diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 20 |
1 files changed, 8 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 0c50b6bc513..6df5b165f90 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -472,18 +472,14 @@ struct brw_vs_ouput_sizes { * For example, a shader might ask to sample from "surface 7." In this case, * bind[7] would contain a pointer to a texture. * - * Although the hardware supports separate binding tables per pipeline stage - * (VS, HS, DS, GS, PS), we currently share a single binding table for all of - * them. This is purely for convenience. - * - * Currently our SOL/WM binding tables are (arbitrarily) programmed as follows: + * Currently, our WM binding tables are (arbitrarily) programmed as follows: * * +-------------------------------+ - * | 0 | Draw buffer 0 | . - * | . | . | \ - * | : | : | > Only relevant to the WM. - * | 7 | Draw buffer 7 | / - * |-----|-------------------------| ` + * | 0 | Draw buffer 0 | + * | . | . | + * | : | : | + * | 7 | Draw buffer 7 | + * |-----|-------------------------| * | 8 | WM Pull Constant Buffer | * |-----|-------------------------| * | 9 | Texture 0 | @@ -494,7 +490,7 @@ struct brw_vs_ouput_sizes { * * Our VS binding tables are programmed as follows: * - * +-----+-------------------------+ ` + * +-----+-------------------------+ * | 0 | VS Pull Constant Buffer | * +-----+-------------------------+ * | 1 | Texture 0 | @@ -506,7 +502,7 @@ struct brw_vs_ouput_sizes { * Our (gen6) GS binding tables are programmed as follows: * * +-----+-------------------------+ - * | 0 | SOL Binding 0 | + * | 0 | SOL Binding 0 | * | . | . | * | : | : | * | 63 | SOL Binding 63 | |