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authorEric Anholt <[email protected]>2018-10-30 12:17:00 -0700
committerEric Anholt <[email protected]>2018-11-01 13:56:30 -0700
commit4e1b163eeda4d611383a6d36c5702af4fc80b85c (patch)
tree795c4f15776d1fde28c8c42eaba3bf86745c54f1 /src
parent4018eb04e8a5c8f049bec950561e5e139181f23a (diff)
v3d: Update the TLB config for depth writes on V3D 4.2.
Fixes 311 piglit cases on the simulator.
Diffstat (limited to 'src')
-rw-r--r--src/broadcom/compiler/nir_to_vir.c30
1 files changed, 22 insertions, 8 deletions
diff --git a/src/broadcom/compiler/nir_to_vir.c b/src/broadcom/compiler/nir_to_vir.c
index bb41c1be971..57be43d7245 100644
--- a/src/broadcom/compiler/nir_to_vir.c
+++ b/src/broadcom/compiler/nir_to_vir.c
@@ -896,6 +896,8 @@ ntq_emit_alu(struct v3d_compile *c, nir_alu_instr *instr)
#define TLB_TYPE_DEPTH ((2 << 6) | (0 << 4))
#define TLB_DEPTH_TYPE_INVARIANT (0 << 2) /* Unmodified sideband input used */
#define TLB_DEPTH_TYPE_PER_PIXEL (1 << 2) /* QPU result used */
+#define TLB_V42_DEPTH_TYPE_INVARIANT (0 << 3) /* Unmodified sideband input used */
+#define TLB_V42_DEPTH_TYPE_PER_PIXEL (1 << 3) /* QPU result used */
/* Stencil is a single 32-bit write. */
#define TLB_TYPE_STENCIL_ALPHA ((2 << 6) | (1 << 4))
@@ -929,12 +931,16 @@ emit_frag_end(struct v3d_compile *c)
struct qinst *inst = vir_MOV_dest(c,
vir_reg(QFILE_TLBU, 0),
c->outputs[c->output_position_index]);
+ uint8_t tlb_specifier = TLB_TYPE_DEPTH;
+
+ if (c->devinfo->ver >= 42) {
+ tlb_specifier |= (TLB_V42_DEPTH_TYPE_PER_PIXEL |
+ TLB_SAMPLE_MODE_PER_PIXEL);
+ } else
+ tlb_specifier |= TLB_DEPTH_TYPE_PER_PIXEL;
inst->src[vir_get_implicit_uniform_src(inst)] =
- vir_uniform_ui(c,
- TLB_TYPE_DEPTH |
- TLB_DEPTH_TYPE_PER_PIXEL |
- 0xffffff00);
+ vir_uniform_ui(c, tlb_specifier | 0xffffff00);
} else if (c->s->info.fs.uses_discard ||
c->fs_key->sample_alpha_to_coverage ||
!has_any_tlb_color_write) {
@@ -951,12 +957,20 @@ emit_frag_end(struct v3d_compile *c)
struct qinst *inst = vir_MOV_dest(c,
vir_reg(QFILE_TLBU, 0),
vir_reg(QFILE_NULL, 0));
+ uint8_t tlb_specifier = TLB_TYPE_DEPTH;
+
+ if (c->devinfo->ver >= 42) {
+ /* The spec says the PER_PIXEL flag is ignored for
+ * invariant writes, but the simulator demands it.
+ */
+ tlb_specifier |= (TLB_V42_DEPTH_TYPE_INVARIANT |
+ TLB_SAMPLE_MODE_PER_PIXEL);
+ } else {
+ tlb_specifier |= TLB_DEPTH_TYPE_INVARIANT;
+ }
inst->src[vir_get_implicit_uniform_src(inst)] =
- vir_uniform_ui(c,
- TLB_TYPE_DEPTH |
- TLB_DEPTH_TYPE_INVARIANT |
- 0xffffff00);
+ vir_uniform_ui(c, tlb_specifier | 0xffffff00);
}
/* XXX: Performance improvement: Merge Z write and color writes TLB