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author | Marek Olšák <[email protected]> | 2010-12-07 06:24:06 +0100 |
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committer | Marek Olšák <[email protected]> | 2010-12-07 06:42:05 +0100 |
commit | 78068a5fbfc21fb52b289a81142b4211628f845c (patch) | |
tree | 240905149e7ff6410b663153629b6c6971367ca9 /windows | |
parent | 857d107bfe1d8c98e614f93da06588639576d3fe (diff) |
r300g: cache packet dwords of 3D_LOAD_VBPNTR in a command buffer if possible
It's not always possible to preprocess the content of 3D_LOAD_VBPNTR
in a command buffer, because the offset to all vertex buffers (which
the packet depends on) is derived from the "start" parameter of draw_arrays
and the "indexBias" parameter of draw_elements, but we can at least lazily
make a command buffer for the case when offset == 0, which should occur
most of the time.
Diffstat (limited to 'windows')
0 files changed, 0 insertions, 0 deletions