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authorMarek Olšák <[email protected]>2013-03-03 14:54:31 +0100
committerMarek Olšák <[email protected]>2013-03-11 13:43:36 +0100
commit52efa01de0c24ed59079a888b7ba1ad6bc5ebaf8 (patch)
tree868e32d636234c9b4d0bcc2f9c98ea8cedda87ae /src
parent2c339f801516d4f6201e8bd4cd0fe0033f36046a (diff)
r600g: allocate FMASK right after the texture, so that it's aligned with it
This avoids the kernel CS checker errors with MSAA textures. Reviewed-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/gallium/drivers/r600/r600_texture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index 484045ed4f0..482559217bf 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -435,8 +435,8 @@ r600_texture_create_object(struct pipe_screen *screen,
}
if (base->nr_samples > 1 && !rtex->is_depth && !buf) {
- r600_texture_allocate_cmask(rscreen, rtex);
r600_texture_allocate_fmask(rscreen, rtex);
+ r600_texture_allocate_cmask(rscreen, rtex);
}
if (!rtex->is_depth && base->nr_samples > 1 &&