diff options
author | Eric Anholt <[email protected]> | 2007-09-27 15:11:39 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2007-09-27 15:11:39 -0700 |
commit | e886ae4c58bc98897d6901e3f30deea008bc7f8a (patch) | |
tree | d52b6a91211dac223cad522480a59aaf5d851447 /src | |
parent | b2f1aa2389473ed09170713301b042661d70a48e (diff) |
Revert "WIP 965 conversion to dri_bufmgr."
This reverts commit b2f1aa2389473ed09170713301b042661d70a48e.
Somehow I ended up with my branch's save-this-while-I-work-on-master commit
actually on master.
Diffstat (limited to 'src')
26 files changed, 1617 insertions, 220 deletions
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 0e2cdcb2400..d3d0bd570c1 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -66,7 +66,6 @@ DRIVER_DEFINES = -I../intel $(shell pkg-config libdrm --atleast-version=2.3.1 \ include ../Makefile.template -intel_batchbuffer.o: ../intel/intel_batchbuffer.o intel_tex_layout.o: ../intel/intel_tex_layout.c symlinks: diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/i915/intel_batchbuffer.c index 8ee48b5a689..8ee48b5a689 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/i915/intel_batchbuffer.c diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/i915/intel_batchbuffer.h index 850a91e1c91..850a91e1c91 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/i915/intel_batchbuffer.h diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 07256ce1e58..5748d7ff05e 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -5,6 +5,7 @@ include $(TOP)/configs/current LIBNAME = i965_dri.so DRIVER_SOURCES = \ + bufmgr_fake.c \ intel_batchbuffer.c \ intel_blit.c \ intel_buffer_objects.c \ @@ -91,7 +92,6 @@ DRIVER_DEFINES = -I../intel include ../Makefile.template -intel_batchbuffer.o: ../intel/intel_batchbuffer.o intel_tex_layout.o: ../intel/intel_tex_layout.c server: diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 279baf8c835..aa797b72ce6 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -242,7 +242,7 @@ struct brw_surface_binding_table { struct brw_cache; struct brw_mem_pool { - dri_bo *buffer; + struct buffer *buffer; GLuint size; GLuint offset; /* offset of first free byte */ @@ -605,7 +605,7 @@ struct brw_context GLuint nr_surfaces; GLuint max_threads; - dri_bo *scratch_buffer; + struct buffer *scratch_buffer; GLuint scratch_buffer_size; GLuint sampler_count; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 5f6f0ef5a62..fc2e3035af1 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -58,7 +58,7 @@ struct brw_array_state { GLuint dword; } vb0; - dri_bo *buffer; + struct buffer *buffer; GLuint offset; GLuint max_index; @@ -68,7 +68,7 @@ struct brw_array_state { }; -static dri_bo *array_buffer( const struct gl_client_array *array ) +static struct buffer *array_buffer( const struct gl_client_array *array ) { return intel_bufferobj_buffer(intel_buffer_object(array->BufferObj)); } @@ -620,7 +620,7 @@ void brw_upload_indices( struct brw_context *brw, */ { struct brw_indexbuffer ib; - dri_bo *buffer = intel_bufferobj_buffer(intel_buffer_object(bufferobj)); + struct buffer *buffer = intel_bufferobj_buffer(intel_buffer_object(bufferobj)); memset(&ib, 0, sizeof(ib)); diff --git a/src/mesa/drivers/dri/i965/brw_state_pool.c b/src/mesa/drivers/dri/i965/brw_state_pool.c index 9677c73583c..708ae857ab5 100644 --- a/src/mesa/drivers/dri/i965/brw_state_pool.c +++ b/src/mesa/drivers/dri/i965/brw_state_pool.c @@ -34,7 +34,7 @@ #include "imports.h" #include "intel_ioctl.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" GLboolean brw_pool_alloc( struct brw_mem_pool *pool, GLuint size, diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index d5e575ef66a..92c07c29624 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -33,7 +33,7 @@ #include "brw_context.h" #include "brw_state.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" #include "intel_batchbuffer.h" /* This is used to initialize brw->state.atoms[]. We could use this diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index b1de66d9884..5b4f2abd0e2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -34,7 +34,7 @@ #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" /*********************************************************************** * WM unit - fragment programs and rasterization diff --git a/src/mesa/drivers/dri/i965/bufmgr.h b/src/mesa/drivers/dri/i965/bufmgr.h new file mode 100644 index 00000000000..b31c2e6d9bc --- /dev/null +++ b/src/mesa/drivers/dri/i965/bufmgr.h @@ -0,0 +1,191 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef BUFMGR_H +#define BUFMGR_H + +#include "intel_context.h" + + +/* The buffer manager context. Opaque. + */ +struct bufmgr; +struct buffer; + + +struct bufmgr *bm_fake_intel_Attach( struct intel_context *intel ); + +/* Flags for validate and other calls. If both NO_UPLOAD and NO_EVICT + * are specified, ValidateBuffers is essentially a query. + */ +#define BM_MEM_LOCAL 0x1 +#define BM_MEM_AGP 0x2 +#define BM_MEM_VRAM 0x4 /* not yet used */ +#define BM_WRITE 0x8 /* not yet used */ +#define BM_READ 0x10 /* not yet used */ +#define BM_NO_UPLOAD 0x20 +#define BM_NO_EVICT 0x40 +#define BM_NO_MOVE 0x80 /* not yet used */ +#define BM_NO_ALLOC 0x100 /* legacy "fixed" buffers only */ +#define BM_CLIENT 0x200 /* for map - pointer will be accessed + * without dri lock */ + +#define BM_MEM_MASK (BM_MEM_LOCAL|BM_MEM_AGP|BM_MEM_VRAM) + + + + +/* Create a pool of a given memory type, from a certain offset and a + * certain size. + * + * Also passed in is a virtual pointer to the start of the pool. This + * is useful in the faked-out version in i915 so that MapBuffer can + * return a pointer to a buffer residing in AGP space. + * + * Flags passed into a pool are inherited by all buffers allocated in + * that pool. So pools representing the static front,back,depth + * buffer allocations should have MEM_AGP|NO_UPLOAD|NO_EVICT|NO_MOVE to match + * the behaviour of the legacy allocations. + * + * Returns -1 for failure, pool number for success. + */ +int bmInitPool( struct intel_context *, + unsigned long low_offset, + void *low_virtual, + unsigned long size, + unsigned flags); + + +/* Stick closely to ARB_vbo semantics - they're well defined and + * understood, and drivers can just pass the calls through without too + * much thunking. + */ +void bmGenBuffers(struct intel_context *, const char *, unsigned n, struct buffer **buffers, + int align ); +void bmDeleteBuffers(struct intel_context *, unsigned n, struct buffer **buffers); + + +/* Hook to inform faked buffer manager about fixed-position + * front,depth,back buffers. These may move to a fully memory-managed + * scheme, or they may continue to be managed as is. + */ +struct buffer *bmGenBufferStatic(struct intel_context *, + unsigned pool); + +/* On evict, buffer manager will call invalidate_cb() to note that the + * buffer needs to be reloaded. + * + * Buffer is uploaded by calling bmMapBuffer() and copying data into + * the returned pointer. + * + * This is basically a big hack to get some more performance by + * turning off backing store for buffers where we either have it + * already (textures) or don't need it (batch buffers, temporary + * vbo's). + */ +void bmBufferSetInvalidateCB(struct intel_context *, + struct buffer *buf, + void (*invalidate_cb)( struct intel_context *, void *ptr ), + void *ptr, + GLboolean dont_fence_subdata); + + +/* The driver has more intimate knowledge of the hardare than a GL + * client would, so flags here is more proscriptive than the usage + * values in the ARB_vbo interface: + */ +int bmBufferData(struct intel_context *, + struct buffer *buf, + unsigned size, + const void *data, + unsigned flags ); + +int bmBufferSubData(struct intel_context *, + struct buffer *buf, + unsigned offset, + unsigned size, + const void *data ); + +/* In this version, taking the offset will provoke an upload on + * buffers not already resident in AGP: + */ +unsigned bmBufferOffset(struct intel_context *, + struct buffer *buf); + + +/* Extract data from the buffer: + */ +void bmBufferGetSubData(struct intel_context *, + struct buffer *buf, + unsigned offset, + unsigned size, + void *data ); + +void *bmMapBuffer( struct intel_context *, + struct buffer *buf, + unsigned access ); + +void bmUnmapBuffer( struct intel_context *, + struct buffer *buf ); + +/* Pertains to all buffers who's offset has been taken since the last + * fence or release. + */ +int bmValidateBuffers( struct intel_context * ); +void bmReleaseBuffers( struct intel_context * ); + +GLuint bmCtxId( struct intel_context *intel ); + + +GLboolean bmError( struct intel_context * ); +void bmEvictAll( struct intel_context * ); + +void *bmFindVirtual( struct intel_context *intel, + unsigned int offset, + size_t sz ); + +/* This functionality is used by the buffer manager, not really sure + * if we need to be exposing it in this way, probably libdrm will + * offer equivalent calls. + * + * For now they can stay, but will likely change/move before final: + */ +unsigned bmSetFence( struct intel_context * ); +unsigned bmSetFenceLock( struct intel_context * ); +unsigned bmLockAndFence( struct intel_context *intel ); +int bmTestFence( struct intel_context *, unsigned fence ); +void bmFinishFence( struct intel_context *, unsigned fence ); +void bmFinishFenceLock( struct intel_context *, unsigned fence ); + +void bm_fake_NotifyContendedLockTake( struct intel_context * ); + +extern int INTEL_DEBUG; +#define DEBUG_BUFMGR 0x10000000 + +#define DBG(...) do { if (INTEL_DEBUG & DEBUG_BUFMGR) _mesa_printf(__VA_ARGS__); } while(0) + +#endif diff --git a/src/mesa/drivers/dri/i965/bufmgr_fake.c b/src/mesa/drivers/dri/i965/bufmgr_fake.c new file mode 100644 index 00000000000..a85121122fc --- /dev/null +++ b/src/mesa/drivers/dri/i965/bufmgr_fake.c @@ -0,0 +1,1360 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Originally a fake version of the buffer manager so that we can + * prototype the changes in a driver fairly quickly, has been fleshed + * out to a fully functional interim solution. + * + * Basically wraps the old style memory management in the new + * programming interface, but is more expressive and avoids many of + * the bugs in the old texture manager. + */ +#include "bufmgr.h" + +#include "intel_context.h" +#include "intel_ioctl.h" +#include "intel_batchbuffer.h" + +#include "simple_list.h" +#include "mm.h" +#include "imports.h" + +#define BM_POOL_MAX 8 + +/* Internal flags: + */ +#define BM_NO_BACKING_STORE 0x2000 +#define BM_NO_FENCE_SUBDATA 0x4000 + + +static int check_fenced( struct intel_context *intel ); + +static int nr_attach = 0; + +/* Wrapper around mm.c's mem_block, which understands that you must + * wait for fences to expire before memory can be freed. This is + * specific to our use of memcpy for uploads - an upload that was + * processed through the command queue wouldn't need to care about + * fences. + */ +struct block { + struct block *next, *prev; + struct pool *pool; /* BM_MEM_AGP */ + struct mem_block *mem; /* BM_MEM_AGP */ + + unsigned referenced:1; + unsigned on_hardware:1; + unsigned fenced:1; + + + unsigned fence; /* BM_MEM_AGP, Split to read_fence, write_fence */ + + struct buffer *buf; + void *virtual; +}; + + +struct buffer { + unsigned id; /* debug only */ + const char *name; + unsigned size; + + unsigned mapped:1; + unsigned dirty:1; + unsigned alignment:13; + unsigned flags:16; + + struct block *block; + void *backing_store; + void (*invalidate_cb)( struct intel_context *, void * ); + void *invalidate_ptr; +}; + +struct pool { + unsigned size; + unsigned low_offset; + struct buffer *static_buffer; + unsigned flags; + struct mem_block *heap; + void *virtual; + struct block lru; /* only allocated, non-fence-pending blocks here */ +}; + +struct bufmgr { + _glthread_Mutex mutex; /**< for thread safety */ + struct pool pool[BM_POOL_MAX]; + unsigned nr_pools; + + unsigned buf_nr; /* for generating ids */ + + struct block referenced; /* after bmBufferOffset */ + struct block on_hardware; /* after bmValidateBuffers */ + struct block fenced; /* after bmFenceBuffers (mi_flush, emit irq, write dword) */ + /* then to pool->lru or free() */ + + unsigned ctxId; + unsigned last_fence; + unsigned free_on_hardware; + + unsigned fail:1; + unsigned need_fence:1; +}; + +#define MAXFENCE 0x7fffffff + +static GLboolean FENCE_LTE( unsigned a, unsigned b ) +{ + if (a == b) + return GL_TRUE; + + if (a < b && b - a < (1<<24)) + return GL_TRUE; + + if (a > b && MAXFENCE - a + b < (1<<24)) + return GL_TRUE; + + return GL_FALSE; +} + +int bmTestFence( struct intel_context *intel, unsigned fence ) +{ + /* Slight problem with wrap-around: + */ + return fence == 0 || FENCE_LTE(fence, intel->sarea->last_dispatch); +} + +#define LOCK(bm) \ + int dolock = nr_attach > 1; \ + if (dolock) _glthread_LOCK_MUTEX(bm->mutex) + +#define UNLOCK(bm) \ + if (dolock) _glthread_UNLOCK_MUTEX(bm->mutex) + + + +static GLboolean alloc_from_pool( struct intel_context *intel, + unsigned pool_nr, + struct buffer *buf ) +{ + struct bufmgr *bm = intel->bm; + struct pool *pool = &bm->pool[pool_nr]; + struct block *block = (struct block *)calloc(sizeof *block, 1); + GLuint sz, align = (1<<buf->alignment); + + if (!block) + return GL_FALSE; + + sz = (buf->size + align-1) & ~(align-1); + + block->mem = mmAllocMem(pool->heap, + sz, + buf->alignment, 0); + if (!block->mem) { + free(block); + return GL_FALSE; + } + + make_empty_list(block); + + /* Insert at head or at tail??? + */ + insert_at_tail(&pool->lru, block); + + block->pool = pool; + block->virtual = pool->virtual + block->mem->ofs; + block->buf = buf; + + buf->block = block; + + return GL_TRUE; +} + + + + + + + + +/* Release the card storage associated with buf: + */ +static void free_block( struct intel_context *intel, struct block *block ) +{ + DBG("free block %p\n", block); + + if (!block) + return; + + check_fenced(intel); + + if (block->referenced) { + _mesa_printf("tried to free block on referenced list\n"); + assert(0); + } + else if (block->on_hardware) { + block->buf = NULL; + intel->bm->free_on_hardware += block->mem->size; + } + else if (block->fenced) { + block->buf = NULL; + } + else { + DBG(" - free immediately\n"); + remove_from_list(block); + + mmFreeMem(block->mem); + free(block); + } +} + + +static void alloc_backing_store( struct intel_context *intel, struct buffer *buf ) +{ + assert(!buf->backing_store); + assert(!(buf->flags & (BM_NO_EVICT|BM_NO_BACKING_STORE))); + + buf->backing_store = ALIGN_MALLOC(buf->size, 64); +} + +static void free_backing_store( struct intel_context *intel, struct buffer *buf ) +{ + assert(!(buf->flags & (BM_NO_EVICT|BM_NO_BACKING_STORE))); + + if (buf->backing_store) { + ALIGN_FREE(buf->backing_store); + buf->backing_store = NULL; + } +} + + + + + + +static void set_dirty( struct intel_context *intel, + struct buffer *buf ) +{ + if (buf->flags & BM_NO_BACKING_STORE) + buf->invalidate_cb(intel, buf->invalidate_ptr); + + assert(!(buf->flags & BM_NO_EVICT)); + + DBG("set_dirty - buf %d\n", buf->id); + buf->dirty = 1; +} + + +static int evict_lru( struct intel_context *intel, GLuint max_fence, GLuint *pool ) +{ + struct bufmgr *bm = intel->bm; + struct block *block, *tmp; + int i; + + DBG("%s\n", __FUNCTION__); + + for (i = 0; i < bm->nr_pools; i++) { + if (!(bm->pool[i].flags & BM_NO_EVICT)) { + foreach_s(block, tmp, &bm->pool[i].lru) { + + if (block->buf && + (block->buf->flags & BM_NO_FENCE_SUBDATA)) + continue; + + if (block->fence && max_fence && + !FENCE_LTE(block->fence, max_fence)) + return 0; + + set_dirty(intel, block->buf); + block->buf->block = NULL; + + free_block(intel, block); + *pool = i; + return 1; + } + } + } + + + return 0; +} + + +#define foreach_s_rev(ptr, t, list) \ + for(ptr=(list)->prev,t=(ptr)->prev; list != ptr; ptr=t, t=(t)->prev) + +static int evict_mru( struct intel_context *intel, GLuint *pool ) +{ + struct bufmgr *bm = intel->bm; + struct block *block, *tmp; + int i; + + DBG("%s\n", __FUNCTION__); + + for (i = 0; i < bm->nr_pools; i++) { + if (!(bm->pool[i].flags & BM_NO_EVICT)) { + foreach_s_rev(block, tmp, &bm->pool[i].lru) { + + if (block->buf && + (block->buf->flags & BM_NO_FENCE_SUBDATA)) + continue; + + set_dirty(intel, block->buf); + block->buf->block = NULL; + + free_block(intel, block); + *pool = i; + return 1; + } + } + } + + + return 0; +} + + +static int check_fenced( struct intel_context *intel ) +{ + struct bufmgr *bm = intel->bm; + struct block *block, *tmp; + int ret = 0; + + foreach_s(block, tmp, &bm->fenced ) { + assert(block->fenced); + + if (bmTestFence(intel, block->fence)) { + + block->fenced = 0; + + if (!block->buf) { + DBG("delayed free: offset %x sz %x\n", block->mem->ofs, block->mem->size); + remove_from_list(block); + mmFreeMem(block->mem); + free(block); + } + else { + DBG("return to lru: offset %x sz %x\n", block->mem->ofs, block->mem->size); + move_to_tail(&block->pool->lru, block); + } + + ret = 1; + } + else { + /* Blocks are ordered by fence, so if one fails, all from + * here will fail also: + */ + break; + } + } + + /* Also check the referenced list: + */ + foreach_s(block, tmp, &bm->referenced ) { + if (block->fenced && + bmTestFence(intel, block->fence)) { + block->fenced = 0; + } + } + + + DBG("%s: %d\n", __FUNCTION__, ret); + return ret; +} + + + +static void fence_blocks( struct intel_context *intel, + unsigned fence ) +{ + struct bufmgr *bm = intel->bm; + struct block *block, *tmp; + + foreach_s (block, tmp, &bm->on_hardware) { + DBG("Fence block %p (sz 0x%x buf %p) with fence %d\n", block, + block->mem->size, block->buf, fence); + block->fence = fence; + + block->on_hardware = 0; + block->fenced = 1; + + /* Move to tail of pending list here + */ + move_to_tail(&bm->fenced, block); + } + + /* Also check the referenced list: + */ + foreach_s (block, tmp, &bm->referenced) { + if (block->on_hardware) { + DBG("Fence block %p (sz 0x%x buf %p) with fence %d\n", block, + block->mem->size, block->buf, fence); + + block->fence = fence; + block->on_hardware = 0; + block->fenced = 1; + } + } + + + bm->last_fence = fence; + assert(is_empty_list(&bm->on_hardware)); +} + + + + +static GLboolean alloc_block( struct intel_context *intel, + struct buffer *buf ) +{ + struct bufmgr *bm = intel->bm; + int i; + + assert(intel->locked); + + DBG("%s 0x%x bytes (%s)\n", __FUNCTION__, buf->size, buf->name); + + for (i = 0; i < bm->nr_pools; i++) { + if (!(bm->pool[i].flags & BM_NO_ALLOC) && + alloc_from_pool(intel, i, buf)) { + + DBG("%s --> 0x%x (sz %x)\n", __FUNCTION__, + buf->block->mem->ofs, buf->block->mem->size); + + return GL_TRUE; + } + } + + DBG("%s --> fail\n", __FUNCTION__); + return GL_FALSE; +} + + +static GLboolean evict_and_alloc_block( struct intel_context *intel, + struct buffer *buf ) +{ + GLuint pool; + struct bufmgr *bm = intel->bm; + + assert(buf->block == NULL); + + /* Put a cap on the amount of free memory we'll allow to accumulate + * before emitting a fence. + */ + if (bm->free_on_hardware > 1 * 1024 * 1024) { + DBG("fence for free space: %x\n", bm->free_on_hardware); + bmSetFence(intel); + } + + /* Search for already free memory: + */ + if (alloc_block(intel, buf)) + return GL_TRUE; + + /* Look for memory that may have become free: + */ + if (check_fenced(intel) && + alloc_block(intel, buf)) + return GL_TRUE; + + /* Look for memory blocks not used for >1 frame: + */ + while (evict_lru(intel, intel->second_last_swap_fence, &pool)) + if (alloc_from_pool(intel, pool, buf)) + return GL_TRUE; + + /* If we're not thrashing, allow lru eviction to dig deeper into + * recently used textures. We'll probably be thrashing soon: + */ + if (!intel->thrashing) { + while (evict_lru(intel, 0, &pool)) + if (alloc_from_pool(intel, pool, buf)) + return GL_TRUE; + } + + /* Keep thrashing counter alive? + */ + if (intel->thrashing) + intel->thrashing = 20; + + /* Wait on any already pending fences - here we are waiting for any + * freed memory that has been submitted to hardware and fenced to + * become available: + */ + while (!is_empty_list(&bm->fenced)) { + GLuint fence = bm->fenced.next->fence; + bmFinishFence(intel, fence); + + if (alloc_block(intel, buf)) + return GL_TRUE; + } + + + /* + */ + if (!is_empty_list(&bm->on_hardware)) { + bmSetFence(intel); + + while (!is_empty_list(&bm->fenced)) { + GLuint fence = bm->fenced.next->fence; + bmFinishFence(intel, fence); + } + + if (!intel->thrashing) { + DBG("thrashing\n"); + } + intel->thrashing = 20; + + if (alloc_block(intel, buf)) + return GL_TRUE; + } + + while (evict_mru(intel, &pool)) + if (alloc_from_pool(intel, pool, buf)) + return GL_TRUE; + + DBG("%s 0x%x bytes failed\n", __FUNCTION__, buf->size); + + assert(is_empty_list(&bm->on_hardware)); + assert(is_empty_list(&bm->fenced)); + + return GL_FALSE; +} + + + + + + + + + + +/*********************************************************************** + * Public functions + */ + + +/* The initialization functions are skewed in the fake implementation. + * This call would be to attach to an existing manager, rather than to + * create a local one. + */ +struct bufmgr *bm_fake_intel_Attach( struct intel_context *intel ) +{ + _glthread_DECLARE_STATIC_MUTEX(initMutex); + static struct bufmgr bm; + + /* This function needs a mutex of its own... + */ + _glthread_LOCK_MUTEX(initMutex); + + if (nr_attach == 0) { + _glthread_INIT_MUTEX(bm.mutex); + + make_empty_list(&bm.referenced); + make_empty_list(&bm.fenced); + make_empty_list(&bm.on_hardware); + + /* The context id of any of the share group. This won't be used + * in communication with the kernel, so it doesn't matter if + * this context is eventually deleted. + */ + bm.ctxId = intel->hHWContext; + } + + nr_attach++; + + _glthread_UNLOCK_MUTEX(initMutex); + + return &bm; +} + + + +/* The virtual pointer would go away in a true implementation. + */ +int bmInitPool( struct intel_context *intel, + unsigned long low_offset, + void *low_virtual, + unsigned long size, + unsigned flags) +{ + struct bufmgr *bm = intel->bm; + int retval = 0; + + LOCK(bm); + { + GLuint i; + + for (i = 0; i < bm->nr_pools; i++) { + if (bm->pool[i].low_offset == low_offset && + bm->pool[i].size == size) { + retval = i; + goto out; + } + } + + + if (bm->nr_pools >= BM_POOL_MAX) + retval = -1; + else { + i = bm->nr_pools++; + + DBG("bmInitPool %d low_offset %x sz %x\n", + i, low_offset, size); + + bm->pool[i].low_offset = low_offset; + bm->pool[i].size = size; + bm->pool[i].heap = mmInit( low_offset, size ); + bm->pool[i].virtual = low_virtual - low_offset; + bm->pool[i].flags = flags; + + make_empty_list(&bm->pool[i].lru); + + retval = i; + } + } + out: + UNLOCK(bm); + return retval; +} + +static struct buffer *do_GenBuffer(struct intel_context *intel, const char *name, int align) +{ + struct bufmgr *bm = intel->bm; + struct buffer *buf = calloc(sizeof(*buf), 1); + + buf->id = ++bm->buf_nr; + buf->name = name; + buf->alignment = align; + buf->flags = BM_MEM_AGP|BM_MEM_VRAM|BM_MEM_LOCAL; + + return buf; +} + + +void *bmFindVirtual( struct intel_context *intel, + unsigned int offset, + size_t sz ) +{ + struct bufmgr *bm = intel->bm; + int i; + + for (i = 0; i < bm->nr_pools; i++) + if (offset >= bm->pool[i].low_offset && + offset + sz <= bm->pool[i].low_offset + bm->pool[i].size) + return bm->pool[i].virtual + offset; + + return NULL; +} + + +void bmGenBuffers(struct intel_context *intel, + const char *name, unsigned n, + struct buffer **buffers, + int align ) +{ + struct bufmgr *bm = intel->bm; + LOCK(bm); + { + int i; + + for (i = 0; i < n; i++) + buffers[i] = do_GenBuffer(intel, name, align); + } + UNLOCK(bm); +} + + +void bmDeleteBuffers(struct intel_context *intel, unsigned n, struct buffer **buffers) +{ + struct bufmgr *bm = intel->bm; + + LOCK(bm); + { + unsigned i; + + for (i = 0; i < n; i++) { + struct buffer *buf = buffers[i]; + + if (buf && buf->block) + free_block(intel, buf->block); + + if (buf) + free(buf); + } + } + UNLOCK(bm); +} + + + + +/* Hook to inform faked buffer manager about fixed-position + * front,depth,back buffers. These may move to a fully memory-managed + * scheme, or they may continue to be managed as is. It will probably + * be useful to pass a fixed offset here one day. + */ +struct buffer *bmGenBufferStatic(struct intel_context *intel, + unsigned pool ) +{ + struct bufmgr *bm = intel->bm; + struct buffer *buf; + LOCK(bm); + { + assert(bm->pool[pool].flags & BM_NO_EVICT); + assert(bm->pool[pool].flags & BM_NO_MOVE); + + if (bm->pool[pool].static_buffer) + buf = bm->pool[pool].static_buffer; + else { + buf = do_GenBuffer(intel, "static", 12); + + bm->pool[pool].static_buffer = buf; + assert(!buf->block); + + buf->size = bm->pool[pool].size; + buf->flags = bm->pool[pool].flags; + buf->alignment = 12; + + if (!alloc_from_pool(intel, pool, buf)) + assert(0); + } + } + UNLOCK(bm); + return buf; +} + + +static void wait_quiescent(struct intel_context *intel, + struct block *block) +{ + if (block->on_hardware) { + assert(intel->bm->need_fence); + bmSetFence(intel); + assert(!block->on_hardware); + } + + + if (block->fenced) { + bmFinishFence(intel, block->fence); + } + + assert(!block->on_hardware); + assert(!block->fenced); +} + + + +/* If buffer size changes, free and reallocate. Otherwise update in + * place. + */ +int bmBufferData(struct intel_context *intel, + struct buffer *buf, + unsigned size, + const void *data, + unsigned flags ) +{ + struct bufmgr *bm = intel->bm; + int retval = 0; + + LOCK(bm); + { + DBG("bmBufferData %d sz 0x%x data: %p\n", buf->id, size, data); + + assert(!buf->mapped); + + if (buf->block) { + struct block *block = buf->block; + + /* Optimistic check to see if we can reuse the block -- not + * required for correctness: + */ + if (block->fenced) + check_fenced(intel); + + if (block->on_hardware || + block->fenced || + (buf->size && buf->size != size) || + (data == NULL)) { + + assert(!block->referenced); + + free_block(intel, block); + buf->block = NULL; + buf->dirty = 1; + } + } + + buf->size = size; + if (buf->block) { + assert (buf->block->mem->size >= size); + } + + if (buf->flags & (BM_NO_BACKING_STORE|BM_NO_EVICT)) { + + assert(intel->locked || data == NULL); + + if (data != NULL) { + if (!buf->block && !evict_and_alloc_block(intel, buf)) { + bm->fail = 1; + retval = -1; + goto out; + } + + wait_quiescent(intel, buf->block); + + DBG("bmBufferData %d offset 0x%x sz 0x%x\n", + buf->id, buf->block->mem->ofs, size); + + assert(buf->block->virtual == buf->block->pool->virtual + buf->block->mem->ofs); + + do_memcpy(buf->block->virtual, data, size); + } + buf->dirty = 0; + } + else { + DBG("%s - set buf %d dirty\n", __FUNCTION__, buf->id); + set_dirty(intel, buf); + free_backing_store(intel, buf); + + if (data != NULL) { + alloc_backing_store(intel, buf); + do_memcpy(buf->backing_store, data, size); + } + } + } + out: + UNLOCK(bm); + return retval; +} + + +/* Update the buffer in place, in whatever space it is currently resident: + */ +int bmBufferSubData(struct intel_context *intel, + struct buffer *buf, + unsigned offset, + unsigned size, + const void *data ) +{ + struct bufmgr *bm = intel->bm; + int retval = 0; + + if (size == 0) + return 0; + + LOCK(bm); + { + DBG("bmBufferSubdata %d offset 0x%x sz 0x%x\n", buf->id, offset, size); + + assert(offset+size <= buf->size); + + if (buf->flags & (BM_NO_EVICT|BM_NO_BACKING_STORE)) { + + assert(intel->locked); + + if (!buf->block && !evict_and_alloc_block(intel, buf)) { + bm->fail = 1; + retval = -1; + goto out; + } + + if (!(buf->flags & BM_NO_FENCE_SUBDATA)) + wait_quiescent(intel, buf->block); + + buf->dirty = 0; + + do_memcpy(buf->block->virtual + offset, data, size); + } + else { + DBG("%s - set buf %d dirty\n", __FUNCTION__, buf->id); + set_dirty(intel, buf); + + if (buf->backing_store == NULL) + alloc_backing_store(intel, buf); + + do_memcpy(buf->backing_store + offset, data, size); + } + } + out: + UNLOCK(bm); + return retval; +} + +unsigned bmBufferOffset(struct intel_context *intel, + struct buffer *buf) +{ + struct bufmgr *bm = intel->bm; + unsigned retval = 0; + + LOCK(bm); + { + assert(intel->locked); + + if (!buf->block && + !evict_and_alloc_block(intel, buf)) { + bm->fail = 1; + retval = ~0; + } + else { + assert(buf->block); + assert(buf->block->buf == buf); + + DBG("Add buf %d (block %p, dirty %d) to referenced list\n", buf->id, buf->block, + buf->dirty); + + move_to_tail(&bm->referenced, buf->block); + buf->block->referenced = 1; + + retval = buf->block->mem->ofs; + } + } + UNLOCK(bm); + + return retval; +} + + + +/* Extract data from the buffer: + */ +void bmBufferGetSubData(struct intel_context *intel, + struct buffer *buf, + unsigned offset, + unsigned size, + void *data ) +{ + struct bufmgr *bm = intel->bm; + + LOCK(bm); + { + DBG("bmBufferSubdata %d offset 0x%x sz 0x%x\n", buf->id, offset, size); + + if (buf->flags & (BM_NO_EVICT|BM_NO_BACKING_STORE)) { + if (buf->block && size) { + wait_quiescent(intel, buf->block); + do_memcpy(data, buf->block->virtual + offset, size); + } + } + else { + if (buf->backing_store && size) { + do_memcpy(data, buf->backing_store + offset, size); + } + } + } + UNLOCK(bm); +} + + +/* Return a pointer to whatever space the buffer is currently resident in: + */ +void *bmMapBuffer( struct intel_context *intel, + struct buffer *buf, + unsigned flags ) +{ + struct bufmgr *bm = intel->bm; + void *retval = NULL; + + LOCK(bm); + { + DBG("bmMapBuffer %d\n", buf->id); + + if (buf->mapped) { + _mesa_printf("%s: already mapped\n", __FUNCTION__); + retval = NULL; + } + else if (buf->flags & (BM_NO_BACKING_STORE|BM_NO_EVICT)) { + + assert(intel->locked); + + if (!buf->block && !evict_and_alloc_block(intel, buf)) { + DBG("%s: alloc failed\n", __FUNCTION__); + bm->fail = 1; + retval = NULL; + } + else { + assert(buf->block); + buf->dirty = 0; + + if (!(buf->flags & BM_NO_FENCE_SUBDATA)) + wait_quiescent(intel, buf->block); + + buf->mapped = 1; + retval = buf->block->virtual; + } + } + else { + DBG("%s - set buf %d dirty\n", __FUNCTION__, buf->id); + set_dirty(intel, buf); + + if (buf->backing_store == 0) + alloc_backing_store(intel, buf); + + buf->mapped = 1; + retval = buf->backing_store; + } + } + UNLOCK(bm); + return retval; +} + +void bmUnmapBuffer( struct intel_context *intel, struct buffer *buf ) +{ + struct bufmgr *bm = intel->bm; + + LOCK(bm); + { + DBG("bmUnmapBuffer %d\n", buf->id); + buf->mapped = 0; + } + UNLOCK(bm); +} + + + + +/* This is the big hack that turns on BM_NO_BACKING_STORE. Basically + * says that an external party will maintain the backing store, eg + * Mesa's local copy of texture data. + */ +void bmBufferSetInvalidateCB(struct intel_context *intel, + struct buffer *buf, + void (*invalidate_cb)( struct intel_context *, void *ptr ), + void *ptr, + GLboolean dont_fence_subdata) +{ + struct bufmgr *bm = intel->bm; + + LOCK(bm); + { + if (buf->backing_store) + free_backing_store(intel, buf); + + buf->flags |= BM_NO_BACKING_STORE; + + if (dont_fence_subdata) + buf->flags |= BM_NO_FENCE_SUBDATA; + + DBG("bmBufferSetInvalidateCB set buf %d dirty\n", buf->id); + buf->dirty = 1; + buf->invalidate_cb = invalidate_cb; + buf->invalidate_ptr = ptr; + + /* Note that it is invalid right from the start. Also note + * invalidate_cb is called with the bufmgr locked, so cannot + * itself make bufmgr calls. + */ + invalidate_cb( intel, ptr ); + } + UNLOCK(bm); +} + + + + + + + +/* This is only protected against thread interactions by the DRI lock + * and the policy of ensuring that all dma is flushed prior to + * releasing that lock. Otherwise you might have two threads building + * up a list of buffers to validate at once. + */ +int bmValidateBuffers( struct intel_context *intel ) +{ + struct bufmgr *bm = intel->bm; + int retval = 0; + + LOCK(bm); + { + DBG("%s fail %d\n", __FUNCTION__, bm->fail); + assert(intel->locked); + + if (!bm->fail) { + struct block *block, *tmp; + + foreach_s(block, tmp, &bm->referenced) { + struct buffer *buf = block->buf; + + DBG("Validate buf %d / block %p / dirty %d\n", buf->id, block, buf->dirty); + + /* Upload the buffer contents if necessary: + */ + if (buf->dirty) { + DBG("Upload dirty buf %d (%s) sz %d offset 0x%x\n", buf->id, + buf->name, buf->size, block->mem->ofs); + + assert(!(buf->flags & (BM_NO_BACKING_STORE|BM_NO_EVICT))); + + wait_quiescent(intel, buf->block); + + do_memcpy(buf->block->virtual, + buf->backing_store, + buf->size); + + buf->dirty = 0; + } + + block->referenced = 0; + block->on_hardware = 1; + move_to_tail(&bm->on_hardware, block); + } + + bm->need_fence = 1; + } + + retval = bm->fail ? -1 : 0; + } + UNLOCK(bm); + + + if (retval != 0) + DBG("%s failed\n", __FUNCTION__); + + return retval; +} + + + + +void bmReleaseBuffers( struct intel_context *intel ) +{ + struct bufmgr *bm = intel->bm; + + LOCK(bm); + { + struct block *block, *tmp; + + foreach_s (block, tmp, &bm->referenced) { + + DBG("remove block %p from referenced list\n", block); + + if (block->on_hardware) { + /* Return to the on-hardware list. + */ + move_to_tail(&bm->on_hardware, block); + } + else if (block->fenced) { + struct block *s; + + /* Hmm - have to scan the fenced list to insert the + * buffers in order. This is O(nm), but rare and the + * numbers are low. + */ + foreach (s, &bm->fenced) { + if (FENCE_LTE(block->fence, s->fence)) + break; + } + + move_to_tail(s, block); + } + else { + /* Return to the lru list: + */ + move_to_tail(&block->pool->lru, block); + } + + block->referenced = 0; + } + } + UNLOCK(bm); +} + + +/* This functionality is used by the buffer manager, not really sure + * if we need to be exposing it in this way, probably libdrm will + * offer equivalent calls. + * + * For now they can stay, but will likely change/move before final: + */ +unsigned bmSetFence( struct intel_context *intel ) +{ + assert(intel->locked); + + /* Emit MI_FLUSH here: + */ + if (intel->bm->need_fence) { + + /* Emit a flush without using a batchbuffer. Can't rely on the + * batchbuffer at this level really. Would really prefer that + * the IRQ ioctly emitted the flush at the same time. + */ + GLuint dword[2]; + dword[0] = intel->vtbl.flush_cmd(); + dword[1] = 0; + intel_cmd_ioctl(intel, (char *)&dword, sizeof(dword)); + + intel->bm->last_fence = intelEmitIrqLocked( intel ); + + fence_blocks(intel, intel->bm->last_fence); + + intel->vtbl.note_fence(intel, intel->bm->last_fence); + intel->bm->need_fence = 0; + + if (intel->thrashing) { + intel->thrashing--; + if (!intel->thrashing) + DBG("not thrashing\n"); + } + + intel->bm->free_on_hardware = 0; + } + + return intel->bm->last_fence; +} + +unsigned bmSetFenceLock( struct intel_context *intel ) +{ + unsigned last; + LOCK(intel->bm); + last = bmSetFence(intel); + UNLOCK(intel->bm); + return last; +} +unsigned bmLockAndFence( struct intel_context *intel ) +{ + if (intel->bm->need_fence) { + LOCK_HARDWARE(intel); + LOCK(intel->bm); + bmSetFence(intel); + UNLOCK(intel->bm); + UNLOCK_HARDWARE(intel); + } + + return intel->bm->last_fence; +} + + +void bmFinishFence( struct intel_context *intel, unsigned fence ) +{ + if (!bmTestFence(intel, fence)) { + DBG("...wait on fence %d\n", fence); + intelWaitIrq( intel, fence ); + } + assert(bmTestFence(intel, fence)); + check_fenced(intel); +} + +void bmFinishFenceLock( struct intel_context *intel, unsigned fence ) +{ + LOCK(intel->bm); + bmFinishFence(intel, fence); + UNLOCK(intel->bm); +} + + +/* Specifically ignore texture memory sharing. + * -- just evict everything + * -- and wait for idle + */ +void bm_fake_NotifyContendedLockTake( struct intel_context *intel ) +{ + struct bufmgr *bm = intel->bm; + + LOCK(bm); + { + struct block *block, *tmp; + GLuint i; + + assert(is_empty_list(&bm->referenced)); + + bm->need_fence = 1; + bm->fail = 0; + bmFinishFence(intel, bmSetFence(intel)); + + assert(is_empty_list(&bm->fenced)); + assert(is_empty_list(&bm->on_hardware)); + + for (i = 0; i < bm->nr_pools; i++) { + if (!(bm->pool[i].flags & BM_NO_EVICT)) { + foreach_s(block, tmp, &bm->pool[i].lru) { + assert(bmTestFence(intel, block->fence)); + set_dirty(intel, block->buf); + } + } + } + } + UNLOCK(bm); +} + + + +void bmEvictAll( struct intel_context *intel ) +{ + struct bufmgr *bm = intel->bm; + + LOCK(bm); + { + struct block *block, *tmp; + GLuint i; + + DBG("%s\n", __FUNCTION__); + + assert(is_empty_list(&bm->referenced)); + + bm->need_fence = 1; + bm->fail = 0; + bmFinishFence(intel, bmSetFence(intel)); + + assert(is_empty_list(&bm->fenced)); + assert(is_empty_list(&bm->on_hardware)); + + for (i = 0; i < bm->nr_pools; i++) { + if (!(bm->pool[i].flags & BM_NO_EVICT)) { + foreach_s(block, tmp, &bm->pool[i].lru) { + assert(bmTestFence(intel, block->fence)); + set_dirty(intel, block->buf); + block->buf->block = NULL; + + free_block(intel, block); + } + } + } + } + UNLOCK(bm); +} + + +GLboolean bmError( struct intel_context *intel ) +{ + struct bufmgr *bm = intel->bm; + GLboolean retval; + + LOCK(bm); + { + retval = bm->fail; + } + UNLOCK(bm); + + return retval; +} + + +GLuint bmCtxId( struct intel_context *intel ) +{ + return intel->bm->ctxId; +} diff --git a/src/mesa/drivers/dri/i965/intel_batchbuffer.c b/src/mesa/drivers/dri/i965/intel_batchbuffer.c index e4557a38471..2aaa10e1c21 100644 --- a/src/mesa/drivers/dri/i965/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/i965/intel_batchbuffer.c @@ -28,24 +28,13 @@ #include "imports.h" #include "intel_batchbuffer.h" #include "intel_ioctl.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" static void intel_batchbuffer_reset( struct intel_batchbuffer *batch ) { assert(batch->map == NULL); - if (batch->buf != NULL) { - dri_bo_unreference(batch->buf); - batch->buf = NULL; - } - - batch->buf = dri_bo_alloc(intel->intelScreen->bufmgr, "batchbuffer", - intel->intelScreen->maxBatchSize, 4096, - DRM_BO_FLAG_MEM_TT); - dri_bo_map(batch->buf, GL_TRUE); - batch->map = batch->buf->virtual; - batch->offset = (unsigned long)batch->ptr; batch->offset = (batch->offset + 63) & ~63; batch->ptr = (unsigned char *) batch->offset; diff --git a/src/mesa/drivers/dri/i965/intel_batchbuffer.h b/src/mesa/drivers/dri/i965/intel_batchbuffer.h index a824966d2e2..25e0a65e99f 100644 --- a/src/mesa/drivers/dri/i965/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/i965/intel_batchbuffer.h @@ -29,7 +29,7 @@ #define INTEL_BATCHBUFFER_H #include "mtypes.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" struct intel_context; @@ -43,7 +43,7 @@ struct intel_context; struct intel_batchbuffer { struct intel_context *intel; - dri_bo *buffer; + struct buffer *buffer; GLuint flags; unsigned long offset; diff --git a/src/mesa/drivers/dri/i965/intel_blit.c b/src/mesa/drivers/dri/i965/intel_blit.c index 4502c551a73..f88cbb2328d 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.c +++ b/src/mesa/drivers/dri/i965/intel_blit.c @@ -41,7 +41,7 @@ #include "intel_regions.h" #include "intel_structs.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" @@ -66,7 +66,7 @@ void intelCopyBuffer( const __DRIdrawablePrivate *dPriv, intelFlush( &intel->ctx ); - dri_fence_wait(intel, intel->last_swap_fence); + bmFinishFenceLock(intel, intel->last_swap_fence); /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets * should work regardless. @@ -154,10 +154,8 @@ void intelCopyBuffer( const __DRIdrawablePrivate *dPriv, } intel_batchbuffer_flush( intel->batch ); - - dri_fence_unreference(intel->second_last_swap_fence); intel->second_last_swap_fence = intel->last_swap_fence; - intel->last_swap_fence = dri_fence_reference(intel->bmbmSetFenceLock( intel ); + intel->last_swap_fence = bmSetFenceLock( intel ); UNLOCK_HARDWARE( intel ); if (!rect) @@ -180,7 +178,7 @@ void intelCopyBuffer( const __DRIdrawablePrivate *dPriv, void intelEmitFillBlit( struct intel_context *intel, GLuint cpp, GLshort dst_pitch, - dri_bo *dst_buffer, + struct buffer *dst_buffer, GLuint dst_offset, GLboolean dst_tiled, GLshort x, GLshort y, @@ -252,11 +250,11 @@ static GLuint translate_raster_op(GLenum logicop) void intelEmitCopyBlit( struct intel_context *intel, GLuint cpp, GLshort src_pitch, - dri_bo *src_buffer, + struct buffer *src_buffer, GLuint src_offset, GLboolean src_tiled, GLshort dst_pitch, - dri_bo *dst_buffer, + struct buffer *dst_buffer, GLuint dst_offset, GLboolean dst_tiled, GLshort src_x, GLshort src_y, @@ -530,7 +528,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLubyte *src_bits, GLuint src_size, GLuint fg_color, GLshort dst_pitch, - dri_bo *dst_buffer, + struct buffer *dst_buffer, GLuint dst_offset, GLboolean dst_tiled, GLshort x, GLshort y, diff --git a/src/mesa/drivers/dri/i965/intel_blit.h b/src/mesa/drivers/dri/i965/intel_blit.h index 45dd33db664..e361545c8fa 100644 --- a/src/mesa/drivers/dri/i965/intel_blit.h +++ b/src/mesa/drivers/dri/i965/intel_blit.h @@ -31,7 +31,7 @@ #include "intel_context.h" #include "intel_ioctl.h" -dri_bo; +struct buffer; extern void intelCopyBuffer( const __DRIdrawablePrivate *dpriv, const drm_clip_rect_t *rect ); @@ -40,11 +40,11 @@ extern void intelClearWithBlit(GLcontext *ctx, GLbitfield mask); extern void intelEmitCopyBlit( struct intel_context *intel, GLuint cpp, GLshort src_pitch, - dri_bo *src_buffer, + struct buffer *src_buffer, GLuint src_offset, GLboolean src_tiled, GLshort dst_pitch, - dri_bo *dst_buffer, + struct buffer *dst_buffer, GLuint dst_offset, GLboolean dst_tiled, GLshort srcx, GLshort srcy, @@ -55,7 +55,7 @@ extern void intelEmitCopyBlit( struct intel_context *intel, extern void intelEmitFillBlit( struct intel_context *intel, GLuint cpp, GLshort dst_pitch, - dri_bo *dst_buffer, + struct buffer *dst_buffer, GLuint dst_offset, GLboolean dst_tiled, GLshort x, GLshort y, @@ -68,7 +68,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel, GLubyte *src_bits, GLuint src_size, GLuint fg_color, GLshort dst_pitch, - dri_bo *dst_buffer, + struct buffer *dst_buffer, GLuint dst_offset, GLboolean dst_tiled, GLshort dst_x, GLshort dst_y, diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.c b/src/mesa/drivers/dri/i965/intel_buffer_objects.c index 32c458987d7..3349284f5db 100644 --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.c @@ -32,7 +32,7 @@ #include "intel_context.h" #include "intel_buffer_objects.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" /** @@ -185,7 +185,7 @@ static GLboolean intel_bufferobj_unmap( GLcontext *ctx, return GL_TRUE; } -dri_bo *intel_bufferobj_buffer( const struct intel_buffer_object *intel_obj ) +struct buffer *intel_bufferobj_buffer( const struct intel_buffer_object *intel_obj ) { assert(intel_obj->Base.Name); assert(intel_obj->buffer); diff --git a/src/mesa/drivers/dri/i965/intel_buffer_objects.h b/src/mesa/drivers/dri/i965/intel_buffer_objects.h index a80f448716d..4b38803e576 100644 --- a/src/mesa/drivers/dri/i965/intel_buffer_objects.h +++ b/src/mesa/drivers/dri/i965/intel_buffer_objects.h @@ -39,13 +39,13 @@ struct gl_buffer_object; */ struct intel_buffer_object { struct gl_buffer_object Base; - dri_bo *buffer; /* the low-level buffer manager's buffer handle */ + struct buffer *buffer; /* the low-level buffer manager's buffer handle */ }; /* Get the bm buffer associated with a GL bufferobject: */ -dri_bo *intel_bufferobj_buffer( const struct intel_buffer_object *obj ); +struct buffer *intel_bufferobj_buffer( const struct intel_buffer_object *obj ); /* Hook the bufferobject implementation into mesa: */ diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c index 37c9fa3ec31..022819d5821 100644 --- a/src/mesa/drivers/dri/i965/intel_context.c +++ b/src/mesa/drivers/dri/i965/intel_context.c @@ -58,7 +58,7 @@ #include "intel_regions.h" #include "intel_buffer_objects.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" #include "utils.h" #include "vblank.h" @@ -635,10 +635,10 @@ static void intelContendedLock( struct intel_context *intel, GLuint flags ) /* As above, but don't evict the texture data on transitions * between contexts which all share a local buffer manager. */ - if (sarea->texAge != intel->hHWContext) { + if (sarea->texAge != my_bufmgr) { DBG("Lost Textures: sarea->texAge %x my_bufmgr %x\n", sarea->ctxOwner, my_bufmgr); - sarea->texAge = intel->hHWContext; - dri_bufmgr_fake_contended_lock_take(intel->intelScreen->bufmgr); + sarea->texAge = my_bufmgr; + bm_fake_NotifyContendedLockTake( intel ); } /* Drawable changed? @@ -668,6 +668,11 @@ void LOCK_HARDWARE( struct intel_context *intel ) intel->locked = 1; + if (bmError(intel)) { + bmEvictAll(intel); + intel->vtbl.lost_hardware( intel ); + } + /* Make sure nothing has been emitted prior to getting the lock: */ assert(intel->batch->map == 0); @@ -675,8 +680,16 @@ void LOCK_HARDWARE( struct intel_context *intel ) /* XXX: postpone, may not be needed: */ if (!intel_batchbuffer_map(intel->batch)) { - _mesa_printf("failure to map batchbuffer\n"); - assert(0); + bmEvictAll(intel); + intel->vtbl.lost_hardware( intel ); + + /* This could only fail if the batchbuffer was greater in size + * than the available texture memory: + */ + if (!intel_batchbuffer_map(intel->batch)) { + _mesa_printf("double failure to map batchbuffer\n"); + assert(0); + } } } diff --git a/src/mesa/drivers/dri/i965/intel_ioctl.c b/src/mesa/drivers/dri/i965/intel_ioctl.c index 88d59830272..e7e736079f4 100644 --- a/src/mesa/drivers/dri/i965/intel_ioctl.c +++ b/src/mesa/drivers/dri/i965/intel_ioctl.c @@ -41,7 +41,7 @@ #include "intel_blit.h" #include "intel_regions.h" #include "drm.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" static int intelWaitIdleLocked( struct intel_context *intel ) { diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 8db61267b55..0fb33e27f47 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -28,7 +28,7 @@ #include "intel_context.h" #include "intel_mipmap_tree.h" #include "intel_regions.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" #include "enums.h" #include "imports.h" diff --git a/src/mesa/drivers/dri/i965/intel_regions.c b/src/mesa/drivers/dri/i965/intel_regions.c index 9bf858cacb4..b78eba898ff 100644 --- a/src/mesa/drivers/dri/i965/intel_regions.c +++ b/src/mesa/drivers/dri/i965/intel_regions.c @@ -42,7 +42,7 @@ #include "intel_context.h" #include "intel_regions.h" #include "intel_blit.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" #include "imports.h" /* XXX: Thread safety? @@ -51,7 +51,7 @@ GLubyte *intel_region_map(struct intel_context *intel, struct intel_region *regi { DBG("%s\n", __FUNCTION__); if (!region->map_refcount++) { - region->map = dri_bo_map(region->buffer, GL_TRUE); + region->map = bmMapBuffer(intel, region->buffer, 0); if (!region->map) region->map_refcount--; } @@ -64,7 +64,7 @@ void intel_region_unmap(struct intel_context *intel, { DBG("%s\n", __FUNCTION__); if (!--region->map_refcount) { - dri_bo_unmap(region->buffer); + bmUnmapBuffer(intel, region->buffer); region->map = NULL; } } @@ -84,8 +84,8 @@ struct intel_region *intel_region_alloc( struct intel_context *intel, region->height = height; /* needed? */ region->refcount = 1; - region->buffer = dri_bo_alloc(intelScreen->bufmgr, "region", - pitch * cpp * height, 64, DRM_BO_FLAG_MEM_TT); + bmGenBuffers(intel, "tex", 1, ®ion->buffer, 6); + bmBufferData(intel, region->buffer, pitch * cpp * height, NULL, 0); return region; } @@ -108,7 +108,7 @@ void intel_region_release( struct intel_context *intel, if (--(*region)->refcount == 0) { assert((*region)->map_refcount == 0); - dri_bo_unreference((*region)->buffer); + bmDeleteBuffers(intel, 1, &(*region)->buffer); free(*region); } *region = NULL; diff --git a/src/mesa/drivers/dri/i965/intel_regions.h b/src/mesa/drivers/dri/i965/intel_regions.h index 8505d7eedc2..d2235f1275b 100644 --- a/src/mesa/drivers/dri/i965/intel_regions.h +++ b/src/mesa/drivers/dri/i965/intel_regions.h @@ -29,7 +29,7 @@ #define INTEL_REGIONS_H #include "mtypes.h" -#include "dri_bufmgr.h" /* for DBG! */ +#include "bufmgr.h" /* for DBG! */ struct intel_context; /* A layer on top of the bufmgr buffers that adds a few useful things: @@ -40,7 +40,7 @@ struct intel_context; * - Blitter commands for copying 2D regions between buffers. */ struct intel_region { - dri_bo *buffer; + struct buffer *buffer; GLuint refcount; GLuint cpp; GLuint pitch; diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index 06bf9214f05..5dac50df32c 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -109,18 +109,12 @@ intelMapScreenRegions(__DRIscreenPrivate *sPriv) return GL_FALSE; } - if (intelScreen->tex.size != 0) { - intelScreen->ttm = GL_FALSE; - - if (drmMap(sPriv->fd, - intelScreen->tex.handle, - intelScreen->tex.size, - (drmAddress *)&intelScreen->tex.map) != 0) { - intelUnmapScreenRegions(intelScreen); - return GL_FALSE; - } - } else { - intelScreen->ttm = GL_TRUE; + if (drmMap(sPriv->fd, + intelScreen->tex.handle, + intelScreen->tex.size, + (drmAddress *)&intelScreen->tex.map) != 0) { + intelUnmapScreenRegions(intelScreen); + return GL_FALSE; } if (0) @@ -169,32 +163,6 @@ intelUnmapScreenRegions(intelScreenPrivate *intelScreen) } } -/** Driver-specific fence emit implementation for the fake memory manager. */ -static unsigned int -intel_fence_emit(void *private) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; - unsigned int fence; - - /* XXX: Need to emit a flush, if we haven't already (at least with the - * current batchbuffer implementation, we have). - */ - - fence = intelEmitIrqLocked(intelScreen); - - return fence; -} - -/** Driver-specific fence wait implementation for the fake memory manager. */ -static int -intel_fence_wait(void *private, unsigned int cookie) -{ - intelScreenPrivate *intelScreen = (intelScreenPrivate *)private; - - intelWaitIrq(intelScreen, cookie); - - return 0; -} static void intelPrintDRIInfo(intelScreenPrivate *intelScreen, @@ -391,19 +359,7 @@ static GLboolean intelInitDriver(__DRIscreenPrivate *sPriv) (*glx_enable_extension)( psc, "GLX_SGI_make_current_read" ); (*glx_enable_extension)( psc, "GLX_MESA_copy_sub_buffer" ); } - - assert(!intelScreen->ttm); - intelScreen->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset, - intelScreen->tex.map, - intelScreen->tex.size, - intel_fence_emit, - intel_fence_wait, - intelScreen); - if (intelScreen->bufmgr == FALSE) { - fprintf(stderr, "Couldn't initialize buffer manager\n"); - return GL_FALSE; - } - + return GL_TRUE; } @@ -413,7 +369,6 @@ static void intelDestroyScreen(__DRIscreenPrivate *sPriv) intelScreenPrivate *intelScreen = (intelScreenPrivate *)sPriv->private; intelUnmapScreenRegions(intelScreen); - dri_bufmgr_destroy(intelScreen->bufmgr); FREE(intelScreen); sPriv->private = NULL; } diff --git a/src/mesa/drivers/dri/i965/intel_screen.h b/src/mesa/drivers/dri/i965/intel_screen.h index bb004822c43..bf9a716082d 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.h +++ b/src/mesa/drivers/dri/i965/intel_screen.h @@ -80,13 +80,6 @@ typedef struct * Configuration cache with default values for all contexts */ driOptionCache optionCache; - - /** - * This value indicates that the kernel memory manager is being used - * instead of the fake client-side memory manager. - */ - GLboolean ttm; - dri_bufmgr *bufmgr; } intelScreenPrivate; diff --git a/src/mesa/drivers/dri/i965/intel_tex_layout.c b/src/mesa/drivers/dri/i965/intel_tex_layout.c index fcb5cc39068..fe61b441945 100644..120000 --- a/src/mesa/drivers/dri/i965/intel_tex_layout.c +++ b/src/mesa/drivers/dri/i965/intel_tex_layout.c @@ -1,102 +1 @@ -/************************************************************************** - * - * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - /* - * Authors: - * Keith Whitwell <[email protected]> - * Michel Dänzer <[email protected]> - */ - -#include "intel_mipmap_tree.h" -#include "intel_tex_layout.h" -#include "macros.h" - - -static int align(int value, int alignment) -{ - return (value + alignment - 1) & ~(alignment - 1); -} - -void i945_miptree_layout_2d( struct intel_mipmap_tree *mt ) -{ - GLint align_h = 2, align_w = 4; - GLuint level; - GLuint x = 0; - GLuint y = 0; - GLuint width = mt->width0; - GLuint height = mt->height0; - - mt->pitch = mt->width0; - - /* May need to adjust pitch to accomodate the placement of - * the 2nd mipmap. This occurs when the alignment - * constraints of mipmap placement push the right edge of the - * 2nd mipmap out past the width of its parent. - */ - if (mt->first_level != mt->last_level) { - GLuint mip1_width = align(minify(mt->width0), align_w) - + minify(minify(mt->width0)); - - if (mip1_width > mt->width0) - mt->pitch = mip1_width; - } - - /* Pitch must be a whole number of dwords, even though we - * express it in texels. - */ - mt->pitch = align(mt->pitch * mt->cpp, 4) / mt->cpp; - mt->total_height = 0; - - for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { - GLuint img_height; - - intel_miptree_set_level_info(mt, level, 1, x, y, width, - height, 1); - - if (mt->compressed) - img_height = MAX2(1, height/4); - else - img_height = align(height, align_h); - - - /* Because the images are packed better, the final offset - * might not be the maximal one: - */ - mt->total_height = MAX2(mt->total_height, y + img_height); - - /* Layout_below: step right after second mipmap. - */ - if (level == mt->first_level + 1) { - x += align(width, align_w); - } - else { - y += img_height; - } - - width = minify(width); - height = minify(height); - } -} +../intel/intel_tex_layout.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i965/intel_tex_validate.c b/src/mesa/drivers/dri/i965/intel_tex_validate.c index 0cfb32f76d1..8c05e7cdabc 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_validate.c +++ b/src/mesa/drivers/dri/i965/intel_tex_validate.c @@ -31,7 +31,7 @@ #include "intel_context.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" -#include "dri_bufmgr.h" +#include "bufmgr.h" /** * Compute which mipmap levels that really need to be sent to the hardware. |