diff options
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_render.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_swtcl.c | 2 | ||||
-rw-r--r-- | src/mesa/tnl_dd/t_dd_dmatmp.h | 146 |
3 files changed, 75 insertions, 75 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c index 5962dad7d11..df21c6651df 100644 --- a/src/mesa/drivers/dri/i915/intel_render.c +++ b/src/mesa/drivers/dri/i915/intel_render.c @@ -251,7 +251,7 @@ intel_run_render(struct gl_context * ctx, struct tnl_pipeline_stage *stage) continue; intel_render_tab_verts[prim & PRIM_MODE_MASK] (ctx, start, - start + length, prim); + length, prim); } tnl->Driver.Render.Finish(ctx); diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index 2fbd353297b..7938c5301da 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -446,7 +446,7 @@ static GLboolean radeon_run_render( struct gl_context *ctx, start, start+length); if (length) - tab[prim & PRIM_MODE_MASK]( ctx, start, start + length, prim ); + tab[prim & PRIM_MODE_MASK](ctx, start, length, prim); } tnl->Driver.Render.Finish( ctx ); diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h index 7be39541e43..443ada413a9 100644 --- a/src/mesa/tnl_dd/t_dd_dmatmp.h +++ b/src/mesa/tnl_dd/t_dd_dmatmp.h @@ -121,9 +121,9 @@ static void TAG(render_points_verts)( struct gl_context *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr ) { + for (j = 0; j < count; j += nr) { nr = MIN2( currentsz, count - j ); - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } @@ -148,7 +148,7 @@ static void TAG(render_lines_verts)( struct gl_context *ctx, /* Emit whole number of lines in total and in each buffer: */ - count -= (count-start) & 1; + count -= count & 1; currentsz = GET_CURRENT_VB_MAX_VERTS(); currentsz -= currentsz & 1; dmasz -= dmasz & 1; @@ -156,9 +156,9 @@ static void TAG(render_lines_verts)( struct gl_context *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr ) { + for (j = 0; j < count; j += nr) { nr = MIN2( currentsz, count - j ); - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } @@ -186,9 +186,9 @@ static void TAG(render_line_strip_verts)( struct gl_context *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j + 1 < count; j += nr - 1 ) { + for (j = 0; j + 1 < count; j += nr - 1 ) { nr = MIN2( currentsz, count - j ); - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } @@ -215,9 +215,9 @@ static void TAG(render_line_loop_verts)( struct gl_context *ctx, INIT( GL_LINE_STRIP ); if (flags & PRIM_BEGIN) - j = start; + j = 0; else - j = start + 1; + j = 1; /* Ensure last vertex won't wrap buffers: */ @@ -234,23 +234,23 @@ static void TAG(render_line_loop_verts)( struct gl_context *ctx, nr = MIN2( currentsz, count - j ); if (j + nr >= count && - start < count - 1 && + 0 < count - 1 && (flags & PRIM_END)) { void *tmp; tmp = ALLOC_VERTS(nr+1); - tmp = TAG(emit_verts)( ctx, j, nr, tmp ); + tmp = TAG(emit_verts)(ctx, start + j, nr, tmp); tmp = TAG(emit_verts)( ctx, start, 1, tmp ); (void) tmp; } else { - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } } } - else if (start + 1 < count && (flags & PRIM_END)) { + else if (1 < count && (flags & PRIM_END)) { void *tmp; tmp = ALLOC_VERTS(2); tmp = TAG(emit_verts)( ctx, start+1, 1, tmp ); @@ -284,14 +284,14 @@ static void TAG(render_triangles_verts)( struct gl_context *ctx, /* Emit whole number of tris in total. dmasz is already a multiple * of 3. */ - count -= (count-start)%3; + count -= count % 3; if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr) { + for (j = 0; j < count; j += nr) { nr = MIN2( currentsz, count - j ); - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } } @@ -322,9 +322,9 @@ static void TAG(render_tri_strip_verts)( struct gl_context *ctx, dmasz -= (dmasz & 1); currentsz -= (currentsz & 1); - for (j = start ; j + 2 < count; j += nr - 2 ) { + for (j = 0; j + 2 < count; j += nr - 2) { nr = MIN2( currentsz, count - j ); - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } @@ -354,12 +354,12 @@ static void TAG(render_tri_fan_verts)( struct gl_context *ctx, currentsz = dmasz; } - for (j = start + 1 ; j + 1 < count; j += nr - 2 ) { + for (j = 1; j + 1 < count; j += nr - 2) { void *tmp; nr = MIN2( currentsz, count - j + 1 ); tmp = ALLOC_VERTS( nr ); tmp = TAG(emit_verts)( ctx, start, 1, tmp ); - tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp ); + tmp = TAG(emit_verts)( ctx, start + j, nr - 1, tmp ); (void) tmp; currentsz = dmasz; } @@ -394,12 +394,12 @@ static void TAG(render_poly_verts)( struct gl_context *ctx, currentsz = dmasz; } - for (j = start + 1 ; j + 1 < count ; j += nr - 2 ) { + for (j = 1 ; j + 1 < count ; j += nr - 2 ) { void *tmp; nr = MIN2( currentsz, count - j + 1 ); tmp = ALLOC_VERTS( nr ); tmp = TAG(emit_verts)( ctx, start, 1, tmp ); - tmp = TAG(emit_verts)( ctx, j, nr - 1, tmp ); + tmp = TAG(emit_verts)(ctx, start + j, nr - 1, tmp); (void) tmp; currentsz = dmasz; } @@ -437,9 +437,9 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx, dmasz -= (dmasz & 2); currentsz -= (currentsz & 2); - for (j = start ; j + 3 < count; j += nr - 2 ) { + for (j = 0; j + 3 < count; j += nr - 2 ) { nr = MIN2( currentsz, count - j ); - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } @@ -465,7 +465,7 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx, /* Emit whole number of quads in total, and in each buffer. */ dmasz -= dmasz & 1; - count -= (count-start) & 1; + count -= count & 1; currentsz -= currentsz & 1; if (currentsz < 12) @@ -474,14 +474,14 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx, currentsz = currentsz/6*2; dmasz = dmasz/6*2; - for (j = start; j + 3 < count; j += nr - 2 ) { + for (j = 0; j + 3 < count; j += nr - 2) { nr = MIN2( currentsz, count - j ); if (nr >= 4) { GLint quads = (nr/2)-1; GLint i; ELTS_VARS( ALLOC_ELTS( quads*6 ) ); - for ( i = j-start ; i < j-start+quads*2 ; i+=2 ) { + for (i = j; i < j + quads * 2; i += 2) { EMIT_TWO_ELTS( 0, (i+0), (i+1) ); EMIT_TWO_ELTS( 2, (i+2), (i+1) ); EMIT_TWO_ELTS( 4, (i+3), (i+2) ); @@ -519,15 +519,15 @@ static void TAG(render_quad_strip_verts)( struct gl_context *ctx, dmasz -= dmasz & 1; currentsz = GET_CURRENT_VB_MAX_VERTS(); currentsz -= currentsz & 1; - count -= (count-start) & 1; + count -= count & 1; if (currentsz < 8) { currentsz = dmasz; } - for (j = start; j + 3 < count; j += nr - 2 ) { + for (j = 0; j + 3 < count; j += nr - 2) { nr = MIN2( currentsz, count - j ); - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } @@ -556,15 +556,15 @@ static void TAG(render_quads_verts)( struct gl_context *ctx, /* Emit whole number of quads in total. dmasz is already a multiple * of 4. */ - count -= (count-start)%4; + count -= count % 4; currentsz = (GET_CURRENT_VB_MAX_VERTS()/4) * 4; if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr) { + for (j = 0; j < count; j += nr) { nr = MIN2( currentsz, count - j ); - TAG(emit_verts)( ctx, j, nr, ALLOC_VERTS(nr) ); + TAG(emit_verts)(ctx, start + j, nr, ALLOC_VERTS(nr)); currentsz = dmasz; } } @@ -587,7 +587,7 @@ static void TAG(render_quads_verts)( struct gl_context *ctx, /* Emit whole number of quads in total, and in each buffer. */ dmasz -= dmasz & 3; - count -= (count-start) & 3; + count -= count & 3; currentsz -= currentsz & 3; /* Adjust for rendering as triangles: @@ -598,14 +598,14 @@ static void TAG(render_quads_verts)( struct gl_context *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr ) { + for (j = 0; j < count; j += nr ) { nr = MIN2( currentsz, count - j ); if (nr >= 4) { GLint quads = nr/4; GLint i; ELTS_VARS( ALLOC_ELTS( quads*6 ) ); - for ( i = j-start ; i < j-start+quads*4 ; i+=4 ) { + for (i = j; i < j + quads * 4; i += 4) { EMIT_TWO_ELTS( 0, (i+0), (i+1) ); EMIT_TWO_ELTS( 2, (i+3), (i+1) ); EMIT_TWO_ELTS( 4, (i+2), (i+3) ); @@ -629,15 +629,15 @@ static void TAG(render_quads_verts)( struct gl_context *ctx, INIT(GL_TRIANGLES); - for (j = start; j < count-3; j += 4) { + for (j = 0; j < count-3; j += 4) { void *tmp = ALLOC_VERTS( 6 ); /* Send v0, v1, v3 */ - tmp = EMIT_VERTS(ctx, j, 2, tmp); - tmp = EMIT_VERTS(ctx, j + 3, 1, tmp); + tmp = EMIT_VERTS(ctx, start + j, 2, tmp); + tmp = EMIT_VERTS(ctx, start + j + 3, 1, tmp); /* Send v1, v2, v3 */ - tmp = EMIT_VERTS(ctx, j + 1, 3, tmp); + tmp = EMIT_VERTS(ctx, start + j + 1, 3, tmp); (void) tmp; } } @@ -698,9 +698,9 @@ static void TAG(render_points_elts)( struct gl_context *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr ) { + for (j = 0; j < count; j += nr ) { nr = MIN2( currentsz, count - j ); - TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); + TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr)); FLUSH(); currentsz = dmasz; } @@ -728,7 +728,7 @@ static void TAG(render_lines_elts)( struct gl_context *ctx, /* Emit whole number of lines in total and in each buffer: */ - count -= (count-start) & 1; + count -= count & 1; currentsz -= currentsz & 1; dmasz -= dmasz & 1; @@ -736,9 +736,9 @@ static void TAG(render_lines_elts)( struct gl_context *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr ) { + for (j = 0; j < count; j += nr ) { nr = MIN2( currentsz, count - j ); - TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); + TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr)); FLUSH(); currentsz = dmasz; } @@ -768,9 +768,9 @@ static void TAG(render_line_strip_elts)( struct gl_context *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j + 1 < count; j += nr - 1 ) { + for (j = 0; j + 1 < count; j += nr - 1) { nr = MIN2( currentsz, count - j ); - TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); + TAG(emit_elts)( ctx, elts + start + j, nr, ALLOC_ELTS(nr)); FLUSH(); currentsz = dmasz; } @@ -799,9 +799,9 @@ static void TAG(render_line_loop_elts)( struct gl_context *ctx, ELT_INIT( GL_LINE_STRIP ); if (flags & PRIM_BEGIN) - j = start; + j = 0; else - j = start + 1; + j = 1; currentsz = GET_CURRENT_VB_MAX_ELTS(); if (currentsz < 8) { @@ -818,23 +818,23 @@ static void TAG(render_line_loop_elts)( struct gl_context *ctx, nr = MIN2( currentsz, count - j ); if (j + nr >= count && - start < count - 1 && + 0 < count - 1 && (flags & PRIM_END)) { void *tmp; tmp = ALLOC_ELTS(nr+1); - tmp = TAG(emit_elts)( ctx, elts+j, nr, tmp ); + tmp = TAG(emit_elts)(ctx, elts + start + j, nr, tmp); tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp ); (void) tmp; } else { - TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); + TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr)); currentsz = dmasz; } } } - else if (start + 1 < count && (flags & PRIM_END)) { + else if (1 < count && (flags & PRIM_END)) { void *tmp; tmp = ALLOC_ELTS(2); tmp = TAG(emit_elts)( ctx, elts+start+1, 1, tmp ); @@ -874,14 +874,14 @@ static void TAG(render_triangles_elts)( struct gl_context *ctx, /* Emit whole number of tris in total. dmasz is already a multiple * of 3. */ - count -= (count-start)%3; + count -= count % 3; currentsz -= currentsz%3; if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr) { + for (j = 0; j < count; j += nr) { nr = MIN2( currentsz, count - j ); - TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); + TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr)); FLUSH(); currentsz = dmasz; } @@ -914,9 +914,9 @@ static void TAG(render_tri_strip_elts)( struct gl_context *ctx, dmasz -= (dmasz & 1); currentsz -= (currentsz & 1); - for (j = start ; j + 2 < count; j += nr - 2 ) { + for (j = 0; j + 2 < count; j += nr - 2) { nr = MIN2( currentsz, count - j ); - TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); + TAG(emit_elts)( ctx, elts + start + j, nr, ALLOC_ELTS(nr) ); FLUSH(); currentsz = dmasz; } @@ -947,12 +947,12 @@ static void TAG(render_tri_fan_elts)( struct gl_context *ctx, currentsz = dmasz; } - for (j = start + 1 ; j + 1 < count; j += nr - 2 ) { + for (j = 1; j + 1 < count; j += nr - 2) { void *tmp; nr = MIN2( currentsz, count - j + 1 ); tmp = ALLOC_ELTS( nr ); tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp ); - tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp ); + tmp = TAG(emit_elts)(ctx, elts + start + j, nr - 1, tmp); (void) tmp; FLUSH(); currentsz = dmasz; @@ -985,12 +985,12 @@ static void TAG(render_poly_elts)( struct gl_context *ctx, currentsz = dmasz; } - for (j = start + 1 ; j + 1 < count; j += nr - 2 ) { + for (j = 1 ; j + 1 < count; j += nr - 2) { void *tmp; nr = MIN2( currentsz, count - j + 1 ); tmp = ALLOC_ELTS( nr ); tmp = TAG(emit_elts)( ctx, elts+start, 1, tmp ); - tmp = TAG(emit_elts)( ctx, elts+j, nr - 1, tmp ); + tmp = TAG(emit_elts)(ctx, elts + start + j, nr - 1, tmp); (void) tmp; FLUSH(); currentsz = dmasz; @@ -1023,7 +1023,7 @@ static void TAG(render_quad_strip_elts)( struct gl_context *ctx, /* Emit whole number of quads in total, and in each buffer. */ dmasz -= dmasz & 1; - count -= (count-start) & 1; + count -= count & 1; currentsz -= currentsz & 1; if (currentsz < 12) @@ -1035,7 +1035,7 @@ static void TAG(render_quad_strip_elts)( struct gl_context *ctx, currentsz = currentsz/6*2; dmasz = dmasz/6*2; - for (j = start; j + 3 < count; j += nr - 2 ) { + for (j = 0; j + 3 < count; j += nr - 2) { nr = MIN2( currentsz, count - j ); if (nr >= 4) @@ -1044,7 +1044,7 @@ static void TAG(render_quad_strip_elts)( struct gl_context *ctx, GLint quads = (nr/2)-1; ELTS_VARS( ALLOC_ELTS( quads*6 ) ); - for ( i = j-start ; i < j-start+quads ; i++, elts += 2 ) { + for (i = j; i < j + quads; i++, elts += 2) { EMIT_TWO_ELTS( 0, elts[0], elts[1] ); EMIT_TWO_ELTS( 2, elts[2], elts[1] ); EMIT_TWO_ELTS( 4, elts[3], elts[2] ); @@ -1060,9 +1060,9 @@ static void TAG(render_quad_strip_elts)( struct gl_context *ctx, else { ELT_INIT( GL_TRIANGLE_STRIP ); - for (j = start; j + 3 < count; j += nr - 2 ) { + for (j = 0; j + 3 < count; j += nr - 2) { nr = MIN2( currentsz, count - j ); - TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); + TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr)); FLUSH(); currentsz = dmasz; } @@ -1088,14 +1088,14 @@ static void TAG(render_quads_elts)( struct gl_context *ctx, currentsz = GET_CURRENT_VB_MAX_ELTS()/4*4; - count -= (count-start)%4; + count -= count % 4; if (currentsz < 8) currentsz = dmasz; - for (j = start; j < count; j += nr) { + for (j = 0; j < count; j += nr) { nr = MIN2( currentsz, count - j ); - TAG(emit_elts)( ctx, elts+j, nr, ALLOC_ELTS(nr) ); + TAG(emit_elts)(ctx, elts + start + j, nr, ALLOC_ELTS(nr)); FLUSH(); currentsz = dmasz; } @@ -1112,7 +1112,7 @@ static void TAG(render_quads_elts)( struct gl_context *ctx, /* Emit whole number of quads in total, and in each buffer. */ dmasz -= dmasz & 3; - count -= (count-start) & 3; + count -= count & 3; currentsz -= currentsz & 3; /* Adjust for rendering as triangles: @@ -1123,7 +1123,7 @@ static void TAG(render_quads_elts)( struct gl_context *ctx, if (currentsz < 8) currentsz = dmasz; - for (j = start; j + 3 < count; j += nr - 2 ) { + for (j = 0; j + 3 < count; j += nr - 2) { nr = MIN2( currentsz, count - j ); if (nr >= 4) @@ -1132,7 +1132,7 @@ static void TAG(render_quads_elts)( struct gl_context *ctx, GLint i; ELTS_VARS( ALLOC_ELTS( quads * 6 ) ); - for ( i = j-start ; i < j-start+quads ; i++, elts += 4 ) { + for (i = j; i < j + quads; i++, elts += 4) { EMIT_TWO_ELTS( 0, elts[0], elts[1] ); EMIT_TWO_ELTS( 2, elts[3], elts[1] ); EMIT_TWO_ELTS( 4, elts[2], elts[3] ); |