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authorKarl Schultz <[email protected]>2009-01-20 08:58:40 -0700
committerBrian Paul <[email protected]>2009-01-20 09:07:01 -0700
commit61a387dca19d68de901856fe997b805b6af98920 (patch)
tree202198e5e13885f989a5941f4e90168fce3a21f5 /windows/VC8/mesa/osmesa
parent437fa85ba3611606ae8a8ac4aa4d634c91d2966d (diff)
windows: more VC8 project file updates
Make some compiler flags per-file. Remove driverfuncs.c from osmesa project.
Diffstat (limited to 'windows/VC8/mesa/osmesa')
-rw-r--r--windows/VC8/mesa/osmesa/osmesa.vcproj19
1 files changed, 9 insertions, 10 deletions
diff --git a/windows/VC8/mesa/osmesa/osmesa.vcproj b/windows/VC8/mesa/osmesa/osmesa.vcproj
index 07e2f439a6b..cbf66df80f5 100644
--- a/windows/VC8/mesa/osmesa/osmesa.vcproj
+++ b/windows/VC8/mesa/osmesa/osmesa.vcproj
@@ -1,10 +1,9 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
- Version="8,00"
+ Version="8.00"
Name="osmesa"
ProjectGUID="{8D6CD423-383B-49E7-81BC-D20C70B07DF5}"
- RootNamespace="osmesa"
>
<Platforms>
<Platform
@@ -48,9 +47,9 @@
Name="VCCLCompilerTool"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS;BUILD_GL32"
+ PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS"
StringPooling="true"
- RuntimeLibrary="2"
+ RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
PrecompiledHeaderFile=".\Release/osmesa.pch"
AssemblerListingLocation=".\Release/"
@@ -74,10 +73,12 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="opengl32.lib winmm.lib msvcrt.lib odbc32.lib odbccp32.lib"
OutputFile="Release/OSMESA32.DLL"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../gdi/Release"
+ IgnoreAllDefaultLibraries="true"
ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
ProgramDatabaseFile=".\Release/OSMESA32.pdb"
ImportLibrary=".\Release/OSMESA32.lib"
@@ -142,9 +143,9 @@
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="../../../../include,../../../../src/mesa,../../../../src/mesa/main,../../../../src/mesa/glapi,../../../../src/mesa/swrast,../../../../src/mesa/shader"
- PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS;BUILD_GL32"
+ PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;OSMESA_EXPORTS"
BasicRuntimeChecks="3"
- RuntimeLibrary="3"
+ RuntimeLibrary="1"
PrecompiledHeaderFile=".\Debug/osmesa.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
@@ -168,10 +169,12 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="opengl32.lib winmm.lib msvcrtd.lib odbc32.lib odbccp32.lib"
OutputFile="Debug/OSMESA32.DLL"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="../gdi/Debug"
+ IgnoreAllDefaultLibraries="true"
ModuleDefinitionFile="..\..\..\..\src\mesa\drivers\osmesa\osmesa.def"
GenerateDebugInformation="true"
ProgramDatabaseFile=".\Debug/OSMESA32.pdb"
@@ -224,10 +227,6 @@
Name="Header Files"
Filter="h;hpp;hxx;hm;inl"
>
- <File
- RelativePath="..\..\..\..\include\gl\osmesa.h"
- >
- </File>
</Filter>
<Filter
Name="Resource Files"