diff options
author | Zack Rusin <[email protected]> | 2007-10-03 10:08:45 -0400 |
---|---|---|
committer | Zack Rusin <[email protected]> | 2007-10-03 10:33:38 -0400 |
commit | cdd38d487a311e6c71b76382d428f5dc26caf067 (patch) | |
tree | ae874c5348965c70aabcc6e9a6b5f2ac24775885 /src | |
parent | a7e997cfc5d909eebbc16ba5b0362e9778f01561 (diff) |
Unify handling of userplanes and regular planes to simplify
the clipping code.
(really done by Keith)
Diffstat (limited to 'src')
-rw-r--r-- | src/mesa/pipe/draw/draw_clip.c | 52 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_context.c | 2 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_private.h | 1 | ||||
-rw-r--r-- | src/mesa/pipe/draw/draw_vertex_shader.c | 33 |
4 files changed, 30 insertions, 58 deletions
diff --git a/src/mesa/pipe/draw/draw_clip.c b/src/mesa/pipe/draw/draw_clip.c index a5051460479..4e1483f0252 100644 --- a/src/mesa/pipe/draw/draw_clip.c +++ b/src/mesa/pipe/draw/draw_clip.c @@ -50,13 +50,6 @@ #endif -/** bitmask for the first view-frustum clip planes */ -#define VIEWPLANE_MASK ((1 << 6) - 1) - -/** bitmask for the user-defined clip planes */ -#define USERPLANE_MASK (((1 << PIPE_MAX_CLIP_PLANES) - 1) << 6) - - struct clipper { struct draw_stage stage; /**< base class */ @@ -335,10 +328,6 @@ do_clip_line( struct draw_stage *stage, const float dp0 = dot4( pos0, plane ); const float dp1 = dot4( pos1, plane ); - /* need this to handle user-clip planes properly */ - if (dp0 < 0.0F && dp1 < 0.0F) - return; - if (dp1 < 0.0F) { float t = dp1 / (dp1 - dp0); t1 = MAX2(t1, t); @@ -392,21 +381,8 @@ static void clip_point( struct draw_stage *stage, struct prim_header *header ) { - if (header->v[0]->clipmask == 0) { + if (header->v[0]->clipmask == 0) stage->next->point( stage->next, header ); - } - else if (header->v[0]->clipmask & USERPLANE_MASK) { - /* test against user clip planes now */ - const struct clipper *clipper = clipper_stage( stage ); - uint i; - for (i = 6; i < stage->draw->nr_planes; i++) { - float dot = dot4(clipper->plane[i], header->v[0]->clip); - if (dot < 0.0F) - return; /* clipped! */ - } - /* not clipped */ - stage->next->point( stage->next, header ); - } } @@ -421,22 +397,8 @@ clip_line( struct draw_stage *stage, /* no clipping needed */ stage->next->line( stage->next, header ); } - else if (((header->v[0]->clipmask & - header->v[1]->clipmask & - VIEWPLANE_MASK) == 0) || - (clipmask & USERPLANE_MASK)) { - /* About the above predicate: the clipmask bits for the view volume - * exactly indicate whether the coordinate is inside or outside each - * frustum plane. However, the bits for user-defined planes are set - * if the plane is enabled, and does not really indicate if the - * coordinate is inside or outside the user-defined plane. - * - * To change this (so that the user-plane bits really indicate - * inside/outside) we'd have to compute the dot products earlier - * in the draw_prim.c code (see compute_clipmask()). - * We will probably do that when we have support for user clip coord - * in vertex shaders... - */ + else if ((header->v[0]->clipmask & + header->v[1]->clipmask) == 0) { do_clip_line(stage, header, clipmask); } /* else, totally clipped */ @@ -455,11 +417,9 @@ clip_tri( struct draw_stage *stage, /* no clipping needed */ stage->next->tri( stage->next, header ); } - else if (((header->v[0]->clipmask & - header->v[1]->clipmask & - header->v[2]->clipmask & - VIEWPLANE_MASK) == 0) || - (clipmask & USERPLANE_MASK)) { + else if ((header->v[0]->clipmask & + header->v[1]->clipmask & + header->v[2]->clipmask) == 0) { do_clip_tri(stage, header, clipmask); } } diff --git a/src/mesa/pipe/draw/draw_context.c b/src/mesa/pipe/draw/draw_context.c index 3fb667ab1a9..44e770f364d 100644 --- a/src/mesa/pipe/draw/draw_context.c +++ b/src/mesa/pipe/draw/draw_context.c @@ -145,8 +145,6 @@ void draw_set_clip_state( struct draw_context *draw, assert(clip->nr <= PIPE_MAX_CLIP_PLANES); memcpy(&draw->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0])); draw->nr_planes = 6 + clip->nr; - /* bitmask of the enabled user-defined clip planes */ - draw->user_clipmask = ((1 << clip->nr) - 1) << 6; } diff --git a/src/mesa/pipe/draw/draw_private.h b/src/mesa/pipe/draw/draw_private.h index a54fef41e74..ff38925fc07 100644 --- a/src/mesa/pipe/draw/draw_private.h +++ b/src/mesa/pipe/draw/draw_private.h @@ -177,7 +177,6 @@ struct draw_context */ float plane[12][4]; unsigned nr_planes; - unsigned user_clipmask; /** Describes the layout of post-transformation vertices */ struct vertex_info vertex_info; diff --git a/src/mesa/pipe/draw/draw_vertex_shader.c b/src/mesa/pipe/draw/draw_vertex_shader.c index 6e8036825d5..d17496a24f0 100644 --- a/src/mesa/pipe/draw/draw_vertex_shader.c +++ b/src/mesa/pipe/draw/draw_vertex_shader.c @@ -40,17 +40,27 @@ #include "pipe/tgsi/exec/tgsi_core.h" + +static INLINE float dot4(const float *a, const float *b) +{ + float result = (a[0]*b[0] + + a[1]*b[1] + + a[2]*b[2] + + a[3]*b[3]); + + return result; +} + static INLINE unsigned -compute_clipmask(float cx, float cy, float cz, float cw) +compute_clipmask(const float *clip, const float (*plane)[4], unsigned nr) { unsigned mask = 0; + unsigned i; - if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; - if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; - if (-cy + cw < 0) mask |= CLIP_TOP_BIT; - if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT; - if (-cz + cw < 0) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + for (i = 0; i < nr; i++) { + if (dot4(clip, plane[i]) < 0) + mask |= (1<<i); + } return mask; } @@ -127,13 +137,18 @@ run_vertex_program(struct draw_context *draw, unsigned slot; float x, y, z, w; - /* Handle attr[0] (position) specially: */ + /* Handle attr[0] (position) specially: + * + * XXX: Computing the clipmask should be done in the vertex + * program as a set of DP4 instructions appended to the + * user-provided code. + */ x = vOut[j]->clip[0] = machine->Outputs[0].xyzw[0].f[j]; y = vOut[j]->clip[1] = machine->Outputs[0].xyzw[1].f[j]; z = vOut[j]->clip[2] = machine->Outputs[0].xyzw[2].f[j]; w = vOut[j]->clip[3] = machine->Outputs[0].xyzw[3].f[j]; - vOut[j]->clipmask = compute_clipmask(x, y, z, w) | draw->user_clipmask; + vOut[j]->clipmask = compute_clipmask(vOut[j]->clip, draw->plane, draw->nr_planes); vOut[j]->edgeflag = 1; /* divide by w */ |