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authorIan Romanick <[email protected]>2016-12-12 12:13:13 -0800
committerIan Romanick <[email protected]>2016-12-19 15:55:44 -0800
commitd7aee96cc65514d2acbfaf9aa714e6e163ea0d2a (patch)
tree467a096635667984dcfdf56d97511e83553f967a /src
parentdd4fada6cddb2be4f3969c63aafca228407a2da3 (diff)
glsl: Trivial whitespace fixes in link_uniforms.cpp
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src')
-rw-r--r--src/compiler/glsl/link_uniforms.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/compiler/glsl/link_uniforms.cpp b/src/compiler/glsl/link_uniforms.cpp
index 87e9392689c..396b44580f9 100644
--- a/src/compiler/glsl/link_uniforms.cpp
+++ b/src/compiler/glsl/link_uniforms.cpp
@@ -194,8 +194,10 @@ program_resource_visitor::recursion(const glsl_type *t, char **name,
record_type = t->fields.array;
unsigned length = t->length;
+
/* Shader storage block unsized arrays: add subscript [0] to variable
- * names */
+ * names.
+ */
if (t->is_unsized_array())
length = 1;
@@ -470,8 +472,7 @@ public:
}
} else {
for (unsigned i = 0; i < num_blks; i++) {
- if (strcmp(var->get_interface_type()->name, blks[i].Name) ==
- 0) {
+ if (strcmp(var->get_interface_type()->name, blks[i].Name) == 0) {
buffer_block_index = i;
break;
}