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authorEric Anholt <[email protected]>2010-07-21 15:54:53 -0700
committerEric Anholt <[email protected]>2010-07-21 20:17:24 -0700
commit04de6861c1a41859dd85ca066b964e5df3ad63b6 (patch)
treef40100e8f58be1285f57a0dbceb2b26618a0c0eb /windows
parentff81a1dd92f1bffcbfbd2c5268ea0d821b8e9dd4 (diff)
i956: Set the execution size correctly for scratch space writes.
Otherwise, the second half isn't written, and we end up reading back black. Fixes the remaining junk drawn in glsl-max-varyings, and will likely help with a number of large real-world shaders.
Diffstat (limited to 'windows')
0 files changed, 0 insertions, 0 deletions