diff options
author | Kai Wasserbäch <[email protected]> | 2017-01-07 14:38:23 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2017-01-07 15:47:35 +0100 |
commit | 5a165b4086d0bb2fab26ebae3d78e2732eeb8f57 (patch) | |
tree | e93f995bef15f1a6e2da46f63a9be1ab02e6d5c2 /src | |
parent | 1edc53a66b33e4d17688a3d03b1bdffed2aec414 (diff) |
drirc: Allow extension midshader for Divinity: Original Sin (EE)
See also <https://bugs.freedesktop.org/show_bug.cgi?id=93551#c27> where
this was first observed as a requirement.
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/common/drirc | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/common/drirc b/src/mesa/drivers/dri/common/drirc index af84ee82e8a..798283fd3e4 100644 --- a/src/mesa/drivers/dri/common/drirc +++ b/src/mesa/drivers/dri/common/drirc @@ -100,5 +100,9 @@ TODO: document the other workarounds. <application name="Rust" executable="rust"> <option name="glsl_zero_init" value="true"/> </application> + + <application name="Divinity: Original Sin Enhanced Edition" executable="EoCApp"> + <option name="allow_glsl_extension_directive_midshader" value="true" /> + </application> </device> </driconf> |