diff options
-rw-r--r-- | src/mesa/main/teximage.c | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 8b2f32ad973..253e8810b86 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -5794,6 +5794,20 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, "glTexImage3DMultisample"); } +static bool +valid_texstorage_ms_parameters(GLsizei width, GLsizei height, GLsizei depth, + GLsizei samples, unsigned dims) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!_mesa_valid_tex_storage_dim(width, height, depth)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glTexStorage%uDMultisample(width=%d,height=%d,depth=%d)", + dims, width, height, depth); + return false; + } + return true; +} void GLAPIENTRY _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, @@ -5807,6 +5821,9 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2)) + return; + texture_image_multisample(ctx, 2, texObj, target, samples, internalformat, width, height, 1, fixedsamplelocations, GL_TRUE, @@ -5826,6 +5843,9 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3)) + return; + texture_image_multisample(ctx, 3, texObj, target, samples, internalformat, width, height, depth, fixedsamplelocations, GL_TRUE, @@ -5846,6 +5866,9 @@ _mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, 1, samples, 2)) + return; + texture_image_multisample(ctx, 2, texObj, texObj->Target, samples, internalformat, width, height, 1, fixedsamplelocations, GL_TRUE, @@ -5867,6 +5890,9 @@ _mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples, if (!texObj) return; + if (!valid_texstorage_ms_parameters(width, height, depth, samples, 3)) + return; + texture_image_multisample(ctx, 3, texObj, texObj->Target, samples, internalformat, width, height, depth, fixedsamplelocations, GL_TRUE, |