diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-07-11 13:15:17 -0700 |
---|---|---|
committer | Alyssa Rosenzweig <[email protected]> | 2019-07-11 13:30:55 -0700 |
commit | fe783c5b0c3d88dcdac6c9a46e9b5da007a7a516 (patch) | |
tree | 455561e596f45727c5bf4000c132cd2b82e4e5b1 /src | |
parent | c4e6d759dd3a55de9c756f08407ed9af1018ac01 (diff) |
pan/midgard: Correct component count clamping PSIZ
Kind of a funky corner case that does not (as far as I know) apply to
organic shaders from GLES but does pop up in generated shaders from the
fixed-function desktop pipeline.
Fixes: bb483a91663f ("panfrost: Clamp point size")
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/panfrost/nir/nir_clamp_psiz.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/panfrost/nir/nir_clamp_psiz.c b/src/gallium/drivers/panfrost/nir/nir_clamp_psiz.c index fb42406750b..249a400a19e 100644 --- a/src/gallium/drivers/panfrost/nir/nir_clamp_psiz.c +++ b/src/gallium/drivers/panfrost/nir/nir_clamp_psiz.c @@ -54,7 +54,8 @@ nir_clamp_psiz(nir_shader *shader, float min_size, float max_size) nir_builder_init(&b, func->impl); b.cursor = nir_before_instr(instr); - nir_ssa_def *in_size = nir_ssa_for_src(&b, intr->src[1], 1); + nir_ssa_def *in_size = nir_ssa_for_src(&b, intr->src[1], + intr->num_components); nir_ssa_def *clamped = nir_fmin(&b, |