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-rw-r--r-- | src/mesa/glapi/mesadef.py | 224 |
1 files changed, 224 insertions, 0 deletions
diff --git a/src/mesa/glapi/mesadef.py b/src/mesa/glapi/mesadef.py new file mode 100644 index 00000000000..09fc82f531f --- /dev/null +++ b/src/mesa/glapi/mesadef.py @@ -0,0 +1,224 @@ +#!/usr/bin/env python + +# $Id: mesadef.py,v 1.1 2004/01/14 17:45:24 kschultz Exp $ + +# Mesa 3-D graphics library +# Version: 4.1 +# +# Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + +# Generate the mesa.def file for Windows. +# +# Usage: +# mesadef.py >mesa.def +# Then copy to src/mesa/drivers/windows/gdi +# +# Dependencies: +# The apispec file must be in the current directory. + + + +import apiparser +import string + + +def PrintHead(): + print '; DO NOT EDIT - This file generated automatically by mesadef.py script' + print 'DESCRIPTION \'Mesa (OpenGL work-alike) for Win32\'' + print 'VERSION 6.0' + print ';' + print '; Module definition file for Mesa (OPENGL32.DLL)' + print ';' + print '; Note: The OpenGL functions use the STDCALL' + print '; function calling convention. Microsoft\'s' + print '; OPENGL32 uses this convention and so must the' + print '; Mesa OPENGL32 so that the Mesa DLL can be used' + print '; as a drop-in replacement.' + print ';' + print '; The linker exports STDCALL entry points with' + print '; \'decorated\' names; e.g., _glBegin@0, where the' + print '; trailing number is the number of bytes of ' + print '; parameter data pushed onto the stack. The' + print '; callee is responsible for popping this data' + print '; off the stack, usually via a RETF n instruction.' + print ';' + print '; However, the Microsoft OPENGL32.DLL does not export' + print '; the decorated names, even though the calling convention' + print '; is STDCALL. So, this module definition file is' + print '; needed to force the Mesa OPENGL32.DLL to export the' + print '; symbols in the same manner as the Microsoft DLL.' + print '; Were it not for this problem, this file would not' + print '; be needed (for the gl* functions) since the entry' + print '; points are compiled with dllexport declspec.' + print ';' + print '; However, this file is still needed to export "internal"' + print '; Mesa symbols for the benefit of the OSMESA32.DLL.' + print ';' + print 'EXPORTS' + return +#enddef + + +def PrintTail(): + print ';' + print '; WGL API' + print '\twglChoosePixelFormat' + print '\twglCopyContext' + print '\twglCreateContext' + print '\twglCreateLayerContext' + print '\twglDeleteContext' + print '\twglDescribeLayerPlane' + print '\twglDescribePixelFormat' + print '\twglGetCurrentContext' + print '\twglGetCurrentDC' + print '\twglGetLayerPaletteEntries' + print '\twglGetPixelFormat' + print '\twglGetProcAddress' + print '\twglMakeCurrent' + print '\twglRealizeLayerPalette' + print '\twglSetLayerPaletteEntries' + print '\twglSetPixelFormat' + print '\twglShareLists' + print '\twglSwapBuffers' + print '\twglSwapLayerBuffers' + print '\twglUseFontBitmapsA' + print '\twglUseFontBitmapsW' + print '\twglUseFontOutlinesA' + print '\twglUseFontOutlinesW' + print ';' + print '; Mesa internals - mostly for OSMESA' + print '\t_ac_CreateContext' + print '\t_ac_DestroyContext' + print '\t_ac_InvalidateState' + print '\t_glapi_get_context' + print '\t_glapi_get_proc_address' + print '\t_mesa_base_compressed_texformat' + print '\t_mesa_buffer_data' + print '\t_mesa_buffer_map' + print '\t_mesa_buffer_subdata' + print '\t_mesa_bzero' + print '\t_mesa_calloc' + print '\t_mesa_choose_tex_format' + print '\t_mesa_compressed_texture_size' + print '\t_mesa_create_framebuffer' + print '\t_mesa_create_visual' + print '\t_mesa_delete_buffer_object' + print '\t_mesa_delete_texture_object' + print '\t_mesa_destroy_framebuffer' + print '\t_mesa_destroy_visual' + print '\t_mesa_enable_1_3_extensions' + print '\t_mesa_enable_1_4_extensions' + print '\t_mesa_enable_1_5_extensions' + print '\t_mesa_enable_sw_extensions' + print '\t_mesa_error' + print '\t_mesa_free' + print '\t_mesa_free_context_data' + print '\t_mesa_get_current_context' + print '\t_mesa_init_default_imports' + print '\t_mesa_initialize_context' + print '\t_mesa_make_current' + print '\t_mesa_memcpy' + print '\t_mesa_memset' + print '\t_mesa_new_buffer_object' + print '\t_mesa_new_texture_object' + print '\t_mesa_problem' + print '\t_mesa_ResizeBuffersMESA' + print '\t_mesa_store_compressed_teximage1d' + print '\t_mesa_store_compressed_teximage2d' + print '\t_mesa_store_compressed_teximage3d' + print '\t_mesa_store_compressed_texsubimage1d' + print '\t_mesa_store_compressed_texsubimage2d' + print '\t_mesa_store_compressed_texsubimage3d' + print '\t_mesa_store_teximage1d' + print '\t_mesa_store_teximage2d' + print '\t_mesa_store_teximage3d' + print '\t_mesa_store_texsubimage1d' + print '\t_mesa_store_texsubimage2d' + print '\t_mesa_store_texsubimage3d' + print '\t_mesa_strcmp' + print '\t_mesa_test_proxy_teximage' + print '\t_mesa_Viewport' + print '\t_swrast_Accum' + print '\t_swrast_alloc_buffers' + print '\t_swrast_Bitmap' + print '\t_swrast_CopyPixels' + print '\t_swrast_DrawBuffer' + print '\t_swrast_DrawPixels' + print '\t_swrast_GetDeviceDriverReference' + print '\t_swrast_Clear' + print '\t_swrast_choose_line' + print '\t_swrast_choose_triangle' + print '\t_swrast_CopyColorSubTable' + print '\t_swrast_CopyColorTable' + print '\t_swrast_CopyConvolutionFilter1D' + print '\t_swrast_CopyConvolutionFilter2D' + print '\t_swrast_copy_teximage1d' + print '\t_swrast_copy_teximage2d' + print '\t_swrast_copy_texsubimage1d' + print '\t_swrast_copy_texsubimage2d' + print '\t_swrast_copy_texsubimage3d' + print '\t_swrast_CreateContext' + print '\t_swrast_DestroyContext' + print '\t_swrast_InvalidateState' + print '\t_swrast_ReadPixels' + print '\t_swrast_zbuffer_address' + print '\t_swsetup_Wakeup' + print '\t_swsetup_CreateContext' + print '\t_swsetup_DestroyContext' + print '\t_swsetup_InvalidateState' + print '\t_tnl_CreateContext' + print '\t_tnl_DestroyContext' + print '\t_tnl_InvalidateState' + print '\t_tnl_MakeCurrent' + print '\t_tnl_run_pipeline' +#enddef + + +records = [] + +def FindOffset(funcName): + for (name, alias, offset) in records: + if name == funcName: + return offset + #endif + #endfor + return -1 +#enddef + + +def EmitEntry(name, returnType, argTypeList, argNameList, alias, offset): + if alias == '': + dispatchName = name + else: + dispatchName = alias + if offset < 0: + offset = FindOffset(dispatchName) + if offset >= 0 and string.find(name, "unused") == -1: + print '\tgl%s' % (name) + # save this info in case we need to look up an alias later + records.append((name, dispatchName, offset)) + +#enddef + + +PrintHead() +apiparser.ProcessSpecFile("APIspec", EmitEntry) +PrintTail() |