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authorIlia Mirkin <[email protected]>2016-11-27 17:39:52 -0500
committerIlia Mirkin <[email protected]>2016-11-30 00:17:56 -0500
commitbe92b3f49d77e9318c822577323fec5a738e7c54 (patch)
treec01b3269f7fbebe765a6e67cad0d4ce7b9cf8c6f /src
parent550cd272b4b97fc06dbd3b5fad2bf0e5d526236d (diff)
anv: clean up VkPhysicalDeviceFeatures list
Remove duplicate .alphaToOne, add missing .shaderResourceMinLod, and reorder a few entries to match their vulkan.h order. All the sparse features are still left out entirely. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Lionel Landwerlin <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/intel/vulkan/anv_device.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 20a3d7d9899..0b0f610ef34 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -467,18 +467,18 @@ void anv_GetPhysicalDeviceFeatures(
.shaderImageGatherExtended = false,
.shaderStorageImageExtendedFormats = true,
.shaderStorageImageMultisample = false,
+ .shaderStorageImageReadWithoutFormat = false,
+ .shaderStorageImageWriteWithoutFormat = true,
.shaderUniformBufferArrayDynamicIndexing = true,
.shaderSampledImageArrayDynamicIndexing = true,
.shaderStorageBufferArrayDynamicIndexing = true,
.shaderStorageImageArrayDynamicIndexing = true,
- .shaderStorageImageReadWithoutFormat = false,
- .shaderStorageImageWriteWithoutFormat = true,
.shaderClipDistance = true,
.shaderCullDistance = true,
.shaderFloat64 = false,
.shaderInt64 = false,
.shaderInt16 = false,
- .alphaToOne = true,
+ .shaderResourceMinLod = false,
.variableMultisampleRate = false,
.inheritedQueries = false,
};