diff options
author | Brian Paul <[email protected]> | 2011-01-19 07:41:20 -0700 |
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committer | Brian Paul <[email protected]> | 2011-01-19 07:41:55 -0700 |
commit | 3ee60a3558a3546b3c3a0a9732d384afcf02994a (patch) | |
tree | 1a7ff57efb9ddeedf38d818de67277aa5b7bbf41 /windows | |
parent | 34613c66acb6143719315d409f167124c78f5cde (diff) |
mesa: implement glGetShaderPrecisionFormat()
Drivers should override the default range/precision info as needed.
No drivers do this yet.
Diffstat (limited to 'windows')
0 files changed, 0 insertions, 0 deletions