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authorBrian Paul <[email protected]>2009-03-03 13:52:24 -0700
committerBrian Paul <[email protected]>2009-03-03 13:55:25 -0700
commitde1caa550700ae38ff791c30f6d482f3efddebd0 (patch)
tree7aeb0c7fdb042be1039ffb33895943187a0b447e /windows
parent317a7da2c452f35ef627aec6fc4d31406758725d (diff)
mesa: fix sw fallback state validation bug
When a hw driver fell back to swrast, swrast wasn't always getting informed of program changes. When fixed function is translated into shaders, flags like _NEW_LIGHT, _NEW_TEXTURE, etc. should really signal _NEW_PROGRAM. In this case, swrast wasn't seeing _NEW_PROGRAM when new fragment shaders were generated.
Diffstat (limited to 'windows')
0 files changed, 0 insertions, 0 deletions