diff options
-rw-r--r-- | src/mesa/state_tracker/st_atom_texture.c | 30 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 10 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 62 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 1 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_format.c | 5 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_texture.c | 15 |
6 files changed, 105 insertions, 18 deletions
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c index 03d05932a24..ed9a44429b4 100644 --- a/src/mesa/state_tracker/st_atom_texture.c +++ b/src/mesa/state_tracker/st_atom_texture.c @@ -192,9 +192,9 @@ get_texture_format_swizzle(const struct st_texture_object *stObj) return swizzle_swizzle(stObj->base._Swizzle, tex_swizzle); } - + /** - * Return TRUE if the texture's sampler view swizzle is equal to + * Return TRUE if the texture's sampler view swizzle is not equal to * the texture's swizzle. * * \param stObj the st texture object, @@ -214,9 +214,20 @@ check_sampler_swizzle(const struct st_texture_object *stObj, static unsigned last_level(struct st_texture_object *stObj) { - return MIN2(stObj->base._MaxLevel, stObj->pt->last_level); + unsigned ret = MIN2(stObj->base.MinLevel + stObj->base._MaxLevel, + stObj->pt->last_level); + if (stObj->base.Immutable) + ret = MIN2(ret, stObj->base.MinLevel + stObj->base.NumLevels - 1); + return ret; } +static unsigned last_layer(struct st_texture_object *stObj) +{ + if (stObj->base.Immutable) + return MIN2(stObj->base.MinLayer + stObj->base.NumLayers - 1, + stObj->pt->array_size - 1); + return stObj->pt->array_size - 1; +} static struct pipe_sampler_view * st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe, @@ -249,9 +260,13 @@ st_create_texture_sampler_view_from_stobj(struct pipe_context *pipe, templ.u.buf.first_element = f; templ.u.buf.last_element = f + (n - 1); } else { - templ.u.tex.first_level = stObj->base.BaseLevel; + templ.u.tex.first_level = stObj->base.MinLevel + stObj->base.BaseLevel; templ.u.tex.last_level = last_level(stObj); assert(templ.u.tex.first_level <= templ.u.tex.last_level); + templ.u.tex.first_layer = stObj->base.MinLayer; + templ.u.tex.last_layer = last_layer(stObj); + assert(templ.u.tex.first_layer <= templ.u.tex.last_layer); + templ.target = gl_target_to_pipe(stObj->base.Target); } if (swizzle != SWIZZLE_NOOP) { @@ -287,8 +302,11 @@ st_get_texture_sampler_view_from_stobj(struct st_context *st, if (*sv) { if (check_sampler_swizzle(stObj, *sv) || (format != (*sv)->format) || - stObj->base.BaseLevel != (*sv)->u.tex.first_level || - last_level(stObj) != (*sv)->u.tex.last_level) { + gl_target_to_pipe(stObj->base.Target) != (*sv)->target || + stObj->base.MinLevel + stObj->base.BaseLevel != (*sv)->u.tex.first_level || + last_level(stObj) != (*sv)->u.tex.last_level || + stObj->base.MinLayer != (*sv)->u.tex.first_layer || + last_layer(stObj) != (*sv)->u.tex.last_layer) { pipe_sampler_view_reference(sv, NULL); } } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 7cfd3dadefa..470ab278b4b 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -450,6 +450,16 @@ st_update_renderbuffer_surface(struct st_context *st, last_layer = strb->rtt_face + strb->rtt_slice; } + /* Adjust for texture views */ + if (strb->is_rtt) { + struct gl_texture_object *tex = strb->Base.TexImage->TexObject; + first_layer += tex->MinLayer; + if (!strb->rtt_layered) + last_layer += tex->MinLayer; + else + last_layer = MIN2(first_layer + tex->NumLayers - 1, last_layer); + } + if (!strb->surface || strb->surface->texture->nr_samples != strb->Base.NumSamples || strb->surface->format != format || diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index ad14bd939d7..dfa188a3f5c 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -829,12 +829,12 @@ st_TexSubImage(struct gl_context *ctx, GLuint dims, blit.src.level = 0; blit.src.format = src_format; blit.dst.resource = dst; - blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->Level; + blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->TexObject->MinLevel + texImage->Level; blit.dst.format = dst_format; blit.src.box.x = blit.src.box.y = blit.src.box.z = 0; blit.dst.box.x = xoffset; blit.dst.box.y = yoffset; - blit.dst.box.z = zoffset + texImage->Face; + blit.dst.box.z = zoffset + texImage->Face + texImage->TexObject->MinLayer; blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; blit.src.box.depth = blit.dst.box.depth = depth; @@ -916,7 +916,8 @@ st_GetTexImage(struct gl_context * ctx, GLuint height = texImage->Height; GLuint depth = texImage->Depth; struct st_texture_image *stImage = st_texture_image(texImage); - struct pipe_resource *src = st_texture_object(texImage->TexObject)->pt; + struct st_texture_object *stObj = st_texture_object(texImage->TexObject); + struct pipe_resource *src = stObj->pt; struct pipe_resource *dst = NULL; struct pipe_resource dst_templ; enum pipe_format dst_format, src_format; @@ -970,7 +971,10 @@ st_GetTexImage(struct gl_context * ctx, * - Luminance alpha must be returned as (L,0,0,A). * - Intensity must be returned as (I,0,0,1) */ - src_format = util_format_linear(src->format); + if (stObj->surface_based) + src_format = util_format_linear(stObj->surface_format); + else + src_format = util_format_linear(src->format); src_format = util_format_luminance_to_red(src_format); src_format = util_format_intensity_to_red(src_format); @@ -1069,14 +1073,14 @@ st_GetTexImage(struct gl_context * ctx, memset(&blit, 0, sizeof(blit)); blit.src.resource = src; - blit.src.level = texImage->Level; + blit.src.level = texImage->Level + texImage->TexObject->MinLevel; blit.src.format = src_format; blit.dst.resource = dst; blit.dst.level = 0; blit.dst.format = dst->format; blit.src.box.x = blit.dst.box.x = 0; blit.src.box.y = blit.dst.box.y = 0; - blit.src.box.z = texImage->Face; + blit.src.box.z = texImage->Face + texImage->TexObject->MinLayer; blit.dst.box.z = 0; blit.src.box.width = blit.dst.box.width = width; blit.src.box.height = blit.dst.box.height = height; @@ -1441,10 +1445,10 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, blit.src.box.depth = 1; blit.dst.resource = stImage->pt; blit.dst.format = dst_format; - blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->Level; + blit.dst.level = stObj->pt != stImage->pt ? 0 : texImage->Level + texImage->TexObject->MinLevel; blit.dst.box.x = destX; blit.dst.box.y = destY; - blit.dst.box.z = stImage->base.Face + slice; + blit.dst.box.z = stImage->base.Face + slice + texImage->TexObject->MinLayer; blit.dst.box.width = width; blit.dst.box.height = height; blit.dst.box.depth = 1; @@ -1545,6 +1549,9 @@ st_finalize_texture(struct gl_context *ctx, enum pipe_format firstImageFormat; GLuint ptWidth, ptHeight, ptDepth, ptLayers, ptNumSamples; + if (tObj->Immutable) + return GL_TRUE; + if (_mesa_is_texture_complete(tObj, &tObj->Sampler)) { /* The texture is complete and we know exactly how many mipmap levels * are present/needed. This is conditional because we may be called @@ -1824,6 +1831,44 @@ st_TestProxyTexImage(struct gl_context *ctx, GLenum target, } } +static GLboolean +st_TextureView(struct gl_context *ctx, + struct gl_texture_object *texObj, + struct gl_texture_object *origTexObj) +{ + struct st_texture_object *orig = st_texture_object(origTexObj); + struct st_texture_object *tex = st_texture_object(texObj); + struct gl_texture_image *image = texObj->Image[0][0]; + + const int numFaces = _mesa_num_tex_faces(texObj->Target); + const int numLevels = texObj->NumLevels; + + int face; + int level; + + pipe_resource_reference(&tex->pt, orig->pt); + + /* Set image resource pointers */ + for (level = 0; level < numLevels; level++) { + for (face = 0; face < numFaces; face++) { + struct st_texture_image *stImage = + st_texture_image(texObj->Image[face][level]); + pipe_resource_reference(&stImage->pt, tex->pt); + } + } + + tex->surface_based = GL_TRUE; + tex->surface_format = + st_mesa_format_to_pipe_format(st_context(ctx), image->TexFormat); + + tex->width0 = image->Width; + tex->height0 = image->Height; + tex->depth0 = image->Depth; + tex->lastLevel = numLevels - 1; + + return GL_TRUE; +} + void st_init_texture_functions(struct dd_function_table *functions) @@ -1855,4 +1900,5 @@ st_init_texture_functions(struct dd_function_table *functions) functions->TestProxyTexImage = st_TestProxyTexImage; functions->AllocTextureStorage = st_AllocTextureStorage; + functions->TextureView = st_TextureView; } diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 07bd1256743..c7bc0ca5009 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -463,6 +463,7 @@ void st_init_extensions(struct pipe_screen *screen, { o(ARB_draw_indirect), PIPE_CAP_DRAW_INDIRECT }, { o(ARB_derivative_control), PIPE_CAP_TGSI_FS_FINE_DERIVATIVE }, { o(ARB_conditional_render_inverted), PIPE_CAP_CONDITIONAL_RENDER_INVERTED }, + { o(ARB_texture_view), PIPE_CAP_SAMPLER_VIEW_TARGET }, }; /* Required: render target and sampler support */ diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index b5e03b0f81a..531bc654fba 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -879,6 +879,7 @@ struct format_mapping #define DEFAULT_SRGBA_FORMATS \ PIPE_FORMAT_B8G8R8A8_SRGB, \ + PIPE_FORMAT_R8G8B8A8_SRGB, \ PIPE_FORMAT_A8R8G8B8_SRGB, \ PIPE_FORMAT_A8B8G8R8_SRGB, \ 0 @@ -919,11 +920,11 @@ static const struct format_mapping format_map[] = { }, { { 4, GL_RGBA, GL_RGBA8, 0 }, - { PIPE_FORMAT_R8G8B8A8_UNORM, DEFAULT_RGBA_FORMATS } + { DEFAULT_RGBA_FORMATS } }, { { GL_BGRA, 0 }, - { PIPE_FORMAT_B8G8R8A8_UNORM, DEFAULT_RGBA_FORMATS } + { DEFAULT_RGBA_FORMATS } }, { { 3, GL_RGB, GL_RGB8, 0 }, diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index af9b7675f10..c84aa4566b2 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -260,6 +260,12 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage, else level = stImage->base.Level; + if (stObj->base.Immutable) { + level += stObj->base.MinLevel; + z += stObj->base.MinLayer; + d = MIN2(d, stObj->base.NumLayers); + } + z += stImage->base.Face; map = pipe_transfer_map_3d(st->pipe, stImage->pt, level, usage, @@ -289,8 +295,13 @@ st_texture_image_unmap(struct st_context *st, struct st_texture_image *stImage, unsigned slice) { struct pipe_context *pipe = st->pipe; - struct pipe_transfer **transfer = - &stImage->transfer[slice + stImage->base.Face].transfer; + struct st_texture_object *stObj = + st_texture_object(stImage->base.TexObject); + struct pipe_transfer **transfer; + + if (stObj->base.Immutable) + slice += stObj->base.MinLayer; + transfer = &stImage->transfer[slice + stImage->base.Face].transfer; DBG("%s\n", __FUNCTION__); |