diff options
author | Brian Paul <[email protected]> | 2003-03-19 05:34:24 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2003-03-19 05:34:24 +0000 |
commit | 451566305287161d51eb5643a5fd398809ac03c1 (patch) | |
tree | 90c693fd9a23f9be19619720ae8914e1e0e4bda6 /src | |
parent | 762c115242d8f410b7a54b3bc6e3d677755a9c1e (diff) |
Rewrite of fragment program named parameters, constants, etc. Not done.
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/main/mtypes.h | 11 | ||||
-rw-r--r-- | src/mesa/main/nvfragparse.c | 120 | ||||
-rw-r--r-- | src/mesa/main/nvprogram.c | 138 | ||||
-rw-r--r-- | src/mesa/main/nvprogram.h | 22 | ||||
-rw-r--r-- | src/mesa/swrast/s_nvfragprog.c | 40 |
5 files changed, 176 insertions, 155 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4a258336999..5a946d81ad4 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.106 2003/03/02 19:31:15 brianp Exp $ */ +/* $Id: mtypes.h,v 1.107 2003/03/19 05:34:24 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1208,9 +1208,11 @@ struct fp_machine struct vp_instruction; struct fp_instruction; -struct symbol_table +/* Program parameters */ +struct program_parameter { - struct symbol *Head; + const char *Name; + GLfloat Values[4]; }; @@ -1245,7 +1247,8 @@ struct fragment_program GLuint OutputsWritten; /* Bitmask of which output regs are written to */ GLuint TexturesUsed[MAX_TEXTURE_IMAGE_UNITS]; /* TEXTURE_x_INDEX bitmask */ GLfloat LocalParams[MAX_NV_FRAGMENT_PROGRAM_PARAMS][4]; - struct symbol_table SymbolTable; + GLuint NumParameters; + struct program_parameter *Parameters; /* array [NumParameters] */ }; diff --git a/src/mesa/main/nvfragparse.c b/src/mesa/main/nvfragparse.c index 0f75d6c36f6..ff546db6126 100644 --- a/src/mesa/main/nvfragparse.c +++ b/src/mesa/main/nvfragparse.c @@ -1,4 +1,4 @@ -/* $Id: nvfragparse.c,v 1.14 2003/03/15 17:33:26 brianp Exp $ */ +/* $Id: nvfragparse.c,v 1.15 2003/03/19 05:34:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -42,6 +42,20 @@ #include "nvprogram.h" +/* XXX move */ +static void * +_mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize) +{ + void *newBuffer = _mesa_malloc(newSize); + size_t bytes = MIN2(oldSize, newSize); + if (newBuffer && bytes > 0) { + _mesa_memcpy(newBuffer, oldBuffer, bytes); + } + _mesa_free(oldBuffer); + return newBuffer; +} + + #define INPUT_1V 1 #define INPUT_2V 2 #define INPUT_3V 3 @@ -130,6 +144,13 @@ struct parse_state { const GLubyte *start; /* start of program string */ const GLubyte *pos; /* current position */ struct fragment_program *program; /* current program */ + + GLuint numParameters; + struct program_parameter *parameters; /* DECLARE */ + + GLuint numConstants; + struct program_parameter *constants; /* DEFINE */ + GLuint numInst; /* number of instructions parsed */ GLuint inputsRead; /* bitmask of input registers used */ GLuint outputsWritten; /* 2 = depth register */ @@ -137,6 +158,60 @@ struct parse_state { }; +static void +add_parameter(struct parse_state *parseState, + const char *name, const GLfloat values[4]) +{ + const GLuint n = parseState->numParameters; + + parseState->parameters = _mesa_realloc(parseState->parameters, + n * sizeof(struct program_parameter), + (n + 1) * sizeof(struct program_parameter)); + parseState->numParameters = n + 1; + parseState->parameters[n].Name = _mesa_strdup(name); + COPY_4V(parseState->parameters[n].Values, values); +} + + +static const GLfloat * +lookup_parameter(struct parse_state *parseState, const char *name) +{ + GLuint i; + for (i = 0; i < parseState->numParameters; i++) { + if (_mesa_strcmp(parseState->parameters[i].Name, name) == 0) + return parseState->parameters[i].Values; + } + return NULL; +} + + +static void +add_constant(struct parse_state *parseState, + const char *name, const GLfloat values[4]) +{ + const GLuint n = parseState->numConstants; + + parseState->constants = _mesa_realloc(parseState->constants, + n * sizeof(struct program_parameter), + (n + 1) * sizeof(struct program_parameter)); + parseState->numConstants = n + 1; + parseState->constants[n].Name = _mesa_strdup(name); + COPY_4V(parseState->constants[n].Values, values); +} + + +static const GLfloat * +lookup_constant(struct parse_state *parseState, const char *name) +{ + GLuint i; + for (i = 0; i < parseState->numConstants; i++) { + if (_mesa_strcmp(parseState->constants[i].Name, name) == 0) + return parseState->constants[i].Values; + } + return NULL; +} + + /* * Called whenever we find an error during parsing. */ @@ -493,13 +568,17 @@ Parse_ScalarConstant(struct parse_state *parseState, GLfloat *number) else { /* should be an identifier */ GLubyte ident[100]; + const GLfloat *constant; if (!Parse_Identifier(parseState, ident)) RETURN_ERROR1("Expected an identifier"); - if (!_mesa_lookup_symbol(&(parseState->program->SymbolTable), - (const char *) ident, number)) { + constant = lookup_constant(parseState, (const char *) ident); + if (!constant) { RETURN_ERROR1("Undefined symbol"); } - return GL_TRUE; + else { + COPY_4V(number, constant); + return GL_TRUE; + } } } @@ -1165,8 +1244,10 @@ Parse_InstructionSequence(struct parse_state *parseState, RETURN_ERROR1("Expected ;"); printf("Parsed DEFINE %s = %f %f %f %f\n", id, value[0], value[1], value[2], value[3]); - _mesa_add_symbol(&(parseState->program->SymbolTable), - (const char *) id, Definition, value); + if (lookup_parameter(parseState, (const char *) id)) { + RETURN_ERROR2(id, "already defined"); + } + add_parameter(parseState, (const char *) id, value); } else if (Parse_String(parseState, "DECLARE")) { GLubyte id[100]; @@ -1185,8 +1266,10 @@ Parse_InstructionSequence(struct parse_state *parseState, } if (!Parse_String(parseState, ";")) RETURN_ERROR1("Expected ;"); - _mesa_add_symbol(&(parseState->program->SymbolTable), - (const char *) id, Declaration, value); + if (lookup_constant(parseState, (const char *) id)) { + RETURN_ERROR2(id, "already declared"); + } + add_constant(parseState, (const char *) id, value); } else if (Parse_String(parseState, "END")) { inst->Opcode = FP_OPCODE_END; @@ -1411,8 +1494,29 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget, for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++) program->TexturesUsed[u] = parseState.texturesUsed[u]; + /* save program parameters */ + if (program->Parameters) { + GLuint i; + for (i = 0; i < program->NumParameters; i++) + _mesa_free((void *) program->Parameters[i].Name); + _mesa_free(program->Parameters); + } + program->NumParameters = parseState.numParameters; + program->Parameters = parseState.parameters; + + /* free program constants */ + if (parseState.constants) { + GLuint i; + for (i = 0; i < parseState.numConstants; i++) + _mesa_free((void *) parseState.constants[i].Name); + _mesa_free(parseState.constants); + } + + /* allocate registers for declared program parameters */ +#if 00 _mesa_assign_program_registers(&(program->SymbolTable)); +#endif #ifdef DEBUG _mesa_printf("--- glLoadProgramNV(%d) result ---\n", program->Base.Id); diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c index 4e371620c57..75518350b31 100644 --- a/src/mesa/main/nvprogram.c +++ b/src/mesa/main/nvprogram.c @@ -1,4 +1,4 @@ -/* $Id: nvprogram.c,v 1.8 2003/03/14 15:40:59 brianp Exp $ */ +/* $Id: nvprogram.c,v 1.9 2003/03/19 05:34:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -46,87 +46,6 @@ /** - * Symbol table entry. - * Used for named program parameters. - */ -struct symbol -{ - const char *Name; - enum symbol_type Type; - GLfloat Value[4]; - GLuint Register; - struct symbol *Next; -}; - - - -void -_mesa_add_symbol(struct symbol_table *symbolTable, - const char *name, enum symbol_type type, const GLfloat *value) -{ - struct symbol *s = MALLOC_STRUCT(symbol); - if (s) { - s->Name = _mesa_strdup(name); - s->Type = type; - s->Value[0] = value[0]; - s->Value[1] = value[1]; - s->Value[2] = value[2]; - s->Value[3] = value[3]; - s->Next = symbolTable->Head; - symbolTable->Head = s; - } -} - - -GLboolean -_mesa_lookup_symbol(const struct symbol_table *symbolTable, - const char *name, GLfloat *value) -{ - const struct symbol *s; - for (s = symbolTable->Head; s; s = s->Next) { - if (_mesa_strcmp(s->Name, name) == 0) { - value[0] = s->Value[0]; - value[1] = s->Value[1]; - value[2] = s->Value[2]; - value[3] = s->Value[3]; - return GL_TRUE; - } - } - printf("lookup %s failed\n", name); - return GL_FALSE; -} - - -static GLint -_mesa_lookup_program_register(const struct symbol_table *symbolTable, - GLsizei len, const GLubyte *name) -{ - const struct symbol *s; - for (s = symbolTable->Head; s; s = s->Next) { - if (_mesa_strcmp(s->Name, (const char *) name) == 0 && - _mesa_strlen(s->Name) == (size_t) len) { - return s->Register; - } - } - return -1; -} - - -void -_mesa_assign_program_registers(struct symbol_table *symbolTable) -{ - struct symbol *s; - GLuint reg = 0; - for (s = symbolTable->Head; s; s = s->Next) { - if (s->Type == Declaration) { - s->Register = reg++; - } - } -} - - - -/** * Set the vertex/fragment program error state (position and error string). * This is generally called from within the parsers. */ @@ -199,20 +118,27 @@ _mesa_delete_program(GLcontext *ctx, GLuint id) if (prog) { if (prog->String) - FREE(prog->String); + _mesa_free(prog->String); if (prog->Target == GL_VERTEX_PROGRAM_NV || prog->Target == GL_VERTEX_STATE_PROGRAM_NV) { struct vertex_program *vprog = (struct vertex_program *) prog; if (vprog->Instructions) - FREE(vprog->Instructions); + _mesa_free(vprog->Instructions); } else if (prog->Target == GL_FRAGMENT_PROGRAM_NV) { struct fragment_program *fprog = (struct fragment_program *) prog; if (fprog->Instructions) - FREE(fprog->Instructions); + _mesa_free(fprog->Instructions); + if (fprog->Parameters) { + GLuint i; + for (i = 0; i < fprog->NumParameters; i++) { + _mesa_free((void *) fprog->Parameters[i].Name); + } + _mesa_free(fprog->Parameters); + } } _mesa_HashRemove(ctx->Shared->Programs, id); - FREE(prog); + _mesa_free(prog); } } @@ -418,7 +344,7 @@ _mesa_GenProgramsNV(GLsizei n, GLuint *ids) for (i = 0; i < (GLuint) n; i++) { const int bytes = MAX2(sizeof(struct vertex_program), sizeof(struct fragment_program)); - struct program *prog = (struct program *) CALLOC(bytes); + struct program *prog = (struct program *) _mesa_calloc(bytes); if (!prog) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenProgramsNV"); return; @@ -962,12 +888,12 @@ _mesa_ProgramParameter4fNV(GLenum target, GLuint index, ASSIGN_4V(ctx->VertexProgram.Machine.Registers[index], x, y, z, w); } else { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterrNV(index)"); + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramParameterNV(index)"); return; } } else { - _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterrNV"); + _mesa_error(ctx, GL_INVALID_ENUM, "glProgramParameterNV"); return; } } @@ -1133,16 +1059,17 @@ glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name, } fragProg = (struct fragment_program *) prog; - reg = _mesa_lookup_program_register(&(fragProg->SymbolTable), len, name); - if (reg < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV"); - return; + for (reg = 0; reg < fragProg->NumParameters; reg++) { + if (!_mesa_strcmp(fragProg->Parameters[reg].Name, (const char *) name)) { + fragProg->Parameters[reg].Values[0] = x; + fragProg->Parameters[reg].Values[1] = y; + fragProg->Parameters[reg].Values[2] = z; + fragProg->Parameters[reg].Values[3] = w; + return; + } } - fragProg->LocalParams[reg][0] = x; - fragProg->LocalParams[reg][1] = y; - fragProg->LocalParams[reg][2] = z; - fragProg->LocalParams[reg][3] = w; + _mesa_error(ctx, GL_INVALID_VALUE, "glProgramNamedParameterNV"); } @@ -1194,16 +1121,17 @@ glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name, } fragProg = (struct fragment_program *) prog; - reg = _mesa_lookup_program_register(&(fragProg->SymbolTable), len, name); - if (reg < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); - return; + for (reg = 0; reg < fragProg->NumParameters; reg++) { + if (!_mesa_strcmp(fragProg->Parameters[reg].Name, (const char *) name)) { + params[0] = fragProg->Parameters[reg].Values[0]; + params[1] = fragProg->Parameters[reg].Values[1]; + params[2] = fragProg->Parameters[reg].Values[2]; + params[3] = fragProg->Parameters[reg].Values[3]; + return; + } } - params[0] = fragProg->LocalParams[reg][0]; - params[1] = fragProg->LocalParams[reg][1]; - params[2] = fragProg->LocalParams[reg][2]; - params[3] = fragProg->LocalParams[reg][3]; + _mesa_error(ctx, GL_INVALID_VALUE, "glGetProgramNamedParameterNV"); } diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h index b41dc950970..cb614449056 100644 --- a/src/mesa/main/nvprogram.h +++ b/src/mesa/main/nvprogram.h @@ -1,4 +1,4 @@ -/* $Id: nvprogram.h,v 1.4 2003/02/25 19:30:29 brianp Exp $ */ +/* $Id: nvprogram.h,v 1.5 2003/03/19 05:34:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -32,26 +32,6 @@ #define NVPROGRAM_H -enum symbol_type -{ - Definition, - Declaration -}; - - -extern void -_mesa_add_symbol(struct symbol_table *symbolTable, - const char *name, enum symbol_type type, - const GLfloat *value); - -extern GLboolean -_mesa_lookup_symbol(const struct symbol_table *symbolTable, - const char *name, GLfloat *value); - -extern void -_mesa_assign_program_registers(struct symbol_table *symbolTable); - - extern void _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string); diff --git a/src/mesa/swrast/s_nvfragprog.c b/src/mesa/swrast/s_nvfragprog.c index cd3f307f973..345ddff0a6c 100644 --- a/src/mesa/swrast/s_nvfragprog.c +++ b/src/mesa/swrast/s_nvfragprog.c @@ -1,4 +1,4 @@ -/* $Id: s_nvfragprog.c,v 1.9 2003/03/16 22:02:37 brianp Exp $ */ +/* $Id: s_nvfragprog.c,v 1.10 2003/03/19 05:34:25 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1041,39 +1041,45 @@ execute_program( GLcontext *ctx, static void init_machine( GLcontext *ctx, struct fp_machine *machine, const struct fragment_program *program, - const struct sw_span *span, GLuint i ) + const struct sw_span *span, GLuint col ) { - GLuint u; + GLuint j, u; /* Clear temporary registers */ _mesa_bzero(machine->Registers + FP_TEMP_REG_START, MAX_NV_FRAGMENT_PROGRAM_TEMPS * 4 * sizeof(GLfloat)); + /* Load program local parameters */ + for (j = 0; j < MAX_NV_FRAGMENT_PROGRAM_PARAMS; j++) { + COPY_4V(machine->Registers[FP_PROG_REG_START + j], + program->LocalParams[j]); + } + /* Load input registers */ if (program->InputsRead & (1 << FRAG_ATTRIB_WPOS)) { GLfloat *wpos = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_WPOS]; - wpos[0] = span->x + i; - wpos[1] = span->y + i; - wpos[2] = (GLfloat) span->array->z[i] / ctx->DepthMaxF; - wpos[3] = span->w + i * span->dwdx; + wpos[0] = span->x + col; + wpos[1] = span->y; + wpos[2] = (GLfloat) span->array->z[col] / ctx->DepthMaxF; + wpos[3] = span->w + col * span->dwdx; } if (program->InputsRead & (1 << FRAG_ATTRIB_COL0)) { GLfloat *col0 = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_COL0]; - col0[0] = CHAN_TO_FLOAT(span->array->rgba[i][RCOMP]); - col0[1] = CHAN_TO_FLOAT(span->array->rgba[i][GCOMP]); - col0[2] = CHAN_TO_FLOAT(span->array->rgba[i][BCOMP]); - col0[3] = CHAN_TO_FLOAT(span->array->rgba[i][ACOMP]); + col0[0] = CHAN_TO_FLOAT(span->array->rgba[col][RCOMP]); + col0[1] = CHAN_TO_FLOAT(span->array->rgba[col][GCOMP]); + col0[2] = CHAN_TO_FLOAT(span->array->rgba[col][BCOMP]); + col0[3] = CHAN_TO_FLOAT(span->array->rgba[col][ACOMP]); } if (program->InputsRead & (1 << FRAG_ATTRIB_COL1)) { GLfloat *col1 = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_COL1]; - col1[0] = CHAN_TO_FLOAT(span->array->spec[i][RCOMP]); - col1[1] = CHAN_TO_FLOAT(span->array->spec[i][GCOMP]); - col1[2] = CHAN_TO_FLOAT(span->array->spec[i][BCOMP]); - col1[3] = CHAN_TO_FLOAT(span->array->spec[i][ACOMP]); + col1[0] = CHAN_TO_FLOAT(span->array->spec[col][RCOMP]); + col1[1] = CHAN_TO_FLOAT(span->array->spec[col][GCOMP]); + col1[2] = CHAN_TO_FLOAT(span->array->spec[col][BCOMP]); + col1[3] = CHAN_TO_FLOAT(span->array->spec[col][ACOMP]); } if (program->InputsRead & (1 << FRAG_ATTRIB_FOGC)) { GLfloat *fogc = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_FOGC]; - fogc[0] = span->array->fog[i]; + fogc[0] = span->array->fog[col]; fogc[1] = 0.0F; fogc[2] = 0.0F; fogc[3] = 0.0F; @@ -1082,7 +1088,7 @@ init_machine( GLcontext *ctx, struct fp_machine *machine, if (program->InputsRead & (1 << (FRAG_ATTRIB_TEX0 + u))) { GLfloat *tex = machine->Registers[FP_INPUT_REG_START+FRAG_ATTRIB_TEX0+u]; if (ctx->Texture.Unit[u]._ReallyEnabled) { - COPY_4V(tex, span->array->texcoords[u][i]); + COPY_4V(tex, span->array->texcoords[u][col]); } else { COPY_4V(tex, ctx->Current.Attrib[VERT_ATTRIB_TEX0 + u]); |