouveau/nv04_render.c index 47bad24f9d9..ad45093edd1 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_render.c +++ b/src/mesa/drivers/dri/nouveau/nv04_render.c @@ -27,7 +27,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv04_3d.xml.h" #include "nv04_driver.h" #include "tnl/tnl.h" diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c index a3e343660f8..854571d07e0 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_fb.c @@ -28,7 +28,7 @@ #include "nouveau_context.h" #include "nouveau_fbo.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv04_3d.xml.h" #include "nv04_driver.h" static inline unsigned @@ -36,11 +36,11 @@ get_rt_format(gl_format format) { switch (format) { case MESA_FORMAT_XRGB8888: - return 0x05; + return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_X8R8G8B8_X8R8G8B8; case MESA_FORMAT_ARGB8888: - return 0x08; + return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_A8R8G8B8; case MESA_FORMAT_RGB565: - return 0x03; + return NV04_CONTEXT_SURFACES_3D_FORMAT_COLOR_R5G6B5; default: assert(0); } diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c index 658b23a4d91..21478de262d 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_frag.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_frag.c @@ -27,12 +27,13 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv_object.xml.h" +#include "nv04_3d.xml.h" #include "nv04_driver.h" #define COMBINER_SHIFT(in) \ - (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##_SHIFT \ - - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_SHIFT) + (NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT##in##__SHIFT \ + - NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0__SHIFT) #define COMBINER_SOURCE(reg) \ NV04_MULTITEX_TRIANGLE_COMBINE_COLOR_ARGUMENT0_##reg #define COMBINER_INVERT \ diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c index a114f44b22b..98f2f98f1d0 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_raster.c @@ -27,7 +27,8 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv_object.xml.h" +#include "nv04_3d.xml.h" #include "nv04_driver.h" static unsigned @@ -142,7 +143,7 @@ nv04_emit_control(struct gl_context *ctx, int emit) int cull_mode = ctx->Polygon.CullFaceMode; int front_face = ctx->Polygon.FrontFace; uint32_t ctrl0 = 1 << 30 | - NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN; + NV04_MULTITEX_TRIANGLE_CONTROL0_ORIGIN_CORNER; uint32_t ctrl1 = 0, ctrl2 = 0; /* Color mask. */ @@ -210,7 +211,7 @@ nv04_emit_control(struct gl_context *ctx, int emit) int cull_mode = ctx->Polygon.CullFaceMode; int front_face = ctx->Polygon.FrontFace; uint32_t ctrl = 1 << 30 | - NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN; + NV04_TEXTURED_TRIANGLE_CONTROL_ORIGIN_CORNER; /* Dithering. */ if (ctx->Color.DitherFlag) diff --git a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c index 1fe47a30e45..5ed8b147559 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv04_state_tex.c @@ -29,7 +29,8 @@ #include "nouveau_texture.h" #include "nouveau_util.h" #include "nouveau_gldefs.h" -#include "nouveau_class.h" +#include "nv_object.xml.h" +#include "nv04_3d.xml.h" #include "nv04_driver.h" static uint32_t diff --git a/src/mesa/drivers/dri/nouveau/nv04_surface.c b/src/mesa/drivers/dri/nouveau/nv04_surface.c index 6d3ffa26d3d..c1eda8b7f37 100644 --- a/src/mesa/drivers/dri/nouveau/nv04_surface.c +++ b/src/mesa/drivers/dri/nouveau/nv04_surface.c @@ -25,7 +25,10 @@ */ #include "nouveau_driver.h" -#include "nouveau_class.h" +#include "nv_object.xml.h" +#include "nv_m2mf.xml.h" +#include "nv01_2d.xml.h" +#include "nv04_3d.xml.h" #include "nouveau_context.h" #include "nouveau_util.h" #include "nv04_driver.h" @@ -283,9 +286,9 @@ nv04_surface_copy_m2mf(struct gl_context *ctx, unsigned dst_offset = dst->offset + dy * dst->pitch + dx * dst->cpp; unsigned src_offset = src->offset + sy * src->pitch + sx * src->cpp; - nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, + nouveau_bo_marko(bctx, m2mf, NV04_M2MF_DMA_BUFFER_IN, src->bo, bo_flags | NOUVEAU_BO_RD); - nouveau_bo_marko(bctx, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_OUT, + nouveau_bo_marko(bctx, m2mf, NV04_M2MF_DMA_BUFFER_OUT, dst->bo, bo_flags | NOUVEAU_BO_WR); while (h) { @@ -293,7 +296,7 @@ nv04_surface_copy_m2mf(struct gl_context *ctx, MARK_RING(chan, 9, 2); - BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_OFFSET_IN, 8); + BEGIN_RING(chan, m2mf, NV04_M2MF_OFFSET_IN, 8); OUT_RELOCl(chan, src->bo, src_offset, bo_flags | NOUVEAU_BO_RD); OUT_RELOCl(chan, dst->bo, dst_offset, @@ -488,12 +491,11 @@ nv04_surface_init(struct gl_context *ctx) goto fail; /* Memory to memory format. */ - ret = nouveau_grobj_alloc(chan, handle++, NV04_MEMORY_TO_MEMORY_FORMAT, - &hw->m2mf); + ret = nouveau_grobj_alloc(chan, handle++, NV04_M2MF, &hw->m2mf); if (ret) goto fail; - BEGIN_RING(chan, hw->m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_NOTIFY, 1); + BEGIN_RING(chan, hw->m2mf, NV04_M2MF_DMA_NOTIFY, 1); OUT_RING (chan, hw->ntfy->handle); /* Context surfaces 2D. */ diff --git a/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h new file mode 100644 index 00000000000..cdc61f45733 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv10_3d.xml.h @@ -0,0 +1,1619 @@ +#ifndef NV10_3D_XML +#define NV10_3D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv10_3d.xml ( 18437 bytes, from 2010-11-15 15:30:21) +- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) +- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) +- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46) +- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) +- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <[email protected]> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <[email protected]> (koala_br) +- Carlos Martin <[email protected]> (carlosmn) +- Christoph Bumiller <[email protected]> (calim, chrisbmr) +- Dawid Gajownik <[email protected]> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <[email protected]> (lumag) +- EdB <[email protected]> (edb_) +- Erik Waling <[email protected]> (erikwaling) +- Francisco Jerez <[email protected]> (curro) +- imirkin <[email protected]> (imirkin) +- jb17bsome <[email protected]> (jb17bsome) +- Jeremy Kolb <[email protected]> (kjeremy) +- Laurent Carlier <[email protected]> (lordheavy) +- Luca Barbieri <[email protected]> (lb, lb1) +- Maarten Maathuis <[email protected]> (stillunknown) +- Marcin Kościelnicki <[email protected]> (mwk, koriakin) +- Mark Carey <[email protected]> (careym) +- Matthieu Castet <[email protected]> (mat-c) +- nvidiaman <[email protected]> (nvidiaman) +- Patrice Mandin <[email protected]> (pmandin, pmdata) +- Pekka Paalanen <[email protected]> (pq, ppaalanen) +- Peter Popov <[email protected]> (ironpeter) +- Richard Hughes <[email protected]> (hughsient) +- Rudi Cilibrasi <[email protected]> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <[email protected]> (leroutier) +- Stephane Marchesin <[email protected]> (marcheu) +- sturmflut <[email protected]> (sturmflut) +- Sylvain Munaut <[email protected]> +- Victor Stinner <[email protected]> (haypo) +- Wladmir van der Laan <[email protected]> (miathan6) +- Younes Manton <[email protected]> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define NV10_VERTEX_ATTR_POS 0x00000000 +#define NV10_VERTEX_ATTR_COLOR0 0x00000001 +#define NV10_VERTEX_ATTR_COLOR1 0x00000002 +#define NV10_VERTEX_ATTR_TEX0 0x00000003 +#define NV10_VERTEX_ATTR_TEX1 0x00000004 +#define NV10_VERTEX_ATTR_NORMAL 0x00000005 +#define NV10_VERTEX_ATTR_WEIGHT 0x00000006 +#define NV10_VERTEX_ATTR_FOG 0x00000007 + + + +#define NV11_3D_FLIP_SET_READ 0x00000120 + +#define NV11_3D_FLIP_SET_WRITE 0x00000124 + +#define NV11_3D_FLIP_MAX 0x00000128 + +#define NV11_3D_FLIP_INCR_WRITE 0x0000012c + +#define NV11_3D_FLIP_WAIT 0x00000130 + +#define NV10_3D_DMA_NOTIFY 0x00000180 + +#define NV10_3D_DMA_TEXTURE0 0x00000184 + +#define NV10_3D_DMA_TEXTURE1 0x00000188 + +#define NV10_3D_DMA_COLOR 0x00000194 + +#define NV10_3D_DMA_ZETA 0x00000198 + +#define NV10_3D_RT_HORIZ 0x00000200 +#define NV10_3D_RT_HORIZ_X__MASK 0x0000ffff +#define NV10_3D_RT_HORIZ_X__SHIFT 0 +#define NV10_3D_RT_HORIZ_W__MASK 0xffff0000 +#define NV10_3D_RT_HORIZ_W__SHIFT 16 + +#define NV10_3D_RT_VERT 0x00000204 +#define NV10_3D_RT_VERT_Y__MASK 0x0000ffff +#define NV10_3D_RT_VERT_Y__SHIFT 0 +#define NV10_3D_RT_VERT_H__MASK 0xffff0000 +#define NV10_3D_RT_VERT_H__SHIFT 16 + +#define NV10_3D_RT_FORMAT 0x00000208 +#define NV10_3D_RT_FORMAT_TYPE__MASK 0x00000f00 +#define NV10_3D_RT_FORMAT_TYPE__SHIFT 8 +#define NV10_3D_RT_FORMAT_TYPE_LINEAR 0x00000100 +#define NV10_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200 +#define NV10_3D_RT_FORMAT_DEPTH__MASK 0x00000030 +#define NV10_3D_RT_FORMAT_DEPTH__SHIFT 4 +#define NV10_3D_RT_FORMAT_DEPTH_Z24S8 0x00000000 +#define NV10_3D_RT_FORMAT_DEPTH_Z16 0x00000010 +#define NV10_3D_RT_FORMAT_COLOR__MASK 0x0000000f +#define NV10_3D_RT_FORMAT_COLOR__SHIFT 0 +#define NV10_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV10_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 +#define NV10_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV10_3D_RT_FORMAT_COLOR_B8 0x00000009 + +#define NV10_3D_RT_PITCH 0x0000020c +#define NV10_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff +#define NV10_3D_RT_PITCH_COLOR_PITCH__SHIFT 0 +#define NV10_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000 +#define NV10_3D_RT_PITCH_ZETA_PITCH__SHIFT 16 + +#define NV10_3D_COLOR_OFFSET 0x00000210 + +#define NV10_3D_ZETA_OFFSET 0x00000214 + +#define NV10_3D_UNK0290 0x00000290 + +#define NV10_3D_VIEWPORT_CLIP_MODE 0x000002b4 + +#define NV10_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0)) +#define NV10_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004 +#define NV10_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_LEFT_ENABLE 0x00000800 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16 +#define NV10_3D_VIEWPORT_CLIP_HORIZ_CLIP_RIGHT_ENABLE 0x08000000 + +#define NV10_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0)) +#define NV10_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004 +#define NV10_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_TOP_ENABLE 0x00000800 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16 +#define NV10_3D_VIEWPORT_CLIP_VERT_CLIP_BOTTOM_ENABLE 0x08000000 + +#define NV10_3D_ALPHA_FUNC_ENABLE 0x00000300 + +#define NV10_3D_BLEND_FUNC_ENABLE 0x00000304 + +#define NV10_3D_CULL_FACE_ENABLE 0x00000308 + +#define NV10_3D_DEPTH_TEST_ENABLE 0x0000030c + +#define NV10_3D_DITHER_ENABLE 0x00000310 + +#define NV10_3D_LIGHTING_ENABLE 0x00000314 + +#define NV10_3D_POINT_PARAMETERS_ENABLE 0x00000318 + +#define NV10_3D_POINT_SMOOTH_ENABLE 0x0000031c + +#define NV10_3D_LINE_SMOOTH_ENABLE 0x00000320 + +#define NV10_3D_POLYGON_SMOOTH_ENABLE 0x00000324 + +#define NV10_3D_STENCIL_ENABLE 0x0000032c + +#define NV10_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330 + +#define NV10_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334 + +#define NV10_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338 + +#define NV10_3D_ALPHA_FUNC_FUNC 0x0000033c +#define NV10_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200 +#define NV10_3D_ALPHA_FUNC_FUNC_LESS 0x00000201 +#define NV10_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202 +#define NV10_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 +#define NV10_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV10_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV10_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 +#define NV10_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV10_3D_ALPHA_FUNC_REF 0x00000340 + +#define NV10_3D_BLEND_FUNC_SRC 0x00000344 +#define NV10_3D_BLEND_FUNC_SRC_ZERO 0x00000000 +#define NV10_3D_BLEND_FUNC_SRC_ONE 0x00000001 +#define NV10_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV10_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV10_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV10_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 +#define NV10_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 +#define NV10_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV10_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 +#define NV10_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 + +#define NV10_3D_BLEND_FUNC_DST 0x00000348 +#define NV10_3D_BLEND_FUNC_DST_ZERO 0x00000000 +#define NV10_3D_BLEND_FUNC_DST_ONE 0x00000001 +#define NV10_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV10_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV10_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV10_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 +#define NV10_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 +#define NV10_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV10_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 +#define NV10_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 + +#define NV10_3D_BLEND_COLOR 0x0000034c +#define NV10_3D_BLEND_COLOR_B__MASK 0x000000ff +#define NV10_3D_BLEND_COLOR_B__SHIFT 0 +#define NV10_3D_BLEND_COLOR_G__MASK 0x0000ff00 +#define NV10_3D_BLEND_COLOR_G__SHIFT 8 +#define NV10_3D_BLEND_COLOR_R__MASK 0x00ff0000 +#define NV10_3D_BLEND_COLOR_R__SHIFT 16 +#define NV10_3D_BLEND_COLOR_A__MASK 0xff000000 +#define NV10_3D_BLEND_COLOR_A__SHIFT 24 + +#define NV10_3D_BLEND_EQUATION 0x00000350 +#define NV10_3D_BLEND_EQUATION_FUNC_ADD 0x00008006 +#define NV10_3D_BLEND_EQUATION_MIN 0x00008007 +#define NV10_3D_BLEND_EQUATION_MAX 0x00008008 +#define NV10_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a +#define NV10_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NV10_3D_DEPTH_FUNC 0x00000354 +#define NV10_3D_DEPTH_FUNC_NEVER 0x00000200 +#define NV10_3D_DEPTH_FUNC_LESS 0x00000201 +#define NV10_3D_DEPTH_FUNC_EQUAL 0x00000202 +#define NV10_3D_DEPTH_FUNC_LEQUAL 0x00000203 +#define NV10_3D_DEPTH_FUNC_GREATER 0x00000204 +#define NV10_3D_DEPTH_FUNC_NOTEQUAL 0x00000205 +#define NV10_3D_DEPTH_FUNC_GEQUAL 0x00000206 +#define NV10_3D_DEPTH_FUNC_ALWAYS 0x00000207 + +#define NV10_3D_COLOR_MASK 0x00000358 +#define NV10_3D_COLOR_MASK_B 0x00000001 +#define NV10_3D_COLOR_MASK_G 0x00000100 +#define NV10_3D_COLOR_MASK_R 0x00010000 +#define NV10_3D_COLOR_MASK_A 0x01000000 + +#define NV10_3D_DEPTH_WRITE_ENABLE 0x0000035c + +#define NV10_3D_STENCIL_MASK 0x00000360 + +#define NV10_3D_STENCIL_FUNC_FUNC 0x00000364 +#define NV10_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200 +#define NV10_3D_STENCIL_FUNC_FUNC_LESS 0x00000201 +#define NV10_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202 +#define NV10_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 +#define NV10_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204 +#define NV10_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV10_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 +#define NV10_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV10_3D_STENCIL_FUNC_REF 0x00000368 + +#define NV10_3D_STENCIL_FUNC_MASK 0x0000036c + +#define NV10_3D_STENCIL_OP_FAIL 0x00000370 +#define NV10_3D_STENCIL_OP_FAIL_ZERO 0x00000000 +#define NV10_3D_STENCIL_OP_FAIL_INVERT 0x0000150a +#define NV10_3D_STENCIL_OP_FAIL_KEEP 0x00001e00 +#define NV10_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01 +#define NV10_3D_STENCIL_OP_FAIL_INCR 0x00001e02 +#define NV10_3D_STENCIL_OP_FAIL_DECR 0x00001e03 +#define NV10_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 +#define NV10_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 + +#define NV10_3D_STENCIL_OP_ZFAIL 0x00000374 +#define NV10_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000 +#define NV10_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a +#define NV10_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00 +#define NV10_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 +#define NV10_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02 +#define NV10_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03 +#define NV10_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV10_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NV10_3D_STENCIL_OP_ZPASS 0x00000378 +#define NV10_3D_STENCIL_OP_ZPASS_ZERO 0x00000000 +#define NV10_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a +#define NV10_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00 +#define NV10_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01 +#define NV10_3D_STENCIL_OP_ZPASS_INCR 0x00001e02 +#define NV10_3D_STENCIL_OP_ZPASS_DECR 0x00001e03 +#define NV10_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV10_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NV10_3D_SHADE_MODEL 0x0000037c +#define NV10_3D_SHADE_MODEL_FLAT 0x00001d00 +#define NV10_3D_SHADE_MODEL_SMOOTH 0x00001d01 + +#define NV10_3D_LINE_WIDTH 0x00000380 + +#define NV10_3D_POLYGON_OFFSET_FACTOR 0x00000384 + +#define NV10_3D_POLYGON_OFFSET_UNITS 0x00000388 + +#define NV10_3D_POLYGON_MODE_FRONT 0x0000038c +#define NV10_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV10_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV10_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 + +#define NV10_3D_POLYGON_MODE_BACK 0x00000390 +#define NV10_3D_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV10_3D_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV10_3D_POLYGON_MODE_BACK_FILL 0x00001b02 + +#define NV10_3D_DEPTH_RANGE_NEAR 0x00000394 + +#define NV10_3D_DEPTH_RANGE_FAR 0x00000398 + +#define NV10_3D_CULL_FACE 0x0000039c +#define NV10_3D_CULL_FACE_FRONT 0x00000404 +#define NV10_3D_CULL_FACE_BACK 0x00000405 +#define NV10_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 + +#define NV10_3D_FRONT_FACE 0x000003a0 +#define NV10_3D_FRONT_FACE_CW 0x00000900 +#define NV10_3D_FRONT_FACE_CCW 0x00000901 + + +#define NV10_3D_VERTEX_POS_3F 0x00000c00 + + +#define NV10_3D_VERTEX_POS_3F_X 0x00000c00 + +#define NV10_3D_VERTEX_POS_3F_Y 0x00000c04 + +#define NV10_3D_VERTEX_POS_3F_Z 0x00000c08 + +#define NV10_3D_VERTEX_POS_4F 0x00000c18 + + +#define NV10_3D_VERTEX_POS_4F_X 0x00000c18 + +#define NV10_3D_VERTEX_POS_4F_Y 0x00000c1c + +#define NV10_3D_VERTEX_POS_4F_Z 0x00000c20 + +#define NV10_3D_VERTEX_POS_4F_W 0x00000c24 + +#define NV10_3D_VERTEX_NOR_3F 0x00000c30 + + +#define NV10_3D_VERTEX_NOR_3F_X 0x00000c30 + +#define NV10_3D_VERTEX_NOR_3F_Y 0x00000c34 + +#define NV10_3D_VERTEX_NOR_3F_Z 0x00000c38 + +#define NV10_3D_VERTEX_NOR_3I 0x00000c30 + + +#define NV10_3D_VERTEX_NOR_3I_XY 0x00000c30 +#define NV10_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff +#define NV10_3D_VERTEX_NOR_3I_XY_X__SHIFT 0 +#define NV10_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000 +#define NV10_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16 + +#define NV10_3D_VERTEX_NOR_3I_Z 0x00000c34 +#define NV10_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff +#define NV10_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0 + +#define NV10_3D_VERTEX_COL_4F 0x00000c50 + + +#define NV10_3D_VERTEX_COL_4F_R 0x00000c50 + +#define NV10_3D_VERTEX_COL_4F_G 0x00000c54 + +#define NV10_3D_VERTEX_COL_4F_B 0x00000c58 + +#define NV10_3D_VERTEX_COL_4F_A 0x00000c5c + +#define NV10_3D_VERTEX_COL_3F 0x00000c60 + + +#define NV10_3D_VERTEX_COL_3F_R 0x00000c60 + +#define NV10_3D_VERTEX_COL_3F_G 0x00000c64 + +#define NV10_3D_VERTEX_COL_3F_B 0x00000c68 + +#define NV10_3D_VERTEX_COL_4I 0x00000c6c +#define NV10_3D_VERTEX_COL_4I_R__MASK 0x000000ff +#define NV10_3D_VERTEX_COL_4I_R__SHIFT 0 +#define NV10_3D_VERTEX_COL_4I_G__MASK 0x0000ff00 +#define NV10_3D_VERTEX_COL_4I_G__SHIFT 8 +#define NV10_3D_VERTEX_COL_4I_B__MASK 0x00ff0000 +#define NV10_3D_VERTEX_COL_4I_B__SHIFT 16 +#define NV10_3D_VERTEX_COL_4I_A__MASK 0xff000000 +#define NV10_3D_VERTEX_COL_4I_A__SHIFT 24 + +#define NV10_3D_VERTEX_COL2_3F 0x00000c80 + + +#define NV10_3D_VERTEX_COL2_3F_R 0x00000c80 + +#define NV10_3D_VERTEX_COL2_3F_G 0x00000c84 + +#define NV10_3D_VERTEX_COL2_3F_B 0x00000c88 + +#define NV10_3D_VERTEX_COL2_3I 0x00000c8c +#define NV10_3D_VERTEX_COL2_3I_R__MASK 0x000000ff +#define NV10_3D_VERTEX_COL2_3I_R__SHIFT 0 +#define NV10_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00 +#define NV10_3D_VERTEX_COL2_3I_G__SHIFT 8 +#define NV10_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000 +#define NV10_3D_VERTEX_COL2_3I_B__SHIFT 16 + +#define NV10_3D_VERTEX_TX0_2F 0x00000c90 + + +#define NV10_3D_VERTEX_TX0_2F_S 0x00000c90 + +#define NV10_3D_VERTEX_TX0_2F_T 0x00000c94 + +#define NV10_3D_VERTEX_TX0_2I 0x00000c98 +#define NV10_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX0_2I_S__SHIFT 0 +#define NV10_3D_VERTEX_TX0_2I_T__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX0_2I_T__SHIFT 16 + +#define NV10_3D_VERTEX_TX0_4F 0x00000ca0 + + +#define NV10_3D_VERTEX_TX0_4F_S 0x00000ca0 + +#define NV10_3D_VERTEX_TX0_4F_T 0x00000ca4 + +#define NV10_3D_VERTEX_TX0_4F_R 0x00000ca8 + +#define NV10_3D_VERTEX_TX0_4F_Q 0x00000cac + +#define NV10_3D_VERTEX_TX0_4I 0x00000cb0 + + +#define NV10_3D_VERTEX_TX0_4I_ST 0x00000cb0 +#define NV10_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX0_4I_ST_S__SHIFT 0 +#define NV10_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX0_4I_ST_T__SHIFT 16 + +#define NV10_3D_VERTEX_TX0_4I_RQ 0x00000cb4 +#define NV10_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0 +#define NV10_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16 + +#define NV10_3D_VERTEX_TX1_2F 0x00000cb8 + + +#define NV10_3D_VERTEX_TX1_2F_S 0x00000cb8 + +#define NV10_3D_VERTEX_TX1_2F_T 0x00000cbc + +#define NV10_3D_VERTEX_TX1_2I 0x00000cc0 +#define NV10_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX1_2I_S__SHIFT 0 +#define NV10_3D_VERTEX_TX1_2I_T__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX1_2I_T__SHIFT 16 + +#define NV10_3D_VERTEX_TX1_4F 0x00000cc8 + + +#define NV10_3D_VERTEX_TX1_4F_S 0x00000cc8 + +#define NV10_3D_VERTEX_TX1_4F_T 0x00000ccc + +#define NV10_3D_VERTEX_TX1_4F_R 0x00000cd0 + +#define NV10_3D_VERTEX_TX1_4F_Q 0x00000cd4 + +#define NV10_3D_VERTEX_TX1_4I 0x00000cd8 + + +#define NV10_3D_VERTEX_TX1_4I_ST 0x00000cd8 +#define NV10_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX1_4I_ST_S__SHIFT 0 +#define NV10_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX1_4I_ST_T__SHIFT 16 + +#define NV10_3D_VERTEX_TX1_4I_RQ 0x00000cdc +#define NV10_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff +#define NV10_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0 +#define NV10_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000 +#define NV10_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16 + +#define NV10_3D_VERTEX_FOG_1F 0x00000ce0 + +#define NV10_3D_VERTEX_WGH_1F 0x00000ce4 + +#define NV10_3D_EDGEFLAG_ENABLE 0x00000cec + + +#define NV10_3D_DMA_VTXBUF 0x0000018c + +#define NV10_3D_VTXBUF_VALIDATE 0x00000cf0 + + +#define NV10_3D_VTXBUF_OFFSET(i0) (0x00000d00 + 0x8*(i0)) + +#define NV10_3D_VTXBUF_FMT(i0) (0x00000d04 + 0x8*(i0)) +#define NV10_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f +#define NV10_3D_VTXBUF_FMT_TYPE__SHIFT 0 +#define NV10_3D_VTXBUF_FMT_TYPE_B8G8R8A8_UNORM 0x00000000 +#define NV10_3D_VTXBUF_FMT_TYPE_V16_SNORM 0x00000001 +#define NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT 0x00000002 +#define NV10_3D_VTXBUF_FMT_TYPE_U8_UNORM 0x00000004 +#define NV10_3D_VTXBUF_FMT_FIELDS__MASK 0x000000f0 +#define NV10_3D_VTXBUF_FMT_FIELDS__SHIFT 4 +#define NV10_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00 +#define NV10_3D_VTXBUF_FMT_STRIDE__SHIFT 8 +#define NV10_3D_VTXBUF_FMT_HOMOGENEOUS 0x01000000 + +#define NV10_3D_VERTEX_BEGIN_END 0x00000dfc +#define NV10_3D_VERTEX_BEGIN_END_STOP 0x00000000 +#define NV10_3D_VERTEX_BEGIN_END_POINTS 0x00000001 +#define NV10_3D_VERTEX_BEGIN_END_LINES 0x00000002 +#define NV10_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 +#define NV10_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 +#define NV10_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005 +#define NV10_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV10_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV10_3D_VERTEX_BEGIN_END_QUADS 0x00000008 +#define NV10_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV10_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a + +#define NV10_3D_VTXBUF_ELEMENT_U16 0x00000e00 +#define NV10_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff +#define NV10_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0 +#define NV10_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000 +#define NV10_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16 + +#define NV10_3D_VTXBUF_ELEMENT_U32 0x00001100 + +#define NV10_3D_VTXBUF_BEGIN_END 0x000013fc +#define NV10_3D_VTXBUF_BEGIN_END_STOP 0x00000000 +#define NV10_3D_VTXBUF_BEGIN_END_POINTS 0x00000001 +#define NV10_3D_VTXBUF_BEGIN_END_LINES 0x00000002 +#define NV10_3D_VTXBUF_BEGIN_END_LINE_LOOP 0x00000003 +#define NV10_3D_VTXBUF_BEGIN_END_LINE_STRIP 0x00000004 +#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLES 0x00000005 +#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV10_3D_VTXBUF_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV10_3D_VTXBUF_BEGIN_END_QUADS 0x00000008 +#define NV10_3D_VTXBUF_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV10_3D_VTXBUF_BEGIN_END_POLYGON 0x0000000a + +#define NV10_3D_VTXBUF_BATCH 0x00001400 +#define NV10_3D_VTXBUF_BATCH_FIRST__MASK 0x0000ffff +#define NV10_3D_VTXBUF_BATCH_FIRST__SHIFT 0 +#define NV10_3D_VTXBUF_BATCH_LAST__MASK 0xff000000 +#define NV10_3D_VTXBUF_BATCH_LAST__SHIFT 24 + +#define NV10_3D_VTXBUF_DATA 0x00001800 + + +#define NV10_3D_VERTEX_WEIGHT_ENABLE 0x00000328 + +#define NV10_3D_VIEW_MATRIX_ENABLE 0x000003e8 +#define NV10_3D_VIEW_MATRIX_ENABLE_MODELVIEW1 0x00000001 +#define NV10_3D_VIEW_MATRIX_ENABLE_MODELVIEW0 0x00000002 +#define NV10_3D_VIEW_MATRIX_ENABLE_PROJECTION 0x00000004 + + +#define NV10_3D_MODELVIEW_MATRIX(i0, i1) (0x00000400 + 0x40*(i0) + 0x4*(i1)) +#define NV10_3D_MODELVIEW_MATRIX__ESIZE 0x00000004 +#define NV10_3D_MODELVIEW_MATRIX__LEN 0x00000010 + +#define NV10_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1)) +#define NV10_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004 +#define NV10_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x0000000c + +#define NV10_3D_PROJECTION_MATRIX(i0) (0x00000500 + 0x4*(i0)) +#define NV10_3D_PROJECTION_MATRIX__ESIZE 0x00000004 +#define NV10_3D_PROJECTION_MATRIX__LEN 0x00000010 + +#define NV10_3D_VIEWPORT_TRANSLATE 0x000006e8 + + +#define NV10_3D_VIEWPORT_TRANSLATE_X 0x000006e8 + +#define NV10_3D_VIEWPORT_TRANSLATE_Y 0x000006ec + +#define NV10_3D_VIEWPORT_TRANSLATE_Z 0x000006f0 + +#define NV10_3D_VIEWPORT_TRANSLATE_W 0x000006f4 + + +#define NV10_3D_LIGHT_MODEL 0x00000294 +#define NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR 0x00000001 +#define NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000002 +#define NV10_3D_LIGHT_MODEL_LOCAL_VIEWER 0x00010000 + +#define NV10_3D_COLOR_MATERIAL 0x00000298 +#define NV10_3D_COLOR_MATERIAL_EMISSION 0x00000001 +#define NV10_3D_COLOR_MATERIAL_AMBIENT 0x00000002 +#define NV10_3D_COLOR_MATERIAL_DIFFUSE 0x00000004 +#define NV10_3D_COLOR_MATERIAL_SPECULAR 0x00000008 + +#define NV10_3D_MATERIAL_FACTOR 0x000003a8 + + +#define NV10_3D_MATERIAL_FACTOR_R 0x000003a8 + +#define NV10_3D_MATERIAL_FACTOR_G 0x000003ac + +#define NV10_3D_MATERIAL_FACTOR_B 0x000003b0 + +#define NV10_3D_MATERIAL_FACTOR_A 0x000003b4 + +#define NV10_3D_NORMALIZE_ENABLE 0x000003a4 + +#define NV10_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8 + +#define NV10_3D_ENABLED_LIGHTS 0x000003bc +#define NV10_3D_ENABLED_LIGHTS_0__MASK 0x00000003 +#define NV10_3D_ENABLED_LIGHTS_0__SHIFT 0 +#define NV10_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 +#define NV10_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 +#define NV10_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 +#define NV10_3D_ENABLED_LIGHTS_1__MASK 0x0000000c +#define NV10_3D_ENABLED_LIGHTS_1__SHIFT 2 +#define NV10_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 +#define NV10_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 +#define NV10_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c +#define NV10_3D_ENABLED_LIGHTS_2__MASK 0x00000030 +#define NV10_3D_ENABLED_LIGHTS_2__SHIFT 4 +#define NV10_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 +#define NV10_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 +#define NV10_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 +#define NV10_3D_ENABLED_LIGHTS_3__MASK 0x000000c0 +#define NV10_3D_ENABLED_LIGHTS_3__SHIFT 6 +#define NV10_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 +#define NV10_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 +#define NV10_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 +#define NV10_3D_ENABLED_LIGHTS_4__MASK 0x00000300 +#define NV10_3D_ENABLED_LIGHTS_4__SHIFT 8 +#define NV10_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 +#define NV10_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 +#define NV10_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 +#define NV10_3D_ENABLED_LIGHTS_5__MASK 0x00000c00 +#define NV10_3D_ENABLED_LIGHTS_5__SHIFT 10 +#define NV10_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 +#define NV10_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 +#define NV10_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 +#define NV10_3D_ENABLED_LIGHTS_6__MASK 0x00003000 +#define NV10_3D_ENABLED_LIGHTS_6__SHIFT 12 +#define NV10_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 +#define NV10_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 +#define NV10_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 +#define NV10_3D_ENABLED_LIGHTS_7__MASK 0x0000c000 +#define NV10_3D_ENABLED_LIGHTS_7__SHIFT 14 +#define NV10_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000 +#define NV10_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 +#define NV10_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 +#define NV10_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 + +#define NV10_3D_MATERIAL_SHININESS(i0) (0x000006a0 + 0x4*(i0)) +#define NV10_3D_MATERIAL_SHININESS__ESIZE 0x00000004 +#define NV10_3D_MATERIAL_SHININESS__LEN 0x00000006 + +#define NV10_3D_LIGHT_MODEL_AMBIENT 0x000006c4 + + +#define NV10_3D_LIGHT_MODEL_AMBIENT_R 0x000006c4 + +#define NV10_3D_LIGHT_MODEL_AMBIENT_G 0x000006c8 + +#define NV10_3D_LIGHT_MODEL_AMBIENT_B 0x000006cc + +#define NV10_3D_LIGHT(i0) (0x00000800 + 0x80*(i0)) +#define NV10_3D_LIGHT__ESIZE 0x00000080 +#define NV10_3D_LIGHT__LEN 0x00000008 + +#define NV10_3D_LIGHT_AMBIENT(i0) (0x00000800 + 0x80*(i0)) + + +#define NV10_3D_LIGHT_AMBIENT_R(i0) (0x00000800 + 0x80*(i0)) + +#define NV10_3D_LIGHT_AMBIENT_G(i0) (0x00000804 + 0x80*(i0)) + +#define NV10_3D_LIGHT_AMBIENT_B(i0) (0x00000808 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIFFUSE(i0) (0x0000080c + 0x80*(i0)) + + +#define NV10_3D_LIGHT_DIFFUSE_R(i0) (0x0000080c + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIFFUSE_G(i0) (0x00000810 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIFFUSE_B(i0) (0x00000814 + 0x80*(i0)) + +#define NV10_3D_LIGHT_SPECULAR(i0) (0x00000818 + 0x80*(i0)) + + +#define NV10_3D_LIGHT_SPECULAR_R(i0) (0x00000818 + 0x80*(i0)) + +#define NV10_3D_LIGHT_SPECULAR_G(i0) (0x0000081c + 0x80*(i0)) + +#define NV10_3D_LIGHT_SPECULAR_B(i0) (0x00000820 + 0x80*(i0)) + +#define NV10_3D_LIGHT_HALF_VECTOR(i0) (0x00000828 + 0x80*(i0)) + + +#define NV10_3D_LIGHT_HALF_VECTOR_X(i0) (0x00000828 + 0x80*(i0)) + +#define NV10_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000082c + 0x80*(i0)) + +#define NV10_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00000830 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIRECTION(i0) (0x00000834 + 0x80*(i0)) + + +#define NV10_3D_LIGHT_DIRECTION_X(i0) (0x00000834 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIRECTION_Y(i0) (0x00000838 + 0x80*(i0)) + +#define NV10_3D_LIGHT_DIRECTION_Z(i0) (0x0000083c + 0x80*(i0)) + +#define NV10_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00000840 + 0x80*(i0) + 0x4*(i1)) +#define NV10_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004 +#define NV10_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007 + +#define NV10_3D_LIGHT_POSITION(i0) (0x0000085c + 0x80*(i0)) + + +#define NV10_3D_LIGHT_POSITION_X(i0) (0x0000085c + 0x80*(i0)) + +#define NV10_3D_LIGHT_POSITION_Y(i0) (0x00000860 + 0x80*(i0)) + +#define NV10_3D_LIGHT_POSITION_Z(i0) (0x00000864 + 0x80*(i0)) + +#define NV10_3D_LIGHT_ATTENUATION(i0) (0x00000868 + 0x80*(i0)) + +#define NV10_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00000868 + 0x80*(i0)) + +#define NV10_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000086c + 0x80*(i0)) + +#define NV10_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00000870 + 0x80*(i0)) + + +#define NV10_3D_FOG_MODE 0x0000029c +#define NV10_3D_FOG_MODE_LINEAR 0x00002601 +#define NV10_3D_FOG_MODE_EXP 0x00000800 +#define NV10_3D_FOG_MODE_EXP_ABS 0x00000802 +#define NV10_3D_FOG_MODE_EXP2 0x00000803 + +#define NV10_3D_FOG_COORD 0x000002a0 +#define NV10_3D_FOG_COORD_FOG 0x00000000 +#define NV10_3D_FOG_COORD_DIST_RADIAL 0x00000001 +#define NV10_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002 +#define NV10_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 + +#define NV10_3D_FOG_ENABLE 0x000002a4 + +#define NV10_3D_FOG_COLOR 0x000002a8 +#define NV10_3D_FOG_COLOR_R__MASK 0x000000ff +#define NV10_3D_FOG_COLOR_R__SHIFT 0 +#define NV10_3D_FOG_COLOR_G__MASK 0x0000ff00 +#define NV10_3D_FOG_COLOR_G__SHIFT 8 +#define NV10_3D_FOG_COLOR_B__MASK 0x00ff0000 +#define NV10_3D_FOG_COLOR_B__SHIFT 16 +#define NV10_3D_FOG_COLOR_A__MASK 0xff000000 +#define NV10_3D_FOG_COLOR_A__SHIFT 24 + +#define NV10_3D_FOG_COEFF(i0) (0x00000680 + 0x4*(i0)) +#define NV10_3D_FOG_COEFF__ESIZE 0x00000004 +#define NV10_3D_FOG_COEFF__LEN 0x00000003 + + + +#define NV10_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1)) +#define NV10_3D_TEX_GEN_MODE__ESIZE 0x00000004 +#define NV10_3D_TEX_GEN_MODE__LEN 0x00000004 +#define NV10_3D_TEX_GEN_MODE_FALSE 0x00000000 +#define NV10_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400 +#define NV10_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401 +#define NV10_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402 +#define NV10_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511 +#define NV10_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512 + + +#define NV10_3D_TEX_GEN_COEFF(i0, i1) (0x00000600 + 0x40*(i0) + 0x10*(i1)) +#define NV10_3D_TEX_GEN_COEFF__ESIZE 0x00000010 +#define NV10_3D_TEX_GEN_COEFF__LEN 0x00000004 + +#define NV10_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000600 + 0x40*(i0) + 0x10*(i1)) + +#define NV10_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000604 + 0x40*(i0) + 0x10*(i1)) + +#define NV10_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000608 + 0x40*(i0) + 0x10*(i1)) + +#define NV10_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000060c + 0x40*(i0) + 0x10*(i1)) + +#define NV10_3D_TEX_MATRIX_ENABLE(i0) (0x000003e0 + 0x4*(i0)) +#define NV10_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004 +#define NV10_3D_TEX_MATRIX_ENABLE__LEN 0x00000002 + + +#define NV10_3D_TEX_MATRIX(i0, i1) (0x00000540 + 0x40*(i0) + 0x4*(i1)) +#define NV10_3D_TEX_MATRIX__ESIZE 0x00000004 +#define NV10_3D_TEX_MATRIX__LEN 0x00000010 + +#define NV10_3D_TEX(i0) (0x00000000 + 0x4*(i0)) +#define NV10_3D_TEX__ESIZE 0x00000004 +#define NV10_3D_TEX__LEN 0x00000002 + +#define NV10_3D_TEX_OFFSET(i0) (0x00000218 + 0x4*(i0)) + +#define NV10_3D_TEX_FORMAT(i0) (0x00000220 + 0x4*(i0)) +#define NV10_3D_TEX_FORMAT_DMA0 0x00000001 +#define NV10_3D_TEX_FORMAT_DMA1 0x00000002 +#define NV10_3D_TEX_FORMAT_CUBE_MAP 0x00000004 +#define NV10_3D_TEX_FORMAT_FORMAT__MASK 0x00000f80 +#define NV10_3D_TEX_FORMAT_FORMAT__SHIFT 7 +#define NV10_3D_TEX_FORMAT_FORMAT_L8 0x00000000 +#define NV10_3D_TEX_FORMAT_FORMAT_I8 0x00000080 +#define NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000100 +#define NV10_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000200 +#define NV10_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000280 +#define NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000300 +#define NV10_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000380 +#define NV10_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000580 +#define NV10_3D_TEX_FORMAT_FORMAT_DXT1 0x00000600 +#define NV10_3D_TEX_FORMAT_FORMAT_DXT3 0x00000700 +#define NV10_3D_TEX_FORMAT_FORMAT_DXT5 0x00000780 +#define NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00000800 +#define NV10_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00000880 +#define NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00000900 +#define NV10_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00000980 +#define NV10_3D_TEX_FORMAT_MIPMAP 0x00008000 +#define NV10_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x000f0000 +#define NV10_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 16 +#define NV10_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x00f00000 +#define NV10_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 20 +#define NV10_3D_TEX_FORMAT_WRAP_S__MASK 0x0f000000 +#define NV10_3D_TEX_FORMAT_WRAP_S__SHIFT 24 +#define NV10_3D_TEX_FORMAT_WRAP_S_REPEAT 0x01000000 +#define NV10_3D_TEX_FORMAT_WRAP_S_MIRRORED_REPEAT 0x02000000 +#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_EDGE 0x03000000 +#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP_TO_BORDER 0x04000000 +#define NV10_3D_TEX_FORMAT_WRAP_S_CLAMP 0x05000000 +#define NV10_3D_TEX_FORMAT_WRAP_T__MASK 0xf0000000 +#define NV10_3D_TEX_FORMAT_WRAP_T__SHIFT 28 +#define NV10_3D_TEX_FORMAT_WRAP_T_REPEAT 0x10000000 +#define NV10_3D_TEX_FORMAT_WRAP_T_MIRRORED_REPEAT 0x20000000 +#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_EDGE 0x30000000 +#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP_TO_BORDER 0x40000000 +#define NV10_3D_TEX_FORMAT_WRAP_T_CLAMP 0x50000000 + +#define NV10_3D_TEX_ENABLE(i0) (0x00000228 + 0x4*(i0)) +#define NV10_3D_TEX_ENABLE_CULL__MASK 0x0000000f +#define NV10_3D_TEX_ENABLE_CULL__SHIFT 0 +#define NV10_3D_TEX_ENABLE_CULL_DISABLED 0x00000000 +#define NV10_3D_TEX_ENABLE_CULL_TEST_ALL 0x00000003 +#define NV10_3D_TEX_ENABLE_CULL_TEST_ALPHA 0x00000004 +#define NV10_3D_TEX_ENABLE_ANISOTROPY__MASK 0x00000030 +#define NV10_3D_TEX_ENABLE_ANISOTROPY__SHIFT 4 +#define NV10_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000 +#define NV10_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14 +#define NV10_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000 +#define NV10_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26 +#define NV10_3D_TEX_ENABLE_ENABLE 0x40000000 + +#define NV10_3D_TEX_NPOT_PITCH(i0) (0x00000230 + 0x4*(i0)) +#define NV10_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000 +#define NV10_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16 + +#define NV10_3D_TEX_NPOT_SIZE(i0) (0x00000240 + 0x4*(i0)) +#define NV10_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff +#define NV10_3D_TEX_NPOT_SIZE_H__SHIFT 0 +#define NV10_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000 +#define NV10_3D_TEX_NPOT_SIZE_W__SHIFT 16 + +#define NV10_3D_TEX_FILTER(i0) (0x00000248 + 0x4*(i0)) +#define NV10_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00 +#define NV10_3D_TEX_FILTER_LOD_BIAS__SHIFT 8 +#define NV10_3D_TEX_FILTER_MINIFY__MASK 0x0f000000 +#define NV10_3D_TEX_FILTER_MINIFY__SHIFT 24 +#define NV10_3D_TEX_FILTER_MINIFY_NEAREST 0x01000000 +#define NV10_3D_TEX_FILTER_MINIFY_LINEAR 0x02000000 +#define NV10_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x03000000 +#define NV10_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x04000000 +#define NV10_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x05000000 +#define NV10_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x06000000 +#define NV10_3D_TEX_FILTER_MAGNIFY__MASK 0xf0000000 +#define NV10_3D_TEX_FILTER_MAGNIFY__SHIFT 28 +#define NV10_3D_TEX_FILTER_MAGNIFY_NEAREST 0x10000000 +#define NV10_3D_TEX_FILTER_MAGNIFY_LINEAR 0x20000000 + +#define NV10_3D_TEX_PALETTE_OFFSET(i0) (0x00000250 + 0x4*(i0)) + + + +#define NV10_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0)) +#define NV10_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f +#define NV10_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c +#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d +#define NV10_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4 +#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV10_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV10_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12 +#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV10_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV10_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 +#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20 +#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV10_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV10_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 +#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28 +#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 +#define NV10_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV10_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV10_3D_RC_IN_RGB(i0) (0x00000268 + 0x4*(i0)) +#define NV10_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f +#define NV10_3D_RC_IN_RGB_D_INPUT__SHIFT 0 +#define NV10_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003 +#define NV10_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c +#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d +#define NV10_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4 +#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0 +#define NV10_3D_RC_IN_RGB_D_MAPPING__SHIFT 5 +#define NV10_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV10_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV10_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV10_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV10_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV10_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV10_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV10_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00 +#define NV10_3D_RC_IN_RGB_C_INPUT__SHIFT 8 +#define NV10_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300 +#define NV10_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12 +#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000 +#define NV10_3D_RC_IN_RGB_C_MAPPING__SHIFT 13 +#define NV10_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV10_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV10_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000 +#define NV10_3D_RC_IN_RGB_B_INPUT__SHIFT 16 +#define NV10_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV10_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV10_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000 +#define NV10_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV10_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 +#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 +#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV10_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 +#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20 +#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000 +#define NV10_3D_RC_IN_RGB_B_MAPPING__SHIFT 21 +#define NV10_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV10_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV10_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000 +#define NV10_3D_RC_IN_RGB_A_INPUT__SHIFT 24 +#define NV10_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV10_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 +#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28 +#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING__SHIFT 29 +#define NV10_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV10_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV10_3D_RC_COLOR(i0) (0x00000270 + 0x4*(i0)) +#define NV10_3D_RC_COLOR_B__MASK 0x000000ff +#define NV10_3D_RC_COLOR_B__SHIFT 0 +#define NV10_3D_RC_COLOR_G__MASK 0x0000ff00 +#define NV10_3D_RC_COLOR_G__SHIFT 8 +#define NV10_3D_RC_COLOR_R__MASK 0x00ff0000 +#define NV10_3D_RC_COLOR_R__SHIFT 16 +#define NV10_3D_RC_COLOR_A__MASK 0xff000000 +#define NV10_3D_RC_COLOR_A__SHIFT 24 + +#define NV10_3D_RC_OUT_ALPHA(i0) (0x00000278 + 0x4*(i0)) +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 +#define NV10_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000 +#define NV10_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000 +#define NV10_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000 +#define NV10_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000 +#define NV10_3D_RC_OUT_ALPHA_BIAS__SHIFT 15 +#define NV10_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 +#define NV10_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000 +#define NV10_3D_RC_OUT_ALPHA_SCALE__SHIFT 16 +#define NV10_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000 +#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000 +#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000 +#define NV10_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000 + +#define NV10_3D_RC_OUT_RGB(i0) (0x00000280 + 0x4*(i0)) +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 +#define NV10_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000 +#define NV10_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000 +#define NV10_3D_RC_OUT_RGB_MUX_SUM 0x00004000 +#define NV10_3D_RC_OUT_RGB_BIAS__MASK 0x00008000 +#define NV10_3D_RC_OUT_RGB_BIAS__SHIFT 15 +#define NV10_3D_RC_OUT_RGB_BIAS_NONE 0x00000000 +#define NV10_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 +#define NV10_3D_RC_OUT_RGB_SCALE__MASK 0x00030000 +#define NV10_3D_RC_OUT_RGB_SCALE__SHIFT 16 +#define NV10_3D_RC_OUT_RGB_SCALE_NONE 0x00000000 +#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000 +#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000 +#define NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000 +#define NV10_3D_RC_OUT_RGB_OPERATION__MASK 0x38000000 +#define NV10_3D_RC_OUT_RGB_OPERATION__SHIFT 27 + +#define NV10_3D_RC_FINAL0 0x00000288 +#define NV10_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f +#define NV10_3D_RC_FINAL0_D_INPUT__SHIFT 0 +#define NV10_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV10_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV10_3D_RC_FINAL0_D_INPUT_FOG 0x00000003 +#define NV10_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV10_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 +#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 +#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a +#define NV10_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b +#define NV10_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c +#define NV10_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d +#define NV10_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV10_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f +#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4 +#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV10_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0 +#define NV10_3D_RC_FINAL0_D_MAPPING__SHIFT 5 +#define NV10_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV10_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV10_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV10_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV10_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV10_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV10_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV10_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00 +#define NV10_3D_RC_FINAL0_C_INPUT__SHIFT 8 +#define NV10_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_FINAL0_C_INPUT_FOG 0x00000300 +#define NV10_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12 +#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000 +#define NV10_3D_RC_FINAL0_C_MAPPING__SHIFT 13 +#define NV10_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV10_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV10_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV10_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV10_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV10_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV10_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV10_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000 +#define NV10_3D_RC_FINAL0_B_INPUT__SHIFT 16 +#define NV10_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV10_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV10_3D_RC_FINAL0_B_INPUT_FOG 0x00030000 +#define NV10_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV10_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 +#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 +#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 +#define NV10_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 +#define NV10_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 +#define NV10_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 +#define NV10_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV10_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 +#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20 +#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000 +#define NV10_3D_RC_FINAL0_B_MAPPING__SHIFT 21 +#define NV10_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV10_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV10_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV10_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV10_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV10_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV10_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV10_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000 +#define NV10_3D_RC_FINAL0_A_INPUT__SHIFT 24 +#define NV10_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV10_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV10_3D_RC_FINAL0_A_INPUT_FOG 0x03000000 +#define NV10_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV10_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 +#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 +#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 +#define NV10_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 +#define NV10_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 +#define NV10_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 +#define NV10_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV10_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 +#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28 +#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000 +#define NV10_3D_RC_FINAL0_A_MAPPING__SHIFT 29 +#define NV10_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV10_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV10_3D_RC_FINAL1 0x0000028c +#define NV10_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080 +#define NV10_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00 +#define NV10_3D_RC_FINAL1_G_INPUT__SHIFT 8 +#define NV10_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV10_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV10_3D_RC_FINAL1_G_INPUT_FOG 0x00000300 +#define NV10_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 +#define NV10_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 +#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 +#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 +#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 +#define NV10_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 +#define NV10_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 +#define NV10_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 +#define NV10_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV10_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 +#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000 +#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12 +#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV10_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000 +#define NV10_3D_RC_FINAL1_G_MAPPING__SHIFT 13 +#define NV10_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV10_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV10_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV10_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV10_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV10_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV10_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV10_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000 +#define NV10_3D_RC_FINAL1_F_INPUT__SHIFT 16 +#define NV10_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV10_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV10_3D_RC_FINAL1_F_INPUT_FOG 0x00030000 +#define NV10_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 +#define NV10_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 +#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 +#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 +#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 +#define NV10_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 +#define NV10_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 +#define NV10_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 +#define NV10_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV10_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 +#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000 +#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20 +#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV10_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000 +#define NV10_3D_RC_FINAL1_F_MAPPING__SHIFT 21 +#define NV10_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV10_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV10_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV10_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV10_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV10_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV10_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV10_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000 +#define NV10_3D_RC_FINAL1_E_INPUT__SHIFT 24 +#define NV10_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000 +#define NV10_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV10_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV10_3D_RC_FINAL1_E_INPUT_FOG 0x03000000 +#define NV10_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 +#define NV10_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 +#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 +#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 +#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 +#define NV10_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 +#define NV10_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 +#define NV10_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 +#define NV10_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV10_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 +#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000 +#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28 +#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 +#define NV10_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV10_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000 +#define NV10_3D_RC_FINAL1_E_MAPPING__SHIFT 29 +#define NV10_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV10_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 + + +#define NV17_3D_DMA_HIERZ 0x000001b0 + +#define NV17_3D_HIERZ_PITCH 0x00000d5c + +#define NV17_3D_HIERZ_OFFSET 0x00000d60 + +#define NV17_3D_HIERZ_FILL_VALUE 0x00000d68 + +#define NV17_3D_HIERZ_BUFFER_CLEAR 0x00000d6c + +#define NV17_3D_UNK0D74 0x00000d74 + +#define NV17_3D_UNK0D84 0x00000d84 + + +#define NV17_3D_HIERZ_WINDOW 0x00001638 + + +#define NV17_3D_HIERZ_WINDOW_X 0x00001638 + +#define NV17_3D_HIERZ_WINDOW_Y 0x0000163c + +#define NV17_3D_HIERZ_WINDOW_Z 0x00001640 + +#define NV17_3D_HIERZ_WINDOW_W 0x00001644 + +#define NV17_3D_HIERZ_ENABLE 0x00001658 + + +#define NV17_3D_UNK01AC 0x000001ac + +#define NV17_3D_UNK0258 0x00000258 + +#define NV17_3D_UNK025C 0x0000025c + +#define NV10_3D_UNK0290 0x00000290 + +#define NV17_3D_COLOR_MASK_ENABLE 0x000002bc + +#define NV10_3D_UNK03F0 0x000003f0 + +#define NV10_3D_UNK03F4 0x000003f4 + +#define NV17_3D_ZCLEAR_ENABLE 0x000003f8 + +#define NV17_3D_ZCLEAR_VALUE 0x000003fc +#define NV17_3D_ZCLEAR_VALUE_DEPTH__MASK 0xffffff00 +#define NV17_3D_ZCLEAR_VALUE_DEPTH__SHIFT 8 +#define NV17_3D_ZCLEAR_VALUE_SEQUENCE__MASK 0x000000ff +#define NV17_3D_ZCLEAR_VALUE_SEQUENCE__SHIFT 0 + +#define NV10_3D_POINT_SIZE 0x000003ec + +#define NV10_3D_POINT_PARAMETER(i0) (0x000006f8 + 0x4*(i0)) +#define NV10_3D_POINT_PARAMETER__ESIZE 0x00000004 +#define NV10_3D_POINT_PARAMETER__LEN 0x00000008 + +#define NV11_3D_COLOR_LOGIC_OP 0x00000d40 + +#define NV11_3D_COLOR_LOGIC_OP_ENABLE 0x00000d40 + +#define NV11_3D_COLOR_LOGIC_OP_OP 0x00000d44 +#define NV11_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 +#define NV11_3D_COLOR_LOGIC_OP_OP_AND 0x00001501 +#define NV11_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 +#define NV11_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503 +#define NV11_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 +#define NV11_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505 +#define NV11_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506 +#define NV11_3D_COLOR_LOGIC_OP_OP_OR 0x00001507 +#define NV11_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508 +#define NV11_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 +#define NV11_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a +#define NV11_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b +#define NV11_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c +#define NV11_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d +#define NV11_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e +#define NV11_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f + + +#endif /* NV10_3D_XML */ diff --git a/src/mesa/drivers/dri/nouveau/nv10_context.c b/src/mesa/drivers/dri/nouveau/nv10_context.c index de2c93ec815..8074b4bb472 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_context.c +++ b/src/mesa/drivers/dri/nouveau/nv10_context.c @@ -29,7 +29,8 @@ #include "nouveau_context.h" #include "nouveau_fbo.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv_object.xml.h" +#include "nv10_3d.xml.h" #include "nv04_driver.h" #include "nv10_driver.h" @@ -157,9 +158,9 @@ nv17_zclear(struct gl_context *ctx, GLbitfield *buffers) nfb->base._DepthBuffer->Wrapped)->surface; /* Clear the hierarchical depth buffer */ - BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_FILL_VALUE, 1); + BEGIN_RING(chan, celsius, NV17_3D_HIERZ_FILL_VALUE, 1); OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, 0)); - BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_CLEAR, 1); + BEGIN_RING(chan, celsius, NV17_3D_HIERZ_BUFFER_CLEAR, 1); OUT_RING(chan, 1); /* Mark the depth buffer as cleared */ @@ -201,33 +202,33 @@ nv10_hwctx_init(struct gl_context *ctx) struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; int i; - BEGIN_RING(chan, celsius, NV10TCL_DMA_NOTIFY, 1); + BEGIN_RING(chan, celsius, NV10_3D_DMA_NOTIFY, 1); OUT_RING(chan, hw->ntfy->handle); - BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY0, 3); + BEGIN_RING(chan, celsius, NV10_3D_DMA_TEXTURE0, 3); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->gart->handle); OUT_RING(chan, chan->gart->handle); - BEGIN_RING(chan, celsius, NV10TCL_DMA_IN_MEMORY2, 2); + BEGIN_RING(chan, celsius, NV10_3D_DMA_COLOR, 2); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->vram->handle); - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + BEGIN_RING(chan, celsius, NV10_3D_RT_HORIZ, 2); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(0), 1); OUT_RING(chan, 0x7ff << 16 | 0x800); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(0), 1); OUT_RING(chan, 0x7ff << 16 | 0x800); for (i = 1; i < 8; i++) { - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(i), 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(i), 1); OUT_RING(chan, 0); } @@ -236,18 +237,18 @@ nv10_hwctx_init(struct gl_context *ctx) BEGIN_RING(chan, celsius, 0x3f4, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING(chan, 0); if (context_chipset(ctx) >= 0x17) { - BEGIN_RING(chan, celsius, NV17TCL_DMA_IN_MEMORY4, 2); + BEGIN_RING(chan, celsius, NV17_3D_UNK01AC, 2); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->vram->handle); BEGIN_RING(chan, celsius, 0xd84, 1); OUT_RING(chan, 0x3); - BEGIN_RING(chan, celsius, NV17TCL_COLOR_MASK_ENABLE, 1); + BEGIN_RING(chan, celsius, NV17_3D_COLOR_MASK_ENABLE, 1); OUT_RING(chan, 1); } @@ -257,41 +258,41 @@ nv10_hwctx_init(struct gl_context *ctx) OUT_RING(chan, 1); OUT_RING(chan, 2); - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING(chan, 0); } - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING(chan, 0); /* Set state */ - BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_FOG_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_FUNC, 2); OUT_RING(chan, 0x207); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(0), 2); + BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(0), 2); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 2); + BEGIN_RING(chan, celsius, NV10_3D_DITHER_ENABLE, 2); OUT_RING(chan, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_WEIGHT_ENABLE, 2); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_WEIGHT_ENABLE, 2); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 4); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 4); OUT_RING(chan, 1); OUT_RING(chan, 0); OUT_RING(chan, 0); OUT_RING(chan, 0x8006); - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 8); + BEGIN_RING(chan, celsius, NV10_3D_STENCIL_MASK, 8); OUT_RING(chan, 0xff); OUT_RING(chan, 0x207); OUT_RING(chan, 0); @@ -300,105 +301,105 @@ nv10_hwctx_init(struct gl_context *ctx) OUT_RING(chan, 0x1e00); OUT_RING(chan, 0x1e00); OUT_RING(chan, 0x1d01); - BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_NORMALIZE_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_FOG_ENABLE, 2); + BEGIN_RING(chan, celsius, NV10_3D_FOG_ENABLE, 2); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_SEPARATE_SPECULAR_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + BEGIN_RING(chan, celsius, NV10_3D_ENABLED_LIGHTS, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_POINT_ENABLE, 3); OUT_RING(chan, 0); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_FUNC, 1); OUT_RING(chan, 0x201); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_WRITE_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_TEST_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_FACTOR, 2); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + BEGIN_RING(chan, celsius, NV10_3D_POINT_SIZE, 1); OUT_RING(chan, 8); - BEGIN_RING(chan, celsius, NV10TCL_POINT_PARAMETERS_ENABLE, 2); + BEGIN_RING(chan, celsius, NV10_3D_POINT_PARAMETERS_ENABLE, 2); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + BEGIN_RING(chan, celsius, NV10_3D_LINE_WIDTH, 1); OUT_RING(chan, 8); - BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_MODE_FRONT, 2); OUT_RING(chan, 0x1b02); OUT_RING(chan, 0x1b02); - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 2); + BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE, 2); OUT_RING(chan, 0x405); OUT_RING(chan, 0x901); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_SMOOTH_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE_ENABLE, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_TX_GEN_MODE_S(0), 8); + BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(0, 0), 8); for (i = 0; i < 8; i++) OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(0), 2); + BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(0), 2); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + BEGIN_RING(chan, celsius, NV10_3D_FOG_COEFF(0), 3); OUT_RING(chan, 0x3fc00000); /* -1.50 */ OUT_RING(chan, 0xbdb8aa0a); /* -0.09 */ OUT_RING(chan, 0); /* 0.00 */ - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 2); + BEGIN_RING(chan, celsius, NV10_3D_FOG_MODE, 2); OUT_RING(chan, 0x802); OUT_RING(chan, 2); /* for some reason VIEW_MATRIX_ENABLE need to be 6 instead of 4 when * using texturing, except when using the texture matrix */ - BEGIN_RING(chan, celsius, NV10TCL_VIEW_MATRIX_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEW_MATRIX_ENABLE, 1); OUT_RING(chan, 6); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + BEGIN_RING(chan, celsius, NV10_3D_COLOR_MASK, 1); OUT_RING(chan, 0x01010101); /* Set vertex component */ - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL_4F_R, 4); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_COL_4F_R, 4); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_COL2_3F_R, 3); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_COL2_3F_R, 3); OUT_RING(chan, 0); OUT_RING(chan, 0); OUT_RING(chan, 0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_NOR_3F_X, 3); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_NOR_3F_X, 3); OUT_RING(chan, 0); OUT_RING(chan, 0); OUT_RINGf(chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX0_4F_S, 4); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX0_4F_S, 4); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_TX1_4F_S, 4); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_TX1_4F_S, 4); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 1.0); - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_FOG_1F, 1); + BEGIN_RING(chan, celsius, NV10_3D_VERTEX_FOG_1F, 1); OUT_RINGf(chan, 0.0); - BEGIN_RING(chan, celsius, NV10TCL_EDGEFLAG_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_EDGEFLAG_ENABLE, 1); OUT_RING(chan, 1); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_RANGE_NEAR, 2); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 16777216.0); @@ -456,11 +457,11 @@ nv10_context_create(struct nouveau_screen *screen, const struct gl_config *visua /* 3D engine. */ if (context_chipset(ctx) >= 0x17) - celsius_class = NV17TCL; + celsius_class = NV17_3D; else if (context_chipset(ctx) >= 0x11) - celsius_class = NV11TCL; + celsius_class = NV11_3D; else - celsius_class = NV10TCL; + celsius_class = NV10_3D; ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, celsius_class, &nctx->hw.eng3d); diff --git a/src/mesa/drivers/dri/nouveau/nv10_render.c b/src/mesa/drivers/dri/nouveau/nv10_render.c index 7115739b5aa..20fb4478426 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_render.c +++ b/src/mesa/drivers/dri/nouveau/nv10_render.c @@ -26,7 +26,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" -#include "nouveau_class.h" +#include "nv10_3d.xml.h" #include "nv10_driver.h" #define NUM_VERTEX_ATTRS 8 @@ -39,37 +39,37 @@ nv10_emit_material(struct gl_context *ctx, struct nouveau_array *a, static struct nouveau_attr_info nv10_vertex_attrs[VERT_ATTRIB_MAX] = { [VERT_ATTRIB_POS] = { .vbo_index = 0, - .imm_method = NV10TCL_VERTEX_POS_4F_X, + .imm_method = NV10_3D_VERTEX_POS_4F_X, .imm_fields = 4, }, [VERT_ATTRIB_COLOR0] = { .vbo_index = 1, - .imm_method = NV10TCL_VERTEX_COL_4F_R, + .imm_method = NV10_3D_VERTEX_COL_4F_R, .imm_fields = 4, }, [VERT_ATTRIB_COLOR1] = { .vbo_index = 2, - .imm_method = NV10TCL_VERTEX_COL2_3F_R, + .imm_method = NV10_3D_VERTEX_COL2_3F_R, .imm_fields = 3, }, [VERT_ATTRIB_TEX0] = { .vbo_index = 3, - .imm_method = NV10TCL_VERTEX_TX0_4F_S, + .imm_method = NV10_3D_VERTEX_TX0_4F_S, .imm_fields = 4, }, [VERT_ATTRIB_TEX1] = { .vbo_index = 4, - .imm_method = NV10TCL_VERTEX_TX1_4F_S, + .imm_method = NV10_3D_VERTEX_TX1_4F_S, .imm_fields = 4, }, [VERT_ATTRIB_NORMAL] = { .vbo_index = 5, - .imm_method = NV10TCL_VERTEX_NOR_3F_X, + .imm_method = NV10_3D_VERTEX_NOR_3F_X, .imm_fields = 3, }, [VERT_ATTRIB_FOG] = { .vbo_index = 7, - .imm_method = NV10TCL_VERTEX_FOG_1F, + .imm_method = NV10_3D_VERTEX_FOG_1F, .imm_fields = 1, }, [VERT_ATTRIB_GENERIC0] = { @@ -94,12 +94,12 @@ get_hw_format(int type) { switch (type) { case GL_FLOAT: - return NV10TCL_VTXFMT_TYPE_FLOAT; + return NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT; case GL_SHORT: case GL_UNSIGNED_SHORT: - return NV10TCL_VTXFMT_TYPE_SHORT; + return NV10_3D_VTXBUF_FMT_TYPE_V16_SNORM; case GL_UNSIGNED_BYTE: - return NV10TCL_VTXFMT_TYPE_BYTE_RGBA; + return NV10_3D_VTXBUF_FMT_TYPE_B8G8R8A8_UNORM; default: assert(0); } @@ -122,13 +122,13 @@ nv10_render_set_format(struct gl_context *ctx) get_hw_format(a->type); if (attr == VERT_ATTRIB_POS && a->fields == 4) - hw_format |= NV10TCL_VTXFMT_POS_HOMOGENEOUS; + hw_format |= NV10_3D_VTXBUF_FMT_HOMOGENEOUS; } else { /* Unused attribute. */ - hw_format = NV10TCL_VTXFMT_TYPE_FLOAT; + hw_format = NV10_3D_VTXBUF_FMT_TYPE_V32_FLOAT; } - BEGIN_RING(chan, celsius, NV10TCL_VTXFMT(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_FMT(i), 1); OUT_RING(chan, hw_format); } } @@ -145,7 +145,7 @@ nv10_render_bind_vertices(struct gl_context *ctx) struct nouveau_array *a = &render->attrs[attr]; nouveau_bo_markl(bctx, celsius, - NV10TCL_VTXBUF_ADDRESS(i), + NV10_3D_VTXBUF_OFFSET(i), a->bo, a->offset, NOUVEAU_BO_GART | NOUVEAU_BO_RD); } @@ -156,33 +156,33 @@ nv10_render_bind_vertices(struct gl_context *ctx) struct nouveau_grobj *celsius = context_eng3d(ctx) #define BATCH_VALIDATE() \ - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_ARRAY_VALIDATE, 1); \ + BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_VALIDATE, 1); \ OUT_RING(chan, 0) #define BATCH_BEGIN(prim) \ - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \ + BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_BEGIN_END, 1); \ OUT_RING(chan, prim) #define BATCH_END() \ - BEGIN_RING(chan, celsius, NV10TCL_VERTEX_BUFFER_BEGIN_END, 1); \ + BEGIN_RING(chan, celsius, NV10_3D_VTXBUF_BEGIN_END, 1); \ OUT_RING(chan, 0) #define MAX_PACKET 0x400 #define MAX_OUT_L 0x100 #define BATCH_PACKET_L(n) \ - BEGIN_RING_NI(chan, celsius, NV10TCL_VERTEX_BUFFER_DRAW_ARRAYS, n) + BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_BATCH, n) #define BATCH_OUT_L(i, n) \ OUT_RING(chan, ((n) - 1) << 24 | (i)) #define MAX_OUT_I16 0x2 #define BATCH_PACKET_I16(n) \ - BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U16, n) + BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_ELEMENT_U16, n) #define BATCH_OUT_I16(i0, i1) \ OUT_RING(chan, (i1) << 16 | (i0)) #define MAX_OUT_I32 0x1 #define BATCH_PACKET_I32(n) \ - BEGIN_RING_NI(chan, celsius, NV10TCL_VB_ELEMENT_U32, n) + BEGIN_RING_NI(chan, celsius, NV10_3D_VTXBUF_ELEMENT_U32, n) #define BATCH_OUT_I32(i) \ OUT_RING(chan, i) diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c index 0fda9faf49b..05055474218 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_fb.c @@ -27,8 +27,9 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_fbo.h" -#include "nouveau_class.h" #include "nouveau_util.h" +#include "nv_object.xml.h" +#include "nv10_3d.xml.h" #include "nv10_driver.h" static inline unsigned @@ -36,15 +37,15 @@ get_rt_format(gl_format format) { switch (format) { case MESA_FORMAT_XRGB8888: - return 0x05; + return NV10_3D_RT_FORMAT_COLOR_X8R8G8B8; case MESA_FORMAT_ARGB8888: - return 0x08; + return NV10_3D_RT_FORMAT_COLOR_A8R8G8B8; case MESA_FORMAT_RGB565: - return 0x03; + return NV10_3D_RT_FORMAT_COLOR_R5G6B5; case MESA_FORMAT_Z16: - return 0x10; + return NV10_3D_RT_FORMAT_DEPTH_Z16; case MESA_FORMAT_Z24_S8: - return 0x0; + return NV10_3D_RT_FORMAT_DEPTH_Z24S8; default: assert(0); } @@ -68,20 +69,20 @@ setup_hierz_buffer(struct gl_context *ctx) 0, NOUVEAU_BO_TILE_ZETA, &nfb->hierz.bo); } - nouveau_bo_markl(bctx, celsius, NV17TCL_LMA_DEPTH_BUFFER_OFFSET, + nouveau_bo_markl(bctx, celsius, NV17_3D_HIERZ_OFFSET, nfb->hierz.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); WAIT_RING(chan, 9); - BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_WINDOW_X, 4); + BEGIN_RING(chan, celsius, NV17_3D_HIERZ_WINDOW_X, 4); OUT_RINGf(chan, - 1792); OUT_RINGf(chan, - 2304 + fb->Height); OUT_RINGf(chan, fb->_DepthMaxF / 2); OUT_RINGf(chan, 0); - BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_BUFFER_PITCH, 1); + BEGIN_RING(chan, celsius, NV17_3D_HIERZ_PITCH, 1); OUT_RING(chan, pitch); - BEGIN_RING(chan, celsius, NV17TCL_LMA_DEPTH_ENABLE, 1); + BEGIN_RING(chan, celsius, NV17_3D_HIERZ_ENABLE, 1); OUT_RING(chan, 1); } @@ -93,7 +94,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER); struct gl_framebuffer *fb = ctx->DrawBuffer; struct nouveau_surface *s; - unsigned rt_format = NV10TCL_RT_FORMAT_TYPE_LINEAR; + unsigned rt_format = NV10_3D_RT_FORMAT_TYPE_LINEAR; unsigned rt_pitch = 0, zeta_pitch = 0; unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; @@ -106,7 +107,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) int i; for (i = 0; i < 6; i++) { - BEGIN_RING(chan, celsius, NV10TCL_NOP, 1); + BEGIN_RING(chan, celsius, NV04_GRAPH_NOP, 1); OUT_RING(chan, 0); } } @@ -119,7 +120,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) rt_format |= get_rt_format(s->format); zeta_pitch = rt_pitch = s->pitch; - nouveau_bo_markl(bctx, celsius, NV10TCL_COLOR_OFFSET, + nouveau_bo_markl(bctx, celsius, NV10_3D_COLOR_OFFSET, s->bo, 0, bo_flags); } @@ -131,7 +132,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) rt_format |= get_rt_format(s->format); zeta_pitch = s->pitch; - nouveau_bo_markl(bctx, celsius, NV10TCL_ZETA_OFFSET, + nouveau_bo_markl(bctx, celsius, NV10_3D_ZETA_OFFSET, s->bo, 0, bo_flags); if (context_chipset(ctx) >= 0x17) { @@ -140,7 +141,7 @@ nv10_emit_framebuffer(struct gl_context *ctx, int emit) } } - BEGIN_RING(chan, celsius, NV10TCL_RT_FORMAT, 2); + BEGIN_RING(chan, celsius, NV10_3D_RT_FORMAT, 2); OUT_RING(chan, rt_format); OUT_RING(chan, zeta_pitch << 16 | rt_pitch); @@ -162,7 +163,7 @@ nv10_emit_scissor(struct gl_context *ctx, int emit) get_scissors(ctx->DrawBuffer, &x, &y, &w, &h); - BEGIN_RING(chan, celsius, NV10TCL_RT_HORIZ, 2); + BEGIN_RING(chan, celsius, NV10_3D_RT_HORIZ, 2); OUT_RING(chan, w << 16 | x); OUT_RING(chan, h << 16 | y); } @@ -182,12 +183,12 @@ nv10_emit_viewport(struct gl_context *ctx, int emit) if (nv10_use_viewport_zclear(ctx)) a[2] = nv10_transform_depth(ctx, (vp->Far + vp->Near) / 2); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_TRANSLATE_X, 4); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_TRANSLATE_X, 4); OUT_RINGp(chan, a, 4); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_HORIZ(0), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_HORIZ(0), 1); OUT_RING(chan, (fb->Width - 1) << 16 | 0x08000800); - BEGIN_RING(chan, celsius, NV10TCL_VIEWPORT_CLIP_VERT(0), 1); + BEGIN_RING(chan, celsius, NV10_3D_VIEWPORT_CLIP_VERT(0), 1); OUT_RING(chan, (fb->Height - 1) << 16 | 0x08000800); context_dirty(ctx, PROJECTION); @@ -203,12 +204,12 @@ nv10_emit_zclear(struct gl_context *ctx, int emit) to_nouveau_framebuffer(ctx->DrawBuffer); if (nfb->hierz.bo) { - BEGIN_RING(chan, celsius, NV17TCL_ZCLEAR_ENABLE, 2); - OUT_RING(chan, nctx->hierz.clear_blocked ? 0 : 1); + BEGIN_RING(chan, celsius, NV17_3D_ZCLEAR_ENABLE, 2); + OUT_RINGb(chan, !nctx->hierz.clear_blocked); OUT_RING(chan, nfb->hierz.clear_value | (nctx->hierz.clear_seq & 0xff)); } else { - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_RANGE_NEAR, 2); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_RANGE_NEAR, 2); OUT_RINGf(chan, nv10_transform_depth(ctx, 0)); OUT_RINGf(chan, nv10_transform_depth(ctx, 1)); context_dirty(ctx, VIEWPORT); diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c index 5138c36df7b..1adc86086cc 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_frag.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_frag.c @@ -27,7 +27,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_gldefs.h" -#include "nouveau_class.h" +#include "nv10_3d.xml.h" #include "nouveau_util.h" #include "nv10_driver.h" #include "nv20_driver.h" @@ -41,24 +41,24 @@ #define RC_IN_SHIFT_G 40 #define RC_IN_SOURCE(source) \ - ((uint64_t)NV10TCL_RC_IN_RGB_D_INPUT_##source) + ((uint64_t)NV10_3D_RC_IN_RGB_D_INPUT_##source) #define RC_IN_USAGE(usage) \ - ((uint64_t)NV10TCL_RC_IN_RGB_D_COMPONENT_USAGE_##usage) + ((uint64_t)NV10_3D_RC_IN_RGB_D_COMPONENT_USAGE_##usage) #define RC_IN_MAPPING(mapping) \ - ((uint64_t)NV10TCL_RC_IN_RGB_D_MAPPING_##mapping) + ((uint64_t)NV10_3D_RC_IN_RGB_D_MAPPING_##mapping) -#define RC_OUT_BIAS NV10TCL_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF -#define RC_OUT_SCALE_1 NV10TCL_RC_OUT_RGB_SCALE_NONE -#define RC_OUT_SCALE_2 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_TWO -#define RC_OUT_SCALE_4 NV10TCL_RC_OUT_RGB_SCALE_SCALE_BY_FOUR +#define RC_OUT_BIAS NV10_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF +#define RC_OUT_SCALE_1 NV10_3D_RC_OUT_RGB_SCALE_NONE +#define RC_OUT_SCALE_2 NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO +#define RC_OUT_SCALE_4 NV10_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR /* Make the combiner do: spare0_i = A_i * B_i */ -#define RC_OUT_AB NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 +#define RC_OUT_AB NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 /* spare0_i = dot3(A, B) */ -#define RC_OUT_DOT_AB (NV10TCL_RC_OUT_RGB_AB_OUTPUT_SPARE0 | \ - NV10TCL_RC_OUT_RGB_AB_DOT_PRODUCT) +#define RC_OUT_DOT_AB (NV10_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 | \ + NV10_3D_RC_OUT_RGB_AB_DOT_PRODUCT) /* spare0_i = A_i * B_i + C_i * D_i */ -#define RC_OUT_SUM NV10TCL_RC_OUT_RGB_SUM_OUTPUT_SPARE0 +#define RC_OUT_SUM NV10_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 struct combiner_state { struct gl_context *ctx; @@ -383,15 +383,15 @@ nv10_emit_tex_env(struct gl_context *ctx, int emit) c_out |= 0x3 << 27; } - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_ALPHA(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_RC_IN_ALPHA(i), 1); OUT_RING(chan, a_in); - BEGIN_RING(chan, celsius, NV10TCL_RC_IN_RGB(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_RC_IN_RGB(i), 1); OUT_RING(chan, c_in); - BEGIN_RING(chan, celsius, NV10TCL_RC_COLOR(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_RC_COLOR(i), 1); OUT_RING(chan, k); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_ALPHA(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_RC_OUT_ALPHA(i), 1); OUT_RING(chan, a_out); - BEGIN_RING(chan, celsius, NV10TCL_RC_OUT_RGB(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_RC_OUT_RGB(i), 1); OUT_RING(chan, c_out); context_dirty(ctx, FRAG); @@ -407,7 +407,7 @@ nv10_emit_frag(struct gl_context *ctx, int emit) nv10_get_final_combiner(ctx, &in, &n); - BEGIN_RING(chan, celsius, NV10TCL_RC_FINAL0, 2); + BEGIN_RING(chan, celsius, NV10_3D_RC_FINAL0, 2); OUT_RING(chan, in); OUT_RING(chan, in >> 32); } diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c index 4e49b0278cd..3f807904835 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_polygon.c @@ -27,7 +27,8 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_gldefs.h" -#include "nouveau_class.h" +#include "nouveau_util.h" +#include "nv10_3d.xml.h" #include "nv10_driver.h" void @@ -37,13 +38,13 @@ nv10_emit_cull_face(struct gl_context *ctx, int emit) struct nouveau_grobj *celsius = context_eng3d(ctx); GLenum mode = ctx->Polygon.CullFaceMode; - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE_ENABLE, 1); - OUT_RING(chan, ctx->Polygon.CullFlag ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE_ENABLE, 1); + OUT_RINGb(chan, ctx->Polygon.CullFlag); - BEGIN_RING(chan, celsius, NV10TCL_CULL_FACE, 1); - OUT_RING(chan, (mode == GL_FRONT ? NV10TCL_CULL_FACE_FRONT : - mode == GL_BACK ? NV10TCL_CULL_FACE_BACK : - NV10TCL_CULL_FACE_FRONT_AND_BACK)); + BEGIN_RING(chan, celsius, NV10_3D_CULL_FACE, 1); + OUT_RING(chan, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT : + mode == GL_BACK ? NV10_3D_CULL_FACE_BACK : + NV10_3D_CULL_FACE_FRONT_AND_BACK)); } void @@ -52,9 +53,9 @@ nv10_emit_front_face(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_FRONT_FACE, 1); + BEGIN_RING(chan, celsius, NV10_3D_FRONT_FACE, 1); OUT_RING(chan, ctx->Polygon.FrontFace == GL_CW ? - NV10TCL_FRONT_FACE_CW : NV10TCL_FRONT_FACE_CCW); + NV10_3D_FRONT_FACE_CW : NV10_3D_FRONT_FACE_CCW); } void @@ -65,11 +66,11 @@ nv10_emit_line_mode(struct gl_context *ctx, int emit) GLboolean smooth = ctx->Line.SmoothFlag && ctx->Hint.LineSmooth == GL_NICEST; - BEGIN_RING(chan, celsius, NV10TCL_LINE_WIDTH, 1); + BEGIN_RING(chan, celsius, NV10_3D_LINE_WIDTH, 1); OUT_RING(chan, MAX2(smooth ? 0 : 1, ctx->Line.Width) * 8); - BEGIN_RING(chan, celsius, NV10TCL_LINE_SMOOTH_ENABLE, 1); - OUT_RING(chan, smooth ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_LINE_SMOOTH_ENABLE, 1); + OUT_RINGb(chan, smooth); } void @@ -83,11 +84,11 @@ nv10_emit_point_mode(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_POINT_SIZE, 1); + BEGIN_RING(chan, celsius, NV10_3D_POINT_SIZE, 1); OUT_RING(chan, (uint32_t)(ctx->Point.Size * 8)); - BEGIN_RING(chan, celsius, NV10TCL_POINT_SMOOTH_ENABLE, 1); - OUT_RING(chan, ctx->Point.SmoothFlag ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_POINT_SMOOTH_ENABLE, 1); + OUT_RINGb(chan, ctx->Point.SmoothFlag); } void @@ -96,12 +97,12 @@ nv10_emit_polygon_mode(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_MODE_FRONT, 2); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_MODE_FRONT, 2); OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.FrontMode)); OUT_RING(chan, nvgl_polygon_mode(ctx->Polygon.BackMode)); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_SMOOTH_ENABLE, 1); - OUT_RING(chan, ctx->Polygon.SmoothFlag ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_SMOOTH_ENABLE, 1); + OUT_RINGb(chan, ctx->Polygon.SmoothFlag); } void @@ -110,12 +111,12 @@ nv10_emit_polygon_offset(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_POINT_ENABLE, 3); - OUT_RING(chan, ctx->Polygon.OffsetPoint ? 1 : 0); - OUT_RING(chan, ctx->Polygon.OffsetLine ? 1 : 0); - OUT_RING(chan, ctx->Polygon.OffsetFill ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_POINT_ENABLE, 3); + OUT_RINGb(chan, ctx->Polygon.OffsetPoint); + OUT_RINGb(chan, ctx->Polygon.OffsetLine); + OUT_RINGb(chan, ctx->Polygon.OffsetFill); - BEGIN_RING(chan, celsius, NV10TCL_POLYGON_OFFSET_FACTOR, 2); + BEGIN_RING(chan, celsius, NV10_3D_POLYGON_OFFSET_FACTOR, 2); OUT_RINGf(chan, ctx->Polygon.OffsetFactor); OUT_RINGf(chan, ctx->Polygon.OffsetUnits); } diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c index 99609844a18..bb1084ed11b 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_raster.c @@ -27,7 +27,8 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_gldefs.h" -#include "nouveau_class.h" +#include "nouveau_util.h" +#include "nv10_3d.xml.h" #include "nv10_driver.h" void @@ -36,10 +37,10 @@ nv10_emit_alpha_func(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_ENABLE, 1); - OUT_RING(chan, ctx->Color.AlphaEnabled ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_ENABLE, 1); + OUT_RINGb(chan, ctx->Color.AlphaEnabled); - BEGIN_RING(chan, celsius, NV10TCL_ALPHA_FUNC_FUNC, 2); + BEGIN_RING(chan, celsius, NV10_3D_ALPHA_FUNC_FUNC, 2); OUT_RING(chan, nvgl_comparison_op(ctx->Color.AlphaFunc)); OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.AlphaRef)); } @@ -50,7 +51,7 @@ nv10_emit_blend_color(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_COLOR, 1); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_COLOR, 1); OUT_RING(chan, FLOAT_TO_UBYTE(ctx->Color.BlendColor[3]) << 24 | FLOAT_TO_UBYTE(ctx->Color.BlendColor[0]) << 16 | FLOAT_TO_UBYTE(ctx->Color.BlendColor[1]) << 8 | @@ -63,10 +64,10 @@ nv10_emit_blend_equation(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_ENABLE, 1); - OUT_RING(chan, ctx->Color.BlendEnabled ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_ENABLE, 1); + OUT_RINGb(chan, ctx->Color.BlendEnabled); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_EQUATION, 1); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_EQUATION, 1); OUT_RING(chan, nvgl_blend_eqn(ctx->Color.BlendEquationRGB)); } @@ -76,7 +77,7 @@ nv10_emit_blend_func(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_BLEND_FUNC_SRC, 2); + BEGIN_RING(chan, celsius, NV10_3D_BLEND_FUNC_SRC, 2); OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendSrcRGB)); OUT_RING(chan, nvgl_blend_func(ctx->Color.BlendDstRGB)); } @@ -87,7 +88,7 @@ nv10_emit_color_mask(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_MASK, 1); + BEGIN_RING(chan, celsius, NV10_3D_COLOR_MASK, 1); OUT_RING(chan, ((ctx->Color.ColorMask[0][3] ? 1 << 24 : 0) | (ctx->Color.ColorMask[0][0] ? 1 << 16 : 0) | (ctx->Color.ColorMask[0][1] ? 1 << 8 : 0) | @@ -100,11 +101,11 @@ nv10_emit_depth(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_TEST_ENABLE, 1); - OUT_RING(chan, ctx->Depth.Test ? 1 : 0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_WRITE_ENABLE, 1); - OUT_RING(chan, ctx->Depth.Mask ? 1 : 0); - BEGIN_RING(chan, celsius, NV10TCL_DEPTH_FUNC, 1); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_TEST_ENABLE, 1); + OUT_RINGb(chan, ctx->Depth.Test); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_WRITE_ENABLE, 1); + OUT_RINGb(chan, ctx->Depth.Mask); + BEGIN_RING(chan, celsius, NV10_3D_DEPTH_FUNC, 1); OUT_RING(chan, nvgl_comparison_op(ctx->Depth.Func)); } @@ -114,8 +115,8 @@ nv10_emit_dither(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_DITHER_ENABLE, 1); - OUT_RING(chan, ctx->Color.DitherFlag ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_DITHER_ENABLE, 1); + OUT_RINGb(chan, ctx->Color.DitherFlag); } void @@ -127,8 +128,8 @@ nv10_emit_logic_opcode(struct gl_context *ctx, int emit) assert(!ctx->Color.ColorLogicOpEnabled || context_chipset(ctx) >= 0x11); - BEGIN_RING(chan, celsius, NV11TCL_COLOR_LOGIC_OP_ENABLE, 2); - OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0); + BEGIN_RING(chan, celsius, NV11_3D_COLOR_LOGIC_OP_ENABLE, 2); + OUT_RINGb(chan, ctx->Color.ColorLogicOpEnabled); OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp)); } @@ -138,9 +139,9 @@ nv10_emit_shade_model(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_SHADE_MODEL, 1); + BEGIN_RING(chan, celsius, NV10_3D_SHADE_MODEL, 1); OUT_RING(chan, ctx->Light.ShadeModel == GL_SMOOTH ? - NV10TCL_SHADE_MODEL_SMOOTH : NV10TCL_SHADE_MODEL_FLAT); + NV10_3D_SHADE_MODEL_SMOOTH : NV10_3D_SHADE_MODEL_FLAT); } void @@ -149,10 +150,10 @@ nv10_emit_stencil_func(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_ENABLE, 1); - OUT_RING(chan, ctx->Stencil.Enabled ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_STENCIL_ENABLE, 1); + OUT_RINGb(chan, ctx->Stencil.Enabled); - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_FUNC_FUNC, 3); + BEGIN_RING(chan, celsius, NV10_3D_STENCIL_FUNC_FUNC, 3); OUT_RING(chan, nvgl_comparison_op(ctx->Stencil.Function[0])); OUT_RING(chan, ctx->Stencil.Ref[0]); OUT_RING(chan, ctx->Stencil.ValueMask[0]); @@ -164,7 +165,7 @@ nv10_emit_stencil_mask(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_MASK, 1); + BEGIN_RING(chan, celsius, NV10_3D_STENCIL_MASK, 1); OUT_RING(chan, ctx->Stencil.WriteMask[0]); } @@ -174,7 +175,7 @@ nv10_emit_stencil_op(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *celsius = context_eng3d(ctx); - BEGIN_RING(chan, celsius, NV10TCL_STENCIL_OP_FAIL, 3); + BEGIN_RING(chan, celsius, NV10_3D_STENCIL_OP_FAIL, 3); OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.FailFunc[0])); OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZFailFunc[0])); OUT_RING(chan, nvgl_stencil_op(ctx->Stencil.ZPassFunc[0])); diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c index 0092ad0c20c..fda67b15073 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tex.c @@ -28,14 +28,10 @@ #include "nouveau_context.h" #include "nouveau_gldefs.h" #include "nouveau_texture.h" -#include "nouveau_class.h" +#include "nv10_3d.xml.h" #include "nouveau_util.h" #include "nv10_driver.h" -#define TX_GEN_MODE(i, j) (NV10TCL_TX_GEN_MODE_S(i) + 4 * (j)) -#define TX_GEN_COEFF(i, j) (NV10TCL_TX_GEN_COEFF_S_A(i) + 16 * (j)) -#define TX_MATRIX(i) (NV10TCL_TX0_MATRIX(0) + 64 * (i)) - void nv10_emit_tex_gen(struct gl_context *ctx, int emit) { @@ -53,15 +49,15 @@ nv10_emit_tex_gen(struct gl_context *ctx, int emit) if (k) { BEGIN_RING(chan, celsius, - TX_GEN_COEFF(i, j), 4); + NV10_3D_TEX_GEN_COEFF(i, j), 4); OUT_RINGp(chan, k, 4); } - BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(i,j), 1); OUT_RING(chan, nvgl_texgen_mode(coord->Mode)); } else { - BEGIN_RING(chan, celsius, TX_GEN_MODE(i, j), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_GEN_MODE(i,j), 1); OUT_RING(chan, 0); } } @@ -80,14 +76,14 @@ nv10_emit_tex_mat(struct gl_context *ctx, int emit) if (nctx->fallback == HWTNL && ((ctx->Texture._TexMatEnabled & 1 << i) || ctx->Texture.Unit[i]._GenFlags)) { - BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(i), 1); OUT_RING(chan, 1); - BEGIN_RING(chan, celsius, TX_MATRIX(i), 16); + BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX(i, 0), 16); OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m); } else { - BEGIN_RING(chan, celsius, NV10TCL_TX_MATRIX_ENABLE(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_MATRIX_ENABLE(i), 1); OUT_RING(chan, 0); } } @@ -97,29 +93,29 @@ get_tex_format_pot(struct gl_texture_image *ti) { switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: - return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8; + return NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8; case MESA_FORMAT_XRGB8888: - return NV10TCL_TX_FORMAT_FORMAT_X8R8G8B8; + return NV10_3D_TEX_FORMAT_FORMAT_X8R8G8B8; case MESA_FORMAT_ARGB1555: - return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5; + return NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5; case MESA_FORMAT_ARGB4444: - return NV10TCL_TX_FORMAT_FORMAT_A4R4G4B4; + return NV10_3D_TEX_FORMAT_FORMAT_A4R4G4B4; case MESA_FORMAT_RGB565: - return NV10TCL_TX_FORMAT_FORMAT_R5G6B5; + return NV10_3D_TEX_FORMAT_FORMAT_R5G6B5; case MESA_FORMAT_A8: case MESA_FORMAT_I8: - return NV10TCL_TX_FORMAT_FORMAT_A8; + return NV10_3D_TEX_FORMAT_FORMAT_I8; case MESA_FORMAT_L8: - return NV10TCL_TX_FORMAT_FORMAT_L8; + return NV10_3D_TEX_FORMAT_FORMAT_L8; case MESA_FORMAT_CI8: - return NV10TCL_TX_FORMAT_FORMAT_INDEX8; + return NV10_3D_TEX_FORMAT_FORMAT_INDEX8; default: assert(0); @@ -131,19 +127,19 @@ get_tex_format_rect(struct gl_texture_image *ti) { switch (ti->TexFormat) { case MESA_FORMAT_ARGB1555: - return NV10TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT; + return NV10_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT; case MESA_FORMAT_RGB565: - return NV10TCL_TX_FORMAT_FORMAT_R5G6B5_RECT; + return NV10_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT; case MESA_FORMAT_ARGB8888: case MESA_FORMAT_XRGB8888: - return NV10TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT; + return NV10_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT; case MESA_FORMAT_A8: case MESA_FORMAT_L8: case MESA_FORMAT_I8: - return NV10TCL_TX_FORMAT_FORMAT_A8_RECT; + return NV10_3D_TEX_FORMAT_FORMAT_I8_RECT; default: assert(0); @@ -164,7 +160,7 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit) uint32_t tx_format, tx_filter, tx_enable; if (!ctx->Texture.Unit[i]._ReallyEnabled) { - BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(i), 1); OUT_RING(chan, 0); return; } @@ -186,13 +182,13 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit) tx_filter = nvgl_filter_mode(t->MagFilter) << 28 | nvgl_filter_mode(t->MinFilter) << 24; - tx_enable = NV10TCL_TX_ENABLE_ENABLE + tx_enable = NV10_3D_TEX_ENABLE_ENABLE | log2i(t->MaxAnisotropy) << 4; if (t->Target == GL_TEXTURE_RECTANGLE) { - BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_PITCH(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_PITCH(i), 1); OUT_RING(chan, s->pitch << 16); - BEGIN_RING(chan, celsius, NV10TCL_TX_NPOT_SIZE(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_NPOT_SIZE(i), 1); OUT_RING(chan, align(s->width, 2) << 16 | s->height); tx_format |= get_tex_format_rect(ti); @@ -211,26 +207,26 @@ nv10_emit_tex_obj(struct gl_context *ctx, int emit) lod_min = CLAMP(lod_min, 0, 15); lod_bias = CLAMP(lod_bias, 0, 15); - tx_format |= NV10TCL_TX_FORMAT_MIPMAP; + tx_format |= NV10_3D_TEX_FORMAT_MIPMAP; tx_filter |= lod_bias << 8; tx_enable |= lod_min << 26 | lod_max << 14; } /* Write it to the hardware. */ - nouveau_bo_mark(bctx, celsius, NV10TCL_TX_FORMAT(i), + nouveau_bo_mark(bctx, celsius, NV10_3D_TEX_FORMAT(i), s->bo, tx_format, 0, - NV10TCL_TX_FORMAT_DMA0, - NV10TCL_TX_FORMAT_DMA1, + NV10_3D_TEX_FORMAT_DMA0, + NV10_3D_TEX_FORMAT_DMA1, bo_flags | NOUVEAU_BO_OR); - nouveau_bo_markl(bctx, celsius, NV10TCL_TX_OFFSET(i), + nouveau_bo_markl(bctx, celsius, NV10_3D_TEX_OFFSET(i), s->bo, s->offset, bo_flags); - BEGIN_RING(chan, celsius, NV10TCL_TX_FILTER(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_FILTER(i), 1); OUT_RING(chan, tx_filter); - BEGIN_RING(chan, celsius, NV10TCL_TX_ENABLE(i), 1); + BEGIN_RING(chan, celsius, NV10_3D_TEX_ENABLE(i), 1); OUT_RING(chan, tx_enable); } diff --git a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c index 175abfca5c1..e8bd12e6e01 100644 --- a/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv10_state_tnl.c @@ -28,7 +28,7 @@ #include "nouveau_context.h" #include "nouveau_gldefs.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv10_3d.xml.h" #include "nv10_driver.h" void @@ -42,13 +42,13 @@ get_material_bitmask(unsigned m) unsigned ret = 0; if (m & MAT_BIT_FRONT_EMISSION) - ret |= NV10TCL_COLOR_MATERIAL_EMISSION; + ret |= NV10_3D_COLOR_MATERIAL_EMISSION; if (m & MAT_BIT_FRONT_AMBIENT) - ret |= NV10TCL_COLOR_MATERIAL_AMBIENT; + ret |= NV10_3D_COLOR_MATERIAL_AMBIENT; if (m & MAT_BIT_FRONT_DIFFUSE) - ret |= NV10TCL_COLOR_MATERIAL_DIFFUSE; + ret |= NV10_3D_COLOR_MATERIAL_DIFFUSE; if (m & MAT_BIT_FRONT_SPECULAR) - ret |= NV10TCL_COLOR_MATERIAL_SPECULAR; + ret |= NV10_3D_COLOR_MATERIAL_SPECULAR; return ret; } @@ -60,7 +60,7 @@ nv10_emit_color_material(struct gl_context *ctx, int emit) struct nouveau_grobj *celsius = context_eng3d(ctx); unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask); - BEGIN_RING(chan, celsius, NV10TCL_COLOR_MATERIAL, 1); + BEGIN_RING(chan, celsius, NV10_3D_COLOR_MATERIAL, 1); OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0); } @@ -69,11 +69,11 @@ get_fog_mode(unsigned mode) { switch (mode) { case GL_LINEAR: - return NV10TCL_FOG_MODE_LINEAR; + return NV10_3D_FOG_MODE_LINEAR; case GL_EXP: - return NV10TCL_FOG_MODE_EXP; + return NV10_3D_FOG_MODE_EXP; case GL_EXP2: - return NV10TCL_FOG_MODE_EXP2; + return NV10_3D_FOG_MODE_EXP2; default: assert(0); } @@ -84,9 +84,9 @@ get_fog_source(unsigned source) { switch (source) { case GL_FOG_COORDINATE_EXT: - return NV10TCL_FOG_COORD_FOG; + return NV10_3D_FOG_COORD_FOG; case GL_FRAGMENT_DEPTH_EXT: - return NV10TCL_FOG_COORD_DIST_ORTHOGONAL_ABS; + return NV10_3D_FOG_COORD_DIST_ORTHOGONAL_ABS; default: assert(0); } @@ -133,13 +133,13 @@ nv10_emit_fog(struct gl_context *ctx, int emit) nv10_get_fog_coeff(ctx, k); - BEGIN_RING(chan, celsius, NV10TCL_FOG_MODE, 4); + BEGIN_RING(chan, celsius, NV10_3D_FOG_MODE, 4); OUT_RING(chan, get_fog_mode(f->Mode)); OUT_RING(chan, get_fog_source(source)); - OUT_RING(chan, f->Enabled ? 1 : 0); + OUT_RINGb(chan, f->Enabled); OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color)); - BEGIN_RING(chan, celsius, NV10TCL_FOG_EQUATION_CONSTANT, 3); + BEGIN_RING(chan, celsius, NV10_3D_FOG_COEFF(0), 3); OUT_RINGp(chan, k, 3); context_dirty(ctx, FRAG); @@ -150,13 +150,13 @@ get_light_mode(struct gl_light *l) { if (l->Enabled) { if (l->_Flags & LIGHT_SPOT) - return NV10TCL_ENABLED_LIGHTS_0_DIRECTIONAL; + return NV10_3D_ENABLED_LIGHTS_0_DIRECTIONAL; else if (l->_Flags & LIGHT_POSITIONAL) - return NV10TCL_ENABLED_LIGHTS_0_POSITIONAL; + return NV10_3D_ENABLED_LIGHTS_0_POSITIONAL; else - return NV10TCL_ENABLED_LIGHTS_0_NONPOSITIONAL; + return NV10_3D_ENABLED_LIGHTS_0_NONPOSITIONAL; } else { - return NV10TCL_ENABLED_LIGHTS_0_DISABLED; + return NV10_3D_ENABLED_LIGHTS_0_DISABLED; } } @@ -170,7 +170,7 @@ nv10_emit_light_enable(struct gl_context *ctx, int emit) int i; if (nctx->fallback != HWTNL) { - BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1); + BEGIN_RING(chan, celsius, NV10_3D_LIGHTING_ENABLE, 1); OUT_RING(chan, 0); return; } @@ -178,12 +178,12 @@ nv10_emit_light_enable(struct gl_context *ctx, int emit) for (i = 0; i < MAX_LIGHTS; i++) en_lights |= get_light_mode(&ctx->Light.Light[i]) << 2 * i; - BEGIN_RING(chan, celsius, NV10TCL_ENABLED_LIGHTS, 1); + BEGIN_RING(chan, celsius, NV10_3D_ENABLED_LIGHTS, 1); OUT_RING(chan, en_lights); - BEGIN_RING(chan, celsius, NV10TCL_LIGHTING_ENABLE, 1); - OUT_RING(chan, ctx->Light.Enabled ? 1 : 0); - BEGIN_RING(chan, celsius, NV10TCL_NORMALIZE_ENABLE, 1); - OUT_RING(chan, ctx->Transform.Normalize ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_LIGHTING_ENABLE, 1); + OUT_RINGb(chan, ctx->Light.Enabled); + BEGIN_RING(chan, celsius, NV10_3D_NORMALIZE_ENABLE, 1); + OUT_RINGb(chan, ctx->Transform.Normalize); } void @@ -193,16 +193,16 @@ nv10_emit_light_model(struct gl_context *ctx, int emit) struct nouveau_grobj *celsius = context_eng3d(ctx); struct gl_lightmodel *m = &ctx->Light.Model; - BEGIN_RING(chan, celsius, NV10TCL_SEPARATE_SPECULAR_ENABLE, 1); - OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0); + BEGIN_RING(chan, celsius, NV10_3D_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RINGb(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL, 1); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL, 1); OUT_RING(chan, ((m->LocalViewer ? - NV10TCL_LIGHT_MODEL_LOCAL_VIEWER : 0) | + NV10_3D_LIGHT_MODEL_LOCAL_VIEWER : 0) | (NEED_SECONDARY_COLOR(ctx) ? - NV10TCL_LIGHT_MODEL_SEPARATE_SPECULAR : 0) | + NV10_3D_LIGHT_MODEL_SEPARATE_SPECULAR : 0) | (!ctx->Light.Enabled && ctx->Fog.ColorSumEnabled ? - NV10TCL_LIGHT_MODEL_VERTEX_SPECULAR : 0))); + NV10_3D_LIGHT_MODEL_VERTEX_SPECULAR : 0))); } static float @@ -281,20 +281,20 @@ nv10_emit_light_source(struct gl_context *ctx, int emit) struct gl_light *l = &ctx->Light.Light[i]; if (l->_Flags & LIGHT_POSITIONAL) { - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_POSITION_X(i), 3); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_POSITION_X(i), 3); OUT_RINGp(chan, l->_Position, 3); BEGIN_RING(chan, celsius, - NV10TCL_LIGHT_ATTENUATION_CONSTANT(i), 3); + NV10_3D_LIGHT_ATTENUATION_CONSTANT(i), 3); OUT_RINGf(chan, l->ConstantAttenuation); OUT_RINGf(chan, l->LinearAttenuation); OUT_RINGf(chan, l->QuadraticAttenuation); } else { - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIRECTION_X(i), 3); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_DIRECTION_X(i), 3); OUT_RINGp(chan, l->_VP_inf_norm, 3); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_HALF_VECTOR_X(i), 3); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_HALF_VECTOR_X(i), 3); OUT_RINGp(chan, l->_h_inf_norm, 3); } @@ -303,7 +303,7 @@ nv10_emit_light_source(struct gl_context *ctx, int emit) nv10_get_spot_coeff(l, k); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPOT_CUTOFF_A(i), 7); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_SPOT_CUTOFF(i, 0), 7); OUT_RINGp(chan, k, 7); } } @@ -335,11 +335,11 @@ nv10_emit_material_ambient(struct gl_context *ctx, int emit) ZERO_3V(c_factor); } - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_MODEL_AMBIENT_R, 3); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_MODEL_AMBIENT_R, 3); OUT_RINGp(chan, c_scene, 3); if (ctx->Light.ColorMaterialEnabled) { - BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_R, 3); + BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_FACTOR_R, 3); OUT_RINGp(chan, c_factor, 3); } @@ -349,7 +349,7 @@ nv10_emit_material_ambient(struct gl_context *ctx, int emit) l->Ambient : l->_MatAmbient[0]); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_AMBIENT_R(i), 3); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_AMBIENT_R(i), 3); OUT_RINGp(chan, c_light, 3); } } @@ -362,7 +362,7 @@ nv10_emit_material_diffuse(struct gl_context *ctx, int emit) GLfloat (*mat)[4] = ctx->Light.Material.Attrib; struct gl_light *l; - BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_FACTOR_A, 1); + BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_FACTOR_A, 1); OUT_RINGf(chan, mat[MAT_ATTRIB_FRONT_DIFFUSE][3]); foreach(l, &ctx->Light.EnabledList) { @@ -371,7 +371,7 @@ nv10_emit_material_diffuse(struct gl_context *ctx, int emit) l->Diffuse : l->_MatDiffuse[0]); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_DIFFUSE_R(i), 3); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_DIFFUSE_R(i), 3); OUT_RINGp(chan, c_light, 3); } } @@ -389,7 +389,7 @@ nv10_emit_material_specular(struct gl_context *ctx, int emit) l->Specular : l->_MatSpecular[0]); - BEGIN_RING(chan, celsius, NV10TCL_LIGHT_SPECULAR_R(i), 3); + BEGIN_RING(chan, celsius, NV10_3D_LIGHT_SPECULAR_R(i), 3); OUT_RINGp(chan, c_light, 3); } } @@ -430,7 +430,7 @@ nv10_emit_material_shininess(struct gl_context *ctx, int emit) CLAMP(mat[MAT_ATTRIB_FRONT_SHININESS][0], 0, 1024), k); - BEGIN_RING(chan, celsius, NV10TCL_MATERIAL_SHININESS(0), 6); + BEGIN_RING(chan, celsius, NV10_3D_MATERIAL_SHININESS(0), 6); OUT_RINGp(chan, k, 6); } @@ -447,7 +447,7 @@ nv10_emit_modelview(struct gl_context *ctx, int emit) if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled || (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) { - BEGIN_RING(chan, celsius, NV10TCL_MODELVIEW0_MATRIX(0), 16); + BEGIN_RING(chan, celsius, NV10_3D_MODELVIEW_MATRIX(0, 0), 16); OUT_RINGm(chan, m->m); } @@ -456,7 +456,7 @@ nv10_emit_modelview(struct gl_context *ctx, int emit) int i, j; BEGIN_RING(chan, celsius, - NV10TCL_INVERSE_MODELVIEW0_MATRIX(0), 12); + NV10_3D_INVERSE_MODELVIEW_MATRIX(0, 0), 12); for (i = 0; i < 3; i++) for (j = 0; j < 4; j++) OUT_RINGf(chan, m->inv[4*i + j]); @@ -485,7 +485,7 @@ nv10_emit_projection(struct gl_context *ctx, int emit) if (nctx->fallback == HWTNL) _math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix); - BEGIN_RING(chan, celsius, NV10TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, celsius, NV10_3D_PROJECTION_MATRIX(0), 16); OUT_RINGm(chan, m.m); _math_matrix_dtr(&m); diff --git a/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h b/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h new file mode 100644 index 00000000000..c8ed861961b --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv20_3d.xml.h @@ -0,0 +1,2076 @@ +#ifndef NV20_3D_XML +#define NV20_3D_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv20_3d.xml ( 21073 bytes, from 2010-11-15 02:24:38) +- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) +- nv10_3d.xml ( 18449 bytes, from 2010-11-15 02:24:38) +- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) +- nv_3ddefs.xml ( 16394 bytes, from 2010-11-01 00:28:46) +- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) +- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <[email protected]> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <[email protected]> (koala_br) +- Carlos Martin <[email protected]> (carlosmn) +- Christoph Bumiller <[email protected]> (calim, chrisbmr) +- Dawid Gajownik <[email protected]> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <[email protected]> (lumag) +- EdB <[email protected]> (edb_) +- Erik Waling <[email protected]> (erikwaling) +- Francisco Jerez <[email protected]> (curro) +- imirkin <[email protected]> (imirkin) +- jb17bsome <[email protected]> (jb17bsome) +- Jeremy Kolb <[email protected]> (kjeremy) +- Laurent Carlier <[email protected]> (lordheavy) +- Luca Barbieri <[email protected]> (lb, lb1) +- Maarten Maathuis <[email protected]> (stillunknown) +- Marcin Kościelnicki <[email protected]> (mwk, koriakin) +- Mark Carey <[email protected]> (careym) +- Matthieu Castet <[email protected]> (mat-c) +- nvidiaman <[email protected]> (nvidiaman) +- Patrice Mandin <[email protected]> (pmandin, pmdata) +- Pekka Paalanen <[email protected]> (pq, ppaalanen) +- Peter Popov <[email protected]> (ironpeter) +- Richard Hughes <[email protected]> (hughsient) +- Rudi Cilibrasi <[email protected]> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <[email protected]> (leroutier) +- Stephane Marchesin <[email protected]> (marcheu) +- sturmflut <[email protected]> (sturmflut) +- Sylvain Munaut <[email protected]> +- Victor Stinner <[email protected]> (haypo) +- Wladmir van der Laan <[email protected]> (miathan6) +- Younes Manton <[email protected]> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define NV20_VERTEX_ATTR_POS 0x00000000 +#define NV20_VERTEX_ATTR_NORMAL 0x00000002 +#define NV20_VERTEX_ATTR_COLOR0 0x00000003 +#define NV20_VERTEX_ATTR_COLOR1 0x00000004 +#define NV20_VERTEX_ATTR_FOG 0x00000005 +#define NV20_VERTEX_ATTR_TEX0 0x00000009 +#define NV20_VERTEX_ATTR_TEX1 0x0000000a +#define NV20_VERTEX_ATTR_TEX2 0x0000000b +#define NV20_VERTEX_ATTR_TEX3 0x0000000c + + + +#define NV20_3D_FLIP_SET_READ 0x00000120 + +#define NV20_3D_FLIP_SET_WRITE 0x00000124 + +#define NV20_3D_FLIP_MAX 0x00000128 + +#define NV20_3D_FLIP_INCR_WRITE 0x0000012c + +#define NV20_3D_FLIP_WAIT 0x00000130 + +#define NV20_3D_DMA_NOTIFY 0x00000180 + +#define NV20_3D_DMA_TEXTURE0 0x00000184 + +#define NV20_3D_DMA_TEXTURE1 0x00000188 + +#define NV20_3D_DMA_COLOR 0x00000194 + +#define NV20_3D_DMA_ZETA 0x00000198 + +#define NV20_3D_RT_HORIZ 0x00000200 +#define NV20_3D_RT_HORIZ_X__MASK 0x0000ffff +#define NV20_3D_RT_HORIZ_X__SHIFT 0 +#define NV20_3D_RT_HORIZ_W__MASK 0xffff0000 +#define NV20_3D_RT_HORIZ_W__SHIFT 16 + +#define NV20_3D_RT_VERT 0x00000204 +#define NV20_3D_RT_VERT_Y__MASK 0x0000ffff +#define NV20_3D_RT_VERT_Y__SHIFT 0 +#define NV20_3D_RT_VERT_H__MASK 0xffff0000 +#define NV20_3D_RT_VERT_H__SHIFT 16 + +#define NV20_3D_RT_FORMAT 0x00000208 +#define NV20_3D_RT_FORMAT_TYPE__MASK 0x00000f00 +#define NV20_3D_RT_FORMAT_TYPE__SHIFT 8 +#define NV20_3D_RT_FORMAT_TYPE_LINEAR 0x00000100 +#define NV20_3D_RT_FORMAT_TYPE_SWIZZLED 0x00000200 +#define NV20_3D_RT_FORMAT_DEPTH__MASK 0x00000030 +#define NV20_3D_RT_FORMAT_DEPTH__SHIFT 4 +#define NV20_3D_RT_FORMAT_DEPTH_Z16 0x00000010 +#define NV20_3D_RT_FORMAT_DEPTH_Z24S8 0x00000020 +#define NV20_3D_RT_FORMAT_COLOR__MASK 0x0000000f +#define NV20_3D_RT_FORMAT_COLOR__SHIFT 0 +#define NV20_3D_RT_FORMAT_COLOR_R5G6B5 0x00000003 +#define NV20_3D_RT_FORMAT_COLOR_X8R8G8B8 0x00000005 +#define NV20_3D_RT_FORMAT_COLOR_A8R8G8B8 0x00000008 +#define NV20_3D_RT_FORMAT_COLOR_B8 0x00000009 + +#define NV20_3D_RT_PITCH 0x0000020c +#define NV20_3D_RT_PITCH_COLOR_PITCH__MASK 0x0000ffff +#define NV20_3D_RT_PITCH_COLOR_PITCH__SHIFT 0 +#define NV20_3D_RT_PITCH_ZETA_PITCH__MASK 0xffff0000 +#define NV20_3D_RT_PITCH_ZETA_PITCH__SHIFT 16 + +#define NV20_3D_COLOR_OFFSET 0x00000210 + +#define NV20_3D_ZETA_OFFSET 0x00000214 + +#define NV20_3D_UNK0290 0x00000290 + +#define NV20_3D_VIEWPORT_CLIP_MODE 0x000002b4 + +#define NV20_3D_VIEWPORT_CLIP_HORIZ(i0) (0x000002c0 + 0x4*(i0)) +#define NV20_3D_VIEWPORT_CLIP_HORIZ__ESIZE 0x00000004 +#define NV20_3D_VIEWPORT_CLIP_HORIZ__LEN 0x00000008 +#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__MASK 0x000007ff +#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_L__SHIFT 0 +#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__MASK 0x07ff0000 +#define NV20_3D_VIEWPORT_CLIP_HORIZ_CLIP_R__SHIFT 16 + +#define NV20_3D_VIEWPORT_CLIP_VERT(i0) (0x000002e0 + 0x4*(i0)) +#define NV20_3D_VIEWPORT_CLIP_VERT__ESIZE 0x00000004 +#define NV20_3D_VIEWPORT_CLIP_VERT__LEN 0x00000008 +#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__MASK 0x000007ff +#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_T__SHIFT 0 +#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__MASK 0x07ff0000 +#define NV20_3D_VIEWPORT_CLIP_VERT_CLIP_B__SHIFT 16 + +#define NV20_3D_ALPHA_FUNC_ENABLE 0x00000300 + +#define NV20_3D_BLEND_FUNC_ENABLE 0x00000304 + +#define NV20_3D_CULL_FACE_ENABLE 0x00000308 + +#define NV20_3D_DEPTH_TEST_ENABLE 0x0000030c + +#define NV20_3D_DITHER_ENABLE 0x00000310 + +#define NV20_3D_LIGHTING_ENABLE 0x00000314 + +#define NV20_3D_POINT_PARAMETERS_ENABLE 0x00000318 + +#define NV20_3D_POINT_SMOOTH_ENABLE 0x0000031c + +#define NV20_3D_LINE_SMOOTH_ENABLE 0x00000320 + +#define NV20_3D_POLYGON_SMOOTH_ENABLE 0x00000324 + +#define NV20_3D_STENCIL_ENABLE 0x0000032c + +#define NV20_3D_POLYGON_OFFSET_POINT_ENABLE 0x00000330 + +#define NV20_3D_POLYGON_OFFSET_LINE_ENABLE 0x00000334 + +#define NV20_3D_POLYGON_OFFSET_FILL_ENABLE 0x00000338 + +#define NV20_3D_ALPHA_FUNC_FUNC 0x0000033c +#define NV20_3D_ALPHA_FUNC_FUNC_NEVER 0x00000200 +#define NV20_3D_ALPHA_FUNC_FUNC_LESS 0x00000201 +#define NV20_3D_ALPHA_FUNC_FUNC_EQUAL 0x00000202 +#define NV20_3D_ALPHA_FUNC_FUNC_LEQUAL 0x00000203 +#define NV20_3D_ALPHA_FUNC_FUNC_GREATER 0x00000204 +#define NV20_3D_ALPHA_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV20_3D_ALPHA_FUNC_FUNC_GEQUAL 0x00000206 +#define NV20_3D_ALPHA_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV20_3D_ALPHA_FUNC_REF 0x00000340 + +#define NV20_3D_BLEND_FUNC_SRC 0x00000344 +#define NV20_3D_BLEND_FUNC_SRC_ZERO 0x00000000 +#define NV20_3D_BLEND_FUNC_SRC_ONE 0x00000001 +#define NV20_3D_BLEND_FUNC_SRC_SRC_COLOR 0x00000300 +#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA 0x00000302 +#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV20_3D_BLEND_FUNC_SRC_DST_ALPHA 0x00000304 +#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV20_3D_BLEND_FUNC_SRC_DST_COLOR 0x00000306 +#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_DST_COLOR 0x00000307 +#define NV20_3D_BLEND_FUNC_SRC_SRC_ALPHA_SATURATE 0x00000308 +#define NV20_3D_BLEND_FUNC_SRC_CONSTANT_COLOR 0x00008001 +#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV20_3D_BLEND_FUNC_SRC_CONSTANT_ALPHA 0x00008003 +#define NV20_3D_BLEND_FUNC_SRC_ONE_MINUS_CONSTANT_ALPHA 0x00008004 + +#define NV20_3D_BLEND_FUNC_DST 0x00000348 +#define NV20_3D_BLEND_FUNC_DST_ZERO 0x00000000 +#define NV20_3D_BLEND_FUNC_DST_ONE 0x00000001 +#define NV20_3D_BLEND_FUNC_DST_SRC_COLOR 0x00000300 +#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_COLOR 0x00000301 +#define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA 0x00000302 +#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_SRC_ALPHA 0x00000303 +#define NV20_3D_BLEND_FUNC_DST_DST_ALPHA 0x00000304 +#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_ALPHA 0x00000305 +#define NV20_3D_BLEND_FUNC_DST_DST_COLOR 0x00000306 +#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_DST_COLOR 0x00000307 +#define NV20_3D_BLEND_FUNC_DST_SRC_ALPHA_SATURATE 0x00000308 +#define NV20_3D_BLEND_FUNC_DST_CONSTANT_COLOR 0x00008001 +#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_COLOR 0x00008002 +#define NV20_3D_BLEND_FUNC_DST_CONSTANT_ALPHA 0x00008003 +#define NV20_3D_BLEND_FUNC_DST_ONE_MINUS_CONSTANT_ALPHA 0x00008004 + +#define NV20_3D_BLEND_COLOR 0x0000034c +#define NV20_3D_BLEND_COLOR_B__MASK 0x000000ff +#define NV20_3D_BLEND_COLOR_B__SHIFT 0 +#define NV20_3D_BLEND_COLOR_G__MASK 0x0000ff00 +#define NV20_3D_BLEND_COLOR_G__SHIFT 8 +#define NV20_3D_BLEND_COLOR_R__MASK 0x00ff0000 +#define NV20_3D_BLEND_COLOR_R__SHIFT 16 +#define NV20_3D_BLEND_COLOR_A__MASK 0xff000000 +#define NV20_3D_BLEND_COLOR_A__SHIFT 24 + +#define NV20_3D_BLEND_EQUATION 0x00000350 +#define NV20_3D_BLEND_EQUATION_FUNC_ADD 0x00008006 +#define NV20_3D_BLEND_EQUATION_MIN 0x00008007 +#define NV20_3D_BLEND_EQUATION_MAX 0x00008008 +#define NV20_3D_BLEND_EQUATION_FUNC_SUBTRACT 0x0000800a +#define NV20_3D_BLEND_EQUATION_FUNC_REVERSE_SUBTRACT 0x0000800b + +#define NV20_3D_DEPTH_FUNC 0x00000354 +#define NV20_3D_DEPTH_FUNC_NEVER 0x00000200 +#define NV20_3D_DEPTH_FUNC_LESS 0x00000201 +#define NV20_3D_DEPTH_FUNC_EQUAL 0x00000202 +#define NV20_3D_DEPTH_FUNC_LEQUAL 0x00000203 +#define NV20_3D_DEPTH_FUNC_GREATER 0x00000204 +#define NV20_3D_DEPTH_FUNC_NOTEQUAL 0x00000205 +#define NV20_3D_DEPTH_FUNC_GEQUAL 0x00000206 +#define NV20_3D_DEPTH_FUNC_ALWAYS 0x00000207 + +#define NV20_3D_COLOR_MASK 0x00000358 +#define NV20_3D_COLOR_MASK_B 0x00000001 +#define NV20_3D_COLOR_MASK_G 0x00000100 +#define NV20_3D_COLOR_MASK_R 0x00010000 +#define NV20_3D_COLOR_MASK_A 0x01000000 + +#define NV20_3D_DEPTH_WRITE_ENABLE 0x0000035c + +#define NV20_3D_STENCIL_MASK 0x00000360 + +#define NV20_3D_STENCIL_FUNC_FUNC 0x00000364 +#define NV20_3D_STENCIL_FUNC_FUNC_NEVER 0x00000200 +#define NV20_3D_STENCIL_FUNC_FUNC_LESS 0x00000201 +#define NV20_3D_STENCIL_FUNC_FUNC_EQUAL 0x00000202 +#define NV20_3D_STENCIL_FUNC_FUNC_LEQUAL 0x00000203 +#define NV20_3D_STENCIL_FUNC_FUNC_GREATER 0x00000204 +#define NV20_3D_STENCIL_FUNC_FUNC_NOTEQUAL 0x00000205 +#define NV20_3D_STENCIL_FUNC_FUNC_GEQUAL 0x00000206 +#define NV20_3D_STENCIL_FUNC_FUNC_ALWAYS 0x00000207 + +#define NV20_3D_STENCIL_FUNC_REF 0x00000368 + +#define NV20_3D_STENCIL_FUNC_MASK 0x0000036c + +#define NV20_3D_STENCIL_OP_FAIL 0x00000370 +#define NV20_3D_STENCIL_OP_FAIL_ZERO 0x00000000 +#define NV20_3D_STENCIL_OP_FAIL_INVERT 0x0000150a +#define NV20_3D_STENCIL_OP_FAIL_KEEP 0x00001e00 +#define NV20_3D_STENCIL_OP_FAIL_REPLACE 0x00001e01 +#define NV20_3D_STENCIL_OP_FAIL_INCR 0x00001e02 +#define NV20_3D_STENCIL_OP_FAIL_DECR 0x00001e03 +#define NV20_3D_STENCIL_OP_FAIL_INCR_WRAP 0x00008507 +#define NV20_3D_STENCIL_OP_FAIL_DECR_WRAP 0x00008508 + +#define NV20_3D_STENCIL_OP_ZFAIL 0x00000374 +#define NV20_3D_STENCIL_OP_ZFAIL_ZERO 0x00000000 +#define NV20_3D_STENCIL_OP_ZFAIL_INVERT 0x0000150a +#define NV20_3D_STENCIL_OP_ZFAIL_KEEP 0x00001e00 +#define NV20_3D_STENCIL_OP_ZFAIL_REPLACE 0x00001e01 +#define NV20_3D_STENCIL_OP_ZFAIL_INCR 0x00001e02 +#define NV20_3D_STENCIL_OP_ZFAIL_DECR 0x00001e03 +#define NV20_3D_STENCIL_OP_ZFAIL_INCR_WRAP 0x00008507 +#define NV20_3D_STENCIL_OP_ZFAIL_DECR_WRAP 0x00008508 + +#define NV20_3D_STENCIL_OP_ZPASS 0x00000378 +#define NV20_3D_STENCIL_OP_ZPASS_ZERO 0x00000000 +#define NV20_3D_STENCIL_OP_ZPASS_INVERT 0x0000150a +#define NV20_3D_STENCIL_OP_ZPASS_KEEP 0x00001e00 +#define NV20_3D_STENCIL_OP_ZPASS_REPLACE 0x00001e01 +#define NV20_3D_STENCIL_OP_ZPASS_INCR 0x00001e02 +#define NV20_3D_STENCIL_OP_ZPASS_DECR 0x00001e03 +#define NV20_3D_STENCIL_OP_ZPASS_INCR_WRAP 0x00008507 +#define NV20_3D_STENCIL_OP_ZPASS_DECR_WRAP 0x00008508 + +#define NV20_3D_SHADE_MODEL 0x0000037c +#define NV20_3D_SHADE_MODEL_FLAT 0x00001d00 +#define NV20_3D_SHADE_MODEL_SMOOTH 0x00001d01 + +#define NV20_3D_LINE_WIDTH 0x00000380 + +#define NV20_3D_POLYGON_OFFSET_FACTOR 0x00000384 + +#define NV20_3D_POLYGON_OFFSET_UNITS 0x00000388 + +#define NV20_3D_POLYGON_MODE_FRONT 0x0000038c +#define NV20_3D_POLYGON_MODE_FRONT_POINT 0x00001b00 +#define NV20_3D_POLYGON_MODE_FRONT_LINE 0x00001b01 +#define NV20_3D_POLYGON_MODE_FRONT_FILL 0x00001b02 + +#define NV20_3D_POLYGON_MODE_BACK 0x00000390 +#define NV20_3D_POLYGON_MODE_BACK_POINT 0x00001b00 +#define NV20_3D_POLYGON_MODE_BACK_LINE 0x00001b01 +#define NV20_3D_POLYGON_MODE_BACK_FILL 0x00001b02 + +#define NV20_3D_DEPTH_RANGE_NEAR 0x00000394 + +#define NV20_3D_DEPTH_RANGE_FAR 0x00000398 + +#define NV20_3D_CULL_FACE 0x0000039c +#define NV20_3D_CULL_FACE_FRONT 0x00000404 +#define NV20_3D_CULL_FACE_BACK 0x00000405 +#define NV20_3D_CULL_FACE_FRONT_AND_BACK 0x00000408 + +#define NV20_3D_FRONT_FACE 0x000003a0 +#define NV20_3D_FRONT_FACE_CW 0x00000900 +#define NV20_3D_FRONT_FACE_CCW 0x00000901 + +#define NV20_3D_DMA_FENCE 0x000001a4 + +#define NV20_3D_DMA_QUERY 0x000001a8 + + +#define NV20_3D_VERTEX_POS_3F 0x00001500 + + +#define NV20_3D_VERTEX_POS_3F_X 0x00001500 + +#define NV20_3D_VERTEX_POS_3F_Y 0x00001504 + +#define NV20_3D_VERTEX_POS_3F_Z 0x00001508 + +#define NV20_3D_VERTEX_POS_4F 0x00001518 + + +#define NV20_3D_VERTEX_POS_4F_X 0x00001518 + +#define NV20_3D_VERTEX_POS_4F_Y 0x0000151c + +#define NV20_3D_VERTEX_POS_4F_Z 0x00001520 + +#define NV20_3D_VERTEX_POS_4F_W 0x00001524 + +#define NV20_3D_VERTEX_POS_3I 0x00001528 + + +#define NV20_3D_VERTEX_POS_3I_XY 0x00001528 +#define NV20_3D_VERTEX_POS_3I_XY_X__MASK 0x0000ffff +#define NV20_3D_VERTEX_POS_3I_XY_X__SHIFT 0 +#define NV20_3D_VERTEX_POS_3I_XY_Y__MASK 0xffff0000 +#define NV20_3D_VERTEX_POS_3I_XY_Y__SHIFT 16 + +#define NV20_3D_VERTEX_POS_3I_Z 0x0000152c +#define NV20_3D_VERTEX_POS_3I_Z_Z__MASK 0x0000ffff +#define NV20_3D_VERTEX_POS_3I_Z_Z__SHIFT 0 + +#define NV20_3D_VERTEX_NOR_3F 0x00001530 + + +#define NV20_3D_VERTEX_NOR_3F_X 0x00001530 + +#define NV20_3D_VERTEX_NOR_3F_Y 0x00001534 + +#define NV20_3D_VERTEX_NOR_3F_Z 0x00001538 + +#define NV20_3D_VERTEX_NOR_3I 0x00001540 + + +#define NV20_3D_VERTEX_NOR_3I_XY 0x00001540 +#define NV20_3D_VERTEX_NOR_3I_XY_X__MASK 0x0000ffff +#define NV20_3D_VERTEX_NOR_3I_XY_X__SHIFT 0 +#define NV20_3D_VERTEX_NOR_3I_XY_Y__MASK 0xffff0000 +#define NV20_3D_VERTEX_NOR_3I_XY_Y__SHIFT 16 + +#define NV20_3D_VERTEX_NOR_3I_Z 0x00001544 +#define NV20_3D_VERTEX_NOR_3I_Z_Z__MASK 0x0000ffff +#define NV20_3D_VERTEX_NOR_3I_Z_Z__SHIFT 0 + +#define NV20_3D_VERTEX_COL_4F 0x00001550 + + +#define NV20_3D_VERTEX_COL_4F_R 0x00001550 + +#define NV20_3D_VERTEX_COL_4F_G 0x00001554 + +#define NV20_3D_VERTEX_COL_4F_B 0x00001558 + +#define NV20_3D_VERTEX_COL_4F_A 0x0000155c + +#define NV20_3D_VERTEX_COL_3F 0x00001560 + + +#define NV20_3D_VERTEX_COL_3F_R 0x00001560 + +#define NV20_3D_VERTEX_COL_3F_G 0x00001564 + +#define NV20_3D_VERTEX_COL_3F_B 0x00001568 + +#define NV20_3D_VERTEX_COL_4I 0x0000156c +#define NV20_3D_VERTEX_COL_4I_R__MASK 0x000000ff +#define NV20_3D_VERTEX_COL_4I_R__SHIFT 0 +#define NV20_3D_VERTEX_COL_4I_G__MASK 0x0000ff00 +#define NV20_3D_VERTEX_COL_4I_G__SHIFT 8 +#define NV20_3D_VERTEX_COL_4I_B__MASK 0x00ff0000 +#define NV20_3D_VERTEX_COL_4I_B__SHIFT 16 +#define NV20_3D_VERTEX_COL_4I_A__MASK 0xff000000 +#define NV20_3D_VERTEX_COL_4I_A__SHIFT 24 + +#define NV20_3D_VERTEX_COL2_3F 0x00001580 + + +#define NV20_3D_VERTEX_COL2_3F_R 0x00001580 + +#define NV20_3D_VERTEX_COL2_3F_G 0x00001584 + +#define NV20_3D_VERTEX_COL2_3F_B 0x00001588 + +#define NV20_3D_VERTEX_COL2_3I 0x0000158c +#define NV20_3D_VERTEX_COL2_3I_R__MASK 0x000000ff +#define NV20_3D_VERTEX_COL2_3I_R__SHIFT 0 +#define NV20_3D_VERTEX_COL2_3I_G__MASK 0x0000ff00 +#define NV20_3D_VERTEX_COL2_3I_G__SHIFT 8 +#define NV20_3D_VERTEX_COL2_3I_B__MASK 0x00ff0000 +#define NV20_3D_VERTEX_COL2_3I_B__SHIFT 16 + +#define NV20_3D_VERTEX_TX0_2F 0x00001590 + + +#define NV20_3D_VERTEX_TX0_2F_S 0x00001590 + +#define NV20_3D_VERTEX_TX0_2F_T 0x00001594 + +#define NV20_3D_VERTEX_TX0_2I 0x00001598 +#define NV20_3D_VERTEX_TX0_2I_S__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX0_2I_S__SHIFT 0 +#define NV20_3D_VERTEX_TX0_2I_T__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX0_2I_T__SHIFT 16 + +#define NV20_3D_VERTEX_TX0_4F 0x000015a0 + + +#define NV20_3D_VERTEX_TX0_4F_S 0x000015a0 + +#define NV20_3D_VERTEX_TX0_4F_T 0x000015a4 + +#define NV20_3D_VERTEX_TX0_4F_R 0x000015a8 + +#define NV20_3D_VERTEX_TX0_4F_Q 0x000015ac + +#define NV20_3D_VERTEX_TX0_4I 0x000015b0 + + +#define NV20_3D_VERTEX_TX0_4I_ST 0x000015b0 +#define NV20_3D_VERTEX_TX0_4I_ST_S__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX0_4I_ST_S__SHIFT 0 +#define NV20_3D_VERTEX_TX0_4I_ST_T__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX0_4I_ST_T__SHIFT 16 + +#define NV20_3D_VERTEX_TX0_4I_RQ 0x000015b4 +#define NV20_3D_VERTEX_TX0_4I_RQ_R__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX0_4I_RQ_R__SHIFT 0 +#define NV20_3D_VERTEX_TX0_4I_RQ_Q__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX0_4I_RQ_Q__SHIFT 16 + +#define NV20_3D_VERTEX_TX1_2F 0x000015b8 + + +#define NV20_3D_VERTEX_TX1_2F_S 0x000015b8 + +#define NV20_3D_VERTEX_TX1_2F_T 0x000015bc + +#define NV20_3D_VERTEX_TX1_2I 0x000015c0 +#define NV20_3D_VERTEX_TX1_2I_S__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX1_2I_S__SHIFT 0 +#define NV20_3D_VERTEX_TX1_2I_T__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX1_2I_T__SHIFT 16 + +#define NV20_3D_VERTEX_TX1_4F 0x000015c8 + + +#define NV20_3D_VERTEX_TX1_4F_S 0x000015c8 + +#define NV20_3D_VERTEX_TX1_4F_T 0x000015cc + +#define NV20_3D_VERTEX_TX1_4F_R 0x000015d0 + +#define NV20_3D_VERTEX_TX1_4F_Q 0x000015d4 + +#define NV20_3D_VERTEX_TX1_4I 0x000015d8 + + +#define NV20_3D_VERTEX_TX1_4I_ST 0x000015d8 +#define NV20_3D_VERTEX_TX1_4I_ST_S__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX1_4I_ST_S__SHIFT 0 +#define NV20_3D_VERTEX_TX1_4I_ST_T__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX1_4I_ST_T__SHIFT 16 + +#define NV20_3D_VERTEX_TX1_4I_RQ 0x000015dc +#define NV20_3D_VERTEX_TX1_4I_RQ_R__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX1_4I_RQ_R__SHIFT 0 +#define NV20_3D_VERTEX_TX1_4I_RQ_Q__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX1_4I_RQ_Q__SHIFT 16 + +#define NV20_3D_VERTEX_TX2_2F 0x000015e0 + + +#define NV20_3D_VERTEX_TX2_2F_S 0x000015e0 + +#define NV20_3D_VERTEX_TX2_2F_T 0x000015e4 + +#define NV20_3D_VERTEX_TX2_2I 0x000015e8 +#define NV20_3D_VERTEX_TX2_2I_S__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX2_2I_S__SHIFT 0 +#define NV20_3D_VERTEX_TX2_2I_T__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX2_2I_T__SHIFT 16 + +#define NV20_3D_VERTEX_TX2_4F 0x000015f0 + + +#define NV20_3D_VERTEX_TX2_4F_S 0x000015f0 + +#define NV20_3D_VERTEX_TX2_4F_T 0x000015f4 + +#define NV20_3D_VERTEX_TX2_4F_R 0x000015f8 + +#define NV20_3D_VERTEX_TX2_4F_Q 0x000015fc + +#define NV20_3D_VERTEX_TX2_4I 0x00001600 + + +#define NV20_3D_VERTEX_TX2_4I_ST 0x00001600 +#define NV20_3D_VERTEX_TX2_4I_ST_S__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX2_4I_ST_S__SHIFT 0 +#define NV20_3D_VERTEX_TX2_4I_ST_T__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX2_4I_ST_T__SHIFT 16 + +#define NV20_3D_VERTEX_TX2_4I_RQ 0x00001604 +#define NV20_3D_VERTEX_TX2_4I_RQ_R__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX2_4I_RQ_R__SHIFT 0 +#define NV20_3D_VERTEX_TX2_4I_RQ_Q__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX2_4I_RQ_Q__SHIFT 16 + +#define NV20_3D_VERTEX_TX3_2F 0x00001608 + + +#define NV20_3D_VERTEX_TX3_2F_S 0x00001608 + +#define NV20_3D_VERTEX_TX3_2F_T 0x0000160c + +#define NV20_3D_VERTEX_TX3_2I 0x00001610 +#define NV20_3D_VERTEX_TX3_2I_S__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX3_2I_S__SHIFT 0 +#define NV20_3D_VERTEX_TX3_2I_T__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX3_2I_T__SHIFT 16 + +#define NV20_3D_VERTEX_TX3_4F 0x00001620 + + +#define NV20_3D_VERTEX_TX3_4F_S 0x00001620 + +#define NV20_3D_VERTEX_TX3_4F_T 0x00001624 + +#define NV20_3D_VERTEX_TX3_4F_R 0x00001628 + +#define NV20_3D_VERTEX_TX3_4F_Q 0x0000162c + +#define NV20_3D_VERTEX_TX3_4I 0x00001630 + + +#define NV20_3D_VERTEX_TX3_4I_ST 0x00001630 +#define NV20_3D_VERTEX_TX3_4I_ST_S__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX3_4I_ST_S__SHIFT 0 +#define NV20_3D_VERTEX_TX3_4I_ST_T__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX3_4I_ST_T__SHIFT 16 + +#define NV20_3D_VERTEX_TX3_4I_RQ 0x00001634 +#define NV20_3D_VERTEX_TX3_4I_RQ_R__MASK 0x0000ffff +#define NV20_3D_VERTEX_TX3_4I_RQ_R__SHIFT 0 +#define NV20_3D_VERTEX_TX3_4I_RQ_Q__MASK 0xffff0000 +#define NV20_3D_VERTEX_TX3_4I_RQ_Q__SHIFT 16 + +#define NV20_3D_VERTEX_FOG_1F 0x00001698 + +#define NV20_3D_EDGEFLAG_ENABLE 0x000016bc + +#define NV20_3D_VERTEX_ATTR_4F(i0) (0x00001a00 + 0x10*(i0)) +#define NV20_3D_VERTEX_ATTR_4F__ESIZE 0x00000010 +#define NV20_3D_VERTEX_ATTR_4F__LEN 0x00000010 + + +#define NV20_3D_VERTEX_ATTR_4F_X(i0) (0x00001a00 + 0x10*(i0)) + +#define NV20_3D_VERTEX_ATTR_4F_Y(i0) (0x00001a04 + 0x10*(i0)) + +#define NV20_3D_VERTEX_ATTR_4F_Z(i0) (0x00001a08 + 0x10*(i0)) + +#define NV20_3D_VERTEX_ATTR_4F_W(i0) (0x00001a0c + 0x10*(i0)) + + +#define NV20_3D_DMA_VTXBUF0 0x0000019c + +#define NV20_3D_DMA_VTXBUF1 0x000001a0 + +#define NV20_3D_VTXBUF_VALIDATE 0x00001710 + + +#define NV20_3D_VTXBUF_OFFSET(i0) (0x00001720 + 0x4*(i0)) +#define NV20_3D_VTXBUF_OFFSET_DMA1 0x80000000 +#define NV20_3D_VTXBUF_OFFSET_OFFSET__MASK 0x0fffffff +#define NV20_3D_VTXBUF_OFFSET_OFFSET__SHIFT 0 + +#define NV20_3D_VTXBUF_FMT(i0) (0x00001760 + 0x4*(i0)) +#define NV20_3D_VTXBUF_FMT_TYPE__MASK 0x0000000f +#define NV20_3D_VTXBUF_FMT_TYPE__SHIFT 0 +#define NV20_3D_VTXBUF_FMT_TYPE_FLOAT 0x00000002 +#define NV20_3D_VTXBUF_FMT_TYPE_UBYTE 0x00000004 +#define NV20_3D_VTXBUF_FMT_TYPE_USHORT 0x00000005 +#define NV20_3D_VTXBUF_FMT_SIZE__MASK 0x000000f0 +#define NV20_3D_VTXBUF_FMT_SIZE__SHIFT 4 +#define NV20_3D_VTXBUF_FMT_STRIDE__MASK 0x0000ff00 +#define NV20_3D_VTXBUF_FMT_STRIDE__SHIFT 8 + +#define NV20_3D_VERTEX_BEGIN_END 0x000017fc +#define NV20_3D_VERTEX_BEGIN_END_STOP 0x00000000 +#define NV20_3D_VERTEX_BEGIN_END_POINTS 0x00000001 +#define NV20_3D_VERTEX_BEGIN_END_LINES 0x00000002 +#define NV20_3D_VERTEX_BEGIN_END_LINE_LOOP 0x00000003 +#define NV20_3D_VERTEX_BEGIN_END_LINE_STRIP 0x00000004 +#define NV20_3D_VERTEX_BEGIN_END_TRIANGLES 0x00000005 +#define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_STRIP 0x00000006 +#define NV20_3D_VERTEX_BEGIN_END_TRIANGLE_FAN 0x00000007 +#define NV20_3D_VERTEX_BEGIN_END_QUADS 0x00000008 +#define NV20_3D_VERTEX_BEGIN_END_QUAD_STRIP 0x00000009 +#define NV20_3D_VERTEX_BEGIN_END_POLYGON 0x0000000a + +#define NV20_3D_VTXBUF_ELEMENT_U16 0x00001800 +#define NV20_3D_VTXBUF_ELEMENT_U16_I0__MASK 0x0000ffff +#define NV20_3D_VTXBUF_ELEMENT_U16_I0__SHIFT 0 +#define NV20_3D_VTXBUF_ELEMENT_U16_I1__MASK 0xffff0000 +#define NV20_3D_VTXBUF_ELEMENT_U16_I1__SHIFT 16 + +#define NV20_3D_VTXBUF_ELEMENT_U32 0x00001808 + +#define NV20_3D_VTXBUF_BATCH 0x00001810 +#define NV20_3D_VTXBUF_BATCH_OFFSET__MASK 0x00ffffff +#define NV20_3D_VTXBUF_BATCH_OFFSET__SHIFT 0 +#define NV20_3D_VTXBUF_BATCH_COUNT__MASK 0xff000000 +#define NV20_3D_VTXBUF_BATCH_COUNT__SHIFT 24 + +#define NV20_3D_VTXBUF_DATA 0x00001818 + + +#define NV20_3D_ENGINE 0x00001e94 +#define NV20_3D_ENGINE_VP 0x00000002 +#define NV20_3D_ENGINE_FIXED 0x00000004 + +#define NV20_3D_VP_UPLOAD_INST(i0) (0x00000b00 + 0x4*(i0)) +#define NV20_3D_VP_UPLOAD_INST__ESIZE 0x00000004 +#define NV20_3D_VP_UPLOAD_INST__LEN 0x00000004 + +#define NV20_3D_VP_UPLOAD_CONST(i0) (0x00000b80 + 0x4*(i0)) +#define NV20_3D_VP_UPLOAD_CONST__ESIZE 0x00000004 +#define NV20_3D_VP_UPLOAD_CONST__LEN 0x00000004 + +#define NV20_3D_VP_UPLOAD_FROM_ID 0x00001e9c + +#define NV20_3D_VP_START_FROM_ID 0x00001ea0 + +#define NV20_3D_VP_UPLOAD_CONST_ID 0x00001ea4 + + + +#define NV20_3D_MODELVIEW_MATRIX(i0, i1) (0x00000480 + 0x40*(i0) + 0x4*(i1)) +#define NV20_3D_MODELVIEW_MATRIX__ESIZE 0x00000004 +#define NV20_3D_MODELVIEW_MATRIX__LEN 0x00000010 + +#define NV20_3D_INVERSE_MODELVIEW_MATRIX(i0, i1) (0x00000580 + 0x40*(i0) + 0x4*(i1)) +#define NV20_3D_INVERSE_MODELVIEW_MATRIX__ESIZE 0x00000004 +#define NV20_3D_INVERSE_MODELVIEW_MATRIX__LEN 0x00000010 + +#define NV20_3D_PROJECTION_MATRIX(i0) (0x00000680 + 0x4*(i0)) +#define NV20_3D_PROJECTION_MATRIX__ESIZE 0x00000004 +#define NV20_3D_PROJECTION_MATRIX__LEN 0x00000010 + +#define NV20_3D_VIEWPORT_TRANSLATE 0x00000a20 + + +#define NV20_3D_VIEWPORT_TRANSLATE_X 0x00000a20 + +#define NV20_3D_VIEWPORT_TRANSLATE_Y 0x00000a24 + +#define NV20_3D_VIEWPORT_TRANSLATE_Z 0x00000a28 + +#define NV20_3D_VIEWPORT_TRANSLATE_W 0x00000a2c + +#define NV20_3D_VIEWPORT_SCALE 0x00000af0 + + +#define NV20_3D_VIEWPORT_SCALE_X 0x00000af0 + +#define NV20_3D_VIEWPORT_SCALE_Y 0x00000af4 + +#define NV20_3D_VIEWPORT_SCALE_Z 0x00000af8 + +#define NV20_3D_VIEWPORT_SCALE_W 0x00000afc + + +#define NV20_3D_NORMALIZE_ENABLE 0x000003a4 + +#define NV20_3D_SEPARATE_SPECULAR_ENABLE 0x000003b8 + +#define NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE 0x000017c4 + +#define NV20_3D_LIGHT_MODEL 0x00000294 +#define NV20_3D_LIGHT_MODEL_VIEWER__MASK 0x00030000 +#define NV20_3D_LIGHT_MODEL_VIEWER__SHIFT 16 +#define NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL 0x00020000 +#define NV20_3D_LIGHT_MODEL_VIEWER_LOCAL 0x00030000 +#define NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR 0x00000001 + +#define NV20_3D_ENABLED_LIGHTS 0x000003bc +#define NV20_3D_ENABLED_LIGHTS_0__MASK 0x00000003 +#define NV20_3D_ENABLED_LIGHTS_0__SHIFT 0 +#define NV20_3D_ENABLED_LIGHTS_0_DISABLED 0x00000000 +#define NV20_3D_ENABLED_LIGHTS_0_NONPOSITIONAL 0x00000001 +#define NV20_3D_ENABLED_LIGHTS_0_POSITIONAL 0x00000002 +#define NV20_3D_ENABLED_LIGHTS_0_DIRECTIONAL 0x00000003 +#define NV20_3D_ENABLED_LIGHTS_1__MASK 0x0000000c +#define NV20_3D_ENABLED_LIGHTS_1__SHIFT 2 +#define NV20_3D_ENABLED_LIGHTS_1_DISABLED 0x00000000 +#define NV20_3D_ENABLED_LIGHTS_1_NONPOSITIONAL 0x00000004 +#define NV20_3D_ENABLED_LIGHTS_1_POSITIONAL 0x00000008 +#define NV20_3D_ENABLED_LIGHTS_1_DIRECTIONAL 0x0000000c +#define NV20_3D_ENABLED_LIGHTS_2__MASK 0x00000030 +#define NV20_3D_ENABLED_LIGHTS_2__SHIFT 4 +#define NV20_3D_ENABLED_LIGHTS_2_DISABLED 0x00000000 +#define NV20_3D_ENABLED_LIGHTS_2_NONPOSITIONAL 0x00000010 +#define NV20_3D_ENABLED_LIGHTS_2_POSITIONAL 0x00000020 +#define NV20_3D_ENABLED_LIGHTS_2_DIRECTIONAL 0x00000030 +#define NV20_3D_ENABLED_LIGHTS_3__MASK 0x000000c0 +#define NV20_3D_ENABLED_LIGHTS_3__SHIFT 6 +#define NV20_3D_ENABLED_LIGHTS_3_DISABLED 0x00000000 +#define NV20_3D_ENABLED_LIGHTS_3_NONPOSITIONAL 0x00000040 +#define NV20_3D_ENABLED_LIGHTS_3_POSITIONAL 0x00000080 +#define NV20_3D_ENABLED_LIGHTS_3_DIRECTIONAL 0x000000c0 +#define NV20_3D_ENABLED_LIGHTS_4__MASK 0x00000300 +#define NV20_3D_ENABLED_LIGHTS_4__SHIFT 8 +#define NV20_3D_ENABLED_LIGHTS_4_DISABLED 0x00000000 +#define NV20_3D_ENABLED_LIGHTS_4_NONPOSITIONAL 0x00000100 +#define NV20_3D_ENABLED_LIGHTS_4_POSITIONAL 0x00000200 +#define NV20_3D_ENABLED_LIGHTS_4_DIRECTIONAL 0x00000300 +#define NV20_3D_ENABLED_LIGHTS_5__MASK 0x00000c00 +#define NV20_3D_ENABLED_LIGHTS_5__SHIFT 10 +#define NV20_3D_ENABLED_LIGHTS_5_DISABLED 0x00000000 +#define NV20_3D_ENABLED_LIGHTS_5_NONPOSITIONAL 0x00000400 +#define NV20_3D_ENABLED_LIGHTS_5_POSITIONAL 0x00000800 +#define NV20_3D_ENABLED_LIGHTS_5_DIRECTIONAL 0x00000c00 +#define NV20_3D_ENABLED_LIGHTS_6__MASK 0x00003000 +#define NV20_3D_ENABLED_LIGHTS_6__SHIFT 12 +#define NV20_3D_ENABLED_LIGHTS_6_DISABLED 0x00000000 +#define NV20_3D_ENABLED_LIGHTS_6_NONPOSITIONAL 0x00001000 +#define NV20_3D_ENABLED_LIGHTS_6_POSITIONAL 0x00002000 +#define NV20_3D_ENABLED_LIGHTS_6_DIRECTIONAL 0x00003000 +#define NV20_3D_ENABLED_LIGHTS_7__MASK 0x0000c000 +#define NV20_3D_ENABLED_LIGHTS_7__SHIFT 14 +#define NV20_3D_ENABLED_LIGHTS_7_DISABLED 0x00000000 +#define NV20_3D_ENABLED_LIGHTS_7_NONPOSITIONAL 0x00004000 +#define NV20_3D_ENABLED_LIGHTS_7_POSITIONAL 0x00008000 +#define NV20_3D_ENABLED_LIGHTS_7_DIRECTIONAL 0x0000c000 + +#define NV20_3D_COLOR_MATERIAL 0x00000298 +#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__MASK 0x00000003 +#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION__SHIFT 0 +#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_OFF 0x00000000 +#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1 0x00000001 +#define NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL2 0x00000002 +#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__MASK 0x0000000c +#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT__SHIFT 2 +#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_OFF 0x00000000 +#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1 0x00000004 +#define NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL2 0x00000008 +#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__MASK 0x00000030 +#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE__SHIFT 4 +#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_OFF 0x00000000 +#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1 0x00000010 +#define NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL2 0x00000020 +#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__MASK 0x000000c0 +#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR__SHIFT 6 +#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_OFF 0x00000000 +#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1 0x00000040 +#define NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL2 0x00000080 +#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__MASK 0x00000300 +#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION__SHIFT 8 +#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_OFF 0x00000000 +#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1 0x00000100 +#define NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL2 0x00000200 +#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__MASK 0x00000c00 +#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT__SHIFT 10 +#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_OFF 0x00000000 +#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1 0x00000400 +#define NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL2 0x00000800 +#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__MASK 0x00003000 +#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE__SHIFT 12 +#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_OFF 0x00000000 +#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1 0x00001000 +#define NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL2 0x00002000 +#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__MASK 0x0000c000 +#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR__SHIFT 14 +#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_OFF 0x00000000 +#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1 0x00004000 +#define NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL2 0x00008000 + +#define NV20_3D_MATERIAL_FACTOR_FRONT 0x000003a8 + + +#define NV20_3D_MATERIAL_FACTOR_FRONT_R 0x000003a8 + +#define NV20_3D_MATERIAL_FACTOR_FRONT_G 0x000003ac + +#define NV20_3D_MATERIAL_FACTOR_FRONT_B 0x000003b0 + +#define NV20_3D_MATERIAL_FACTOR_BACK 0x000017b0 + + +#define NV20_3D_MATERIAL_FACTOR_BACK_R 0x000017b0 + +#define NV20_3D_MATERIAL_FACTOR_BACK_G 0x000017b4 + +#define NV20_3D_MATERIAL_FACTOR_BACK_B 0x000017b8 + +#define NV20_3D_MATERIAL_FACTOR_FRONT_A 0x000003b4 + +#define NV20_3D_MATERIAL_FACTOR_BACK_A 0x000017ac + +#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT 0x00000a10 + + +#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R 0x00000a10 + +#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_G 0x00000a14 + +#define NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_B 0x00000a18 + +#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT 0x000017a0 + + +#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R 0x000017a0 + +#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_G 0x000017a4 + +#define NV20_3D_LIGHT_MODEL_BACK_AMBIENT_B 0x000017a8 + +#define NV20_3D_FRONT_MATERIAL_SHININESS(i0) (0x000009e0 + 0x4*(i0)) +#define NV20_3D_FRONT_MATERIAL_SHININESS__ESIZE 0x00000004 +#define NV20_3D_FRONT_MATERIAL_SHININESS__LEN 0x00000006 + +#define NV20_3D_BACK_MATERIAL_SHININESS(i0) (0x00001e28 + 0x4*(i0)) +#define NV20_3D_BACK_MATERIAL_SHININESS__ESIZE 0x00000004 +#define NV20_3D_BACK_MATERIAL_SHININESS__LEN 0x00000006 + + + +#define NV20_3D_LIGHT_FRONT_AMBIENT(i0) (0x00001000 + 0x80*(i0)) + + +#define NV20_3D_LIGHT_FRONT_AMBIENT_R(i0) (0x00001000 + 0x80*(i0)) + +#define NV20_3D_LIGHT_FRONT_AMBIENT_G(i0) (0x00001004 + 0x80*(i0)) + +#define NV20_3D_LIGHT_FRONT_AMBIENT_B(i0) (0x00001008 + 0x80*(i0)) + +#define NV20_3D_LIGHT_FRONT_DIFFUSE(i0) (0x0000100c + 0x80*(i0)) + + +#define NV20_3D_LIGHT_FRONT_DIFFUSE_R(i0) (0x0000100c + 0x80*(i0)) + +#define NV20_3D_LIGHT_FRONT_DIFFUSE_G(i0) (0x00001010 + 0x80*(i0)) + +#define NV20_3D_LIGHT_FRONT_DIFFUSE_B(i0) (0x00001014 + 0x80*(i0)) + +#define NV20_3D_LIGHT_FRONT_SPECULAR(i0) (0x00001018 + 0x80*(i0)) + + +#define NV20_3D_LIGHT_FRONT_SPECULAR_R(i0) (0x00001018 + 0x80*(i0)) + +#define NV20_3D_LIGHT_FRONT_SPECULAR_G(i0) (0x0000101c + 0x80*(i0)) + +#define NV20_3D_LIGHT_FRONT_SPECULAR_B(i0) (0x00001020 + 0x80*(i0)) + + +#define NV20_3D_LIGHT_BACK_AMBIENT(i0) (0x00000c00 + 0x40*(i0)) + + +#define NV20_3D_LIGHT_BACK_AMBIENT_R(i0) (0x00000c00 + 0x40*(i0)) + +#define NV20_3D_LIGHT_BACK_AMBIENT_G(i0) (0x00000c04 + 0x40*(i0)) + +#define NV20_3D_LIGHT_BACK_AMBIENT_B(i0) (0x00000c08 + 0x40*(i0)) + +#define NV20_3D_LIGHT_BACK_DIFFUSE(i0) (0x00000c0c + 0x40*(i0)) + + +#define NV20_3D_LIGHT_BACK_DIFFUSE_R(i0) (0x00000c0c + 0x40*(i0)) + +#define NV20_3D_LIGHT_BACK_DIFFUSE_G(i0) (0x00000c10 + 0x40*(i0)) + +#define NV20_3D_LIGHT_BACK_DIFFUSE_B(i0) (0x00000c14 + 0x40*(i0)) + +#define NV20_3D_LIGHT_BACK_SPECULAR(i0) (0x00000c18 + 0x40*(i0)) + + +#define NV20_3D_LIGHT_BACK_SPECULAR_R(i0) (0x00000c18 + 0x40*(i0)) + +#define NV20_3D_LIGHT_BACK_SPECULAR_G(i0) (0x00000c1c + 0x40*(i0)) + +#define NV20_3D_LIGHT_BACK_SPECULAR_B(i0) (0x00000c20 + 0x40*(i0)) + + +#define NV20_3D_LIGHT_HALF_VECTOR(i0) (0x00001028 + 0x80*(i0)) + + +#define NV20_3D_LIGHT_HALF_VECTOR_X(i0) (0x00001028 + 0x80*(i0)) + +#define NV20_3D_LIGHT_HALF_VECTOR_Y(i0) (0x0000102c + 0x80*(i0)) + +#define NV20_3D_LIGHT_HALF_VECTOR_Z(i0) (0x00001030 + 0x80*(i0)) + +#define NV20_3D_LIGHT_DIRECTION(i0) (0x00001034 + 0x80*(i0)) + + +#define NV20_3D_LIGHT_DIRECTION_X(i0) (0x00001034 + 0x80*(i0)) + +#define NV20_3D_LIGHT_DIRECTION_Y(i0) (0x00001038 + 0x80*(i0)) + +#define NV20_3D_LIGHT_DIRECTION_Z(i0) (0x0000103c + 0x80*(i0)) + +#define NV20_3D_LIGHT_SPOT_CUTOFF(i0, i1) (0x00001040 + 0x80*(i0) + 0x4*(i1)) +#define NV20_3D_LIGHT_SPOT_CUTOFF__ESIZE 0x00000004 +#define NV20_3D_LIGHT_SPOT_CUTOFF__LEN 0x00000007 + +#define NV20_3D_LIGHT_POSITION(i0) (0x0000105c + 0x80*(i0)) + + +#define NV20_3D_LIGHT_POSITION_X(i0) (0x0000105c + 0x80*(i0)) + +#define NV20_3D_LIGHT_POSITION_Y(i0) (0x00001060 + 0x80*(i0)) + +#define NV20_3D_LIGHT_POSITION_Z(i0) (0x00001064 + 0x80*(i0)) + +#define NV20_3D_LIGHT_ATTENUATION(i0) (0x00001068 + 0x80*(i0)) + +#define NV20_3D_LIGHT_ATTENUATION_CONSTANT(i0) (0x00001068 + 0x80*(i0)) + +#define NV20_3D_LIGHT_ATTENUATION_LINEAR(i0) (0x0000106c + 0x80*(i0)) + +#define NV20_3D_LIGHT_ATTENUATION_QUADRATIC(i0) (0x00001070 + 0x80*(i0)) + + +#define NV20_3D_FOG_MODE 0x0000029c +#define NV20_3D_FOG_MODE_LINEAR_UNSIGNED 0x00000804 +#define NV20_3D_FOG_MODE_LINEAR_SIGNED 0x00002601 +#define NV20_3D_FOG_MODE_EXP_UNSIGNED 0x00000802 +#define NV20_3D_FOG_MODE_EXP_SIGNED 0x00000800 +#define NV20_3D_FOG_MODE_EXP2_UNSIGNED 0x00000803 +#define NV20_3D_FOG_MODE_EXP2_SIGNED 0x00000801 + +#define NV20_3D_FOG_COORD 0x000002a0 +#define NV20_3D_FOG_COORD_DIST_RADIAL 0x00000001 +#define NV20_3D_FOG_COORD_DIST_ORTHOGONAL 0x00000002 +#define NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS 0x00000003 +#define NV20_3D_FOG_COORD_FOG 0x00000006 + +#define NV20_3D_FOG_ENABLE 0x000002a4 + +#define NV20_3D_FOG_COLOR 0x000002a8 +#define NV20_3D_FOG_COLOR_R__MASK 0x000000ff +#define NV20_3D_FOG_COLOR_R__SHIFT 0 +#define NV20_3D_FOG_COLOR_G__MASK 0x0000ff00 +#define NV20_3D_FOG_COLOR_G__SHIFT 8 +#define NV20_3D_FOG_COLOR_B__MASK 0x00ff0000 +#define NV20_3D_FOG_COLOR_B__SHIFT 16 +#define NV20_3D_FOG_COLOR_A__MASK 0xff000000 +#define NV20_3D_FOG_COLOR_A__SHIFT 24 + +#define NV20_3D_FOG_COEFF(i0) (0x000009c0 + 0x4*(i0)) +#define NV20_3D_FOG_COEFF__ESIZE 0x00000004 +#define NV20_3D_FOG_COEFF__LEN 0x00000003 + + + +#define NV20_3D_TEX_GEN_MODE(i0, i1) (0x000003c0 + 0x10*(i0) + 0x4*(i1)) +#define NV20_3D_TEX_GEN_MODE__ESIZE 0x00000004 +#define NV20_3D_TEX_GEN_MODE__LEN 0x00000004 +#define NV20_3D_TEX_GEN_MODE_FALSE 0x00000000 +#define NV20_3D_TEX_GEN_MODE_EYE_LINEAR 0x00002400 +#define NV20_3D_TEX_GEN_MODE_OBJECT_LINEAR 0x00002401 +#define NV20_3D_TEX_GEN_MODE_SPHERE_MAP 0x00002402 +#define NV20_3D_TEX_GEN_MODE_NORMAL_MAP 0x00008511 +#define NV20_3D_TEX_GEN_MODE_REFLECTION_MAP 0x00008512 + + +#define NV20_3D_TEX_GEN_COEFF(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1)) +#define NV20_3D_TEX_GEN_COEFF__ESIZE 0x00000010 +#define NV20_3D_TEX_GEN_COEFF__LEN 0x00000004 + +#define NV20_3D_TEX_GEN_COEFF_A(i0, i1) (0x00000840 + 0x40*(i0) + 0x10*(i1)) + +#define NV20_3D_TEX_GEN_COEFF_B(i0, i1) (0x00000844 + 0x40*(i0) + 0x10*(i1)) + +#define NV20_3D_TEX_GEN_COEFF_C(i0, i1) (0x00000848 + 0x40*(i0) + 0x10*(i1)) + +#define NV20_3D_TEX_GEN_COEFF_D(i0, i1) (0x0000084c + 0x40*(i0) + 0x10*(i1)) + +#define NV20_3D_TEX_MATRIX_ENABLE(i0) (0x00000420 + 0x4*(i0)) +#define NV20_3D_TEX_MATRIX_ENABLE__ESIZE 0x00000004 +#define NV20_3D_TEX_MATRIX_ENABLE__LEN 0x00000004 + + +#define NV20_3D_TEX_MATRIX(i0, i1) (0x000006c0 + 0x40*(i0) + 0x4*(i1)) +#define NV20_3D_TEX_MATRIX__ESIZE 0x00000004 +#define NV20_3D_TEX_MATRIX__LEN 0x00000010 + +#define NV20_3D_TEX_SHADER_CULL_MODE 0x000017f8 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__MASK 0x00000001 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S__SHIFT 0 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_S_LESS 0x00000001 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__MASK 0x00000002 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T__SHIFT 1 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_T_LESS 0x00000002 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__MASK 0x00000004 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R__SHIFT 2 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_R_LESS 0x00000004 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__MASK 0x00000008 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q__SHIFT 3 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX0_Q_LESS 0x00000008 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__MASK 0x00000010 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S__SHIFT 4 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_S_LESS 0x00000010 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__MASK 0x00000020 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T__SHIFT 5 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_T_LESS 0x00000020 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__MASK 0x00000040 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R__SHIFT 6 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_R_LESS 0x00000040 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__MASK 0x00000080 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q__SHIFT 7 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX1_Q_LESS 0x00000080 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__MASK 0x00000100 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S__SHIFT 8 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_S_LESS 0x00000100 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__MASK 0x00000200 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T__SHIFT 9 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_T_LESS 0x00000200 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__MASK 0x00000400 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R__SHIFT 10 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_R_LESS 0x00000400 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__MASK 0x00000800 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q__SHIFT 11 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX2_Q_LESS 0x00000800 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__MASK 0x00001000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S__SHIFT 12 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_S_LESS 0x00001000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__MASK 0x00002000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T__SHIFT 13 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_T_LESS 0x00002000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__MASK 0x00004000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R__SHIFT 14 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_R_LESS 0x00004000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__MASK 0x00008000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q__SHIFT 15 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_GEQUAL 0x00000000 +#define NV20_3D_TEX_SHADER_CULL_MODE_TX3_Q_LESS 0x00008000 + +#define NV20_3D_TEX_SHADER_CONST_EYE 0x0000181c + + +#define NV20_3D_TEX_SHADER_CONST_EYE_X 0x0000181c + +#define NV20_3D_TEX_SHADER_CONST_EYE_Y 0x00001820 + +#define NV20_3D_TEX_SHADER_CONST_EYE_Z 0x00001824 + + +#define NV20_3D_TEX_SHADER_OFFSET_MATRIX(i0, i1) (0x00001b28 + 0x40*(i0) + 0x4*(i1)) +#define NV20_3D_TEX_SHADER_OFFSET_MATRIX__ESIZE 0x00000004 +#define NV20_3D_TEX_SHADER_OFFSET_MATRIX__LEN 0x00000004 + +#define NV20_3D_TEX_RCOMP 0x00001e6c +#define NV20_3D_TEX_RCOMP_NEVER 0x00000000 +#define NV20_3D_TEX_RCOMP_GREATER 0x00000001 +#define NV20_3D_TEX_RCOMP_EQUAL 0x00000002 +#define NV20_3D_TEX_RCOMP_GEQUAL 0x00000003 +#define NV20_3D_TEX_RCOMP_LESS 0x00000004 +#define NV20_3D_TEX_RCOMP_NOTEQUAL 0x00000005 +#define NV20_3D_TEX_RCOMP_LEQUAL 0x00000006 +#define NV20_3D_TEX_RCOMP_ALWAYS 0x00000007 + +#define NV20_3D_TEX_SHADER_OP 0x00001e70 +#define NV20_3D_TEX_SHADER_OP_TX0__MASK 0x0000001f +#define NV20_3D_TEX_SHADER_OP_TX0__SHIFT 0 +#define NV20_3D_TEX_SHADER_OP_TX0_NONE 0x00000000 +#define NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D 0x00000001 +#define NV20_3D_TEX_SHADER_OP_TX0_PASS_THROUGH 0x00000004 +#define NV20_3D_TEX_SHADER_OP_TX0_CULL_FRAGMENT 0x00000005 +#define NV20_3D_TEX_SHADER_OP_TX0_OFFSET_TEXTURE_2D 0x00000006 +#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_TEXTURE_2D 0x00000009 +#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT_DEPTH_REPLACE 0x0000000a +#define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_AR_TEXTURE_2D 0x0000000f +#define NV20_3D_TEX_SHADER_OP_TX0_DEPENDANT_GB_TEXTURE_2D 0x00000010 +#define NV20_3D_TEX_SHADER_OP_TX0_DOT_PRODUCT 0x00000011 +#define NV20_3D_TEX_SHADER_OP_TX1__MASK 0x000003e0 +#define NV20_3D_TEX_SHADER_OP_TX1__SHIFT 5 +#define NV20_3D_TEX_SHADER_OP_TX1_NONE 0x00000000 +#define NV20_3D_TEX_SHADER_OP_TX1_TEXTURE_2D 0x00000020 +#define NV20_3D_TEX_SHADER_OP_TX1_PASS_THROUGH 0x00000080 +#define NV20_3D_TEX_SHADER_OP_TX1_CULL_FRAGMENT 0x000000a0 +#define NV20_3D_TEX_SHADER_OP_TX1_OFFSET_TEXTURE_2D 0x000000c0 +#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_TEXTURE_2D 0x00000120 +#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT_DEPTH_REPLACE 0x00000140 +#define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_AR_TEXTURE_2D 0x000001e0 +#define NV20_3D_TEX_SHADER_OP_TX1_DEPENDANT_GB_TEXTURE_2D 0x00000200 +#define NV20_3D_TEX_SHADER_OP_TX1_DOT_PRODUCT 0x00000220 +#define NV20_3D_TEX_SHADER_OP_TX2__MASK 0x00007c00 +#define NV20_3D_TEX_SHADER_OP_TX2__SHIFT 10 +#define NV20_3D_TEX_SHADER_OP_TX2_NONE 0x00000000 +#define NV20_3D_TEX_SHADER_OP_TX2_TEXTURE_2D 0x00000400 +#define NV20_3D_TEX_SHADER_OP_TX2_PASS_THROUGH 0x00001000 +#define NV20_3D_TEX_SHADER_OP_TX2_CULL_FRAGMENT 0x00001400 +#define NV20_3D_TEX_SHADER_OP_TX2_OFFSET_TEXTURE_2D 0x00001800 +#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_TEXTURE_2D 0x00002400 +#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT_DEPTH_REPLACE 0x00002800 +#define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_AR_TEXTURE_2D 0x00003c00 +#define NV20_3D_TEX_SHADER_OP_TX2_DEPENDANT_GB_TEXTURE_2D 0x00004000 +#define NV20_3D_TEX_SHADER_OP_TX2_DOT_PRODUCT 0x00004400 +#define NV20_3D_TEX_SHADER_OP_TX3__MASK 0x000f8000 +#define NV20_3D_TEX_SHADER_OP_TX3__SHIFT 15 +#define NV20_3D_TEX_SHADER_OP_TX3_NONE 0x00000000 +#define NV20_3D_TEX_SHADER_OP_TX3_TEXTURE_2D 0x00008000 +#define NV20_3D_TEX_SHADER_OP_TX3_PASS_THROUGH 0x00020000 +#define NV20_3D_TEX_SHADER_OP_TX3_CULL_FRAGMENT 0x00028000 +#define NV20_3D_TEX_SHADER_OP_TX3_OFFSET_TEXTURE_2D 0x00030000 +#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_TEXTURE_2D 0x00048000 +#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT_DEPTH_REPLACE 0x00050000 +#define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_AR_TEXTURE_2D 0x00078000 +#define NV20_3D_TEX_SHADER_OP_TX3_DEPENDANT_GB_TEXTURE_2D 0x00080000 +#define NV20_3D_TEX_SHADER_OP_TX3_DOT_PRODUCT 0x00088000 + +#define NV20_3D_TEX_SHADER_DOTMAPPING 0x00001e74 +#define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__MASK 0x0000000f +#define NV20_3D_TEX_SHADER_DOTMAPPING_TX0__SHIFT 0 +#define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__MASK 0x000000f0 +#define NV20_3D_TEX_SHADER_DOTMAPPING_TX1__SHIFT 4 +#define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__MASK 0x00000f00 +#define NV20_3D_TEX_SHADER_DOTMAPPING_TX2__SHIFT 8 +#define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__MASK 0x0000f000 +#define NV20_3D_TEX_SHADER_DOTMAPPING_TX3__SHIFT 12 + +#define NV20_3D_TEX_SHADER_PREVIOUS 0x00001e78 +#define NV20_3D_TEX_SHADER_PREVIOUS_TX0__MASK 0x00000f00 +#define NV20_3D_TEX_SHADER_PREVIOUS_TX0__SHIFT 8 +#define NV20_3D_TEX_SHADER_PREVIOUS_TX1__MASK 0x0000f000 +#define NV20_3D_TEX_SHADER_PREVIOUS_TX1__SHIFT 12 +#define NV20_3D_TEX_SHADER_PREVIOUS_TX2__MASK 0x00030000 +#define NV20_3D_TEX_SHADER_PREVIOUS_TX2__SHIFT 16 +#define NV20_3D_TEX_SHADER_PREVIOUS_TX3__MASK 0x00300000 +#define NV20_3D_TEX_SHADER_PREVIOUS_TX3__SHIFT 20 + +#define NV20_3D_TEX(i0) (0x00000000 + 0x40*(i0)) +#define NV20_3D_TEX__ESIZE 0x00000040 +#define NV20_3D_TEX__LEN 0x00000004 + +#define NV20_3D_TEX_OFFSET(i0) (0x00001b00 + 0x40*(i0)) + +#define NV20_3D_TEX_FORMAT(i0) (0x00001b04 + 0x40*(i0)) +#define NV20_3D_TEX_FORMAT_DMA0 0x00000001 +#define NV20_3D_TEX_FORMAT_DMA1 0x00000002 +#define NV20_3D_TEX_FORMAT_CUBIC 0x00000004 +#define NV20_3D_TEX_FORMAT_NO_BORDER 0x00000008 +#define NV20_3D_TEX_FORMAT_DIMS__MASK 0x000000f0 +#define NV20_3D_TEX_FORMAT_DIMS__SHIFT 4 +#define NV20_3D_TEX_FORMAT_DIMS_1D 0x00000010 +#define NV20_3D_TEX_FORMAT_DIMS_2D 0x00000020 +#define NV20_3D_TEX_FORMAT_DIMS_3D 0x00000030 +#define NV20_3D_TEX_FORMAT_FORMAT__MASK 0x0000ff00 +#define NV20_3D_TEX_FORMAT_FORMAT__SHIFT 8 +#define NV20_3D_TEX_FORMAT_FORMAT_L8 0x00000000 +#define NV20_3D_TEX_FORMAT_FORMAT_I8 0x00000100 +#define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5 0x00000200 +#define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4 0x00000400 +#define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5 0x00000500 +#define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8 0x00000600 +#define NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8 0x00000700 +#define NV20_3D_TEX_FORMAT_FORMAT_INDEX8 0x00000b00 +#define NV20_3D_TEX_FORMAT_FORMAT_DXT1 0x00000c00 +#define NV20_3D_TEX_FORMAT_FORMAT_DXT3 0x00000e00 +#define NV20_3D_TEX_FORMAT_FORMAT_DXT5 0x00000f00 +#define NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT 0x00001000 +#define NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT 0x00001100 +#define NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT 0x00001200 +#define NV20_3D_TEX_FORMAT_FORMAT_L8_RECT 0x00001300 +#define NV20_3D_TEX_FORMAT_FORMAT_DSDT8_RECT 0x00001700 +#define NV20_3D_TEX_FORMAT_FORMAT_A8L8 0x00001a00 +#define NV20_3D_TEX_FORMAT_FORMAT_I8_RECT 0x00001b00 +#define NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT 0x00001d00 +#define NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT 0x00001e00 +#define NV20_3D_TEX_FORMAT_FORMAT_A8L8_RECT 0x00002000 +#define NV20_3D_TEX_FORMAT_FORMAT_Z24 0x00002a00 +#define NV20_3D_TEX_FORMAT_FORMAT_Z24_RECT 0x00002b00 +#define NV20_3D_TEX_FORMAT_FORMAT_Z16 0x00002c00 +#define NV20_3D_TEX_FORMAT_FORMAT_Z16_RECT 0x00002d00 +#define NV20_3D_TEX_FORMAT_FORMAT_DSDT8 0x00002800 +#define NV20_3D_TEX_FORMAT_FORMAT_HILO16 0x00003300 +#define NV20_3D_TEX_FORMAT_FORMAT_HILO16_RECT 0x00003600 +#define NV20_3D_TEX_FORMAT_FORMAT_HILO8 0x00004400 +#define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8 0x00004500 +#define NV20_3D_TEX_FORMAT_FORMAT_HILO8_RECT 0x00004600 +#define NV20_3D_TEX_FORMAT_FORMAT_SIGNED_HILO8_RECT 0x00004700 +#define NV20_3D_TEX_FORMAT_MIPMAP 0x00080000 +#define NV20_3D_TEX_FORMAT_BASE_SIZE_U__MASK 0x00f00000 +#define NV20_3D_TEX_FORMAT_BASE_SIZE_U__SHIFT 20 +#define NV20_3D_TEX_FORMAT_BASE_SIZE_V__MASK 0x0f000000 +#define NV20_3D_TEX_FORMAT_BASE_SIZE_V__SHIFT 24 +#define NV20_3D_TEX_FORMAT_BASE_SIZE_W__MASK 0xf0000000 +#define NV20_3D_TEX_FORMAT_BASE_SIZE_W__SHIFT 28 + +#define NV20_3D_TEX_WRAP(i0) (0x00001b08 + 0x40*(i0)) +#define NV20_3D_TEX_WRAP_S__MASK 0x000000ff +#define NV20_3D_TEX_WRAP_S__SHIFT 0 +#define NV20_3D_TEX_WRAP_S_REPEAT 0x00000001 +#define NV20_3D_TEX_WRAP_S_MIRRORED_REPEAT 0x00000002 +#define NV20_3D_TEX_WRAP_S_CLAMP_TO_EDGE 0x00000003 +#define NV20_3D_TEX_WRAP_S_CLAMP_TO_BORDER 0x00000004 +#define NV20_3D_TEX_WRAP_S_CLAMP 0x00000005 +#define NV20_3D_TEX_WRAP_T__MASK 0x00000f00 +#define NV20_3D_TEX_WRAP_T__SHIFT 8 +#define NV20_3D_TEX_WRAP_T_REPEAT 0x00000100 +#define NV20_3D_TEX_WRAP_T_MIRRORED_REPEAT 0x00000200 +#define NV20_3D_TEX_WRAP_T_CLAMP_TO_EDGE 0x00000300 +#define NV20_3D_TEX_WRAP_T_CLAMP_TO_BORDER 0x00000400 +#define NV20_3D_TEX_WRAP_T_CLAMP 0x00000500 +#define NV20_3D_TEX_WRAP_R__MASK 0x000f0000 +#define NV20_3D_TEX_WRAP_R__SHIFT 16 +#define NV20_3D_TEX_WRAP_R_REPEAT 0x00010000 +#define NV20_3D_TEX_WRAP_R_MIRRORED_REPEAT 0x00020000 +#define NV20_3D_TEX_WRAP_R_CLAMP_TO_EDGE 0x00030000 +#define NV20_3D_TEX_WRAP_R_CLAMP_TO_BORDER 0x00040000 +#define NV20_3D_TEX_WRAP_R_CLAMP 0x00050000 + +#define NV20_3D_TEX_ENABLE(i0) (0x00001b0c + 0x40*(i0)) +#define NV20_3D_TEX_ENABLE_ANISO__MASK 0x00000030 +#define NV20_3D_TEX_ENABLE_ANISO__SHIFT 4 +#define NV20_3D_TEX_ENABLE_ANISO_NONE 0x00000000 +#define NV20_3D_TEX_ENABLE_ANISO_2X 0x00000010 +#define NV20_3D_TEX_ENABLE_ANISO_4X 0x00000020 +#define NV20_3D_TEX_ENABLE_ANISO_8X 0x00000030 +#define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__MASK 0x0003c000 +#define NV20_3D_TEX_ENABLE_MIPMAP_MAX_LOD__SHIFT 14 +#define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__MASK 0x3c000000 +#define NV20_3D_TEX_ENABLE_MIPMAP_MIN_LOD__SHIFT 26 +#define NV20_3D_TEX_ENABLE_ENABLE 0x40000000 + +#define NV20_3D_TEX_NPOT_PITCH(i0) (0x00001b10 + 0x40*(i0)) +#define NV20_3D_TEX_NPOT_PITCH_PITCH__MASK 0xffff0000 +#define NV20_3D_TEX_NPOT_PITCH_PITCH__SHIFT 16 + +#define NV20_3D_TEX_FILTER(i0) (0x00001b14 + 0x40*(i0)) +#define NV20_3D_TEX_FILTER_LOD_BIAS__MASK 0x00000f00 +#define NV20_3D_TEX_FILTER_LOD_BIAS__SHIFT 8 +#define NV20_3D_TEX_FILTER_MINIFY__MASK 0x000f0000 +#define NV20_3D_TEX_FILTER_MINIFY__SHIFT 16 +#define NV20_3D_TEX_FILTER_MINIFY_NEAREST 0x00010000 +#define NV20_3D_TEX_FILTER_MINIFY_LINEAR 0x00020000 +#define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST 0x00030000 +#define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST 0x00040000 +#define NV20_3D_TEX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR 0x00050000 +#define NV20_3D_TEX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR 0x00060000 +#define NV20_3D_TEX_FILTER_MAGNIFY__MASK 0x0f000000 +#define NV20_3D_TEX_FILTER_MAGNIFY__SHIFT 24 +#define NV20_3D_TEX_FILTER_MAGNIFY_NEAREST 0x01000000 +#define NV20_3D_TEX_FILTER_MAGNIFY_LINEAR 0x02000000 + +#define NV20_3D_TEX_NPOT_SIZE(i0) (0x00001b1c + 0x40*(i0)) +#define NV20_3D_TEX_NPOT_SIZE_H__MASK 0x0000ffff +#define NV20_3D_TEX_NPOT_SIZE_H__SHIFT 0 +#define NV20_3D_TEX_NPOT_SIZE_W__MASK 0xffff0000 +#define NV20_3D_TEX_NPOT_SIZE_W__SHIFT 16 + +#define NV20_3D_TEX_PALETTE_OFFSET(i0) (0x00001b20 + 0x40*(i0)) + +#define NV20_3D_TEX_BORDER_COLOR(i0) (0x00001b24 + 0x40*(i0)) +#define NV20_3D_TEX_BORDER_COLOR_B__MASK 0x000000ff +#define NV20_3D_TEX_BORDER_COLOR_B__SHIFT 0 +#define NV20_3D_TEX_BORDER_COLOR_G__MASK 0x0000ff00 +#define NV20_3D_TEX_BORDER_COLOR_G__SHIFT 8 +#define NV20_3D_TEX_BORDER_COLOR_R__MASK 0x00ff0000 +#define NV20_3D_TEX_BORDER_COLOR_R__SHIFT 16 +#define NV20_3D_TEX_BORDER_COLOR_A__MASK 0xff000000 +#define NV20_3D_TEX_BORDER_COLOR_A__SHIFT 24 + + + +#define NV20_3D_RC_IN_ALPHA(i0) (0x00000260 + 0x4*(i0)) +#define NV20_3D_RC_IN_ALPHA_D_INPUT__MASK 0x0000000f +#define NV20_3D_RC_IN_ALPHA_D_INPUT__SHIFT 0 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_FOG 0x00000003 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE0 0x00000008 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE1 0x00000009 +#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE2 0x0000000a +#define NV20_3D_RC_IN_ALPHA_D_INPUT_TEXTURE3 0x0000000b +#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0 0x0000000c +#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE1 0x0000000d +#define NV20_3D_RC_IN_ALPHA_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV20_3D_RC_IN_ALPHA_D_INPUT_E_TIMES_F 0x0000000f +#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE__SHIFT 4 +#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_BLUE 0x00000000 +#define NV20_3D_RC_IN_ALPHA_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING__MASK 0x000000e0 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING__SHIFT 5 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV20_3D_RC_IN_ALPHA_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV20_3D_RC_IN_ALPHA_C_INPUT__MASK 0x00000f00 +#define NV20_3D_RC_IN_ALPHA_C_INPUT__SHIFT 8 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_FOG 0x00000300 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE0 0x00000800 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE1 0x00000900 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE2 0x00000a00 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_TEXTURE3 0x00000b00 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0 0x00000c00 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE1 0x00000d00 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV20_3D_RC_IN_ALPHA_C_INPUT_E_TIMES_F 0x00000f00 +#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE__SHIFT 12 +#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_BLUE 0x00000000 +#define NV20_3D_RC_IN_ALPHA_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING__MASK 0x0000e000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING__SHIFT 13 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV20_3D_RC_IN_ALPHA_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT__MASK 0x000f0000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT__SHIFT 16 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_FOG 0x00030000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE0 0x00080000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE1 0x00090000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE2 0x000a0000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_TEXTURE3 0x000b0000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0 0x000c0000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE1 0x000d0000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV20_3D_RC_IN_ALPHA_B_INPUT_E_TIMES_F 0x000f0000 +#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE__SHIFT 20 +#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_BLUE 0x00000000 +#define NV20_3D_RC_IN_ALPHA_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING__MASK 0x00e00000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING__SHIFT 21 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV20_3D_RC_IN_ALPHA_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT__MASK 0x0f000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT__SHIFT 24 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_FOG 0x03000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE0 0x08000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE1 0x09000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE2 0x0a000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_TEXTURE3 0x0b000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0 0x0c000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE1 0x0d000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV20_3D_RC_IN_ALPHA_A_INPUT_E_TIMES_F 0x0f000000 +#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE__SHIFT 28 +#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_BLUE 0x00000000 +#define NV20_3D_RC_IN_ALPHA_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING__MASK 0xe0000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING__SHIFT 29 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV20_3D_RC_IN_ALPHA_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV20_3D_RC_IN_RGB(i0) (0x00000ac0 + 0x4*(i0)) +#define NV20_3D_RC_IN_RGB_D_INPUT__MASK 0x0000000f +#define NV20_3D_RC_IN_RGB_D_INPUT__SHIFT 0 +#define NV20_3D_RC_IN_RGB_D_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV20_3D_RC_IN_RGB_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV20_3D_RC_IN_RGB_D_INPUT_FOG 0x00000003 +#define NV20_3D_RC_IN_RGB_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV20_3D_RC_IN_RGB_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE0 0x00000008 +#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE1 0x00000009 +#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE2 0x0000000a +#define NV20_3D_RC_IN_RGB_D_INPUT_TEXTURE3 0x0000000b +#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0 0x0000000c +#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE1 0x0000000d +#define NV20_3D_RC_IN_RGB_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV20_3D_RC_IN_RGB_D_INPUT_E_TIMES_F 0x0000000f +#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE__SHIFT 4 +#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_IN_RGB_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV20_3D_RC_IN_RGB_D_MAPPING__MASK 0x000000e0 +#define NV20_3D_RC_IN_RGB_D_MAPPING__SHIFT 5 +#define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_IN_RGB_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV20_3D_RC_IN_RGB_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV20_3D_RC_IN_RGB_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV20_3D_RC_IN_RGB_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV20_3D_RC_IN_RGB_C_INPUT__MASK 0x00000f00 +#define NV20_3D_RC_IN_RGB_C_INPUT__SHIFT 8 +#define NV20_3D_RC_IN_RGB_C_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV20_3D_RC_IN_RGB_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV20_3D_RC_IN_RGB_C_INPUT_FOG 0x00000300 +#define NV20_3D_RC_IN_RGB_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV20_3D_RC_IN_RGB_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE0 0x00000800 +#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE1 0x00000900 +#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE2 0x00000a00 +#define NV20_3D_RC_IN_RGB_C_INPUT_TEXTURE3 0x00000b00 +#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0 0x00000c00 +#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE1 0x00000d00 +#define NV20_3D_RC_IN_RGB_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV20_3D_RC_IN_RGB_C_INPUT_E_TIMES_F 0x00000f00 +#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE__SHIFT 12 +#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_IN_RGB_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV20_3D_RC_IN_RGB_C_MAPPING__MASK 0x0000e000 +#define NV20_3D_RC_IN_RGB_C_MAPPING__SHIFT 13 +#define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_IN_RGB_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV20_3D_RC_IN_RGB_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV20_3D_RC_IN_RGB_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV20_3D_RC_IN_RGB_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV20_3D_RC_IN_RGB_B_INPUT__MASK 0x000f0000 +#define NV20_3D_RC_IN_RGB_B_INPUT__SHIFT 16 +#define NV20_3D_RC_IN_RGB_B_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV20_3D_RC_IN_RGB_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV20_3D_RC_IN_RGB_B_INPUT_FOG 0x00030000 +#define NV20_3D_RC_IN_RGB_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV20_3D_RC_IN_RGB_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE0 0x00080000 +#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE1 0x00090000 +#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE2 0x000a0000 +#define NV20_3D_RC_IN_RGB_B_INPUT_TEXTURE3 0x000b0000 +#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0 0x000c0000 +#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE1 0x000d0000 +#define NV20_3D_RC_IN_RGB_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV20_3D_RC_IN_RGB_B_INPUT_E_TIMES_F 0x000f0000 +#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE__SHIFT 20 +#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_IN_RGB_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV20_3D_RC_IN_RGB_B_MAPPING__MASK 0x00e00000 +#define NV20_3D_RC_IN_RGB_B_MAPPING__SHIFT 21 +#define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_IN_RGB_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV20_3D_RC_IN_RGB_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV20_3D_RC_IN_RGB_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV20_3D_RC_IN_RGB_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV20_3D_RC_IN_RGB_A_INPUT__MASK 0x0f000000 +#define NV20_3D_RC_IN_RGB_A_INPUT__SHIFT 24 +#define NV20_3D_RC_IN_RGB_A_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_FOG 0x03000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE0 0x08000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE1 0x09000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE2 0x0a000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_TEXTURE3 0x0b000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0 0x0c000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE1 0x0d000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV20_3D_RC_IN_RGB_A_INPUT_E_TIMES_F 0x0f000000 +#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE__SHIFT 28 +#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_IN_RGB_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING__MASK 0xe0000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING__SHIFT 29 +#define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV20_3D_RC_IN_RGB_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV20_3D_RC_CONSTANT_COLOR0(i0) (0x00000a60 + 0x4*(i0)) +#define NV20_3D_RC_CONSTANT_COLOR0_B__MASK 0x000000ff +#define NV20_3D_RC_CONSTANT_COLOR0_B__SHIFT 0 +#define NV20_3D_RC_CONSTANT_COLOR0_G__MASK 0x0000ff00 +#define NV20_3D_RC_CONSTANT_COLOR0_G__SHIFT 8 +#define NV20_3D_RC_CONSTANT_COLOR0_R__MASK 0x00ff0000 +#define NV20_3D_RC_CONSTANT_COLOR0_R__SHIFT 16 +#define NV20_3D_RC_CONSTANT_COLOR0_A__MASK 0xff000000 +#define NV20_3D_RC_CONSTANT_COLOR0_A__SHIFT 24 + +#define NV20_3D_RC_CONSTANT_COLOR1(i0) (0x00000a80 + 0x4*(i0)) +#define NV20_3D_RC_CONSTANT_COLOR1_B__MASK 0x000000ff +#define NV20_3D_RC_CONSTANT_COLOR1_B__SHIFT 0 +#define NV20_3D_RC_CONSTANT_COLOR1_G__MASK 0x0000ff00 +#define NV20_3D_RC_CONSTANT_COLOR1_G__SHIFT 8 +#define NV20_3D_RC_CONSTANT_COLOR1_R__MASK 0x00ff0000 +#define NV20_3D_RC_CONSTANT_COLOR1_R__SHIFT 16 +#define NV20_3D_RC_CONSTANT_COLOR1_A__MASK 0xff000000 +#define NV20_3D_RC_CONSTANT_COLOR1_A__SHIFT 24 + +#define NV20_3D_RC_OUT_ALPHA(i0) (0x00000aa0 + 0x4*(i0)) +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__MASK 0x0000000f +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT__SHIFT 0 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_ZERO 0x00000000 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_FOG 0x00000003 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_PRIMARY_COLOR 0x00000004 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SECONDARY_COLOR 0x00000005 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE0 0x00000008 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE1 0x00000009 +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE2 0x0000000a +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_TEXTURE3 0x0000000b +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0 0x0000000c +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE1 0x0000000d +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV20_3D_RC_OUT_ALPHA_CD_OUTPUT_E_TIMES_F 0x0000000f +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__MASK 0x000000f0 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT__SHIFT 4 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_ZERO 0x00000000 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_FOG 0x00000030 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_PRIMARY_COLOR 0x00000040 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SECONDARY_COLOR 0x00000050 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE0 0x00000080 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE1 0x00000090 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE2 0x000000a0 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_TEXTURE3 0x000000b0 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0 0x000000c0 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE1 0x000000d0 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 +#define NV20_3D_RC_OUT_ALPHA_AB_OUTPUT_E_TIMES_F 0x000000f0 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__MASK 0x00000f00 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT__SHIFT 8 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_ZERO 0x00000000 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_FOG 0x00000300 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE0 0x00000800 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE1 0x00000900 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE2 0x00000a00 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_TEXTURE3 0x00000b00 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0 0x00000c00 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE1 0x00000d00 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV20_3D_RC_OUT_ALPHA_SUM_OUTPUT_E_TIMES_F 0x00000f00 +#define NV20_3D_RC_OUT_ALPHA_CD_DOT_PRODUCT 0x00001000 +#define NV20_3D_RC_OUT_ALPHA_AB_DOT_PRODUCT 0x00002000 +#define NV20_3D_RC_OUT_ALPHA_MUX_SUM 0x00004000 +#define NV20_3D_RC_OUT_ALPHA_BIAS__MASK 0x00008000 +#define NV20_3D_RC_OUT_ALPHA_BIAS__SHIFT 15 +#define NV20_3D_RC_OUT_ALPHA_BIAS_NONE 0x00000000 +#define NV20_3D_RC_OUT_ALPHA_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 +#define NV20_3D_RC_OUT_ALPHA_SCALE__MASK 0x00030000 +#define NV20_3D_RC_OUT_ALPHA_SCALE__SHIFT 16 +#define NV20_3D_RC_OUT_ALPHA_SCALE_NONE 0x00000000 +#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_TWO 0x00010000 +#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_FOUR 0x00020000 +#define NV20_3D_RC_OUT_ALPHA_SCALE_SCALE_BY_ONE_HALF 0x00030000 + +#define NV20_3D_RC_OUT_RGB(i0) (0x00001e40 + 0x4*(i0)) +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT__MASK 0x0000000f +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT__SHIFT 0 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_ZERO 0x00000000 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR0 0x00000001 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_CONSTANT_COLOR1 0x00000002 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_FOG 0x00000003 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_PRIMARY_COLOR 0x00000004 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SECONDARY_COLOR 0x00000005 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE0 0x00000008 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE1 0x00000009 +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE2 0x0000000a +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_TEXTURE3 0x0000000b +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0 0x0000000c +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE1 0x0000000d +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV20_3D_RC_OUT_RGB_CD_OUTPUT_E_TIMES_F 0x0000000f +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT__MASK 0x000000f0 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT__SHIFT 4 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_ZERO 0x00000000 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR0 0x00000010 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_CONSTANT_COLOR1 0x00000020 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_FOG 0x00000030 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_PRIMARY_COLOR 0x00000040 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SECONDARY_COLOR 0x00000050 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE0 0x00000080 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE1 0x00000090 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE2 0x000000a0 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_TEXTURE3 0x000000b0 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0 0x000000c0 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE1 0x000000d0 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000000e0 +#define NV20_3D_RC_OUT_RGB_AB_OUTPUT_E_TIMES_F 0x000000f0 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__MASK 0x00000f00 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT__SHIFT 8 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_ZERO 0x00000000 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR0 0x00000100 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_CONSTANT_COLOR1 0x00000200 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_FOG 0x00000300 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_PRIMARY_COLOR 0x00000400 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SECONDARY_COLOR 0x00000500 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE0 0x00000800 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE1 0x00000900 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE2 0x00000a00 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_TEXTURE3 0x00000b00 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0 0x00000c00 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE1 0x00000d00 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV20_3D_RC_OUT_RGB_SUM_OUTPUT_E_TIMES_F 0x00000f00 +#define NV20_3D_RC_OUT_RGB_CD_DOT_PRODUCT 0x00001000 +#define NV20_3D_RC_OUT_RGB_AB_DOT_PRODUCT 0x00002000 +#define NV20_3D_RC_OUT_RGB_MUX_SUM 0x00004000 +#define NV20_3D_RC_OUT_RGB_BIAS__MASK 0x00008000 +#define NV20_3D_RC_OUT_RGB_BIAS__SHIFT 15 +#define NV20_3D_RC_OUT_RGB_BIAS_NONE 0x00000000 +#define NV20_3D_RC_OUT_RGB_BIAS_BIAS_BY_NEGATIVE_ONE_HALF 0x00008000 +#define NV20_3D_RC_OUT_RGB_SCALE__MASK 0x00030000 +#define NV20_3D_RC_OUT_RGB_SCALE__SHIFT 16 +#define NV20_3D_RC_OUT_RGB_SCALE_NONE 0x00000000 +#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_TWO 0x00010000 +#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_FOUR 0x00020000 +#define NV20_3D_RC_OUT_RGB_SCALE_SCALE_BY_ONE_HALF 0x00030000 + +#define NV20_3D_RC_FINAL0 0x00000288 +#define NV20_3D_RC_FINAL0_D_INPUT__MASK 0x0000000f +#define NV20_3D_RC_FINAL0_D_INPUT__SHIFT 0 +#define NV20_3D_RC_FINAL0_D_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR0 0x00000001 +#define NV20_3D_RC_FINAL0_D_INPUT_CONSTANT_COLOR1 0x00000002 +#define NV20_3D_RC_FINAL0_D_INPUT_FOG 0x00000003 +#define NV20_3D_RC_FINAL0_D_INPUT_PRIMARY_COLOR 0x00000004 +#define NV20_3D_RC_FINAL0_D_INPUT_SECONDARY_COLOR 0x00000005 +#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE0 0x00000008 +#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE1 0x00000009 +#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE2 0x0000000a +#define NV20_3D_RC_FINAL0_D_INPUT_TEXTURE3 0x0000000b +#define NV20_3D_RC_FINAL0_D_INPUT_SPARE0 0x0000000c +#define NV20_3D_RC_FINAL0_D_INPUT_SPARE1 0x0000000d +#define NV20_3D_RC_FINAL0_D_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0000000e +#define NV20_3D_RC_FINAL0_D_INPUT_E_TIMES_F 0x0000000f +#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__MASK 0x00000010 +#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE__SHIFT 4 +#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_FINAL0_D_COMPONENT_USAGE_ALPHA 0x00000010 +#define NV20_3D_RC_FINAL0_D_MAPPING__MASK 0x000000e0 +#define NV20_3D_RC_FINAL0_D_MAPPING__SHIFT 5 +#define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_FINAL0_D_MAPPING_UNSIGNED_INVERT 0x00000020 +#define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NORMAL 0x00000040 +#define NV20_3D_RC_FINAL0_D_MAPPING_EXPAND_NEGATE 0x00000060 +#define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NORMAL 0x00000080 +#define NV20_3D_RC_FINAL0_D_MAPPING_HALF_BIAS_NEGATE 0x000000a0 +#define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_IDENTITY 0x000000c0 +#define NV20_3D_RC_FINAL0_D_MAPPING_SIGNED_NEGATE 0x000000e0 +#define NV20_3D_RC_FINAL0_C_INPUT__MASK 0x00000f00 +#define NV20_3D_RC_FINAL0_C_INPUT__SHIFT 8 +#define NV20_3D_RC_FINAL0_C_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV20_3D_RC_FINAL0_C_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV20_3D_RC_FINAL0_C_INPUT_FOG 0x00000300 +#define NV20_3D_RC_FINAL0_C_INPUT_PRIMARY_COLOR 0x00000400 +#define NV20_3D_RC_FINAL0_C_INPUT_SECONDARY_COLOR 0x00000500 +#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE0 0x00000800 +#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE1 0x00000900 +#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE2 0x00000a00 +#define NV20_3D_RC_FINAL0_C_INPUT_TEXTURE3 0x00000b00 +#define NV20_3D_RC_FINAL0_C_INPUT_SPARE0 0x00000c00 +#define NV20_3D_RC_FINAL0_C_INPUT_SPARE1 0x00000d00 +#define NV20_3D_RC_FINAL0_C_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV20_3D_RC_FINAL0_C_INPUT_E_TIMES_F 0x00000f00 +#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__MASK 0x00001000 +#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE__SHIFT 12 +#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_FINAL0_C_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV20_3D_RC_FINAL0_C_MAPPING__MASK 0x0000e000 +#define NV20_3D_RC_FINAL0_C_MAPPING__SHIFT 13 +#define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_FINAL0_C_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV20_3D_RC_FINAL0_C_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV20_3D_RC_FINAL0_C_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV20_3D_RC_FINAL0_C_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV20_3D_RC_FINAL0_B_INPUT__MASK 0x000f0000 +#define NV20_3D_RC_FINAL0_B_INPUT__SHIFT 16 +#define NV20_3D_RC_FINAL0_B_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV20_3D_RC_FINAL0_B_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV20_3D_RC_FINAL0_B_INPUT_FOG 0x00030000 +#define NV20_3D_RC_FINAL0_B_INPUT_PRIMARY_COLOR 0x00040000 +#define NV20_3D_RC_FINAL0_B_INPUT_SECONDARY_COLOR 0x00050000 +#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE0 0x00080000 +#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE1 0x00090000 +#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE2 0x000a0000 +#define NV20_3D_RC_FINAL0_B_INPUT_TEXTURE3 0x000b0000 +#define NV20_3D_RC_FINAL0_B_INPUT_SPARE0 0x000c0000 +#define NV20_3D_RC_FINAL0_B_INPUT_SPARE1 0x000d0000 +#define NV20_3D_RC_FINAL0_B_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV20_3D_RC_FINAL0_B_INPUT_E_TIMES_F 0x000f0000 +#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__MASK 0x00100000 +#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE__SHIFT 20 +#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_FINAL0_B_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV20_3D_RC_FINAL0_B_MAPPING__MASK 0x00e00000 +#define NV20_3D_RC_FINAL0_B_MAPPING__SHIFT 21 +#define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_FINAL0_B_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV20_3D_RC_FINAL0_B_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV20_3D_RC_FINAL0_B_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV20_3D_RC_FINAL0_B_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV20_3D_RC_FINAL0_A_INPUT__MASK 0x0f000000 +#define NV20_3D_RC_FINAL0_A_INPUT__SHIFT 24 +#define NV20_3D_RC_FINAL0_A_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV20_3D_RC_FINAL0_A_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV20_3D_RC_FINAL0_A_INPUT_FOG 0x03000000 +#define NV20_3D_RC_FINAL0_A_INPUT_PRIMARY_COLOR 0x04000000 +#define NV20_3D_RC_FINAL0_A_INPUT_SECONDARY_COLOR 0x05000000 +#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE0 0x08000000 +#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE1 0x09000000 +#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE2 0x0a000000 +#define NV20_3D_RC_FINAL0_A_INPUT_TEXTURE3 0x0b000000 +#define NV20_3D_RC_FINAL0_A_INPUT_SPARE0 0x0c000000 +#define NV20_3D_RC_FINAL0_A_INPUT_SPARE1 0x0d000000 +#define NV20_3D_RC_FINAL0_A_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV20_3D_RC_FINAL0_A_INPUT_E_TIMES_F 0x0f000000 +#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__MASK 0x10000000 +#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE__SHIFT 28 +#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_FINAL0_A_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV20_3D_RC_FINAL0_A_MAPPING__MASK 0xe0000000 +#define NV20_3D_RC_FINAL0_A_MAPPING__SHIFT 29 +#define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_FINAL0_A_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV20_3D_RC_FINAL0_A_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV20_3D_RC_FINAL0_A_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV20_3D_RC_FINAL0_A_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV20_3D_RC_FINAL1 0x0000028c +#define NV20_3D_RC_FINAL1_COLOR_SUM_CLAMP 0x00000080 +#define NV20_3D_RC_FINAL1_G_INPUT__MASK 0x00000f00 +#define NV20_3D_RC_FINAL1_G_INPUT__SHIFT 8 +#define NV20_3D_RC_FINAL1_G_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR0 0x00000100 +#define NV20_3D_RC_FINAL1_G_INPUT_CONSTANT_COLOR1 0x00000200 +#define NV20_3D_RC_FINAL1_G_INPUT_FOG 0x00000300 +#define NV20_3D_RC_FINAL1_G_INPUT_PRIMARY_COLOR 0x00000400 +#define NV20_3D_RC_FINAL1_G_INPUT_SECONDARY_COLOR 0x00000500 +#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE0 0x00000800 +#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE1 0x00000900 +#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE2 0x00000a00 +#define NV20_3D_RC_FINAL1_G_INPUT_TEXTURE3 0x00000b00 +#define NV20_3D_RC_FINAL1_G_INPUT_SPARE0 0x00000c00 +#define NV20_3D_RC_FINAL1_G_INPUT_SPARE1 0x00000d00 +#define NV20_3D_RC_FINAL1_G_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x00000e00 +#define NV20_3D_RC_FINAL1_G_INPUT_E_TIMES_F 0x00000f00 +#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__MASK 0x00001000 +#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE__SHIFT 12 +#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_FINAL1_G_COMPONENT_USAGE_ALPHA 0x00001000 +#define NV20_3D_RC_FINAL1_G_MAPPING__MASK 0x0000e000 +#define NV20_3D_RC_FINAL1_G_MAPPING__SHIFT 13 +#define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_FINAL1_G_MAPPING_UNSIGNED_INVERT 0x00002000 +#define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NORMAL 0x00004000 +#define NV20_3D_RC_FINAL1_G_MAPPING_EXPAND_NEGATE 0x00006000 +#define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NORMAL 0x00008000 +#define NV20_3D_RC_FINAL1_G_MAPPING_HALF_BIAS_NEGATE 0x0000a000 +#define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_IDENTITY 0x0000c000 +#define NV20_3D_RC_FINAL1_G_MAPPING_SIGNED_NEGATE 0x0000e000 +#define NV20_3D_RC_FINAL1_F_INPUT__MASK 0x000f0000 +#define NV20_3D_RC_FINAL1_F_INPUT__SHIFT 16 +#define NV20_3D_RC_FINAL1_F_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR0 0x00010000 +#define NV20_3D_RC_FINAL1_F_INPUT_CONSTANT_COLOR1 0x00020000 +#define NV20_3D_RC_FINAL1_F_INPUT_FOG 0x00030000 +#define NV20_3D_RC_FINAL1_F_INPUT_PRIMARY_COLOR 0x00040000 +#define NV20_3D_RC_FINAL1_F_INPUT_SECONDARY_COLOR 0x00050000 +#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE0 0x00080000 +#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE1 0x00090000 +#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE2 0x000a0000 +#define NV20_3D_RC_FINAL1_F_INPUT_TEXTURE3 0x000b0000 +#define NV20_3D_RC_FINAL1_F_INPUT_SPARE0 0x000c0000 +#define NV20_3D_RC_FINAL1_F_INPUT_SPARE1 0x000d0000 +#define NV20_3D_RC_FINAL1_F_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x000e0000 +#define NV20_3D_RC_FINAL1_F_INPUT_E_TIMES_F 0x000f0000 +#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__MASK 0x00100000 +#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE__SHIFT 20 +#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_FINAL1_F_COMPONENT_USAGE_ALPHA 0x00100000 +#define NV20_3D_RC_FINAL1_F_MAPPING__MASK 0x00e00000 +#define NV20_3D_RC_FINAL1_F_MAPPING__SHIFT 21 +#define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_FINAL1_F_MAPPING_UNSIGNED_INVERT 0x00200000 +#define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NORMAL 0x00400000 +#define NV20_3D_RC_FINAL1_F_MAPPING_EXPAND_NEGATE 0x00600000 +#define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NORMAL 0x00800000 +#define NV20_3D_RC_FINAL1_F_MAPPING_HALF_BIAS_NEGATE 0x00a00000 +#define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_IDENTITY 0x00c00000 +#define NV20_3D_RC_FINAL1_F_MAPPING_SIGNED_NEGATE 0x00e00000 +#define NV20_3D_RC_FINAL1_E_INPUT__MASK 0x0f000000 +#define NV20_3D_RC_FINAL1_E_INPUT__SHIFT 24 +#define NV20_3D_RC_FINAL1_E_INPUT_ZERO 0x00000000 +#define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR0 0x01000000 +#define NV20_3D_RC_FINAL1_E_INPUT_CONSTANT_COLOR1 0x02000000 +#define NV20_3D_RC_FINAL1_E_INPUT_FOG 0x03000000 +#define NV20_3D_RC_FINAL1_E_INPUT_PRIMARY_COLOR 0x04000000 +#define NV20_3D_RC_FINAL1_E_INPUT_SECONDARY_COLOR 0x05000000 +#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE0 0x08000000 +#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE1 0x09000000 +#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE2 0x0a000000 +#define NV20_3D_RC_FINAL1_E_INPUT_TEXTURE3 0x0b000000 +#define NV20_3D_RC_FINAL1_E_INPUT_SPARE0 0x0c000000 +#define NV20_3D_RC_FINAL1_E_INPUT_SPARE1 0x0d000000 +#define NV20_3D_RC_FINAL1_E_INPUT_SPARE0_PLUS_SECONDARY_COLOR 0x0e000000 +#define NV20_3D_RC_FINAL1_E_INPUT_E_TIMES_F 0x0f000000 +#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__MASK 0x10000000 +#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE__SHIFT 28 +#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_RGB 0x00000000 +#define NV20_3D_RC_FINAL1_E_COMPONENT_USAGE_ALPHA 0x10000000 +#define NV20_3D_RC_FINAL1_E_MAPPING__MASK 0xe0000000 +#define NV20_3D_RC_FINAL1_E_MAPPING__SHIFT 29 +#define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_IDENTITY 0x00000000 +#define NV20_3D_RC_FINAL1_E_MAPPING_UNSIGNED_INVERT 0x20000000 +#define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NORMAL 0x40000000 +#define NV20_3D_RC_FINAL1_E_MAPPING_EXPAND_NEGATE 0x60000000 +#define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NORMAL 0x80000000 +#define NV20_3D_RC_FINAL1_E_MAPPING_HALF_BIAS_NEGATE 0xa0000000 +#define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_IDENTITY 0xc0000000 +#define NV20_3D_RC_FINAL1_E_MAPPING_SIGNED_NEGATE 0xe0000000 + +#define NV20_3D_RC_COLOR0 0x00001e20 +#define NV20_3D_RC_COLOR0_B__MASK 0x000000ff +#define NV20_3D_RC_COLOR0_B__SHIFT 0 +#define NV20_3D_RC_COLOR0_G__MASK 0x0000ff00 +#define NV20_3D_RC_COLOR0_G__SHIFT 8 +#define NV20_3D_RC_COLOR0_R__MASK 0x00ff0000 +#define NV20_3D_RC_COLOR0_R__SHIFT 16 +#define NV20_3D_RC_COLOR0_A__MASK 0xff000000 +#define NV20_3D_RC_COLOR0_A__SHIFT 24 + +#define NV20_3D_RC_COLOR1 0x00001e24 +#define NV20_3D_RC_COLOR1_B__MASK 0x000000ff +#define NV20_3D_RC_COLOR1_B__SHIFT 0 +#define NV20_3D_RC_COLOR1_G__MASK 0x0000ff00 +#define NV20_3D_RC_COLOR1_G__SHIFT 8 +#define NV20_3D_RC_COLOR1_R__MASK 0x00ff0000 +#define NV20_3D_RC_COLOR1_R__SHIFT 16 +#define NV20_3D_RC_COLOR1_A__MASK 0xff000000 +#define NV20_3D_RC_COLOR1_A__SHIFT 24 + +#define NV20_3D_RC_ENABLE 0x00001e60 +#define NV20_3D_RC_ENABLE_NUM_COMBINERS__MASK 0x0000000f +#define NV20_3D_RC_ENABLE_NUM_COMBINERS__SHIFT 0 + + +#define NV20_3D_POINT_SIZE 0x0000043c + +#define NV20_3D_POINT_PARAMETER(i0) (0x00000a30 + 0x4*(i0)) +#define NV20_3D_POINT_PARAMETER__ESIZE 0x00000004 +#define NV20_3D_POINT_PARAMETER__LEN 0x00000008 + +#define NV20_3D_POLYGON_STIPPLE_ENABLE 0x0000147c + +#define NV20_3D_POLYGON_STIPPLE_PATTERN(i0) (0x00001480 + 0x4*(i0)) +#define NV20_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004 +#define NV20_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020 + +#define NV20_3D_COLOR_LOGIC_OP_ENABLE 0x000017bc + +#define NV20_3D_COLOR_LOGIC_OP_OP 0x000017c0 +#define NV20_3D_COLOR_LOGIC_OP_OP_CLEAR 0x00001500 +#define NV20_3D_COLOR_LOGIC_OP_OP_AND 0x00001501 +#define NV20_3D_COLOR_LOGIC_OP_OP_AND_REVERSE 0x00001502 +#define NV20_3D_COLOR_LOGIC_OP_OP_COPY 0x00001503 +#define NV20_3D_COLOR_LOGIC_OP_OP_AND_INVERTED 0x00001504 +#define NV20_3D_COLOR_LOGIC_OP_OP_NOOP 0x00001505 +#define NV20_3D_COLOR_LOGIC_OP_OP_XOR 0x00001506 +#define NV20_3D_COLOR_LOGIC_OP_OP_OR 0x00001507 +#define NV20_3D_COLOR_LOGIC_OP_OP_NOR 0x00001508 +#define NV20_3D_COLOR_LOGIC_OP_OP_EQUIV 0x00001509 +#define NV20_3D_COLOR_LOGIC_OP_OP_INVERT 0x0000150a +#define NV20_3D_COLOR_LOGIC_OP_OP_OR_REVERSE 0x0000150b +#define NV20_3D_COLOR_LOGIC_OP_OP_COPY_INVERTED 0x0000150c +#define NV20_3D_COLOR_LOGIC_OP_OP_OR_INVERTED 0x0000150d +#define NV20_3D_COLOR_LOGIC_OP_OP_NAND 0x0000150e +#define NV20_3D_COLOR_LOGIC_OP_OP_SET 0x0000150f + +#define NV20_3D_DEPTH_CLAMP 0x00001d78 + +#define NV20_3D_MULTISAMPLE_CONTROL 0x00001d7c + + +#define NV20_3D_CLEAR_DEPTH_VALUE 0x00001d8c + +#define NV20_3D_CLEAR_VALUE 0x00001d90 + +#define NV20_3D_CLEAR_BUFFERS 0x00001d94 +#define NV20_3D_CLEAR_BUFFERS_COLOR_A 0x00000080 +#define NV20_3D_CLEAR_BUFFERS_COLOR_B 0x00000040 +#define NV20_3D_CLEAR_BUFFERS_COLOR_G 0x00000020 +#define NV20_3D_CLEAR_BUFFERS_COLOR_R 0x00000010 +#define NV20_3D_CLEAR_BUFFERS_STENCIL 0x00000002 +#define NV20_3D_CLEAR_BUFFERS_DEPTH 0x00000001 + + +#define NV25_3D_DMA_HIERZ 0x000001b0 + +#define NV25_3D_HIERZ_PITCH 0x0000022c + +#define NV25_3D_HIERZ_OFFSET 0x00000230 + +#define NV20_3D_UNK09F8 0x000009f8 + +#define NV20_3D_UNK09FC 0x000009fc + +#define NV20_3D_UNK17CC 0x000017cc + +#define NV20_3D_UNK17E0 0x000017e0 + +#define NV20_3D_UNK17E4 0x000017e4 + +#define NV20_3D_UNK17E8 0x000017e8 + +#define NV20_3D_UNK17EC 0x000017ec + +#define NV20_3D_UNK17F0 0x000017f0 + +#define NV20_3D_UNK17F4 0x000017f4 + +#define NV20_3D_UNK1D80 0x00001d80 + +#define NV20_3D_UNK1D84 0x00001d84 + +#define NV20_3D_UNK1E68 0x00001e68 + +#define NV20_3D_UNK1E98 0x00001e98 + + +#define NV25_3D_UNK01AC 0x000001ac + +#define NV25_3D_UNK0A1C 0x00000a1c + +#define NV25_3D_UNK1D88 0x00001d88 + +#define NV25_3D_UNK1DA4 0x00001da4 + + +#endif /* NV20_3D_XML */ diff --git a/src/mesa/drivers/dri/nouveau/nv20_context.c b/src/mesa/drivers/dri/nouveau/nv20_context.c index 89200fb70da..e0483b261ef 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_context.c +++ b/src/mesa/drivers/dri/nouveau/nv20_context.c @@ -28,7 +28,8 @@ #include "nouveau_context.h" #include "nouveau_fbo.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv_object.xml.h" +#include "nv20_3d.xml.h" #include "nv04_driver.h" #include "nv10_driver.h" #include "nv20_driver.h" @@ -56,15 +57,15 @@ nv20_clear(struct gl_context *ctx, GLbitfield buffers) fb->_ColorDrawBuffers[0])->surface; if (ctx->Color.ColorMask[0][RCOMP]) - clear |= NV20TCL_CLEAR_BUFFERS_COLOR_R; + clear |= NV20_3D_CLEAR_BUFFERS_COLOR_R; if (ctx->Color.ColorMask[0][GCOMP]) - clear |= NV20TCL_CLEAR_BUFFERS_COLOR_G; + clear |= NV20_3D_CLEAR_BUFFERS_COLOR_G; if (ctx->Color.ColorMask[0][BCOMP]) - clear |= NV20TCL_CLEAR_BUFFERS_COLOR_B; + clear |= NV20_3D_CLEAR_BUFFERS_COLOR_B; if (ctx->Color.ColorMask[0][ACOMP]) - clear |= NV20TCL_CLEAR_BUFFERS_COLOR_A; + clear |= NV20_3D_CLEAR_BUFFERS_COLOR_A; - BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_VALUE, 1); OUT_RING(chan, pack_rgba_f(s->format, ctx->Color.ClearColor)); buffers &= ~BUFFER_BITS_COLOR; @@ -75,18 +76,18 @@ nv20_clear(struct gl_context *ctx, GLbitfield buffers) fb->_DepthBuffer->Wrapped)->surface; if (buffers & BUFFER_BIT_DEPTH && ctx->Depth.Mask) - clear |= NV20TCL_CLEAR_BUFFERS_DEPTH; + clear |= NV20_3D_CLEAR_BUFFERS_DEPTH; if (buffers & BUFFER_BIT_STENCIL && ctx->Stencil.WriteMask[0]) - clear |= NV20TCL_CLEAR_BUFFERS_STENCIL; + clear |= NV20_3D_CLEAR_BUFFERS_STENCIL; - BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_DEPTH_VALUE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_DEPTH_VALUE, 1); OUT_RING(chan, pack_zs_f(s->format, ctx->Depth.Clear, ctx->Stencil.Clear)); buffers &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); } - BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_BUFFERS, 1); + BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_BUFFERS, 1); OUT_RING(chan, clear); nouveau_clear(ctx, buffers); @@ -100,38 +101,38 @@ nv20_hwctx_init(struct gl_context *ctx) struct nouveau_hw_state *hw = &to_nouveau_context(ctx)->hw; int i; - BEGIN_RING(chan, kelvin, NV20TCL_DMA_NOTIFY, 1); + BEGIN_RING(chan, kelvin, NV20_3D_DMA_NOTIFY, 1); OUT_RING (chan, hw->ntfy->handle); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_TEXTURE0, 2); + BEGIN_RING(chan, kelvin, NV20_3D_DMA_TEXTURE0, 2); OUT_RING (chan, chan->vram->handle); OUT_RING (chan, chan->gart->handle); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_COLOR, 2); + BEGIN_RING(chan, kelvin, NV20_3D_DMA_COLOR, 2); OUT_RING (chan, chan->vram->handle); OUT_RING (chan, chan->vram->handle); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_VTXBUF0, 2); + BEGIN_RING(chan, kelvin, NV20_3D_DMA_VTXBUF0, 2); OUT_RING(chan, chan->vram->handle); OUT_RING(chan, chan->gart->handle); - BEGIN_RING(chan, kelvin, NV20TCL_DMA_QUERY, 1); + BEGIN_RING(chan, kelvin, NV20_3D_DMA_QUERY, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + BEGIN_RING(chan, kelvin, NV20_3D_RT_HORIZ, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(0), 1); OUT_RING (chan, 0xfff << 16 | 0x0); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(0), 1); OUT_RING (chan, 0xfff << 16 | 0x0); - for (i = 1; i < NV20TCL_VIEWPORT_CLIP_HORIZ__SIZE; i++) { - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(i), 1); + for (i = 1; i < NV20_3D_VIEWPORT_CLIP_HORIZ__LEN; i++) { + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(i), 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(i), 1); OUT_RING (chan, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_MODE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_MODE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, 0x17e0, 3); @@ -140,13 +141,13 @@ nv20_hwctx_init(struct gl_context *ctx) OUT_RINGf (chan, 1.0); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL | 0xdb0); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_RCOMP, 1); + OUT_RING (chan, NV20_3D_TEX_RCOMP_LEQUAL | 0xdb0); } else { BEGIN_RING(chan, kelvin, 0x1e68, 1); OUT_RING (chan, 0x4b800000); /* 16777216.000000 */ - BEGIN_RING(chan, kelvin, NV20TCL_TX_RCOMP, 1); - OUT_RING (chan, NV20TCL_TX_RCOMP_LEQUAL); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_RCOMP, 1); + OUT_RING (chan, NV20_3D_TEX_RCOMP_LEQUAL); } BEGIN_RING(chan, kelvin, 0x290, 1); @@ -166,19 +167,19 @@ nv20_hwctx_init(struct gl_context *ctx) BEGIN_RING(chan, kelvin, 0x1d88, 1); OUT_RING (chan, 3); - BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY9, 1); + BEGIN_RING(chan, kelvin, NV25_3D_DMA_HIERZ, 1); OUT_RING (chan, chan->vram->handle); - BEGIN_RING(chan, kelvin, NV25TCL_DMA_IN_MEMORY8, 1); + BEGIN_RING(chan, kelvin, NV25_3D_UNK01AC, 1); OUT_RING (chan, chan->vram->handle); } - BEGIN_RING(chan, kelvin, NV20TCL_DMA_FENCE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_DMA_FENCE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, 0x1e98, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_NOTIFY, 1); + BEGIN_RING(chan, kelvin, NV01_GRAPH_NOTIFY, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, 0x120, 3); @@ -191,189 +192,189 @@ nv20_hwctx_init(struct gl_context *ctx) OUT_RING (chan, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_RT_HORIZ, 2); + BEGIN_RING(chan, kelvin, NV20_3D_RT_HORIZ, 2); OUT_RING (chan, 0 << 16 | 0); OUT_RING (chan, 0 << 16 | 0); - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_ALPHA_FUNC_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_ALPHA_FUNC_FUNC, 2); - OUT_RING (chan, NV20TCL_ALPHA_FUNC_FUNC_ALWAYS); + BEGIN_RING(chan, kelvin, NV20_3D_ALPHA_FUNC_FUNC, 2); + OUT_RING (chan, NV20_3D_ALPHA_FUNC_FUNC_ALWAYS); OUT_RING (chan, 0); - for (i = 0; i < NV20TCL_TX_ENABLE__SIZE; i++) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + for (i = 0; i < NV20_3D_TEX__LEN; i++) { + BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1); OUT_RING (chan, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_OP, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_CULL_MODE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_CULL_MODE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(0), 4); + BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_ALPHA(0), 4); OUT_RING (chan, 0x30d410d0); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(0), 4); + BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_RGB(0), 4); OUT_RING (chan, 0x00000c00); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_RC_ENABLE, 1); OUT_RING (chan, 0x00011101); - BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + BEGIN_RING(chan, kelvin, NV20_3D_RC_FINAL0, 2); OUT_RING (chan, 0x130e0300); OUT_RING (chan, 0x0c091c80); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(0), 4); + BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_ALPHA(0), 4); OUT_RING (chan, 0x00000c00); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(0), 4); + BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_RGB(0), 4); OUT_RING (chan, 0x20c400c0); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_COLOR0, 2); + BEGIN_RING(chan, kelvin, NV20_3D_RC_COLOR0, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(0), 4); + BEGIN_RING(chan, kelvin, NV20_3D_RC_CONSTANT_COLOR0(0), 4); OUT_RING (chan, 0x035125a0); OUT_RING (chan, 0); OUT_RING (chan, 0x40002000); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_MULTISAMPLE_CONTROL, 1); + BEGIN_RING(chan, kelvin, NV20_3D_MULTISAMPLE_CONTROL, 1); OUT_RING (chan, 0xffff0000); - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_BLEND_FUNC_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_DITHER_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_DITHER_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_STENCIL_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_BLEND_FUNC_SRC, 4); - OUT_RING (chan, NV20TCL_BLEND_FUNC_SRC_ONE); - OUT_RING (chan, NV20TCL_BLEND_FUNC_DST_ZERO); + BEGIN_RING(chan, kelvin, NV20_3D_BLEND_FUNC_SRC, 4); + OUT_RING (chan, NV20_3D_BLEND_FUNC_SRC_ONE); + OUT_RING (chan, NV20_3D_BLEND_FUNC_DST_ZERO); OUT_RING (chan, 0); - OUT_RING (chan, NV20TCL_BLEND_EQUATION_FUNC_ADD); - BEGIN_RING(chan, kelvin, NV20TCL_STENCIL_MASK, 7); + OUT_RING (chan, NV20_3D_BLEND_EQUATION_FUNC_ADD); + BEGIN_RING(chan, kelvin, NV20_3D_STENCIL_MASK, 7); OUT_RING (chan, 0xff); - OUT_RING (chan, NV20TCL_STENCIL_FUNC_FUNC_ALWAYS); + OUT_RING (chan, NV20_3D_STENCIL_FUNC_FUNC_ALWAYS); OUT_RING (chan, 0); OUT_RING (chan, 0xff); - OUT_RING (chan, NV20TCL_STENCIL_OP_FAIL_KEEP); - OUT_RING (chan, NV20TCL_STENCIL_OP_ZFAIL_KEEP); - OUT_RING (chan, NV20TCL_STENCIL_OP_ZPASS_KEEP); + OUT_RING (chan, NV20_3D_STENCIL_OP_FAIL_KEEP); + OUT_RING (chan, NV20_3D_STENCIL_OP_ZFAIL_KEEP); + OUT_RING (chan, NV20_3D_STENCIL_OP_ZPASS_KEEP); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); + BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2); OUT_RING (chan, 0); - OUT_RING (chan, NV20TCL_COLOR_LOGIC_OP_OP_COPY); + OUT_RING (chan, NV20_3D_COLOR_LOGIC_OP_OP_COPY); BEGIN_RING(chan, kelvin, 0x17cc, 1); OUT_RING (chan, 0); if (context_chipset(ctx) >= 0x25) { BEGIN_RING(chan, kelvin, 0x1d84, 1); OUT_RING (chan, 1); } - BEGIN_RING(chan, kelvin, NV20TCL_LIGHTING_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHTING_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1); - OUT_RING (chan, NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL); - BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL, 1); + OUT_RING (chan, NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL); + BEGIN_RING(chan, kelvin, NV20_3D_SEPARATE_SPECULAR_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_ENABLED_LIGHTS, 1); + BEGIN_RING(chan, kelvin, NV20_3D_ENABLED_LIGHTS, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_NORMALIZE_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_NORMALIZE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_PATTERN(0), - NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE); - for (i = 0; i < NV20TCL_POLYGON_STIPPLE_PATTERN__SIZE; i++) { + BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_STIPPLE_PATTERN(0), + NV20_3D_POLYGON_STIPPLE_PATTERN__LEN); + for (i = 0; i < NV20_3D_POLYGON_STIPPLE_PATTERN__LEN; i++) { OUT_RING(chan, 0xffffffff); } - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_POINT_ENABLE, 3); + BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_OFFSET_POINT_ENABLE, 3); OUT_RING (chan, 0); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_FUNC, 1); - OUT_RING (chan, NV20TCL_DEPTH_FUNC_LESS); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_WRITE_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_FUNC, 1); + OUT_RING (chan, NV20_3D_DEPTH_FUNC_LESS); + BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_WRITE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_TEST_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_TEST_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_OFFSET_FACTOR, 2); + BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_OFFSET_FACTOR, 2); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_UNK17D8, 1); + BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_CLAMP, 1); OUT_RING (chan, 1); if (context_chipset(ctx) < 0x25) { BEGIN_RING(chan, kelvin, 0x1d84, 1); OUT_RING (chan, 3); } - BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_POINT_SIZE, 1); if (context_chipset(ctx) >= 0x25) OUT_RINGf (chan, 1.0); else OUT_RING (chan, 8); if (context_chipset(ctx) >= 0x25) { - BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_POINT_PARAMETERS_ENABLE, 1); OUT_RING (chan, 0); BEGIN_RING(chan, kelvin, 0x0a1c, 1); OUT_RING (chan, 0x800); } else { - BEGIN_RING(chan, kelvin, NV20TCL_POINT_PARAMETERS_ENABLE, 2); + BEGIN_RING(chan, kelvin, NV20_3D_POINT_PARAMETERS_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_LINE_WIDTH, 1); + BEGIN_RING(chan, kelvin, NV20_3D_LINE_WIDTH, 1); OUT_RING (chan, 8); - BEGIN_RING(chan, kelvin, NV20TCL_LINE_SMOOTH_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_LINE_SMOOTH_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_MODE_FRONT, 2); - OUT_RING (chan, NV20TCL_POLYGON_MODE_FRONT_FILL); - OUT_RING (chan, NV20TCL_POLYGON_MODE_BACK_FILL); - BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE, 2); - OUT_RING (chan, NV20TCL_CULL_FACE_BACK); - OUT_RING (chan, NV20TCL_FRONT_FACE_CCW); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_SMOOTH_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_MODE_FRONT, 2); + OUT_RING (chan, NV20_3D_POLYGON_MODE_FRONT_FILL); + OUT_RING (chan, NV20_3D_POLYGON_MODE_BACK_FILL); + BEGIN_RING(chan, kelvin, NV20_3D_CULL_FACE, 2); + OUT_RING (chan, NV20_3D_CULL_FACE_BACK); + OUT_RING (chan, NV20_3D_FRONT_FACE_CCW); + BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_SMOOTH_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_CULL_FACE_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_CULL_FACE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_SHADE_MODEL, 1); - OUT_RING (chan, NV20TCL_SHADE_MODEL_SMOOTH); - BEGIN_RING(chan, kelvin, NV20TCL_POLYGON_STIPPLE_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_SHADE_MODEL, 1); + OUT_RING (chan, NV20_3D_SHADE_MODEL_SMOOTH); + BEGIN_RING(chan, kelvin, NV20_3D_POLYGON_STIPPLE_ENABLE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_TX_GEN_MODE_S(0), - 4 * NV20TCL_TX_GEN_MODE_S__SIZE); - for (i=0; i < 4 * NV20TCL_TX_GEN_MODE_S__SIZE; i++) + BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(0,0), + 4 * NV20_3D_TEX_GEN_MODE__ESIZE); + for (i=0; i < 4 * NV20_3D_TEX_GEN_MODE__LEN; i++) OUT_RING(chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); + BEGIN_RING(chan, kelvin, NV20_3D_FOG_COEFF(0), 3); OUT_RINGf (chan, 1.5); OUT_RINGf (chan, -0.090168); OUT_RINGf (chan, 0.0); - BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 2); - OUT_RING (chan, NV20TCL_FOG_MODE_EXP_SIGNED); - OUT_RING (chan, NV20TCL_FOG_COORD_FOG); - BEGIN_RING(chan, kelvin, NV20TCL_FOG_ENABLE, 2); + BEGIN_RING(chan, kelvin, NV20_3D_FOG_MODE, 2); + OUT_RING (chan, NV20_3D_FOG_MODE_EXP_SIGNED); + OUT_RING (chan, NV20_3D_FOG_COORD_FOG); + BEGIN_RING(chan, kelvin, NV20_3D_FOG_ENABLE, 2); OUT_RING (chan, 0); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_ENGINE, 1); - OUT_RING (chan, NV20TCL_ENGINE_FIXED); + BEGIN_RING(chan, kelvin, NV20_3D_ENGINE, 1); + OUT_RING (chan, NV20_3D_ENGINE_FIXED); - for (i = 0; i < NV20TCL_TX_MATRIX_ENABLE__SIZE; i++) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + for (i = 0; i < NV20_3D_TEX_MATRIX_ENABLE__LEN; i++) { + BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1); OUT_RING (chan, 0); } - BEGIN_RING(chan, kelvin, NV20TCL_VTX_ATTR_4F_X(1), 4 * 15); + BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_ATTR_4F_X(1), 4 * 15); OUT_RINGf(chan, 1.0); OUT_RINGf(chan, 0.0); OUT_RINGf(chan, 0.0); @@ -393,24 +394,24 @@ nv20_hwctx_init(struct gl_context *ctx) OUT_RINGf(chan, 1.0); } - BEGIN_RING(chan, kelvin, NV20TCL_EDGEFLAG_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_EDGEFLAG_ENABLE, 1); OUT_RING (chan, 1); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MASK, 1); + BEGIN_RING(chan, kelvin, NV20_3D_COLOR_MASK, 1); OUT_RING (chan, 0x00010101); - BEGIN_RING(chan, kelvin, NV20TCL_CLEAR_VALUE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_CLEAR_VALUE, 1); OUT_RING (chan, 0); - BEGIN_RING(chan, kelvin, NV20TCL_DEPTH_RANGE_NEAR, 2); + BEGIN_RING(chan, kelvin, NV20_3D_DEPTH_RANGE_NEAR, 2); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 16777216.0); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_TRANSLATE_X, 4); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 16777215.0); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_SCALE_X, 4); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_SCALE_X, 4); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 0.0); OUT_RINGf (chan, 16777215.0 * 0.5); @@ -469,9 +470,9 @@ nv20_context_create(struct nouveau_screen *screen, const struct gl_config *visua /* 3D engine. */ if (context_chipset(ctx) >= 0x25) - kelvin_class = NV25TCL; + kelvin_class = NV25_3D; else - kelvin_class = NV20TCL; + kelvin_class = NV20_3D; ret = nouveau_grobj_alloc(context_chan(ctx), 0xbeef0001, kelvin_class, &nctx->hw.eng3d); diff --git a/src/mesa/drivers/dri/nouveau/nv20_render.c b/src/mesa/drivers/dri/nouveau/nv20_render.c index dbdb85da203..2bdc85cda4e 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_render.c +++ b/src/mesa/drivers/dri/nouveau/nv20_render.c @@ -26,7 +26,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" -#include "nouveau_class.h" +#include "nv20_3d.xml.h" #include "nv20_driver.h" #define NUM_VERTEX_ATTRS 16 @@ -39,47 +39,47 @@ nv20_emit_material(struct gl_context *ctx, struct nouveau_array *a, static struct nouveau_attr_info nv20_vertex_attrs[VERT_ATTRIB_MAX] = { [VERT_ATTRIB_POS] = { .vbo_index = 0, - .imm_method = NV20TCL_VERTEX_POS_4F_X, + .imm_method = NV20_3D_VERTEX_POS_4F_X, .imm_fields = 4, }, [VERT_ATTRIB_NORMAL] = { .vbo_index = 2, - .imm_method = NV20TCL_VERTEX_NOR_3F_X, + .imm_method = NV20_3D_VERTEX_NOR_3F_X, .imm_fields = 3, }, [VERT_ATTRIB_COLOR0] = { .vbo_index = 3, - .imm_method = NV20TCL_VERTEX_COL_4F_X, + .imm_method = NV20_3D_VERTEX_COL_4F, .imm_fields = 4, }, [VERT_ATTRIB_COLOR1] = { .vbo_index = 4, - .imm_method = NV20TCL_VERTEX_COL2_3F_X, + .imm_method = NV20_3D_VERTEX_COL2_3F, .imm_fields = 3, }, [VERT_ATTRIB_FOG] = { .vbo_index = 5, - .imm_method = NV20TCL_VERTEX_FOG_1F, + .imm_method = NV20_3D_VERTEX_FOG_1F, .imm_fields = 1, }, [VERT_ATTRIB_TEX0] = { .vbo_index = 9, - .imm_method = NV20TCL_VERTEX_TX0_4F_S, + .imm_method = NV20_3D_VERTEX_TX0_4F_S, .imm_fields = 4, }, [VERT_ATTRIB_TEX1] = { .vbo_index = 10, - .imm_method = NV20TCL_VERTEX_TX1_4F_S, + .imm_method = NV20_3D_VERTEX_TX1_4F_S, .imm_fields = 4, }, [VERT_ATTRIB_TEX2] = { .vbo_index = 11, - .imm_method = NV20TCL_VERTEX_TX2_4F_S, + .imm_method = NV20_3D_VERTEX_TX2_4F_S, .imm_fields = 4, }, [VERT_ATTRIB_TEX3] = { .vbo_index = 12, - .imm_method = NV20TCL_VERTEX_TX3_4F_S, + .imm_method = NV20_3D_VERTEX_TX3_4F_S, .imm_fields = 4, }, [VERT_ATTRIB_GENERIC0] = { @@ -119,11 +119,11 @@ get_hw_format(int type) { switch (type) { case GL_FLOAT: - return NV20TCL_VTXFMT_TYPE_FLOAT; + return NV20_3D_VTXBUF_FMT_TYPE_FLOAT; case GL_UNSIGNED_SHORT: - return NV20TCL_VTXFMT_TYPE_USHORT; + return NV20_3D_VTXBUF_FMT_TYPE_USHORT; case GL_UNSIGNED_BYTE: - return NV20TCL_VTXFMT_TYPE_UBYTE; + return NV20_3D_VTXBUF_FMT_TYPE_UBYTE; default: assert(0); } @@ -147,10 +147,10 @@ nv20_render_set_format(struct gl_context *ctx) } else { /* Unused attribute. */ - hw_format = NV10TCL_VTXFMT_TYPE_FLOAT; + hw_format = NV20_3D_VTXBUF_FMT_TYPE_FLOAT; } - BEGIN_RING(chan, kelvin, NV20TCL_VTXFMT(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_VTXBUF_FMT(i), 1); OUT_RING(chan, hw_format); } } @@ -167,9 +167,9 @@ nv20_render_bind_vertices(struct gl_context *ctx) struct nouveau_array *a = &render->attrs[attr]; nouveau_bo_mark(bctx, kelvin, - NV20TCL_VTXBUF_ADDRESS(i), + NV20_3D_VTXBUF_OFFSET(i), a->bo, a->offset, 0, - 0, NV20TCL_VTXBUF_ADDRESS_DMA1, + 0, NV20_3D_VTXBUF_OFFSET_DMA1, NOUVEAU_BO_LOW | NOUVEAU_BO_OR | NOUVEAU_BO_GART | NOUVEAU_BO_RD); } @@ -180,33 +180,33 @@ nv20_render_bind_vertices(struct gl_context *ctx) struct nouveau_grobj *kelvin = context_eng3d(ctx) #define BATCH_VALIDATE() \ - BEGIN_RING(chan, kelvin, NV20TCL_VTX_CACHE_INVALIDATE, 1); \ + BEGIN_RING(chan, kelvin, NV20_3D_VTXBUF_VALIDATE, 1); \ OUT_RING(chan, 0) #define BATCH_BEGIN(prim) \ - BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \ + BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_BEGIN_END, 1); \ OUT_RING(chan, prim) #define BATCH_END() \ - BEGIN_RING(chan, kelvin, NV20TCL_VERTEX_BEGIN_END, 1); \ + BEGIN_RING(chan, kelvin, NV20_3D_VERTEX_BEGIN_END, 1); \ OUT_RING(chan, 0) #define MAX_PACKET 0x400 #define MAX_OUT_L 0x100 #define BATCH_PACKET_L(n) \ - BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_VERTEX_BATCH, n) + BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_BATCH, n) #define BATCH_OUT_L(i, n) \ OUT_RING(chan, ((n) - 1) << 24 | (i)) #define MAX_OUT_I16 0x2 #define BATCH_PACKET_I16(n) \ - BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U16, n) + BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_ELEMENT_U16, n) #define BATCH_OUT_I16(i0, i1) \ OUT_RING(chan, (i1) << 16 | (i0)) #define MAX_OUT_I32 0x1 #define BATCH_PACKET_I32(n) \ - BEGIN_RING_NI(chan, kelvin, NV20TCL_VB_ELEMENT_U32, n) + BEGIN_RING_NI(chan, kelvin, NV20_3D_VTXBUF_ELEMENT_U32, n) #define BATCH_OUT_I32(i) \ OUT_RING(chan, i) diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c index 854392f9ff3..cbde74e4fc6 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_fb.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_fb.c @@ -29,7 +29,7 @@ #include "nouveau_fbo.h" #include "nouveau_gldefs.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv20_3d.xml.h" #include "nv20_driver.h" static inline unsigned @@ -37,15 +37,15 @@ get_rt_format(gl_format format) { switch (format) { case MESA_FORMAT_XRGB8888: - return 0x05; + return NV20_3D_RT_FORMAT_COLOR_X8R8G8B8; case MESA_FORMAT_ARGB8888: - return 0x08; + return NV20_3D_RT_FORMAT_COLOR_A8R8G8B8; case MESA_FORMAT_RGB565: - return 0x03; + return NV20_3D_RT_FORMAT_COLOR_R5G6B5; case MESA_FORMAT_Z16: - return 0x10; + return NV20_3D_RT_FORMAT_DEPTH_Z16; case MESA_FORMAT_Z24_S8: - return 0x20; + return NV20_3D_RT_FORMAT_DEPTH_Z24S8; default: assert(0); } @@ -69,10 +69,10 @@ setup_hierz_buffer(struct gl_context *ctx) &nfb->hierz.bo); } - BEGIN_RING(chan, kelvin, NV25TCL_HIERZ_PITCH, 1); + BEGIN_RING(chan, kelvin, NV25_3D_HIERZ_PITCH, 1); OUT_RING(chan, pitch); - nouveau_bo_markl(bctx, kelvin, NV25TCL_HIERZ_OFFSET, nfb->hierz.bo, + nouveau_bo_markl(bctx, kelvin, NV25_3D_HIERZ_OFFSET, nfb->hierz.bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR); } @@ -84,7 +84,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit) struct nouveau_bo_context *bctx = context_bctx(ctx, FRAMEBUFFER); struct gl_framebuffer *fb = ctx->DrawBuffer; struct nouveau_surface *s; - unsigned rt_format = NV20TCL_RT_FORMAT_TYPE_LINEAR; + unsigned rt_format = NV20_3D_RT_FORMAT_TYPE_LINEAR; unsigned rt_pitch = 0, zeta_pitch = 0; unsigned bo_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR; @@ -99,7 +99,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit) rt_format |= get_rt_format(s->format); rt_pitch = s->pitch; - nouveau_bo_markl(bctx, kelvin, NV20TCL_COLOR_OFFSET, + nouveau_bo_markl(bctx, kelvin, NV20_3D_COLOR_OFFSET, s->bo, 0, bo_flags); } @@ -111,7 +111,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit) rt_format |= get_rt_format(s->format); zeta_pitch = s->pitch; - nouveau_bo_markl(bctx, kelvin, NV20TCL_ZETA_OFFSET, + nouveau_bo_markl(bctx, kelvin, NV20_3D_ZETA_OFFSET, s->bo, 0, bo_flags); if (context_chipset(ctx) >= 0x25) @@ -121,7 +121,7 @@ nv20_emit_framebuffer(struct gl_context *ctx, int emit) zeta_pitch = rt_pitch; } - BEGIN_RING(chan, kelvin, NV20TCL_RT_FORMAT, 2); + BEGIN_RING(chan, kelvin, NV20_3D_RT_FORMAT, 2); OUT_RING(chan, rt_format); OUT_RING(chan, zeta_pitch << 16 | rt_pitch); @@ -140,12 +140,12 @@ nv20_emit_viewport(struct gl_context *ctx, int emit) get_viewport_translate(ctx, a); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_TRANSLATE_X, 4); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_TRANSLATE_X, 4); OUT_RINGp(chan, a, 4); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_HORIZ(0), 1); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_HORIZ(0), 1); OUT_RING(chan, (fb->Width - 1) << 16); - BEGIN_RING(chan, kelvin, NV20TCL_VIEWPORT_CLIP_VERT(0), 1); + BEGIN_RING(chan, kelvin, NV20_3D_VIEWPORT_CLIP_VERT(0), 1); OUT_RING(chan, (fb->Height - 1) << 16); context_dirty(ctx, PROJECTION); diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_frag.c b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c index f9212d8b396..0624de442b9 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_frag.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_frag.c @@ -26,7 +26,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" -#include "nouveau_class.h" +#include "nv20_3d.xml.h" #include "nv10_driver.h" #include "nv20_driver.h" @@ -40,15 +40,15 @@ nv20_emit_tex_env(struct gl_context *ctx, int emit) nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k); - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_ALPHA(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_ALPHA(i), 1); OUT_RING(chan, a_in); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_ALPHA(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_ALPHA(i), 1); OUT_RING(chan, a_out); - BEGIN_RING(chan, kelvin, NV20TCL_RC_IN_RGB(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_RC_IN_RGB(i), 1); OUT_RING(chan, c_in); - BEGIN_RING(chan, kelvin, NV20TCL_RC_OUT_RGB(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_RC_OUT_RGB(i), 1); OUT_RING(chan, c_out); - BEGIN_RING(chan, kelvin, NV20TCL_RC_CONSTANT_COLOR0(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_RC_CONSTANT_COLOR0(i), 1); OUT_RING(chan, k); context_dirty(ctx, FRAG); @@ -64,10 +64,10 @@ nv20_emit_frag(struct gl_context *ctx, int emit) nv10_get_final_combiner(ctx, &in, &n); - BEGIN_RING(chan, kelvin, NV20TCL_RC_FINAL0, 2); + BEGIN_RING(chan, kelvin, NV20_3D_RC_FINAL0, 2); OUT_RING(chan, in); OUT_RING(chan, in >> 32); - BEGIN_RING(chan, kelvin, NV20TCL_RC_ENABLE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_RC_ENABLE, 1); OUT_RING(chan, n); } diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c index a6e237f8c42..85f30dc4d41 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_polygon.c @@ -27,7 +27,7 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_gldefs.h" -#include "nouveau_class.h" +#include "nv20_3d.xml.h" #include "nv20_driver.h" void @@ -36,7 +36,7 @@ nv20_emit_point_mode(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *kelvin = context_eng3d(ctx); - BEGIN_RING(chan, kelvin, NV20TCL_POINT_SIZE, 1); + BEGIN_RING(chan, kelvin, NV20_3D_POINT_SIZE, 1); if (context_chipset(ctx) >= 0x25) OUT_RINGf(chan, ctx->Point.Size); else diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_raster.c b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c index 0fc7a3259d7..3fb4ecae89f 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_raster.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_raster.c @@ -27,7 +27,8 @@ #include "nouveau_driver.h" #include "nouveau_context.h" #include "nouveau_gldefs.h" -#include "nouveau_class.h" +#include "nouveau_util.h" +#include "nv20_3d.xml.h" #include "nv20_driver.h" void @@ -36,7 +37,7 @@ nv20_emit_logic_opcode(struct gl_context *ctx, int emit) struct nouveau_channel *chan = context_chan(ctx); struct nouveau_grobj *kelvin = context_eng3d(ctx); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_LOGIC_OP_ENABLE, 2); - OUT_RING(chan, ctx->Color.ColorLogicOpEnabled ? 1 : 0); + BEGIN_RING(chan, kelvin, NV20_3D_COLOR_LOGIC_OP_ENABLE, 2); + OUT_RINGb(chan, ctx->Color.ColorLogicOpEnabled); OUT_RING(chan, nvgl_logicop_func(ctx->Color.LogicOp)); } diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c index cfff1fe8397..c362aca0fdb 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tex.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tex.c @@ -28,14 +28,10 @@ #include "nouveau_context.h" #include "nouveau_gldefs.h" #include "nouveau_texture.h" -#include "nouveau_class.h" +#include "nv20_3d.xml.h" #include "nouveau_util.h" #include "nv20_driver.h" -#define TX_GEN_MODE(i, j) (NV20TCL_TX_GEN_MODE_S(i) + 4 * (j)) -#define TX_GEN_COEFF(i, j) (NV20TCL_TX_GEN_COEFF_S_A(i) + 16 * (j)) -#define TX_MATRIX(i) (NV20TCL_TX0_MATRIX(0) + 64 * (i)) - void nv20_emit_tex_gen(struct gl_context *ctx, int emit) { @@ -52,15 +48,16 @@ nv20_emit_tex_gen(struct gl_context *ctx, int emit) float *k = get_texgen_coeff(coord); if (k) { - BEGIN_RING(chan, kelvin, TX_GEN_COEFF(i, j), 4); + BEGIN_RING(chan, kelvin, + NV20_3D_TEX_GEN_COEFF(i, j), 4); OUT_RINGp(chan, k, 4); } - BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(i, j), 1); OUT_RING(chan, nvgl_texgen_mode(coord->Mode)); } else { - BEGIN_RING(chan, kelvin, TX_GEN_MODE(i, j), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_GEN_MODE(i, j), 1); OUT_RING(chan, 0); } } @@ -76,14 +73,14 @@ nv20_emit_tex_mat(struct gl_context *ctx, int emit) if (nctx->fallback == HWTNL && (ctx->Texture._TexMatEnabled & 1 << i)) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1); OUT_RING(chan, 1); - BEGIN_RING(chan, kelvin, TX_MATRIX(i), 16); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX(i,0), 16); OUT_RINGm(chan, ctx->TextureMatrixStack[i].Top->m); } else { - BEGIN_RING(chan, kelvin, NV20TCL_TX_MATRIX_ENABLE(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_MATRIX_ENABLE(i), 1); OUT_RING(chan, 0); } } @@ -93,29 +90,29 @@ get_tex_format_pot(struct gl_texture_image *ti) { switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: - return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8; + return NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8; case MESA_FORMAT_ARGB1555: - return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5; + return NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5; case MESA_FORMAT_ARGB4444: - return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4; + return NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4; case MESA_FORMAT_XRGB8888: - return NV20TCL_TX_FORMAT_FORMAT_X8R8G8B8; + return NV20_3D_TEX_FORMAT_FORMAT_X8R8G8B8; case MESA_FORMAT_RGB565: - return NV20TCL_TX_FORMAT_FORMAT_R5G6B5; + return NV20_3D_TEX_FORMAT_FORMAT_R5G6B5; case MESA_FORMAT_A8: case MESA_FORMAT_I8: - return NV20TCL_TX_FORMAT_FORMAT_A8; + return NV20_3D_TEX_FORMAT_FORMAT_I8; case MESA_FORMAT_L8: - return NV20TCL_TX_FORMAT_FORMAT_L8; + return NV20_3D_TEX_FORMAT_FORMAT_L8; case MESA_FORMAT_CI8: - return NV20TCL_TX_FORMAT_FORMAT_INDEX8; + return NV20_3D_TEX_FORMAT_FORMAT_INDEX8; default: assert(0); @@ -127,26 +124,26 @@ get_tex_format_rect(struct gl_texture_image *ti) { switch (ti->TexFormat) { case MESA_FORMAT_ARGB8888: - return NV20TCL_TX_FORMAT_FORMAT_A8R8G8B8_RECT; + return NV20_3D_TEX_FORMAT_FORMAT_A8R8G8B8_RECT; case MESA_FORMAT_ARGB1555: - return NV20TCL_TX_FORMAT_FORMAT_A1R5G5B5_RECT; + return NV20_3D_TEX_FORMAT_FORMAT_A1R5G5B5_RECT; case MESA_FORMAT_ARGB4444: - return NV20TCL_TX_FORMAT_FORMAT_A4R4G4B4_RECT; + return NV20_3D_TEX_FORMAT_FORMAT_A4R4G4B4_RECT; case MESA_FORMAT_XRGB8888: - return NV20TCL_TX_FORMAT_FORMAT_R8G8B8_RECT; + return NV20_3D_TEX_FORMAT_FORMAT_R8G8B8_RECT; case MESA_FORMAT_RGB565: - return NV20TCL_TX_FORMAT_FORMAT_R5G6B5_RECT; + return NV20_3D_TEX_FORMAT_FORMAT_R5G6B5_RECT; case MESA_FORMAT_L8: - return NV20TCL_TX_FORMAT_FORMAT_L8_RECT; + return NV20_3D_TEX_FORMAT_FORMAT_L8_RECT; case MESA_FORMAT_A8: case MESA_FORMAT_I8: - return NV20TCL_TX_FORMAT_FORMAT_A8_RECT; + return NV20_3D_TEX_FORMAT_FORMAT_I8_RECT; default: assert(0); @@ -167,7 +164,7 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit) uint32_t tx_format, tx_filter, tx_wrap, tx_enable; if (!ctx->Texture.Unit[i]._ReallyEnabled) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1); OUT_RING(chan, 0); context_dirty(ctx, TEX_SHADER); @@ -185,8 +182,8 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit) tx_format = ti->DepthLog2 << 28 | ti->HeightLog2 << 24 | ti->WidthLog2 << 20 - | NV20TCL_TX_FORMAT_DIMS_2D - | NV20TCL_TX_FORMAT_NO_BORDER + | NV20_3D_TEX_FORMAT_DIMS_2D + | NV20_3D_TEX_FORMAT_NO_BORDER | 1 << 16; tx_wrap = nvgl_wrap_mode(t->WrapR) << 16 @@ -197,13 +194,13 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit) | nvgl_filter_mode(t->MinFilter) << 16 | 2 << 12; - tx_enable = NV20TCL_TX_ENABLE_ENABLE + tx_enable = NV20_3D_TEX_ENABLE_ENABLE | log2i(t->MaxAnisotropy) << 4; if (t->Target == GL_TEXTURE_RECTANGLE) { - BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_PITCH(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_NPOT_PITCH(i), 1); OUT_RING(chan, s->pitch << 16); - BEGIN_RING(chan, kelvin, NV20TCL_TX_NPOT_SIZE(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_NPOT_SIZE(i), 1); OUT_RING(chan, s->width << 16 | s->height); tx_format |= get_tex_format_rect(ti); @@ -222,29 +219,29 @@ nv20_emit_tex_obj(struct gl_context *ctx, int emit) lod_min = CLAMP(lod_min, 0, 15); lod_bias = CLAMP(lod_bias, 0, 15); - tx_format |= NV20TCL_TX_FORMAT_MIPMAP; + tx_format |= NV20_3D_TEX_FORMAT_MIPMAP; tx_filter |= lod_bias << 8; tx_enable |= lod_min << 26 | lod_max << 14; } /* Write it to the hardware. */ - nouveau_bo_mark(bctx, kelvin, NV20TCL_TX_FORMAT(i), + nouveau_bo_mark(bctx, kelvin, NV20_3D_TEX_FORMAT(i), s->bo, tx_format, 0, - NV20TCL_TX_FORMAT_DMA0, - NV20TCL_TX_FORMAT_DMA1, + NV20_3D_TEX_FORMAT_DMA0, + NV20_3D_TEX_FORMAT_DMA1, bo_flags | NOUVEAU_BO_OR); - nouveau_bo_markl(bctx, kelvin, NV20TCL_TX_OFFSET(i), + nouveau_bo_markl(bctx, kelvin, NV20_3D_TEX_OFFSET(i), s->bo, s->offset, bo_flags); - BEGIN_RING(chan, kelvin, NV20TCL_TX_WRAP(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_WRAP(i), 1); OUT_RING(chan, tx_wrap); - BEGIN_RING(chan, kelvin, NV20TCL_TX_FILTER(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_FILTER(i), 1); OUT_RING(chan, tx_filter); - BEGIN_RING(chan, kelvin, NV20TCL_TX_ENABLE(i), 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_ENABLE(i), 1); OUT_RING(chan, tx_enable); context_dirty(ctx, TEX_SHADER); @@ -262,9 +259,9 @@ nv20_emit_tex_shader(struct gl_context *ctx, int emit) if (!ctx->Texture.Unit[i]._ReallyEnabled) continue; - tx_shader_op |= NV20TCL_TX_SHADER_OP_TX0_TEXTURE_2D << 5 * i; + tx_shader_op |= NV20_3D_TEX_SHADER_OP_TX0_TEXTURE_2D << 5 * i; } - BEGIN_RING(chan, kelvin, NV20TCL_TX_SHADER_OP, 1); + BEGIN_RING(chan, kelvin, NV20_3D_TEX_SHADER_OP, 1); OUT_RING(chan, tx_shader_op); } diff --git a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c index b65cd9ad871..4677198dd02 100644 --- a/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c +++ b/src/mesa/drivers/dri/nouveau/nv20_state_tnl.c @@ -28,31 +28,31 @@ #include "nouveau_context.h" #include "nouveau_gldefs.h" #include "nouveau_util.h" -#include "nouveau_class.h" +#include "nv20_3d.xml.h" #include "nv10_driver.h" #include "nv20_driver.h" #define LIGHT_MODEL_AMBIENT_R(side) \ - ((side) ? NV20TCL_LIGHT_MODEL_BACK_AMBIENT_R : \ - NV20TCL_LIGHT_MODEL_FRONT_AMBIENT_R) + ((side) ? NV20_3D_LIGHT_MODEL_BACK_AMBIENT_R : \ + NV20_3D_LIGHT_MODEL_FRONT_AMBIENT_R) #define LIGHT_AMBIENT_R(side, i) \ - ((side) ? NV20TCL_LIGHT_BACK_AMBIENT_R(i) : \ - NV20TCL_LIGHT_FRONT_AMBIENT_R(i)) + ((side) ? NV20_3D_LIGHT_BACK_AMBIENT_R(i) : \ + NV20_3D_LIGHT_FRONT_AMBIENT_R(i)) #define LIGHT_DIFFUSE_R(side, i) \ - ((side) ? NV20TCL_LIGHT_BACK_DIFFUSE_R(i) : \ - NV20TCL_LIGHT_FRONT_DIFFUSE_R(i)) + ((side) ? NV20_3D_LIGHT_BACK_DIFFUSE_R(i) : \ + NV20_3D_LIGHT_FRONT_DIFFUSE_R(i)) #define LIGHT_SPECULAR_R(side, i) \ - ((side) ? NV20TCL_LIGHT_BACK_SPECULAR_R(i) : \ - NV20TCL_LIGHT_FRONT_SPECULAR_R(i)) + ((side) ? NV20_3D_LIGHT_BACK_SPECULAR_R(i) : \ + NV20_3D_LIGHT_FRONT_SPECULAR_R(i)) #define MATERIAL_FACTOR_R(side) \ - ((side) ? NV20TCL_MATERIAL_FACTOR_BACK_R : \ - NV20TCL_MATERIAL_FACTOR_FRONT_R) + ((side) ? NV20_3D_MATERIAL_FACTOR_BACK_R : \ + NV20_3D_MATERIAL_FACTOR_FRONT_R) #define MATERIAL_FACTOR_A(side) \ - ((side) ? NV20TCL_MATERIAL_FACTOR_BACK_A : \ - NV20TCL_MATERIAL_FACTOR_FRONT_A) + ((side) ? NV20_3D_MATERIAL_FACTOR_BACK_A : \ + NV20_3D_MATERIAL_FACTOR_FRONT_A) #define MATERIAL_SHININESS(side) \ - ((side) ? NV20TCL_BACK_MATERIAL_SHININESS(0) : \ - NV20TCL_FRONT_MATERIAL_SHININESS(0)) + ((side) ? NV20_3D_BACK_MATERIAL_SHININESS(0) : \ + NV20_3D_FRONT_MATERIAL_SHININESS(0)) void nv20_emit_clip_plane(struct gl_context *ctx, int emit) @@ -65,22 +65,22 @@ get_material_bitmask(unsigned m) unsigned ret = 0; if (m & MAT_BIT_FRONT_EMISSION) - ret |= NV20TCL_COLOR_MATERIAL_FRONT_EMISSION_COL1; + ret |= NV20_3D_COLOR_MATERIAL_FRONT_EMISSION_COL1; if (m & MAT_BIT_FRONT_AMBIENT) - ret |= NV20TCL_COLOR_MATERIAL_FRONT_AMBIENT_COL1; + ret |= NV20_3D_COLOR_MATERIAL_FRONT_AMBIENT_COL1; if (m & MAT_BIT_FRONT_DIFFUSE) - ret |= NV20TCL_COLOR_MATERIAL_FRONT_DIFFUSE_COL1; + ret |= NV20_3D_COLOR_MATERIAL_FRONT_DIFFUSE_COL1; if (m & MAT_BIT_FRONT_SPECULAR) - ret |= NV20TCL_COLOR_MATERIAL_FRONT_SPECULAR_COL1; + ret |= NV20_3D_COLOR_MATERIAL_FRONT_SPECULAR_COL1; if (m & MAT_BIT_BACK_EMISSION) - ret |= NV20TCL_COLOR_MATERIAL_BACK_EMISSION_COL1; + ret |= NV20_3D_COLOR_MATERIAL_BACK_EMISSION_COL1; if (m & MAT_BIT_BACK_AMBIENT) - ret |= NV20TCL_COLOR_MATERIAL_BACK_AMBIENT_COL1; + ret |= NV20_3D_COLOR_MATERIAL_BACK_AMBIENT_COL1; if (m & MAT_BIT_BACK_DIFFUSE) - ret |= NV20TCL_COLOR_MATERIAL_BACK_DIFFUSE_COL1; + ret |= NV20_3D_COLOR_MATERIAL_BACK_DIFFUSE_COL1; if (m & MAT_BIT_BACK_SPECULAR) - ret |= NV20TCL_COLOR_MATERIAL_BACK_SPECULAR_COL1; + ret |= NV20_3D_COLOR_MATERIAL_BACK_SPECULAR_COL1; return ret; } @@ -92,7 +92,7 @@ nv20_emit_color_material(struct gl_context *ctx, int emit) struct nouveau_grobj *kelvin = context_eng3d(ctx); unsigned mask = get_material_bitmask(ctx->Light.ColorMaterialBitmask); - BEGIN_RING(chan, kelvin, NV20TCL_COLOR_MATERIAL, 1); + BEGIN_RING(chan, kelvin, NV20_3D_COLOR_MATERIAL, 1); OUT_RING(chan, ctx->Light.ColorMaterialEnabled ? mask : 0); } @@ -101,11 +101,11 @@ get_fog_mode_signed(unsigned mode) { switch (mode) { case GL_LINEAR: - return NV20TCL_FOG_MODE_LINEAR_SIGNED; + return NV20_3D_FOG_MODE_LINEAR_SIGNED; case GL_EXP: - return NV20TCL_FOG_MODE_EXP_SIGNED; + return NV20_3D_FOG_MODE_EXP_SIGNED; case GL_EXP2: - return NV20TCL_FOG_MODE_EXP2_SIGNED; + return NV20_3D_FOG_MODE_EXP2_SIGNED; default: assert(0); } @@ -116,11 +116,11 @@ get_fog_mode_unsigned(unsigned mode) { switch (mode) { case GL_LINEAR: - return NV20TCL_FOG_MODE_LINEAR_UNSIGNED; + return NV20_3D_FOG_MODE_LINEAR_UNSIGNED; case GL_EXP: - return NV20TCL_FOG_MODE_EXP_UNSIGNED; + return NV20_3D_FOG_MODE_EXP_UNSIGNED; case GL_EXP2: - return NV20TCL_FOG_MODE_EXP2_UNSIGNED; + return NV20_3D_FOG_MODE_EXP2_UNSIGNED; default: assert(0); } @@ -131,9 +131,9 @@ get_fog_source(unsigned source) { switch (source) { case GL_FOG_COORDINATE_EXT: - return NV20TCL_FOG_COORD_FOG; + return NV20_3D_FOG_COORD_FOG; case GL_FRAGMENT_DEPTH_EXT: - return NV20TCL_FOG_COORD_DIST_ORTHOGONAL_ABS; + return NV20_3D_FOG_COORD_DIST_ORTHOGONAL_ABS; default: assert(0); } @@ -152,15 +152,15 @@ nv20_emit_fog(struct gl_context *ctx, int emit) nv10_get_fog_coeff(ctx, k); - BEGIN_RING(chan, kelvin, NV20TCL_FOG_MODE, 4); + BEGIN_RING(chan, kelvin, NV20_3D_FOG_MODE, 4); OUT_RING(chan, (source == GL_FOG_COORDINATE_EXT ? get_fog_mode_signed(f->Mode) : get_fog_mode_unsigned(f->Mode))); OUT_RING(chan, get_fog_source(source)); - OUT_RING(chan, f->Enabled ? 1 : 0); + OUT_RINGb(chan, f->Enabled); OUT_RING(chan, pack_rgba_f(MESA_FORMAT_RGBA8888_REV, f->Color)); - BEGIN_RING(chan, kelvin, NV20TCL_FOG_EQUATION_CONSTANT, 3); + BEGIN_RING(chan, kelvin, NV20_3D_FOG_COEFF(0), 3); OUT_RINGp(chan, k, 3); } @@ -171,19 +171,19 @@ nv20_emit_light_model(struct gl_context *ctx, int emit) struct nouveau_grobj *kelvin = context_eng3d(ctx); struct gl_lightmodel *m = &ctx->Light.Model; - BEGIN_RING(chan, kelvin, NV20TCL_SEPARATE_SPECULAR_ENABLE, 1); - OUT_RING(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR ? 1 : 0); + BEGIN_RING(chan, kelvin, NV20_3D_SEPARATE_SPECULAR_ENABLE, 1); + OUT_RINGb(chan, m->ColorControl == GL_SEPARATE_SPECULAR_COLOR); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL, 1); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL, 1); OUT_RING(chan, ((m->LocalViewer ? - NV20TCL_LIGHT_MODEL_VIEWER_LOCAL : - NV20TCL_LIGHT_MODEL_VIEWER_NONLOCAL) | + NV20_3D_LIGHT_MODEL_VIEWER_LOCAL : + NV20_3D_LIGHT_MODEL_VIEWER_NONLOCAL) | (NEED_SECONDARY_COLOR(ctx) ? - NV20TCL_LIGHT_MODEL_SEPARATE_SPECULAR : + NV20_3D_LIGHT_MODEL_SEPARATE_SPECULAR : 0))); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); - OUT_RING(chan, ctx->Light.Model.TwoSide ? 1 : 0); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_MODEL_TWO_SIDE_ENABLE, 1); + OUT_RINGb(chan, ctx->Light.Model.TwoSide); } void @@ -195,19 +195,19 @@ nv20_emit_light_source(struct gl_context *ctx, int emit) struct gl_light *l = &ctx->Light.Light[i]; if (l->_Flags & LIGHT_POSITIONAL) { - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_POSITION_X(i), 3); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_POSITION_X(i), 3); OUT_RINGp(chan, l->_Position, 3); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_ATTENUATION_CONSTANT(i), 3); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_ATTENUATION_CONSTANT(i), 3); OUT_RINGf(chan, l->ConstantAttenuation); OUT_RINGf(chan, l->LinearAttenuation); OUT_RINGf(chan, l->QuadraticAttenuation); } else { - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_DIRECTION_X(i), 3); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_DIRECTION_X(i), 3); OUT_RINGp(chan, l->_VP_inf_norm, 3); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_HALF_VECTOR_X(i), 3); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_HALF_VECTOR_X(i), 3); OUT_RINGp(chan, l->_h_inf_norm, 3); } @@ -216,7 +216,7 @@ nv20_emit_light_source(struct gl_context *ctx, int emit) nv10_get_spot_coeff(l, k); - BEGIN_RING(chan, kelvin, NV20TCL_LIGHT_SPOT_CUTOFF_A(i), 7); + BEGIN_RING(chan, kelvin, NV20_3D_LIGHT_SPOT_CUTOFF(i, 0), 7); OUT_RINGp(chan, k, 7); } } @@ -340,7 +340,7 @@ nv20_emit_modelview(struct gl_context *ctx, int emit) if (ctx->Light._NeedEyeCoords || ctx->Fog.Enabled || (ctx->Texture._GenFlags & TEXGEN_NEED_EYE_COORD)) { - BEGIN_RING(chan, kelvin, NV20TCL_MODELVIEW0_MATRIX(0), 16); + BEGIN_RING(chan, kelvin, NV20_3D_MODELVIEW_MATRIX(0, 0), 16); OUT_RINGm(chan, m->m); } @@ -349,7 +349,7 @@ nv20_emit_modelview(struct gl_context *ctx, int emit) int i, j; BEGIN_RING(chan, kelvin, - NV20TCL_INVERSE_MODELVIEW0_MATRIX(0), 12); + NV20_3D_INVERSE_MODELVIEW_MATRIX(0, 0), 12); for (i = 0; i < 3; i++) for (j = 0; j < 4; j++) OUT_RINGf(chan, m->inv[4*i + j]); @@ -370,7 +370,7 @@ nv20_emit_projection(struct gl_context *ctx, int emit) if (nctx->fallback == HWTNL) _math_matrix_mul_matrix(&m, &m, &ctx->_ModelProjectMatrix); - BEGIN_RING(chan, kelvin, NV20TCL_PROJECTION_MATRIX(0), 16); + BEGIN_RING(chan, kelvin, NV20_3D_PROJECTION_MATRIX(0), 16); OUT_RINGm(chan, m.m); _math_matrix_dtr(&m); diff --git a/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h b/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h new file mode 100644 index 00000000000..e370a1ca063 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv_m2mf.xml.h @@ -0,0 +1,155 @@ +#ifndef NV_M2MF_XML +#define NV_M2MF_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv_m2mf.xml ( 2710 bytes, from 2010-11-01 00:28:46) +- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) +- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) +- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) +- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <[email protected]> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <[email protected]> (koala_br) +- Carlos Martin <[email protected]> (carlosmn) +- Christoph Bumiller <[email protected]> (calim, chrisbmr) +- Dawid Gajownik <[email protected]> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <[email protected]> (lumag) +- EdB <[email protected]> (edb_) +- Erik Waling <[email protected]> (erikwaling) +- Francisco Jerez <[email protected]> (curro) +- imirkin <[email protected]> (imirkin) +- jb17bsome <[email protected]> (jb17bsome) +- Jeremy Kolb <[email protected]> (kjeremy) +- Laurent Carlier <[email protected]> (lordheavy) +- Luca Barbieri <[email protected]> (lb, lb1) +- Maarten Maathuis <[email protected]> (stillunknown) +- Marcin Kościelnicki <[email protected]> (mwk, koriakin) +- Mark Carey <[email protected]> (careym) +- Matthieu Castet <[email protected]> (mat-c) +- nvidiaman <[email protected]> (nvidiaman) +- Patrice Mandin <[email protected]> (pmandin, pmdata) +- Pekka Paalanen <[email protected]> (pq, ppaalanen) +- Peter Popov <[email protected]> (ironpeter) +- Richard Hughes <[email protected]> (hughsient) +- Rudi Cilibrasi <[email protected]> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <[email protected]> (leroutier) +- Stephane Marchesin <[email protected]> (marcheu) +- sturmflut <[email protected]> (sturmflut) +- Sylvain Munaut <[email protected]> +- Victor Stinner <[email protected]> (haypo) +- Wladmir van der Laan <[email protected]> (miathan6) +- Younes Manton <[email protected]> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + + +#define NV04_M2MF_DMA_NOTIFY 0x00000180 + +#define NV04_M2MF_DMA_BUFFER_IN 0x00000184 + +#define NV04_M2MF_DMA_BUFFER_OUT 0x00000188 + + +#define NV50_M2MF_LINEAR_IN 0x00000200 + +#define NV50_M2MF_TILING_MODE_IN 0x00000204 + +#define NV50_M2MF_TILING_PITCH_IN 0x00000208 + +#define NV50_M2MF_TILING_HEIGHT_IN 0x0000020c + +#define NV50_M2MF_TILING_DEPTH_IN 0x00000210 + +#define NV50_M2MF_TILING_POSITION_IN_Z 0x00000214 + +#define NV50_M2MF_TILING_POSITION_IN 0x00000218 +#define NV50_M2MF_TILING_POSITION_IN_X__MASK 0x0000ffff +#define NV50_M2MF_TILING_POSITION_IN_X__SHIFT 0 +#define NV50_M2MF_TILING_POSITION_IN_Y__MASK 0xffff0000 +#define NV50_M2MF_TILING_POSITION_IN_Y__SHIFT 16 + +#define NV50_M2MF_LINEAR_OUT 0x0000021c + +#define NV50_M2MF_TILING_MODE_OUT 0x00000220 + +#define NV50_M2MF_TILING_PITCH_OUT 0x00000224 + +#define NV50_M2MF_TILING_HEIGHT_OUT 0x00000228 + +#define NV50_M2MF_TILING_DEPTH_OUT 0x0000022c + +#define NV50_M2MF_TILING_POSITION_OUT_Z 0x00000230 + +#define NV50_M2MF_TILING_POSITION_OUT 0x00000234 +#define NV50_M2MF_TILING_POSITION_OUT_X__MASK 0x0000ffff +#define NV50_M2MF_TILING_POSITION_OUT_X__SHIFT 0 +#define NV50_M2MF_TILING_POSITION_OUT_Y__MASK 0xffff0000 +#define NV50_M2MF_TILING_POSITION_OUT_Y__SHIFT 16 + +#define NV50_M2MF_OFFSET_IN_HIGH 0x00000238 + +#define NV50_M2MF_OFFSET_OUT_HIGH 0x0000023c + +#define NV04_M2MF_OFFSET_IN 0x0000030c + +#define NV04_M2MF_OFFSET_OUT 0x00000310 + +#define NV04_M2MF_PITCH_IN 0x00000314 + +#define NV04_M2MF_PITCH_OUT 0x00000318 + +#define NV04_M2MF_LINE_LENGTH_IN 0x0000031c + +#define NV04_M2MF_LINE_COUNT 0x00000320 + +#define NV04_M2MF_FORMAT 0x00000324 +#define NV04_M2MF_FORMAT_INPUT_INC__MASK 0x000000ff +#define NV04_M2MF_FORMAT_INPUT_INC__SHIFT 0 +#define NV04_M2MF_FORMAT_INPUT_INC_1 0x00000001 +#define NV04_M2MF_FORMAT_INPUT_INC_2 0x00000002 +#define NV04_M2MF_FORMAT_INPUT_INC_4 0x00000004 +#define NV50_M2MF_FORMAT_INPUT_INC_8 0x00000008 +#define NV50_M2MF_FORMAT_INPUT_INC_16 0x00000010 +#define NV04_M2MF_FORMAT_OUTPUT_INC__MASK 0x0000ff00 +#define NV04_M2MF_FORMAT_OUTPUT_INC__SHIFT 8 +#define NV04_M2MF_FORMAT_OUTPUT_INC_1 0x00000100 +#define NV04_M2MF_FORMAT_OUTPUT_INC_2 0x00000200 +#define NV04_M2MF_FORMAT_OUTPUT_INC_4 0x00000400 +#define NV50_M2MF_FORMAT_OUTPUT_INC_8 0x00000800 +#define NV50_M2MF_FORMAT_OUTPUT_INC_16 0x00001000 + +#define NV04_M2MF_BUF_NOTIFY 0x00000328 + + +#endif /* NV_M2MF_XML */ diff --git a/src/mesa/drivers/dri/nouveau/nv_object.xml.h b/src/mesa/drivers/dri/nouveau/nv_object.xml.h new file mode 100644 index 00000000000..d5ed4bceb55 --- /dev/null +++ b/src/mesa/drivers/dri/nouveau/nv_object.xml.h @@ -0,0 +1,268 @@ +#ifndef NV_OBJECT_XML +#define NV_OBJECT_XML + +/* Autogenerated file, DO NOT EDIT manually! + +This file was generated by the rules-ng-ng headergen tool in this git repository: +http://0x04.net/cgit/index.cgi/rules-ng-ng +git clone git://0x04.net/rules-ng-ng + +The rules-ng-ng source files this header was generated from are: +- nv_object.xml ( 11547 bytes, from 2010-11-13 23:32:57) +- copyright.xml ( 6452 bytes, from 2010-11-15 15:10:58) +- nvchipsets.xml ( 3074 bytes, from 2010-11-13 23:32:57) +- nv_defs.xml ( 4437 bytes, from 2010-11-01 00:28:46) + +Copyright (C) 2006-2010 by the following authors: +- Artur Huillet <[email protected]> (ahuillet) +- Ben Skeggs (darktama, darktama_) +- B. R. <[email protected]> (koala_br) +- Carlos Martin <[email protected]> (carlosmn) +- Christoph Bumiller <[email protected]> (calim, chrisbmr) +- Dawid Gajownik <[email protected]> (gajownik) +- Dmitry Baryshkov +- Dmitry Eremin-Solenikov <[email protected]> (lumag) +- EdB <[email protected]> (edb_) +- Erik Waling <[email protected]> (erikwaling) +- Francisco Jerez <[email protected]> (curro) +- imirkin <[email protected]> (imirkin) +- jb17bsome <[email protected]> (jb17bsome) +- Jeremy Kolb <[email protected]> (kjeremy) +- Laurent Carlier <[email protected]> (lordheavy) +- Luca Barbieri <[email protected]> (lb, lb1) +- Maarten Maathuis <[email protected]> (stillunknown) +- Marcin Kościelnicki <[email protected]> (mwk, koriakin) +- Mark Carey <[email protected]> (careym) +- Matthieu Castet <[email protected]> (mat-c) +- nvidiaman <[email protected]> (nvidiaman) +- Patrice Mandin <[email protected]> (pmandin, pmdata) +- Pekka Paalanen <[email protected]> (pq, ppaalanen) +- Peter Popov <[email protected]> (ironpeter) +- Richard Hughes <[email protected]> (hughsient) +- Rudi Cilibrasi <[email protected]> (cilibrar) +- Serge Martin +- Simon Raffeiner +- Stephane Loeuillet <[email protected]> (leroutier) +- Stephane Marchesin <[email protected]> (marcheu) +- sturmflut <[email protected]> (sturmflut) +- Sylvain Munaut <[email protected]> +- Victor Stinner <[email protected]> (haypo) +- Wladmir van der Laan <[email protected]> (miathan6) +- Younes Manton <[email protected]> (ymanton) + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice (including the +next paragraph) shall be included in all copies or substantial +portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. +*/ + + +#define NV01_ROOT 0x00000001 +#define NV01_CONTEXT_DMA 0x00000002 +#define NV01_DEVICE 0x00000003 +#define NV01_TIMER 0x00000004 +#define NV01_NULL 0x00000030 +#define NV01_MEMORY_LOCAL_BANKED 0x0000003d +#define NV01_MAPPING_SYSTEM 0x0000003e +#define NV03_MEMORY_LOCAL_CURSOR 0x0000003f +#define NV01_MEMORY_LOCAL_LINEAR 0x00000040 +#define NV01_MAPPING_LOCAL 0x00000041 +#define NV03_VIDEO_LUT_CURSOR_DAC 0x00000046 +#define NV03_CHANNEL_PIO 0x0000006a +#define NV03_CHANNEL_DMA 0x0000006b +#define NV10_VIDEO_DISPLAY 0x0000007c +#define NV01_CONTEXT_BETA1 0x00000012 +#define NV04_BETA_SOLID 0x00000072 +#define NV01_CONTEXT_COLOR_KEY 0x00000017 +#define NV04_CONTEXT_COLOR_KEY 0x00000057 +#define NV01_CONTEXT_PATTERN 0x00000018 +#define NV01_CONTEXT_CLIP_RECTANGLE 0x00000019 +#define NV03_CONTEXT_ROP 0x00000043 +#define NV04_IMAGE_PATTERN 0x00000044 +#define NV01_RENDER_SOLID_LINE 0x0000001c +#define NV04_RENDER_SOLID_LINE 0x0000005c +#define NV30_RENDER_SOLID_LINE 0x0000035c +#define NV40_RENDER_SOLID_LINE 0x0000305c +#define NV01_RENDER_SOLID_TRIANGLE 0x0000001d +#define NV04_RENDER_SOLID_TRIANGLE 0x0000005d +#define NV01_RENDER_SOLID_RECTANGLE 0x0000001e +#define NV04_RENDER_SOLID_RECTANGLE 0x0000005e +#define NV01_IMAGE_BLIT 0x0000001f +#define NV04_IMAGE_BLIT 0x0000005f +#define NV11_IMAGE_BLIT 0x0000009f +#define NV01_IMAGE_FROM_CPU 0x00000021 +#define NV04_IMAGE_FROM_CPU 0x00000061 +#define NV05_IMAGE_FROM_CPU 0x00000065 +#define NV10_IMAGE_FROM_CPU 0x0000008a +#define NV30_IMAGE_FROM_CPU 0x0000038a +#define NV40_IMAGE_FROM_CPU 0x0000308a +#define NV03_STRETCHED_IMAGE_FROM_CPU 0x00000036 +#define NV04_STRETCHED_IMAGE_FROM_CPU 0x00000076 +#define NV05_STRETCHED_IMAGE_FROM_CPU 0x00000066 +#define NV30_STRETCHED_IMAGE_FROM_CPU 0x00000366 +#define NV40_STRETCHED_IMAGE_FROM_CPU 0x00003066 +#define NV03_SCALED_IMAGE_FROM_MEMORY 0x00000037 +#define NV04_SCALED_IMAGE_FROM_MEMORY 0x00000077 +#define NV05_SCALED_IMAGE_FROM_MEMORY 0x00000063 +#define NV10_SCALED_IMAGE_FROM_MEMORY 0x00000089 +#define NV30_SCALED_IMAGE_FROM_MEMORY 0x00000389 +#define NV40_SCALED_IMAGE_FROM_MEMORY 0x00003089 +#define NV50_SCALED_IMAGE_FROM_MEMORY 0x00005089 +#define NV04_DVD_SUBPICTURE 0x00000038 +#define NV10_DVD_SUBPICTURE 0x00000088 +#define NV03_GDI_RECTANGLE_TEXT 0x0000004b +#define NV04_GDI_RECTANGLE_TEXT 0x0000004a +#define NV04_SWIZZLED_SURFACE 0x00000052 +#define NV20_SWIZZLED_SURFACE 0x0000009e +#define NV30_SWIZZLED_SURFACE 0x0000039e +#define NV40_SWIZZLED_SURFACE 0x0000309e +#define NV03_CONTEXT_SURFACE_DST 0x00000058 +#define NV03_CONTEXT_SURFACE_SRC 0x00000059 +#define NV04_CONTEXT_SURFACES_2D 0x00000042 +#define NV10_CONTEXT_SURFACES_2D 0x00000062 +#define NV30_CONTEXT_SURFACES_2D 0x00000362 +#define NV40_CONTEXT_SURFACES_2D 0x00003062 +#define NV50_CONTEXT_SURFACES_2D 0x00005062 +#define NV04_INDEXED_IMAGE_FROM_CPU 0x00000060 +#define NV05_INDEXED_IMAGE_FROM_CPU 0x00000064 +#define NV30_INDEXED_IMAGE_FROM_CPU 0x00000364 +#define NV40_INDEXED_IMAGE_FROM_CPU 0x00003064 +#define NV10_TEXTURE_FROM_CPU 0x0000007b +#define NV30_TEXTURE_FROM_CPU 0x0000037b +#define NV40_TEXTURE_FROM_CPU 0x0000307b +#define NV04_M2MF 0x00000039 +#define NV50_M2MF 0x00005039 +#define NVC0_M2MF 0x00009039 +#define NV03_TEXTURED_TRIANGLE 0x00000048 +#define NV04_TEXTURED_TRIANGLE 0x00000054 +#define NV10_TEXTURED_TRIANGLE 0x00000094 +#define NV04_MULTITEX_TRIANGLE 0x00000055 +#define NV10_MULTITEX_TRIANGLE 0x00000095 +#define NV03_CONTEXT_SURFACE_COLOR 0x0000005a +#define NV03_CONTEXT_SURFACE_ZETA 0x0000005b +#define NV04_CONTEXT_SURFACES_3D 0x00000053 +#define NV10_CONTEXT_SURFACES_3D 0x00000093 +#define NV10_3D 0x00000056 +#define NV11_3D 0x00000096 +#define NV17_3D 0x00000099 +#define NV20_3D 0x00000097 +#define NV25_3D 0x00000597 +#define NV30_3D 0x00000397 +#define NV35_3D 0x00000497 +#define NV34_3D 0x00000697 +#define NV40_3D 0x00004097 +#define NV44_3D 0x00004497 +#define NV50_3D 0x00005097 +#define NV84_3D 0x00008297 +#define NVA0_3D 0x00008397 +#define NVA3_3D 0x00008597 +#define NVAF_3D 0x00008697 +#define NVC0_3D 0x00009097 +#define NV50_2D 0x0000502d +#define NVC0_2D 0x0000902d +#define NV50_COMPUTE 0x000050c0 +#define NVA3_COMPUTE 0x000085c0 +#define NVC0_COMPUTE 0x000090c0 +#define NV84_CRYPT 0x000074c1 +#define NV01_SUBCHAN__SIZE 0x00002000 +#define NV01_SUBCHAN 0x00000000 + +#define NV01_SUBCHAN_OBJECT 0x00000000 + + +#define NV84_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010 + +#define NV84_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014 + +#define NV84_SUBCHAN_QUERY_COUNTER 0x00000018 + +#define NV84_SUBCHAN_QUERY_GET 0x0000001c + +#define NV84_SUBCHAN_QUERY_INTR 0x00000020 + +#define NV84_SUBCHAN_WRCACHE_FLUSH 0x00000024 + +#define NV10_SUBCHAN_REF_CNT 0x00000050 + + +#define NV11_SUBCHAN_DMA_SEMAPHORE 0x00000060 + +#define NV11_SUBCHAN_SEMAPHORE_OFFSET 0x00000064 + +#define NV11_SUBCHAN_SEMAPHORE_ACQUIRE 0x00000068 + +#define NV11_SUBCHAN_SEMAPHORE_RELEASE 0x0000006c + +#define NV40_SUBCHAN_YIELD 0x00000080 + +#define NV01_GRAPH 0x00000000 + +#define NV04_GRAPH_NOP 0x00000100 + +#define NV01_GRAPH_NOTIFY 0x00000104 +#define NV01_GRAPH_NOTIFY_WRITE 0x00000000 +#define NV01_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001 + +#define NV50_GRAPH_WAIT_FOR_IDLE 0x00000110 + +#define NVA3_GRAPH_UNK0120 0x00000120 + +#define NVA3_GRAPH_UNK0124 0x00000124 + +#define NV40_GRAPH_PM_TRIGGER 0x00000140 + +#define NVC0_SUBCHAN__SIZE 0x00008000 +#define NVC0_SUBCHAN 0x00000000 + +#define NVC0_SUBCHAN_OBJECT 0x00000000 + + +#define NVC0_SUBCHAN_QUERY_ADDRESS_HIGH 0x00000010 + +#define NVC0_SUBCHAN_QUERY_ADDRESS_LOW 0x00000014 + +#define NVC0_SUBCHAN_QUERY_SEQUENCE 0x00000018 + +#define NVC0_SUBCHAN_QUERY_GET 0x0000001c + +#define NVC0_SUBCHAN_REF_CNT 0x00000050 + +#define NVC0_GRAPH 0x00000000 + +#define NVC0_GRAPH_NOP 0x00000100 + +#define NVC0_GRAPH_NOTIFY_ADDRESS_HIGH 0x00000104 + +#define NVC0_GRAPH_NOTIFY_ADDRESS_LOW 0x00000108 + +#define NVC0_GRAPH_NOTIFY 0x0000010c +#define NVC0_GRAPH_NOTIFY_WRITE 0x00000000 +#define NVC0_GRAPH_NOTIFY_WRITE_AND_AWAKEN 0x00000001 + +#define NVC0_GRAPH_SERIALIZE 0x00000110 + +#define NVC0_GRAPH_MACRO_UPLOAD_POS 0x00000114 + +#define NVC0_GRAPH_MACRO_UPLOAD_DATA 0x00000118 + +#define NVC0_GRAPH_MACRO_ID 0x0000011c + +#define NVC0_GRAPH_MACRO_POS 0x00000120 + + +#endif /* NV_OBJECT_XML */ diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 690bec640bd..24fb031ecb9 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -778,6 +778,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format radeonTexObjPtr t; uint32_t pitch_val; uint32_t internalFormat, type, format; + gl_format texFormat; type = GL_BGRA; format = GL_UNSIGNED_BYTE; @@ -817,10 +818,6 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format radeon_miptree_unreference(&t->mt); radeon_miptree_unreference(&rImage->mt); - _mesa_init_teximage_fields(radeon->glCtx, target, texImage, - rb->base.Width, rb->base.Height, 1, 0, rb->cpp); - texImage->RowStride = rb->pitch / rb->cpp; - rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -832,22 +829,35 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format pitch_val = rb->pitch; switch (rb->cpp) { case 4: - if (texture_format == __DRI_TEXTURE_FORMAT_RGB) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) { + texFormat = MESA_FORMAT_RGB888; t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format; - else + } + else { + texFormat = MESA_FORMAT_ARGB8888; t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format; + } t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter; break; case 3: default: + texFormat = MESA_FORMAT_RGB888; t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format; t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB888].filter; break; case 2: + texFormat = MESA_FORMAT_RGB565; t->pp_txformat = tx_table_le[MESA_FORMAT_RGB565].format; t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB565].filter; break; } + + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, + rb->base.Width, rb->base.Height, 1, 0, + rb->cpp, texFormat); + texImage->RowStride = rb->pitch / rb->cpp; + + t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT) | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT); t->pp_txformat |= R200_TXFORMAT_NON_POWER2; diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 0116c5d2fa4..ed9955b05d8 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -428,6 +428,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format radeonTexObjPtr t; uint32_t pitch_val; uint32_t internalFormat, type, format; + gl_format texFormat; type = GL_BGRA; format = GL_UNSIGNED_BYTE; @@ -467,9 +468,6 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format radeon_miptree_unreference(&t->mt); radeon_miptree_unreference(&rImage->mt); - _mesa_init_teximage_fields(radeon->glCtx, target, texImage, - rb->base.Width, rb->base.Height, 1, 0, rb->cpp); - texImage->RowStride = rb->pitch / rb->cpp; rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -481,22 +479,35 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format pitch_val = rb->pitch; switch (rb->cpp) { case 4: - if (texture_format == __DRI_TEXTURE_FORMAT_RGB) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) { + texFormat = MESA_FORMAT_RGB888; t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); - else + } + else { + texFormat = MESA_FORMAT_ARGB8888; t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); + } pitch_val /= 4; break; case 3: default: + texFormat = MESA_FORMAT_RGB888; t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); pitch_val /= 4; break; case 2: + texFormat = MESA_FORMAT_RGB565; t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5); pitch_val /= 2; break; } + + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, + rb->base.Width, rb->base.Height, 1, 0, + rb->cpp, texFormat); + texImage->RowStride = rb->pitch / rb->cpp; + + pitch_val--; t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT))) | ((R300_TX_HEIGHTMASK_MASK & ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT)))); diff --git a/src/mesa/drivers/dri/r600/evergreen_tex.c b/src/mesa/drivers/dri/r600/evergreen_tex.c index 58420ed1239..2f4c92d6767 100644 --- a/src/mesa/drivers/dri/r600/evergreen_tex.c +++ b/src/mesa/drivers/dri/r600/evergreen_tex.c @@ -33,7 +33,6 @@ #include "main/teximage.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texstore.h" #include "main/texobj.h" #include "texmem.h" @@ -1024,15 +1023,15 @@ static GLboolean evergreen_setup_hardware_state(struct gl_context * ctx, struct SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); SETfield(t->SQ_TEX_SAMPLER1, - EG_S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 6), + EG_S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 8), EG_SQ_TEX_SAMPLER_WORD1_0__MIN_LOD_shift, EG_SQ_TEX_SAMPLER_WORD1_0__MIN_LOD_mask); SETfield(t->SQ_TEX_SAMPLER1, - EG_S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 6), + EG_S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 8), EG_SQ_TEX_SAMPLER_WORD1_0__MAX_LOD_shift, EG_SQ_TEX_SAMPLER_WORD1_0__MAX_LOD_mask); SETfield(t->SQ_TEX_SAMPLER2, - EG_S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 6), + EG_S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 8), EG_SQ_TEX_SAMPLER_WORD2_0__LOD_BIAS_shift, EG_SQ_TEX_SAMPLER_WORD2_0__LOD_BIAS_mask); @@ -1152,6 +1151,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur radeonTexObjPtr t; uint32_t pitch_val; uint32_t internalFormat, type, format; + gl_format texFormat; type = GL_BGRA; format = GL_UNSIGNED_BYTE; @@ -1191,10 +1191,6 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur radeon_miptree_unreference(&t->mt); radeon_miptree_unreference(&rImage->mt); - _mesa_init_teximage_fields(radeon->glCtx, target, texImage, - rb->base.Width, rb->base.Height, 1, 0, rb->cpp); - texImage->RowStride = rb->pitch / rb->cpp; - rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -1205,6 +1201,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur switch (rb->cpp) { case 4: if (glx_texture_format == __DRI_TEXTURE_FORMAT_RGB) { + texFormat = MESA_FORMAT_RGB888; SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8, EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift, EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask); @@ -1218,6 +1215,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); } else { + texFormat = MESA_FORMAT_ARGB8888; SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8, EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift, EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask); @@ -1236,6 +1234,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur case 3: default: // FMT_8_8_8 ??? + texFormat = MESA_FORMAT_RGB888; SETfield(t->SQ_TEX_RESOURCE7, FMT_8_8_8_8, EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift, EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask); @@ -1251,6 +1250,7 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur pitch_val /= 4; break; case 2: + texFormat = MESA_FORMAT_RGB565; SETfield(t->SQ_TEX_RESOURCE7, FMT_5_6_5, EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_shift, EG_SQ_TEX_RESOURCE_WORD7_0__DATA_FORMAT_mask); @@ -1267,6 +1267,11 @@ void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_textur break; } + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, + rb->base.Width, rb->base.Height, 1, 0, + rb->cpp, texFormat); + texImage->RowStride = rb->pitch / rb->cpp; + pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 3869768bf0e..aafa6875774 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -1001,6 +1001,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeonTexObjPtr t; uint32_t pitch_val; uint32_t internalFormat, type, format; + gl_format texFormat; type = GL_BGRA; format = GL_UNSIGNED_BYTE; @@ -1046,10 +1047,6 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_miptree_unreference(&t->mt); radeon_miptree_unreference(&rImage->mt); - _mesa_init_teximage_fields(radeon->glCtx, target, texImage, - rb->base.Width, rb->base.Height, 1, 0, rb->cpp); - texImage->RowStride = rb->pitch / rb->cpp; - rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -1060,6 +1057,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo switch (rb->cpp) { case 4: if (glx_texture_format == __DRI_TEXTURE_FORMAT_RGB) { + texFormat = MESA_FORMAT_RGB888; SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -1072,6 +1070,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); } else { + texFormat = MESA_FORMAT_ARGB8888; SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -1089,6 +1088,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo case 3: default: // FMT_8_8_8 ??? + texFormat = MESA_FORMAT_RGB888; SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -1103,6 +1103,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo pitch_val /= 4; break; case 2: + texFormat = MESA_FORMAT_RGB565; SETfield(t->SQ_TEX_RESOURCE1, FMT_5_6_5, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -1118,6 +1119,11 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo break; } + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, + rb->base.Width, rb->base.Height, 1, 0, + rb->cpp, texFormat); + texImage->RowStride = rb->pitch / rb->cpp; + pitch_val = (pitch_val + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index a436ec112cc..fecdd119059 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -246,16 +246,9 @@ GLboolean radeonInitContext(radeonContextPtr radeon, DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16; if (IS_R600_CLASS(radeon->radeonScreen)) { - int chip_family = radeon->radeonScreen->chip_family; - if (chip_family >= CHIP_FAMILY_CEDAR) { - radeon->texture_row_align = 512; - radeon->texture_rect_row_align = 512; - radeon->texture_compressed_row_align = 512; - } else { - radeon->texture_row_align = radeon->radeonScreen->group_bytes; - radeon->texture_rect_row_align = radeon->radeonScreen->group_bytes; - radeon->texture_compressed_row_align = radeon->radeonScreen->group_bytes; - } + radeon->texture_row_align = radeon->radeonScreen->group_bytes; + radeon->texture_rect_row_align = radeon->radeonScreen->group_bytes; + radeon->texture_compressed_row_align = radeon->radeonScreen->group_bytes; } else if (IS_R200_CLASS(radeon->radeonScreen) || IS_R100_CLASS(radeon->radeonScreen)) { radeon->texture_row_align = 32; @@ -741,10 +734,9 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable, buffers[i].flags); if (bo == NULL) { - fprintf(stderr, "failed to attach %s %d\n", regname, buffers[i].name); - + continue; } ret = radeon_bo_get_tiling(bo, &tiling_flags, &pitch); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 1ea52f96d7e..b379240579d 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -1323,7 +1323,11 @@ radeonCreateScreen( __DRIscreen *sPriv ) screen->chip_flags |= RADEON_CLASS_R600; /* set group bytes for r6xx+ */ - screen->group_bytes = 256; + if (screen->chip_family >= CHIP_FAMILY_CEDAR) + screen->group_bytes = 512; + else + screen->group_bytes = 256; + screen->cpp = dri_priv->bpp / 8; screen->AGPMode = dri_priv->AGPMode; @@ -1568,9 +1572,13 @@ radeonCreateScreen2(__DRIscreen *sPriv) else screen->chip_flags |= RADEON_CLASS_R600; - /* r6xx+ tiling, default to 256 group bytes */ - screen->group_bytes = 256; - if (IS_R600_CLASS(screen) && (sPriv->drm_version.minor >= 6)) { + /* r6xx+ tiling, default group bytes */ + if (screen->chip_family >= CHIP_FAMILY_CEDAR) + screen->group_bytes = 512; + else + screen->group_bytes = 256; + if (IS_R600_CLASS(screen) && (sPriv->drm_version.minor >= 6) && + (screen->chip_family < CHIP_FAMILY_CEDAR)) { ret = radeonGetParam(sPriv, RADEON_INFO_TILE_CONFIG, &temp); if (ret) fprintf(stderr, "failed to get tiling info\n"); diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index dd8ecdd500a..32c021cb545 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -653,6 +653,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form radeonTexObjPtr t; uint32_t pitch_val; uint32_t internalFormat, type, format; + gl_format texFormat; type = GL_BGRA; format = GL_UNSIGNED_BYTE; @@ -692,10 +693,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form radeon_miptree_unreference(&t->mt); radeon_miptree_unreference(&rImage->mt); - _mesa_init_teximage_fields(radeon->glCtx, target, texImage, - rb->base.Width, rb->base.Height, 1, 0, rb->cpp); - texImage->RowStride = rb->pitch / rb->cpp; - rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -705,23 +702,34 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form t->override_offset = 0; switch (rb->cpp) { case 4: - if (texture_format == __DRI_TEXTURE_FORMAT_RGB) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) { t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format; - else + texFormat = MESA_FORMAT_RGB888; + } + else { t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format; + texFormat = MESA_FORMAT_ARGB8888; + } t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter; break; case 3: default: + texFormat = MESA_FORMAT_RGB888; t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format; t->pp_txfilter |= tx_table[MESA_FORMAT_RGB888].filter; break; case 2: + texFormat = MESA_FORMAT_RGB565; t->pp_txformat = tx_table[MESA_FORMAT_RGB565].format; t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter; break; } + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, + rb->base.Width, rb->base.Height, 1, 0, + rb->cpp, texFormat); + texImage->RowStride = rb->pitch / rb->cpp; + t->pp_txpitch &= (1 << 13) -1; pitch_val = rb->pitch; diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 52ba3acf658..c7940e9c0da 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -48,7 +48,6 @@ #include "utils.h" #include "main/teximage.h" -#include "main/texfetch.h" #include "main/texformat.h" #include "main/texstate.h" @@ -69,6 +68,7 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, struct gl_texture_object *texObj; struct gl_texture_image *texImage; uint32_t internalFormat; + gl_format texFormat; dri_ctx = pDRICtx->driverPrivate; @@ -82,15 +82,13 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, sPriv->swrast_loader->getDrawableInfo(dPriv, &x, &y, &w, &h, dPriv->loaderPrivate); - _mesa_init_teximage_fields(&dri_ctx->Base, target, texImage, - w, h, 1, 0, internalFormat); - if (texture_format == __DRI_TEXTURE_FORMAT_RGB) - texImage->TexFormat = MESA_FORMAT_XRGB8888; + texFormat = MESA_FORMAT_XRGB8888; else - texImage->TexFormat = MESA_FORMAT_ARGB8888; + texFormat = MESA_FORMAT_ARGB8888; - _mesa_set_fetch_functions(texImage, 2); + _mesa_init_teximage_fields(&dri_ctx->Base, target, texImage, + w, h, 1, 0, internalFormat, texFormat); sPriv->swrast_loader->getImage(dPriv, x, y, w, h, (char *)texImage->Data, dPriv->loaderPrivate); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 0326b847cb8..4cca243d076 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -698,8 +698,8 @@ convertPalette(FxU32 data[256], const struct gl_color_table *table) return GR_TEXTABLE_PALETTE_6666_EXT; default: /* XXX fixme: how can this happen? */ - _mesa_error(NULL, GL_INVALID_ENUM, "convertPalette: table->Format == %s", - _mesa_lookup_enum_by_nr(table->Format)); + _mesa_error(NULL, GL_INVALID_ENUM, "convertPalette: table->_BaseFormat == %s", + _mesa_lookup_enum_by_nr(table->_BaseFormat)); return GR_TEXTABLE_PALETTE; } } diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 25ece5c95e9..1427abd107a 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -699,6 +699,15 @@ _mesa_create_exec_table(void) SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv); SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer); + /* GL 3.0 (functions not covered by other extensions) */ + SET_ClearBufferiv(exec, _mesa_ClearBufferiv); + SET_ClearBufferuiv(exec, _mesa_ClearBufferuiv); + SET_ClearBufferfv(exec, _mesa_ClearBufferfv); + SET_ClearBufferfi(exec, _mesa_ClearBufferfi); + SET_GetStringi(exec, _mesa_GetStringi); + SET_ClampColor(exec, _mesa_ClampColorARB); + + return exec; } diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 76f8259a283..4d62f54a95a 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -55,6 +55,13 @@ /** + * Used as a placeholder for buffer objects between glGenBuffers() and + * glBindBuffer() so that glIsBuffer() can work correctly. + */ +static struct gl_buffer_object DummyBufferObject; + + +/** * Return pointer to address of a buffer object target. * \param ctx the GL context * \param target the buffer object target to be retrieved. @@ -548,6 +555,9 @@ _mesa_copy_buffer_subdata(struct gl_context *ctx, void _mesa_init_buffer_objects( struct gl_context *ctx ) { + memset(&DummyBufferObject, 0, sizeof(DummyBufferObject)); + DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */ + _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, ctx->Shared->NullBufferObj); _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, @@ -605,8 +615,10 @@ bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer) else { /* non-default buffer object */ newBufObj = _mesa_lookup_bufferobj(ctx, buffer); - if (!newBufObj) { - /* if this is a new buffer object id, allocate a buffer object now */ + if (!newBufObj || newBufObj == &DummyBufferObject) { + /* If this is a new buffer object id, or one which was generated but + * never used before, allocate a buffer object now. + */ ASSERT(ctx->Driver.NewBufferObject); newBufObj = ctx->Driver.NewBufferObject(ctx, buffer, target); if (!newBufObj) { @@ -986,7 +998,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint j; - ASSERT(bufObj->Name == ids[i]); + ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject); if (_mesa_bufferobj_mapped(bufObj)) { /* if mapped, unmap it now */ @@ -1027,7 +1039,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids) } /* The ID is immediately freed for re-use */ - _mesa_HashRemove(ctx->Shared->BufferObjects, bufObj->Name); + _mesa_HashRemove(ctx->Shared->BufferObjects, ids[i]); _mesa_reference_buffer_object(ctx, &bufObj, NULL); } } @@ -1066,18 +1078,10 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer) first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n); - /* Allocate new, empty buffer objects and return identifiers */ + /* Insert the ID and pointer to dummy buffer object into hash table */ for (i = 0; i < n; i++) { - struct gl_buffer_object *bufObj; - GLuint name = first + i; - GLenum target = 0; - bufObj = ctx->Driver.NewBufferObject( ctx, name, target ); - if (!bufObj) { - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenBuffersARB"); - return; - } - _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, bufObj); + _mesa_HashInsert(ctx->Shared->BufferObjects, first + i, + &DummyBufferObject); buffer[i] = first + i; } @@ -1103,7 +1107,7 @@ _mesa_IsBufferARB(GLuint id) bufObj = _mesa_lookup_bufferobj(ctx, id); _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); - return bufObj ? GL_TRUE : GL_FALSE; + return bufObj && bufObj != &DummyBufferObject; } diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 61bc836a38d..c4c1d96e49c 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -404,7 +404,7 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) { const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); if (mask == INVALID_MASK) { - _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferuiv(drawbuffer=%d)", drawbuffer); return; } diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index b60875b7128..b132030b9b1 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -219,7 +219,7 @@ _mesa_create_visual( GLboolean dbFlag, GLint accumAlphaBits, GLint numSamples ) { - struct gl_config *vis = (struct gl_config *) calloc(1, sizeof(struct gl_config)); + struct gl_config *vis = CALLOC_STRUCT(gl_config); if (vis) { if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag, redBits, greenBits, blueBits, alphaBits, @@ -234,11 +234,13 @@ _mesa_create_visual( GLboolean dbFlag, return vis; } + /** - * Makes some sanity checks and fills in the fields of the - * struct gl_config object with the given parameters. If the caller needs - * to set additional fields, he should just probably init the whole struct gl_config - * object himself. + * Makes some sanity checks and fills in the fields of the struct + * gl_config object with the given parameters. If the caller needs to + * set additional fields, he should just probably init the whole + * gl_config object himself. + * * \return GL_TRUE on success, or GL_FALSE on failure. * * \sa _mesa_create_visual() above for the parameter description. @@ -368,6 +370,8 @@ dummy_enum_func(void) */ _glthread_DECLARE_STATIC_MUTEX(OneTimeLock); + + /** * Calls all the various one-time-init functions in Mesa. * @@ -408,8 +412,10 @@ one_time_init( struct gl_context *ctx ) } #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", - MESA_VERSION_STRING, __DATE__, __TIME__); + if (MESA_VERBOSE != 0) { + _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", + MESA_VERSION_STRING, __DATE__, __TIME__); + } #endif } @@ -988,6 +994,10 @@ _mesa_initialize_context_for_api(struct gl_context *ctx, return GL_TRUE; } + +/** + * Initialize an OpenGL context. + */ GLboolean _mesa_initialize_context(struct gl_context *ctx, const struct gl_config *visual, @@ -1003,6 +1013,7 @@ _mesa_initialize_context(struct gl_context *ctx, driverContext); } + /** * Allocate and initialize a struct gl_context structure. * Note that the driver needs to pass in its dd_function_table here since @@ -1044,6 +1055,10 @@ _mesa_create_context_for_api(gl_api api, } } + +/** + * Create an OpenGL context. + */ struct gl_context * _mesa_create_context(const struct gl_config *visual, struct gl_context *share_list, @@ -1056,6 +1071,7 @@ _mesa_create_context(const struct gl_config *visual, driverContext); } + /** * Free the data associated with the given context. * @@ -1142,7 +1158,7 @@ _mesa_free_context_data( struct gl_context *ctx ) * * \param ctx GL context. * - * Calls _mesa_free_context_data() and frees the struct gl_context structure itself. + * Calls _mesa_free_context_data() and frees the gl_context object itself. */ void _mesa_destroy_context( struct gl_context *ctx ) @@ -1287,7 +1303,8 @@ _mesa_copy_context( const struct gl_context *src, struct gl_context *dst, GLuint * \return GL_TRUE if compatible, GL_FALSE otherwise. */ static GLboolean -check_compatible(const struct gl_context *ctx, const struct gl_framebuffer *buffer) +check_compatible(const struct gl_context *ctx, + const struct gl_framebuffer *buffer) { const struct gl_config *ctxvis = &ctx->Visual; const struct gl_config *bufvis = &buffer->Visual; @@ -1378,7 +1395,8 @@ _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height) * \param readBuffer the reading framebuffer */ GLboolean -_mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer, +_mesa_make_current( struct gl_context *newCtx, + struct gl_framebuffer *drawBuffer, struct gl_framebuffer *readBuffer ) { if (MESA_VERBOSE & VERBOSE_API) @@ -1439,7 +1457,8 @@ _mesa_make_current( struct gl_context *newCtx, struct gl_framebuffer *drawBuffer buffers[i] = newCtx->Color.DrawBuffer[i]; } - _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, buffers, NULL); + _mesa_drawbuffers(newCtx, newCtx->Const.MaxDrawBuffers, + buffers, NULL); } if (!newCtx->ReadBuffer || newCtx->ReadBuffer->Name == 0) { _mesa_reference_framebuffer(&newCtx->ReadBuffer, readBuffer); diff --git a/src/mesa/main/core.h b/src/mesa/main/core.h index ea6e6bf1187..542d95b8488 100644 --- a/src/mesa/main/core.h +++ b/src/mesa/main/core.h @@ -46,8 +46,6 @@ #include "main/imports.h" #include "main/macros.h" -#include "main/version.h" /* for MESA_VERSION_STRING */ -#include "main/context.h" /* for _mesa_share_state */ #include "main/mtypes.h" #ifdef __cplusplus diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 0c3c9fca36b..6c0c556ad8d 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -4784,9 +4784,9 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) static void GLAPIENTRY save_ProgramParameters4dvNV(GLenum target, GLuint index, - GLuint num, const GLdouble *params) + GLsizei num, const GLdouble *params) { - GLuint i; + GLint i; for (i = 0; i < num; i++) { save_ProgramEnvParameter4dvARB(target, index + i, params + 4 * i); } @@ -4795,9 +4795,9 @@ save_ProgramParameters4dvNV(GLenum target, GLuint index, static void GLAPIENTRY save_ProgramParameters4fvNV(GLenum target, GLuint index, - GLuint num, const GLfloat *params) + GLsizei num, const GLfloat *params) { - GLuint i; + GLint i; for (i = 0; i < num; i++) { save_ProgramEnvParameter4fvARB(target, index + i, params + 4 * i); } diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index a44eb09e3db..0ce62c0e3c7 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -118,7 +118,9 @@ LONGSTRING static const char enum_string_table[] = "GL_BGR\0" "GL_BGRA\0" "GL_BGRA_EXT\0" + "GL_BGRA_INTEGER\0" "GL_BGRA_INTEGER_EXT\0" + "GL_BGR_INTEGER\0" "GL_BGR_INTEGER_EXT\0" "GL_BITMAP\0" "GL_BITMAP_TOKEN\0" @@ -147,6 +149,7 @@ LONGSTRING static const char enum_string_table[] = "GL_BLUE\0" "GL_BLUE_BIAS\0" "GL_BLUE_BITS\0" + "GL_BLUE_INTEGER\0" "GL_BLUE_INTEGER_EXT\0" "GL_BLUE_SCALE\0" "GL_BOOL\0" @@ -159,11 +162,14 @@ LONGSTRING static const char enum_string_table[] = "GL_BOOL_VEC4_ARB\0" "GL_BUFFER_ACCESS\0" "GL_BUFFER_ACCESS_ARB\0" + "GL_BUFFER_ACCESS_FLAGS\0" "GL_BUFFER_ACCESS_OES\0" "GL_BUFFER_FLUSHING_UNMAP_APPLE\0" "GL_BUFFER_MAPPED\0" "GL_BUFFER_MAPPED_ARB\0" "GL_BUFFER_MAPPED_OES\0" + "GL_BUFFER_MAP_LENGTH\0" + "GL_BUFFER_MAP_OFFSET\0" "GL_BUFFER_MAP_POINTER\0" "GL_BUFFER_MAP_POINTER_ARB\0" "GL_BUFFER_MAP_POINTER_OES\0" @@ -186,6 +192,7 @@ LONGSTRING static const char enum_string_table[] = "GL_C4UB_V3F\0" "GL_CCW\0" "GL_CLAMP\0" + "GL_CLAMP_READ_COLOR\0" "GL_CLAMP_TO_BORDER\0" "GL_CLAMP_TO_BORDER_ARB\0" "GL_CLAMP_TO_BORDER_SGIS\0" @@ -198,6 +205,14 @@ LONGSTRING static const char enum_string_table[] = "GL_CLIENT_ATTRIB_STACK_DEPTH\0" "GL_CLIENT_PIXEL_STORE_BIT\0" "GL_CLIENT_VERTEX_ARRAY_BIT\0" + "GL_CLIP_DISTANCE0\0" + "GL_CLIP_DISTANCE1\0" + "GL_CLIP_DISTANCE2\0" + "GL_CLIP_DISTANCE3\0" + "GL_CLIP_DISTANCE4\0" + "GL_CLIP_DISTANCE5\0" + "GL_CLIP_DISTANCE6\0" + "GL_CLIP_DISTANCE7\0" "GL_CLIP_PLANE0\0" "GL_CLIP_PLANE1\0" "GL_CLIP_PLANE2\0" @@ -302,6 +317,7 @@ LONGSTRING static const char enum_string_table[] = "GL_COMBINE_RGB_ARB\0" "GL_COMBINE_RGB_EXT\0" "GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT\0" + "GL_COMPARE_REF_TO_TEXTURE\0" "GL_COMPARE_R_TO_TEXTURE\0" "GL_COMPARE_R_TO_TEXTURE_ARB\0" "GL_COMPILE\0" @@ -315,6 +331,8 @@ LONGSTRING static const char enum_string_table[] = "GL_COMPRESSED_LUMINANCE_ALPHA\0" "GL_COMPRESSED_LUMINANCE_ALPHA_ARB\0" "GL_COMPRESSED_LUMINANCE_ARB\0" + "GL_COMPRESSED_RED\0" + "GL_COMPRESSED_RG\0" "GL_COMPRESSED_RGB\0" "GL_COMPRESSED_RGBA\0" "GL_COMPRESSED_RGBA_ARB\0" @@ -340,6 +358,11 @@ LONGSTRING static const char enum_string_table[] = "GL_CONSTANT_COLOR\0" "GL_CONSTANT_COLOR_EXT\0" "GL_CONSTANT_EXT\0" + "GL_CONTEXT_COMPATIBILITY_PROFILE_BIT\0" + "GL_CONTEXT_CORE_PROFILE_BIT\0" + "GL_CONTEXT_FLAGS\0" + "GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT\0" + "GL_CONTEXT_PROFILE_MASK\0" "GL_CONVOLUTION_1D\0" "GL_CONVOLUTION_2D\0" "GL_CONVOLUTION_BORDER_COLOR\0" @@ -419,6 +442,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DEPTH_BITS\0" "GL_DEPTH_BOUNDS_EXT\0" "GL_DEPTH_BOUNDS_TEST_EXT\0" + "GL_DEPTH_BUFFER\0" "GL_DEPTH_BUFFER_BIT\0" "GL_DEPTH_CLAMP\0" "GL_DEPTH_CLAMP_NV\0" @@ -558,6 +582,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FIRST_VERTEX_CONVENTION_EXT\0" "GL_FIXED\0" "GL_FIXED_OES\0" + "GL_FIXED_ONLY\0" "GL_FLAT\0" "GL_FLOAT\0" "GL_FLOAT_MAT2\0" @@ -618,6 +643,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0" "GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0" "GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0" + "GL_FRAMEBUFFER_ATTACHMENT_LAYERED\0" "GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB\0" "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0" "GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0" @@ -658,6 +684,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES\0" "GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB\0" + "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS\0" "GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" @@ -691,15 +718,20 @@ LONGSTRING static const char enum_string_table[] = "GL_GENERATE_MIPMAP_HINT\0" "GL_GENERATE_MIPMAP_HINT_SGIS\0" "GL_GENERATE_MIPMAP_SGIS\0" + "GL_GEOMETRY_INPUT_TYPE\0" "GL_GEOMETRY_INPUT_TYPE_ARB\0" + "GL_GEOMETRY_OUTPUT_TYPE\0" "GL_GEOMETRY_OUTPUT_TYPE_ARB\0" + "GL_GEOMETRY_SHADER\0" "GL_GEOMETRY_SHADER_ARB\0" + "GL_GEOMETRY_VERTICES_OUT\0" "GL_GEOMETRY_VERTICES_OUT_ARB\0" "GL_GEQUAL\0" "GL_GREATER\0" "GL_GREEN\0" "GL_GREEN_BIAS\0" "GL_GREEN_BITS\0" + "GL_GREEN_INTEGER\0" "GL_GREEN_INTEGER_EXT\0" "GL_GREEN_SCALE\0" "GL_HALF_FLOAT\0" @@ -766,18 +798,27 @@ LONGSTRING static const char enum_string_table[] = "GL_INTENSITY8UI_EXT\0" "GL_INTENSITY8_EXT\0" "GL_INTENSITY_EXT\0" + "GL_INTERLEAVED_ATTRIBS\0" "GL_INTERLEAVED_ATTRIBS_EXT\0" "GL_INTERPOLATE\0" "GL_INTERPOLATE_ARB\0" "GL_INTERPOLATE_EXT\0" "GL_INT_10_10_10_2_OES\0" + "GL_INT_SAMPLER_1D\0" + "GL_INT_SAMPLER_1D_ARRAY\0" "GL_INT_SAMPLER_1D_ARRAY_EXT\0" "GL_INT_SAMPLER_1D_EXT\0" + "GL_INT_SAMPLER_2D\0" + "GL_INT_SAMPLER_2D_ARRAY\0" "GL_INT_SAMPLER_2D_ARRAY_EXT\0" "GL_INT_SAMPLER_2D_EXT\0" + "GL_INT_SAMPLER_2D_RECT\0" "GL_INT_SAMPLER_2D_RECT_EXT\0" + "GL_INT_SAMPLER_3D\0" "GL_INT_SAMPLER_3D_EXT\0" + "GL_INT_SAMPLER_BUFFER\0" "GL_INT_SAMPLER_BUFFER_EXT\0" + "GL_INT_SAMPLER_CUBE\0" "GL_INT_SAMPLER_CUBE_EXT\0" "GL_INT_VEC2\0" "GL_INT_VEC2_ARB\0" @@ -823,6 +864,7 @@ LONGSTRING static const char enum_string_table[] = "GL_LINEAR_MIPMAP_LINEAR\0" "GL_LINEAR_MIPMAP_NEAREST\0" "GL_LINES\0" + "GL_LINES_ADJACENCY\0" "GL_LINES_ADJACENCY_ARB\0" "GL_LINE_BIT\0" "GL_LINE_LOOP\0" @@ -833,6 +875,7 @@ LONGSTRING static const char enum_string_table[] = "GL_LINE_STIPPLE_PATTERN\0" "GL_LINE_STIPPLE_REPEAT\0" "GL_LINE_STRIP\0" + "GL_LINE_STRIP_ADJACENCY\0" "GL_LINE_STRIP_ADJACENCY_ARB\0" "GL_LINE_TOKEN\0" "GL_LINE_WIDTH\0" @@ -885,6 +928,7 @@ LONGSTRING static const char enum_string_table[] = "GL_LUMINANCE_ALPHA8UI_EXT\0" "GL_LUMINANCE_ALPHA_INTEGER_EXT\0" "GL_LUMINANCE_INTEGER_EXT\0" + "GL_MAJOR_VERSION\0" "GL_MAP1_COLOR_4\0" "GL_MAP1_GRID_DOMAIN\0" "GL_MAP1_GRID_SEGMENTS\0" @@ -1004,11 +1048,13 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX\0" "GL_MAX_3D_TEXTURE_SIZE\0" "GL_MAX_3D_TEXTURE_SIZE_OES\0" + "GL_MAX_ARRAY_TEXTURE_LAYERS\0" "GL_MAX_ARRAY_TEXTURE_LAYERS_EXT\0" "GL_MAX_ATTRIB_STACK_DEPTH\0" "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0" "GL_MAX_CLIPMAP_DEPTH_SGIX\0" "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" + "GL_MAX_CLIP_DISTANCES\0" "GL_MAX_CLIP_PLANES\0" "GL_MAX_COLOR_ATTACHMENTS\0" "GL_MAX_COLOR_ATTACHMENTS_EXT\0" @@ -1030,12 +1076,19 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_ELEMENTS_VERTICES\0" "GL_MAX_EVAL_ORDER\0" "GL_MAX_EXT\0" + "GL_MAX_FRAGMENT_INPUT_COMPONENTS\0" "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0" "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0" "GL_MAX_FRAGMENT_UNIFORM_VECTORS\0" + "GL_MAX_GEOMETRY_INPUT_COMPONENTS\0" + "GL_MAX_GEOMETRY_OUTPUT_COMPONENTS\0" + "GL_MAX_GEOMETRY_OUTPUT_VERTICES\0" "GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB\0" + "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS\0" "GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB\0" + "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS\0" "GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB\0" + "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS\0" "GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB\0" "GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB\0" "GL_MAX_LIGHTS\0" @@ -1069,10 +1122,12 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_PARAMETERS_ARB\0" "GL_MAX_PROGRAM_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_TEXEL_OFFSET\0" "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0" "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0" "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROJECTION_STACK_DEPTH\0" + "GL_MAX_RECTANGLE_TEXTURE_SIZE\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" "GL_MAX_RENDERBUFFER_SIZE\0" @@ -1083,6 +1138,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_SERVER_WAIT_TIMEOUT\0" "GL_MAX_SHININESS_NV\0" "GL_MAX_SPOT_EXPONENT_NV\0" + "GL_MAX_TEXTURE_BUFFER_SIZE\0" "GL_MAX_TEXTURE_COORDS\0" "GL_MAX_TEXTURE_COORDS_ARB\0" "GL_MAX_TEXTURE_IMAGE_UNITS\0" @@ -1096,8 +1152,11 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_TEXTURE_UNITS_ARB\0" "GL_MAX_TRACK_MATRICES_NV\0" "GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0" + "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS\0" "GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT\0" + "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS\0" "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT\0" + "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS\0" "GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT\0" "GL_MAX_VARYING_COMPONENTS\0" "GL_MAX_VARYING_FLOATS\0" @@ -1105,6 +1164,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_VARYING_VECTORS\0" "GL_MAX_VERTEX_ATTRIBS\0" "GL_MAX_VERTEX_ATTRIBS_ARB\0" + "GL_MAX_VERTEX_OUTPUT_COMPONENTS\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0" "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0" "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0" @@ -1123,7 +1183,9 @@ LONGSTRING static const char enum_string_table[] = "GL_MINMAX_FORMAT_EXT\0" "GL_MINMAX_SINK\0" "GL_MINMAX_SINK_EXT\0" + "GL_MINOR_VERSION\0" "GL_MIN_EXT\0" + "GL_MIN_PROGRAM_TEXEL_OFFSET\0" "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0" "GL_MIRRORED_REPEAT\0" "GL_MIRRORED_REPEAT_ARB\0" @@ -1211,6 +1273,7 @@ LONGSTRING static const char enum_string_table[] = "GL_NO_ERROR\0" "GL_NUM_COMPRESSED_TEXTURE_FORMATS\0" "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB\0" + "GL_NUM_EXTENSIONS\0" "GL_NUM_PROGRAM_BINARY_FORMATS_OES\0" "GL_NUM_SHADER_BINARY_FORMATS\0" "GL_OBJECT_ACTIVE_ATTRIBUTES_ARB\0" @@ -1410,7 +1473,10 @@ LONGSTRING static const char enum_string_table[] = "GL_PRIMARY_COLOR\0" "GL_PRIMARY_COLOR_ARB\0" "GL_PRIMARY_COLOR_EXT\0" + "GL_PRIMITIVES_GENERATED\0" "GL_PRIMITIVES_GENERATED_EXT\0" + "GL_PRIMITIVE_RESTART\0" + "GL_PRIMITIVE_RESTART_INDEX\0" "GL_PRIMITIVE_RESTART_INDEX_NV\0" "GL_PRIMITIVE_RESTART_NV\0" "GL_PROGRAM_ADDRESS_REGISTERS_ARB\0" @@ -1438,6 +1504,7 @@ LONGSTRING static const char enum_string_table[] = "GL_PROGRAM_OBJECT_ARB\0" "GL_PROGRAM_PARAMETERS_ARB\0" "GL_PROGRAM_PARAMETER_NV\0" + "GL_PROGRAM_POINT_SIZE\0" "GL_PROGRAM_POINT_SIZE_ARB\0" "GL_PROGRAM_RESIDENT_NV\0" "GL_PROGRAM_STRING_ARB\0" @@ -1459,15 +1526,18 @@ LONGSTRING static const char enum_string_table[] = "GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0" "GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0" "GL_PROXY_TEXTURE_1D\0" + "GL_PROXY_TEXTURE_1D_ARRAY\0" "GL_PROXY_TEXTURE_1D_ARRAY_EXT\0" "GL_PROXY_TEXTURE_1D_EXT\0" "GL_PROXY_TEXTURE_2D\0" + "GL_PROXY_TEXTURE_2D_ARRAY\0" "GL_PROXY_TEXTURE_2D_ARRAY_EXT\0" "GL_PROXY_TEXTURE_2D_EXT\0" "GL_PROXY_TEXTURE_3D\0" "GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0" "GL_PROXY_TEXTURE_CUBE_MAP\0" "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0" + "GL_PROXY_TEXTURE_RECTANGLE\0" "GL_PROXY_TEXTURE_RECTANGLE_ARB\0" "GL_PROXY_TEXTURE_RECTANGLE_NV\0" "GL_PURGEABLE_APPLE\0" @@ -1478,18 +1548,26 @@ LONGSTRING static const char enum_string_table[] = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" + "GL_QUERY_BY_REGION_NO_WAIT\0" "GL_QUERY_BY_REGION_NO_WAIT_NV\0" + "GL_QUERY_BY_REGION_WAIT\0" "GL_QUERY_BY_REGION_WAIT_NV\0" "GL_QUERY_COUNTER_BITS\0" "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_NO_WAIT\0" "GL_QUERY_NO_WAIT_NV\0" "GL_QUERY_RESULT\0" "GL_QUERY_RESULT_ARB\0" "GL_QUERY_RESULT_AVAILABLE\0" "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_QUERY_WAIT\0" "GL_QUERY_WAIT_NV\0" "GL_R\0" + "GL_R11F_G11F_B10F\0" + "GL_R16_SNORM\0" "GL_R3_G3_B2\0" + "GL_R8_SNORM\0" + "GL_RASTERIZER_DISCARD\0" "GL_RASTERIZER_DISCARD_EXT\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" "GL_READ_BUFFER\0" @@ -1506,8 +1584,10 @@ LONGSTRING static const char enum_string_table[] = "GL_REDUCE_EXT\0" "GL_RED_BIAS\0" "GL_RED_BITS\0" + "GL_RED_INTEGER\0" "GL_RED_INTEGER_EXT\0" "GL_RED_SCALE\0" + "GL_RED_SNORM\0" "GL_REFLECTION_MAP\0" "GL_REFLECTION_MAP_ARB\0" "GL_REFLECTION_MAP_NV\0" @@ -1553,6 +1633,8 @@ LONGSTRING static const char enum_string_table[] = "GL_RESCALE_NORMAL_EXT\0" "GL_RETAINED_APPLE\0" "GL_RETURN\0" + "GL_RG16_SNORM\0" + "GL_RG8_SNORM\0" "GL_RGB\0" "GL_RGB10\0" "GL_RGB10_A2\0" @@ -1561,11 +1643,18 @@ LONGSTRING static const char enum_string_table[] = "GL_RGB12\0" "GL_RGB12_EXT\0" "GL_RGB16\0" + "GL_RGB16F\0" + "GL_RGB16I\0" "GL_RGB16I_EXT\0" + "GL_RGB16UI\0" "GL_RGB16UI_EXT\0" "GL_RGB16_EXT\0" + "GL_RGB16_SNORM\0" "GL_RGB2_EXT\0" + "GL_RGB32F\0" + "GL_RGB32I\0" "GL_RGB32I_EXT\0" + "GL_RGB32UI\0" "GL_RGB32UI_EXT\0" "GL_RGB4\0" "GL_RGB4_EXT\0" @@ -1578,20 +1667,31 @@ LONGSTRING static const char enum_string_table[] = "GL_RGB5_A1_OES\0" "GL_RGB5_EXT\0" "GL_RGB8\0" + "GL_RGB8I\0" "GL_RGB8I_EXT\0" + "GL_RGB8UI\0" "GL_RGB8UI_EXT\0" "GL_RGB8_EXT\0" "GL_RGB8_OES\0" + "GL_RGB8_SNORM\0" + "GL_RGB9_E5\0" "GL_RGBA\0" "GL_RGBA12\0" "GL_RGBA12_EXT\0" "GL_RGBA16\0" + "GL_RGBA16F\0" + "GL_RGBA16I\0" "GL_RGBA16I_EXT\0" + "GL_RGBA16UI\0" "GL_RGBA16UI_EXT\0" "GL_RGBA16_EXT\0" + "GL_RGBA16_SNORM\0" "GL_RGBA2\0" "GL_RGBA2_EXT\0" + "GL_RGBA32F\0" + "GL_RGBA32I\0" "GL_RGBA32I_EXT\0" + "GL_RGBA32UI\0" "GL_RGBA32UI_EXT\0" "GL_RGBA4\0" "GL_RGBA4_DXT5_S3TC\0" @@ -1599,36 +1699,50 @@ LONGSTRING static const char enum_string_table[] = "GL_RGBA4_OES\0" "GL_RGBA4_S3TC\0" "GL_RGBA8\0" + "GL_RGBA8I\0" "GL_RGBA8I_EXT\0" + "GL_RGBA8UI\0" "GL_RGBA8UI_EXT\0" "GL_RGBA8_EXT\0" "GL_RGBA8_OES\0" "GL_RGBA8_SNORM\0" "GL_RGBA_DXT5_S3TC\0" + "GL_RGBA_INTEGER\0" "GL_RGBA_INTEGER_EXT\0" "GL_RGBA_INTEGER_MODE_EXT\0" "GL_RGBA_MODE\0" "GL_RGBA_S3TC\0" "GL_RGBA_SNORM\0" + "GL_RGB_INTEGER\0" "GL_RGB_INTEGER_EXT\0" "GL_RGB_S3TC\0" "GL_RGB_SCALE\0" "GL_RGB_SCALE_ARB\0" "GL_RGB_SCALE_EXT\0" + "GL_RGB_SNORM\0" + "GL_RG_SNORM\0" "GL_RIGHT\0" "GL_S\0" "GL_SAMPLER_1D\0" + "GL_SAMPLER_1D_ARRAY\0" "GL_SAMPLER_1D_ARRAY_EXT\0" + "GL_SAMPLER_1D_ARRAY_SHADOW\0" "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0" "GL_SAMPLER_1D_SHADOW\0" "GL_SAMPLER_2D\0" + "GL_SAMPLER_2D_ARRAY\0" "GL_SAMPLER_2D_ARRAY_EXT\0" + "GL_SAMPLER_2D_ARRAY_SHADOW\0" "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0" + "GL_SAMPLER_2D_RECT\0" + "GL_SAMPLER_2D_RECT_SHADOW\0" "GL_SAMPLER_2D_SHADOW\0" "GL_SAMPLER_3D\0" "GL_SAMPLER_3D_OES\0" + "GL_SAMPLER_BUFFER\0" "GL_SAMPLER_BUFFER_EXT\0" "GL_SAMPLER_CUBE\0" + "GL_SAMPLER_CUBE_SHADOW\0" "GL_SAMPLER_CUBE_SHADOW_EXT\0" "GL_SAMPLES\0" "GL_SAMPLES_3DFX\0" @@ -1662,6 +1776,7 @@ LONGSTRING static const char enum_string_table[] = "GL_SELECTION_BUFFER_POINTER\0" "GL_SELECTION_BUFFER_SIZE\0" "GL_SEPARABLE_2D\0" + "GL_SEPARATE_ATTRIBS\0" "GL_SEPARATE_ATTRIBS_EXT\0" "GL_SEPARATE_SPECULAR_COLOR\0" "GL_SEPARATE_SPECULAR_COLOR_EXT\0" @@ -1753,6 +1868,7 @@ LONGSTRING static const char enum_string_table[] = "GL_STENCIL_BACK_VALUE_MASK\0" "GL_STENCIL_BACK_WRITEMASK\0" "GL_STENCIL_BITS\0" + "GL_STENCIL_BUFFER\0" "GL_STENCIL_BUFFER_BIT\0" "GL_STENCIL_CLEAR_VALUE\0" "GL_STENCIL_FAIL\0" @@ -1871,8 +1987,10 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE9\0" "GL_TEXTURE9_ARB\0" "GL_TEXTURE_1D\0" + "GL_TEXTURE_1D_ARRAY\0" "GL_TEXTURE_1D_ARRAY_EXT\0" "GL_TEXTURE_2D\0" + "GL_TEXTURE_2D_ARRAY\0" "GL_TEXTURE_2D_ARRAY_EXT\0" "GL_TEXTURE_3D\0" "GL_TEXTURE_3D_OES\0" @@ -1880,14 +1998,18 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_ALPHA_SIZE_EXT\0" "GL_TEXTURE_BASE_LEVEL\0" "GL_TEXTURE_BINDING_1D\0" + "GL_TEXTURE_BINDING_1D_ARRAY\0" "GL_TEXTURE_BINDING_1D_ARRAY_EXT\0" "GL_TEXTURE_BINDING_2D\0" + "GL_TEXTURE_BINDING_2D_ARRAY\0" "GL_TEXTURE_BINDING_2D_ARRAY_EXT\0" "GL_TEXTURE_BINDING_3D\0" "GL_TEXTURE_BINDING_3D_OES\0" + "GL_TEXTURE_BINDING_BUFFER\0" "GL_TEXTURE_BINDING_CUBE_MAP\0" "GL_TEXTURE_BINDING_CUBE_MAP_ARB\0" "GL_TEXTURE_BINDING_CUBE_MAP_OES\0" + "GL_TEXTURE_BINDING_RECTANGLE\0" "GL_TEXTURE_BINDING_RECTANGLE_ARB\0" "GL_TEXTURE_BINDING_RECTANGLE_NV\0" "GL_TEXTURE_BIT\0" @@ -1895,6 +2017,9 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_BLUE_SIZE_EXT\0" "GL_TEXTURE_BORDER\0" "GL_TEXTURE_BORDER_COLOR\0" + "GL_TEXTURE_BUFFER\0" + "GL_TEXTURE_BUFFER_DATA_STORE_BINDING\0" + "GL_TEXTURE_BUFFER_FORMAT\0" "GL_TEXTURE_CLIPMAP_CENTER_SGIX\0" "GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0" "GL_TEXTURE_CLIPMAP_FRAME_SGIX\0" @@ -1993,11 +2118,13 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_PRIORITY\0" "GL_TEXTURE_RANGE_LENGTH_APPLE\0" "GL_TEXTURE_RANGE_POINTER_APPLE\0" + "GL_TEXTURE_RECTANGLE\0" "GL_TEXTURE_RECTANGLE_ARB\0" "GL_TEXTURE_RECTANGLE_NV\0" "GL_TEXTURE_RED_SIZE\0" "GL_TEXTURE_RED_SIZE_EXT\0" "GL_TEXTURE_RESIDENT\0" + "GL_TEXTURE_SHARED_SIZE\0" "GL_TEXTURE_STACK_DEPTH\0" "GL_TEXTURE_STENCIL_SIZE\0" "GL_TEXTURE_STENCIL_SIZE_EXT\0" @@ -2016,15 +2143,23 @@ LONGSTRING static const char enum_string_table[] = "GL_TRANSFORM_BIT\0" "GL_TRANSFORM_FEEDBACK\0" "GL_TRANSFORM_FEEDBACK_BINDING\0" + "GL_TRANSFORM_FEEDBACK_BUFFER\0" "GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE\0" + "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING\0" "GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT\0" "GL_TRANSFORM_FEEDBACK_BUFFER_EXT\0" + "GL_TRANSFORM_FEEDBACK_BUFFER_MODE\0" "GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT\0" "GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED\0" + "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE\0" "GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT\0" + "GL_TRANSFORM_FEEDBACK_BUFFER_START\0" "GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT\0" + "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN\0" "GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT\0" + "GL_TRANSFORM_FEEDBACK_VARYINGS\0" "GL_TRANSFORM_FEEDBACK_VARYINGS_EXT\0" + "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH\0" "GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT\0" "GL_TRANSPOSE_COLOR_MATRIX\0" "GL_TRANSPOSE_COLOR_MATRIX_ARB\0" @@ -2037,10 +2172,12 @@ LONGSTRING static const char enum_string_table[] = "GL_TRANSPOSE_TEXTURE_MATRIX\0" "GL_TRANSPOSE_TEXTURE_MATRIX_ARB\0" "GL_TRIANGLES\0" + "GL_TRIANGLES_ADJACENCY\0" "GL_TRIANGLES_ADJACENCY_ARB\0" "GL_TRIANGLE_FAN\0" "GL_TRIANGLE_MESH_SUN\0" "GL_TRIANGLE_STRIP\0" + "GL_TRIANGLE_STRIP_ADJACENCY\0" "GL_TRIANGLE_STRIP_ADJACENCY_ARB\0" "GL_TRUE\0" "GL_UNDEFINED_APPLE\0" @@ -2057,6 +2194,7 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_BYTE_2_3_3_REV\0" "GL_UNSIGNED_BYTE_3_3_2\0" "GL_UNSIGNED_INT\0" + "GL_UNSIGNED_INT_10F_11F_11F_REV\0" "GL_UNSIGNED_INT_10_10_10_2\0" "GL_UNSIGNED_INT_10_10_10_2_OES\0" "GL_UNSIGNED_INT_24_8\0" @@ -2065,18 +2203,30 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_INT_24_8_OES\0" "GL_UNSIGNED_INT_2_10_10_10_REV\0" "GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0" + "GL_UNSIGNED_INT_5_9_9_9_REV\0" "GL_UNSIGNED_INT_8_8_8_8\0" "GL_UNSIGNED_INT_8_8_8_8_REV\0" + "GL_UNSIGNED_INT_SAMPLER_1D\0" + "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY\0" "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0" "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D\0" + "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY\0" "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0" "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_RECT\0" "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_3D\0" "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_BUFFER\0" "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_CUBE\0" "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0" + "GL_UNSIGNED_INT_VEC2\0" "GL_UNSIGNED_INT_VEC2_EXT\0" + "GL_UNSIGNED_INT_VEC3\0" "GL_UNSIGNED_INT_VEC3_EXT\0" + "GL_UNSIGNED_INT_VEC4\0" "GL_UNSIGNED_INT_VEC4_EXT\0" "GL_UNSIGNED_NORMALIZED\0" "GL_UNSIGNED_SHORT\0" @@ -2127,6 +2277,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_INTEGER\0" "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" @@ -2181,7 +2332,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2143] = +static const enum_elt all_enums[2294] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2265,3570 +2416,3772 @@ static const enum_elt all_enums[2143] = { 1329, 0x000080E0 }, /* GL_BGR */ { 1336, 0x000080E1 }, /* GL_BGRA */ { 1344, 0x000080E1 }, /* GL_BGRA_EXT */ - { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */ - { 1376, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */ - { 1395, 0x00001A00 }, /* GL_BITMAP */ - { 1405, 0x00000704 }, /* GL_BITMAP_TOKEN */ - { 1421, 0x00000BE2 }, /* GL_BLEND */ - { 1430, 0x00008005 }, /* GL_BLEND_COLOR */ - { 1445, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ - { 1464, 0x00000BE0 }, /* GL_BLEND_DST */ - { 1477, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ - { 1496, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */ - { 1519, 0x000080C8 }, /* GL_BLEND_DST_RGB */ - { 1536, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */ - { 1557, 0x00008009 }, /* GL_BLEND_EQUATION */ - { 1575, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ - { 1599, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ - { 1627, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */ - { 1655, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ - { 1677, 0x00008009 }, /* GL_BLEND_EQUATION_OES */ - { 1699, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ - { 1721, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ - { 1747, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */ - { 1773, 0x00000BE1 }, /* GL_BLEND_SRC */ - { 1786, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ - { 1805, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */ - { 1828, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ - { 1845, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */ - { 1866, 0x00001905 }, /* GL_BLUE */ - { 1874, 0x00000D1B }, /* GL_BLUE_BIAS */ - { 1887, 0x00000D54 }, /* GL_BLUE_BITS */ - { 1900, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */ - { 1920, 0x00000D1A }, /* GL_BLUE_SCALE */ - { 1934, 0x00008B56 }, /* GL_BOOL */ - { 1942, 0x00008B56 }, /* GL_BOOL_ARB */ - { 1954, 0x00008B57 }, /* GL_BOOL_VEC2 */ - { 1967, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ - { 1984, 0x00008B58 }, /* GL_BOOL_VEC3 */ - { 1997, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ - { 2014, 0x00008B59 }, /* GL_BOOL_VEC4 */ - { 2027, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ - { 2044, 0x000088BB }, /* GL_BUFFER_ACCESS */ - { 2061, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ - { 2082, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */ - { 2103, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - { 2134, 0x000088BC }, /* GL_BUFFER_MAPPED */ - { 2151, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ - { 2172, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */ - { 2193, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ - { 2215, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ - { 2241, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */ - { 2267, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */ - { 2290, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - { 2324, 0x00008764 }, /* GL_BUFFER_SIZE */ - { 2339, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ - { 2358, 0x00008765 }, /* GL_BUFFER_USAGE */ - { 2374, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 2394, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ - { 2413, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - { 2439, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ - { 2462, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - { 2490, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ - { 2509, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ - { 2531, 0x00001400 }, /* GL_BYTE */ - { 2539, 0x00002A24 }, /* GL_C3F_V3F */ - { 2550, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 2565, 0x00002A22 }, /* GL_C4UB_V2F */ - { 2577, 0x00002A23 }, /* GL_C4UB_V3F */ - { 2589, 0x00000901 }, /* GL_CCW */ - { 2596, 0x00002900 }, /* GL_CLAMP */ - { 2605, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 2624, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 2647, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 2671, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 2688, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2710, 0x00001500 }, /* GL_CLEAR */ - { 2719, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2744, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2773, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2799, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2828, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2854, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2881, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2896, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2911, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2926, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2941, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2956, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2971, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 3004, 0x00000A00 }, /* GL_COEFF */ - { 3013, 0x00001800 }, /* GL_COLOR */ - { 3022, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 3037, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 3067, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 3101, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 3124, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 3144, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 3166, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 3186, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 3207, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 3232, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */ - { 3257, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 3278, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 3300, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 3326, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 3348, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 3374, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 3396, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 3422, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 3444, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 3470, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 3492, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 3518, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 3540, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 3566, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 3591, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 3612, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 3637, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 3658, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 3683, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 3704, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 3729, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3750, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3775, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3796, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3821, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3842, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3867, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3888, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3913, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3934, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3959, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3979, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 4000, 0x00001900 }, /* GL_COLOR_INDEX */ - { 4015, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 4032, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 4050, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 4068, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 4091, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 4119, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 4135, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 4155, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 4183, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 4215, 0x00008458 }, /* GL_COLOR_SUM */ - { 4228, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 4245, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 4260, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 4286, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 4316, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 4346, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 4366, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 4390, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 4415, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 4444, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 4473, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 4495, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 4521, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 4547, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 4573, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 4603, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 4633, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 4663, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 4697, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 4731, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4761, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4795, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4829, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4853, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4881, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4909, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4930, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4955, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4976, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 5001, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 5026, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 5045, 0x00008570 }, /* GL_COMBINE */ - { 5056, 0x00008503 }, /* GL_COMBINE4 */ - { 5068, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 5085, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 5106, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 5127, 0x00008570 }, /* GL_COMBINE_ARB */ - { 5142, 0x00008570 }, /* GL_COMBINE_EXT */ - { 5157, 0x00008571 }, /* GL_COMBINE_RGB */ - { 5172, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 5191, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 5210, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 5246, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 5270, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 5298, 0x00001300 }, /* GL_COMPILE */ - { 5309, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 5332, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 5350, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 5370, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 5394, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 5418, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 5446, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 5470, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 5500, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 5534, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 5562, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 5580, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 5599, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 5622, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 5651, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 5684, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 5717, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5750, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5772, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5800, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5832, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ - { 5857, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 5888, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ - { 5907, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ - { 5932, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5962, 0x0000911C }, /* GL_CONDITION_SATISFIED */ - { 5985, 0x00008576 }, /* GL_CONSTANT */ - { 5997, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 6015, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 6037, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 6053, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 6077, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 6099, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 6117, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 6139, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 6155, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 6173, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 6191, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 6219, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 6250, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 6277, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 6308, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 6335, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 6366, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 6394, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 6426, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 6448, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 6474, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 6496, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 6522, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 6543, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 6568, 0x00008862 }, /* GL_COORD_REPLACE */ - { 6585, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 6606, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 6626, 0x00008862 }, /* GL_COORD_REPLACE_OES */ - { 6647, 0x00001503 }, /* GL_COPY */ - { 6655, 0x0000150C }, /* GL_COPY_INVERTED */ - { 6672, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6692, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 6712, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 6733, 0x00000B44 }, /* GL_CULL_FACE */ - { 6746, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6764, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6783, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6815, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6850, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6871, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6886, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6903, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6924, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6950, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6967, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6989, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 7017, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 7038, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 7072, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 7105, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 7123, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 7153, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */ - { 7183, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 7202, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 7219, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 7240, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 7264, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 7291, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 7315, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 7342, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 7375, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 7409, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 7442, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 7469, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 7495, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 7520, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 7549, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 7571, 0x00000900 }, /* GL_CW */ - { 7577, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 7598, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 7619, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 7639, 0x00002101 }, /* GL_DECAL */ - { 7648, 0x00001E03 }, /* GL_DECR */ - { 7656, 0x00008508 }, /* GL_DECR_WRAP */ - { 7669, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 7686, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7703, 0x00001801 }, /* GL_DEPTH */ - { 7712, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7732, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ - { 7756, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */ - { 7780, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7800, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7824, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */ - { 7848, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7862, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7876, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7896, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7921, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7941, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 7956, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7974, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7995, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 8014, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 8035, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 8060, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */ - { 8085, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 8111, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 8132, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 8157, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */ - { 8182, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 8208, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 8229, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 8254, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */ - { 8279, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 8305, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 8319, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 8334, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 8349, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 8366, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 8394, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ - { 8415, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 8435, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */ - { 8456, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 8484, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 8512, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 8526, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 8548, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 8574, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 8593, 0x00001201 }, /* GL_DIFFUSE */ - { 8604, 0x00000BD0 }, /* GL_DITHER */ - { 8614, 0x00000A02 }, /* GL_DOMAIN */ - { 8624, 0x00001100 }, /* GL_DONT_CARE */ - { 8637, 0x000086AE }, /* GL_DOT3_RGB */ - { 8649, 0x000086AF }, /* GL_DOT3_RGBA */ - { 8662, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 8679, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 8696, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 8712, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 8728, 0x0000140A }, /* GL_DOUBLE */ - { 8738, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8754, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8769, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8785, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8805, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8825, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8841, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8858, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8879, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8900, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8917, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8938, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8959, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8976, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8997, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 9018, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 9035, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 9056, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 9077, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 9094, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 9115, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 9136, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 9153, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 9174, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 9195, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 9215, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 9235, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 9251, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 9271, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 9291, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 9307, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 9327, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 9347, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 9363, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 9383, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 9403, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 9419, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 9439, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 9459, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 9475, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 9495, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 9515, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 9531, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 9551, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 9571, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 9587, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 9607, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 9627, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 9643, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 9663, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 9683, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 9703, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ - { 9731, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 9763, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9787, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9807, 0x00000304 }, /* GL_DST_ALPHA */ - { 9820, 0x00000306 }, /* GL_DST_COLOR */ - { 9833, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9847, 0x00008779 }, /* GL_DUDV_ATI */ - { 9859, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9875, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9895, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9911, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9931, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9947, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9967, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9980, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9999, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 10033, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 10071, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 10098, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 10124, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 10148, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 10180, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 10216, 0x00001600 }, /* GL_EMISSION */ - { 10228, 0x00002000 }, /* GL_ENABLE_BIT */ - { 10242, 0x00000202 }, /* GL_EQUAL */ - { 10251, 0x00001509 }, /* GL_EQUIV */ - { 10260, 0x00010000 }, /* GL_EVAL_BIT */ - { 10272, 0x00000800 }, /* GL_EXP */ - { 10279, 0x00000801 }, /* GL_EXP2 */ - { 10287, 0x00001F03 }, /* GL_EXTENSIONS */ - { 10301, 0x00002400 }, /* GL_EYE_LINEAR */ - { 10315, 0x00002502 }, /* GL_EYE_PLANE */ - { 10328, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 10353, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 10370, 0x00000000 }, /* GL_FALSE */ - { 10379, 0x00001101 }, /* GL_FASTEST */ - { 10390, 0x00001C01 }, /* GL_FEEDBACK */ - { 10402, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 10429, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 10453, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 10477, 0x00001B02 }, /* GL_FILL */ - { 10485, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 10512, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 10543, 0x0000140C }, /* GL_FIXED */ - { 10552, 0x0000140C }, /* GL_FIXED_OES */ - { 10565, 0x00001D00 }, /* GL_FLAT */ - { 10573, 0x00001406 }, /* GL_FLOAT */ - { 10582, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 10596, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 10614, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 10630, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 10646, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 10660, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 10678, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 10694, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 10710, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 10724, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 10742, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 10758, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 10774, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 10788, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 10806, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 10820, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10838, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10852, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10870, 0x00000B60 }, /* GL_FOG */ - { 10877, 0x00000080 }, /* GL_FOG_BIT */ - { 10888, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10901, 0x00008451 }, /* GL_FOG_COORD */ - { 10914, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10932, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10956, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10995, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 11038, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 11070, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 11101, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 11130, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 11155, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 11174, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 11208, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 11235, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 11261, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 11285, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 11302, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 11317, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 11341, 0x00000B64 }, /* GL_FOG_END */ - { 11352, 0x00000C54 }, /* GL_FOG_HINT */ - { 11364, 0x00000B61 }, /* GL_FOG_INDEX */ - { 11377, 0x00000B65 }, /* GL_FOG_MODE */ - { 11389, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 11408, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 11433, 0x00000B63 }, /* GL_FOG_START */ - { 11446, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 11464, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 11488, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 11507, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 11530, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 11565, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ - { 11604, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 11619, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 11656, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 11692, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 11733, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 11774, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 11811, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 11848, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ - { 11886, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11924, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11966, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ - { 12008, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 12046, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 12088, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ - { 12130, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 12165, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 12204, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 12253, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ - { 12302, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 12350, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 12402, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ - { 12454, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 12494, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 12538, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 12578, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 12622, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ - { 12666, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ - { 12689, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 12716, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ - { 12743, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 12767, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 12795, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ - { 12823, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 12846, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 12865, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 12902, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 12943, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ - { 12984, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ - { 13021, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 13062, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ - { 13103, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - { 13141, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 13183, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ - { 13225, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 13276, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 13314, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ - { 13352, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - { 13394, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ - { 13438, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 13483, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 13532, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ - { 13581, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 13619, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ - { 13661, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - { 13699, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 13741, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ - { 13783, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ - { 13802, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 13834, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 13859, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 13886, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 13917, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ - { 13948, 0x00000404 }, /* GL_FRONT */ - { 13957, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 13975, 0x00000B46 }, /* GL_FRONT_FACE */ - { 13989, 0x00000400 }, /* GL_FRONT_LEFT */ - { 14003, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 14018, 0x00008006 }, /* GL_FUNC_ADD */ - { 14030, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 14046, 0x00008006 }, /* GL_FUNC_ADD_OES */ - { 14062, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 14087, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 14116, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ - { 14145, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 14162, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 14183, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ - { 14204, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 14223, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 14247, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 14276, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 14300, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - { 14327, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - { 14355, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ - { 14378, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - { 14407, 0x00000206 }, /* GL_GEQUAL */ - { 14417, 0x00000204 }, /* GL_GREATER */ - { 14428, 0x00001904 }, /* GL_GREEN */ - { 14437, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 14451, 0x00000D53 }, /* GL_GREEN_BITS */ - { 14465, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ - { 14486, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 14501, 0x0000140B }, /* GL_HALF_FLOAT */ - { 14515, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ - { 14533, 0x00008DF2 }, /* GL_HIGH_FLOAT */ - { 14547, 0x00008DF5 }, /* GL_HIGH_INT */ - { 14559, 0x00008000 }, /* GL_HINT_BIT */ - { 14571, 0x00008024 }, /* GL_HISTOGRAM */ - { 14584, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 14608, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 14636, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 14659, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 14686, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 14703, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 14723, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 14747, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 14771, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 14799, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 14827, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 14859, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 14881, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 14907, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 14925, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 14947, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 14966, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 14989, 0x0000862A }, /* GL_IDENTITY_NV */ - { 15004, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 15024, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - { 15060, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 15100, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ - { 15134, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 15172, 0x00001E02 }, /* GL_INCR */ - { 15180, 0x00008507 }, /* GL_INCR_WRAP */ - { 15193, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 15210, 0x00008222 }, /* GL_INDEX */ - { 15219, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 15234, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 15264, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 15298, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 15321, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 15343, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 15363, 0x00000D51 }, /* GL_INDEX_BITS */ - { 15377, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 15398, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 15416, 0x00000C30 }, /* GL_INDEX_MODE */ - { 15430, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 15446, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 15461, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 15480, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 15499, 0x00001404 }, /* GL_INT */ - { 15506, 0x00008049 }, /* GL_INTENSITY */ - { 15519, 0x0000804C }, /* GL_INTENSITY12 */ - { 15534, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 15553, 0x0000804D }, /* GL_INTENSITY16 */ - { 15568, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ - { 15588, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ - { 15609, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 15628, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ - { 15648, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ - { 15669, 0x0000804A }, /* GL_INTENSITY4 */ - { 15683, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 15701, 0x0000804B }, /* GL_INTENSITY8 */ - { 15715, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ - { 15734, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ - { 15754, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 15772, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 15789, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ - { 15816, 0x00008575 }, /* GL_INTERPOLATE */ - { 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ - { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ - { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ - { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ - { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ - { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ - { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ - { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ - { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ - { 16090, 0x00008B53 }, /* GL_INT_VEC2 */ - { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 16118, 0x00008B54 }, /* GL_INT_VEC3 */ - { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 16146, 0x00008B55 }, /* GL_INT_VEC4 */ - { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 16174, 0x00000500 }, /* GL_INVALID_ENUM */ - { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ - { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 16318, 0x00000501 }, /* GL_INVALID_VALUE */ - { 16335, 0x0000862B }, /* GL_INVERSE_NV */ - { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 16373, 0x0000150A }, /* GL_INVERT */ - { 16383, 0x00001E00 }, /* GL_KEEP */ - { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 16447, 0x00000406 }, /* GL_LEFT */ - { 16455, 0x00000203 }, /* GL_LEQUAL */ - { 16465, 0x00000201 }, /* GL_LESS */ - { 16473, 0x00004000 }, /* GL_LIGHT0 */ - { 16483, 0x00004001 }, /* GL_LIGHT1 */ - { 16493, 0x00004002 }, /* GL_LIGHT2 */ - { 16503, 0x00004003 }, /* GL_LIGHT3 */ - { 16513, 0x00004004 }, /* GL_LIGHT4 */ - { 16523, 0x00004005 }, /* GL_LIGHT5 */ - { 16533, 0x00004006 }, /* GL_LIGHT6 */ - { 16543, 0x00004007 }, /* GL_LIGHT7 */ - { 16553, 0x00000B50 }, /* GL_LIGHTING */ - { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 16718, 0x00001B01 }, /* GL_LINE */ - { 16726, 0x00002601 }, /* GL_LINEAR */ - { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 16868, 0x00000001 }, /* GL_LINES */ - { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ - { 16900, 0x00000004 }, /* GL_LINE_BIT */ - { 16912, 0x00000002 }, /* GL_LINE_LOOP */ - { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 17043, 0x00000003 }, /* GL_LINE_STRIP */ - { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ - { 17085, 0x00000702 }, /* GL_LINE_TOKEN */ - { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 17159, 0x00008B82 }, /* GL_LINK_STATUS */ - { 17174, 0x00000B32 }, /* GL_LIST_BASE */ - { 17187, 0x00020000 }, /* GL_LIST_BIT */ - { 17199, 0x00000B33 }, /* GL_LIST_INDEX */ - { 17213, 0x00000B30 }, /* GL_LIST_MODE */ - { 17226, 0x00000101 }, /* GL_LOAD */ - { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */ - { 17290, 0x00008DF3 }, /* GL_LOW_INT */ - { 17301, 0x00001909 }, /* GL_LUMINANCE */ - { 17314, 0x00008041 }, /* GL_LUMINANCE12 */ - { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 17446, 0x00008042 }, /* GL_LUMINANCE16 */ - { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ - { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ - { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ - { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ - { 17612, 0x0000803F }, /* GL_LUMINANCE4 */ - { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 17736, 0x00008040 }, /* GL_LUMINANCE8 */ - { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ - { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ - { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ - { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ - { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ - { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ - { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ - { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ - { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ - { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 19427, 0x00000D10 }, /* GL_MAP_COLOR */ - { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 19612, 0x00008630 }, /* GL_MATRIX0_NV */ - { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 19801, 0x00008631 }, /* GL_MATRIX1_NV */ - { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 19990, 0x00008632 }, /* GL_MATRIX2_NV */ - { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 20051, 0x00008633 }, /* GL_MATRIX3_NV */ - { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 20080, 0x00008634 }, /* GL_MATRIX4_NV */ - { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 20109, 0x00008635 }, /* GL_MATRIX5_NV */ - { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 20138, 0x00008636 }, /* GL_MATRIX6_NV */ - { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 20167, 0x00008637 }, /* GL_MATRIX7_NV */ - { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ - { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ - { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ - { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ - { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ - { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ - { 20621, 0x00008008 }, /* GL_MAX */ - { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ - { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ - { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 21386, 0x00008008 }, /* GL_MAX_EXT */ - { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ - { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ - { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ - { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ - { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ - { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ - { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ - { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ - { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */ - { 24042, 0x00008007 }, /* GL_MIN */ - { 24049, 0x0000802E }, /* GL_MINMAX */ - { 24059, 0x0000802E }, /* GL_MINMAX_EXT */ - { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 24111, 0x00008030 }, /* GL_MINMAX_SINK */ - { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 24145, 0x00008007 }, /* GL_MIN_EXT */ - { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ - { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 24379, 0x00001700 }, /* GL_MODELVIEW */ - { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 25104, 0x00002100 }, /* GL_MODULATE */ - { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 25188, 0x00000103 }, /* GL_MULT */ - { 25196, 0x0000809D }, /* GL_MULTISAMPLE */ - { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 25346, 0x00002A25 }, /* GL_N3F_V3F */ - { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 25377, 0x0000150E }, /* GL_NAND */ - { 25385, 0x00002600 }, /* GL_NEAREST */ - { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 25510, 0x00000200 }, /* GL_NEVER */ - { 25519, 0x00001102 }, /* GL_NICEST */ - { 25529, 0x00000000 }, /* GL_NONE */ - { 25537, 0x00000000 }, /* GL_NONE_OES */ - { 25549, 0x00001505 }, /* GL_NOOP */ - { 25557, 0x00001508 }, /* GL_NOR */ - { 25564, 0x00000BA1 }, /* GL_NORMALIZE */ - { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 25727, 0x00008511 }, /* GL_NORMAL_MAP */ - { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */ - { 25794, 0x00000205 }, /* GL_NOTEQUAL */ - { 25806, 0x00000000 }, /* GL_NO_ERROR */ - { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 26444, 0x00000001 }, /* GL_ONE */ - { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 27057, 0x00001507 }, /* GL_OR */ - { 27063, 0x00000A01 }, /* GL_ORDER */ - { 27072, 0x0000150D }, /* GL_OR_INVERTED */ - { 27087, 0x0000150B }, /* GL_OR_REVERSE */ - { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 28264, 0x00001B00 }, /* GL_POINT */ - { 28273, 0x00000000 }, /* GL_POINTS */ - { 28283, 0x00000002 }, /* GL_POINT_BIT */ - { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 28558, 0x00000B11 }, /* GL_POINT_SIZE */ - { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 28980, 0x00008861 }, /* GL_POINT_SPRITE */ - { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 29110, 0x00000701 }, /* GL_POINT_TOKEN */ - { 29125, 0x00000009 }, /* GL_POLYGON */ - { 29136, 0x00000008 }, /* GL_POLYGON_BIT */ - { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 29409, 0x00001203 }, /* GL_POSITION */ - { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 30696, 0x00008578 }, /* GL_PREVIOUS */ - { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 31859, 0x00001701 }, /* GL_PROJECTION */ - { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 32484, 0x00002003 }, /* GL_Q */ - { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 32514, 0x00000007 }, /* GL_QUADS */ - { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 32632, 0x00000008 }, /* GL_QUAD_STRIP */ - { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 32771, 0x00008866 }, /* GL_QUERY_RESULT */ - { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 32880, 0x00002002 }, /* GL_R */ - { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 32956, 0x00000C02 }, /* GL_READ_BUFFER */ - { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 33075, 0x000088B8 }, /* GL_READ_ONLY */ - { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 33105, 0x000088BA }, /* GL_READ_WRITE */ - { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 33137, 0x00001903 }, /* GL_RED */ - { 33144, 0x00008016 }, /* GL_REDUCE */ - { 33154, 0x00008016 }, /* GL_REDUCE_EXT */ - { 33168, 0x00000D15 }, /* GL_RED_BIAS */ - { 33180, 0x00000D52 }, /* GL_RED_BITS */ - { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 33211, 0x00000D14 }, /* GL_RED_SCALE */ - { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 33325, 0x00001C00 }, /* GL_RENDER */ - { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 34124, 0x00001F01 }, /* GL_RENDERER */ - { 34136, 0x00000C40 }, /* GL_RENDER_MODE */ - { 34151, 0x00002901 }, /* GL_REPEAT */ - { 34161, 0x00001E01 }, /* GL_REPLACE */ - { 34172, 0x00008062 }, /* GL_REPLACE_EXT */ - { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 34268, 0x00000102 }, /* GL_RETURN */ - { 34278, 0x00001907 }, /* GL_RGB */ - { 34285, 0x00008052 }, /* GL_RGB10 */ - { 34294, 0x00008059 }, /* GL_RGB10_A2 */ - { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 34322, 0x00008052 }, /* GL_RGB10_EXT */ - { 34335, 0x00008053 }, /* GL_RGB12 */ - { 34344, 0x00008053 }, /* GL_RGB12_EXT */ - { 34357, 0x00008054 }, /* GL_RGB16 */ - { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 34395, 0x00008054 }, /* GL_RGB16_EXT */ - { 34408, 0x0000804E }, /* GL_RGB2_EXT */ - { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 34449, 0x0000804F }, /* GL_RGB4 */ - { 34457, 0x0000804F }, /* GL_RGB4_EXT */ - { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 34482, 0x00008050 }, /* GL_RGB5 */ - { 34490, 0x00008D62 }, /* GL_RGB565 */ - { 34500, 0x00008D62 }, /* GL_RGB565_OES */ - { 34514, 0x00008057 }, /* GL_RGB5_A1 */ - { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 34555, 0x00008050 }, /* GL_RGB5_EXT */ - { 34567, 0x00008051 }, /* GL_RGB8 */ - { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 34602, 0x00008051 }, /* GL_RGB8_EXT */ - { 34614, 0x00008051 }, /* GL_RGB8_OES */ - { 34626, 0x00001908 }, /* GL_RGBA */ - { 34634, 0x0000805A }, /* GL_RGBA12 */ - { 34644, 0x0000805A }, /* GL_RGBA12_EXT */ - { 34658, 0x0000805B }, /* GL_RGBA16 */ - { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 34699, 0x0000805B }, /* GL_RGBA16_EXT */ - { 34713, 0x00008055 }, /* GL_RGBA2 */ - { 34722, 0x00008055 }, /* GL_RGBA2_EXT */ - { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 34766, 0x00008056 }, /* GL_RGBA4 */ - { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 34794, 0x00008056 }, /* GL_RGBA4_EXT */ - { 34807, 0x00008056 }, /* GL_RGBA4_OES */ - { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 34834, 0x00008058 }, /* GL_RGBA8 */ - { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 34872, 0x00008058 }, /* GL_RGBA8_EXT */ - { 34885, 0x00008058 }, /* GL_RGBA8_OES */ - { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 34976, 0x00000C31 }, /* GL_RGBA_MODE */ - { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 35035, 0x000083A0 }, /* GL_RGB_S3TC */ - { 35047, 0x00008573 }, /* GL_RGB_SCALE */ - { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 35094, 0x00000407 }, /* GL_RIGHT */ - { 35103, 0x00002000 }, /* GL_S */ - { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ - { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ - { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ - { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ - { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ - { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ - { 35385, 0x000080A9 }, /* GL_SAMPLES */ - { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 36072, 0x00001C02 }, /* GL_SELECT */ - { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 36233, 0x0000150F }, /* GL_SET */ - { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 36440, 0x00001601 }, /* GL_SHININESS */ - { 36453, 0x00001402 }, /* GL_SHORT */ - { 36462, 0x00009119 }, /* GL_SIGNALED */ - { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 36550, 0x00008C46 }, /* GL_SLUMINANCE */ - { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 36621, 0x00001D01 }, /* GL_SMOOTH */ - { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 37125, 0x00001202 }, /* GL_SPECULAR */ - { 37137, 0x00002402 }, /* GL_SPHERE_MAP */ - { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 37215, 0x00008580 }, /* GL_SRC0_RGB */ - { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 37241, 0x00008581 }, /* GL_SRC1_RGB */ - { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 37267, 0x00008582 }, /* GL_SRC2_RGB */ - { 37279, 0x00000302 }, /* GL_SRC_ALPHA */ - { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 37314, 0x00000300 }, /* GL_SRC_COLOR */ - { 37327, 0x00008C40 }, /* GL_SRGB */ - { 37335, 0x00008C41 }, /* GL_SRGB8 */ - { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 37411, 0x000088E6 }, /* GL_STATIC_COPY */ - { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 37479, 0x000088E5 }, /* GL_STATIC_READ */ - { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 37513, 0x00001802 }, /* GL_STENCIL */ - { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 38312, 0x00000B97 }, /* GL_STENCIL_REF */ - { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 38415, 0x00000C33 }, /* GL_STEREO */ - { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 38498, 0x000088E2 }, /* GL_STREAM_COPY */ - { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 38566, 0x000088E1 }, /* GL_STREAM_READ */ - { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 38617, 0x000084E7 }, /* GL_SUBTRACT */ - { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 38663, 0x00009116 }, /* GL_SYNC_FENCE */ - { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 38748, 0x00009114 }, /* GL_SYNC_STATUS */ - { 38763, 0x00002001 }, /* GL_T */ - { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 38833, 0x00002A27 }, /* GL_T2F_V3F */ - { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 38863, 0x00002A28 }, /* GL_T4F_V4F */ - { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 38897, 0x00001702 }, /* GL_TEXTURE */ - { 38908, 0x000084C0 }, /* GL_TEXTURE0 */ - { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 38936, 0x000084C1 }, /* GL_TEXTURE1 */ - { 38948, 0x000084CA }, /* GL_TEXTURE10 */ - { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 38978, 0x000084CB }, /* GL_TEXTURE11 */ - { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 39008, 0x000084CC }, /* GL_TEXTURE12 */ - { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 39038, 0x000084CD }, /* GL_TEXTURE13 */ - { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 39068, 0x000084CE }, /* GL_TEXTURE14 */ - { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 39098, 0x000084CF }, /* GL_TEXTURE15 */ - { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 39128, 0x000084D0 }, /* GL_TEXTURE16 */ - { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 39158, 0x000084D1 }, /* GL_TEXTURE17 */ - { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 39188, 0x000084D2 }, /* GL_TEXTURE18 */ - { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 39218, 0x000084D3 }, /* GL_TEXTURE19 */ - { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 39264, 0x000084C2 }, /* GL_TEXTURE2 */ - { 39276, 0x000084D4 }, /* GL_TEXTURE20 */ - { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 39306, 0x000084D5 }, /* GL_TEXTURE21 */ - { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 39336, 0x000084D6 }, /* GL_TEXTURE22 */ - { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 39366, 0x000084D7 }, /* GL_TEXTURE23 */ - { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 39396, 0x000084D8 }, /* GL_TEXTURE24 */ - { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 39426, 0x000084D9 }, /* GL_TEXTURE25 */ - { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 39456, 0x000084DA }, /* GL_TEXTURE26 */ - { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 39486, 0x000084DB }, /* GL_TEXTURE27 */ - { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 39516, 0x000084DC }, /* GL_TEXTURE28 */ - { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 39546, 0x000084DD }, /* GL_TEXTURE29 */ - { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 39592, 0x000084C3 }, /* GL_TEXTURE3 */ - { 39604, 0x000084DE }, /* GL_TEXTURE30 */ - { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 39634, 0x000084DF }, /* GL_TEXTURE31 */ - { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 39680, 0x000084C4 }, /* GL_TEXTURE4 */ - { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 39708, 0x000084C5 }, /* GL_TEXTURE5 */ - { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 39736, 0x000084C6 }, /* GL_TEXTURE6 */ - { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 39764, 0x000084C7 }, /* GL_TEXTURE7 */ - { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 39792, 0x000084C8 }, /* GL_TEXTURE8 */ - { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 39820, 0x000084C9 }, /* GL_TEXTURE9 */ - { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 39924, 0x0000806F }, /* GL_TEXTURE_3D */ - { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 44353, 0x00000004 }, /* GL_TRIANGLES */ - { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 44480, 0x00000001 }, /* GL_TRUE */ - { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 44676, 0x00009118 }, /* GL_UNSIGNALED */ - { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ - { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ - { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ - { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ - { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ - { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ - { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ - { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ - { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ - { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ - { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ - { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 45795, 0x00002A20 }, /* GL_V2F */ - { 45802, 0x00002A21 }, /* GL_V3F */ - { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 45828, 0x00001F00 }, /* GL_VENDOR */ - { 45838, 0x00001F02 }, /* GL_VERSION */ - { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ - { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 47354, 0x00000BA2 }, /* GL_VIEWPORT */ - { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 47400, 0x0000911D }, /* GL_WAIT_FAILED */ - { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 47859, 0x00001506 }, /* GL_XOR */ - { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 47885, 0x00008757 }, /* GL_YCBCR_MESA */ - { 47899, 0x00000000 }, /* GL_ZERO */ - { 47907, 0x00000D16 }, /* GL_ZOOM_X */ - { 47917, 0x00000D17 }, /* GL_ZOOM_Y */ + { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER */ + { 1372, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */ + { 1392, 0x00008D9A }, /* GL_BGR_INTEGER */ + { 1407, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */ + { 1426, 0x00001A00 }, /* GL_BITMAP */ + { 1436, 0x00000704 }, /* GL_BITMAP_TOKEN */ + { 1452, 0x00000BE2 }, /* GL_BLEND */ + { 1461, 0x00008005 }, /* GL_BLEND_COLOR */ + { 1476, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ + { 1495, 0x00000BE0 }, /* GL_BLEND_DST */ + { 1508, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ + { 1527, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */ + { 1550, 0x000080C8 }, /* GL_BLEND_DST_RGB */ + { 1567, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */ + { 1588, 0x00008009 }, /* GL_BLEND_EQUATION */ + { 1606, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ + { 1630, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ + { 1658, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */ + { 1686, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ + { 1708, 0x00008009 }, /* GL_BLEND_EQUATION_OES */ + { 1730, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ + { 1752, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ + { 1778, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */ + { 1804, 0x00000BE1 }, /* GL_BLEND_SRC */ + { 1817, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ + { 1836, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */ + { 1859, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ + { 1876, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */ + { 1897, 0x00001905 }, /* GL_BLUE */ + { 1905, 0x00000D1B }, /* GL_BLUE_BIAS */ + { 1918, 0x00000D54 }, /* GL_BLUE_BITS */ + { 1931, 0x00008D96 }, /* GL_BLUE_INTEGER */ + { 1947, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */ + { 1967, 0x00000D1A }, /* GL_BLUE_SCALE */ + { 1981, 0x00008B56 }, /* GL_BOOL */ + { 1989, 0x00008B56 }, /* GL_BOOL_ARB */ + { 2001, 0x00008B57 }, /* GL_BOOL_VEC2 */ + { 2014, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ + { 2031, 0x00008B58 }, /* GL_BOOL_VEC3 */ + { 2044, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ + { 2061, 0x00008B59 }, /* GL_BOOL_VEC4 */ + { 2074, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ + { 2091, 0x000088BB }, /* GL_BUFFER_ACCESS */ + { 2108, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ + { 2129, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */ + { 2152, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */ + { 2173, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + { 2204, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 2221, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 2242, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */ + { 2263, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */ + { 2284, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */ + { 2305, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 2327, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 2353, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */ + { 2379, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */ + { 2402, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 2436, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 2451, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 2470, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 2486, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 2506, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 2525, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 2551, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 2574, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2602, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2621, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2643, 0x00001400 }, /* GL_BYTE */ + { 2651, 0x00002A24 }, /* GL_C3F_V3F */ + { 2662, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2677, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2689, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2701, 0x00000901 }, /* GL_CCW */ + { 2708, 0x00002900 }, /* GL_CLAMP */ + { 2717, 0x0000891C }, /* GL_CLAMP_READ_COLOR */ + { 2737, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2756, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2779, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2803, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2820, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2842, 0x00001500 }, /* GL_CLEAR */ + { 2851, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2876, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2905, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2931, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2960, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2986, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 3013, 0x00003000 }, /* GL_CLIP_DISTANCE0 */ + { 3031, 0x00003001 }, /* GL_CLIP_DISTANCE1 */ + { 3049, 0x00003002 }, /* GL_CLIP_DISTANCE2 */ + { 3067, 0x00003003 }, /* GL_CLIP_DISTANCE3 */ + { 3085, 0x00003004 }, /* GL_CLIP_DISTANCE4 */ + { 3103, 0x00003005 }, /* GL_CLIP_DISTANCE5 */ + { 3121, 0x00003006 }, /* GL_CLIP_DISTANCE6 */ + { 3139, 0x00003007 }, /* GL_CLIP_DISTANCE7 */ + { 3157, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 3172, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 3187, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 3202, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 3217, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 3232, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 3247, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 3280, 0x00000A00 }, /* GL_COEFF */ + { 3289, 0x00001800 }, /* GL_COLOR */ + { 3298, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 3313, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 3343, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 3377, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 3400, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 3420, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 3442, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 3462, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 3483, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 3508, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */ + { 3533, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 3554, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 3576, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 3602, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 3624, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 3650, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 3672, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 3698, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 3720, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 3746, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 3768, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3794, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3816, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3842, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3867, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3888, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3913, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3934, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3959, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3980, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 4005, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 4026, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 4051, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 4072, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 4097, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 4118, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 4143, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 4164, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 4189, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 4210, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 4235, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 4255, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 4276, 0x00001900 }, /* GL_COLOR_INDEX */ + { 4291, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 4308, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 4326, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 4344, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 4367, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 4395, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 4411, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 4431, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 4459, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 4491, 0x00008458 }, /* GL_COLOR_SUM */ + { 4504, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 4521, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 4536, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 4562, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 4592, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 4622, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 4642, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 4666, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 4691, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 4720, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 4749, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 4771, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4797, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4823, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4849, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4879, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4909, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4939, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4973, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 5007, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 5037, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 5071, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 5105, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 5129, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 5157, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 5185, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 5206, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 5231, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 5252, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 5277, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 5302, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 5321, 0x00008570 }, /* GL_COMBINE */ + { 5332, 0x00008503 }, /* GL_COMBINE4 */ + { 5344, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 5361, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 5382, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 5403, 0x00008570 }, /* GL_COMBINE_ARB */ + { 5418, 0x00008570 }, /* GL_COMBINE_EXT */ + { 5433, 0x00008571 }, /* GL_COMBINE_RGB */ + { 5448, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 5467, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 5486, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 5522, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */ + { 5548, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 5572, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 5600, 0x00001300 }, /* GL_COMPILE */ + { 5611, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 5634, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 5652, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 5672, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 5696, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 5720, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 5748, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 5772, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 5802, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5836, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5864, 0x00008225 }, /* GL_COMPRESSED_RED */ + { 5882, 0x00008226 }, /* GL_COMPRESSED_RG */ + { 5899, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5917, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5936, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5959, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5988, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 6021, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 6054, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 6087, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 6109, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 6137, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 6169, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 6194, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 6225, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 6244, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 6269, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 6299, 0x0000911C }, /* GL_CONDITION_SATISFIED */ + { 6322, 0x00008576 }, /* GL_CONSTANT */ + { 6334, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 6352, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 6374, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 6390, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 6414, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 6436, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 6454, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 6476, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 6492, 0x00000002 }, /* GL_CONTEXT_COMPATIBILITY_PROFILE_BIT */ + { 6529, 0x00000001 }, /* GL_CONTEXT_CORE_PROFILE_BIT */ + { 6557, 0x0000821E }, /* GL_CONTEXT_FLAGS */ + { 6574, 0x00000001 }, /* GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT */ + { 6613, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */ + { 6637, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 6655, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 6673, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 6701, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 6732, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 6759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 6790, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 6817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 6848, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 6876, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 6908, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 6930, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 6956, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 6978, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 7004, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 7025, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 7050, 0x00008862 }, /* GL_COORD_REPLACE */ + { 7067, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 7088, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 7108, 0x00008862 }, /* GL_COORD_REPLACE_OES */ + { 7129, 0x00001503 }, /* GL_COPY */ + { 7137, 0x0000150C }, /* GL_COPY_INVERTED */ + { 7154, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 7174, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 7194, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 7215, 0x00000B44 }, /* GL_CULL_FACE */ + { 7228, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 7246, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 7265, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 7297, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 7332, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 7353, 0x00000001 }, /* GL_CURRENT_BIT */ + { 7368, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 7385, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 7406, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 7432, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 7449, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 7471, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 7499, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 7520, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 7554, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 7587, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 7605, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 7635, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */ + { 7665, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 7684, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 7701, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 7722, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 7746, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 7773, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 7797, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 7824, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 7857, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 7891, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 7924, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 7951, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 7977, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 8002, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 8031, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 8053, 0x00000900 }, /* GL_CW */ + { 8059, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 8080, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 8101, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 8121, 0x00002101 }, /* GL_DECAL */ + { 8130, 0x00001E03 }, /* GL_DECR */ + { 8138, 0x00008508 }, /* GL_DECR_WRAP */ + { 8151, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 8168, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 8185, 0x00001801 }, /* GL_DEPTH */ + { 8194, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 8214, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 8238, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */ + { 8262, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 8282, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 8306, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */ + { 8330, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 8344, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 8358, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 8378, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 8403, 0x00008223 }, /* GL_DEPTH_BUFFER */ + { 8419, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 8439, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 8454, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 8472, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 8493, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 8512, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 8533, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 8558, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */ + { 8583, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 8609, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 8630, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 8655, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */ + { 8680, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 8706, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 8727, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 8752, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */ + { 8777, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 8803, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 8817, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 8832, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 8847, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 8864, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 8892, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 8913, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 8933, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */ + { 8954, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 8982, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 9010, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 9024, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 9046, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 9072, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 9091, 0x00001201 }, /* GL_DIFFUSE */ + { 9102, 0x00000BD0 }, /* GL_DITHER */ + { 9112, 0x00000A02 }, /* GL_DOMAIN */ + { 9122, 0x00001100 }, /* GL_DONT_CARE */ + { 9135, 0x000086AE }, /* GL_DOT3_RGB */ + { 9147, 0x000086AF }, /* GL_DOT3_RGBA */ + { 9160, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 9177, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 9194, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 9210, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 9226, 0x0000140A }, /* GL_DOUBLE */ + { 9236, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 9252, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 9267, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 9283, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 9303, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 9323, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 9339, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 9356, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 9377, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 9398, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 9415, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 9436, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 9457, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 9474, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 9495, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 9516, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 9533, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 9554, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 9575, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 9592, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 9613, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 9634, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 9651, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 9672, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 9693, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 9713, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 9733, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 9749, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 9769, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 9789, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 9805, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 9825, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 9845, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 9861, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 9881, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 9901, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 9917, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 9937, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 9957, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 9973, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 9993, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 10013, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 10029, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 10049, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 10069, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 10085, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 10105, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 10125, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 10141, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 10161, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 10181, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 10201, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 10229, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 10261, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 10285, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 10305, 0x00000304 }, /* GL_DST_ALPHA */ + { 10318, 0x00000306 }, /* GL_DST_COLOR */ + { 10331, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 10345, 0x00008779 }, /* GL_DUDV_ATI */ + { 10357, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 10373, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 10393, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 10409, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 10429, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 10445, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 10465, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 10478, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 10497, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 10531, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 10569, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 10596, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 10622, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 10646, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 10678, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 10714, 0x00001600 }, /* GL_EMISSION */ + { 10726, 0x00002000 }, /* GL_ENABLE_BIT */ + { 10740, 0x00000202 }, /* GL_EQUAL */ + { 10749, 0x00001509 }, /* GL_EQUIV */ + { 10758, 0x00010000 }, /* GL_EVAL_BIT */ + { 10770, 0x00000800 }, /* GL_EXP */ + { 10777, 0x00000801 }, /* GL_EXP2 */ + { 10785, 0x00001F03 }, /* GL_EXTENSIONS */ + { 10799, 0x00002400 }, /* GL_EYE_LINEAR */ + { 10813, 0x00002502 }, /* GL_EYE_PLANE */ + { 10826, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 10851, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 10868, 0x00000000 }, /* GL_FALSE */ + { 10877, 0x00001101 }, /* GL_FASTEST */ + { 10888, 0x00001C01 }, /* GL_FEEDBACK */ + { 10900, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 10927, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 10951, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 10975, 0x00001B02 }, /* GL_FILL */ + { 10983, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 11010, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 11041, 0x0000140C }, /* GL_FIXED */ + { 11050, 0x0000140C }, /* GL_FIXED_OES */ + { 11063, 0x0000891D }, /* GL_FIXED_ONLY */ + { 11077, 0x00001D00 }, /* GL_FLAT */ + { 11085, 0x00001406 }, /* GL_FLOAT */ + { 11094, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 11108, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 11126, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 11142, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 11158, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 11172, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 11190, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 11206, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 11222, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 11236, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 11254, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 11270, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 11286, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 11300, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 11318, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 11332, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 11350, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 11364, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 11382, 0x00000B60 }, /* GL_FOG */ + { 11389, 0x00000080 }, /* GL_FOG_BIT */ + { 11400, 0x00000B66 }, /* GL_FOG_COLOR */ + { 11413, 0x00008451 }, /* GL_FOG_COORD */ + { 11426, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 11444, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 11468, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 11507, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 11550, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 11582, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 11613, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 11642, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 11667, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 11686, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 11720, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 11747, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 11773, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 11797, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 11814, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 11829, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 11853, 0x00000B64 }, /* GL_FOG_END */ + { 11864, 0x00000C54 }, /* GL_FOG_HINT */ + { 11876, 0x00000B61 }, /* GL_FOG_INDEX */ + { 11889, 0x00000B65 }, /* GL_FOG_MODE */ + { 11901, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 11920, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 11945, 0x00000B63 }, /* GL_FOG_START */ + { 11958, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 11976, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 12000, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 12019, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 12042, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 12077, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ + { 12116, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 12131, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 12168, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 12204, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 12245, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 12286, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 12323, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 12360, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ + { 12394, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ + { 12432, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 12470, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 12512, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ + { 12554, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 12592, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 12634, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ + { 12676, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 12711, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 12750, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 12799, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ + { 12848, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 12896, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 12948, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ + { 13000, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 13040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 13084, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 13124, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 13168, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ + { 13212, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 13235, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 13262, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ + { 13289, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 13313, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 13341, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ + { 13369, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 13392, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 13411, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 13448, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 13489, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ + { 13530, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ + { 13567, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 13608, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ + { 13649, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 13687, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 13729, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ + { 13771, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 13822, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 13860, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ + { 13898, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + { 13940, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ + { 13980, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ + { 14024, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 14069, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 14118, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ + { 14167, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 14205, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 14247, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 14285, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 14327, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ + { 14369, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ + { 14388, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 14420, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 14445, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 14472, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 14503, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ + { 14534, 0x00000404 }, /* GL_FRONT */ + { 14543, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 14561, 0x00000B46 }, /* GL_FRONT_FACE */ + { 14575, 0x00000400 }, /* GL_FRONT_LEFT */ + { 14589, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 14604, 0x00008006 }, /* GL_FUNC_ADD */ + { 14616, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 14632, 0x00008006 }, /* GL_FUNC_ADD_OES */ + { 14648, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 14673, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 14702, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ + { 14731, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 14748, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 14769, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ + { 14790, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 14809, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 14833, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 14862, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 14886, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */ + { 14909, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + { 14936, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */ + { 14960, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + { 14988, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */ + { 15007, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ + { 15030, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */ + { 15055, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + { 15084, 0x00000206 }, /* GL_GEQUAL */ + { 15094, 0x00000204 }, /* GL_GREATER */ + { 15105, 0x00001904 }, /* GL_GREEN */ + { 15114, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 15128, 0x00000D53 }, /* GL_GREEN_BITS */ + { 15142, 0x00008D95 }, /* GL_GREEN_INTEGER */ + { 15159, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ + { 15180, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 15195, 0x0000140B }, /* GL_HALF_FLOAT */ + { 15209, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ + { 15227, 0x00008DF2 }, /* GL_HIGH_FLOAT */ + { 15241, 0x00008DF5 }, /* GL_HIGH_INT */ + { 15253, 0x00008000 }, /* GL_HINT_BIT */ + { 15265, 0x00008024 }, /* GL_HISTOGRAM */ + { 15278, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 15302, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 15330, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 15353, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 15380, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 15397, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 15417, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 15441, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 15465, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 15493, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 15521, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 15553, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 15575, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 15601, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 15619, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 15641, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 15660, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 15683, 0x0000862A }, /* GL_IDENTITY_NV */ + { 15698, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 15718, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ + { 15754, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 15794, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + { 15828, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 15866, 0x00001E02 }, /* GL_INCR */ + { 15874, 0x00008507 }, /* GL_INCR_WRAP */ + { 15887, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 15904, 0x00008222 }, /* GL_INDEX */ + { 15913, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 15928, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 15958, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 15992, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 16015, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 16037, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 16057, 0x00000D51 }, /* GL_INDEX_BITS */ + { 16071, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 16092, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 16110, 0x00000C30 }, /* GL_INDEX_MODE */ + { 16124, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 16140, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 16155, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 16174, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 16193, 0x00001404 }, /* GL_INT */ + { 16200, 0x00008049 }, /* GL_INTENSITY */ + { 16213, 0x0000804C }, /* GL_INTENSITY12 */ + { 16228, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 16247, 0x0000804D }, /* GL_INTENSITY16 */ + { 16262, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ + { 16282, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ + { 16303, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 16322, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ + { 16342, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ + { 16363, 0x0000804A }, /* GL_INTENSITY4 */ + { 16377, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 16395, 0x0000804B }, /* GL_INTENSITY8 */ + { 16409, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ + { 16428, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ + { 16448, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 16466, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 16483, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */ + { 16506, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ + { 16533, 0x00008575 }, /* GL_INTERPOLATE */ + { 16548, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 16567, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 16586, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ + { 16608, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */ + { 16626, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */ + { 16650, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + { 16678, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ + { 16700, 0x00008DCA }, /* GL_INT_SAMPLER_2D */ + { 16718, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */ + { 16742, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + { 16770, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ + { 16792, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */ + { 16815, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ + { 16842, 0x00008DCB }, /* GL_INT_SAMPLER_3D */ + { 16860, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ + { 16882, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */ + { 16904, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ + { 16930, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */ + { 16950, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ + { 16974, 0x00008B53 }, /* GL_INT_VEC2 */ + { 16986, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 17002, 0x00008B54 }, /* GL_INT_VEC3 */ + { 17014, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 17030, 0x00008B55 }, /* GL_INT_VEC4 */ + { 17042, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 17058, 0x00000500 }, /* GL_INVALID_ENUM */ + { 17074, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 17107, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 17144, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ + { 17181, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 17202, 0x00000501 }, /* GL_INVALID_VALUE */ + { 17219, 0x0000862B }, /* GL_INVERSE_NV */ + { 17233, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 17257, 0x0000150A }, /* GL_INVERT */ + { 17267, 0x00001E00 }, /* GL_KEEP */ + { 17275, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 17301, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 17331, 0x00000406 }, /* GL_LEFT */ + { 17339, 0x00000203 }, /* GL_LEQUAL */ + { 17349, 0x00000201 }, /* GL_LESS */ + { 17357, 0x00004000 }, /* GL_LIGHT0 */ + { 17367, 0x00004001 }, /* GL_LIGHT1 */ + { 17377, 0x00004002 }, /* GL_LIGHT2 */ + { 17387, 0x00004003 }, /* GL_LIGHT3 */ + { 17397, 0x00004004 }, /* GL_LIGHT4 */ + { 17407, 0x00004005 }, /* GL_LIGHT5 */ + { 17417, 0x00004006 }, /* GL_LIGHT6 */ + { 17427, 0x00004007 }, /* GL_LIGHT7 */ + { 17437, 0x00000B50 }, /* GL_LIGHTING */ + { 17449, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 17465, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 17488, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 17517, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 17550, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 17578, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 17602, 0x00001B01 }, /* GL_LINE */ + { 17610, 0x00002601 }, /* GL_LINEAR */ + { 17620, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 17642, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 17672, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 17703, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 17727, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 17752, 0x00000001 }, /* GL_LINES */ + { 17761, 0x0000000A }, /* GL_LINES_ADJACENCY */ + { 17780, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ + { 17803, 0x00000004 }, /* GL_LINE_BIT */ + { 17815, 0x00000002 }, /* GL_LINE_LOOP */ + { 17828, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 17848, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 17863, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 17883, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 17899, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 17923, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 17946, 0x00000003 }, /* GL_LINE_STRIP */ + { 17960, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */ + { 17984, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ + { 18012, 0x00000702 }, /* GL_LINE_TOKEN */ + { 18026, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 18040, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 18066, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 18086, 0x00008B82 }, /* GL_LINK_STATUS */ + { 18101, 0x00000B32 }, /* GL_LIST_BASE */ + { 18114, 0x00020000 }, /* GL_LIST_BIT */ + { 18126, 0x00000B33 }, /* GL_LIST_INDEX */ + { 18140, 0x00000B30 }, /* GL_LIST_MODE */ + { 18153, 0x00000101 }, /* GL_LOAD */ + { 18161, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 18173, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 18190, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 18204, 0x00008DF0 }, /* GL_LOW_FLOAT */ + { 18217, 0x00008DF3 }, /* GL_LOW_INT */ + { 18228, 0x00001909 }, /* GL_LUMINANCE */ + { 18241, 0x00008041 }, /* GL_LUMINANCE12 */ + { 18256, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 18279, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 18306, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 18328, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 18354, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 18373, 0x00008042 }, /* GL_LUMINANCE16 */ + { 18388, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ + { 18408, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ + { 18429, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 18452, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 18479, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 18498, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ + { 18518, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ + { 18539, 0x0000803F }, /* GL_LUMINANCE4 */ + { 18553, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 18574, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 18599, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 18617, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 18638, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 18663, 0x00008040 }, /* GL_LUMINANCE8 */ + { 18677, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ + { 18696, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ + { 18716, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 18737, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 18762, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 18780, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 18799, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ + { 18825, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ + { 18852, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ + { 18878, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ + { 18905, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ + { 18930, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ + { 18956, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + { 18987, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ + { 19012, 0x0000821B }, /* GL_MAJOR_VERSION */ + { 19029, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 19045, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 19065, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 19087, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 19101, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 19116, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 19140, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 19164, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 19188, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 19212, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 19229, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 19246, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 19274, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 19303, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 19332, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 19361, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 19390, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 19419, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 19448, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 19476, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 19504, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 19532, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 19560, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 19588, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 19616, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 19644, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 19672, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 19700, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 19716, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 19736, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 19758, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 19772, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 19787, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 19811, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 19835, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 19859, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 19883, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 19900, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 19917, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 19945, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 19974, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 20003, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 20032, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 20061, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 20090, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 20119, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 20147, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 20175, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 20203, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 20231, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 20259, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 20287, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 20315, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 20343, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 20371, 0x00000D10 }, /* GL_MAP_COLOR */ + { 20384, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 20410, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 20439, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 20467, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 20483, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 20498, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 20524, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 20541, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 20556, 0x00008630 }, /* GL_MATRIX0_NV */ + { 20570, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 20586, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 20602, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 20618, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 20634, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 20650, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 20666, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 20682, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 20698, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 20714, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 20730, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 20745, 0x00008631 }, /* GL_MATRIX1_NV */ + { 20759, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 20775, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 20791, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 20807, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 20823, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 20839, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 20855, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 20871, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 20887, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 20903, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 20919, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 20934, 0x00008632 }, /* GL_MATRIX2_NV */ + { 20948, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 20964, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 20980, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 20995, 0x00008633 }, /* GL_MATRIX3_NV */ + { 21009, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 21024, 0x00008634 }, /* GL_MATRIX4_NV */ + { 21038, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 21053, 0x00008635 }, /* GL_MATRIX5_NV */ + { 21067, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 21082, 0x00008636 }, /* GL_MATRIX6_NV */ + { 21096, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 21111, 0x00008637 }, /* GL_MATRIX7_NV */ + { 21125, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 21140, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 21155, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 21181, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + { 21222, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ + { 21248, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 21282, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ + { 21316, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 21347, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ + { 21378, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 21411, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ + { 21444, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 21475, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ + { 21506, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 21521, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 21543, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ + { 21565, 0x00008008 }, /* GL_MAX */ + { 21572, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 21595, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ + { 21622, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + { 21650, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 21682, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 21708, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 21741, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 21767, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 21801, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */ + { 21823, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 21842, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 21867, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 21896, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 21928, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 21964, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 22000, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 22040, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 22066, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 22096, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 22121, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 22150, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 22179, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 22212, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ + { 22245, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 22265, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 22289, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 22313, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 22337, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 22362, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 22380, 0x00008008 }, /* GL_MAX_EXT */ + { 22391, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + { 22424, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 22459, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 22498, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + { 22530, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + { 22563, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + { 22597, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + { 22629, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + { 22665, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + { 22701, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + { 22741, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + { 22781, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + { 22825, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + { 22860, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + { 22899, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + { 22938, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 22952, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 22972, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 23010, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 23039, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 23063, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 23091, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ + { 23119, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 23142, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 23179, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 23215, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 23242, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 23271, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 23305, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 23341, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 23368, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 23400, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 23436, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 23465, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 23494, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 23522, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 23560, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 23604, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 23647, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 23681, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 23720, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 23757, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 23795, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 23838, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 23881, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 23911, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 23942, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + { 23970, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + { 24002, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 24038, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 24074, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 24104, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + { 24134, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 24168, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 24201, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 24226, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 24255, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ + { 24284, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 24299, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 24318, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 24345, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 24365, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 24389, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + { 24416, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 24438, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 24464, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 24491, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 24522, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 24546, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ + { 24574, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 24608, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 24628, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 24655, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 24676, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 24701, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 24726, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 24761, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + { 24810, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + { 24863, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + { 24906, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + { 24953, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + { 24999, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + { 25049, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ + { 25075, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 25097, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 25123, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ + { 25146, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 25168, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 25194, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + { 25226, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 25260, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 25298, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 25331, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 25368, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + { 25398, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 25422, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ + { 25446, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + { 25483, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 25504, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ + { 25520, 0x00008DF4 }, /* GL_MEDIUM_INT */ + { 25534, 0x00008007 }, /* GL_MIN */ + { 25541, 0x0000802E }, /* GL_MINMAX */ + { 25551, 0x0000802E }, /* GL_MINMAX_EXT */ + { 25565, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 25582, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 25603, 0x00008030 }, /* GL_MINMAX_SINK */ + { 25618, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 25637, 0x0000821C }, /* GL_MINOR_VERSION */ + { 25654, 0x00008007 }, /* GL_MIN_EXT */ + { 25665, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + { 25693, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + { 25725, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 25744, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 25767, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 25790, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 25810, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 25830, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 25860, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 25888, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 25916, 0x00001700 }, /* GL_MODELVIEW */ + { 25929, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 25947, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 25966, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 25985, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 26004, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 26023, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 26042, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 26061, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 26080, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 26099, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 26118, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 26137, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 26155, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 26174, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 26193, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 26212, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 26231, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 26250, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 26269, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 26288, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 26307, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 26326, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 26345, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 26363, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 26382, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 26401, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 26419, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 26437, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 26455, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 26473, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 26491, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 26509, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 26527, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 26547, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 26589, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 26616, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 26641, 0x00002100 }, /* GL_MODULATE */ + { 26653, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 26673, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 26700, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 26725, 0x00000103 }, /* GL_MULT */ + { 26733, 0x0000809D }, /* GL_MULTISAMPLE */ + { 26748, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 26768, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 26787, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 26806, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 26830, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 26853, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 26883, 0x00002A25 }, /* GL_N3F_V3F */ + { 26894, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 26914, 0x0000150E }, /* GL_NAND */ + { 26922, 0x00002600 }, /* GL_NEAREST */ + { 26933, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 26964, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 26996, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 27021, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 27047, 0x00000200 }, /* GL_NEVER */ + { 27056, 0x00001102 }, /* GL_NICEST */ + { 27066, 0x00000000 }, /* GL_NONE */ + { 27074, 0x00000000 }, /* GL_NONE_OES */ + { 27086, 0x00001505 }, /* GL_NOOP */ + { 27094, 0x00001508 }, /* GL_NOR */ + { 27101, 0x00000BA1 }, /* GL_NORMALIZE */ + { 27114, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 27130, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 27161, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 27196, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 27220, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 27243, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 27264, 0x00008511 }, /* GL_NORMAL_MAP */ + { 27278, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 27296, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 27313, 0x00008511 }, /* GL_NORMAL_MAP_OES */ + { 27331, 0x00000205 }, /* GL_NOTEQUAL */ + { 27343, 0x00000000 }, /* GL_NO_ERROR */ + { 27355, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 27389, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 27427, 0x0000821D }, /* GL_NUM_EXTENSIONS */ + { 27445, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 27479, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 27508, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 27540, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 27582, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 27612, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 27652, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 27683, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 27712, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 27740, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 27770, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 27787, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 27813, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 27829, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 27864, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 27886, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 27901, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 27920, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 27950, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 27971, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 27999, 0x00000001 }, /* GL_ONE */ + { 28006, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 28034, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 28066, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 28094, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 28126, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 28149, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 28172, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 28195, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 28218, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 28236, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 28258, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 28280, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 28296, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 28316, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 28336, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 28354, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 28376, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 28398, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 28414, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 28434, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 28454, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 28472, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 28494, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 28516, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 28532, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 28552, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 28572, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 28593, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 28612, 0x00001507 }, /* GL_OR */ + { 28618, 0x00000A01 }, /* GL_ORDER */ + { 28627, 0x0000150D }, /* GL_OR_INVERTED */ + { 28642, 0x0000150B }, /* GL_OR_REVERSE */ + { 28656, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 28673, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 28691, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 28712, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 28732, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 28750, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 28769, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 28789, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 28809, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 28827, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 28846, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 28871, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 28895, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 28916, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 28938, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 28960, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 28985, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 29009, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 29030, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 29052, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 29074, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 29096, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 29127, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 29147, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 29172, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 29192, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 29217, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 29237, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 29262, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 29282, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 29307, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 29327, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 29352, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 29372, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 29397, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 29417, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 29442, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 29462, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 29487, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 29507, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 29532, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 29552, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 29577, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 29595, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 29616, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 29645, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 29678, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 29703, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 29726, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 29757, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 29792, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 29819, 0x00001B00 }, /* GL_POINT */ + { 29828, 0x00000000 }, /* GL_POINTS */ + { 29838, 0x00000002 }, /* GL_POINT_BIT */ + { 29851, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 29881, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 29915, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 29949, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 29984, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 30013, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 30046, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 30079, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 30113, 0x00000B11 }, /* GL_POINT_SIZE */ + { 30127, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 30166, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 30190, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 30222, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 30253, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 30282, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 30308, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 30326, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 30348, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 30370, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 30393, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 30411, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 30433, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 30455, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 30478, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 30498, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 30514, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 30535, 0x00008861 }, /* GL_POINT_SPRITE */ + { 30551, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 30571, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 30600, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 30619, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 30639, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 30665, 0x00000701 }, /* GL_POINT_TOKEN */ + { 30680, 0x00000009 }, /* GL_POLYGON */ + { 30691, 0x00000008 }, /* GL_POLYGON_BIT */ + { 30706, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 30722, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 30745, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 30770, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 30793, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 30816, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 30840, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 30864, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 30882, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 30905, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 30924, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 30947, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 30964, 0x00001203 }, /* GL_POSITION */ + { 30976, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 31008, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 31044, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 31077, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 31114, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 31145, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 31180, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 31212, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 31248, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 31281, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 31313, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 31349, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 31382, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 31419, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 31449, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 31483, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 31514, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 31549, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 31580, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 31615, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 31647, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 31683, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 31713, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 31747, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 31778, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 31813, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 31845, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 31876, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 31911, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 31943, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 31979, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 32008, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 32041, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 32071, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 32105, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 32144, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 32177, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 32217, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 32251, 0x00008578 }, /* GL_PREVIOUS */ + { 32263, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 32279, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 32295, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 32312, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 32333, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 32354, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */ + { 32378, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 32406, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */ + { 32427, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */ + { 32454, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 32484, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 32508, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 32541, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 32573, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 32596, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 32626, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 32655, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 32678, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 32708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 32737, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 32765, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 32787, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 32815, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 32843, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 32865, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 32886, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 32926, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 32965, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 32995, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 33030, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 33063, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 33097, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 33136, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 33175, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 33197, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 33223, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 33247, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */ + { 33269, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 33295, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 33318, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 33340, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 33361, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 33382, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 33409, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 33441, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 33473, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 33508, 0x00001701 }, /* GL_PROJECTION */ + { 33522, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 33543, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 33586, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 33612, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 33632, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 33656, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 33677, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 33696, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 33719, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 33758, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 33796, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 33816, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */ + { 33842, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 33872, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 33896, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 33916, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */ + { 33942, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 33972, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 33996, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 34016, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 34049, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 34075, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 34105, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */ + { 34132, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 34163, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 34193, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 34212, 0x00002003 }, /* GL_Q */ + { 34217, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 34242, 0x00000007 }, /* GL_QUADS */ + { 34251, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 34295, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 34343, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 34360, 0x00000008 }, /* GL_QUAD_STRIP */ + { 34374, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */ + { 34401, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 34431, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */ + { 34455, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 34482, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 34504, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 34530, 0x00008E14 }, /* GL_QUERY_NO_WAIT */ + { 34547, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 34567, 0x00008866 }, /* GL_QUERY_RESULT */ + { 34583, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 34603, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 34629, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 34659, 0x00008E13 }, /* GL_QUERY_WAIT */ + { 34673, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 34690, 0x00002002 }, /* GL_R */ + { 34695, 0x00008C3A }, /* GL_R11F_G11F_B10F */ + { 34713, 0x00008F98 }, /* GL_R16_SNORM */ + { 34726, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 34738, 0x00008F94 }, /* GL_R8_SNORM */ + { 34750, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */ + { 34772, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 34798, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 34831, 0x00000C02 }, /* GL_READ_BUFFER */ + { 34846, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 34866, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 34894, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 34926, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 34950, 0x000088B8 }, /* GL_READ_ONLY */ + { 34963, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 34980, 0x000088BA }, /* GL_READ_WRITE */ + { 34994, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 35012, 0x00001903 }, /* GL_RED */ + { 35019, 0x00008016 }, /* GL_REDUCE */ + { 35029, 0x00008016 }, /* GL_REDUCE_EXT */ + { 35043, 0x00000D15 }, /* GL_RED_BIAS */ + { 35055, 0x00000D52 }, /* GL_RED_BITS */ + { 35067, 0x00008D94 }, /* GL_RED_INTEGER */ + { 35082, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 35101, 0x00000D14 }, /* GL_RED_SCALE */ + { 35114, 0x00008F90 }, /* GL_RED_SNORM */ + { 35127, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 35145, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 35167, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 35188, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 35210, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 35228, 0x00001C00 }, /* GL_RENDER */ + { 35238, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 35254, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 35281, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 35312, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 35336, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 35364, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 35392, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 35418, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 35448, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 35475, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 35506, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 35526, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 35553, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 35584, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 35607, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 35634, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 35661, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 35693, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 35729, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 35765, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 35785, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 35810, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 35839, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 35863, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 35891, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 35920, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 35953, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 35975, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 36001, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 36027, 0x00001F01 }, /* GL_RENDERER */ + { 36039, 0x00000C40 }, /* GL_RENDER_MODE */ + { 36054, 0x00002901 }, /* GL_REPEAT */ + { 36064, 0x00001E01 }, /* GL_REPLACE */ + { 36075, 0x00008062 }, /* GL_REPLACE_EXT */ + { 36090, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 36113, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 36131, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 36153, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 36171, 0x00000102 }, /* GL_RETURN */ + { 36181, 0x00008F99 }, /* GL_RG16_SNORM */ + { 36195, 0x00008F95 }, /* GL_RG8_SNORM */ + { 36208, 0x00001907 }, /* GL_RGB */ + { 36215, 0x00008052 }, /* GL_RGB10 */ + { 36224, 0x00008059 }, /* GL_RGB10_A2 */ + { 36236, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 36252, 0x00008052 }, /* GL_RGB10_EXT */ + { 36265, 0x00008053 }, /* GL_RGB12 */ + { 36274, 0x00008053 }, /* GL_RGB12_EXT */ + { 36287, 0x00008054 }, /* GL_RGB16 */ + { 36296, 0x0000881B }, /* GL_RGB16F */ + { 36306, 0x00008D89 }, /* GL_RGB16I */ + { 36316, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 36330, 0x00008D77 }, /* GL_RGB16UI */ + { 36341, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 36356, 0x00008054 }, /* GL_RGB16_EXT */ + { 36369, 0x00008F9A }, /* GL_RGB16_SNORM */ + { 36384, 0x0000804E }, /* GL_RGB2_EXT */ + { 36396, 0x00008815 }, /* GL_RGB32F */ + { 36406, 0x00008D83 }, /* GL_RGB32I */ + { 36416, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 36430, 0x00008D71 }, /* GL_RGB32UI */ + { 36441, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 36456, 0x0000804F }, /* GL_RGB4 */ + { 36464, 0x0000804F }, /* GL_RGB4_EXT */ + { 36476, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 36489, 0x00008050 }, /* GL_RGB5 */ + { 36497, 0x00008D62 }, /* GL_RGB565 */ + { 36507, 0x00008D62 }, /* GL_RGB565_OES */ + { 36521, 0x00008057 }, /* GL_RGB5_A1 */ + { 36532, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 36547, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 36562, 0x00008050 }, /* GL_RGB5_EXT */ + { 36574, 0x00008051 }, /* GL_RGB8 */ + { 36582, 0x00008D8F }, /* GL_RGB8I */ + { 36591, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 36604, 0x00008D7D }, /* GL_RGB8UI */ + { 36614, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 36628, 0x00008051 }, /* GL_RGB8_EXT */ + { 36640, 0x00008051 }, /* GL_RGB8_OES */ + { 36652, 0x00008F96 }, /* GL_RGB8_SNORM */ + { 36666, 0x00008C3D }, /* GL_RGB9_E5 */ + { 36677, 0x00001908 }, /* GL_RGBA */ + { 36685, 0x0000805A }, /* GL_RGBA12 */ + { 36695, 0x0000805A }, /* GL_RGBA12_EXT */ + { 36709, 0x0000805B }, /* GL_RGBA16 */ + { 36719, 0x0000881A }, /* GL_RGBA16F */ + { 36730, 0x00008D88 }, /* GL_RGBA16I */ + { 36741, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 36756, 0x00008D76 }, /* GL_RGBA16UI */ + { 36768, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 36784, 0x0000805B }, /* GL_RGBA16_EXT */ + { 36798, 0x00008F9B }, /* GL_RGBA16_SNORM */ + { 36814, 0x00008055 }, /* GL_RGBA2 */ + { 36823, 0x00008055 }, /* GL_RGBA2_EXT */ + { 36836, 0x00008814 }, /* GL_RGBA32F */ + { 36847, 0x00008D82 }, /* GL_RGBA32I */ + { 36858, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 36873, 0x00008D70 }, /* GL_RGBA32UI */ + { 36885, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 36901, 0x00008056 }, /* GL_RGBA4 */ + { 36910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 36929, 0x00008056 }, /* GL_RGBA4_EXT */ + { 36942, 0x00008056 }, /* GL_RGBA4_OES */ + { 36955, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 36969, 0x00008058 }, /* GL_RGBA8 */ + { 36978, 0x00008D8E }, /* GL_RGBA8I */ + { 36988, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 37002, 0x00008D7C }, /* GL_RGBA8UI */ + { 37013, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 37028, 0x00008058 }, /* GL_RGBA8_EXT */ + { 37041, 0x00008058 }, /* GL_RGBA8_OES */ + { 37054, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 37069, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 37087, 0x00008D99 }, /* GL_RGBA_INTEGER */ + { 37103, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 37123, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 37148, 0x00000C31 }, /* GL_RGBA_MODE */ + { 37161, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 37174, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 37188, 0x00008D98 }, /* GL_RGB_INTEGER */ + { 37203, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 37222, 0x000083A0 }, /* GL_RGB_S3TC */ + { 37234, 0x00008573 }, /* GL_RGB_SCALE */ + { 37247, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 37264, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 37281, 0x00008F92 }, /* GL_RGB_SNORM */ + { 37294, 0x00008F91 }, /* GL_RG_SNORM */ + { 37306, 0x00000407 }, /* GL_RIGHT */ + { 37315, 0x00002000 }, /* GL_S */ + { 37320, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 37334, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */ + { 37354, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 37378, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + { 37405, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 37436, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 37457, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 37471, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */ + { 37491, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 37515, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + { 37542, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 37573, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */ + { 37592, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */ + { 37618, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 37639, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 37653, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 37671, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */ + { 37689, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 37711, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 37727, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */ + { 37750, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 37777, 0x000080A9 }, /* GL_SAMPLES */ + { 37788, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 37804, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 37819, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 37837, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 37859, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 37887, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 37919, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 37942, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 37969, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 37987, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 38010, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 38032, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 38051, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 38074, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 38100, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 38130, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 38155, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 38184, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 38199, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 38214, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 38230, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 38255, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 38295, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 38339, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 38372, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 38402, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 38434, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 38464, 0x00001C02 }, /* GL_SELECT */ + { 38474, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 38502, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 38527, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 38543, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */ + { 38563, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 38587, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 38614, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 38645, 0x0000150F }, /* GL_SET */ + { 38652, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 38677, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 38696, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 38717, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 38741, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 38756, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 38771, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 38799, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 38822, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 38852, 0x00001601 }, /* GL_SHININESS */ + { 38865, 0x00001402 }, /* GL_SHORT */ + { 38874, 0x00009119 }, /* GL_SIGNALED */ + { 38886, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 38907, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 38923, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 38943, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 38962, 0x00008C46 }, /* GL_SLUMINANCE */ + { 38976, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 38991, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 39013, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 39033, 0x00001D01 }, /* GL_SMOOTH */ + { 39043, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 39076, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 39103, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 39136, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 39163, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 39180, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 39201, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 39222, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 39237, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 39256, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 39275, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 39292, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 39313, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 39334, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 39349, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 39368, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 39387, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 39404, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 39425, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 39446, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 39461, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 39480, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 39499, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 39519, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 39537, 0x00001202 }, /* GL_SPECULAR */ + { 39549, 0x00002402 }, /* GL_SPHERE_MAP */ + { 39563, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 39578, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 39596, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 39613, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 39627, 0x00008580 }, /* GL_SRC0_RGB */ + { 39639, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 39653, 0x00008581 }, /* GL_SRC1_RGB */ + { 39665, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 39679, 0x00008582 }, /* GL_SRC2_RGB */ + { 39691, 0x00000302 }, /* GL_SRC_ALPHA */ + { 39704, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 39726, 0x00000300 }, /* GL_SRC_COLOR */ + { 39739, 0x00008C40 }, /* GL_SRGB */ + { 39747, 0x00008C41 }, /* GL_SRGB8 */ + { 39756, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 39772, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 39786, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 39804, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 39823, 0x000088E6 }, /* GL_STATIC_COPY */ + { 39838, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 39857, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 39872, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 39891, 0x000088E5 }, /* GL_STATIC_READ */ + { 39906, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 39925, 0x00001802 }, /* GL_STENCIL */ + { 39936, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 39958, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 39984, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 40010, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 40031, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 40056, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 40077, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 40102, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 40134, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 40170, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 40202, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 40238, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 40258, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 40285, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 40311, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 40327, 0x00008224 }, /* GL_STENCIL_BUFFER */ + { 40345, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 40367, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 40390, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 40406, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 40422, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 40439, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 40457, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 40476, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 40499, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 40521, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 40543, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 40561, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 40583, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 40605, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 40623, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 40645, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 40667, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 40688, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 40715, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 40742, 0x00000B97 }, /* GL_STENCIL_REF */ + { 40757, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 40773, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 40802, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 40824, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 40845, 0x00000C33 }, /* GL_STEREO */ + { 40855, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 40879, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 40904, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 40928, 0x000088E2 }, /* GL_STREAM_COPY */ + { 40943, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 40962, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 40977, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 40996, 0x000088E1 }, /* GL_STREAM_READ */ + { 41011, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 41030, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 41047, 0x000084E7 }, /* GL_SUBTRACT */ + { 41059, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 41075, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 41093, 0x00009116 }, /* GL_SYNC_FENCE */ + { 41107, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 41121, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 41148, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 41178, 0x00009114 }, /* GL_SYNC_STATUS */ + { 41193, 0x00002001 }, /* GL_T */ + { 41198, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 41213, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 41232, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 41248, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 41263, 0x00002A27 }, /* GL_T2F_V3F */ + { 41274, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 41293, 0x00002A28 }, /* GL_T4F_V4F */ + { 41304, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 41327, 0x00001702 }, /* GL_TEXTURE */ + { 41338, 0x000084C0 }, /* GL_TEXTURE0 */ + { 41350, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 41366, 0x000084C1 }, /* GL_TEXTURE1 */ + { 41378, 0x000084CA }, /* GL_TEXTURE10 */ + { 41391, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 41408, 0x000084CB }, /* GL_TEXTURE11 */ + { 41421, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 41438, 0x000084CC }, /* GL_TEXTURE12 */ + { 41451, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 41468, 0x000084CD }, /* GL_TEXTURE13 */ + { 41481, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 41498, 0x000084CE }, /* GL_TEXTURE14 */ + { 41511, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 41528, 0x000084CF }, /* GL_TEXTURE15 */ + { 41541, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 41558, 0x000084D0 }, /* GL_TEXTURE16 */ + { 41571, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 41588, 0x000084D1 }, /* GL_TEXTURE17 */ + { 41601, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 41618, 0x000084D2 }, /* GL_TEXTURE18 */ + { 41631, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 41648, 0x000084D3 }, /* GL_TEXTURE19 */ + { 41661, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 41678, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 41694, 0x000084C2 }, /* GL_TEXTURE2 */ + { 41706, 0x000084D4 }, /* GL_TEXTURE20 */ + { 41719, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 41736, 0x000084D5 }, /* GL_TEXTURE21 */ + { 41749, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 41766, 0x000084D6 }, /* GL_TEXTURE22 */ + { 41779, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 41796, 0x000084D7 }, /* GL_TEXTURE23 */ + { 41809, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 41826, 0x000084D8 }, /* GL_TEXTURE24 */ + { 41839, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 41856, 0x000084D9 }, /* GL_TEXTURE25 */ + { 41869, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 41886, 0x000084DA }, /* GL_TEXTURE26 */ + { 41899, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 41916, 0x000084DB }, /* GL_TEXTURE27 */ + { 41929, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 41946, 0x000084DC }, /* GL_TEXTURE28 */ + { 41959, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 41976, 0x000084DD }, /* GL_TEXTURE29 */ + { 41989, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 42006, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 42022, 0x000084C3 }, /* GL_TEXTURE3 */ + { 42034, 0x000084DE }, /* GL_TEXTURE30 */ + { 42047, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 42064, 0x000084DF }, /* GL_TEXTURE31 */ + { 42077, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 42094, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 42110, 0x000084C4 }, /* GL_TEXTURE4 */ + { 42122, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 42138, 0x000084C5 }, /* GL_TEXTURE5 */ + { 42150, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 42166, 0x000084C6 }, /* GL_TEXTURE6 */ + { 42178, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 42194, 0x000084C7 }, /* GL_TEXTURE7 */ + { 42206, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 42222, 0x000084C8 }, /* GL_TEXTURE8 */ + { 42234, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 42250, 0x000084C9 }, /* GL_TEXTURE9 */ + { 42262, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 42278, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 42292, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */ + { 42312, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 42336, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 42350, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */ + { 42370, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 42394, 0x0000806F }, /* GL_TEXTURE_3D */ + { 42408, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 42426, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 42448, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 42474, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 42496, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 42518, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */ + { 42546, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 42578, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 42600, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */ + { 42628, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 42660, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 42682, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 42708, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */ + { 42734, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 42762, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 42794, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 42826, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */ + { 42855, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 42888, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 42920, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 42935, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 42956, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 42981, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 42999, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 43023, 0x00008C2A }, /* GL_TEXTURE_BUFFER */ + { 43041, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + { 43078, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */ + { 43103, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 43134, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 43164, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 43194, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 43229, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 43260, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 43298, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 43325, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 43357, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 43391, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 43415, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 43443, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 43467, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 43495, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 43528, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 43552, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 43574, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 43596, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 43622, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 43656, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 43689, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 43726, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 43754, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 43786, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 43809, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 43847, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 43889, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 43920, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 43948, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 43978, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 44006, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 44031, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 44051, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 44075, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 44106, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 44141, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 44176, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 44207, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 44242, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 44277, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 44308, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 44343, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 44378, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 44402, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 44433, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 44468, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 44503, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 44534, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 44569, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 44604, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 44635, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 44670, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 44705, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 44734, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 44751, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 44773, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 44799, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 44814, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 44835, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 44855, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 44881, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 44911, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 44931, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 44955, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 44972, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 44989, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 45006, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 45029, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 45046, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 45071, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 45093, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 45119, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 45137, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 45163, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 45189, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 45219, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 45246, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 45271, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 45291, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 45315, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 45342, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 45369, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 45396, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 45422, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 45452, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 45474, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 45492, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 45532, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 45562, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 45590, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 45618, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 45646, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 45667, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 45686, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 45708, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 45727, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 45747, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 45777, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 45808, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */ + { 45829, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 45854, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 45878, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 45898, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 45922, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 45942, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */ + { 45965, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 45988, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 46012, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 46040, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 46070, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 46095, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 46129, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 46146, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 46164, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 46186, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 46204, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 46222, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 46241, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 46261, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 46280, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 46309, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 46326, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 46348, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 46378, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + { 46407, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 46443, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + { 46480, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 46521, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 46554, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + { 46588, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 46626, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 46662, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + { 46696, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 46734, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + { 46769, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 46808, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + { 46849, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 46894, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + { 46925, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 46960, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + { 47001, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 47046, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 47072, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 47102, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 47134, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 47164, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 47198, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 47214, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 47245, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 47280, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 47308, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 47340, 0x00000004 }, /* GL_TRIANGLES */ + { 47353, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */ + { 47376, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 47403, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 47419, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 47440, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 47458, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */ + { 47486, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 47518, 0x00000001 }, /* GL_TRUE */ + { 47526, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 47545, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 47565, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 47588, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 47608, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 47629, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 47651, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 47673, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 47693, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 47714, 0x00009118 }, /* GL_UNSIGNALED */ + { 47728, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 47745, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 47772, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 47795, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 47811, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + { 47843, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 47870, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 47901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 47922, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 47947, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 47971, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 47996, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 48027, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 48062, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + { 48090, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 48114, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 48142, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */ + { 48169, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + { 48202, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 48239, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 48270, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */ + { 48297, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + { 48330, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 48367, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 48398, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + { 48430, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 48466, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */ + { 48493, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 48524, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + { 48555, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 48590, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + { 48619, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 48652, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */ + { 48673, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 48698, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */ + { 48719, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 48744, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */ + { 48765, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 48790, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 48813, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 48831, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 48861, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 48895, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 48921, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 48951, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 48985, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 49011, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 49035, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 49063, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 49091, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 49118, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 49150, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 49181, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 49195, 0x00002A20 }, /* GL_V2F */ + { 49202, 0x00002A21 }, /* GL_V3F */ + { 49209, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 49228, 0x00001F00 }, /* GL_VENDOR */ + { 49238, 0x00001F02 }, /* GL_VERSION */ + { 49249, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 49265, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 49289, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 49319, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 49350, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 49385, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 49409, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 49430, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 49453, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 49474, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 49501, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 49529, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 49557, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 49585, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 49613, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 49641, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 49669, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 49696, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 49723, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 49750, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 49777, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 49804, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 49831, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 49858, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 49885, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 49912, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 49950, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 49992, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 50023, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 50058, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + { 50089, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 50124, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 50158, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 50196, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 50227, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 50262, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 50290, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 50322, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 50352, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 50386, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 50414, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 50446, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 50466, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 50488, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 50517, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 50538, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 50567, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 50600, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 50632, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 50659, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 50690, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 50720, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 50737, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 50758, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 50785, 0x00000BA2 }, /* GL_VIEWPORT */ + { 50797, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 50813, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 50831, 0x0000911D }, /* GL_WAIT_FAILED */ + { 50846, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 50866, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 50897, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 50932, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 50967, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 50987, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 51015, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 51043, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 51068, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 51093, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 51120, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 51147, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 51172, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 51197, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 51221, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 51240, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 51254, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 51272, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 51290, 0x00001506 }, /* GL_XOR */ + { 51297, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 51316, 0x00008757 }, /* GL_YCBCR_MESA */ + { 51330, 0x00000000 }, /* GL_ZERO */ + { 51338, 0x00000D16 }, /* GL_ZOOM_X */ + { 51348, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1500] = +static const unsigned reduced_enums[1551] = { - 511, /* GL_FALSE */ - 786, /* GL_LINES */ - 789, /* GL_LINE_LOOP */ - 796, /* GL_LINE_STRIP */ - 2000, /* GL_TRIANGLES */ - 2004, /* GL_TRIANGLE_STRIP */ - 2002, /* GL_TRIANGLE_FAN */ - 1437, /* GL_QUADS */ - 1441, /* GL_QUAD_STRIP */ - 1315, /* GL_POLYGON */ - 787, /* GL_LINES_ADJACENCY_ARB */ - 797, /* GL_LINE_STRIP_ADJACENCY_ARB */ - 2001, /* GL_TRIANGLES_ADJACENCY_ARB */ - 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - 1327, /* GL_POLYGON_STIPPLE_BIT */ - 1270, /* GL_PIXEL_MODE_BIT */ - 773, /* GL_LIGHTING_BIT */ - 543, /* GL_FOG_BIT */ + 535, /* GL_FALSE */ + 827, /* GL_LINES */ + 831, /* GL_LINE_LOOP */ + 838, /* GL_LINE_STRIP */ + 2135, /* GL_TRIANGLES */ + 2140, /* GL_TRIANGLE_STRIP */ + 2138, /* GL_TRIANGLE_FAN */ + 1507, /* GL_QUADS */ + 1511, /* GL_QUAD_STRIP */ + 1378, /* GL_POLYGON */ + 828, /* GL_LINES_ADJACENCY */ + 839, /* GL_LINE_STRIP_ADJACENCY */ + 2136, /* GL_TRIANGLES_ADJACENCY */ + 2141, /* GL_TRIANGLE_STRIP_ADJACENCY */ + 1390, /* GL_POLYGON_STIPPLE_BIT */ + 1333, /* GL_PIXEL_MODE_BIT */ + 814, /* GL_LIGHTING_BIT */ + 568, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 807, /* GL_LOAD */ - 1516, /* GL_RETURN */ - 1138, /* GL_MULT */ + 850, /* GL_LOAD */ + 1596, /* GL_RETURN */ + 1200, /* GL_MULT */ 24, /* GL_ADD */ - 1154, /* GL_NEVER */ - 763, /* GL_LESS */ - 501, /* GL_EQUAL */ - 762, /* GL_LEQUAL */ - 660, /* GL_GREATER */ - 1171, /* GL_NOTEQUAL */ - 659, /* GL_GEQUAL */ + 1216, /* GL_NEVER */ + 804, /* GL_LESS */ + 525, /* GL_EQUAL */ + 803, /* GL_LEQUAL */ + 691, /* GL_GREATER */ + 1233, /* GL_NOTEQUAL */ + 690, /* GL_GEQUAL */ 55, /* GL_ALWAYS */ - 1688, /* GL_SRC_COLOR */ - 1203, /* GL_ONE_MINUS_SRC_COLOR */ - 1686, /* GL_SRC_ALPHA */ - 1202, /* GL_ONE_MINUS_SRC_ALPHA */ - 480, /* GL_DST_ALPHA */ - 1200, /* GL_ONE_MINUS_DST_ALPHA */ - 481, /* GL_DST_COLOR */ - 1201, /* GL_ONE_MINUS_DST_COLOR */ - 1687, /* GL_SRC_ALPHA_SATURATE */ - 640, /* GL_FRONT_LEFT */ - 641, /* GL_FRONT_RIGHT */ + 1803, /* GL_SRC_COLOR */ + 1266, /* GL_ONE_MINUS_SRC_COLOR */ + 1801, /* GL_SRC_ALPHA */ + 1265, /* GL_ONE_MINUS_SRC_ALPHA */ + 504, /* GL_DST_ALPHA */ + 1263, /* GL_ONE_MINUS_DST_ALPHA */ + 505, /* GL_DST_COLOR */ + 1264, /* GL_ONE_MINUS_DST_COLOR */ + 1802, /* GL_SRC_ALPHA_SATURATE */ + 667, /* GL_FRONT_LEFT */ + 668, /* GL_FRONT_RIGHT */ 77, /* GL_BACK_LEFT */ 78, /* GL_BACK_RIGHT */ - 637, /* GL_FRONT */ + 664, /* GL_FRONT */ 76, /* GL_BACK */ - 761, /* GL_LEFT */ - 1579, /* GL_RIGHT */ - 638, /* GL_FRONT_AND_BACK */ + 802, /* GL_LEFT */ + 1685, /* GL_RIGHT */ + 665, /* GL_FRONT_AND_BACK */ 71, /* GL_AUX0 */ 72, /* GL_AUX1 */ 73, /* GL_AUX2 */ 74, /* GL_AUX3 */ - 749, /* GL_INVALID_ENUM */ - 754, /* GL_INVALID_VALUE */ - 753, /* GL_INVALID_OPERATION */ - 1693, /* GL_STACK_OVERFLOW */ - 1694, /* GL_STACK_UNDERFLOW */ - 1228, /* GL_OUT_OF_MEMORY */ - 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 790, /* GL_INVALID_ENUM */ + 795, /* GL_INVALID_VALUE */ + 794, /* GL_INVALID_OPERATION */ + 1808, /* GL_STACK_OVERFLOW */ + 1809, /* GL_STACK_UNDERFLOW */ + 1291, /* GL_OUT_OF_MEMORY */ + 791, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1248, /* GL_PASS_THROUGH_TOKEN */ - 1314, /* GL_POINT_TOKEN */ - 798, /* GL_LINE_TOKEN */ - 1328, /* GL_POLYGON_TOKEN */ - 85, /* GL_BITMAP_TOKEN */ - 479, /* GL_DRAW_PIXEL_TOKEN */ - 326, /* GL_COPY_PIXEL_TOKEN */ - 790, /* GL_LINE_RESET_TOKEN */ - 504, /* GL_EXP */ - 505, /* GL_EXP2 */ - 363, /* GL_CW */ - 148, /* GL_CCW */ - 169, /* GL_COEFF */ - 1225, /* GL_ORDER */ - 416, /* GL_DOMAIN */ - 336, /* GL_CURRENT_COLOR */ - 339, /* GL_CURRENT_INDEX */ - 345, /* GL_CURRENT_NORMAL */ - 359, /* GL_CURRENT_TEXTURE_COORDS */ - 351, /* GL_CURRENT_RASTER_COLOR */ - 353, /* GL_CURRENT_RASTER_INDEX */ - 357, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 354, /* GL_CURRENT_RASTER_POSITION */ - 355, /* GL_CURRENT_RASTER_POSITION_VALID */ - 352, /* GL_CURRENT_RASTER_DISTANCE */ - 1306, /* GL_POINT_SMOOTH */ - 1290, /* GL_POINT_SIZE */ - 1305, /* GL_POINT_SIZE_RANGE */ - 1296, /* GL_POINT_SIZE_GRANULARITY */ - 791, /* GL_LINE_SMOOTH */ - 799, /* GL_LINE_WIDTH */ - 801, /* GL_LINE_WIDTH_RANGE */ - 800, /* GL_LINE_WIDTH_GRANULARITY */ - 793, /* GL_LINE_STIPPLE */ - 794, /* GL_LINE_STIPPLE_PATTERN */ - 795, /* GL_LINE_STIPPLE_REPEAT */ - 806, /* GL_LIST_MODE */ - 1003, /* GL_MAX_LIST_NESTING */ - 803, /* GL_LIST_BASE */ - 805, /* GL_LIST_INDEX */ - 1317, /* GL_POLYGON_MODE */ - 1324, /* GL_POLYGON_SMOOTH */ - 1326, /* GL_POLYGON_STIPPLE */ - 490, /* GL_EDGE_FLAG */ - 329, /* GL_CULL_FACE */ - 330, /* GL_CULL_FACE_MODE */ - 639, /* GL_FRONT_FACE */ - 772, /* GL_LIGHTING */ - 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 778, /* GL_LIGHT_MODEL_TWO_SIDE */ - 774, /* GL_LIGHT_MODEL_AMBIENT */ - 1635, /* GL_SHADE_MODEL */ - 217, /* GL_COLOR_MATERIAL_FACE */ - 218, /* GL_COLOR_MATERIAL_PARAMETER */ - 216, /* GL_COLOR_MATERIAL */ - 542, /* GL_FOG */ - 564, /* GL_FOG_INDEX */ - 560, /* GL_FOG_DENSITY */ - 568, /* GL_FOG_START */ - 562, /* GL_FOG_END */ - 565, /* GL_FOG_MODE */ - 544, /* GL_FOG_COLOR */ - 401, /* GL_DEPTH_RANGE */ - 410, /* GL_DEPTH_TEST */ - 413, /* GL_DEPTH_WRITEMASK */ - 386, /* GL_DEPTH_CLEAR_VALUE */ - 400, /* GL_DEPTH_FUNC */ + 1311, /* GL_PASS_THROUGH_TOKEN */ + 1377, /* GL_POINT_TOKEN */ + 841, /* GL_LINE_TOKEN */ + 1391, /* GL_POLYGON_TOKEN */ + 87, /* GL_BITMAP_TOKEN */ + 503, /* GL_DRAW_PIXEL_TOKEN */ + 349, /* GL_COPY_PIXEL_TOKEN */ + 832, /* GL_LINE_RESET_TOKEN */ + 528, /* GL_EXP */ + 529, /* GL_EXP2 */ + 386, /* GL_CW */ + 154, /* GL_CCW */ + 184, /* GL_COEFF */ + 1288, /* GL_ORDER */ + 440, /* GL_DOMAIN */ + 359, /* GL_CURRENT_COLOR */ + 362, /* GL_CURRENT_INDEX */ + 368, /* GL_CURRENT_NORMAL */ + 382, /* GL_CURRENT_TEXTURE_COORDS */ + 374, /* GL_CURRENT_RASTER_COLOR */ + 376, /* GL_CURRENT_RASTER_INDEX */ + 380, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 377, /* GL_CURRENT_RASTER_POSITION */ + 378, /* GL_CURRENT_RASTER_POSITION_VALID */ + 375, /* GL_CURRENT_RASTER_DISTANCE */ + 1369, /* GL_POINT_SMOOTH */ + 1353, /* GL_POINT_SIZE */ + 1368, /* GL_POINT_SIZE_RANGE */ + 1359, /* GL_POINT_SIZE_GRANULARITY */ + 833, /* GL_LINE_SMOOTH */ + 842, /* GL_LINE_WIDTH */ + 844, /* GL_LINE_WIDTH_RANGE */ + 843, /* GL_LINE_WIDTH_GRANULARITY */ + 835, /* GL_LINE_STIPPLE */ + 836, /* GL_LINE_STIPPLE_PATTERN */ + 837, /* GL_LINE_STIPPLE_REPEAT */ + 849, /* GL_LIST_MODE */ + 1056, /* GL_MAX_LIST_NESTING */ + 846, /* GL_LIST_BASE */ + 848, /* GL_LIST_INDEX */ + 1380, /* GL_POLYGON_MODE */ + 1387, /* GL_POLYGON_SMOOTH */ + 1389, /* GL_POLYGON_STIPPLE */ + 514, /* GL_EDGE_FLAG */ + 352, /* GL_CULL_FACE */ + 353, /* GL_CULL_FACE_MODE */ + 666, /* GL_FRONT_FACE */ + 813, /* GL_LIGHTING */ + 818, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 819, /* GL_LIGHT_MODEL_TWO_SIDE */ + 815, /* GL_LIGHT_MODEL_AMBIENT */ + 1750, /* GL_SHADE_MODEL */ + 232, /* GL_COLOR_MATERIAL_FACE */ + 233, /* GL_COLOR_MATERIAL_PARAMETER */ + 231, /* GL_COLOR_MATERIAL */ + 567, /* GL_FOG */ + 589, /* GL_FOG_INDEX */ + 585, /* GL_FOG_DENSITY */ + 593, /* GL_FOG_START */ + 587, /* GL_FOG_END */ + 590, /* GL_FOG_MODE */ + 569, /* GL_FOG_COLOR */ + 425, /* GL_DEPTH_RANGE */ + 434, /* GL_DEPTH_TEST */ + 437, /* GL_DEPTH_WRITEMASK */ + 410, /* GL_DEPTH_CLEAR_VALUE */ + 424, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1737, /* GL_STENCIL_TEST */ - 1718, /* GL_STENCIL_CLEAR_VALUE */ - 1720, /* GL_STENCIL_FUNC */ - 1739, /* GL_STENCIL_VALUE_MASK */ - 1719, /* GL_STENCIL_FAIL */ - 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1735, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1736, /* GL_STENCIL_REF */ - 1740, /* GL_STENCIL_WRITEMASK */ - 962, /* GL_MATRIX_MODE */ - 1160, /* GL_NORMALIZE */ - 2115, /* GL_VIEWPORT */ - 1133, /* GL_MODELVIEW_STACK_DEPTH */ - 1414, /* GL_PROJECTION_STACK_DEPTH */ - 1962, /* GL_TEXTURE_STACK_DEPTH */ - 1130, /* GL_MODELVIEW_MATRIX */ - 1412, /* GL_PROJECTION_MATRIX */ - 1944, /* GL_TEXTURE_MATRIX */ + 1853, /* GL_STENCIL_TEST */ + 1834, /* GL_STENCIL_CLEAR_VALUE */ + 1836, /* GL_STENCIL_FUNC */ + 1855, /* GL_STENCIL_VALUE_MASK */ + 1835, /* GL_STENCIL_FAIL */ + 1850, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1851, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1852, /* GL_STENCIL_REF */ + 1856, /* GL_STENCIL_WRITEMASK */ + 1006, /* GL_MATRIX_MODE */ + 1222, /* GL_NORMALIZE */ + 2266, /* GL_VIEWPORT */ + 1195, /* GL_MODELVIEW_STACK_DEPTH */ + 1481, /* GL_PROJECTION_STACK_DEPTH */ + 2089, /* GL_TEXTURE_STACK_DEPTH */ + 1192, /* GL_MODELVIEW_MATRIX */ + 1479, /* GL_PROJECTION_MATRIX */ + 2069, /* GL_TEXTURE_MATRIX */ 69, /* GL_ATTRIB_STACK_DEPTH */ - 159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 166, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 51, /* GL_ALPHA_TEST */ 52, /* GL_ALPHA_TEST_FUNC */ 53, /* GL_ALPHA_TEST_REF */ - 415, /* GL_DITHER */ - 89, /* GL_BLEND_DST */ - 103, /* GL_BLEND_SRC */ - 86, /* GL_BLEND */ - 809, /* GL_LOGIC_OP_MODE */ - 707, /* GL_INDEX_LOGIC_OP */ - 215, /* GL_COLOR_LOGIC_OP */ + 439, /* GL_DITHER */ + 91, /* GL_BLEND_DST */ + 105, /* GL_BLEND_SRC */ + 88, /* GL_BLEND */ + 852, /* GL_LOGIC_OP_MODE */ + 739, /* GL_INDEX_LOGIC_OP */ + 230, /* GL_COLOR_LOGIC_OP */ 75, /* GL_AUX_BUFFERS */ - 426, /* GL_DRAW_BUFFER */ - 1456, /* GL_READ_BUFFER */ - 1613, /* GL_SCISSOR_BOX */ - 1614, /* GL_SCISSOR_TEST */ - 706, /* GL_INDEX_CLEAR_VALUE */ - 711, /* GL_INDEX_WRITEMASK */ - 212, /* GL_COLOR_CLEAR_VALUE */ - 254, /* GL_COLOR_WRITEMASK */ - 708, /* GL_INDEX_MODE */ - 1571, /* GL_RGBA_MODE */ - 425, /* GL_DOUBLEBUFFER */ - 1741, /* GL_STEREO */ - 1508, /* GL_RENDER_MODE */ - 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1307, /* GL_POINT_SMOOTH_HINT */ - 792, /* GL_LINE_SMOOTH_HINT */ - 1325, /* GL_POLYGON_SMOOTH_HINT */ - 563, /* GL_FOG_HINT */ - 1924, /* GL_TEXTURE_GEN_S */ - 1926, /* GL_TEXTURE_GEN_T */ - 1923, /* GL_TEXTURE_GEN_R */ - 1922, /* GL_TEXTURE_GEN_Q */ - 1262, /* GL_PIXEL_MAP_I_TO_I */ - 1268, /* GL_PIXEL_MAP_S_TO_S */ - 1264, /* GL_PIXEL_MAP_I_TO_R */ - 1260, /* GL_PIXEL_MAP_I_TO_G */ - 1258, /* GL_PIXEL_MAP_I_TO_B */ - 1256, /* GL_PIXEL_MAP_I_TO_A */ - 1266, /* GL_PIXEL_MAP_R_TO_R */ - 1254, /* GL_PIXEL_MAP_G_TO_G */ - 1252, /* GL_PIXEL_MAP_B_TO_B */ - 1250, /* GL_PIXEL_MAP_A_TO_A */ - 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 2015, /* GL_UNPACK_SWAP_BYTES */ - 2010, /* GL_UNPACK_LSB_FIRST */ - 2011, /* GL_UNPACK_ROW_LENGTH */ - 2014, /* GL_UNPACK_SKIP_ROWS */ - 2013, /* GL_UNPACK_SKIP_PIXELS */ - 2008, /* GL_UNPACK_ALIGNMENT */ - 1237, /* GL_PACK_SWAP_BYTES */ - 1232, /* GL_PACK_LSB_FIRST */ - 1233, /* GL_PACK_ROW_LENGTH */ - 1236, /* GL_PACK_SKIP_ROWS */ - 1235, /* GL_PACK_SKIP_PIXELS */ - 1229, /* GL_PACK_ALIGNMENT */ - 903, /* GL_MAP_COLOR */ - 908, /* GL_MAP_STENCIL */ - 710, /* GL_INDEX_SHIFT */ - 709, /* GL_INDEX_OFFSET */ - 1471, /* GL_RED_SCALE */ - 1468, /* GL_RED_BIAS */ - 2141, /* GL_ZOOM_X */ - 2142, /* GL_ZOOM_Y */ - 665, /* GL_GREEN_SCALE */ - 662, /* GL_GREEN_BIAS */ - 112, /* GL_BLUE_SCALE */ - 109, /* GL_BLUE_BIAS */ + 450, /* GL_DRAW_BUFFER */ + 1534, /* GL_READ_BUFFER */ + 1727, /* GL_SCISSOR_BOX */ + 1728, /* GL_SCISSOR_TEST */ + 738, /* GL_INDEX_CLEAR_VALUE */ + 743, /* GL_INDEX_WRITEMASK */ + 227, /* GL_COLOR_CLEAR_VALUE */ + 269, /* GL_COLOR_WRITEMASK */ + 740, /* GL_INDEX_MODE */ + 1674, /* GL_RGBA_MODE */ + 449, /* GL_DOUBLEBUFFER */ + 1857, /* GL_STEREO */ + 1588, /* GL_RENDER_MODE */ + 1312, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1370, /* GL_POINT_SMOOTH_HINT */ + 834, /* GL_LINE_SMOOTH_HINT */ + 1388, /* GL_POLYGON_SMOOTH_HINT */ + 588, /* GL_FOG_HINT */ + 2049, /* GL_TEXTURE_GEN_S */ + 2051, /* GL_TEXTURE_GEN_T */ + 2048, /* GL_TEXTURE_GEN_R */ + 2047, /* GL_TEXTURE_GEN_Q */ + 1325, /* GL_PIXEL_MAP_I_TO_I */ + 1331, /* GL_PIXEL_MAP_S_TO_S */ + 1327, /* GL_PIXEL_MAP_I_TO_R */ + 1323, /* GL_PIXEL_MAP_I_TO_G */ + 1321, /* GL_PIXEL_MAP_I_TO_B */ + 1319, /* GL_PIXEL_MAP_I_TO_A */ + 1329, /* GL_PIXEL_MAP_R_TO_R */ + 1317, /* GL_PIXEL_MAP_G_TO_G */ + 1315, /* GL_PIXEL_MAP_B_TO_B */ + 1313, /* GL_PIXEL_MAP_A_TO_A */ + 1326, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1332, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1328, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1324, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1322, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1320, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1330, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1318, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1316, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1314, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2152, /* GL_UNPACK_SWAP_BYTES */ + 2147, /* GL_UNPACK_LSB_FIRST */ + 2148, /* GL_UNPACK_ROW_LENGTH */ + 2151, /* GL_UNPACK_SKIP_ROWS */ + 2150, /* GL_UNPACK_SKIP_PIXELS */ + 2145, /* GL_UNPACK_ALIGNMENT */ + 1300, /* GL_PACK_SWAP_BYTES */ + 1295, /* GL_PACK_LSB_FIRST */ + 1296, /* GL_PACK_ROW_LENGTH */ + 1299, /* GL_PACK_SKIP_ROWS */ + 1298, /* GL_PACK_SKIP_PIXELS */ + 1292, /* GL_PACK_ALIGNMENT */ + 947, /* GL_MAP_COLOR */ + 952, /* GL_MAP_STENCIL */ + 742, /* GL_INDEX_SHIFT */ + 741, /* GL_INDEX_OFFSET */ + 1550, /* GL_RED_SCALE */ + 1546, /* GL_RED_BIAS */ + 2292, /* GL_ZOOM_X */ + 2293, /* GL_ZOOM_Y */ + 697, /* GL_GREEN_SCALE */ + 693, /* GL_GREEN_BIAS */ + 115, /* GL_BLUE_SCALE */ + 111, /* GL_BLUE_BIAS */ 50, /* GL_ALPHA_SCALE */ 47, /* GL_ALPHA_BIAS */ - 402, /* GL_DEPTH_SCALE */ - 379, /* GL_DEPTH_BIAS */ - 992, /* GL_MAX_EVAL_ORDER */ - 1002, /* GL_MAX_LIGHTS */ - 973, /* GL_MAX_CLIP_PLANES */ - 1054, /* GL_MAX_TEXTURE_SIZE */ - 1009, /* GL_MAX_PIXEL_MAP_TABLE */ - 969, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 1006, /* GL_MAX_NAME_STACK_DEPTH */ - 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 1077, /* GL_MAX_VIEWPORT_DIMS */ - 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1751, /* GL_SUBPIXEL_BITS */ - 705, /* GL_INDEX_BITS */ - 1469, /* GL_RED_BITS */ - 663, /* GL_GREEN_BITS */ - 110, /* GL_BLUE_BITS */ + 426, /* GL_DEPTH_SCALE */ + 402, /* GL_DEPTH_BIAS */ + 1038, /* GL_MAX_EVAL_ORDER */ + 1055, /* GL_MAX_LIGHTS */ + 1018, /* GL_MAX_CLIP_DISTANCES */ + 1110, /* GL_MAX_TEXTURE_SIZE */ + 1062, /* GL_MAX_PIXEL_MAP_TABLE */ + 1014, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 1058, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 1059, /* GL_MAX_NAME_STACK_DEPTH */ + 1090, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 1111, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 1137, /* GL_MAX_VIEWPORT_DIMS */ + 1015, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1867, /* GL_SUBPIXEL_BITS */ + 737, /* GL_INDEX_BITS */ + 1547, /* GL_RED_BITS */ + 694, /* GL_GREEN_BITS */ + 112, /* GL_BLUE_BITS */ 48, /* GL_ALPHA_BITS */ - 380, /* GL_DEPTH_BITS */ - 1716, /* GL_STENCIL_BITS */ + 403, /* GL_DEPTH_BITS */ + 1831, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1147, /* GL_NAME_STACK_DEPTH */ + 1209, /* GL_NAME_STACK_DEPTH */ 70, /* GL_AUTO_NORMAL */ - 849, /* GL_MAP1_COLOR_4 */ - 852, /* GL_MAP1_INDEX */ - 853, /* GL_MAP1_NORMAL */ - 854, /* GL_MAP1_TEXTURE_COORD_1 */ - 855, /* GL_MAP1_TEXTURE_COORD_2 */ - 856, /* GL_MAP1_TEXTURE_COORD_3 */ - 857, /* GL_MAP1_TEXTURE_COORD_4 */ - 858, /* GL_MAP1_VERTEX_3 */ - 859, /* GL_MAP1_VERTEX_4 */ - 876, /* GL_MAP2_COLOR_4 */ - 879, /* GL_MAP2_INDEX */ - 880, /* GL_MAP2_NORMAL */ - 881, /* GL_MAP2_TEXTURE_COORD_1 */ - 882, /* GL_MAP2_TEXTURE_COORD_2 */ - 883, /* GL_MAP2_TEXTURE_COORD_3 */ - 884, /* GL_MAP2_TEXTURE_COORD_4 */ - 885, /* GL_MAP2_VERTEX_3 */ - 886, /* GL_MAP2_VERTEX_4 */ - 850, /* GL_MAP1_GRID_DOMAIN */ - 851, /* GL_MAP1_GRID_SEGMENTS */ - 877, /* GL_MAP2_GRID_DOMAIN */ - 878, /* GL_MAP2_GRID_SEGMENTS */ - 1834, /* GL_TEXTURE_1D */ - 1836, /* GL_TEXTURE_2D */ - 514, /* GL_FEEDBACK_BUFFER_POINTER */ - 515, /* GL_FEEDBACK_BUFFER_SIZE */ - 516, /* GL_FEEDBACK_BUFFER_TYPE */ - 1623, /* GL_SELECTION_BUFFER_POINTER */ - 1624, /* GL_SELECTION_BUFFER_SIZE */ - 1968, /* GL_TEXTURE_WIDTH */ - 1930, /* GL_TEXTURE_HEIGHT */ - 1874, /* GL_TEXTURE_COMPONENTS */ - 1858, /* GL_TEXTURE_BORDER_COLOR */ - 1857, /* GL_TEXTURE_BORDER */ - 417, /* GL_DONT_CARE */ - 512, /* GL_FASTEST */ - 1155, /* GL_NICEST */ + 893, /* GL_MAP1_COLOR_4 */ + 896, /* GL_MAP1_INDEX */ + 897, /* GL_MAP1_NORMAL */ + 898, /* GL_MAP1_TEXTURE_COORD_1 */ + 899, /* GL_MAP1_TEXTURE_COORD_2 */ + 900, /* GL_MAP1_TEXTURE_COORD_3 */ + 901, /* GL_MAP1_TEXTURE_COORD_4 */ + 902, /* GL_MAP1_VERTEX_3 */ + 903, /* GL_MAP1_VERTEX_4 */ + 920, /* GL_MAP2_COLOR_4 */ + 923, /* GL_MAP2_INDEX */ + 924, /* GL_MAP2_NORMAL */ + 925, /* GL_MAP2_TEXTURE_COORD_1 */ + 926, /* GL_MAP2_TEXTURE_COORD_2 */ + 927, /* GL_MAP2_TEXTURE_COORD_3 */ + 928, /* GL_MAP2_TEXTURE_COORD_4 */ + 929, /* GL_MAP2_VERTEX_3 */ + 930, /* GL_MAP2_VERTEX_4 */ + 894, /* GL_MAP1_GRID_DOMAIN */ + 895, /* GL_MAP1_GRID_SEGMENTS */ + 921, /* GL_MAP2_GRID_DOMAIN */ + 922, /* GL_MAP2_GRID_SEGMENTS */ + 1950, /* GL_TEXTURE_1D */ + 1953, /* GL_TEXTURE_2D */ + 538, /* GL_FEEDBACK_BUFFER_POINTER */ + 539, /* GL_FEEDBACK_BUFFER_SIZE */ + 540, /* GL_FEEDBACK_BUFFER_TYPE */ + 1737, /* GL_SELECTION_BUFFER_POINTER */ + 1738, /* GL_SELECTION_BUFFER_SIZE */ + 2095, /* GL_TEXTURE_WIDTH */ + 2055, /* GL_TEXTURE_HEIGHT */ + 1999, /* GL_TEXTURE_COMPONENTS */ + 1980, /* GL_TEXTURE_BORDER_COLOR */ + 1979, /* GL_TEXTURE_BORDER */ + 441, /* GL_DONT_CARE */ + 536, /* GL_FASTEST */ + 1217, /* GL_NICEST */ 56, /* GL_AMBIENT */ - 414, /* GL_DIFFUSE */ - 1675, /* GL_SPECULAR */ - 1329, /* GL_POSITION */ - 1678, /* GL_SPOT_DIRECTION */ - 1679, /* GL_SPOT_EXPONENT */ - 1677, /* GL_SPOT_CUTOFF */ - 299, /* GL_CONSTANT_ATTENUATION */ - 781, /* GL_LINEAR_ATTENUATION */ - 1436, /* GL_QUADRATIC_ATTENUATION */ - 268, /* GL_COMPILE */ - 269, /* GL_COMPILE_AND_EXECUTE */ - 143, /* GL_BYTE */ - 2017, /* GL_UNSIGNED_BYTE */ - 1640, /* GL_SHORT */ - 2043, /* GL_UNSIGNED_SHORT */ - 713, /* GL_INT */ - 2020, /* GL_UNSIGNED_INT */ - 523, /* GL_FLOAT */ + 438, /* GL_DIFFUSE */ + 1790, /* GL_SPECULAR */ + 1392, /* GL_POSITION */ + 1793, /* GL_SPOT_DIRECTION */ + 1794, /* GL_SPOT_EXPONENT */ + 1792, /* GL_SPOT_CUTOFF */ + 317, /* GL_CONSTANT_ATTENUATION */ + 822, /* GL_LINEAR_ATTENUATION */ + 1506, /* GL_QUADRATIC_ATTENUATION */ + 284, /* GL_COMPILE */ + 285, /* GL_COMPILE_AND_EXECUTE */ + 149, /* GL_BYTE */ + 2154, /* GL_UNSIGNED_BYTE */ + 1755, /* GL_SHORT */ + 2193, /* GL_UNSIGNED_SHORT */ + 745, /* GL_INT */ + 2157, /* GL_UNSIGNED_INT */ + 548, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 424, /* GL_DOUBLE */ - 666, /* GL_HALF_FLOAT */ - 520, /* GL_FIXED */ - 155, /* GL_CLEAR */ + 448, /* GL_DOUBLE */ + 698, /* GL_HALF_FLOAT */ + 544, /* GL_FIXED */ + 162, /* GL_CLEAR */ 58, /* GL_AND */ 60, /* GL_AND_REVERSE */ - 324, /* GL_COPY */ + 347, /* GL_COPY */ 59, /* GL_AND_INVERTED */ - 1158, /* GL_NOOP */ - 2137, /* GL_XOR */ - 1224, /* GL_OR */ - 1159, /* GL_NOR */ - 502, /* GL_EQUIV */ - 757, /* GL_INVERT */ - 1227, /* GL_OR_REVERSE */ - 325, /* GL_COPY_INVERTED */ - 1226, /* GL_OR_INVERTED */ - 1148, /* GL_NAND */ - 1629, /* GL_SET */ - 499, /* GL_EMISSION */ - 1639, /* GL_SHININESS */ + 1220, /* GL_NOOP */ + 2288, /* GL_XOR */ + 1287, /* GL_OR */ + 1221, /* GL_NOR */ + 526, /* GL_EQUIV */ + 798, /* GL_INVERT */ + 1290, /* GL_OR_REVERSE */ + 348, /* GL_COPY_INVERTED */ + 1289, /* GL_OR_INVERTED */ + 1210, /* GL_NAND */ + 1744, /* GL_SET */ + 523, /* GL_EMISSION */ + 1754, /* GL_SHININESS */ 57, /* GL_AMBIENT_AND_DIFFUSE */ - 214, /* GL_COLOR_INDEXES */ - 1097, /* GL_MODELVIEW */ - 1411, /* GL_PROJECTION */ - 1769, /* GL_TEXTURE */ - 170, /* GL_COLOR */ - 372, /* GL_DEPTH */ - 1701, /* GL_STENCIL */ - 213, /* GL_COLOR_INDEX */ - 1721, /* GL_STENCIL_INDEX */ - 387, /* GL_DEPTH_COMPONENT */ - 1465, /* GL_RED */ - 661, /* GL_GREEN */ - 108, /* GL_BLUE */ + 229, /* GL_COLOR_INDEXES */ + 1159, /* GL_MODELVIEW */ + 1478, /* GL_PROJECTION */ + 1885, /* GL_TEXTURE */ + 185, /* GL_COLOR */ + 395, /* GL_DEPTH */ + 1816, /* GL_STENCIL */ + 228, /* GL_COLOR_INDEX */ + 1837, /* GL_STENCIL_INDEX */ + 411, /* GL_DEPTH_COMPONENT */ + 1543, /* GL_RED */ + 692, /* GL_GREEN */ + 110, /* GL_BLUE */ 32, /* GL_ALPHA */ - 1517, /* GL_RGB */ - 1546, /* GL_RGBA */ - 813, /* GL_LUMINANCE */ - 840, /* GL_LUMINANCE_ALPHA */ - 84, /* GL_BITMAP */ - 1279, /* GL_POINT */ - 779, /* GL_LINE */ - 517, /* GL_FILL */ - 1477, /* GL_RENDER */ - 513, /* GL_FEEDBACK */ - 1622, /* GL_SELECT */ - 522, /* GL_FLAT */ - 1650, /* GL_SMOOTH */ - 758, /* GL_KEEP */ - 1510, /* GL_REPLACE */ - 695, /* GL_INCR */ - 368, /* GL_DECR */ - 2060, /* GL_VENDOR */ - 1507, /* GL_RENDERER */ - 2061, /* GL_VERSION */ - 506, /* GL_EXTENSIONS */ - 1580, /* GL_S */ - 1760, /* GL_T */ - 1452, /* GL_R */ - 1435, /* GL_Q */ - 1134, /* GL_MODULATE */ - 367, /* GL_DECAL */ - 1917, /* GL_TEXTURE_ENV_MODE */ - 1916, /* GL_TEXTURE_ENV_COLOR */ - 1915, /* GL_TEXTURE_ENV */ - 507, /* GL_EYE_LINEAR */ - 1185, /* GL_OBJECT_LINEAR */ - 1676, /* GL_SPHERE_MAP */ - 1920, /* GL_TEXTURE_GEN_MODE */ - 1187, /* GL_OBJECT_PLANE */ - 508, /* GL_EYE_PLANE */ - 1149, /* GL_NEAREST */ - 780, /* GL_LINEAR */ - 1153, /* GL_NEAREST_MIPMAP_NEAREST */ - 785, /* GL_LINEAR_MIPMAP_NEAREST */ - 1152, /* GL_NEAREST_MIPMAP_LINEAR */ - 784, /* GL_LINEAR_MIPMAP_LINEAR */ - 1943, /* GL_TEXTURE_MAG_FILTER */ - 1952, /* GL_TEXTURE_MIN_FILTER */ - 1971, /* GL_TEXTURE_WRAP_S */ - 1972, /* GL_TEXTURE_WRAP_T */ - 149, /* GL_CLAMP */ - 1509, /* GL_REPEAT */ - 1323, /* GL_POLYGON_OFFSET_UNITS */ - 1322, /* GL_POLYGON_OFFSET_POINT */ - 1321, /* GL_POLYGON_OFFSET_LINE */ - 1453, /* GL_R3_G3_B2 */ - 2057, /* GL_V2F */ - 2058, /* GL_V3F */ - 146, /* GL_C4UB_V2F */ - 147, /* GL_C4UB_V3F */ - 144, /* GL_C3F_V3F */ - 1146, /* GL_N3F_V3F */ - 145, /* GL_C4F_N3F_V3F */ - 1765, /* GL_T2F_V3F */ - 1767, /* GL_T4F_V4F */ - 1763, /* GL_T2F_C4UB_V3F */ - 1761, /* GL_T2F_C3F_V3F */ - 1764, /* GL_T2F_N3F_V3F */ - 1762, /* GL_T2F_C4F_N3F_V3F */ - 1766, /* GL_T4F_C4F_N3F_V4F */ - 162, /* GL_CLIP_PLANE0 */ - 163, /* GL_CLIP_PLANE1 */ - 164, /* GL_CLIP_PLANE2 */ - 165, /* GL_CLIP_PLANE3 */ - 166, /* GL_CLIP_PLANE4 */ - 167, /* GL_CLIP_PLANE5 */ - 764, /* GL_LIGHT0 */ - 765, /* GL_LIGHT1 */ - 766, /* GL_LIGHT2 */ - 767, /* GL_LIGHT3 */ - 768, /* GL_LIGHT4 */ - 769, /* GL_LIGHT5 */ - 770, /* GL_LIGHT6 */ - 771, /* GL_LIGHT7 */ - 670, /* GL_HINT_BIT */ - 301, /* GL_CONSTANT_COLOR */ - 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 296, /* GL_CONSTANT_ALPHA */ - 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - 87, /* GL_BLEND_COLOR */ - 642, /* GL_FUNC_ADD */ - 1080, /* GL_MIN */ - 965, /* GL_MAX */ - 94, /* GL_BLEND_EQUATION */ - 648, /* GL_FUNC_SUBTRACT */ - 645, /* GL_FUNC_REVERSE_SUBTRACT */ - 304, /* GL_CONVOLUTION_1D */ - 305, /* GL_CONVOLUTION_2D */ - 1625, /* GL_SEPARABLE_2D */ - 308, /* GL_CONVOLUTION_BORDER_MODE */ - 312, /* GL_CONVOLUTION_FILTER_SCALE */ - 310, /* GL_CONVOLUTION_FILTER_BIAS */ - 1466, /* GL_REDUCE */ - 314, /* GL_CONVOLUTION_FORMAT */ - 318, /* GL_CONVOLUTION_WIDTH */ - 316, /* GL_CONVOLUTION_HEIGHT */ - 982, /* GL_MAX_CONVOLUTION_WIDTH */ - 980, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1362, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1360, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 671, /* GL_HISTOGRAM */ - 1418, /* GL_PROXY_HISTOGRAM */ - 687, /* GL_HISTOGRAM_WIDTH */ - 677, /* GL_HISTOGRAM_FORMAT */ - 683, /* GL_HISTOGRAM_RED_SIZE */ - 679, /* GL_HISTOGRAM_GREEN_SIZE */ - 674, /* GL_HISTOGRAM_BLUE_SIZE */ - 672, /* GL_HISTOGRAM_ALPHA_SIZE */ - 681, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 685, /* GL_HISTOGRAM_SINK */ - 1081, /* GL_MINMAX */ - 1083, /* GL_MINMAX_FORMAT */ - 1085, /* GL_MINMAX_SINK */ - 1768, /* GL_TABLE_TOO_LARGE_EXT */ - 2019, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2029, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2021, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1320, /* GL_POLYGON_OFFSET_FILL */ - 1319, /* GL_POLYGON_OFFSET_FACTOR */ - 1318, /* GL_POLYGON_OFFSET_BIAS */ - 1513, /* GL_RESCALE_NORMAL */ + 1599, /* GL_RGB */ + 1639, /* GL_RGBA */ + 856, /* GL_LUMINANCE */ + 883, /* GL_LUMINANCE_ALPHA */ + 86, /* GL_BITMAP */ + 1342, /* GL_POINT */ + 820, /* GL_LINE */ + 541, /* GL_FILL */ + 1557, /* GL_RENDER */ + 537, /* GL_FEEDBACK */ + 1736, /* GL_SELECT */ + 547, /* GL_FLAT */ + 1765, /* GL_SMOOTH */ + 799, /* GL_KEEP */ + 1590, /* GL_REPLACE */ + 727, /* GL_INCR */ + 391, /* GL_DECR */ + 2210, /* GL_VENDOR */ + 1587, /* GL_RENDERER */ + 2211, /* GL_VERSION */ + 530, /* GL_EXTENSIONS */ + 1686, /* GL_S */ + 1876, /* GL_T */ + 1526, /* GL_R */ + 1505, /* GL_Q */ + 1196, /* GL_MODULATE */ + 390, /* GL_DECAL */ + 2042, /* GL_TEXTURE_ENV_MODE */ + 2041, /* GL_TEXTURE_ENV_COLOR */ + 2040, /* GL_TEXTURE_ENV */ + 531, /* GL_EYE_LINEAR */ + 1248, /* GL_OBJECT_LINEAR */ + 1791, /* GL_SPHERE_MAP */ + 2045, /* GL_TEXTURE_GEN_MODE */ + 1250, /* GL_OBJECT_PLANE */ + 532, /* GL_EYE_PLANE */ + 1211, /* GL_NEAREST */ + 821, /* GL_LINEAR */ + 1215, /* GL_NEAREST_MIPMAP_NEAREST */ + 826, /* GL_LINEAR_MIPMAP_NEAREST */ + 1214, /* GL_NEAREST_MIPMAP_LINEAR */ + 825, /* GL_LINEAR_MIPMAP_LINEAR */ + 2068, /* GL_TEXTURE_MAG_FILTER */ + 2077, /* GL_TEXTURE_MIN_FILTER */ + 2098, /* GL_TEXTURE_WRAP_S */ + 2099, /* GL_TEXTURE_WRAP_T */ + 155, /* GL_CLAMP */ + 1589, /* GL_REPEAT */ + 1386, /* GL_POLYGON_OFFSET_UNITS */ + 1385, /* GL_POLYGON_OFFSET_POINT */ + 1384, /* GL_POLYGON_OFFSET_LINE */ + 1529, /* GL_R3_G3_B2 */ + 2207, /* GL_V2F */ + 2208, /* GL_V3F */ + 152, /* GL_C4UB_V2F */ + 153, /* GL_C4UB_V3F */ + 150, /* GL_C3F_V3F */ + 1208, /* GL_N3F_V3F */ + 151, /* GL_C4F_N3F_V3F */ + 1881, /* GL_T2F_V3F */ + 1883, /* GL_T4F_V4F */ + 1879, /* GL_T2F_C4UB_V3F */ + 1877, /* GL_T2F_C3F_V3F */ + 1880, /* GL_T2F_N3F_V3F */ + 1878, /* GL_T2F_C4F_N3F_V3F */ + 1882, /* GL_T4F_C4F_N3F_V4F */ + 169, /* GL_CLIP_DISTANCE0 */ + 170, /* GL_CLIP_DISTANCE1 */ + 171, /* GL_CLIP_DISTANCE2 */ + 172, /* GL_CLIP_DISTANCE3 */ + 173, /* GL_CLIP_DISTANCE4 */ + 174, /* GL_CLIP_DISTANCE5 */ + 175, /* GL_CLIP_DISTANCE6 */ + 176, /* GL_CLIP_DISTANCE7 */ + 805, /* GL_LIGHT0 */ + 806, /* GL_LIGHT1 */ + 807, /* GL_LIGHT2 */ + 808, /* GL_LIGHT3 */ + 809, /* GL_LIGHT4 */ + 810, /* GL_LIGHT5 */ + 811, /* GL_LIGHT6 */ + 812, /* GL_LIGHT7 */ + 702, /* GL_HINT_BIT */ + 319, /* GL_CONSTANT_COLOR */ + 1261, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 314, /* GL_CONSTANT_ALPHA */ + 1259, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 89, /* GL_BLEND_COLOR */ + 669, /* GL_FUNC_ADD */ + 1140, /* GL_MIN */ + 1009, /* GL_MAX */ + 96, /* GL_BLEND_EQUATION */ + 675, /* GL_FUNC_SUBTRACT */ + 672, /* GL_FUNC_REVERSE_SUBTRACT */ + 327, /* GL_CONVOLUTION_1D */ + 328, /* GL_CONVOLUTION_2D */ + 1739, /* GL_SEPARABLE_2D */ + 331, /* GL_CONVOLUTION_BORDER_MODE */ + 335, /* GL_CONVOLUTION_FILTER_SCALE */ + 333, /* GL_CONVOLUTION_FILTER_BIAS */ + 1544, /* GL_REDUCE */ + 337, /* GL_CONVOLUTION_FORMAT */ + 341, /* GL_CONVOLUTION_WIDTH */ + 339, /* GL_CONVOLUTION_HEIGHT */ + 1028, /* GL_MAX_CONVOLUTION_WIDTH */ + 1026, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1425, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1421, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1416, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1412, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1423, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1419, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1414, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1410, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 703, /* GL_HISTOGRAM */ + 1485, /* GL_PROXY_HISTOGRAM */ + 719, /* GL_HISTOGRAM_WIDTH */ + 709, /* GL_HISTOGRAM_FORMAT */ + 715, /* GL_HISTOGRAM_RED_SIZE */ + 711, /* GL_HISTOGRAM_GREEN_SIZE */ + 706, /* GL_HISTOGRAM_BLUE_SIZE */ + 704, /* GL_HISTOGRAM_ALPHA_SIZE */ + 713, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 717, /* GL_HISTOGRAM_SINK */ + 1141, /* GL_MINMAX */ + 1143, /* GL_MINMAX_FORMAT */ + 1145, /* GL_MINMAX_SINK */ + 1884, /* GL_TABLE_TOO_LARGE_EXT */ + 2156, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2196, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2199, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2168, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2159, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1383, /* GL_POLYGON_OFFSET_FILL */ + 1382, /* GL_POLYGON_OFFSET_FACTOR */ + 1381, /* GL_POLYGON_OFFSET_BIAS */ + 1593, /* GL_RESCALE_NORMAL */ 41, /* GL_ALPHA4 */ 43, /* GL_ALPHA8 */ 33, /* GL_ALPHA12 */ 35, /* GL_ALPHA16 */ - 828, /* GL_LUMINANCE4 */ - 834, /* GL_LUMINANCE8 */ - 814, /* GL_LUMINANCE12 */ - 820, /* GL_LUMINANCE16 */ - 829, /* GL_LUMINANCE4_ALPHA4 */ - 832, /* GL_LUMINANCE6_ALPHA2 */ - 837, /* GL_LUMINANCE8_ALPHA8 */ - 817, /* GL_LUMINANCE12_ALPHA4 */ - 815, /* GL_LUMINANCE12_ALPHA12 */ - 823, /* GL_LUMINANCE16_ALPHA16 */ - 714, /* GL_INTENSITY */ - 723, /* GL_INTENSITY4 */ - 725, /* GL_INTENSITY8 */ - 715, /* GL_INTENSITY12 */ - 717, /* GL_INTENSITY16 */ - 1528, /* GL_RGB2_EXT */ - 1531, /* GL_RGB4 */ - 1534, /* GL_RGB5 */ - 1541, /* GL_RGB8 */ - 1518, /* GL_RGB10 */ - 1522, /* GL_RGB12 */ - 1524, /* GL_RGB16 */ - 1553, /* GL_RGBA2 */ - 1557, /* GL_RGBA4 */ - 1537, /* GL_RGB5_A1 */ - 1562, /* GL_RGBA8 */ - 1519, /* GL_RGB10_A2 */ - 1547, /* GL_RGBA12 */ - 1549, /* GL_RGBA16 */ - 1959, /* GL_TEXTURE_RED_SIZE */ - 1928, /* GL_TEXTURE_GREEN_SIZE */ - 1855, /* GL_TEXTURE_BLUE_SIZE */ - 1840, /* GL_TEXTURE_ALPHA_SIZE */ - 1941, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1932, /* GL_TEXTURE_INTENSITY_SIZE */ - 1511, /* GL_REPLACE_EXT */ - 1422, /* GL_PROXY_TEXTURE_1D */ - 1425, /* GL_PROXY_TEXTURE_2D */ - 1966, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1954, /* GL_TEXTURE_PRIORITY */ - 1961, /* GL_TEXTURE_RESIDENT */ - 1843, /* GL_TEXTURE_BINDING_1D */ - 1845, /* GL_TEXTURE_BINDING_2D */ - 1847, /* GL_TEXTURE_BINDING_3D */ - 1234, /* GL_PACK_SKIP_IMAGES */ - 1230, /* GL_PACK_IMAGE_HEIGHT */ - 2012, /* GL_UNPACK_SKIP_IMAGES */ - 2009, /* GL_UNPACK_IMAGE_HEIGHT */ - 1838, /* GL_TEXTURE_3D */ - 1428, /* GL_PROXY_TEXTURE_3D */ - 1912, /* GL_TEXTURE_DEPTH */ - 1969, /* GL_TEXTURE_WRAP_R */ - 966, /* GL_MAX_3D_TEXTURE_SIZE */ - 2062, /* GL_VERTEX_ARRAY */ - 1161, /* GL_NORMAL_ARRAY */ - 171, /* GL_COLOR_ARRAY */ - 699, /* GL_INDEX_ARRAY */ - 1882, /* GL_TEXTURE_COORD_ARRAY */ - 491, /* GL_EDGE_FLAG_ARRAY */ - 2068, /* GL_VERTEX_ARRAY_SIZE */ - 2070, /* GL_VERTEX_ARRAY_TYPE */ - 2069, /* GL_VERTEX_ARRAY_STRIDE */ - 1166, /* GL_NORMAL_ARRAY_TYPE */ - 1165, /* GL_NORMAL_ARRAY_STRIDE */ - 175, /* GL_COLOR_ARRAY_SIZE */ - 177, /* GL_COLOR_ARRAY_TYPE */ - 176, /* GL_COLOR_ARRAY_STRIDE */ - 704, /* GL_INDEX_ARRAY_TYPE */ - 703, /* GL_INDEX_ARRAY_STRIDE */ - 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 495, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2067, /* GL_VERTEX_ARRAY_POINTER */ - 1164, /* GL_NORMAL_ARRAY_POINTER */ - 174, /* GL_COLOR_ARRAY_POINTER */ - 702, /* GL_INDEX_ARRAY_POINTER */ - 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 494, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1139, /* GL_MULTISAMPLE */ - 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1601, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1606, /* GL_SAMPLE_COVERAGE */ - 1603, /* GL_SAMPLE_BUFFERS */ - 1594, /* GL_SAMPLES */ - 1610, /* GL_SAMPLE_COVERAGE_VALUE */ - 1608, /* GL_SAMPLE_COVERAGE_INVERT */ - 219, /* GL_COLOR_MATRIX */ - 221, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - 92, /* GL_BLEND_DST_RGB */ - 106, /* GL_BLEND_SRC_RGB */ - 90, /* GL_BLEND_DST_ALPHA */ - 104, /* GL_BLEND_SRC_ALPHA */ - 225, /* GL_COLOR_TABLE */ - 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1417, /* GL_PROXY_COLOR_TABLE */ - 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 249, /* GL_COLOR_TABLE_SCALE */ - 229, /* GL_COLOR_TABLE_BIAS */ - 234, /* GL_COLOR_TABLE_FORMAT */ - 251, /* GL_COLOR_TABLE_WIDTH */ - 246, /* GL_COLOR_TABLE_RED_SIZE */ - 237, /* GL_COLOR_TABLE_GREEN_SIZE */ - 231, /* GL_COLOR_TABLE_BLUE_SIZE */ - 226, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 243, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 240, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 871, /* GL_LUMINANCE4 */ + 877, /* GL_LUMINANCE8 */ + 857, /* GL_LUMINANCE12 */ + 863, /* GL_LUMINANCE16 */ + 872, /* GL_LUMINANCE4_ALPHA4 */ + 875, /* GL_LUMINANCE6_ALPHA2 */ + 880, /* GL_LUMINANCE8_ALPHA8 */ + 860, /* GL_LUMINANCE12_ALPHA4 */ + 858, /* GL_LUMINANCE12_ALPHA12 */ + 866, /* GL_LUMINANCE16_ALPHA16 */ + 746, /* GL_INTENSITY */ + 755, /* GL_INTENSITY4 */ + 757, /* GL_INTENSITY8 */ + 747, /* GL_INTENSITY12 */ + 749, /* GL_INTENSITY16 */ + 1614, /* GL_RGB2_EXT */ + 1620, /* GL_RGB4 */ + 1623, /* GL_RGB5 */ + 1630, /* GL_RGB8 */ + 1600, /* GL_RGB10 */ + 1604, /* GL_RGB12 */ + 1606, /* GL_RGB16 */ + 1650, /* GL_RGBA2 */ + 1657, /* GL_RGBA4 */ + 1626, /* GL_RGB5_A1 */ + 1662, /* GL_RGBA8 */ + 1601, /* GL_RGB10_A2 */ + 1640, /* GL_RGBA12 */ + 1642, /* GL_RGBA16 */ + 2085, /* GL_TEXTURE_RED_SIZE */ + 2053, /* GL_TEXTURE_GREEN_SIZE */ + 1977, /* GL_TEXTURE_BLUE_SIZE */ + 1958, /* GL_TEXTURE_ALPHA_SIZE */ + 2066, /* GL_TEXTURE_LUMINANCE_SIZE */ + 2057, /* GL_TEXTURE_INTENSITY_SIZE */ + 1591, /* GL_REPLACE_EXT */ + 1489, /* GL_PROXY_TEXTURE_1D */ + 1493, /* GL_PROXY_TEXTURE_2D */ + 2093, /* GL_TEXTURE_TOO_LARGE_EXT */ + 2079, /* GL_TEXTURE_PRIORITY */ + 2087, /* GL_TEXTURE_RESIDENT */ + 1961, /* GL_TEXTURE_BINDING_1D */ + 1964, /* GL_TEXTURE_BINDING_2D */ + 1967, /* GL_TEXTURE_BINDING_3D */ + 1297, /* GL_PACK_SKIP_IMAGES */ + 1293, /* GL_PACK_IMAGE_HEIGHT */ + 2149, /* GL_UNPACK_SKIP_IMAGES */ + 2146, /* GL_UNPACK_IMAGE_HEIGHT */ + 1956, /* GL_TEXTURE_3D */ + 1497, /* GL_PROXY_TEXTURE_3D */ + 2037, /* GL_TEXTURE_DEPTH */ + 2096, /* GL_TEXTURE_WRAP_R */ + 1010, /* GL_MAX_3D_TEXTURE_SIZE */ + 2212, /* GL_VERTEX_ARRAY */ + 1223, /* GL_NORMAL_ARRAY */ + 186, /* GL_COLOR_ARRAY */ + 731, /* GL_INDEX_ARRAY */ + 2007, /* GL_TEXTURE_COORD_ARRAY */ + 515, /* GL_EDGE_FLAG_ARRAY */ + 2218, /* GL_VERTEX_ARRAY_SIZE */ + 2220, /* GL_VERTEX_ARRAY_TYPE */ + 2219, /* GL_VERTEX_ARRAY_STRIDE */ + 1228, /* GL_NORMAL_ARRAY_TYPE */ + 1227, /* GL_NORMAL_ARRAY_STRIDE */ + 190, /* GL_COLOR_ARRAY_SIZE */ + 192, /* GL_COLOR_ARRAY_TYPE */ + 191, /* GL_COLOR_ARRAY_STRIDE */ + 736, /* GL_INDEX_ARRAY_TYPE */ + 735, /* GL_INDEX_ARRAY_STRIDE */ + 2011, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 2013, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 2012, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 519, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 2217, /* GL_VERTEX_ARRAY_POINTER */ + 1226, /* GL_NORMAL_ARRAY_POINTER */ + 189, /* GL_COLOR_ARRAY_POINTER */ + 734, /* GL_INDEX_ARRAY_POINTER */ + 2010, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 518, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1201, /* GL_MULTISAMPLE */ + 1713, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1715, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1720, /* GL_SAMPLE_COVERAGE */ + 1717, /* GL_SAMPLE_BUFFERS */ + 1708, /* GL_SAMPLES */ + 1724, /* GL_SAMPLE_COVERAGE_VALUE */ + 1722, /* GL_SAMPLE_COVERAGE_INVERT */ + 234, /* GL_COLOR_MATRIX */ + 236, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 1022, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1408, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1404, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1399, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1395, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1406, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1402, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1397, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1393, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1990, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1498, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1992, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 94, /* GL_BLEND_DST_RGB */ + 108, /* GL_BLEND_SRC_RGB */ + 92, /* GL_BLEND_DST_ALPHA */ + 106, /* GL_BLEND_SRC_ALPHA */ + 240, /* GL_COLOR_TABLE */ + 1418, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1401, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1484, /* GL_PROXY_COLOR_TABLE */ + 1488, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1487, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 264, /* GL_COLOR_TABLE_SCALE */ + 244, /* GL_COLOR_TABLE_BIAS */ + 249, /* GL_COLOR_TABLE_FORMAT */ + 266, /* GL_COLOR_TABLE_WIDTH */ + 261, /* GL_COLOR_TABLE_RED_SIZE */ + 252, /* GL_COLOR_TABLE_GREEN_SIZE */ + 246, /* GL_COLOR_TABLE_BLUE_SIZE */ + 241, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 258, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 255, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 79, /* GL_BGR */ 80, /* GL_BGRA */ - 991, /* GL_MAX_ELEMENTS_VERTICES */ - 990, /* GL_MAX_ELEMENTS_INDICES */ - 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1301, /* GL_POINT_SIZE_MIN */ - 1297, /* GL_POINT_SIZE_MAX */ - 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1282, /* GL_POINT_DISTANCE_ATTENUATION */ - 150, /* GL_CLAMP_TO_BORDER */ - 153, /* GL_CLAMP_TO_EDGE */ - 1953, /* GL_TEXTURE_MIN_LOD */ - 1951, /* GL_TEXTURE_MAX_LOD */ - 1842, /* GL_TEXTURE_BASE_LEVEL */ - 1950, /* GL_TEXTURE_MAX_LEVEL */ - 690, /* GL_IGNORE_BORDER_HP */ - 300, /* GL_CONSTANT_BORDER_HP */ - 1512, /* GL_REPLICATE_BORDER_HP */ - 306, /* GL_CONVOLUTION_BORDER_COLOR */ - 1193, /* GL_OCCLUSION_TEST_HP */ - 1194, /* GL_OCCLUSION_TEST_RESULT_HP */ - 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 651, /* GL_GENERATE_MIPMAP */ - 652, /* GL_GENERATE_MIPMAP_HINT */ - 566, /* GL_FOG_OFFSET_SGIX */ - 567, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1873, /* GL_TEXTURE_COMPARE_SGIX */ - 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 388, /* GL_DEPTH_COMPONENT16 */ - 392, /* GL_DEPTH_COMPONENT24 */ - 396, /* GL_DEPTH_COMPONENT32 */ - 331, /* GL_CULL_VERTEX_EXT */ - 333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2133, /* GL_WRAP_BORDER_SUN */ - 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1643, /* GL_SINGLE_COLOR */ - 1627, /* GL_SEPARATE_SPECULAR_COLOR */ - 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 581, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 577, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 576, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 580, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 590, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 607, /* GL_FRAMEBUFFER_DEFAULT */ - 633, /* GL_FRAMEBUFFER_UNDEFINED */ - 404, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 698, /* GL_INDEX */ - 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2050, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 1089, /* GL_MIRRORED_REPEAT */ - 1575, /* GL_RGB_S3TC */ - 1533, /* GL_RGB4_S3TC */ - 1572, /* GL_RGBA_S3TC */ - 1561, /* GL_RGBA4_S3TC */ - 1568, /* GL_RGBA_DXT5_S3TC */ - 1558, /* GL_RGBA4_DXT5_S3TC */ - 288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 553, /* GL_FOG_COORDINATE_SOURCE */ - 545, /* GL_FOG_COORD */ - 569, /* GL_FRAGMENT_DEPTH */ - 337, /* GL_CURRENT_FOG_COORD */ - 552, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 551, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 550, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 547, /* GL_FOG_COORDINATE_ARRAY */ - 223, /* GL_COLOR_SUM */ - 358, /* GL_CURRENT_SECONDARY_COLOR */ - 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1615, /* GL_SECONDARY_COLOR_ARRAY */ - 356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 1037, /* GL_MAX_ELEMENTS_VERTICES */ + 1036, /* GL_MAX_ELEMENTS_INDICES */ + 2056, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 183, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1364, /* GL_POINT_SIZE_MIN */ + 1360, /* GL_POINT_SIZE_MAX */ + 1349, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1345, /* GL_POINT_DISTANCE_ATTENUATION */ + 157, /* GL_CLAMP_TO_BORDER */ + 160, /* GL_CLAMP_TO_EDGE */ + 2078, /* GL_TEXTURE_MIN_LOD */ + 2076, /* GL_TEXTURE_MAX_LOD */ + 1960, /* GL_TEXTURE_BASE_LEVEL */ + 2075, /* GL_TEXTURE_MAX_LEVEL */ + 722, /* GL_IGNORE_BORDER_HP */ + 318, /* GL_CONSTANT_BORDER_HP */ + 1592, /* GL_REPLICATE_BORDER_HP */ + 329, /* GL_CONVOLUTION_BORDER_COLOR */ + 1256, /* GL_OCCLUSION_TEST_HP */ + 1257, /* GL_OCCLUSION_TEST_RESULT_HP */ + 823, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1984, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1986, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1988, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1989, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1987, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1985, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 1016, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 1017, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1428, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1430, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1427, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1429, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 2064, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 2065, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 2063, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 678, /* GL_GENERATE_MIPMAP */ + 679, /* GL_GENERATE_MIPMAP_HINT */ + 591, /* GL_FOG_OFFSET_SGIX */ + 592, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1998, /* GL_TEXTURE_COMPARE_SGIX */ + 1997, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 2060, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 2052, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 412, /* GL_DEPTH_COMPONENT16 */ + 416, /* GL_DEPTH_COMPONENT24 */ + 420, /* GL_DEPTH_COMPONENT32 */ + 354, /* GL_CULL_VERTEX_EXT */ + 356, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 355, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 2284, /* GL_WRAP_BORDER_SUN */ + 1991, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 816, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1758, /* GL_SINGLE_COLOR */ + 1742, /* GL_SEPARATE_SPECULAR_COLOR */ + 1753, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 603, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 604, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 615, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 606, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 602, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 601, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 605, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 616, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 633, /* GL_FRAMEBUFFER_DEFAULT */ + 660, /* GL_FRAMEBUFFER_UNDEFINED */ + 428, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 892, /* GL_MAJOR_VERSION */ + 1147, /* GL_MINOR_VERSION */ + 1237, /* GL_NUM_EXTENSIONS */ + 324, /* GL_CONTEXT_FLAGS */ + 730, /* GL_INDEX */ + 406, /* GL_DEPTH_BUFFER */ + 1832, /* GL_STENCIL_BUFFER */ + 295, /* GL_COMPRESSED_RED */ + 296, /* GL_COMPRESSED_RG */ + 2155, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2200, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2201, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2197, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2194, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2169, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2165, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 2073, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 2074, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 2072, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1151, /* GL_MIRRORED_REPEAT */ + 1679, /* GL_RGB_S3TC */ + 1622, /* GL_RGB4_S3TC */ + 1675, /* GL_RGBA_S3TC */ + 1661, /* GL_RGBA4_S3TC */ + 1670, /* GL_RGBA_DXT5_S3TC */ + 1658, /* GL_RGBA4_DXT5_S3TC */ + 306, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 301, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 302, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 303, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1213, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1212, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 824, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 578, /* GL_FOG_COORDINATE_SOURCE */ + 570, /* GL_FOG_COORD */ + 594, /* GL_FRAGMENT_DEPTH */ + 360, /* GL_CURRENT_FOG_COORD */ + 577, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 576, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 575, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 572, /* GL_FOG_COORDINATE_ARRAY */ + 238, /* GL_COLOR_SUM */ + 381, /* GL_CURRENT_SECONDARY_COLOR */ + 1733, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1735, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1734, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1732, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1729, /* GL_SECONDARY_COLOR_ARRAY */ + 379, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 29, /* GL_ALIASED_POINT_SIZE_RANGE */ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1770, /* GL_TEXTURE0 */ - 1772, /* GL_TEXTURE1 */ - 1794, /* GL_TEXTURE2 */ - 1816, /* GL_TEXTURE3 */ - 1822, /* GL_TEXTURE4 */ - 1824, /* GL_TEXTURE5 */ - 1826, /* GL_TEXTURE6 */ - 1828, /* GL_TEXTURE7 */ - 1830, /* GL_TEXTURE8 */ - 1832, /* GL_TEXTURE9 */ - 1773, /* GL_TEXTURE10 */ - 1775, /* GL_TEXTURE11 */ - 1777, /* GL_TEXTURE12 */ - 1779, /* GL_TEXTURE13 */ - 1781, /* GL_TEXTURE14 */ - 1783, /* GL_TEXTURE15 */ - 1785, /* GL_TEXTURE16 */ - 1787, /* GL_TEXTURE17 */ - 1789, /* GL_TEXTURE18 */ - 1791, /* GL_TEXTURE19 */ - 1795, /* GL_TEXTURE20 */ - 1797, /* GL_TEXTURE21 */ - 1799, /* GL_TEXTURE22 */ - 1801, /* GL_TEXTURE23 */ - 1803, /* GL_TEXTURE24 */ - 1805, /* GL_TEXTURE25 */ - 1807, /* GL_TEXTURE26 */ - 1809, /* GL_TEXTURE27 */ - 1811, /* GL_TEXTURE28 */ - 1813, /* GL_TEXTURE29 */ - 1817, /* GL_TEXTURE30 */ - 1819, /* GL_TEXTURE31 */ + 1886, /* GL_TEXTURE0 */ + 1888, /* GL_TEXTURE1 */ + 1910, /* GL_TEXTURE2 */ + 1932, /* GL_TEXTURE3 */ + 1938, /* GL_TEXTURE4 */ + 1940, /* GL_TEXTURE5 */ + 1942, /* GL_TEXTURE6 */ + 1944, /* GL_TEXTURE7 */ + 1946, /* GL_TEXTURE8 */ + 1948, /* GL_TEXTURE9 */ + 1889, /* GL_TEXTURE10 */ + 1891, /* GL_TEXTURE11 */ + 1893, /* GL_TEXTURE12 */ + 1895, /* GL_TEXTURE13 */ + 1897, /* GL_TEXTURE14 */ + 1899, /* GL_TEXTURE15 */ + 1901, /* GL_TEXTURE16 */ + 1903, /* GL_TEXTURE17 */ + 1905, /* GL_TEXTURE18 */ + 1907, /* GL_TEXTURE19 */ + 1911, /* GL_TEXTURE20 */ + 1913, /* GL_TEXTURE21 */ + 1915, /* GL_TEXTURE22 */ + 1917, /* GL_TEXTURE23 */ + 1919, /* GL_TEXTURE24 */ + 1921, /* GL_TEXTURE25 */ + 1923, /* GL_TEXTURE26 */ + 1925, /* GL_TEXTURE27 */ + 1927, /* GL_TEXTURE28 */ + 1929, /* GL_TEXTURE29 */ + 1933, /* GL_TEXTURE30 */ + 1935, /* GL_TEXTURE31 */ 19, /* GL_ACTIVE_TEXTURE */ - 156, /* GL_CLIENT_ACTIVE_TEXTURE */ - 1056, /* GL_MAX_TEXTURE_UNITS */ - 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1990, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1752, /* GL_SUBTRACT */ - 1039, /* GL_MAX_RENDERBUFFER_SIZE */ - 271, /* GL_COMPRESSED_ALPHA */ - 275, /* GL_COMPRESSED_LUMINANCE */ - 276, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 273, /* GL_COMPRESSED_INTENSITY */ - 279, /* GL_COMPRESSED_RGB */ - 280, /* GL_COMPRESSED_RGBA */ - 1880, /* GL_TEXTURE_COMPRESSION_HINT */ - 1957, /* GL_TEXTURE_RECTANGLE_ARB */ - 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 403, /* GL_DEPTH_STENCIL */ - 2023, /* GL_UNSIGNED_INT_24_8 */ - 1051, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1918, /* GL_TEXTURE_FILTER_CONTROL */ - 1936, /* GL_TEXTURE_LOD_BIAS */ - 256, /* GL_COMBINE4 */ - 1045, /* GL_MAX_SHININESS_NV */ - 1046, /* GL_MAX_SPOT_EXPONENT_NV */ - 696, /* GL_INCR_WRAP */ - 369, /* GL_DECR_WRAP */ - 1109, /* GL_MODELVIEW1_ARB */ - 1167, /* GL_NORMAL_MAP */ - 1472, /* GL_REFLECTION_MAP */ - 1890, /* GL_TEXTURE_CUBE_MAP */ - 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1376, /* GL_PRIMITIVE_RESTART_NV */ - 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - 561, /* GL_FOG_DISTANCE_MODE_NV */ - 510, /* GL_EYE_RADIAL_NV */ - 509, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 255, /* GL_COMBINE */ - 262, /* GL_COMBINE_RGB */ - 257, /* GL_COMBINE_ALPHA */ - 1576, /* GL_RGB_SCALE */ + 163, /* GL_CLIENT_ACTIVE_TEXTURE */ + 1112, /* GL_MAX_TEXTURE_UNITS */ + 2128, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 2131, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 2133, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 2125, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1868, /* GL_SUBTRACT */ + 1094, /* GL_MAX_RENDERBUFFER_SIZE */ + 287, /* GL_COMPRESSED_ALPHA */ + 291, /* GL_COMPRESSED_LUMINANCE */ + 292, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 289, /* GL_COMPRESSED_INTENSITY */ + 297, /* GL_COMPRESSED_RGB */ + 298, /* GL_COMPRESSED_RGBA */ + 2005, /* GL_TEXTURE_COMPRESSION_HINT */ + 2082, /* GL_TEXTURE_RECTANGLE */ + 1973, /* GL_TEXTURE_BINDING_RECTANGLE */ + 1501, /* GL_PROXY_TEXTURE_RECTANGLE */ + 1091, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */ + 427, /* GL_DEPTH_STENCIL */ + 2161, /* GL_UNSIGNED_INT_24_8 */ + 1107, /* GL_MAX_TEXTURE_LOD_BIAS */ + 2071, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1109, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 2043, /* GL_TEXTURE_FILTER_CONTROL */ + 2061, /* GL_TEXTURE_LOD_BIAS */ + 271, /* GL_COMBINE4 */ + 1100, /* GL_MAX_SHININESS_NV */ + 1101, /* GL_MAX_SPOT_EXPONENT_NV */ + 728, /* GL_INCR_WRAP */ + 392, /* GL_DECR_WRAP */ + 1171, /* GL_MODELVIEW1_ARB */ + 1229, /* GL_NORMAL_MAP */ + 1552, /* GL_REFLECTION_MAP */ + 2015, /* GL_TEXTURE_CUBE_MAP */ + 1970, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 2027, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 2017, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 2030, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 2020, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 2033, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 2023, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1499, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 1030, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1207, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 1442, /* GL_PRIMITIVE_RESTART_NV */ + 1441, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 586, /* GL_FOG_DISTANCE_MODE_NV */ + 534, /* GL_EYE_RADIAL_NV */ + 533, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 270, /* GL_COMBINE */ + 277, /* GL_COMBINE_RGB */ + 272, /* GL_COMBINE_ALPHA */ + 1680, /* GL_RGB_SCALE */ 25, /* GL_ADD_SIGNED */ - 731, /* GL_INTERPOLATE */ - 295, /* GL_CONSTANT */ - 1371, /* GL_PRIMARY_COLOR */ - 1368, /* GL_PREVIOUS */ - 1658, /* GL_SOURCE0_RGB */ - 1664, /* GL_SOURCE1_RGB */ - 1670, /* GL_SOURCE2_RGB */ - 1674, /* GL_SOURCE3_RGB_NV */ - 1655, /* GL_SOURCE0_ALPHA */ - 1661, /* GL_SOURCE1_ALPHA */ - 1667, /* GL_SOURCE2_ALPHA */ - 1673, /* GL_SOURCE3_ALPHA_NV */ - 1207, /* GL_OPERAND0_RGB */ - 1213, /* GL_OPERAND1_RGB */ - 1219, /* GL_OPERAND2_RGB */ - 1223, /* GL_OPERAND3_RGB_NV */ - 1204, /* GL_OPERAND0_ALPHA */ - 1210, /* GL_OPERAND1_ALPHA */ - 1216, /* GL_OPERAND2_ALPHA */ - 1222, /* GL_OPERAND3_ALPHA_NV */ - 131, /* GL_BUFFER_OBJECT_APPLE */ - 2063, /* GL_VERTEX_ARRAY_BINDING */ - 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2138, /* GL_YCBCR_422_APPLE */ - 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1743, /* GL_STORAGE_PRIVATE_APPLE */ - 1742, /* GL_STORAGE_CACHED_APPLE */ - 1744, /* GL_STORAGE_SHARED_APPLE */ - 1645, /* GL_SLICE_ACCUM_SUN */ - 1440, /* GL_QUAD_MESH_SUN */ - 2003, /* GL_TRIANGLE_MESH_SUN */ - 2103, /* GL_VERTEX_PROGRAM_ARB */ - 2114, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 360, /* GL_CURRENT_VERTEX_ATTRIB */ - 1389, /* GL_PROGRAM_LENGTH_ARB */ - 1404, /* GL_PROGRAM_STRING_ARB */ - 1132, /* GL_MODELVIEW_PROJECTION_NV */ - 689, /* GL_IDENTITY_NV */ - 755, /* GL_INVERSE_NV */ - 1995, /* GL_TRANSPOSE_NV */ - 756, /* GL_INVERSE_TRANSPOSE_NV */ - 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 912, /* GL_MATRIX0_NV */ - 924, /* GL_MATRIX1_NV */ - 936, /* GL_MATRIX2_NV */ - 940, /* GL_MATRIX3_NV */ - 942, /* GL_MATRIX4_NV */ - 944, /* GL_MATRIX5_NV */ - 946, /* GL_MATRIX6_NV */ - 948, /* GL_MATRIX7_NV */ - 343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 340, /* GL_CURRENT_MATRIX_ARB */ - 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1401, /* GL_PROGRAM_PARAMETER_NV */ - 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1406, /* GL_PROGRAM_TARGET_NV */ - 1403, /* GL_PROGRAM_RESIDENT_NV */ - 1975, /* GL_TRACK_MATRIX_NV */ - 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 384, /* GL_DEPTH_CLAMP */ - 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1382, /* GL_PROGRAM_BINDING_ARB */ - 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1875, /* GL_TEXTURE_COMPRESSED */ - 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 293, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 1074, /* GL_MAX_VERTEX_UNITS_ARB */ + 764, /* GL_INTERPOLATE */ + 313, /* GL_CONSTANT */ + 1434, /* GL_PRIMARY_COLOR */ + 1431, /* GL_PREVIOUS */ + 1773, /* GL_SOURCE0_RGB */ + 1779, /* GL_SOURCE1_RGB */ + 1785, /* GL_SOURCE2_RGB */ + 1789, /* GL_SOURCE3_RGB_NV */ + 1770, /* GL_SOURCE0_ALPHA */ + 1776, /* GL_SOURCE1_ALPHA */ + 1782, /* GL_SOURCE2_ALPHA */ + 1788, /* GL_SOURCE3_ALPHA_NV */ + 1270, /* GL_OPERAND0_RGB */ + 1276, /* GL_OPERAND1_RGB */ + 1282, /* GL_OPERAND2_RGB */ + 1286, /* GL_OPERAND3_RGB_NV */ + 1267, /* GL_OPERAND0_ALPHA */ + 1273, /* GL_OPERAND1_ALPHA */ + 1279, /* GL_OPERAND2_ALPHA */ + 1285, /* GL_OPERAND3_ALPHA_NV */ + 137, /* GL_BUFFER_OBJECT_APPLE */ + 2213, /* GL_VERTEX_ARRAY_BINDING */ + 2080, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 2081, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2289, /* GL_YCBCR_422_APPLE */ + 2202, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2204, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 2092, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1859, /* GL_STORAGE_PRIVATE_APPLE */ + 1858, /* GL_STORAGE_CACHED_APPLE */ + 1860, /* GL_STORAGE_SHARED_APPLE */ + 1760, /* GL_SLICE_ACCUM_SUN */ + 1510, /* GL_QUAD_MESH_SUN */ + 2139, /* GL_TRIANGLE_MESH_SUN */ + 2254, /* GL_VERTEX_PROGRAM_ARB */ + 2265, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2239, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2247, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2249, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2251, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 383, /* GL_CURRENT_VERTEX_ATTRIB */ + 1455, /* GL_PROGRAM_LENGTH_ARB */ + 1471, /* GL_PROGRAM_STRING_ARB */ + 1194, /* GL_MODELVIEW_PROJECTION_NV */ + 721, /* GL_IDENTITY_NV */ + 796, /* GL_INVERSE_NV */ + 2130, /* GL_TRANSPOSE_NV */ + 797, /* GL_INVERSE_TRANSPOSE_NV */ + 1075, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 1074, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 956, /* GL_MATRIX0_NV */ + 968, /* GL_MATRIX1_NV */ + 980, /* GL_MATRIX2_NV */ + 984, /* GL_MATRIX3_NV */ + 986, /* GL_MATRIX4_NV */ + 988, /* GL_MATRIX5_NV */ + 990, /* GL_MATRIX6_NV */ + 992, /* GL_MATRIX7_NV */ + 366, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 363, /* GL_CURRENT_MATRIX_ARB */ + 1468, /* GL_PROGRAM_POINT_SIZE */ + 2260, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1467, /* GL_PROGRAM_PARAMETER_NV */ + 2245, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1473, /* GL_PROGRAM_TARGET_NV */ + 1470, /* GL_PROGRAM_RESIDENT_NV */ + 2102, /* GL_TRACK_MATRIX_NV */ + 2103, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2255, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1449, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 408, /* GL_DEPTH_CLAMP */ + 2221, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2228, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2229, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2230, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2231, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2232, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2233, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2234, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2235, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2236, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2222, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2223, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2224, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2225, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2226, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2227, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 904, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 911, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 912, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 913, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 914, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 915, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 916, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 917, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 918, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 919, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 905, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 906, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 907, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 908, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 909, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 910, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 931, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 938, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 939, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 940, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 941, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 942, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 943, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1448, /* GL_PROGRAM_BINDING_ARB */ + 945, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 946, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 932, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 933, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 934, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 935, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 936, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 937, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 2003, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 2000, /* GL_TEXTURE_COMPRESSED */ + 1235, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 311, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 1134, /* GL_MAX_VERTEX_UNITS_ARB */ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2132, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2102, /* GL_VERTEX_BLEND_ARB */ - 362, /* GL_CURRENT_WEIGHT_ARB */ - 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2119, /* GL_WEIGHT_ARRAY_ARB */ - 418, /* GL_DOT3_RGB */ - 419, /* GL_DOT3_RGBA */ - 287, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1140, /* GL_MULTISAMPLE_3DFX */ - 1604, /* GL_SAMPLE_BUFFERS_3DFX */ - 1595, /* GL_SAMPLES_3DFX */ - 1120, /* GL_MODELVIEW2_ARB */ - 1123, /* GL_MODELVIEW3_ARB */ - 1124, /* GL_MODELVIEW4_ARB */ - 1125, /* GL_MODELVIEW5_ARB */ - 1126, /* GL_MODELVIEW6_ARB */ - 1127, /* GL_MODELVIEW7_ARB */ - 1128, /* GL_MODELVIEW8_ARB */ - 1129, /* GL_MODELVIEW9_ARB */ - 1099, /* GL_MODELVIEW10_ARB */ - 1100, /* GL_MODELVIEW11_ARB */ - 1101, /* GL_MODELVIEW12_ARB */ - 1102, /* GL_MODELVIEW13_ARB */ - 1103, /* GL_MODELVIEW14_ARB */ - 1104, /* GL_MODELVIEW15_ARB */ - 1105, /* GL_MODELVIEW16_ARB */ - 1106, /* GL_MODELVIEW17_ARB */ - 1107, /* GL_MODELVIEW18_ARB */ - 1108, /* GL_MODELVIEW19_ARB */ - 1110, /* GL_MODELVIEW20_ARB */ - 1111, /* GL_MODELVIEW21_ARB */ - 1112, /* GL_MODELVIEW22_ARB */ - 1113, /* GL_MODELVIEW23_ARB */ - 1114, /* GL_MODELVIEW24_ARB */ - 1115, /* GL_MODELVIEW25_ARB */ - 1116, /* GL_MODELVIEW26_ARB */ - 1117, /* GL_MODELVIEW27_ARB */ - 1118, /* GL_MODELVIEW28_ARB */ - 1119, /* GL_MODELVIEW29_ARB */ - 1121, /* GL_MODELVIEW30_ARB */ - 1122, /* GL_MODELVIEW31_ARB */ - 423, /* GL_DOT3_RGB_EXT */ - 421, /* GL_DOT3_RGBA_EXT */ - 1093, /* GL_MIRROR_CLAMP_EXT */ - 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1135, /* GL_MODULATE_ADD_ATI */ - 1136, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1137, /* GL_MODULATE_SUBTRACT_ATI */ - 2139, /* GL_YCBCR_MESA */ - 1231, /* GL_PACK_INVERT_MESA */ - 365, /* GL_DEBUG_OBJECT_MESA */ - 366, /* GL_DEBUG_PRINT_MESA */ - 364, /* GL_DEBUG_ASSERT_MESA */ - 133, /* GL_BUFFER_SIZE */ - 135, /* GL_BUFFER_USAGE */ - 139, /* GL_BUMP_ROT_MATRIX_ATI */ - 140, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - 138, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - 142, /* GL_BUMP_TEX_UNITS_ATI */ - 483, /* GL_DUDV_ATI */ - 482, /* GL_DU8DV8_ATI */ - 137, /* GL_BUMP_ENVMAP_ATI */ - 141, /* GL_BUMP_TARGET_ATI */ - 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */ - 1707, /* GL_STENCIL_BACK_FUNC */ - 1705, /* GL_STENCIL_BACK_FAIL */ - 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 570, /* GL_FRAGMENT_PROGRAM_ARB */ - 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 987, /* GL_MAX_DRAW_BUFFERS */ - 427, /* GL_DRAW_BUFFER0 */ - 430, /* GL_DRAW_BUFFER1 */ - 451, /* GL_DRAW_BUFFER2 */ - 454, /* GL_DRAW_BUFFER3 */ - 457, /* GL_DRAW_BUFFER4 */ - 460, /* GL_DRAW_BUFFER5 */ - 463, /* GL_DRAW_BUFFER6 */ - 466, /* GL_DRAW_BUFFER7 */ - 469, /* GL_DRAW_BUFFER8 */ - 472, /* GL_DRAW_BUFFER9 */ - 431, /* GL_DRAW_BUFFER10 */ - 434, /* GL_DRAW_BUFFER11 */ - 437, /* GL_DRAW_BUFFER12 */ - 440, /* GL_DRAW_BUFFER13 */ - 443, /* GL_DRAW_BUFFER14 */ - 446, /* GL_DRAW_BUFFER15 */ - 95, /* GL_BLEND_EQUATION_ALPHA */ - 963, /* GL_MATRIX_PALETTE_ARB */ - 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 1007, /* GL_MAX_PALETTE_MATRICES_ARB */ - 346, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 951, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 341, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1913, /* GL_TEXTURE_DEPTH_SIZE */ - 411, /* GL_DEPTH_TEXTURE_MODE */ - 1870, /* GL_TEXTURE_COMPARE_MODE */ - 1868, /* GL_TEXTURE_COMPARE_FUNC */ - 266, /* GL_COMPARE_R_TO_TEXTURE */ - 1308, /* GL_POINT_SPRITE */ - 320, /* GL_COORD_REPLACE */ - 1313, /* GL_POINT_SPRITE_R_MODE_NV */ - 1444, /* GL_QUERY_COUNTER_BITS */ - 349, /* GL_CURRENT_QUERY */ - 1447, /* GL_QUERY_RESULT */ - 1449, /* GL_QUERY_RESULT_AVAILABLE */ - 1067, /* GL_MAX_VERTEX_ATTRIBS */ - 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 1047, /* GL_MAX_TEXTURE_COORDS */ - 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1385, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1386, /* GL_PROGRAM_FORMAT_ARB */ - 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 382, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 381, /* GL_DEPTH_BOUNDS_EXT */ + 2283, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2253, /* GL_VERTEX_BLEND_ARB */ + 385, /* GL_CURRENT_WEIGHT_ARB */ + 2281, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2279, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2277, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2275, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2270, /* GL_WEIGHT_ARRAY_ARB */ + 442, /* GL_DOT3_RGB */ + 443, /* GL_DOT3_RGBA */ + 305, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 300, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 1202, /* GL_MULTISAMPLE_3DFX */ + 1718, /* GL_SAMPLE_BUFFERS_3DFX */ + 1709, /* GL_SAMPLES_3DFX */ + 1182, /* GL_MODELVIEW2_ARB */ + 1185, /* GL_MODELVIEW3_ARB */ + 1186, /* GL_MODELVIEW4_ARB */ + 1187, /* GL_MODELVIEW5_ARB */ + 1188, /* GL_MODELVIEW6_ARB */ + 1189, /* GL_MODELVIEW7_ARB */ + 1190, /* GL_MODELVIEW8_ARB */ + 1191, /* GL_MODELVIEW9_ARB */ + 1161, /* GL_MODELVIEW10_ARB */ + 1162, /* GL_MODELVIEW11_ARB */ + 1163, /* GL_MODELVIEW12_ARB */ + 1164, /* GL_MODELVIEW13_ARB */ + 1165, /* GL_MODELVIEW14_ARB */ + 1166, /* GL_MODELVIEW15_ARB */ + 1167, /* GL_MODELVIEW16_ARB */ + 1168, /* GL_MODELVIEW17_ARB */ + 1169, /* GL_MODELVIEW18_ARB */ + 1170, /* GL_MODELVIEW19_ARB */ + 1172, /* GL_MODELVIEW20_ARB */ + 1173, /* GL_MODELVIEW21_ARB */ + 1174, /* GL_MODELVIEW22_ARB */ + 1175, /* GL_MODELVIEW23_ARB */ + 1176, /* GL_MODELVIEW24_ARB */ + 1177, /* GL_MODELVIEW25_ARB */ + 1178, /* GL_MODELVIEW26_ARB */ + 1179, /* GL_MODELVIEW27_ARB */ + 1180, /* GL_MODELVIEW28_ARB */ + 1181, /* GL_MODELVIEW29_ARB */ + 1183, /* GL_MODELVIEW30_ARB */ + 1184, /* GL_MODELVIEW31_ARB */ + 447, /* GL_DOT3_RGB_EXT */ + 445, /* GL_DOT3_RGBA_EXT */ + 1155, /* GL_MIRROR_CLAMP_EXT */ + 1158, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1197, /* GL_MODULATE_ADD_ATI */ + 1198, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1199, /* GL_MODULATE_SUBTRACT_ATI */ + 2290, /* GL_YCBCR_MESA */ + 1294, /* GL_PACK_INVERT_MESA */ + 388, /* GL_DEBUG_OBJECT_MESA */ + 389, /* GL_DEBUG_PRINT_MESA */ + 387, /* GL_DEBUG_ASSERT_MESA */ + 139, /* GL_BUFFER_SIZE */ + 141, /* GL_BUFFER_USAGE */ + 145, /* GL_BUMP_ROT_MATRIX_ATI */ + 146, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 144, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 148, /* GL_BUMP_TEX_UNITS_ATI */ + 507, /* GL_DUDV_ATI */ + 506, /* GL_DU8DV8_ATI */ + 143, /* GL_BUMP_ENVMAP_ATI */ + 147, /* GL_BUMP_TARGET_ATI */ + 1238, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + 1446, /* GL_PROGRAM_BINARY_FORMATS_OES */ + 1822, /* GL_STENCIL_BACK_FUNC */ + 1820, /* GL_STENCIL_BACK_FAIL */ + 1824, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1826, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 595, /* GL_FRAGMENT_PROGRAM_ARB */ + 1444, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1476, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1475, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1458, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1464, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1463, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1064, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1089, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1088, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1077, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1083, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1082, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1652, /* GL_RGBA32F */ + 1615, /* GL_RGB32F */ + 1643, /* GL_RGBA16F */ + 1607, /* GL_RGB16F */ + 1033, /* GL_MAX_DRAW_BUFFERS */ + 451, /* GL_DRAW_BUFFER0 */ + 454, /* GL_DRAW_BUFFER1 */ + 475, /* GL_DRAW_BUFFER2 */ + 478, /* GL_DRAW_BUFFER3 */ + 481, /* GL_DRAW_BUFFER4 */ + 484, /* GL_DRAW_BUFFER5 */ + 487, /* GL_DRAW_BUFFER6 */ + 490, /* GL_DRAW_BUFFER7 */ + 493, /* GL_DRAW_BUFFER8 */ + 496, /* GL_DRAW_BUFFER9 */ + 455, /* GL_DRAW_BUFFER10 */ + 458, /* GL_DRAW_BUFFER11 */ + 461, /* GL_DRAW_BUFFER12 */ + 464, /* GL_DRAW_BUFFER13 */ + 467, /* GL_DRAW_BUFFER14 */ + 470, /* GL_DRAW_BUFFER15 */ + 97, /* GL_BLEND_EQUATION_ALPHA */ + 1007, /* GL_MATRIX_PALETTE_ARB */ + 1057, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 1060, /* GL_MAX_PALETTE_MATRICES_ARB */ + 369, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 995, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 364, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 1000, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 1004, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 1002, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 998, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 2038, /* GL_TEXTURE_DEPTH_SIZE */ + 435, /* GL_DEPTH_TEXTURE_MODE */ + 1995, /* GL_TEXTURE_COMPARE_MODE */ + 1993, /* GL_TEXTURE_COMPARE_FUNC */ + 281, /* GL_COMPARE_REF_TO_TEXTURE */ + 1371, /* GL_POINT_SPRITE */ + 343, /* GL_COORD_REPLACE */ + 1376, /* GL_POINT_SPRITE_R_MODE_NV */ + 1516, /* GL_QUERY_COUNTER_BITS */ + 372, /* GL_CURRENT_QUERY */ + 1520, /* GL_QUERY_RESULT */ + 1522, /* GL_QUERY_RESULT_AVAILABLE */ + 1126, /* GL_MAX_VERTEX_ATTRIBS */ + 2243, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 433, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 432, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 1103, /* GL_MAX_TEXTURE_COORDS */ + 1105, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1451, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1453, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1452, /* GL_PROGRAM_FORMAT_ARB */ + 2094, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 405, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 404, /* GL_DEPTH_BOUNDS_EXT */ 61, /* GL_ARRAY_BUFFER */ - 496, /* GL_ELEMENT_ARRAY_BUFFER */ + 520, /* GL_ELEMENT_ARRAY_BUFFER */ 62, /* GL_ARRAY_BUFFER_BINDING */ - 497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 172, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 700, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1407, /* GL_PROGRAM_TEMPORARIES_ARB */ - 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1400, /* GL_PROGRAM_PARAMETERS_ARB */ - 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1379, /* GL_PROGRAM_ATTRIBS_ARB */ - 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1461, /* GL_READ_ONLY */ - 2134, /* GL_WRITE_ONLY */ - 1463, /* GL_READ_WRITE */ - 121, /* GL_BUFFER_ACCESS */ - 125, /* GL_BUFFER_MAPPED */ - 128, /* GL_BUFFER_MAP_POINTER */ - 1974, /* GL_TIME_ELAPSED_EXT */ - 911, /* GL_MATRIX0_ARB */ - 923, /* GL_MATRIX1_ARB */ - 935, /* GL_MATRIX2_ARB */ - 939, /* GL_MATRIX3_ARB */ - 941, /* GL_MATRIX4_ARB */ - 943, /* GL_MATRIX5_ARB */ - 945, /* GL_MATRIX6_ARB */ - 947, /* GL_MATRIX7_ARB */ - 949, /* GL_MATRIX8_ARB */ - 950, /* GL_MATRIX9_ARB */ - 913, /* GL_MATRIX10_ARB */ - 914, /* GL_MATRIX11_ARB */ - 915, /* GL_MATRIX12_ARB */ - 916, /* GL_MATRIX13_ARB */ - 917, /* GL_MATRIX14_ARB */ - 918, /* GL_MATRIX15_ARB */ - 919, /* GL_MATRIX16_ARB */ - 920, /* GL_MATRIX17_ARB */ - 921, /* GL_MATRIX18_ARB */ - 922, /* GL_MATRIX19_ARB */ - 925, /* GL_MATRIX20_ARB */ - 926, /* GL_MATRIX21_ARB */ - 927, /* GL_MATRIX22_ARB */ - 928, /* GL_MATRIX23_ARB */ - 929, /* GL_MATRIX24_ARB */ - 930, /* GL_MATRIX25_ARB */ - 931, /* GL_MATRIX26_ARB */ - 932, /* GL_MATRIX27_ARB */ - 933, /* GL_MATRIX28_ARB */ - 934, /* GL_MATRIX29_ARB */ - 937, /* GL_MATRIX30_ARB */ - 938, /* GL_MATRIX31_ARB */ - 1747, /* GL_STREAM_DRAW */ - 1749, /* GL_STREAM_READ */ - 1745, /* GL_STREAM_COPY */ - 1697, /* GL_STATIC_DRAW */ - 1699, /* GL_STATIC_READ */ - 1695, /* GL_STATIC_COPY */ - 486, /* GL_DYNAMIC_DRAW */ - 488, /* GL_DYNAMIC_READ */ - 484, /* GL_DYNAMIC_COPY */ - 1271, /* GL_PIXEL_PACK_BUFFER */ - 1275, /* GL_PIXEL_UNPACK_BUFFER */ - 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 373, /* GL_DEPTH24_STENCIL8 */ - 1963, /* GL_TEXTURE_STENCIL_SIZE */ - 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ - 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ - 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ - 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 521, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 2215, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1224, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 187, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 732, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 2008, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 516, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1730, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 573, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 2271, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2237, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1454, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1070, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1460, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1079, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1474, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1085, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1462, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1081, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1466, /* GL_PROGRAM_PARAMETERS_ARB */ + 1084, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1461, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1080, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1445, /* GL_PROGRAM_ATTRIBS_ARB */ + 1065, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1459, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1078, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1443, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1063, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1457, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1076, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1071, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 1067, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1477, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 2127, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1539, /* GL_READ_ONLY */ + 2285, /* GL_WRITE_ONLY */ + 1541, /* GL_READ_WRITE */ + 124, /* GL_BUFFER_ACCESS */ + 129, /* GL_BUFFER_MAPPED */ + 134, /* GL_BUFFER_MAP_POINTER */ + 2101, /* GL_TIME_ELAPSED_EXT */ + 955, /* GL_MATRIX0_ARB */ + 967, /* GL_MATRIX1_ARB */ + 979, /* GL_MATRIX2_ARB */ + 983, /* GL_MATRIX3_ARB */ + 985, /* GL_MATRIX4_ARB */ + 987, /* GL_MATRIX5_ARB */ + 989, /* GL_MATRIX6_ARB */ + 991, /* GL_MATRIX7_ARB */ + 993, /* GL_MATRIX8_ARB */ + 994, /* GL_MATRIX9_ARB */ + 957, /* GL_MATRIX10_ARB */ + 958, /* GL_MATRIX11_ARB */ + 959, /* GL_MATRIX12_ARB */ + 960, /* GL_MATRIX13_ARB */ + 961, /* GL_MATRIX14_ARB */ + 962, /* GL_MATRIX15_ARB */ + 963, /* GL_MATRIX16_ARB */ + 964, /* GL_MATRIX17_ARB */ + 965, /* GL_MATRIX18_ARB */ + 966, /* GL_MATRIX19_ARB */ + 969, /* GL_MATRIX20_ARB */ + 970, /* GL_MATRIX21_ARB */ + 971, /* GL_MATRIX22_ARB */ + 972, /* GL_MATRIX23_ARB */ + 973, /* GL_MATRIX24_ARB */ + 974, /* GL_MATRIX25_ARB */ + 975, /* GL_MATRIX26_ARB */ + 976, /* GL_MATRIX27_ARB */ + 977, /* GL_MATRIX28_ARB */ + 978, /* GL_MATRIX29_ARB */ + 981, /* GL_MATRIX30_ARB */ + 982, /* GL_MATRIX31_ARB */ + 1863, /* GL_STREAM_DRAW */ + 1865, /* GL_STREAM_READ */ + 1861, /* GL_STREAM_COPY */ + 1812, /* GL_STATIC_DRAW */ + 1814, /* GL_STATIC_READ */ + 1810, /* GL_STATIC_COPY */ + 510, /* GL_DYNAMIC_DRAW */ + 512, /* GL_DYNAMIC_READ */ + 508, /* GL_DYNAMIC_COPY */ + 1334, /* GL_PIXEL_PACK_BUFFER */ + 1338, /* GL_PIXEL_UNPACK_BUFFER */ + 1335, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1339, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 396, /* GL_DEPTH24_STENCIL8 */ + 2090, /* GL_TEXTURE_STENCIL_SIZE */ + 2036, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1066, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 1069, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 1073, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 1072, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 2241, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */ + 1012, /* GL_MAX_ARRAY_TEXTURE_LAYERS */ + 1149, /* GL_MIN_PROGRAM_TEXEL_OFFSET */ + 1086, /* GL_MAX_PROGRAM_TEXEL_OFFSET */ + 1854, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1597, /* GL_SAMPLES_PASSED */ - 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - 132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - 124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1476, /* GL_RELEASED_APPLE */ - 2117, /* GL_VOLATILE_APPLE */ - 1515, /* GL_RETAINED_APPLE */ - 2007, /* GL_UNDEFINED_APPLE */ - 1434, /* GL_PURGEABLE_APPLE */ - 571, /* GL_FRAGMENT_SHADER */ - 2112, /* GL_VERTEX_SHADER */ - 1399, /* GL_PROGRAM_OBJECT_ARB */ - 1632, /* GL_SHADER_OBJECT_ARB */ - 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 1064, /* GL_MAX_VARYING_FLOATS */ - 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1191, /* GL_OBJECT_TYPE_ARB */ - 1634, /* GL_SHADER_TYPE */ - 536, /* GL_FLOAT_VEC2 */ - 538, /* GL_FLOAT_VEC3 */ - 540, /* GL_FLOAT_VEC4 */ - 743, /* GL_INT_VEC2 */ - 745, /* GL_INT_VEC3 */ - 747, /* GL_INT_VEC4 */ - 113, /* GL_BOOL */ - 115, /* GL_BOOL_VEC2 */ - 117, /* GL_BOOL_VEC3 */ - 119, /* GL_BOOL_VEC4 */ - 524, /* GL_FLOAT_MAT2 */ - 528, /* GL_FLOAT_MAT3 */ - 532, /* GL_FLOAT_MAT4 */ - 1581, /* GL_SAMPLER_1D */ - 1585, /* GL_SAMPLER_2D */ - 1589, /* GL_SAMPLER_3D */ - 1592, /* GL_SAMPLER_CUBE */ - 1584, /* GL_SAMPLER_1D_SHADOW */ - 1588, /* GL_SAMPLER_2D_SHADOW */ - 526, /* GL_FLOAT_MAT2x3 */ - 527, /* GL_FLOAT_MAT2x4 */ - 530, /* GL_FLOAT_MAT3x2 */ - 531, /* GL_FLOAT_MAT3x4 */ - 534, /* GL_FLOAT_MAT4x2 */ - 535, /* GL_FLOAT_MAT4x3 */ - 371, /* GL_DELETE_STATUS */ - 270, /* GL_COMPILE_STATUS */ - 802, /* GL_LINK_STATUS */ - 2059, /* GL_VALIDATE_STATUS */ - 712, /* GL_INFO_LOG_LENGTH */ + 1156, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1711, /* GL_SAMPLES_PASSED */ + 688, /* GL_GEOMETRY_VERTICES_OUT */ + 682, /* GL_GEOMETRY_INPUT_TYPE */ + 684, /* GL_GEOMETRY_OUTPUT_TYPE */ + 156, /* GL_CLAMP_READ_COLOR */ + 546, /* GL_FIXED_ONLY */ + 1358, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1357, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1356, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1193, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1480, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 2070, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 138, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 128, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + 1556, /* GL_RELEASED_APPLE */ + 2268, /* GL_VOLATILE_APPLE */ + 1595, /* GL_RETAINED_APPLE */ + 2144, /* GL_UNDEFINED_APPLE */ + 1504, /* GL_PURGEABLE_APPLE */ + 596, /* GL_FRAGMENT_SHADER */ + 2263, /* GL_VERTEX_SHADER */ + 1465, /* GL_PROGRAM_OBJECT_ARB */ + 1747, /* GL_SHADER_OBJECT_ARB */ + 1041, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 1131, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 1122, /* GL_MAX_VARYING_COMPONENTS */ + 1129, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 1024, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1254, /* GL_OBJECT_TYPE_ARB */ + 1749, /* GL_SHADER_TYPE */ + 561, /* GL_FLOAT_VEC2 */ + 563, /* GL_FLOAT_VEC3 */ + 565, /* GL_FLOAT_VEC4 */ + 784, /* GL_INT_VEC2 */ + 786, /* GL_INT_VEC3 */ + 788, /* GL_INT_VEC4 */ + 116, /* GL_BOOL */ + 118, /* GL_BOOL_VEC2 */ + 120, /* GL_BOOL_VEC3 */ + 122, /* GL_BOOL_VEC4 */ + 549, /* GL_FLOAT_MAT2 */ + 553, /* GL_FLOAT_MAT3 */ + 557, /* GL_FLOAT_MAT4 */ + 1687, /* GL_SAMPLER_1D */ + 1693, /* GL_SAMPLER_2D */ + 1701, /* GL_SAMPLER_3D */ + 1705, /* GL_SAMPLER_CUBE */ + 1692, /* GL_SAMPLER_1D_SHADOW */ + 1700, /* GL_SAMPLER_2D_SHADOW */ + 1698, /* GL_SAMPLER_2D_RECT */ + 1699, /* GL_SAMPLER_2D_RECT_SHADOW */ + 551, /* GL_FLOAT_MAT2x3 */ + 552, /* GL_FLOAT_MAT2x4 */ + 555, /* GL_FLOAT_MAT3x2 */ + 556, /* GL_FLOAT_MAT3x4 */ + 559, /* GL_FLOAT_MAT4x2 */ + 560, /* GL_FLOAT_MAT4x3 */ + 394, /* GL_DELETE_STATUS */ + 286, /* GL_COMPILE_STATUS */ + 845, /* GL_LINK_STATUS */ + 2209, /* GL_VALIDATE_STATUS */ + 744, /* GL_INFO_LOG_LENGTH */ 64, /* GL_ATTACHED_SHADERS */ 21, /* GL_ACTIVE_UNIFORMS */ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1633, /* GL_SHADER_SOURCE_LENGTH */ + 1748, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1636, /* GL_SHADING_LANGUAGE_VERSION */ - 348, /* GL_CURRENT_PROGRAM */ - 1240, /* GL_PALETTE4_RGB8_OES */ - 1242, /* GL_PALETTE4_RGBA8_OES */ - 1238, /* GL_PALETTE4_R5_G6_B5_OES */ - 1241, /* GL_PALETTE4_RGBA4_OES */ - 1239, /* GL_PALETTE4_RGB5_A1_OES */ - 1245, /* GL_PALETTE8_RGB8_OES */ - 1247, /* GL_PALETTE8_RGBA8_OES */ - 1243, /* GL_PALETTE8_R5_G6_B5_OES */ - 1246, /* GL_PALETTE8_RGBA4_OES */ - 1244, /* GL_PALETTE8_RGB5_A1_OES */ - 694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1292, /* GL_POINT_SIZE_ARRAY_OES */ - 1889, /* GL_TEXTURE_CROP_RECT_OES */ - 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2042, /* GL_UNSIGNED_NORMALIZED */ - 1835, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1837, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - 1689, /* GL_SRGB */ - 1690, /* GL_SRGB8 */ - 1692, /* GL_SRGB_ALPHA */ - 1691, /* GL_SRGB8_ALPHA8 */ - 1649, /* GL_SLUMINANCE_ALPHA */ - 1648, /* GL_SLUMINANCE8_ALPHA8 */ - 1646, /* GL_SLUMINANCE */ - 1647, /* GL_SLUMINANCE8 */ - 291, /* GL_COMPRESSED_SRGB */ - 292, /* GL_COMPRESSED_SRGB_ALPHA */ - 289, /* GL_COMPRESSED_SLUMINANCE */ - 290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - 1374, /* GL_PRIMITIVES_GENERATED_EXT */ - 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - 1454, /* GL_RASTERIZER_DISCARD_EXT */ - 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - 730, /* GL_INTERLEAVED_ATTRIBS_EXT */ - 1626, /* GL_SEPARATE_ATTRIBS_EXT */ - 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 810, /* GL_LOWER_LEFT */ - 2056, /* GL_UPPER_LEFT */ - 1713, /* GL_STENCIL_BACK_REF */ - 1714, /* GL_STENCIL_BACK_VALUE_MASK */ - 1715, /* GL_STENCIL_BACK_WRITEMASK */ - 476, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1481, /* GL_RENDERBUFFER_BINDING */ - 1457, /* GL_READ_FRAMEBUFFER */ - 475, /* GL_DRAW_FRAMEBUFFER */ - 1458, /* GL_READ_FRAMEBUFFER_BINDING */ - 1500, /* GL_RENDERBUFFER_SAMPLES */ - 586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 593, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 596, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 604, /* GL_FRAMEBUFFER_COMPLETE */ - 609, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 623, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 618, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 613, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 619, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 615, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - 628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - 634, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 974, /* GL_MAX_COLOR_ATTACHMENTS */ - 178, /* GL_COLOR_ATTACHMENT0 */ - 181, /* GL_COLOR_ATTACHMENT1 */ - 195, /* GL_COLOR_ATTACHMENT2 */ - 197, /* GL_COLOR_ATTACHMENT3 */ - 199, /* GL_COLOR_ATTACHMENT4 */ - 201, /* GL_COLOR_ATTACHMENT5 */ - 203, /* GL_COLOR_ATTACHMENT6 */ - 205, /* GL_COLOR_ATTACHMENT7 */ - 207, /* GL_COLOR_ATTACHMENT8 */ - 209, /* GL_COLOR_ATTACHMENT9 */ - 182, /* GL_COLOR_ATTACHMENT10 */ - 184, /* GL_COLOR_ATTACHMENT11 */ - 186, /* GL_COLOR_ATTACHMENT12 */ - 188, /* GL_COLOR_ATTACHMENT13 */ - 190, /* GL_COLOR_ATTACHMENT14 */ - 192, /* GL_COLOR_ATTACHMENT15 */ - 376, /* GL_DEPTH_ATTACHMENT */ - 1702, /* GL_STENCIL_ATTACHMENT */ - 575, /* GL_FRAMEBUFFER */ - 1478, /* GL_RENDERBUFFER */ - 1504, /* GL_RENDERBUFFER_WIDTH */ - 1491, /* GL_RENDERBUFFER_HEIGHT */ - 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1733, /* GL_STENCIL_INDEX_EXT */ - 1722, /* GL_STENCIL_INDEX1 */ - 1727, /* GL_STENCIL_INDEX4 */ - 1730, /* GL_STENCIL_INDEX8 */ - 1723, /* GL_STENCIL_INDEX16 */ - 1498, /* GL_RENDERBUFFER_RED_SIZE */ - 1489, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1484, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 1042, /* GL_MAX_SAMPLES */ - 1925, /* GL_TEXTURE_GEN_STR_OES */ - 667, /* GL_HALF_FLOAT_OES */ - 1536, /* GL_RGB565_OES */ - 1556, /* GL_RGBA32UI_EXT */ - 1530, /* GL_RGB32UI_EXT */ + 598, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1751, /* GL_SHADING_LANGUAGE_VERSION */ + 371, /* GL_CURRENT_PROGRAM */ + 1303, /* GL_PALETTE4_RGB8_OES */ + 1305, /* GL_PALETTE4_RGBA8_OES */ + 1301, /* GL_PALETTE4_R5_G6_B5_OES */ + 1304, /* GL_PALETTE4_RGBA4_OES */ + 1302, /* GL_PALETTE4_RGB5_A1_OES */ + 1308, /* GL_PALETTE8_RGB8_OES */ + 1310, /* GL_PALETTE8_RGBA8_OES */ + 1306, /* GL_PALETTE8_R5_G6_B5_OES */ + 1309, /* GL_PALETTE8_RGBA4_OES */ + 1307, /* GL_PALETTE8_RGB5_A1_OES */ + 726, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 724, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1355, /* GL_POINT_SIZE_ARRAY_OES */ + 2014, /* GL_TEXTURE_CROP_RECT_OES */ + 996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + 1354, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2192, /* GL_UNSIGNED_NORMALIZED */ + 1951, /* GL_TEXTURE_1D_ARRAY */ + 1490, /* GL_PROXY_TEXTURE_1D_ARRAY */ + 1954, /* GL_TEXTURE_2D_ARRAY */ + 1494, /* GL_PROXY_TEXTURE_2D_ARRAY */ + 1962, /* GL_TEXTURE_BINDING_1D_ARRAY */ + 1965, /* GL_TEXTURE_BINDING_2D_ARRAY */ + 1048, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */ + 1981, /* GL_TEXTURE_BUFFER */ + 1102, /* GL_MAX_TEXTURE_BUFFER_SIZE */ + 1969, /* GL_TEXTURE_BINDING_BUFFER */ + 1982, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */ + 1983, /* GL_TEXTURE_BUFFER_FORMAT */ + 1527, /* GL_R11F_G11F_B10F */ + 2158, /* GL_UNSIGNED_INT_10F_11F_11F_REV */ + 1638, /* GL_RGB9_E5 */ + 2167, /* GL_UNSIGNED_INT_5_9_9_9_REV */ + 2088, /* GL_TEXTURE_SHARED_SIZE */ + 1804, /* GL_SRGB */ + 1805, /* GL_SRGB8 */ + 1807, /* GL_SRGB_ALPHA */ + 1806, /* GL_SRGB8_ALPHA8 */ + 1764, /* GL_SLUMINANCE_ALPHA */ + 1763, /* GL_SLUMINANCE8_ALPHA8 */ + 1761, /* GL_SLUMINANCE */ + 1762, /* GL_SLUMINANCE8 */ + 309, /* GL_COMPRESSED_SRGB */ + 310, /* GL_COMPRESSED_SRGB_ALPHA */ + 307, /* GL_COMPRESSED_SLUMINANCE */ + 308, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 2123, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */ + 2112, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */ + 1120, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */ + 2121, /* GL_TRANSFORM_FEEDBACK_VARYINGS */ + 2117, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */ + 2115, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */ + 1437, /* GL_PRIMITIVES_GENERATED */ + 2119, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */ + 1531, /* GL_RASTERIZER_DISCARD */ + 1116, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */ + 1118, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */ + 762, /* GL_INTERLEAVED_ATTRIBS */ + 1740, /* GL_SEPARATE_ATTRIBS */ + 2107, /* GL_TRANSFORM_FEEDBACK_BUFFER */ + 2109, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */ + 1373, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 853, /* GL_LOWER_LEFT */ + 2206, /* GL_UPPER_LEFT */ + 1828, /* GL_STENCIL_BACK_REF */ + 1829, /* GL_STENCIL_BACK_VALUE_MASK */ + 1830, /* GL_STENCIL_BACK_WRITEMASK */ + 500, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1561, /* GL_RENDERBUFFER_BINDING */ + 1535, /* GL_READ_FRAMEBUFFER */ + 499, /* GL_DRAW_FRAMEBUFFER */ + 1536, /* GL_READ_FRAMEBUFFER_BINDING */ + 1580, /* GL_RENDERBUFFER_SAMPLES */ + 612, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 609, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 624, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 619, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 622, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 630, /* GL_FRAMEBUFFER_COMPLETE */ + 635, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 650, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 644, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 639, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 645, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 641, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 655, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 661, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 659, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 1020, /* GL_MAX_COLOR_ATTACHMENTS */ + 193, /* GL_COLOR_ATTACHMENT0 */ + 196, /* GL_COLOR_ATTACHMENT1 */ + 210, /* GL_COLOR_ATTACHMENT2 */ + 212, /* GL_COLOR_ATTACHMENT3 */ + 214, /* GL_COLOR_ATTACHMENT4 */ + 216, /* GL_COLOR_ATTACHMENT5 */ + 218, /* GL_COLOR_ATTACHMENT6 */ + 220, /* GL_COLOR_ATTACHMENT7 */ + 222, /* GL_COLOR_ATTACHMENT8 */ + 224, /* GL_COLOR_ATTACHMENT9 */ + 197, /* GL_COLOR_ATTACHMENT10 */ + 199, /* GL_COLOR_ATTACHMENT11 */ + 201, /* GL_COLOR_ATTACHMENT12 */ + 203, /* GL_COLOR_ATTACHMENT13 */ + 205, /* GL_COLOR_ATTACHMENT14 */ + 207, /* GL_COLOR_ATTACHMENT15 */ + 399, /* GL_DEPTH_ATTACHMENT */ + 1817, /* GL_STENCIL_ATTACHMENT */ + 600, /* GL_FRAMEBUFFER */ + 1558, /* GL_RENDERBUFFER */ + 1584, /* GL_RENDERBUFFER_WIDTH */ + 1571, /* GL_RENDERBUFFER_HEIGHT */ + 1574, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1849, /* GL_STENCIL_INDEX_EXT */ + 1838, /* GL_STENCIL_INDEX1 */ + 1843, /* GL_STENCIL_INDEX4 */ + 1846, /* GL_STENCIL_INDEX8 */ + 1839, /* GL_STENCIL_INDEX16 */ + 1578, /* GL_RENDERBUFFER_RED_SIZE */ + 1569, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1564, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1559, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1566, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1582, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 653, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 1097, /* GL_MAX_SAMPLES */ + 2050, /* GL_TEXTURE_GEN_STR_OES */ + 699, /* GL_HALF_FLOAT_OES */ + 1625, /* GL_RGB565_OES */ + 1655, /* GL_RGBA32UI */ + 1618, /* GL_RGB32UI */ 40, /* GL_ALPHA32UI_EXT */ - 722, /* GL_INTENSITY32UI_EXT */ - 827, /* GL_LUMINANCE32UI_EXT */ - 844, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1551, /* GL_RGBA16UI_EXT */ - 1526, /* GL_RGB16UI_EXT */ + 754, /* GL_INTENSITY32UI_EXT */ + 870, /* GL_LUMINANCE32UI_EXT */ + 887, /* GL_LUMINANCE_ALPHA32UI_EXT */ + 1646, /* GL_RGBA16UI */ + 1610, /* GL_RGB16UI */ 37, /* GL_ALPHA16UI_EXT */ - 719, /* GL_INTENSITY16UI_EXT */ - 822, /* GL_LUMINANCE16UI_EXT */ - 842, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1564, /* GL_RGBA8UI_EXT */ - 1543, /* GL_RGB8UI_EXT */ + 751, /* GL_INTENSITY16UI_EXT */ + 865, /* GL_LUMINANCE16UI_EXT */ + 885, /* GL_LUMINANCE_ALPHA16UI_EXT */ + 1665, /* GL_RGBA8UI */ + 1633, /* GL_RGB8UI */ 45, /* GL_ALPHA8UI_EXT */ - 727, /* GL_INTENSITY8UI_EXT */ - 836, /* GL_LUMINANCE8UI_EXT */ - 846, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1555, /* GL_RGBA32I_EXT */ - 1529, /* GL_RGB32I_EXT */ + 759, /* GL_INTENSITY8UI_EXT */ + 879, /* GL_LUMINANCE8UI_EXT */ + 889, /* GL_LUMINANCE_ALPHA8UI_EXT */ + 1653, /* GL_RGBA32I */ + 1616, /* GL_RGB32I */ 39, /* GL_ALPHA32I_EXT */ - 721, /* GL_INTENSITY32I_EXT */ - 826, /* GL_LUMINANCE32I_EXT */ - 843, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1550, /* GL_RGBA16I_EXT */ - 1525, /* GL_RGB16I_EXT */ + 753, /* GL_INTENSITY32I_EXT */ + 869, /* GL_LUMINANCE32I_EXT */ + 886, /* GL_LUMINANCE_ALPHA32I_EXT */ + 1644, /* GL_RGBA16I */ + 1608, /* GL_RGB16I */ 36, /* GL_ALPHA16I_EXT */ - 718, /* GL_INTENSITY16I_EXT */ - 821, /* GL_LUMINANCE16I_EXT */ - 841, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1563, /* GL_RGBA8I_EXT */ - 1542, /* GL_RGB8I_EXT */ + 750, /* GL_INTENSITY16I_EXT */ + 864, /* GL_LUMINANCE16I_EXT */ + 884, /* GL_LUMINANCE_ALPHA16I_EXT */ + 1663, /* GL_RGBA8I */ + 1631, /* GL_RGB8I */ 44, /* GL_ALPHA8I_EXT */ - 726, /* GL_INTENSITY8I_EXT */ - 835, /* GL_LUMINANCE8I_EXT */ - 845, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1470, /* GL_RED_INTEGER_EXT */ - 664, /* GL_GREEN_INTEGER_EXT */ - 111, /* GL_BLUE_INTEGER_EXT */ + 758, /* GL_INTENSITY8I_EXT */ + 878, /* GL_LUMINANCE8I_EXT */ + 888, /* GL_LUMINANCE_ALPHA8I_EXT */ + 1548, /* GL_RED_INTEGER */ + 695, /* GL_GREEN_INTEGER */ + 113, /* GL_BLUE_INTEGER */ 49, /* GL_ALPHA_INTEGER_EXT */ - 1574, /* GL_RGB_INTEGER_EXT */ - 1569, /* GL_RGBA_INTEGER_EXT */ - 83, /* GL_BGR_INTEGER_EXT */ - 82, /* GL_BGRA_INTEGER_EXT */ - 848, /* GL_LUMINANCE_INTEGER_EXT */ - 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1570, /* GL_RGBA_INTEGER_MODE_EXT */ - 582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ - 622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ - 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - 1582, /* GL_SAMPLER_1D_ARRAY_EXT */ - 1586, /* GL_SAMPLER_2D_ARRAY_EXT */ - 1591, /* GL_SAMPLER_BUFFER_EXT */ - 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ - 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ - 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */ - 2039, /* GL_UNSIGNED_INT_VEC2_EXT */ - 2040, /* GL_UNSIGNED_INT_VEC3_EXT */ - 2041, /* GL_UNSIGNED_INT_VEC4_EXT */ - 736, /* GL_INT_SAMPLER_1D_EXT */ - 738, /* GL_INT_SAMPLER_2D_EXT */ - 740, /* GL_INT_SAMPLER_3D_EXT */ - 742, /* GL_INT_SAMPLER_CUBE_EXT */ - 739, /* GL_INT_SAMPLER_2D_RECT_EXT */ - 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ - 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ - 741, /* GL_INT_SAMPLER_BUFFER_EXT */ - 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ - 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ - 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ - 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ - 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ - 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ - 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ - 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ - 657, /* GL_GEOMETRY_SHADER_ARB */ - 658, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - 655, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - 656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - 811, /* GL_LOW_FLOAT */ - 1078, /* GL_MEDIUM_FLOAT */ - 668, /* GL_HIGH_FLOAT */ - 812, /* GL_LOW_INT */ - 1079, /* GL_MEDIUM_INT */ - 669, /* GL_HIGH_INT */ - 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - 734, /* GL_INT_10_10_10_2_OES */ - 1630, /* GL_SHADER_BINARY_FORMATS */ - 1176, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1631, /* GL_SHADER_COMPILER */ - 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - 1066, /* GL_MAX_VARYING_VECTORS */ - 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1451, /* GL_QUERY_WAIT_NV */ - 1446, /* GL_QUERY_NO_WAIT_NV */ - 1443, /* GL_QUERY_BY_REGION_WAIT_NV */ - 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - 1978, /* GL_TRANSFORM_FEEDBACK */ - 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 518, /* GL_FIRST_VERTEX_CONVENTION */ - 759, /* GL_LAST_VERTEX_CONVENTION */ - 1415, /* GL_PROVOKING_VERTEX */ - 327, /* GL_COPY_READ_BUFFER */ - 328, /* GL_COPY_WRITE_BUFFER */ - 1573, /* GL_RGBA_SNORM */ - 1567, /* GL_RGBA8_SNORM */ - 1642, /* GL_SIGNED_NORMALIZED */ - 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1190, /* GL_OBJECT_TYPE */ - 1754, /* GL_SYNC_CONDITION */ - 1759, /* GL_SYNC_STATUS */ - 1756, /* GL_SYNC_FLAGS */ - 1755, /* GL_SYNC_FENCE */ - 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 2016, /* GL_UNSIGNALED */ - 1641, /* GL_SIGNALED */ + 1677, /* GL_RGB_INTEGER */ + 1671, /* GL_RGBA_INTEGER */ + 84, /* GL_BGR_INTEGER */ + 82, /* GL_BGRA_INTEGER */ + 891, /* GL_LUMINANCE_INTEGER_EXT */ + 890, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + 1673, /* GL_RGBA_INTEGER_MODE_EXT */ + 607, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */ + 648, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */ + 647, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + 1688, /* GL_SAMPLER_1D_ARRAY */ + 1694, /* GL_SAMPLER_2D_ARRAY */ + 1703, /* GL_SAMPLER_BUFFER */ + 1690, /* GL_SAMPLER_1D_ARRAY_SHADOW */ + 1696, /* GL_SAMPLER_2D_ARRAY_SHADOW */ + 1706, /* GL_SAMPLER_CUBE_SHADOW */ + 2186, /* GL_UNSIGNED_INT_VEC2 */ + 2188, /* GL_UNSIGNED_INT_VEC3 */ + 2190, /* GL_UNSIGNED_INT_VEC4 */ + 768, /* GL_INT_SAMPLER_1D */ + 772, /* GL_INT_SAMPLER_2D */ + 778, /* GL_INT_SAMPLER_3D */ + 782, /* GL_INT_SAMPLER_CUBE */ + 776, /* GL_INT_SAMPLER_2D_RECT */ + 769, /* GL_INT_SAMPLER_1D_ARRAY */ + 773, /* GL_INT_SAMPLER_2D_ARRAY */ + 780, /* GL_INT_SAMPLER_BUFFER */ + 2170, /* GL_UNSIGNED_INT_SAMPLER_1D */ + 2174, /* GL_UNSIGNED_INT_SAMPLER_2D */ + 2180, /* GL_UNSIGNED_INT_SAMPLER_3D */ + 2184, /* GL_UNSIGNED_INT_SAMPLER_CUBE */ + 2178, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */ + 2171, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */ + 2175, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */ + 2182, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */ + 686, /* GL_GEOMETRY_SHADER */ + 689, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + 683, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + 685, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + 1054, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + 1136, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + 1052, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */ + 1046, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */ + 1050, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */ + 854, /* GL_LOW_FLOAT */ + 1138, /* GL_MEDIUM_FLOAT */ + 700, /* GL_HIGH_FLOAT */ + 855, /* GL_LOW_INT */ + 1139, /* GL_MEDIUM_INT */ + 701, /* GL_HIGH_INT */ + 2160, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 767, /* GL_INT_10_10_10_2_OES */ + 1745, /* GL_SHADER_BINARY_FORMATS */ + 1239, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1746, /* GL_SHADER_COMPILER */ + 1133, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + 1125, /* GL_MAX_VARYING_VECTORS */ + 1043, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + 1524, /* GL_QUERY_WAIT */ + 1518, /* GL_QUERY_NO_WAIT */ + 1514, /* GL_QUERY_BY_REGION_WAIT */ + 1512, /* GL_QUERY_BY_REGION_NO_WAIT */ + 2105, /* GL_TRANSFORM_FEEDBACK */ + 2114, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 2108, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 2106, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1508, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 542, /* GL_FIRST_VERTEX_CONVENTION */ + 800, /* GL_LAST_VERTEX_CONVENTION */ + 1482, /* GL_PROVOKING_VERTEX */ + 350, /* GL_COPY_READ_BUFFER */ + 351, /* GL_COPY_WRITE_BUFFER */ + 1551, /* GL_RED_SNORM */ + 1684, /* GL_RG_SNORM */ + 1683, /* GL_RGB_SNORM */ + 1676, /* GL_RGBA_SNORM */ + 1530, /* GL_R8_SNORM */ + 1598, /* GL_RG8_SNORM */ + 1637, /* GL_RGB8_SNORM */ + 1669, /* GL_RGBA8_SNORM */ + 1528, /* GL_R16_SNORM */ + 1597, /* GL_RG16_SNORM */ + 1613, /* GL_RGB16_SNORM */ + 1649, /* GL_RGBA16_SNORM */ + 1757, /* GL_SIGNED_NORMALIZED */ + 1439, /* GL_PRIMITIVE_RESTART */ + 1440, /* GL_PRIMITIVE_RESTART_INDEX */ + 1099, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1253, /* GL_OBJECT_TYPE */ + 1870, /* GL_SYNC_CONDITION */ + 1875, /* GL_SYNC_STATUS */ + 1872, /* GL_SYNC_FLAGS */ + 1871, /* GL_SYNC_FENCE */ + 1874, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2153, /* GL_UNSIGNALED */ + 1756, /* GL_SIGNALED */ 54, /* GL_ALREADY_SIGNALED */ - 1973, /* GL_TIMEOUT_EXPIRED */ - 294, /* GL_CONDITION_SATISFIED */ - 2118, /* GL_WAIT_FAILED */ - 503, /* GL_EVAL_BIT */ - 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 804, /* GL_LIST_BIT */ - 1854, /* GL_TEXTURE_BIT */ - 1612, /* GL_SCISSOR_BIT */ + 2100, /* GL_TIMEOUT_EXPIRED */ + 312, /* GL_CONDITION_SATISFIED */ + 2269, /* GL_WAIT_FAILED */ + 126, /* GL_BUFFER_ACCESS_FLAGS */ + 132, /* GL_BUFFER_MAP_LENGTH */ + 133, /* GL_BUFFER_MAP_OFFSET */ + 1128, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */ + 1044, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */ + 1045, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */ + 1040, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */ + 326, /* GL_CONTEXT_PROFILE_MASK */ + 527, /* GL_EVAL_BIT */ + 1533, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 847, /* GL_LIST_BIT */ + 1976, /* GL_TEXTURE_BIT */ + 1726, /* GL_SCISSOR_BIT */ 30, /* GL_ALL_ATTRIB_BITS */ - 1142, /* GL_MULTISAMPLE_BIT */ + 1204, /* GL_MULTISAMPLE_BIT */ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h index 434d38cb89a..87784269c5c 100644 --- a/src/mesa/main/glapidispatch.h +++ b/src/mesa/main/glapidispatch.h @@ -59,7 +59,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 870 +#define _gloffset_COUNT 881 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -494,450 +494,461 @@ #define _gloffset_UniformMatrix3x4fv 427 #define _gloffset_UniformMatrix4x2fv 428 #define _gloffset_UniformMatrix4x3fv 429 -#define _gloffset_DrawArraysInstanced 430 -#define _gloffset_DrawElementsInstanced 431 -#define _gloffset_LoadTransposeMatrixdARB 432 -#define _gloffset_LoadTransposeMatrixfARB 433 -#define _gloffset_MultTransposeMatrixdARB 434 -#define _gloffset_MultTransposeMatrixfARB 435 -#define _gloffset_SampleCoverageARB 436 -#define _gloffset_CompressedTexImage1DARB 437 -#define _gloffset_CompressedTexImage2DARB 438 -#define _gloffset_CompressedTexImage3DARB 439 -#define _gloffset_CompressedTexSubImage1DARB 440 -#define _gloffset_CompressedTexSubImage2DARB 441 -#define _gloffset_CompressedTexSubImage3DARB 442 -#define _gloffset_GetCompressedTexImageARB 443 -#define _gloffset_DisableVertexAttribArrayARB 444 -#define _gloffset_EnableVertexAttribArrayARB 445 -#define _gloffset_GetProgramEnvParameterdvARB 446 -#define _gloffset_GetProgramEnvParameterfvARB 447 -#define _gloffset_GetProgramLocalParameterdvARB 448 -#define _gloffset_GetProgramLocalParameterfvARB 449 -#define _gloffset_GetProgramStringARB 450 -#define _gloffset_GetProgramivARB 451 -#define _gloffset_GetVertexAttribdvARB 452 -#define _gloffset_GetVertexAttribfvARB 453 -#define _gloffset_GetVertexAttribivARB 454 -#define _gloffset_ProgramEnvParameter4dARB 455 -#define _gloffset_ProgramEnvParameter4dvARB 456 -#define _gloffset_ProgramEnvParameter4fARB 457 -#define _gloffset_ProgramEnvParameter4fvARB 458 -#define _gloffset_ProgramLocalParameter4dARB 459 -#define _gloffset_ProgramLocalParameter4dvARB 460 -#define _gloffset_ProgramLocalParameter4fARB 461 -#define _gloffset_ProgramLocalParameter4fvARB 462 -#define _gloffset_ProgramStringARB 463 -#define _gloffset_VertexAttrib1dARB 464 -#define _gloffset_VertexAttrib1dvARB 465 -#define _gloffset_VertexAttrib1fARB 466 -#define _gloffset_VertexAttrib1fvARB 467 -#define _gloffset_VertexAttrib1sARB 468 -#define _gloffset_VertexAttrib1svARB 469 -#define _gloffset_VertexAttrib2dARB 470 -#define _gloffset_VertexAttrib2dvARB 471 -#define _gloffset_VertexAttrib2fARB 472 -#define _gloffset_VertexAttrib2fvARB 473 -#define _gloffset_VertexAttrib2sARB 474 -#define _gloffset_VertexAttrib2svARB 475 -#define _gloffset_VertexAttrib3dARB 476 -#define _gloffset_VertexAttrib3dvARB 477 -#define _gloffset_VertexAttrib3fARB 478 -#define _gloffset_VertexAttrib3fvARB 479 -#define _gloffset_VertexAttrib3sARB 480 -#define _gloffset_VertexAttrib3svARB 481 -#define _gloffset_VertexAttrib4NbvARB 482 -#define _gloffset_VertexAttrib4NivARB 483 -#define _gloffset_VertexAttrib4NsvARB 484 -#define _gloffset_VertexAttrib4NubARB 485 -#define _gloffset_VertexAttrib4NubvARB 486 -#define _gloffset_VertexAttrib4NuivARB 487 -#define _gloffset_VertexAttrib4NusvARB 488 -#define _gloffset_VertexAttrib4bvARB 489 -#define _gloffset_VertexAttrib4dARB 490 -#define _gloffset_VertexAttrib4dvARB 491 -#define _gloffset_VertexAttrib4fARB 492 -#define _gloffset_VertexAttrib4fvARB 493 -#define _gloffset_VertexAttrib4ivARB 494 -#define _gloffset_VertexAttrib4sARB 495 -#define _gloffset_VertexAttrib4svARB 496 -#define _gloffset_VertexAttrib4ubvARB 497 -#define _gloffset_VertexAttrib4uivARB 498 -#define _gloffset_VertexAttrib4usvARB 499 -#define _gloffset_VertexAttribPointerARB 500 -#define _gloffset_BindBufferARB 501 -#define _gloffset_BufferDataARB 502 -#define _gloffset_BufferSubDataARB 503 -#define _gloffset_DeleteBuffersARB 504 -#define _gloffset_GenBuffersARB 505 -#define _gloffset_GetBufferParameterivARB 506 -#define _gloffset_GetBufferPointervARB 507 -#define _gloffset_GetBufferSubDataARB 508 -#define _gloffset_IsBufferARB 509 -#define _gloffset_MapBufferARB 510 -#define _gloffset_UnmapBufferARB 511 -#define _gloffset_BeginQueryARB 512 -#define _gloffset_DeleteQueriesARB 513 -#define _gloffset_EndQueryARB 514 -#define _gloffset_GenQueriesARB 515 -#define _gloffset_GetQueryObjectivARB 516 -#define _gloffset_GetQueryObjectuivARB 517 -#define _gloffset_GetQueryivARB 518 -#define _gloffset_IsQueryARB 519 -#define _gloffset_AttachObjectARB 520 -#define _gloffset_CompileShaderARB 521 -#define _gloffset_CreateProgramObjectARB 522 -#define _gloffset_CreateShaderObjectARB 523 -#define _gloffset_DeleteObjectARB 524 -#define _gloffset_DetachObjectARB 525 -#define _gloffset_GetActiveUniformARB 526 -#define _gloffset_GetAttachedObjectsARB 527 -#define _gloffset_GetHandleARB 528 -#define _gloffset_GetInfoLogARB 529 -#define _gloffset_GetObjectParameterfvARB 530 -#define _gloffset_GetObjectParameterivARB 531 -#define _gloffset_GetShaderSourceARB 532 -#define _gloffset_GetUniformLocationARB 533 -#define _gloffset_GetUniformfvARB 534 -#define _gloffset_GetUniformivARB 535 -#define _gloffset_LinkProgramARB 536 -#define _gloffset_ShaderSourceARB 537 -#define _gloffset_Uniform1fARB 538 -#define _gloffset_Uniform1fvARB 539 -#define _gloffset_Uniform1iARB 540 -#define _gloffset_Uniform1ivARB 541 -#define _gloffset_Uniform2fARB 542 -#define _gloffset_Uniform2fvARB 543 -#define _gloffset_Uniform2iARB 544 -#define _gloffset_Uniform2ivARB 545 -#define _gloffset_Uniform3fARB 546 -#define _gloffset_Uniform3fvARB 547 -#define _gloffset_Uniform3iARB 548 -#define _gloffset_Uniform3ivARB 549 -#define _gloffset_Uniform4fARB 550 -#define _gloffset_Uniform4fvARB 551 -#define _gloffset_Uniform4iARB 552 -#define _gloffset_Uniform4ivARB 553 -#define _gloffset_UniformMatrix2fvARB 554 -#define _gloffset_UniformMatrix3fvARB 555 -#define _gloffset_UniformMatrix4fvARB 556 -#define _gloffset_UseProgramObjectARB 557 -#define _gloffset_ValidateProgramARB 558 -#define _gloffset_BindAttribLocationARB 559 -#define _gloffset_GetActiveAttribARB 560 -#define _gloffset_GetAttribLocationARB 561 -#define _gloffset_DrawBuffersARB 562 -#define _gloffset_RenderbufferStorageMultisample 563 -#define _gloffset_FramebufferTextureARB 564 -#define _gloffset_FramebufferTextureFaceARB 565 -#define _gloffset_ProgramParameteriARB 566 -#define _gloffset_FlushMappedBufferRange 567 -#define _gloffset_MapBufferRange 568 -#define _gloffset_BindVertexArray 569 -#define _gloffset_GenVertexArrays 570 -#define _gloffset_CopyBufferSubData 571 -#define _gloffset_ClientWaitSync 572 -#define _gloffset_DeleteSync 573 -#define _gloffset_FenceSync 574 -#define _gloffset_GetInteger64v 575 -#define _gloffset_GetSynciv 576 -#define _gloffset_IsSync 577 -#define _gloffset_WaitSync 578 -#define _gloffset_DrawElementsBaseVertex 579 -#define _gloffset_DrawRangeElementsBaseVertex 580 -#define _gloffset_MultiDrawElementsBaseVertex 581 -#define _gloffset_BindTransformFeedback 582 -#define _gloffset_DeleteTransformFeedbacks 583 -#define _gloffset_DrawTransformFeedback 584 -#define _gloffset_GenTransformFeedbacks 585 -#define _gloffset_IsTransformFeedback 586 -#define _gloffset_PauseTransformFeedback 587 -#define _gloffset_ResumeTransformFeedback 588 -#define _gloffset_PolygonOffsetEXT 589 -#define _gloffset_GetPixelTexGenParameterfvSGIS 590 -#define _gloffset_GetPixelTexGenParameterivSGIS 591 -#define _gloffset_PixelTexGenParameterfSGIS 592 -#define _gloffset_PixelTexGenParameterfvSGIS 593 -#define _gloffset_PixelTexGenParameteriSGIS 594 -#define _gloffset_PixelTexGenParameterivSGIS 595 -#define _gloffset_SampleMaskSGIS 596 -#define _gloffset_SamplePatternSGIS 597 -#define _gloffset_ColorPointerEXT 598 -#define _gloffset_EdgeFlagPointerEXT 599 -#define _gloffset_IndexPointerEXT 600 -#define _gloffset_NormalPointerEXT 601 -#define _gloffset_TexCoordPointerEXT 602 -#define _gloffset_VertexPointerEXT 603 -#define _gloffset_PointParameterfEXT 604 -#define _gloffset_PointParameterfvEXT 605 -#define _gloffset_LockArraysEXT 606 -#define _gloffset_UnlockArraysEXT 607 -#define _gloffset_SecondaryColor3bEXT 608 -#define _gloffset_SecondaryColor3bvEXT 609 -#define _gloffset_SecondaryColor3dEXT 610 -#define _gloffset_SecondaryColor3dvEXT 611 -#define _gloffset_SecondaryColor3fEXT 612 -#define _gloffset_SecondaryColor3fvEXT 613 -#define _gloffset_SecondaryColor3iEXT 614 -#define _gloffset_SecondaryColor3ivEXT 615 -#define _gloffset_SecondaryColor3sEXT 616 -#define _gloffset_SecondaryColor3svEXT 617 -#define _gloffset_SecondaryColor3ubEXT 618 -#define _gloffset_SecondaryColor3ubvEXT 619 -#define _gloffset_SecondaryColor3uiEXT 620 -#define _gloffset_SecondaryColor3uivEXT 621 -#define _gloffset_SecondaryColor3usEXT 622 -#define _gloffset_SecondaryColor3usvEXT 623 -#define _gloffset_SecondaryColorPointerEXT 624 -#define _gloffset_MultiDrawArraysEXT 625 -#define _gloffset_MultiDrawElementsEXT 626 -#define _gloffset_FogCoordPointerEXT 627 -#define _gloffset_FogCoorddEXT 628 -#define _gloffset_FogCoorddvEXT 629 -#define _gloffset_FogCoordfEXT 630 -#define _gloffset_FogCoordfvEXT 631 -#define _gloffset_PixelTexGenSGIX 632 -#define _gloffset_BlendFuncSeparateEXT 633 -#define _gloffset_FlushVertexArrayRangeNV 634 -#define _gloffset_VertexArrayRangeNV 635 -#define _gloffset_CombinerInputNV 636 -#define _gloffset_CombinerOutputNV 637 -#define _gloffset_CombinerParameterfNV 638 -#define _gloffset_CombinerParameterfvNV 639 -#define _gloffset_CombinerParameteriNV 640 -#define _gloffset_CombinerParameterivNV 641 -#define _gloffset_FinalCombinerInputNV 642 -#define _gloffset_GetCombinerInputParameterfvNV 643 -#define _gloffset_GetCombinerInputParameterivNV 644 -#define _gloffset_GetCombinerOutputParameterfvNV 645 -#define _gloffset_GetCombinerOutputParameterivNV 646 -#define _gloffset_GetFinalCombinerInputParameterfvNV 647 -#define _gloffset_GetFinalCombinerInputParameterivNV 648 -#define _gloffset_ResizeBuffersMESA 649 -#define _gloffset_WindowPos2dMESA 650 -#define _gloffset_WindowPos2dvMESA 651 -#define _gloffset_WindowPos2fMESA 652 -#define _gloffset_WindowPos2fvMESA 653 -#define _gloffset_WindowPos2iMESA 654 -#define _gloffset_WindowPos2ivMESA 655 -#define _gloffset_WindowPos2sMESA 656 -#define _gloffset_WindowPos2svMESA 657 -#define _gloffset_WindowPos3dMESA 658 -#define _gloffset_WindowPos3dvMESA 659 -#define _gloffset_WindowPos3fMESA 660 -#define _gloffset_WindowPos3fvMESA 661 -#define _gloffset_WindowPos3iMESA 662 -#define _gloffset_WindowPos3ivMESA 663 -#define _gloffset_WindowPos3sMESA 664 -#define _gloffset_WindowPos3svMESA 665 -#define _gloffset_WindowPos4dMESA 666 -#define _gloffset_WindowPos4dvMESA 667 -#define _gloffset_WindowPos4fMESA 668 -#define _gloffset_WindowPos4fvMESA 669 -#define _gloffset_WindowPos4iMESA 670 -#define _gloffset_WindowPos4ivMESA 671 -#define _gloffset_WindowPos4sMESA 672 -#define _gloffset_WindowPos4svMESA 673 -#define _gloffset_MultiModeDrawArraysIBM 674 -#define _gloffset_MultiModeDrawElementsIBM 675 -#define _gloffset_DeleteFencesNV 676 -#define _gloffset_FinishFenceNV 677 -#define _gloffset_GenFencesNV 678 -#define _gloffset_GetFenceivNV 679 -#define _gloffset_IsFenceNV 680 -#define _gloffset_SetFenceNV 681 -#define _gloffset_TestFenceNV 682 -#define _gloffset_AreProgramsResidentNV 683 -#define _gloffset_BindProgramNV 684 -#define _gloffset_DeleteProgramsNV 685 -#define _gloffset_ExecuteProgramNV 686 -#define _gloffset_GenProgramsNV 687 -#define _gloffset_GetProgramParameterdvNV 688 -#define _gloffset_GetProgramParameterfvNV 689 -#define _gloffset_GetProgramStringNV 690 -#define _gloffset_GetProgramivNV 691 -#define _gloffset_GetTrackMatrixivNV 692 -#define _gloffset_GetVertexAttribPointervNV 693 -#define _gloffset_GetVertexAttribdvNV 694 -#define _gloffset_GetVertexAttribfvNV 695 -#define _gloffset_GetVertexAttribivNV 696 -#define _gloffset_IsProgramNV 697 -#define _gloffset_LoadProgramNV 698 -#define _gloffset_ProgramParameters4dvNV 699 -#define _gloffset_ProgramParameters4fvNV 700 -#define _gloffset_RequestResidentProgramsNV 701 -#define _gloffset_TrackMatrixNV 702 -#define _gloffset_VertexAttrib1dNV 703 -#define _gloffset_VertexAttrib1dvNV 704 -#define _gloffset_VertexAttrib1fNV 705 -#define _gloffset_VertexAttrib1fvNV 706 -#define _gloffset_VertexAttrib1sNV 707 -#define _gloffset_VertexAttrib1svNV 708 -#define _gloffset_VertexAttrib2dNV 709 -#define _gloffset_VertexAttrib2dvNV 710 -#define _gloffset_VertexAttrib2fNV 711 -#define _gloffset_VertexAttrib2fvNV 712 -#define _gloffset_VertexAttrib2sNV 713 -#define _gloffset_VertexAttrib2svNV 714 -#define _gloffset_VertexAttrib3dNV 715 -#define _gloffset_VertexAttrib3dvNV 716 -#define _gloffset_VertexAttrib3fNV 717 -#define _gloffset_VertexAttrib3fvNV 718 -#define _gloffset_VertexAttrib3sNV 719 -#define _gloffset_VertexAttrib3svNV 720 -#define _gloffset_VertexAttrib4dNV 721 -#define _gloffset_VertexAttrib4dvNV 722 -#define _gloffset_VertexAttrib4fNV 723 -#define _gloffset_VertexAttrib4fvNV 724 -#define _gloffset_VertexAttrib4sNV 725 -#define _gloffset_VertexAttrib4svNV 726 -#define _gloffset_VertexAttrib4ubNV 727 -#define _gloffset_VertexAttrib4ubvNV 728 -#define _gloffset_VertexAttribPointerNV 729 -#define _gloffset_VertexAttribs1dvNV 730 -#define _gloffset_VertexAttribs1fvNV 731 -#define _gloffset_VertexAttribs1svNV 732 -#define _gloffset_VertexAttribs2dvNV 733 -#define _gloffset_VertexAttribs2fvNV 734 -#define _gloffset_VertexAttribs2svNV 735 -#define _gloffset_VertexAttribs3dvNV 736 -#define _gloffset_VertexAttribs3fvNV 737 -#define _gloffset_VertexAttribs3svNV 738 -#define _gloffset_VertexAttribs4dvNV 739 -#define _gloffset_VertexAttribs4fvNV 740 -#define _gloffset_VertexAttribs4svNV 741 -#define _gloffset_VertexAttribs4ubvNV 742 -#define _gloffset_GetTexBumpParameterfvATI 743 -#define _gloffset_GetTexBumpParameterivATI 744 -#define _gloffset_TexBumpParameterfvATI 745 -#define _gloffset_TexBumpParameterivATI 746 -#define _gloffset_AlphaFragmentOp1ATI 747 -#define _gloffset_AlphaFragmentOp2ATI 748 -#define _gloffset_AlphaFragmentOp3ATI 749 -#define _gloffset_BeginFragmentShaderATI 750 -#define _gloffset_BindFragmentShaderATI 751 -#define _gloffset_ColorFragmentOp1ATI 752 -#define _gloffset_ColorFragmentOp2ATI 753 -#define _gloffset_ColorFragmentOp3ATI 754 -#define _gloffset_DeleteFragmentShaderATI 755 -#define _gloffset_EndFragmentShaderATI 756 -#define _gloffset_GenFragmentShadersATI 757 -#define _gloffset_PassTexCoordATI 758 -#define _gloffset_SampleMapATI 759 -#define _gloffset_SetFragmentShaderConstantATI 760 -#define _gloffset_PointParameteriNV 761 -#define _gloffset_PointParameterivNV 762 -#define _gloffset_ActiveStencilFaceEXT 763 -#define _gloffset_BindVertexArrayAPPLE 764 -#define _gloffset_DeleteVertexArraysAPPLE 765 -#define _gloffset_GenVertexArraysAPPLE 766 -#define _gloffset_IsVertexArrayAPPLE 767 -#define _gloffset_GetProgramNamedParameterdvNV 768 -#define _gloffset_GetProgramNamedParameterfvNV 769 -#define _gloffset_ProgramNamedParameter4dNV 770 -#define _gloffset_ProgramNamedParameter4dvNV 771 -#define _gloffset_ProgramNamedParameter4fNV 772 -#define _gloffset_ProgramNamedParameter4fvNV 773 -#define _gloffset_PrimitiveRestartIndexNV 774 -#define _gloffset_PrimitiveRestartNV 775 -#define _gloffset_DepthBoundsEXT 776 -#define _gloffset_BlendEquationSeparateEXT 777 -#define _gloffset_BindFramebufferEXT 778 -#define _gloffset_BindRenderbufferEXT 779 -#define _gloffset_CheckFramebufferStatusEXT 780 -#define _gloffset_DeleteFramebuffersEXT 781 -#define _gloffset_DeleteRenderbuffersEXT 782 -#define _gloffset_FramebufferRenderbufferEXT 783 -#define _gloffset_FramebufferTexture1DEXT 784 -#define _gloffset_FramebufferTexture2DEXT 785 -#define _gloffset_FramebufferTexture3DEXT 786 -#define _gloffset_GenFramebuffersEXT 787 -#define _gloffset_GenRenderbuffersEXT 788 -#define _gloffset_GenerateMipmapEXT 789 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 790 -#define _gloffset_GetRenderbufferParameterivEXT 791 -#define _gloffset_IsFramebufferEXT 792 -#define _gloffset_IsRenderbufferEXT 793 -#define _gloffset_RenderbufferStorageEXT 794 -#define _gloffset_BlitFramebufferEXT 795 -#define _gloffset_BufferParameteriAPPLE 796 -#define _gloffset_FlushMappedBufferRangeAPPLE 797 -#define _gloffset_BindFragDataLocationEXT 798 -#define _gloffset_GetFragDataLocationEXT 799 -#define _gloffset_GetUniformuivEXT 800 -#define _gloffset_GetVertexAttribIivEXT 801 -#define _gloffset_GetVertexAttribIuivEXT 802 -#define _gloffset_Uniform1uiEXT 803 -#define _gloffset_Uniform1uivEXT 804 -#define _gloffset_Uniform2uiEXT 805 -#define _gloffset_Uniform2uivEXT 806 -#define _gloffset_Uniform3uiEXT 807 -#define _gloffset_Uniform3uivEXT 808 -#define _gloffset_Uniform4uiEXT 809 -#define _gloffset_Uniform4uivEXT 810 -#define _gloffset_VertexAttribI1iEXT 811 -#define _gloffset_VertexAttribI1ivEXT 812 -#define _gloffset_VertexAttribI1uiEXT 813 -#define _gloffset_VertexAttribI1uivEXT 814 -#define _gloffset_VertexAttribI2iEXT 815 -#define _gloffset_VertexAttribI2ivEXT 816 -#define _gloffset_VertexAttribI2uiEXT 817 -#define _gloffset_VertexAttribI2uivEXT 818 -#define _gloffset_VertexAttribI3iEXT 819 -#define _gloffset_VertexAttribI3ivEXT 820 -#define _gloffset_VertexAttribI3uiEXT 821 -#define _gloffset_VertexAttribI3uivEXT 822 -#define _gloffset_VertexAttribI4bvEXT 823 -#define _gloffset_VertexAttribI4iEXT 824 -#define _gloffset_VertexAttribI4ivEXT 825 -#define _gloffset_VertexAttribI4svEXT 826 -#define _gloffset_VertexAttribI4ubvEXT 827 -#define _gloffset_VertexAttribI4uiEXT 828 -#define _gloffset_VertexAttribI4uivEXT 829 -#define _gloffset_VertexAttribI4usvEXT 830 -#define _gloffset_VertexAttribIPointerEXT 831 -#define _gloffset_FramebufferTextureLayerEXT 832 -#define _gloffset_ColorMaskIndexedEXT 833 -#define _gloffset_DisableIndexedEXT 834 -#define _gloffset_EnableIndexedEXT 835 -#define _gloffset_GetBooleanIndexedvEXT 836 -#define _gloffset_GetIntegerIndexedvEXT 837 -#define _gloffset_IsEnabledIndexedEXT 838 -#define _gloffset_ClearColorIiEXT 839 -#define _gloffset_ClearColorIuiEXT 840 -#define _gloffset_GetTexParameterIivEXT 841 -#define _gloffset_GetTexParameterIuivEXT 842 -#define _gloffset_TexParameterIivEXT 843 -#define _gloffset_TexParameterIuivEXT 844 -#define _gloffset_BeginConditionalRenderNV 845 -#define _gloffset_EndConditionalRenderNV 846 -#define _gloffset_BeginTransformFeedbackEXT 847 -#define _gloffset_BindBufferBaseEXT 848 -#define _gloffset_BindBufferOffsetEXT 849 -#define _gloffset_BindBufferRangeEXT 850 -#define _gloffset_EndTransformFeedbackEXT 851 -#define _gloffset_GetTransformFeedbackVaryingEXT 852 -#define _gloffset_TransformFeedbackVaryingsEXT 853 -#define _gloffset_ProvokingVertexEXT 854 -#define _gloffset_GetTexParameterPointervAPPLE 855 -#define _gloffset_TextureRangeAPPLE 856 -#define _gloffset_GetObjectParameterivAPPLE 857 -#define _gloffset_ObjectPurgeableAPPLE 858 -#define _gloffset_ObjectUnpurgeableAPPLE 859 -#define _gloffset_ActiveProgramEXT 860 -#define _gloffset_CreateShaderProgramEXT 861 -#define _gloffset_UseShaderProgramEXT 862 -#define _gloffset_StencilFuncSeparateATI 863 -#define _gloffset_ProgramEnvParameters4fvEXT 864 -#define _gloffset_ProgramLocalParameters4fvEXT 865 -#define _gloffset_GetQueryObjecti64vEXT 866 -#define _gloffset_GetQueryObjectui64vEXT 867 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 868 -#define _gloffset_EGLImageTargetTexture2DOES 869 +#define _gloffset_ClampColor 430 +#define _gloffset_ClearBufferfi 431 +#define _gloffset_ClearBufferfv 432 +#define _gloffset_ClearBufferiv 433 +#define _gloffset_ClearBufferuiv 434 +#define _gloffset_GetStringi 435 +#define _gloffset_TexBuffer 436 +#define _gloffset_FramebufferTexture 437 +#define _gloffset_GetBufferParameteri64v 438 +#define _gloffset_GetInteger64i_v 439 +#define _gloffset_VertexAttribDivisor 440 +#define _gloffset_LoadTransposeMatrixdARB 441 +#define _gloffset_LoadTransposeMatrixfARB 442 +#define _gloffset_MultTransposeMatrixdARB 443 +#define _gloffset_MultTransposeMatrixfARB 444 +#define _gloffset_SampleCoverageARB 445 +#define _gloffset_CompressedTexImage1DARB 446 +#define _gloffset_CompressedTexImage2DARB 447 +#define _gloffset_CompressedTexImage3DARB 448 +#define _gloffset_CompressedTexSubImage1DARB 449 +#define _gloffset_CompressedTexSubImage2DARB 450 +#define _gloffset_CompressedTexSubImage3DARB 451 +#define _gloffset_GetCompressedTexImageARB 452 +#define _gloffset_DisableVertexAttribArrayARB 453 +#define _gloffset_EnableVertexAttribArrayARB 454 +#define _gloffset_GetProgramEnvParameterdvARB 455 +#define _gloffset_GetProgramEnvParameterfvARB 456 +#define _gloffset_GetProgramLocalParameterdvARB 457 +#define _gloffset_GetProgramLocalParameterfvARB 458 +#define _gloffset_GetProgramStringARB 459 +#define _gloffset_GetProgramivARB 460 +#define _gloffset_GetVertexAttribdvARB 461 +#define _gloffset_GetVertexAttribfvARB 462 +#define _gloffset_GetVertexAttribivARB 463 +#define _gloffset_ProgramEnvParameter4dARB 464 +#define _gloffset_ProgramEnvParameter4dvARB 465 +#define _gloffset_ProgramEnvParameter4fARB 466 +#define _gloffset_ProgramEnvParameter4fvARB 467 +#define _gloffset_ProgramLocalParameter4dARB 468 +#define _gloffset_ProgramLocalParameter4dvARB 469 +#define _gloffset_ProgramLocalParameter4fARB 470 +#define _gloffset_ProgramLocalParameter4fvARB 471 +#define _gloffset_ProgramStringARB 472 +#define _gloffset_VertexAttrib1dARB 473 +#define _gloffset_VertexAttrib1dvARB 474 +#define _gloffset_VertexAttrib1fARB 475 +#define _gloffset_VertexAttrib1fvARB 476 +#define _gloffset_VertexAttrib1sARB 477 +#define _gloffset_VertexAttrib1svARB 478 +#define _gloffset_VertexAttrib2dARB 479 +#define _gloffset_VertexAttrib2dvARB 480 +#define _gloffset_VertexAttrib2fARB 481 +#define _gloffset_VertexAttrib2fvARB 482 +#define _gloffset_VertexAttrib2sARB 483 +#define _gloffset_VertexAttrib2svARB 484 +#define _gloffset_VertexAttrib3dARB 485 +#define _gloffset_VertexAttrib3dvARB 486 +#define _gloffset_VertexAttrib3fARB 487 +#define _gloffset_VertexAttrib3fvARB 488 +#define _gloffset_VertexAttrib3sARB 489 +#define _gloffset_VertexAttrib3svARB 490 +#define _gloffset_VertexAttrib4NbvARB 491 +#define _gloffset_VertexAttrib4NivARB 492 +#define _gloffset_VertexAttrib4NsvARB 493 +#define _gloffset_VertexAttrib4NubARB 494 +#define _gloffset_VertexAttrib4NubvARB 495 +#define _gloffset_VertexAttrib4NuivARB 496 +#define _gloffset_VertexAttrib4NusvARB 497 +#define _gloffset_VertexAttrib4bvARB 498 +#define _gloffset_VertexAttrib4dARB 499 +#define _gloffset_VertexAttrib4dvARB 500 +#define _gloffset_VertexAttrib4fARB 501 +#define _gloffset_VertexAttrib4fvARB 502 +#define _gloffset_VertexAttrib4ivARB 503 +#define _gloffset_VertexAttrib4sARB 504 +#define _gloffset_VertexAttrib4svARB 505 +#define _gloffset_VertexAttrib4ubvARB 506 +#define _gloffset_VertexAttrib4uivARB 507 +#define _gloffset_VertexAttrib4usvARB 508 +#define _gloffset_VertexAttribPointerARB 509 +#define _gloffset_BindBufferARB 510 +#define _gloffset_BufferDataARB 511 +#define _gloffset_BufferSubDataARB 512 +#define _gloffset_DeleteBuffersARB 513 +#define _gloffset_GenBuffersARB 514 +#define _gloffset_GetBufferParameterivARB 515 +#define _gloffset_GetBufferPointervARB 516 +#define _gloffset_GetBufferSubDataARB 517 +#define _gloffset_IsBufferARB 518 +#define _gloffset_MapBufferARB 519 +#define _gloffset_UnmapBufferARB 520 +#define _gloffset_BeginQueryARB 521 +#define _gloffset_DeleteQueriesARB 522 +#define _gloffset_EndQueryARB 523 +#define _gloffset_GenQueriesARB 524 +#define _gloffset_GetQueryObjectivARB 525 +#define _gloffset_GetQueryObjectuivARB 526 +#define _gloffset_GetQueryivARB 527 +#define _gloffset_IsQueryARB 528 +#define _gloffset_AttachObjectARB 529 +#define _gloffset_CompileShaderARB 530 +#define _gloffset_CreateProgramObjectARB 531 +#define _gloffset_CreateShaderObjectARB 532 +#define _gloffset_DeleteObjectARB 533 +#define _gloffset_DetachObjectARB 534 +#define _gloffset_GetActiveUniformARB 535 +#define _gloffset_GetAttachedObjectsARB 536 +#define _gloffset_GetHandleARB 537 +#define _gloffset_GetInfoLogARB 538 +#define _gloffset_GetObjectParameterfvARB 539 +#define _gloffset_GetObjectParameterivARB 540 +#define _gloffset_GetShaderSourceARB 541 +#define _gloffset_GetUniformLocationARB 542 +#define _gloffset_GetUniformfvARB 543 +#define _gloffset_GetUniformivARB 544 +#define _gloffset_LinkProgramARB 545 +#define _gloffset_ShaderSourceARB 546 +#define _gloffset_Uniform1fARB 547 +#define _gloffset_Uniform1fvARB 548 +#define _gloffset_Uniform1iARB 549 +#define _gloffset_Uniform1ivARB 550 +#define _gloffset_Uniform2fARB 551 +#define _gloffset_Uniform2fvARB 552 +#define _gloffset_Uniform2iARB 553 +#define _gloffset_Uniform2ivARB 554 +#define _gloffset_Uniform3fARB 555 +#define _gloffset_Uniform3fvARB 556 +#define _gloffset_Uniform3iARB 557 +#define _gloffset_Uniform3ivARB 558 +#define _gloffset_Uniform4fARB 559 +#define _gloffset_Uniform4fvARB 560 +#define _gloffset_Uniform4iARB 561 +#define _gloffset_Uniform4ivARB 562 +#define _gloffset_UniformMatrix2fvARB 563 +#define _gloffset_UniformMatrix3fvARB 564 +#define _gloffset_UniformMatrix4fvARB 565 +#define _gloffset_UseProgramObjectARB 566 +#define _gloffset_ValidateProgramARB 567 +#define _gloffset_BindAttribLocationARB 568 +#define _gloffset_GetActiveAttribARB 569 +#define _gloffset_GetAttribLocationARB 570 +#define _gloffset_DrawBuffersARB 571 +#define _gloffset_DrawArraysInstancedARB 572 +#define _gloffset_DrawElementsInstancedARB 573 +#define _gloffset_RenderbufferStorageMultisample 574 +#define _gloffset_FramebufferTextureARB 575 +#define _gloffset_FramebufferTextureFaceARB 576 +#define _gloffset_ProgramParameteriARB 577 +#define _gloffset_FlushMappedBufferRange 578 +#define _gloffset_MapBufferRange 579 +#define _gloffset_BindVertexArray 580 +#define _gloffset_GenVertexArrays 581 +#define _gloffset_CopyBufferSubData 582 +#define _gloffset_ClientWaitSync 583 +#define _gloffset_DeleteSync 584 +#define _gloffset_FenceSync 585 +#define _gloffset_GetInteger64v 586 +#define _gloffset_GetSynciv 587 +#define _gloffset_IsSync 588 +#define _gloffset_WaitSync 589 +#define _gloffset_DrawElementsBaseVertex 590 +#define _gloffset_DrawRangeElementsBaseVertex 591 +#define _gloffset_MultiDrawElementsBaseVertex 592 +#define _gloffset_BindTransformFeedback 593 +#define _gloffset_DeleteTransformFeedbacks 594 +#define _gloffset_DrawTransformFeedback 595 +#define _gloffset_GenTransformFeedbacks 596 +#define _gloffset_IsTransformFeedback 597 +#define _gloffset_PauseTransformFeedback 598 +#define _gloffset_ResumeTransformFeedback 599 +#define _gloffset_PolygonOffsetEXT 600 +#define _gloffset_GetPixelTexGenParameterfvSGIS 601 +#define _gloffset_GetPixelTexGenParameterivSGIS 602 +#define _gloffset_PixelTexGenParameterfSGIS 603 +#define _gloffset_PixelTexGenParameterfvSGIS 604 +#define _gloffset_PixelTexGenParameteriSGIS 605 +#define _gloffset_PixelTexGenParameterivSGIS 606 +#define _gloffset_SampleMaskSGIS 607 +#define _gloffset_SamplePatternSGIS 608 +#define _gloffset_ColorPointerEXT 609 +#define _gloffset_EdgeFlagPointerEXT 610 +#define _gloffset_IndexPointerEXT 611 +#define _gloffset_NormalPointerEXT 612 +#define _gloffset_TexCoordPointerEXT 613 +#define _gloffset_VertexPointerEXT 614 +#define _gloffset_PointParameterfEXT 615 +#define _gloffset_PointParameterfvEXT 616 +#define _gloffset_LockArraysEXT 617 +#define _gloffset_UnlockArraysEXT 618 +#define _gloffset_SecondaryColor3bEXT 619 +#define _gloffset_SecondaryColor3bvEXT 620 +#define _gloffset_SecondaryColor3dEXT 621 +#define _gloffset_SecondaryColor3dvEXT 622 +#define _gloffset_SecondaryColor3fEXT 623 +#define _gloffset_SecondaryColor3fvEXT 624 +#define _gloffset_SecondaryColor3iEXT 625 +#define _gloffset_SecondaryColor3ivEXT 626 +#define _gloffset_SecondaryColor3sEXT 627 +#define _gloffset_SecondaryColor3svEXT 628 +#define _gloffset_SecondaryColor3ubEXT 629 +#define _gloffset_SecondaryColor3ubvEXT 630 +#define _gloffset_SecondaryColor3uiEXT 631 +#define _gloffset_SecondaryColor3uivEXT 632 +#define _gloffset_SecondaryColor3usEXT 633 +#define _gloffset_SecondaryColor3usvEXT 634 +#define _gloffset_SecondaryColorPointerEXT 635 +#define _gloffset_MultiDrawArraysEXT 636 +#define _gloffset_MultiDrawElementsEXT 637 +#define _gloffset_FogCoordPointerEXT 638 +#define _gloffset_FogCoorddEXT 639 +#define _gloffset_FogCoorddvEXT 640 +#define _gloffset_FogCoordfEXT 641 +#define _gloffset_FogCoordfvEXT 642 +#define _gloffset_PixelTexGenSGIX 643 +#define _gloffset_BlendFuncSeparateEXT 644 +#define _gloffset_FlushVertexArrayRangeNV 645 +#define _gloffset_VertexArrayRangeNV 646 +#define _gloffset_CombinerInputNV 647 +#define _gloffset_CombinerOutputNV 648 +#define _gloffset_CombinerParameterfNV 649 +#define _gloffset_CombinerParameterfvNV 650 +#define _gloffset_CombinerParameteriNV 651 +#define _gloffset_CombinerParameterivNV 652 +#define _gloffset_FinalCombinerInputNV 653 +#define _gloffset_GetCombinerInputParameterfvNV 654 +#define _gloffset_GetCombinerInputParameterivNV 655 +#define _gloffset_GetCombinerOutputParameterfvNV 656 +#define _gloffset_GetCombinerOutputParameterivNV 657 +#define _gloffset_GetFinalCombinerInputParameterfvNV 658 +#define _gloffset_GetFinalCombinerInputParameterivNV 659 +#define _gloffset_ResizeBuffersMESA 660 +#define _gloffset_WindowPos2dMESA 661 +#define _gloffset_WindowPos2dvMESA 662 +#define _gloffset_WindowPos2fMESA 663 +#define _gloffset_WindowPos2fvMESA 664 +#define _gloffset_WindowPos2iMESA 665 +#define _gloffset_WindowPos2ivMESA 666 +#define _gloffset_WindowPos2sMESA 667 +#define _gloffset_WindowPos2svMESA 668 +#define _gloffset_WindowPos3dMESA 669 +#define _gloffset_WindowPos3dvMESA 670 +#define _gloffset_WindowPos3fMESA 671 +#define _gloffset_WindowPos3fvMESA 672 +#define _gloffset_WindowPos3iMESA 673 +#define _gloffset_WindowPos3ivMESA 674 +#define _gloffset_WindowPos3sMESA 675 +#define _gloffset_WindowPos3svMESA 676 +#define _gloffset_WindowPos4dMESA 677 +#define _gloffset_WindowPos4dvMESA 678 +#define _gloffset_WindowPos4fMESA 679 +#define _gloffset_WindowPos4fvMESA 680 +#define _gloffset_WindowPos4iMESA 681 +#define _gloffset_WindowPos4ivMESA 682 +#define _gloffset_WindowPos4sMESA 683 +#define _gloffset_WindowPos4svMESA 684 +#define _gloffset_MultiModeDrawArraysIBM 685 +#define _gloffset_MultiModeDrawElementsIBM 686 +#define _gloffset_DeleteFencesNV 687 +#define _gloffset_FinishFenceNV 688 +#define _gloffset_GenFencesNV 689 +#define _gloffset_GetFenceivNV 690 +#define _gloffset_IsFenceNV 691 +#define _gloffset_SetFenceNV 692 +#define _gloffset_TestFenceNV 693 +#define _gloffset_AreProgramsResidentNV 694 +#define _gloffset_BindProgramNV 695 +#define _gloffset_DeleteProgramsNV 696 +#define _gloffset_ExecuteProgramNV 697 +#define _gloffset_GenProgramsNV 698 +#define _gloffset_GetProgramParameterdvNV 699 +#define _gloffset_GetProgramParameterfvNV 700 +#define _gloffset_GetProgramStringNV 701 +#define _gloffset_GetProgramivNV 702 +#define _gloffset_GetTrackMatrixivNV 703 +#define _gloffset_GetVertexAttribPointervNV 704 +#define _gloffset_GetVertexAttribdvNV 705 +#define _gloffset_GetVertexAttribfvNV 706 +#define _gloffset_GetVertexAttribivNV 707 +#define _gloffset_IsProgramNV 708 +#define _gloffset_LoadProgramNV 709 +#define _gloffset_ProgramParameters4dvNV 710 +#define _gloffset_ProgramParameters4fvNV 711 +#define _gloffset_RequestResidentProgramsNV 712 +#define _gloffset_TrackMatrixNV 713 +#define _gloffset_VertexAttrib1dNV 714 +#define _gloffset_VertexAttrib1dvNV 715 +#define _gloffset_VertexAttrib1fNV 716 +#define _gloffset_VertexAttrib1fvNV 717 +#define _gloffset_VertexAttrib1sNV 718 +#define _gloffset_VertexAttrib1svNV 719 +#define _gloffset_VertexAttrib2dNV 720 +#define _gloffset_VertexAttrib2dvNV 721 +#define _gloffset_VertexAttrib2fNV 722 +#define _gloffset_VertexAttrib2fvNV 723 +#define _gloffset_VertexAttrib2sNV 724 +#define _gloffset_VertexAttrib2svNV 725 +#define _gloffset_VertexAttrib3dNV 726 +#define _gloffset_VertexAttrib3dvNV 727 +#define _gloffset_VertexAttrib3fNV 728 +#define _gloffset_VertexAttrib3fvNV 729 +#define _gloffset_VertexAttrib3sNV 730 +#define _gloffset_VertexAttrib3svNV 731 +#define _gloffset_VertexAttrib4dNV 732 +#define _gloffset_VertexAttrib4dvNV 733 +#define _gloffset_VertexAttrib4fNV 734 +#define _gloffset_VertexAttrib4fvNV 735 +#define _gloffset_VertexAttrib4sNV 736 +#define _gloffset_VertexAttrib4svNV 737 +#define _gloffset_VertexAttrib4ubNV 738 +#define _gloffset_VertexAttrib4ubvNV 739 +#define _gloffset_VertexAttribPointerNV 740 +#define _gloffset_VertexAttribs1dvNV 741 +#define _gloffset_VertexAttribs1fvNV 742 +#define _gloffset_VertexAttribs1svNV 743 +#define _gloffset_VertexAttribs2dvNV 744 +#define _gloffset_VertexAttribs2fvNV 745 +#define _gloffset_VertexAttribs2svNV 746 +#define _gloffset_VertexAttribs3dvNV 747 +#define _gloffset_VertexAttribs3fvNV 748 +#define _gloffset_VertexAttribs3svNV 749 +#define _gloffset_VertexAttribs4dvNV 750 +#define _gloffset_VertexAttribs4fvNV 751 +#define _gloffset_VertexAttribs4svNV 752 +#define _gloffset_VertexAttribs4ubvNV 753 +#define _gloffset_GetTexBumpParameterfvATI 754 +#define _gloffset_GetTexBumpParameterivATI 755 +#define _gloffset_TexBumpParameterfvATI 756 +#define _gloffset_TexBumpParameterivATI 757 +#define _gloffset_AlphaFragmentOp1ATI 758 +#define _gloffset_AlphaFragmentOp2ATI 759 +#define _gloffset_AlphaFragmentOp3ATI 760 +#define _gloffset_BeginFragmentShaderATI 761 +#define _gloffset_BindFragmentShaderATI 762 +#define _gloffset_ColorFragmentOp1ATI 763 +#define _gloffset_ColorFragmentOp2ATI 764 +#define _gloffset_ColorFragmentOp3ATI 765 +#define _gloffset_DeleteFragmentShaderATI 766 +#define _gloffset_EndFragmentShaderATI 767 +#define _gloffset_GenFragmentShadersATI 768 +#define _gloffset_PassTexCoordATI 769 +#define _gloffset_SampleMapATI 770 +#define _gloffset_SetFragmentShaderConstantATI 771 +#define _gloffset_PointParameteriNV 772 +#define _gloffset_PointParameterivNV 773 +#define _gloffset_ActiveStencilFaceEXT 774 +#define _gloffset_BindVertexArrayAPPLE 775 +#define _gloffset_DeleteVertexArraysAPPLE 776 +#define _gloffset_GenVertexArraysAPPLE 777 +#define _gloffset_IsVertexArrayAPPLE 778 +#define _gloffset_GetProgramNamedParameterdvNV 779 +#define _gloffset_GetProgramNamedParameterfvNV 780 +#define _gloffset_ProgramNamedParameter4dNV 781 +#define _gloffset_ProgramNamedParameter4dvNV 782 +#define _gloffset_ProgramNamedParameter4fNV 783 +#define _gloffset_ProgramNamedParameter4fvNV 784 +#define _gloffset_PrimitiveRestartIndexNV 785 +#define _gloffset_PrimitiveRestartNV 786 +#define _gloffset_DepthBoundsEXT 787 +#define _gloffset_BlendEquationSeparateEXT 788 +#define _gloffset_BindFramebufferEXT 789 +#define _gloffset_BindRenderbufferEXT 790 +#define _gloffset_CheckFramebufferStatusEXT 791 +#define _gloffset_DeleteFramebuffersEXT 792 +#define _gloffset_DeleteRenderbuffersEXT 793 +#define _gloffset_FramebufferRenderbufferEXT 794 +#define _gloffset_FramebufferTexture1DEXT 795 +#define _gloffset_FramebufferTexture2DEXT 796 +#define _gloffset_FramebufferTexture3DEXT 797 +#define _gloffset_GenFramebuffersEXT 798 +#define _gloffset_GenRenderbuffersEXT 799 +#define _gloffset_GenerateMipmapEXT 800 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 801 +#define _gloffset_GetRenderbufferParameterivEXT 802 +#define _gloffset_IsFramebufferEXT 803 +#define _gloffset_IsRenderbufferEXT 804 +#define _gloffset_RenderbufferStorageEXT 805 +#define _gloffset_BlitFramebufferEXT 806 +#define _gloffset_BufferParameteriAPPLE 807 +#define _gloffset_FlushMappedBufferRangeAPPLE 808 +#define _gloffset_BindFragDataLocationEXT 809 +#define _gloffset_GetFragDataLocationEXT 810 +#define _gloffset_GetUniformuivEXT 811 +#define _gloffset_GetVertexAttribIivEXT 812 +#define _gloffset_GetVertexAttribIuivEXT 813 +#define _gloffset_Uniform1uiEXT 814 +#define _gloffset_Uniform1uivEXT 815 +#define _gloffset_Uniform2uiEXT 816 +#define _gloffset_Uniform2uivEXT 817 +#define _gloffset_Uniform3uiEXT 818 +#define _gloffset_Uniform3uivEXT 819 +#define _gloffset_Uniform4uiEXT 820 +#define _gloffset_Uniform4uivEXT 821 +#define _gloffset_VertexAttribI1iEXT 822 +#define _gloffset_VertexAttribI1ivEXT 823 +#define _gloffset_VertexAttribI1uiEXT 824 +#define _gloffset_VertexAttribI1uivEXT 825 +#define _gloffset_VertexAttribI2iEXT 826 +#define _gloffset_VertexAttribI2ivEXT 827 +#define _gloffset_VertexAttribI2uiEXT 828 +#define _gloffset_VertexAttribI2uivEXT 829 +#define _gloffset_VertexAttribI3iEXT 830 +#define _gloffset_VertexAttribI3ivEXT 831 +#define _gloffset_VertexAttribI3uiEXT 832 +#define _gloffset_VertexAttribI3uivEXT 833 +#define _gloffset_VertexAttribI4bvEXT 834 +#define _gloffset_VertexAttribI4iEXT 835 +#define _gloffset_VertexAttribI4ivEXT 836 +#define _gloffset_VertexAttribI4svEXT 837 +#define _gloffset_VertexAttribI4ubvEXT 838 +#define _gloffset_VertexAttribI4uiEXT 839 +#define _gloffset_VertexAttribI4uivEXT 840 +#define _gloffset_VertexAttribI4usvEXT 841 +#define _gloffset_VertexAttribIPointerEXT 842 +#define _gloffset_FramebufferTextureLayerEXT 843 +#define _gloffset_ColorMaskIndexedEXT 844 +#define _gloffset_DisableIndexedEXT 845 +#define _gloffset_EnableIndexedEXT 846 +#define _gloffset_GetBooleanIndexedvEXT 847 +#define _gloffset_GetIntegerIndexedvEXT 848 +#define _gloffset_IsEnabledIndexedEXT 849 +#define _gloffset_ClearColorIiEXT 850 +#define _gloffset_ClearColorIuiEXT 851 +#define _gloffset_GetTexParameterIivEXT 852 +#define _gloffset_GetTexParameterIuivEXT 853 +#define _gloffset_TexParameterIivEXT 854 +#define _gloffset_TexParameterIuivEXT 855 +#define _gloffset_BeginConditionalRenderNV 856 +#define _gloffset_EndConditionalRenderNV 857 +#define _gloffset_BeginTransformFeedbackEXT 858 +#define _gloffset_BindBufferBaseEXT 859 +#define _gloffset_BindBufferOffsetEXT 860 +#define _gloffset_BindBufferRangeEXT 861 +#define _gloffset_EndTransformFeedbackEXT 862 +#define _gloffset_GetTransformFeedbackVaryingEXT 863 +#define _gloffset_TransformFeedbackVaryingsEXT 864 +#define _gloffset_ProvokingVertexEXT 865 +#define _gloffset_GetTexParameterPointervAPPLE 866 +#define _gloffset_TextureRangeAPPLE 867 +#define _gloffset_GetObjectParameterivAPPLE 868 +#define _gloffset_ObjectPurgeableAPPLE 869 +#define _gloffset_ObjectUnpurgeableAPPLE 870 +#define _gloffset_ActiveProgramEXT 871 +#define _gloffset_CreateShaderProgramEXT 872 +#define _gloffset_UseShaderProgramEXT 873 +#define _gloffset_StencilFuncSeparateATI 874 +#define _gloffset_ProgramEnvParameters4fvEXT 875 +#define _gloffset_ProgramLocalParameters4fvEXT 876 +#define _gloffset_GetQueryObjecti64vEXT 877 +#define _gloffset_GetQueryObjectui64vEXT 878 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 879 +#define _gloffset_EGLImageTargetTexture2DOES 880 #else /* !_GLAPI_USE_REMAP_TABLE */ -#define driDispatchRemapTable_size 462 +#define driDispatchRemapTable_size 473 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -962,446 +973,457 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define UniformMatrix3x4fv_remap_index 19 #define UniformMatrix4x2fv_remap_index 20 #define UniformMatrix4x3fv_remap_index 21 -#define DrawArraysInstanced_remap_index 22 -#define DrawElementsInstanced_remap_index 23 -#define LoadTransposeMatrixdARB_remap_index 24 -#define LoadTransposeMatrixfARB_remap_index 25 -#define MultTransposeMatrixdARB_remap_index 26 -#define MultTransposeMatrixfARB_remap_index 27 -#define SampleCoverageARB_remap_index 28 -#define CompressedTexImage1DARB_remap_index 29 -#define CompressedTexImage2DARB_remap_index 30 -#define CompressedTexImage3DARB_remap_index 31 -#define CompressedTexSubImage1DARB_remap_index 32 -#define CompressedTexSubImage2DARB_remap_index 33 -#define CompressedTexSubImage3DARB_remap_index 34 -#define GetCompressedTexImageARB_remap_index 35 -#define DisableVertexAttribArrayARB_remap_index 36 -#define EnableVertexAttribArrayARB_remap_index 37 -#define GetProgramEnvParameterdvARB_remap_index 38 -#define GetProgramEnvParameterfvARB_remap_index 39 -#define GetProgramLocalParameterdvARB_remap_index 40 -#define GetProgramLocalParameterfvARB_remap_index 41 -#define GetProgramStringARB_remap_index 42 -#define GetProgramivARB_remap_index 43 -#define GetVertexAttribdvARB_remap_index 44 -#define GetVertexAttribfvARB_remap_index 45 -#define GetVertexAttribivARB_remap_index 46 -#define ProgramEnvParameter4dARB_remap_index 47 -#define ProgramEnvParameter4dvARB_remap_index 48 -#define ProgramEnvParameter4fARB_remap_index 49 -#define ProgramEnvParameter4fvARB_remap_index 50 -#define ProgramLocalParameter4dARB_remap_index 51 -#define ProgramLocalParameter4dvARB_remap_index 52 -#define ProgramLocalParameter4fARB_remap_index 53 -#define ProgramLocalParameter4fvARB_remap_index 54 -#define ProgramStringARB_remap_index 55 -#define VertexAttrib1dARB_remap_index 56 -#define VertexAttrib1dvARB_remap_index 57 -#define VertexAttrib1fARB_remap_index 58 -#define VertexAttrib1fvARB_remap_index 59 -#define VertexAttrib1sARB_remap_index 60 -#define VertexAttrib1svARB_remap_index 61 -#define VertexAttrib2dARB_remap_index 62 -#define VertexAttrib2dvARB_remap_index 63 -#define VertexAttrib2fARB_remap_index 64 -#define VertexAttrib2fvARB_remap_index 65 -#define VertexAttrib2sARB_remap_index 66 -#define VertexAttrib2svARB_remap_index 67 -#define VertexAttrib3dARB_remap_index 68 -#define VertexAttrib3dvARB_remap_index 69 -#define VertexAttrib3fARB_remap_index 70 -#define VertexAttrib3fvARB_remap_index 71 -#define VertexAttrib3sARB_remap_index 72 -#define VertexAttrib3svARB_remap_index 73 -#define VertexAttrib4NbvARB_remap_index 74 -#define VertexAttrib4NivARB_remap_index 75 -#define VertexAttrib4NsvARB_remap_index 76 -#define VertexAttrib4NubARB_remap_index 77 -#define VertexAttrib4NubvARB_remap_index 78 -#define VertexAttrib4NuivARB_remap_index 79 -#define VertexAttrib4NusvARB_remap_index 80 -#define VertexAttrib4bvARB_remap_index 81 -#define VertexAttrib4dARB_remap_index 82 -#define VertexAttrib4dvARB_remap_index 83 -#define VertexAttrib4fARB_remap_index 84 -#define VertexAttrib4fvARB_remap_index 85 -#define VertexAttrib4ivARB_remap_index 86 -#define VertexAttrib4sARB_remap_index 87 -#define VertexAttrib4svARB_remap_index 88 -#define VertexAttrib4ubvARB_remap_index 89 -#define VertexAttrib4uivARB_remap_index 90 -#define VertexAttrib4usvARB_remap_index 91 -#define VertexAttribPointerARB_remap_index 92 -#define BindBufferARB_remap_index 93 -#define BufferDataARB_remap_index 94 -#define BufferSubDataARB_remap_index 95 -#define DeleteBuffersARB_remap_index 96 -#define GenBuffersARB_remap_index 97 -#define GetBufferParameterivARB_remap_index 98 -#define GetBufferPointervARB_remap_index 99 -#define GetBufferSubDataARB_remap_index 100 -#define IsBufferARB_remap_index 101 -#define MapBufferARB_remap_index 102 -#define UnmapBufferARB_remap_index 103 -#define BeginQueryARB_remap_index 104 -#define DeleteQueriesARB_remap_index 105 -#define EndQueryARB_remap_index 106 -#define GenQueriesARB_remap_index 107 -#define GetQueryObjectivARB_remap_index 108 -#define GetQueryObjectuivARB_remap_index 109 -#define GetQueryivARB_remap_index 110 -#define IsQueryARB_remap_index 111 -#define AttachObjectARB_remap_index 112 -#define CompileShaderARB_remap_index 113 -#define CreateProgramObjectARB_remap_index 114 -#define CreateShaderObjectARB_remap_index 115 -#define DeleteObjectARB_remap_index 116 -#define DetachObjectARB_remap_index 117 -#define GetActiveUniformARB_remap_index 118 -#define GetAttachedObjectsARB_remap_index 119 -#define GetHandleARB_remap_index 120 -#define GetInfoLogARB_remap_index 121 -#define GetObjectParameterfvARB_remap_index 122 -#define GetObjectParameterivARB_remap_index 123 -#define GetShaderSourceARB_remap_index 124 -#define GetUniformLocationARB_remap_index 125 -#define GetUniformfvARB_remap_index 126 -#define GetUniformivARB_remap_index 127 -#define LinkProgramARB_remap_index 128 -#define ShaderSourceARB_remap_index 129 -#define Uniform1fARB_remap_index 130 -#define Uniform1fvARB_remap_index 131 -#define Uniform1iARB_remap_index 132 -#define Uniform1ivARB_remap_index 133 -#define Uniform2fARB_remap_index 134 -#define Uniform2fvARB_remap_index 135 -#define Uniform2iARB_remap_index 136 -#define Uniform2ivARB_remap_index 137 -#define Uniform3fARB_remap_index 138 -#define Uniform3fvARB_remap_index 139 -#define Uniform3iARB_remap_index 140 -#define Uniform3ivARB_remap_index 141 -#define Uniform4fARB_remap_index 142 -#define Uniform4fvARB_remap_index 143 -#define Uniform4iARB_remap_index 144 -#define Uniform4ivARB_remap_index 145 -#define UniformMatrix2fvARB_remap_index 146 -#define UniformMatrix3fvARB_remap_index 147 -#define UniformMatrix4fvARB_remap_index 148 -#define UseProgramObjectARB_remap_index 149 -#define ValidateProgramARB_remap_index 150 -#define BindAttribLocationARB_remap_index 151 -#define GetActiveAttribARB_remap_index 152 -#define GetAttribLocationARB_remap_index 153 -#define DrawBuffersARB_remap_index 154 -#define RenderbufferStorageMultisample_remap_index 155 -#define FramebufferTextureARB_remap_index 156 -#define FramebufferTextureFaceARB_remap_index 157 -#define ProgramParameteriARB_remap_index 158 -#define FlushMappedBufferRange_remap_index 159 -#define MapBufferRange_remap_index 160 -#define BindVertexArray_remap_index 161 -#define GenVertexArrays_remap_index 162 -#define CopyBufferSubData_remap_index 163 -#define ClientWaitSync_remap_index 164 -#define DeleteSync_remap_index 165 -#define FenceSync_remap_index 166 -#define GetInteger64v_remap_index 167 -#define GetSynciv_remap_index 168 -#define IsSync_remap_index 169 -#define WaitSync_remap_index 170 -#define DrawElementsBaseVertex_remap_index 171 -#define DrawRangeElementsBaseVertex_remap_index 172 -#define MultiDrawElementsBaseVertex_remap_index 173 -#define BindTransformFeedback_remap_index 174 -#define DeleteTransformFeedbacks_remap_index 175 -#define DrawTransformFeedback_remap_index 176 -#define GenTransformFeedbacks_remap_index 177 -#define IsTransformFeedback_remap_index 178 -#define PauseTransformFeedback_remap_index 179 -#define ResumeTransformFeedback_remap_index 180 -#define PolygonOffsetEXT_remap_index 181 -#define GetPixelTexGenParameterfvSGIS_remap_index 182 -#define GetPixelTexGenParameterivSGIS_remap_index 183 -#define PixelTexGenParameterfSGIS_remap_index 184 -#define PixelTexGenParameterfvSGIS_remap_index 185 -#define PixelTexGenParameteriSGIS_remap_index 186 -#define PixelTexGenParameterivSGIS_remap_index 187 -#define SampleMaskSGIS_remap_index 188 -#define SamplePatternSGIS_remap_index 189 -#define ColorPointerEXT_remap_index 190 -#define EdgeFlagPointerEXT_remap_index 191 -#define IndexPointerEXT_remap_index 192 -#define NormalPointerEXT_remap_index 193 -#define TexCoordPointerEXT_remap_index 194 -#define VertexPointerEXT_remap_index 195 -#define PointParameterfEXT_remap_index 196 -#define PointParameterfvEXT_remap_index 197 -#define LockArraysEXT_remap_index 198 -#define UnlockArraysEXT_remap_index 199 -#define SecondaryColor3bEXT_remap_index 200 -#define SecondaryColor3bvEXT_remap_index 201 -#define SecondaryColor3dEXT_remap_index 202 -#define SecondaryColor3dvEXT_remap_index 203 -#define SecondaryColor3fEXT_remap_index 204 -#define SecondaryColor3fvEXT_remap_index 205 -#define SecondaryColor3iEXT_remap_index 206 -#define SecondaryColor3ivEXT_remap_index 207 -#define SecondaryColor3sEXT_remap_index 208 -#define SecondaryColor3svEXT_remap_index 209 -#define SecondaryColor3ubEXT_remap_index 210 -#define SecondaryColor3ubvEXT_remap_index 211 -#define SecondaryColor3uiEXT_remap_index 212 -#define SecondaryColor3uivEXT_remap_index 213 -#define SecondaryColor3usEXT_remap_index 214 -#define SecondaryColor3usvEXT_remap_index 215 -#define SecondaryColorPointerEXT_remap_index 216 -#define MultiDrawArraysEXT_remap_index 217 -#define MultiDrawElementsEXT_remap_index 218 -#define FogCoordPointerEXT_remap_index 219 -#define FogCoorddEXT_remap_index 220 -#define FogCoorddvEXT_remap_index 221 -#define FogCoordfEXT_remap_index 222 -#define FogCoordfvEXT_remap_index 223 -#define PixelTexGenSGIX_remap_index 224 -#define BlendFuncSeparateEXT_remap_index 225 -#define FlushVertexArrayRangeNV_remap_index 226 -#define VertexArrayRangeNV_remap_index 227 -#define CombinerInputNV_remap_index 228 -#define CombinerOutputNV_remap_index 229 -#define CombinerParameterfNV_remap_index 230 -#define CombinerParameterfvNV_remap_index 231 -#define CombinerParameteriNV_remap_index 232 -#define CombinerParameterivNV_remap_index 233 -#define FinalCombinerInputNV_remap_index 234 -#define GetCombinerInputParameterfvNV_remap_index 235 -#define GetCombinerInputParameterivNV_remap_index 236 -#define GetCombinerOutputParameterfvNV_remap_index 237 -#define GetCombinerOutputParameterivNV_remap_index 238 -#define GetFinalCombinerInputParameterfvNV_remap_index 239 -#define GetFinalCombinerInputParameterivNV_remap_index 240 -#define ResizeBuffersMESA_remap_index 241 -#define WindowPos2dMESA_remap_index 242 -#define WindowPos2dvMESA_remap_index 243 -#define WindowPos2fMESA_remap_index 244 -#define WindowPos2fvMESA_remap_index 245 -#define WindowPos2iMESA_remap_index 246 -#define WindowPos2ivMESA_remap_index 247 -#define WindowPos2sMESA_remap_index 248 -#define WindowPos2svMESA_remap_index 249 -#define WindowPos3dMESA_remap_index 250 -#define WindowPos3dvMESA_remap_index 251 -#define WindowPos3fMESA_remap_index 252 -#define WindowPos3fvMESA_remap_index 253 -#define WindowPos3iMESA_remap_index 254 -#define WindowPos3ivMESA_remap_index 255 -#define WindowPos3sMESA_remap_index 256 -#define WindowPos3svMESA_remap_index 257 -#define WindowPos4dMESA_remap_index 258 -#define WindowPos4dvMESA_remap_index 259 -#define WindowPos4fMESA_remap_index 260 -#define WindowPos4fvMESA_remap_index 261 -#define WindowPos4iMESA_remap_index 262 -#define WindowPos4ivMESA_remap_index 263 -#define WindowPos4sMESA_remap_index 264 -#define WindowPos4svMESA_remap_index 265 -#define MultiModeDrawArraysIBM_remap_index 266 -#define MultiModeDrawElementsIBM_remap_index 267 -#define DeleteFencesNV_remap_index 268 -#define FinishFenceNV_remap_index 269 -#define GenFencesNV_remap_index 270 -#define GetFenceivNV_remap_index 271 -#define IsFenceNV_remap_index 272 -#define SetFenceNV_remap_index 273 -#define TestFenceNV_remap_index 274 -#define AreProgramsResidentNV_remap_index 275 -#define BindProgramNV_remap_index 276 -#define DeleteProgramsNV_remap_index 277 -#define ExecuteProgramNV_remap_index 278 -#define GenProgramsNV_remap_index 279 -#define GetProgramParameterdvNV_remap_index 280 -#define GetProgramParameterfvNV_remap_index 281 -#define GetProgramStringNV_remap_index 282 -#define GetProgramivNV_remap_index 283 -#define GetTrackMatrixivNV_remap_index 284 -#define GetVertexAttribPointervNV_remap_index 285 -#define GetVertexAttribdvNV_remap_index 286 -#define GetVertexAttribfvNV_remap_index 287 -#define GetVertexAttribivNV_remap_index 288 -#define IsProgramNV_remap_index 289 -#define LoadProgramNV_remap_index 290 -#define ProgramParameters4dvNV_remap_index 291 -#define ProgramParameters4fvNV_remap_index 292 -#define RequestResidentProgramsNV_remap_index 293 -#define TrackMatrixNV_remap_index 294 -#define VertexAttrib1dNV_remap_index 295 -#define VertexAttrib1dvNV_remap_index 296 -#define VertexAttrib1fNV_remap_index 297 -#define VertexAttrib1fvNV_remap_index 298 -#define VertexAttrib1sNV_remap_index 299 -#define VertexAttrib1svNV_remap_index 300 -#define VertexAttrib2dNV_remap_index 301 -#define VertexAttrib2dvNV_remap_index 302 -#define VertexAttrib2fNV_remap_index 303 -#define VertexAttrib2fvNV_remap_index 304 -#define VertexAttrib2sNV_remap_index 305 -#define VertexAttrib2svNV_remap_index 306 -#define VertexAttrib3dNV_remap_index 307 -#define VertexAttrib3dvNV_remap_index 308 -#define VertexAttrib3fNV_remap_index 309 -#define VertexAttrib3fvNV_remap_index 310 -#define VertexAttrib3sNV_remap_index 311 -#define VertexAttrib3svNV_remap_index 312 -#define VertexAttrib4dNV_remap_index 313 -#define VertexAttrib4dvNV_remap_index 314 -#define VertexAttrib4fNV_remap_index 315 -#define VertexAttrib4fvNV_remap_index 316 -#define VertexAttrib4sNV_remap_index 317 -#define VertexAttrib4svNV_remap_index 318 -#define VertexAttrib4ubNV_remap_index 319 -#define VertexAttrib4ubvNV_remap_index 320 -#define VertexAttribPointerNV_remap_index 321 -#define VertexAttribs1dvNV_remap_index 322 -#define VertexAttribs1fvNV_remap_index 323 -#define VertexAttribs1svNV_remap_index 324 -#define VertexAttribs2dvNV_remap_index 325 -#define VertexAttribs2fvNV_remap_index 326 -#define VertexAttribs2svNV_remap_index 327 -#define VertexAttribs3dvNV_remap_index 328 -#define VertexAttribs3fvNV_remap_index 329 -#define VertexAttribs3svNV_remap_index 330 -#define VertexAttribs4dvNV_remap_index 331 -#define VertexAttribs4fvNV_remap_index 332 -#define VertexAttribs4svNV_remap_index 333 -#define VertexAttribs4ubvNV_remap_index 334 -#define GetTexBumpParameterfvATI_remap_index 335 -#define GetTexBumpParameterivATI_remap_index 336 -#define TexBumpParameterfvATI_remap_index 337 -#define TexBumpParameterivATI_remap_index 338 -#define AlphaFragmentOp1ATI_remap_index 339 -#define AlphaFragmentOp2ATI_remap_index 340 -#define AlphaFragmentOp3ATI_remap_index 341 -#define BeginFragmentShaderATI_remap_index 342 -#define BindFragmentShaderATI_remap_index 343 -#define ColorFragmentOp1ATI_remap_index 344 -#define ColorFragmentOp2ATI_remap_index 345 -#define ColorFragmentOp3ATI_remap_index 346 -#define DeleteFragmentShaderATI_remap_index 347 -#define EndFragmentShaderATI_remap_index 348 -#define GenFragmentShadersATI_remap_index 349 -#define PassTexCoordATI_remap_index 350 -#define SampleMapATI_remap_index 351 -#define SetFragmentShaderConstantATI_remap_index 352 -#define PointParameteriNV_remap_index 353 -#define PointParameterivNV_remap_index 354 -#define ActiveStencilFaceEXT_remap_index 355 -#define BindVertexArrayAPPLE_remap_index 356 -#define DeleteVertexArraysAPPLE_remap_index 357 -#define GenVertexArraysAPPLE_remap_index 358 -#define IsVertexArrayAPPLE_remap_index 359 -#define GetProgramNamedParameterdvNV_remap_index 360 -#define GetProgramNamedParameterfvNV_remap_index 361 -#define ProgramNamedParameter4dNV_remap_index 362 -#define ProgramNamedParameter4dvNV_remap_index 363 -#define ProgramNamedParameter4fNV_remap_index 364 -#define ProgramNamedParameter4fvNV_remap_index 365 -#define PrimitiveRestartIndexNV_remap_index 366 -#define PrimitiveRestartNV_remap_index 367 -#define DepthBoundsEXT_remap_index 368 -#define BlendEquationSeparateEXT_remap_index 369 -#define BindFramebufferEXT_remap_index 370 -#define BindRenderbufferEXT_remap_index 371 -#define CheckFramebufferStatusEXT_remap_index 372 -#define DeleteFramebuffersEXT_remap_index 373 -#define DeleteRenderbuffersEXT_remap_index 374 -#define FramebufferRenderbufferEXT_remap_index 375 -#define FramebufferTexture1DEXT_remap_index 376 -#define FramebufferTexture2DEXT_remap_index 377 -#define FramebufferTexture3DEXT_remap_index 378 -#define GenFramebuffersEXT_remap_index 379 -#define GenRenderbuffersEXT_remap_index 380 -#define GenerateMipmapEXT_remap_index 381 -#define GetFramebufferAttachmentParameterivEXT_remap_index 382 -#define GetRenderbufferParameterivEXT_remap_index 383 -#define IsFramebufferEXT_remap_index 384 -#define IsRenderbufferEXT_remap_index 385 -#define RenderbufferStorageEXT_remap_index 386 -#define BlitFramebufferEXT_remap_index 387 -#define BufferParameteriAPPLE_remap_index 388 -#define FlushMappedBufferRangeAPPLE_remap_index 389 -#define BindFragDataLocationEXT_remap_index 390 -#define GetFragDataLocationEXT_remap_index 391 -#define GetUniformuivEXT_remap_index 392 -#define GetVertexAttribIivEXT_remap_index 393 -#define GetVertexAttribIuivEXT_remap_index 394 -#define Uniform1uiEXT_remap_index 395 -#define Uniform1uivEXT_remap_index 396 -#define Uniform2uiEXT_remap_index 397 -#define Uniform2uivEXT_remap_index 398 -#define Uniform3uiEXT_remap_index 399 -#define Uniform3uivEXT_remap_index 400 -#define Uniform4uiEXT_remap_index 401 -#define Uniform4uivEXT_remap_index 402 -#define VertexAttribI1iEXT_remap_index 403 -#define VertexAttribI1ivEXT_remap_index 404 -#define VertexAttribI1uiEXT_remap_index 405 -#define VertexAttribI1uivEXT_remap_index 406 -#define VertexAttribI2iEXT_remap_index 407 -#define VertexAttribI2ivEXT_remap_index 408 -#define VertexAttribI2uiEXT_remap_index 409 -#define VertexAttribI2uivEXT_remap_index 410 -#define VertexAttribI3iEXT_remap_index 411 -#define VertexAttribI3ivEXT_remap_index 412 -#define VertexAttribI3uiEXT_remap_index 413 -#define VertexAttribI3uivEXT_remap_index 414 -#define VertexAttribI4bvEXT_remap_index 415 -#define VertexAttribI4iEXT_remap_index 416 -#define VertexAttribI4ivEXT_remap_index 417 -#define VertexAttribI4svEXT_remap_index 418 -#define VertexAttribI4ubvEXT_remap_index 419 -#define VertexAttribI4uiEXT_remap_index 420 -#define VertexAttribI4uivEXT_remap_index 421 -#define VertexAttribI4usvEXT_remap_index 422 -#define VertexAttribIPointerEXT_remap_index 423 -#define FramebufferTextureLayerEXT_remap_index 424 -#define ColorMaskIndexedEXT_remap_index 425 -#define DisableIndexedEXT_remap_index 426 -#define EnableIndexedEXT_remap_index 427 -#define GetBooleanIndexedvEXT_remap_index 428 -#define GetIntegerIndexedvEXT_remap_index 429 -#define IsEnabledIndexedEXT_remap_index 430 -#define ClearColorIiEXT_remap_index 431 -#define ClearColorIuiEXT_remap_index 432 -#define GetTexParameterIivEXT_remap_index 433 -#define GetTexParameterIuivEXT_remap_index 434 -#define TexParameterIivEXT_remap_index 435 -#define TexParameterIuivEXT_remap_index 436 -#define BeginConditionalRenderNV_remap_index 437 -#define EndConditionalRenderNV_remap_index 438 -#define BeginTransformFeedbackEXT_remap_index 439 -#define BindBufferBaseEXT_remap_index 440 -#define BindBufferOffsetEXT_remap_index 441 -#define BindBufferRangeEXT_remap_index 442 -#define EndTransformFeedbackEXT_remap_index 443 -#define GetTransformFeedbackVaryingEXT_remap_index 444 -#define TransformFeedbackVaryingsEXT_remap_index 445 -#define ProvokingVertexEXT_remap_index 446 -#define GetTexParameterPointervAPPLE_remap_index 447 -#define TextureRangeAPPLE_remap_index 448 -#define GetObjectParameterivAPPLE_remap_index 449 -#define ObjectPurgeableAPPLE_remap_index 450 -#define ObjectUnpurgeableAPPLE_remap_index 451 -#define ActiveProgramEXT_remap_index 452 -#define CreateShaderProgramEXT_remap_index 453 -#define UseShaderProgramEXT_remap_index 454 -#define StencilFuncSeparateATI_remap_index 455 -#define ProgramEnvParameters4fvEXT_remap_index 456 -#define ProgramLocalParameters4fvEXT_remap_index 457 -#define GetQueryObjecti64vEXT_remap_index 458 -#define GetQueryObjectui64vEXT_remap_index 459 -#define EGLImageTargetRenderbufferStorageOES_remap_index 460 -#define EGLImageTargetTexture2DOES_remap_index 461 +#define ClampColor_remap_index 22 +#define ClearBufferfi_remap_index 23 +#define ClearBufferfv_remap_index 24 +#define ClearBufferiv_remap_index 25 +#define ClearBufferuiv_remap_index 26 +#define GetStringi_remap_index 27 +#define TexBuffer_remap_index 28 +#define FramebufferTexture_remap_index 29 +#define GetBufferParameteri64v_remap_index 30 +#define GetInteger64i_v_remap_index 31 +#define VertexAttribDivisor_remap_index 32 +#define LoadTransposeMatrixdARB_remap_index 33 +#define LoadTransposeMatrixfARB_remap_index 34 +#define MultTransposeMatrixdARB_remap_index 35 +#define MultTransposeMatrixfARB_remap_index 36 +#define SampleCoverageARB_remap_index 37 +#define CompressedTexImage1DARB_remap_index 38 +#define CompressedTexImage2DARB_remap_index 39 +#define CompressedTexImage3DARB_remap_index 40 +#define CompressedTexSubImage1DARB_remap_index 41 +#define CompressedTexSubImage2DARB_remap_index 42 +#define CompressedTexSubImage3DARB_remap_index 43 +#define GetCompressedTexImageARB_remap_index 44 +#define DisableVertexAttribArrayARB_remap_index 45 +#define EnableVertexAttribArrayARB_remap_index 46 +#define GetProgramEnvParameterdvARB_remap_index 47 +#define GetProgramEnvParameterfvARB_remap_index 48 +#define GetProgramLocalParameterdvARB_remap_index 49 +#define GetProgramLocalParameterfvARB_remap_index 50 +#define GetProgramStringARB_remap_index 51 +#define GetProgramivARB_remap_index 52 +#define GetVertexAttribdvARB_remap_index 53 +#define GetVertexAttribfvARB_remap_index 54 +#define GetVertexAttribivARB_remap_index 55 +#define ProgramEnvParameter4dARB_remap_index 56 +#define ProgramEnvParameter4dvARB_remap_index 57 +#define ProgramEnvParameter4fARB_remap_index 58 +#define ProgramEnvParameter4fvARB_remap_index 59 +#define ProgramLocalParameter4dARB_remap_index 60 +#define ProgramLocalParameter4dvARB_remap_index 61 +#define ProgramLocalParameter4fARB_remap_index 62 +#define ProgramLocalParameter4fvARB_remap_index 63 +#define ProgramStringARB_remap_index 64 +#define VertexAttrib1dARB_remap_index 65 +#define VertexAttrib1dvARB_remap_index 66 +#define VertexAttrib1fARB_remap_index 67 +#define VertexAttrib1fvARB_remap_index 68 +#define VertexAttrib1sARB_remap_index 69 +#define VertexAttrib1svARB_remap_index 70 +#define VertexAttrib2dARB_remap_index 71 +#define VertexAttrib2dvARB_remap_index 72 +#define VertexAttrib2fARB_remap_index 73 +#define VertexAttrib2fvARB_remap_index 74 +#define VertexAttrib2sARB_remap_index 75 +#define VertexAttrib2svARB_remap_index 76 +#define VertexAttrib3dARB_remap_index 77 +#define VertexAttrib3dvARB_remap_index 78 +#define VertexAttrib3fARB_remap_index 79 +#define VertexAttrib3fvARB_remap_index 80 +#define VertexAttrib3sARB_remap_index 81 +#define VertexAttrib3svARB_remap_index 82 +#define VertexAttrib4NbvARB_remap_index 83 +#define VertexAttrib4NivARB_remap_index 84 +#define VertexAttrib4NsvARB_remap_index 85 +#define VertexAttrib4NubARB_remap_index 86 +#define VertexAttrib4NubvARB_remap_index 87 +#define VertexAttrib4NuivARB_remap_index 88 +#define VertexAttrib4NusvARB_remap_index 89 +#define VertexAttrib4bvARB_remap_index 90 +#define VertexAttrib4dARB_remap_index 91 +#define VertexAttrib4dvARB_remap_index 92 +#define VertexAttrib4fARB_remap_index 93 +#define VertexAttrib4fvARB_remap_index 94 +#define VertexAttrib4ivARB_remap_index 95 +#define VertexAttrib4sARB_remap_index 96 +#define VertexAttrib4svARB_remap_index 97 +#define VertexAttrib4ubvARB_remap_index 98 +#define VertexAttrib4uivARB_remap_index 99 +#define VertexAttrib4usvARB_remap_index 100 +#define VertexAttribPointerARB_remap_index 101 +#define BindBufferARB_remap_index 102 +#define BufferDataARB_remap_index 103 +#define BufferSubDataARB_remap_index 104 +#define DeleteBuffersARB_remap_index 105 +#define GenBuffersARB_remap_index 106 +#define GetBufferParameterivARB_remap_index 107 +#define GetBufferPointervARB_remap_index 108 +#define GetBufferSubDataARB_remap_index 109 +#define IsBufferARB_remap_index 110 +#define MapBufferARB_remap_index 111 +#define UnmapBufferARB_remap_index 112 +#define BeginQueryARB_remap_index 113 +#define DeleteQueriesARB_remap_index 114 +#define EndQueryARB_remap_index 115 +#define GenQueriesARB_remap_index 116 +#define GetQueryObjectivARB_remap_index 117 +#define GetQueryObjectuivARB_remap_index 118 +#define GetQueryivARB_remap_index 119 +#define IsQueryARB_remap_index 120 +#define AttachObjectARB_remap_index 121 +#define CompileShaderARB_remap_index 122 +#define CreateProgramObjectARB_remap_index 123 +#define CreateShaderObjectARB_remap_index 124 +#define DeleteObjectARB_remap_index 125 +#define DetachObjectARB_remap_index 126 +#define GetActiveUniformARB_remap_index 127 +#define GetAttachedObjectsARB_remap_index 128 +#define GetHandleARB_remap_index 129 +#define GetInfoLogARB_remap_index 130 +#define GetObjectParameterfvARB_remap_index 131 +#define GetObjectParameterivARB_remap_index 132 +#define GetShaderSourceARB_remap_index 133 +#define GetUniformLocationARB_remap_index 134 +#define GetUniformfvARB_remap_index 135 +#define GetUniformivARB_remap_index 136 +#define LinkProgramARB_remap_index 137 +#define ShaderSourceARB_remap_index 138 +#define Uniform1fARB_remap_index 139 +#define Uniform1fvARB_remap_index 140 +#define Uniform1iARB_remap_index 141 +#define Uniform1ivARB_remap_index 142 +#define Uniform2fARB_remap_index 143 +#define Uniform2fvARB_remap_index 144 +#define Uniform2iARB_remap_index 145 +#define Uniform2ivARB_remap_index 146 +#define Uniform3fARB_remap_index 147 +#define Uniform3fvARB_remap_index 148 +#define Uniform3iARB_remap_index 149 +#define Uniform3ivARB_remap_index 150 +#define Uniform4fARB_remap_index 151 +#define Uniform4fvARB_remap_index 152 +#define Uniform4iARB_remap_index 153 +#define Uniform4ivARB_remap_index 154 +#define UniformMatrix2fvARB_remap_index 155 +#define UniformMatrix3fvARB_remap_index 156 +#define UniformMatrix4fvARB_remap_index 157 +#define UseProgramObjectARB_remap_index 158 +#define ValidateProgramARB_remap_index 159 +#define BindAttribLocationARB_remap_index 160 +#define GetActiveAttribARB_remap_index 161 +#define GetAttribLocationARB_remap_index 162 +#define DrawBuffersARB_remap_index 163 +#define DrawArraysInstancedARB_remap_index 164 +#define DrawElementsInstancedARB_remap_index 165 +#define RenderbufferStorageMultisample_remap_index 166 +#define FramebufferTextureARB_remap_index 167 +#define FramebufferTextureFaceARB_remap_index 168 +#define ProgramParameteriARB_remap_index 169 +#define FlushMappedBufferRange_remap_index 170 +#define MapBufferRange_remap_index 171 +#define BindVertexArray_remap_index 172 +#define GenVertexArrays_remap_index 173 +#define CopyBufferSubData_remap_index 174 +#define ClientWaitSync_remap_index 175 +#define DeleteSync_remap_index 176 +#define FenceSync_remap_index 177 +#define GetInteger64v_remap_index 178 +#define GetSynciv_remap_index 179 +#define IsSync_remap_index 180 +#define WaitSync_remap_index 181 +#define DrawElementsBaseVertex_remap_index 182 +#define DrawRangeElementsBaseVertex_remap_index 183 +#define MultiDrawElementsBaseVertex_remap_index 184 +#define BindTransformFeedback_remap_index 185 +#define DeleteTransformFeedbacks_remap_index 186 +#define DrawTransformFeedback_remap_index 187 +#define GenTransformFeedbacks_remap_index 188 +#define IsTransformFeedback_remap_index 189 +#define PauseTransformFeedback_remap_index 190 +#define ResumeTransformFeedback_remap_index 191 +#define PolygonOffsetEXT_remap_index 192 +#define GetPixelTexGenParameterfvSGIS_remap_index 193 +#define GetPixelTexGenParameterivSGIS_remap_index 194 +#define PixelTexGenParameterfSGIS_remap_index 195 +#define PixelTexGenParameterfvSGIS_remap_index 196 +#define PixelTexGenParameteriSGIS_remap_index 197 +#define PixelTexGenParameterivSGIS_remap_index 198 +#define SampleMaskSGIS_remap_index 199 +#define SamplePatternSGIS_remap_index 200 +#define ColorPointerEXT_remap_index 201 +#define EdgeFlagPointerEXT_remap_index 202 +#define IndexPointerEXT_remap_index 203 +#define NormalPointerEXT_remap_index 204 +#define TexCoordPointerEXT_remap_index 205 +#define VertexPointerEXT_remap_index 206 +#define PointParameterfEXT_remap_index 207 +#define PointParameterfvEXT_remap_index 208 +#define LockArraysEXT_remap_index 209 +#define UnlockArraysEXT_remap_index 210 +#define SecondaryColor3bEXT_remap_index 211 +#define SecondaryColor3bvEXT_remap_index 212 +#define SecondaryColor3dEXT_remap_index 213 +#define SecondaryColor3dvEXT_remap_index 214 +#define SecondaryColor3fEXT_remap_index 215 +#define SecondaryColor3fvEXT_remap_index 216 +#define SecondaryColor3iEXT_remap_index 217 +#define SecondaryColor3ivEXT_remap_index 218 +#define SecondaryColor3sEXT_remap_index 219 +#define SecondaryColor3svEXT_remap_index 220 +#define SecondaryColor3ubEXT_remap_index 221 +#define SecondaryColor3ubvEXT_remap_index 222 +#define SecondaryColor3uiEXT_remap_index 223 +#define SecondaryColor3uivEXT_remap_index 224 +#define SecondaryColor3usEXT_remap_index 225 +#define SecondaryColor3usvEXT_remap_index 226 +#define SecondaryColorPointerEXT_remap_index 227 +#define MultiDrawArraysEXT_remap_index 228 +#define MultiDrawElementsEXT_remap_index 229 +#define FogCoordPointerEXT_remap_index 230 +#define FogCoorddEXT_remap_index 231 +#define FogCoorddvEXT_remap_index 232 +#define FogCoordfEXT_remap_index 233 +#define FogCoordfvEXT_remap_index 234 +#define PixelTexGenSGIX_remap_index 235 +#define BlendFuncSeparateEXT_remap_index 236 +#define FlushVertexArrayRangeNV_remap_index 237 +#define VertexArrayRangeNV_remap_index 238 +#define CombinerInputNV_remap_index 239 +#define CombinerOutputNV_remap_index 240 +#define CombinerParameterfNV_remap_index 241 +#define CombinerParameterfvNV_remap_index 242 +#define CombinerParameteriNV_remap_index 243 +#define CombinerParameterivNV_remap_index 244 +#define FinalCombinerInputNV_remap_index 245 +#define GetCombinerInputParameterfvNV_remap_index 246 +#define GetCombinerInputParameterivNV_remap_index 247 +#define GetCombinerOutputParameterfvNV_remap_index 248 +#define GetCombinerOutputParameterivNV_remap_index 249 +#define GetFinalCombinerInputParameterfvNV_remap_index 250 +#define GetFinalCombinerInputParameterivNV_remap_index 251 +#define ResizeBuffersMESA_remap_index 252 +#define WindowPos2dMESA_remap_index 253 +#define WindowPos2dvMESA_remap_index 254 +#define WindowPos2fMESA_remap_index 255 +#define WindowPos2fvMESA_remap_index 256 +#define WindowPos2iMESA_remap_index 257 +#define WindowPos2ivMESA_remap_index 258 +#define WindowPos2sMESA_remap_index 259 +#define WindowPos2svMESA_remap_index 260 +#define WindowPos3dMESA_remap_index 261 +#define WindowPos3dvMESA_remap_index 262 +#define WindowPos3fMESA_remap_index 263 +#define WindowPos3fvMESA_remap_index 264 +#define WindowPos3iMESA_remap_index 265 +#define WindowPos3ivMESA_remap_index 266 +#define WindowPos3sMESA_remap_index 267 +#define WindowPos3svMESA_remap_index 268 +#define WindowPos4dMESA_remap_index 269 +#define WindowPos4dvMESA_remap_index 270 +#define WindowPos4fMESA_remap_index 271 +#define WindowPos4fvMESA_remap_index 272 +#define WindowPos4iMESA_remap_index 273 +#define WindowPos4ivMESA_remap_index 274 +#define WindowPos4sMESA_remap_index 275 +#define WindowPos4svMESA_remap_index 276 +#define MultiModeDrawArraysIBM_remap_index 277 +#define MultiModeDrawElementsIBM_remap_index 278 +#define DeleteFencesNV_remap_index 279 +#define FinishFenceNV_remap_index 280 +#define GenFencesNV_remap_index 281 +#define GetFenceivNV_remap_index 282 +#define IsFenceNV_remap_index 283 +#define SetFenceNV_remap_index 284 +#define TestFenceNV_remap_index 285 +#define AreProgramsResidentNV_remap_index 286 +#define BindProgramNV_remap_index 287 +#define DeleteProgramsNV_remap_index 288 +#define ExecuteProgramNV_remap_index 289 +#define GenProgramsNV_remap_index 290 +#define GetProgramParameterdvNV_remap_index 291 +#define GetProgramParameterfvNV_remap_index 292 +#define GetProgramStringNV_remap_index 293 +#define GetProgramivNV_remap_index 294 +#define GetTrackMatrixivNV_remap_index 295 +#define GetVertexAttribPointervNV_remap_index 296 +#define GetVertexAttribdvNV_remap_index 297 +#define GetVertexAttribfvNV_remap_index 298 +#define GetVertexAttribivNV_remap_index 299 +#define IsProgramNV_remap_index 300 +#define LoadProgramNV_remap_index 301 +#define ProgramParameters4dvNV_remap_index 302 +#define ProgramParameters4fvNV_remap_index 303 +#define RequestResidentProgramsNV_remap_index 304 +#define TrackMatrixNV_remap_index 305 +#define VertexAttrib1dNV_remap_index 306 +#define VertexAttrib1dvNV_remap_index 307 +#define VertexAttrib1fNV_remap_index 308 +#define VertexAttrib1fvNV_remap_index 309 +#define VertexAttrib1sNV_remap_index 310 +#define VertexAttrib1svNV_remap_index 311 +#define VertexAttrib2dNV_remap_index 312 +#define VertexAttrib2dvNV_remap_index 313 +#define VertexAttrib2fNV_remap_index 314 +#define VertexAttrib2fvNV_remap_index 315 +#define VertexAttrib2sNV_remap_index 316 +#define VertexAttrib2svNV_remap_index 317 +#define VertexAttrib3dNV_remap_index 318 +#define VertexAttrib3dvNV_remap_index 319 +#define VertexAttrib3fNV_remap_index 320 +#define VertexAttrib3fvNV_remap_index 321 +#define VertexAttrib3sNV_remap_index 322 +#define VertexAttrib3svNV_remap_index 323 +#define VertexAttrib4dNV_remap_index 324 +#define VertexAttrib4dvNV_remap_index 325 +#define VertexAttrib4fNV_remap_index 326 +#define VertexAttrib4fvNV_remap_index 327 +#define VertexAttrib4sNV_remap_index 328 +#define VertexAttrib4svNV_remap_index 329 +#define VertexAttrib4ubNV_remap_index 330 +#define VertexAttrib4ubvNV_remap_index 331 +#define VertexAttribPointerNV_remap_index 332 +#define VertexAttribs1dvNV_remap_index 333 +#define VertexAttribs1fvNV_remap_index 334 +#define VertexAttribs1svNV_remap_index 335 +#define VertexAttribs2dvNV_remap_index 336 +#define VertexAttribs2fvNV_remap_index 337 +#define VertexAttribs2svNV_remap_index 338 +#define VertexAttribs3dvNV_remap_index 339 +#define VertexAttribs3fvNV_remap_index 340 +#define VertexAttribs3svNV_remap_index 341 +#define VertexAttribs4dvNV_remap_index 342 +#define VertexAttribs4fvNV_remap_index 343 +#define VertexAttribs4svNV_remap_index 344 +#define VertexAttribs4ubvNV_remap_index 345 +#define GetTexBumpParameterfvATI_remap_index 346 +#define GetTexBumpParameterivATI_remap_index 347 +#define TexBumpParameterfvATI_remap_index 348 +#define TexBumpParameterivATI_remap_index 349 +#define AlphaFragmentOp1ATI_remap_index 350 +#define AlphaFragmentOp2ATI_remap_index 351 +#define AlphaFragmentOp3ATI_remap_index 352 +#define BeginFragmentShaderATI_remap_index 353 +#define BindFragmentShaderATI_remap_index 354 +#define ColorFragmentOp1ATI_remap_index 355 +#define ColorFragmentOp2ATI_remap_index 356 +#define ColorFragmentOp3ATI_remap_index 357 +#define DeleteFragmentShaderATI_remap_index 358 +#define EndFragmentShaderATI_remap_index 359 +#define GenFragmentShadersATI_remap_index 360 +#define PassTexCoordATI_remap_index 361 +#define SampleMapATI_remap_index 362 +#define SetFragmentShaderConstantATI_remap_index 363 +#define PointParameteriNV_remap_index 364 +#define PointParameterivNV_remap_index 365 +#define ActiveStencilFaceEXT_remap_index 366 +#define BindVertexArrayAPPLE_remap_index 367 +#define DeleteVertexArraysAPPLE_remap_index 368 +#define GenVertexArraysAPPLE_remap_index 369 +#define IsVertexArrayAPPLE_remap_index 370 +#define GetProgramNamedParameterdvNV_remap_index 371 +#define GetProgramNamedParameterfvNV_remap_index 372 +#define ProgramNamedParameter4dNV_remap_index 373 +#define ProgramNamedParameter4dvNV_remap_index 374 +#define ProgramNamedParameter4fNV_remap_index 375 +#define ProgramNamedParameter4fvNV_remap_index 376 +#define PrimitiveRestartIndexNV_remap_index 377 +#define PrimitiveRestartNV_remap_index 378 +#define DepthBoundsEXT_remap_index 379 +#define BlendEquationSeparateEXT_remap_index 380 +#define BindFramebufferEXT_remap_index 381 +#define BindRenderbufferEXT_remap_index 382 +#define CheckFramebufferStatusEXT_remap_index 383 +#define DeleteFramebuffersEXT_remap_index 384 +#define DeleteRenderbuffersEXT_remap_index 385 +#define FramebufferRenderbufferEXT_remap_index 386 +#define FramebufferTexture1DEXT_remap_index 387 +#define FramebufferTexture2DEXT_remap_index 388 +#define FramebufferTexture3DEXT_remap_index 389 +#define GenFramebuffersEXT_remap_index 390 +#define GenRenderbuffersEXT_remap_index 391 +#define GenerateMipmapEXT_remap_index 392 +#define GetFramebufferAttachmentParameterivEXT_remap_index 393 +#define GetRenderbufferParameterivEXT_remap_index 394 +#define IsFramebufferEXT_remap_index 395 +#define IsRenderbufferEXT_remap_index 396 +#define RenderbufferStorageEXT_remap_index 397 +#define BlitFramebufferEXT_remap_index 398 +#define BufferParameteriAPPLE_remap_index 399 +#define FlushMappedBufferRangeAPPLE_remap_index 400 +#define BindFragDataLocationEXT_remap_index 401 +#define GetFragDataLocationEXT_remap_index 402 +#define GetUniformuivEXT_remap_index 403 +#define GetVertexAttribIivEXT_remap_index 404 +#define GetVertexAttribIuivEXT_remap_index 405 +#define Uniform1uiEXT_remap_index 406 +#define Uniform1uivEXT_remap_index 407 +#define Uniform2uiEXT_remap_index 408 +#define Uniform2uivEXT_remap_index 409 +#define Uniform3uiEXT_remap_index 410 +#define Uniform3uivEXT_remap_index 411 +#define Uniform4uiEXT_remap_index 412 +#define Uniform4uivEXT_remap_index 413 +#define VertexAttribI1iEXT_remap_index 414 +#define VertexAttribI1ivEXT_remap_index 415 +#define VertexAttribI1uiEXT_remap_index 416 +#define VertexAttribI1uivEXT_remap_index 417 +#define VertexAttribI2iEXT_remap_index 418 +#define VertexAttribI2ivEXT_remap_index 419 +#define VertexAttribI2uiEXT_remap_index 420 +#define VertexAttribI2uivEXT_remap_index 421 +#define VertexAttribI3iEXT_remap_index 422 +#define VertexAttribI3ivEXT_remap_index 423 +#define VertexAttribI3uiEXT_remap_index 424 +#define VertexAttribI3uivEXT_remap_index 425 +#define VertexAttribI4bvEXT_remap_index 426 +#define VertexAttribI4iEXT_remap_index 427 +#define VertexAttribI4ivEXT_remap_index 428 +#define VertexAttribI4svEXT_remap_index 429 +#define VertexAttribI4ubvEXT_remap_index 430 +#define VertexAttribI4uiEXT_remap_index 431 +#define VertexAttribI4uivEXT_remap_index 432 +#define VertexAttribI4usvEXT_remap_index 433 +#define VertexAttribIPointerEXT_remap_index 434 +#define FramebufferTextureLayerEXT_remap_index 435 +#define ColorMaskIndexedEXT_remap_index 436 +#define DisableIndexedEXT_remap_index 437 +#define EnableIndexedEXT_remap_index 438 +#define GetBooleanIndexedvEXT_remap_index 439 +#define GetIntegerIndexedvEXT_remap_index 440 +#define IsEnabledIndexedEXT_remap_index 441 +#define ClearColorIiEXT_remap_index 442 +#define ClearColorIuiEXT_remap_index 443 +#define GetTexParameterIivEXT_remap_index 444 +#define GetTexParameterIuivEXT_remap_index 445 +#define TexParameterIivEXT_remap_index 446 +#define TexParameterIuivEXT_remap_index 447 +#define BeginConditionalRenderNV_remap_index 448 +#define EndConditionalRenderNV_remap_index 449 +#define BeginTransformFeedbackEXT_remap_index 450 +#define BindBufferBaseEXT_remap_index 451 +#define BindBufferOffsetEXT_remap_index 452 +#define BindBufferRangeEXT_remap_index 453 +#define EndTransformFeedbackEXT_remap_index 454 +#define GetTransformFeedbackVaryingEXT_remap_index 455 +#define TransformFeedbackVaryingsEXT_remap_index 456 +#define ProvokingVertexEXT_remap_index 457 +#define GetTexParameterPointervAPPLE_remap_index 458 +#define TextureRangeAPPLE_remap_index 459 +#define GetObjectParameterivAPPLE_remap_index 460 +#define ObjectPurgeableAPPLE_remap_index 461 +#define ObjectUnpurgeableAPPLE_remap_index 462 +#define ActiveProgramEXT_remap_index 463 +#define CreateShaderProgramEXT_remap_index 464 +#define UseShaderProgramEXT_remap_index 465 +#define StencilFuncSeparateATI_remap_index 466 +#define ProgramEnvParameters4fvEXT_remap_index 467 +#define ProgramLocalParameters4fvEXT_remap_index 468 +#define GetQueryObjecti64vEXT_remap_index 469 +#define GetQueryObjectui64vEXT_remap_index 470 +#define EGLImageTargetRenderbufferStorageOES_remap_index 471 +#define EGLImageTargetTexture2DOES_remap_index 472 #define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] #define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] @@ -1425,8 +1447,17 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] #define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] #define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] -#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index] -#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index] +#define _gloffset_ClampColor driDispatchRemapTable[ClampColor_remap_index] +#define _gloffset_ClearBufferfi driDispatchRemapTable[ClearBufferfi_remap_index] +#define _gloffset_ClearBufferfv driDispatchRemapTable[ClearBufferfv_remap_index] +#define _gloffset_ClearBufferiv driDispatchRemapTable[ClearBufferiv_remap_index] +#define _gloffset_ClearBufferuiv driDispatchRemapTable[ClearBufferuiv_remap_index] +#define _gloffset_GetStringi driDispatchRemapTable[GetStringi_remap_index] +#define _gloffset_TexBuffer driDispatchRemapTable[TexBuffer_remap_index] +#define _gloffset_FramebufferTexture driDispatchRemapTable[FramebufferTexture_remap_index] +#define _gloffset_GetBufferParameteri64v driDispatchRemapTable[GetBufferParameteri64v_remap_index] +#define _gloffset_GetInteger64i_v driDispatchRemapTable[GetInteger64i_v_remap_index] +#define _gloffset_VertexAttribDivisor driDispatchRemapTable[VertexAttribDivisor_remap_index] #define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] #define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] #define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] @@ -1558,6 +1589,8 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] #define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] #define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_DrawArraysInstancedARB driDispatchRemapTable[DrawArraysInstancedARB_remap_index] +#define _gloffset_DrawElementsInstancedARB driDispatchRemapTable[DrawElementsInstancedARB_remap_index] #define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] #define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] #define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] @@ -3158,12 +3191,39 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters) #define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv) #define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn) -#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstanced, parameters) -#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, _gloffset_DrawArraysInstanced) -#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstanced, fn) -#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstanced, parameters) -#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, _gloffset_DrawElementsInstanced) -#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstanced, fn) +#define CALL_ClampColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ClampColor, parameters) +#define GET_ClampColor(disp) GET_by_offset(disp, _gloffset_ClampColor) +#define SET_ClampColor(disp, fn) SET_by_offset(disp, _gloffset_ClampColor, fn) +#define CALL_ClearBufferfi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat, const GLint)), _gloffset_ClearBufferfi, parameters) +#define GET_ClearBufferfi(disp) GET_by_offset(disp, _gloffset_ClearBufferfi) +#define SET_ClearBufferfi(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfi, fn) +#define CALL_ClearBufferfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLfloat *)), _gloffset_ClearBufferfv, parameters) +#define GET_ClearBufferfv(disp) GET_by_offset(disp, _gloffset_ClearBufferfv) +#define SET_ClearBufferfv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferfv, fn) +#define CALL_ClearBufferiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLint *)), _gloffset_ClearBufferiv, parameters) +#define GET_ClearBufferiv(disp) GET_by_offset(disp, _gloffset_ClearBufferiv) +#define SET_ClearBufferiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferiv, fn) +#define CALL_ClearBufferuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, const GLuint *)), _gloffset_ClearBufferuiv, parameters) +#define GET_ClearBufferuiv(disp) GET_by_offset(disp, _gloffset_ClearBufferuiv) +#define SET_ClearBufferuiv(disp, fn) SET_by_offset(disp, _gloffset_ClearBufferuiv, fn) +#define CALL_GetStringi(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_GetStringi, parameters) +#define GET_GetStringi(disp) GET_by_offset(disp, _gloffset_GetStringi) +#define SET_GetStringi(disp, fn) SET_by_offset(disp, _gloffset_GetStringi, fn) +#define CALL_TexBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint)), _gloffset_TexBuffer, parameters) +#define GET_TexBuffer(disp) GET_by_offset(disp, _gloffset_TexBuffer) +#define SET_TexBuffer(disp, fn) SET_by_offset(disp, _gloffset_TexBuffer, fn) +#define CALL_FramebufferTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture, parameters) +#define GET_FramebufferTexture(disp) GET_by_offset(disp, _gloffset_FramebufferTexture) +#define SET_FramebufferTexture(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture, fn) +#define CALL_GetBufferParameteri64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint64 *)), _gloffset_GetBufferParameteri64v, parameters) +#define GET_GetBufferParameteri64v(disp) GET_by_offset(disp, _gloffset_GetBufferParameteri64v) +#define SET_GetBufferParameteri64v(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameteri64v, fn) +#define CALL_GetInteger64i_v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint64 *)), _gloffset_GetInteger64i_v, parameters) +#define GET_GetInteger64i_v(disp) GET_by_offset(disp, _gloffset_GetInteger64i_v) +#define SET_GetInteger64i_v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64i_v, fn) +#define CALL_VertexAttribDivisor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribDivisor, parameters) +#define GET_VertexAttribDivisor(disp) GET_by_offset(disp, _gloffset_VertexAttribDivisor) +#define SET_VertexAttribDivisor(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribDivisor, fn) #define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters) #define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB) #define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn) @@ -3557,6 +3617,12 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters) #define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB) #define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn) +#define CALL_DrawArraysInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstancedARB, parameters) +#define GET_DrawArraysInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawArraysInstancedARB) +#define SET_DrawArraysInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstancedARB, fn) +#define CALL_DrawElementsInstancedARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstancedARB, parameters) +#define GET_DrawElementsInstancedARB(disp) GET_by_offset(disp, _gloffset_DrawElementsInstancedARB) +#define SET_DrawElementsInstancedARB(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstancedARB, fn) #define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters) #define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample) #define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn) @@ -3965,10 +4031,10 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters) #define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV) #define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters) #define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV) #define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters) #define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV) #define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn) #define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters) diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 30fc152389d..5ea647ad8d7 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -141,12 +141,18 @@ typedef union { GLfloat f; GLint i; } fi_type; #define sqrtf(f) ((float) sqrt(f)) #define tanf(f) ((float) tan(f)) #define tanhf(f) ((float) tanh(f)) +#define acoshf(f) ((float) acosh(f)) +#define asinhf(f) ((float) asinh(f)) +#define atanhf(f) ((float) atanh(f)) #endif #if defined(_MSC_VER) static INLINE float truncf(float x) { return x < 0.0f ? ceilf(x) : floorf(x); } static INLINE float exp2f(float x) { return powf(2.0f, x); } static INLINE float log2f(float x) { return logf(x) * 1.442695041f; } +static INLINE float asinhf(float x) { return logf(x + sqrtf(x * x + 1.0f)); } +static INLINE float acoshf(float x) { return logf(x + sqrtf(x * x - 1.0f)); } +static INLINE float atanhf(float x) { return (logf(1.0f + x) - logf(1.0f - x)) / 2.0f; } static INLINE int isblank(int ch) { return ch == ' ' || ch == '\t'; } #define strtoll(p, e, b) _strtoi64(p, e, b) #endif diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index b1989b4b91e..ad63b178df8 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -1790,9 +1790,9 @@ _mesa_generate_mipmap(struct gl_context *ctx, GLenum target, /* initialize new image */ _mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight, - dstDepth, border, srcImage->InternalFormat); + dstDepth, border, srcImage->InternalFormat, + srcImage->TexFormat); dstImage->DriverData = NULL; - dstImage->TexFormat = srcImage->TexFormat; dstImage->FetchTexelc = srcImage->FetchTexelc; dstImage->FetchTexelf = srcImage->FetchTexelf; diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c index 833bf916ecf..36cea3bb9a6 100644 --- a/src/mesa/main/nvprogram.c +++ b/src/mesa/main/nvprogram.c @@ -685,13 +685,13 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, */ void GLAPIENTRY _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, - GLuint num, const GLdouble *params) + GLsizei num, const GLdouble *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - GLuint i; + GLint i; if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4dvNV"); return; @@ -717,13 +717,13 @@ _mesa_ProgramParameters4dvNV(GLenum target, GLuint index, */ void GLAPIENTRY _mesa_ProgramParameters4fvNV(GLenum target, GLuint index, - GLuint num, const GLfloat *params) + GLsizei num, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); if (target == GL_VERTEX_PROGRAM_NV && ctx->Extensions.NV_vertex_program) { - GLuint i; + GLint i; if (index + num > MAX_NV_VERTEX_PROGRAM_PARAMS) { _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameters4fvNV"); return; diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h index 5668963da10..3a55783773b 100644 --- a/src/mesa/main/nvprogram.h +++ b/src/mesa/main/nvprogram.h @@ -74,10 +74,12 @@ extern void GLAPIENTRY _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program); extern void GLAPIENTRY -_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params); +_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLsizei num, + const GLdouble *params); extern void GLAPIENTRY -_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params); +_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLsizei num, + const GLfloat *params); extern void GLAPIENTRY _mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h index b222379b1b5..306a8a572f9 100644 --- a/src/mesa/main/points.h +++ b/src/mesa/main/points.h @@ -32,7 +32,9 @@ #define POINTS_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; extern void GLAPIENTRY diff --git a/src/mesa/main/polygon.h b/src/mesa/main/polygon.h index ad0ac4cc3a7..13f7c91ed07 100644 --- a/src/mesa/main/polygon.h +++ b/src/mesa/main/polygon.h @@ -32,8 +32,9 @@ #define POLYGON_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; extern void _mesa_polygon_stipple(struct gl_context *ctx, const GLubyte *pattern); diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h index 9b508eaedf5..d113906f410 100644 --- a/src/mesa/main/rastpos.h +++ b/src/mesa/main/rastpos.h @@ -32,8 +32,11 @@ #define RASTPOS_H -#include "main/mtypes.h" +#include "compiler.h" +#include "mfeatures.h" +struct _glapi_table; +struct gl_context; #if FEATURE_rastpos diff --git a/src/mesa/main/readpix.h b/src/mesa/main/readpix.h index 0753e619fed..fd25e703e04 100644 --- a/src/mesa/main/readpix.h +++ b/src/mesa/main/readpix.h @@ -27,8 +27,9 @@ #define READPIXELS_H -#include "main/mtypes.h" +#include "glheader.h" +struct gl_context; extern GLboolean _mesa_error_check_format_type(struct gl_context *ctx, GLenum format, GLenum type, diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 1aa2cdea38f..7368c76e7e7 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -48,4597 +48,4688 @@ static const char _mesa_function_pool[] = /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */ "iii\0" "glVertexAttribI2iEXT\0" + "glVertexAttribI2i\0" "\0" - /* _mesa_function_pool[107]: RasterPos4i (offset 82) */ + /* _mesa_function_pool[125]: RasterPos4i (offset 82) */ "iiii\0" "glRasterPos4i\0" "\0" - /* _mesa_function_pool[127]: RasterPos4d (offset 78) */ + /* _mesa_function_pool[145]: RasterPos4d (offset 78) */ "dddd\0" "glRasterPos4d\0" "\0" - /* _mesa_function_pool[147]: NewList (dynamic) */ + /* _mesa_function_pool[165]: NewList (dynamic) */ "ii\0" "glNewList\0" "\0" - /* _mesa_function_pool[161]: RasterPos4f (offset 80) */ + /* _mesa_function_pool[179]: RasterPos4f (offset 80) */ "ffff\0" "glRasterPos4f\0" "\0" - /* _mesa_function_pool[181]: LoadIdentity (offset 290) */ + /* _mesa_function_pool[199]: LoadIdentity (offset 290) */ "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */ + /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */ + /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */ + /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */ + /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */ + /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */ + /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[586]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[604]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */ + /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[728]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[746]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[744]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[762]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[785]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[803]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[838]: Histogram (offset 367) */ + /* _mesa_function_pool[856]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[871]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[889]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[887]: GetMapfv (offset 267) */ + /* _mesa_function_pool[905]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */ + /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */ + "iiii\0" + "glFramebufferTexture\0" + "\0" + /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */ "ip\0" "glVertexAttribI1ivEXT\0" + "glVertexAttribI1iv\0" "\0" - /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[976]: PolygonStipple (offset 175) */ + /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */ "p\0" "glPolygonStipple\0" "\0" - /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */ + /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */ + /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "\0" - /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */ + /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */ "iif\0" "glListParameterfSGIX\0" "\0" - /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */ + /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[1315]: Color3uiv (offset 22) */ + /* _mesa_function_pool[1379]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[1330]: IsEnabled (offset 286) */ + /* _mesa_function_pool[1394]: IsEnabled (offset 286) */ "i\0" "glIsEnabled\0" "\0" - /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1513]: AttachShader (will be remapped) */ + /* _mesa_function_pool[1577]: AttachShader (will be remapped) */ "ii\0" "glAttachShader\0" "\0" - /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */ + /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */ "iii\0" "glGetDebugLogLengthMESA\0" "\0" - /* _mesa_function_pool[1603]: GetMapiv (offset 268) */ + /* _mesa_function_pool[1667]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */ + /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */ "ifff\0" "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" "\0" - /* _mesa_function_pool[1662]: Indexubv (offset 316) */ + /* _mesa_function_pool[1726]: Indexubv (offset 316) */ "p\0" "glIndexubv\0" "\0" - /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */ + /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[1710]: TexImage3D (offset 371) */ + /* _mesa_function_pool[1774]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "\0" - /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */ "iip\0" "glBindFragDataLocationEXT\0" + "glBindFragDataLocation\0" "\0" - /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */ "pp\0" "glReplacementCodeuiVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[1840]: Color3ubv (offset 20) */ + /* _mesa_function_pool[1927]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" - /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */ + /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */ + /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */ + /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */ + /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[2118]: LightModeliv (offset 166) */ + /* _mesa_function_pool[2205]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */ + /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */ + /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */ "iip\0" "glGetImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[2278]: Normal3bv (offset 53) */ + /* _mesa_function_pool[2365]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[2293]: TexGeniv (offset 193) */ + /* _mesa_function_pool[2380]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "\0" - /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */ + /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */ "ii\0" "glVertexAttribI1uiEXT\0" + "glVertexAttribI1ui\0" "\0" - /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[2549]: BlendColor (offset 336) */ + /* _mesa_function_pool[2655]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */ + /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */ + "iii\0" + "glTexBuffer\0" + "\0" + /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[2707]: CallLists (offset 3) */ + /* _mesa_function_pool[2830]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2778]: Normal3iv (offset 59) */ + /* _mesa_function_pool[2901]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[2793]: PassThrough (offset 199) */ + /* _mesa_function_pool[2916]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */ + /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */ "iip\0" "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIiv\0" "\0" - /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" + "glTexParameterIiv\0" "\0" - /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */ + /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[2957]: Viewport (offset 305) */ + /* _mesa_function_pool[3119]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */ + /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */ + /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */ "iiii\0" "glVertexAttribI3uiEXT\0" + "glVertexAttribI3ui\0" "\0" - /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */ + /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */ "iii\0" "glClearDebugLogMESA\0" "\0" - /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */ + /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */ "iiiii\0" "glUniform4uiEXT\0" + "glUniform4ui\0" "\0" - /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */ + /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */ + /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */ + /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "\0" - /* _mesa_function_pool[3850]: Color3sv (offset 18) */ + /* _mesa_function_pool[4044]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */ + /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */ + /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */ "iip\0" "glGetVertexAttribIuivEXT\0" + "glGetVertexAttribIuiv\0" "\0" - /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */ + /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */ "iip\0" "glUniform2uivEXT\0" + "glUniform2uiv\0" "\0" - /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[4223]: Color3fv (offset 14) */ + /* _mesa_function_pool[4453]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */ + /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */ "iiiipp\0" "glGetDebugLogMESA\0" "\0" - /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */ + /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */ "ii\0" "glBeginConditionalRenderNV\0" + "glBeginConditionalRender\0" "\0" - /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4458]: PointSize (offset 173) */ + /* _mesa_function_pool[4713]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */ + /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */ "ip\0" "glVertexAttribI2uivEXT\0" + "glVertexAttribI2uiv\0" "\0" - /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4531]: PopName (offset 200) */ + /* _mesa_function_pool[4806]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[5030]: ClampColor (will be remapped) */ + "ii\0" + "glClampColor\0" + "\0" + /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4880]: Indexub (offset 315) */ + /* _mesa_function_pool[5172]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4893]: TexEnvi (offset 186) */ + /* _mesa_function_pool[5185]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */ + /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */ "iii\0" "glVertexAttribI2uiEXT\0" + "glVertexAttribI2ui\0" "\0" - /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */ + /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */ "ip\0" "glVertexAttribI4uivEXT\0" + "glVertexAttribI4uiv\0" "\0" - /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[5183]: Scaled (offset 301) */ + /* _mesa_function_pool[5514]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[5225]: Scalef (offset 302) */ + /* _mesa_function_pool[5556]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */ + /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */ "iiiii\0" "glColorMaskIndexedEXT\0" + "glColorMaski\0" "\0" - /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5548]: Rotated (offset 299) */ + /* _mesa_function_pool[5892]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" + "glGetTexParameterIuiv\0" "\0" - /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5618]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5984]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5708]: Color4iv (offset 32) */ + /* _mesa_function_pool[6074]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5722]: TexParameterf (offset 178) */ + /* _mesa_function_pool[6088]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5743]: TexParameteri (offset 180) */ + /* _mesa_function_pool[6109]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5878]: DrawPixels (offset 257) */ + /* _mesa_function_pool[6244]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */ - "iip\0" - "glGetFragmentMaterialfvSGIX\0" + /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */ + "iiipi\0" + "glDrawElementsInstancedARB\0" + "glDrawElementsInstancedEXT\0" + "glDrawElementsInstanced\0" "\0" - /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[6149]: WeightivARB (dynamic) */ + /* _mesa_function_pool[6567]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[6301]: GenLists (offset 5) */ + /* _mesa_function_pool[6719]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[6733]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[6768]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[6802]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[6829]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[6857]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[6892]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[6920]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[6940]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[6960]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6980]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[7006]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6616]: Scissor (offset 176) */ + /* _mesa_function_pool[7034]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6632]: Fogf (offset 153) */ + /* _mesa_function_pool[7050]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[7061]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[7106]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[7150]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6773]: FenceSync (will be remapped) */ + /* _mesa_function_pool[7191]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6789]: Color4usv (offset 40) */ + /* _mesa_function_pool[7207]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6804]: Fogi (offset 155) */ + /* _mesa_function_pool[7222]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6815]: DepthRange (offset 288) */ + /* _mesa_function_pool[7233]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[7250]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[7268]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[7297]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[7314]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6914]: Color4ui (offset 37) */ + /* _mesa_function_pool[7332]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[7349]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6950]: Color3usv (offset 24) */ + /* _mesa_function_pool[7368]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[7383]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[7403]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7420]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[7469]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[7486]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[7505]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[7524]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[7555]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[7607]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[7624]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[7673]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[7729]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[7760]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[7396]: Color4us (offset 39) */ + /* _mesa_function_pool[7814]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[7831]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[7503]: Color3bv (offset 10) */ + /* _mesa_function_pool[7921]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[7935]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7990]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[8036]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[8066]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[8103]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[8174]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[8227]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[8242]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[8264]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[8294]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[8341]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7967]: ColorTable (offset 339) */ + /* _mesa_function_pool[8385]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[8020]: IndexPointer (offset 314) */ + /* _mesa_function_pool[8438]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[8040]: Accum (offset 213) */ + /* _mesa_function_pool[8458]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[8052]: GetTexImage (offset 281) */ + /* _mesa_function_pool[8470]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8491]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[8523]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[8161]: Finish (offset 216) */ + /* _mesa_function_pool[8579]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[8590]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[8196]: ClearStencil (offset 207) */ + /* _mesa_function_pool[8614]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[8632]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */ + /* _mesa_function_pool[8675]: Uniform4uivEXT (will be remapped) */ "iip\0" "glUniform4uivEXT\0" + "glUniform4uiv\0" "\0" - /* _mesa_function_pool[8279]: HintPGI (dynamic) */ + /* _mesa_function_pool[8711]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[8725]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[8351]: Color4s (offset 33) */ + /* _mesa_function_pool[8783]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[8799]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[8824]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[8842]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[8427]: Vertex2d (offset 126) */ + /* _mesa_function_pool[8859]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[8874]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[8899]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8936]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[8965]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[8590]: Color4i (offset 31) */ + /* _mesa_function_pool[9022]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8606]: Color4f (offset 29) */ + /* _mesa_function_pool[9038]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[9054]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8640]: Color4d (offset 27) */ + /* _mesa_function_pool[9072]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8656]: ClearIndex (offset 205) */ + /* _mesa_function_pool[9088]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8672]: Color4b (offset 25) */ + /* _mesa_function_pool[9104]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[9120]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[9137]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[9167]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[9185]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[9243]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[9264]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[9283]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[9310]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[9366]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8956]: WaitSync (will be remapped) */ + /* _mesa_function_pool[9388]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8972]: EndList (offset 1) */ + /* _mesa_function_pool[9404]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[9416]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[9440]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[9470]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[9504]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[9522]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[9573]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[9592]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[9607]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[9635]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[9663]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[9719]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[9747]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[9765]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9813]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[9852]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" + "glGetTexParameterIiv\0" "\0" - /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[9902]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[9920]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[9519]: GetMinmax (offset 364) */ + /* _mesa_function_pool[9972]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[10006]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[10034]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10080]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9653]: Normal3fv (offset 57) */ + /* _mesa_function_pool[10106]: GetInteger64i_v (will be remapped) */ + "iip\0" + "glGetInteger64i_v\0" + "\0" + /* _mesa_function_pool[10129]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[10144]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[9695]: Color3us (offset 23) */ + /* _mesa_function_pool[10171]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[10187]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[10222]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9789]: End (offset 43) */ + /* _mesa_function_pool[10265]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[10273]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[10298]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[10324]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[10354]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[10399]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9969]: Color3ub (offset 19) */ + /* _mesa_function_pool[10445]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[10461]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[10493]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10518]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10553]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */ + /* _mesa_function_pool[10576]: GetUniformuivEXT (will be remapped) */ "iip\0" "glGetUniformuivEXT\0" + "glGetUniformuiv\0" "\0" - /* _mesa_function_pool[10124]: Color3ui (offset 21) */ + /* _mesa_function_pool[10616]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[10632]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[10649]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[10695]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[10722]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[10266]: TexGenfv (offset 191) */ + /* _mesa_function_pool[10758]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[10774]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[10846]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[10889]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[10922]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" + "glGetIntegeri_v\0" "\0" - /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[10967]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[11013]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[11046]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[11070]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[11095]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[11148]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[10697]: BlendEquation (offset 337) */ + /* _mesa_function_pool[11205]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[11243]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[11268]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */ + /* _mesa_function_pool[11311]: VertexAttribI4usvEXT (will be remapped) */ "ip\0" "glVertexAttribI4usvEXT\0" + "glVertexAttribI4usv\0" "\0" - /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11358]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[11422]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10938]: GetError (offset 261) */ + /* _mesa_function_pool[11466]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[11479]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[11498]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10987]: Indexdv (offset 45) */ + /* _mesa_function_pool[11515]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[11528]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[11056]: Normal3s (offset 60) */ + /* _mesa_function_pool[11584]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[11600]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[11106]: PushName (offset 201) */ + /* _mesa_function_pool[11634]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[11648]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[11693]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[11190]: Normal3i (offset 58) */ + /* _mesa_function_pool[11718]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[11734]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[11769]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[11826]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[11869]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[11898]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[11948]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[11454]: Normal3b (offset 52) */ + /* _mesa_function_pool[11982]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[11470]: Normal3d (offset 54) */ + /* _mesa_function_pool[11998]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */ + /* _mesa_function_pool[12014]: Uniform1uiEXT (will be remapped) */ "ii\0" "glUniform1uiEXT\0" + "glUniform1ui\0" "\0" - /* _mesa_function_pool[11506]: Normal3f (offset 56) */ + /* _mesa_function_pool[12047]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[12063]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[11567]: Indexi (offset 48) */ + /* _mesa_function_pool[12108]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[12120]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[12153]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[12181]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[12202]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[11707]: DepthMask (offset 211) */ + /* _mesa_function_pool[12248]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[11722]: IsShader (will be remapped) */ + /* _mesa_function_pool[12263]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[11736]: Indexf (offset 46) */ + /* _mesa_function_pool[12277]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[12289]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[11786]: Indexd (offset 44) */ + /* _mesa_function_pool[12327]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[12339]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[11819]: StencilOp (offset 244) */ + /* _mesa_function_pool[12360]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[12377]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */ + /* _mesa_function_pool[12399]: FramebufferTextureLayer (dynamic) */ "iiiii\0" "glFramebufferTextureLayerARB\0" "\0" - /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[12435]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[12480]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[12496]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[12001]: Indexs (offset 50) */ + /* _mesa_function_pool[12542]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[12554]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[12574]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[12596]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[12634]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[12666]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[12152]: Vertex2i (offset 130) */ + /* _mesa_function_pool[12693]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[12708]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */ + /* _mesa_function_pool[12725]: VertexAttribI1uivEXT (will be remapped) */ "ip\0" "glVertexAttribI1uivEXT\0" + "glVertexAttribI1uiv\0" "\0" - /* _mesa_function_pool[12211]: Vertex2f (offset 128) */ + /* _mesa_function_pool[12772]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12787]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12279]: Color4bv (offset 26) */ + /* _mesa_function_pool[12840]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[12293]: VertexPointer (offset 321) */ + /* _mesa_function_pool[12854]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[12876]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[12924]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[12949]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[12997]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[13021]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[12495]: DeleteLists (offset 4) */ + /* _mesa_function_pool[13056]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[12513]: LogicOp (offset 242) */ + /* _mesa_function_pool[13074]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[13087]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[12550]: Vertex2s (offset 132) */ + /* _mesa_function_pool[13111]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[13126]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[13202]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[13219]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[13239]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[13266]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[12750]: IsProgram (will be remapped) */ + /* _mesa_function_pool[13311]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[13326]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */ + /* _mesa_function_pool[13358]: VertexAttribI4svEXT (will be remapped) */ "ip\0" "glVertexAttribI4svEXT\0" + "glVertexAttribI4sv\0" "\0" - /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[13403]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[13431]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[13455]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[13516]: ClearBufferuiv (will be remapped) */ + "iip\0" + "glClearBufferuiv\0" + "\0" + /* _mesa_function_pool[13538]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[12960]: GenTextures (offset 328) */ + /* _mesa_function_pool[13562]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[13597]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[13627]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[13644]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[13700]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[13739]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[13771]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[13804]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[13826]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[13854]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[13872]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[13911]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[13327]: Color4ubv (offset 36) */ + /* _mesa_function_pool[13929]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[13944]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[13960]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[13977]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[14001]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[14018]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[13471]: DepthFunc (offset 245) */ + /* _mesa_function_pool[14073]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[14088]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[14107]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[14136]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[14179]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[13621]: BlendFunc (offset 241) */ + /* _mesa_function_pool[14223]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[14239]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[14290]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[14324]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[14353]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[14398]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[14454]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[14475]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[14505]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[14540]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[13957]: Flush (offset 217) */ + /* _mesa_function_pool[14559]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[13967]: Color4uiv (offset 38) */ + /* _mesa_function_pool[14569]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */ + /* _mesa_function_pool[14584]: VertexAttribI4iEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4iEXT\0" + "glVertexAttribI4i\0" "\0" - /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[14630]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */ + /* _mesa_function_pool[14652]: Uniform3uivEXT (will be remapped) */ "iip\0" "glUniform3uivEXT\0" + "glUniform3uiv\0" "\0" - /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[14688]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[14706]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[14749]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[14139]: PushAttrib (offset 219) */ + /* _mesa_function_pool[14773]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[14789]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[14807]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[14849]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[14871]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14891]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[14932]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[14987]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[15005]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[15029]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[15047]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[15065]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[15119]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[14527]: Color4ub (offset 35) */ + /* _mesa_function_pool[15161]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[15178]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[15198]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[15227]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[14611]: GetColorTable (offset 343) */ + /* _mesa_function_pool[15245]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[15305]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[14690]: Indexiv (offset 49) */ + /* _mesa_function_pool[15324]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[15337]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[15355]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[15399]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[14825]: Frustum (offset 289) */ + /* _mesa_function_pool[15459]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[14843]: GetString (offset 275) */ + /* _mesa_function_pool[15477]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[15492]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[14884]: TexEnvf (offset 184) */ + /* _mesa_function_pool[15518]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[15533]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[15551]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[15581]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[15599]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[15644]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[15688]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[15731]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[15772]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[15800]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[15835]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[15853]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */ - "iiii\0" - "glDrawArraysInstanced\0" - "glDrawArraysInstancedARB\0" - "glDrawArraysInstancedEXT\0" - "\0" - /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15884]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[15918]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[15943]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[15443]: ClearAccum (offset 204) */ + /* _mesa_function_pool[15999]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[16018]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[16034]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[16082]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[16128]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */ + /* _mesa_function_pool[16145]: VertexAttribI4uiEXT (will be remapped) */ "iiiii\0" "glVertexAttribI4uiEXT\0" + "glVertexAttribI4ui\0" "\0" - /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[16193]: GetFragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[16226]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[16253]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[16280]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[16317]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[16337]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[16358]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[15777]: Rectd (offset 86) */ + /* _mesa_function_pool[16385]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[16399]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[16425]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */ + /* _mesa_function_pool[16462]: VertexAttribI4ubvEXT (will be remapped) */ "ip\0" "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4ubv\0" "\0" - /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[16509]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[16556]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[16575]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[16620]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[16645]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[16675]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[16722]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[16770]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[16828]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[16234]: Lightfv (offset 160) */ + /* _mesa_function_pool[16862]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[16877]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" + "glPrimitiveRestartIndex\0" "\0" - /* _mesa_function_pool[16278]: ClearDepth (offset 208) */ + /* _mesa_function_pool[16930]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[16946]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[16966]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[16988]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[16379]: Color4fv (offset 30) */ + /* _mesa_function_pool[17031]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[17045]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */ - "iiipi\0" - "glDrawElementsInstanced\0" - "glDrawElementsInstancedARB\0" - "glDrawElementsInstancedEXT\0" + /* _mesa_function_pool[17090]: ProgramLocalParameters4fvEXT (will be remapped) */ + "iiip\0" + "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[16523]: ColorPointer (offset 308) */ + /* _mesa_function_pool[17127]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[16544]: Rects (offset 92) */ + /* _mesa_function_pool[17148]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[17162]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[17196]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[17225]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[16643]: Lightiv (offset 162) */ + /* _mesa_function_pool[17247]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[17262]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[17306]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[17354]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[17379]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[17403]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[17448]: ClearBufferfv (will be remapped) */ + "iip\0" + "glClearBufferfv\0" + "\0" + /* _mesa_function_pool[17469]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[17512]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[17538]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[17564]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[17582]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[17625]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[17054]: Rectdv (offset 87) */ + /* _mesa_function_pool[17679]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[17692]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17718]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[17777]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[17805]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[17850]: DrawArraysInstancedARB (will be remapped) */ + "iiii\0" + "glDrawArraysInstancedARB\0" + "glDrawArraysInstancedEXT\0" + "glDrawArraysInstanced\0" + "\0" + /* _mesa_function_pool[17928]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[17955]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[17279]: Materialiv (offset 172) */ + /* _mesa_function_pool[17982]: ClearBufferfi (will be remapped) */ + "iifi\0" + "glClearBufferfi\0" + "\0" + /* _mesa_function_pool[18004]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[18022]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[18044]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18079]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[18125]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[18178]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[17499]: PolygonMode (offset 174) */ + /* _mesa_function_pool[18224]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[18242]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */ + /* _mesa_function_pool[18306]: VertexAttribI1iEXT (will be remapped) */ "ii\0" "glVertexAttribI1iEXT\0" + "glVertexAttribI1i\0" "\0" - /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[18349]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[18376]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */ + /* _mesa_function_pool[18403]: VertexAttribIPointerEXT (will be remapped) */ "iiiip\0" "glVertexAttribIPointerEXT\0" + "glVertexAttribIPointer\0" "\0" - /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[18459]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[18487]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[18525]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[17777]: DisableClientState (offset 309) */ + /* _mesa_function_pool[18543]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[17801]: TexGeni (offset 192) */ + /* _mesa_function_pool[18567]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[17816]: TexGenf (offset 190) */ + /* _mesa_function_pool[18582]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[18597]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[17864]: TexGend (offset 188) */ + /* _mesa_function_pool[18630]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[18645]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[18672]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[18695]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[18714]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[18742]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[18796]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[18820]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" + "glDisablei\0" "\0" - /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[18855]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18897]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[18926]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[18950]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[18997]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[19047]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[19068]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[19095]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[18352]: Color4sv (offset 34) */ + /* _mesa_function_pool[19129]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[19143]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[19173]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[19205]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[18463]: PixelZoom (offset 246) */ + /* _mesa_function_pool[19240]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[19256]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[19289]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[19347]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[19403]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[19433]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[19453]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[18695]: Color3dv (offset 12) */ + /* _mesa_function_pool[19472]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[18709]: IsTexture (offset 330) */ + /* _mesa_function_pool[19486]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[19516]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[19539]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[19580]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[19615]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[19634]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[19673]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[19703]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[19735]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[18987]: GetMapdv (offset 266) */ + /* _mesa_function_pool[19764]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[19780]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[19808]: GetStringi (will be remapped) */ + "ii\0" + "glGetStringi\0" + "\0" + /* _mesa_function_pool[19825]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[19073]: PixelStoref (offset 249) */ + /* _mesa_function_pool[19867]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[19885]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19911]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19166]: PixelStorei (offset 250) */ + /* _mesa_function_pool[19960]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[19978]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[20023]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[20057]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[20081]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[20120]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[20149]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[20167]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[20210]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[20230]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[20298]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[20353]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[20391]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[20425]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[20473]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[20501]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[20554]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[20575]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[20602]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[20634]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[20658]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[20723]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[20745]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[19969]: TexImage1D (offset 182) */ + /* _mesa_function_pool[20763]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[20786]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[20813]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[20069]: Color3s (offset 17) */ + /* _mesa_function_pool[20863]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[20878]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[20912]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[20965]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[20984]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[21008]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[21052]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[20281]: Color3i (offset 15) */ + /* _mesa_function_pool[21075]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[20296]: FrontFace (offset 157) */ + /* _mesa_function_pool[21090]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[21105]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[21123]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[21171]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[21189]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[21232]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[20488]: Color3b (offset 9) */ + /* _mesa_function_pool[21282]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[21297]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[21341]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[20571]: Color3f (offset 13) */ + /* _mesa_function_pool[21365]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[21380]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[20606]: Color3d (offset 11) */ + /* _mesa_function_pool[21400]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[20621]: Normal3dv (offset 55) */ + /* _mesa_function_pool[21415]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[20636]: Lightf (offset 159) */ + /* _mesa_function_pool[21430]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[21444]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[20676]: MatrixMode (offset 293) */ + /* _mesa_function_pool[21470]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[21486]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[20713]: Lighti (offset 161) */ + /* _mesa_function_pool[21507]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[21521]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */ - "iiip\0" - "glProgramLocalParameters4fvEXT\0" - "\0" - /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[21552]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" + "glGetBooleani_v\0" "\0" - /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[21597]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[21682]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[21717]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[21762]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[21024]: GetDoublev (offset 260) */ + /* _mesa_function_pool[21797]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[21814]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[21831]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */ + /* _mesa_function_pool[21848]: VertexAttribI4bvEXT (will be remapped) */ "ip\0" "glVertexAttribI4bvEXT\0" + "glVertexAttribI4bv\0" "\0" - /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21893]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[21936]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[21967]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[22022]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[22047]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[22073]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */ + /* _mesa_function_pool[22118]: Uniform2uiEXT (will be remapped) */ "iii\0" "glUniform2uiEXT\0" + "glUniform2ui\0" "\0" - /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[22152]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[22179]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[22201]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[22228]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[22257]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[22283]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[22306]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[22325]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[22352]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[22370]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[22415]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[21653]: ClearColor (offset 206) */ + /* _mesa_function_pool[22458]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[22477]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[22496]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[22520]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[22569]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[22596]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" + "glIsEnabledi\0" "\0" - /* _mesa_function_pool[21817]: TexEnviv (offset 187) */ + /* _mesa_function_pool[22635]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[22651]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[22699]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[22719]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[22767]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22791]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[22832]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[22046]: CreateShader (will be remapped) */ + /* _mesa_function_pool[22864]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[22882]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[22974]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[22187]: Bitmap (offset 8) */ + /* _mesa_function_pool[23005]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[23023]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[23068]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[23099]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[23135]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[23178]: VertexAttribDivisor (will be remapped) */ + "ii\0" + "glVertexAttribDivisor\0" + "\0" + /* _mesa_function_pool[23204]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[23236]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[23251]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[23269]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[23309]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[22492]: DetachShader (will be remapped) */ + /* _mesa_function_pool[23336]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[23355]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[23403]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[23438]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[23465]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[23489]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[23523]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[23575]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[23594]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[23625]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[23663]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */ + /* _mesa_function_pool[23706]: VertexAttribI2ivEXT (will be remapped) */ "ip\0" "glVertexAttribI2ivEXT\0" + "glVertexAttribI2iv\0" "\0" - /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[23751]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23771]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[23842]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[23864]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[23884]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[23938]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[23991]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[23156]: Map1d (offset 220) */ + /* _mesa_function_pool[24019]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[23172]: Map1f (offset 221) */ + /* _mesa_function_pool[24035]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[24051]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[23247]: ArrayElement (offset 306) */ + /* _mesa_function_pool[24110]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[23283]: TexImage2D (offset 183) */ + /* _mesa_function_pool[24146]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[24170]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[24191]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[24222]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[24261]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */ + /* _mesa_function_pool[24283]: GetFragDataLocationEXT (will be remapped) */ "ip\0" "glGetFragDataLocationEXT\0" + "glGetFragDataLocation\0" "\0" - /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[24334]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[24388]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[24409]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[23570]: PushMatrix (offset 298) */ + /* _mesa_function_pool[24455]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[23585]: Fogiv (offset 156) */ + /* _mesa_function_pool[24470]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[24482]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[24499]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[24535]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[24556]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[24583]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[23722]: Rotatef (offset 300) */ + /* _mesa_function_pool[24607]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[24623]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[23780]: Vertex3i (offset 138) */ + /* _mesa_function_pool[24665]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[23796]: Vertex3f (offset 136) */ + /* _mesa_function_pool[24681]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[23812]: Clear (offset 203) */ + /* _mesa_function_pool[24697]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[23823]: Vertex3d (offset 134) */ + /* _mesa_function_pool[24708]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[24724]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[24751]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[24785]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[24801]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[23972]: Ortho (offset 296) */ + /* _mesa_function_pool[24857]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[24873]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[24009]: ListBase (offset 6) */ + /* _mesa_function_pool[24894]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[24023]: Vertex3s (offset 140) */ + /* _mesa_function_pool[24908]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[24924]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[24980]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[25072]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[24244]: ShadeModel (offset 177) */ + /* _mesa_function_pool[25129]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[25145]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[24286]: Rectiv (offset 91) */ + /* _mesa_function_pool[25171]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[25184]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[25222]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[25249]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" + "glEndConditionalRender\0" "\0" - /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[25299]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[25322]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[25341]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[25360]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[25380]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[25426]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[25441]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[25486]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[25531]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[25577]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[25612]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[25627]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[25675]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[25710]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[25753]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[25770]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[25797]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25840]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[25887]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[25975]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[26001]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[26046]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[26078]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[26093]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[26119]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[25236]: LineWidth (offset 168) */ + /* _mesa_function_pool[26144]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[26159]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[26190]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[26228]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" + "glTexParameterIuiv\0" "\0" - /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[26274]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[26294]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[25388]: TexGendv (offset 189) */ + /* _mesa_function_pool[26315]: GetBufferParameteri64v (will be remapped) */ + "iip\0" + "glGetBufferParameteri64v\0" + "\0" + /* _mesa_function_pool[26345]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */ + /* _mesa_function_pool[26361]: VertexAttribI3iEXT (will be remapped) */ "iiii\0" "glVertexAttribI3iEXT\0" + "glVertexAttribI3i\0" "\0" - /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[26406]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" + "glEnablei\0" "\0" - /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[26439]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[26464]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[26485]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[26519]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[25561]: EnableClientState (offset 313) */ + /* _mesa_function_pool[26546]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[26569]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[26595]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[26659]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[26685]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[26729]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[26760]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[26797]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[26818]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[26840]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[25876]: CallList (offset 2) */ + /* _mesa_function_pool[26861]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[25890]: Materialfv (offset 170) */ + /* _mesa_function_pool[26875]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[26893]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[26910]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[26942]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[26987]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[27035]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[27080]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[27098]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[27151]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[26197]: Color3iv (offset 16) */ + /* _mesa_function_pool[27182]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[27196]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[26245]: DrawElements (offset 311) */ + /* _mesa_function_pool[27230]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[27251]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[27277]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[27314]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[27374]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[27417]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[27472]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[27495]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[27568]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[27591]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[27622]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[27659]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */ + /* _mesa_function_pool[27676]: Uniform1uivEXT (will be remapped) */ "iip\0" "glUniform1uivEXT\0" + "glUniform1uiv\0" "\0" - /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[27712]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[27728]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[26749]: PopMatrix (offset 297) */ + /* _mesa_function_pool[27748]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[27762]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[27781]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[27801]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[27850]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[27896]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[27915]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[27941]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[27984]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[28009]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[27055]: Map2d (offset 222) */ + /* _mesa_function_pool[28054]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[27075]: Map2f (offset 223) */ + /* _mesa_function_pool[28074]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[28094]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[27120]: Vertex4s (offset 148) */ + /* _mesa_function_pool[28119]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[28136]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[28165]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[28196]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[27220]: Vertex4f (offset 144) */ + /* _mesa_function_pool[28219]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[28236]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[27254]: Vertex4d (offset 142) */ + /* _mesa_function_pool[28253]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[28270]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[28288]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[28314]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[28340]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[28396]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[27416]: Vertex4i (offset 146) */ + /* _mesa_function_pool[28415]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[28432]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[27464]: GetHistogram (offset 361) */ + /* _mesa_function_pool[28463]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[28503]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[28529]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[27561]: Materialf (offset 169) */ + /* _mesa_function_pool[28560]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[28577]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[28622]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[27648]: Materiali (offset 171) */ + /* _mesa_function_pool[28647]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[28664]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[28690]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[27726]: Indexsv (offset 51) */ + /* _mesa_function_pool[28725]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[28738]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[27784]: LightModelfv (offset 164) */ + /* _mesa_function_pool[28783]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[28802]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[28819]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[28852]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[28870]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[27908]: Translated (offset 303) */ + /* _mesa_function_pool[28907]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[27926]: Translatef (offset 304) */ + /* _mesa_function_pool[28925]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */ + /* _mesa_function_pool[28943]: Uniform3uiEXT (will be remapped) */ "iiii\0" "glUniform3uiEXT\0" + "glUniform3ui\0" "\0" - /* _mesa_function_pool[27966]: StencilMask (offset 209) */ + /* _mesa_function_pool[28978]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[28995]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[28003]: GetLightiv (offset 265) */ + /* _mesa_function_pool[29015]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[29033]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[28047]: IsList (offset 287) */ + /* _mesa_function_pool[29059]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[28059]: IsSync (will be remapped) */ + /* _mesa_function_pool[29071]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[28071]: RenderMode (offset 196) */ + /* _mesa_function_pool[29083]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[29099]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[29132]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[29184]: ClearBufferiv (will be remapped) */ + "iip\0" + "glClearBufferiv\0" + "\0" + /* _mesa_function_pool[29205]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29242]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[29270]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[29312]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[28322]: LoadName (offset 198) */ + /* _mesa_function_pool[29355]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[29369]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[29396]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[29414]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[29448]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[28466]: CullFace (offset 152) */ + /* _mesa_function_pool[29499]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[28480]: BindTexture (offset 307) */ + /* _mesa_function_pool[29513]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29548]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[29575]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[29621]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[28614]: StencilFunc (offset 243) */ + /* _mesa_function_pool[29647]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[28633]: CopyPixels (offset 255) */ + /* _mesa_function_pool[29666]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[28653]: Rectsv (offset 93) */ + /* _mesa_function_pool[29686]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[29699]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[29726]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[29784]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[29810]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[29873]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[29928]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[28922]: NormalPointer (offset 318) */ + /* _mesa_function_pool[29955]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[29976]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[29998]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[30026]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[30050]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[30095]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */ + /* _mesa_function_pool[30114]: VertexAttribI3uivEXT (will be remapped) */ "ip\0" "glVertexAttribI3uivEXT\0" + "glVertexAttribI3uiv\0" "\0" - /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[30161]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[29135]: ClipPlane (offset 150) */ + /* _mesa_function_pool[30188]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[29151]: Recti (offset 90) */ + /* _mesa_function_pool[30204]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */ + /* _mesa_function_pool[30218]: VertexAttribI3ivEXT (will be remapped) */ "ip\0" "glVertexAttribI3ivEXT\0" + "glVertexAttribI3iv\0" "\0" - /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[30263]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[30302]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[30331]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[30370]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[30406]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[30429]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[30451]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[29400]: Rectf (offset 88) */ + /* _mesa_function_pool[30472]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[30486]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[29437]: Indexfv (offset 47) */ + /* _mesa_function_pool[30509]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[30522]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[30568]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[29548]: GetPointerv (offset 329) */ + /* _mesa_function_pool[30620]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[30655]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[30675]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[29630]: IndexMask (offset 212) */ + /* _mesa_function_pool[30702]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[30717]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[30754]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[29725]: GetFloatv (offset 262) */ + /* _mesa_function_pool[30797]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[30813]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[30839]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[30858]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[30880]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[30899]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[30916]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29871]: PopAttrib (offset 218) */ + /* _mesa_function_pool[30943]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[29885]: Fogfv (offset 154) */ + /* _mesa_function_pool[30957]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[30969]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[29931]: InitNames (offset 197) */ + /* _mesa_function_pool[31003]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[29945]: Normal3sv (offset 61) */ + /* _mesa_function_pool[31017]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[29960]: Minmax (offset 368) */ + /* _mesa_function_pool[31032]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[31058]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[31077]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[31116]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[31135]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[31167]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[31189]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[31219]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[31239]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[31257]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[30222]: Hint (offset 158) */ + /* _mesa_function_pool[31294]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[30233]: Color4dv (offset 28) */ + /* _mesa_function_pool[31305]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[31319]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[31362]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[31391]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[31446]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[31496]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[31514]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[31565]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[31612]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[31636]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[31667]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[31682]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[31717]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[31734]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[30682]: Begin (offset 7) */ + /* _mesa_function_pool[31754]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[30693]: LightModeli (offset 165) */ + /* _mesa_function_pool[31765]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */ + /* _mesa_function_pool[31783]: VertexAttribI4ivEXT (will be remapped) */ "ip\0" "glVertexAttribI4ivEXT\0" + "glVertexAttribI4iv\0" "\0" - /* _mesa_function_pool[30737]: Rectfv (offset 89) */ + /* _mesa_function_pool[31828]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[30750]: LightModelf (offset 163) */ + /* _mesa_function_pool[31841]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[31859]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[30793]: GetLightfv (offset 264) */ + /* _mesa_function_pool[31884]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[31902]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[31938]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[31964]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[31987]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[30935]: Disable (offset 214) */ + /* _mesa_function_pool[32026]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[32039]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[32084]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[32150]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[32178]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[31114]: DrawArrays (offset 310) */ + /* _mesa_function_pool[32205]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[32239]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[32258]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[31209]: ColorMask (offset 210) */ + /* _mesa_function_pool[32300]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[32318]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[32343]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[32362]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[32392]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[32425]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[32447]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[31374]: Enable (offset 215) */ + /* _mesa_function_pool[32465]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[31386]: LineStipple (offset 167) */ + /* _mesa_function_pool[32477]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[32495]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[32521]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[32551]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[32578]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[32632]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[32675]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[32708]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[32734]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[32749]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[32780]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[32801]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[32831]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[32871]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[32908]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[32932]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[32957]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[32978]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4648,578 +4739,589 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 1513, AttachShader_remap_index }, - { 9449, CreateProgram_remap_index }, - { 22046, CreateShader_remap_index }, - { 24414, DeleteProgram_remap_index }, - { 17759, DeleteShader_remap_index }, - { 22492, DetachShader_remap_index }, - { 17225, GetAttachedShaders_remap_index }, - { 4594, GetProgramInfoLog_remap_index }, - { 387, GetProgramiv_remap_index }, - { 6124, GetShaderInfoLog_remap_index }, - { 29767, GetShaderiv_remap_index }, - { 12750, IsProgram_remap_index }, - { 11722, IsShader_remap_index }, - { 9553, StencilFuncSeparate_remap_index }, - { 3727, StencilMaskSeparate_remap_index }, - { 7206, StencilOpSeparate_remap_index }, - { 21347, UniformMatrix2x3fv_remap_index }, - { 2724, UniformMatrix2x4fv_remap_index }, - { 31460, UniformMatrix3x2fv_remap_index }, - { 29108, UniformMatrix3x4fv_remap_index }, - { 15618, UniformMatrix4x2fv_remap_index }, - { 3101, UniformMatrix4x3fv_remap_index }, - { 15250, DrawArraysInstanced_remap_index }, - { 16438, DrawElementsInstanced_remap_index }, - { 9467, LoadTransposeMatrixdARB_remap_index }, - { 29496, LoadTransposeMatrixfARB_remap_index }, - { 5277, MultTransposeMatrixdARB_remap_index }, - { 22679, MultTransposeMatrixfARB_remap_index }, - { 198, SampleCoverageARB_remap_index }, - { 5490, CompressedTexImage1DARB_remap_index }, - { 23188, CompressedTexImage2DARB_remap_index }, - { 3790, CompressedTexImage3DARB_remap_index }, - { 17517, CompressedTexSubImage1DARB_remap_index }, - { 1963, CompressedTexSubImage2DARB_remap_index }, - { 19436, CompressedTexSubImage3DARB_remap_index }, - { 27341, GetCompressedTexImageARB_remap_index }, - { 3635, DisableVertexAttribArrayARB_remap_index }, - { 28693, EnableVertexAttribArrayARB_remap_index }, - { 30610, GetProgramEnvParameterdvARB_remap_index }, - { 22559, GetProgramEnvParameterfvARB_remap_index }, - { 26292, GetProgramLocalParameterdvARB_remap_index }, - { 7648, GetProgramLocalParameterfvARB_remap_index }, - { 17633, GetProgramStringARB_remap_index }, - { 26487, GetProgramivARB_remap_index }, - { 19631, GetVertexAttribdvARB_remap_index }, - { 15478, GetVertexAttribfvARB_remap_index }, - { 9333, GetVertexAttribivARB_remap_index }, - { 18512, ProgramEnvParameter4dARB_remap_index }, - { 24187, ProgramEnvParameter4dvARB_remap_index }, - { 16142, ProgramEnvParameter4fARB_remap_index }, - { 8533, ProgramEnvParameter4fvARB_remap_index }, - { 3753, ProgramLocalParameter4dARB_remap_index }, - { 12460, ProgramLocalParameter4dvARB_remap_index }, - { 28172, ProgramLocalParameter4fARB_remap_index }, - { 24767, ProgramLocalParameter4fvARB_remap_index }, - { 27095, ProgramStringARB_remap_index }, - { 18762, VertexAttrib1dARB_remap_index }, - { 15054, VertexAttrib1dvARB_remap_index }, - { 3928, VertexAttrib1fARB_remap_index }, - { 31541, VertexAttrib1fvARB_remap_index }, - { 6732, VertexAttrib1sARB_remap_index }, - { 2137, VertexAttrib1svARB_remap_index }, - { 14485, VertexAttrib2dARB_remap_index }, - { 16844, VertexAttrib2dvARB_remap_index }, - { 1532, VertexAttrib2fARB_remap_index }, - { 16957, VertexAttrib2fvARB_remap_index }, - { 31167, VertexAttrib2sARB_remap_index }, - { 30247, VertexAttrib2svARB_remap_index }, - { 10760, VertexAttrib3dARB_remap_index }, - { 8214, VertexAttrib3dvARB_remap_index }, - { 1619, VertexAttrib3fARB_remap_index }, - { 21610, VertexAttrib3fvARB_remap_index }, - { 26942, VertexAttrib3sARB_remap_index }, - { 19373, VertexAttrib3svARB_remap_index }, - { 4620, VertexAttrib4NbvARB_remap_index }, - { 17180, VertexAttrib4NivARB_remap_index }, - { 21565, VertexAttrib4NsvARB_remap_index }, - { 22511, VertexAttrib4NubARB_remap_index }, - { 30493, VertexAttrib4NubvARB_remap_index }, - { 18173, VertexAttrib4NuivARB_remap_index }, - { 2974, VertexAttrib4NusvARB_remap_index }, - { 10354, VertexAttrib4bvARB_remap_index }, - { 25700, VertexAttrib4dARB_remap_index }, - { 20395, VertexAttrib4dvARB_remap_index }, - { 10894, VertexAttrib4fARB_remap_index }, - { 11298, VertexAttrib4fvARB_remap_index }, - { 9746, VertexAttrib4ivARB_remap_index }, - { 16658, VertexAttrib4sARB_remap_index }, - { 29682, VertexAttrib4svARB_remap_index }, - { 15947, VertexAttrib4ubvARB_remap_index }, - { 29017, VertexAttrib4uivARB_remap_index }, - { 19184, VertexAttrib4usvARB_remap_index }, - { 21175, VertexAttribPointerARB_remap_index }, - { 31301, BindBufferARB_remap_index }, - { 6439, BufferDataARB_remap_index }, - { 1434, BufferSubDataARB_remap_index }, - { 29259, DeleteBuffersARB_remap_index }, - { 31584, GenBuffersARB_remap_index }, - { 17000, GetBufferParameterivARB_remap_index }, - { 16094, GetBufferPointervARB_remap_index }, - { 1387, GetBufferSubDataARB_remap_index }, - { 28965, IsBufferARB_remap_index }, - { 25251, MapBufferARB_remap_index }, - { 29897, UnmapBufferARB_remap_index }, - { 294, BeginQueryARB_remap_index }, - { 18857, DeleteQueriesARB_remap_index }, - { 11612, EndQueryARB_remap_index }, - { 27820, GenQueriesARB_remap_index }, - { 1855, GetQueryObjectivARB_remap_index }, - { 16702, GetQueryObjectuivARB_remap_index }, - { 1676, GetQueryivARB_remap_index }, - { 19091, IsQueryARB_remap_index }, - { 7824, AttachObjectARB_remap_index }, - { 17721, CompileShaderARB_remap_index }, - { 3043, CreateProgramObjectARB_remap_index }, - { 6384, CreateShaderObjectARB_remap_index }, - { 13852, DeleteObjectARB_remap_index }, - { 22979, DetachObjectARB_remap_index }, - { 11370, GetActiveUniformARB_remap_index }, - { 9008, GetAttachedObjectsARB_remap_index }, - { 9315, GetHandleARB_remap_index }, - { 31334, 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SamplePatternSGIS_remap_index }, + { 26119, ColorPointerEXT_remap_index }, + { 17512, EdgeFlagPointerEXT_remap_index }, + { 6050, IndexPointerEXT_remap_index }, + { 6130, NormalPointerEXT_remap_index }, + { 15772, TexCoordPointerEXT_remap_index }, + { 6980, VertexPointerEXT_remap_index }, + { 3599, PointParameterfEXT_remap_index }, + { 7831, PointParameterfvEXT_remap_index }, + { 31734, LockArraysEXT_remap_index }, + { 14871, UnlockArraysEXT_remap_index }, + { 1267, SecondaryColor3bEXT_remap_index }, + { 7990, SecondaryColor3bvEXT_remap_index }, + { 10399, SecondaryColor3dEXT_remap_index }, + { 25380, SecondaryColor3dvEXT_remap_index }, + { 27850, SecondaryColor3fEXT_remap_index }, + { 18178, SecondaryColor3fvEXT_remap_index }, + { 470, SecondaryColor3iEXT_remap_index }, + { 16082, SecondaryColor3ivEXT_remap_index }, + { 10034, SecondaryColor3sEXT_remap_index }, + { 30522, SecondaryColor3svEXT_remap_index }, + { 26987, SecondaryColor3ubEXT_remap_index }, + { 21123, SecondaryColor3ubvEXT_remap_index }, + { 12876, SecondaryColor3uiEXT_remap_index }, + { 22719, SecondaryColor3uivEXT_remap_index }, + { 25627, SecondaryColor3usEXT_remap_index }, + { 12949, SecondaryColor3usvEXT_remap_index }, + { 11769, SecondaryColorPointerEXT_remap_index }, + { 25441, MultiDrawArraysEXT_remap_index }, + { 20813, MultiDrawElementsEXT_remap_index }, + { 21008, FogCoordPointerEXT_remap_index }, + { 4566, FogCoorddEXT_remap_index }, + { 31135, FogCoorddvEXT_remap_index }, + { 4683, FogCoordfEXT_remap_index }, + { 26910, FogCoordfvEXT_remap_index }, + { 19047, PixelTexGenSGIX_remap_index }, + { 27495, BlendFuncSeparateEXT_remap_index }, + { 6892, FlushVertexArrayRangeNV_remap_index }, + { 5345, VertexArrayRangeNV_remap_index }, + { 27915, CombinerInputNV_remap_index }, + { 2116, CombinerOutputNV_remap_index }, + { 30675, CombinerParameterfNV_remap_index }, + { 5219, CombinerParameterfvNV_remap_index }, + { 22201, CombinerParameteriNV_remap_index }, + { 32150, CombinerParameterivNV_remap_index }, + { 7268, FinalCombinerInputNV_remap_index }, + { 9813, GetCombinerInputParameterfvNV_remap_index }, + { 31987, GetCombinerInputParameterivNV_remap_index }, + { 13872, GetCombinerOutputParameterfvNV_remap_index }, + { 13700, GetCombinerOutputParameterivNV_remap_index }, + { 6637, GetFinalCombinerInputParameterfvNV_remap_index }, + { 24623, GetFinalCombinerInputParameterivNV_remap_index }, + { 12574, ResizeBuffersMESA_remap_index }, + { 11095, WindowPos2dMESA_remap_index }, + { 1060, WindowPos2dvMESA_remap_index }, + { 32978, WindowPos2fMESA_remap_index }, + { 7935, WindowPos2fvMESA_remap_index }, + { 18125, WindowPos2iMESA_remap_index }, + { 20298, WindowPos2ivMESA_remap_index }, + { 20912, WindowPos2sMESA_remap_index }, + { 5748, WindowPos2svMESA_remap_index }, + { 7760, WindowPos3dMESA_remap_index }, + { 14018, WindowPos3dvMESA_remap_index }, + { 516, WindowPos3fMESA_remap_index }, + { 14932, WindowPos3fvMESA_remap_index }, + { 23884, WindowPos3iMESA_remap_index }, + { 29873, WindowPos3ivMESA_remap_index }, + { 18742, WindowPos3sMESA_remap_index }, + { 31391, WindowPos3svMESA_remap_index }, + { 11046, WindowPos4dMESA_remap_index }, + { 16966, WindowPos4dvMESA_remap_index }, + { 13977, WindowPos4fMESA_remap_index }, + { 30429, WindowPos4fvMESA_remap_index }, + { 30026, WindowPos4iMESA_remap_index }, + { 12377, WindowPos4ivMESA_remap_index }, + { 18926, WindowPos4sMESA_remap_index }, + { 3183, WindowPos4svMESA_remap_index }, + { 13739, MultiModeDrawArraysIBM_remap_index }, + { 28690, MultiModeDrawElementsIBM_remap_index }, + { 12181, DeleteFencesNV_remap_index }, + { 27762, FinishFenceNV_remap_index }, + { 3721, GenFencesNV_remap_index }, + { 16946, GetFenceivNV_remap_index }, + { 8227, IsFenceNV_remap_index }, + { 13627, SetFenceNV_remap_index }, + { 4178, TestFenceNV_remap_index }, + { 31362, AreProgramsResidentNV_remap_index }, + { 30717, BindProgramNV_remap_index }, + { 25710, DeleteProgramsNV_remap_index }, + { 21341, ExecuteProgramNV_remap_index }, + { 32871, GenProgramsNV_remap_index }, + { 23204, GetProgramParameterdvNV_remap_index }, + { 10461, GetProgramParameterfvNV_remap_index }, + { 26093, GetProgramStringNV_remap_index }, + { 24261, GetProgramivNV_remap_index }, + { 23438, GetTrackMatrixivNV_remap_index }, + { 25887, GetVertexAttribPointervNV_remap_index }, + { 24556, GetVertexAttribdvNV_remap_index }, + { 9283, GetVertexAttribfvNV_remap_index }, + { 18349, GetVertexAttribivNV_remap_index }, + { 19173, IsProgramNV_remap_index }, + { 9366, LoadProgramNV_remap_index }, + { 27591, ProgramParameters4dvNV_remap_index }, + { 24191, ProgramParameters4fvNV_remap_index }, + { 20602, RequestResidentProgramsNV_remap_index }, + { 22179, TrackMatrixNV_remap_index }, + { 31964, VertexAttrib1dNV_remap_index }, + { 13538, VertexAttrib1dvNV_remap_index }, + { 28196, VertexAttrib1fNV_remap_index }, + { 2415, VertexAttrib1fvNV_remap_index }, + { 30486, VertexAttrib1sNV_remap_index }, + { 15005, VertexAttrib1svNV_remap_index }, + { 4845, VertexAttrib2dNV_remap_index }, + { 13431, VertexAttrib2dvNV_remap_index }, + { 20057, VertexAttrib2fNV_remap_index }, + { 12997, VertexAttrib2fvNV_remap_index }, + { 5960, VertexAttrib2sNV_remap_index }, + { 18796, VertexAttrib2svNV_remap_index }, + { 11243, VertexAttrib3dNV_remap_index }, + { 31612, VertexAttrib3dvNV_remap_index }, + { 10273, VertexAttrib3fNV_remap_index }, + { 24583, VertexAttrib3fvNV_remap_index }, + { 22022, VertexAttrib3sNV_remap_index }, + { 23465, VertexAttrib3svNV_remap_index }, + { 28664, VertexAttrib4dNV_remap_index }, + { 32908, VertexAttrib4dvNV_remap_index }, + { 4467, VertexAttrib4fNV_remap_index }, + { 9416, VertexAttrib4fvNV_remap_index }, + { 26569, VertexAttrib4sNV_remap_index }, + { 1409, VertexAttrib4svNV_remap_index }, + { 5003, VertexAttrib4ubNV_remap_index }, + { 778, VertexAttrib4ubvNV_remap_index }, + { 21521, VertexAttribPointerNV_remap_index }, + { 2267, VertexAttribs1dvNV_remap_index }, + { 25975, VertexAttribs1fvNV_remap_index }, + { 32708, VertexAttribs1svNV_remap_index }, + { 10298, VertexAttribs2dvNV_remap_index }, + { 25145, VertexAttribs2fvNV_remap_index }, + { 17538, VertexAttribs2svNV_remap_index }, + { 5247, VertexAttribs3dvNV_remap_index }, + { 2147, VertexAttribs3fvNV_remap_index }, + { 29621, VertexAttribs3svNV_remap_index }, + { 26659, VertexAttribs4dvNV_remap_index }, + { 5319, VertexAttribs4fvNV_remap_index }, + { 32495, VertexAttribs4svNV_remap_index }, + { 29369, VertexAttribs4ubvNV_remap_index }, + { 26729, GetTexBumpParameterfvATI_remap_index }, + { 32749, GetTexBumpParameterivATI_remap_index }, + { 18459, TexBumpParameterfvATI_remap_index }, + { 20473, TexBumpParameterivATI_remap_index }, + { 15551, AlphaFragmentOp1ATI_remap_index }, + { 10889, AlphaFragmentOp2ATI_remap_index }, + { 24499, AlphaFragmentOp3ATI_remap_index }, + { 29548, BeginFragmentShaderATI_remap_index }, + { 30916, BindFragmentShaderATI_remap_index }, + { 23594, ColorFragmentOp1ATI_remap_index }, + { 4345, ColorFragmentOp2ATI_remap_index }, + { 31257, ColorFragmentOp3ATI_remap_index }, + { 5485, DeleteFragmentShaderATI_remap_index }, + { 32932, EndFragmentShaderATI_remap_index }, + { 32178, GenFragmentShadersATI_remap_index }, + { 25299, PassTexCoordATI_remap_index }, + { 6960, SampleMapATI_remap_index }, + { 6733, SetFragmentShaderConstantATI_remap_index }, + { 363, PointParameteriNV_remap_index }, + { 14179, PointParameterivNV_remap_index }, + { 28503, ActiveStencilFaceEXT_remap_index }, + { 27251, BindVertexArrayAPPLE_remap_index }, + { 2737, DeleteVertexArraysAPPLE_remap_index }, + { 17955, GenVertexArraysAPPLE_remap_index }, + { 23269, IsVertexArrayAPPLE_remap_index }, + { 819, GetProgramNamedParameterdvNV_remap_index }, + { 3562, GetProgramNamedParameterfvNV_remap_index }, + { 26760, ProgramNamedParameter4dNV_remap_index }, + { 14505, ProgramNamedParameter4dvNV_remap_index }, + { 8899, ProgramNamedParameter4fNV_remap_index }, + { 11734, ProgramNamedParameter4fvNV_remap_index }, + { 16877, PrimitiveRestartIndexNV_remap_index }, + { 30406, PrimitiveRestartNV_remap_index }, + { 24170, DepthBoundsEXT_remap_index }, + { 1159, BlendEquationSeparateEXT_remap_index }, + { 14706, BindFramebufferEXT_remap_index }, + { 25486, BindRenderbufferEXT_remap_index }, + { 9663, CheckFramebufferStatusEXT_remap_index }, + { 22520, DeleteFramebuffersEXT_remap_index }, + { 31514, DeleteRenderbuffersEXT_remap_index }, + { 13455, FramebufferRenderbufferEXT_remap_index }, + { 13644, FramebufferTexture1DEXT_remap_index }, + { 11528, FramebufferTexture2DEXT_remap_index }, + { 11148, FramebufferTexture3DEXT_remap_index }, + { 23135, GenFramebuffersEXT_remap_index }, + { 17403, GenRenderbuffersEXT_remap_index }, + { 6679, GenerateMipmapEXT_remap_index }, + { 21597, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 32084, GetRenderbufferParameterivEXT_remap_index }, + { 20353, IsFramebufferEXT_remap_index }, + { 32831, IsRenderbufferEXT_remap_index }, + { 8174, RenderbufferStorageEXT_remap_index }, + { 695, BlitFramebufferEXT_remap_index }, + { 14324, BufferParameteriAPPLE_remap_index }, + { 19205, FlushMappedBufferRangeAPPLE_remap_index }, + { 1815, BindFragDataLocationEXT_remap_index }, + { 24283, GetFragDataLocationEXT_remap_index }, + { 10576, GetUniformuivEXT_remap_index }, + { 2933, GetVertexAttribIivEXT_remap_index }, + { 4195, GetVertexAttribIuivEXT_remap_index }, + { 12014, Uniform1uiEXT_remap_index }, + { 27676, Uniform1uivEXT_remap_index }, + { 22118, Uniform2uiEXT_remap_index }, + { 4309, Uniform2uivEXT_remap_index }, + { 28943, Uniform3uiEXT_remap_index }, + { 14652, Uniform3uivEXT_remap_index }, + { 3486, Uniform4uiEXT_remap_index }, + { 8675, Uniform4uivEXT_remap_index }, + { 18306, VertexAttribI1iEXT_remap_index }, + { 965, VertexAttribI1ivEXT_remap_index }, + { 2516, VertexAttribI1uiEXT_remap_index }, + { 12725, VertexAttribI1uivEXT_remap_index }, { 81, VertexAttribI2iEXT_remap_index }, - { 22862, VertexAttribI2ivEXT_remap_index }, - { 4981, VertexAttribI2uiEXT_remap_index }, - { 4473, VertexAttribI2uivEXT_remap_index }, - { 25404, VertexAttribI3iEXT_remap_index }, - { 29165, VertexAttribI3ivEXT_remap_index }, - { 3178, VertexAttribI3uiEXT_remap_index }, - { 29081, VertexAttribI3uivEXT_remap_index }, - { 21075, VertexAttribI4bvEXT_remap_index }, - { 13982, VertexAttribI4iEXT_remap_index }, - { 30711, VertexAttribI4ivEXT_remap_index }, - { 12797, VertexAttribI4svEXT_remap_index }, - { 15854, VertexAttribI4ubvEXT_remap_index }, - { 15589, VertexAttribI4uiEXT_remap_index }, - { 5108, VertexAttribI4uivEXT_remap_index }, - { 10803, VertexAttribI4usvEXT_remap_index }, - { 17660, VertexAttribIPointerEXT_remap_index }, - { 2865, FramebufferTextureLayerEXT_remap_index }, - { 5329, ColorMaskIndexedEXT_remap_index }, - { 18054, DisableIndexedEXT_remap_index }, - { 25431, EnableIndexedEXT_remap_index }, - { 20795, GetBooleanIndexedvEXT_remap_index }, - { 10430, GetIntegerIndexedvEXT_remap_index }, - { 21791, IsEnabledIndexedEXT_remap_index }, - { 21691, ClearColorIiEXT_remap_index }, - { 3255, ClearColorIuiEXT_remap_index }, - { 9420, GetTexParameterIivEXT_remap_index }, - { 5564, GetTexParameterIuivEXT_remap_index }, - { 2839, TexParameterIivEXT_remap_index }, - { 25320, TexParameterIuivEXT_remap_index }, - { 4366, BeginConditionalRenderNV_remap_index }, - { 24364, EndConditionalRenderNV_remap_index }, - { 8878, BeginTransformFeedbackEXT_remap_index }, - { 18078, BindBufferBaseEXT_remap_index }, - { 17948, BindBufferOffsetEXT_remap_index }, - { 11661, BindBufferRangeEXT_remap_index }, - { 13637, EndTransformFeedbackEXT_remap_index }, - { 10282, GetTransformFeedbackVaryingEXT_remap_index }, - { 19864, TransformFeedbackVaryingsEXT_remap_index }, - { 28237, ProvokingVertexEXT_remap_index }, - { 10230, GetTexParameterPointervAPPLE_remap_index }, - { 4755, TextureRangeAPPLE_remap_index }, - { 11072, GetObjectParameterivAPPLE_remap_index }, - { 19003, ObjectPurgeableAPPLE_remap_index }, - { 5358, ObjectUnpurgeableAPPLE_remap_index }, - { 16621, ActiveProgramEXT_remap_index }, - { 16592, CreateShaderProgramEXT_remap_index }, - { 27289, UseShaderProgramEXT_remap_index }, - { 27530, StencilFuncSeparateATI_remap_index }, - { 17319, ProgramEnvParameters4fvEXT_remap_index }, - { 20758, ProgramLocalParameters4fvEXT_remap_index }, - { 13505, GetQueryObjecti64vEXT_remap_index }, - { 9848, GetQueryObjectui64vEXT_remap_index }, - { 22819, EGLImageTargetRenderbufferStorageOES_remap_index }, - { 11579, EGLImageTargetTexture2DOES_remap_index }, + { 23706, VertexAttribI2ivEXT_remap_index }, + { 5273, VertexAttribI2uiEXT_remap_index }, + { 4728, VertexAttribI2uivEXT_remap_index }, + { 26361, VertexAttribI3iEXT_remap_index }, + { 30218, VertexAttribI3ivEXT_remap_index }, + { 3340, VertexAttribI3uiEXT_remap_index }, + { 30114, VertexAttribI3uivEXT_remap_index }, + { 21848, VertexAttribI4bvEXT_remap_index }, + { 14584, VertexAttribI4iEXT_remap_index }, + { 31783, VertexAttribI4ivEXT_remap_index }, + { 13358, VertexAttribI4svEXT_remap_index }, + { 16462, VertexAttribI4ubvEXT_remap_index }, + { 16145, VertexAttribI4uiEXT_remap_index }, + { 5419, VertexAttribI4uivEXT_remap_index }, + { 11311, VertexAttribI4usvEXT_remap_index }, + { 18403, VertexAttribIPointerEXT_remap_index }, + { 3027, FramebufferTextureLayerEXT_remap_index }, + { 5660, ColorMaskIndexedEXT_remap_index }, + { 18820, DisableIndexedEXT_remap_index }, + { 26406, EnableIndexedEXT_remap_index }, + { 21552, GetBooleanIndexedvEXT_remap_index }, + { 10922, GetIntegerIndexedvEXT_remap_index }, + { 22596, IsEnabledIndexedEXT_remap_index }, + { 22496, ClearColorIiEXT_remap_index }, + { 3436, ClearColorIuiEXT_remap_index }, + { 9852, GetTexParameterIivEXT_remap_index }, + { 5908, GetTexParameterIuivEXT_remap_index }, + { 2983, TexParameterIivEXT_remap_index }, + { 26228, TexParameterIuivEXT_remap_index }, + { 4596, BeginConditionalRenderNV_remap_index }, + { 25249, EndConditionalRenderNV_remap_index }, + { 9310, BeginTransformFeedbackEXT_remap_index }, + { 18855, BindBufferBaseEXT_remap_index }, + { 18714, BindBufferOffsetEXT_remap_index }, + { 12202, BindBufferRangeEXT_remap_index }, + { 14239, EndTransformFeedbackEXT_remap_index }, + { 10774, GetTransformFeedbackVaryingEXT_remap_index }, + { 20658, TransformFeedbackVaryingsEXT_remap_index }, + { 29270, ProvokingVertexEXT_remap_index }, + { 10722, GetTexParameterPointervAPPLE_remap_index }, + { 5047, TextureRangeAPPLE_remap_index }, + { 11600, GetObjectParameterivAPPLE_remap_index }, + { 19780, ObjectPurgeableAPPLE_remap_index }, + { 5702, ObjectUnpurgeableAPPLE_remap_index }, + { 17225, ActiveProgramEXT_remap_index }, + { 17196, CreateShaderProgramEXT_remap_index }, + { 28288, UseShaderProgramEXT_remap_index }, + { 28529, StencilFuncSeparateATI_remap_index }, + { 18044, ProgramEnvParameters4fvEXT_remap_index }, + { 17090, ProgramLocalParameters4fvEXT_remap_index }, + { 14107, GetQueryObjecti64vEXT_remap_index }, + { 10324, GetQueryObjectui64vEXT_remap_index }, + { 23663, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 12120, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 2549, _gloffset_BlendColor }, + { 2655, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 10697, _gloffset_BlendEquation }, + { 11205, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 16336, _gloffset_ColorSubTable }, - { 30374, _gloffset_CopyColorSubTable }, + { 16988, _gloffset_ColorSubTable }, + { 31446, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 239, _gloffset_ConvolutionFilter1D }, - { 2367, _gloffset_CopyConvolutionFilter1D }, - { 3864, _gloffset_GetConvolutionParameteriv }, - { 8105, _gloffset_ConvolutionFilter2D }, - { 8293, _gloffset_ConvolutionParameteriv }, - { 8753, _gloffset_ConvolutionParameterfv }, - { 19707, _gloffset_GetSeparableFilter }, - { 23075, _gloffset_SeparableFilter2D }, - { 23916, _gloffset_ConvolutionParameteri }, - { 24039, _gloffset_ConvolutionParameterf }, - { 25610, _gloffset_GetConvolutionParameterfv }, - { 26432, _gloffset_GetConvolutionFilter }, - { 28777, _gloffset_CopyConvolutionFilter2D }, + { 257, _gloffset_ConvolutionFilter1D }, + { 2454, _gloffset_CopyConvolutionFilter1D }, + { 4058, _gloffset_GetConvolutionParameteriv }, + { 8523, _gloffset_ConvolutionFilter2D }, + { 8725, _gloffset_ConvolutionParameteriv }, + { 9185, _gloffset_ConvolutionParameterfv }, + { 20501, _gloffset_GetSeparableFilter }, + { 23938, _gloffset_SeparableFilter2D }, + { 24801, _gloffset_ConvolutionParameteri }, + { 24924, _gloffset_ConvolutionParameterf }, + { 26595, _gloffset_GetConvolutionParameterfv }, + { 27417, _gloffset_GetConvolutionFilter }, + { 29810, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 14431, _gloffset_CopyTexSubImage3D }, - { 16047, _gloffset_CopyTexImage2D }, - { 23524, _gloffset_CopyTexImage1D }, - { 26113, _gloffset_CopyTexSubImage2D }, - { 28415, _gloffset_CopyTexSubImage1D }, + { 15065, _gloffset_CopyTexSubImage3D }, + { 16675, _gloffset_CopyTexImage2D }, + { 24409, _gloffset_CopyTexImage1D }, + { 27098, _gloffset_CopyTexSubImage2D }, + { 29448, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 9090, _gloffset_DrawRangeElements }, + { 9522, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 838, _gloffset_Histogram }, - { 3328, _gloffset_ResetHistogram }, - { 9519, _gloffset_GetMinmax }, - { 14765, _gloffset_GetHistogramParameterfv }, - { 23449, _gloffset_GetMinmaxParameteriv }, - { 25500, _gloffset_ResetMinmax }, - { 26329, _gloffset_GetHistogramParameteriv }, - { 27464, _gloffset_GetHistogram }, - { 29960, _gloffset_Minmax }, - { 31487, _gloffset_GetMinmaxParameterfv }, + { 856, _gloffset_Histogram }, + { 3522, _gloffset_ResetHistogram }, + { 9972, _gloffset_GetMinmax }, + { 15399, _gloffset_GetHistogramParameterfv }, + { 24334, _gloffset_GetMinmaxParameteriv }, + { 26485, _gloffset_ResetMinmax }, + { 27314, _gloffset_GetHistogramParameteriv }, + { 28463, _gloffset_GetHistogram }, + { 31032, _gloffset_Minmax }, + { 32578, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7967, _gloffset_ColorTable }, - { 14611, _gloffset_GetColorTable }, - { 22064, _gloffset_GetColorTableParameterfv }, - { 24095, _gloffset_GetColorTableParameteriv }, + { 8385, _gloffset_ColorTable }, + { 15245, _gloffset_GetColorTable }, + { 22882, _gloffset_GetColorTableParameterfv }, + { 24980, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6688, _gloffset_TexSubImage1D }, - { 10157, _gloffset_TexSubImage2D }, + { 7106, _gloffset_TexSubImage1D }, + { 10649, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 1710, _gloffset_TexImage3D }, - { 21833, _gloffset_TexSubImage3D }, + { 1774, _gloffset_TexImage3D }, + { 22651, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3128, _gloffset_PrioritizeTextures }, - { 7137, _gloffset_AreTexturesResident }, - { 12960, _gloffset_GenTextures }, - { 15097, _gloffset_DeleteTextures }, - { 18709, _gloffset_IsTexture }, - { 28480, _gloffset_BindTexture }, + { 3290, _gloffset_PrioritizeTextures }, + { 7555, _gloffset_AreTexturesResident }, + { 13562, _gloffset_GenTextures }, + { 15731, _gloffset_DeleteTextures }, + { 19486, _gloffset_IsTexture }, + { 29513, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 23247, _gloffset_ArrayElement }, - { 29548, _gloffset_GetPointerv }, - { 31114, _gloffset_DrawArrays }, + { 24110, _gloffset_ArrayElement }, + { 30620, _gloffset_GetPointerv }, + { 32205, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 7255, _gloffset_ColorTableParameteriv }, - { 7967, _gloffset_ColorTable }, - { 14611, _gloffset_GetColorTable }, - { 14721, _gloffset_CopyColorTable }, - { 18570, _gloffset_ColorTableParameterfv }, - { 22064, _gloffset_GetColorTableParameterfv }, - { 24095, _gloffset_GetColorTableParameteriv }, + { 7673, _gloffset_ColorTableParameteriv }, + { 8385, _gloffset_ColorTable }, + { 15245, _gloffset_GetColorTable }, + { 15355, _gloffset_CopyColorTable }, + { 19347, _gloffset_ColorTableParameterfv }, + { 22882, _gloffset_GetColorTableParameterfv }, + { 24980, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ - { 407, _gloffset_MultiTexCoord3sARB }, - { 639, _gloffset_ActiveTextureARB }, - { 4031, _gloffset_MultiTexCoord1fvARB }, - { 5789, _gloffset_MultiTexCoord3dARB }, - { 5834, _gloffset_MultiTexCoord2iARB }, - { 5958, _gloffset_MultiTexCoord2svARB }, - { 7923, _gloffset_MultiTexCoord2fARB }, - { 9878, _gloffset_MultiTexCoord3fvARB }, - { 10459, _gloffset_MultiTexCoord4sARB }, - { 11120, _gloffset_MultiTexCoord2dvARB }, - { 11522, _gloffset_MultiTexCoord1svARB }, - { 11894, _gloffset_MultiTexCoord3svARB }, - { 11955, _gloffset_MultiTexCoord4iARB }, - { 12705, _gloffset_MultiTexCoord3iARB }, - { 13534, _gloffset_MultiTexCoord1dARB }, - { 13751, _gloffset_MultiTexCoord3dvARB }, - { 14965, _gloffset_MultiTexCoord3ivARB }, - { 15010, _gloffset_MultiTexCoord2sARB }, - { 16393, _gloffset_MultiTexCoord4ivARB }, - { 18220, _gloffset_ClientActiveTextureARB }, - { 20503, _gloffset_MultiTexCoord2dARB }, - { 20944, _gloffset_MultiTexCoord4dvARB }, - { 21281, _gloffset_MultiTexCoord4fvARB }, - { 22205, _gloffset_MultiTexCoord3fARB }, - { 24623, _gloffset_MultiTexCoord4dARB }, - { 24889, _gloffset_MultiTexCoord1sARB }, - { 25093, _gloffset_MultiTexCoord1dvARB }, - { 25957, _gloffset_MultiTexCoord1ivARB }, - { 26050, _gloffset_MultiTexCoord2ivARB }, - { 26389, _gloffset_MultiTexCoord1iARB }, - { 27739, _gloffset_MultiTexCoord4svARB }, - { 28279, _gloffset_MultiTexCoord1fARB }, - { 28542, _gloffset_MultiTexCoord4fARB }, - { 30948, _gloffset_MultiTexCoord2fvARB }, + { 425, _gloffset_MultiTexCoord3sARB }, + { 657, _gloffset_ActiveTextureARB }, + { 4247, _gloffset_MultiTexCoord1fvARB }, + { 6155, _gloffset_MultiTexCoord3dARB }, + { 6200, _gloffset_MultiTexCoord2iARB }, + { 6324, _gloffset_MultiTexCoord2svARB }, + { 8341, _gloffset_MultiTexCoord2fARB }, + { 10354, _gloffset_MultiTexCoord3fvARB }, + { 10967, _gloffset_MultiTexCoord4sARB }, + { 11648, _gloffset_MultiTexCoord2dvARB }, + { 12063, _gloffset_MultiTexCoord1svARB }, + { 12435, _gloffset_MultiTexCoord3svARB }, + { 12496, _gloffset_MultiTexCoord4iARB }, + { 13266, _gloffset_MultiTexCoord3iARB }, + { 14136, _gloffset_MultiTexCoord1dARB }, + { 14353, _gloffset_MultiTexCoord3dvARB }, + { 15599, _gloffset_MultiTexCoord3ivARB }, + { 15644, _gloffset_MultiTexCoord2sARB }, + { 17045, _gloffset_MultiTexCoord4ivARB }, + { 18997, _gloffset_ClientActiveTextureARB }, + { 21297, _gloffset_MultiTexCoord2dARB }, + { 21717, _gloffset_MultiTexCoord4dvARB }, + { 22073, _gloffset_MultiTexCoord4fvARB }, + { 23023, _gloffset_MultiTexCoord3fARB }, + { 25531, _gloffset_MultiTexCoord4dARB }, + { 25797, _gloffset_MultiTexCoord1sARB }, + { 26001, _gloffset_MultiTexCoord1dvARB }, + { 26942, _gloffset_MultiTexCoord1ivARB }, + { 27035, _gloffset_MultiTexCoord2ivARB }, + { 27374, _gloffset_MultiTexCoord1iARB }, + { 28738, _gloffset_MultiTexCoord4svARB }, + { 29312, _gloffset_MultiTexCoord1fARB }, + { 29575, _gloffset_MultiTexCoord4fARB }, + { 32039, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5227,7 +5329,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8811, -1 }, /* TbufferMask3DFX */ + { 9243, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5298,7 +5400,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { #if defined(need_GL_ARB_geometry_shader4) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 11858, -1 }, /* FramebufferTextureLayer */ + { 12399, -1 }, /* FramebufferTextureLayer */ { -1, -1 } }; #endif @@ -5312,11 +5414,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3579, -1 }, /* MatrixIndexusvARB */ - { 12526, -1 }, /* MatrixIndexuivARB */ - { 13873, -1 }, /* MatrixIndexPointerARB */ - { 18958, -1 }, /* CurrentPaletteMatrixARB */ - { 21949, -1 }, /* MatrixIndexubvARB */ + { 3773, -1 }, /* MatrixIndexusvARB */ + { 13087, -1 }, /* MatrixIndexuivARB */ + { 14475, -1 }, /* MatrixIndexPointerARB */ + { 19735, -1 }, /* CurrentPaletteMatrixARB */ + { 22767, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5393,16 +5495,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { - { 2309, -1 }, /* WeightubvARB */ - { 6149, -1 }, /* WeightivARB */ - { 10562, -1 }, /* WeightPointerARB */ - { 13252, -1 }, /* WeightfvARB */ - { 16939, -1 }, /* WeightbvARB */ - { 20171, -1 }, /* WeightusvARB */ - { 23001, -1 }, /* VertexBlendARB */ - { 28363, -1 }, /* WeightsvARB */ - { 30424, -1 }, /* WeightdvARB */ - { 31148, -1 }, /* WeightuivARB */ + { 2396, -1 }, /* WeightubvARB */ + { 6567, -1 }, /* WeightivARB */ + { 11070, -1 }, /* WeightPointerARB */ + { 13854, -1 }, /* WeightfvARB */ + { 17564, -1 }, /* WeightbvARB */ + { 20965, -1 }, /* WeightusvARB */ + { 23864, -1 }, /* VertexBlendARB */ + { 29396, -1 }, /* WeightsvARB */ + { 31496, -1 }, /* WeightdvARB */ + { 32239, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5472,7 +5574,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { #if defined(need_GL_EXT_blend_color) static const struct gl_function_remap GL_EXT_blend_color_functions[] = { - { 2549, _gloffset_BlendColor }, + { 2655, _gloffset_BlendColor }, { -1, -1 } }; #endif @@ -5493,15 +5595,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 10697, _gloffset_BlendEquation }, + { 11205, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 16336, _gloffset_ColorSubTable }, - { 30374, _gloffset_CopyColorSubTable }, + { 16988, _gloffset_ColorSubTable }, + { 31446, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5515,66 +5617,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = #if defined(need_GL_EXT_convolution) static const struct gl_function_remap GL_EXT_convolution_functions[] = { - { 239, _gloffset_ConvolutionFilter1D }, - { 2367, _gloffset_CopyConvolutionFilter1D }, - { 3864, _gloffset_GetConvolutionParameteriv }, - { 8105, _gloffset_ConvolutionFilter2D }, - { 8293, _gloffset_ConvolutionParameteriv }, - { 8753, _gloffset_ConvolutionParameterfv }, - { 19707, _gloffset_GetSeparableFilter }, - { 23075, _gloffset_SeparableFilter2D }, - { 23916, _gloffset_ConvolutionParameteri }, - { 24039, _gloffset_ConvolutionParameterf }, - { 25610, _gloffset_GetConvolutionParameterfv }, - { 26432, _gloffset_GetConvolutionFilter }, - { 28777, _gloffset_CopyConvolutionFilter2D }, + { 257, _gloffset_ConvolutionFilter1D }, + { 2454, _gloffset_CopyConvolutionFilter1D }, + { 4058, _gloffset_GetConvolutionParameteriv }, + { 8523, _gloffset_ConvolutionFilter2D }, + { 8725, _gloffset_ConvolutionParameteriv }, + { 9185, _gloffset_ConvolutionParameterfv }, + { 20501, _gloffset_GetSeparableFilter }, + { 23938, _gloffset_SeparableFilter2D }, + { 24801, _gloffset_ConvolutionParameteri }, + { 24924, _gloffset_ConvolutionParameterf }, + { 26595, _gloffset_GetConvolutionParameterfv }, + { 27417, _gloffset_GetConvolutionFilter }, + { 29810, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 10017, -1 }, /* TangentPointerEXT */ - { 12013, -1 }, /* Binormal3ivEXT */ - { 12658, -1 }, /* Tangent3sEXT */ - { 13938, -1 }, /* Tangent3fvEXT */ - { 17929, -1 }, /* Tangent3dvEXT */ - { 18656, -1 }, /* Binormal3bvEXT */ - { 19760, -1 }, /* Binormal3dEXT */ - { 21881, -1 }, /* Tangent3fEXT */ - { 23988, -1 }, /* Binormal3sEXT */ - { 24433, -1 }, /* Tangent3ivEXT */ - { 24452, -1 }, /* Tangent3dEXT */ - { 25347, -1 }, /* Binormal3svEXT */ - { 25855, -1 }, /* Binormal3fEXT */ - { 26729, -1 }, /* Binormal3dvEXT */ - { 27983, -1 }, /* Tangent3iEXT */ - { 29062, -1 }, /* Tangent3bvEXT */ - { 29583, -1 }, /* Tangent3bEXT */ - { 30147, -1 }, /* Binormal3fvEXT */ - { 30847, -1 }, /* BinormalPointerEXT */ - { 31252, -1 }, /* Tangent3svEXT */ - { 31689, -1 }, /* Binormal3bEXT */ - { 31866, -1 }, /* Binormal3iEXT */ + { 10493, -1 }, /* TangentPointerEXT */ + { 12554, -1 }, /* Binormal3ivEXT */ + { 13219, -1 }, /* Tangent3sEXT */ + { 14540, -1 }, /* Tangent3fvEXT */ + { 18695, -1 }, /* Tangent3dvEXT */ + { 19433, -1 }, /* Binormal3bvEXT */ + { 20554, -1 }, /* Binormal3dEXT */ + { 22699, -1 }, /* Tangent3fEXT */ + { 24873, -1 }, /* Binormal3sEXT */ + { 25341, -1 }, /* Tangent3ivEXT */ + { 25360, -1 }, /* Tangent3dEXT */ + { 26274, -1 }, /* Binormal3svEXT */ + { 26840, -1 }, /* Binormal3fEXT */ + { 27728, -1 }, /* Binormal3dvEXT */ + { 28995, -1 }, /* Tangent3iEXT */ + { 30095, -1 }, /* Tangent3bvEXT */ + { 30655, -1 }, /* Tangent3bEXT */ + { 31219, -1 }, /* Binormal3fvEXT */ + { 31938, -1 }, /* BinormalPointerEXT */ + { 32343, -1 }, /* Tangent3svEXT */ + { 32780, -1 }, /* Binormal3bEXT */ + { 32957, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 14431, _gloffset_CopyTexSubImage3D }, - { 16047, _gloffset_CopyTexImage2D }, - { 23524, _gloffset_CopyTexImage1D }, - { 26113, _gloffset_CopyTexSubImage2D }, - { 28415, _gloffset_CopyTexSubImage1D }, + { 15065, _gloffset_CopyTexSubImage3D }, + { 16675, _gloffset_CopyTexImage2D }, + { 24409, _gloffset_CopyTexImage1D }, + { 27098, _gloffset_CopyTexSubImage2D }, + { 29448, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 8442, -1 }, /* CullParameterdvEXT */ - { 11165, -1 }, /* CullParameterfvEXT */ + { 8874, -1 }, /* CullParameterdvEXT */ + { 11693, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -5602,7 +5704,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 9090, _gloffset_DrawRangeElements }, + { 9522, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5651,39 +5753,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { #if defined(need_GL_EXT_histogram) static const struct gl_function_remap GL_EXT_histogram_functions[] = { - { 838, _gloffset_Histogram }, - { 3328, _gloffset_ResetHistogram }, - { 9519, _gloffset_GetMinmax }, - { 14765, _gloffset_GetHistogramParameterfv }, - { 23449, _gloffset_GetMinmaxParameteriv }, - { 25500, _gloffset_ResetMinmax }, - { 26329, _gloffset_GetHistogramParameteriv }, - { 27464, _gloffset_GetHistogram }, - { 29960, _gloffset_Minmax }, - { 31487, _gloffset_GetMinmaxParameterfv }, + { 856, _gloffset_Histogram }, + { 3522, _gloffset_ResetHistogram }, + { 9972, _gloffset_GetMinmax }, + { 15399, _gloffset_GetHistogramParameterfv }, + { 24334, _gloffset_GetMinmaxParameteriv }, + { 26485, _gloffset_ResetMinmax }, + { 27314, _gloffset_GetHistogramParameteriv }, + { 28463, _gloffset_GetHistogram }, + { 31032, _gloffset_Minmax }, + { 32578, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10951, -1 }, /* IndexFuncEXT */ + { 11479, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 20258, -1 }, /* IndexMaterialEXT */ + { 21052, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 25367, -1 }, /* ApplyTextureEXT */ - { 25454, -1 }, /* TextureMaterialEXT */ - { 25479, -1 }, /* TextureLightEXT */ + { 26294, -1 }, /* ApplyTextureEXT */ + { 26439, -1 }, /* TextureMaterialEXT */ + { 26464, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5704,20 +5806,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7967, _gloffset_ColorTable }, - { 14611, _gloffset_GetColorTable }, - { 22064, _gloffset_GetColorTableParameterfv }, - { 24095, _gloffset_GetColorTableParameteriv }, + { 8385, _gloffset_ColorTable }, + { 15245, _gloffset_GetColorTable }, + { 22882, _gloffset_GetColorTableParameterfv }, + { 24980, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 20909, -1 }, /* PixelTransformParameterfEXT */ - { 20989, -1 }, /* PixelTransformParameteriEXT */ - { 29298, -1 }, /* PixelTransformParameterfvEXT */ - { 30811, -1 }, /* PixelTransformParameterivEXT */ + { 21682, -1 }, /* PixelTransformParameterfEXT */ + { 21762, -1 }, /* PixelTransformParameteriEXT */ + { 30370, -1 }, /* PixelTransformParameterfvEXT */ + { 31902, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5766,16 +5868,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6688, _gloffset_TexSubImage1D }, - { 10157, _gloffset_TexSubImage2D }, + { 7106, _gloffset_TexSubImage1D }, + { 10649, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { - { 1710, _gloffset_TexImage3D }, - { 21833, _gloffset_TexSubImage3D }, + { 1774, _gloffset_TexImage3D }, + { 22651, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5796,19 +5898,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 3128, _gloffset_PrioritizeTextures }, - { 7137, _gloffset_AreTexturesResident }, - { 12960, _gloffset_GenTextures }, - { 15097, _gloffset_DeleteTextures }, - { 18709, _gloffset_IsTexture }, - { 28480, _gloffset_BindTexture }, + { 3290, _gloffset_PrioritizeTextures }, + { 7555, _gloffset_AreTexturesResident }, + { 13562, _gloffset_GenTextures }, + { 15731, _gloffset_DeleteTextures }, + { 19486, _gloffset_IsTexture }, + { 29513, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 13202, -1 }, /* TextureNormalEXT */ + { 13804, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5830,30 +5932,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 23247, _gloffset_ArrayElement }, - { 29548, _gloffset_GetPointerv }, - { 31114, _gloffset_DrawArrays }, + { 24110, _gloffset_ArrayElement }, + { 30620, _gloffset_GetPointerv }, + { 32205, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 18739, -1 }, /* VertexWeightfvEXT */ - { 25833, -1 }, /* VertexWeightfEXT */ - { 27433, -1 }, /* VertexWeightPointerEXT */ + { 19516, -1 }, /* VertexWeightfvEXT */ + { 26818, -1 }, /* VertexWeightfEXT */ + { 28432, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif #if defined(need_GL_HP_image_transform) static const struct gl_function_remap GL_HP_image_transform_functions[] = { - { 2240, -1 }, /* GetImageTransformParameterfvHP */ - { 3545, -1 }, /* ImageTransformParameterfHP */ - { 9711, -1 }, /* ImageTransformParameterfvHP */ - { 11420, -1 }, /* ImageTransformParameteriHP */ - { 11748, -1 }, /* GetImageTransformParameterivHP */ - { 18803, -1 }, /* ImageTransformParameterivHP */ + { 2327, -1 }, /* GetImageTransformParameterfvHP */ + { 3739, -1 }, /* ImageTransformParameterfHP */ + { 10187, -1 }, /* ImageTransformParameterfvHP */ + { 11948, -1 }, /* ImageTransformParameteriHP */ + { 12289, -1 }, /* GetImageTransformParameterivHP */ + { 19580, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5867,14 +5969,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 4149, -1 }, /* SecondaryColorPointerListIBM */ - { 5655, -1 }, /* NormalPointerListIBM */ - { 7311, -1 }, /* FogCoordPointerListIBM */ - { 7618, -1 }, /* VertexPointerListIBM */ - { 11341, -1 }, /* ColorPointerListIBM */ - { 12765, -1 }, /* TexCoordPointerListIBM */ - { 13224, -1 }, /* IndexPointerListIBM */ - { 31430, -1 }, /* EdgeFlagPointerListIBM */ + { 4379, -1 }, /* SecondaryColorPointerListIBM */ + { 6021, -1 }, /* NormalPointerListIBM */ + { 7729, -1 }, /* FogCoordPointerListIBM */ + { 8036, -1 }, /* VertexPointerListIBM */ + { 11869, -1 }, /* ColorPointerListIBM */ + { 13326, -1 }, /* TexCoordPointerListIBM */ + { 13826, -1 }, /* IndexPointerListIBM */ + { 32521, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5888,10 +5990,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 12125, -1 }, /* VertexPointervINTEL */ - { 14858, -1 }, /* ColorPointervINTEL */ - { 28751, -1 }, /* NormalPointervINTEL */ - { 29230, -1 }, /* TexCoordPointervINTEL */ + { 12666, -1 }, /* VertexPointervINTEL */ + { 15492, -1 }, /* ColorPointervINTEL */ + { 29784, -1 }, /* NormalPointervINTEL */ + { 30302, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5905,10 +6007,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { #if defined(need_GL_MESA_shader_debug) static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { - { 1574, -1 }, /* GetDebugLogLengthMESA */ - { 3280, -1 }, /* ClearDebugLogMESA */ - { 4310, -1 }, /* GetDebugLogMESA */ - { 29741, -1 }, /* CreateDebugObjectMESA */ + { 1638, -1 }, /* GetDebugLogLengthMESA */ + { 3461, -1 }, /* ClearDebugLogMESA */ + { 4540, -1 }, /* GetDebugLogMESA */ + { 30813, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5929,15 +6031,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 6350, -1 }, /* GetMapAttribParameterivNV */ - { 8073, -1 }, /* MapControlPointsNV */ - { 8172, -1 }, /* MapParameterfvNV */ - { 10140, -1 }, /* EvalMapsNV */ - { 16558, -1 }, /* GetMapAttribParameterfvNV */ - { 16775, -1 }, /* MapParameterivNV */ - { 23839, -1 }, /* GetMapParameterivNV */ - { 24337, -1 }, /* GetMapParameterfvNV */ - { 28087, -1 }, /* GetMapControlPointsNV */ + { 6768, -1 }, /* GetMapAttribParameterivNV */ + { 8491, -1 }, /* MapControlPointsNV */ + { 8590, -1 }, /* MapParameterfvNV */ + { 10632, -1 }, /* EvalMapsNV */ + { 17162, -1 }, /* GetMapAttribParameterfvNV */ + { 17379, -1 }, /* MapParameterivNV */ + { 24724, -1 }, /* GetMapParameterivNV */ + { 25222, -1 }, /* GetMapParameterfvNV */ + { 29099, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5979,8 +6081,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 15328, -1 }, /* CombinerStageParameterfvNV */ - { 15672, -1 }, /* GetCombinerStageParameterfvNV */ + { 15884, -1 }, /* CombinerStageParameterfvNV */ + { 16280, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -6008,23 +6110,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 8279, -1 }, /* HintPGI */ + { 8711, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 15645, -1 }, /* GetDetailTexFuncSGIS */ - { 15992, -1 }, /* DetailTexFuncSGIS */ + { 16253, -1 }, /* GetDetailTexFuncSGIS */ + { 16620, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 26095, -1 }, /* FogFuncSGIS */ - { 26782, -1 }, /* GetFogFuncSGIS */ + { 27080, -1 }, /* FogFuncSGIS */ + { 27781, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -6052,112 +6154,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 6411, -1 }, /* GetSharpenTexFuncSGIS */ - { 21255, -1 }, /* SharpenTexFuncSGIS */ + { 6829, -1 }, /* GetSharpenTexFuncSGIS */ + { 22047, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { - { 946, -1 }, /* TexImage4DSGIS */ - { 15166, -1 }, /* TexSubImage4DSGIS */ + { 1010, -1 }, /* TexImage4DSGIS */ + { 15800, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 14564, -1 }, /* TextureColorMaskSGIS */ + { 15198, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6588, -1 }, /* GetTexFilterFuncSGIS */ - { 15791, -1 }, /* TexFilterFuncSGIS */ + { 7006, -1 }, /* GetTexFilterFuncSGIS */ + { 16399, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_async) static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3206, -1 }, /* AsyncMarkerSGIX */ - { 4289, -1 }, /* FinishAsyncSGIX */ - { 5135, -1 }, /* PollAsyncSGIX */ - { 21423, -1 }, /* DeleteAsyncMarkersSGIX */ - { 21478, -1 }, /* IsAsyncMarkerSGIX */ - { 31227, -1 }, /* GenAsyncMarkersSGIX */ + { 3387, -1 }, /* AsyncMarkerSGIX */ + { 4519, -1 }, /* FinishAsyncSGIX */ + { 5466, -1 }, /* PollAsyncSGIX */ + { 22228, -1 }, /* DeleteAsyncMarkersSGIX */ + { 22283, -1 }, /* IsAsyncMarkerSGIX */ + { 32318, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6965, -1 }, /* FlushRasterSGIX */ + { 7383, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_fragment_lighting) static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { - { 2519, -1 }, /* FragmentMaterialfvSGIX */ - { 5059, -1 }, /* FragmentLightiSGIX */ - { 6091, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7685, -1 }, /* FragmentMaterialfSGIX */ - { 7846, -1 }, /* GetFragmentLightivSGIX */ - { 8705, -1 }, /* FragmentLightModeliSGIX */ - { 10203, -1 }, /* FragmentLightivSGIX */ - { 10505, -1 }, /* GetFragmentMaterialivSGIX */ - { 18626, -1 }, /* FragmentLightModelfSGIX */ - { 18926, -1 }, /* FragmentColorMaterialSGIX */ - { 19326, -1 }, /* FragmentMaterialiSGIX */ - { 20586, -1 }, /* LightEnviSGIX */ - { 22156, -1 }, /* FragmentLightModelfvSGIX */ - { 22465, -1 }, /* FragmentLightfvSGIX */ - { 27166, -1 }, /* FragmentLightModelivSGIX */ - { 27315, -1 }, /* FragmentLightfSGIX */ - { 30117, -1 }, /* GetFragmentLightfvSGIX */ - { 31710, -1 }, /* FragmentMaterialivSGIX */ + { 2625, -1 }, /* FragmentMaterialfvSGIX */ + { 5370, -1 }, /* FragmentLightiSGIX */ + { 8103, -1 }, /* FragmentMaterialfSGIX */ + { 8264, -1 }, /* GetFragmentLightivSGIX */ + { 9137, -1 }, /* FragmentLightModeliSGIX */ + { 10695, -1 }, /* FragmentLightivSGIX */ + { 11013, -1 }, /* GetFragmentMaterialivSGIX */ + { 16193, -1 }, /* GetFragmentMaterialfvSGIX */ + { 19403, -1 }, /* FragmentLightModelfSGIX */ + { 19703, -1 }, /* FragmentColorMaterialSGIX */ + { 20120, -1 }, /* FragmentMaterialiSGIX */ + { 21380, -1 }, /* LightEnviSGIX */ + { 22974, -1 }, /* FragmentLightModelfvSGIX */ + { 23309, -1 }, /* FragmentLightfvSGIX */ + { 28165, -1 }, /* FragmentLightModelivSGIX */ + { 28314, -1 }, /* FragmentLightfSGIX */ + { 31189, -1 }, /* GetFragmentLightfvSGIX */ + { 32801, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 21501, -1 }, /* FrameZoomSGIX */ + { 22306, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 27623, -1 }, /* IglooInterfaceSGIX */ + { 28622, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { - { 2682, -1 }, /* ReadInstrumentsSGIX */ - { 6167, -1 }, /* PollInstrumentsSGIX */ - { 10077, -1 }, /* GetInstrumentsSGIX */ - { 12363, -1 }, /* StartInstrumentsSGIX */ - { 15362, -1 }, /* StopInstrumentsSGIX */ - { 17152, -1 }, /* InstrumentsBufferSGIX */ + { 2805, -1 }, /* ReadInstrumentsSGIX */ + { 6585, -1 }, /* PollInstrumentsSGIX */ + { 10553, -1 }, /* GetInstrumentsSGIX */ + { 12924, -1 }, /* StartInstrumentsSGIX */ + { 15918, -1 }, /* StopInstrumentsSGIX */ + { 17777, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_list_priority) static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { - { 1177, -1 }, /* ListParameterfSGIX */ - { 2927, -1 }, /* GetListParameterfvSGIX */ - { 17067, -1 }, /* ListParameteriSGIX */ - { 17879, -1 }, /* ListParameterfvSGIX */ - { 19992, -1 }, /* ListParameterivSGIX */ - { 31271, -1 }, /* GetListParameterivSGIX */ + { 1241, -1 }, /* ListParameterfSGIX */ + { 3089, -1 }, /* GetListParameterfvSGIX */ + { 17692, -1 }, /* ListParameteriSGIX */ + { 18645, -1 }, /* ListParameterfvSGIX */ + { 20786, -1 }, /* ListParameterivSGIX */ + { 32362, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -6171,134 +6273,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 15462, -1 }, /* DeformSGIX */ - { 23359, -1 }, /* DeformationMap3fSGIX */ - { 30005, -1 }, /* DeformationMap3dSGIX */ + { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 16018, -1 }, /* DeformSGIX */ + { 24222, -1 }, /* DeformationMap3fSGIX */ + { 31077, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 14115, -1 }, /* ReferencePlaneSGIX */ + { 14749, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 9203, -1 }, /* SpriteParameterfvSGIX */ - { 19781, -1 }, /* SpriteParameteriSGIX */ - { 25534, -1 }, /* SpriteParameterfSGIX */ - { 28209, -1 }, /* SpriteParameterivSGIX */ + { 9635, -1 }, /* SpriteParameterfvSGIX */ + { 20575, -1 }, /* SpriteParameteriSGIX */ + { 26519, -1 }, /* SpriteParameterfSGIX */ + { 29242, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 19840, -1 }, /* TagSampleBufferSGIX */ + { 20634, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 7255, _gloffset_ColorTableParameteriv }, - { 7967, _gloffset_ColorTable }, - { 14611, _gloffset_GetColorTable }, - { 14721, _gloffset_CopyColorTable }, - { 18570, _gloffset_ColorTableParameterfv }, - { 22064, _gloffset_GetColorTableParameterfv }, - { 24095, _gloffset_GetColorTableParameteriv }, + { 7673, _gloffset_ColorTableParameteriv }, + { 8385, _gloffset_ColorTable }, + { 15245, _gloffset_GetColorTable }, + { 15355, _gloffset_CopyColorTable }, + { 19347, _gloffset_ColorTableParameterfv }, + { 22882, _gloffset_GetColorTableParameterfv }, + { 24980, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 30095, -1 }, /* FinishTextureSUNX */ + { 31167, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3227, -1 }, /* GlobalAlphaFactorubSUN */ - { 4543, -1 }, /* GlobalAlphaFactoriSUN */ - { 6192, -1 }, /* GlobalAlphaFactordSUN */ - { 9287, -1 }, /* GlobalAlphaFactoruiSUN */ - { 9668, -1 }, /* GlobalAlphaFactorbSUN */ - { 12678, -1 }, /* GlobalAlphaFactorfSUN */ - { 12823, -1 }, /* GlobalAlphaFactorusSUN */ - { 21764, -1 }, /* GlobalAlphaFactorsSUN */ + { 3408, -1 }, /* GlobalAlphaFactorubSUN */ + { 4818, -1 }, /* GlobalAlphaFactoriSUN */ + { 6610, -1 }, /* GlobalAlphaFactordSUN */ + { 9719, -1 }, /* GlobalAlphaFactoruiSUN */ + { 10144, -1 }, /* GlobalAlphaFactorbSUN */ + { 13239, -1 }, /* GlobalAlphaFactorfSUN */ + { 13403, -1 }, /* GlobalAlphaFactorusSUN */ + { 22569, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 28021, -1 }, /* DrawMeshArraysSUN */ + { 29033, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4263, -1 }, /* ReplacementCodeubSUN */ - { 6003, -1 }, /* ReplacementCodeubvSUN */ - { 18291, -1 }, /* ReplacementCodeusvSUN */ - { 18479, -1 }, /* ReplacementCodePointerSUN */ - { 20650, -1 }, /* ReplacementCodeuiSUN */ - { 21452, -1 }, /* ReplacementCodeusSUN */ - { 28666, -1 }, /* ReplacementCodeuivSUN */ + { 4493, -1 }, /* ReplacementCodeubSUN */ + { 6369, -1 }, /* ReplacementCodeubvSUN */ + { 19068, -1 }, /* ReplacementCodeusvSUN */ + { 19256, -1 }, /* ReplacementCodePointerSUN */ + { 21444, -1 }, /* ReplacementCodeuiSUN */ + { 22257, -1 }, /* ReplacementCodeusSUN */ + { 29699, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_vertex) static const struct gl_function_remap GL_SUN_vertex_functions[] = { - { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ - { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ - { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ - { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */ - { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ - { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ - { 2751, -1 }, /* Color4ubVertex3fvSUN */ - { 4397, -1 }, /* Color4ubVertex3fSUN */ - { 4500, -1 }, /* TexCoord2fVertex3fSUN */ - { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 8504, -1 }, /* Color3fVertex3fSUN */ - { 9627, -1 }, /* Color3fVertex3fvSUN */ - { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 15750, -1 }, /* Color4ubVertex2fvSUN */ - { 16017, -1 }, /* Normal3fVertex3fSUN */ - { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 18120, -1 }, /* TexCoord2fVertex3fvSUN */ - { 18896, -1 }, /* Color4ubVertex2fSUN */ - { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 21520, -1 }, /* Normal3fVertex3fvSUN */ - { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 26211, -1 }, /* TexCoord4fVertex4fSUN */ - { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 27137, -1 }, /* TexCoord4fVertex4fvSUN */ - { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2874, -1 }, /* Color4ubVertex3fvSUN */ + { 4652, -1 }, /* Color4ubVertex3fSUN */ + { 4775, -1 }, /* TexCoord2fVertex3fSUN */ + { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 7061, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7420, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 8132, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 8936, -1 }, /* Color3fVertex3fSUN */ + { 10080, -1 }, /* Color3fVertex3fvSUN */ + { 10518, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 11358, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 12787, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 14398, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 14891, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 15943, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 16358, -1 }, /* Color4ubVertex2fvSUN */ + { 16645, -1 }, /* Normal3fVertex3fSUN */ + { 17718, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 18079, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 18897, -1 }, /* TexCoord2fVertex3fvSUN */ + { 19673, -1 }, /* Color4ubVertex2fSUN */ + { 19911, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 21893, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 22325, -1 }, /* Normal3fVertex3fvSUN */ + { 22791, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 23771, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 25840, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 27196, -1 }, /* TexCoord4fVertex4fSUN */ + { 27622, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 28009, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 28136, -1 }, /* TexCoord4fVertex4fvSUN */ + { 28870, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6306,40 +6408,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { #if defined(need_GL_VERSION_1_3) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { - { 407, _gloffset_MultiTexCoord3sARB }, - { 639, _gloffset_ActiveTextureARB }, - { 4031, _gloffset_MultiTexCoord1fvARB }, - { 5789, _gloffset_MultiTexCoord3dARB }, - { 5834, _gloffset_MultiTexCoord2iARB }, - { 5958, _gloffset_MultiTexCoord2svARB }, - { 7923, _gloffset_MultiTexCoord2fARB }, - { 9878, _gloffset_MultiTexCoord3fvARB }, - { 10459, _gloffset_MultiTexCoord4sARB }, - { 11120, _gloffset_MultiTexCoord2dvARB }, - { 11522, _gloffset_MultiTexCoord1svARB }, - { 11894, _gloffset_MultiTexCoord3svARB }, - { 11955, _gloffset_MultiTexCoord4iARB }, - { 12705, _gloffset_MultiTexCoord3iARB }, - { 13534, _gloffset_MultiTexCoord1dARB }, - { 13751, _gloffset_MultiTexCoord3dvARB }, - { 14965, _gloffset_MultiTexCoord3ivARB }, - { 15010, _gloffset_MultiTexCoord2sARB }, - { 16393, _gloffset_MultiTexCoord4ivARB }, - { 18220, _gloffset_ClientActiveTextureARB }, - { 20503, _gloffset_MultiTexCoord2dARB }, - { 20944, _gloffset_MultiTexCoord4dvARB }, - { 21281, _gloffset_MultiTexCoord4fvARB }, - { 22205, _gloffset_MultiTexCoord3fARB }, - { 24623, _gloffset_MultiTexCoord4dARB }, - { 24889, _gloffset_MultiTexCoord1sARB }, - { 25093, _gloffset_MultiTexCoord1dvARB }, - { 25957, _gloffset_MultiTexCoord1ivARB }, - { 26050, _gloffset_MultiTexCoord2ivARB }, - { 26389, _gloffset_MultiTexCoord1iARB }, - { 27739, _gloffset_MultiTexCoord4svARB }, - { 28279, _gloffset_MultiTexCoord1fARB }, - { 28542, _gloffset_MultiTexCoord4fARB }, - { 30948, _gloffset_MultiTexCoord2fvARB }, + { 425, _gloffset_MultiTexCoord3sARB }, + { 657, _gloffset_ActiveTextureARB }, + { 4247, _gloffset_MultiTexCoord1fvARB }, + { 6155, _gloffset_MultiTexCoord3dARB }, + { 6200, _gloffset_MultiTexCoord2iARB }, + { 6324, _gloffset_MultiTexCoord2svARB }, + { 8341, _gloffset_MultiTexCoord2fARB }, + { 10354, _gloffset_MultiTexCoord3fvARB }, + { 10967, _gloffset_MultiTexCoord4sARB }, + { 11648, _gloffset_MultiTexCoord2dvARB }, + { 12063, _gloffset_MultiTexCoord1svARB }, + { 12435, _gloffset_MultiTexCoord3svARB }, + { 12496, _gloffset_MultiTexCoord4iARB }, + { 13266, _gloffset_MultiTexCoord3iARB }, + { 14136, _gloffset_MultiTexCoord1dARB }, + { 14353, _gloffset_MultiTexCoord3dvARB }, + { 15599, _gloffset_MultiTexCoord3ivARB }, + { 15644, _gloffset_MultiTexCoord2sARB }, + { 17045, _gloffset_MultiTexCoord4ivARB }, + { 18997, _gloffset_ClientActiveTextureARB }, + { 21297, _gloffset_MultiTexCoord2dARB }, + { 21717, _gloffset_MultiTexCoord4dvARB }, + { 22073, _gloffset_MultiTexCoord4fvARB }, + { 23023, _gloffset_MultiTexCoord3fARB }, + { 25531, _gloffset_MultiTexCoord4dARB }, + { 25797, _gloffset_MultiTexCoord1sARB }, + { 26001, _gloffset_MultiTexCoord1dvARB }, + { 26942, _gloffset_MultiTexCoord1ivARB }, + { 27035, _gloffset_MultiTexCoord2ivARB }, + { 27374, _gloffset_MultiTexCoord1iARB }, + { 28738, _gloffset_MultiTexCoord4svARB }, + { 29312, _gloffset_MultiTexCoord1fARB }, + { 29575, _gloffset_MultiTexCoord4fARB }, + { 32039, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif @@ -6386,3 +6488,17 @@ static const struct gl_function_remap GL_VERSION_3_1_functions[] = { }; #endif +#if defined(need_GL_VERSION_3_2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_3_2_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_3_3) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_3_3_functions[] = { + { -1, -1 } +}; +#endif + diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h index 8791369dbee..62e812f93a2 100644 --- a/src/mesa/main/renderbuffer.h +++ b/src/mesa/main/renderbuffer.h @@ -27,8 +27,8 @@ #define RENDERBUFFER_H #include "glheader.h" -#include "mtypes.h" +struct gl_context; struct gl_framebuffer; struct gl_renderbuffer; diff --git a/src/mesa/main/scissor.h b/src/mesa/main/scissor.h index bd909019db2..da9385e2b95 100644 --- a/src/mesa/main/scissor.h +++ b/src/mesa/main/scissor.h @@ -27,8 +27,9 @@ #define SCISSOR_H -#include "main/mtypes.h" +#include "glheader.h" +struct gl_context; extern void GLAPIENTRY _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ); diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index df78351411c..e4b477660dc 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -28,8 +28,10 @@ #include "glheader.h" -#include "mtypes.h" +struct _glapi_table; +struct gl_context; +struct gl_shader_program; extern GLint _mesa_sizeof_glsl_type(GLenum type); diff --git a/src/mesa/main/shared.h b/src/mesa/main/shared.h index 43f8a388e6f..768d69f6942 100644 --- a/src/mesa/main/shared.h +++ b/src/mesa/main/shared.h @@ -25,7 +25,7 @@ #ifndef SHARED_H #define SHARED_H -#include "mtypes.h" +struct gl_context; struct gl_shared_state * _mesa_alloc_shared_state(struct gl_context *ctx); diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index 38a7183a811..b772bfd6e6f 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -32,8 +32,9 @@ #define STENCIL_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; extern void GLAPIENTRY _mesa_ClearStencil( GLint s ); diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index aa3a6961b64..372ef2654a7 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -823,17 +823,11 @@ void _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) { ASSERT(dims == 1 || dims == 2 || dims == 3); - ASSERT(texImage->TexFormat); - if (!texImage->FetchTexelf) { - texImage->FetchTexelf = - _mesa_get_texel_fetch_func(texImage->TexFormat, dims); - } + texImage->FetchTexelf = + _mesa_get_texel_fetch_func(texImage->TexFormat, dims); - /* now check if we need to use a float/chan adaptor */ - if (!texImage->FetchTexelc) { - texImage->FetchTexelc = fetch_texel_float_to_chan; - } + texImage->FetchTexelc = fetch_texel_float_to_chan; ASSERT(texImage->FetchTexelc); ASSERT(texImage->FetchTexelf); diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 2e9410f2717..060f34b7f97 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -596,7 +596,8 @@ _mesa_free_texture_image_data(struct gl_context *ctx, * Free the texture image structure and the associated image data. */ void -_mesa_delete_texture_image( struct gl_context *ctx, struct gl_texture_image *texImage ) +_mesa_delete_texture_image(struct gl_context *ctx, + struct gl_texture_image *texImage) { /* Free texImage->Data and/or any other driver-specific texture * image storage. @@ -635,7 +636,8 @@ _mesa_is_proxy_texture(GLenum target) /** - * Get the texture object that corresponds to the target of the given texture unit. + * Get the texture object that corresponds to the target of the given + * texture unit. * * \param ctx GL context. * \param texUnit texture unit. @@ -646,7 +648,8 @@ _mesa_is_proxy_texture(GLenum target) * \sa gl_texture_unit. */ struct gl_texture_object * -_mesa_select_tex_object(struct gl_context *ctx, const struct gl_texture_unit *texUnit, +_mesa_select_tex_object(struct gl_context *ctx, + const struct gl_texture_unit *texUnit, GLenum target) { switch (target) { @@ -723,7 +726,8 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) * \return pointer to the texture image structure, or NULL on failure. */ struct gl_texture_image * -_mesa_select_tex_image(struct gl_context *ctx, const struct gl_texture_object *texObj, +_mesa_select_tex_image(struct gl_context *ctx, + const struct gl_texture_object *texObj, GLenum target, GLint level) { const GLuint face = _mesa_tex_target_to_face(target); @@ -883,6 +887,45 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target) } +/** + * Return number of dimensions per mipmap level for the given texture target. + */ +static GLint +get_texture_dimensions(GLenum target) +{ + switch (target) { + case GL_TEXTURE_1D: + case GL_PROXY_TEXTURE_1D: + return 1; + case GL_TEXTURE_2D: + case GL_TEXTURE_RECTANGLE: + case GL_TEXTURE_CUBE_MAP: + case GL_PROXY_TEXTURE_2D: + case GL_PROXY_TEXTURE_RECTANGLE: + case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + case GL_TEXTURE_1D_ARRAY: + case GL_PROXY_TEXTURE_1D_ARRAY: + return 2; + case GL_TEXTURE_3D: + case GL_PROXY_TEXTURE_3D: + case GL_TEXTURE_2D_ARRAY: + case GL_PROXY_TEXTURE_2D_ARRAY: + return 3; + default: + _mesa_problem(NULL, "invalid target 0x%x in get_texture_dimensions()", + target); + return 2; + } +} + + + #if 000 /* not used anymore */ /* @@ -988,6 +1031,7 @@ clear_teximage_fields(struct gl_texture_image *img) * \param depth image depth. * \param border image border. * \param internalFormat internal format. + * \param format the actual hardware format (one of MESA_FORMAT_*) * * Fills in the fields of \p img with the given information. * Note: width, height and depth include the border. @@ -996,9 +1040,10 @@ void _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum internalFormat) + GLint border, GLenum internalFormat, + gl_format format) { - GLint i; + GLint i, dims; ASSERT(img); ASSERT(width >= 0); @@ -1069,8 +1114,11 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target, img->DepthScale = (GLfloat) img->Depth; } - img->FetchTexelc = NULL; - img->FetchTexelf = NULL; + img->TexFormat = format; + + dims = get_texture_dimensions(target); + + _mesa_set_fetch_functions(img, dims); } @@ -1084,7 +1132,8 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target, * fields are cleared so that its parent object will test incomplete. */ void -_mesa_clear_texture_image(struct gl_context *ctx, struct gl_texture_image *texImage) +_mesa_clear_texture_image(struct gl_context *ctx, + struct gl_texture_image *texImage) { ctx->Driver.FreeTexImageData(ctx, texImage); clear_teximage_fields(texImage); @@ -1255,12 +1304,12 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target) * Test the glTexImage[123]D() parameters for errors. * * \param ctx GL context. + * \param dimensions texture image dimensions (must be 1, 2 or 3). * \param target texture target given by the user. * \param level image level given by the user. * \param internalFormat internal format given by the user. * \param format pixel data format given by the user. * \param type pixel data type given by the user. - * \param dimensions texture image dimensions (must be 1, 2 or 3). * \param width image width given by the user. * \param height image height given by the user. * \param depth image depth given by the user. @@ -1269,14 +1318,14 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target) * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. * * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according to the - * OpenGL specification. + * __struct gl_contextRec::Const and the supported extensions, and according + * to the OpenGL specification. */ static GLboolean -texture_error_check( struct gl_context *ctx, GLenum target, +texture_error_check( struct gl_context *ctx, + GLuint dimensions, GLenum target, GLint level, GLint internalFormat, GLenum format, GLenum type, - GLuint dimensions, GLint width, GLint height, GLint depth, GLint border ) { @@ -1532,8 +1581,8 @@ texture_error_check( struct gl_context *ctx, GLenum target, * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. * * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according to the - * OpenGL specification. + * __struct gl_contextRec::Const and the supported extensions, and according + * to the OpenGL specification. */ static GLboolean subtexture_error_check( struct gl_context *ctx, GLuint dimensions, @@ -1732,8 +1781,8 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions, * \return GL_TRUE if an error was detected, or GL_FALSE if no errors. * * Verifies each of the parameters against the constants specified in - * __struct gl_contextRec::Const and the supported extensions, and according to the - * OpenGL specification. + * __struct gl_contextRec::Const and the supported extensions, and according + * to the OpenGL specification. */ static GLboolean copytexture_error_check( struct gl_context *ctx, GLuint dimensions, @@ -2257,13 +2306,14 @@ override_internal_format(GLenum internalFormat, GLint width, GLint height) * for efficient texture memory layout/allocation. In particular, this * comes up during automatic mipmap generation. */ -void +gl_format _mesa_choose_texture_format(struct gl_context *ctx, struct gl_texture_object *texObj, - struct gl_texture_image *texImage, GLenum target, GLint level, GLenum internalFormat, GLenum format, GLenum type) { + gl_format f; + /* see if we've already chosen a format for the previous level */ if (level > 0) { struct gl_texture_image *prevImage = @@ -2275,15 +2325,15 @@ _mesa_choose_texture_format(struct gl_context *ctx, prevImage->Width > 0 && prevImage->InternalFormat == internalFormat) { /* use the same format */ - texImage->TexFormat = prevImage->TexFormat; - return; + ASSERT(prevImage->TexFormat != MESA_FORMAT_NONE); + return prevImage->TexFormat; } } /* choose format from scratch */ - texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, - format, type); - ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + f = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); + ASSERT(f != MESA_FORMAT_NONE); + return f; } @@ -2314,8 +2364,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); - if (texture_error_check(ctx, target, level, internalFormat, - format, type, 1, width, 1, 1, border)) { + if (texture_error_check(ctx, 1, target, level, internalFormat, + format, type, width, 1, 1, border)) { return; /* error was recorded */ } @@ -2330,19 +2380,22 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); } else { + gl_format texFormat; + if (texImage->Data) { ctx->Driver.FreeTexImageData( ctx, texImage ); } ASSERT(texImage->Data == NULL); - clear_teximage_fields(texImage); /* not really needed, but helpful */ + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, format, + type); + _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, - border, internalFormat); - - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, format, type); + border, internalFormat, + texFormat); /* Give the texture to the driver. <pixels> may be null. */ ASSERT(ctx->Driver.TexImage1D); @@ -2350,10 +2403,6 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, width, border, format, type, pixels, &ctx->Unpack, texObj, texImage); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 1); - check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2369,8 +2418,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, /* Proxy texture: check for errors and update proxy state */ struct gl_texture_image *texImage; texImage = _mesa_get_proxy_tex_image(ctx, target, level); - if (texture_error_check(ctx, target, level, internalFormat, - format, type, 1, width, 1, 1, border)) { + if (texture_error_check(ctx, 1, target, level, internalFormat, + format, type, width, 1, 1, border)) { /* when error, clear all proxy texture image parameters */ if (texImage) clear_teximage_fields(texImage); @@ -2379,12 +2428,12 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, /* no error, set the tex image parameters */ struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target); - ASSERT(texImage); - _mesa_init_teximage_fields(ctx, target, texImage, - width, 1, 1, - border, internalFormat); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, format, type); + gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, target, + level, + internalFormat, + format, type); + _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, + border, internalFormat, texFormat); } } else { @@ -2425,8 +2474,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); - if (texture_error_check(ctx, target, level, internalFormat, - format, type, 2, width, height, 1, border)) { + if (texture_error_check(ctx, 2, target, level, internalFormat, + format, type, width, height, 1, border)) { return; /* error was recorded */ } @@ -2441,18 +2490,20 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); } else { + gl_format texFormat; + if (texImage->Data) { ctx->Driver.FreeTexImageData( ctx, texImage ); } ASSERT(texImage->Data == NULL); - clear_teximage_fields(texImage); /* not really needed, but helpful */ - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, 1, - border, internalFormat); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, format, type); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, format, + type); + + _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, + border, internalFormat, texFormat); /* Give the texture to the driver. <pixels> may be null. */ ASSERT(ctx->Driver.TexImage2D); @@ -2460,10 +2511,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, width, height, border, format, type, pixels, &ctx->Unpack, texObj, texImage); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 2); - check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2485,8 +2532,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, /* Proxy texture: check for errors and update proxy state */ struct gl_texture_image *texImage; texImage = _mesa_get_proxy_tex_image(ctx, target, level); - if (texture_error_check(ctx, target, level, internalFormat, - format, type, 2, width, height, 1, border)) { + if (texture_error_check(ctx, 2, target, level, internalFormat, + format, type, width, height, 1, border)) { /* when error, clear all proxy texture image parameters */ if (texImage) clear_teximage_fields(texImage); @@ -2495,11 +2542,12 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, /* no error, set the tex image parameters */ struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target); - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, 1, - border, internalFormat); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, format, type); + gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, + target, level, + internalFormat, + format, type); + _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, + border, internalFormat, texFormat); } } else { @@ -2539,8 +2587,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); - if (texture_error_check(ctx, target, level, (GLint) internalFormat, - format, type, 3, width, height, depth, border)) { + if (texture_error_check(ctx, 3, target, level, (GLint) internalFormat, + format, type, width, height, depth, border)) { return; /* error was recorded */ } @@ -2555,18 +2603,19 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); } else { + gl_format texFormat; + if (texImage->Data) { ctx->Driver.FreeTexImageData( ctx, texImage ); } ASSERT(texImage->Data == NULL); - clear_teximage_fields(texImage); /* not really needed, but helpful */ + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, format, + type); _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth, - border, internalFormat); - - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, format, type); + border, internalFormat, texFormat); /* Give the texture to the driver. <pixels> may be null. */ ASSERT(ctx->Driver.TexImage3D); @@ -2574,10 +2623,6 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, width, height, depth, border, format, type, pixels, &ctx->Unpack, texObj, texImage); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 3); - check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2595,8 +2640,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, /* Proxy texture: check for errors and update proxy state */ struct gl_texture_image *texImage; texImage = _mesa_get_proxy_tex_image(ctx, target, level); - if (texture_error_check(ctx, target, level, internalFormat, - format, type, 3, width, height, depth, border)) { + if (texture_error_check(ctx, 3, target, level, internalFormat, + format, type, width, height, depth, border)) { /* when error, clear all proxy texture image parameters */ if (texImage) clear_teximage_fields(texImage); @@ -2605,10 +2650,12 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, /* no error, set the tex image parameters */ struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target); + gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, + target, level, + internalFormat, + format, type); _mesa_init_teximage_fields(ctx, target, texImage, width, height, - depth, border, internalFormat); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, format, type); + depth, border, internalFormat, texFormat); } } else { @@ -2885,27 +2932,25 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); } else { + gl_format texFormat; + if (texImage->Data) { ctx->Driver.FreeTexImageData( ctx, texImage ); } ASSERT(texImage->Data == NULL); - clear_teximage_fields(texImage); /* not really needed, but helpful */ - _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, - border, internalFormat); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, + border, internalFormat, texFormat); ASSERT(ctx->Driver.CopyTexImage1D); ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat, x, y, width, border); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 1); - check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -2954,28 +2999,25 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); } else { + gl_format texFormat; + if (texImage->Data) { ctx->Driver.FreeTexImageData( ctx, texImage ); } ASSERT(texImage->Data == NULL); - clear_teximage_fields(texImage); /* not really needed, but helpful */ - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, 1, - border, internalFormat); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, + border, internalFormat, texFormat); ASSERT(ctx->Driver.CopyTexImage2D); ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat, x, y, width, height, border); - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, 2); - check_gen_mipmap(ctx, target, texObj, level); update_fbo_texture(ctx, texObj, face, level); @@ -3457,16 +3499,19 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D"); } else { + gl_format texFormat; + if (texImage->Data) { ctx->Driver.FreeTexImageData( ctx, texImage ); } ASSERT(texImage->Data == NULL); - _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, - border, internalFormat); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, + border, internalFormat, texFormat); ASSERT(ctx->Driver.CompressedTexImage1D); ctx->Driver.CompressedTexImage1D(ctx, target, level, @@ -3474,8 +3519,6 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, imageSize, data, texObj, texImage); - _mesa_set_fetch_functions(texImage, 1); - check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3506,16 +3549,18 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, /* store the teximage parameters */ struct gl_texture_object *texObj; struct gl_texture_image *texImage; + gl_format texFormat; texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, - border, internalFormat); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + border, internalFormat, texFormat); } _mesa_unlock_texture(ctx, texObj); } @@ -3583,16 +3628,19 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); } else { + gl_format texFormat; + if (texImage->Data) { ctx->Driver.FreeTexImageData( ctx, texImage ); } ASSERT(texImage->Data == NULL); - _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, - border, internalFormat); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, + border, internalFormat, texFormat); ASSERT(ctx->Driver.CompressedTexImage2D); ctx->Driver.CompressedTexImage2D(ctx, target, level, @@ -3600,8 +3648,6 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, border, imageSize, data, texObj, texImage); - _mesa_set_fetch_functions(texImage, 2); - check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3634,16 +3680,18 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, /* store the teximage parameters */ struct gl_texture_object *texObj; struct gl_texture_image *texImage; + gl_format texFormat; texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, - border, internalFormat); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + border, internalFormat, texFormat); } _mesa_unlock_texture(ctx, texObj); } @@ -3690,18 +3738,20 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D"); } else { + gl_format texFormat; + if (texImage->Data) { ctx->Driver.FreeTexImageData( ctx, texImage ); } ASSERT(texImage->Data == NULL); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); + _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth, - border, internalFormat); - - /* Choose actual texture format */ - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + border, internalFormat, texFormat); ASSERT(ctx->Driver.CompressedTexImage3D); ctx->Driver.CompressedTexImage3D(ctx, target, level, @@ -3710,8 +3760,6 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, border, imageSize, data, texObj, texImage); - _mesa_set_fetch_functions(texImage, 3); - check_gen_mipmap(ctx, target, texObj, level); /* state update */ @@ -3742,16 +3790,19 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, /* store the teximage parameters */ struct gl_texture_object *texObj; struct gl_texture_image *texImage; + gl_format texFormat; texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, GL_NONE, + GL_NONE); _mesa_init_teximage_fields(ctx, target, texImage, width, height, - depth, border, internalFormat); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, GL_NONE, GL_NONE); + depth, border, internalFormat, + texFormat); } _mesa_unlock_texture(ctx, texObj); } @@ -3869,5 +3920,3 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); } - - diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index d4317c301b7..5bb9d492e93 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -33,6 +33,7 @@ #include "mtypes.h" +#include "formats.h" extern void * @@ -69,13 +70,13 @@ extern void _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target, struct gl_texture_image *img, GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum internalFormat); + GLint border, GLenum internalFormat, + gl_format format); -extern void +extern gl_format _mesa_choose_texture_format(struct gl_context *ctx, struct gl_texture_object *texObj, - struct gl_texture_image *texImage, GLenum target, GLint level, GLenum internalFormat, GLenum format, GLenum type); diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 13267609614..72dbf10cc4b 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -181,12 +181,11 @@ finish_texture_init(struct gl_context *ctx, GLenum target, * \param texObj the texture object to delete. */ void -_mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *texObj ) +_mesa_delete_texture_object(struct gl_context *ctx, + struct gl_texture_object *texObj) { GLuint i, face; - (void) ctx; - /* Set Target to an invalid value. With some assertions elsewhere * we can try to detect possible use of deleted textures. */ @@ -197,9 +196,9 @@ _mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *t /* free the texture images */ for (face = 0; face < 6; face++) { for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - if (texObj->Image[face][i]) { - _mesa_delete_texture_image( ctx, texObj->Image[face][i] ); - } + if (texObj->Image[face][i]) { + _mesa_delete_texture_image( ctx, texObj->Image[face][i] ); + } } } @@ -212,7 +211,6 @@ _mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *t - /** * Copy texture object state from one texture object to another. * Use for glPush/PopAttrib. @@ -257,7 +255,7 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, /** - * Clear all texture images of the given texture object. + * Free all texture images of the given texture object. * * \param ctx GL context. * \param t texture object. @@ -265,7 +263,8 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, * \sa _mesa_clear_texture_image(). */ void -_mesa_clear_texture_object(struct gl_context *ctx, struct gl_texture_object *texObj) +_mesa_clear_texture_object(struct gl_context *ctx, + struct gl_texture_object *texObj) { GLuint i, j; @@ -449,7 +448,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, maxLevels = ctx->Const.MaxTextureLevels; } else if ((t->Target == GL_TEXTURE_2D) || - (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) { + (t->Target == GL_TEXTURE_2D_ARRAY_EXT)) { maxLog2 = MAX2(t->Image[0][baseLevel]->WidthLog2, t->Image[0][baseLevel]->HeightLog2); maxLevels = ctx->Const.MaxTextureLevels; @@ -489,13 +488,13 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, const GLuint h = t->Image[0][baseLevel]->Height2; GLuint face; for (face = 1; face < 6; face++) { - if (t->Image[face][baseLevel] == NULL || - t->Image[face][baseLevel]->Width2 != w || - t->Image[face][baseLevel]->Height2 != h) { - t->_Complete = GL_FALSE; - incomplete(t, "Cube face missing or mismatched size"); - return; - } + if (t->Image[face][baseLevel] == NULL || + t->Image[face][baseLevel]->Width2 != w || + t->Image[face][baseLevel]->Height2 != h) { + t->_Complete = GL_FALSE; + incomplete(t, "Cube face missing or mismatched size"); + return; + } } } @@ -595,7 +594,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, GLuint width = t->Image[0][baseLevel]->Width2; GLuint height = t->Image[0][baseLevel]->Height2; GLuint depth = t->Image[0][baseLevel]->Depth2; - for (i = baseLevel + 1; i < maxLevels; i++) { + for (i = baseLevel + 1; i < maxLevels; i++) { if (width > 1) { width /= 2; } @@ -641,7 +640,7 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, /* make sure 6 cube faces are consistant */ GLuint width = t->Image[0][baseLevel]->Width2; GLuint height = t->Image[0][baseLevel]->Height2; - for (i = baseLevel + 1; i < maxLevels; i++) { + for (i = baseLevel + 1; i < maxLevels; i++) { if (width > 1) { width /= 2; } @@ -664,8 +663,8 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, return; } /* check that all six images have same size */ - if (t->Image[face][i]->Width2!=width || - t->Image[face][i]->Height2!=height) { + if (t->Image[face][i]->Width2 != width || + t->Image[face][i]->Height2 != height) { t->_Complete = GL_FALSE; incomplete(t, "CubeMap Image[n][i] bad size"); return; @@ -720,6 +719,7 @@ _mesa_get_fallback_texture(struct gl_context *ctx) static GLubyte texels[8 * 8][4]; struct gl_texture_object *texObj; struct gl_texture_image *texImage; + gl_format texFormat; GLuint i; for (i = 0; i < 8 * 8; i++) { @@ -738,12 +738,13 @@ _mesa_get_fallback_texture(struct gl_context *ctx) /* create level[0] texture image */ texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, 0); + texFormat = ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, + GL_UNSIGNED_BYTE); + /* init the image fields */ _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, - 8, 8, 1, 0, GL_RGBA); + 8, 8, 1, 0, GL_RGBA, texFormat); - texImage->TexFormat = - ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE); ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); /* set image data */ @@ -831,7 +832,8 @@ _mesa_GenTextures( GLsizei n, GLuint *textures ) * read framebuffer. If so, Unbind it. */ static void -unbind_texobj_from_fbo(struct gl_context *ctx, struct gl_texture_object *texObj) +unbind_texobj_from_fbo(struct gl_context *ctx, + struct gl_texture_object *texObj) { const GLuint n = (ctx->DrawBuffer == ctx->ReadBuffer) ? 1 : 2; GLuint i; @@ -856,7 +858,8 @@ unbind_texobj_from_fbo(struct gl_context *ctx, struct gl_texture_object *texObj) * unbind it if so (revert to default textures). */ static void -unbind_texobj_from_texunits(struct gl_context *ctx, struct gl_texture_object *texObj) +unbind_texobj_from_texunits(struct gl_context *ctx, + struct gl_texture_object *texObj) { GLuint u, tex; @@ -904,7 +907,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) = _mesa_lookup_texture(ctx, textures[i]); if (delObj) { - _mesa_lock_texture(ctx, delObj); + _mesa_lock_texture(ctx, delObj); /* Check if texture is bound to any framebuffer objects. * If so, unbind. @@ -917,7 +920,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) */ unbind_texobj_from_texunits(ctx, delObj); - _mesa_unlock_texture(ctx, delObj); + _mesa_unlock_texture(ctx, delObj); ctx->NewState |= _NEW_TEXTURE; @@ -1029,7 +1032,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) } else { /* if this is a new texture id, allocate a texture object now */ - newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target); + newTexObj = (*ctx->Driver.NewTextureObject)(ctx, texName, target); if (!newTexObj) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindTexture"); return; @@ -1112,6 +1115,8 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, ctx->NewState |= _NEW_TEXTURE; } + + /** * See if textures are loaded in texture memory. * @@ -1157,23 +1162,24 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName, if (!ctx->Driver.IsTextureResident || ctx->Driver.IsTextureResident(ctx, t)) { /* The texture is resident */ - if (!allResident) - residences[i] = GL_TRUE; + if (!allResident) + residences[i] = GL_TRUE; } else { /* The texture is not resident */ if (allResident) { - allResident = GL_FALSE; - for (j = 0; j < i; j++) - residences[j] = GL_TRUE; - } - residences[i] = GL_FALSE; + allResident = GL_FALSE; + for (j = 0; j < i; j++) + residences[j] = GL_TRUE; + } + residences[i] = GL_FALSE; } } return allResident; } + /** * See if a name corresponds to a texture. * @@ -1234,5 +1240,3 @@ _mesa_unlock_context_textures( struct gl_context *ctx ) } /*@}*/ - - diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index fd7476d2273..89677c519e5 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -4080,14 +4080,14 @@ _mesa_validate_pbo_teximage(struct gl_context *ctx, GLuint dimensions, } if (!_mesa_validate_pbo_access(dimensions, unpack, width, height, depth, format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access"); + _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); return NULL; } buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, GL_READ_ONLY_ARB, unpack->BufferObj); if (!buf) { - _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped"); + _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(PBO is mapped)"); return NULL; } @@ -4117,7 +4117,7 @@ _mesa_validate_pbo_compressed_teximage(struct gl_context *ctx, if ((const GLubyte *) pixels + imageSize > ((const GLubyte *) 0) + packing->BufferObj->Size) { /* out of bounds read! */ - _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access"); + _mesa_error(ctx, GL_INVALID_OPERATION, funcName, "(invalid PBO access)"); return NULL; } @@ -4448,7 +4448,8 @@ _mesa_store_texsubimage3d(struct gl_context *ctx, GLenum target, GLint level, * Fallback for Driver.CompressedTexImage1D() */ void -_mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_compressed_teximage1d(struct gl_context *ctx, + GLenum target, GLint level, GLint internalFormat, GLint width, GLint border, GLsizei imageSize, const GLvoid *data, @@ -4471,7 +4472,8 @@ _mesa_store_compressed_teximage1d(struct gl_context *ctx, GLenum target, GLint l * Fallback for Driver.CompressedTexImage2D() */ void -_mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_compressed_teximage2d(struct gl_context *ctx, + GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint border, GLsizei imageSize, const GLvoid *data, @@ -4515,7 +4517,8 @@ _mesa_store_compressed_teximage2d(struct gl_context *ctx, GLenum target, GLint l * Fallback for Driver.CompressedTexImage3D() */ void -_mesa_store_compressed_teximage3d(struct gl_context *ctx, GLenum target, GLint level, +_mesa_store_compressed_teximage3d(struct gl_context *ctx, + GLenum target, GLint level, GLint internalFormat, GLint width, GLint height, GLint depth, GLint border, diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 8ec6bb3b7cc..8a72641862b 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -103,8 +103,8 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex); SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex); SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex); - SET_DrawArraysInstanced(tab, vfmt->DrawArraysInstanced); - SET_DrawElementsInstanced(tab, vfmt->DrawElementsInstanced); + SET_DrawArraysInstancedARB(tab, vfmt->DrawArraysInstanced); + SET_DrawElementsInstancedARB(tab, vfmt->DrawElementsInstanced); /* GL_NV_vertex_program */ SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV); diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index f45bbf55821..98da90d359a 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -123,6 +123,7 @@ public: /** Pointer to the ir source this tree came from for debugging */ ir_instruction *ir; GLboolean cond_update; + bool saturate; int sampler; /**< sampler index */ int tex_target; /**< One of TEXTURE_*_INDEX */ GLboolean tex_shadow; @@ -282,8 +283,17 @@ public: ir_to_mesa_src_reg src0, ir_to_mesa_src_reg src1); + void emit_scs(ir_instruction *ir, enum prog_opcode op, + ir_to_mesa_dst_reg dst, + const ir_to_mesa_src_reg &src); + GLboolean try_emit_mad(ir_expression *ir, int mul_operand); + GLboolean try_emit_sat(ir_expression *ir); + + void emit_swz(ir_expression *ir); + + bool process_move_condition(ir_rvalue *ir); void *mem_ctx; }; @@ -473,6 +483,10 @@ ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op2(ir_instruction *ir, GLuint src0_swiz = GET_SWZ(src0.swizzle, i); GLuint src1_swiz = GET_SWZ(src1.swizzle, i); for (j = i + 1; j < 4; j++) { + /* If there is another enabled component in the destination that is + * derived from the same inputs, generate its value on this pass as + * well. + */ if (!(done_mask & (1 << j)) && GET_SWZ(src0.swizzle, j) == src0_swiz && GET_SWZ(src1.swizzle, j) == src1_swiz) { @@ -506,6 +520,102 @@ ir_to_mesa_visitor::ir_to_mesa_emit_scalar_op1(ir_instruction *ir, ir_to_mesa_emit_scalar_op2(ir, op, dst, src0, undef); } +/** + * Emit an OPCODE_SCS instruction + * + * The \c SCS opcode functions a bit differently than the other Mesa (or + * ARB_fragment_program) opcodes. Instead of splatting its result across all + * four components of the destination, it writes one value to the \c x + * component and another value to the \c y component. + * + * \param ir IR instruction being processed + * \param op Either \c OPCODE_SIN or \c OPCODE_COS depending on which + * value is desired. + * \param dst Destination register + * \param src Source register + */ +void +ir_to_mesa_visitor::emit_scs(ir_instruction *ir, enum prog_opcode op, + ir_to_mesa_dst_reg dst, + const ir_to_mesa_src_reg &src) +{ + /* Vertex programs cannot use the SCS opcode. + */ + if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) { + ir_to_mesa_emit_scalar_op1(ir, op, dst, src); + return; + } + + const unsigned component = (op == OPCODE_SIN) ? 0 : 1; + const unsigned scs_mask = (1U << component); + int done_mask = ~dst.writemask; + ir_to_mesa_src_reg tmp; + + assert(op == OPCODE_SIN || op == OPCODE_COS); + + /* If there are compnents in the destination that differ from the component + * that will be written by the SCS instrution, we'll need a temporary. + */ + if (scs_mask != unsigned(dst.writemask)) { + tmp = get_temp(glsl_type::vec4_type); + } + + for (unsigned i = 0; i < 4; i++) { + unsigned this_mask = (1U << i); + ir_to_mesa_src_reg src0 = src; + + if ((done_mask & this_mask) != 0) + continue; + + /* The source swizzle specified which component of the source generates + * sine / cosine for the current component in the destination. The SCS + * instruction requires that this value be swizzle to the X component. + * Replace the current swizzle with a swizzle that puts the source in + * the X component. + */ + unsigned src0_swiz = GET_SWZ(src.swizzle, i); + + src0.swizzle = MAKE_SWIZZLE4(src0_swiz, src0_swiz, + src0_swiz, src0_swiz); + for (unsigned j = i + 1; j < 4; j++) { + /* If there is another enabled component in the destination that is + * derived from the same inputs, generate its value on this pass as + * well. + */ + if (!(done_mask & (1 << j)) && + GET_SWZ(src0.swizzle, j) == src0_swiz) { + this_mask |= (1 << j); + } + } + + if (this_mask != scs_mask) { + ir_to_mesa_instruction *inst; + ir_to_mesa_dst_reg tmp_dst = ir_to_mesa_dst_reg_from_src(tmp); + + /* Emit the SCS instruction. + */ + inst = ir_to_mesa_emit_op1(ir, OPCODE_SCS, tmp_dst, src0); + inst->dst_reg.writemask = scs_mask; + + /* Move the result of the SCS instruction to the desired location in + * the destination. + */ + tmp.swizzle = MAKE_SWIZZLE4(component, component, + component, component); + inst = ir_to_mesa_emit_op1(ir, OPCODE_SCS, dst, tmp); + inst->dst_reg.writemask = this_mask; + } else { + /* Emit the SCS instruction to write directly to the destination. + */ + ir_to_mesa_instruction *inst = + ir_to_mesa_emit_op1(ir, OPCODE_SCS, dst, src0); + inst->dst_reg.writemask = scs_mask; + } + + done_mask |= this_mask; + } +} + struct ir_to_mesa_src_reg ir_to_mesa_visitor::src_reg_for_float(float val) { @@ -831,6 +941,32 @@ ir_to_mesa_visitor::try_emit_mad(ir_expression *ir, int mul_operand) return true; } +GLboolean +ir_to_mesa_visitor::try_emit_sat(ir_expression *ir) +{ + /* Saturates were only introduced to vertex programs in + * NV_vertex_program3, so don't give them to drivers in the VP. + */ + if (this->prog->Target == GL_VERTEX_PROGRAM_ARB) + return false; + + ir_rvalue *sat_src = ir->as_rvalue_to_saturate(); + if (!sat_src) + return false; + + sat_src->accept(this); + ir_to_mesa_src_reg src = this->result; + + this->result = get_temp(ir->type); + ir_to_mesa_instruction *inst; + inst = ir_to_mesa_emit_op1(ir, OPCODE_MOV, + ir_to_mesa_dst_reg_from_src(this->result), + src); + inst->saturate = true; + + return true; +} + void ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir, ir_to_mesa_src_reg *reg, int *num_reladdr) @@ -852,10 +988,127 @@ ir_to_mesa_visitor::reladdr_to_temp(ir_instruction *ir, } void +ir_to_mesa_visitor::emit_swz(ir_expression *ir) +{ + /* Assume that the vector operator is in a form compatible with OPCODE_SWZ. + * This means that each of the operands is either an immediate value of -1, + * 0, or 1, or is a component from one source register (possibly with + * negation). + */ + uint8_t components[4] = { 0 }; + bool negate[4] = { false }; + ir_variable *var = NULL; + + for (unsigned i = 0; i < ir->type->vector_elements; i++) { + ir_rvalue *op = ir->operands[i]; + + assert(op->type->is_scalar()); + + while (op != NULL) { + switch (op->ir_type) { + case ir_type_constant: { + + assert(op->type->is_scalar()); + + const ir_constant *const c = op->as_constant(); + if (c->is_one()) { + components[i] = SWIZZLE_ONE; + } else if (c->is_zero()) { + components[i] = SWIZZLE_ZERO; + } else if (c->is_negative_one()) { + components[i] = SWIZZLE_ONE; + negate[i] = true; + } else { + assert(!"SWZ constant must be 0.0 or 1.0."); + } + + op = NULL; + break; + } + + case ir_type_dereference_variable: { + ir_dereference_variable *const deref = + (ir_dereference_variable *) op; + + assert((var == NULL) || (deref->var == var)); + components[i] = SWIZZLE_X; + var = deref->var; + op = NULL; + break; + } + + case ir_type_expression: { + ir_expression *const expr = (ir_expression *) op; + + assert(expr->operation == ir_unop_neg); + negate[i] = true; + + op = expr->operands[0]; + break; + } + + case ir_type_swizzle: { + ir_swizzle *const swiz = (ir_swizzle *) op; + + components[i] = swiz->mask.x; + op = swiz->val; + break; + } + + default: + assert(!"Should not get here."); + return; + } + } + } + + assert(var != NULL); + + ir_dereference_variable *const deref = + new(mem_ctx) ir_dereference_variable(var); + + this->result.file = PROGRAM_UNDEFINED; + deref->accept(this); + if (this->result.file == PROGRAM_UNDEFINED) { + ir_print_visitor v; + printf("Failed to get tree for expression operand:\n"); + deref->accept(&v); + exit(1); + } + + ir_to_mesa_src_reg src; + + src = this->result; + src.swizzle = MAKE_SWIZZLE4(components[0], + components[1], + components[2], + components[3]); + src.negate = ((unsigned(negate[0]) << 0) + | (unsigned(negate[1]) << 1) + | (unsigned(negate[2]) << 2) + | (unsigned(negate[3]) << 3)); + + /* Storage for our result. Ideally for an assignment we'd be using the + * actual storage for the result here, instead. + */ + const ir_to_mesa_src_reg result_src = get_temp(ir->type); + ir_to_mesa_dst_reg result_dst = ir_to_mesa_dst_reg_from_src(result_src); + + /* Limit writes to the channels that will be used by result_src later. + * This does limit this temp's use as a temporary for multi-instruction + * sequences. + */ + result_dst.writemask = (1 << ir->type->vector_elements) - 1; + + ir_to_mesa_emit_op1(ir, OPCODE_SWZ, result_dst, src); + this->result = result_src; +} + +void ir_to_mesa_visitor::visit(ir_expression *ir) { unsigned int operand; - struct ir_to_mesa_src_reg op[2]; + struct ir_to_mesa_src_reg op[Elements(ir->operands)]; struct ir_to_mesa_src_reg result_src; struct ir_to_mesa_dst_reg result_dst; @@ -867,6 +1120,13 @@ ir_to_mesa_visitor::visit(ir_expression *ir) if (try_emit_mad(ir, 0)) return; } + if (try_emit_sat(ir)) + return; + + if (ir->operation == ir_quadop_vector) { + this->emit_swz(ir); + return; + } for (operand = 0; operand < ir->get_num_operands(); operand++) { this->result.file = PROGRAM_UNDEFINED; @@ -940,6 +1200,12 @@ ir_to_mesa_visitor::visit(ir_expression *ir) case ir_unop_cos: ir_to_mesa_emit_scalar_op1(ir, OPCODE_COS, result_dst, op[0]); break; + case ir_unop_sin_reduced: + emit_scs(ir, OPCODE_SIN, result_dst, op[0]); + break; + case ir_unop_cos_reduced: + emit_scs(ir, OPCODE_COS, result_dst, op[0]); + break; case ir_unop_dFdx: ir_to_mesa_emit_op1(ir, OPCODE_DDX, result_dst, op[0]); @@ -1058,10 +1324,6 @@ ir_to_mesa_visitor::visit(ir_expression *ir) ir->operands[0]->type->vector_elements); break; - case ir_binop_cross: - ir_to_mesa_emit_op2(ir, OPCODE_XPD, result_dst, op[0], op[1]); - break; - case ir_unop_sqrt: /* sqrt(x) = x * rsq(x). */ ir_to_mesa_emit_scalar_op1(ir, OPCODE_RSQ, result_dst, op[0]); @@ -1123,6 +1385,12 @@ ir_to_mesa_visitor::visit(ir_expression *ir) case ir_unop_round_even: assert(!"GLSL 1.30 features unsupported"); break; + + case ir_quadop_vector: + /* This operation should have already been handled. + */ + assert(!"Should not get here."); + break; } this->result = result_src; @@ -1330,6 +1598,93 @@ get_assignment_lhs(ir_dereference *ir, ir_to_mesa_visitor *v) return ir_to_mesa_dst_reg_from_src(v->result); } +/** + * Process the condition of a conditional assignment + * + * Examines the condition of a conditional assignment to generate the optimal + * first operand of a \c CMP instruction. If the condition is a relational + * operator with 0 (e.g., \c ir_binop_less), the value being compared will be + * used as the source for the \c CMP instruction. Otherwise the comparison + * is processed to a boolean result, and the boolean result is used as the + * operand to the CMP instruction. + */ +bool +ir_to_mesa_visitor::process_move_condition(ir_rvalue *ir) +{ + ir_rvalue *src_ir = ir; + bool negate = true; + bool switch_order = false; + + ir_expression *const expr = ir->as_expression(); + if ((expr != NULL) && (expr->get_num_operands() == 2)) { + bool zero_on_left = false; + + if (expr->operands[0]->is_zero()) { + src_ir = expr->operands[1]; + zero_on_left = true; + } else if (expr->operands[1]->is_zero()) { + src_ir = expr->operands[0]; + zero_on_left = false; + } + + /* a is - 0 + - 0 + + * (a < 0) T F F ( a < 0) T F F + * (0 < a) F F T (-a < 0) F F T + * (a <= 0) T T F (-a < 0) F F T (swap order of other operands) + * (0 <= a) F T T ( a < 0) T F F (swap order of other operands) + * (a > 0) F F T (-a < 0) F F T + * (0 > a) T F F ( a < 0) T F F + * (a >= 0) F T T ( a < 0) T F F (swap order of other operands) + * (0 >= a) T T F (-a < 0) F F T (swap order of other operands) + * + * Note that exchanging the order of 0 and 'a' in the comparison simply + * means that the value of 'a' should be negated. + */ + if (src_ir != ir) { + switch (expr->operation) { + case ir_binop_less: + switch_order = false; + negate = zero_on_left; + break; + + case ir_binop_greater: + switch_order = false; + negate = !zero_on_left; + break; + + case ir_binop_lequal: + switch_order = true; + negate = !zero_on_left; + break; + + case ir_binop_gequal: + switch_order = true; + negate = zero_on_left; + break; + + default: + /* This isn't the right kind of comparison afterall, so make sure + * the whole condition is visited. + */ + src_ir = ir; + break; + } + } + } + + src_ir->accept(this); + + /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves, and the + * condition we produced is 0.0 or 1.0. By flipping the sign, we can + * choose which value OPCODE_CMP produces without an extra instruction + * computing the condition. + */ + if (negate) + this->result.negate = ~this->result.negate; + + return switch_order; +} + void ir_to_mesa_visitor::visit(ir_assignment *ir) { @@ -1389,20 +1744,18 @@ ir_to_mesa_visitor::visit(ir_assignment *ir) assert(r.file != PROGRAM_UNDEFINED); if (ir->condition) { - ir_to_mesa_src_reg condition; + const bool switch_order = this->process_move_condition(ir->condition); + ir_to_mesa_src_reg condition = this->result; - ir->condition->accept(this); - condition = this->result; - - /* We use the OPCODE_CMP (a < 0 ? b : c) for conditional moves, - * and the condition we produced is 0.0 or 1.0. By flipping the - * sign, we can choose which value OPCODE_CMP produces without - * an extra computing the condition. - */ - condition.negate = ~condition.negate; for (i = 0; i < type_size(ir->lhs->type); i++) { - ir_to_mesa_emit_op3(ir, OPCODE_CMP, l, - condition, r, ir_to_mesa_src_reg_from_dst(l)); + if (switch_order) { + ir_to_mesa_emit_op3(ir, OPCODE_CMP, l, + condition, ir_to_mesa_src_reg_from_dst(l), r); + } else { + ir_to_mesa_emit_op3(ir, OPCODE_CMP, l, + condition, r, ir_to_mesa_src_reg_from_dst(l)); + } + l.index++; r.index++; } @@ -2355,6 +2708,8 @@ get_mesa_program(struct gl_context *ctx, struct gl_shader_program *shader_progra mesa_inst->Opcode = inst->op; mesa_inst->CondUpdate = inst->cond_update; + if (inst->saturate) + mesa_inst->SaturateMode = SATURATE_ZERO_ONE; mesa_inst->DstReg.File = inst->dst_reg.file; mesa_inst->DstReg.Index = inst->dst_reg.index; mesa_inst->DstReg.CondMask = inst->dst_reg.cond_mask; @@ -2475,14 +2830,15 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog) /* Lowering */ do_mat_op_to_vec(ir); - do_mod_to_fract(ir); - do_div_to_mul_rcp(ir); - do_explog_to_explog2(ir); + lower_instructions(ir, MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2 + | LOG_TO_LOG2); progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress; progress = do_common_optimization(ir, true, options->MaxUnrollIterations) || progress; + progress = lower_quadop_vector(ir, true) || progress; + if (options->EmitNoIfs) progress = do_if_to_cond_assign(ir) || progress; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 122d8f07654..d80c068ea81 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -591,7 +591,6 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, assert(width <= maxSize); assert(height <= maxSize); - cso_save_depth_stencil_alpha(cso); cso_save_rasterizer(cso); cso_save_viewport(cso); cso_save_samplers(cso); @@ -599,6 +598,10 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, cso_save_fragment_shader(cso); cso_save_vertex_shader(cso); cso_save_vertex_elements(cso); + if (write_stencil) { + cso_save_depth_stencil_alpha(cso); + cso_save_blend(cso); + } /* rasterizer state: just scissor */ { @@ -609,22 +612,30 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, cso_set_rasterizer(cso, &rasterizer); } - if (write_depth || write_stencil) - { + if (write_stencil) { + /* Stencil writing bypasses the normal fragment pipeline to + * disable color writing and set stencil test to always pass. + */ struct pipe_depth_stencil_alpha_state dsa; + struct pipe_blend_state blend; + + /* depth/stencil */ memset(&dsa, 0, sizeof(dsa)); + dsa.stencil[0].enabled = 1; + dsa.stencil[0].func = PIPE_FUNC_ALWAYS; + dsa.stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff; + dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; if (write_depth) { - dsa.depth.enabled = 1; - dsa.depth.func = PIPE_FUNC_ALWAYS; - dsa.depth.writemask = 1; - } - if (write_stencil) { - dsa.stencil[0].enabled = 1; - dsa.stencil[0].func = PIPE_FUNC_ALWAYS; - dsa.stencil[0].writemask = 0xff; - dsa.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; + /* writing depth+stencil: depth test always passes */ + dsa.depth.enabled = 1; + dsa.depth.writemask = ctx->Depth.Mask; + dsa.depth.func = PIPE_FUNC_ALWAYS; } cso_set_depth_stencil_alpha(cso, &dsa); + + /* blend (colormask) */ + memset(&blend, 0, sizeof(blend)); + cso_set_blend(cso, &blend); } /* fragment shader state: TEX lookup program */ @@ -696,7 +707,6 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, normalized ? ((GLfloat) height / sv[0]->texture->height0) : (GLfloat)height); /* restore state */ - cso_restore_depth_stencil_alpha(cso); cso_restore_rasterizer(cso); cso_restore_viewport(cso); cso_restore_samplers(cso); @@ -704,6 +714,10 @@ draw_textured_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z, cso_restore_fragment_shader(cso); cso_restore_vertex_shader(cso); cso_restore_vertex_elements(cso); + if (write_stencil) { + cso_restore_depth_stencil_alpha(cso); + cso_restore_blend(cso); + } } @@ -994,6 +1008,18 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &ctx->DefaultPacking, buffer); + if (0) { + /* debug code: dump stencil values */ + GLint row, col; + for (row = 0; row < height; row++) { + printf("%3d: ", row); + for (col = 0; col < width; col++) { + printf("%02x ", buffer[col + row * width]); + } + printf("\n"); + } + } + if (util_format_get_component_bits(rbDraw->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0) usage = PIPE_TRANSFER_READ_WRITE; diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c index b39a624a612..c4b84de790c 100644 --- a/src/mesa/state_tracker/st_cb_eglimage.c +++ b/src/mesa/state_tracker/st_cb_eglimage.c @@ -106,6 +106,7 @@ st_bind_surface(struct gl_context *ctx, GLenum target, struct st_texture_object *stObj; struct st_texture_image *stImage; GLenum internalFormat; + gl_format texFormat; /* map pipe format to base format */ if (util_format_get_component_bits(ps->format, UTIL_FORMAT_COLORSPACE_RGB, 3) > 0) @@ -122,10 +123,11 @@ st_bind_surface(struct gl_context *ctx, GLenum target, stObj->surface_based = GL_TRUE; } + texFormat = st_pipe_format_to_mesa_format(ps->format); + _mesa_init_teximage_fields(ctx, target, texImage, - ps->width, ps->height, 1, 0, internalFormat); - texImage->TexFormat = st_pipe_format_to_mesa_format(ps->format); - _mesa_set_fetch_functions(texImage, 2); + ps->width, ps->height, 1, 0, internalFormat, + texFormat); /* FIXME create a non-default sampler view from the pipe_surface? */ pipe_resource_reference(&stObj->pt, ps->texture); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 4c2f7d78960..15e69e1fa07 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -549,14 +549,18 @@ st_TexImage(struct gl_context * ctx, /* switch to "normal" */ if (stObj->surface_based) { + gl_format texFormat; + _mesa_clear_texture_object(ctx, texObj); pipe_resource_reference(&stObj->pt, NULL); /* oops, need to init this image again */ + texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, + internalFormat, format, type); + _mesa_init_teximage_fields(ctx, target, texImage, - width, height, depth, border, internalFormat); - _mesa_choose_texture_format(ctx, texObj, texImage, target, level, - internalFormat, format, type); + width, height, depth, border, + internalFormat, texFormat); stObj->surface_based = GL_FALSE; } @@ -1950,7 +1954,7 @@ st_get_default_texture(struct st_context *st) _mesa_init_teximage_fields(st->ctx, target, texImg, 16, 16, 1, 0, /* w, h, d, border */ - GL_RGBA); + GL_RGBA, MESA_FORMAT_RGBA8888); st_TexImage(st->ctx, 2, target, 0, GL_RGBA, /* level, intformat */ diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 2720f446450..132749130af 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -175,6 +175,15 @@ void st_init_limits(struct st_context *st) options->EmitNoCont = !screen->get_shader_param(screen, i, PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED); + options->EmitNoIndirectInput = !screen->get_shader_param(screen, i, + PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR); + options->EmitNoIndirectOutput = !screen->get_shader_param(screen, i, + PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR); + options->EmitNoIndirectTemp = !screen->get_shader_param(screen, i, + PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR); + options->EmitNoIndirectUniform = !screen->get_shader_param(screen, i, + PIPE_SHADER_CAP_INDIRECT_CONST_ADDR); + if(options->EmitNoLoops) options->MaxUnrollIterations = MIN2(screen->get_shader_param(screen, i, PIPE_SHADER_CAP_MAX_INSTRUCTIONS), 65536); } diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index fe31418ddd1..1fc4f40488f 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -29,7 +29,6 @@ #include "main/imports.h" #include "main/mipmap.h" #include "main/teximage.h" -#include "main/texformat.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" @@ -400,9 +399,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, /* initialize new image */ _mesa_init_teximage_fields(ctx, target, dstImage, dstWidth, dstHeight, - dstDepth, border, srcImage->InternalFormat); - - dstImage->TexFormat = srcImage->TexFormat; + dstDepth, border, srcImage->InternalFormat, + srcImage->TexFormat); stImage = st_texture_image(dstImage); stImage->level = dstLevel; diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c index 183477a3f31..05733e818ea 100644 --- a/src/mesa/state_tracker/st_manager.c +++ b/src/mesa/state_tracker/st_manager.c @@ -40,7 +40,6 @@ #include "main/texobj.h" #include "main/teximage.h" #include "main/texstate.h" -#include "main/texfetch.h" #include "main/framebuffer.h" #include "main/fbobject.h" #include "main/renderbuffer.h" @@ -556,6 +555,8 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target texImage = _mesa_get_tex_image(ctx, texObj, target, level); stImage = st_texture_image(texImage); if (tex) { + gl_format texFormat; + /* * XXX When internal_format and tex->format differ, st_finalize_texture * needs to allocate a new texture with internal_format and copy the @@ -573,11 +574,13 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target internalFormat = GL_RGBA; else internalFormat = GL_RGB; + + texFormat = st_ChooseTextureFormat(ctx, internalFormat, + GL_RGBA, GL_UNSIGNED_BYTE); + _mesa_init_teximage_fields(ctx, target, texImage, - tex->width0, tex->height0, 1, 0, internalFormat); - texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, - GL_RGBA, GL_UNSIGNED_BYTE); - _mesa_set_fetch_functions(texImage, 2); + tex->width0, tex->height0, 1, 0, + internalFormat, texFormat); width = tex->width0; height = tex->height0; @@ -611,6 +614,26 @@ st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target } static void +st_context_copy(struct st_context_iface *stctxi, + struct st_context_iface *stsrci, unsigned mask) +{ + struct st_context *st = (struct st_context *) stctxi; + struct st_context *src = (struct st_context *) stsrci; + + _mesa_copy_context(src->ctx, st->ctx, mask); +} + +static boolean +st_context_share(struct st_context_iface *stctxi, + struct st_context_iface *stsrci) +{ + struct st_context *st = (struct st_context *) stctxi; + struct st_context *src = (struct st_context *) stsrci; + + return _mesa_share_state(st->ctx, src->ctx); +} + +static void st_context_destroy(struct st_context_iface *stctxi) { struct st_context *st = (struct st_context *) stctxi; @@ -677,7 +700,8 @@ st_api_create_context(struct st_api *stapi, struct st_manager *smapi, st_context_notify_invalid_framebuffer; st->iface.flush = st_context_flush; st->iface.teximage = st_context_teximage; - st->iface.copy = NULL; + st->iface.copy = st_context_copy; + st->iface.share = st_context_share; st->iface.st_context_private = (void *) smapi; return &st->iface; @@ -865,6 +889,7 @@ st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer * } static const struct st_api st_gl_api = { + "Mesa " MESA_VERSION_STRING, ST_API_OPENGL, #if FEATURE_GL ST_PROFILE_DEFAULT_MASK | |