diff options
author | Timothy Arceri <[email protected]> | 2015-12-22 16:37:40 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2016-05-01 23:13:15 +1000 |
commit | 0317dfcd9b32e37d5a993662c8cab75fbdbed44e (patch) | |
tree | b9fdd153b70b8007c4f89105644b26f6bb369465 /src | |
parent | 0d88b15f073d09afed1747d9cdde98f15c7aa28d (diff) |
glsl: update explicit location matching to support component qualifier
This is needed so we don't optimise away the varying when more than
one shares the same location.
Reviewed-by: Anuj Phogat <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/compiler/glsl/linker.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp index 7bd795c9a38..975b299db55 100644 --- a/src/compiler/glsl/linker.cpp +++ b/src/compiler/glsl/linker.cpp @@ -2843,7 +2843,7 @@ match_explicit_outputs_to_inputs(struct gl_shader_program *prog, gl_shader *consumer) { glsl_symbol_table parameters; - ir_variable *explicit_locations[MAX_VARYING] = { NULL }; + ir_variable *explicit_locations[MAX_VARYING][4] = { {NULL, NULL} }; /* Find all shader outputs in the "producer" stage. */ @@ -2856,8 +2856,8 @@ match_explicit_outputs_to_inputs(struct gl_shader_program *prog, if (var->data.explicit_location && var->data.location >= VARYING_SLOT_VAR0) { const unsigned idx = var->data.location - VARYING_SLOT_VAR0; - if (explicit_locations[idx] == NULL) - explicit_locations[idx] = var; + if (explicit_locations[idx][var->data.location_frac] == NULL) + explicit_locations[idx][var->data.location_frac] = var; } } @@ -2871,7 +2871,8 @@ match_explicit_outputs_to_inputs(struct gl_shader_program *prog, ir_variable *output = NULL; if (input->data.explicit_location && input->data.location >= VARYING_SLOT_VAR0) { - output = explicit_locations[input->data.location - VARYING_SLOT_VAR0]; + output = explicit_locations[input->data.location - VARYING_SLOT_VAR0] + [input->data.location_frac]; if (output != NULL){ input->data.is_unmatched_generic_inout = 0; |