diff options
author | Jordan Justen <[email protected]> | 2015-10-14 11:33:03 -0700 |
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committer | Jordan Justen <[email protected]> | 2015-10-14 13:16:30 -0700 |
commit | 0d1eef536bc744f5c4dcdf854ad6adfdfe4f4dcb (patch) | |
tree | 593a0a4d11788291e2fe85dc87f3232429538a7b /src | |
parent | 63728dac57c18df0f45bb2482f60188fac2d1efe (diff) |
i965/fs: Ignore compute shaders in brw_nir_lower_inputs
The commit shown below caused compute shaders to hit the unreachable
in the default of the switch block. Since compute shaders don't have
any inputs, we can make brw_nir_lower_inputs a no-op for CS.
commit 2953c3d76178d7589947e6ea1dbd902b7b02b3d4
Author: Kenneth Graunke <[email protected]>
Date: Fri Aug 14 15:15:11 2015 -0700
i965/vs: Map scalar VS input locations properly; avoid tons of MOVs.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 5459ab59c1a..af9d0414d51 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -100,6 +100,10 @@ brw_nir_lower_inputs(nir_shader *nir, bool is_scalar) nir_assign_var_locations(&nir->inputs, &nir->num_inputs, type_size_scalar); break; + case MESA_SHADER_COMPUTE: + /* Compute shaders have no inputs. */ + assert(exec_list_is_empty(&nir->inputs)); + break; default: unreachable("unsupported shader stage"); } |