diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fallback.h | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.h b/src/mesa/drivers/dri/i965/brw_fallback.h deleted file mode 100644 index 13b18b52e65..00000000000 --- a/src/mesa/drivers/dri/i965/brw_fallback.h +++ /dev/null @@ -1,47 +0,0 @@ - /************************************************************************** - * - * Copyright 2005 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#ifndef BRW_FALLBACK_H -#define BRW_FALLBACK_H - -#include "main/mtypes.h" /* for struct gl_context... */ - -struct brw_context; -struct vbo_prim; - -void brw_fallback( struct gl_context *ctx ); -void brw_unfallback( struct gl_context *ctx ); - -void brw_loopback_vertex_list( struct gl_context *ctx, - const GLfloat *buffer, - const GLubyte *attrsz, - const struct vbo_prim *prim, - GLuint prim_count, - GLuint wrap_count, - GLuint vertex_size); - -#endif |