diff options
-rw-r--r-- | src/glsl/ast_to_hir.cpp | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp index 1bca3ecf12a..34d61b8e752 100644 --- a/src/glsl/ast_to_hir.cpp +++ b/src/glsl/ast_to_hir.cpp @@ -3010,27 +3010,26 @@ ast_jump_statement::hir(exec_list *instructions, assert(state->current_function); if (opt_return_value) { - if (state->current_function->return_type->base_type == - GLSL_TYPE_VOID) { - YYLTYPE loc = this->get_location(); - - _mesa_glsl_error(& loc, state, - "`return` with a value, in function `%s' " - "returning void", - state->current_function->function_name()); - } - ir_rvalue *const ret = opt_return_value->hir(instructions, state); - assert(ret != NULL); + + /* The value of the return type can be NULL if the shader says + * 'return foo();' and foo() is a function that returns void. + * + * NOTE: The GLSL spec doesn't say that this is an error. The type + * of the return value is void. If the return type of the function is + * also void, then this should compile without error. Seriously. + */ + const glsl_type *const ret_type = + (ret == NULL) ? glsl_type::void_type : ret->type; /* Implicit conversions are not allowed for return values. */ - if (state->current_function->return_type != ret->type) { + if (state->current_function->return_type != ret_type) { YYLTYPE loc = this->get_location(); _mesa_glsl_error(& loc, state, "`return' with wrong type %s, in function `%s' " "returning %s", - ret->type->name, + ret_type->name, state->current_function->function_name(), state->current_function->return_type->name); } |