diff options
-rw-r--r-- | src/mesa/drivers/dri/r300/r300_state.c | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index f604ce427dd..22ec5391e46 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -617,7 +617,6 @@ static void r300DepthFunc(GLcontext* ctx, GLenum func) */ static void r300DepthMask(GLcontext* ctx, GLboolean mask) { - r300ContextPtr r300 = R300_CONTEXT(ctx); r300Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); } @@ -856,7 +855,6 @@ static void r300Viewport(GLcontext * ctx, GLint x, GLint y, * setting below. Could apply deltas to rescue pipelined viewport * values, or keep the originals hanging around. */ - R300_FIREVERTICES(R300_CONTEXT(ctx)); r300UpdateWindow(ctx); } @@ -876,14 +874,14 @@ void r300UpdateViewportOffset( GLcontext *ctx ) GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X; GLfloat ty = (- v[MAT_TY]) + yoffset + SUBPIXEL_Y; - if ( rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] != *(GLuint *)&tx || - rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] != *(GLuint *)&ty ) + if ( rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] != r300PackFloat32(tx) || + rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] != r300PackFloat32(ty)) { /* Note: this should also modify whatever data the context reset * code uses... */ - rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = *(GLuint *)&tx; - rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = *(GLuint *)&ty; + rmesa->hw.vpt.cmd[VPT_SE_VPORT_XOFFSET] = r300PackFloat32(tx); + rmesa->hw.vpt.cmd[VPT_SE_VPORT_YOFFSET] = r300PackFloat32(ty); } @@ -1090,7 +1088,9 @@ void r300_setup_textures(GLcontext *ctx) int hw_tmu=0; int first_hw_tmu=0, last_hw_tmu=-1; /* -1 translates into no setup costs for fields */ int tmu_mappings[R300_MAX_TEXTURE_UNITS] = { -1 }; - struct r300_fragment_program *rp = ctx->FragmentProgram._Current; + struct r300_fragment_program *rp = + (struct r300_fragment_program *) + (char *)ctx->FragmentProgram._Current; R300_STATECHANGE(r300, txe); R300_STATECHANGE(r300, tex.filter); @@ -1663,7 +1663,9 @@ static unsigned int r300PackFloat24(float f) void r300SetupPixelShader(r300ContextPtr rmesa) { GLcontext *ctx = rmesa->radeon.glCtx; - struct r300_fragment_program *rp = ctx->FragmentProgram._Current; + struct r300_fragment_program *rp = + (struct r300_fragment_program *) + (char *)ctx->FragmentProgram._Current; int i,k; if (!rp) /* should only happenen once, just after context is created */ |