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authorBrian Paul <[email protected]>2010-11-05 14:40:33 -0600
committerBrian Paul <[email protected]>2010-11-05 14:41:40 -0600
commite82fddfcd3fe47016863dde3302767f31889d7d5 (patch)
tree57037e17f65345cd073c4b0523869c0647254a93 /windows
parent55c5408ad049423597cd274e7abcd2d91a16ead3 (diff)
softpipe: disable vertex texturing with draw/llvm
This is a temporary work around to prevent crashes with glean/glsl1 (for example) which try to do vertex shader texturing.
Diffstat (limited to 'windows')
0 files changed, 0 insertions, 0 deletions