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-rw-r--r--docs/GL3.txt2
-rw-r--r--docs/relnotes/11.1.0.html2
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c2
-rw-r--r--src/gallium/drivers/radeonsi/si_shader.c92
4 files changed, 71 insertions, 27 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index bd44d1293f5..92941cf0d74 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -194,7 +194,7 @@ GL 4.5, GLSL 4.50:
GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_direct_state_access DONE (all drivers)
GL_ARB_get_texture_sub_image DONE (all drivers)
- GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600)
+ GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
GL_ARB_texture_barrier DONE (nv50, nvc0, r600, radeonsi)
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
GL_KHR_robust_buffer_access_behavior not started
diff --git a/docs/relnotes/11.1.0.html b/docs/relnotes/11.1.0.html
index 24fdf2e9683..89b9a191176 100644
--- a/docs/relnotes/11.1.0.html
+++ b/docs/relnotes/11.1.0.html
@@ -45,7 +45,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_blend_func_extended on freedreno (a3xx)</li>
-<li>GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600</li>
+<li>GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi</li>
<li>GL_ARB_texture_query_lod on softpipe</li>
<li>GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips</li>
</ul>
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index ae1ff7eef43..01fa5252f71 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -284,6 +284,7 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_DEPTH_BOUNDS_TEST:
case PIPE_CAP_TEXTURE_QUERY_LOD:
case PIPE_CAP_TEXTURE_GATHER_SM5:
+ case PIPE_CAP_TGSI_TXQS:
return 1;
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
@@ -325,7 +326,6 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
case PIPE_CAP_SAMPLER_VIEW_TARGET:
case PIPE_CAP_VERTEXID_NOBASE:
- case PIPE_CAP_TGSI_TXQS:
return 0;
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index e92a3d2a2ec..2e49a215763 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -2305,29 +2305,17 @@ static void set_tex_fetch_args(struct gallivm_state *gallivm,
static const struct lp_build_tgsi_action tex_action;
-static void tex_fetch_args(
+static void tex_fetch_ptrs(
struct lp_build_tgsi_context * bld_base,
- struct lp_build_emit_data * emit_data)
+ struct lp_build_emit_data * emit_data,
+ LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr, LLVMValueRef *fmask_ptr)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
- LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_instruction * inst = emit_data->inst;
- unsigned opcode = inst->Instruction.Opcode;
unsigned target = inst->Texture.Texture;
- LLVMValueRef coords[5], derivs[6];
- LLVMValueRef address[16];
- int ref_pos;
- unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
- unsigned count = 0;
- unsigned chan;
unsigned sampler_src;
unsigned sampler_index;
- unsigned num_deriv_channels = 0;
- bool has_offset = inst->Texture.NumOffsets > 0;
- LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
- LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
- unsigned dmask = 0xf;
sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
@@ -2338,25 +2326,50 @@ static void tex_fetch_args(
ind_index = get_indirect_index(si_shader_ctx, &reg->Indirect, reg->Register.Index);
- res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
- res_ptr = build_indexed_load_const(si_shader_ctx, res_ptr, ind_index);
+ *res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
+ *res_ptr = build_indexed_load_const(si_shader_ctx, *res_ptr, ind_index);
- samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
- samp_ptr = build_indexed_load_const(si_shader_ctx, samp_ptr, ind_index);
+ *samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
+ *samp_ptr = build_indexed_load_const(si_shader_ctx, *samp_ptr, ind_index);
if (target == TGSI_TEXTURE_2D_MSAA ||
target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
ind_index = LLVMBuildAdd(gallivm->builder, ind_index,
lp_build_const_int32(gallivm,
SI_FMASK_TEX_OFFSET), "");
- fmask_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
- fmask_ptr = build_indexed_load_const(si_shader_ctx, fmask_ptr, ind_index);
+ *fmask_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
+ *fmask_ptr = build_indexed_load_const(si_shader_ctx, *fmask_ptr, ind_index);
}
} else {
- res_ptr = si_shader_ctx->resources[sampler_index];
- samp_ptr = si_shader_ctx->samplers[sampler_index];
- fmask_ptr = si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index];
+ *res_ptr = si_shader_ctx->resources[sampler_index];
+ *samp_ptr = si_shader_ctx->samplers[sampler_index];
+ *fmask_ptr = si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index];
}
+}
+
+static void tex_fetch_args(
+ struct lp_build_tgsi_context * bld_base,
+ struct lp_build_emit_data * emit_data)
+{
+ struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ const struct tgsi_full_instruction * inst = emit_data->inst;
+ unsigned opcode = inst->Instruction.Opcode;
+ unsigned target = inst->Texture.Texture;
+ LLVMValueRef coords[5], derivs[6];
+ LLVMValueRef address[16];
+ int ref_pos;
+ unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
+ unsigned count = 0;
+ unsigned chan;
+ unsigned num_deriv_channels = 0;
+ bool has_offset = inst->Texture.NumOffsets > 0;
+ LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
+ LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+ unsigned dmask = 0xf;
+
+ tex_fetch_ptrs(bld_base, emit_data, &res_ptr, &samp_ptr, &fmask_ptr);
if (opcode == TGSI_OPCODE_TXQ) {
if (target == TGSI_TEXTURE_BUFFER) {
@@ -2800,6 +2813,36 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
}
}
+static void si_llvm_emit_txqs(
+ const struct lp_build_tgsi_action * action,
+ struct lp_build_tgsi_context * bld_base,
+ struct lp_build_emit_data * emit_data)
+{
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+ LLVMTypeRef v8i32 = LLVMVectorType(i32, 8);
+ LLVMValueRef res, samples;
+ LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
+
+ tex_fetch_ptrs(bld_base, emit_data, &res_ptr, &samp_ptr, &fmask_ptr);
+
+
+ /* Read the samples from the descriptor directly. */
+ res = LLVMBuildBitCast(builder, res_ptr, v8i32, "");
+ samples = LLVMBuildExtractElement(
+ builder, res,
+ lp_build_const_int32(gallivm, 3), "");
+ samples = LLVMBuildLShr(builder, samples,
+ lp_build_const_int32(gallivm, 16), "");
+ samples = LLVMBuildAnd(builder, samples,
+ lp_build_const_int32(gallivm, 0xf), "");
+ samples = LLVMBuildShl(builder, lp_build_const_int32(gallivm, 1),
+ samples, "");
+
+ emit_data->output[emit_data->chan] = samples;
+}
+
/*
* SI implements derivatives using the local data store (LDS)
* All writes to the LDS happen in all executing threads at
@@ -3975,6 +4018,7 @@ int si_shader_create(struct si_screen *sscreen, LLVMTargetMachineRef tm,
bld_base->op_actions[TGSI_OPCODE_TXQ] = tex_action;
bld_base->op_actions[TGSI_OPCODE_TG4] = tex_action;
bld_base->op_actions[TGSI_OPCODE_LODQ] = tex_action;
+ bld_base->op_actions[TGSI_OPCODE_TXQS].emit = si_llvm_emit_txqs;
bld_base->op_actions[TGSI_OPCODE_DDX].emit = si_llvm_emit_ddxy;
bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;