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author | Brian Paul <[email protected]> | 2006-03-29 03:59:34 +0000 |
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committer | Brian Paul <[email protected]> | 2006-03-29 03:59:34 +0000 |
commit | 519a2e7cb7b8f026bd5fe711cdf12a20df1c46ae (patch) | |
tree | 3a5ace19786c23d217f9ed64fdad20e2726f3e53 /windows | |
parent | b687531f693548afc6d7cf7b5c6fb76926cc0dc9 (diff) |
Move the computation of the viewport matrix into a new update_viewport_matrix()
function since the matrix depends on the viewport params and the framebuffer's
depth buffer resolution.
Fixes some renderbuffer / depth range issues.
This simplifies the _mesa_set_viewport() and _mesa_DepthRange() functions too.
Diffstat (limited to 'windows')
0 files changed, 0 insertions, 0 deletions