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author | Kenneth Graunke <[email protected]> | 2011-01-01 12:01:09 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2011-01-01 12:01:54 -0800 |
commit | 81168351a7f493fcde55e621af046c9301aa93e9 (patch) | |
tree | 27536a50847d18f6d15a95b92eb170a29e9ebb4f /windows | |
parent | 1eceb9d323196ddbf167367c192f3ab12fd9c5f8 (diff) |
glsl: Remove unused "instructions" parameter.
I think was used long ago, when we actually read the builtins into the
shader's instruction stream directly, rather than creating a separate
shader and linking the two. It doesn't seem to serve any purpose now.
Diffstat (limited to 'windows')
0 files changed, 0 insertions, 0 deletions