diff options
author | Eric Anholt <[email protected]> | 2018-06-25 13:29:42 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-06-27 09:35:51 -0700 |
commit | ad1a4cb563f483a5767431adcc6a1a8f973326fd (patch) | |
tree | a32bbd4e110748798148ff4613fbb4abccf14caf /src | |
parent | 9f80bcc2bc2d9221a67b39715b1b5443b263a091 (diff) |
v3d: Fix Z clipping when viewport.scale[2] is negative.
Fixes:
dEQP-GLES3.functional.shaders.builtin_variable.depth_range_fragment
dEQP-GLES3.functional.shaders.builtin_variable.depth_range_vertex
Diffstat (limited to 'src')
-rw-r--r-- | src/gallium/drivers/v3d/v3dx_emit.c | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_emit.c b/src/gallium/drivers/v3d/v3dx_emit.c index e0bb95efb21..d5549bb945c 100644 --- a/src/gallium/drivers/v3d/v3dx_emit.c +++ b/src/gallium/drivers/v3d/v3dx_emit.c @@ -465,10 +465,12 @@ v3dX(emit_state)(struct pipe_context *pctx) v3d->viewport.scale[2]; } cl_emit(&job->bcl, CLIPPER_Z_MIN_MAX_CLIPPING_PLANES, clip) { - clip.minimum_zw = (v3d->viewport.translate[2] - - v3d->viewport.scale[2]); - clip.maximum_zw = (v3d->viewport.translate[2] + - v3d->viewport.scale[2]); + float z1 = (v3d->viewport.translate[2] - + v3d->viewport.scale[2]); + float z2 = (v3d->viewport.translate[2] + + v3d->viewport.scale[2]); + clip.minimum_zw = MIN2(z1, z2); + clip.maximum_zw = MAX2(z1, z2); } cl_emit(&job->bcl, VIEWPORT_OFFSET, vp) { |