diff options
-rw-r--r-- | src/mesa/main/texstore.c | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 6da3e4eb7b4..5c925a3d314 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -3308,10 +3308,12 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) GLint img, row; ASSERT(dstFormat == MESA_FORMAT_Z24_S8); - ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); + ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || + srcFormat == GL_DEPTH_COMPONENT || + srcFormat == GL_STENCIL_INDEX); ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); - if (srcFormat != GL_DEPTH_COMPONENT && ctx->Pixel.DepthScale == 1.0f && + if (srcFormat == GL_DEPTH_STENCIL && ctx->Pixel.DepthScale == 1.0f && ctx->Pixel.DepthBias == 0.0f && !srcPacking->SwapBytes) { /* simple path */ @@ -3322,7 +3324,8 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); } - else if (srcFormat == GL_DEPTH_COMPONENT) { + else if (srcFormat == GL_DEPTH_COMPONENT || + srcFormat == GL_STENCIL_INDEX) { /* In case we only upload depth we need to preserve the stencil */ for (img = 0; img < srcDepth; img++) { GLuint *dstRow = (GLuint *) dstAddr |