diff options
-rw-r--r-- | src/mesa/glapi/gl_API.xml | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 5dc7cf91d06..2deebe2334b 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -5272,76 +5272,76 @@ <type name="charARB" size="1"/> <type name="handleARB" size="4"/> - <function name="DeleteObjectARB" offset="?"> + <function name="DeleteObjectARB" offset="710"> <param name="obj" type="GLhandleARB"/> </function> - <function name="GetHandleARB" offset="?"> + <function name="GetHandleARB" offset="711"> <param name="pname" type="GLenum"/> <return type="GLhandleARB"/> </function> - <function name="DetachObjectARB" offset="?"> + <function name="DetachObjectARB" offset="712"> <param name="containerObj" type="GLhandleARB"/> <param name="attachedObj" type="GLhandleARB"/> </function> - <function name="CreateShaderObjectARB" offset="?"> + <function name="CreateShaderObjectARB" offset="713"> <param name="shaderType" type="GLenum"/> <return type="GLhandleARB"/> </function> - <function name="ShaderSourceARB" offset="?"> + <function name="ShaderSourceARB" offset="714"> <param name="shaderObj" type="GLhandleARB"/> <param name="count" type="GLsizei"/> <param name="string" type="const GLcharARB **"/> <param name="length" type="const GLint *"/> </function> - <function name="CompileShaderARB" offset="?"> + <function name="CompileShaderARB" offset="715"> <param name="shaderObj" type="GLhandleARB"/> </function> - <function name="CreateProgramObjectARB" offset="?"> + <function name="CreateProgramObjectARB" offset="716"> <return type="GLhandleARB"/> </function> - <function name="AttachObjectARB" offset="?"> + <function name="AttachObjectARB" offset="717"> <param name="containerObj" type="GLhandleARB"/> <param name="obj" type="GLhandleARB"/> </function> - <function name="LinkProgramARB" offset="?"> + <function name="LinkProgramARB" offset="718"> <param name="programObj" type="GLhandleARB"/> </function> - <function name="UseProgramObjectARB" offset="?"> + <function name="UseProgramObjectARB" offset="719"> <param name="programObj" type="GLhandleARB"/> </function> - <function name="ValidateProgramARB" offset="?"> + <function name="ValidateProgramARB" offset="720"> <param name="programObj" type="GLhandleARB"/> </function> - <function name="Uniform1fARB" offset="?"> + <function name="Uniform1fARB" offset="721"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> </function> - <function name="Uniform2fARB" offset="?"> + <function name="Uniform2fARB" offset="722"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> </function> - <function name="Uniform3fARB" offset="?"> + <function name="Uniform3fARB" offset="723"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> <param name="v2" type="GLfloat"/> </function> - <function name="Uniform4fARB" offset="?"> + <function name="Uniform4fARB" offset="724"> <param name="location" type="GLint"/> <param name="v0" type="GLfloat"/> <param name="v1" type="GLfloat"/> @@ -5349,25 +5349,25 @@ <param name="v3" type="GLfloat"/> </function> - <function name="Uniform1iARB" offset="?"> + <function name="Uniform1iARB" offset="725"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> </function> - <function name="Uniform2iARB" offset="?"> + <function name="Uniform2iARB" offset="726"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> </function> - <function name="Uniform3iARB" offset="?"> + <function name="Uniform3iARB" offset="727"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> <param name="v2" type="GLint"/> </function> - <function name="Uniform4iARB" offset="?"> + <function name="Uniform4iARB" offset="728"> <param name="location" type="GLint"/> <param name="v0" type="GLint"/> <param name="v1" type="GLint"/> @@ -5375,108 +5375,108 @@ <param name="v3" type="GLint"/> </function> - <function name="Uniform1fvARB" offset="?"> + <function name="Uniform1fvARB" offset="729"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> </function> - <function name="Uniform2fvARB" offset="?"> + <function name="Uniform2fvARB" offset="730"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> </function> - <function name="Uniform3fvARB" offset="?"> + <function name="Uniform3fvARB" offset="731"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> </function> - <function name="Uniform4fvARB" offset="?"> + <function name="Uniform4fvARB" offset="732"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLfloat *"/> </function> - <function name="Uniform1ivARB" offset="?"> + <function name="Uniform1ivARB" offset="733"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> </function> - <function name="Uniform2ivARB" offset="?"> + <function name="Uniform2ivARB" offset="734"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> </function> - <function name="Uniform3ivARB" offset="?"> + <function name="Uniform3ivARB" offset="735"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> </function> - <function name="Uniform4ivARB" offset="?"> + <function name="Uniform4ivARB" offset="736"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="value" type="const GLint *"/> </function> - <function name="UniformMatrix2fvARB" offset="?"> + <function name="UniformMatrix2fvARB" offset="737"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> </function> - <function name="UniformMatrix3fvARB" offset="?"> + <function name="UniformMatrix3fvARB" offset="738"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> </function> - <function name="UniformMatrix4fvARB" offset="?"> + <function name="UniformMatrix4fvARB" offset="739"> <param name="location" type="GLint"/> <param name="count" type="GLsizei"/> <param name="transpose" type="GLboolean"/> <param name="value" type="const GLfloat *"/> </function> - <function name="GetObjectParameterfvARB" offset="?"> + <function name="GetObjectParameterfvARB" offset="740"> <param name="obj" type="GLhandleARB"/> <param name="pname" type="GLenum"/> <param name="params" type="GLfloat *"/> </function> - <function name="GetObjectParameterivARB" offset="?"> + <function name="GetObjectParameterivARB" offset="741"> <param name="obj" type="GLhandleARB"/> <param name="pname" type="GLenum"/> <param name="params" type="GLint *"/> </function> - <function name="GetInfoLogARB" offset="?"> + <function name="GetInfoLogARB" offset="742"> <param name="obj" type="GLhandleARB"/> <param name="" type="GLsizei"/> <param name="" type="GLsizei *"/> <param name="" type="GLcharARB *"/> </function> - <function name="GetAttachedObjectsARB" offset="?"> + <function name="GetAttachedObjectsARB" offset="743"> <param name="containerObj" type="GLhandleARB"/> <param name="maxLength" type="GLsizei"/> <param name="length" type="GLsizei *"/> <param name="infoLog" type="GLhandleARB *"/> </function> - <function name="GetUniformLocationARB" offset="?"> + <function name="GetUniformLocationARB" offset="744"> <param name="programObj" type="GLhandleARB"/> <param name="name" type="const GLcharARB *"/> <return type="GLint"/> </function> - <function name="GetActiveUniformARB" offset="?"> + <function name="GetActiveUniformARB" offset="745"> <param name="programObj" type="GLhandleARB"/> <param name="index" type="GLuint"/> <param name="maxLength" type="GLsizei"/> @@ -5486,19 +5486,19 @@ <param name="name" type="GLcharARB *"/> </function> - <function name="GetUniformfvARB" offset="?"> + <function name="GetUniformfvARB" offset="746"> <param name="programObj" type="GLhandleARB"/> <param name="location" type="GLint"/> <param name="params" type="GLfloat *"/> </function> - <function name="GetUniformivARB" offset="?"> + <function name="GetUniformivARB" offset="747"> <param name="programObj" type="GLhandleARB"/> <param name="location" type="GLint"/> <param name="params" type="GLint *"/> </function> - <function name="GetShaderSourceARB" offset="?"> + <function name="GetShaderSourceARB" offset="748"> <param name="obj" type="GLhandleARB"/> <param name="maxLength" type="GLsizei"/> <param name="length" type="GLsizei *"/> @@ -5515,13 +5515,13 @@ <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/> <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/> - <function name="BindAttribLocationARB" offset="?"> + <function name="BindAttribLocationARB" offset="749"> <param name="programObj" type="GLhandleARB"/> <param name="index" type="GLuint"/> <param name="name" type="const GLcharARB *"/> </function> - <function name="GetActiveAttribARB" offset="?"> + <function name="GetActiveAttribARB" offset="750"> <param name="programObj" type="GLhandleARB"/> <param name="index" type="GLuint"/> <param name="maxLength" type="GLsizei"/> @@ -5531,7 +5531,7 @@ <param name="name" type="const GLcharARB *"/> </function> - <function name="GetAttribLocationARB" offset="?"> + <function name="GetAttribLocationARB" offset="751"> <param name="programObj" type="GLhandleARB"/> <param name="name" type="const GLcharARB *"/> <return type="GLint"/> @@ -8699,7 +8699,7 @@ </category> <category name="GL_EXT_blend_equation_separate" number="299"> - <function name="BlendEquationSeparateEXT" offset="710"> + <function name="BlendEquationSeparateEXT" offset="752"> <param name="modeRGB" type="GLenum"/> <param name="modeA" type="GLenum"/> <glx rop="4228"/> |