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authorBrian Paul <[email protected]>2006-07-19 15:28:29 +0000
committerBrian Paul <[email protected]>2006-07-19 15:28:29 +0000
commit0749e2723b32ba430539791b94acd95dcf939a1d (patch)
tree066fe341ee47a9dbdfde90a84db9a5fecba86d61 /windows/VC6/mesa
parent69ddf6cc41a18c6947e7deeb0b4240946f5ddb34 (diff)
Several loops over the map1/2 evaluator arrays were incorrect.
There's only 16 evaluator maps. Define new _TNL_NUM_EVAL constant for those loops. Also, fix priority of GL_NV_vertex_program generic maps - they override the conventional maps. See bug 7564.
Diffstat (limited to 'windows/VC6/mesa')
0 files changed, 0 insertions, 0 deletions