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author | Brian Paul <[email protected]> | 2009-05-05 16:29:04 -0600 |
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committer | Brian Paul <[email protected]> | 2009-05-05 16:29:04 -0600 |
commit | a0edbfb28fb2e670c657d52190a7e8b1ccf4f46e (patch) | |
tree | 342dc4af86d73a64e8226fcd012f11d0e761b29c /windows/VC6 | |
parent | 01e16befd4809e3e93ee7855a4a5d7df9fe010d9 (diff) |
mesa: only use fallback texture when using shaders, not fixed-function
The semantics are a little different for shaders vs. fixed-function when
trying to use an incomplete texture. The fallback texture returning
(0,0,0,1) should only be used with shaders.
Fixes glean fbo test regression.
Diffstat (limited to 'windows/VC6')
0 files changed, 0 insertions, 0 deletions