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-rw-r--r--src/egl/drivers/dri2/Makefile2
-rw-r--r--src/egl/drivers/dri2/egl_dri2.h2
-rw-r--r--src/egl/wayland/Makefile77
-rw-r--r--src/egl/wayland/wayland-egl/Makefile71
-rw-r--r--src/egl/wayland/wayland-egl/wayland-egl-priv.h (renamed from src/egl/wayland/wayland-egl-priv.h)0
-rw-r--r--src/egl/wayland/wayland-egl/wayland-egl.c (renamed from src/egl/wayland/wayland-egl.c)0
-rw-r--r--src/egl/wayland/wayland-egl/wayland-egl.pc.in (renamed from src/egl/wayland/wayland-egl.pc.in)0
-rw-r--r--src/gallium/auxiliary/draw/draw_vs_sse.c3
-rw-r--r--src/gallium/drivers/i915/i915_fpc_translate.c15
-rw-r--r--src/gallium/drivers/nv50/SConscript4
-rw-r--r--src/gallium/drivers/nv50/nv50_formats.c178
-rw-r--r--src/gallium/drivers/nv50/nv50_program.c17
-rw-r--r--src/gallium/drivers/nv50/nv50_program.h1
-rw-r--r--src/gallium/drivers/nv50/nv50_state.c2
-rw-r--r--src/gallium/drivers/nv50/nv50_stateobj.h25
-rw-r--r--src/gallium/drivers/nv50/nv50_stateobj_tex.h34
-rw-r--r--src/gallium/drivers/nv50/nv50_tex.c40
-rw-r--r--src/gallium/drivers/nv50/nv50_texture.xml.h60
-rw-r--r--src/gallium/drivers/nv50/nv50_tgsi_to_nc.c7
-rw-r--r--src/gallium/drivers/nvc0/SConscript3
-rw-r--r--src/gallium/drivers/nvc0/nv50_defs.xml.h142
-rw-r--r--src/gallium/drivers/nvc0/nv50_texture.xml.h259
-rw-r--r--src/gallium/drivers/nvc0/nvc0_3d.xml.h20
-rw-r--r--src/gallium/drivers/nvc0/nvc0_context.h2
-rw-r--r--src/gallium/drivers/nvc0/nvc0_formats.c283
-rw-r--r--src/gallium/drivers/nvc0/nvc0_miptree.c39
-rw-r--r--src/gallium/drivers/nvc0/nvc0_resource.h3
-rw-r--r--src/gallium/drivers/nvc0/nvc0_screen.c6
-rw-r--r--src/gallium/drivers/nvc0/nvc0_screen.h8
-rw-r--r--src/gallium/drivers/nvc0/nvc0_state.c102
-rw-r--r--src/gallium/drivers/nvc0/nvc0_state_validate.c10
-rw-r--r--src/gallium/drivers/nvc0/nvc0_stateobj.h25
-rw-r--r--src/gallium/drivers/nvc0/nvc0_surface.c100
-rw-r--r--src/gallium/drivers/nvc0/nvc0_tex.c51
-rw-r--r--src/gallium/drivers/nvc0/nvc0_transfer.c26
-rw-r--r--src/gallium/drivers/nvc0/nvc0_transfer.h6
-rw-r--r--src/gallium/drivers/r300/r300_context.c5
-rw-r--r--src/gallium/drivers/r300/r300_context.h22
-rw-r--r--src/gallium/drivers/r300/r300_emit.c10
-rw-r--r--src/gallium/drivers/r300/r300_state.c109
-rw-r--r--src/gallium/drivers/r300/r300_state_inlines.h31
-rw-r--r--src/gallium/drivers/r600/r600_asm.c68
-rw-r--r--src/gallium/state_trackers/egl/Makefile2
-rw-r--r--src/glsl/ast_to_hir.cpp548
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_state.c9
45 files changed, 1141 insertions, 1286 deletions
diff --git a/src/egl/drivers/dri2/Makefile b/src/egl/drivers/dri2/Makefile
index eac599e6745..4783975852a 100644
--- a/src/egl/drivers/dri2/Makefile
+++ b/src/egl/drivers/dri2/Makefile
@@ -27,7 +27,7 @@ endif
ifneq ($(findstring wayland, $(EGL_PLATFORMS)),)
EGL_SOURCES += platform_wayland.c
EGL_INCLUDES += -DHAVE_WAYLAND_PLATFORM $(WAYLAND_CFLAGS) \
- -I$(TOP)/src/egl/wayland \
+ -I$(TOP)/src/egl/wayland/wayland-egl \
-I$(TOP)/src/egl/wayland/wayland-drm
EGL_LIBS += $(WAYLAND_LIBS) \
$(TOP)/src/egl/wayland/wayland-drm/libwayland-drm.a
diff --git a/src/egl/drivers/dri2/egl_dri2.h b/src/egl/drivers/dri2/egl_dri2.h
index 5afd3d3c9c8..cb1de2681f1 100644
--- a/src/egl/drivers/dri2/egl_dri2.h
+++ b/src/egl/drivers/dri2/egl_dri2.h
@@ -89,7 +89,7 @@ struct dri2_egl_display
struct wl_drm *wl_server_drm;
#endif
- int (*authenticate) (struct dri2_egl_display *dri_dpy, uint32_t id);
+ int (*authenticate) (_EGLDisplay *disp, uint32_t id);
};
struct dri2_egl_context
diff --git a/src/egl/wayland/Makefile b/src/egl/wayland/Makefile
index f484ff8989a..c38a1302f18 100644
--- a/src/egl/wayland/Makefile
+++ b/src/egl/wayland/Makefile
@@ -3,62 +3,10 @@
TOP = ../../..
include $(TOP)/configs/current
-INCLUDE_DIRS = -I$(TOP)/include
+SUBDIRS = wayland-drm wayland-egl
-HEADERS = wayland-egl-priv.h
-SOURCES = wayland-egl.c
+default: subdirs
-OBJECTS = $(SOURCES:.c=.o)
-
-LOCAL_CFLAGS = -I$(TOP)/include/EGL \
- -I$(TOP)/src/egl/wayland/wayland-drm \
- $(LIBDRM_CFLAGS) \
- $(WAYLAND_CFLAGS)
-
-LOCAL_LIBS =
-
-SUBDIRS = wayland-drm
-
-.c.o:
- $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@
-
-
-default: subdirs depend library
-
-# wayland-egl Library
-library: $(TOP)/$(LIB_DIR)/$(WAYLAND_EGL_LIB_NAME)
-
-$(TOP)/$(LIB_DIR)/$(WAYLAND_EGL_LIB_NAME): $(OBJECTS) $(LOCAL_LIBS)
- $(MKLIB) -o $(WAYLAND_EGL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
- -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
- -L$(TOP)/$(LIB_DIR) $(WAYLAND_EGL_LIB_DEPS) \
- $(OBJECTS) $(LOCAL_LIBS)
-
-PKG_CONFIG_DIR = $(INSTALL_LIB_DIR)/pkgconfig
-
-gl_pcedit = sed \
- -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \
- -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \
- -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \
- -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
- -e 's,@WAYLAND_EGL_PC_REQ_PRIV@,$(WAYLAND_EGL_PC_REQ_PRIV),' \
- -e 's,@WAYLAND_EGL_PC_LIB_PRIV@,$(WAYLAND_EGL_PC_LIB_PRIV),' \
- -e 's,@WAYLAND_EGL_PC_CFLAGS@,$(WAYLAND_EGL_PC_CFLAGS),' \
- -e 's,@WAYLAND_EGL_LIB@,$(WAYLAND_EGL_LIB),'
-
-wayland-egl.pc: wayland-egl.pc.in
- $(gl_pcedit) $< > $@
-
-install: default wayland-egl.pc
- $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
- $(MINSTALL) $(TOP)/$(LIB_DIR)/$(WAYLAND_EGL_LIB_GLOB) \
- $(DESTDIR)$(INSTALL_LIB_DIR)
- $(INSTALL) -d $(DESTDIR)$(PKG_CONFIG_DIR)
- $(INSTALL) -m 644 wayland-egl.pc $(DESTDIR)$(PKG_CONFIG_DIR)
-
-clean:
- -rm -f *.o
- -rm -f depend depend.bak
subdirs:
@for dir in $(SUBDIRS) ; do \
@@ -67,13 +15,16 @@ subdirs:
fi \
done
-depend: $(SOURCES) $(HEADERS)
- @ echo "running $(MKDEP)"
- @ rm -f depend
- @ touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \
- $(SOURCES) $(HEADERS) > /dev/null 2>/dev/null
-
+install:
+ @for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) install) || exit 1 ; \
+ fi \
+ done
--include depend
-# DO NOT DELETE
+clean:
+ -@for dir in $(SUBDIRS) ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) clean) ; \
+ fi \
+ done
diff --git a/src/egl/wayland/wayland-egl/Makefile b/src/egl/wayland/wayland-egl/Makefile
new file mode 100644
index 00000000000..b9d13dce5d0
--- /dev/null
+++ b/src/egl/wayland/wayland-egl/Makefile
@@ -0,0 +1,71 @@
+# src/egl/wayland/wayland-egl/Makefile
+
+TOP = ../../../..
+include $(TOP)/configs/current
+
+INCLUDE_DIRS = -I$(TOP)/include \
+ -I$(TOP)/include/EGL \
+ -I$(TOP)/src/egl/wayland/wayland-drm
+
+
+HEADERS = wayland-egl-priv.h
+SOURCES = wayland-egl.c
+
+OBJECTS = $(SOURCES:.c=.o)
+
+LOCAL_CFLAGS = $(LIBDRM_CFLAGS) \
+ $(WAYLAND_CFLAGS)
+
+LOCAL_LIBS =
+
+.c.o:
+ $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(LOCAL_CFLAGS) $< -o $@
+
+
+default: depend library
+
+# wayland-egl Library
+library: $(TOP)/$(LIB_DIR)/$(WAYLAND_EGL_LIB_NAME)
+
+$(TOP)/$(LIB_DIR)/$(WAYLAND_EGL_LIB_NAME): $(OBJECTS) $(LOCAL_LIBS)
+ $(MKLIB) -o $(WAYLAND_EGL_LIB) -linker '$(CC)' -ldflags '$(LDFLAGS)' \
+ -install $(TOP)/$(LIB_DIR) $(MKLIB_OPTIONS) \
+ -L$(TOP)/$(LIB_DIR) $(WAYLAND_EGL_LIB_DEPS) \
+ $(OBJECTS) $(LOCAL_LIBS)
+
+PKG_CONFIG_DIR = $(INSTALL_LIB_DIR)/pkgconfig
+
+gl_pcedit = sed \
+ -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \
+ -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \
+ -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \
+ -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
+ -e 's,@WAYLAND_EGL_PC_REQ_PRIV@,$(WAYLAND_EGL_PC_REQ_PRIV),' \
+ -e 's,@WAYLAND_EGL_PC_LIB_PRIV@,$(WAYLAND_EGL_PC_LIB_PRIV),' \
+ -e 's,@WAYLAND_EGL_PC_CFLAGS@,$(WAYLAND_EGL_PC_CFLAGS),' \
+ -e 's,@WAYLAND_EGL_LIB@,$(WAYLAND_EGL_LIB),'
+
+wayland-egl.pc: wayland-egl.pc.in
+ $(gl_pcedit) $< > $@
+
+install: default wayland-egl.pc
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(WAYLAND_EGL_LIB_GLOB) \
+ $(DESTDIR)$(INSTALL_LIB_DIR)
+ $(INSTALL) -d $(DESTDIR)$(PKG_CONFIG_DIR)
+ $(INSTALL) -m 644 wayland-egl.pc $(DESTDIR)$(PKG_CONFIG_DIR)
+
+clean:
+ -rm -f *.o
+ -rm -f depend depend.bak
+
+depend: $(SOURCES) $(HEADERS)
+ @ echo "running $(MKDEP)"
+ @ rm -f depend
+ @ touch depend
+ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) \
+ $(SOURCES) $(HEADERS) > /dev/null 2>/dev/null
+
+
+-include depend
+# DO NOT DELETE
diff --git a/src/egl/wayland/wayland-egl-priv.h b/src/egl/wayland/wayland-egl/wayland-egl-priv.h
index 38b21c25be2..38b21c25be2 100644
--- a/src/egl/wayland/wayland-egl-priv.h
+++ b/src/egl/wayland/wayland-egl/wayland-egl-priv.h
diff --git a/src/egl/wayland/wayland-egl.c b/src/egl/wayland/wayland-egl/wayland-egl.c
index 2c84bec64a5..2c84bec64a5 100644
--- a/src/egl/wayland/wayland-egl.c
+++ b/src/egl/wayland/wayland-egl/wayland-egl.c
diff --git a/src/egl/wayland/wayland-egl.pc.in b/src/egl/wayland/wayland-egl/wayland-egl.pc.in
index 3c2067c2a77..3c2067c2a77 100644
--- a/src/egl/wayland/wayland-egl.pc.in
+++ b/src/egl/wayland/wayland-egl/wayland-egl.pc.in
diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c
index d55b9b08070..d918579bda4 100644
--- a/src/gallium/auxiliary/draw/draw_vs_sse.c
+++ b/src/gallium/auxiliary/draw/draw_vs_sse.c
@@ -200,7 +200,8 @@ draw_create_vs_sse(struct draw_context *draw,
return &vs->base;
fail:
- debug_error("tgsi_emit_sse2() failed, falling back to interpreter\n");
+ if (0)
+ debug_warning("tgsi_emit_sse2() failed, falling back to interpreter\n");
x86_release_func( &vs->sse2_program );
diff --git a/src/gallium/drivers/i915/i915_fpc_translate.c b/src/gallium/drivers/i915/i915_fpc_translate.c
index 9e20010c4a1..b145b58be30 100644
--- a/src/gallium/drivers/i915/i915_fpc_translate.c
+++ b/src/gallium/drivers/i915/i915_fpc_translate.c
@@ -1174,15 +1174,24 @@ void
i915_translate_fragment_program( struct i915_context *i915,
struct i915_fragment_shader *fs)
{
- struct i915_fp_compile *p = i915_init_compile(i915, fs);
+ struct i915_fp_compile *p;
const struct tgsi_token *tokens = fs->state.tokens;
- i915_find_wpos_space(p);
-
#if 0
tgsi_dump(tokens, 0);
#endif
+ /* hw doesn't seem to like empty frag programs, even when the depth write
+ * fixup gets emitted below - may that one is fishy, too? */
+ if (fs->info.num_instructions == 1) {
+ i915_use_passthrough_shader(fs);
+
+ return;
+ }
+
+ p = i915_init_compile(i915, fs);
+ i915_find_wpos_space(p);
+
i915_translate_instructions(p, tokens);
i915_fixup_depth_write(p);
diff --git a/src/gallium/drivers/nv50/SConscript b/src/gallium/drivers/nv50/SConscript
index 84644515ede..3c8a7276b97 100644
--- a/src/gallium/drivers/nv50/SConscript
+++ b/src/gallium/drivers/nv50/SConscript
@@ -5,7 +5,6 @@ env = env.Clone()
nv50 = env.ConvenienceLibrary(
target = 'nv50',
source = [
- 'nv50_buffer.c',
'nv50_context.c',
'nv50_draw.c',
'nv50_formats.c',
@@ -27,9 +26,6 @@ nv50 = env.ConvenienceLibrary(
'nv50_pc_optimize.c',
'nv50_pc_regalloc.c',
'nv50_push.c',
- 'nv50_push2.c',
- 'nv50_fence.c',
- 'nv50_mm.c',
'nv50_query.c'
])
diff --git a/src/gallium/drivers/nv50/nv50_formats.c b/src/gallium/drivers/nv50/nv50_formats.c
index 194e826fa66..7946117cf30 100644
--- a/src/gallium/drivers/nv50/nv50_formats.c
+++ b/src/gallium/drivers/nv50/nv50_formats.c
@@ -70,7 +70,7 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B8G8R8X8_UNORM] = { NV50_SURFACE_FORMAT_X8R8G8B8_UNORM,
- A_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
+ A_(C2, C1, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B8G8R8A8_SRGB] = { NV50_SURFACE_FORMAT_A8R8G8B8_SRGB,
@@ -78,18 +78,18 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_B8G8R8X8_SRGB] = { NV50_SURFACE_FORMAT_X8R8G8B8_SRGB,
- A_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
+ A_(C2, C1, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_B5G6R5_UNORM] = { NV50_SURFACE_FORMAT_R5G6B5_UNORM,
- B_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 5_6_5, 1),
+ B_(C2, C1, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 5_6_5, 1),
SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B5G5R5A1_UNORM] = { NV50_SURFACE_FORMAT_A1R5G5B5_UNORM,
B_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 1_5_5_5, 1),
SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
- [PIPE_FORMAT_B4G4R4A4_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
+ [PIPE_FORMAT_B4G4R4A4_UNORM] = { 0,
B_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 4_4_4_4, 1),
SAMPLER_VIEW },
@@ -104,49 +104,49 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
/* DEPTH/STENCIL FORMATS */
[PIPE_FORMAT_Z16_UNORM] = { NV50_ZETA_FORMAT_Z16_UNORM,
- B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 16_ZETA, 0),
+ B_(C0, C0, C0, ONE_FLOAT, UNORM, UINT, UINT, UINT, Z16, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z24_UNORM_S8_USCALED] = { NV50_ZETA_FORMAT_S8Z24_UNORM,
- B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 8_24, 0),
+ B_(C0, C0, C0, ONE_FLOAT, UNORM, UINT, UINT, UINT, S8Z24, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z24X8_UNORM] = { NV50_ZETA_FORMAT_X8Z24_UNORM,
- B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 8_24, 0),
+ B_(C0, C0, C0, ONE_FLOAT, UNORM, UINT, UINT, UINT, X8Z24, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_S8_USCALED_Z24_UNORM] = { NV50_ZETA_FORMAT_Z24S8_UNORM,
- B_(C1, C1, C1, ONE, UINT, UNORM, UINT, UINT, 24_8, 0),
+ B_(C1, C1, C1, ONE_FLOAT, UINT, UNORM, UINT, UINT, Z24S8, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z32_FLOAT] = { NV50_ZETA_FORMAT_Z32_FLOAT,
- B_(C0, C0, C0, ONE, FLOAT, UINT, UINT, UINT, 32_ZETA, 0),
+ B_(C0, C0, C0, ONE_FLOAT, FLOAT, UINT, UINT, UINT, Z32, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED] = {
NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM,
- B_(C0, C0, C0, ONE, FLOAT, UINT, UINT, UINT, 32_8, 0),
+ B_(C0, C0, C0, ONE_FLOAT, FLOAT, UINT, UINT, UINT, X24S8Z32, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
/* LUMINANCE, ALPHA, INTENSITY */
[PIPE_FORMAT_L8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
- A_(C0, C0, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
- SAMPLER_VIEW },
+ A_(C0, C0, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_L8_SRGB] = { NV50_SURFACE_FORMAT_R8_UNORM,
- A_(C0, C0, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
- SAMPLER_VIEW },
+ A_(C0, C0, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_I8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
A_(C0, C0, C0, C0, UNORM, UNORM, UNORM, UNORM, 8, 0),
- SAMPLER_VIEW },
+ SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_A8_UNORM] = { NV50_SURFACE_FORMAT_A8_UNORM,
A_(ZERO, ZERO, ZERO, C0, UNORM, UNORM, UNORM, UNORM, 8, 0),
SAMPLER_VIEW | RENDER_TARGET },
- [PIPE_FORMAT_L8A8_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
+ [PIPE_FORMAT_L8A8_UNORM] = { 0,
A_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
SAMPLER_VIEW },
@@ -157,7 +157,7 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
/* DXT, RGTC */
[PIPE_FORMAT_DXT1_RGB] = { 0,
- B_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
+ B_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_DXT1_RGBA] = { 0,
@@ -173,19 +173,19 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC1_UNORM] = { 0,
- B_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, RGTC1, 0),
+ B_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, RGTC1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC1_SNORM] = { 0,
- B_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, RGTC1, 0),
+ B_(C0, ZERO, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, RGTC1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC2_UNORM] = { 0,
- B_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, RGTC2, 0),
+ B_(C0, C1, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, RGTC2, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC2_SNORM] = { 0,
- B_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, RGTC2, 0),
+ B_(C0, C1, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, RGTC2, 0),
SAMPLER_VIEW },
/* FLOAT 16 */
@@ -195,15 +195,15 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT,
- A_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16_16_16, 0),
+ A_(C0, C1, C2, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16_FLOAT,
- A_(C0, C1, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16_16, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_FLOAT] = { NV50_SURFACE_FORMAT_R16_FLOAT,
- A_(C0, ZERO, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* FLOAT 32 */
@@ -213,25 +213,25 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32G32B32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT,
- A_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32, 0),
+ A_(C0, C1, C2, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32G32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32_FLOAT,
- A_(C0, C1, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32_32, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32_FLOAT] = { NV50_SURFACE_FORMAT_R32_FLOAT,
- A_(C0, ZERO, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* ODD FORMATS */
[PIPE_FORMAT_R11G11B10_FLOAT] = { NV50_SURFACE_FORMAT_B10G11R11_FLOAT,
- B_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 10_11_11, 0),
+ B_(C0, C1, C2, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 10_11_11, 0),
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R9G9B9E5_FLOAT] = { 0,
- B_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, E5_9_9_9, 0),
+ B_(C0, C1, C2, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, E5_9_9_9, 0),
SAMPLER_VIEW },
/* SNORM 32 */
@@ -241,15 +241,15 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32B32_SNORM] = { 0,
- A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 32_32_32, 0),
+ A_(C0, C1, C2, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32_SNORM] = { 0,
- A_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 32_32, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32_SNORM] = { 0,
- A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 32, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* UNORM 32 */
@@ -259,15 +259,15 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32B32_UNORM] = { 0,
- A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 32_32_32, 0),
+ A_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32_UNORM] = { 0,
- A_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 32_32, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32_UNORM] = { 0,
- A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 32, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* SNORM 16 */
@@ -277,7 +277,7 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_SNORM] = { 0,
- A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 16_16_16, 0),
+ A_(C0, C1, C2, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16_SNORM] = { NV50_SURFACE_FORMAT_R16G16_SNORM,
@@ -285,7 +285,7 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_SNORM] = { NV50_SURFACE_FORMAT_R16_SNORM,
- A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 16, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* UNORM 16 */
@@ -295,7 +295,7 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_UNORM] = { 0,
- A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 16_16_16, 0),
+ A_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16_UNORM] = { NV50_SURFACE_FORMAT_R16G16_UNORM,
@@ -303,7 +303,7 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
- A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 16, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* SNORM 8 */
@@ -313,15 +313,15 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_SNORM] = { 0,
- A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 8_8_8, 0),
+ A_(C0, C1, C2, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8G8_SNORM] = { NV50_SURFACE_FORMAT_R8G8_SNORM,
- A_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 8_8, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8_SNORM] = { NV50_SURFACE_FORMAT_R8_SNORM,
- A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 8, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* UNORM 8 */
@@ -335,126 +335,126 @@ const struct nv50_format nv50_format_table[PIPE_FORMAT_COUNT] =
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_UNORM] = { NV50_SURFACE_FORMAT_X8B8G8R8_UNORM,
- A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
+ A_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_SRGB] = { NV50_SURFACE_FORMAT_X8B8G8R8_SRGB,
- A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
+ A_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8_UNORM] = { NV50_SURFACE_FORMAT_R8G8_UNORM,
- A_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
- A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
- /* SSCALED 32 */
+ /* SSCALED 32 (not integer, data is converted to float !) */
[PIPE_FORMAT_R32G32B32A32_SSCALED] = { 0,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32G32B32_SSCALED] = { 0,
- A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32G32_SSCALED] = { 0,
- A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 32_32, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32_SSCALED] = { 0,
- A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 32, 0),
+ VERTEX_BUFFER },
/* USCALED 32 */
[PIPE_FORMAT_R32G32B32A32_USCALED] = { 0,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 32_32_32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32G32B32_USCALED] = { 0,
- A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 32_32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 32_32_32, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32G32_USCALED] = { 0,
- A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 32_32, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32_USCALED] = { 0,
- A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, ZERO, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 32, 0),
+ VERTEX_BUFFER },
/* SSCALED 16 */
[PIPE_FORMAT_R16G16B16A16_SSCALED] = { 0,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R16G16B16_SSCALED] = { 0,
- A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R16G16_SSCALED] = { 0,
- A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 16_16, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R16_SSCALED] = { 0,
- A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 16, 0),
+ VERTEX_BUFFER },
/* USCALED 16 */
[PIPE_FORMAT_R16G16B16A16_USCALED] = { 0,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 16_16_16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R16G16B16_USCALED] = { 0,
- A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 16_16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 16_16_16, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R16G16_USCALED] = { 0,
- A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 16_16, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R16_USCALED] = { 0,
- A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, ZERO, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 16, 0),
+ VERTEX_BUFFER },
/* SSCALED 8 */
[PIPE_FORMAT_R8G8B8A8_SSCALED] = { 0,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R8G8B8_SSCALED] = { 0,
- A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R8G8_SSCALED] = { 0,
- A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 8_8, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R8_SSCALED] = { 0,
- A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 8, 0),
+ VERTEX_BUFFER },
/* USCALED 8 */
[PIPE_FORMAT_R8G8B8A8_USCALED] = { 0,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 8_8_8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R8G8B8_USCALED] = { 0,
- A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 8_8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 8_8_8, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R8G8_USCALED] = { 0,
- A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 8_8, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R8_USCALED] = { 0,
- A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, ZERO, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 8, 0),
+ VERTEX_BUFFER },
};
diff --git a/src/gallium/drivers/nv50/nv50_program.c b/src/gallium/drivers/nv50/nv50_program.c
index 1c1a4201b60..a63f9d8a6d5 100644
--- a/src/gallium/drivers/nv50/nv50_program.c
+++ b/src/gallium/drivers/nv50/nv50_program.c
@@ -328,10 +328,15 @@ prog_decl(struct nv50_translation_info *ti,
}
break;
case TGSI_FILE_SYSTEM_VALUE:
+ /* For VP/GP inputs, they are put in s[] after the last normal input.
+ * Let sysval_map reflect the order of the sysvals in s[] and fixup later.
+ */
switch (decl->Semantic.Name) {
case TGSI_SEMANTIC_FACE:
break;
case TGSI_SEMANTIC_INSTANCEID:
+ ti->p->vp.attrs[2] |= NV50_3D_VP_GP_BUILTIN_ATTR_EN_INSTANCE_ID;
+ ti->sysval_map[first] = 2;
break;
case TGSI_SEMANTIC_PRIMID:
break;
@@ -392,6 +397,18 @@ nv50_vertprog_prepare(struct nv50_translation_info *ti)
}
}
+ for (i = 0; i < TGSI_SEMANTIC_COUNT; ++i) {
+ switch (ti->sysval_map[i]) {
+ case 2:
+ if (!(ti->p->vp.attrs[2] & NV50_3D_VP_GP_BUILTIN_ATTR_EN_VERTEX_ID))
+ ti->sysval_map[i] = 1;
+ ti->sysval_map[i] = (ti->sysval_map[i] - 1) + num_inputs;
+ break;
+ default:
+ break;
+ }
+ }
+
if (p->vp.psiz < 0x40)
p->vp.psiz = p->out[p->vp.psiz].hw;
diff --git a/src/gallium/drivers/nv50/nv50_program.h b/src/gallium/drivers/nv50/nv50_program.h
index 8f5b51757d8..993e1691ab7 100644
--- a/src/gallium/drivers/nv50/nv50_program.h
+++ b/src/gallium/drivers/nv50/nv50_program.h
@@ -111,6 +111,7 @@ struct nv50_translation_info {
ubyte output_file;
ubyte input_map[PIPE_MAX_SHADER_INPUTS][4];
ubyte output_map[PIPE_MAX_SHADER_OUTPUTS][4];
+ ubyte sysval_map[TGSI_SEMANTIC_COUNT];
ubyte interp_mode[PIPE_MAX_SHADER_INPUTS];
int input_access[PIPE_MAX_SHADER_INPUTS][4];
int output_access[PIPE_MAX_SHADER_OUTPUTS][4];
diff --git a/src/gallium/drivers/nv50/nv50_state.c b/src/gallium/drivers/nv50/nv50_state.c
index 3d6423b2238..980bc369293 100644
--- a/src/gallium/drivers/nv50/nv50_state.c
+++ b/src/gallium/drivers/nv50/nv50_state.c
@@ -380,7 +380,7 @@ nv50_tsc_wrap_mode(unsigned wrap)
}
}
-static void *
+void *
nv50_sampler_state_create(struct pipe_context *pipe,
const struct pipe_sampler_state *cso)
{
diff --git a/src/gallium/drivers/nv50/nv50_stateobj.h b/src/gallium/drivers/nv50/nv50_stateobj.h
index f4e458b0c05..cf5b92ef1a8 100644
--- a/src/gallium/drivers/nv50/nv50_stateobj.h
+++ b/src/gallium/drivers/nv50/nv50_stateobj.h
@@ -16,35 +16,14 @@
#define SB_DATA(so, u) (so)->state[(so)->size++] = (u)
+#include "nv50_stateobj_tex.h"
+
struct nv50_blend_stateobj {
struct pipe_blend_state pipe;
int size;
uint32_t state[78];
};
-struct nv50_tsc_entry {
- int id;
- uint32_t tsc[8];
-};
-
-static INLINE struct nv50_tsc_entry *
-nv50_tsc_entry(void *hwcso)
-{
- return (struct nv50_tsc_entry *)hwcso;
-}
-
-struct nv50_tic_entry {
- struct pipe_sampler_view pipe;
- int id;
- uint32_t tic[8];
-};
-
-static INLINE struct nv50_tic_entry *
-nv50_tic_entry(struct pipe_sampler_view *view)
-{
- return (struct nv50_tic_entry *)view;
-}
-
struct nv50_rasterizer_stateobj {
struct pipe_rasterizer_state pipe;
int size;
diff --git a/src/gallium/drivers/nv50/nv50_stateobj_tex.h b/src/gallium/drivers/nv50/nv50_stateobj_tex.h
new file mode 100644
index 00000000000..99548cbdb42
--- /dev/null
+++ b/src/gallium/drivers/nv50/nv50_stateobj_tex.h
@@ -0,0 +1,34 @@
+
+#ifndef __NV50_STATEOBJ_TEX_H__
+#define __NV50_STATEOBJ_TEX_H__
+
+#include "pipe/p_state.h"
+
+struct nv50_tsc_entry {
+ int id;
+ uint32_t tsc[8];
+};
+
+static INLINE struct nv50_tsc_entry *
+nv50_tsc_entry(void *hwcso)
+{
+ return (struct nv50_tsc_entry *)hwcso;
+}
+
+struct nv50_tic_entry {
+ struct pipe_sampler_view pipe;
+ int id;
+ uint32_t tic[8];
+};
+
+static INLINE struct nv50_tic_entry *
+nv50_tic_entry(struct pipe_sampler_view *view)
+{
+ return (struct nv50_tic_entry *)view;
+}
+
+extern void *
+nv50_sampler_state_create(struct pipe_context *,
+ const struct pipe_sampler_state *);
+
+#endif /* __NV50_STATEOBJ_TEX_H__ */
diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c
index 4456553a868..9192d2e2590 100644
--- a/src/gallium/drivers/nv50/nv50_tex.c
+++ b/src/gallium/drivers/nv50/nv50_tex.c
@@ -27,8 +27,12 @@
#include "util/u_format.h"
+#define NV50_TIC_0_SWIZZLE__MASK \
+ (NV50_TIC_0_MAPA__MASK | NV50_TIC_0_MAPB__MASK | \
+ NV50_TIC_0_MAPG__MASK | NV50_TIC_0_MAPR__MASK)
+
static INLINE uint32_t
-nv50_tic_swizzle(uint32_t tc, unsigned swz)
+nv50_tic_swizzle(uint32_t tc, unsigned swz, boolean tex_int)
{
switch (swz) {
case PIPE_SWIZZLE_RED:
@@ -40,7 +44,7 @@ nv50_tic_swizzle(uint32_t tc, unsigned swz)
case PIPE_SWIZZLE_ALPHA:
return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT;
case PIPE_SWIZZLE_ONE:
- return NV50_TIC_MAP_ONE;
+ return tex_int ? NV50_TIC_MAP_ONE_INT : NV50_TIC_MAP_ONE_FLOAT;
case PIPE_SWIZZLE_ZERO:
default:
return NV50_TIC_MAP_ZERO;
@@ -58,6 +62,7 @@ nv50_create_sampler_view(struct pipe_context *pipe,
uint32_t depth;
struct nv50_tic_entry *view;
struct nv50_miptree *mt = nv50_miptree(texture);
+ boolean tex_int;
view = MALLOC_STRUCT(nv50_tic_entry);
if (!view)
@@ -74,26 +79,28 @@ nv50_create_sampler_view(struct pipe_context *pipe,
tic = &view->tic[0];
- desc = util_format_description(mt->base.base.format);
+ desc = util_format_description(view->pipe.format);
/* TIC[0] */
tic[0] = nv50_format_table[view->pipe.format].tic;
- swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
- swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
- swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b);
- swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a);
+ tex_int = FALSE; /* XXX: integer textures */
+
+ swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r, tex_int);
+ swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g, tex_int);
+ swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b, tex_int);
+ swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a, tex_int);
tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) |
(swz[0] << NV50_TIC_0_MAPR__SHIFT) |
(swz[1] << NV50_TIC_0_MAPG__SHIFT) |
(swz[2] << NV50_TIC_0_MAPB__SHIFT) |
(swz[3] << NV50_TIC_0_MAPA__SHIFT);
- /* tic[1] = mt->base.bo->offset; */
+ tic[1] = /* mt->base.bo->offset; */ 0;
tic[2] = /* mt->base.bo->offset >> 32 */ 0;
- tic[2] |= 0x10001000 | /* NV50_TIC_2_NO_BORDER */ 0x40000000;
+ tic[2] |= 0x10001000 | NV50_TIC_2_NO_BORDER;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
@@ -107,6 +114,12 @@ nv50_create_sampler_view(struct pipe_context *pipe,
depth = MAX2(mt->base.base.array_size, mt->base.base.depth0);
+ if (mt->base.base.target == PIPE_TEXTURE_1D_ARRAY ||
+ mt->base.base.target == PIPE_TEXTURE_2D_ARRAY) {
+ tic[1] = view->pipe.u.tex.first_layer * mt->layer_stride;
+ depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
+ }
+
switch (mt->base.base.target) {
case PIPE_TEXTURE_1D:
tic[2] |= NV50_TIC_2_TARGET_1D;
@@ -134,7 +147,8 @@ nv50_create_sampler_view(struct pipe_context *pipe,
tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY;
break;
case PIPE_BUFFER:
- tic[2] |= NV50_TIC_2_TARGET_BUFFER | /* NV50_TIC_2_LINEAR */ (1 << 18);
+ tic[2] |= NV50_TIC_2_TARGET_BUFFER | NV50_TIC_2_LINEAR;
+ break;
default:
NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
return FALSE;
@@ -178,6 +192,8 @@ nv50_validate_tic(struct nv50_context *nv50, int s)
res = &nv50_miptree(tic->pipe.texture)->base;
if (tic->id < 0) {
+ uint32_t offset = tic->tic[1];
+
tic->id = nv50_screen_tic_alloc(nv50->screen, tic);
MARK_RING (chan, 24 + 8, 4);
@@ -206,8 +222,8 @@ nv50_validate_tic(struct nv50_context *nv50, int s)
OUT_RING (chan, 0);
BEGIN_RING_NI(chan, RING_2D(SIFC_DATA), 8);
OUT_RING (chan, tic->tic[0]);
- OUT_RELOCl(chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOC (chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ OUT_RELOCl(chan, res->bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOC (chan, res->bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, tic->tic[2], tic->tic[2]);
OUT_RINGp (chan, &tic->tic[3], 5);
diff --git a/src/gallium/drivers/nv50/nv50_texture.xml.h b/src/gallium/drivers/nv50/nv50_texture.xml.h
index 9f83206516f..e0cbbdf0d7b 100644
--- a/src/gallium/drivers/nv50/nv50_texture.xml.h
+++ b/src/gallium/drivers/nv50/nv50_texture.xml.h
@@ -8,10 +8,10 @@ http://0x04.net/cgit/index.cgi/rules-ng-ng
git clone git://0x04.net/rules-ng-ng
The rules-ng-ng source files this header was generated from are:
-- nv50_texture.xml ( 6871 bytes, from 2010-10-03 13:18:37)
-- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
+- nv50_texture.xml ( 8377 bytes, from 2011-02-12 12:05:21)
+- copyright.xml ( 6452 bytes, from 2010-11-25 23:28:20)
-Copyright (C) 2006-2010 by the following authors:
+Copyright (C) 2006-2011 by the following authors:
- Artur Huillet <[email protected]> (ahuillet)
- Ben Skeggs (darktama, darktama_)
- B. R. <[email protected]> (koala_br)
@@ -22,7 +22,7 @@ Copyright (C) 2006-2010 by the following authors:
- Dmitry Eremin-Solenikov <[email protected]> (lumag)
- EdB <[email protected]> (edb_)
- Erik Waling <[email protected]> (erikwaling)
-- Francisco Jerez <[email protected]> (curro, curro_, currojerez)
+- Francisco Jerez <[email protected]> (curro)
- imirkin <[email protected]> (imirkin)
- jb17bsome <[email protected]> (jb17bsome)
- Jeremy Kolb <[email protected]> (kjeremy)
@@ -75,7 +75,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_TIC_MAP_C1 0x00000003
#define NV50_TIC_MAP_C2 0x00000004
#define NV50_TIC_MAP_C3 0x00000005
-#define NV50_TIC_MAP_ONE 0x00000007
+#define NV50_TIC_MAP_ONE_INT 0x00000006
+#define NV50_TIC_MAP_ONE_FLOAT 0x00000007
#define NV50_TIC_TYPE_SNORM 0x00000001
#define NV50_TIC_TYPE_UNORM 0x00000002
#define NV50_TIC_TYPE_SINT 0x00000003
@@ -109,7 +110,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_TIC_0_TYPE1__SHIFT 9
#define NV50_TIC_0_TYPE0__MASK 0x000001c0
#define NV50_TIC_0_TYPE0__SHIFT 6
-#define NV50_TIC_0_SWIZZLE__MASK 0x3ffc0000
#define NV50_TIC_0_FMT__MASK 0x0000003f
#define NV50_TIC_0_FMT__SHIFT 0
#define NV50_TIC_0_FMT_32_32_32_32 0x00000001
@@ -122,16 +122,19 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_TIC_0_FMT_8_24 0x0000000d
#define NV50_TIC_0_FMT_24_8 0x0000000e
#define NV50_TIC_0_FMT_32 0x0000000f
+#define NV50_TIC_0_FMT_BPTC_FLOAT 0x00000010
+#define NV50_TIC_0_FMT_BPTC_UFLOAT 0x00000011
#define NV50_TIC_0_FMT_4_4_4_4 0x00000012
#define NV50_TIC_0_FMT_5_5_5_1 0x00000013
#define NV50_TIC_0_FMT_1_5_5_5 0x00000014
#define NV50_TIC_0_FMT_5_6_5 0x00000015
#define NV50_TIC_0_FMT_6_5_5 0x00000016
+#define NV50_TIC_0_FMT_BPTC 0x00000017
#define NV50_TIC_0_FMT_8_8 0x00000018
#define NV50_TIC_0_FMT_16 0x0000001b
#define NV50_TIC_0_FMT_8 0x0000001d
#define NV50_TIC_0_FMT_4_4 0x0000001e
-#define NV50_TIC_0_FMT_UNK1F 0x0000001f
+#define NV50_TIC_0_FMT_BITMAP_8X8 0x0000001f
#define NV50_TIC_0_FMT_E5_9_9_9 0x00000020
#define NV50_TIC_0_FMT_10_11_11 0x00000021
#define NV50_TIC_0_FMT_C1_C2_C1_C0 0x00000022
@@ -141,14 +144,24 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_TIC_0_FMT_DXT5 0x00000026
#define NV50_TIC_0_FMT_RGTC1 0x00000027
#define NV50_TIC_0_FMT_RGTC2 0x00000028
-#define NV50_TIC_0_FMT_24_8_ZETA 0x00000029
-#define NV50_TIC_0_FMT_8_24_ZETA 0x0000002a
-#define NV50_TIC_0_FMT_UNK2C_ZETA 0x0000002c
-#define NV50_TIC_0_FMT_UNK2D_ZETA 0x0000002d
-#define NV50_TIC_0_FMT_UNK2E_ZETA 0x0000002e
-#define NV50_TIC_0_FMT_32_ZETA 0x0000002f
-#define NV50_TIC_0_FMT_32_8_ZETA 0x00000030
-#define NV50_TIC_0_FMT_16_ZETA 0x0000003a
+#define NV50_TIC_0_FMT_Z24S8 0x00000029
+#define NV50_TIC_0_FMT_S8Z24 0x0000002a
+#define NV50_TIC_0_FMT_X8Z24 0x0000002b
+#define NV50_TIC_0_FMT_C8Z24_MS4_CS4 0x0000002c
+#define NV50_TIC_0_FMT_C8Z24_MS8_CS8 0x0000002d
+#define NV50_TIC_0_FMT_C8Z24_MS4_CS12 0x0000002e
+#define NV50_TIC_0_FMT_Z32 0x0000002f
+#define NV50_TIC_0_FMT_X24S8Z32 0x00000030
+#define NV50_TIC_0_FMT_X16C8S8X8Z24_MS4_CS4 0x00000031
+#define NV50_TIC_0_FMT_X16C8S8X8Z24_MS8_CS8 0x00000032
+#define NV50_TIC_0_FMT_X16C8X8Z32_MS4_CS4 0x00000033
+#define NV50_TIC_0_FMT_X16C8X8Z32_MS8_CS8 0x00000034
+#define NV50_TIC_0_FMT_X16C8S8Z32_MS4_CS4 0x00000035
+#define NV50_TIC_0_FMT_X16C8S8Z32_MS8_CS8 0x00000036
+#define NV50_TIC_0_FMT_X16C8S8X8Z24_MS4_CS12 0x00000037
+#define NV50_TIC_0_FMT_X16C8X8Z32_MS4_CS12 0x00000038
+#define NV50_TIC_0_FMT_X16C8S8Z32_MS4_CS12 0x00000039
+#define NV50_TIC_0_FMT_Z16 0x0000003a
#define NV50_TIC_1 0x00000004
#define NV50_TIC_1_OFFSET_LOW__MASK 0xffffffff
@@ -169,13 +182,16 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_TIC_2_TARGET_BUFFER 0x00018000
#define NV50_TIC_2_TARGET_RECT 0x0001c000
#define NV50_TIC_2_TARGET_CUBE_ARRAY 0x00020000
-#define NV50_TIC_2_TILE_MODE_LINEAR 0x00040000
+#define NV50_TIC_2_LINEAR 0x00040000
+#define NV50_TIC_2_TILE_MODE_X__MASK 0x00380000
+#define NV50_TIC_2_TILE_MODE_X__SHIFT 19
#define NV50_TIC_2_TILE_MODE_Y__MASK 0x01c00000
#define NV50_TIC_2_TILE_MODE_Y__SHIFT 22
#define NV50_TIC_2_TILE_MODE_Z__MASK 0x0e000000
#define NV50_TIC_2_TILE_MODE_Z__SHIFT 25
#define NV50_TIC_2_2D_UNK0258__MASK 0x30000000
#define NV50_TIC_2_2D_UNK0258__SHIFT 28
+#define NV50_TIC_2_NO_BORDER 0x40000000
#define NV50_TIC_2_NORMALIZED_COORDS 0x80000000
#define NV50_TIC_3 0x0000000c
@@ -211,6 +227,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_TSC_0_SHADOW_COMPARE_ENABLE 0x00000200
#define NV50_TSC_0_SHADOW_COMPARE_FUNC__MASK 0x00001c00
#define NV50_TSC_0_SHADOW_COMPARE_FUNC__SHIFT 10
+#define NV50_TSC_0_BOX_S__MASK 0x0001c000
+#define NV50_TSC_0_BOX_S__SHIFT 14
+#define NV50_TSC_0_BOX_T__MASK 0x000e0000
+#define NV50_TSC_0_BOX_T__SHIFT 17
#define NV50_TSC_0_ANISOTROPY_MASK__MASK 0x00700000
#define NV50_TSC_0_ANISOTROPY_MASK__SHIFT 20
@@ -234,10 +254,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NV50_TSC_1_LOD_BIAS__SHIFT 12
#define NV50_TSC_2 0x00000008
-#define NV50_TSC_2_MIN_LOD__MASK 0x00000f00
-#define NV50_TSC_2_MIN_LOD__SHIFT 8
-#define NV50_TSC_2_MAX_LOD__MASK 0x00f00000
-#define NV50_TSC_2_MAX_LOD__SHIFT 20
+#define NV50_TSC_2_MIN_LOD__MASK 0x00000fff
+#define NV50_TSC_2_MIN_LOD__SHIFT 0
+#define NV50_TSC_2_MAX_LOD__MASK 0x00fff000
+#define NV50_TSC_2_MAX_LOD__SHIFT 12
#define NV50_TSC_4 0x00000010
#define NV50_TSC_4_BORDER_COLOR_RED__MASK 0xffffffff
diff --git a/src/gallium/drivers/nv50/nv50_tgsi_to_nc.c b/src/gallium/drivers/nv50/nv50_tgsi_to_nc.c
index 54b78e850ed..1449cb04c69 100644
--- a/src/gallium/drivers/nv50/nv50_tgsi_to_nc.c
+++ b/src/gallium/drivers/nv50/nv50_tgsi_to_nc.c
@@ -1159,6 +1159,13 @@ emit_fetch(struct bld_context *bld, const struct tgsi_full_instruction *insn,
case TGSI_FILE_PREDICATE:
res = bld_fetch_global(bld, &bld->pvs[idx][swz]);
break;
+ case TGSI_FILE_SYSTEM_VALUE:
+ res = new_value(bld->pc, bld->ti->input_file, NV_TYPE_U32);
+ res->reg.id = bld->ti->sysval_map[idx];
+ res = bld_insn_1(bld, NV_OP_LDA, res);
+ res = bld_insn_1(bld, NV_OP_CVT, res);
+ res->reg.type = NV_TYPE_F32;
+ break;
default:
NOUVEAU_ERR("illegal/unhandled src reg file: %d\n", src->Register.File);
abort();
diff --git a/src/gallium/drivers/nvc0/SConscript b/src/gallium/drivers/nvc0/SConscript
index c49e0ddbc52..dbbbf663b33 100644
--- a/src/gallium/drivers/nvc0/SConscript
+++ b/src/gallium/drivers/nvc0/SConscript
@@ -5,7 +5,6 @@ env = env.Clone()
nvc0 = env.ConvenienceLibrary(
target = 'nvc0',
source = [
- 'nvc0_buffer.c',
'nvc0_context.c',
'nvc0_draw.c',
'nvc0_formats.c',
@@ -28,8 +27,6 @@ nvc0 = env.ConvenienceLibrary(
'nvc0_pc_regalloc.c',
'nvc0_push.c',
'nvc0_push2.c',
- 'nvc0_fence.c',
- 'nvc0_mm.c',
'nvc0_query.c'
])
diff --git a/src/gallium/drivers/nvc0/nv50_defs.xml.h b/src/gallium/drivers/nvc0/nv50_defs.xml.h
deleted file mode 100644
index 1bf2f802b56..00000000000
--- a/src/gallium/drivers/nvc0/nv50_defs.xml.h
+++ /dev/null
@@ -1,142 +0,0 @@
-#ifndef NV50_DEFS_XML
-#define NV50_DEFS_XML
-
-/* Autogenerated file, DO NOT EDIT manually!
-
-This file was generated by the rules-ng-ng headergen tool in this git repository:
-http://0x04.net/cgit/index.cgi/rules-ng-ng
-git clone git://0x04.net/rules-ng-ng
-
-The rules-ng-ng source files this header was generated from are:
-- nv50_defs.xml ( 4482 bytes, from 2010-10-03 13:18:37)
-- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
-
-Copyright (C) 2006-2010 by the following authors:
-- Artur Huillet <[email protected]> (ahuillet)
-- Ben Skeggs (darktama, darktama_)
-- B. R. <[email protected]> (koala_br)
-- Carlos Martin <[email protected]> (carlosmn)
-- Christoph Bumiller <[email protected]> (calim, chrisbmr)
-- Dawid Gajownik <[email protected]> (gajownik)
-- Dmitry Baryshkov
-- Dmitry Eremin-Solenikov <[email protected]> (lumag)
-- EdB <[email protected]> (edb_)
-- Erik Waling <[email protected]> (erikwaling)
-- Francisco Jerez <[email protected]> (curro, curro_, currojerez)
-- imirkin <[email protected]> (imirkin)
-- jb17bsome <[email protected]> (jb17bsome)
-- Jeremy Kolb <[email protected]> (kjeremy)
-- Laurent Carlier <[email protected]> (lordheavy)
-- Luca Barbieri <[email protected]> (lb, lb1)
-- Maarten Maathuis <[email protected]> (stillunknown)
-- Marcin KoÅ›cielnicki <[email protected]> (mwk, koriakin)
-- Mark Carey <[email protected]> (careym)
-- Matthieu Castet <[email protected]> (mat-c)
-- nvidiaman <[email protected]> (nvidiaman)
-- Patrice Mandin <[email protected]> (pmandin, pmdata)
-- Pekka Paalanen <[email protected]> (pq, ppaalanen)
-- Peter Popov <[email protected]> (ironpeter)
-- Richard Hughes <[email protected]> (hughsient)
-- Rudi Cilibrasi <[email protected]> (cilibrar)
-- Serge Martin
-- Simon Raffeiner
-- Stephane Loeuillet <[email protected]> (leroutier)
-- Stephane Marchesin <[email protected]> (marcheu)
-- sturmflut <[email protected]> (sturmflut)
-- Sylvain Munaut <[email protected]>
-- Victor Stinner <[email protected]> (haypo)
-- Wladmir van der Laan <[email protected]> (miathan6)
-- Younes Manton <[email protected]> (ymanton)
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-
-#define NV50_SURFACE_FORMAT_R32G32B32A32_FLOAT 0x000000c0
-#define NV50_SURFACE_FORMAT_R32G32B32A32_SINT 0x000000c1
-#define NV50_SURFACE_FORMAT_R32G32B32A32_UINT 0x000000c2
-#define NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT 0x000000c3
-#define NV50_SURFACE_FORMAT_R16G16B16A16_UNORM 0x000000c6
-#define NV50_SURFACE_FORMAT_R16G16B16A16_SNORM 0x000000c7
-#define NV50_SURFACE_FORMAT_R16G16B16A16_SINT 0x000000c8
-#define NV50_SURFACE_FORMAT_R16G16B16A16_UINT 0x000000c9
-#define NV50_SURFACE_FORMAT_R16G16B16A16_FLOAT 0x000000ca
-#define NV50_SURFACE_FORMAT_R32G32_FLOAT 0x000000cb
-#define NV50_SURFACE_FORMAT_R32G32_SINT 0x000000cc
-#define NV50_SURFACE_FORMAT_R32G32_UINT 0x000000cd
-#define NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT 0x000000ce
-#define NV50_SURFACE_FORMAT_A8R8G8B8_UNORM 0x000000cf
-#define NV50_SURFACE_FORMAT_A8R8G8B8_SRGB 0x000000d0
-#define NV50_SURFACE_FORMAT_A2B10G10R10_UNORM 0x000000d1
-#define NV50_SURFACE_FORMAT_A2B10G10R10_UINT 0x000000d2
-#define NV50_SURFACE_FORMAT_A8B8G8R8_UNORM 0x000000d5
-#define NV50_SURFACE_FORMAT_A8B8G8R8_SRGB 0x000000d6
-#define NV50_SURFACE_FORMAT_A8B8G8R8_SNORM 0x000000d7
-#define NV50_SURFACE_FORMAT_A8B8G8R8_SINT 0x000000d8
-#define NV50_SURFACE_FORMAT_A8B8G8R8_UINT 0x000000d9
-#define NV50_SURFACE_FORMAT_R16G16_UNORM 0x000000da
-#define NV50_SURFACE_FORMAT_R16G16_SNORM 0x000000db
-#define NV50_SURFACE_FORMAT_R16G16_SINT 0x000000dc
-#define NV50_SURFACE_FORMAT_R16G16_UINT 0x000000dd
-#define NV50_SURFACE_FORMAT_R16G16_FLOAT 0x000000de
-#define NV50_SURFACE_FORMAT_A2R10G10B10_UNORM 0x000000df
-#define NV50_SURFACE_FORMAT_B10G11R11_FLOAT 0x000000e0
-#define NV50_SURFACE_FORMAT_R32_FLOAT 0x000000e5
-#define NV50_SURFACE_FORMAT_X8R8G8B8_UNORM 0x000000e6
-#define NV50_SURFACE_FORMAT_X8R8G8B8_SRGB 0x000000e7
-#define NV50_SURFACE_FORMAT_R5G6B5_UNORM 0x000000e8
-#define NV50_SURFACE_FORMAT_A1R5G5B5_UNORM 0x000000e9
-#define NV50_SURFACE_FORMAT_R8G8_UNORM 0x000000ea
-#define NV50_SURFACE_FORMAT_R8G8_SNORM 0x000000eb
-#define NV50_SURFACE_FORMAT_R8G8_SINT 0x000000ec
-#define NV50_SURFACE_FORMAT_R8G8_UINT 0x000000ed
-#define NV50_SURFACE_FORMAT_R16_UNORM 0x000000ee
-#define NV50_SURFACE_FORMAT_R16_SNORM 0x000000ef
-#define NV50_SURFACE_FORMAT_R16_SINT 0x000000f0
-#define NV50_SURFACE_FORMAT_R16_UINT 0x000000f1
-#define NV50_SURFACE_FORMAT_R16_FLOAT 0x000000f2
-#define NV50_SURFACE_FORMAT_R8_UNORM 0x000000f3
-#define NV50_SURFACE_FORMAT_R8_SNORM 0x000000f4
-#define NV50_SURFACE_FORMAT_R8_SINT 0x000000f5
-#define NV50_SURFACE_FORMAT_R8_UINT 0x000000f6
-#define NV50_SURFACE_FORMAT_A8_UNORM 0x000000f7
-#define NV50_SURFACE_FORMAT_X1R5G5B5_UNORM 0x000000f8
-#define NV50_SURFACE_FORMAT_X8B8G8R8_UNORM 0x000000f9
-#define NV50_SURFACE_FORMAT_X8B8G8R8_SRGB 0x000000fa
-#define NV50_ZETA_FORMAT_Z32_FLOAT 0x0000000a
-#define NV50_ZETA_FORMAT_Z16_UNORM 0x00000013
-#define NV50_ZETA_FORMAT_Z24S8_UNORM 0x00000014
-#define NV50_ZETA_FORMAT_X8Z24_UNORM 0x00000015
-#define NV50_ZETA_FORMAT_S8Z24_UNORM 0x00000016
-#define NV50_ZETA_FORMAT_UNK18 0x00000018
-#define NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM 0x00000019
-#define NV50_ZETA_FORMAT_UNK1D 0x0000001d
-#define NV50_ZETA_FORMAT_UNK1E 0x0000001e
-#define NV50_ZETA_FORMAT_UNK1F 0x0000001f
-#define NV50_QUERY__SIZE 0x00000010
-#define NV50_QUERY_COUNTER 0x00000000
-
-#define NV50_QUERY_RES 0x00000004
-
-#define NV50_QUERY_TIME 0x00000008
-
-
-#endif /* NV50_DEFS_XML */
diff --git a/src/gallium/drivers/nvc0/nv50_texture.xml.h b/src/gallium/drivers/nvc0/nv50_texture.xml.h
deleted file mode 100644
index 9f83206516f..00000000000
--- a/src/gallium/drivers/nvc0/nv50_texture.xml.h
+++ /dev/null
@@ -1,259 +0,0 @@
-#ifndef NV50_TEXTURE_XML
-#define NV50_TEXTURE_XML
-
-/* Autogenerated file, DO NOT EDIT manually!
-
-This file was generated by the rules-ng-ng headergen tool in this git repository:
-http://0x04.net/cgit/index.cgi/rules-ng-ng
-git clone git://0x04.net/rules-ng-ng
-
-The rules-ng-ng source files this header was generated from are:
-- nv50_texture.xml ( 6871 bytes, from 2010-10-03 13:18:37)
-- copyright.xml ( 6498 bytes, from 2010-10-03 13:18:37)
-
-Copyright (C) 2006-2010 by the following authors:
-- Artur Huillet <[email protected]> (ahuillet)
-- Ben Skeggs (darktama, darktama_)
-- B. R. <[email protected]> (koala_br)
-- Carlos Martin <[email protected]> (carlosmn)
-- Christoph Bumiller <[email protected]> (calim, chrisbmr)
-- Dawid Gajownik <[email protected]> (gajownik)
-- Dmitry Baryshkov
-- Dmitry Eremin-Solenikov <[email protected]> (lumag)
-- EdB <[email protected]> (edb_)
-- Erik Waling <[email protected]> (erikwaling)
-- Francisco Jerez <[email protected]> (curro, curro_, currojerez)
-- imirkin <[email protected]> (imirkin)
-- jb17bsome <[email protected]> (jb17bsome)
-- Jeremy Kolb <[email protected]> (kjeremy)
-- Laurent Carlier <[email protected]> (lordheavy)
-- Luca Barbieri <[email protected]> (lb, lb1)
-- Maarten Maathuis <[email protected]> (stillunknown)
-- Marcin KoÅ›cielnicki <[email protected]> (mwk, koriakin)
-- Mark Carey <[email protected]> (careym)
-- Matthieu Castet <[email protected]> (mat-c)
-- nvidiaman <[email protected]> (nvidiaman)
-- Patrice Mandin <[email protected]> (pmandin, pmdata)
-- Pekka Paalanen <[email protected]> (pq, ppaalanen)
-- Peter Popov <[email protected]> (ironpeter)
-- Richard Hughes <[email protected]> (hughsient)
-- Rudi Cilibrasi <[email protected]> (cilibrar)
-- Serge Martin
-- Simon Raffeiner
-- Stephane Loeuillet <[email protected]> (leroutier)
-- Stephane Marchesin <[email protected]> (marcheu)
-- sturmflut <[email protected]> (sturmflut)
-- Sylvain Munaut <[email protected]>
-- Victor Stinner <[email protected]> (haypo)
-- Wladmir van der Laan <[email protected]> (miathan6)
-- Younes Manton <[email protected]> (ymanton)
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-*/
-
-
-#define NV50_TIC_MAP_ZERO 0x00000000
-#define NV50_TIC_MAP_C0 0x00000002
-#define NV50_TIC_MAP_C1 0x00000003
-#define NV50_TIC_MAP_C2 0x00000004
-#define NV50_TIC_MAP_C3 0x00000005
-#define NV50_TIC_MAP_ONE 0x00000007
-#define NV50_TIC_TYPE_SNORM 0x00000001
-#define NV50_TIC_TYPE_UNORM 0x00000002
-#define NV50_TIC_TYPE_SINT 0x00000003
-#define NV50_TIC_TYPE_UINT 0x00000004
-#define NV50_TIC_TYPE_SSCALED 0x00000005
-#define NV50_TIC_TYPE_USCALED 0x00000006
-#define NV50_TIC_TYPE_FLOAT 0x00000007
-#define NV50_TSC_WRAP_REPEAT 0x00000000
-#define NV50_TSC_WRAP_MIRROR_REPEAT 0x00000001
-#define NV50_TSC_WRAP_CLAMP_TO_EDGE 0x00000002
-#define NV50_TSC_WRAP_CLAMP_TO_BORDER 0x00000003
-#define NV50_TSC_WRAP_CLAMP 0x00000004
-#define NV50_TSC_WRAP_MIRROR_CLAMP_TO_EDGE 0x00000005
-#define NV50_TSC_WRAP_MIRROR_CLAMP_TO_BORDER 0x00000006
-#define NV50_TSC_WRAP_MIRROR_CLAMP 0x00000007
-#define NV50_TIC__SIZE 0x00000020
-#define NV50_TIC_0 0x00000000
-#define NV50_TIC_0_MAPA__MASK 0x38000000
-#define NV50_TIC_0_MAPA__SHIFT 27
-#define NV50_TIC_0_MAPB__MASK 0x07000000
-#define NV50_TIC_0_MAPB__SHIFT 24
-#define NV50_TIC_0_MAPG__MASK 0x00e00000
-#define NV50_TIC_0_MAPG__SHIFT 21
-#define NV50_TIC_0_MAPR__MASK 0x001c0000
-#define NV50_TIC_0_MAPR__SHIFT 18
-#define NV50_TIC_0_TYPE3__MASK 0x00038000
-#define NV50_TIC_0_TYPE3__SHIFT 15
-#define NV50_TIC_0_TYPE2__MASK 0x00007000
-#define NV50_TIC_0_TYPE2__SHIFT 12
-#define NV50_TIC_0_TYPE1__MASK 0x00000e00
-#define NV50_TIC_0_TYPE1__SHIFT 9
-#define NV50_TIC_0_TYPE0__MASK 0x000001c0
-#define NV50_TIC_0_TYPE0__SHIFT 6
-#define NV50_TIC_0_SWIZZLE__MASK 0x3ffc0000
-#define NV50_TIC_0_FMT__MASK 0x0000003f
-#define NV50_TIC_0_FMT__SHIFT 0
-#define NV50_TIC_0_FMT_32_32_32_32 0x00000001
-#define NV50_TIC_0_FMT_16_16_16_16 0x00000003
-#define NV50_TIC_0_FMT_32_32 0x00000004
-#define NV50_TIC_0_FMT_32_8 0x00000005
-#define NV50_TIC_0_FMT_8_8_8_8 0x00000008
-#define NV50_TIC_0_FMT_2_10_10_10 0x00000009
-#define NV50_TIC_0_FMT_16_16 0x0000000c
-#define NV50_TIC_0_FMT_8_24 0x0000000d
-#define NV50_TIC_0_FMT_24_8 0x0000000e
-#define NV50_TIC_0_FMT_32 0x0000000f
-#define NV50_TIC_0_FMT_4_4_4_4 0x00000012
-#define NV50_TIC_0_FMT_5_5_5_1 0x00000013
-#define NV50_TIC_0_FMT_1_5_5_5 0x00000014
-#define NV50_TIC_0_FMT_5_6_5 0x00000015
-#define NV50_TIC_0_FMT_6_5_5 0x00000016
-#define NV50_TIC_0_FMT_8_8 0x00000018
-#define NV50_TIC_0_FMT_16 0x0000001b
-#define NV50_TIC_0_FMT_8 0x0000001d
-#define NV50_TIC_0_FMT_4_4 0x0000001e
-#define NV50_TIC_0_FMT_UNK1F 0x0000001f
-#define NV50_TIC_0_FMT_E5_9_9_9 0x00000020
-#define NV50_TIC_0_FMT_10_11_11 0x00000021
-#define NV50_TIC_0_FMT_C1_C2_C1_C0 0x00000022
-#define NV50_TIC_0_FMT_C2_C1_C0_C1 0x00000023
-#define NV50_TIC_0_FMT_DXT1 0x00000024
-#define NV50_TIC_0_FMT_DXT3 0x00000025
-#define NV50_TIC_0_FMT_DXT5 0x00000026
-#define NV50_TIC_0_FMT_RGTC1 0x00000027
-#define NV50_TIC_0_FMT_RGTC2 0x00000028
-#define NV50_TIC_0_FMT_24_8_ZETA 0x00000029
-#define NV50_TIC_0_FMT_8_24_ZETA 0x0000002a
-#define NV50_TIC_0_FMT_UNK2C_ZETA 0x0000002c
-#define NV50_TIC_0_FMT_UNK2D_ZETA 0x0000002d
-#define NV50_TIC_0_FMT_UNK2E_ZETA 0x0000002e
-#define NV50_TIC_0_FMT_32_ZETA 0x0000002f
-#define NV50_TIC_0_FMT_32_8_ZETA 0x00000030
-#define NV50_TIC_0_FMT_16_ZETA 0x0000003a
-
-#define NV50_TIC_1 0x00000004
-#define NV50_TIC_1_OFFSET_LOW__MASK 0xffffffff
-#define NV50_TIC_1_OFFSET_LOW__SHIFT 0
-
-#define NV50_TIC_2 0x00000008
-#define NV50_TIC_2_OFFSET_HIGH__MASK 0x000000ff
-#define NV50_TIC_2_OFFSET_HIGH__SHIFT 0
-#define NV50_TIC_2_COLORSPACE_SRGB 0x00000400
-#define NV50_TIC_2_TARGET__MASK 0x0003c000
-#define NV50_TIC_2_TARGET__SHIFT 14
-#define NV50_TIC_2_TARGET_1D 0x00000000
-#define NV50_TIC_2_TARGET_2D 0x00004000
-#define NV50_TIC_2_TARGET_3D 0x00008000
-#define NV50_TIC_2_TARGET_CUBE 0x0000c000
-#define NV50_TIC_2_TARGET_1D_ARRAY 0x00010000
-#define NV50_TIC_2_TARGET_2D_ARRAY 0x00014000
-#define NV50_TIC_2_TARGET_BUFFER 0x00018000
-#define NV50_TIC_2_TARGET_RECT 0x0001c000
-#define NV50_TIC_2_TARGET_CUBE_ARRAY 0x00020000
-#define NV50_TIC_2_TILE_MODE_LINEAR 0x00040000
-#define NV50_TIC_2_TILE_MODE_Y__MASK 0x01c00000
-#define NV50_TIC_2_TILE_MODE_Y__SHIFT 22
-#define NV50_TIC_2_TILE_MODE_Z__MASK 0x0e000000
-#define NV50_TIC_2_TILE_MODE_Z__SHIFT 25
-#define NV50_TIC_2_2D_UNK0258__MASK 0x30000000
-#define NV50_TIC_2_2D_UNK0258__SHIFT 28
-#define NV50_TIC_2_NORMALIZED_COORDS 0x80000000
-
-#define NV50_TIC_3 0x0000000c
-#define NV50_TIC_3_PITCH__MASK 0xffffffff
-#define NV50_TIC_3_PITCH__SHIFT 0
-
-#define NV50_TIC_4 0x00000010
-#define NV50_TIC_4_WIDTH__MASK 0xffffffff
-#define NV50_TIC_4_WIDTH__SHIFT 0
-
-#define NV50_TIC_5 0x00000014
-#define NV50_TIC_5_LAST_LEVEL__MASK 0xf0000000
-#define NV50_TIC_5_LAST_LEVEL__SHIFT 28
-#define NV50_TIC_5_DEPTH__MASK 0x0fff0000
-#define NV50_TIC_5_DEPTH__SHIFT 16
-#define NV50_TIC_5_HEIGHT__MASK 0x0000ffff
-#define NV50_TIC_5_HEIGHT__SHIFT 0
-
-#define NV50_TIC_7 0x0000001c
-#define NV50_TIC_7_BASE_LEVEL__MASK 0x0000000f
-#define NV50_TIC_7_BASE_LEVEL__SHIFT 0
-#define NV50_TIC_7_MAX_LEVEL__MASK 0x000000f0
-#define NV50_TIC_7_MAX_LEVEL__SHIFT 4
-
-#define NV50_TSC__SIZE 0x00000020
-#define NV50_TSC_0 0x00000000
-#define NV50_TSC_0_WRAPS__MASK 0x00000007
-#define NV50_TSC_0_WRAPS__SHIFT 0
-#define NV50_TSC_0_WRAPT__MASK 0x00000038
-#define NV50_TSC_0_WRAPT__SHIFT 3
-#define NV50_TSC_0_WRAPR__MASK 0x000001c0
-#define NV50_TSC_0_WRAPR__SHIFT 6
-#define NV50_TSC_0_SHADOW_COMPARE_ENABLE 0x00000200
-#define NV50_TSC_0_SHADOW_COMPARE_FUNC__MASK 0x00001c00
-#define NV50_TSC_0_SHADOW_COMPARE_FUNC__SHIFT 10
-#define NV50_TSC_0_ANISOTROPY_MASK__MASK 0x00700000
-#define NV50_TSC_0_ANISOTROPY_MASK__SHIFT 20
-
-#define NV50_TSC_1 0x00000004
-#define NV50_TSC_1_UNKN_ANISO_15 0x10000000
-#define NV50_TSC_1_UNKN_ANISO_35 0x18000000
-#define NV50_TSC_1_MAGF__MASK 0x00000003
-#define NV50_TSC_1_MAGF__SHIFT 0
-#define NV50_TSC_1_MAGF_NEAREST 0x00000001
-#define NV50_TSC_1_MAGF_LINEAR 0x00000002
-#define NV50_TSC_1_MINF__MASK 0x00000030
-#define NV50_TSC_1_MINF__SHIFT 4
-#define NV50_TSC_1_MINF_NEAREST 0x00000010
-#define NV50_TSC_1_MINF_LINEAR 0x00000020
-#define NV50_TSC_1_MIPF__MASK 0x000000c0
-#define NV50_TSC_1_MIPF__SHIFT 6
-#define NV50_TSC_1_MIPF_NONE 0x00000040
-#define NV50_TSC_1_MIPF_NEAREST 0x00000080
-#define NV50_TSC_1_MIPF_LINEAR 0x000000c0
-#define NV50_TSC_1_LOD_BIAS__MASK 0x01fff000
-#define NV50_TSC_1_LOD_BIAS__SHIFT 12
-
-#define NV50_TSC_2 0x00000008
-#define NV50_TSC_2_MIN_LOD__MASK 0x00000f00
-#define NV50_TSC_2_MIN_LOD__SHIFT 8
-#define NV50_TSC_2_MAX_LOD__MASK 0x00f00000
-#define NV50_TSC_2_MAX_LOD__SHIFT 20
-
-#define NV50_TSC_4 0x00000010
-#define NV50_TSC_4_BORDER_COLOR_RED__MASK 0xffffffff
-#define NV50_TSC_4_BORDER_COLOR_RED__SHIFT 0
-
-#define NV50_TSC_5 0x00000014
-#define NV50_TSC_5_BORDER_COLOR_GREEN__MASK 0xffffffff
-#define NV50_TSC_5_BORDER_COLOR_GREEN__SHIFT 0
-
-#define NV50_TSC_6 0x00000018
-#define NV50_TSC_6_BORDER_COLOR_BLUE__MASK 0xffffffff
-#define NV50_TSC_6_BORDER_COLOR_BLUE__SHIFT 0
-
-#define NV50_TSC_7 0x0000001c
-#define NV50_TSC_7_BORDER_COLOR_ALPHA__MASK 0xffffffff
-#define NV50_TSC_7_BORDER_COLOR_ALPHA__SHIFT 0
-
-
-#endif /* NV50_TEXTURE_XML */
diff --git a/src/gallium/drivers/nvc0/nvc0_3d.xml.h b/src/gallium/drivers/nvc0/nvc0_3d.xml.h
index 73a605f94e1..5857f7cee9e 100644
--- a/src/gallium/drivers/nvc0/nvc0_3d.xml.h
+++ b/src/gallium/drivers/nvc0/nvc0_3d.xml.h
@@ -154,8 +154,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NVC0_3D_LOCAL_SIZE_LOW 0x0000079c
-#define NVC0_3D_RT(i0) (0x00000800 + 0x20*(i0))
-#define NVC0_3D_RT__ESIZE 0x00000020
+#define NVC0_3D_RT(i0) (0x00000800 + 0x40*(i0))
+#define NVC0_3D_RT__ESIZE 0x00000040
#define NVC0_3D_RT__LEN 0x00000008
#define NVC0_3D_RT_ADDRESS_HIGH(i0) (0x00000800 + 0x40*(i0))
@@ -169,11 +169,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NVC0_3D_RT_FORMAT(i0) (0x00000810 + 0x40*(i0))
#define NVC0_3D_RT_TILE_MODE(i0) (0x00000814 + 0x40*(i0))
-#define NVC0_3D_RT_TILE_MODE_UNK0 0x00000001
+#define NVC0_3D_RT_TILE_MODE_X 0x00000001
#define NVC0_3D_RT_TILE_MODE_Y__MASK 0x00000070
#define NVC0_3D_RT_TILE_MODE_Y__SHIFT 4
#define NVC0_3D_RT_TILE_MODE_Z__MASK 0x00000700
#define NVC0_3D_RT_TILE_MODE_Z__SHIFT 8
+#define NVC0_3D_RT_TILE_MODE_LINEAR 0x00001000
+#define NVC0_3D_RT_TILE_MODE_UNK16 0x00010000
#define NVC0_3D_RT_ARRAY_MODE(i0) (0x00000818 + 0x40*(i0))
#define NVC0_3D_RT_ARRAY_MODE_LAYERS__MASK 0x0000ffff
@@ -182,6 +184,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NVC0_3D_RT_LAYER_STRIDE(i0) (0x0000081c + 0x40*(i0))
+#define NVC0_3D_RT_BASE_LAYER(i0) (0x00000820 + 0x40*(i0))
+
+#define NVC0_3D_RT_UNK14(i0) (0x00000824 + 0x40*(i0))
+
#define NVC0_3D_VIEWPORT_SCALE_X(i0) (0x00000a00 + 0x20*(i0))
#define NVC0_3D_VIEWPORT_SCALE_X__ESIZE 0x00000020
#define NVC0_3D_VIEWPORT_SCALE_X__LEN 0x00000010
@@ -795,8 +801,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NVC0_3D_POLYGON_OFFSET_UNITS 0x000015bc
-#define NVC0_3D_GP_BUILTIN_RESULT_EN 0x000015cc
-#define NVC0_3D_GP_BUILTIN_RESULT_EN_LAYER 0x00010000
+#define NVC0_3D_LAYER 0x000015cc
+#define NVC0_3D_LAYER_IDX__MASK 0x0000ffff
+#define NVC0_3D_LAYER_IDX__SHIFT 0
+#define NVC0_3D_LAYER_USE_GP 0x00010000
#define NVC0_3D_MULTISAMPLE_MODE 0x000015d0
#define NVC0_3D_MULTISAMPLE_MODE_1X 0x00000000
@@ -917,6 +925,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define NVC0_3D_POLYGON_STIPPLE_PATTERN__ESIZE 0x00000004
#define NVC0_3D_POLYGON_STIPPLE_PATTERN__LEN 0x00000020
+#define NVC0_3D_ZETA_BASE_LAYER 0x0000179c
+
#define NVC0_3D_STRMOUT_UNK1780(i0) (0x00001780 + 0x4*(i0))
#define NVC0_3D_STRMOUT_UNK1780__ESIZE 0x00000004
#define NVC0_3D_STRMOUT_UNK1780__LEN 0x00000004
diff --git a/src/gallium/drivers/nvc0/nvc0_context.h b/src/gallium/drivers/nvc0/nvc0_context.h
index 114e664fc58..67c5a1287b1 100644
--- a/src/gallium/drivers/nvc0/nvc0_context.h
+++ b/src/gallium/drivers/nvc0/nvc0_context.h
@@ -112,7 +112,7 @@ struct nvc0_context {
struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];
unsigned num_textures[5];
- struct nvc0_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];
+ struct nv50_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];
unsigned num_samplers[5];
struct pipe_framebuffer_state framebuffer;
diff --git a/src/gallium/drivers/nvc0/nvc0_formats.c b/src/gallium/drivers/nvc0/nvc0_formats.c
index 5d023573818..454c7440631 100644
--- a/src/gallium/drivers/nvc0/nvc0_formats.c
+++ b/src/gallium/drivers/nvc0/nvc0_formats.c
@@ -21,10 +21,9 @@
*/
#include "nvc0_screen.h"
-#include "nv50_texture.xml.h"
#include "nvc0_3d.xml.h"
-#include "nv50_defs.xml.h"
-#include "nv50_texture.xml.h"
+#include "nv50/nv50_defs.xml.h"
+#include "nv50/nv50_texture.xml.h"
#include "pipe/p_defines.h"
#define A_(cr, cg, cb, ca, t0, t1, t2, t3, sz, r) \
@@ -72,7 +71,7 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B8G8R8X8_UNORM] = { NV50_SURFACE_FORMAT_X8R8G8B8_UNORM,
- A_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
+ A_(C2, C1, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B8G8R8A8_SRGB] = { NV50_SURFACE_FORMAT_A8R8G8B8_SRGB,
@@ -80,21 +79,29 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_B8G8R8X8_SRGB] = { NV50_SURFACE_FORMAT_X8R8G8B8_SRGB,
- A_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
+ A_(C2, C1, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8_8_8, 1),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_B5G6R5_UNORM] = { NV50_SURFACE_FORMAT_R5G6B5_UNORM,
- B_(C2, C1, C0, ONE, UNORM, UNORM, UNORM, UNORM, 5_6_5, 1),
+ B_(C2, C1, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 5_6_5, 1),
SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
[PIPE_FORMAT_B5G5R5A1_UNORM] = { NV50_SURFACE_FORMAT_A1R5G5B5_UNORM,
B_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 1_5_5_5, 1),
SAMPLER_VIEW | RENDER_TARGET | SCANOUT },
- [PIPE_FORMAT_B4G4R4A4_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
+ [PIPE_FORMAT_B5G5R5X1_UNORM] = { 0,
+ B_(C2, C1, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 1_5_5_5, 1),
+ SAMPLER_VIEW | SCANOUT },
+
+ [PIPE_FORMAT_B4G4R4A4_UNORM] = { 0,
B_(C2, C1, C0, C3, UNORM, UNORM, UNORM, UNORM, 4_4_4_4, 1),
SAMPLER_VIEW },
+ [PIPE_FORMAT_B4G4R4X4_UNORM] = { 0,
+ B_(C2, C1, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 4_4_4_4, 1),
+ SAMPLER_VIEW },
+
[PIPE_FORMAT_R10G10B10A2_UNORM] = { NV50_SURFACE_FORMAT_A2B10G10R10_UNORM,
A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 2_10_10_10, 0),
SAMPLER_VIEW | RENDER_TARGET | VERTEX_BUFFER | SCANOUT },
@@ -106,49 +113,57 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
/* DEPTH/STENCIL FORMATS */
[PIPE_FORMAT_Z16_UNORM] = { NV50_ZETA_FORMAT_Z16_UNORM,
- B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 16_ZETA, 0),
+ B_(C0, C0, C0, ONE_FLOAT, UNORM, UINT, UINT, UINT, Z16, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z24_UNORM_S8_USCALED] = { NV50_ZETA_FORMAT_S8Z24_UNORM,
- B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 8_24, 0),
+ B_(C0, C0, C0, ONE_FLOAT, UNORM, UINT, UINT, UINT, S8Z24, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z24X8_UNORM] = { NV50_ZETA_FORMAT_X8Z24_UNORM,
- B_(C0, C0, C0, ONE, UNORM, UINT, UINT, UINT, 8_24, 0),
+ B_(C0, C0, C0, ONE_FLOAT, UNORM, UINT, UINT, UINT, X8Z24, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
- [PIPE_FORMAT_S8_USCALED_Z24_UNORM] = { NV50_ZETA_FORMAT_S8Z24_UNORM,
- B_(C1, C1, C1, ONE, UINT, UNORM, UINT, UINT, 24_8, 0),
+ [PIPE_FORMAT_S8_USCALED_Z24_UNORM] = { NV50_ZETA_FORMAT_Z24S8_UNORM,
+ B_(C1, C1, C1, ONE_FLOAT, UINT, UNORM, UINT, UINT, Z24S8, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z32_FLOAT] = { NV50_ZETA_FORMAT_Z32_FLOAT,
- B_(C0, C0, C0, ONE, FLOAT, UINT, UINT, UINT, 32_ZETA, 0),
+ B_(C0, C0, C0, ONE_FLOAT, FLOAT, UINT, UINT, UINT, Z32, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
[PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED] = {
NV50_ZETA_FORMAT_Z32_FLOAT_X24S8_UNORM,
- B_(C0, C0, C0, ONE, FLOAT, UINT, UINT, UINT, 32_8, 0),
+ B_(C0, C0, C0, ONE_FLOAT, FLOAT, UINT, UINT, UINT, X24S8Z32, 0),
SAMPLER_VIEW | DEPTH_STENCIL },
/* LUMINANCE, ALPHA, INTENSITY */
[PIPE_FORMAT_L8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
- A_(C0, C0, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
- SAMPLER_VIEW },
+ A_(C0, C0, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_L8_SRGB] = { NV50_SURFACE_FORMAT_R8_UNORM,
- A_(C0, C0, C0, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ A_(C0, C0, C0, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_I8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
A_(C0, C0, C0, C0, UNORM, UNORM, UNORM, UNORM, 8, 0),
- SAMPLER_VIEW },
+ SAMPLER_VIEW | RENDER_TARGET },
+
+ [PIPE_FORMAT_I16_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
+ A_(C0, C0, C0, C0, UNORM, UNORM, UNORM, UNORM, 16, 0),
+ SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_A8_UNORM] = { NV50_SURFACE_FORMAT_A8_UNORM,
A_(ZERO, ZERO, ZERO, C0, UNORM, UNORM, UNORM, UNORM, 8, 0),
SAMPLER_VIEW | RENDER_TARGET },
- [PIPE_FORMAT_L8A8_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
+ [PIPE_FORMAT_A16_UNORM] = { 0,
+ A_(ZERO, ZERO, ZERO, C0, UNORM, UNORM, UNORM, UNORM, 16, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_L8A8_UNORM] = { 0,
A_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
SAMPLER_VIEW },
@@ -156,10 +171,18 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
A_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
SAMPLER_VIEW },
+ [PIPE_FORMAT_L16A16_UNORM] = { 0,
+ A_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 16_16, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_L4A4_UNORM] = { 0,
+ B_(C0, C0, C0, C1, UNORM, UNORM, UNORM, UNORM, 4_4, 0),
+ SAMPLER_VIEW },
+
/* DXT, RGTC */
[PIPE_FORMAT_DXT1_RGB] = { 0,
- B_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
+ B_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_DXT1_RGBA] = { 0,
@@ -174,20 +197,36 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT5, 0),
SAMPLER_VIEW },
+ [PIPE_FORMAT_DXT1_SRGB] = { 0,
+ B_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_DXT1_SRGBA] = { 0,
+ B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT1, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_DXT3_SRGBA] = { 0,
+ B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT3, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_DXT5_SRGBA] = { 0,
+ B_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, DXT5, 0),
+ SAMPLER_VIEW },
+
[PIPE_FORMAT_RGTC1_UNORM] = { 0,
- B_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, RGTC1, 0),
+ B_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, RGTC1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC1_SNORM] = { 0,
- B_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, RGTC1, 0),
+ B_(C0, ZERO, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, RGTC1, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC2_UNORM] = { 0,
- B_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, RGTC2, 0),
+ B_(C0, C1, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, RGTC2, 0),
SAMPLER_VIEW },
[PIPE_FORMAT_RGTC2_SNORM] = { 0,
- B_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, RGTC2, 0),
+ B_(C0, C1, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, RGTC2, 0),
SAMPLER_VIEW },
/* FLOAT 16 */
@@ -197,15 +236,15 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16B16X16_FLOAT,
- A_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16_16_16, 0),
+ A_(C0, C1, C2, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16_FLOAT] = { NV50_SURFACE_FORMAT_R16G16_FLOAT,
- A_(C0, C1, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16_16, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_FLOAT] = { NV50_SURFACE_FORMAT_R16_FLOAT,
- A_(C0, ZERO, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 16, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* FLOAT 32 */
@@ -215,61 +254,61 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32G32B32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32B32X32_FLOAT,
- A_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32, 0),
+ A_(C0, C1, C2, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32G32_FLOAT] = { NV50_SURFACE_FORMAT_R32G32_FLOAT,
- A_(C0, C1, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32_32, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R32_FLOAT] = { NV50_SURFACE_FORMAT_R32_FLOAT,
- A_(C0, ZERO, ZERO, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 32, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* ODD FORMATS */
[PIPE_FORMAT_R11G11B10_FLOAT] = { NV50_SURFACE_FORMAT_B10G11R11_FLOAT,
- B_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, 10_11_11, 0),
- SAMPLER_VIEW | RENDER_TARGET },
+ B_(C0, C1, C2, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, 10_11_11, 0),
+ SAMPLER_VIEW | RENDER_TARGET | VERTEX_BUFFER },
[PIPE_FORMAT_R9G9B9E5_FLOAT] = { 0,
- B_(C0, C1, C2, ONE, FLOAT, FLOAT, FLOAT, FLOAT, E5_9_9_9, 0),
+ B_(C0, C1, C2, ONE_FLOAT, FLOAT, FLOAT, FLOAT, FLOAT, E5_9_9_9, 0),
SAMPLER_VIEW },
/* SNORM 32 */
[PIPE_FORMAT_R32G32B32A32_SNORM] = { 0,
- A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32_32, 0),
+ A_(C0, C1, C2, C3, SNORM, SNORM, SNORM, SNORM, 32_32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32B32_SNORM] = { 0,
- A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 32_32_32, 0),
+ A_(C0, C1, C2, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32_SNORM] = { 0,
- A_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 32_32, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32_SNORM] = { 0,
- A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 32, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* UNORM 32 */
[PIPE_FORMAT_R32G32B32A32_UNORM] = { 0,
- A_(C0, C1, C2, C3, FLOAT, FLOAT, FLOAT, FLOAT, 32_32_32_32, 0),
+ A_(C0, C1, C2, C3, UNORM, UNORM, UNORM, UNORM, 32_32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32B32_UNORM] = { 0,
- A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 32_32_32, 0),
+ A_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 32_32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32G32_UNORM] = { 0,
- A_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 32_32, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 32_32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R32_UNORM] = { 0,
- A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 32, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 32, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
/* SNORM 16 */
@@ -279,7 +318,7 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_SNORM] = { 0,
- A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 16_16_16, 0),
+ A_(C0, C1, C2, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16_SNORM] = { NV50_SURFACE_FORMAT_R16G16_SNORM,
@@ -287,7 +326,7 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_SNORM] = { NV50_SURFACE_FORMAT_R16_SNORM,
- A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 16, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* UNORM 16 */
@@ -297,7 +336,7 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16G16B16_UNORM] = { 0,
- A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 16_16_16, 0),
+ A_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 16_16_16, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R16G16_UNORM] = { NV50_SURFACE_FORMAT_R16G16_UNORM,
@@ -305,7 +344,7 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R16_UNORM] = { NV50_SURFACE_FORMAT_R16_UNORM,
- A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 16, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 16, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* SNORM 8 */
@@ -315,15 +354,15 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_SNORM] = { 0,
- A_(C0, C1, C2, ONE, SNORM, SNORM, SNORM, SNORM, 8_8_8, 0),
+ A_(C0, C1, C2, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW },
[PIPE_FORMAT_R8G8_SNORM] = { NV50_SURFACE_FORMAT_R8G8_SNORM,
- A_(C0, C1, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 8_8, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8_SNORM] = { NV50_SURFACE_FORMAT_R8_SNORM,
- A_(C0, ZERO, ZERO, ONE, SNORM, SNORM, SNORM, SNORM, 8, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SNORM, SNORM, SNORM, SNORM, 8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
/* UNORM 8 */
@@ -337,126 +376,148 @@ const struct nvc0_format nvc0_format_table[PIPE_FORMAT_COUNT] =
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_UNORM] = { NV50_SURFACE_FORMAT_X8B8G8R8_UNORM,
- A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
+ A_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8B8_SRGB] = { NV50_SURFACE_FORMAT_X8B8G8R8_SRGB,
- A_(C0, C1, C2, ONE, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
+ A_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8_8, 0),
SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8G8_UNORM] = { NV50_SURFACE_FORMAT_R8G8_UNORM,
- A_(C0, C1, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
+ A_(C0, C1, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8_8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
[PIPE_FORMAT_R8_UNORM] = { NV50_SURFACE_FORMAT_R8_UNORM,
- A_(C0, ZERO, ZERO, ONE, UNORM, UNORM, UNORM, UNORM, 8, 0),
+ A_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, 8, 0),
VERTEX_BUFFER | SAMPLER_VIEW | RENDER_TARGET },
- /* SSCALED 32 */
+ /* SSCALED 32 (not integer, converted to float on fetch !) */
- [PIPE_FORMAT_R32G32B32A32_SSCALED] = { NV50_SURFACE_FORMAT_R32G32B32A32_SINT,
+ [PIPE_FORMAT_R32G32B32A32_SSCALED] = { 0,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32G32B32_SSCALED] = { 0,
- A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 32_32_32, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R32G32_SSCALED] = { NV50_SURFACE_FORMAT_R32G32_SINT,
- A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R32G32_SSCALED] = { 0,
+ A_(C0, C1, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 32_32, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32_SSCALED] = { 0,
- A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 32, 0),
+ VERTEX_BUFFER },
/* USCALED 32 */
- [PIPE_FORMAT_R32G32B32A32_USCALED] = { NV50_SURFACE_FORMAT_R32G32B32A32_UINT,
+ [PIPE_FORMAT_R32G32B32A32_USCALED] = { 0,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 32_32_32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32G32B32_USCALED] = { 0,
- A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 32_32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 32_32_32, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R32G32_USCALED] = { NV50_SURFACE_FORMAT_R32G32_UINT,
- A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 32_32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R32G32_USCALED] = { 0,
+ A_(C0, C1, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 32_32, 0),
+ VERTEX_BUFFER },
[PIPE_FORMAT_R32_USCALED] = { 0,
- A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 32, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, ZERO, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 32, 0),
+ VERTEX_BUFFER },
/* SSCALED 16 */
- [PIPE_FORMAT_R16G16B16A16_SSCALED] = { NV50_SURFACE_FORMAT_R16G16B16A16_SINT,
+ [PIPE_FORMAT_R16G16B16A16_SSCALED] = { 0,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R16G16B16_SSCALED] = { 0,
- A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 16_16_16, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R16G16_SSCALED] = { NV50_SURFACE_FORMAT_R16G16_SINT,
- A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R16G16_SSCALED] = { 0,
+ A_(C0, C1, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 16_16, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R16_SSCALED] = { NV50_SURFACE_FORMAT_R16_SINT,
- A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R16_SSCALED] = { 0,
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 16, 0),
+ VERTEX_BUFFER },
/* USCALED 16 */
- [PIPE_FORMAT_R16G16B16A16_USCALED] = { NV50_SURFACE_FORMAT_R16G16B16A16_UINT,
+ [PIPE_FORMAT_R16G16B16A16_USCALED] = { 0,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 16_16_16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R16G16B16_USCALED] = { 0,
- A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 16_16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 16_16_16, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R16G16_USCALED] = { NV50_SURFACE_FORMAT_R16G16_UINT,
- A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 16_16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R16G16_USCALED] = { 0,
+ A_(C0, C1, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 16_16, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R16_USCALED] = { NV50_SURFACE_FORMAT_R16_UINT,
- A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 16, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R16_USCALED] = { 0,
+ A_(C0, ZERO, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 16, 0),
+ VERTEX_BUFFER },
/* SSCALED 8 */
- [PIPE_FORMAT_R8G8B8A8_SSCALED] = { NV50_SURFACE_FORMAT_A8B8G8R8_SINT,
+ [PIPE_FORMAT_R8G8B8A8_SSCALED] = { 0,
A_(C0, C1, C2, C3, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R8G8B8_SSCALED] = { 0,
- A_(C0, C1, C2, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 8_8_8, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R8G8_SSCALED] = { NV50_SURFACE_FORMAT_R8G8_SINT,
- A_(C0, C1, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R8G8_SSCALED] = { 0,
+ A_(C0, C1, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 8_8, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R8_SSCALED] = { NV50_SURFACE_FORMAT_R8_SINT,
- A_(C0, ZERO, ZERO, ONE, SSCALED, SSCALED, SSCALED, SSCALED, 8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R8_SSCALED] = { 0,
+ A_(C0, ZERO, ZERO, ONE_FLOAT, SSCALED, SSCALED, SSCALED, SSCALED, 8, 0),
+ VERTEX_BUFFER },
/* USCALED 8 */
- [PIPE_FORMAT_R8G8B8A8_USCALED] = { NV50_SURFACE_FORMAT_A8B8G8R8_UINT,
+ [PIPE_FORMAT_R8G8B8A8_USCALED] = { 0,
A_(C0, C1, C2, C3, USCALED, USCALED, USCALED, USCALED, 8_8_8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ VERTEX_BUFFER },
[PIPE_FORMAT_R8G8B8_USCALED] = { 0,
- A_(C0, C1, C2, ONE, USCALED, USCALED, USCALED, USCALED, 8_8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ A_(C0, C1, C2, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 8_8_8, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R8G8_USCALED] = { NV50_SURFACE_FORMAT_R8G8_UINT,
- A_(C0, C1, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 8_8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R8G8_USCALED] = { 0,
+ A_(C0, C1, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 8_8, 0),
+ VERTEX_BUFFER },
- [PIPE_FORMAT_R8_USCALED] = { NV50_SURFACE_FORMAT_R8_UINT,
- A_(C0, ZERO, ZERO, ONE, USCALED, USCALED, USCALED, USCALED, 8, 0),
- VERTEX_BUFFER | SAMPLER_VIEW },
+ [PIPE_FORMAT_R8_USCALED] = { 0,
+ A_(C0, ZERO, ZERO, ONE_FLOAT, USCALED, USCALED, USCALED, USCALED, 8, 0),
+ VERTEX_BUFFER },
+
+ /* OTHER FORMATS */
+
+ [PIPE_FORMAT_R8G8_B8G8_UNORM] = { 0,
+ B_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, C1_C2_C1_C0, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_G8R8_G8B8_UNORM] = { 0,
+ B_(C0, C1, C2, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, C2_C1_C0_C1, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R8SG8SB8UX8U_NORM] = { 0,
+ B_(C0, C1, C2, ONE_FLOAT, SNORM, SNORM, UNORM, UNORM, 8_8_8_8, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R5SG5SB6U_NORM] = { 0,
+ B_(C0, C1, C2, ONE_FLOAT, SNORM, SNORM, UNORM, UNORM, 6_5_5, 0),
+ SAMPLER_VIEW },
+
+ [PIPE_FORMAT_R1_UNORM] = { 0,
+ B_(C0, ZERO, ZERO, ONE_FLOAT, UNORM, UNORM, UNORM, UNORM, BITMAP_8X8, 0),
+ SAMPLER_VIEW },
};
diff --git a/src/gallium/drivers/nvc0/nvc0_miptree.c b/src/gallium/drivers/nvc0/nvc0_miptree.c
index ea3ed9e0225..db9117c3ff1 100644
--- a/src/gallium/drivers/nvc0/nvc0_miptree.c
+++ b/src/gallium/drivers/nvc0/nvc0_miptree.c
@@ -57,17 +57,25 @@ get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
return tile_mode | 0x100;
}
-static INLINE unsigned
-calc_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh)
+uint32_t
+nvc0_miptree_zslice_offset(struct nvc0_miptree *mt, unsigned l, unsigned z)
{
- unsigned tile_h = NVC0_TILE_HEIGHT(tile_mode);
- unsigned tile_d_shift = NVC0_TILE_DIM_SHIFT(tile_mode, 2);
+ unsigned nblocksy; /* height of texture level aligned to tile height */
+
+ unsigned stride_2d; /* to next slice within a 3D tile */
+ unsigned stride_3d; /* to slice in the next (in z direction !) 3D tile */
+
+ unsigned tile_d_shift = NVC0_TILE_DIM_SHIFT(mt->level[l].tile_mode, 2);
unsigned tile_d = 1 << tile_d_shift;
- /* stride_2d == to next slice within this volume tile */
- /* stride_3d == size (in bytes) of a volume tile */
- unsigned stride_2d = tile_h * NVC0_TILE_PITCH(tile_mode);
- unsigned stride_3d = tile_d * align(nbh, tile_h) * pitch;
+ nblocksy = util_format_get_nblocksy(mt->base.base.format,
+ u_minify(mt->base.base.height0, l));
+
+ nblocksy = align(nblocksy, NVC0_TILE_HEIGHT(mt->level[l].tile_mode));
+
+ stride_2d = NVC0_TILE_SIZE_2D(mt->level[l].tile_mode);
+
+ stride_3d = (nblocksy * mt->level[l].pitch) << tile_d_shift;
return (z & (tile_d - 1)) * stride_2d + (z >> tile_d_shift) * stride_3d;
}
@@ -298,21 +306,6 @@ nvc0_miptree_surface_new(struct pipe_context *pipe,
ps->width = ns->width;
ps->height = ns->height;
- if (mt->layout_3d) {
- unsigned zslice = ps->u.tex.first_layer;
-
- /* TODO: re-layout the texture to use only depth 1 tiles in this case: */
- if (ns->depth > 1 && (zslice & (NVC0_TILE_DEPTH(lvl->tile_mode) - 1)))
- NOUVEAU_ERR("Creating unsupported 3D surface of slices [%u:%u].\n",
- zslice, ps->u.tex.last_layer);
-
- ns->offset += calc_zslice_offset(lvl->tile_mode, zslice, lvl->pitch,
- util_format_get_nblocksy(pt->format,
- ns->height));
- } else {
- ns->offset += mt->layer_stride * ps->u.tex.first_layer;
- }
-
return ps;
}
diff --git a/src/gallium/drivers/nvc0/nvc0_resource.h b/src/gallium/drivers/nvc0/nvc0_resource.h
index 7821db51b72..f1c445b5152 100644
--- a/src/gallium/drivers/nvc0/nvc0_resource.h
+++ b/src/gallium/drivers/nvc0/nvc0_resource.h
@@ -69,4 +69,7 @@ nvc0_miptree_surface_new(struct pipe_context *,
void
nvc0_miptree_surface_del(struct pipe_context *, struct pipe_surface *);
+uint32_t
+nvc0_miptree_zslice_offset(struct nvc0_miptree *, unsigned l, unsigned z);
+
#endif
diff --git a/src/gallium/drivers/nvc0/nvc0_screen.c b/src/gallium/drivers/nvc0/nvc0_screen.c
index 923bb83e8a3..d430be92c51 100644
--- a/src/gallium/drivers/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nvc0/nvc0_screen.c
@@ -582,7 +582,7 @@ nvc0_screen_create(struct pipe_winsys *ws, struct nouveau_device *dev)
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(GP_SELECT), 1);
OUT_RING (chan, 0x40);
- BEGIN_RING(chan, RING_3D(GP_BUILTIN_RESULT_EN), 1);
+ BEGIN_RING(chan, RING_3D(LAYER), 1);
OUT_RING (chan, 0);
BEGIN_RING(chan, RING_3D(TEP_SELECT), 1);
OUT_RING (chan, 0x30);
@@ -651,7 +651,7 @@ nvc0_screen_tic_alloc(struct nvc0_screen *screen, void *entry)
screen->tic.next = (i + 1) & (NVC0_TIC_MAX_ENTRIES - 1);
if (screen->tic.entries[i])
- nvc0_tic_entry(screen->tic.entries[i])->id = -1;
+ nv50_tic_entry(screen->tic.entries[i])->id = -1;
screen->tic.entries[i] = entry;
return i;
@@ -668,7 +668,7 @@ nvc0_screen_tsc_alloc(struct nvc0_screen *screen, void *entry)
screen->tsc.next = (i + 1) & (NVC0_TSC_MAX_ENTRIES - 1);
if (screen->tsc.entries[i])
- nvc0_tsc_entry(screen->tsc.entries[i])->id = -1;
+ nv50_tsc_entry(screen->tsc.entries[i])->id = -1;
screen->tsc.entries[i] = entry;
return i;
diff --git a/src/gallium/drivers/nvc0/nvc0_screen.h b/src/gallium/drivers/nvc0/nvc0_screen.h
index d8b8c5e3dc8..81f404ada83 100644
--- a/src/gallium/drivers/nvc0/nvc0_screen.h
+++ b/src/gallium/drivers/nvc0/nvc0_screen.h
@@ -114,21 +114,21 @@ struct nvc0_format {
extern const struct nvc0_format nvc0_format_table[];
static INLINE void
-nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nvc0_tic_entry *tic)
+nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0)
screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32));
}
static INLINE void
-nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nvc0_tsc_entry *tsc)
+nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0)
screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32));
}
static INLINE void
-nvc0_screen_tic_free(struct nvc0_screen *screen, struct nvc0_tic_entry *tic)
+nvc0_screen_tic_free(struct nvc0_screen *screen, struct nv50_tic_entry *tic)
{
if (tic->id >= 0) {
screen->tic.entries[tic->id] = NULL;
@@ -137,7 +137,7 @@ nvc0_screen_tic_free(struct nvc0_screen *screen, struct nvc0_tic_entry *tic)
}
static INLINE void
-nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nvc0_tsc_entry *tsc)
+nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc)
{
if (tsc->id >= 0) {
screen->tsc.entries[tsc->id] = NULL;
diff --git a/src/gallium/drivers/nvc0/nvc0_state.c b/src/gallium/drivers/nvc0/nvc0_state.c
index ee4680efeca..f230292316f 100644
--- a/src/gallium/drivers/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nvc0/nvc0_state.c
@@ -30,7 +30,7 @@
#include "nvc0_context.h"
#include "nvc0_3d.xml.h"
-#include "nv50_texture.xml.h"
+#include "nv50/nv50_texture.xml.h"
#include "nouveau/nouveau_gldefs.h"
@@ -361,90 +361,6 @@ nv50_tsc_wrap_mode(unsigned wrap)
}
}
-static void *
-nvc0_sampler_state_create(struct pipe_context *pipe,
- const struct pipe_sampler_state *cso)
-{
- struct nvc0_tsc_entry *so = CALLOC_STRUCT(nvc0_tsc_entry);
- float f[2];
-
- so->id = -1;
-
- so->tsc[0] = (0x00026000 |
- (nv50_tsc_wrap_mode(cso->wrap_s) << 0) |
- (nv50_tsc_wrap_mode(cso->wrap_t) << 3) |
- (nv50_tsc_wrap_mode(cso->wrap_r) << 6));
-
- switch (cso->mag_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- so->tsc[1] |= NV50_TSC_1_MAGF_LINEAR;
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- so->tsc[1] |= NV50_TSC_1_MAGF_NEAREST;
- break;
- }
-
- switch (cso->min_img_filter) {
- case PIPE_TEX_FILTER_LINEAR:
- so->tsc[1] |= NV50_TSC_1_MINF_LINEAR;
- break;
- case PIPE_TEX_FILTER_NEAREST:
- default:
- so->tsc[1] |= NV50_TSC_1_MINF_NEAREST;
- break;
- }
-
- switch (cso->min_mip_filter) {
- case PIPE_TEX_MIPFILTER_LINEAR:
- so->tsc[1] |= NV50_TSC_1_MIPF_LINEAR;
- break;
- case PIPE_TEX_MIPFILTER_NEAREST:
- so->tsc[1] |= NV50_TSC_1_MIPF_NEAREST;
- break;
- case PIPE_TEX_MIPFILTER_NONE:
- default:
- so->tsc[1] |= NV50_TSC_1_MIPF_NONE;
- break;
- }
-
- if (cso->max_anisotropy >= 16)
- so->tsc[0] |= (7 << 20);
- else
- if (cso->max_anisotropy >= 12)
- so->tsc[0] |= (6 << 20);
- else {
- so->tsc[0] |= (cso->max_anisotropy >> 1) << 20;
-
- if (cso->max_anisotropy >= 4)
- so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_35;
- else
- if (cso->max_anisotropy >= 2)
- so->tsc[1] |= NV50_TSC_1_UNKN_ANISO_15;
- }
-
- if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) {
- /* NOTE: must be deactivated for non-shadow textures */
- so->tsc[0] |= (1 << 9);
- so->tsc[0] |= (nvgl_comparison_op(cso->compare_func) & 0x7) << 10;
- }
-
- f[0] = CLAMP(cso->lod_bias, -16.0f, 15.0f);
- so->tsc[1] |= ((int)(f[0] * 256.0f) & 0x1fff) << 12;
-
- f[0] = CLAMP(cso->min_lod, 0.0f, 15.0f);
- f[1] = CLAMP(cso->max_lod, 0.0f, 15.0f);
- so->tsc[2] |=
- (((int)(f[1] * 256.0f) & 0xfff) << 12) | ((int)(f[0] * 256.0f) & 0xfff);
-
- so->tsc[4] = fui(cso->border_color[0]);
- so->tsc[5] = fui(cso->border_color[1]);
- so->tsc[6] = fui(cso->border_color[2]);
- so->tsc[7] = fui(cso->border_color[3]);
-
- return (void *)so;
-}
-
static void
nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
{
@@ -455,7 +371,7 @@ nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
if (nvc0_context(pipe)->samplers[s][i] == hwcso)
nvc0_context(pipe)->samplers[s][i] = NULL;
- nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nvc0_tsc_entry(hwcso));
+ nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
FREE(hwcso);
}
@@ -467,9 +383,9 @@ nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
unsigned i;
for (i = 0; i < nr; ++i) {
- struct nvc0_tsc_entry *old = nvc0->samplers[s][i];
+ struct nv50_tsc_entry *old = nvc0->samplers[s][i];
- nvc0->samplers[s][i] = nvc0_tsc_entry(hwcso[i]);
+ nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
if (old)
nvc0_screen_tsc_unlock(nvc0->screen, old);
}
@@ -507,9 +423,9 @@ nvc0_sampler_view_destroy(struct pipe_context *pipe,
{
pipe_resource_reference(&view->texture, NULL);
- nvc0_screen_tic_free(nvc0_context(pipe)->screen, nvc0_tic_entry(view));
+ nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
- FREE(nvc0_tic_entry(view));
+ FREE(nv50_tic_entry(view));
}
static INLINE void
@@ -520,7 +436,7 @@ nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
unsigned i;
for (i = 0; i < nr; ++i) {
- struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
+ struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
if (old)
nvc0_screen_tic_unlock(nvc0->screen, old);
@@ -528,7 +444,7 @@ nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
}
for (i = nr; i < nvc0->num_textures[s]; ++i) {
- struct nvc0_tic_entry *old = nvc0_tic_entry(nvc0->textures[s][i]);
+ struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
if (!old)
continue;
nvc0_screen_tic_unlock(nvc0->screen, old);
@@ -890,7 +806,7 @@ nvc0_init_state_functions(struct nvc0_context *nvc0)
pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
- pipe->create_sampler_state = nvc0_sampler_state_create;
+ pipe->create_sampler_state = nv50_sampler_state_create;
pipe->delete_sampler_state = nvc0_sampler_state_delete;
pipe->bind_vertex_sampler_states = nvc0_vp_sampler_states_bind;
pipe->bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
diff --git a/src/gallium/drivers/nvc0/nvc0_state_validate.c b/src/gallium/drivers/nvc0/nvc0_state_validate.c
index ab8119a3bbb..6fd880829e4 100644
--- a/src/gallium/drivers/nvc0/nvc0_state_validate.c
+++ b/src/gallium/drivers/nvc0/nvc0_state_validate.c
@@ -76,7 +76,7 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
struct nouveau_bo *bo = mt->base.bo;
uint32_t offset = sf->offset;
- BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(i)), 8);
+ BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(i)), 9);
OUT_RELOCh(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RELOCl(chan, bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
OUT_RING (chan, sf->width);
@@ -84,8 +84,9 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
OUT_RING (chan, nvc0_format_table[sf->base.format].rt);
OUT_RING (chan, (mt->layout_3d << 16) |
mt->level[sf->base.u.tex.level].tile_mode);
- OUT_RING (chan, sf->depth);
+ OUT_RING (chan, sf->base.u.tex.first_layer + sf->depth);
OUT_RING (chan, mt->layer_stride >> 2);
+ OUT_RING (chan, sf->base.u.tex.first_layer);
if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING)
serialize = TRUE;
@@ -115,7 +116,10 @@ nvc0_validate_fb(struct nvc0_context *nvc0)
BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3);
OUT_RING (chan, sf->width);
OUT_RING (chan, sf->height);
- OUT_RING (chan, (unk << 16) | sf->depth);
+ OUT_RING (chan, (unk << 16) |
+ (sf->base.u.tex.first_layer + sf->depth));
+ BEGIN_RING(chan, RING_3D(ZETA_BASE_LAYER), 1);
+ OUT_RING (chan, sf->base.u.tex.first_layer);
if (mt->base.status & NOUVEAU_BUFFER_STATUS_GPU_READING)
serialize = TRUE;
diff --git a/src/gallium/drivers/nvc0/nvc0_stateobj.h b/src/gallium/drivers/nvc0/nvc0_stateobj.h
index 57566128ab5..8222f9375ee 100644
--- a/src/gallium/drivers/nvc0/nvc0_stateobj.h
+++ b/src/gallium/drivers/nvc0/nvc0_stateobj.h
@@ -14,35 +14,14 @@
#define SB_DATA(so, u) (so)->state[(so)->size++] = (u)
+#include "nv50/nv50_stateobj_tex.h"
+
struct nvc0_blend_stateobj {
struct pipe_blend_state pipe;
int size;
uint32_t state[72];
};
-struct nvc0_tsc_entry {
- int id;
- uint32_t tsc[8];
-};
-
-static INLINE struct nvc0_tsc_entry *
-nvc0_tsc_entry(void *hwcso)
-{
- return (struct nvc0_tsc_entry *)hwcso;
-}
-
-struct nvc0_tic_entry {
- struct pipe_sampler_view pipe;
- int id;
- uint32_t tic[8];
-};
-
-static INLINE struct nvc0_tic_entry *
-nvc0_tic_entry(struct pipe_sampler_view *view)
-{
- return (struct nvc0_tic_entry *)view;
-}
-
struct nvc0_rasterizer_stateobj {
struct pipe_rasterizer_state pipe;
int size;
diff --git a/src/gallium/drivers/nvc0/nvc0_surface.c b/src/gallium/drivers/nvc0/nvc0_surface.c
index a4b2b948123..17fc51b8aac 100644
--- a/src/gallium/drivers/nvc0/nvc0_surface.c
+++ b/src/gallium/drivers/nvc0/nvc0_surface.c
@@ -30,8 +30,9 @@
#include "nvc0_context.h"
#include "nvc0_resource.h"
+#include "nvc0_transfer.h"
-#include "nv50_defs.xml.h"
+#include "nv50/nv50_defs.xml.h"
#define NVC0_ENG2D_SUPPORTED_FORMATS 0xff9ccfe1cce3ccc9ULL
@@ -91,14 +92,18 @@ nvc0_2d_texture_set(struct nouveau_channel *chan, int dst,
width = u_minify(mt->base.base.width0, level);
height = u_minify(mt->base.base.height0, level);
+ depth = u_minify(mt->base.base.depth0, level);
+
+ /* layer has to be < depth, and depth > tile depth / 2 */
- offset = mt->level[level].offset;
if (!mt->layout_3d) {
offset += mt->layer_stride * layer;
+ layer = 0;
depth = 1;
+ } else
+ if (!dst) {
+ offset += nvc0_miptree_zslice_offset(mt, level, layer);
layer = 0;
- } else {
- depth = u_minify(mt->base.base.depth0, level);
}
if (!(bo->tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK)) {
@@ -182,6 +187,43 @@ nvc0_2d_texture_do_copy(struct nouveau_channel *chan,
}
static void
+nvc0_setup_m2mf_rect(struct nvc0_m2mf_rect *rect,
+ struct pipe_resource *restrict res, unsigned l,
+ unsigned x, unsigned y, unsigned z)
+{
+ struct nvc0_miptree *mt = nvc0_miptree(res);
+ const unsigned w = u_minify(res->width0, l);
+ const unsigned h = u_minify(res->height0, l);
+
+ rect->bo = mt->base.bo;
+ rect->domain = mt->base.domain;
+ rect->base = mt->level[l].offset;
+ rect->pitch = mt->level[l].pitch;
+ if (util_format_is_plain(res->format)) {
+ rect->width = w;
+ rect->height = h;
+ rect->x = x;
+ rect->y = y;
+ } else {
+ rect->width = util_format_get_nblocksx(res->format, w);
+ rect->height = util_format_get_nblocksy(res->format, h);
+ rect->x = util_format_get_nblocksx(res->format, x);
+ rect->y = util_format_get_nblocksy(res->format, y);
+ }
+ rect->tile_mode = mt->level[l].tile_mode;
+ rect->cpp = util_format_get_blocksize(res->format);
+
+ if (mt->layout_3d) {
+ rect->z = z;
+ rect->depth = u_minify(res->depth0, l);
+ } else {
+ rect->base += z * mt->layer_stride;
+ rect->z = 0;
+ rect->depth = 1;
+ }
+}
+
+static void
nvc0_resource_copy_region(struct pipe_context *pipe,
struct pipe_resource *dst, unsigned dst_level,
unsigned dstx, unsigned dsty, unsigned dstz,
@@ -192,9 +234,36 @@ nvc0_resource_copy_region(struct pipe_context *pipe,
int ret;
unsigned dst_layer = dstz, src_layer = src_box->z;
- assert((src->format == dst->format) ||
- (nvc0_2d_format_faithful(src->format) &&
- nvc0_2d_format_faithful(dst->format)));
+ nv04_resource(dst)->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING;
+
+ if (src->format == dst->format) {
+ struct nvc0_m2mf_rect drect, srect;
+ unsigned i;
+ unsigned nx = util_format_get_nblocksx(src->format, src_box->width);
+ unsigned ny = util_format_get_nblocksx(src->format, src_box->height);
+
+ nvc0_setup_m2mf_rect(&drect, dst, dst_level, dstx, dsty, dstz);
+ nvc0_setup_m2mf_rect(&srect, src, src_level,
+ src_box->x, src_box->y, src_box->z);
+
+ for (i = 0; i < src_box->depth; ++i) {
+ nvc0_m2mf_transfer_rect(&screen->base.base, &drect, &srect, nx, ny);
+
+ if (nvc0_miptree(dst)->layout_3d)
+ drect.z++;
+ else
+ drect.base += nvc0_miptree(dst)->layer_stride;
+
+ if (nvc0_miptree(src)->layout_3d)
+ srect.z++;
+ else
+ srect.base += nvc0_miptree(src)->layer_stride;
+ }
+ return;
+ }
+
+ assert(nvc0_2d_format_faithful(src->format));
+ assert(nvc0_2d_format_faithful(dst->format));
for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) {
ret = nvc0_2d_texture_do_copy(screen->base.channel,
@@ -233,15 +302,17 @@ nvc0_clear_render_target(struct pipe_context *pipe,
BEGIN_RING(chan, RING_3D(RT_CONTROL), 1);
OUT_RING (chan, 1);
- BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(0)), 8);
+ BEGIN_RING(chan, RING_3D(RT_ADDRESS_HIGH(0)), 9);
OUT_RELOCh(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RELOCl(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, sf->width);
OUT_RING (chan, sf->height);
OUT_RING (chan, nvc0_format_table[dst->format].rt);
- OUT_RING (chan, mt->level[sf->base.u.tex.level].tile_mode);
- OUT_RING (chan, 1);
- OUT_RING (chan, 0);
+ OUT_RING (chan, (mt->layout_3d << 16) |
+ mt->level[sf->base.u.tex.level].tile_mode);
+ OUT_RING (chan, dst->u.tex.first_layer + sf->depth);
+ OUT_RING (chan, mt->layer_stride >> 2);
+ OUT_RING (chan, dst->u.tex.first_layer);
BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 2);
OUT_RING (chan, ((dstx + width) << 16) | dstx);
@@ -272,6 +343,7 @@ nvc0_clear_depth_stencil(struct pipe_context *pipe,
struct nvc0_surface *sf = nvc0_surface(dst);
struct nouveau_bo *bo = mt->base.bo;
uint32_t mode = 0;
+ int unk = mt->base.base.target == PIPE_TEXTURE_2D;
if (clear_flags & PIPE_CLEAR_DEPTH) {
BEGIN_RING(chan, RING_3D(CLEAR_DEPTH), 1);
@@ -293,13 +365,15 @@ nvc0_clear_depth_stencil(struct pipe_context *pipe,
OUT_RELOCl(chan, bo, sf->offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
OUT_RING (chan, nvc0_format_table[dst->format].rt);
OUT_RING (chan, mt->level[sf->base.u.tex.level].tile_mode);
- OUT_RING (chan, 0);
+ OUT_RING (chan, mt->layer_stride >> 2);
BEGIN_RING(chan, RING_3D(ZETA_ENABLE), 1);
OUT_RING (chan, 1);
BEGIN_RING(chan, RING_3D(ZETA_HORIZ), 3);
OUT_RING (chan, sf->width);
OUT_RING (chan, sf->height);
- OUT_RING (chan, (1 << 16) | 1);
+ OUT_RING (chan, (unk << 16) | (dst->u.tex.first_layer + sf->depth));
+ BEGIN_RING(chan, RING_3D(ZETA_BASE_LAYER), 1);
+ OUT_RING (chan, dst->u.tex.first_layer);
BEGIN_RING(chan, RING_3D(CLIP_RECT_HORIZ(0)), 2);
OUT_RING (chan, ((dstx + width) << 16) | dstx);
diff --git a/src/gallium/drivers/nvc0/nvc0_tex.c b/src/gallium/drivers/nvc0/nvc0_tex.c
index 6822e597b36..24850b19986 100644
--- a/src/gallium/drivers/nvc0/nvc0_tex.c
+++ b/src/gallium/drivers/nvc0/nvc0_tex.c
@@ -22,12 +22,16 @@
#include "nvc0_context.h"
#include "nvc0_resource.h"
-#include "nv50_texture.xml.h"
+#include "nv50/nv50_texture.xml.h"
#include "util/u_format.h"
+#define NV50_TIC_0_SWIZZLE__MASK \
+ (NV50_TIC_0_MAPA__MASK | NV50_TIC_0_MAPB__MASK | \
+ NV50_TIC_0_MAPG__MASK | NV50_TIC_0_MAPR__MASK)
+
static INLINE uint32_t
-nv50_tic_swizzle(uint32_t tc, unsigned swz)
+nv50_tic_swizzle(uint32_t tc, unsigned swz, boolean tex_int)
{
switch (swz) {
case PIPE_SWIZZLE_RED:
@@ -39,7 +43,7 @@ nv50_tic_swizzle(uint32_t tc, unsigned swz)
case PIPE_SWIZZLE_ALPHA:
return (tc & NV50_TIC_0_MAPA__MASK) >> NV50_TIC_0_MAPA__SHIFT;
case PIPE_SWIZZLE_ONE:
- return NV50_TIC_MAP_ONE;
+ return tex_int ? NV50_TIC_MAP_ONE_INT : NV50_TIC_MAP_ONE_FLOAT;
case PIPE_SWIZZLE_ZERO:
default:
return NV50_TIC_MAP_ZERO;
@@ -55,10 +59,11 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
uint32_t *tic;
uint32_t swz[4];
uint32_t depth;
- struct nvc0_tic_entry *view;
+ struct nv50_tic_entry *view;
struct nvc0_miptree *mt = nvc0_miptree(texture);
+ boolean tex_int;
- view = MALLOC_STRUCT(nvc0_tic_entry);
+ view = MALLOC_STRUCT(nv50_tic_entry);
if (!view)
return NULL;
@@ -73,26 +78,28 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
tic = &view->tic[0];
- desc = util_format_description(mt->base.base.format);
+ desc = util_format_description(view->pipe.format);
/* TIC[0] */
tic[0] = nvc0_format_table[view->pipe.format].tic;
- swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r);
- swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g);
- swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b);
- swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a);
+ tex_int = FALSE; /* XXX: integer textures */
+
+ swz[0] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_r, tex_int);
+ swz[1] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_g, tex_int);
+ swz[2] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_b, tex_int);
+ swz[3] = nv50_tic_swizzle(tic[0], view->pipe.swizzle_a, tex_int);
tic[0] = (tic[0] & ~NV50_TIC_0_SWIZZLE__MASK) |
(swz[0] << NV50_TIC_0_MAPR__SHIFT) |
(swz[1] << NV50_TIC_0_MAPG__SHIFT) |
(swz[2] << NV50_TIC_0_MAPB__SHIFT) |
(swz[3] << NV50_TIC_0_MAPA__SHIFT);
- /* tic[1] = mt->base.bo->offset; */
+ tic[1] = /* mt->base.bo->offset; */ 0;
tic[2] = /* mt->base.bo->offset >> 32 */ 0;
- tic[2] |= 0x10001000 | /* NV50_TIC_2_NO_BORDER */ 0x40000000;
+ tic[2] |= 0x10001000 | NV50_TIC_2_NO_BORDER;
if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
tic[2] |= NV50_TIC_2_COLORSPACE_SRGB;
@@ -106,6 +113,13 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
depth = MAX2(mt->base.base.array_size, mt->base.base.depth0);
+ if (mt->base.base.target == PIPE_TEXTURE_1D_ARRAY ||
+ mt->base.base.target == PIPE_TEXTURE_2D_ARRAY) {
+ /* there doesn't seem to be a base layer field in TIC */
+ tic[1] = view->pipe.u.tex.first_layer * mt->layer_stride;
+ depth = view->pipe.u.tex.last_layer - view->pipe.u.tex.first_layer + 1;
+ }
+
switch (mt->base.base.target) {
case PIPE_TEXTURE_1D:
tic[2] |= NV50_TIC_2_TARGET_1D;
@@ -133,7 +147,8 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
tic[2] |= NV50_TIC_2_TARGET_2D_ARRAY;
break;
case PIPE_BUFFER:
- tic[2] |= NV50_TIC_2_TARGET_BUFFER | /* NV50_TIC_2_LINEAR */ (1 << 18);
+ tic[2] |= NV50_TIC_2_TARGET_BUFFER | NV50_TIC_2_LINEAR;
+ break;
default:
NOUVEAU_ERR("invalid texture target: %d\n", mt->base.base.target);
return FALSE;
@@ -166,7 +181,7 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s)
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_textures[s]; ++i) {
- struct nvc0_tic_entry *tic = nvc0_tic_entry(nvc0->textures[s][i]);
+ struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
struct nv04_resource *res;
if (!tic) {
@@ -177,6 +192,8 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s)
res = &nvc0_miptree(tic->pipe.texture)->base;
if (tic->id < 0) {
+ uint32_t offset = tic->tic[1];
+
tic->id = nvc0_screen_tic_alloc(nvc0->screen, tic);
MARK_RING (chan, 9 + 8, 4);
@@ -190,8 +207,8 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s)
OUT_RING (chan, 0x100111);
BEGIN_RING_NI(chan, RING_MF(DATA), 8);
OUT_RING (chan, tic->tic[0]);
- OUT_RELOCl(chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
- OUT_RELOC (chan, res->bo, 0, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
+ OUT_RELOCl(chan, res->bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
+ OUT_RELOC (chan, res->bo, offset, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
NOUVEAU_BO_HIGH | NOUVEAU_BO_OR, tic->tic[2], tic->tic[2]);
OUT_RINGp (chan, &tic->tic[3], 5);
@@ -242,7 +259,7 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_samplers[s]; ++i) {
- struct nvc0_tsc_entry *tsc = nvc0_tsc_entry(nvc0->samplers[s][i]);
+ struct nv50_tsc_entry *tsc = nv50_tsc_entry(nvc0->samplers[s][i]);
if (!tsc) {
BEGIN_RING(chan, RING_3D(BIND_TSC(s)), 1);
diff --git a/src/gallium/drivers/nvc0/nvc0_transfer.c b/src/gallium/drivers/nvc0/nvc0_transfer.c
index a38bdb8f0a6..7bbfe057e58 100644
--- a/src/gallium/drivers/nvc0/nvc0_transfer.c
+++ b/src/gallium/drivers/nvc0/nvc0_transfer.c
@@ -4,7 +4,7 @@
#include "nvc0_context.h"
#include "nvc0_transfer.h"
-#include "nv50_defs.xml.h"
+#include "nv50/nv50_defs.xml.h"
struct nvc0_transfer {
struct pipe_transfer base;
@@ -14,7 +14,7 @@ struct nvc0_transfer {
uint16_t nlayers;
};
-static void
+void
nvc0_m2mf_transfer_rect(struct pipe_screen *pscreen,
const struct nvc0_m2mf_rect *dst,
const struct nvc0_m2mf_rect *src,
@@ -243,35 +243,23 @@ nvc0_miptree_transfer_new(struct pipe_context *pctx,
struct nvc0_miptree_level *lvl = &mt->level[level];
struct nvc0_transfer *tx;
uint32_t size;
- uint32_t w, h, d, z, layer, box_h, box_y;
+ uint32_t w, h, d, z, layer;
int ret;
tx = CALLOC_STRUCT(nvc0_transfer);
if (!tx)
return NULL;
- box_y = box->y;
- box_h = box->height;
-
if (mt->layout_3d) {
z = box->z;
d = u_minify(res->depth0, level);
layer = 0;
- tx->nlayers = box->depth;
} else {
z = 0;
d = 1;
- if (res->target == PIPE_TEXTURE_1D ||
- res->target == PIPE_TEXTURE_1D_ARRAY) {
- box_y = 0;
- box_h = 1;
- layer = box->y;
- tx->nlayers = box->height;
- } else {
- layer = box->z;
- tx->nlayers = box->depth;
- }
+ layer = box->z;
}
+ tx->nlayers = box->depth;
pipe_resource_reference(&tx->base.resource, res);
@@ -280,7 +268,7 @@ nvc0_miptree_transfer_new(struct pipe_context *pctx,
tx->base.box = *box;
tx->nblocksx = util_format_get_nblocksx(res->format, box->width);
- tx->nblocksy = util_format_get_nblocksy(res->format, box_h);
+ tx->nblocksy = util_format_get_nblocksy(res->format, box->height);
tx->base.stride = tx->nblocksx * util_format_get_blocksize(res->format);
tx->base.layer_stride = tx->nblocksy * tx->base.stride;
@@ -294,7 +282,7 @@ nvc0_miptree_transfer_new(struct pipe_context *pctx,
tx->rect[0].base = lvl->offset + layer * mt->layer_stride;
tx->rect[0].tile_mode = lvl->tile_mode;
tx->rect[0].x = util_format_get_nblocksx(res->format, box->x);
- tx->rect[0].y = util_format_get_nblocksy(res->format, box_y);
+ tx->rect[0].y = util_format_get_nblocksy(res->format, box->y);
tx->rect[0].z = z;
tx->rect[0].width = util_format_get_nblocksx(res->format, w);
tx->rect[0].height = util_format_get_nblocksy(res->format, h);
diff --git a/src/gallium/drivers/nvc0/nvc0_transfer.h b/src/gallium/drivers/nvc0/nvc0_transfer.h
index 222f72d2748..803ee3463ec 100644
--- a/src/gallium/drivers/nvc0/nvc0_transfer.h
+++ b/src/gallium/drivers/nvc0/nvc0_transfer.h
@@ -35,4 +35,10 @@ struct nvc0_m2mf_rect {
uint16_t cpp;
};
+void
+nvc0_m2mf_transfer_rect(struct pipe_screen *pscreen,
+ const struct nvc0_m2mf_rect *dst,
+ const struct nvc0_m2mf_rect *src,
+ uint32_t nblocksx, uint32_t nblocksy);
+
#endif
diff --git a/src/gallium/drivers/r300/r300_context.c b/src/gallium/drivers/r300/r300_context.c
index 166d965aa5b..b8db6fb6c12 100644
--- a/src/gallium/drivers/r300/r300_context.c
+++ b/src/gallium/drivers/r300/r300_context.c
@@ -194,14 +194,14 @@ static boolean r300_setup_atoms(struct r300_context* r300)
/* ZB (unpipelined), SC. */
R300_INIT_ATOM(ztop_state, 2);
/* ZB, FG. */
- R300_INIT_ATOM(dsa_state, is_r500 ? 8 : 6);
+ R300_INIT_ATOM(dsa_state, is_r500 ? (drm_2_6_0 ? 10 : 8) : 6);
/* RB3D. */
R300_INIT_ATOM(blend_state, 8);
R300_INIT_ATOM(blend_color_state, is_r500 ? 3 : 2);
/* SC. */
R300_INIT_ATOM(scissor_state, 3);
/* GB, FG, GA, SU, SC, RB3D. */
- R300_INIT_ATOM(invariant_state, 18 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
+ R300_INIT_ATOM(invariant_state, 16 + (is_rv350 ? 4 : 0) + (is_r500 ? 4 : 0));
/* VAP. */
R300_INIT_ATOM(viewport_state, 9);
R300_INIT_ATOM(pvs_flush, 2);
@@ -349,7 +349,6 @@ static void r300_init_states(struct pipe_context *pipe)
BEGIN_CB(invariant->cb, r300->invariant_state.size);
OUT_CB_REG(R300_GB_SELECT, 0);
OUT_CB_REG(R300_FG_FOG_BLEND, 0);
- OUT_CB_REG(R300_GA_ROUND_MODE, 1);
OUT_CB_REG(R300_GA_OFFSET, 0);
OUT_CB_REG(R300_SU_TEX_WRAP, 0);
OUT_CB_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF);
diff --git a/src/gallium/drivers/r300/r300_context.h b/src/gallium/drivers/r300/r300_context.h
index 6f2aab69ab1..58e1094e339 100644
--- a/src/gallium/drivers/r300/r300_context.h
+++ b/src/gallium/drivers/r300/r300_context.h
@@ -70,6 +70,7 @@ struct r300_blend_state {
};
struct r300_blend_color_state {
+ struct pipe_blend_color state;
uint32_t cb[3];
};
@@ -91,9 +92,24 @@ struct r300_dsa_state {
uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
uint32_t cb_reg;
uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
+ uint32_t cb_reg1;
+ uint32_t alpha_value; /* R500_FG_ALPHA_VALUE: 0x4be0 */
+
+ /* The same, but for FP16 alpha test. */
+ uint32_t cb_begin_fp16;
+ uint32_t alpha_function_fp16; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
+ uint32_t cb_reg_seq_fp16;
+ uint32_t z_buffer_control_fp16; /* R300_ZB_CNTL: 0x4f00 */
+ uint32_t z_stencil_control_fp16; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
+ uint32_t stencil_ref_mask_fp16; /* R300_ZB_STENCILREFMASK: 0x4f08 */
+ uint32_t cb_reg_fp16;
+ uint32_t stencil_ref_bf_fp16; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
+ uint32_t cb_reg1_fp16;
+ uint32_t alpha_value_fp16; /* R500_FG_ALPHA_VALUE: 0x4be0 */
/* The second command buffer disables zbuffer reads and writes. */
- uint32_t cb_no_readwrite[8];
+ uint32_t cb_zb_no_readwrite[10];
+ uint32_t cb_fp16_zb_no_readwrite[10];
/* Whether a two-sided stencil is enabled. */
boolean two_sided;
@@ -120,7 +136,7 @@ struct r300_gpu_flush {
uint32_t cb_flush_clean[6];
};
-#define RS_STATE_MAIN_SIZE 23
+#define RS_STATE_MAIN_SIZE 25
struct r300_rs_state {
/* Original rasterizer state. */
@@ -219,7 +235,7 @@ struct r300_vertex_stream_state {
};
struct r300_invariant_state {
- uint32_t cb[26];
+ uint32_t cb[24];
};
struct r300_vap_invariant_state {
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c
index 24c82a3efd2..e3945b72d7a 100644
--- a/src/gallium/drivers/r300/r300_emit.c
+++ b/src/gallium/drivers/r300/r300_emit.c
@@ -77,9 +77,15 @@ void r300_emit_dsa_state(struct r300_context* r300, unsigned size, void* state)
CS_LOCALS(r300);
if (fb->zsbuf) {
- WRITE_CS_TABLE(&dsa->cb_begin, size);
+ if (fb->nr_cbufs && fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT)
+ WRITE_CS_TABLE(&dsa->cb_begin_fp16, size);
+ else
+ WRITE_CS_TABLE(&dsa->cb_begin, size);
} else {
- WRITE_CS_TABLE(dsa->cb_no_readwrite, size);
+ if (fb->nr_cbufs && fb->cbufs[0]->format == PIPE_FORMAT_R16G16B16A16_FLOAT)
+ WRITE_CS_TABLE(dsa->cb_fp16_zb_no_readwrite, size);
+ else
+ WRITE_CS_TABLE(dsa->cb_zb_no_readwrite, size);
}
}
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index b810f4081c8..2b0c8750554 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -24,6 +24,7 @@
#include "draw/draw_context.h"
#include "util/u_framebuffer.h"
+#include "util/u_half.h"
#include "util/u_math.h"
#include "util/u_mm.h"
#include "util/u_memory.h"
@@ -191,6 +192,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
uint32_t color_channel_mask = 0; /* R300_RB3D_COLOR_CHANNEL_MASK: 0x4e0c */
uint32_t rop = 0; /* R300_RB3D_ROPCNTL: 0x4e18 */
uint32_t dither = 0; /* R300_RB3D_DITHER_CTL: 0x4e50 */
+ boolean clamp = TRUE;
CB_LOCALS;
if (state->rt[0].blend_enable)
@@ -206,7 +208,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
/* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha,
* this is just the crappy D3D naming */
blend_control = R300_ALPHA_BLEND_ENABLE |
- r300_translate_blend_function(eqRGB) |
+ r300_translate_blend_function(eqRGB, clamp) |
( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) |
( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT);
@@ -267,7 +269,8 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
*
* Equations other than ADD are rarely used and therefore won't be
* optimized. */
- if ((eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) &&
+ if (clamp &&
+ (eqRGB == PIPE_BLEND_ADD || eqRGB == PIPE_BLEND_REVERSE_SUBTRACT) &&
(eqA == PIPE_BLEND_ADD || eqA == PIPE_BLEND_REVERSE_SUBTRACT)) {
/* ADD: X+Y
* REVERSE_SUBTRACT: Y-X
@@ -306,7 +309,7 @@ static void* r300_create_blend_state(struct pipe_context* pipe,
if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
blend_control |= R300_SEPARATE_ALPHA_ENABLE;
alpha_blend_control =
- r300_translate_blend_function(eqA) |
+ r300_translate_blend_function(eqA, clamp) |
(r300_translate_blend_factor(srcA) << R300_SRC_BLEND_SHIFT) |
(r300_translate_blend_factor(dstA) << R300_DST_BLEND_SHIFT);
}
@@ -395,22 +398,64 @@ static void r300_set_blend_color(struct pipe_context* pipe,
const struct pipe_blend_color* color)
{
struct r300_context* r300 = r300_context(pipe);
- struct r300_blend_color_state* state =
+ struct pipe_framebuffer_state *fb = r300->fb_state.state;
+ struct r300_blend_color_state *state =
(struct r300_blend_color_state*)r300->blend_color_state.state;
+ struct pipe_blend_color c;
+ enum pipe_format format = fb->nr_cbufs ? fb->cbufs[0]->format : 0;
CB_LOCALS;
+ state->state = *color; /* Save it, so that we can reuse it in set_fb_state */
+ c = *color;
+
+ /* The blend color is dependent on the colorbuffer format. */
+ if (fb->nr_cbufs) {
+ switch (format) {
+ case PIPE_FORMAT_R8_UNORM:
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ c.color[1] = c.color[0];
+ break;
+
+ case PIPE_FORMAT_A8_UNORM:
+ c.color[1] = c.color[3];
+ break;
+
+ case PIPE_FORMAT_R8G8_UNORM:
+ c.color[2] = c.color[1];
+ break;
+
+ case PIPE_FORMAT_L8A8_UNORM:
+ c.color[2] = c.color[3];
+ break;
+
+ default:;
+ }
+ }
+
if (r300->screen->caps.is_r500) {
- /* XXX if FP16 blending is enabled, we should use the FP16 format */
BEGIN_CB(state->cb, 3);
OUT_CB_REG_SEQ(R500_RB3D_CONSTANT_COLOR_AR, 2);
- OUT_CB(float_to_fixed10(color->color[0]) |
- (float_to_fixed10(color->color[3]) << 16));
- OUT_CB(float_to_fixed10(color->color[2]) |
- (float_to_fixed10(color->color[1]) << 16));
+
+ switch (format) {
+ case PIPE_FORMAT_R16G16B16A16_FLOAT:
+ OUT_CB(util_float_to_half(c.color[2]) |
+ (util_float_to_half(c.color[3]) << 16));
+ OUT_CB(util_float_to_half(c.color[0]) |
+ (util_float_to_half(c.color[1]) << 16));
+ break;
+
+ default:
+ OUT_CB(float_to_fixed10(c.color[0]) |
+ (float_to_fixed10(c.color[3]) << 16));
+ OUT_CB(float_to_fixed10(c.color[2]) |
+ (float_to_fixed10(c.color[1]) << 16));
+ }
+
END_CB;
} else {
union util_color uc;
- util_pack_color(color->color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
+ util_pack_color(c.color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
BEGIN_CB(state->cb, 2);
OUT_CB_REG(R300_RB3D_BLEND_COLOR, uc.ui);
@@ -537,29 +582,54 @@ static void*
r300_translate_alpha_function(state->alpha.func) |
R300_FG_ALPHA_FUNC_ENABLE;
- /* We could use 10bit alpha ref but who needs that? */
dsa->alpha_function |= float_to_ubyte(state->alpha.ref_value);
+ dsa->alpha_value = util_float_to_half(state->alpha.ref_value);
- if (caps->is_r500)
+ if (caps->is_r500) {
+ dsa->alpha_function_fp16 = dsa->alpha_function |
+ R500_FG_ALPHA_FUNC_FP16_ENABLE;
dsa->alpha_function |= R500_FG_ALPHA_FUNC_8BIT;
+ }
}
- BEGIN_CB(&dsa->cb_begin, 8);
+ BEGIN_CB(&dsa->cb_begin, 10);
OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
OUT_CB(dsa->z_buffer_control);
OUT_CB(dsa->z_stencil_control);
OUT_CB(dsa->stencil_ref_mask);
OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
+ OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
+ END_CB;
+
+ BEGIN_CB(&dsa->cb_begin_fp16, 10);
+ OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function_fp16);
+ OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
+ OUT_CB(dsa->z_buffer_control);
+ OUT_CB(dsa->z_stencil_control);
+ OUT_CB(dsa->stencil_ref_mask);
+ OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, dsa->stencil_ref_bf);
+ OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
END_CB;
- BEGIN_CB(dsa->cb_no_readwrite, 8);
+ BEGIN_CB(dsa->cb_zb_no_readwrite, 10);
OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function);
OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
OUT_CB(0);
OUT_CB(0);
OUT_CB(0);
OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, 0);
+ OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
+ END_CB;
+
+ BEGIN_CB(dsa->cb_fp16_zb_no_readwrite, 10);
+ OUT_CB_REG(R300_FG_ALPHA_FUNC, dsa->alpha_function_fp16);
+ OUT_CB_REG_SEQ(R300_ZB_CNTL, 3);
+ OUT_CB(0);
+ OUT_CB(0);
+ OUT_CB(0);
+ OUT_CB_REG(R500_ZB_STENCILREFMASK_BF, 0);
+ OUT_CB_REG(R500_FG_ALPHA_VALUE, dsa->alpha_value);
END_CB;
return (void*)dsa;
@@ -686,6 +756,8 @@ void r300_mark_fb_state_dirty(struct r300_context *r300,
/* What is marked as dirty depends on the enum r300_fb_state_change. */
if (change == R300_CHANGED_FB_STATE) {
r300_mark_atom_dirty(r300, &r300->aa_state);
+ r300_mark_atom_dirty(r300, &r300->dsa_state); /* for AlphaRef */
+ r300_set_blend_color(&r300->context, r300->blend_color_state.state);
}
if (change == R300_CHANGED_FB_STATE ||
@@ -944,12 +1016,14 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
uint32_t line_stipple_value; /* R300_GA_LINE_STIPPLE_VALUE: 0x4260 */
uint32_t polygon_mode; /* R300_GA_POLY_MODE: 0x4288 */
uint32_t clip_rule; /* R300_SC_CLIP_RULE: 0x43D0 */
+ uint32_t round_mode; /* R300_GA_ROUND_MODE: 0x428c */
/* Point sprites texture coordinates, 0: lower left, 1: upper right */
float point_texcoord_left = 0; /* R300_GA_POINT_S0: 0x4200 */
float point_texcoord_bottom = 0;/* R300_GA_POINT_T0: 0x4204 */
float point_texcoord_right = 1; /* R300_GA_POINT_S1: 0x4208 */
float point_texcoord_top = 0; /* R300_GA_POINT_T1: 0x420c */
+ boolean vclamp = TRUE;
CB_LOCALS;
/* Copy rasterizer state. */
@@ -1072,6 +1146,12 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
}
}
+ /* Vertex color clamping. FP20 means no clamping. */
+ round_mode =
+ R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST |
+ (!vclamp ? (R300_GA_ROUND_MODE_RGB_CLAMP_FP20 |
+ R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20) : 0);
+
/* Build the main command buffer. */
BEGIN_CB(rs->cb_main, RS_STATE_MAIN_SIZE);
OUT_CB_REG(R300_VAP_CNTL_STATUS, vap_control_status);
@@ -1086,6 +1166,7 @@ static void* r300_create_rs_state(struct pipe_context* pipe,
OUT_CB_REG(R300_GA_LINE_STIPPLE_CONFIG, line_stipple_config);
OUT_CB_REG(R300_GA_LINE_STIPPLE_VALUE, line_stipple_value);
OUT_CB_REG(R300_GA_POLY_MODE, polygon_mode);
+ OUT_CB_REG(R300_GA_ROUND_MODE, round_mode);
OUT_CB_REG(R300_SC_CLIP_RULE, clip_rule);
OUT_CB_REG_SEQ(R300_GA_POINT_S0, 4);
OUT_CB_32F(point_texcoord_left);
diff --git a/src/gallium/drivers/r300/r300_state_inlines.h b/src/gallium/drivers/r300/r300_state_inlines.h
index 06da04c7ad7..54dae1acd98 100644
--- a/src/gallium/drivers/r300/r300_state_inlines.h
+++ b/src/gallium/drivers/r300/r300_state_inlines.h
@@ -38,23 +38,24 @@ static INLINE int pack_float_16_6x(float f) {
/* Blend state. */
-static INLINE uint32_t r300_translate_blend_function(int blend_func)
+static INLINE uint32_t r300_translate_blend_function(int blend_func,
+ boolean clamp)
{
switch (blend_func) {
- case PIPE_BLEND_ADD:
- return R300_COMB_FCN_ADD_CLAMP;
- case PIPE_BLEND_SUBTRACT:
- return R300_COMB_FCN_SUB_CLAMP;
- case PIPE_BLEND_REVERSE_SUBTRACT:
- return R300_COMB_FCN_RSUB_CLAMP;
- case PIPE_BLEND_MIN:
- return R300_COMB_FCN_MIN;
- case PIPE_BLEND_MAX:
- return R300_COMB_FCN_MAX;
- default:
- fprintf(stderr, "r300: Unknown blend function %d\n", blend_func);
- assert(0);
- break;
+ case PIPE_BLEND_ADD:
+ return clamp ? R300_COMB_FCN_ADD_CLAMP : R300_COMB_FCN_ADD_NOCLAMP;
+ case PIPE_BLEND_SUBTRACT:
+ return clamp ? R300_COMB_FCN_SUB_CLAMP : R300_COMB_FCN_SUB_NOCLAMP;
+ case PIPE_BLEND_REVERSE_SUBTRACT:
+ return clamp ? R300_COMB_FCN_RSUB_CLAMP : R300_COMB_FCN_RSUB_NOCLAMP;
+ case PIPE_BLEND_MIN:
+ return R300_COMB_FCN_MIN;
+ case PIPE_BLEND_MAX:
+ return R300_COMB_FCN_MAX;
+ default:
+ fprintf(stderr, "r300: Unknown blend function %d\n", blend_func);
+ assert(0);
+ break;
}
return 0;
}
diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c
index d7a7928386f..996d9f74a60 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -56,6 +56,7 @@ static inline unsigned int r600_bc_get_num_operands(struct r600_bc *bc, struct r
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL:
+ case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN:
case V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETE:
@@ -105,6 +106,7 @@ static inline unsigned int r600_bc_get_num_operands(struct r600_bc *bc, struct r
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLGE:
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_KILLNE:
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL:
+ case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT:
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MAX:
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MIN:
case EG_V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_SETE:
@@ -2980,57 +2982,12 @@ int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, stru
struct r600_bc_alu alu;
memset(&alu, 0, sizeof(alu));
- alu.inst = BC_INST(&bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_INT_TO_FLT);
+ alu.inst = BC_INST(&bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MULHI_UINT);
alu.src[0].sel = 0;
alu.src[0].chan = 3;
- alu.dst.sel = i + 1;
- alu.dst.chan = 3;
- alu.dst.write = 1;
- alu.last = 1;
-
- if ((r = r600_bc_add_alu(&bc, &alu))) {
- r600_bc_clear(&bc);
- return r;
- }
-
- memset(&alu, 0, sizeof(alu));
- alu.inst = BC_INST(&bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MUL);
- alu.src[0].sel = i + 1;
- alu.src[0].chan = 3;
-
alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
- alu.src[1].value = fui(1.0f / (float)elements[i].instance_divisor);
-
- alu.dst.sel = i + 1;
- alu.dst.chan = 3;
- alu.dst.write = 1;
- alu.last = 1;
-
- if ((r = r600_bc_add_alu(&bc, &alu))) {
- r600_bc_clear(&bc);
- return r;
- }
-
- memset(&alu, 0, sizeof(alu));
- alu.inst = BC_INST(&bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_TRUNC);
- alu.src[0].sel = i + 1;
- alu.src[0].chan = 3;
-
- alu.dst.sel = i + 1;
- alu.dst.chan = 3;
- alu.dst.write = 1;
- alu.last = 1;
-
- if ((r = r600_bc_add_alu(&bc, &alu))) {
- r600_bc_clear(&bc);
- return r;
- }
-
- memset(&alu, 0, sizeof(alu));
- alu.inst = BC_INST(&bc, V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_FLT_TO_INT);
- alu.src[0].sel = i + 1;
- alu.src[0].chan = 3;
+ alu.src[1].value = (1l << 32) / elements[i].instance_divisor + 1;
alu.dst.sel = i + 1;
alu.dst.chan = 3;
@@ -3082,14 +3039,6 @@ int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, stru
r600_bc_add_cfinst(&bc, BC_INST(&bc, V_SQ_CF_WORD1_SQ_CF_INST_RETURN));
r600_bc_add_cfinst(&bc, BC_INST(&bc, V_SQ_CF_WORD1_SQ_CF_INST_NOP));
- /* use PIPE_BIND_VERTEX_BUFFER so we use the cache buffer manager */
- ve->fetch_shader = r600_bo(rctx->radeon, bc.ndw*4, 256, PIPE_BIND_VERTEX_BUFFER, 0);
- if (ve->fetch_shader == NULL) {
- r600_bc_clear(&bc);
- return -ENOMEM;
- }
-
- ve->fs_size = bc.ndw*4;
if ((r = r600_bc_build(&bc))) {
r600_bc_clear(&bc);
return r;
@@ -3104,6 +3053,15 @@ int r600_vertex_elements_build_fetch_shader(struct r600_pipe_context *rctx, stru
fprintf(stderr, "______________________________________________________________\n");
}
+ ve->fs_size = bc.ndw*4;
+
+ /* use PIPE_BIND_VERTEX_BUFFER so we use the cache buffer manager */
+ ve->fetch_shader = r600_bo(rctx->radeon, ve->fs_size, 256, PIPE_BIND_VERTEX_BUFFER, 0);
+ if (ve->fetch_shader == NULL) {
+ r600_bc_clear(&bc);
+ return -ENOMEM;
+ }
+
bytecode = r600_bo_map(rctx->radeon, ve->fetch_shader, 0, NULL);
if (bytecode == NULL) {
r600_bc_clear(&bc);
diff --git a/src/gallium/state_trackers/egl/Makefile b/src/gallium/state_trackers/egl/Makefile
index 68643214060..53673a78a94 100644
--- a/src/gallium/state_trackers/egl/Makefile
+++ b/src/gallium/state_trackers/egl/Makefile
@@ -25,7 +25,7 @@ x11_OBJECTS = $(x11_SOURCES:.c=.o)
wayland_INCLUDES = \
-I$(TOP)/src/gallium/winsys \
- -I$(TOP)/src/egl/wayland \
+ -I$(TOP)/src/egl/wayland/wayland-egl \
-I$(TOP)/src/egl/wayland/wayland-drm \
$(shell pkg-config --cflags-only-I libdrm wayland-client)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index fd1f0b49f42..651fae808e6 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2055,6 +2055,260 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
}
}
+/**
+ * Get the variable that is being redeclared by this declaration
+ *
+ * Semantic checks to verify the validity of the redeclaration are also
+ * performed. If semantic checks fail, compilation error will be emitted via
+ * \c _mesa_glsl_error, but a non-\c NULL pointer will still be returned.
+ *
+ * \returns
+ * A pointer to an existing variable in the current scope if the declaration
+ * is a redeclaration, \c NULL otherwise.
+ */
+ir_variable *
+get_variable_being_redeclared(ir_variable *var, ast_declaration *decl,
+ struct _mesa_glsl_parse_state *state)
+{
+ /* Check if this declaration is actually a re-declaration, either to
+ * resize an array or add qualifiers to an existing variable.
+ *
+ * This is allowed for variables in the current scope, or when at
+ * global scope (for built-ins in the implicit outer scope).
+ */
+ ir_variable *earlier = state->symbols->get_variable(decl->identifier);
+ if (earlier == NULL ||
+ (state->current_function != NULL &&
+ !state->symbols->name_declared_this_scope(decl->identifier))) {
+ return NULL;
+ }
+
+
+ YYLTYPE loc = decl->get_location();
+
+ /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec,
+ *
+ * "It is legal to declare an array without a size and then
+ * later re-declare the same name as an array of the same
+ * type and specify a size."
+ */
+ if ((earlier->type->array_size() == 0)
+ && var->type->is_array()
+ && (var->type->element_type() == earlier->type->element_type())) {
+ /* FINISHME: This doesn't match the qualifiers on the two
+ * FINISHME: declarations. It's not 100% clear whether this is
+ * FINISHME: required or not.
+ */
+
+ /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
+ *
+ * "The size [of gl_TexCoord] can be at most
+ * gl_MaxTextureCoords."
+ */
+ const unsigned size = unsigned(var->type->array_size());
+ if ((strcmp("gl_TexCoord", var->name) == 0)
+ && (size > state->Const.MaxTextureCoords)) {
+ _mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot "
+ "be larger than gl_MaxTextureCoords (%u)\n",
+ state->Const.MaxTextureCoords);
+ } else if ((size > 0) && (size <= earlier->max_array_access)) {
+ _mesa_glsl_error(& loc, state, "array size must be > %u due to "
+ "previous access",
+ earlier->max_array_access);
+ }
+
+ earlier->type = var->type;
+ delete var;
+ var = NULL;
+ } else if (state->ARB_fragment_coord_conventions_enable
+ && strcmp(var->name, "gl_FragCoord") == 0
+ && earlier->type == var->type
+ && earlier->mode == var->mode) {
+ /* Allow redeclaration of gl_FragCoord for ARB_fcc layout
+ * qualifiers.
+ */
+ earlier->origin_upper_left = var->origin_upper_left;
+ earlier->pixel_center_integer = var->pixel_center_integer;
+
+ /* According to section 4.3.7 of the GLSL 1.30 spec,
+ * the following built-in varaibles can be redeclared with an
+ * interpolation qualifier:
+ * * gl_FrontColor
+ * * gl_BackColor
+ * * gl_FrontSecondaryColor
+ * * gl_BackSecondaryColor
+ * * gl_Color
+ * * gl_SecondaryColor
+ */
+ } else if (state->language_version >= 130
+ && (strcmp(var->name, "gl_FrontColor") == 0
+ || strcmp(var->name, "gl_BackColor") == 0
+ || strcmp(var->name, "gl_FrontSecondaryColor") == 0
+ || strcmp(var->name, "gl_BackSecondaryColor") == 0
+ || strcmp(var->name, "gl_Color") == 0
+ || strcmp(var->name, "gl_SecondaryColor") == 0)
+ && earlier->type == var->type
+ && earlier->mode == var->mode) {
+ earlier->interpolation = var->interpolation;
+
+ /* Layout qualifiers for gl_FragDepth. */
+ } else if (state->AMD_conservative_depth_enable
+ && strcmp(var->name, "gl_FragDepth") == 0
+ && earlier->type == var->type
+ && earlier->mode == var->mode) {
+
+ /** From the AMD_conservative_depth spec:
+ * Within any shader, the first redeclarations of gl_FragDepth
+ * must appear before any use of gl_FragDepth.
+ */
+ if (earlier->used) {
+ _mesa_glsl_error(&loc, state,
+ "the first redeclaration of gl_FragDepth "
+ "must appear before any use of gl_FragDepth");
+ }
+
+ /* Prevent inconsistent redeclaration of depth layout qualifier. */
+ if (earlier->depth_layout != ir_depth_layout_none
+ && earlier->depth_layout != var->depth_layout) {
+ _mesa_glsl_error(&loc, state,
+ "gl_FragDepth: depth layout is declared here "
+ "as '%s, but it was previously declared as "
+ "'%s'",
+ depth_layout_string(var->depth_layout),
+ depth_layout_string(earlier->depth_layout));
+ }
+
+ earlier->depth_layout = var->depth_layout;
+
+ } else {
+ _mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier);
+ }
+
+ return earlier;
+}
+
+/**
+ * Generate the IR for an initializer in a variable declaration
+ */
+ir_rvalue *
+process_initializer(ir_variable *var, ast_declaration *decl,
+ ast_fully_specified_type *type,
+ exec_list *initializer_instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ ir_rvalue *result = NULL;
+
+ YYLTYPE initializer_loc = decl->initializer->get_location();
+
+ /* From page 24 (page 30 of the PDF) of the GLSL 1.10 spec:
+ *
+ * "All uniform variables are read-only and are initialized either
+ * directly by an application via API commands, or indirectly by
+ * OpenGL."
+ */
+ if ((state->language_version <= 110)
+ && (var->mode == ir_var_uniform)) {
+ _mesa_glsl_error(& initializer_loc, state,
+ "cannot initialize uniforms in GLSL 1.10");
+ }
+
+ if (var->type->is_sampler()) {
+ _mesa_glsl_error(& initializer_loc, state,
+ "cannot initialize samplers");
+ }
+
+ if ((var->mode == ir_var_in) && (state->current_function == NULL)) {
+ _mesa_glsl_error(& initializer_loc, state,
+ "cannot initialize %s shader input / %s",
+ _mesa_glsl_shader_target_name(state->target),
+ (state->target == vertex_shader)
+ ? "attribute" : "varying");
+ }
+
+ ir_dereference *const lhs = new(state) ir_dereference_variable(var);
+ ir_rvalue *rhs = decl->initializer->hir(initializer_instructions,
+ state);
+
+ /* Calculate the constant value if this is a const or uniform
+ * declaration.
+ */
+ if (type->qualifier.flags.q.constant
+ || type->qualifier.flags.q.uniform) {
+ ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs);
+ if (new_rhs != NULL) {
+ rhs = new_rhs;
+
+ ir_constant *constant_value = rhs->constant_expression_value();
+ if (!constant_value) {
+ _mesa_glsl_error(& initializer_loc, state,
+ "initializer of %s variable `%s' must be a "
+ "constant expression",
+ (type->qualifier.flags.q.constant)
+ ? "const" : "uniform",
+ decl->identifier);
+ if (var->type->is_numeric()) {
+ /* Reduce cascading errors. */
+ var->constant_value = ir_constant::zero(state, var->type);
+ }
+ } else {
+ rhs = constant_value;
+ var->constant_value = constant_value;
+ }
+ } else {
+ _mesa_glsl_error(&initializer_loc, state,
+ "initializer of type %s cannot be assigned to "
+ "variable of type %s",
+ rhs->type->name, var->type->name);
+ if (var->type->is_numeric()) {
+ /* Reduce cascading errors. */
+ var->constant_value = ir_constant::zero(state, var->type);
+ }
+ }
+ }
+
+ if (rhs && !rhs->type->is_error()) {
+ bool temp = var->read_only;
+ if (type->qualifier.flags.q.constant)
+ var->read_only = false;
+
+ /* Never emit code to initialize a uniform.
+ */
+ const glsl_type *initializer_type;
+ if (!type->qualifier.flags.q.uniform) {
+ result = do_assignment(initializer_instructions, state,
+ lhs, rhs,
+ type->get_location());
+ initializer_type = result->type;
+ } else
+ initializer_type = rhs->type;
+
+ /* If the declared variable is an unsized array, it must inherrit
+ * its full type from the initializer. A declaration such as
+ *
+ * uniform float a[] = float[](1.0, 2.0, 3.0, 3.0);
+ *
+ * becomes
+ *
+ * uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0);
+ *
+ * The assignment generated in the if-statement (below) will also
+ * automatically handle this case for non-uniforms.
+ *
+ * If the declared variable is not an array, the types must
+ * already match exactly. As a result, the type assignment
+ * here can be done unconditionally. For non-uniforms the call
+ * to do_assignment can change the type of the initializer (via
+ * the implicit conversion rules). For uniforms the initializer
+ * must be a constant expression, and the type of that expression
+ * was validated above.
+ */
+ var->type = initializer_type;
+
+ var->read_only = temp;
+ }
+
+ return result;
+}
ir_rvalue *
ast_declarator_list::hir(exec_list *instructions,
@@ -2439,115 +2693,12 @@ ast_declarator_list::hir(exec_list *instructions,
* instruction stream.
*/
exec_list initializer_instructions;
- if (decl->initializer != NULL) {
- YYLTYPE initializer_loc = decl->initializer->get_location();
-
- /* From page 24 (page 30 of the PDF) of the GLSL 1.10 spec:
- *
- * "All uniform variables are read-only and are initialized either
- * directly by an application via API commands, or indirectly by
- * OpenGL."
- */
- if ((state->language_version <= 110)
- && (var->mode == ir_var_uniform)) {
- _mesa_glsl_error(& initializer_loc, state,
- "cannot initialize uniforms in GLSL 1.10");
- }
+ ir_variable *earlier = get_variable_being_redeclared(var, decl, state);
- if (var->type->is_sampler()) {
- _mesa_glsl_error(& initializer_loc, state,
- "cannot initialize samplers");
- }
-
- if ((var->mode == ir_var_in) && (state->current_function == NULL)) {
- _mesa_glsl_error(& initializer_loc, state,
- "cannot initialize %s shader input / %s",
- _mesa_glsl_shader_target_name(state->target),
- (state->target == vertex_shader)
- ? "attribute" : "varying");
- }
-
- ir_dereference *const lhs = new(ctx) ir_dereference_variable(var);
- ir_rvalue *rhs = decl->initializer->hir(&initializer_instructions,
- state);
-
- /* Calculate the constant value if this is a const or uniform
- * declaration.
- */
- if (this->type->qualifier.flags.q.constant
- || this->type->qualifier.flags.q.uniform) {
- ir_rvalue *new_rhs = validate_assignment(state, var->type, rhs);
- if (new_rhs != NULL) {
- rhs = new_rhs;
-
- ir_constant *constant_value = rhs->constant_expression_value();
- if (!constant_value) {
- _mesa_glsl_error(& initializer_loc, state,
- "initializer of %s variable `%s' must be a "
- "constant expression",
- (this->type->qualifier.flags.q.constant)
- ? "const" : "uniform",
- decl->identifier);
- if (var->type->is_numeric()) {
- /* Reduce cascading errors. */
- var->constant_value = ir_constant::zero(ctx, var->type);
- }
- } else {
- rhs = constant_value;
- var->constant_value = constant_value;
- }
- } else {
- _mesa_glsl_error(&initializer_loc, state,
- "initializer of type %s cannot be assigned to "
- "variable of type %s",
- rhs->type->name, var->type->name);
- if (var->type->is_numeric()) {
- /* Reduce cascading errors. */
- var->constant_value = ir_constant::zero(ctx, var->type);
- }
- }
- }
-
- if (rhs && !rhs->type->is_error()) {
- bool temp = var->read_only;
- if (this->type->qualifier.flags.q.constant)
- var->read_only = false;
-
- /* Never emit code to initialize a uniform.
- */
- const glsl_type *initializer_type;
- if (!this->type->qualifier.flags.q.uniform) {
- result = do_assignment(&initializer_instructions, state,
- lhs, rhs,
- this->get_location());
- initializer_type = result->type;
- } else
- initializer_type = rhs->type;
-
- /* If the declared variable is an unsized array, it must inherrit
- * its full type from the initializer. A declaration such as
- *
- * uniform float a[] = float[](1.0, 2.0, 3.0, 3.0);
- *
- * becomes
- *
- * uniform float a[4] = float[](1.0, 2.0, 3.0, 3.0);
- *
- * The assignment generated in the if-statement (below) will also
- * automatically handle this case for non-uniforms.
- *
- * If the declared variable is not an array, the types must
- * already match exactly. As a result, the type assignment
- * here can be done unconditionally. For non-uniforms the call
- * to do_assignment can change the type of the initializer (via
- * the implicit conversion rules). For uniforms the initializer
- * must be a constant expression, and the type of that expression
- * was validated above.
- */
- var->type = initializer_type;
-
- var->read_only = temp;
- }
+ if (decl->initializer != NULL) {
+ result = process_initializer((earlier == NULL) ? var : earlier,
+ decl, this->type,
+ &initializer_instructions, state);
}
/* From page 23 (page 29 of the PDF) of the GLSL 1.10 spec:
@@ -2562,163 +2713,50 @@ ast_declarator_list::hir(exec_list *instructions,
decl->identifier);
}
- /* Check if this declaration is actually a re-declaration, either to
- * resize an array or add qualifiers to an existing variable.
- *
- * This is allowed for variables in the current scope, or when at
- * global scope (for built-ins in the implicit outer scope).
+ /* If the declaration is not a redeclaration, there are a few additional
+ * semantic checks that must be applied. In addition, variable that was
+ * created for the declaration should be added to the IR stream.
*/
- ir_variable *earlier = state->symbols->get_variable(decl->identifier);
- if (earlier != NULL && (state->current_function == NULL ||
- state->symbols->name_declared_this_scope(decl->identifier))) {
-
- /* From page 24 (page 30 of the PDF) of the GLSL 1.50 spec,
+ if (earlier == NULL) {
+ /* From page 15 (page 21 of the PDF) of the GLSL 1.10 spec,
*
- * "It is legal to declare an array without a size and then
- * later re-declare the same name as an array of the same
- * type and specify a size."
+ * "Identifiers starting with "gl_" are reserved for use by
+ * OpenGL, and may not be declared in a shader as either a
+ * variable or a function."
*/
- if ((earlier->type->array_size() == 0)
- && var->type->is_array()
- && (var->type->element_type() == earlier->type->element_type())) {
- /* FINISHME: This doesn't match the qualifiers on the two
- * FINISHME: declarations. It's not 100% clear whether this is
- * FINISHME: required or not.
- */
-
- /* From page 54 (page 60 of the PDF) of the GLSL 1.20 spec:
- *
- * "The size [of gl_TexCoord] can be at most
- * gl_MaxTextureCoords."
- */
- const unsigned size = unsigned(var->type->array_size());
- if ((strcmp("gl_TexCoord", var->name) == 0)
- && (size > state->Const.MaxTextureCoords)) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state, "`gl_TexCoord' array size cannot "
- "be larger than gl_MaxTextureCoords (%u)\n",
- state->Const.MaxTextureCoords);
- } else if ((size > 0) && (size <= earlier->max_array_access)) {
- YYLTYPE loc = this->get_location();
-
- _mesa_glsl_error(& loc, state, "array size must be > %u due to "
- "previous access",
- earlier->max_array_access);
- }
+ if (strncmp(decl->identifier, "gl_", 3) == 0)
+ _mesa_glsl_error(& loc, state,
+ "identifier `%s' uses reserved `gl_' prefix",
+ decl->identifier);
- earlier->type = var->type;
- delete var;
- var = NULL;
- } else if (state->ARB_fragment_coord_conventions_enable
- && strcmp(var->name, "gl_FragCoord") == 0
- && earlier->type == var->type
- && earlier->mode == var->mode) {
- /* Allow redeclaration of gl_FragCoord for ARB_fcc layout
- * qualifiers.
- */
- earlier->origin_upper_left = var->origin_upper_left;
- earlier->pixel_center_integer = var->pixel_center_integer;
-
- /* According to section 4.3.7 of the GLSL 1.30 spec,
- * the following built-in varaibles can be redeclared with an
- * interpolation qualifier:
- * * gl_FrontColor
- * * gl_BackColor
- * * gl_FrontSecondaryColor
- * * gl_BackSecondaryColor
- * * gl_Color
- * * gl_SecondaryColor
+ /* Add the variable to the symbol table. Note that the initializer's
+ * IR was already processed earlier (though it hasn't been emitted
+ * yet), without the variable in scope.
+ *
+ * This differs from most C-like languages, but it follows the GLSL
+ * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50
+ * spec:
+ *
+ * "Within a declaration, the scope of a name starts immediately
+ * after the initializer if present or immediately after the name
+ * being declared if not."
*/
- } else if (state->language_version >= 130
- && (strcmp(var->name, "gl_FrontColor") == 0
- || strcmp(var->name, "gl_BackColor") == 0
- || strcmp(var->name, "gl_FrontSecondaryColor") == 0
- || strcmp(var->name, "gl_BackSecondaryColor") == 0
- || strcmp(var->name, "gl_Color") == 0
- || strcmp(var->name, "gl_SecondaryColor") == 0)
- && earlier->type == var->type
- && earlier->mode == var->mode) {
- earlier->interpolation = var->interpolation;
-
- /* Layout qualifiers for gl_FragDepth. */
- } else if (state->AMD_conservative_depth_enable
- && strcmp(var->name, "gl_FragDepth") == 0
- && earlier->type == var->type
- && earlier->mode == var->mode) {
-
- /** From the AMD_conservative_depth spec:
- * Within any shader, the first redeclarations of gl_FragDepth
- * must appear before any use of gl_FragDepth.
- */
- if (earlier->used) {
- _mesa_glsl_error(&loc, state,
- "the first redeclaration of gl_FragDepth "
- "must appear before any use of gl_FragDepth");
- }
-
- /* Prevent inconsistent redeclaration of depth layout qualifier. */
- if (earlier->depth_layout != ir_depth_layout_none
- && earlier->depth_layout != var->depth_layout) {
- _mesa_glsl_error(&loc, state,
- "gl_FragDepth: depth layout is declared here "
- "as '%s, but it was previously declared as "
- "'%s'",
- depth_layout_string(var->depth_layout),
- depth_layout_string(earlier->depth_layout));
- }
-
- earlier->depth_layout = var->depth_layout;
-
- } else {
+ if (!state->symbols->add_variable(var)) {
YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "`%s' redeclared", decl->identifier);
+ _mesa_glsl_error(&loc, state, "name `%s' already taken in the "
+ "current scope", decl->identifier);
+ continue;
}
- continue;
- }
-
- /* By now, we know it's a new variable declaration (we didn't hit the
- * above "continue").
- *
- * From page 15 (page 21 of the PDF) of the GLSL 1.10 spec,
- *
- * "Identifiers starting with "gl_" are reserved for use by
- * OpenGL, and may not be declared in a shader as either a
- * variable or a function."
- */
- if (strncmp(decl->identifier, "gl_", 3) == 0)
- _mesa_glsl_error(& loc, state,
- "identifier `%s' uses reserved `gl_' prefix",
- decl->identifier);
-
- /* Add the variable to the symbol table. Note that the initializer's
- * IR was already processed earlier (though it hasn't been emitted yet),
- * without the variable in scope.
- *
- * This differs from most C-like languages, but it follows the GLSL
- * specification. From page 28 (page 34 of the PDF) of the GLSL 1.50
- * spec:
- *
- * "Within a declaration, the scope of a name starts immediately
- * after the initializer if present or immediately after the name
- * being declared if not."
- */
- if (!state->symbols->add_variable(var)) {
- YYLTYPE loc = this->get_location();
- _mesa_glsl_error(&loc, state, "name `%s' already taken in the "
- "current scope", decl->identifier);
- continue;
+ /* Push the variable declaration to the top. It means that all the
+ * variable declarations will appear in a funny last-to-first order,
+ * but otherwise we run into trouble if a function is prototyped, a
+ * global var is decled, then the function is defined with usage of
+ * the global var. See glslparsertest's CorrectModule.frag.
+ */
+ instructions->push_head(var);
}
- /* Push the variable declaration to the top. It means that all
- * the variable declarations will appear in a funny
- * last-to-first order, but otherwise we run into trouble if a
- * function is prototyped, a global var is decled, then the
- * function is defined with usage of the global var. See
- * glslparsertest's CorrectModule.frag.
- */
- instructions->push_head(var);
instructions->append_list(&initializer_instructions);
}
diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c
index be923138617..c3a7cc247c5 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_state.c
@@ -96,7 +96,14 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key)
* and those dwords will be written to the second URB handle when we
* brw_urb_WRITE() results.
*/
- vs.thread1.single_program_flow = 0;
+ /* Disable single program flow on Ironlake. We cannot reliably get
+ * all applications working without it. See:
+ * https://bugs.freedesktop.org/show_bug.cgi?id=29172
+ *
+ * The most notable and reliably failing application is the Humus
+ * demo "CelShading"
+ */
+ vs.thread1.single_program_flow = (intel->gen == 5);
if (intel->gen == 5)
vs.thread1.binding_table_entry_count = 0; /* hardware requirement */