diff options
author | Chris Forbes <[email protected]> | 2014-08-17 22:37:16 +1200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:27 +0200 |
commit | da7adb99e85fc6efa7f0e570ab93bd7b625975ae (patch) | |
tree | a33ec243e6c12eca1ddd52ba59be0b7636a96a9e /src | |
parent | b7f98f9f094090c6e8a24407dab67e4873c68694 (diff) |
glsl: add builtin constants for ARB_tessellation_shader
Limits from other extensions added by Marek.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r-- | src/glsl/builtin_variables.cpp | 40 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.cpp | 19 | ||||
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 17 |
3 files changed, 72 insertions, 4 deletions
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index c52c8e04720..0ff3a3f7062 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -672,8 +672,14 @@ builtin_variable_generator::generate_constants() if (!state->es_shader) { add_const("gl_MaxGeometryAtomicCounters", state->Const.MaxGeometryAtomicCounters); - add_const("gl_MaxTessControlAtomicCounters", 0); - add_const("gl_MaxTessEvaluationAtomicCounters", 0); + + if (state->is_version(400, 0) || + state->ARB_tessellation_shader_enable) { + add_const("gl_MaxTessControlAtomicCounters", + state->Const.MaxTessControlAtomicCounters); + add_const("gl_MaxTessEvaluationAtomicCounters", + state->Const.MaxTessEvaluationAtomicCounters); + } } } @@ -693,8 +699,10 @@ builtin_variable_generator::generate_constants() if (!state->es_shader) { add_const("gl_MaxGeometryAtomicCounterBuffers", state->Const.MaxGeometryAtomicCounterBuffers); - add_const("gl_MaxTessControlAtomicCounterBuffers", 0); - add_const("gl_MaxTessEvaluationAtomicCounterBuffers", 0); + add_const("gl_MaxTessControlAtomicCounterBuffers", + state->Const.MaxTessControlAtomicCounterBuffers); + add_const("gl_MaxTessEvaluationAtomicCounterBuffers", + state->Const.MaxTessEvaluationAtomicCounterBuffers); } } @@ -753,11 +761,35 @@ builtin_variable_generator::generate_constants() state->Const.MaxFragmentImageUniforms); add_const("gl_MaxCombinedImageUniforms", state->Const.MaxCombinedImageUniforms); + + if (state->is_version(400, 0) || + state->ARB_tessellation_shader_enable) { + add_const("gl_MaxTessControlImageUniforms", + state->Const.MaxTessControlImageUniforms); + add_const("gl_MaxTessEvaluationImageUniforms", + state->Const.MaxTessEvaluationImageUniforms); + } } if (state->is_version(410, 0) || state->ARB_viewport_array_enable) add_const("gl_MaxViewports", state->Const.MaxViewports); + + if (state->is_version(400, 0) || + state->ARB_tessellation_shader_enable) { + add_const("gl_MaxPatchVertices", state->Const.MaxPatchVertices); + add_const("gl_MaxTessGenLevel", state->Const.MaxTessGenLevel); + add_const("gl_MaxTessControlInputComponents", state->Const.MaxTessControlInputComponents); + add_const("gl_MaxTessControlOutputComponents", state->Const.MaxTessControlOutputComponents); + add_const("gl_MaxTessControlTextureImageUnits", state->Const.MaxTessControlTextureImageUnits); + add_const("gl_MaxTessEvaluationInputComponents", state->Const.MaxTessEvaluationInputComponents); + add_const("gl_MaxTessEvaluationOutputComponents", state->Const.MaxTessEvaluationOutputComponents); + add_const("gl_MaxTessEvaluationTextureImageUnits", state->Const.MaxTessEvaluationTextureImageUnits); + add_const("gl_MaxTessPatchComponents", state->Const.MaxTessPatchComponents); + add_const("gl_MaxTessControlTotalOutputComponents", state->Const.MaxTessControlTotalOutputComponents); + add_const("gl_MaxTessControlUniformComponents", state->Const.MaxTessControlUniformComponents); + add_const("gl_MaxTessEvaluationUniformComponents", state->Const.MaxTessEvaluationUniformComponents); + } } diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 8979d3b49b6..43a3cd13f26 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -113,12 +113,18 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxGeometryUniformComponents = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxUniformComponents; this->Const.MaxVertexAtomicCounters = ctx->Const.Program[MESA_SHADER_VERTEX].MaxAtomicCounters; + this->Const.MaxTessControlAtomicCounters = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxAtomicCounters; + this->Const.MaxTessEvaluationAtomicCounters = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxAtomicCounters; this->Const.MaxGeometryAtomicCounters = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicCounters; this->Const.MaxFragmentAtomicCounters = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters; this->Const.MaxCombinedAtomicCounters = ctx->Const.MaxCombinedAtomicCounters; this->Const.MaxAtomicBufferBindings = ctx->Const.MaxAtomicBufferBindings; this->Const.MaxVertexAtomicCounterBuffers = ctx->Const.Program[MESA_SHADER_VERTEX].MaxAtomicBuffers; + this->Const.MaxTessControlAtomicCounterBuffers = + ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxAtomicBuffers; + this->Const.MaxTessEvaluationAtomicCounterBuffers = + ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxAtomicBuffers; this->Const.MaxGeometryAtomicCounterBuffers = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxAtomicBuffers; this->Const.MaxFragmentAtomicCounterBuffers = @@ -138,6 +144,8 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxCombinedImageUnitsAndFragmentOutputs = ctx->Const.MaxCombinedImageUnitsAndFragmentOutputs; this->Const.MaxImageSamples = ctx->Const.MaxImageSamples; this->Const.MaxVertexImageUniforms = ctx->Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms; + this->Const.MaxTessControlImageUniforms = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxImageUniforms; + this->Const.MaxTessEvaluationImageUniforms = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxImageUniforms; this->Const.MaxGeometryImageUniforms = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms; this->Const.MaxFragmentImageUniforms = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms; this->Const.MaxCombinedImageUniforms = ctx->Const.MaxCombinedImageUniforms; @@ -147,6 +155,17 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, /* tessellation shader constants */ this->Const.MaxPatchVertices = ctx->Const.MaxPatchVertices; + this->Const.MaxTessGenLevel = ctx->Const.MaxTessGenLevel; + this->Const.MaxTessControlInputComponents = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxInputComponents; + this->Const.MaxTessControlOutputComponents = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxOutputComponents; + this->Const.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits; + this->Const.MaxTessEvaluationInputComponents = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxInputComponents; + this->Const.MaxTessEvaluationOutputComponents = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxOutputComponents; + this->Const.MaxTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits; + this->Const.MaxTessPatchComponents = ctx->Const.MaxTessPatchComponents; + this->Const.MaxTessControlTotalOutputComponents = ctx->Const.MaxTessControlTotalOutputComponents; + this->Const.MaxTessControlUniformComponents = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxUniformComponents; + this->Const.MaxTessEvaluationUniformComponents = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxUniformComponents; this->current_function = NULL; this->toplevel_ir = NULL; diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index de8f8c417fc..f4b60afcb37 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -360,6 +360,8 @@ struct _mesa_glsl_parse_state { /* ARB_shader_atomic_counters */ unsigned MaxVertexAtomicCounters; + unsigned MaxTessControlAtomicCounters; + unsigned MaxTessEvaluationAtomicCounters; unsigned MaxGeometryAtomicCounters; unsigned MaxFragmentAtomicCounters; unsigned MaxCombinedAtomicCounters; @@ -370,6 +372,8 @@ struct _mesa_glsl_parse_state { * 3.10. */ unsigned MaxVertexAtomicCounterBuffers; + unsigned MaxTessControlAtomicCounterBuffers; + unsigned MaxTessEvaluationAtomicCounterBuffers; unsigned MaxGeometryAtomicCounterBuffers; unsigned MaxFragmentAtomicCounterBuffers; unsigned MaxCombinedAtomicCounterBuffers; @@ -384,6 +388,8 @@ struct _mesa_glsl_parse_state { unsigned MaxCombinedImageUnitsAndFragmentOutputs; unsigned MaxImageSamples; unsigned MaxVertexImageUniforms; + unsigned MaxTessControlImageUniforms; + unsigned MaxTessEvaluationImageUniforms; unsigned MaxGeometryImageUniforms; unsigned MaxFragmentImageUniforms; unsigned MaxCombinedImageUniforms; @@ -393,6 +399,17 @@ struct _mesa_glsl_parse_state { /* ARB_tessellation_shader */ unsigned MaxPatchVertices; + unsigned MaxTessGenLevel; + unsigned MaxTessControlInputComponents; + unsigned MaxTessControlOutputComponents; + unsigned MaxTessControlTextureImageUnits; + unsigned MaxTessEvaluationInputComponents; + unsigned MaxTessEvaluationOutputComponents; + unsigned MaxTessEvaluationTextureImageUnits; + unsigned MaxTessPatchComponents; + unsigned MaxTessControlTotalOutputComponents; + unsigned MaxTessControlUniformComponents; + unsigned MaxTessEvaluationUniformComponents; } Const; /** |