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-rw-r--r--src/gallium/auxiliary/util/u_blit.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index 414cf910254..261a9b6c902 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -155,7 +155,11 @@ util_destroy_blit(struct blit_state *ctx)
}
-static unsigned get_next_slot( struct blit_state *ctx )
+/**
+ * Get offset of next free slot in vertex buffer for quad vertices.
+ */
+static unsigned
+get_next_slot( struct blit_state *ctx )
{
const unsigned max_slots = 4096 / sizeof ctx->vertices;
@@ -173,7 +177,6 @@ static unsigned get_next_slot( struct blit_state *ctx )
}
-
/**
* Setup vertex data for the textured quad we'll draw.
* Note: y=0=top
@@ -260,6 +263,8 @@ setup_vertex_data_tex(struct blit_state *ctx,
return offset;
}
+
+
/**
* Copy pixel block from src surface to dst surface.
* Overlapping regions are acceptable.
@@ -308,7 +313,9 @@ util_blit_pixels(struct blit_state *ctx,
assert(screen->is_format_supported(screen, dst->format, PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_SAMPLER, 0));
- if(dst->format == src->format && (dstX1 - dstX0) == srcW && (dstY1 - dstY0) == srcH) {
+ if (dst->format == src->format &&
+ (dstX1 - dstX0) == srcW &&
+ (dstY1 - dstY0) == srcH) {
/* FIXME: this will most surely fail for overlapping rectangles */
pipe->surface_copy(pipe,
dst, dstX0, dstY0, /* dest */