diff options
author | Keith Whitwell <[email protected]> | 2008-09-11 18:32:05 +0100 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2008-09-11 18:32:05 +0100 |
commit | cc7dd4fc1b3c765ca1ecd943d189bb156dae529d (patch) | |
tree | 1a3560eb6df8a443c4f0e5af0a916f190b1542f6 /src | |
parent | 685248bea1fef5fd6335982570e34d0f6672030d (diff) | |
parent | d50d68a1c940ed9c8d8c65e8e33667fa90d5baa1 (diff) |
Merge commit 'origin/gallium-0.1' into gallium-0.2
Conflicts:
Makefile
progs/demos/Makefile
progs/glsl/Makefile
progs/redbook/Makefile
progs/samples/Makefile
progs/tests/Makefile
progs/trivial/Makefile
progs/xdemos/Makefile
src/gallium/Makefile
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/vbo/vbo_exec_draw.c
Diffstat (limited to 'src')
162 files changed, 5520 insertions, 2777 deletions
diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c index 3681d9879a2..9ff71588dff 100644 --- a/src/egl/drivers/xdri/egl_xdri.c +++ b/src/egl/drivers/xdri/egl_xdri.c @@ -64,6 +64,12 @@ #include "egllog.h" #include "eglsurface.h" +#include <GL/gl.h> + +typedef void (*glGetIntegerv_t)(GLenum, GLint *); +typedef void (*glBindTexture_t)(GLenum, GLuint); +typedef void (*glCopyTexImage2D_t)(GLenum, GLint, GLenum, GLint, GLint, + GLint, GLint, GLint); #define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) @@ -99,6 +105,8 @@ struct xdri_egl_context _EGLContext Base; /**< base class */ __DRIcontext driContext; + + GLint bound_tex_object; }; @@ -147,6 +155,11 @@ lookup_context(EGLContext c) return (struct xdri_egl_context *) context; } +static struct xdri_egl_context * +current_context(void) +{ + return (struct xdri_egl_context *) _eglGetCurrentContext(); +} /** Map EGLConfig handle to xdri_egl_config object */ static struct xdri_egl_config * @@ -210,7 +223,8 @@ create_configs(_EGLDisplay *disp, __GLXdisplayPrivate *glx_priv) SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); /* XXX only window rendering allowed ATM */ - SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); + SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, + (EGL_WINDOW_BIT | EGL_PBUFFER_BIT)); /* XXX possibly other things to init... */ @@ -651,6 +665,35 @@ xdri_eglInitialize(_EGLDriver *drv, EGLDisplay dpy, } +/* + * Do some clean-up that normally occurs in XCloseDisplay(). + * We do this here because we're about to unload a dynamic library + * that has added some per-display extension data and callbacks. + * If we don't do this here we'll crash in XCloseDisplay() because it'll + * try to call functions that went away when the driver library was unloaded. + */ +static void +FreeDisplayExt(Display *dpy) +{ + _XExtension *ext, *next; + + for (ext = dpy->ext_procs; ext; ext = next) { + next = ext->next; + if (ext->close_display) { + ext->close_display(dpy, &ext->codes); + ext->close_display = NULL; + } + if (ext->name) + Xfree(ext->name); + Xfree(ext); + } + dpy->ext_procs = NULL; + + _XFreeExtData (dpy->ext_data); + dpy->ext_data = NULL; +} + + /** * Called via eglTerminate(), drv->API.Terminate(). */ @@ -658,11 +701,16 @@ static EGLBoolean xdri_eglTerminate(_EGLDriver *drv, EGLDisplay dpy) { struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv); + _EGLDisplay *disp = _eglLookupDisplay(dpy); _eglLog(_EGL_DEBUG, "XDRI: eglTerminate"); _eglLog(_EGL_DEBUG, "XDRI: Closing %s", xdri_drv->dri_driver_name); + + FreeDisplayExt(disp->Xdpy); + #if 0 + /* this causes a segfault for some reason */ dlclose(xdri_drv->dri_driver_handle); #endif xdri_drv->dri_driver_handle = NULL; @@ -820,6 +868,86 @@ xdri_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, } +/** + * Called via eglCreatePbufferSurface(), drv->API.CreatePbufferSurface(). + */ +static EGLSurface +xdri_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list) +{ + _EGLDisplay *disp = _eglLookupDisplay(dpy); + struct xdri_egl_surface *xdri_surf; + struct xdri_egl_config *xdri_config = lookup_config(drv, dpy, config); + int scrn = DefaultScreen(disp->Xdpy); + Window window; + + xdri_surf = CALLOC_STRUCT(xdri_egl_surface); + if (!xdri_surf) + return EGL_NO_SURFACE; + + if (!_eglInitSurface(drv, dpy, &xdri_surf->Base, EGL_PBUFFER_BIT, + config, attrib_list)) { + free(xdri_surf); + return EGL_FALSE; + } + + /* Create a dummy X window */ + { + Window root = RootWindow(disp->Xdpy, scrn); + XSetWindowAttributes attr; + XVisualInfo *visInfo, visTemplate; + unsigned mask; + int nvis; + + visTemplate.visualid = xdri_config->mode->visualID; + visInfo = XGetVisualInfo(disp->Xdpy, VisualIDMask, &visTemplate, &nvis); + if (!visInfo) { + return EGL_NO_SURFACE; + } + + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap(disp->Xdpy, root, + visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + window = XCreateWindow(disp->Xdpy, root, 0, 0, + xdri_surf->Base.Width, xdri_surf->Base.Height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr); + + /*XMapWindow(disp->Xdpy, window);*/ + XFree(visInfo); + + /* set hints and properties */ + /* + sizehints.width = xdri_surf->Base.Width; + sizehints.height = xdri_surf->Base.Height; + sizehints.flags = USPosition; + XSetNormalHints(disp->Xdpy, window, &sizehints); + */ + } + + if (!XF86DRICreateDrawable(disp->Xdpy, scrn, window, &xdri_surf->hDrawable)) { + free(xdri_surf); + return EGL_FALSE; + } + + xdri_surf->driDrawable = window; + + _eglSaveSurface(&xdri_surf->Base); + + _eglLog(_EGL_DEBUG, + "XDRI: CreatePbufferSurface handle %d hDrawable %d", + _eglGetSurfaceHandle(&xdri_surf->Base), + (int) xdri_surf->hDrawable); + + return _eglGetSurfaceHandle(&xdri_surf->Base); +} + + + static EGLBoolean xdri_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) { @@ -845,6 +973,137 @@ xdri_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) static EGLBoolean +xdri_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, + EGLint buffer) +{ + typedef int (*bind_teximage)(__DRInativeDisplay *dpy, + __DRIid surface, __DRIscreen *psc, + int buffer, int target, int format, + int level, int mipmap); + + bind_teximage egl_dri_bind_teximage; + + _EGLDisplay *disp = _eglLookupDisplay(dpy); + + struct xdri_egl_context *xdri_ctx = current_context(); + struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv); + struct xdri_egl_surface *xdri_surf = lookup_surface(surface); + + __DRIid dri_surf = xdri_surf ? xdri_surf->driDrawable : 0; + + __GLXscreenConfigs *scrnConf = xdri_drv->glx_priv->screenConfigs; + __DRIscreen *psc = &scrnConf->driScreen; + + /* this call just does error checking */ + if (!_eglBindTexImage(drv, dpy, surface, buffer)) { + return EGL_FALSE; + } + + egl_dri_bind_teximage = + (bind_teximage) dlsym(NULL, "egl_dri_bind_teximage"); + if (egl_dri_bind_teximage) { + return egl_dri_bind_teximage(disp->Xdpy, dri_surf, psc, + buffer, + xdri_surf->Base.TextureTarget, + xdri_surf->Base.TextureFormat, + xdri_surf->Base.MipmapLevel, + xdri_surf->Base.MipmapTexture); + } + else { + /* fallback path based on glCopyTexImage() */ + /* Get/save currently bound 2D texobj name */ + glGetIntegerv_t glGetIntegerv_func = + (glGetIntegerv_t) dlsym(NULL, "glGetIntegerv"); + GLint curTexObj = 0; + if (glGetIntegerv_func) { + (*glGetIntegerv_func)(GL_TEXTURE_BINDING_2D, &curTexObj); + } + xdri_ctx->bound_tex_object = curTexObj; + } + + return EGL_FALSE; +} + + +static EGLBoolean +xdri_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, + EGLint buffer) +{ + typedef int (*release_teximage)(__DRInativeDisplay *dpy, + __DRIid surface, __DRIscreen *psc, + int buffer, int target, int format, + int level, int mipmap); + release_teximage egl_dri_release_teximage; + + _EGLDisplay *disp = _eglLookupDisplay(dpy); + + struct xdri_egl_context *xdri_ctx = current_context(); + struct xdri_egl_driver *xdri_drv = xdri_egl_driver(drv); + struct xdri_egl_surface *xdri_surf = lookup_surface(surface); + + __DRIid dri_surf = xdri_surf ? xdri_surf->driDrawable : 0; + + __GLXscreenConfigs *scrnConf = xdri_drv->glx_priv->screenConfigs; + __DRIscreen *psc = &scrnConf->driScreen; + + /* this call just does error checking */ + if (!_eglReleaseTexImage(drv, dpy, surface, buffer)) { + return EGL_FALSE; + } + + egl_dri_release_teximage = + (release_teximage) dlsym(NULL, "egl_dri_release_teximage"); + if (egl_dri_release_teximage) { + return egl_dri_release_teximage(disp->Xdpy, dri_surf, psc, + buffer, + xdri_surf->Base.TextureTarget, + xdri_surf->Base.TextureFormat, + xdri_surf->Base.MipmapLevel, + xdri_surf->Base.MipmapTexture); + } + else { + /* fallback path based on glCopyTexImage() */ + glGetIntegerv_t glGetIntegerv_func = + (glGetIntegerv_t) dlsym(NULL, "glGetIntegerv"); + glBindTexture_t glBindTexture_func = + (glBindTexture_t) dlsym(NULL, "glBindTexture"); + glCopyTexImage2D_t glCopyTexImage2D_func = + (glCopyTexImage2D_t) dlsym(NULL, "glCopyTexImage2D"); + GLint curTexObj; + GLenum intFormat; + GLint level, width, height; + + if (xdri_surf->Base.TextureFormat == EGL_TEXTURE_RGBA) + intFormat = GL_RGBA; + else + intFormat = GL_RGB; + level = xdri_surf->Base.MipmapLevel; + width = xdri_surf->Base.Width >> level; + height = xdri_surf->Base.Height >> level; + + if (width > 0 && height > 0 && + glGetIntegerv_func && glBindTexture_func && glCopyTexImage2D_func) { + glGetIntegerv_func(GL_TEXTURE_BINDING_2D, &curTexObj); + /* restore texobj from time of eglBindTexImage() call */ + if (curTexObj != xdri_ctx->bound_tex_object) + glBindTexture_func(GL_TEXTURE_2D, xdri_ctx->bound_tex_object); + /* copy pbuffer image to texture */ + glCopyTexImage2D_func(GL_TEXTURE_2D, + level, + intFormat, + 0, 0, width, height, 0); + /* restore current texture */ + if (curTexObj != xdri_ctx->bound_tex_object) + glBindTexture_func(GL_TEXTURE_2D, curTexObj); + } + xdri_ctx->bound_tex_object = -1; + } + + return EGL_FALSE; +} + + +static EGLBoolean xdri_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) { _EGLDisplay *disp = _eglLookupDisplay(dpy); @@ -897,7 +1156,10 @@ _eglMain(_EGLDisplay *disp, const char *args) xdri_drv->Base.API.CreateContext = xdri_eglCreateContext; xdri_drv->Base.API.MakeCurrent = xdri_eglMakeCurrent; xdri_drv->Base.API.CreateWindowSurface = xdri_eglCreateWindowSurface; + xdri_drv->Base.API.CreatePbufferSurface = xdri_eglCreatePbufferSurface; xdri_drv->Base.API.DestroySurface = xdri_eglDestroySurface; + xdri_drv->Base.API.BindTexImage = xdri_eglBindTexImage; + xdri_drv->Base.API.ReleaseTexImage = xdri_eglReleaseTexImage; xdri_drv->Base.API.SwapBuffers = xdri_eglSwapBuffers; xdri_drv->Base.ClientAPIsMask = (EGL_OPENGL_BIT | diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c index 3777049ca6d..6905acac50b 100644 --- a/src/egl/main/eglsurface.c +++ b/src/egl/main/eglsurface.c @@ -61,6 +61,12 @@ _eglInitSurface(_EGLDriver *drv, EGLDisplay dpy, return EGL_FALSE; } + if ((GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE) & type) == 0) { + /* The config can't be used to create a surface of this type */ + _eglError(EGL_BAD_CONFIG, func); + return EGL_FALSE; + } + /* * Parse attribute list. Different kinds of surfaces support different * attributes. @@ -277,12 +283,7 @@ _eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) /* Basically just do error checking here. Drivers have to do the * actual buffer swap. */ - _EGLContext *context = _eglGetCurrentContext(); _EGLSurface *surface = _eglLookupSurface(draw); - if (context && context->DrawSurface != surface) { - _eglError(EGL_BAD_SURFACE, "eglSwapBuffers"); - return EGL_FALSE; - } if (surface == NULL) { _eglError(EGL_BAD_SURFACE, "eglSwapBuffers"); return EGL_FALSE; @@ -484,7 +485,8 @@ _eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) * Default fallback routine - drivers might override this. */ EGLBoolean -_eglSurfaceAttrib(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLint attribute, EGLint value) +_eglSurfaceAttrib(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, + EGLint attribute, EGLint value) { _EGLSurface *surface = _eglLookupSurface(surf); @@ -506,18 +508,67 @@ _eglSurfaceAttrib(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLint attri EGLBoolean -_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer) +_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, + EGLint buffer) { - /* XXX unfinished */ - return EGL_FALSE; + /* Just do basic error checking and return success/fail. + * Drivers must implement the real stuff. + */ + _EGLSurface *surface = _eglLookupSurface(surf); + + if (!surface || surface->Type != EGL_PBUFFER_BIT) { + _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + return EGL_FALSE; + } + + if (surface->TextureFormat == EGL_NO_TEXTURE) { + _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + return EGL_FALSE; + } + + if (buffer != EGL_BACK_BUFFER) { + _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + return EGL_FALSE; + } + + surface->BoundToTexture = EGL_TRUE; + + return EGL_TRUE; } EGLBoolean -_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer) +_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, + EGLint buffer) { - /* XXX unfinished */ - return EGL_FALSE; + /* Just do basic error checking and return success/fail. + * Drivers must implement the real stuff. + */ + _EGLSurface *surface = _eglLookupSurface(surf); + + if (!surface || surface->Type != EGL_PBUFFER_BIT) { + _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + return EGL_FALSE; + } + + if (surface->TextureFormat == EGL_NO_TEXTURE) { + _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + return EGL_FALSE; + } + + if (buffer != EGL_BACK_BUFFER) { + _eglError(EGL_BAD_PARAMETER, "eglReleaseTexImage"); + return EGL_FALSE; + } + + if (!surface->BoundToTexture) { + _eglError(EGL_BAD_SURFACE, "eglReleaseTexImage"); + return EGL_FALSE; + } + + surface->BoundToTexture = EGL_FALSE; + + return EGL_TRUE; } diff --git a/src/egl/main/eglsurface.h b/src/egl/main/eglsurface.h index df1e70122e2..50f965b5cb7 100644 --- a/src/egl/main/eglsurface.h +++ b/src/egl/main/eglsurface.h @@ -16,6 +16,7 @@ struct _egl_surface /* May need reference counting here */ EGLBoolean IsBound; EGLBoolean DeletePending; + EGLBoolean BoundToTexture; EGLint Type; /* one of EGL_WINDOW_BIT, EGL_PIXMAP_BIT or EGL_PBUFFER_BIT */ EGLint Width, Height; diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c index e8467b2ae3c..80d7200ca63 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache.c +++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c @@ -63,7 +63,8 @@ struct vcache_frontend { unsigned opt; }; -static void vcache_flush( struct vcache_frontend *vcache ) +static INLINE void +vcache_flush( struct vcache_frontend *vcache ) { if (vcache->middle_prim != vcache->output_prim) { vcache->middle_prim = vcache->output_prim; @@ -86,7 +87,8 @@ static void vcache_flush( struct vcache_frontend *vcache ) vcache->draw_count = 0; } -static void vcache_check_flush( struct vcache_frontend *vcache ) +static INLINE void +vcache_check_flush( struct vcache_frontend *vcache ) { if ( vcache->draw_count + 6 >= DRAW_MAX || vcache->fetch_count + 4 >= FETCH_MAX ) @@ -96,9 +98,10 @@ static void vcache_check_flush( struct vcache_frontend *vcache ) } -static INLINE void vcache_elt( struct vcache_frontend *vcache, - unsigned felt, - ushort flags ) +static INLINE void +vcache_elt( struct vcache_frontend *vcache, + unsigned felt, + ushort flags ) { unsigned idx = felt % CACHE_MAX; @@ -115,10 +118,11 @@ static INLINE void vcache_elt( struct vcache_frontend *vcache, -static void vcache_triangle( struct vcache_frontend *vcache, - unsigned i0, - unsigned i1, - unsigned i2 ) +static INLINE void +vcache_triangle( struct vcache_frontend *vcache, + unsigned i0, + unsigned i1, + unsigned i2 ) { vcache_elt(vcache, i0, 0); vcache_elt(vcache, i1, 0); @@ -127,11 +131,12 @@ static void vcache_triangle( struct vcache_frontend *vcache, } -static void vcache_triangle_flags( struct vcache_frontend *vcache, - ushort flags, - unsigned i0, - unsigned i1, - unsigned i2 ) +static INLINE void +vcache_triangle_flags( struct vcache_frontend *vcache, + ushort flags, + unsigned i0, + unsigned i1, + unsigned i2 ) { vcache_elt(vcache, i0, flags); vcache_elt(vcache, i1, 0); @@ -139,9 +144,10 @@ static void vcache_triangle_flags( struct vcache_frontend *vcache, vcache_check_flush(vcache); } -static void vcache_line( struct vcache_frontend *vcache, - unsigned i0, - unsigned i1 ) +static INLINE void +vcache_line( struct vcache_frontend *vcache, + unsigned i0, + unsigned i1 ) { vcache_elt(vcache, i0, 0); vcache_elt(vcache, i1, 0); @@ -149,10 +155,11 @@ static void vcache_line( struct vcache_frontend *vcache, } -static void vcache_line_flags( struct vcache_frontend *vcache, - ushort flags, - unsigned i0, - unsigned i1 ) +static INLINE void +vcache_line_flags( struct vcache_frontend *vcache, + ushort flags, + unsigned i0, + unsigned i1 ) { vcache_elt(vcache, i0, flags); vcache_elt(vcache, i1, 0); @@ -160,28 +167,31 @@ static void vcache_line_flags( struct vcache_frontend *vcache, } -static void vcache_point( struct vcache_frontend *vcache, - unsigned i0 ) +static INLINE void +vcache_point( struct vcache_frontend *vcache, + unsigned i0 ) { vcache_elt(vcache, i0, 0); vcache_check_flush(vcache); } -static void vcache_quad( struct vcache_frontend *vcache, - unsigned i0, - unsigned i1, - unsigned i2, - unsigned i3 ) +static INLINE void +vcache_quad( struct vcache_frontend *vcache, + unsigned i0, + unsigned i1, + unsigned i2, + unsigned i3 ) { vcache_triangle( vcache, i0, i1, i3 ); vcache_triangle( vcache, i1, i2, i3 ); } -static void vcache_ef_quad( struct vcache_frontend *vcache, - unsigned i0, - unsigned i1, - unsigned i2, - unsigned i3 ) +static INLINE void +vcache_ef_quad( struct vcache_frontend *vcache, + unsigned i0, + unsigned i1, + unsigned i2, + unsigned i3 ) { vcache_triangle_flags( vcache, ( DRAW_PIPE_RESET_STIPPLE | @@ -213,10 +223,11 @@ static void vcache_ef_quad( struct vcache_frontend *vcache, #define FUNC vcache_run #include "draw_pt_vcache_tmp.h" -static void rebase_uint_elts( const unsigned *src, - unsigned count, - int delta, - ushort *dest ) +static INLINE void +rebase_uint_elts( const unsigned *src, + unsigned count, + int delta, + ushort *dest ) { unsigned i; @@ -224,9 +235,10 @@ static void rebase_uint_elts( const unsigned *src, dest[i] = (ushort)(src[i] + delta); } -static void rebase_ushort_elts( const ushort *src, - unsigned count, - int delta, +static INLINE void +rebase_ushort_elts( const ushort *src, + unsigned count, + int delta, ushort *dest ) { unsigned i; @@ -235,10 +247,11 @@ static void rebase_ushort_elts( const ushort *src, dest[i] = (ushort)(src[i] + delta); } -static void rebase_ubyte_elts( const ubyte *src, - unsigned count, - int delta, - ushort *dest ) +static INLINE void +rebase_ubyte_elts( const ubyte *src, + unsigned count, + int delta, + ushort *dest ) { unsigned i; @@ -248,9 +261,10 @@ static void rebase_ubyte_elts( const ubyte *src, -static void translate_uint_elts( const unsigned *src, - unsigned count, - ushort *dest ) +static INLINE void +translate_uint_elts( const unsigned *src, + unsigned count, + ushort *dest ) { unsigned i; @@ -258,9 +272,10 @@ static void translate_uint_elts( const unsigned *src, dest[i] = (ushort)(src[i]); } -static void translate_ushort_elts( const ushort *src, - unsigned count, - ushort *dest ) +static INLINE void +translate_ushort_elts( const ushort *src, + unsigned count, + ushort *dest ) { unsigned i; @@ -268,9 +283,10 @@ static void translate_ushort_elts( const ushort *src, dest[i] = (ushort)(src[i]); } -static void translate_ubyte_elts( const ubyte *src, - unsigned count, - ushort *dest ) +static INLINE void +translate_ubyte_elts( const ubyte *src, + unsigned count, + ushort *dest ) { unsigned i; @@ -282,7 +298,8 @@ static void translate_ubyte_elts( const ubyte *src, #if 0 -static enum pipe_format format_from_get_elt( pt_elt_func get_elt ) +static INLINE enum pipe_format +format_from_get_elt( pt_elt_func get_elt ) { switch (draw->pt.user.eltSize) { case 1: return PIPE_FORMAT_R8_UNORM; @@ -293,10 +310,11 @@ static enum pipe_format format_from_get_elt( pt_elt_func get_elt ) } #endif -static void vcache_check_run( struct draw_pt_front_end *frontend, - pt_elt_func get_elt, - const void *elts, - unsigned draw_count ) +static INLINE void +vcache_check_run( struct draw_pt_front_end *frontend, + pt_elt_func get_elt, + const void *elts, + unsigned draw_count ) { struct vcache_frontend *vcache = (struct vcache_frontend *)frontend; struct draw_context *draw = vcache->draw; @@ -416,10 +434,11 @@ static void vcache_check_run( struct draw_pt_front_end *frontend, -static void vcache_prepare( struct draw_pt_front_end *frontend, - unsigned prim, - struct draw_pt_middle_end *middle, - unsigned opt ) +static void +vcache_prepare( struct draw_pt_front_end *frontend, + unsigned prim, + struct draw_pt_middle_end *middle, + unsigned opt ) { struct vcache_frontend *vcache = (struct vcache_frontend *)frontend; @@ -448,14 +467,16 @@ static void vcache_prepare( struct draw_pt_front_end *frontend, -static void vcache_finish( struct draw_pt_front_end *frontend ) +static void +vcache_finish( struct draw_pt_front_end *frontend ) { struct vcache_frontend *vcache = (struct vcache_frontend *)frontend; vcache->middle->finish( vcache->middle ); vcache->middle = NULL; } -static void vcache_destroy( struct draw_pt_front_end *frontend ) +static void +vcache_destroy( struct draw_pt_front_end *frontend ) { FREE(frontend); } diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.c b/src/gallium/auxiliary/draw/draw_vs_aos.c index 760fcb389fc..a556477a767 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos.c @@ -32,6 +32,7 @@ #include "util/u_memory.h" #include "util/u_math.h" #include "pipe/p_shader_tokens.h" +#include "pipe/p_debug.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_util.h" #include "tgsi/tgsi_exec.h" @@ -119,21 +120,26 @@ static struct x86_reg get_reg_ptr(struct aos_compilation *cp, switch (file) { case TGSI_FILE_INPUT: + assert(idx < MAX_INPUTS); return x86_make_disp(ptr, Offset(struct aos_machine, input[idx])); case TGSI_FILE_OUTPUT: return x86_make_disp(ptr, Offset(struct aos_machine, output[idx])); case TGSI_FILE_TEMPORARY: + assert(idx < MAX_TEMPS); return x86_make_disp(ptr, Offset(struct aos_machine, temp[idx])); case AOS_FILE_INTERNAL: + assert(idx < MAX_INTERNALS); return x86_make_disp(ptr, Offset(struct aos_machine, internal[idx])); case TGSI_FILE_IMMEDIATE: + assert(idx < MAX_IMMEDIATES); /* just a sanity check */ return x86_make_disp(aos_get_x86(cp, 0, X86_IMMEDIATES), idx * 4 * sizeof(float)); case TGSI_FILE_CONSTANT: + assert(idx < MAX_CONSTANTS); /* just a sanity check */ return x86_make_disp(aos_get_x86(cp, 1, X86_CONSTANTS), idx * 4 * sizeof(float)); default: @@ -2108,6 +2114,11 @@ static void PIPE_CDECL vaos_run_linear( struct draw_vs_varient *varient, start, count, output_buffer ); + + /* Sanity spot checks to make sure we didn't trash our constants */ + assert(machine->internal[IMM_ONES][0] == 1.0f); + assert(machine->internal[IMM_IDENTITY][0] == 0.0f); + assert(machine->internal[IMM_NEGS][0] == -1.0f); } diff --git a/src/gallium/auxiliary/draw/draw_vs_aos.h b/src/gallium/auxiliary/draw/draw_vs_aos.h index 64e021ff6b7..7fe6f79db0d 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos.h +++ b/src/gallium/auxiliary/draw/draw_vs_aos.h @@ -51,11 +51,11 @@ struct x86_function; #define W 3 #define MAX_INPUTS PIPE_MAX_ATTRIBS -#define MAX_OUTPUTS PIPE_MAX_ATTRIBS -#define MAX_TEMPS PIPE_MAX_ATTRIBS /* say */ -#define MAX_CONSTANTS PIPE_MAX_ATTRIBS /* say */ -#define MAX_IMMEDIATES PIPE_MAX_ATTRIBS /* say */ -#define MAX_INTERNALS 8 +#define MAX_OUTPUTS PIPE_MAX_SHADER_OUTPUTS +#define MAX_TEMPS TGSI_EXEC_NUM_TEMPS +#define MAX_CONSTANTS 1024 /** only used for sanity checking */ +#define MAX_IMMEDIATES 1024 /** only used for sanity checking */ +#define MAX_INTERNALS 8 /** see IMM_x values below */ #define AOS_FILE_INTERNAL TGSI_FILE_COUNT diff --git a/src/gallium/auxiliary/draw/draw_vs_aos_io.c b/src/gallium/auxiliary/draw/draw_vs_aos_io.c index ab3c5b94a50..26297c74f82 100644 --- a/src/gallium/auxiliary/draw/draw_vs_aos_io.c +++ b/src/gallium/auxiliary/draw/draw_vs_aos_io.c @@ -55,9 +55,13 @@ static void emit_load_R32G32B32( struct aos_compilation *cp, struct x86_reg src_ptr ) { sse_movss(cp->func, data, x86_make_disp(src_ptr, 8)); + /* data = z ? ? ? */ sse_shufps(cp->func, data, aos_get_internal_xmm( cp, IMM_IDENTITY ), SHUF(X,Y,Z,W) ); + /* data = z ? 0 1 */ sse_shufps(cp->func, data, data, SHUF(Y,Z,X,W) ); + /* data = ? 0 z 1 */ sse_movlps(cp->func, data, src_ptr); + /* data = x y z 1 */ } static void emit_load_R32G32( struct aos_compilation *cp, diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c index 410d336fefc..17b27810520 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c +++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c @@ -69,7 +69,7 @@ struct fenced_buffer_list { - _glthread_Mutex mutex; + pipe_mutex mutex; struct pipe_winsys *winsys; @@ -240,7 +240,7 @@ fenced_buffer_destroy(struct pb_buffer *buf) struct fenced_buffer *fenced_buf = fenced_buffer(buf); struct fenced_buffer_list *fenced_list = fenced_buf->list; - _glthread_LOCK_MUTEX(fenced_list->mutex); + pipe_mutex_lock(fenced_list->mutex); assert(fenced_buf->base.base.refcount == 0); if (fenced_buf->fence) { struct pipe_winsys *winsys = fenced_list->winsys; @@ -263,7 +263,7 @@ fenced_buffer_destroy(struct pb_buffer *buf) else { _fenced_buffer_destroy(fenced_buf); } - _glthread_UNLOCK_MUTEX(fenced_list->mutex); + pipe_mutex_unlock(fenced_list->mutex); } @@ -396,7 +396,7 @@ buffer_fence(struct pb_buffer *buf, return; } - _glthread_LOCK_MUTEX(fenced_list->mutex); + pipe_mutex_lock(fenced_list->mutex); if (fenced_buf->fence) _fenced_buffer_remove(fenced_list, fenced_buf); if (fence) { @@ -404,7 +404,7 @@ buffer_fence(struct pb_buffer *buf, fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE; _fenced_buffer_add(fenced_buf); } - _glthread_UNLOCK_MUTEX(fenced_list->mutex); + pipe_mutex_unlock(fenced_list->mutex); } @@ -423,7 +423,7 @@ fenced_buffer_list_create(struct pipe_winsys *winsys) fenced_list->numDelayed = 0; - _glthread_INIT_MUTEX(fenced_list->mutex); + pipe_mutex_init(fenced_list->mutex); return fenced_list; } @@ -433,28 +433,28 @@ void fenced_buffer_list_check_free(struct fenced_buffer_list *fenced_list, int wait) { - _glthread_LOCK_MUTEX(fenced_list->mutex); + pipe_mutex_lock(fenced_list->mutex); _fenced_buffer_list_check_free(fenced_list, wait); - _glthread_UNLOCK_MUTEX(fenced_list->mutex); + pipe_mutex_unlock(fenced_list->mutex); } void fenced_buffer_list_destroy(struct fenced_buffer_list *fenced_list) { - _glthread_LOCK_MUTEX(fenced_list->mutex); + pipe_mutex_lock(fenced_list->mutex); /* Wait on outstanding fences */ while (fenced_list->numDelayed) { - _glthread_UNLOCK_MUTEX(fenced_list->mutex); + pipe_mutex_unlock(fenced_list->mutex); #if defined(PIPE_OS_LINUX) sched_yield(); #endif _fenced_buffer_list_check_free(fenced_list, 1); - _glthread_LOCK_MUTEX(fenced_list->mutex); + pipe_mutex_lock(fenced_list->mutex); } - _glthread_UNLOCK_MUTEX(fenced_list->mutex); + pipe_mutex_unlock(fenced_list->mutex); FREE(fenced_list); } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index b914c2d0fea..1ec422fb19e 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -79,7 +79,7 @@ struct pb_cache_manager struct pb_manager *provider; unsigned usecs; - _glthread_Mutex mutex; + pipe_mutex mutex; struct list_head delayed; size_t numDelayed; @@ -153,7 +153,7 @@ pb_cache_buffer_destroy(struct pb_buffer *_buf) struct pb_cache_buffer *buf = pb_cache_buffer(_buf); struct pb_cache_manager *mgr = buf->mgr; - _glthread_LOCK_MUTEX(mgr->mutex); + pipe_mutex_lock(mgr->mutex); assert(buf->base.base.refcount == 0); _pb_cache_buffer_list_check_free(mgr); @@ -162,7 +162,7 @@ pb_cache_buffer_destroy(struct pb_buffer *_buf) util_time_add(&buf->start, mgr->usecs, &buf->end); LIST_ADDTAIL(&buf->head, &mgr->delayed); ++mgr->numDelayed; - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); } @@ -235,7 +235,7 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, struct list_head *curr, *next; struct util_time now; - _glthread_LOCK_MUTEX(mgr->mutex); + pipe_mutex_lock(mgr->mutex); buf = NULL; curr = mgr->delayed.next; @@ -249,27 +249,35 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, buf = curr_buf; else if(util_time_timeout(&curr_buf->start, &curr_buf->end, &now)) _pb_cache_buffer_destroy(curr_buf); + else + /* This buffer (and all hereafter) are still hot in cache */ + break; curr = next; next = curr->next; } /* keep searching in the hot buffers */ - while(!buf && curr != &mgr->delayed) { - curr_buf = LIST_ENTRY(struct pb_cache_buffer, curr, head); - if(pb_cache_is_buffer_compat(curr_buf, size, desc)) - buf = curr_buf; - curr = next; - next = curr->next; + if(!buf) { + while(curr != &mgr->delayed) { + curr_buf = LIST_ENTRY(struct pb_cache_buffer, curr, head); + if(pb_cache_is_buffer_compat(curr_buf, size, desc)) { + buf = curr_buf; + break; + } + /* no need to check the timeout here */ + curr = next; + next = curr->next; + } } if(buf) { LIST_DEL(&buf->head); - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); ++buf->base.base.refcount; return &buf->base; } - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); buf = CALLOC_STRUCT(pb_cache_buffer); if(!buf) @@ -305,7 +313,7 @@ pb_cache_flush(struct pb_manager *_mgr) struct list_head *curr, *next; struct pb_cache_buffer *buf; - _glthread_LOCK_MUTEX(mgr->mutex); + pipe_mutex_lock(mgr->mutex); curr = mgr->delayed.next; next = curr->next; while(curr != &mgr->delayed) { @@ -314,7 +322,7 @@ pb_cache_flush(struct pb_manager *_mgr) curr = next; next = curr->next; } - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); } @@ -345,7 +353,7 @@ pb_cache_manager_create(struct pb_manager *provider, mgr->usecs = usecs; LIST_INITHEAD(&mgr->delayed); mgr->numDelayed = 0; - _glthread_INIT_MUTEX(mgr->mutex); + pipe_mutex_init(mgr->mutex); return &mgr->base; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c index 4cb8c3bb557..5f1ed3e5a8a 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c @@ -129,7 +129,7 @@ check_random_pattern(const uint8_t *dst, size_t size, for(i = 0; i < size; ++i) { if(*dst++ != random_pattern[i % sizeof(random_pattern)]) { *min_ofs = MIN2(*min_ofs, i); - *max_ofs = MIN2(*max_ofs, i); + *max_ofs = MAX2(*max_ofs, i); result = FALSE; } } @@ -138,12 +138,30 @@ check_random_pattern(const uint8_t *dst, size_t size, static void -pb_debug_buffer_destroy(struct pb_buffer *_buf) +pb_debug_buffer_fill(struct pb_debug_buffer *buf) { - struct pb_debug_buffer *buf = pb_debug_buffer(_buf); uint8_t *map; - assert(!buf->base.base.refcount); + map = pb_map(buf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); + assert(map); + if(map) { + fill_random_pattern(map, buf->underflow_size); + fill_random_pattern(map + buf->underflow_size + buf->base.base.size, + buf->overflow_size); + pb_unmap(buf->buffer); + } +} + + +/** + * Check for under/over flows. + * + * Should be called with the buffer unmaped. + */ +static void +pb_debug_buffer_check(struct pb_debug_buffer *buf) +{ + uint8_t *map; map = pb_map(buf->buffer, PIPE_BUFFER_USAGE_CPU_READ); assert(map); @@ -154,24 +172,45 @@ pb_debug_buffer_destroy(struct pb_buffer *_buf) underflow = !check_random_pattern(map, buf->underflow_size, &min_ofs, &max_ofs); if(underflow) { - debug_printf("buffer underflow (%u of %u bytes) detected\n", - buf->underflow_size - min_ofs, - buf->underflow_size); + debug_printf("buffer underflow (offset -%u%s to -%u bytes) detected\n", + buf->underflow_size - min_ofs, + min_ofs == 0 ? "+" : "", + buf->underflow_size - max_ofs); } overflow = !check_random_pattern(map + buf->underflow_size + buf->base.base.size, buf->overflow_size, &min_ofs, &max_ofs); if(overflow) { - debug_printf("buffer overflow (%u of %u bytes) detected\n", + debug_printf("buffer overflow (size %u plus offset %u to %u%s bytes) detected\n", + buf->base.base.size, + min_ofs, max_ofs, - buf->overflow_size); + max_ofs == buf->overflow_size - 1 ? "+" : ""); } debug_assert(!underflow && !overflow); - + + /* re-fill if not aborted */ + if(underflow) + fill_random_pattern(map, buf->underflow_size); + if(overflow) + fill_random_pattern(map + buf->underflow_size + buf->base.base.size, + buf->overflow_size); + pb_unmap(buf->buffer); } +} + + +static void +pb_debug_buffer_destroy(struct pb_buffer *_buf) +{ + struct pb_debug_buffer *buf = pb_debug_buffer(_buf); + + assert(!buf->base.base.refcount); + + pb_debug_buffer_check(buf); pb_reference(&buf->buffer, NULL); FREE(buf); @@ -183,9 +222,14 @@ pb_debug_buffer_map(struct pb_buffer *_buf, unsigned flags) { struct pb_debug_buffer *buf = pb_debug_buffer(_buf); - void *map = pb_map(buf->buffer, flags); + void *map; + + pb_debug_buffer_check(buf); + + map = pb_map(buf->buffer, flags); if(!map) return NULL; + return (uint8_t *)map + buf->underflow_size; } @@ -195,6 +239,8 @@ pb_debug_buffer_unmap(struct pb_buffer *_buf) { struct pb_debug_buffer *buf = pb_debug_buffer(_buf); pb_unmap(buf->buffer); + + pb_debug_buffer_check(buf); } @@ -227,7 +273,6 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr, struct pb_debug_buffer *buf; struct pb_desc real_desc; size_t real_size; - uint8_t *map; buf = CALLOC_STRUCT(pb_debug_buffer); if(!buf) @@ -262,13 +307,7 @@ pb_debug_manager_create_buffer(struct pb_manager *_mgr, buf->underflow_size = mgr->band_size; buf->overflow_size = buf->buffer->base.size - buf->underflow_size - size; - map = pb_map(buf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); - assert(map); - if(map) { - fill_random_pattern(map, buf->underflow_size); - fill_random_pattern(map + buf->underflow_size + size, buf->overflow_size); - pb_unmap(buf->buffer); - } + pb_debug_buffer_fill(buf); return &buf->base; } diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c index b40eb6cc90c..e8c7f8e1f82 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c @@ -53,7 +53,7 @@ struct mm_pb_manager { struct pb_manager base; - _glthread_Mutex mutex; + pipe_mutex mutex; size_t size; struct mem_block *heap; @@ -99,10 +99,10 @@ mm_buffer_destroy(struct pb_buffer *buf) assert(buf->base.refcount == 0); - _glthread_LOCK_MUTEX(mm->mutex); + pipe_mutex_lock(mm->mutex); mmFreeMem(mm_buf->block); FREE(buf); - _glthread_UNLOCK_MUTEX(mm->mutex); + pipe_mutex_unlock(mm->mutex); } @@ -158,11 +158,11 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr, if(desc->alignment % (1 << mm->align2)) return NULL; - _glthread_LOCK_MUTEX(mm->mutex); + pipe_mutex_lock(mm->mutex); mm_buf = CALLOC_STRUCT(mm_buffer); if (!mm_buf) { - _glthread_UNLOCK_MUTEX(mm->mutex); + pipe_mutex_unlock(mm->mutex); return NULL; } @@ -185,7 +185,7 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr, mm_buf->block = mmAllocMem(mm->heap, size, mm->align2, 0); if(!mm_buf->block) { FREE(mm_buf); - _glthread_UNLOCK_MUTEX(mm->mutex); + pipe_mutex_unlock(mm->mutex); return NULL; } } @@ -194,7 +194,7 @@ mm_bufmgr_create_buffer(struct pb_manager *mgr, assert(0 <= (unsigned)mm_buf->block->ofs && (unsigned)mm_buf->block->ofs < mm->size); assert(size <= (unsigned)mm_buf->block->size && (unsigned)mm_buf->block->ofs + (unsigned)mm_buf->block->size <= mm->size); - _glthread_UNLOCK_MUTEX(mm->mutex); + pipe_mutex_unlock(mm->mutex); return SUPER(mm_buf); } @@ -204,14 +204,14 @@ mm_bufmgr_destroy(struct pb_manager *mgr) { struct mm_pb_manager *mm = mm_pb_manager(mgr); - _glthread_LOCK_MUTEX(mm->mutex); + pipe_mutex_lock(mm->mutex); mmDestroy(mm->heap); pb_unmap(mm->buffer); pb_reference(&mm->buffer, NULL); - _glthread_UNLOCK_MUTEX(mm->mutex); + pipe_mutex_unlock(mm->mutex); FREE(mgr); } @@ -236,7 +236,7 @@ mm_bufmgr_create_from_buffer(struct pb_buffer *buffer, mm->size = size; mm->align2 = align2; /* 64-byte alignment */ - _glthread_INIT_MUTEX(mm->mutex); + pipe_mutex_init(mm->mutex); mm->buffer = buffer; diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c index 93d2cc96351..3ef72c5bbb3 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_pool.c @@ -56,7 +56,7 @@ struct pool_pb_manager { struct pb_manager base; - _glthread_Mutex mutex; + pipe_mutex mutex; size_t bufSize; size_t bufAlign; @@ -110,10 +110,10 @@ pool_buffer_destroy(struct pb_buffer *buf) assert(pool_buf->base.base.refcount == 0); - _glthread_LOCK_MUTEX(pool->mutex); + pipe_mutex_lock(pool->mutex); LIST_ADD(&pool_buf->head, &pool->free); pool->numFree++; - _glthread_UNLOCK_MUTEX(pool->mutex); + pipe_mutex_unlock(pool->mutex); } @@ -124,9 +124,9 @@ pool_buffer_map(struct pb_buffer *buf, unsigned flags) struct pool_pb_manager *pool = pool_buf->mgr; void *map; - _glthread_LOCK_MUTEX(pool->mutex); + pipe_mutex_lock(pool->mutex); map = (unsigned char *) pool->map + pool_buf->start; - _glthread_UNLOCK_MUTEX(pool->mutex); + pipe_mutex_unlock(pool->mutex); return map; } @@ -171,10 +171,10 @@ pool_bufmgr_create_buffer(struct pb_manager *mgr, assert(size == pool->bufSize); assert(pool->bufAlign % desc->alignment == 0); - _glthread_LOCK_MUTEX(pool->mutex); + pipe_mutex_lock(pool->mutex); if (pool->numFree == 0) { - _glthread_UNLOCK_MUTEX(pool->mutex); + pipe_mutex_unlock(pool->mutex); debug_printf("warning: out of fixed size buffer objects\n"); return NULL; } @@ -182,7 +182,7 @@ pool_bufmgr_create_buffer(struct pb_manager *mgr, item = pool->free.next; if (item == &pool->free) { - _glthread_UNLOCK_MUTEX(pool->mutex); + pipe_mutex_unlock(pool->mutex); debug_printf("error: fixed size buffer pool corruption\n"); return NULL; } @@ -190,7 +190,7 @@ pool_bufmgr_create_buffer(struct pb_manager *mgr, LIST_DEL(item); --pool->numFree; - _glthread_UNLOCK_MUTEX(pool->mutex); + pipe_mutex_unlock(pool->mutex); pool_buf = LIST_ENTRY(struct pool_buffer, item, head); assert(pool_buf->base.base.refcount == 0); @@ -206,14 +206,14 @@ static void pool_bufmgr_destroy(struct pb_manager *mgr) { struct pool_pb_manager *pool = pool_pb_manager(mgr); - _glthread_LOCK_MUTEX(pool->mutex); + pipe_mutex_lock(pool->mutex); FREE(pool->bufs); pb_unmap(pool->buffer); pb_reference(&pool->buffer, NULL); - _glthread_UNLOCK_MUTEX(pool->mutex); + pipe_mutex_unlock(pool->mutex); FREE(mgr); } @@ -246,7 +246,7 @@ pool_bufmgr_create(struct pb_manager *provider, pool->bufSize = bufSize; pool->bufAlign = desc->alignment; - _glthread_INIT_MUTEX(pool->mutex); + pipe_mutex_init(pool->mutex); pool->buffer = provider->create_buffer(provider, numBufs*bufSize, desc); if (!pool->buffer) diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c index af307e265a2..8698c4cff62 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_slab.c @@ -30,6 +30,8 @@ * @file * S-lab pool implementation. * + * @sa http://en.wikipedia.org/wiki/Slab_allocation + * * @author Thomas Hellstrom <thomas-at-tungstengraphics-dot-com> * @author Jose Fonseca <[email protected]> */ @@ -49,46 +51,96 @@ struct pb_slab; + +/** + * Buffer in a slab. + * + * Sub-allocation of a contiguous buffer. + */ struct pb_slab_buffer { struct pb_buffer base; struct pb_slab *slab; + struct list_head head; + unsigned mapCount; + + /** Offset relative to the start of the slab buffer. */ size_t start; - _glthread_Cond event; + + /** Use when validating, to signal that all mappings are finished */ + /* TODO: Actually validation does not reach this stage yet */ + pipe_condvar event; }; + +/** + * Slab -- a contiguous piece of memory. + */ struct pb_slab { struct list_head head; struct list_head freeBuffers; size_t numBuffers; size_t numFree; + struct pb_slab_buffer *buffers; struct pb_slab_manager *mgr; + /** Buffer from the provider */ struct pb_buffer *bo; + void *virtual; }; + +/** + * It adds/removes slabs as needed in order to meet the allocation/destruction + * of individual buffers. + */ struct pb_slab_manager { struct pb_manager base; + /** From where we get our buffers */ struct pb_manager *provider; + + /** Size of the buffers we hand on downstream */ size_t bufSize; + + /** Size of the buffers we request upstream */ size_t slabSize; + + /** + * Alignment, usage to be used to allocate the slab buffers. + * + * We can only provide buffers which are consistent (in alignment, usage) + * with this description. + */ struct pb_desc desc; + /** + * Partial slabs + * + * Full slabs are not stored in any list. Empty slabs are destroyed + * immediatly. + */ struct list_head slabs; - struct list_head freeSlabs; - _glthread_Mutex mutex; + pipe_mutex mutex; }; + /** + * Wrapper around several slabs, therefore capable of handling buffers of + * multiple sizes. + * + * This buffer manager just dispatches buffer allocations to the appropriate slab + * manager, according to the requested buffer size, or by passes the slab + * managers altogether for even greater sizes. + * * The data of this structure remains constant after * initialization and thus needs no mutex protection. */ @@ -97,12 +149,17 @@ struct pb_slab_range_manager struct pb_manager base; struct pb_manager *provider; + size_t minBufSize; size_t maxBufSize; + + /** @sa pb_slab_manager::desc */ struct pb_desc desc; unsigned numBuckets; size_t *bucketSizes; + + /** Array of pb_slab_manager, one for each bucket size */ struct pb_manager **buckets; }; @@ -143,7 +200,7 @@ pb_slab_buffer_destroy(struct pb_buffer *_buf) struct pb_slab_manager *mgr = slab->mgr; struct list_head *list = &buf->head; - _glthread_LOCK_MUTEX(mgr->mutex); + pipe_mutex_lock(mgr->mutex); assert(buf->base.base.refcount == 0); @@ -156,30 +213,16 @@ pb_slab_buffer_destroy(struct pb_buffer *_buf) if (slab->head.next == &slab->head) LIST_ADDTAIL(&slab->head, &mgr->slabs); + /* If the slab becomes totally empty, free it */ if (slab->numFree == slab->numBuffers) { list = &slab->head; - LIST_DEL(list); - LIST_ADDTAIL(list, &mgr->freeSlabs); + LIST_DELINIT(list); + pb_reference(&slab->bo, NULL); + FREE(slab->buffers); + FREE(slab); } - if (mgr->slabs.next == &mgr->slabs || slab->numFree - != slab->numBuffers) { - - struct list_head *next; - - for (list = mgr->freeSlabs.next, next = list->next; list - != &mgr->freeSlabs; list = next, next = list->next) { - - slab = LIST_ENTRY(struct pb_slab, list, head); - - LIST_DELINIT(list); - pb_reference(&slab->bo, NULL); - FREE(slab->buffers); - FREE(slab); - } - } - - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); } @@ -201,7 +244,7 @@ pb_slab_buffer_unmap(struct pb_buffer *_buf) --buf->mapCount; if (buf->mapCount == 0) - _glthread_COND_BROADCAST(buf->event); + pipe_condvar_broadcast(buf->event); } @@ -225,6 +268,11 @@ pb_slab_buffer_vtbl = { }; +/** + * Create a new slab. + * + * Called when we ran out of free slabs. + */ static enum pipe_error pb_slab_create(struct pb_slab_manager *mgr) { @@ -238,17 +286,14 @@ pb_slab_create(struct pb_slab_manager *mgr) if (!slab) return PIPE_ERROR_OUT_OF_MEMORY; - /* - * FIXME: We should perhaps allow some variation in slabsize in order - * to efficiently reuse slabs. - */ - slab->bo = mgr->provider->create_buffer(mgr->provider, mgr->slabSize, &mgr->desc); if(!slab->bo) { ret = PIPE_ERROR_OUT_OF_MEMORY; goto out_err0; } + /* Note down the slab virtual address. All mappings are accessed directly + * through this address so it is required that the buffer is pinned. */ slab->virtual = pb_map(slab->bo, PIPE_BUFFER_USAGE_CPU_READ | PIPE_BUFFER_USAGE_CPU_WRITE); @@ -256,7 +301,6 @@ pb_slab_create(struct pb_slab_manager *mgr) ret = PIPE_ERROR_OUT_OF_MEMORY; goto out_err1; } - pb_unmap(slab->bo); numBuffers = slab->bo->base.size / mgr->bufSize; @@ -283,12 +327,13 @@ pb_slab_create(struct pb_slab_manager *mgr) buf->slab = slab; buf->start = i* mgr->bufSize; buf->mapCount = 0; - _glthread_INIT_COND(buf->event); + pipe_condvar_init(buf->event); LIST_ADDTAIL(&buf->head, &slab->freeBuffers); slab->numFree++; buf++; } + /* Add this slab to the list of partial slabs */ LIST_ADDTAIL(&slab->head, &mgr->slabs); return PIPE_OK; @@ -328,23 +373,29 @@ pb_slab_manager_create_buffer(struct pb_manager *_mgr, if(!pb_check_usage(desc->usage, mgr->desc.usage)) return NULL; - _glthread_LOCK_MUTEX(mgr->mutex); + pipe_mutex_lock(mgr->mutex); + + /* Create a new slab, if we run out of partial slabs */ if (mgr->slabs.next == &mgr->slabs) { (void) pb_slab_create(mgr); if (mgr->slabs.next == &mgr->slabs) { - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); return NULL; } } + + /* Allocate the buffer from a partial (or just created) slab */ list = mgr->slabs.next; slab = LIST_ENTRY(struct pb_slab, list, head); + + /* If totally full remove from the partial slab list */ if (--slab->numFree == 0) LIST_DELINIT(list); list = slab->freeBuffers.next; LIST_DELINIT(list); - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); buf = LIST_ENTRY(struct pb_slab_buffer, list, head); ++buf->base.base.refcount; @@ -386,9 +437,8 @@ pb_slab_manager_create(struct pb_manager *provider, mgr->desc = *desc; LIST_INITHEAD(&mgr->slabs); - LIST_INITHEAD(&mgr->freeSlabs); - _glthread_INIT_MUTEX(mgr->mutex); + pipe_mutex_init(mgr->mutex); return &mgr->base; } diff --git a/src/gallium/auxiliary/rtasm/rtasm_execmem.c b/src/gallium/auxiliary/rtasm/rtasm_execmem.c index dfa5c35ab6a..19087589a87 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_execmem.c +++ b/src/gallium/auxiliary/rtasm/rtasm_execmem.c @@ -47,11 +47,12 @@ #include <unistd.h> #include <sys/mman.h> +#include "pipe/p_thread.h" #include "util/u_mm.h" #define EXEC_HEAP_SIZE (10*1024*1024) -_glthread_DECLARE_STATIC_MUTEX(exec_mutex); +pipe_static_mutex(exec_mutex); static struct mem_block *exec_heap = NULL; static unsigned char *exec_mem = NULL; @@ -76,7 +77,7 @@ rtasm_exec_malloc(size_t size) struct mem_block *block = NULL; void *addr = NULL; - _glthread_LOCK_MUTEX(exec_mutex); + pipe_mutex_lock(exec_mutex); init_heap(); @@ -90,7 +91,7 @@ rtasm_exec_malloc(size_t size) else debug_printf("rtasm_exec_malloc failed\n"); - _glthread_UNLOCK_MUTEX(exec_mutex); + pipe_mutex_unlock(exec_mutex); return addr; } @@ -99,7 +100,7 @@ rtasm_exec_malloc(size_t size) void rtasm_exec_free(void *addr) { - _glthread_LOCK_MUTEX(exec_mutex); + pipe_mutex_lock(exec_mutex); if (exec_heap) { struct mem_block *block = mmFindBlock(exec_heap, (unsigned char *)addr - exec_mem); @@ -108,7 +109,7 @@ rtasm_exec_free(void *addr) mmFreeMem(block); } - _glthread_UNLOCK_MUTEX(exec_mutex); + pipe_mutex_unlock(exec_mutex); } diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c index 285ddc0e3f3..61010e43339 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c @@ -151,8 +151,8 @@ static void emit_RR(struct spe_function *p, unsigned op, unsigned rT, inst.inst.rB = rB; inst.inst.rA = rA; inst.inst.rT = rT; - *p->csr = inst.bits; - p->csr++; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); } @@ -165,8 +165,8 @@ static void emit_RRR(struct spe_function *p, unsigned op, unsigned rT, inst.inst.rB = rB; inst.inst.rA = rA; inst.inst.rC = rC; - *p->csr = inst.bits; - p->csr++; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); } @@ -178,8 +178,8 @@ static void emit_RI7(struct spe_function *p, unsigned op, unsigned rT, inst.inst.i7 = imm; inst.inst.rA = rA; inst.inst.rT = rT; - *p->csr = inst.bits; - p->csr++; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); } @@ -192,8 +192,8 @@ static void emit_RI8(struct spe_function *p, unsigned op, unsigned rT, inst.inst.i8 = imm; inst.inst.rA = rA; inst.inst.rT = rT; - *p->csr = inst.bits; - p->csr++; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); } @@ -206,8 +206,8 @@ static void emit_RI10(struct spe_function *p, unsigned op, unsigned rT, inst.inst.i10 = imm; inst.inst.rA = rA; inst.inst.rT = rT; - *p->csr = inst.bits; - p->csr++; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); } @@ -218,8 +218,8 @@ static void emit_RI16(struct spe_function *p, unsigned op, unsigned rT, inst.inst.op = op; inst.inst.i16 = imm; inst.inst.rT = rT; - *p->csr = inst.bits; - p->csr++; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); } @@ -230,8 +230,8 @@ static void emit_RI18(struct spe_function *p, unsigned op, unsigned rT, inst.inst.op = op; inst.inst.i18 = imm; inst.inst.rT = rT; - *p->csr = inst.bits; - p->csr++; + p->store[p->num_inst++] = inst.bits; + assert(p->num_inst <= p->max_inst); } @@ -300,13 +300,16 @@ void _name (struct spe_function *p, int imm) \ #include "rtasm_ppc_spe.h" -/* +/** + * Initialize an spe_function. + * \param code_size size of instruction buffer to allocate, in bytes. */ void spe_init_func(struct spe_function *p, unsigned code_size) { p->store = align_malloc(code_size, 16); - p->csr = p->store; - + p->num_inst = 0; + p->max_inst = code_size / SPE_INST_SIZE; + /* Conservatively treat R0 - R2 and R80 - R127 as non-volatile. */ p->regs[0] = ~7; @@ -316,21 +319,26 @@ void spe_init_func(struct spe_function *p, unsigned code_size) void spe_release_func(struct spe_function *p) { + assert(p->num_inst <= p->max_inst); if (p->store != NULL) { align_free(p->store); } p->store = NULL; - p->csr = NULL; } +/** + * Alloate a SPE register. + * \return register index or -1 if none left. + */ int spe_allocate_available_register(struct spe_function *p) { unsigned i; - for (i = 0; i < 128; i++) { + for (i = 0; i < SPE_NUM_REGS; i++) { const uint64_t mask = (1ULL << (i % 64)); const unsigned idx = i / 64; + assert(idx < 2); if ((p->regs[idx] & mask) != 0) { p->regs[idx] &= ~mask; return i; @@ -341,11 +349,15 @@ int spe_allocate_available_register(struct spe_function *p) } +/** + * Mark the given SPE register as "allocated". + */ int spe_allocate_register(struct spe_function *p, int reg) { const unsigned idx = reg / 64; const unsigned bit = reg % 64; + assert(reg < SPE_NUM_REGS); assert((p->regs[idx] & (1ULL << bit)) != 0); p->regs[idx] &= ~(1ULL << bit); @@ -353,57 +365,75 @@ int spe_allocate_register(struct spe_function *p, int reg) } +/** + * Mark the given SPE register as "unallocated". + */ void spe_release_register(struct spe_function *p, int reg) { const unsigned idx = reg / 64; const unsigned bit = reg % 64; + assert(idx < 2); + + assert(reg < SPE_NUM_REGS); assert((p->regs[idx] & (1ULL << bit)) == 0); p->regs[idx] |= (1ULL << bit); } +/** + * For branch instructions: + * \param d if 1, disable interupts if branch is taken + * \param e if 1, enable interupts if branch is taken + * If d and e are both zero, don't change interupt status (right?) + */ - +/** Branch Indirect to address in rA */ void spe_bi(struct spe_function *p, unsigned rA, int d, int e) { emit_RI7(p, 0x1a8, 0, rA, (d << 5) | (e << 4)); } +/** Interupt Return */ void spe_iret(struct spe_function *p, unsigned rA, int d, int e) { emit_RI7(p, 0x1aa, 0, rA, (d << 5) | (e << 4)); } +/** Branch indirect and set link on external data */ void spe_bisled(struct spe_function *p, unsigned rT, unsigned rA, int d, int e) { emit_RI7(p, 0x1ab, rT, rA, (d << 5) | (e << 4)); } +/** Branch indirect and set link. Save PC in rT, jump to rA. */ void spe_bisl(struct spe_function *p, unsigned rT, unsigned rA, int d, int e) { emit_RI7(p, 0x1a9, rT, rA, (d << 5) | (e << 4)); } -void spe_biz(struct spe_function *p, unsigned rT, unsigned rA, int d, - int e) +/** Branch indirect if zero word. If rT.word[0]==0, jump to rA. */ +void spe_biz(struct spe_function *p, unsigned rT, unsigned rA, int d, int e) { emit_RI7(p, 0x128, rT, rA, (d << 5) | (e << 4)); } +/** Branch indirect if non-zero word. If rT.word[0]!=0, jump to rA. */ void spe_binz(struct spe_function *p, unsigned rT, unsigned rA, int d, int e) { emit_RI7(p, 0x129, rT, rA, (d << 5) | (e << 4)); } +/** Branch indirect if zero halfword. If rT.halfword[1]==0, jump to rA. */ void spe_bihz(struct spe_function *p, unsigned rT, unsigned rA, int d, int e) { emit_RI7(p, 0x12a, rT, rA, (d << 5) | (e << 4)); } +/** Branch indirect if non-zero halfword. If rT.halfword[1]!=0, jump to rA. */ void spe_bihnz(struct spe_function *p, unsigned rT, unsigned rA, int d, int e) { emit_RI7(p, 0x12b, rT, rA, (d << 5) | (e << 4)); @@ -432,4 +462,54 @@ EMIT_R (spe_mfspr, 0x00c); EMIT_R (spe_mtspr, 0x10c); #endif + +/** + ** Helper / "macro" instructions. + ** Use somewhat verbose names as a reminder that these aren't native + ** SPE instructions. + **/ + + +void +spe_load_float(struct spe_function *p, unsigned rT, float x) +{ + union { + float f; + unsigned u; + } bits; + bits.f = x; + spe_ilhu(p, rT, bits.u >> 16); + spe_iohl(p, rT, bits.u & 0xffff); +} + + +void +spe_load_int(struct spe_function *p, unsigned rT, int i) +{ + spe_ilhu(p, rT, i >> 16); + spe_iohl(p, rT, i & 0xffff); +} + + +void +spe_complement(struct spe_function *p, unsigned rT) +{ + spe_nor(p, rT, rT, rT); +} + + +void +spe_move(struct spe_function *p, unsigned rT, unsigned rA) +{ + spe_ori(p, rT, rA, 0); +} + + +void +spe_zero(struct spe_function *p, unsigned rT) +{ + spe_xor(p, rT, rT, rT); +} + + #endif /* GALLIUM_CELL */ diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h index 1cacc717b15..dee8c55c4a9 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h @@ -25,6 +25,7 @@ /** * \file * Real-time assembly generation interface for Cell B.E. SPEs. + * For details, see /opt/cell/sdk/docs/arch/SPU_ISA_v1.2_27Jan2007_pub.pdf * * \author Ian Romanick <[email protected]> */ @@ -32,13 +33,24 @@ #ifndef RTASM_PPC_SPE_H #define RTASM_PPC_SPE_H -struct spe_function { - /** - * - */ - uint32_t *store; - uint32_t *csr; - const char *fn; +/** 4 bytes per instruction */ +#define SPE_INST_SIZE 4 + +/** number of general-purpose SIMD registers */ +#define SPE_NUM_REGS 128 + +/** Return Address register */ +#define SPE_REG_RA 0 + +/** Stack Pointer register */ +#define SPE_REG_SP 1 + + +struct spe_function +{ + uint32_t *store; /**< instruction buffer */ + uint num_inst; + uint max_inst; /** * Mask of used / unused registers @@ -50,7 +62,7 @@ struct spe_function { * spe_allocate_register, spe_allocate_available_register, * spe_release_register */ - uint64_t regs[2]; + uint64_t regs[SPE_NUM_REGS / 64]; }; extern void spe_init_func(struct spe_function *p, unsigned code_size); @@ -119,7 +131,8 @@ EMIT_RI16(spe_ilhu, 0x082); EMIT_RI16(spe_il, 0x081); EMIT_RI18(spe_ila, 0x021); EMIT_RI16(spe_iohl, 0x0c1); -EMIT_RI16(spe_fsmbi, 0x0c5); +EMIT_RI16(spe_fsmbi, 0x065); + /* Integer and logical instructions @@ -271,6 +284,27 @@ extern void spe_bihnz(struct spe_function *p, unsigned rT, unsigned rA, int d, int e); +/** Load/splat immediate float into rT. */ +extern void +spe_load_float(struct spe_function *p, unsigned rT, float x); + +/** Load/splat immediate int into rT. */ +extern void +spe_load_int(struct spe_function *p, unsigned rT, int i); + +/** Complement/invert all bits in rT. */ +extern void +spe_complement(struct spe_function *p, unsigned rT); + +/** rT = rA. */ +extern void +spe_move(struct spe_function *p, unsigned rT, unsigned rA); + +/** rT = {0,0,0,0}. */ +extern void +spe_zero(struct spe_function *p, unsigned rT); + + /* Floating-point instructions */ EMIT_RR (spe_fa, 0x2c4); diff --git a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c index f4ca282dd93..6d4c081e04e 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_x86sse.c +++ b/src/gallium/auxiliary/rtasm/rtasm_x86sse.c @@ -27,7 +27,7 @@ #include "pipe/p_compiler.h" #include "pipe/p_debug.h" -#include "pipe/p_pointer.h" +#include "util/u_pointer.h" #include "rtasm_execmem.h" #include "rtasm_x86sse.h" diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c index a168c949280..afc8ffa553c 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_dump.c +++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c @@ -37,30 +37,40 @@ struct dump_ctx uint instno; - struct util_strbuf *sbuf; + void (*printf)(struct dump_ctx *ctx, const char *format, ...); }; +static void +dump_ctx_printf(struct dump_ctx *ctx, const char *format, ...) +{ + va_list ap; + (void)ctx; + va_start(ap, format); + debug_vprintf(format, ap); + va_end(ap); +} + static void dump_enum( - struct util_strbuf *sbuf, + struct dump_ctx *ctx, uint e, const char **enums, uint enum_count ) { if (e >= enum_count) - util_strbuf_printf( sbuf, "%u", e ); + ctx->printf( ctx, "%u", e ); else - util_strbuf_printf( sbuf, "%s", enums[e] ); + ctx->printf( ctx, "%s", enums[e] ); } -#define EOL() util_strbuf_printf( sbuf, "\n" ) -#define TXT(S) util_strbuf_printf( sbuf, "%s", S ) -#define CHR(C) util_strbuf_printf( sbuf, "%c", C ) -#define UIX(I) util_strbuf_printf( sbuf, "0x%x", I ) -#define UID(I) util_strbuf_printf( sbuf, "%u", I ) -#define SID(I) util_strbuf_printf( sbuf, "%d", I ) -#define FLT(F) util_strbuf_printf( sbuf, "%10.4f", F ) -#define ENM(E,ENUMS) dump_enum( sbuf, E, ENUMS, sizeof( ENUMS ) / sizeof( *ENUMS ) ) +#define EOL() ctx->printf( ctx, "\n" ) +#define TXT(S) ctx->printf( ctx, "%s", S ) +#define CHR(C) ctx->printf( ctx, "%c", C ) +#define UIX(I) ctx->printf( ctx, "0x%x", I ) +#define UID(I) ctx->printf( ctx, "%u", I ) +#define SID(I) ctx->printf( ctx, "%d", I ) +#define FLT(F) ctx->printf( ctx, "%10.4f", F ) +#define ENM(E,ENUMS) dump_enum( ctx, E, ENUMS, sizeof( ENUMS ) / sizeof( *ENUMS ) ) static const char *processor_type_names[] = { @@ -148,7 +158,7 @@ static const char *modulate_names[TGSI_MODULATE_COUNT] = static void _dump_register( - struct util_strbuf *sbuf, + struct dump_ctx *ctx, uint file, int first, int last ) @@ -165,7 +175,7 @@ _dump_register( static void _dump_register_ind( - struct util_strbuf *sbuf, + struct dump_ctx *ctx, uint file, int index, uint ind_file, @@ -187,7 +197,7 @@ _dump_register_ind( static void _dump_writemask( - struct util_strbuf *sbuf, + struct dump_ctx *ctx, uint writemask ) { if (writemask != TGSI_WRITEMASK_XYZW) { @@ -208,18 +218,17 @@ iter_declaration( struct tgsi_iterate_context *iter, struct tgsi_full_declaration *decl ) { - struct dump_ctx *ctx = (struct dump_ctx *) iter; - struct util_strbuf *sbuf = ctx->sbuf; + struct dump_ctx *ctx = (struct dump_ctx *)iter; TXT( "DCL " ); _dump_register( - sbuf, + ctx, decl->Declaration.File, decl->DeclarationRange.First, decl->DeclarationRange.Last ); _dump_writemask( - sbuf, + ctx, decl->Declaration.UsageMask ); if (decl->Declaration.Semantic) { @@ -245,17 +254,11 @@ void tgsi_dump_declaration( const struct tgsi_full_declaration *decl ) { - static char str[1024]; - struct util_strbuf sbuf; struct dump_ctx ctx; - util_strbuf_init(&sbuf, str, sizeof(str)); - - ctx.sbuf = &sbuf; + ctx.printf = dump_ctx_printf; iter_declaration( &ctx.iter, (struct tgsi_full_declaration *)decl ); - - debug_printf("%s", str); } static boolean @@ -264,7 +267,6 @@ iter_immediate( struct tgsi_full_immediate *imm ) { struct dump_ctx *ctx = (struct dump_ctx *) iter; - struct util_strbuf *sbuf = ctx->sbuf; uint i; @@ -295,17 +297,11 @@ void tgsi_dump_immediate( const struct tgsi_full_immediate *imm ) { - static char str[1024]; - struct util_strbuf sbuf; struct dump_ctx ctx; - util_strbuf_init(&sbuf, str, sizeof(str)); - - ctx.sbuf = &sbuf; + ctx.printf = dump_ctx_printf; iter_immediate( &ctx.iter, (struct tgsi_full_immediate *)imm ); - - debug_printf("%s", str); } static boolean @@ -314,7 +310,6 @@ iter_instruction( struct tgsi_full_instruction *inst ) { struct dump_ctx *ctx = (struct dump_ctx *) iter; - struct util_strbuf *sbuf = ctx->sbuf; uint instno = ctx->instno++; uint i; @@ -345,12 +340,12 @@ iter_instruction( CHR( ' ' ); _dump_register( - sbuf, + ctx, dst->DstRegister.File, dst->DstRegister.Index, dst->DstRegister.Index ); ENM( dst->DstRegisterExtModulate.Modulate, modulate_names ); - _dump_writemask( sbuf, dst->DstRegister.WriteMask ); + _dump_writemask( ctx, dst->DstRegister.WriteMask ); first_reg = FALSE; } @@ -377,7 +372,7 @@ iter_instruction( if (src->SrcRegister.Indirect) { _dump_register_ind( - sbuf, + ctx, src->SrcRegister.File, src->SrcRegister.Index, src->SrcRegisterInd.File, @@ -385,7 +380,7 @@ iter_instruction( } else { _dump_register( - sbuf, + ctx, src->SrcRegister.File, src->SrcRegister.Index, src->SrcRegister.Index ); @@ -460,18 +455,12 @@ tgsi_dump_instruction( const struct tgsi_full_instruction *inst, uint instno ) { - static char str[1024]; - struct util_strbuf sbuf; struct dump_ctx ctx; - util_strbuf_init(&sbuf, str, sizeof(str)); - ctx.instno = instno; - ctx.sbuf = &sbuf; + ctx.printf = dump_ctx_printf; iter_instruction( &ctx.iter, (struct tgsi_full_instruction *)inst ); - - debug_printf("%s", str); } static boolean @@ -479,7 +468,6 @@ prolog( struct tgsi_iterate_context *iter ) { struct dump_ctx *ctx = (struct dump_ctx *) iter; - struct util_strbuf *sbuf = ctx->sbuf; ENM( iter->processor.Processor, processor_type_names ); UID( iter->version.MajorVersion ); CHR( '.' ); @@ -489,17 +477,12 @@ prolog( } void -tgsi_dump_str( +tgsi_dump( const struct tgsi_token *tokens, - uint flags, - char *str, - size_t size) + uint flags ) { - struct util_strbuf sbuf; struct dump_ctx ctx; - util_strbuf_init(&sbuf, str, size); - ctx.iter.prolog = prolog; ctx.iter.iterate_instruction = iter_instruction; ctx.iter.iterate_declaration = iter_declaration; @@ -507,34 +490,57 @@ tgsi_dump_str( ctx.iter.epilog = NULL; ctx.instno = 0; - ctx.sbuf = &sbuf; + ctx.printf = dump_ctx_printf; tgsi_iterate_shader( tokens, &ctx.iter ); } +struct str_dump_ctx +{ + struct dump_ctx base; + char *str; + char *ptr; + size_t left; +}; + +static void +str_dump_ctx_printf(struct dump_ctx *ctx, const char *format, ...) +{ + struct str_dump_ctx *sctx = (struct str_dump_ctx *)ctx; + + if(sctx->left > 1) { + size_t written; + va_list ap; + va_start(ap, format); + written = util_vsnprintf(sctx->ptr, sctx->left, format, ap); + va_end(ap); + sctx->ptr += written; + sctx->left -= written; + } +} + void -tgsi_dump( +tgsi_dump_str( const struct tgsi_token *tokens, - uint flags ) + uint flags, + char *str, + size_t size) { - static char str[4096]; - uint len; - char *p = str; - - tgsi_dump_str(tokens, flags, str, sizeof(str)); - - /* Workaround output buffer size limitations. - */ - len = strlen( str ); - while (len > 256) { - char piggy_bank; - - piggy_bank = p[256]; - p[256] = '\0'; - debug_printf( "%s", p ); - p[256] = piggy_bank; - p += 256; - len -= 256; - } - debug_printf( "%s", p ); + struct str_dump_ctx ctx; + + ctx.base.iter.prolog = prolog; + ctx.base.iter.iterate_instruction = iter_instruction; + ctx.base.iter.iterate_declaration = iter_declaration; + ctx.base.iter.iterate_immediate = iter_immediate; + ctx.base.iter.epilog = NULL; + + ctx.base.instno = 0; + ctx.base.printf = &str_dump_ctx_printf; + + ctx.str = str; + ctx.str[0] = 0; + ctx.ptr = str; + ctx.left = size; + + tgsi_iterate_shader( tokens, &ctx.base.iter ); } diff --git a/src/gallium/auxiliary/tgsi/tgsi_exec.c b/src/gallium/auxiliary/tgsi/tgsi_exec.c index fb573fe1f0c..df002939c6b 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_exec.c +++ b/src/gallium/auxiliary/tgsi/tgsi_exec.c @@ -957,6 +957,7 @@ fetch_src_file_channel( case TGSI_EXTSWIZZLE_W: switch( file ) { case TGSI_FILE_CONSTANT: + assert(mach->Consts); chan->f[0] = mach->Consts[index->i[0]][swizzle]; chan->f[1] = mach->Consts[index->i[1]][swizzle]; chan->f[2] = mach->Consts[index->i[2]][swizzle]; diff --git a/src/gallium/auxiliary/tgsi/tgsi_sanity.c b/src/gallium/auxiliary/tgsi/tgsi_sanity.c index 0b5bdd6ba1c..c6590272969 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sanity.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sanity.c @@ -322,7 +322,7 @@ epilog( /* Print totals, if any. */ if (ctx->errors || ctx->warnings) - debug_printf( "\n%u errors, %u warnings", ctx->errors, ctx->warnings ); + debug_printf( "%u errors, %u warnings\n", ctx->errors, ctx->warnings ); return TRUE; } diff --git a/src/gallium/auxiliary/tgsi/tgsi_sse2.c b/src/gallium/auxiliary/tgsi/tgsi_sse2.c index 626724ad4e4..4681b29f52b 100644 --- a/src/gallium/auxiliary/tgsi/tgsi_sse2.c +++ b/src/gallium/auxiliary/tgsi/tgsi_sse2.c @@ -601,12 +601,10 @@ static void PIPE_CDECL cos4f( float *store ) { - const unsigned X = 0; - - store[X + 0] = cosf( store[X + 0] ); - store[X + 1] = cosf( store[X + 1] ); - store[X + 2] = cosf( store[X + 2] ); - store[X + 3] = cosf( store[X + 3] ); + store[0] = cosf( store[0] ); + store[1] = cosf( store[1] ); + store[2] = cosf( store[2] ); + store[3] = cosf( store[3] ); } static void @@ -624,18 +622,16 @@ static void PIPE_CDECL ex24f( float *store ) { - const unsigned X = 0; - #if FAST_MATH - store[X + 0] = util_fast_exp2( store[X + 0] ); - store[X + 1] = util_fast_exp2( store[X + 1] ); - store[X + 2] = util_fast_exp2( store[X + 2] ); - store[X + 3] = util_fast_exp2( store[X + 3] ); + store[0] = util_fast_exp2( store[0] ); + store[1] = util_fast_exp2( store[1] ); + store[2] = util_fast_exp2( store[2] ); + store[3] = util_fast_exp2( store[3] ); #else - store[X + 0] = powf( 2.0f, store[X + 0] ); - store[X + 1] = powf( 2.0f, store[X + 1] ); - store[X + 2] = powf( 2.0f, store[X + 2] ); - store[X + 3] = powf( 2.0f, store[X + 3] ); + store[0] = powf( 2.0f, store[0] ); + store[1] = powf( 2.0f, store[1] ); + store[2] = powf( 2.0f, store[2] ); + store[3] = powf( 2.0f, store[3] ); #endif } @@ -665,12 +661,10 @@ static void PIPE_CDECL flr4f( float *store ) { - const unsigned X = 0; - - store[X + 0] = floorf( store[X + 0] ); - store[X + 1] = floorf( store[X + 1] ); - store[X + 2] = floorf( store[X + 2] ); - store[X + 3] = floorf( store[X + 3] ); + store[0] = floorf( store[0] ); + store[1] = floorf( store[1] ); + store[2] = floorf( store[2] ); + store[3] = floorf( store[3] ); } static void @@ -688,12 +682,10 @@ static void PIPE_CDECL frc4f( float *store ) { - const unsigned X = 0; - - store[X + 0] -= floorf( store[X + 0] ); - store[X + 1] -= floorf( store[X + 1] ); - store[X + 2] -= floorf( store[X + 2] ); - store[X + 3] -= floorf( store[X + 3] ); + store[0] -= floorf( store[0] ); + store[1] -= floorf( store[1] ); + store[2] -= floorf( store[2] ); + store[3] -= floorf( store[3] ); } static void @@ -711,12 +703,10 @@ static void PIPE_CDECL lg24f( float *store ) { - const unsigned X = 0; - - store[X + 0] = util_fast_log2( store[X + 0] ); - store[X + 1] = util_fast_log2( store[X + 1] ); - store[X + 2] = util_fast_log2( store[X + 2] ); - store[X + 3] = util_fast_log2( store[X + 3] ); + store[0] = util_fast_log2( store[0] ); + store[1] = util_fast_log2( store[1] ); + store[2] = util_fast_log2( store[2] ); + store[3] = util_fast_log2( store[3] ); } static void @@ -770,18 +760,16 @@ static void PIPE_CDECL pow4f( float *store ) { - const unsigned X = 0; - #if FAST_MATH - store[X + 0] = util_fast_pow( store[X + 0], store[X + 4] ); - store[X + 1] = util_fast_pow( store[X + 1], store[X + 5] ); - store[X + 2] = util_fast_pow( store[X + 2], store[X + 6] ); - store[X + 3] = util_fast_pow( store[X + 3], store[X + 7] ); + store[0] = util_fast_pow( store[0], store[4] ); + store[1] = util_fast_pow( store[1], store[5] ); + store[2] = util_fast_pow( store[2], store[6] ); + store[3] = util_fast_pow( store[3], store[7] ); #else - store[X + 0] = powf( store[X + 0], store[X + 4] ); - store[X + 1] = powf( store[X + 1], store[X + 5] ); - store[X + 2] = powf( store[X + 2], store[X + 6] ); - store[X + 3] = powf( store[X + 3], store[X + 7] ); + store[0] = powf( store[0], store[4] ); + store[1] = powf( store[1], store[5] ); + store[2] = powf( store[2], store[6] ); + store[3] = powf( store[3], store[7] ); #endif } @@ -877,12 +865,10 @@ static void PIPE_CDECL sin4f( float *store ) { - const unsigned X = 0; - - store[X + 0] = sinf( store[X + 0] ); - store[X + 1] = sinf( store[X + 1] ); - store[X + 2] = sinf( store[X + 2] ); - store[X + 3] = sinf( store[X + 3] ); + store[0] = sinf( store[0] ); + store[1] = sinf( store[1] ); + store[2] = sinf( store[2] ); + store[3] = sinf( store[3] ); } static void @@ -2416,3 +2402,4 @@ tgsi_emit_sse2( } #endif /* PIPE_ARCH_X86 */ + diff --git a/src/gallium/auxiliary/translate/translate_generic.c b/src/gallium/auxiliary/translate/translate_generic.c index 4d336f47ea3..8d39b64c6c1 100644 --- a/src/gallium/auxiliary/translate/translate_generic.c +++ b/src/gallium/auxiliary/translate/translate_generic.c @@ -415,6 +415,12 @@ static fetch_func get_fetch_func( enum pipe_format format ) static emit_func get_emit_func( enum pipe_format format ) { + /* silence warnings */ + (void) emit_R32G32B32A32_FIXED; + (void) emit_R32G32B32_FIXED; + (void) emit_R32G32_FIXED; + (void) emit_R32_FIXED; + switch (format) { case PIPE_FORMAT_R64_FLOAT: return &emit_R64_FLOAT; diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile index 6e5fd26c057..d3951e4e7d7 100644 --- a/src/gallium/auxiliary/util/Makefile +++ b/src/gallium/auxiliary/util/Makefile @@ -15,8 +15,11 @@ C_SOURCES = \ u_rect.c \ u_simple_shaders.c \ u_snprintf.c \ + u_stream_stdc.c \ + u_stream_wd.c \ u_tile.c \ - u_time.c + u_time.c \ + u_timed_winsys.c include ../../Makefile.template diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript index ce3fad7068e..e65c17b1cc8 100644 --- a/src/gallium/auxiliary/util/SConscript +++ b/src/gallium/auxiliary/util/SConscript @@ -16,6 +16,8 @@ util = env.ConvenienceLibrary( 'u_rect.c', 'u_simple_shaders.c', 'u_snprintf.c', + 'u_stream_stdc.c', + 'u_stream_wd.c', 'u_tile.c', 'u_time.c', ]) diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c index 7d1dba5a247..b6cff281e6d 100644 --- a/src/gallium/auxiliary/util/p_debug.c +++ b/src/gallium/auxiliary/util/p_debug.c @@ -55,7 +55,11 @@ #include "pipe/p_format.h" #include "pipe/p_state.h" #include "pipe/p_inlines.h" +#include "util/u_memory.h" #include "util/u_string.h" +#include "util/u_stream.h" +#include "util/u_math.h" +#include "util/u_tile.h" #ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY @@ -76,7 +80,7 @@ void _debug_vprintf(const char *format, va_list ap) /* EngDebugPrint does not handle float point arguments, so we need to use * our own vsnprintf implementation. It is also very slow, so buffer until * we find a newline. */ - static char buf[512 + 1] = {'\0'}; + static char buf[512] = {'\0'}; size_t len = strlen(buf); int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap); if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) { @@ -584,4 +588,109 @@ error2: error1: ; } + + +#pragma pack(push,2) +struct bmp_file_header { + uint16_t bfType; + uint32_t bfSize; + uint16_t bfReserved1; + uint16_t bfReserved2; + uint32_t bfOffBits; +}; +#pragma pack(pop) + +struct bmp_info_header { + uint32_t biSize; + int32_t biWidth; + int32_t biHeight; + uint16_t biPlanes; + uint16_t biBitCount; + uint32_t biCompression; + uint32_t biSizeImage; + int32_t biXPelsPerMeter; + int32_t biYPelsPerMeter; + uint32_t biClrUsed; + uint32_t biClrImportant; +}; + +struct bmp_rgb_quad { + uint8_t rgbBlue; + uint8_t rgbGreen; + uint8_t rgbRed; + uint8_t rgbAlpha; +}; + +void +debug_dump_surface_bmp(const char *filename, + struct pipe_surface *surface) +{ + struct util_stream *stream; + unsigned surface_usage; + struct bmp_file_header bmfh; + struct bmp_info_header bmih; + float *rgba; + unsigned x, y; + + if (!surface) + goto error1; + + rgba = MALLOC(surface->width*4*sizeof(float)); + if(!rgba) + goto error1; + + bmfh.bfType = 0x4d42; + bmfh.bfSize = 14 + 40 + surface->height*surface->width*4; + bmfh.bfReserved1 = 0; + bmfh.bfReserved2 = 0; + bmfh.bfOffBits = 14 + 40; + + bmih.biSize = 40; + bmih.biWidth = surface->width; + bmih.biHeight = surface->height; + bmih.biPlanes = 1; + bmih.biBitCount = 32; + bmih.biCompression = 0; + bmih.biSizeImage = surface->height*surface->width*4; + bmih.biXPelsPerMeter = 0; + bmih.biYPelsPerMeter = 0; + bmih.biClrUsed = 0; + bmih.biClrImportant = 0; + + stream = util_stream_create(filename, bmfh.bfSize); + if(!stream) + goto error2; + + util_stream_write(stream, &bmfh, 14); + util_stream_write(stream, &bmih, 40); + + /* XXX: force mappable surface */ + surface_usage = surface->usage; + surface->usage |= PIPE_BUFFER_USAGE_CPU_READ; + + y = surface->height; + while(y--) { + pipe_get_tile_rgba(surface, + 0, y, surface->width, 1, + rgba); + for(x = 0; x < surface->width; ++x) + { + struct bmp_rgb_quad pixel; + pixel.rgbRed = float_to_ubyte(rgba[x*4 + 0]); + pixel.rgbGreen = float_to_ubyte(rgba[x*4 + 1]); + pixel.rgbBlue = float_to_ubyte(rgba[x*4 + 2]); + pixel.rgbAlpha = float_to_ubyte(rgba[x*4 + 3]); + util_stream_write(stream, &pixel, 4); + } + } + + surface->usage = surface_usage; + + util_stream_close(stream); +error2: + FREE(rgba); +error1: + ; +} + #endif diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 05399f9885e..9adf72944e6 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -138,10 +138,10 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) /* fragment shader */ ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader); - ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys, - 32, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(ctx->vertices)); + ctx->vbuf = pipe_buffer_create(pipe->screen, + 32, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(ctx->vertices)); if (!ctx->vbuf) { FREE(ctx); ctx->pipe->delete_fs_state(ctx->pipe, ctx->fs); @@ -174,7 +174,7 @@ util_destroy_blit(struct blit_state *ctx) FREE((void*) ctx->vert_shader.tokens); FREE((void*) ctx->frag_shader.tokens); - pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf); + pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL); FREE(ctx); } @@ -214,12 +214,12 @@ setup_vertex_data(struct blit_state *ctx, ctx->vertices[3][1][0] = 0.0f; ctx->vertices[3][1][1] = 1.0f; - buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); + buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, + PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(buf, ctx->vertices, sizeof(ctx->vertices)); - ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf); + pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); } @@ -259,12 +259,12 @@ setup_vertex_data_tex(struct blit_state *ctx, ctx->vertices[3][1][0] = s0; ctx->vertices[3][1][1] = t1; - buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); + buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, + PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(buf, ctx->vertices, sizeof(ctx->vertices)); - ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf); + pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); } /** * Copy pixel block from src surface to dst surface. diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index bf143815d8b..8ecae71b641 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -86,11 +86,11 @@ util_draw_texquad(struct pipe_context *pipe, vertexBytes = 4 * (4 * numAttribs * sizeof(float)); /* XXX create one-time */ - vbuf = pipe->winsys->buffer_create(pipe->winsys, 32, - PIPE_BUFFER_USAGE_VERTEX, vertexBytes); + vbuf = pipe_buffer_create(pipe->screen, 32, + PIPE_BUFFER_USAGE_VERTEX, vertexBytes); if (vbuf) { - float *v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); + float *v = (float *) pipe_buffer_map(pipe->screen, vbuf, + PIPE_BUFFER_USAGE_CPU_WRITE); if (v) { /* * Load vertex buffer @@ -123,10 +123,10 @@ util_draw_texquad(struct pipe_context *pipe, v[28] = 0.0; v[29] = 1.0; - pipe->winsys->buffer_unmap(pipe->winsys, vbuf); + pipe_buffer_unmap(pipe->screen, vbuf); util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2); } - pipe_buffer_reference(pipe->winsys, &vbuf, NULL); + pipe_buffer_reference(pipe->screen, &vbuf, NULL); } } diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index c1e2c19f877..b19a649bbcd 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -580,7 +580,6 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_winsys *winsys = pipe->winsys; const uint zslice = 0; uint dstLevel; @@ -595,19 +594,19 @@ make_1d_mipmap(struct gen_mipmap_state *ctx, dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, PIPE_BUFFER_USAGE_CPU_WRITE); - srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer, - PIPE_BUFFER_USAGE_CPU_READ) + srcMap = ((ubyte *) pipe_buffer_map(screen, srcSurf->buffer, + PIPE_BUFFER_USAGE_CPU_READ) + srcSurf->offset); - dstMap = ((ubyte *) winsys->buffer_map(winsys, dstSurf->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE) + dstMap = ((ubyte *) pipe_buffer_map(screen, dstSurf->buffer, + PIPE_BUFFER_USAGE_CPU_WRITE) + dstSurf->offset); reduce_1d(pt->format, srcSurf->width, srcMap, dstSurf->width, dstMap); - winsys->buffer_unmap(winsys, srcSurf->buffer); - winsys->buffer_unmap(winsys, dstSurf->buffer); + pipe_buffer_unmap(screen, srcSurf->buffer); + pipe_buffer_unmap(screen, dstSurf->buffer); pipe_surface_reference(&srcSurf, NULL); pipe_surface_reference(&dstSurf, NULL); @@ -622,7 +621,6 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, { struct pipe_context *pipe = ctx->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_winsys *winsys = pipe->winsys; const uint zslice = 0; uint dstLevel; @@ -639,11 +637,11 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, PIPE_BUFFER_USAGE_CPU_WRITE); - srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer, - PIPE_BUFFER_USAGE_CPU_READ) + srcMap = ((ubyte *) pipe_buffer_map(screen, srcSurf->buffer, + PIPE_BUFFER_USAGE_CPU_READ) + srcSurf->offset); - dstMap = ((ubyte *) winsys->buffer_map(winsys, dstSurf->buffer, - PIPE_BUFFER_USAGE_CPU_WRITE) + dstMap = ((ubyte *) pipe_buffer_map(screen, dstSurf->buffer, + PIPE_BUFFER_USAGE_CPU_WRITE) + dstSurf->offset); reduce_2d(pt->format, @@ -652,8 +650,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx, dstSurf->width, dstSurf->height, dstSurf->stride, dstMap); - winsys->buffer_unmap(winsys, srcSurf->buffer); - winsys->buffer_unmap(winsys, dstSurf->buffer); + pipe_buffer_unmap(screen, srcSurf->buffer); + pipe_buffer_unmap(screen, dstSurf->buffer); pipe_surface_reference(&srcSurf, NULL); pipe_surface_reference(&dstSurf, NULL); @@ -759,10 +757,10 @@ util_create_gen_mipmap(struct pipe_context *pipe, /* fragment shader */ ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader); - ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys, - 32, - PIPE_BUFFER_USAGE_VERTEX, - sizeof(ctx->vertices)); + ctx->vbuf = pipe_buffer_create(pipe->screen, + 32, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(ctx->vertices)); if (!ctx->vbuf) { FREE(ctx); return NULL; @@ -805,12 +803,12 @@ set_vertex_data(struct gen_mipmap_state *ctx, float width, float height) ctx->vertices[3][1][0] = 0.0f; ctx->vertices[3][1][1] = 1.0f; - buf = ctx->pipe->winsys->buffer_map(ctx->pipe->winsys, ctx->vbuf, - PIPE_BUFFER_USAGE_CPU_WRITE); + buf = pipe_buffer_map(ctx->pipe->screen, ctx->vbuf, + PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(buf, ctx->vertices, sizeof(ctx->vertices)); - ctx->pipe->winsys->buffer_unmap(ctx->pipe->winsys, ctx->vbuf); + pipe_buffer_unmap(ctx->pipe->screen, ctx->vbuf); } @@ -829,7 +827,7 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) FREE((void*) ctx->vert_shader.tokens); FREE((void*) ctx->frag_shader.tokens); - pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf); + pipe_buffer_reference(pipe->screen, &ctx->vbuf, NULL); FREE(ctx); } diff --git a/src/gallium/auxiliary/util/u_memory.h b/src/gallium/auxiliary/util/u_memory.h index 8fbbb4e55d8..857102719dc 100644 --- a/src/gallium/auxiliary/util/u_memory.h +++ b/src/gallium/auxiliary/util/u_memory.h @@ -39,7 +39,12 @@ #include "pipe/p_debug.h" - /* Define ENOMEM for WINCE */ +#ifdef __cplusplus +extern "C" { +#endif + + +/* Define ENOMEM for WINCE */ #if (_WIN32_WCE < 600) #ifndef ENOMEM #define ENOMEM 12 @@ -47,7 +52,6 @@ #endif - #if defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) && defined(DEBUG) /* memory debugging */ @@ -220,4 +224,9 @@ mem_dup(const void *src, uint size) +#ifdef __cplusplus +} +#endif + + #endif /* U_MEMORY_H */ diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h index 39e4ae9d071..e0e8aa8e9fe 100644 --- a/src/gallium/auxiliary/util/u_pack_color.h +++ b/src/gallium/auxiliary/util/u_pack_color.h @@ -142,6 +142,161 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a, /** + * Unpack RGBA from a packed pixel, returning values as ubytes in [0,255]. + */ +static INLINE void +util_unpack_color_ub(enum pipe_format format, const void *src, + ubyte *r, ubyte *g, ubyte *b, ubyte *a) +{ + switch (format) { + case PIPE_FORMAT_R8G8B8A8_UNORM: + { + uint p = ((const uint *) src)[0]; + *r = (ubyte) ((p >> 24) & 0xff); + *g = (ubyte) ((p >> 16) & 0xff); + *b = (ubyte) ((p >> 8) & 0xff); + *a = (ubyte) ((p >> 0) & 0xff); + } + return; + case PIPE_FORMAT_R8G8B8X8_UNORM: + { + uint p = ((const uint *) src)[0]; + *r = (ubyte) ((p >> 24) & 0xff); + *g = (ubyte) ((p >> 16) & 0xff); + *b = (ubyte) ((p >> 8) & 0xff); + *a = (ubyte) 0xff; + } + return; + case PIPE_FORMAT_A8R8G8B8_UNORM: + { + uint p = ((const uint *) src)[0]; + *r = (ubyte) ((p >> 16) & 0xff); + *g = (ubyte) ((p >> 8) & 0xff); + *b = (ubyte) ((p >> 0) & 0xff); + *a = (ubyte) ((p >> 24) & 0xff); + } + return; + case PIPE_FORMAT_X8R8G8B8_UNORM: + { + uint p = ((const uint *) src)[0]; + *r = (ubyte) ((p >> 16) & 0xff); + *g = (ubyte) ((p >> 8) & 0xff); + *b = (ubyte) ((p >> 0) & 0xff); + *a = (ubyte) 0xff; + } + return; + case PIPE_FORMAT_B8G8R8A8_UNORM: + { + uint p = ((const uint *) src)[0]; + *r = (ubyte) ((p >> 8) & 0xff); + *g = (ubyte) ((p >> 16) & 0xff); + *b = (ubyte) ((p >> 24) & 0xff); + *a = (ubyte) ((p >> 0) & 0xff); + } + return; + case PIPE_FORMAT_B8G8R8X8_UNORM: + { + uint p = ((const uint *) src)[0]; + *r = (ubyte) ((p >> 8) & 0xff); + *g = (ubyte) ((p >> 16) & 0xff); + *b = (ubyte) ((p >> 24) & 0xff); + *a = (ubyte) 0xff; + } + return; + case PIPE_FORMAT_R5G6B5_UNORM: + { + ushort p = ((const ushort *) src)[0]; + *r = (ubyte) (((p >> 8) & 0xf8) | ((p >> 13) & 0x7)); + *g = (ubyte) (((p >> 3) & 0xfc) | ((p >> 9) & 0x3)); + *b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7)); + *a = (ubyte) 0xff; + } + return; + case PIPE_FORMAT_A1R5G5B5_UNORM: + { + ushort p = ((const ushort *) src)[0]; + *r = (ubyte) (((p >> 7) & 0xf8) | ((p >> 12) & 0x7)); + *g = (ubyte) (((p >> 2) & 0xf8) | ((p >> 7) & 0x7)); + *b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7)); + *a = (ubyte) (0xff * (p >> 15)); + } + return; + case PIPE_FORMAT_A4R4G4B4_UNORM: + { + ushort p = ((const ushort *) src)[0]; + *r = (ubyte) (((p >> 4) & 0xf0) | ((p >> 8) & 0xf)); + *g = (ubyte) (((p >> 0) & 0xf0) | ((p >> 4) & 0xf)); + *b = (ubyte) (((p << 4) & 0xf0) | ((p >> 0) & 0xf)); + *a = (ubyte) (((p >> 8) & 0xf0) | ((p >> 12) & 0xf)); + } + return; + case PIPE_FORMAT_A8_UNORM: + { + ubyte p = ((const ubyte *) src)[0]; + *r = *g = *b = (ubyte) 0xff; + *a = p; + } + return; + case PIPE_FORMAT_L8_UNORM: + { + ubyte p = ((const ubyte *) src)[0]; + *r = *g = *b = p; + *a = (ubyte) 0xff; + } + return; + case PIPE_FORMAT_I8_UNORM: + { + ubyte p = ((const ubyte *) src)[0]; + *r = *g = *b = *a = p; + } + return; + case PIPE_FORMAT_R32G32B32A32_FLOAT: + { + const float *p = (const float *) src; + *r = float_to_ubyte(p[0]); + *g = float_to_ubyte(p[1]); + *b = float_to_ubyte(p[2]); + *a = float_to_ubyte(p[3]); + } + return; + case PIPE_FORMAT_R32G32B32_FLOAT: + { + const float *p = (const float *) src; + *r = float_to_ubyte(p[0]); + *g = float_to_ubyte(p[1]); + *b = float_to_ubyte(p[2]); + *a = (ubyte) 0xff; + } + return; + + case PIPE_FORMAT_R32G32_FLOAT: + { + const float *p = (const float *) src; + *r = float_to_ubyte(p[0]); + *g = float_to_ubyte(p[1]); + *b = *a = (ubyte) 0xff; + } + return; + + case PIPE_FORMAT_R32_FLOAT: + { + const float *p = (const float *) src; + *r = float_to_ubyte(p[0]); + *g = *b = *a = (ubyte) 0xff; + } + return; + + /* XXX lots more cases to add */ + default: + debug_print_format("gallium: unhandled format in util_unpack_color_ub()", + format); + assert(0); + } +} + + + +/** * Note rgba outside [0,1] will be clamped for int pixel formats. */ static INLINE void diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c index b31ab5415fa..f5619ef791d 100644 --- a/src/gallium/auxiliary/util/u_rect.c +++ b/src/gallium/auxiliary/util/u_rect.c @@ -32,6 +32,8 @@ #include "pipe/p_defines.h" #include "pipe/p_format.h" +#include "pipe/p_context.h" +#include "pipe/p_screen.h" #include "util/u_rect.h" @@ -148,3 +150,179 @@ pipe_fill_rect(ubyte * dst, break; } } + + + +/** + * Fallback function for pipe->surface_copy(). + * Note: (X,Y)=(0,0) is always the upper-left corner. + * if do_flip, flip the image vertically on its way from src rect to dst rect. + * XXX should probably put this in new u_surface.c file... + */ +void +util_surface_copy(struct pipe_context *pipe, + boolean do_flip, + struct pipe_surface *dst, + unsigned dst_x, unsigned dst_y, + struct pipe_surface *src, + unsigned src_x, unsigned src_y, + unsigned w, unsigned h) +{ + struct pipe_screen *screen = pipe->screen; + struct pipe_surface *new_src = NULL, *new_dst = NULL; + void *dst_map; + const void *src_map; + + assert(dst->block.size == src->block.size); + assert(dst->block.width == src->block.width); + assert(dst->block.height == src->block.height); + + if ((src->usage & PIPE_BUFFER_USAGE_CPU_READ) == 0) { + /* Need to create new src surface which is CPU readable */ + assert(src->texture); + if (!src->texture) + return; + new_src = screen->get_tex_surface(screen, + src->texture, + src->face, + src->level, + src->zslice, + PIPE_BUFFER_USAGE_CPU_READ); + src = new_src; + } + + if ((dst->usage & PIPE_BUFFER_USAGE_CPU_WRITE) == 0) { + /* Need to create new dst surface which is CPU writable */ + assert(dst->texture); + if (!dst->texture) + return; + new_dst = screen->get_tex_surface(screen, + dst->texture, + dst->face, + dst->level, + dst->zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); + dst = new_dst; + } + + src_map = pipe->screen->surface_map(screen, + src, PIPE_BUFFER_USAGE_CPU_READ); + dst_map = pipe->screen->surface_map(screen, + dst, PIPE_BUFFER_USAGE_CPU_WRITE); + + assert(src_map); + assert(dst_map); + + if (src_map && dst_map) { + /* If do_flip, invert src_y position and pass negative src stride */ + pipe_copy_rect(dst_map, + &dst->block, + dst->stride, + dst_x, dst_y, + w, h, + src_map, + do_flip ? -(int) src->stride : src->stride, + src_x, src_y); + } + + pipe->screen->surface_unmap(pipe->screen, src); + pipe->screen->surface_unmap(pipe->screen, dst); + + if (new_src) + screen->tex_surface_release(screen, &new_src); + if (new_dst) + screen->tex_surface_release(screen, &new_dst); +} + + + +static void * +get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y) +{ + return (char *)dst_map + + y / dst->block.height * dst->stride + + x / dst->block.width * dst->block.size; +} + + +#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) + + +/** + * Fallback for pipe->surface_fill() function. + * XXX should probably put this in new u_surface.c file... + */ +void +util_surface_fill(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, unsigned value) +{ + struct pipe_screen *screen = pipe->screen; + struct pipe_surface *new_dst = NULL; + void *dst_map; + + if ((dst->usage & PIPE_BUFFER_USAGE_CPU_WRITE) == 0) { + /* Need to create new dst surface which is CPU writable */ + assert(dst->texture); + if (!dst->texture) + return; + new_dst = screen->get_tex_surface(screen, + dst->texture, + dst->face, + dst->level, + dst->zslice, + PIPE_BUFFER_USAGE_CPU_WRITE); + dst = new_dst; + } + + dst_map = pipe->screen->surface_map(screen, + dst, PIPE_BUFFER_USAGE_CPU_WRITE); + + assert(dst_map); + + if (dst_map) { + assert(dst->stride > 0); + + switch (dst->block.size) { + case 1: + case 2: + case 4: + pipe_fill_rect(dst_map, &dst->block, dst->stride, + dstx, dsty, width, height, value); + break; + case 8: + { + /* expand the 4-byte clear value to an 8-byte value */ + ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty); + ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff); + ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff); + ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff); + ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff); + unsigned i, j; + val0 = (val0 << 8) | val0; + val1 = (val1 << 8) | val1; + val2 = (val2 << 8) | val2; + val3 = (val3 << 8) | val3; + for (i = 0; i < height; i++) { + for (j = 0; j < width; j++) { + row[j*4+0] = val0; + row[j*4+1] = val1; + row[j*4+2] = val2; + row[j*4+3] = val3; + } + row += dst->stride/2; + } + } + break; + default: + assert(0); + break; + } + } + + pipe->screen->surface_unmap(pipe->screen, dst); + + if (new_dst) + screen->tex_surface_release(screen, &new_dst); +} diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h index fba48088641..59e842e16d1 100644 --- a/src/gallium/auxiliary/util/u_rect.h +++ b/src/gallium/auxiliary/util/u_rect.h @@ -37,6 +37,9 @@ #include "pipe/p_format.h" +struct pipe_context; +struct pipe_surface; + extern void pipe_copy_rect(ubyte * dst, const struct pipe_format_block *block, @@ -50,5 +53,20 @@ pipe_fill_rect(ubyte * dst, const struct pipe_format_block *block, unsigned width, unsigned height, uint32_t value); +extern void +util_surface_copy(struct pipe_context *pipe, + boolean do_flip, + struct pipe_surface *dst, + unsigned dst_x, unsigned dst_y, + struct pipe_surface *src, + unsigned src_x, unsigned src_y, + unsigned w, unsigned h); + +extern void +util_surface_fill(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height, unsigned value); + #endif /* U_RECT_H */ diff --git a/src/gallium/drivers/trace/tr_stream.h b/src/gallium/auxiliary/util/u_stream.h index 6111174d6a8..a9d0f0121a6 100644 --- a/src/gallium/drivers/trace/tr_stream.h +++ b/src/gallium/auxiliary/util/u_stream.h @@ -28,32 +28,34 @@ /** * @file * Cross-platform sequential access stream abstraction. - * - * These are really general purpose file access functions, and might one day - * be moved into the util module. */ -#ifndef TR_STREAM_H -#define TR_STREAM_H +#ifndef U_STREAM_H +#define U_STREAM_H #include "pipe/p_compiler.h" -struct trace_stream; +struct util_stream; -struct trace_stream * -trace_stream_create(const char *filename); +/** + * Create a stream + * @param filename relative or absolute path (necessary for windows) + * @param optional maximum file size (0 for a growable size). + */ +struct util_stream * +util_stream_create(const char *filename, size_t max_size); boolean -trace_stream_write(struct trace_stream *stream, const void *data, size_t size); +util_stream_write(struct util_stream *stream, const void *data, size_t size); void -trace_stream_flush(struct trace_stream *stream); +util_stream_flush(struct util_stream *stream); void -trace_stream_close(struct trace_stream *stream); +util_stream_close(struct util_stream *stream); -#endif /* TR_STREAM_H */ +#endif /* U_STREAM_H */ diff --git a/src/gallium/drivers/trace/tr_stream_stdc.c b/src/gallium/auxiliary/util/u_stream_stdc.c index 4c19ec0b243..ca80bef0f3d 100644 --- a/src/gallium/drivers/trace/tr_stream_stdc.c +++ b/src/gallium/auxiliary/util/u_stream_stdc.c @@ -32,27 +32,29 @@ #include "pipe/p_config.h" -#if defined(PIPE_OS_LINUX) +#if defined(PIPE_OS_LINUX) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) #include <stdio.h> #include "util/u_memory.h" -#include "tr_stream.h" +#include "u_stream.h" -struct trace_stream +struct util_stream { FILE *file; }; -struct trace_stream * -trace_stream_create(const char *filename) +struct util_stream * +util_stream_create(const char *filename, size_t max_size) { - struct trace_stream *stream; + struct util_stream *stream; - stream = CALLOC_STRUCT(trace_stream); + (void)max_size; + + stream = CALLOC_STRUCT(util_stream); if(!stream) goto error1; @@ -70,7 +72,7 @@ error1: boolean -trace_stream_write(struct trace_stream *stream, const void *data, size_t size) +util_stream_write(struct util_stream *stream, const void *data, size_t size) { if(!stream) return FALSE; @@ -80,7 +82,7 @@ trace_stream_write(struct trace_stream *stream, const void *data, size_t size) void -trace_stream_flush(struct trace_stream *stream) +util_stream_flush(struct util_stream *stream) { if(!stream) return; @@ -90,7 +92,7 @@ trace_stream_flush(struct trace_stream *stream) void -trace_stream_close(struct trace_stream *stream) +util_stream_close(struct util_stream *stream) { if(!stream) return; diff --git a/src/gallium/drivers/trace/tr_stream_wd.c b/src/gallium/auxiliary/util/u_stream_wd.c index 704eb15bd71..864489e7755 100644 --- a/src/gallium/drivers/trace/tr_stream_wd.c +++ b/src/gallium/auxiliary/util/u_stream_wd.c @@ -40,16 +40,18 @@ #include "util/u_memory.h" #include "util/u_string.h" -#include "tr_stream.h" +#include "u_stream.h" #define MAP_FILE_SIZE (4*1024*1024) -struct trace_stream +struct util_stream { char filename[MAX_PATH + 1]; WCHAR wFileName[MAX_PATH + 1]; + boolean growable; + size_t map_size; ULONG_PTR iFile; char *pMap; size_t written; @@ -58,17 +60,23 @@ struct trace_stream static INLINE boolean -trace_stream_map(struct trace_stream *stream) +util_stream_map(struct util_stream *stream) { ULONG BytesInUnicodeString; static char filename[MAX_PATH + 1]; unsigned filename_len; - filename_len = util_snprintf(filename, - sizeof(filename), - "\\??\\%s.%04x", - stream->filename, - stream->suffix++); + if(stream->growable) + filename_len = util_snprintf(filename, + sizeof(filename), + "%s.%04x", + stream->filename, + stream->suffix++); + else + filename_len = util_snprintf(filename, + sizeof(filename), + "%s", + stream->filename); EngMultiByteToUnicodeN( stream->wFileName, @@ -77,11 +85,11 @@ trace_stream_map(struct trace_stream *stream) filename, filename_len); - stream->pMap = EngMapFile(stream->wFileName, MAP_FILE_SIZE, &stream->iFile); + stream->pMap = EngMapFile(stream->wFileName, stream->map_size, &stream->iFile); if(!stream->pMap) return FALSE; - memset(stream->pMap, 0, MAP_FILE_SIZE); + memset(stream->pMap, 0, stream->map_size); stream->written = 0; return TRUE; @@ -89,10 +97,10 @@ trace_stream_map(struct trace_stream *stream) static INLINE void -trace_stream_unmap(struct trace_stream *stream) +util_stream_unmap(struct util_stream *stream) { EngUnmapFile(stream->iFile); - if(stream->written < MAP_FILE_SIZE) { + if(stream->written < stream->map_size) { /* Truncate file size */ stream->pMap = EngMapFile(stream->wFileName, stream->written, &stream->iFile); if(stream->pMap) @@ -103,18 +111,51 @@ trace_stream_unmap(struct trace_stream *stream) } -struct trace_stream * -trace_stream_create(const char *filename) +static INLINE void +util_stream_full_qualified_filename(char *dst, size_t size, const char *src) +{ + boolean need_drive, need_root; + + if((('A' <= src[0] && src[0] <= 'Z') || ('a' <= src[0] && src[0] <= 'z')) && src[1] == ':') { + need_drive = FALSE; + need_root = src[2] == '\\' ? FALSE : TRUE; + } + else { + need_drive = TRUE; + need_root = src[0] == '\\' ? FALSE : TRUE; + } + + util_snprintf(dst, size, + "\\??\\%s%s%s", + need_drive ? "C:" : "", + need_root ? "\\" : "", + src); +} + + +struct util_stream * +util_stream_create(const char *filename, size_t max_size) { - struct trace_stream *stream; + struct util_stream *stream; - stream = CALLOC_STRUCT(trace_stream); + stream = CALLOC_STRUCT(util_stream); if(!stream) goto error1; - strncpy(stream->filename, filename, sizeof(stream->filename)); + util_stream_full_qualified_filename(stream->filename, + sizeof(stream->filename), + filename); + + if(max_size) { + stream->growable = FALSE; + stream->map_size = max_size; + } + else { + stream->growable = TRUE; + stream->map_size = MAP_FILE_SIZE; + } - if(!trace_stream_map(stream)) + if(!util_stream_map(stream)) goto error2; return stream; @@ -127,16 +168,16 @@ error1: static INLINE void -trace_stream_copy(struct trace_stream *stream, const char *data, size_t size) +util_stream_copy(struct util_stream *stream, const char *data, size_t size) { - assert(stream->written + size <= MAP_FILE_SIZE); + assert(stream->written + size <= stream->map_size); memcpy(stream->pMap + stream->written, data, size); stream->written += size; } boolean -trace_stream_write(struct trace_stream *stream, const void *data, size_t size) +util_stream_write(struct util_stream *stream, const void *data, size_t size) { if(!stream) return FALSE; @@ -144,37 +185,37 @@ trace_stream_write(struct trace_stream *stream, const void *data, size_t size) if(!stream->pMap) return FALSE; - while(stream->written + size > MAP_FILE_SIZE) { - size_t step = MAP_FILE_SIZE - stream->written; - trace_stream_copy(stream, data, step); + while(stream->written + size > stream->map_size) { + size_t step = stream->map_size - stream->written; + util_stream_copy(stream, data, step); data = (const char *)data + step; size -= step; - trace_stream_unmap(stream); - if(!trace_stream_map(stream)) + util_stream_unmap(stream); + if(!stream->growable || !util_stream_map(stream)) return FALSE; } - trace_stream_copy(stream, data, size); + util_stream_copy(stream, data, size); return TRUE; } void -trace_stream_flush(struct trace_stream *stream) +util_stream_flush(struct util_stream *stream) { (void)stream; } void -trace_stream_close(struct trace_stream *stream) +util_stream_close(struct util_stream *stream) { if(!stream) return; - trace_stream_unmap(stream); + util_stream_unmap(stream); FREE(stream); } diff --git a/src/gallium/auxiliary/util/u_time.c b/src/gallium/auxiliary/util/u_time.c index 49dce752895..bf7d1d1c8d5 100644 --- a/src/gallium/auxiliary/util/u_time.c +++ b/src/gallium/auxiliary/util/u_time.c @@ -136,6 +136,26 @@ util_time_diff(const struct util_time *t1, } + +uint64_t +util_time_micros( void ) +{ + struct util_time t1; + + util_time_get(&t1); + +#if defined(PIPE_OS_LINUX) + return t1.tv.tv_usec + t1.tv.tv_sec*1000000LL; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY) || defined(PIPE_SUBSYSTEM_WINDOWS_USER) || defined(PIPE_SUBSYSTEM_WINDOWS_CE) + util_time_get_frequency(); + return t1.counter*INT64_C(1000000)/frequency; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_MINIPORT) + return t1.counter/10; +#endif +} + + + /** * Compare two time values. * diff --git a/src/gallium/auxiliary/util/u_time.h b/src/gallium/auxiliary/util/u_time.h index f9963ce0e27..35d97d16c73 100644 --- a/src/gallium/auxiliary/util/u_time.h +++ b/src/gallium/auxiliary/util/u_time.h @@ -74,6 +74,9 @@ util_time_add(const struct util_time *t1, int64_t usecs, struct util_time *t2); +uint64_t +util_time_micros( void ); + int64_t util_time_diff(const struct util_time *t1, const struct util_time *t2); diff --git a/src/gallium/auxiliary/util/u_timed_winsys.c b/src/gallium/auxiliary/util/u_timed_winsys.c new file mode 100644 index 00000000000..8beb3b4c885 --- /dev/null +++ b/src/gallium/auxiliary/util/u_timed_winsys.c @@ -0,0 +1,346 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> + */ + +#include "pipe/p_winsys.h" +#include "u_timed_winsys.h" +#include "util/u_memory.h" +#include "util/u_time.h" + + +struct timed_winsys { + struct pipe_winsys base; + struct pipe_winsys *backend; + uint64_t last_dump; + struct { + const char *name_key; + double total; + unsigned calls; + } funcs[13]; +}; + + +static struct timed_winsys *timed_winsys( struct pipe_winsys *winsys ) +{ + return (struct timed_winsys *)winsys; +} + + +static uint64_t time_start( void ) +{ + return util_time_micros(); +} + + +static void time_display( struct pipe_winsys *winsys ) +{ + struct timed_winsys *tws = timed_winsys(winsys); + unsigned i; + double overall = 0; + + for (i = 0; i < Elements(tws->funcs); i++) { + if (tws->funcs[i].name_key) { + debug_printf("*** %-25s %5.3fms (%d calls, avg %.3fms)\n", + tws->funcs[i].name_key, + tws->funcs[i].total, + tws->funcs[i].calls, + tws->funcs[i].total / tws->funcs[i].calls); + overall += tws->funcs[i].total; + tws->funcs[i].calls = 0; + tws->funcs[i].total = 0; + } + } + + debug_printf("*** %-25s %5.3fms\n", + "OVERALL WINSYS", + overall); +} + +static void time_finish( struct pipe_winsys *winsys, + long long startval, + unsigned idx, + const char *name ) +{ + struct timed_winsys *tws = timed_winsys(winsys); + uint64_t endval = util_time_micros(); + double elapsed = (endval - startval)/1000.0; + + if (endval - startval > 1000LL) + debug_printf("*** %s %.3f\n", name, elapsed ); + + assert( tws->funcs[idx].name_key == name || + tws->funcs[idx].name_key == NULL); + + tws->funcs[idx].name_key = name; + tws->funcs[idx].total += elapsed; + tws->funcs[idx].calls++; + + if (endval - tws->last_dump > 10LL * 1000LL * 1000LL) { + time_display( winsys ); + tws->last_dump = endval; + } +} + + +/* Pipe has no concept of pools, but the psb driver passes a flag that + * can be mapped onto pools in the backend. + */ +static struct pipe_buffer * +timed_buffer_create(struct pipe_winsys *winsys, + unsigned alignment, + unsigned usage, + unsigned size ) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + struct pipe_buffer *buf = backend->buffer_create( backend, alignment, usage, size ); + + time_finish(winsys, start, 0, __FUNCTION__); + + return buf; +} + + + + +static struct pipe_buffer * +timed_user_buffer_create(struct pipe_winsys *winsys, + void *data, + unsigned bytes) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + struct pipe_buffer *buf = backend->user_buffer_create( backend, data, bytes ); + + time_finish(winsys, start, 1, __FUNCTION__); + + return buf; +} + + +static void * +timed_buffer_map(struct pipe_winsys *winsys, + struct pipe_buffer *buf, + unsigned flags) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + void *map = backend->buffer_map( backend, buf, flags ); + + time_finish(winsys, start, 2, __FUNCTION__); + + return map; +} + + +static void +timed_buffer_unmap(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + backend->buffer_unmap( backend, buf ); + + time_finish(winsys, start, 3, __FUNCTION__); +} + + +static void +timed_buffer_destroy(struct pipe_winsys *winsys, + struct pipe_buffer *buf) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + backend->buffer_destroy( backend, buf ); + + time_finish(winsys, start, 4, __FUNCTION__); +} + + +static void +timed_flush_frontbuffer( struct pipe_winsys *winsys, + struct pipe_surface *surf, + void *context_private) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + backend->flush_frontbuffer( backend, surf, context_private ); + + time_finish(winsys, start, 5, __FUNCTION__); +} + + + + +static struct pipe_surface * +timed_surface_alloc(struct pipe_winsys *winsys) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + struct pipe_surface *surf = backend->surface_alloc( backend ); + + time_finish(winsys, start, 6, __FUNCTION__); + + return surf; +} + + + +static int +timed_surface_alloc_storage(struct pipe_winsys *winsys, + struct pipe_surface *surf, + unsigned width, unsigned height, + enum pipe_format format, + unsigned flags, + unsigned tex_usage) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + int ret = backend->surface_alloc_storage( backend, surf, width, height, + format, flags, tex_usage ); + + time_finish(winsys, start, 7, __FUNCTION__); + + return ret; +} + + +static void +timed_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + backend->surface_release( backend, s ); + + time_finish(winsys, start, 8, __FUNCTION__); +} + + + +static const char * +timed_get_name( struct pipe_winsys *winsys ) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + const char *ret = backend->get_name( backend ); + + time_finish(winsys, start, 9, __FUNCTION__); + + return ret; +} + +static void +timed_fence_reference(struct pipe_winsys *winsys, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + backend->fence_reference( backend, ptr, fence ); + + time_finish(winsys, start, 10, __FUNCTION__); +} + + +static int +timed_fence_signalled( struct pipe_winsys *winsys, + struct pipe_fence_handle *fence, + unsigned flag ) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + int ret = backend->fence_signalled( backend, fence, flag ); + + time_finish(winsys, start, 11, __FUNCTION__); + + return ret; +} + +static int +timed_fence_finish( struct pipe_winsys *winsys, + struct pipe_fence_handle *fence, + unsigned flag ) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + uint64_t start = time_start(); + + int ret = backend->fence_finish( backend, fence, flag ); + + time_finish(winsys, start, 12, __FUNCTION__); + + return ret; +} + +static void +timed_winsys_destroy( struct pipe_winsys *winsys ) +{ + struct pipe_winsys *backend = timed_winsys(winsys)->backend; + backend->destroy( backend ); + FREE(winsys); +} + + + +struct pipe_winsys *u_timed_winsys_create( struct pipe_winsys *backend ) +{ + struct timed_winsys *ws = CALLOC_STRUCT(timed_winsys); + + ws->base.user_buffer_create = timed_user_buffer_create; + ws->base.buffer_map = timed_buffer_map; + ws->base.buffer_unmap = timed_buffer_unmap; + ws->base.buffer_destroy = timed_buffer_destroy; + ws->base.buffer_create = timed_buffer_create; + ws->base.flush_frontbuffer = timed_flush_frontbuffer; + ws->base.get_name = timed_get_name; + ws->base.surface_alloc = timed_surface_alloc; + ws->base.surface_alloc_storage = timed_surface_alloc_storage; + ws->base.surface_release = timed_surface_release; + ws->base.fence_reference = timed_fence_reference; + ws->base.fence_signalled = timed_fence_signalled; + ws->base.fence_finish = timed_fence_finish; + ws->base.destroy = timed_winsys_destroy; + + ws->backend = backend; + + return &ws->base; +} + diff --git a/src/gallium/auxiliary/util/u_timed_winsys.h b/src/gallium/auxiliary/util/u_timed_winsys.h new file mode 100644 index 00000000000..542365112d7 --- /dev/null +++ b/src/gallium/auxiliary/util/u_timed_winsys.h @@ -0,0 +1,41 @@ +/************************************************************************** + * + * Copyright 2006 Tungsten Graphics, Inc., Bismarck, ND., USA + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * + **************************************************************************/ +/* + * Authors: Keith Whitwell <keithw-at-tungstengraphics-dot-com> + */ + + +#ifndef U_TIMED_WINSYS_H +#define U_TIMED_WINSYS_H + + +struct pipe_winsys; +struct pipe_winsys *u_timed_winsys_create( struct pipe_winsys *backend ); + + +#endif diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index 6bace0bb11a..e989d8c2e5c 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -84,7 +84,7 @@ #define CELL_CMD_BATCH 5 #define CELL_CMD_RELEASE_VERTS 6 #define CELL_CMD_STATE_FRAMEBUFFER 10 -#define CELL_CMD_STATE_DEPTH_STENCIL 11 +#define CELL_CMD_STATE_FRAGMENT_OPS 11 #define CELL_CMD_STATE_SAMPLER 12 #define CELL_CMD_STATE_TEXTURE 13 #define CELL_CMD_STATE_VERTEX_INFO 14 @@ -92,9 +92,7 @@ #define CELL_CMD_STATE_UNIFORMS 16 #define CELL_CMD_STATE_VS_ARRAY_INFO 17 #define CELL_CMD_STATE_BIND_VS 18 -#define CELL_CMD_STATE_BLEND 19 #define CELL_CMD_STATE_ATTRIB_FETCH 20 -#define CELL_CMD_STATE_LOGICOP 21 #define CELL_CMD_VS_EXECUTE 22 #define CELL_CMD_FLUSH_BUFFER_RANGE 23 @@ -106,30 +104,24 @@ #define CELL_BUFFER_STATUS_USED 20 +#define CELL_DEBUG_CHECKER (1 << 0) +#define CELL_DEBUG_SYNC (1 << 1) -/** - */ -struct cell_command_depth_stencil_alpha_test { - uint64_t base; /**< Effective address of code start. */ - unsigned size; /**< Size in bytes of SPE code. */ - unsigned read_depth; /**< Flag: should depth be read? */ - unsigned read_stencil; /**< Flag: should stencil be read? */ -}; -/** - * Upload code to perform framebuffer blend operation - */ -struct cell_command_blend { - uint64_t base; /**< Effective address of code start. */ - unsigned size; /**< Size in bytes of SPE code. */ - unsigned read_fb; /**< Flag: should framebuffer be read? */ -}; +/** Max instructions for doing per-fragment operations */ +#define SPU_MAX_FRAGMENT_OPS_INSTS 64 -struct cell_command_logicop { - uint64_t base; /**< Effective address of code start. */ - unsigned size; /**< Size in bytes of SPE code. */ +/** + * Command to specify per-fragment operations state and generated code. + */ +struct cell_command_fragment_ops +{ + uint64_t opcode; /**< CELL_CMD_STATE_FRAGMENT_OPS */ + struct pipe_depth_stencil_alpha_state dsa; + struct pipe_blend_state blend; + unsigned code[SPU_MAX_FRAGMENT_OPS_INSTS]; }; @@ -169,13 +161,15 @@ struct cell_array_info }; -struct cell_attribute_fetch_code { +struct cell_attribute_fetch_code +{ uint64_t base; uint size; }; -struct cell_buffer_range { +struct cell_buffer_range +{ uint64_t base; unsigned size; }; @@ -263,6 +257,7 @@ struct cell_init_info { unsigned id; unsigned num_spus; + unsigned debug_flags; /**< mask of CELL_DEBUG_x flags */ struct cell_command *cmd; /** Buffers for command batches, vertex/index data */ diff --git a/src/gallium/drivers/cell/ppu/Makefile b/src/gallium/drivers/cell/ppu/Makefile index 0389a9554cf..8699f3f8ec2 100644 --- a/src/gallium/drivers/cell/ppu/Makefile +++ b/src/gallium/drivers/cell/ppu/Makefile @@ -5,7 +5,7 @@ TOP = ../../../../.. -include $(TOP)/configs/linux-cell +include $(TOP)/configs/current # This is the "top-level" cell PPU driver code, will get pulled into libGL.so @@ -25,9 +25,9 @@ SOURCES = \ cell_context.c \ cell_draw_arrays.c \ cell_flush.c \ + cell_gen_fragment.c \ cell_state_derived.c \ cell_state_emit.c \ - cell_state_per_fragment.c \ cell_state_shader.c \ cell_pipe_state.c \ cell_screen.c \ diff --git a/src/gallium/drivers/cell/ppu/cell_batch.c b/src/gallium/drivers/cell/ppu/cell_batch.c index f45e5f25b64..16882c01295 100644 --- a/src/gallium/drivers/cell/ppu/cell_batch.c +++ b/src/gallium/drivers/cell/ppu/cell_batch.c @@ -32,6 +32,13 @@ +/** + * Search the buffer pool for an empty/free buffer and return its index. + * Buffers are used for storing vertex data, state and commands which + * will be sent to the SPUs. + * If no empty buffers are available, wait for one. + * \return buffer index in [0, CELL_NUM_BUFFERS-1] + */ uint cell_get_empty_buffer(struct cell_context *cell) { @@ -74,6 +81,11 @@ cell_get_empty_buffer(struct cell_context *cell) } +/** + * Flush the current batch buffer to the SPUs. + * An empty buffer will be found and set as the new current batch buffer + * for subsequent commands/data. + */ void cell_batch_flush(struct cell_context *cell) { @@ -93,11 +105,11 @@ cell_batch_flush(struct cell_context *cell) /* printf("cell_batch_dispatch: buf %u at %p, size %u\n", - batch, &cell->batch_buffer[batch][0], size); + batch, &cell->buffer[batch][0], size); */ /* - * Build "BATCH" command and sent to all SPUs. + * Build "BATCH" command and send to all SPUs. */ cmd_word = CELL_CMD_BATCH | (batch << 8) | (size << 16); @@ -120,6 +132,9 @@ cell_batch_flush(struct cell_context *cell) } +/** + * Return the number of bytes free in the current batch buffer. + */ uint cell_batch_free_space(const struct cell_context *cell) { @@ -129,7 +144,9 @@ cell_batch_free_space(const struct cell_context *cell) /** - * Append data to current batch. + * Append data to the current batch buffer. + * \param data address of block of bytes to append + * \param bytes size of block of bytes */ void cell_batch_append(struct cell_context *cell, const void *data, uint bytes) @@ -165,6 +182,10 @@ cell_batch_append(struct cell_context *cell, const void *data, uint bytes) } +/** + * Allocate space in the current batch buffer for 'bytes' space. + * \return address in batch buffer to put data + */ void * cell_batch_alloc(struct cell_context *cell, uint bytes) { @@ -172,6 +193,10 @@ cell_batch_alloc(struct cell_context *cell, uint bytes) } +/** + * Same as \sa cell_batch_alloc, but return an address at a particular + * alignment. + */ void * cell_batch_alloc_aligned(struct cell_context *cell, uint bytes, uint alignment) @@ -215,3 +240,28 @@ cell_batch_alloc_aligned(struct cell_context *cell, uint bytes, return pos; } + + +/** + * One-time init of batch buffers. + */ +void +cell_init_batch_buffers(struct cell_context *cell) +{ + uint spu, buf; + + /* init command, vertex/index buffer info */ + for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) { + cell->buffer_size[buf] = 0; + + /* init batch buffer status values, + * mark 0th buffer as used, rest as free. + */ + for (spu = 0; spu < cell->num_spus; spu++) { + if (buf == 0) + cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; + else + cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE; + } + } +} diff --git a/src/gallium/drivers/cell/ppu/cell_batch.h b/src/gallium/drivers/cell/ppu/cell_batch.h index a6eee0a8b18..f74dd600791 100644 --- a/src/gallium/drivers/cell/ppu/cell_batch.h +++ b/src/gallium/drivers/cell/ppu/cell_batch.h @@ -54,5 +54,8 @@ extern void * cell_batch_alloc_aligned(struct cell_context *cell, uint bytes, uint alignment); +extern void +cell_init_batch_buffers(struct cell_context *cell); + #endif /* CELL_BATCH_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_clear.c b/src/gallium/drivers/cell/ppu/cell_clear.c index a421c95c8e8..c9c0c721bbe 100644 --- a/src/gallium/drivers/cell/ppu/cell_clear.c +++ b/src/gallium/drivers/cell/ppu/cell_clear.c @@ -35,6 +35,7 @@ #include <stdint.h> #include "pipe/p_inlines.h" #include "util/u_memory.h" +#include "util/u_pack_color.h" #include "cell/common.h" #include "cell_clear.h" #include "cell_context.h" @@ -44,6 +45,27 @@ #include "cell_state.h" +/** + * Convert packed pixel from one format to another. + */ +static unsigned +convert_color(enum pipe_format srcFormat, unsigned srcColor, + enum pipe_format dstFormat) +{ + ubyte r, g, b, a; + unsigned dstColor; + + util_unpack_color_ub(srcFormat, &srcColor, &r, &g, &b, &a); + util_pack_color_ub(r, g, b, a, dstFormat, &dstColor); + + return dstColor; +} + + + +/** + * Called via pipe->clear() + */ void cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue) @@ -61,13 +83,21 @@ cell_clear_surface(struct pipe_context *pipe, struct pipe_surface *ps, PIPE_BUFFER_USAGE_GPU_WRITE); if (ps == cell->framebuffer.zsbuf) { + /* clear z/stencil buffer */ surfIndex = 1; } else { + /* clear color buffer */ surfIndex = 0; + + if (ps->format != PIPE_FORMAT_A8R8G8B8_UNORM) { + clearValue = convert_color(PIPE_FORMAT_A8R8G8B8_UNORM, clearValue, + ps->format); + } } + /* Build a CLEAR command and place it in the current batch buffer */ { struct cell_command_clear_surface *clr = (struct cell_command_clear_surface *) diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index 9ff4e86943b..71f1a3049d1 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -43,11 +43,11 @@ #include "draw/draw_private.h" #include "cell/common.h" +#include "cell_batch.h" #include "cell_clear.h" #include "cell_context.h" #include "cell_draw_arrays.h" #include "cell_flush.h" -#include "cell_render.h" #include "cell_state.h" #include "cell_surface.h" #include "cell_spu.h" @@ -85,12 +85,20 @@ cell_draw_create(struct cell_context *cell) } +#ifdef DEBUG +static const struct debug_named_value cell_debug_flags[] = { + {"checker", CELL_DEBUG_CHECKER},/**< modulate tile clear color by SPU ID */ + {"sync", CELL_DEBUG_SYNC}, /**< SPUs do synchronous DMA */ + {NULL, 0} +}; +#endif + + struct pipe_context * cell_create_context(struct pipe_screen *screen, struct cell_winsys *cws) { struct cell_context *cell; - uint spu, buf; /* some fields need to be 16-byte aligned, so align the whole object */ cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16); @@ -104,15 +112,6 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.screen = screen; cell->pipe.destroy = cell_destroy_context; - /* state setters */ - cell->pipe.set_vertex_buffers = cell_set_vertex_buffers; - cell->pipe.set_vertex_elements = cell_set_vertex_elements; - - cell->pipe.draw_arrays = cell_draw_arrays; - cell->pipe.draw_elements = cell_draw_elements; - cell->pipe.draw_range_elements = cell_draw_range_elements; - cell->pipe.set_edgeflags = cell_set_edgeflags; - cell->pipe.clear = cell_clear_surface; cell->pipe.flush = cell_flush; @@ -122,20 +121,28 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.wait_query = cell_wait_query; #endif + cell_init_draw_functions(cell); cell_init_state_functions(cell); cell_init_shader_functions(cell); cell_init_surface_functions(cell); cell_init_texture_functions(cell); + cell_init_vertex_functions(cell); cell->draw = cell_draw_create(cell); cell_init_vbuf(cell); + draw_set_rasterize_stage(cell->draw, cell->vbuf); /* convert all points/lines to tris for the time being */ draw_wide_point_threshold(cell->draw, 0.0); draw_wide_line_threshold(cell->draw, 0.0); + /* get env vars or read config file to get debug flags */ + cell->debug_flags = debug_get_flags_option("CELL_DEBUG", + cell_debug_flags, + 0 ); + /* * SPU stuff */ @@ -146,20 +153,7 @@ cell_create_context(struct pipe_screen *screen, cell_start_spus(cell); - /* init command, vertex/index buffer info */ - for (buf = 0; buf < CELL_NUM_BUFFERS; buf++) { - cell->buffer_size[buf] = 0; - - /* init batch buffer status values, - * mark 0th buffer as used, rest as free. - */ - for (spu = 0; spu < cell->num_spus; spu++) { - if (buf == 0) - cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; - else - cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_FREE; - } - } + cell_init_batch_buffers(cell); return &cell->pipe; } diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index f1d1ca89a97..8cec9f45b2e 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -39,8 +39,13 @@ #include "rtasm/rtasm_ppc_spe.h" #include "tgsi/tgsi_scan.h" + struct cell_vbuf_render; + +/** + * Cell vertex shader state, subclass of pipe_shader_state. + */ struct cell_vertex_shader_state { struct pipe_shader_state shader; @@ -49,6 +54,9 @@ struct cell_vertex_shader_state }; +/** + * Cell fragment shader state, subclass of pipe_shader_state. + */ struct cell_fragment_shader_state { struct pipe_shader_state shader; @@ -57,7 +65,11 @@ struct cell_fragment_shader_state }; -struct cell_blend_state { +/** + * Cell blend state atom, subclass of pipe_blend_state. + */ +struct cell_blend_state +{ struct pipe_blend_state base; /** @@ -67,17 +79,24 @@ struct cell_blend_state { }; -struct cell_depth_stencil_alpha_state { - struct pipe_depth_stencil_alpha_state base; +/** + * Cell depth/stencil/alpha state atom, subclass of + * pipe_depth_stencil_alpha_state. + */ +struct cell_depth_stencil_alpha_state +{ + struct pipe_depth_stencil_alpha_state base; /** * Generated code to perform alpha, stencil, and depth testing on the SPE */ struct spe_function code; - }; +/** + * Per-context state, subclass of pipe_context. + */ struct cell_context { struct pipe_context pipe; @@ -144,6 +163,8 @@ struct cell_context struct spe_function attrib_fetch; unsigned attrib_fetch_offsets[PIPE_MAX_ATTRIBS]; + + unsigned debug_flags; }; diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index f02dffe1245..880d5353207 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -34,6 +34,7 @@ #include "pipe/p_defines.h" #include "pipe/p_context.h" #include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" #include "cell_context.h" #include "cell_draw_arrays.h" @@ -76,14 +77,6 @@ cell_unmap_constant_buffers(struct cell_context *sp) } -boolean -cell_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count) -{ - return cell_draw_elements(pipe, NULL, 0, mode, start, count); -} - - /** * Draw vertex arrays, with optional indexing. @@ -92,7 +85,7 @@ cell_draw_arrays(struct pipe_context *pipe, unsigned mode, * * XXX should the element buffer be specified/bound with a separate function? */ -boolean +static boolean cell_draw_range_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -116,7 +109,7 @@ cell_draw_range_elements(struct pipe_context *pipe, * Map vertex buffers */ for (i = 0; i < sp->num_vertex_buffers; i++) { - void *buf = pipe->winsys->buffer_map(pipe->winsys, + void *buf = pipe_buffer_map(pipe->screen, sp->vertex_buffer[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); cell_flush_buffer_range(sp, buf, sp->vertex_buffer[i].buffer->size); @@ -124,7 +117,7 @@ cell_draw_range_elements(struct pipe_context *pipe, } /* Map index buffer, if present */ if (indexBuffer) { - void *mapped_indexes = pipe->winsys->buffer_map(pipe->winsys, + void *mapped_indexes = pipe_buffer_map(pipe->screen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes); @@ -143,11 +136,11 @@ cell_draw_range_elements(struct pipe_context *pipe, */ for (i = 0; i < sp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); - pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer); + pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer); } if (indexBuffer) { draw_set_mapped_element_buffer(draw, 0, NULL); - pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer); + pipe_buffer_unmap(pipe->screen, indexBuffer); } /* Note: leave drawing surfaces mapped */ @@ -157,7 +150,7 @@ cell_draw_range_elements(struct pipe_context *pipe, } -boolean +static boolean cell_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, @@ -170,10 +163,29 @@ cell_draw_elements(struct pipe_context *pipe, } +static boolean +cell_draw_arrays(struct pipe_context *pipe, unsigned mode, + unsigned start, unsigned count) +{ + return cell_draw_elements(pipe, NULL, 0, mode, start, count); +} + -void +static void cell_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags) { struct cell_context *cell = cell_context(pipe); draw_set_edgeflags(cell->draw, edgeflags); } + + + +void +cell_init_draw_functions(struct cell_context *cell) +{ + cell->pipe.draw_arrays = cell_draw_arrays; + cell->pipe.draw_elements = cell_draw_elements; + cell->pipe.draw_range_elements = cell_draw_range_elements; + cell->pipe.set_edgeflags = cell_set_edgeflags; +} + diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.h b/src/gallium/drivers/cell/ppu/cell_draw_arrays.h index cd35ec17b4e..148873aa675 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.h +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.h @@ -29,26 +29,8 @@ #define CELL_DRAW_ARRAYS_H -extern boolean -cell_draw_arrays(struct pipe_context *pipe, unsigned mode, - unsigned start, unsigned count); - -extern boolean -cell_draw_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned mode, unsigned start, unsigned count); - -extern boolean -cell_draw_range_elements(struct pipe_context *pipe, - struct pipe_buffer *indexBuffer, - unsigned indexSize, - unsigned min_index, - unsigned max_index, - unsigned mode, unsigned start, unsigned count); - extern void -cell_set_edgeflags(struct pipe_context *pipe, const unsigned *edgeflags); +cell_init_draw_functions(struct cell_context *cell); #endif /* CELL_DRAW_ARRAYS_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_flush.c b/src/gallium/drivers/cell/ppu/cell_flush.c index 3aaf3de6684..6596b720101 100644 --- a/src/gallium/drivers/cell/ppu/cell_flush.c +++ b/src/gallium/drivers/cell/ppu/cell_flush.c @@ -34,6 +34,9 @@ #include "draw/draw_context.h" +/** + * Called via pipe->flush() + */ void cell_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) @@ -50,16 +53,19 @@ cell_flush(struct pipe_context *pipe, unsigned flags, flags |= CELL_FLUSH_WAIT; draw_flush( cell->draw ); - cell_flush_int(pipe, flags); + cell_flush_int(cell, flags); } -/** internal flush */ +/** + * Cell internal flush function. Send the current batch buffer to all SPUs. + * If flags & CELL_FLUSH_WAIT, do not return until the SPUs are idle. + * \param flags bitmask of flags CELL_FLUSH_WAIT, or zero + */ void -cell_flush_int(struct pipe_context *pipe, unsigned flags) +cell_flush_int(struct cell_context *cell, unsigned flags) { static boolean flushing = FALSE; /* recursion catcher */ - struct cell_context *cell = cell_context(pipe); uint i; ASSERT(!flushing); diff --git a/src/gallium/drivers/cell/ppu/cell_flush.h b/src/gallium/drivers/cell/ppu/cell_flush.h index 8f0645c4293..509ae6239ac 100644 --- a/src/gallium/drivers/cell/ppu/cell_flush.h +++ b/src/gallium/drivers/cell/ppu/cell_flush.h @@ -36,7 +36,7 @@ cell_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence); extern void -cell_flush_int(struct pipe_context *pipe, unsigned flags); +cell_flush_int(struct cell_context *cell, unsigned flags); extern void cell_flush_buffer_range(struct cell_context *cell, void *ptr, diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c new file mode 100644 index 00000000000..79a82ef72b5 --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c @@ -0,0 +1,862 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + + +/** + * Generate SPU per-fragment code (actually per-quad code). + * \author Brian Paul + */ + + +#include "pipe/p_defines.h" +#include "pipe/p_state.h" +#include "rtasm/rtasm_ppc_spe.h" +#include "cell_context.h" +#include "cell_gen_fragment.h" + + + +/** Do extra optimizations? */ +#define OPTIMIZATIONS 1 + + +/** + * Generate SPE code to perform Z/depth testing. + * + * \param dsa Gallium depth/stencil/alpha state to gen code for + * \param f SPE function to append instruction onto. + * \param mask_reg register containing quad/pixel "alive" mask (in/out) + * \param ifragZ_reg register containing integer fragment Z values (in) + * \param ifbZ_reg register containing integer frame buffer Z values (in/out) + * \param zmask_reg register containing result of Z test/comparison (out) + */ +static void +gen_depth_test(const struct pipe_depth_stencil_alpha_state *dsa, + struct spe_function *f, + int mask_reg, int ifragZ_reg, int ifbZ_reg, int zmask_reg) +{ + ASSERT(dsa->depth.enabled); + + switch (dsa->depth.func) { + case PIPE_FUNC_EQUAL: + /* zmask = (ifragZ == ref) */ + spe_ceq(f, zmask_reg, ifragZ_reg, ifbZ_reg); + /* mask = (mask & zmask) */ + spe_and(f, mask_reg, mask_reg, zmask_reg); + break; + + case PIPE_FUNC_NOTEQUAL: + /* zmask = (ifragZ == ref) */ + spe_ceq(f, zmask_reg, ifragZ_reg, ifbZ_reg); + /* mask = (mask & ~zmask) */ + spe_andc(f, mask_reg, mask_reg, zmask_reg); + break; + + case PIPE_FUNC_GREATER: + /* zmask = (ifragZ > ref) */ + spe_cgt(f, zmask_reg, ifragZ_reg, ifbZ_reg); + /* mask = (mask & zmask) */ + spe_and(f, mask_reg, mask_reg, zmask_reg); + break; + + case PIPE_FUNC_LESS: + /* zmask = (ref > ifragZ) */ + spe_cgt(f, zmask_reg, ifbZ_reg, ifragZ_reg); + /* mask = (mask & zmask) */ + spe_and(f, mask_reg, mask_reg, zmask_reg); + break; + + case PIPE_FUNC_LEQUAL: + /* zmask = (ifragZ > ref) */ + spe_cgt(f, zmask_reg, ifragZ_reg, ifbZ_reg); + /* mask = (mask & ~zmask) */ + spe_andc(f, mask_reg, mask_reg, zmask_reg); + break; + + case PIPE_FUNC_GEQUAL: + /* zmask = (ref > ifragZ) */ + spe_cgt(f, zmask_reg, ifbZ_reg, ifragZ_reg); + /* mask = (mask & ~zmask) */ + spe_andc(f, mask_reg, mask_reg, zmask_reg); + break; + + case PIPE_FUNC_NEVER: + spe_il(f, mask_reg, 0); /* mask = {0,0,0,0} */ + spe_move(f, zmask_reg, mask_reg); /* zmask = mask */ + break; + + case PIPE_FUNC_ALWAYS: + /* mask unchanged */ + spe_il(f, zmask_reg, ~0); /* zmask = {~0,~0,~0,~0} */ + break; + + default: + ASSERT(0); + break; + } + + if (dsa->depth.writemask) { + /* + * If (ztest passed) { + * framebufferZ = fragmentZ; + * } + * OR, + * framebufferZ = (ztest_passed ? fragmentZ : framebufferZ; + */ + spe_selb(f, ifbZ_reg, ifbZ_reg, ifragZ_reg, mask_reg); + } +} + + +/** + * Generate SPE code to perform alpha testing. + * + * \param dsa Gallium depth/stencil/alpha state to gen code for + * \param f SPE function to append instruction onto. + * \param mask_reg register containing quad/pixel "alive" mask (in/out) + * \param fragA_reg register containing four fragment alpha values (in) + */ +static void +gen_alpha_test(const struct pipe_depth_stencil_alpha_state *dsa, + struct spe_function *f, int mask_reg, int fragA_reg) +{ + int ref_reg = spe_allocate_available_register(f); + int amask_reg = spe_allocate_available_register(f); + + ASSERT(dsa->alpha.enabled); + + if ((dsa->alpha.func != PIPE_FUNC_NEVER) && + (dsa->alpha.func != PIPE_FUNC_ALWAYS)) { + /* load/splat the alpha reference float value */ + spe_load_float(f, ref_reg, dsa->alpha.ref); + } + + /* emit code to do the alpha comparison, updating 'mask' */ + switch (dsa->alpha.func) { + case PIPE_FUNC_EQUAL: + /* amask = (fragA == ref) */ + spe_fceq(f, amask_reg, fragA_reg, ref_reg); + /* mask = (mask & amask) */ + spe_and(f, mask_reg, mask_reg, amask_reg); + break; + + case PIPE_FUNC_NOTEQUAL: + /* amask = (fragA == ref) */ + spe_fceq(f, amask_reg, fragA_reg, ref_reg); + /* mask = (mask & ~amask) */ + spe_andc(f, mask_reg, mask_reg, amask_reg); + break; + + case PIPE_FUNC_GREATER: + /* amask = (fragA > ref) */ + spe_fcgt(f, amask_reg, fragA_reg, ref_reg); + /* mask = (mask & amask) */ + spe_and(f, mask_reg, mask_reg, amask_reg); + break; + + case PIPE_FUNC_LESS: + /* amask = (ref > fragA) */ + spe_fcgt(f, amask_reg, ref_reg, fragA_reg); + /* mask = (mask & amask) */ + spe_and(f, mask_reg, mask_reg, amask_reg); + break; + + case PIPE_FUNC_LEQUAL: + /* amask = (fragA > ref) */ + spe_fcgt(f, amask_reg, fragA_reg, ref_reg); + /* mask = (mask & ~amask) */ + spe_andc(f, mask_reg, mask_reg, amask_reg); + break; + + case PIPE_FUNC_GEQUAL: + /* amask = (ref > fragA) */ + spe_fcgt(f, amask_reg, ref_reg, fragA_reg); + /* mask = (mask & ~amask) */ + spe_andc(f, mask_reg, mask_reg, amask_reg); + break; + + case PIPE_FUNC_NEVER: + spe_il(f, mask_reg, 0); /* mask = [0,0,0,0] */ + break; + + case PIPE_FUNC_ALWAYS: + /* no-op, mask unchanged */ + break; + + default: + ASSERT(0); + break; + } + +#if OPTIMIZATIONS + /* if mask == {0,0,0,0} we're all done, return */ + { + /* re-use amask reg here */ + int tmp_reg = amask_reg; + /* tmp[0] = (mask[0] | mask[1] | mask[2] | mask[3]) */ + spe_orx(f, tmp_reg, mask_reg); + /* if tmp[0] == 0 then return from function call */ + spe_biz(f, tmp_reg, SPE_REG_RA, 0, 0); + } +#endif + + spe_release_register(f, ref_reg); + spe_release_register(f, amask_reg); +} + + + +/** + * Generate SPE code to implement the given blend mode for a quad of pixels. + * \param f SPE function to append instruction onto. + * \param fragR_reg register with fragment red values (float) (in/out) + * \param fragG_reg register with fragment green values (float) (in/out) + * \param fragB_reg register with fragment blue values (float) (in/out) + * \param fragA_reg register with fragment alpha values (float) (in/out) + * \param fbRGBA_reg register with packed framebuffer colors (integer) (in) + */ +static void +gen_blend(const struct pipe_blend_state *blend, + struct spe_function *f, + enum pipe_format color_format, + int fragR_reg, int fragG_reg, int fragB_reg, int fragA_reg, + int fbRGBA_reg) +{ + int term1R_reg = spe_allocate_available_register(f); + int term1G_reg = spe_allocate_available_register(f); + int term1B_reg = spe_allocate_available_register(f); + int term1A_reg = spe_allocate_available_register(f); + + int term2R_reg = spe_allocate_available_register(f); + int term2G_reg = spe_allocate_available_register(f); + int term2B_reg = spe_allocate_available_register(f); + int term2A_reg = spe_allocate_available_register(f); + + int fbR_reg = spe_allocate_available_register(f); + int fbG_reg = spe_allocate_available_register(f); + int fbB_reg = spe_allocate_available_register(f); + int fbA_reg = spe_allocate_available_register(f); + + int one_reg = spe_allocate_available_register(f); + int tmp_reg = spe_allocate_available_register(f); + + ASSERT(blend->blend_enable); + + /* Unpack/convert framebuffer colors from four 32-bit packed colors + * (fbRGBA) to four float RGBA vectors (fbR, fbG, fbB, fbA). + * Each 8-bit color component is expanded into a float in [0.0, 1.0]. + */ + { + int mask_reg = spe_allocate_available_register(f); + + /* mask = {0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff} */ + spe_fsmbi(f, mask_reg, 0x1111); + + /* XXX there may be more clever ways to implement the following code */ + switch (color_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + /* fbB = fbB & mask */ + spe_and(f, fbB_reg, fbRGBA_reg, mask_reg); + /* mask = mask << 8 */ + spe_roti(f, mask_reg, mask_reg, 8); + + /* fbG = fbRGBA & mask */ + spe_and(f, fbG_reg, fbRGBA_reg, mask_reg); + /* fbG = fbG >> 8 */ + spe_roti(f, fbG_reg, fbG_reg, -8); + /* mask = mask << 8 */ + spe_roti(f, mask_reg, mask_reg, 8); + + /* fbR = fbRGBA & mask */ + spe_and(f, fbR_reg, fbRGBA_reg, mask_reg); + /* fbR = fbR >> 16 */ + spe_roti(f, fbR_reg, fbR_reg, -16); + /* mask = mask << 8 */ + spe_roti(f, mask_reg, mask_reg, 8); + + /* fbA = fbRGBA & mask */ + spe_and(f, fbA_reg, fbRGBA_reg, mask_reg); + /* fbA = fbA >> 24 */ + spe_roti(f, fbA_reg, fbA_reg, -24); + break; + + case PIPE_FORMAT_B8G8R8A8_UNORM: + /* fbA = fbA & mask */ + spe_and(f, fbA_reg, fbRGBA_reg, mask_reg); + /* mask = mask << 8 */ + spe_roti(f, mask_reg, mask_reg, 8); + + /* fbR = fbRGBA & mask */ + spe_and(f, fbR_reg, fbRGBA_reg, mask_reg); + /* fbR = fbR >> 8 */ + spe_roti(f, fbR_reg, fbR_reg, -8); + /* mask = mask << 8 */ + spe_roti(f, mask_reg, mask_reg, 8); + + /* fbG = fbRGBA & mask */ + spe_and(f, fbG_reg, fbRGBA_reg, mask_reg); + /* fbG = fbG >> 16 */ + spe_roti(f, fbG_reg, fbG_reg, -16); + /* mask = mask << 8 */ + spe_roti(f, mask_reg, mask_reg, 8); + + /* fbB = fbRGBA & mask */ + spe_and(f, fbB_reg, fbRGBA_reg, mask_reg); + /* fbB = fbB >> 24 */ + spe_roti(f, fbB_reg, fbB_reg, -24); + break; + + default: + ASSERT(0); + } + + /* convert int[4] in [0,255] to float[4] in [0.0, 1.0] */ + spe_cuflt(f, fbR_reg, fbR_reg, 8); + spe_cuflt(f, fbG_reg, fbG_reg, 8); + spe_cuflt(f, fbB_reg, fbB_reg, 8); + spe_cuflt(f, fbA_reg, fbA_reg, 8); + + spe_release_register(f, mask_reg); + } + + + /* + * Compute Src RGB terms + */ + switch (blend->rgb_src_factor) { + case PIPE_BLENDFACTOR_ONE: + spe_move(f, term1R_reg, fragR_reg); + spe_move(f, term1G_reg, fragG_reg); + spe_move(f, term1B_reg, fragB_reg); + break; + case PIPE_BLENDFACTOR_ZERO: + spe_zero(f, term1R_reg); + spe_zero(f, term1G_reg); + spe_zero(f, term1B_reg); + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + spe_fm(f, term1R_reg, fragR_reg, fragR_reg); + spe_fm(f, term1G_reg, fragG_reg, fragG_reg); + spe_fm(f, term1B_reg, fragB_reg, fragB_reg); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + spe_fm(f, term1R_reg, fragR_reg, fragA_reg); + spe_fm(f, term1G_reg, fragG_reg, fragA_reg); + spe_fm(f, term1B_reg, fragB_reg, fragA_reg); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Src Alpha term + */ + switch (blend->alpha_src_factor) { + case PIPE_BLENDFACTOR_ONE: + spe_move(f, term1A_reg, fragA_reg); + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + spe_fm(f, term1A_reg, fragA_reg, fragA_reg); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + spe_fm(f, term1A_reg, fragA_reg, fragA_reg); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Dest RGB terms + */ + switch (blend->rgb_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + spe_move(f, term2R_reg, fbR_reg); + spe_move(f, term2G_reg, fbG_reg); + spe_move(f, term2B_reg, fbB_reg); + break; + case PIPE_BLENDFACTOR_ZERO: + spe_zero(f, term2R_reg); + spe_zero(f, term2G_reg); + spe_zero(f, term2B_reg); + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + spe_fm(f, term2R_reg, fbR_reg, fragR_reg); + spe_fm(f, term2G_reg, fbG_reg, fragG_reg); + spe_fm(f, term2B_reg, fbB_reg, fragB_reg); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + spe_fm(f, term2R_reg, fbR_reg, fragA_reg); + spe_fm(f, term2G_reg, fbG_reg, fragA_reg); + spe_fm(f, term2B_reg, fbB_reg, fragA_reg); + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + /* one = {1.0, 1.0, 1.0, 1.0} */ + spe_load_float(f, one_reg, 1.0f); + /* tmp = one - fragA */ + spe_fs(f, tmp_reg, one_reg, fragA_reg); + /* term = fb * tmp */ + spe_fm(f, term2R_reg, fbR_reg, tmp_reg); + spe_fm(f, term2G_reg, fbG_reg, tmp_reg); + spe_fm(f, term2B_reg, fbB_reg, tmp_reg); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Dest Alpha term + */ + switch (blend->alpha_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + spe_move(f, term2A_reg, fbA_reg); + break; + case PIPE_BLENDFACTOR_ZERO: + spe_zero(f, term2A_reg); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + spe_fm(f, term2A_reg, fbA_reg, fragA_reg); + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + /* one = {1.0, 1.0, 1.0, 1.0} */ + spe_load_float(f, one_reg, 1.0f); + /* tmp = one - fragA */ + spe_fs(f, tmp_reg, one_reg, fragA_reg); + /* termA = fbA * tmp */ + spe_fm(f, term2A_reg, fbA_reg, tmp_reg); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Combine Src/Dest RGB terms + */ + switch (blend->rgb_func) { + case PIPE_BLEND_ADD: + spe_fa(f, fragR_reg, term1R_reg, term2R_reg); + spe_fa(f, fragG_reg, term1G_reg, term2G_reg); + spe_fa(f, fragB_reg, term1B_reg, term2B_reg); + break; + case PIPE_BLEND_SUBTRACT: + spe_fs(f, fragR_reg, term1R_reg, term2R_reg); + spe_fs(f, fragG_reg, term1G_reg, term2G_reg); + spe_fs(f, fragB_reg, term1B_reg, term2B_reg); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Combine Src/Dest A term + */ + switch (blend->alpha_func) { + case PIPE_BLEND_ADD: + spe_fa(f, fragA_reg, term1A_reg, term2A_reg); + break; + case PIPE_BLEND_SUBTRACT: + spe_fs(f, fragA_reg, term1A_reg, term2A_reg); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + spe_release_register(f, term1R_reg); + spe_release_register(f, term1G_reg); + spe_release_register(f, term1B_reg); + spe_release_register(f, term1A_reg); + + spe_release_register(f, term2R_reg); + spe_release_register(f, term2G_reg); + spe_release_register(f, term2B_reg); + spe_release_register(f, term2A_reg); + + spe_release_register(f, fbR_reg); + spe_release_register(f, fbG_reg); + spe_release_register(f, fbB_reg); + spe_release_register(f, fbA_reg); + + spe_release_register(f, one_reg); + spe_release_register(f, tmp_reg); +} + + +static void +gen_logicop(const struct pipe_blend_state *blend, + struct spe_function *f, + int fragRGBA_reg, int fbRGBA_reg) +{ + /* XXX to-do */ + /* operate on 32-bit packed pixels, not float colors */ +} + + +static void +gen_colormask(uint colormask, + struct spe_function *f, + int fragRGBA_reg, int fbRGBA_reg) +{ + /* XXX to-do */ + /* operate on 32-bit packed pixels, not float colors */ +} + + + +/** + * Generate code to pack a quad of float colors into a four 32-bit integers. + * + * \param f SPE function to append instruction onto. + * \param color_format the dest color packing format + * \param r_reg register containing four red values (in/clobbered) + * \param g_reg register containing four green values (in/clobbered) + * \param b_reg register containing four blue values (in/clobbered) + * \param a_reg register containing four alpha values (in/clobbered) + * \param rgba_reg register to store the packed RGBA colors (out) + */ +static void +gen_pack_colors(struct spe_function *f, + enum pipe_format color_format, + int r_reg, int g_reg, int b_reg, int a_reg, + int rgba_reg) +{ + /* Convert float[4] in [0.0,1.0] to int[4] in [0,~0], with clamping */ + spe_cfltu(f, r_reg, r_reg, 32); + spe_cfltu(f, g_reg, g_reg, 32); + spe_cfltu(f, b_reg, b_reg, 32); + spe_cfltu(f, a_reg, a_reg, 32); + + /* Shift the most significant bytes to least the significant positions. + * I.e.: reg = reg >> 24 + */ + spe_rotmi(f, r_reg, r_reg, -24); + spe_rotmi(f, g_reg, g_reg, -24); + spe_rotmi(f, b_reg, b_reg, -24); + spe_rotmi(f, a_reg, a_reg, -24); + + /* Shift the color bytes according to the surface format */ + if (color_format == PIPE_FORMAT_A8R8G8B8_UNORM) { + spe_roti(f, g_reg, g_reg, 8); /* green <<= 8 */ + spe_roti(f, r_reg, r_reg, 16); /* red <<= 16 */ + spe_roti(f, a_reg, a_reg, 24); /* alpha <<= 24 */ + } + else if (color_format == PIPE_FORMAT_B8G8R8A8_UNORM) { + spe_roti(f, r_reg, r_reg, 8); /* red <<= 8 */ + spe_roti(f, g_reg, g_reg, 16); /* green <<= 16 */ + spe_roti(f, b_reg, b_reg, 24); /* blue <<= 24 */ + } + else { + ASSERT(0); + } + + /* Merge red, green, blue, alpha registers to make packed RGBA colors. + * Eg: after shifting according to color_format we might have: + * R = {0x00ff0000, 0x00110000, 0x00220000, 0x00330000} + * G = {0x0000ff00, 0x00004400, 0x00005500, 0x00006600} + * B = {0x000000ff, 0x00000077, 0x00000088, 0x00000099} + * A = {0xff000000, 0xaa000000, 0xbb000000, 0xcc000000} + * OR-ing all those together gives us four packed colors: + * RGBA = {0xffffffff, 0xaa114477, 0xbb225588, 0xcc336699} + */ + spe_or(f, rgba_reg, r_reg, g_reg); + spe_or(f, rgba_reg, rgba_reg, b_reg); + spe_or(f, rgba_reg, rgba_reg, a_reg); +} + + + + +/** + * Generate SPE code to implement the fragment operations (alpha test, + * depth test, stencil test, blending, colormask, and final + * framebuffer write) as specified by the current context state. + * + * Logically, this code will be called after running the fragment + * shader. But under some circumstances we could run some of this + * code before the fragment shader to cull fragments/quads that are + * totally occluded/discarded. + * + * XXX we only support PIPE_FORMAT_Z24S8_UNORM z/stencil buffer right now. + * + * See the spu_default_fragment_ops() function to see how the per-fragment + * operations would be done with ordinary C code. + * The code we generate here though has no branches, is SIMD, etc and + * should be much faster. + * + * \param cell the rendering context (in) + * \param f the generated function (out) + */ +void +gen_fragment_function(struct cell_context *cell, struct spe_function *f) +{ + const struct pipe_depth_stencil_alpha_state *dsa = + &cell->depth_stencil->base; + const struct pipe_blend_state *blend = &cell->blend->base; + const enum pipe_format color_format = cell->framebuffer.cbufs[0]->format; + + /* For SPE function calls: reg $3 = first param, $4 = second param, etc. */ + const int x_reg = 3; /* uint */ + const int y_reg = 4; /* uint */ + const int color_tile_reg = 5; /* tile_t * */ + const int depth_tile_reg = 6; /* tile_t * */ + const int fragZ_reg = 7; /* vector float */ + const int fragR_reg = 8; /* vector float */ + const int fragG_reg = 9; /* vector float */ + const int fragB_reg = 10; /* vector float */ + const int fragA_reg = 11; /* vector float */ + const int mask_reg = 12; /* vector uint */ + + /* offset of quad from start of tile + * XXX assuming 4-byte pixels for color AND Z/stencil!!!! + */ + int quad_offset_reg; + + int fbRGBA_reg; /**< framebuffer's RGBA colors for quad */ + int fbZS_reg; /**< framebuffer's combined z/stencil values for quad */ + + spe_init_func(f, SPU_MAX_FRAGMENT_OPS_INSTS * SPE_INST_SIZE); + spe_allocate_register(f, x_reg); + spe_allocate_register(f, y_reg); + spe_allocate_register(f, color_tile_reg); + spe_allocate_register(f, depth_tile_reg); + spe_allocate_register(f, fragZ_reg); + spe_allocate_register(f, fragR_reg); + spe_allocate_register(f, fragG_reg); + spe_allocate_register(f, fragB_reg); + spe_allocate_register(f, fragA_reg); + spe_allocate_register(f, mask_reg); + + quad_offset_reg = spe_allocate_available_register(f); + fbRGBA_reg = spe_allocate_available_register(f); + fbZS_reg = spe_allocate_available_register(f); + + /* compute offset of quad from start of tile, in bytes */ + { + int x2_reg = spe_allocate_available_register(f); + int y2_reg = spe_allocate_available_register(f); + + ASSERT(TILE_SIZE == 32); + + spe_rotmi(f, x2_reg, x_reg, -1); /* x2 = x / 2 */ + spe_rotmi(f, y2_reg, y_reg, -1); /* y2 = y / 2 */ + spe_shli(f, y2_reg, y2_reg, 4); /* y2 *= 16 */ + spe_a(f, quad_offset_reg, y2_reg, x2_reg); /* offset = y2 + x2 */ + spe_shli(f, quad_offset_reg, quad_offset_reg, 4); /* offset *= 16 */ + + spe_release_register(f, x2_reg); + spe_release_register(f, y2_reg); + } + + + if (dsa->alpha.enabled) { + gen_alpha_test(dsa, f, mask_reg, fragA_reg); + } + + if (dsa->depth.enabled || dsa->stencil[0].enabled) { + const enum pipe_format zs_format = cell->framebuffer.zsbuf->format; + boolean write_depth_stencil; + + int fbZ_reg = spe_allocate_available_register(f); /* Z values */ + int fbS_reg = spe_allocate_available_register(f); /* Stencil values */ + + /* fetch quad of depth/stencil values from tile at (x,y) */ + /* Load: fbZS_reg = memory[depth_tile_reg + offset_reg] */ + spe_lqx(f, fbZS_reg, depth_tile_reg, quad_offset_reg); + + if (dsa->depth.enabled) { + /* Extract Z bits from fbZS_reg into fbZ_reg */ + if (zs_format == PIPE_FORMAT_S8Z24_UNORM || + zs_format == PIPE_FORMAT_X8Z24_UNORM) { + int mask_reg = spe_allocate_available_register(f); + spe_fsmbi(f, mask_reg, 0x7777); /* mask[0,1,2,3] = 0x00ffffff */ + spe_and(f, fbZ_reg, fbZS_reg, mask_reg); /* fbZ = fbZS & mask */ + spe_release_register(f, mask_reg); + /* OK, fbZ_reg has four 24-bit Z values now */ + } + else { + /* XXX handle other z/stencil formats */ + ASSERT(0); + } + + /* Convert fragZ values from float[4] to uint[4] */ + if (zs_format == PIPE_FORMAT_S8Z24_UNORM || + zs_format == PIPE_FORMAT_X8Z24_UNORM || + zs_format == PIPE_FORMAT_Z24S8_UNORM || + zs_format == PIPE_FORMAT_Z24X8_UNORM) { + /* 24-bit Z values */ + int scale_reg = spe_allocate_available_register(f); + + /* scale_reg[0,1,2,3] = float(2^24-1) */ + spe_load_float(f, scale_reg, (float) 0xffffff); + + /* XXX these two instructions might be combined */ + spe_fm(f, fragZ_reg, fragZ_reg, scale_reg); /* fragZ *= scale */ + spe_cfltu(f, fragZ_reg, fragZ_reg, 0); /* fragZ = (int) fragZ */ + + spe_release_register(f, scale_reg); + } + else { + /* XXX handle 16-bit Z format */ + ASSERT(0); + } + } + + if (dsa->stencil[0].enabled) { + /* Extract Stencil bit sfrom fbZS_reg into fbS_reg */ + if (zs_format == PIPE_FORMAT_S8Z24_UNORM || + zs_format == PIPE_FORMAT_X8Z24_UNORM) { + /* XXX extract with a shift */ + ASSERT(0); + } + else if (zs_format == PIPE_FORMAT_Z24S8_UNORM || + zs_format == PIPE_FORMAT_Z24X8_UNORM) { + /* XXX extract with a mask */ + ASSERT(0); + } + } + + + if (dsa->stencil[0].enabled) { + /* XXX this may involve depth testing too */ + // gen_stencil_test(dsa, f, ... ); + ASSERT(0); + } + else if (dsa->depth.enabled) { + int zmask_reg = spe_allocate_available_register(f); + gen_depth_test(dsa, f, mask_reg, fragZ_reg, fbZ_reg, zmask_reg); + spe_release_register(f, zmask_reg); + } + + /* do we need to write Z and/or Stencil back into framebuffer? */ + write_depth_stencil = (dsa->depth.writemask | + dsa->stencil[0].write_mask | + dsa->stencil[1].write_mask); + + if (write_depth_stencil) { + /* Merge latest Z and Stencil values into fbZS_reg. + * fbZ_reg has four Z vals in bits [23..0] or bits [15..0]. + * fbS_reg has four 8-bit Z values in bits [7..0]. + */ + if (zs_format == PIPE_FORMAT_S8Z24_UNORM || + zs_format == PIPE_FORMAT_X8Z24_UNORM) { + spe_shli(f, fbS_reg, fbS_reg, 24); /* fbS = fbS << 24 */ + spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */ + } + else if (zs_format == PIPE_FORMAT_S8Z24_UNORM || + zs_format == PIPE_FORMAT_X8Z24_UNORM) { + /* XXX to do */ + ASSERT(0); + } + else if (zs_format == PIPE_FORMAT_Z16_UNORM) { + /* XXX to do */ + ASSERT(0); + } + else if (zs_format == PIPE_FORMAT_S8_UNORM) { + /* XXX to do */ + ASSERT(0); + } + else { + /* bad zs_format */ + ASSERT(0); + } + + /* Store: memory[depth_tile_reg + quad_offset_reg] = fbZS */ + spe_stqx(f, fbZS_reg, depth_tile_reg, quad_offset_reg); + } + + spe_release_register(f, fbZ_reg); + spe_release_register(f, fbS_reg); + } + + + /* Get framebuffer quad/colors. We'll need these for blending, + * color masking, and to obey the quad/pixel mask. + * Load: fbRGBA_reg = memory[color_tile + quad_offset] + * Note: if mask={~0,~0,~0,~0} and we're not blending or colormasking + * we could skip this load. + */ + spe_lqx(f, fbRGBA_reg, color_tile_reg, quad_offset_reg); + + + if (blend->blend_enable) { + gen_blend(blend, f, color_format, + fragR_reg, fragG_reg, fragB_reg, fragA_reg, fbRGBA_reg); + } + + /* + * Write fragment colors to framebuffer/tile. + * This involves converting the fragment colors from float[4] to the + * tile's specific format and obeying the quad/pixel mask. + */ + { + int rgba_reg = spe_allocate_available_register(f); + + /* Pack four float colors as four 32-bit int colors */ + gen_pack_colors(f, color_format, + fragR_reg, fragG_reg, fragB_reg, fragA_reg, + rgba_reg); + + if (blend->logicop_enable) { + gen_logicop(blend, f, rgba_reg, fbRGBA_reg); + } + + if (blend->colormask != 0xf) { + gen_colormask(blend->colormask, f, rgba_reg, fbRGBA_reg); + } + + + /* Mix fragment colors with framebuffer colors using the quad/pixel mask: + * if (mask[i]) + * rgba[i] = rgba[i]; + * else + * rgba[i] = framebuffer[i]; + */ + spe_selb(f, rgba_reg, fbRGBA_reg, rgba_reg, mask_reg); + + /* Store updated quad in tile: + * memory[color_tile + quad_offset] = rgba_reg; + */ + spe_stqx(f, rgba_reg, color_tile_reg, quad_offset_reg); + + spe_release_register(f, rgba_reg); + } + + printf("gen_fragment_ops nr instructions: %u\n", f->num_inst); + + spe_bi(f, SPE_REG_RA, 0, 0); /* return from function call */ + + + spe_release_register(f, fbRGBA_reg); + spe_release_register(f, fbZS_reg); + spe_release_register(f, quad_offset_reg); +} + diff --git a/src/gallium/include/pipe/p_pointer.h b/src/gallium/drivers/cell/ppu/cell_gen_fragment.h index 3a1e6be88e7..0ea0fc690c8 100644 --- a/src/gallium/include/pipe/p_pointer.h +++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.h @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -25,71 +25,14 @@ * **************************************************************************/ -#ifndef P_POINTER_H -#define P_POINTER_H -#include "p_compiler.h" +#ifndef CELL_GEN_FRAGMENT_H +#define CELL_GEN_FRAGMENT_H -#ifdef __cplusplus -extern "C" { -#endif -static INLINE intptr_t -pointer_to_intptr( const void *p ) -{ - union { - const void *p; - intptr_t i; - } pi; - pi.p = p; - return pi.i; -} +extern void +gen_fragment_function(struct cell_context *cell, struct spe_function *f); -static INLINE void * -intptr_to_pointer( intptr_t i ) -{ - union { - void *p; - intptr_t i; - } pi; - pi.i = i; - return pi.p; -} -static INLINE uintptr_t -pointer_to_uintptr( const void *ptr ) -{ - union { - const void *p; - uintptr_t u; - } pu; - pu.p = ptr; - return pu.u; -} +#endif /* CELL_GEN_FRAGMENT_H */ -static INLINE void * -uintptr_to_pointer( uintptr_t u ) -{ - union { - void *p; - uintptr_t u; - } pu; - pu.u = u; - return pu.p; -} - -/** - * Return a pointer aligned to next multiple of N bytes. - */ -static INLINE void * -align_pointer( const void *unaligned, uintptr_t alignment ) -{ - uintptr_t aligned = (pointer_to_uintptr( unaligned ) + alignment - 1) & ~(alignment - 1); - return uintptr_to_pointer( aligned ); -} - -#ifdef __cplusplus -} -#endif - -#endif /* P_POINTER_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index fe5437023b9..e04cf5f274a 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -34,6 +34,7 @@ #include "pipe/p_inlines.h" #include "draw/draw_context.h" #include "cell_context.h" +#include "cell_flush.h" #include "cell_state.h" #include "cell_texture.h" #include "cell_state_per_fragment.h" @@ -130,8 +131,9 @@ cell_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *depth) } -static void cell_set_clip_state( struct pipe_context *pipe, - const struct pipe_clip_state *clip ) +static void +cell_set_clip_state(struct pipe_context *pipe, + const struct pipe_clip_state *clip) { struct cell_context *cell = cell_context(pipe); @@ -310,8 +312,21 @@ cell_set_framebuffer_state(struct pipe_context *pipe, cell->zsbuf_map = NULL; } - /* update my state */ - cell->framebuffer = *fb; + /* Finish any pending rendering to the current surface before + * installing a new surface! + */ + cell_flush_int(cell, CELL_FLUSH_WAIT); + + /* update my state + * (this is also where old surfaces will finally get freed) + */ + cell->framebuffer.width = fb->width; + cell->framebuffer.height = fb->height; + cell->framebuffer.num_cbufs = fb->num_cbufs; + for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { + pipe_surface_reference(&cell->framebuffer.cbufs[i], fb->cbufs[i]); + } + pipe_surface_reference(&cell->framebuffer.zsbuf, fb->zsbuf); /* map new surfaces */ if (csurf) diff --git a/src/gallium/drivers/cell/ppu/cell_spu.c b/src/gallium/drivers/cell/ppu/cell_spu.c index 973c0b1aa12..9508227e298 100644 --- a/src/gallium/drivers/cell/ppu/cell_spu.c +++ b/src/gallium/drivers/cell/ppu/cell_spu.c @@ -26,6 +26,11 @@ **************************************************************************/ +/** + * Utility/wrappers for communicating with the SPUs. + */ + + #include <pthread.h> #include "cell_spu.h" @@ -40,6 +45,9 @@ helpful headers: */ +/** + * Cell/SPU info that's not per-context. + */ struct cell_global_info cell_global; @@ -74,7 +82,11 @@ wait_mbox_message(spe_context_ptr_t ctx) } -static void *cell_thread_function(void *arg) +/** + * Called by pthread_create() to spawn an SPU thread. + */ +static void * +cell_thread_function(void *arg) { struct cell_init_info *init = (struct cell_init_info *) arg; unsigned entry = SPE_DEFAULT_ENTRY; @@ -92,7 +104,10 @@ static void *cell_thread_function(void *arg) /** - * Create the SPU threads + * Create the SPU threads. This is done once during driver initialization. + * This involves setting the the "init" message which is sent to each SPU. + * The init message specifies an SPU id, total number of SPUs, location + * and number of batch buffers, etc. */ void cell_start_spus(struct cell_context *cell) @@ -100,7 +115,6 @@ cell_start_spus(struct cell_context *cell) static boolean one_time_init = FALSE; uint i, j; - if (one_time_init) { fprintf(stderr, "PPU: Multiple rendering contexts not yet supported " "on Cell.\n"); @@ -120,6 +134,7 @@ cell_start_spus(struct cell_context *cell) for (i = 0; i < cell->num_spus; i++) { cell_global.inits[i].id = i; cell_global.inits[i].num_spus = cell->num_spus; + cell_global.inits[i].debug_flags = cell->debug_flags; cell_global.inits[i].cmd = &cell_global.command[i]; for (j = 0; j < CELL_NUM_BUFFERS; j++) { cell_global.inits[i].buffers[j] = cell->buffer[j]; @@ -137,14 +152,17 @@ cell_start_spus(struct cell_context *cell) exit(1); } - pthread_create(&cell_global.spe_threads[i], NULL, &cell_thread_function, - &cell_global.inits[i]); + pthread_create(&cell_global.spe_threads[i], /* returned thread handle */ + NULL, /* pthread attribs */ + &cell_thread_function, /* start routine */ + &cell_global.inits[i]); /* thread argument */ } } /** * Tell all the SPUs to stop/exit. + * This is done when the driver's exiting / cleaning up. */ void cell_spu_exit(struct cell_context *cell) diff --git a/src/gallium/drivers/cell/ppu/cell_state.h b/src/gallium/drivers/cell/ppu/cell_state.h index 82580ea35ab..a7771a55a31 100644 --- a/src/gallium/drivers/cell/ppu/cell_state.h +++ b/src/gallium/drivers/cell/ppu/cell_state.h @@ -48,19 +48,17 @@ #define CELL_NEW_VERTEX_INFO 0x8000 -void cell_set_vertex_elements(struct pipe_context *, - unsigned count, - const struct pipe_vertex_element *); +extern void +cell_update_derived( struct cell_context *softpipe ); -void cell_set_vertex_buffers(struct pipe_context *, - unsigned count, - const struct pipe_vertex_buffer *); -void cell_update_derived( struct cell_context *softpipe ); +extern void +cell_init_shader_functions(struct cell_context *cell); -void -cell_init_shader_functions(struct cell_context *cell); +extern void +cell_init_vertex_functions(struct cell_context *cell); + #endif /* CELL_STATE_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_state_derived.c b/src/gallium/drivers/cell/ppu/cell_state_derived.c index 8ab938a02aa..efc4f78364b 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_derived.c +++ b/src/gallium/drivers/cell/ppu/cell_state_derived.c @@ -35,21 +35,6 @@ #include "cell_state_emit.h" -static int -find_vs_output(const struct cell_vertex_shader_state *vs, - uint semantic_name, - uint semantic_index) -{ - uint i; - for (i = 0; i < vs->info.num_outputs; i++) { - if (vs->info.output_semantic_name[i] == semantic_name && - vs->info.output_semantic_index[i] == semantic_index) - return i; - } - return -1; -} - - /** * Determine how to map vertex program outputs to fragment program inputs. * Basically, this will be used when computing the triangle interpolation @@ -58,7 +43,6 @@ find_vs_output(const struct cell_vertex_shader_state *vs, static void calculate_vertex_layout( struct cell_context *cell ) { - const struct cell_vertex_shader_state *vs = cell->vs; const struct cell_fragment_shader_state *fs = cell->fs; const enum interp_mode colorInterp = cell->rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR; @@ -82,7 +66,7 @@ calculate_vertex_layout( struct cell_context *cell ) vinfo->num_attribs = 0; /* we always want to emit vertex pos */ - src = find_vs_output(vs, TGSI_SEMANTIC_POSITION, 0); + src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_POSITION, 0); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_POS, src); @@ -98,14 +82,14 @@ calculate_vertex_layout( struct cell_context *cell ) break; case TGSI_SEMANTIC_COLOR: - src = find_vs_output(vs, TGSI_SEMANTIC_COLOR, - fs->info.input_semantic_index[i]); + src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_COLOR, + fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); break; case TGSI_SEMANTIC_FOG: - src = find_vs_output(vs, TGSI_SEMANTIC_FOG, 0); + src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_FOG, 0); #if 1 if (src < 0) /* XXX temp hack, try demos/fogcoord.c with this */ src = 0; @@ -116,7 +100,7 @@ calculate_vertex_layout( struct cell_context *cell ) case TGSI_SEMANTIC_GENERIC: /* this includes texcoords and varying vars */ - src = find_vs_output(vs, TGSI_SEMANTIC_GENERIC, + src = draw_find_vs_output(cell->draw, TGSI_SEMANTIC_GENERIC, fs->info.input_semantic_index[i]); assert(src >= 0); draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); @@ -163,6 +147,9 @@ compute_cliprect(struct cell_context *sp) +/** + * Update derived state, send current state to SPUs prior to rendering. + */ void cell_update_derived( struct cell_context *cell ) { if (cell->dirty & (CELL_NEW_RASTERIZER | diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 9d88c1cf3d2..180b89c1f66 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -27,6 +27,7 @@ #include "util/u_memory.h" #include "cell_context.h" +#include "cell_gen_fragment.h" #include "cell_state.h" #include "cell_state_emit.h" #include "cell_state_per_fragment.h" @@ -47,27 +48,13 @@ emit_state_cmd(struct cell_context *cell, uint cmd, } - +/** + * For state marked as 'dirty', construct a state-update command block + * and insert it into the current batch buffer. + */ void cell_emit_state(struct cell_context *cell) { - if (cell->dirty & (CELL_NEW_FRAMEBUFFER | CELL_NEW_BLEND)) { - struct cell_command_logicop logicop; - - if (cell->logic_op.store != NULL) { - spe_release_func(& cell->logic_op); - } - - cell_generate_logic_op(& cell->logic_op, - & cell->blend->base, - cell->framebuffer.cbufs[0]); - - logicop.base = (intptr_t) cell->logic_op.store; - logicop.size = 64 * 4; - emit_state_cmd(cell, CELL_CMD_STATE_LOGICOP, &logicop, - sizeof(logicop)); - } - if (cell->dirty & CELL_NEW_FRAMEBUFFER) { struct pipe_surface *cbuf = cell->framebuffer.cbufs[0]; struct pipe_surface *zbuf = cell->framebuffer.zsbuf; @@ -80,44 +67,33 @@ cell_emit_state(struct cell_context *cell) fb->depth_format = zbuf ? zbuf->format : PIPE_FORMAT_NONE; fb->width = cell->framebuffer.width; fb->height = cell->framebuffer.height; +#if 0 + printf("EMIT color format %s\n", pf_name(fb->color_format)); + printf("EMIT depth format %s\n", pf_name(fb->depth_format)); +#endif } - if (cell->dirty & CELL_NEW_BLEND) { - struct cell_command_blend blend; - if (cell->blend != NULL) { - blend.base = (intptr_t) cell->blend->code.store; - blend.size = (char *) cell->blend->code.csr - - (char *) cell->blend->code.store; - blend.read_fb = TRUE; - } else { - blend.base = 0; - blend.size = 0; - blend.read_fb = FALSE; - } - - emit_state_cmd(cell, CELL_CMD_STATE_BLEND, &blend, sizeof(blend)); - } - - if (cell->dirty & CELL_NEW_DEPTH_STENCIL) { - struct cell_command_depth_stencil_alpha_test dsat; - - - if (cell->depth_stencil != NULL) { - dsat.base = (intptr_t) cell->depth_stencil->code.store; - dsat.size = (char *) cell->depth_stencil->code.csr - - (char *) cell->depth_stencil->code.store; - dsat.read_depth = TRUE; - dsat.read_stencil = FALSE; - } else { - dsat.base = 0; - dsat.size = 0; - dsat.read_depth = FALSE; - dsat.read_stencil = FALSE; - } - - emit_state_cmd(cell, CELL_CMD_STATE_DEPTH_STENCIL, &dsat, - sizeof(dsat)); + if (cell->dirty & (CELL_NEW_FRAMEBUFFER | + CELL_NEW_DEPTH_STENCIL | + CELL_NEW_BLEND)) { + /* XXX we don't want to always do codegen here. We should have + * a hash/lookup table to cache previous results... + */ + struct cell_command_fragment_ops *fops + = cell_batch_alloc(cell, sizeof(*fops)); + struct spe_function spe_code; + + /* generate new code */ + gen_fragment_function(cell, &spe_code); + /* put the new code into the batch buffer */ + fops->opcode = CELL_CMD_STATE_FRAGMENT_OPS; + memcpy(&fops->code, spe_code.store, + SPU_MAX_FRAGMENT_OPS_INSTS * SPE_INST_SIZE); + fops->dsa = cell->depth_stencil->base; + fops->blend = cell->blend->base; + /* free codegen buffer */ + spe_release_func(&spe_code); } if (cell->dirty & CELL_NEW_SAMPLER) { @@ -157,7 +133,8 @@ cell_emit_state(struct cell_context *cell) emit_state_cmd(cell, CELL_CMD_STATE_VERTEX_INFO, &cell->vertex_info, sizeof(struct vertex_info)); } - + +#if 0 if (cell->dirty & CELL_NEW_VS) { const struct draw_context *const draw = cell->draw; struct cell_shader_info info; @@ -170,7 +147,7 @@ cell_emit_state(struct cell_context *cell) info.immediates = (uintptr_t) draw->vs.machine.Imms; info.num_immediates = draw->vs.machine.ImmLimit / 4; - emit_state_cmd(cell, CELL_CMD_STATE_BIND_VS, - & info, sizeof(info)); + emit_state_cmd(cell, CELL_CMD_STATE_BIND_VS, &info, sizeof(info)); } +#endif } diff --git a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c index 53ae3aa50e7..78cb446c14a 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c +++ b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c @@ -132,9 +132,9 @@ emit_alpha_test(struct pipe_depth_stencil_alpha_state *dsa, /** + * Generate code to perform Z testing. Four Z values are tested at once. * \param dsa Current depth-test state * \param f Function to which code should be appended - * \param m Mask of allocated / free SPE registers * \param mask Index of register to contain depth-pass mask * \param stored Index of register containing values from depth buffer * \param calculated Index of register containing per-fragment depth values @@ -198,6 +198,7 @@ emit_depth_test(struct pipe_depth_stencil_alpha_state *dsa, /** + * Generate code to apply the stencil operation (after testing). * \note Emits a maximum of 5 instructions. * * \warning @@ -222,9 +223,13 @@ emit_stencil_op(struct spe_function *f, spe_il(f, result, ref); break; case PIPE_STENCIL_OP_INCR: + /* clamp = [0xff, 0xff, 0xff, 0xff] */ spe_il(f, clamp, 0x0ff); + /* result[i] = in[i] + 1 */ spe_ai(f, result, in, 1); + /* clamp_mask[i] = (result[i] > 0xff) */ spe_clgti(f, clamp_mask, result, 0x0ff); + /* result[i] = clamp_mask[i] ? clamp[i] : result[i] */ spe_selb(f, result, result, clamp, clamp_mask); break; case PIPE_STENCIL_OP_DECR: @@ -259,10 +264,10 @@ emit_stencil_op(struct spe_function *f, /** + * Generate code to do stencil test. Four pixels are tested at once. * \param dsa Depth / stencil test state * \param face 0 for front face, 1 for back face * \param f Function to append instructions to - * \param reg_mask Mask of allocated registers * \param mask Register containing mask of fragments passing the * alpha test * \param depth_mask Register containing mask of fragments passing the @@ -310,13 +315,14 @@ emit_stencil_test(struct pipe_depth_stencil_alpha_state *dsa, switch (dsa->stencil[face].func) { case PIPE_FUNC_NEVER: - spe_il(f, stencil_mask, 0); + spe_il(f, stencil_mask, 0); /* stencil_mask[0..3] = [0,0,0,0] */ break; case PIPE_FUNC_NOTEQUAL: complement = TRUE; /* FALLTHROUGH */ case PIPE_FUNC_EQUAL: + /* stencil_mask[i] = (stored[i] == ref) */ spe_ceqi(f, stencil_mask, stored, ref); break; @@ -324,6 +330,8 @@ emit_stencil_test(struct pipe_depth_stencil_alpha_state *dsa, complement = TRUE; /* FALLTHROUGH */ case PIPE_FUNC_GREATER: + complement = TRUE; + /* stencil_mask[i] = (stored[i] > ref) */ spe_clgti(f, stencil_mask, stored, ref); break; @@ -331,8 +339,11 @@ emit_stencil_test(struct pipe_depth_stencil_alpha_state *dsa, complement = TRUE; /* FALLTHROUGH */ case PIPE_FUNC_GEQUAL: + /* stencil_mask[i] = (stored[i] > ref) */ spe_clgti(f, stencil_mask, stored, ref); + /* tmp[i] = (stored[i] == ref) */ spe_ceqi(f, tmp, stored, ref); + /* stencil_mask[i] = stencil_mask[i] | tmp[i] */ spe_or(f, stencil_mask, stencil_mask, tmp); break; @@ -461,7 +472,7 @@ cell_generate_depth_stencil_test(struct cell_depth_stencil_alpha_state *cdsa) * + 25 (front stencil) + 25 (back stencil) + 4 = 63 instructions. Round * up to 64 to make it a happy power-of-two. */ - spe_init_func(f, 4 * 64); + spe_init_func(f, SPE_INST_SIZE * 64); /* Allocate registers for the function's input parameters. Cleverly (and @@ -540,7 +551,7 @@ cell_generate_depth_stencil_test(struct cell_depth_stencil_alpha_state *cdsa) spe_selb(f, depth, depth, zvals, mask); } - spe_bi(f, 0, 0, 0); + spe_bi(f, 0, 0, 0); /* return from function call */ #if 0 @@ -956,7 +967,7 @@ cell_generate_alpha_blend(struct cell_blend_state *cb) * + 4 (fragment mask) + 1 (return) = 55 instlructions. Round up to 64 to * make it a happy power-of-two. */ - spe_init_func(f, 4 * 64); + spe_init_func(f, SPE_INST_SIZE * 64); const int frag[4] = { @@ -1144,9 +1155,10 @@ cell_generate_alpha_blend(struct cell_blend_state *cb) } -int PC_OFFSET(const struct spe_function *f, const void *d) +static int +PC_OFFSET(const struct spe_function *f, const void *d) { - const intptr_t pc = (intptr_t) f->csr; + const intptr_t pc = (intptr_t) &f->store[f->num_inst]; const intptr_t ea = ~0x0f & (intptr_t) d; return (ea - pc) >> 2; @@ -1178,7 +1190,7 @@ cell_generate_logic_op(struct spe_function *f, * bytes (equiv. to 8 instructions) are needed for data storage. Round up * to 64 to make it a happy power-of-two. */ - spe_init_func(f, 4 * 64); + spe_init_func(f, SPE_INST_SIZE * 64); /* Pixel colors in framebuffer format in AoS layout. diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 86bcad05e9e..97e44eeb1a4 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -53,7 +53,10 @@ cell_vertex_shader_state(void *shader) } - +/** + * Create fragment shader state. + * Called via pipe->create_fs_state() + */ static void * cell_create_fs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) @@ -77,6 +80,9 @@ cell_create_fs_state(struct pipe_context *pipe, } +/** + * Called via pipe->bind_fs_state() + */ static void cell_bind_fs_state(struct pipe_context *pipe, void *fs) { @@ -88,6 +94,9 @@ cell_bind_fs_state(struct pipe_context *pipe, void *fs) } +/** + * Called via pipe->delete_fs_state() + */ static void cell_delete_fs_state(struct pipe_context *pipe, void *fs) { @@ -98,6 +107,10 @@ cell_delete_fs_state(struct pipe_context *pipe, void *fs) } +/** + * Create vertex shader state. + * Called via pipe->create_vs_state() + */ static void * cell_create_vs_state(struct pipe_context *pipe, const struct pipe_shader_state *templ) @@ -128,6 +141,9 @@ cell_create_vs_state(struct pipe_context *pipe, } +/** + * Called via pipe->bind_vs_state() + */ static void cell_bind_vs_state(struct pipe_context *pipe, void *vs) { @@ -142,6 +158,9 @@ cell_bind_vs_state(struct pipe_context *pipe, void *vs) } +/** + * Called via pipe->delete_vs_state() + */ static void cell_delete_vs_state(struct pipe_context *pipe, void *vs) { @@ -154,6 +173,9 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs) } +/** + * Called via pipe->set_constant_buffer() + */ static void cell_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, @@ -166,7 +188,7 @@ cell_set_constant_buffer(struct pipe_context *pipe, assert(index == 0); /* note: reference counting */ - pipe_buffer_reference(ws, + winsys_buffer_reference(ws, &cell->constants[shader].buffer, buf->buffer); cell->constants[shader].size = buf->size; diff --git a/src/gallium/drivers/cell/ppu/cell_state_vertex.c b/src/gallium/drivers/cell/ppu/cell_state_vertex.c index 114684c2a33..fbe55c84721 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_vertex.c +++ b/src/gallium/drivers/cell/ppu/cell_state_vertex.c @@ -35,7 +35,7 @@ #include "draw/draw_context.h" -void +static void cell_set_vertex_elements(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_element *elements) @@ -53,7 +53,7 @@ cell_set_vertex_elements(struct pipe_context *pipe, } -void +static void cell_set_vertex_buffers(struct pipe_context *pipe, unsigned count, const struct pipe_vertex_buffer *buffers) @@ -69,3 +69,11 @@ cell_set_vertex_buffers(struct pipe_context *pipe, draw_set_vertex_buffers(cell->draw, count, buffers); } + + +void +cell_init_vertex_functions(struct cell_context *cell) +{ + cell->pipe.set_vertex_buffers = cell_set_vertex_buffers; + cell->pipe.set_vertex_elements = cell_set_vertex_elements; +} diff --git a/src/gallium/drivers/cell/ppu/cell_surface.c b/src/gallium/drivers/cell/ppu/cell_surface.c index d9e3b510dc0..732c64082ef 100644 --- a/src/gallium/drivers/cell/ppu/cell_surface.c +++ b/src/gallium/drivers/cell/ppu/cell_surface.c @@ -25,108 +25,13 @@ * **************************************************************************/ -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" -#include "util/u_memory.h" #include "util/u_rect.h" -#include "util/u_tile.h" - #include "cell_context.h" -#include "cell_surface.h" - - -static void -cell_surface_copy(struct pipe_context *pipe, - boolean do_flip, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, - unsigned width, unsigned height) -{ - assert( dst->cpp == src->cpp ); - - pipe_copy_rect(pipe_surface_map(dst, PIPE_BUFFER_USAGE_CPU_WRITE), - &dst->block, - dst->stride, - dstx, dsty, - width, height, - pipe_surface_map(src, PIPE_BUFFER_USAGE_CPU_READ), - do_flip ? -src->stride : src->stride, - srcx, do_flip ? height - 1 - srcy : srcy); - - pipe_surface_unmap(src); - pipe_surface_unmap(dst); -} - - -static void * -get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y) -{ - return (char *)dst_map + y / dst->block.height * dst->stride + x / dst->block.width * dst->block.size; -} - - -#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) - - -/** - * Fill a rectangular sub-region. Need better logic about when to - * push buffers into AGP - will currently do so whenever possible. - */ -static void -cell_surface_fill(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height, unsigned value) -{ - unsigned i, j; - void *dst_map = pipe_surface_map(dst, PIPE_BUFFER_USAGE_CPU_WRITE); - - assert(dst->stride > 0); - - switch (dst->block.size) { - case 1: - case 2: - case 4: - pipe_fill_rect(dst_map, &dst->block, dst->stride, dstx, dsty, width, height, value); - break; - case 8: - { - /* expand the 4-byte clear value to an 8-byte value */ - ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty); - ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff); - ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff); - ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff); - ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff); - val0 = (val0 << 8) | val0; - val1 = (val1 << 8) | val1; - val2 = (val2 << 8) | val2; - val3 = (val3 << 8) | val3; - for (i = 0; i < height; i++) { - for (j = 0; j < width; j++) { - row[j*4+0] = val0; - row[j*4+1] = val1; - row[j*4+2] = val2; - row[j*4+3] = val3; - } - row += dst->stride/2; - } - } - break; - default: - assert(0); - break; - } - - pipe_surface_unmap( dst ); -} void cell_init_surface_functions(struct cell_context *cell) { - cell->pipe.surface_copy = cell_surface_copy; - cell->pipe.surface_fill = cell_surface_fill; + cell->pipe.surface_copy = util_surface_copy; + cell->pipe.surface_fill = util_surface_fill; } diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 5a0942bbd6e..b6590dfb86e 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -63,19 +63,30 @@ cell_texture_layout(struct cell_texture * spt) spt->buffer_size = 0; for ( level = 0 ; level <= pt->last_level ; level++ ) { + unsigned size; + unsigned w_tile, h_tile; + + /* width, height, rounded up to tile size */ + w_tile = align(width, TILE_SIZE); + h_tile = align(height, TILE_SIZE); + pt->width[level] = width; pt->height[level] = height; pt->depth[level] = depth; - pt->nblocksx[level] = pf_get_nblocksx(&pt->block, width); - pt->nblocksy[level] = pf_get_nblocksy(&pt->block, height); + pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w_tile); + pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h_tile); spt->stride[level] = pt->nblocksx[level] * pt->block.size; spt->level_offset[level] = spt->buffer_size; - spt->buffer_size += (pt->nblocksy[level] * - ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * - pt->nblocksx[level] * pt->block.size); + size = pt->nblocksx[level] * pt->nblocksy[level] * pt->block.size; + if (pt->target == PIPE_TEXTURE_CUBE) + size *= 6; + else + size *= depth; + + spt->buffer_size += size; width = minify(width); height = minify(height); @@ -85,8 +96,8 @@ cell_texture_layout(struct cell_texture * spt) static struct pipe_texture * -cell_texture_create_screen(struct pipe_screen *screen, - const struct pipe_texture *templat) +cell_texture_create(struct pipe_screen *screen, + const struct pipe_texture *templat) { struct pipe_winsys *ws = screen->winsys; struct cell_texture *spt = CALLOC_STRUCT(cell_texture); @@ -113,8 +124,8 @@ cell_texture_create_screen(struct pipe_screen *screen, static void -cell_texture_release_screen(struct pipe_screen *screen, - struct pipe_texture **pt) +cell_texture_release(struct pipe_screen *screen, + struct pipe_texture **pt) { if (!*pt) return; @@ -130,7 +141,7 @@ cell_texture_release_screen(struct pipe_screen *screen, DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); */ - pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); + pipe_buffer_reference(screen, &spt->buffer, NULL); FREE(spt); } @@ -138,6 +149,7 @@ cell_texture_release_screen(struct pipe_screen *screen, } +#if 0 static void cell_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, uint face, uint levelsMask) @@ -145,13 +157,14 @@ cell_texture_update(struct pipe_context *pipe, struct pipe_texture *texture, /* XXX TO DO: re-tile the texture data ... */ } +#endif static struct pipe_surface * -cell_get_tex_surface_screen(struct pipe_screen *screen, - struct pipe_texture *pt, - unsigned face, unsigned level, unsigned zslice, - unsigned usage) +cell_get_tex_surface(struct pipe_screen *screen, + struct pipe_texture *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned usage) { struct pipe_winsys *ws = screen->winsys; struct cell_texture *spt = cell_texture(pt); @@ -161,7 +174,7 @@ cell_get_tex_surface_screen(struct pipe_screen *screen, if (ps) { assert(ps->refcount); assert(ps->winsys); - pipe_buffer_reference(ws, &ps->buffer, spt->buffer); + winsys_buffer_reference(ws, &ps->buffer, spt->buffer); ps->format = pt->format; ps->block = pt->block; ps->width = pt->width[level]; @@ -174,12 +187,17 @@ cell_get_tex_surface_screen(struct pipe_screen *screen, /* XXX may need to override usage flags (see sp_texture.c) */ + pipe_texture_reference(&ps->texture, pt); + ps->face = face; + ps->level = level; + ps->zslice = zslice; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * ps->nblocksy * ps->stride; - } else { + } + else { assert(face == 0); assert(zslice == 0); } @@ -189,6 +207,11 @@ cell_get_tex_surface_screen(struct pipe_screen *screen, +/** + * Copy tile data from linear layout to tiled layout. + * XXX this should be rolled into the future surface-creation code. + * XXX also need "untile" code... + */ static void tile_copy_data(uint w, uint h, uint tile_size, uint *dst, const uint *src) { @@ -219,6 +242,7 @@ tile_copy_data(uint w, uint h, uint tile_size, uint *dst, const uint *src) /** * Convert linear texture image data to tiled format for SPU usage. + * XXX recast this in terms of pipe_surfaces (aka texture views). */ static void cell_tile_texture(struct cell_context *cell, @@ -285,6 +309,21 @@ cell_update_texture_mapping(struct cell_context *cell) } +static void +cell_tex_surface_release(struct pipe_screen *screen, + struct pipe_surface **s) +{ + /* Effectively do the texture_update work here - if texture images + * needed post-processing to put them into hardware layout, this is + * where it would happen. For softpipe, nothing to do. + */ + assert ((*s)->texture); + pipe_texture_reference(&(*s)->texture, NULL); + + screen->winsys->surface_release(screen->winsys, s); +} + + static void * cell_surface_map( struct pipe_screen *screen, struct pipe_surface *surface, @@ -297,7 +336,7 @@ cell_surface_map( struct pipe_screen *screen, return NULL; } - map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags ); + map = pipe_buffer_map( screen, surface->buffer, flags ); if (map == NULL) return NULL; @@ -323,7 +362,7 @@ static void cell_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { - screen->winsys->buffer_unmap( screen->winsys, surface->buffer ); + pipe_buffer_unmap( screen, surface->buffer ); } @@ -333,12 +372,15 @@ cell_init_texture_functions(struct cell_context *cell) /*cell->pipe.texture_update = cell_texture_update;*/ } + void cell_init_screen_texture_funcs(struct pipe_screen *screen) { - screen->texture_create = cell_texture_create_screen; - screen->texture_release = cell_texture_release_screen; - screen->get_tex_surface = cell_get_tex_surface_screen; + screen->texture_create = cell_texture_create; + screen->texture_release = cell_texture_release; + + screen->get_tex_surface = cell_get_tex_surface; + screen->tex_surface_release = cell_tex_surface_release; screen->surface_map = cell_surface_map; screen->surface_unmap = cell_surface_unmap; diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c index e4230c7a5ff..aa63435b934 100644 --- a/src/gallium/drivers/cell/ppu/cell_vbuf.c +++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c @@ -26,6 +26,11 @@ **************************************************************************/ /** + * Vertex buffer code. The draw module transforms vertices to window + * coords, etc. and emits the vertices into buffer supplied by this module. + * When a vertex buffer is full, or we flush, we'll send the vertex data + * to the SPUs. + * * Authors * Brian Paul */ @@ -113,7 +118,7 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, } cvbr->vertex_buf = ~0; - cell_flush_int(&cell->pipe, 0x0); + cell_flush_int(cell, 0x0); assert(vertices == cvbr->vertex_buffer); cvbr->vertex_buffer = NULL; @@ -121,12 +126,13 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, -static void +static boolean cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); cvbr->prim = prim; /*printf("cell_set_prim %u\n", prim);*/ + return TRUE; } @@ -244,7 +250,7 @@ cell_vbuf_draw(struct vbuf_render *vbr, #if 0 /* helpful for debug */ - cell_flush_int(&cell->pipe, CELL_FLUSH_WAIT); + cell_flush_int(cell, CELL_FLUSH_WAIT); #endif } diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c b/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c index 2ece0250f6f..566df7f59e3 100644 --- a/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c +++ b/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c @@ -297,10 +297,9 @@ void cell_update_vertex_fetch(struct draw_context *draw) /* Each fetch function can be a maximum of 34 instructions (note: this is - * actually a slight over-estimate). That means (34 * 4) = 136 bytes - * each maximum. + * actually a slight over-estimate). */ - spe_init_func(p, 136 * unique_attr_formats); + spe_init_func(p, 34 * SPE_INST_SIZE * unique_attr_formats); /* Allocate registers for the function's input parameters. diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c index 3658947715f..2b10c116fa3 100644 --- a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c @@ -135,7 +135,7 @@ cell_vertex_shader_queue_flush(struct draw_context *draw) vs->num_elts = n; send_mbox_message(cell_global.spe_contexts[0], CELL_CMD_VS_EXECUTE); - cell_flush_int(& cell->pipe, CELL_FLUSH_WAIT); + cell_flush_int(cell, CELL_FLUSH_WAIT); } draw->vs.post_nr = draw->vs.queue_nr; diff --git a/src/gallium/drivers/cell/spu/Makefile b/src/gallium/drivers/cell/spu/Makefile index 8e83610790e..1ae0dfb8c10 100644 --- a/src/gallium/drivers/cell/spu/Makefile +++ b/src/gallium/drivers/cell/spu/Makefile @@ -5,7 +5,7 @@ TOP = ../../../../.. -include $(TOP)/configs/linux-cell +include $(TOP)/configs/current PROG = g3d @@ -22,12 +22,15 @@ SOURCES = \ spu_render.c \ spu_texture.c \ spu_tile.c \ - spu_tri.c \ + spu_tri.c + +OLD_SOURCES = \ spu_exec.c \ spu_util.c \ spu_vertex_fetch.c \ spu_vertex_shader.c + SPU_OBJECTS = $(SOURCES:.c=.o) \ SPU_ASM_OUT = $(SOURCES:.c=.s) \ @@ -43,7 +46,7 @@ INCLUDE_DIRS = \ $(SPU_CC) $(SPU_CFLAGS) -c $< .c.s: - $(SPU_CC) $(SPU_CFLAGS) -S $< + $(SPU_CC) $(SPU_CFLAGS) -O3 -S $< # The .a file will be linked into the main/PPU executable diff --git a/src/gallium/drivers/cell/spu/spu_colorpack.h b/src/gallium/drivers/cell/spu/spu_colorpack.h index e9fee8a3a61..fd8dc6ded3e 100644 --- a/src/gallium/drivers/cell/spu/spu_colorpack.h +++ b/src/gallium/drivers/cell/spu/spu_colorpack.h @@ -79,14 +79,14 @@ spu_pack_color_shuffle(vector float rgba, vector unsigned char shuffle) static INLINE vector float -spu_unpack_color(uint color) +spu_unpack_B8G8R8A8(uint color) { vector unsigned int color_u4 = spu_splats(color); color_u4 = spu_shuffle(color_u4, color_u4, ((vector unsigned char) { - 0, 0, 0, 0, - 5, 5, 5, 5, 10, 10, 10, 10, + 5, 5, 5, 5, + 0, 0, 0, 0, 15, 15, 15, 15}) ); return spu_convtf(color_u4, 32); } diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index 89c61136a4c..e27df2dfb38 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -382,10 +382,10 @@ fetch_src_file_channel( break; case TGSI_FILE_IMMEDIATE: - assert( index->i[0] < (int) mach->ImmLimit ); - assert( index->i[1] < (int) mach->ImmLimit ); - assert( index->i[2] < (int) mach->ImmLimit ); - assert( index->i[3] < (int) mach->ImmLimit ); + ASSERT( index->i[0] < (int) mach->ImmLimit ); + ASSERT( index->i[1] < (int) mach->ImmLimit ); + ASSERT( index->i[2] < (int) mach->ImmLimit ); + ASSERT( index->i[3] < (int) mach->ImmLimit ); chan->f[0] = mach->Imms[index->i[0]][swizzle]; chan->f[1] = mach->Imms[index->i[1]][swizzle]; @@ -409,7 +409,7 @@ fetch_src_file_channel( break; default: - assert( 0 ); + ASSERT( 0 ); } break; @@ -422,7 +422,7 @@ fetch_src_file_channel( break; default: - assert( 0 ); + ASSERT( 0 ); } } @@ -471,7 +471,7 @@ fetch_source( index.q = si_shli(index.q, 12); break; default: - assert( 0 ); + ASSERT( 0 ); } index.i[0] += reg->SrcRegisterDim.Index; @@ -558,7 +558,7 @@ store_dest( break; default: - assert( 0 ); + ASSERT( 0 ); return; } @@ -582,11 +582,11 @@ store_dest( break; case TGSI_SAT_MINUS_PLUS_ONE: - assert( 0 ); + ASSERT( 0 ); break; default: - assert( 0 ); + ASSERT( 0 ); } } @@ -769,7 +769,7 @@ exec_tex(struct spu_exec_machine *mach, break; default: - assert (0); + ASSERT (0); } FOR_EACH_ENABLED_CHANNEL( *inst, chan_index ) { @@ -861,7 +861,7 @@ exec_declaration(struct spu_exec_machine *mach, break; default: - assert( 0 ); + ASSERT( 0 ); } if( mask == TGSI_WRITEMASK_XYZW ) { @@ -971,11 +971,11 @@ exec_instruction( break; case TGSI_OPCODE_EXP: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_LOG: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_MUL: @@ -1151,24 +1151,24 @@ exec_instruction( break; case TGSI_OPCODE_CND: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_CND0: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_DOT2ADD: /* TGSI_OPCODE_DP2A */ - assert (0); + ASSERT (0); break; case TGSI_OPCODE_INDEX: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_NEGATE: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_FRAC: @@ -1181,7 +1181,7 @@ exec_instruction( break; case TGSI_OPCODE_CLAMP: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_FLOOR: @@ -1276,7 +1276,7 @@ exec_instruction( break; case TGSI_OPCODE_MULTIPLYMATRIX: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_ABS: @@ -1290,7 +1290,7 @@ exec_instruction( break; case TGSI_OPCODE_RCC: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_DPH: @@ -1353,23 +1353,23 @@ exec_instruction( break; case TGSI_OPCODE_PK2H: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_PK2US: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_PK4B: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_PK4UB: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_RFL: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_SEQ: @@ -1384,7 +1384,7 @@ exec_instruction( break; case TGSI_OPCODE_SFL: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_SGT: @@ -1429,7 +1429,7 @@ exec_instruction( break; case TGSI_OPCODE_STR: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_TEX: @@ -1452,7 +1452,7 @@ exec_instruction( /* src[1] = d[strq]/dx */ /* src[2] = d[strq]/dy */ /* src[3] = sampler unit */ - assert (0); + ASSERT (0); break; case TGSI_OPCODE_TXL: @@ -1470,35 +1470,35 @@ exec_instruction( break; case TGSI_OPCODE_UP2H: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_UP2US: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_UP4B: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_UP4UB: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_X2D: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_ARA: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_ARR: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_BRA: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_CAL: @@ -1507,14 +1507,14 @@ exec_instruction( /* do the call */ /* push the Cond, Loop, Cont stacks */ - assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING); + ASSERT(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING); mach->CondStack[mach->CondStackTop++] = mach->CondMask; - assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); + ASSERT(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; - assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); + ASSERT(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); mach->ContStack[mach->ContStackTop++] = mach->ContMask; - assert(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING); + ASSERT(mach->FuncStackTop < TGSI_EXEC_MAX_CALL_NESTING); mach->FuncStack[mach->FuncStackTop++] = mach->FuncMask; /* note that PC was already incremented above */ @@ -1538,13 +1538,13 @@ exec_instruction( *pc = mach->CallStack[--mach->CallStackTop]; /* pop the Cond, Loop, Cont stacks */ - assert(mach->CondStackTop > 0); + ASSERT(mach->CondStackTop > 0); mach->CondMask = mach->CondStack[--mach->CondStackTop]; - assert(mach->LoopStackTop > 0); + ASSERT(mach->LoopStackTop > 0); mach->LoopMask = mach->LoopStack[--mach->LoopStackTop]; - assert(mach->ContStackTop > 0); + ASSERT(mach->ContStackTop > 0); mach->ContMask = mach->ContStack[--mach->ContStackTop]; - assert(mach->FuncStackTop > 0); + ASSERT(mach->FuncStackTop > 0); mach->FuncMask = mach->FuncStack[--mach->FuncStackTop]; UPDATE_EXEC_MASK(mach); @@ -1552,7 +1552,7 @@ exec_instruction( break; case TGSI_OPCODE_SSG: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_CMP: @@ -1592,11 +1592,11 @@ exec_instruction( break; case TGSI_OPCODE_NRM: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_DIV: - assert( 0 ); + ASSERT( 0 ); break; case TGSI_OPCODE_DP2: @@ -1615,7 +1615,7 @@ exec_instruction( case TGSI_OPCODE_IF: /* push CondMask */ - assert(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING); + ASSERT(mach->CondStackTop < TGSI_EXEC_MAX_COND_NESTING); mach->CondStack[mach->CondStackTop++] = mach->CondMask; FETCH( &r[0], 0, CHAN_X ); /* update CondMask */ @@ -1639,7 +1639,7 @@ exec_instruction( /* invert CondMask wrt previous mask */ { uint prevMask; - assert(mach->CondStackTop > 0); + ASSERT(mach->CondStackTop > 0); prevMask = mach->CondStack[mach->CondStackTop - 1]; mach->CondMask = ~mach->CondMask & prevMask; UPDATE_EXEC_MASK(mach); @@ -1649,7 +1649,7 @@ exec_instruction( case TGSI_OPCODE_ENDIF: /* pop CondMask */ - assert(mach->CondStackTop > 0); + ASSERT(mach->CondStackTop > 0); mach->CondMask = mach->CondStack[--mach->CondStackTop]; UPDATE_EXEC_MASK(mach); break; @@ -1660,19 +1660,19 @@ exec_instruction( break; case TGSI_OPCODE_REP: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_ENDREP: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_PUSHA: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_POPA: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_CEIL: @@ -1746,7 +1746,7 @@ exec_instruction( break; case TGSI_OPCODE_MOD: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_XOR: @@ -1759,15 +1759,15 @@ exec_instruction( break; case TGSI_OPCODE_SAD: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_TXF: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_TXQ: - assert (0); + ASSERT (0); break; case TGSI_OPCODE_EMIT: @@ -1784,9 +1784,9 @@ exec_instruction( /* fall-through (for now) */ case TGSI_OPCODE_BGNLOOP2: /* push LoopMask and ContMasks */ - assert(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); + ASSERT(mach->LoopStackTop < TGSI_EXEC_MAX_LOOP_NESTING); mach->LoopStack[mach->LoopStackTop++] = mach->LoopMask; - assert(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); + ASSERT(mach->ContStackTop < TGSI_EXEC_MAX_LOOP_NESTING); mach->ContStack[mach->ContStackTop++] = mach->ContMask; break; @@ -1794,7 +1794,7 @@ exec_instruction( /* fall-through (for now at least) */ case TGSI_OPCODE_ENDLOOP2: /* Restore ContMask, but don't pop */ - assert(mach->ContStackTop > 0); + ASSERT(mach->ContStackTop > 0); mach->ContMask = mach->ContStack[mach->ContStackTop - 1]; if (mach->LoopMask) { /* repeat loop: jump to instruction just past BGNLOOP */ @@ -1802,10 +1802,10 @@ exec_instruction( } else { /* exit loop: pop LoopMask */ - assert(mach->LoopStackTop > 0); + ASSERT(mach->LoopStackTop > 0); mach->LoopMask = mach->LoopStack[--mach->LoopStackTop]; /* pop ContMask */ - assert(mach->ContStackTop > 0); + ASSERT(mach->ContStackTop > 0); mach->ContMask = mach->ContStack[--mach->ContStackTop]; } UPDATE_EXEC_MASK(mach); @@ -1834,26 +1834,26 @@ exec_instruction( break; case TGSI_OPCODE_NOISE1: - assert( 0 ); + ASSERT( 0 ); break; case TGSI_OPCODE_NOISE2: - assert( 0 ); + ASSERT( 0 ); break; case TGSI_OPCODE_NOISE3: - assert( 0 ); + ASSERT( 0 ); break; case TGSI_OPCODE_NOISE4: - assert( 0 ); + ASSERT( 0 ); break; case TGSI_OPCODE_NOP: break; default: - assert( 0 ); + ASSERT( 0 ); } } @@ -1874,11 +1874,11 @@ spu_exec_machine_run( struct spu_exec_machine *mach ) mach->FuncMask = 0xf; mach->ExecMask = 0xf; - mach->CondStackTop = 0; /* temporarily subvert this assertion */ - assert(mach->CondStackTop == 0); - assert(mach->LoopStackTop == 0); - assert(mach->ContStackTop == 0); - assert(mach->CallStackTop == 0); + mach->CondStackTop = 0; /* temporarily subvert this ASSERTion */ + ASSERT(mach->CondStackTop == 0); + ASSERT(mach->LoopStackTop == 0); + ASSERT(mach->ContStackTop == 0); + ASSERT(mach->CallStackTop == 0); mach->Temps[TEMP_KILMASK_I].xyzw[TEMP_KILMASK_C].u[0] = 0; mach->Temps[TEMP_OUTPUT_I].xyzw[TEMP_OUTPUT_C].u[0] = 0; diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c index e04ffeb9b16..2a7cb75f592 100644 --- a/src/gallium/drivers/cell/spu/spu_main.c +++ b/src/gallium/drivers/cell/spu/spu_main.c @@ -34,6 +34,7 @@ #include "spu_main.h" #include "spu_render.h" +#include "spu_per_fragment_op.h" #include "spu_texture.h" #include "spu_tile.h" //#include "spu_test.h" @@ -46,7 +47,7 @@ /* helpful headers: /usr/lib/gcc/spu/4.1.1/include/spu_mfcio.h -/opt/ibm/cell-sdk/prototype/sysroot/usr/include/libmisc.h +/opt/cell/sdk/usr/include/libmisc.h */ boolean Debug = FALSE; @@ -55,17 +56,13 @@ struct spu_global spu; struct spu_vs_context draw; -static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS] - ALIGN16_ATTRIB; -static unsigned char depth_stencil_code_buffer[4 * 64] - ALIGN16_ATTRIB; - -static unsigned char fb_blend_code_buffer[4 * 64] +/** + * Buffers containing dynamically generated SPU code: + */ +static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS] ALIGN16_ATTRIB; -static unsigned char logicop_code_buffer[4 * 64] - ALIGN16_ATTRIB; /** @@ -136,54 +133,75 @@ really_clear_tiles(uint surfaceIndex) static void cmd_clear_surface(const struct cell_command_clear_surface *clear) { - const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; - uint i; - if (Debug) printf("SPU %u: CLEAR SURF %u to 0x%08x\n", spu.init.id, clear->surface, clear->value); -#define CLEAR_OPT 1 -#if CLEAR_OPT - /* set all tile's status to CLEAR */ if (clear->surface == 0) { - memset(spu.ctile_status, TILE_STATUS_CLEAR, sizeof(spu.ctile_status)); spu.fb.color_clear_value = clear->value; + if (spu.init.debug_flags & CELL_DEBUG_CHECKER) { + uint x = (spu.init.id << 4) | (spu.init.id << 12) | + (spu.init.id << 20) | (spu.init.id << 28); + spu.fb.color_clear_value ^= x; + } } else { - memset(spu.ztile_status, TILE_STATUS_CLEAR, sizeof(spu.ztile_status)); spu.fb.depth_clear_value = clear->value; } - return; -#endif +#define CLEAR_OPT 1 +#if CLEAR_OPT + + /* Simply set all tiles' status to CLEAR. + * When we actually begin rendering into a tile, we'll initialize it to + * the clear value. If any tiles go untouched during the frame, + * really_clear_tiles() will set them to the clear value. + */ if (clear->surface == 0) { - spu.fb.color_clear_value = clear->value; - clear_c_tile(&spu.ctile); + memset(spu.ctile_status, TILE_STATUS_CLEAR, sizeof(spu.ctile_status)); } else { - spu.fb.depth_clear_value = clear->value; - clear_z_tile(&spu.ztile); + memset(spu.ztile_status, TILE_STATUS_CLEAR, sizeof(spu.ztile_status)); } +#else + + /* + * This path clears the whole framebuffer to the clear color right now. + */ + /* printf("SPU: %s num=%d w=%d h=%d\n", __FUNCTION__, num_tiles, spu.fb.width_tiles, spu.fb.height_tiles); */ - for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { - uint tx = i % spu.fb.width_tiles; - uint ty = i / spu.fb.width_tiles; - if (clear->surface == 0) - put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); - else - put_tile(tx, ty, &spu.ztile, TAG_SURFACE_CLEAR, 1); - /* XXX we don't want this here, but it fixes bad tile results */ + /* init a single tile to the clear value */ + if (clear->surface == 0) { + clear_c_tile(&spu.ctile); + } + else { + clear_z_tile(&spu.ztile); } -#if 0 - wait_on_mask(1 << TAG_SURFACE_CLEAR); -#endif + /* walk over my tiles, writing the 'clear' tile's data */ + { + const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; + uint i; + for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { + uint tx = i % spu.fb.width_tiles; + uint ty = i / spu.fb.width_tiles; + if (clear->surface == 0) + put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); + else + put_tile(tx, ty, &spu.ztile, TAG_SURFACE_CLEAR, 1); + } + } + + if (spu.init.debug_flags & CELL_DEBUG_SYNC) { + wait_on_mask(1 << TAG_SURFACE_CLEAR); + } + +#endif /* CLEAR_OPT */ if (Debug) printf("SPU %u: CLEAR SURF done\n", spu.init.id); @@ -201,6 +219,31 @@ cmd_release_verts(const struct cell_command_release_verts *release) } +/** + * Process a CELL_CMD_STATE_FRAGMENT_OPS command. + * This involves installing new fragment ops SPU code. + * If this function is never called, we'll use a regular C fallback function + * for fragment processing. + */ +static void +cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops) +{ + if (Debug) + printf("SPU %u: CMD_STATE_FRAGMENT_OPS\n", spu.init.id); + /* Copy SPU code from batch buffer to spu buffer */ + memcpy(spu.fragment_ops_code, fops->code, SPU_MAX_FRAGMENT_OPS_INSTS * 4); + /* Copy state info */ + memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa)); + memcpy(&spu.blend, &fops->blend, sizeof(fops->blend)); + + /* Point function pointer at new code */ + spu.fragment_ops = (spu_fragment_ops_func) spu.fragment_ops_code; + + spu.read_depth = spu.depth_stencil_alpha.depth.enabled; + spu.read_stencil = spu.depth_stencil_alpha.stencil[0].enabled; +} + + static void cmd_state_framebuffer(const struct cell_command_framebuffer *cmd) { @@ -227,87 +270,24 @@ cmd_state_framebuffer(const struct cell_command_framebuffer *cmd) switch (spu.fb.depth_format) { case PIPE_FORMAT_Z32_UNORM: + spu.fb.zsize = 4; + spu.fb.zscale = (float) 0xffffffffu; + break; case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_S8Z24_UNORM: + case PIPE_FORMAT_Z24X8_UNORM: + case PIPE_FORMAT_X8Z24_UNORM: spu.fb.zsize = 4; + spu.fb.zscale = (float) 0x00ffffffu; break; case PIPE_FORMAT_Z16_UNORM: spu.fb.zsize = 2; + spu.fb.zscale = (float) 0xffffu; break; default: spu.fb.zsize = 0; break; } - - if (spu.fb.color_format == PIPE_FORMAT_A8R8G8B8_UNORM) - spu.color_shuffle = ((vector unsigned char) { - 12, 0, 4, 8, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0}); - else if (spu.fb.color_format == PIPE_FORMAT_B8G8R8A8_UNORM) - spu.color_shuffle = ((vector unsigned char) { - 8, 4, 0, 12, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0}); - else - ASSERT(0); -} - - -static void -cmd_state_blend(const struct cell_command_blend *state) -{ - if (Debug) - printf("SPU %u: BLEND: enabled %d\n", - spu.init.id, - (state->size != 0)); - - ASSERT_ALIGN16(state->base); - - if (state->size != 0) { - mfc_get(fb_blend_code_buffer, - (unsigned int) state->base, /* src */ - ROUNDUP16(state->size), - TAG_BATCH_BUFFER, - 0, /* tid */ - 0 /* rid */); - wait_on_mask(1 << TAG_BATCH_BUFFER); - spu.blend = (blend_func) fb_blend_code_buffer; - spu.read_fb = state->read_fb; - } else { - spu.read_fb = FALSE; - } -} - - -static void -cmd_state_depth_stencil(const struct cell_command_depth_stencil_alpha_test *state) -{ - if (Debug) - printf("SPU %u: DEPTH_STENCIL: ztest %d\n", - spu.init.id, - state->read_depth); - - ASSERT_ALIGN16(state->base); - - if (state->size != 0) { - mfc_get(depth_stencil_code_buffer, - (unsigned int) state->base, /* src */ - ROUNDUP16(state->size), - TAG_BATCH_BUFFER, - 0, /* tid */ - 0 /* rid */); - wait_on_mask(1 << TAG_BATCH_BUFFER); - } else { - /* If there is no code, emit a return instruction. - */ - depth_stencil_code_buffer[0] = 0x35; - depth_stencil_code_buffer[1] = 0x00; - depth_stencil_code_buffer[2] = 0x00; - depth_stencil_code_buffer[3] = 0x00; - } - - spu.frag_test = (frag_test_func) depth_stencil_code_buffer; - spu.read_depth = state->read_depth; - spu.read_stencil = state->read_stencil; } @@ -381,6 +361,21 @@ cmd_state_vs_array_info(const struct cell_array_info *vs_info) static void +cmd_state_attrib_fetch(const struct cell_attribute_fetch_code *code) +{ + mfc_get(attribute_fetch_code_buffer, + (unsigned int) code->base, /* src */ + code->size, + TAG_BATCH_BUFFER, + 0, /* tid */ + 0 /* rid */); + wait_on_mask(1 << TAG_BATCH_BUFFER); + + draw.vertex_fetch.code = attribute_fetch_code_buffer; +} + + +static void cmd_finish(void) { if (Debug) @@ -395,7 +390,9 @@ cmd_finish(void) /** - * Execute a batch of commands + * Execute a batch of commands which was sent to us by the PPU. + * See the cell_emit_state.c code to see where the commands come from. + * * The opcode param encodes the location of the buffer and its size. */ static void @@ -432,16 +429,14 @@ cmd_batch(uint opcode) printf("SPU %u: release batch buf %u\n", spu.init.id, buf); release_buffer(buf); + /* + * Loop over commands in the batch buffer + */ for (pos = 0; pos < usize; /* no incr */) { switch (buffer[pos]) { - case CELL_CMD_STATE_FRAMEBUFFER: - { - struct cell_command_framebuffer *fb - = (struct cell_command_framebuffer *) &buffer[pos]; - cmd_state_framebuffer(fb); - pos += sizeof(*fb) / 8; - } - break; + /* + * rendering commands + */ case CELL_CMD_CLEAR_SURFACE: { struct cell_command_clear_surface *clr @@ -459,26 +454,24 @@ cmd_batch(uint opcode) pos += pos_incr; } break; - case CELL_CMD_RELEASE_VERTS: + /* + * state-update commands + */ + case CELL_CMD_STATE_FRAMEBUFFER: { - struct cell_command_release_verts *release - = (struct cell_command_release_verts *) &buffer[pos]; - cmd_release_verts(release); - pos += sizeof(*release) / 8; + struct cell_command_framebuffer *fb + = (struct cell_command_framebuffer *) &buffer[pos]; + cmd_state_framebuffer(fb); + pos += sizeof(*fb) / 8; } break; - case CELL_CMD_FINISH: - cmd_finish(); - pos += 1; - break; - case CELL_CMD_STATE_BLEND: - cmd_state_blend((struct cell_command_blend *) &buffer[pos+1]); - pos += (1 + ROUNDUP8(sizeof(struct cell_command_blend)) / 8); - break; - case CELL_CMD_STATE_DEPTH_STENCIL: - cmd_state_depth_stencil((struct cell_command_depth_stencil_alpha_test *) - &buffer[pos+1]); - pos += (1 + ROUNDUP8(sizeof(struct cell_command_depth_stencil_alpha_test)) / 8); + case CELL_CMD_STATE_FRAGMENT_OPS: + { + struct cell_command_fragment_ops *fops + = (struct cell_command_fragment_ops *) &buffer[pos]; + cmd_state_fragment_ops(fops); + pos += sizeof(*fops) / 8; + } break; case CELL_CMD_STATE_SAMPLER: { @@ -514,42 +507,32 @@ cmd_batch(uint opcode) pos += (1 + ROUNDUP8(sizeof(struct cell_array_info)) / 8); break; case CELL_CMD_STATE_BIND_VS: +#if 0 spu_bind_vertex_shader(&draw, (struct cell_shader_info *) &buffer[pos+1]); +#endif pos += (1 + ROUNDUP8(sizeof(struct cell_shader_info)) / 8); break; - case CELL_CMD_STATE_ATTRIB_FETCH: { - struct cell_attribute_fetch_code *code = - (struct cell_attribute_fetch_code *) &buffer[pos+1]; - - mfc_get(attribute_fetch_code_buffer, - (unsigned int) code->base, /* src */ - code->size, - TAG_BATCH_BUFFER, - 0, /* tid */ - 0 /* rid */); - wait_on_mask(1 << TAG_BATCH_BUFFER); - - draw.vertex_fetch.code = attribute_fetch_code_buffer; + case CELL_CMD_STATE_ATTRIB_FETCH: + cmd_state_attrib_fetch((struct cell_attribute_fetch_code *) + &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct cell_attribute_fetch_code)) / 8); break; - } - case CELL_CMD_STATE_LOGICOP: { - struct cell_command_logicop *code = - (struct cell_command_logicop *) &buffer[pos+1]; - - mfc_get(logicop_code_buffer, - (unsigned int) code->base, /* src */ - code->size, - TAG_BATCH_BUFFER, - 0, /* tid */ - 0 /* rid */); - wait_on_mask(1 << TAG_BATCH_BUFFER); - - spu.logicop = (logicop_func) logicop_code_buffer; - pos += (1 + ROUNDUP8(sizeof(struct cell_command_logicop)) / 8); + /* + * misc commands + */ + case CELL_CMD_FINISH: + cmd_finish(); + pos += 1; + break; + case CELL_CMD_RELEASE_VERTS: + { + struct cell_command_release_verts *release + = (struct cell_command_release_verts *) &buffer[pos]; + cmd_release_verts(release); + pos += sizeof(*release) / 8; + } break; - } case CELL_CMD_FLUSH_BUFFER_RANGE: { struct cell_buffer_range *br = (struct cell_buffer_range *) &buffer[pos+1]; @@ -618,7 +601,9 @@ main_loop(void) exitFlag = 1; break; case CELL_CMD_VS_EXECUTE: +#if 0 spu_execute_vertex_shader(&draw, &cmd.vs); +#endif break; case CELL_CMD_BATCH: cmd_batch(opcode); @@ -643,6 +628,11 @@ one_time_init(void) memset(spu.ctile_status, TILE_STATUS_DEFINED, sizeof(spu.ctile_status)); memset(spu.ztile_status, TILE_STATUS_DEFINED, sizeof(spu.ztile_status)); invalidate_tex_cache(); + + /* Install default/fallback fragment processing function. + * This will normally be overriden by a code-gen'd function. + */ + spu.fragment_ops = spu_fallback_fragment_ops; } diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index e962e1426c6..d40539da83b 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -41,6 +41,10 @@ #define MAX_HEIGHT 1024 +/** + * A tile is basically a TILE_SIZE x TILE_SIZE block of 4-byte pixels. + * The data may be addressed through several different types. + */ typedef union { ushort us[TILE_SIZE][TILE_SIZE]; uint ui[TILE_SIZE][TILE_SIZE]; @@ -56,38 +60,23 @@ typedef union { #define TILE_STATUS_GETTING 5 /**< mfc_get() called but not yet arrived */ -struct spu_frag_test_results { - qword mask; - qword depth; - qword stencil; -}; - -typedef struct spu_frag_test_results (*frag_test_func)(qword frag_mask, - qword pixel_depth, qword pixel_stencil, qword frag_depth, - qword frag_alpha, qword facing); - - -struct spu_blend_results { - qword r; - qword g; - qword b; - qword a; -}; +/** Function for sampling textures */ +typedef vector float (*spu_sample_texture_func)(uint unit, + vector float texcoord); -typedef struct spu_blend_results (*blend_func)( - qword frag_r, qword frag_g, qword frag_b, qword frag_a, - qword pixel_r, qword pixel_g, qword pixel_b, qword pixel_a, - qword const_r, qword const_g, qword const_b, qword const_a); +/** Function for performing per-fragment ops */ +typedef void (*spu_fragment_ops_func)(uint x, uint y, + tile_t *colorTile, + tile_t *depthStencilTile, + vector float fragZ, + vector float fragRed, + vector float fragGreen, + vector float fragBlue, + vector float fragAlpha, + vector unsigned int mask); -typedef struct spu_blend_results (*logicop_func)( - qword pixel_r, qword pixel_g, qword pixel_b, qword pixel_a, - qword frag_r, qword frag_g, qword frag_b, qword frag_a, - qword frag_mask); - - -typedef vector float (*sample_texture_func)(uint unit, vector float texcoord); - -struct spu_framebuffer { +struct spu_framebuffer +{ void *color_start; /**< addr of color surface in main memory */ void *depth_start; /**< addr of depth surface in main memory */ enum pipe_format color_format; @@ -99,6 +88,7 @@ struct spu_framebuffer { uint depth_clear_value; uint zsize; /**< 0, 2 or 4 bytes per Z */ + float zscale; /**< 65535.0, 2^24-1 or 2^32-1 */ } ALIGN16_ATTRIB; @@ -115,35 +105,31 @@ struct spu_texture /** - * All SPU global/context state will be in singleton object of this type: + * All SPU global/context state will be in a singleton object of this type: */ struct spu_global { + /** One-time init/constant info */ struct cell_init_info init; + /* + * Current state + */ struct spu_framebuffer fb; - boolean read_depth; - boolean read_stencil; - frag_test_func frag_test; - - boolean read_fb; - blend_func blend; - qword const_blend_color[4] ALIGN16_ATTRIB; - - logicop_func logicop; - + struct pipe_depth_stencil_alpha_state depth_stencil_alpha; + struct pipe_blend_state blend; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; struct spu_texture texture[PIPE_MAX_SAMPLERS]; - struct vertex_info vertex_info; - /* XXX more state to come */ - - - /** current color and Z tiles */ + /** Current color and Z tiles */ tile_t ctile ALIGN16_ATTRIB; tile_t ztile ALIGN16_ATTRIB; + /** Read depth/stencil tiles? */ + boolean read_depth; + boolean read_stencil; + /** Current tiles' status */ ubyte cur_ctile_status, cur_ztile_status; @@ -151,11 +137,13 @@ struct spu_global ubyte ctile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; ubyte ztile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + /** Current fragment ops machine code */ + uint fragment_ops_code[SPU_MAX_FRAGMENT_OPS_INSTS]; + /** Current fragment ops function */ + spu_fragment_ops_func fragment_ops; - /** for converting RGBA to PIPE_FORMAT_x colors */ - vector unsigned char color_shuffle; - - sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; + /** Current texture sampler function */ + spu_sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; } ALIGN16_ATTRIB; diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c index b4cffeeb32a..03dd547845b 100644 --- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c +++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c @@ -1,211 +1,475 @@ -/* - * (C) Copyright IBM Corporation 2008 +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ /** - * \file spu_per_fragment_op.c - * SPU implementation various per-fragment operations. - * - * \author Ian Romanick <[email protected]> + * \author Brian Paul */ + +#include <transpose_matrix4x4.h> #include "pipe/p_format.h" #include "spu_main.h" +#include "spu_colorpack.h" #include "spu_per_fragment_op.h" -#define ZERO 0x80 - -static void -read_ds_quad(tile_t *buffer, unsigned x, unsigned y, - enum pipe_format depth_format, qword *depth, - qword *stencil) -{ - const int ix = x / 2; - const int iy = y / 2; - - switch (depth_format) { - case PIPE_FORMAT_Z16_UNORM: { - qword *ptr = (qword *) &buffer->us8[iy][ix / 2]; - - const qword shuf_vec = (qword) { - ZERO, ZERO, 0, 1, ZERO, ZERO, 2, 3, - ZERO, ZERO, 4, 5, ZERO, ZERO, 6, 7 - }; +#define LINEAR_QUAD_LAYOUT 1 - /* At even X values we want the first 4 shorts, and at odd X values we - * want the second 4 shorts. - */ - qword bias = (qword) spu_splats((unsigned char) ((ix & 0x01) << 3)); - qword bias_mask = si_fsmbi(0x3333); - qword sv = si_a(shuf_vec, si_and(bias_mask, bias)); - - *depth = si_shufb(*ptr, *ptr, sv); - *stencil = si_il(0); - break; - } - - - case PIPE_FORMAT_Z32_UNORM: { - qword *ptr = (qword *) &buffer->ui4[iy][ix]; - - *depth = *ptr; - *stencil = si_il(0); - break; - } - - case PIPE_FORMAT_Z24S8_UNORM: { - qword *ptr = (qword *) &buffer->ui4[iy][ix]; - qword mask = si_fsmbi(0xEEEE); - - *depth = si_rotmai(si_and(*ptr, mask), -8); - *stencil = si_andc(*ptr, mask); - break; +/** + * Called by rasterizer for each quad after the shader has run. Do + * all the per-fragment operations including alpha test, z test, + * stencil test, blend, colormask and logicops. This is a + * fallback/debug function. In reality we'll use a generated function + * produced by the PPU. But this function is useful for + * debug/validation. + */ +void +spu_fallback_fragment_ops(uint x, uint y, + tile_t *colorTile, + tile_t *depthStencilTile, + vector float fragZ, + vector float fragR, + vector float fragG, + vector float fragB, + vector float fragA, + vector unsigned int mask) +{ + vector float frag_aos[4]; + unsigned int c0, c1, c2, c3; + + /* do alpha test */ + if (spu.depth_stencil_alpha.alpha.enabled) { + vector float ref = spu_splats(spu.depth_stencil_alpha.alpha.ref); + vector unsigned int amask; + + switch (spu.depth_stencil_alpha.alpha.func) { + case PIPE_FUNC_LESS: + amask = spu_cmpgt(ref, fragA); /* mask = (fragA < ref) */ + break; + case PIPE_FUNC_GREATER: + amask = spu_cmpgt(fragA, ref); /* mask = (fragA > ref) */ + break; + case PIPE_FUNC_GEQUAL: + amask = spu_cmpgt(ref, fragA); + amask = spu_nor(amask, amask); + break; + case PIPE_FUNC_LEQUAL: + amask = spu_cmpgt(fragA, ref); + amask = spu_nor(amask, amask); + break; + case PIPE_FUNC_EQUAL: + amask = spu_cmpeq(ref, fragA); + break; + case PIPE_FUNC_NOTEQUAL: + amask = spu_cmpeq(ref, fragA); + amask = spu_nor(amask, amask); + break; + case PIPE_FUNC_ALWAYS: + amask = spu_splats(0xffffffffU); + break; + case PIPE_FUNC_NEVER: + amask = spu_splats( 0x0U); + break; + default: + ; + } + + mask = spu_and(mask, amask); } - - case PIPE_FORMAT_S8Z24_UNORM: { - qword *ptr = (qword *) &buffer->ui4[iy][ix]; - - *depth = si_and(*ptr, si_fsmbi(0x7777)); - *stencil = si_andi(si_roti(*ptr, 8), 0x0ff); - break; + /* Z and/or stencil testing... */ + if (spu.depth_stencil_alpha.depth.enabled || + spu.depth_stencil_alpha.stencil[0].enabled) { + + /* get four Z/Stencil values from tile */ + vector unsigned int mask24 = spu_splats((unsigned int)0x00ffffffU); + vector unsigned int ifbZS = depthStencilTile->ui4[y/2][x/2]; + vector unsigned int ifbZ = spu_and(ifbZS, mask24); + vector unsigned int ifbS = spu_andc(ifbZS, mask24); + + if (spu.depth_stencil_alpha.stencil[0].enabled) { + /* do stencil test */ + ASSERT(spu.fb.depth_format == PIPE_FORMAT_S8Z24_UNORM); + + } + else if (spu.depth_stencil_alpha.depth.enabled) { + /* do depth test */ + + ASSERT(spu.fb.depth_format == PIPE_FORMAT_S8Z24_UNORM || + spu.fb.depth_format == PIPE_FORMAT_X8Z24_UNORM); + + vector unsigned int ifragZ; + vector unsigned int zmask; + + /* convert four fragZ from float to uint */ + fragZ = spu_mul(fragZ, spu_splats((float) 0xffffff)); + ifragZ = spu_convtu(fragZ, 0); + + /* do depth comparison, setting zmask with results */ + switch (spu.depth_stencil_alpha.depth.func) { + case PIPE_FUNC_LESS: + zmask = spu_cmpgt(ifbZ, ifragZ); /* mask = (ifragZ < ifbZ) */ + break; + case PIPE_FUNC_GREATER: + zmask = spu_cmpgt(ifragZ, ifbZ); /* mask = (ifbZ > ifragZ) */ + break; + case PIPE_FUNC_GEQUAL: + zmask = spu_cmpgt(ifbZ, ifragZ); + zmask = spu_nor(zmask, zmask); + break; + case PIPE_FUNC_LEQUAL: + zmask = spu_cmpgt(ifragZ, ifbZ); + zmask = spu_nor(zmask, zmask); + break; + case PIPE_FUNC_EQUAL: + zmask = spu_cmpeq(ifbZ, ifragZ); + break; + case PIPE_FUNC_NOTEQUAL: + zmask = spu_cmpeq(ifbZ, ifragZ); + zmask = spu_nor(zmask, zmask); + break; + case PIPE_FUNC_ALWAYS: + zmask = spu_splats(0xffffffffU); + break; + case PIPE_FUNC_NEVER: + zmask = spu_splats( 0x0U); + break; + default: + ; + } + + mask = spu_and(mask, zmask); + + /* merge framebuffer Z and fragment Z according to the mask */ + ifbZ = spu_or(spu_and(ifragZ, mask), + spu_andc(ifbZ, mask)); + } + + if (spu_extract(spu_orx(mask), 0)) { + /* put new fragment Z/Stencil values back into Z/Stencil tile */ + depthStencilTile->ui4[y/2][x/2] = spu_or(ifbZ, ifbS); + + spu.cur_ztile_status = TILE_STATUS_DIRTY; + } } - - default: - assert(0); - break; + if (spu.blend.blend_enable) { + /* blending terms, misc regs */ + vector float term1r, term1g, term1b, term1a; + vector float term2r, term2g, term2b, term2a; + vector float one, tmp; + + vector float fbRGBA[4]; /* current framebuffer colors */ + + /* get colors from framebuffer/tile */ + { + vector float fc[4]; + uint c0, c1, c2, c3; + +#if LINEAR_QUAD_LAYOUT /* See comments/diagram below */ + c0 = colorTile->ui[y][x*2+0]; + c1 = colorTile->ui[y][x*2+1]; + c2 = colorTile->ui[y][x*2+2]; + c3 = colorTile->ui[y][x*2+3]; +#else + c0 = colorTile->ui[y+0][x+0]; + c1 = colorTile->ui[y+0][x+1]; + c2 = colorTile->ui[y+1][x+0]; + c3 = colorTile->ui[y+1][x+1]; +#endif + switch (spu.fb.color_format) { + case PIPE_FORMAT_B8G8R8A8_UNORM: + fc[0] = spu_unpack_B8G8R8A8(c0); + fc[1] = spu_unpack_B8G8R8A8(c1); + fc[2] = spu_unpack_B8G8R8A8(c2); + fc[3] = spu_unpack_B8G8R8A8(c3); + break; + case PIPE_FORMAT_A8R8G8B8_UNORM: + fc[0] = spu_unpack_A8R8G8B8(c0); + fc[1] = spu_unpack_A8R8G8B8(c1); + fc[2] = spu_unpack_A8R8G8B8(c2); + fc[3] = spu_unpack_A8R8G8B8(c3); + break; + default: + ASSERT(0); + } + _transpose_matrix4x4(fbRGBA, fc); + } + + /* + * Compute Src RGB terms + */ + switch (spu.blend.rgb_src_factor) { + case PIPE_BLENDFACTOR_ONE: + term1r = fragR; + term1g = fragG; + term1b = fragB; + break; + case PIPE_BLENDFACTOR_ZERO: + term1r = + term1g = + term1b = spu_splats(0.0f); + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + term1r = spu_mul(fragR, fragR); + term1g = spu_mul(fragG, fragG); + term1b = spu_mul(fragB, fragB); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + term1r = spu_mul(fragR, fragA); + term1g = spu_mul(fragG, fragA); + term1b = spu_mul(fragB, fragA); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Src Alpha term + */ + switch (spu.blend.alpha_src_factor) { + case PIPE_BLENDFACTOR_ONE: + term1a = fragA; + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + term1a = spu_splats(0.0f); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + term1a = spu_mul(fragA, fragA); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Dest RGB terms + */ + switch (spu.blend.rgb_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + term2r = fragR; + term2g = fragG; + term2b = fragB; + break; + case PIPE_BLENDFACTOR_ZERO: + term2r = + term2g = + term2b = spu_splats(0.0f); + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + term2r = spu_mul(fbRGBA[0], fragR); + term2g = spu_mul(fbRGBA[1], fragG); + term2b = spu_mul(fbRGBA[2], fragB); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + term2r = spu_mul(fbRGBA[0], fragA); + term2g = spu_mul(fbRGBA[1], fragA); + term2b = spu_mul(fbRGBA[2], fragA); + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + one = spu_splats(1.0f); + tmp = spu_sub(one, fragA); + term2r = spu_mul(fbRGBA[0], tmp); + term2g = spu_mul(fbRGBA[1], tmp); + term2b = spu_mul(fbRGBA[2], tmp); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Compute Dest Alpha term + */ + switch (spu.blend.alpha_dst_factor) { + case PIPE_BLENDFACTOR_ONE: + term2a = fragA; + break; + case PIPE_BLENDFACTOR_SRC_COLOR: + term2a = spu_splats(0.0f); + break; + case PIPE_BLENDFACTOR_SRC_ALPHA: + term2a = spu_mul(fbRGBA[3], fragA); + break; + case PIPE_BLENDFACTOR_INV_SRC_ALPHA: + one = spu_splats(1.0f); + tmp = spu_sub(one, fragA); + term2a = spu_mul(fbRGBA[3], tmp); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Combine Src/Dest RGB terms + */ + switch (spu.blend.rgb_func) { + case PIPE_BLEND_ADD: + fragR = spu_add(term1r, term2r); + fragG = spu_add(term1g, term2g); + fragB = spu_add(term1b, term2b); + break; + case PIPE_BLEND_SUBTRACT: + fragR = spu_sub(term1r, term2r); + fragG = spu_sub(term1g, term2g); + fragB = spu_sub(term1b, term2b); + break; + /* XXX more cases */ + default: + ASSERT(0); + } + + /* + * Combine Src/Dest A term + */ + switch (spu.blend.alpha_func) { + case PIPE_BLEND_ADD: + fragA = spu_add(term1a, term2a); + break; + case PIPE_BLEND_SUBTRACT: + fragA = spu_sub(term1a, term2a); + break; + /* XXX more cases */ + default: + ASSERT(0); + } } -} - - -static void -write_ds_quad(tile_t *buffer, unsigned x, unsigned y, - enum pipe_format depth_format, - qword depth, qword stencil) -{ - const int ix = x / 2; - const int iy = y / 2; - - (void) stencil; - switch (depth_format) { - case PIPE_FORMAT_Z16_UNORM: { - qword *ptr = (qword *) &buffer->us8[iy][ix / 2]; - qword sv = ((ix & 0x01) == 0) - ? (qword) { 2, 3, 6, 7, 10, 11, 14, 15, - 24, 25, 26, 27, 28, 29, 30, 31 } - : (qword) { 16, 17, 18, 19, 20 , 21, 22, 23, - 2, 3, 6, 7, 10, 11, 14, 15 }; - *ptr = si_shufb(depth, *ptr, sv); - break; + /* + * Convert RRRR,GGGG,BBBB,AAAA to RGBA,RGBA,RGBA,RGBA. + */ +#if 0 + /* original code */ + { + vector float frag_soa[4]; + frag_soa[0] = fragR; + frag_soa[1] = fragG; + frag_soa[2] = fragB; + frag_soa[3] = fragA; + _transpose_matrix4x4(frag_aos, frag_soa); } - - - case PIPE_FORMAT_Z32_UNORM: { - qword *ptr = (qword *) &buffer->ui4[iy][ix]; - *ptr = depth; +#else + /* short-cut relying on function parameter layout: */ + _transpose_matrix4x4(frag_aos, &fragR); + (void) fragG; + (void) fragB; +#endif + + /* + * Pack float colors into 32-bit RGBA words. + */ + switch (spu.fb.color_format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + c0 = spu_pack_A8R8G8B8(frag_aos[0]); + c1 = spu_pack_A8R8G8B8(frag_aos[1]); + c2 = spu_pack_A8R8G8B8(frag_aos[2]); + c3 = spu_pack_A8R8G8B8(frag_aos[3]); break; - } - - case PIPE_FORMAT_Z24S8_UNORM: { - qword *ptr = (qword *) &buffer->ui4[iy][ix]; - qword mask = si_fsmbi(0xEEEE); - - depth = si_shli(depth, 8); - *ptr = si_selb(stencil, depth, mask); + case PIPE_FORMAT_B8G8R8A8_UNORM: + c0 = spu_pack_B8G8R8A8(frag_aos[0]); + c1 = spu_pack_B8G8R8A8(frag_aos[1]); + c2 = spu_pack_B8G8R8A8(frag_aos[2]); + c3 = spu_pack_B8G8R8A8(frag_aos[3]); break; + default: + fprintf(stderr, "SPU: Bad pixel format in spu_default_fragment_ops\n"); + ASSERT(0); } - case PIPE_FORMAT_S8Z24_UNORM: { - qword *ptr = (qword *) &buffer->ui4[iy][ix]; - qword mask = si_fsmbi(0x7777); - - stencil = si_shli(stencil, 24); - *ptr = si_selb(stencil, depth, mask); - break; + /* + * Color masking + */ + if (spu.blend.colormask != 0xf) { + /* XXX to do */ + /* apply color mask to 32-bit packed colors */ } - default: - assert(0); - break; + /* + * Logic Ops + */ + if (spu.blend.logicop_enable) { + /* XXX to do */ + /* apply logicop to 32-bit packed colors */ } -} -qword -spu_do_depth_stencil(int x, int y, - qword frag_mask, qword frag_depth, qword frag_alpha, - qword facing) -{ - struct spu_frag_test_results result; - qword pixel_depth; - qword pixel_stencil; - - /* All of this preable code (everthing before the call to frag_test) should - * be generated on the PPU and upload to the SPU. + /* + * If mask is non-zero, mark tile as dirty. */ - if (spu.read_depth || spu.read_stencil) { - read_ds_quad(&spu.ztile, x, y, spu.fb.depth_format, - &pixel_depth, &pixel_stencil); + if (spu_extract(spu_orx(mask), 0)) { + spu.cur_ctile_status = TILE_STATUS_DIRTY; } - - switch (spu.fb.depth_format) { - case PIPE_FORMAT_Z16_UNORM: - frag_depth = si_fm(frag_depth, (qword)spu_splats((float)(0x0000ffffu))); - frag_depth = si_cfltu(frag_depth, 0); - break; - case PIPE_FORMAT_Z32_UNORM: - frag_depth = si_fm(frag_depth, (qword)spu_splats((float)(0xffffffffu))); - frag_depth = si_cfltu(frag_depth, 0); - break; - case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - frag_depth = si_fm(frag_depth, (qword)spu_splats((float)(0x00ffffffu))); - frag_depth = si_cfltu(frag_depth, 0); - break; - default: - ASSERT(0); - break; + else { + return; } - result = (*spu.frag_test)(frag_mask, pixel_depth, pixel_stencil, - frag_depth, frag_alpha, facing); - - /* This code (everthing after the call to frag_test) should - * be generated on the PPU and upload to the SPU. + /* + * Write new quad colors to the framebuffer/tile. + * Only write pixels where the corresponding mask word is set. */ - if (spu.read_depth || spu.read_stencil) { - write_ds_quad(&spu.ztile, x, y, spu.fb.depth_format, - result.depth, result.stencil); - } - - return result.mask; +#if LINEAR_QUAD_LAYOUT + /* + * Quad layout: + * +--+--+--+--+ + * |p0|p1|p2|p3| + * +--+--+--+--+ + */ + if (spu_extract(mask, 0)) + colorTile->ui[y][x*2] = c0; + if (spu_extract(mask, 1)) + colorTile->ui[y][x*2+1] = c1; + if (spu_extract(mask, 2)) + colorTile->ui[y][x*2+2] = c2; + if (spu_extract(mask, 3)) + colorTile->ui[y][x*2+3] = c3; +#else + /* + * Quad layout: + * +--+--+ + * |p0|p1| + * +--+--+ + * |p2|p3| + * +--+--+ + */ + if (spu_extract(mask, 0)) + colorTile->ui[y+0][x+0] = c0; + if (spu_extract(mask, 1)) + colorTile->ui[y+0][x+1] = c1; + if (spu_extract(mask, 2)) + colorTile->ui[y+1][x+0] = c2; + if (spu_extract(mask, 3)) + colorTile->ui[y+1][x+1] = c3; +#endif } diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.h b/src/gallium/drivers/cell/spu/spu_per_fragment_op.h index 65712586992..f817abf0463 100644 --- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.h +++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.h @@ -1,32 +1,44 @@ -/* - * (C) Copyright IBM Corporation 2008 +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * on the rights to use, copy, modify, merge, publish, distribute, sub - * license, and/or sell copies of the Software, and to permit persons to whom - * the Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, - * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR - * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE - * USE OR OTHER DEALINGS IN THE SOFTWARE. - */ + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ #ifndef SPU_PER_FRAGMENT_OP #define SPU_PER_FRAGMENT_OP -extern qword -spu_do_depth_stencil(int x, int y, qword frag_mask, qword frag_depth, - qword frag_alpha, qword facing); + +extern void +spu_fallback_fragment_ops(uint x, uint y, + tile_t *colorTile, + tile_t *depthStencilTile, + vector float fragZ, + vector float fragRed, + vector float fragGreen, + vector float fragBlue, + vector float fragAlpha, + vector unsigned int mask); + #endif /* SPU_PER_FRAGMENT_OP */ diff --git a/src/gallium/drivers/cell/spu/spu_texture.c b/src/gallium/drivers/cell/spu/spu_texture.c index 5051774f00c..117b8a36f80 100644 --- a/src/gallium/drivers/cell/spu/spu_texture.c +++ b/src/gallium/drivers/cell/spu/spu_texture.c @@ -97,7 +97,7 @@ get_four_texels(uint unit, vec_uint4 x, vec_uint4 y, vec_uint4 *texels) const qword offset_y = si_andi((qword) y, 0x1f); const qword tiles_per_row = (qword) spu_splats(spu.texture[unit].tiles_per_row); - const qword tile_size = (qword) spu_splats(sizeof(tile_t)); + const qword tile_size = (qword) spu_splats((unsigned) sizeof(tile_t)); qword tile_offset = si_mpya((qword) tile_y, tiles_per_row, (qword) tile_x); tile_offset = si_mpy((qword) tile_offset, tile_size); diff --git a/src/gallium/drivers/cell/spu/spu_tile.c b/src/gallium/drivers/cell/spu/spu_tile.c index 12dc2463283..216a33126b7 100644 --- a/src/gallium/drivers/cell/spu/spu_tile.c +++ b/src/gallium/drivers/cell/spu/spu_tile.c @@ -31,6 +31,9 @@ #include "spu_main.h" +/** + * Get tile of color or Z values from main memory, put into SPU memory. + */ void get_tile(uint tx, uint ty, tile_t *tile, int tag, int zBuf) { @@ -56,6 +59,9 @@ get_tile(uint tx, uint ty, tile_t *tile, int tag, int zBuf) } +/** + * Move tile of color or Z values from SPU memory to main memory. + */ void put_tile(uint tx, uint ty, const tile_t *tile, int tag, int zBuf) { diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index 2a4e0b423ca..f02cdd1f763 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -38,7 +38,6 @@ #include "spu_texture.h" #include "spu_tile.h" #include "spu_tri.h" -#include "spu_per_fragment_op.h" /** Masks are uint[4] vectors with each element being 0 or 0xffffffff */ @@ -209,7 +208,7 @@ clip_emit_quad(struct setup_stage *setup) /** * Evaluate attribute coefficients (plane equations) to compute * attribute values for the four fragments in a quad. - * Eg: four colors will be compute. + * Eg: four colors will be computed (in AoS format). */ static INLINE void eval_coeff(uint slot, float x, float y, vector float result[4]) @@ -255,31 +254,6 @@ eval_z(float x, float y) } -static INLINE mask_t -do_depth_test(int x, int y, mask_t quadmask) -{ - float4 zvals; - mask_t mask; - - if (spu.fb.depth_format == PIPE_FORMAT_NONE) - return quadmask; - - zvals.v = eval_z((float) x, (float) y); - - mask = (mask_t) spu_do_depth_stencil(x - setup.cliprect_minx, - y - setup.cliprect_miny, - (qword) quadmask, - (qword) zvals.v, - (qword) spu_splats((unsigned char) 0x0ffu), - (qword) spu_splats((unsigned int) 0x01u)); - - if (spu_extract(spu_orx(mask), 0)) - spu.cur_ztile_status = TILE_STATUS_DIRTY; - - return mask; -} - - /** * Emit a quad (pass to next stage). No clipping is done. * Note: about 1/5 to 1/7 of the time, mask is zero and this function @@ -289,18 +263,6 @@ do_depth_test(int x, int y, mask_t quadmask) static INLINE void emit_quad( int x, int y, mask_t mask ) { -#if 0 - struct softpipe_context *sp = setup.softpipe; - setup.quad.x0 = x; - setup.quad.y0 = y; - setup.quad.mask = mask; - sp->quad.first->run(sp->quad.first, &setup.quad); -#else - - if (spu.read_depth) { - mask = do_depth_test(x, y, mask); - } - /* If any bits in mask are set... */ if (spu_extract(spu_orx(mask), 0)) { const int ix = x - setup.cliprect_minx; @@ -308,6 +270,7 @@ emit_quad( int x, int y, mask_t mask ) vector float colors[4]; spu.cur_ctile_status = TILE_STATUS_DIRTY; + spu.cur_ztile_status = TILE_STATUS_DIRTY; if (spu.texture[0].start) { /* texture mapping */ @@ -355,55 +318,29 @@ emit_quad( int x, int y, mask_t mask ) } - /* Convert fragment data from AoS to SoA format. - */ - qword soa_frag[4]; - _transpose_matrix4x4((vec_float4 *) soa_frag, colors); + { + /* Convert fragment data from AoS to SoA format. + * I.e. (RGBA,RGBA,RGBA,RGBA) -> (RRRR,GGGG,BBBB,AAAA) + * This is temporary! + */ + vector float soa_frag[4]; + _transpose_matrix4x4(soa_frag, colors); - /* Read the current framebuffer values. - */ - const qword pix[4] = { - (qword) spu_splats(spu.ctile.ui[iy+0][ix+0]), - (qword) spu_splats(spu.ctile.ui[iy+0][ix+1]), - (qword) spu_splats(spu.ctile.ui[iy+1][ix+0]), - (qword) spu_splats(spu.ctile.ui[iy+1][ix+1]), - }; + float4 fragZ; - qword soa_pix[4]; + fragZ.v = eval_z((float) x, (float) y); - if (spu.read_fb) { - /* Convert pixel data from AoS to SoA format. + /* Do all per-fragment/quad operations here, including: + * alpha test, z test, stencil test, blend and framebuffer writing. */ - vec_float4 aos_pix[4] = { - spu_unpack_A8R8G8B8(spu.ctile.ui[iy+0][ix+0]), - spu_unpack_A8R8G8B8(spu.ctile.ui[iy+0][ix+1]), - spu_unpack_A8R8G8B8(spu.ctile.ui[iy+1][ix+0]), - spu_unpack_A8R8G8B8(spu.ctile.ui[iy+1][ix+1]), - }; - - _transpose_matrix4x4((vec_float4 *) soa_pix, aos_pix); + spu.fragment_ops(ix, iy, &spu.ctile, &spu.ztile, + fragZ.v, + soa_frag[0], soa_frag[1], + soa_frag[2], soa_frag[3], + mask); } - - struct spu_blend_results result = - (*spu.blend)(soa_frag[0], soa_frag[1], soa_frag[2], soa_frag[3], - soa_pix[0], soa_pix[1], soa_pix[2], soa_pix[3], - spu.const_blend_color[0], spu.const_blend_color[1], - spu.const_blend_color[2], spu.const_blend_color[3]); - - - /* Convert final pixel data from SoA to AoS format. - */ - result = (*spu.logicop)(pix[0], pix[1], pix[2], pix[3], - result.r, result.g, result.b, result.a, - (qword) mask); - - spu.ctile.ui[iy+0][ix+0] = spu_extract((vec_uint4) result.r, 0); - spu.ctile.ui[iy+0][ix+1] = spu_extract((vec_uint4) result.g, 0); - spu.ctile.ui[iy+1][ix+0] = spu_extract((vec_uint4) result.b, 0); - spu.ctile.ui[iy+1][ix+1] = spu_extract((vec_uint4) result.a, 0); } -#endif } diff --git a/src/gallium/drivers/cell/spu/spu_util.c b/src/gallium/drivers/cell/spu/spu_util.c index b25ca4eafc0..b8a0d4a265f 100644 --- a/src/gallium/drivers/cell/spu/spu_util.c +++ b/src/gallium/drivers/cell/spu/spu_util.c @@ -1,4 +1,5 @@ +#include "cell/common.h" #include "pipe/p_shader_tokens.h" #include "pipe/p_debug.h" #include "tgsi/tgsi_parse.h" @@ -20,7 +21,7 @@ tgsi_util_get_src_register_swizzle( case 3: return reg->SwizzleW; default: - assert( 0 ); + ASSERT( 0 ); } return 0; } @@ -40,7 +41,7 @@ tgsi_util_get_src_register_extswizzle( case 3: return reg->ExtSwizzleW; default: - assert( 0 ); + ASSERT( 0 ); } return 0; } @@ -60,12 +61,12 @@ tgsi_util_get_full_src_register_extswizzle( ®->SrcRegisterExtSwz, component ); - assert (TGSI_SWIZZLE_X == TGSI_EXTSWIZZLE_X); - assert (TGSI_SWIZZLE_Y == TGSI_EXTSWIZZLE_Y); - assert (TGSI_SWIZZLE_Z == TGSI_EXTSWIZZLE_Z); - assert (TGSI_SWIZZLE_W == TGSI_EXTSWIZZLE_W); - assert (TGSI_EXTSWIZZLE_ZERO > TGSI_SWIZZLE_W); - assert (TGSI_EXTSWIZZLE_ONE > TGSI_SWIZZLE_W); + ASSERT (TGSI_SWIZZLE_X == TGSI_EXTSWIZZLE_X); + ASSERT (TGSI_SWIZZLE_Y == TGSI_EXTSWIZZLE_Y); + ASSERT (TGSI_SWIZZLE_Z == TGSI_EXTSWIZZLE_Z); + ASSERT (TGSI_SWIZZLE_W == TGSI_EXTSWIZZLE_W); + ASSERT (TGSI_EXTSWIZZLE_ZERO > TGSI_SWIZZLE_W); + ASSERT (TGSI_EXTSWIZZLE_ONE > TGSI_SWIZZLE_W); /* * Second, calculate the simple swizzle for the unswizzled channel index. @@ -95,7 +96,7 @@ tgsi_util_get_src_register_extnegate( case 3: return reg->NegateW; default: - assert( 0 ); + ASSERT( 0 ); } return 0; } @@ -120,7 +121,7 @@ tgsi_util_set_src_register_extnegate( reg->NegateW = negate; break; default: - assert( 0 ); + ASSERT( 0 ); } } diff --git a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c index 26f23637492..03375d84a57 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_fetch.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_fetch.c @@ -92,7 +92,7 @@ static void generic_vertex_fetch(struct spu_vs_context *draw, unsigned nr_attrs = draw->vertex_fetch.nr_attrs; unsigned attr; - assert(count <= 4); + ASSERT(count <= 4); #if DRAW_DBG printf("SPU: %s count = %u, nr_attrs = %u\n", diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.c b/src/gallium/drivers/cell/spu/spu_vertex_shader.c index f81d19fea1c..fbe5b34d397 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_shader.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.c @@ -112,7 +112,7 @@ run_vertex_program(struct spu_vs_context *draw, const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; - assert(count <= 4); + ASSERT(count <= 4); machine->Processor = TGSI_PROCESSOR_VERTEX; diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c index c6776716a2f..6dd3eda85dc 100644 --- a/src/gallium/drivers/i915simple/i915_context.c +++ b/src/gallium/drivers/i915simple/i915_context.c @@ -35,6 +35,7 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" #include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" #include "util/u_memory.h" #include "pipe/p_screen.h" @@ -72,7 +73,7 @@ i915_draw_range_elements(struct pipe_context *pipe, */ for (i = 0; i < i915->num_vertex_buffers; i++) { void *buf - = pipe->winsys->buffer_map(pipe->winsys, + = pipe_buffer_map(pipe->screen, i915->vertex_buffer[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, i, buf); @@ -80,7 +81,7 @@ i915_draw_range_elements(struct pipe_context *pipe, /* Map index buffer, if present */ if (indexBuffer) { void *mapped_indexes - = pipe->winsys->buffer_map(pipe->winsys, indexBuffer, + = pipe_buffer_map(pipe->screen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer_range(draw, indexSize, min_index, @@ -105,11 +106,11 @@ i915_draw_range_elements(struct pipe_context *pipe, * unmap vertex/index buffers */ for (i = 0; i < i915->num_vertex_buffers; i++) { - pipe->winsys->buffer_unmap(pipe->winsys, i915->vertex_buffer[i].buffer); + pipe_buffer_unmap(pipe->screen, i915->vertex_buffer[i].buffer); draw_set_mapped_vertex_buffer(draw, i, NULL); } if (indexBuffer) { - pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer); + pipe_buffer_unmap(pipe->screen, indexBuffer); draw_set_mapped_element_buffer_range(draw, 0, start, start + count - 1, NULL); } diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c index e4ece550985..4fda1ab64f5 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c @@ -115,7 +115,7 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render, { struct i915_vbuf_render *i915_render = i915_vbuf_render(render); struct i915_context *i915 = i915_render->i915; - struct pipe_winsys *winsys = i915->pipe.winsys; + struct pipe_screen *screen = i915->pipe.screen; size_t size = (size_t)vertex_size * (size_t)nr_vertices; /* FIXME: handle failure */ @@ -124,20 +124,20 @@ i915_vbuf_render_allocate_vertices( struct vbuf_render *render, if (i915_render->vbo_size > size + i915_render->vbo_offset && !i915->vbo_flushed) { } else { i915->vbo_flushed = 0; - pipe_buffer_reference(winsys, &i915_render->vbo, NULL); + pipe_buffer_reference(screen, &i915_render->vbo, NULL); } if (!i915_render->vbo) { i915_render->vbo_size = MAX2(size, i915_render->vbo_alloc_size); i915_render->vbo_offset = 0; - i915_render->vbo = winsys->buffer_create(winsys, - 64, - I915_BUFFER_USAGE_LIT_VERTEX, - i915_render->vbo_size); - i915_render->vbo_ptr = winsys->buffer_map(winsys, - i915_render->vbo, - PIPE_BUFFER_USAGE_CPU_WRITE); - winsys->buffer_unmap(winsys, i915_render->vbo); + i915_render->vbo = pipe_buffer_create(screen, + 64, + I915_BUFFER_USAGE_LIT_VERTEX, + i915_render->vbo_size); + i915_render->vbo_ptr = pipe_buffer_map(screen, + i915_render->vbo, + PIPE_BUFFER_USAGE_CPU_WRITE); + pipe_buffer_unmap(screen, i915_render->vbo); } i915->vbo = i915_render->vbo; @@ -488,7 +488,7 @@ static struct vbuf_render * i915_vbuf_render_create( struct i915_context *i915 ) { struct i915_vbuf_render *i915_render = CALLOC_STRUCT(i915_vbuf_render); - struct pipe_winsys *winsys = i915->pipe.winsys; + struct pipe_screen *screen = i915->pipe.screen; i915_render->i915 = i915; @@ -510,14 +510,14 @@ i915_vbuf_render_create( struct i915_context *i915 ) i915_render->vbo_alloc_size = 128 * 4096; i915_render->vbo_size = i915_render->vbo_alloc_size; i915_render->vbo_offset = 0; - i915_render->vbo = winsys->buffer_create(winsys, - 64, - I915_BUFFER_USAGE_LIT_VERTEX, - i915_render->vbo_size); - i915_render->vbo_ptr = winsys->buffer_map(winsys, - i915_render->vbo, - PIPE_BUFFER_USAGE_CPU_WRITE); - winsys->buffer_unmap(winsys, i915_render->vbo); + i915_render->vbo = pipe_buffer_create(screen, + 64, + I915_BUFFER_USAGE_LIT_VERTEX, + i915_render->vbo_size); + i915_render->vbo_ptr = pipe_buffer_map(screen, + i915_render->vbo, + PIPE_BUFFER_USAGE_CPU_WRITE); + pipe_buffer_unmap(screen, i915_render->vbo); return &i915_render->base; } diff --git a/src/gallium/drivers/i915simple/i915_screen.c b/src/gallium/drivers/i915simple/i915_screen.c index e9e40c3f0b2..1c976082df7 100644 --- a/src/gallium/drivers/i915simple/i915_screen.c +++ b/src/gallium/drivers/i915simple/i915_screen.c @@ -28,6 +28,7 @@ #include "util/u_memory.h" #include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" #include "util/u_string.h" #include "i915_reg.h" @@ -207,7 +208,7 @@ i915_surface_map( struct pipe_screen *screen, struct pipe_surface *surface, unsigned flags ) { - char *map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags ); + char *map = pipe_buffer_map( screen, surface->buffer, flags ); if (map == NULL) return NULL; @@ -226,7 +227,7 @@ static void i915_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { - screen->winsys->buffer_unmap( screen->winsys, surface->buffer ); + pipe_buffer_unmap( screen, surface->buffer ); } diff --git a/src/gallium/drivers/i915simple/i915_texture.c b/src/gallium/drivers/i915simple/i915_texture.c index 32344da4d5a..bd87217063c 100644 --- a/src/gallium/drivers/i915simple/i915_texture.c +++ b/src/gallium/drivers/i915simple/i915_texture.c @@ -80,7 +80,7 @@ static unsigned power_of_two(unsigned x) { unsigned value = 1; - while (value <= x) + while (value < x) value = value << 1; return value; } @@ -207,7 +207,7 @@ i945_miptree_layout_2d( struct i915_texture *tex ) unsigned nblocksy = pt->nblocksy[0]; #if 0 /* used for tiled display targets */ - if (pt->last_level == 0 && pt->cpp == 4) + if (pt->last_level == 0 && pt->block.size == 4) if (i915_displaytarget_layout(tex)) return; #endif @@ -645,7 +645,7 @@ i915_texture_release(struct pipe_screen *screen, DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); */ - pipe_buffer_reference(screen->winsys, &tex->buffer, NULL); + pipe_buffer_reference(screen, &tex->buffer, NULL); for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) if (tex->image_offset[i]) @@ -684,7 +684,7 @@ i915_get_tex_surface(struct pipe_screen *screen, ps->refcount = 1; ps->winsys = ws; pipe_texture_reference(&ps->texture, pt); - pipe_buffer_reference(ws, &ps->buffer, tex->buffer); + pipe_buffer_reference(screen, &ps->buffer, tex->buffer); ps->format = pt->format; ps->width = pt->width[level]; ps->height = pt->height[level]; @@ -728,7 +728,7 @@ i915_texture_blanket(struct pipe_screen * screen, i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1); i915_miptree_set_image_offset(tex, 0, 0, 0, 0); - pipe_buffer_reference(screen->winsys, &tex->buffer, buffer); + pipe_buffer_reference(screen, &tex->buffer, buffer); return &tex->base; } @@ -756,7 +756,7 @@ i915_tex_surface_release(struct pipe_screen *screen, } pipe_texture_reference(&surf->texture, NULL); - pipe_buffer_reference(screen->winsys, &surf->buffer, NULL); + pipe_buffer_reference(screen, &surf->buffer, NULL); FREE(surf); } diff --git a/src/gallium/drivers/i965simple/brw_state_pool.c b/src/gallium/drivers/i965simple/brw_state_pool.c index 78d4c0e411b..007dc8f9deb 100644 --- a/src/gallium/drivers/i965simple/brw_state_pool.c +++ b/src/gallium/drivers/i965simple/brw_state_pool.c @@ -92,10 +92,10 @@ static void brw_init_pool( struct brw_context *brw, pool->size = size; pool->brw = brw; - pool->buffer = brw->pipe.winsys->buffer_create(brw->pipe.winsys, - 4096, - 0 /* DRM_BO_FLAG_MEM_TT */, - size); + pool->buffer = pipe_buffer_create(brw->pipe.screen, + 4096, + 0 /* DRM_BO_FLAG_MEM_TT */, + size); } static void brw_destroy_pool( struct brw_context *brw, @@ -103,7 +103,7 @@ static void brw_destroy_pool( struct brw_context *brw, { struct brw_mem_pool *pool = &brw->pool[pool_id]; - pipe_buffer_reference( pool->brw->pipe.winsys, + pipe_buffer_reference( pool->brw->pipe.screen, &pool->buffer, NULL ); } diff --git a/src/gallium/drivers/i965simple/brw_tex_layout.c b/src/gallium/drivers/i965simple/brw_tex_layout.c index 05eda9d1f26..cc0c665e021 100644 --- a/src/gallium/drivers/i965simple/brw_tex_layout.c +++ b/src/gallium/drivers/i965simple/brw_tex_layout.c @@ -330,7 +330,7 @@ brw_texture_release_screen(struct pipe_screen *screen, DBG("%s deleting %p\n", __FUNCTION__, (void *) tex); */ - pipe_buffer_reference(ws, &tex->buffer, NULL); + winsys_buffer_reference(ws, &tex->buffer, NULL); for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) if (tex->image_offset[i]) @@ -369,7 +369,7 @@ brw_get_tex_surface_screen(struct pipe_screen *screen, if (ps) { assert(ps->format); assert(ps->refcount); - pipe_buffer_reference(ws, &ps->buffer, tex->buffer); + winsys_buffer_reference(ws, &ps->buffer, tex->buffer); ps->format = pt->format; ps->width = pt->width[level]; ps->height = pt->height[level]; diff --git a/src/gallium/drivers/softpipe/sp_clear.c b/src/gallium/drivers/softpipe/sp_clear.c index 12367068917..dfa46c9fb70 100644 --- a/src/gallium/drivers/softpipe/sp_clear.c +++ b/src/gallium/drivers/softpipe/sp_clear.c @@ -31,6 +31,7 @@ #include "pipe/p_defines.h" +#include "util/u_pack_color.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_surface.h" @@ -39,8 +40,28 @@ /** + * Convert packed pixel from one format to another. + */ +static unsigned +convert_color(enum pipe_format srcFormat, unsigned srcColor, + enum pipe_format dstFormat) +{ + ubyte r, g, b, a; + unsigned dstColor; + + util_unpack_color_ub(srcFormat, &srcColor, &r, &g, &b, &a); + util_pack_color_ub(r, g, b, a, dstFormat, &dstColor); + + return dstColor; +} + + + +/** * Clear the given surface to the specified value. * No masking, no scissor (clear entire buffer). + * Note: when clearing a color buffer, the clearValue is always + * encoded as PIPE_FORMAT_A8R8G8B8_UNORM. */ void softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps, @@ -66,7 +87,15 @@ softpipe_clear(struct pipe_context *pipe, struct pipe_surface *ps, for (i = 0; i < softpipe->framebuffer.num_cbufs; i++) { if (ps == sp_tile_cache_get_surface(softpipe->cbuf_cache[i])) { - sp_tile_cache_clear(softpipe->cbuf_cache[i], clearValue); + unsigned cv; + if (ps->format != PIPE_FORMAT_A8R8G8B8_UNORM) { + cv = convert_color(PIPE_FORMAT_A8R8G8B8_UNORM, clearValue, + ps->format); + } + else { + cv = clearValue; + } + sp_tile_cache_clear(softpipe->cbuf_cache[i], cv); softpipe->framebuffer.cbufs[i]->status = PIPE_SURFACE_STATUS_CLEAR; } } diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index dda90f760a3..cd1e6663d86 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -92,17 +92,19 @@ static void softpipe_destroy( struct pipe_context *pipe ) if (softpipe->draw) draw_destroy( softpipe->draw ); - softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple ); - softpipe->quad.earlyz->destroy( softpipe->quad.earlyz ); - softpipe->quad.shade->destroy( softpipe->quad.shade ); - softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test ); - softpipe->quad.depth_test->destroy( softpipe->quad.depth_test ); - softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test ); - softpipe->quad.occlusion->destroy( softpipe->quad.occlusion ); - softpipe->quad.coverage->destroy( softpipe->quad.coverage ); - softpipe->quad.blend->destroy( softpipe->quad.blend ); - softpipe->quad.colormask->destroy( softpipe->quad.colormask ); - softpipe->quad.output->destroy( softpipe->quad.output ); + for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { + softpipe->quad[i].polygon_stipple->destroy( softpipe->quad[i].polygon_stipple ); + softpipe->quad[i].earlyz->destroy( softpipe->quad[i].earlyz ); + softpipe->quad[i].shade->destroy( softpipe->quad[i].shade ); + softpipe->quad[i].alpha_test->destroy( softpipe->quad[i].alpha_test ); + softpipe->quad[i].depth_test->destroy( softpipe->quad[i].depth_test ); + softpipe->quad[i].stencil_test->destroy( softpipe->quad[i].stencil_test ); + softpipe->quad[i].occlusion->destroy( softpipe->quad[i].occlusion ); + softpipe->quad[i].coverage->destroy( softpipe->quad[i].coverage ); + softpipe->quad[i].blend->destroy( softpipe->quad[i].blend ); + softpipe->quad[i].colormask->destroy( softpipe->quad[i].colormask ); + softpipe->quad[i].output->destroy( softpipe->quad[i].output ); + } for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) sp_destroy_tile_cache(softpipe->cbuf_cache[i]); @@ -113,7 +115,7 @@ static void softpipe_destroy( struct pipe_context *pipe ) for (i = 0; i < Elements(softpipe->constants); i++) { if (softpipe->constants[i].buffer) { - pipe_buffer_reference(ws, &softpipe->constants[i].buffer, NULL); + winsys_buffer_reference(ws, &softpipe->constants[i].buffer, NULL); } } @@ -205,17 +207,19 @@ softpipe_create( struct pipe_screen *screen, /* setup quad rendering stages */ - softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe); - softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe); - softpipe->quad.shade = sp_quad_shade_stage(softpipe); - softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe); - softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe); - softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe); - softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe); - softpipe->quad.coverage = sp_quad_coverage_stage(softpipe); - softpipe->quad.blend = sp_quad_blend_stage(softpipe); - softpipe->quad.colormask = sp_quad_colormask_stage(softpipe); - softpipe->quad.output = sp_quad_output_stage(softpipe); + for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { + softpipe->quad[i].polygon_stipple = sp_quad_polygon_stipple_stage(softpipe); + softpipe->quad[i].earlyz = sp_quad_earlyz_stage(softpipe); + softpipe->quad[i].shade = sp_quad_shade_stage(softpipe); + softpipe->quad[i].alpha_test = sp_quad_alpha_test_stage(softpipe); + softpipe->quad[i].depth_test = sp_quad_depth_test_stage(softpipe); + softpipe->quad[i].stencil_test = sp_quad_stencil_test_stage(softpipe); + softpipe->quad[i].occlusion = sp_quad_occlusion_stage(softpipe); + softpipe->quad[i].coverage = sp_quad_coverage_stage(softpipe); + softpipe->quad[i].blend = sp_quad_blend_stage(softpipe); + softpipe->quad[i].colormask = sp_quad_colormask_stage(softpipe); + softpipe->quad[i].output = sp_quad_output_stage(softpipe); + } /* * Create drawing context and plug our rendering stage into it. @@ -257,3 +261,4 @@ softpipe_create( struct pipe_screen *screen, softpipe_destroy(&softpipe->pipe); return NULL; } + diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 078886f93c9..2b9a2a8ee52 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -45,6 +45,10 @@ */ #define USE_DRAW_STAGE_PSTIPPLE 1 +/* Number of threads working on individual quads. + * Setting to 1 disables this feature. + */ +#define SP_NUM_QUAD_THREADS 1 struct softpipe_winsys; struct softpipe_vbuf_render; @@ -133,7 +137,7 @@ struct softpipe_context { struct quad_stage *output; struct quad_stage *first; /**< points to one of the above stages */ - } quad; + } quad[SP_NUM_QUAD_THREADS]; /** The primitive drawing context */ struct draw_context *draw; @@ -151,13 +155,11 @@ struct softpipe_context { }; - - static INLINE struct softpipe_context * softpipe_context( struct pipe_context *pipe ) { return (struct softpipe_context *)pipe; } - #endif /* SP_CONTEXT_H */ + diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 12b44a82118..424bd568460 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -34,6 +34,7 @@ #include "pipe/p_defines.h" #include "pipe/p_context.h" #include "pipe/p_winsys.h" +#include "pipe/p_inlines.h" #include "sp_context.h" #include "sp_state.h" @@ -135,7 +136,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe, */ for (i = 0; i < sp->num_vertex_buffers; i++) { void *buf - = pipe->winsys->buffer_map(pipe->winsys, + = pipe_buffer_map(pipe->screen, sp->vertex_buffer[i].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, i, buf); @@ -143,7 +144,7 @@ softpipe_draw_range_elements(struct pipe_context *pipe, /* Map index buffer, if present */ if (indexBuffer) { void *mapped_indexes - = pipe->winsys->buffer_map(pipe->winsys, indexBuffer, + = pipe_buffer_map(pipe->screen, indexBuffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer_range(draw, indexSize, min_index, @@ -164,11 +165,11 @@ softpipe_draw_range_elements(struct pipe_context *pipe, */ for (i = 0; i < sp->num_vertex_buffers; i++) { draw_set_mapped_vertex_buffer(draw, i, NULL); - pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer); + pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer); } if (indexBuffer) { draw_set_mapped_element_buffer(draw, 0, NULL); - pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer); + pipe_buffer_unmap(pipe->screen, indexBuffer); } diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index e03994b63b7..401764bb439 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -73,6 +73,19 @@ softpipe_flush( struct pipe_context *pipe, softpipe_unmap_surfaces(softpipe); } + /* Enable to dump BMPs of the color/depth buffers each frame */ +#if 0 + if(flags & PIPE_FLUSH_FRAME) { + static unsigned frame_no = 1; + static char filename[256]; + util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no); + debug_dump_surface_bmp(filename, softpipe->framebuffer.cbufs[0]); + util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no); + debug_dump_surface_bmp(filename, softpipe->framebuffer.zsbuf); + ++frame_no; + } +#endif + if (fence) *fence = NULL; } diff --git a/src/gallium/drivers/softpipe/sp_fs_exec.c b/src/gallium/drivers/softpipe/sp_fs_exec.c index d0456731bea..701ee4c72f2 100644 --- a/src/gallium/drivers/softpipe/sp_fs_exec.c +++ b/src/gallium/drivers/softpipe/sp_fs_exec.c @@ -106,7 +106,7 @@ exec_run( const struct sp_fragment_shader *base, /* Compute X, Y, Z, W vals for this quad */ sp_setup_pos_vector(quad->posCoef, - (float)quad->x0, (float)quad->y0, + (float)quad->input.x0, (float)quad->input.y0, &machine->QuadPos); return tgsi_exec_machine_run( machine ); diff --git a/src/gallium/drivers/softpipe/sp_fs_sse.c b/src/gallium/drivers/softpipe/sp_fs_sse.c index 35653a8e48c..496ed43df26 100644 --- a/src/gallium/drivers/softpipe/sp_fs_sse.c +++ b/src/gallium/drivers/softpipe/sp_fs_sse.c @@ -88,7 +88,7 @@ fs_sse_run( const struct sp_fragment_shader *base, /* Compute X, Y, Z, W vals for this quad -- place in temp[0] for now */ sp_setup_pos_vector(quad->posCoef, - (float)quad->x0, (float)quad->y0, + (float)quad->input.x0, (float)quad->input.y0, machine->Temps); /* init kill mask */ diff --git a/src/gallium/drivers/softpipe/sp_headers.h b/src/gallium/drivers/softpipe/sp_headers.h index ae2ee210fc9..4a42cb3c192 100644 --- a/src/gallium/drivers/softpipe/sp_headers.h +++ b/src/gallium/drivers/softpipe/sp_headers.h @@ -59,20 +59,31 @@ * Encodes everything we need to know about a 2x2 pixel block. Uses * "Channel-Serial" or "SoA" layout. */ -struct quad_header { +struct quad_header_input +{ int x0; int y0; - unsigned mask:4; + float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */ unsigned facing:1; /**< Front (0) or back (1) facing? */ unsigned prim:2; /**< PRIM_POINT, LINE, TRI */ +}; + +struct quad_header_inout +{ + unsigned mask:4; +}; - struct { - /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ - float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; - float depth[QUAD_SIZE]; - } outputs; +struct quad_header_output +{ + /** colors in SOA format (rrrr, gggg, bbbb, aaaa) */ + float color[PIPE_MAX_COLOR_BUFS][NUM_CHANNELS][QUAD_SIZE]; + float depth[QUAD_SIZE]; +}; - float coverage[QUAD_SIZE]; /** fragment coverage for antialiasing */ +struct quad_header { + struct quad_header_input input; + struct quad_header_inout inout; + struct quad_header_output output; const struct tgsi_interp_coef *coef; const struct tgsi_interp_coef *posCoef; @@ -80,5 +91,5 @@ struct quad_header { unsigned nr_attrs; }; - #endif /* SP_HEADERS_H */ + diff --git a/src/gallium/drivers/softpipe/sp_quad.c b/src/gallium/drivers/softpipe/sp_quad.c index bc83d78ea16..892ef87ee9f 100644 --- a/src/gallium/drivers/softpipe/sp_quad.c +++ b/src/gallium/drivers/softpipe/sp_quad.c @@ -33,29 +33,33 @@ static void sp_push_quad_first( struct softpipe_context *sp, - struct quad_stage *quad ) + struct quad_stage *quad, + uint i ) { - quad->next = sp->quad.first; - sp->quad.first = quad; + quad->next = sp->quad[i].first; + sp->quad[i].first = quad; } static void sp_build_depth_stencil( - struct softpipe_context *sp ) + struct softpipe_context *sp, + uint i ) { if (sp->depth_stencil->stencil[0].enabled || sp->depth_stencil->stencil[1].enabled) { - sp_push_quad_first( sp, sp->quad.stencil_test ); + sp_push_quad_first( sp, sp->quad[i].stencil_test, i ); } else if (sp->depth_stencil->depth.enabled && sp->framebuffer.zsbuf) { - sp_push_quad_first( sp, sp->quad.depth_test ); + sp_push_quad_first( sp, sp->quad[i].depth_test, i ); } } void sp_build_quad_pipeline(struct softpipe_context *sp) { + uint i; + boolean early_depth_test = sp->depth_stencil->depth.enabled && sp->framebuffer.zsbuf && @@ -64,49 +68,51 @@ sp_build_quad_pipeline(struct softpipe_context *sp) !sp->fs->info.writes_z; /* build up the pipeline in reverse order... */ - - sp->quad.first = sp->quad.output; - - if (sp->blend->colormask != 0xf) { - sp_push_quad_first( sp, sp->quad.colormask ); - } - - if (sp->blend->blend_enable || - sp->blend->logicop_enable) { - sp_push_quad_first( sp, sp->quad.blend ); - } - - if (sp->depth_stencil->depth.occlusion_count) { - sp_push_quad_first( sp, sp->quad.occlusion ); - } - - if (sp->rasterizer->poly_smooth || - sp->rasterizer->line_smooth || - sp->rasterizer->point_smooth) { - sp_push_quad_first( sp, sp->quad.coverage ); - } - - if (!early_depth_test) { - sp_build_depth_stencil( sp ); - } - - if (sp->depth_stencil->alpha.enabled) { - sp_push_quad_first( sp, sp->quad.alpha_test ); - } - - /* XXX always enable shader? */ - if (1) { - sp_push_quad_first( sp, sp->quad.shade ); - } - - if (early_depth_test) { - sp_build_depth_stencil( sp ); - sp_push_quad_first( sp, sp->quad.earlyz ); - } + for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { + sp->quad[i].first = sp->quad[i].output; + + if (sp->blend->colormask != 0xf) { + sp_push_quad_first( sp, sp->quad[i].colormask, i ); + } + + if (sp->blend->blend_enable || + sp->blend->logicop_enable) { + sp_push_quad_first( sp, sp->quad[i].blend, i ); + } + + if (sp->depth_stencil->depth.occlusion_count) { + sp_push_quad_first( sp, sp->quad[i].occlusion, i ); + } + + if (sp->rasterizer->poly_smooth || + sp->rasterizer->line_smooth || + sp->rasterizer->point_smooth) { + sp_push_quad_first( sp, sp->quad[i].coverage, i ); + } + + if (!early_depth_test) { + sp_build_depth_stencil( sp, i ); + } + + if (sp->depth_stencil->alpha.enabled) { + sp_push_quad_first( sp, sp->quad[i].alpha_test, i ); + } + + /* XXX always enable shader? */ + if (1) { + sp_push_quad_first( sp, sp->quad[i].shade, i ); + } + + if (early_depth_test) { + sp_build_depth_stencil( sp, i ); + sp_push_quad_first( sp, sp->quad[i].earlyz, i ); + } #if !USE_DRAW_STAGE_PSTIPPLE - if (sp->rasterizer->poly_stipple_enable) { - sp_push_quad_first( sp, sp->quad.polygon_stipple ); - } + if (sp->rasterizer->poly_stipple_enable) { + sp_push_quad_first( sp, sp->quad[i].polygon_stipple, i ); + } #endif + } } + diff --git a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c index 7d3580fb4f2..5bebd141e92 100644 --- a/src/gallium/drivers/softpipe/sp_quad_alpha_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_alpha_test.c @@ -17,11 +17,10 @@ alpha_test_quad(struct quad_stage *qs, struct quad_header *quad) const float ref = softpipe->depth_stencil->alpha.ref; unsigned passMask = 0x0, j; const uint cbuf = 0; /* only output[0].alpha is tested */ - const float *aaaa = quad->outputs.color[cbuf][3]; + const float *aaaa = quad->output.color[cbuf][3]; switch (softpipe->depth_stencil->alpha.func) { case PIPE_FUNC_NEVER: - quad->mask = 0x0; break; case PIPE_FUNC_LESS: /* @@ -76,9 +75,9 @@ alpha_test_quad(struct quad_stage *qs, struct quad_header *quad) assert(0); } - quad->mask &= passMask; + quad->inout.mask &= passMask; - if (quad->mask) + if (quad->inout.mask) qs->next->run(qs->next, quad); } diff --git a/src/gallium/drivers/softpipe/sp_quad_blend.c b/src/gallium/drivers/softpipe/sp_quad_blend.c index a834accb863..6f64c6e584c 100644 --- a/src/gallium/drivers/softpipe/sp_quad_blend.c +++ b/src/gallium/drivers/softpipe/sp_quad_blend.c @@ -114,14 +114,14 @@ logicop_quad(struct quad_stage *qs, struct quad_header *quad) struct softpipe_cached_tile * tile = sp_get_cached_tile(softpipe, softpipe->cbuf_cache[cbuf], - quad->x0, quad->y0); - float (*quadColor)[4] = quad->outputs.color[cbuf]; + quad->input.x0, quad->input.y0); + float (*quadColor)[4] = quad->output.color[cbuf]; uint i, j; /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1); + int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); + int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); for (i = 0; i < 4; i++) { dest[i][j] = tile->data.color[y][x][i]; } @@ -244,14 +244,14 @@ blend_quad(struct quad_stage *qs, struct quad_header *quad) struct softpipe_cached_tile *tile = sp_get_cached_tile(softpipe, softpipe->cbuf_cache[cbuf], - quad->x0, quad->y0); - float (*quadColor)[4] = quad->outputs.color[cbuf]; + quad->input.x0, quad->input.y0); + float (*quadColor)[4] = quad->output.color[cbuf]; uint i, j; /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1); + int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); + int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); for (i = 0; i < 4; i++) { dest[i][j] = tile->data.color[y][x][i]; } diff --git a/src/gallium/drivers/softpipe/sp_quad_colormask.c b/src/gallium/drivers/softpipe/sp_quad_colormask.c index f72f31db973..f32bdfab784 100644 --- a/src/gallium/drivers/softpipe/sp_quad_colormask.c +++ b/src/gallium/drivers/softpipe/sp_quad_colormask.c @@ -56,14 +56,14 @@ colormask_quad(struct quad_stage *qs, struct quad_header *quad) struct softpipe_cached_tile *tile = sp_get_cached_tile(softpipe, softpipe->cbuf_cache[cbuf], - quad->x0, quad->y0); - float (*quadColor)[4] = quad->outputs.color[cbuf]; + quad->input.x0, quad->input.y0); + float (*quadColor)[4] = quad->output.color[cbuf]; uint i, j; /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - int x = (quad->x0 & (TILE_SIZE-1)) + (j & 1); - int y = (quad->y0 & (TILE_SIZE-1)) + (j >> 1); + int x = (quad->input.x0 & (TILE_SIZE-1)) + (j & 1); + int y = (quad->input.y0 & (TILE_SIZE-1)) + (j >> 1); for (i = 0; i < 4; i++) { dest[i][j] = tile->data.color[y][x][i]; } diff --git a/src/gallium/drivers/softpipe/sp_quad_coverage.c b/src/gallium/drivers/softpipe/sp_quad_coverage.c index ad907ec25fe..ee29aa7dfea 100644 --- a/src/gallium/drivers/softpipe/sp_quad_coverage.c +++ b/src/gallium/drivers/softpipe/sp_quad_coverage.c @@ -47,19 +47,19 @@ coverage_quad(struct quad_stage *qs, struct quad_header *quad) { struct softpipe_context *softpipe = qs->softpipe; - if ((softpipe->rasterizer->poly_smooth && quad->prim == PRIM_TRI) || - (softpipe->rasterizer->line_smooth && quad->prim == PRIM_LINE) || - (softpipe->rasterizer->point_smooth && quad->prim == PRIM_POINT)) { + if ((softpipe->rasterizer->poly_smooth && quad->input.prim == PRIM_TRI) || + (softpipe->rasterizer->line_smooth && quad->input.prim == PRIM_LINE) || + (softpipe->rasterizer->point_smooth && quad->input.prim == PRIM_POINT)) { uint cbuf; /* loop over colorbuffer outputs */ for (cbuf = 0; cbuf < softpipe->framebuffer.num_cbufs; cbuf++) { - float (*quadColor)[4] = quad->outputs.color[cbuf]; + float (*quadColor)[4] = quad->output.color[cbuf]; unsigned j; for (j = 0; j < QUAD_SIZE; j++) { - assert(quad->coverage[j] >= 0.0); - assert(quad->coverage[j] <= 1.0); - quadColor[3][j] *= quad->coverage[j]; + assert(quad->input.coverage[j] >= 0.0); + assert(quad->input.coverage[j] <= 1.0); + quadColor[3][j] *= quad->input.coverage[j]; } } } diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 227cb2014e1..523bd3e0801 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -60,7 +60,7 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) unsigned zmask = 0; unsigned j; struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0); + = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0); assert(ps); /* shouldn't get here if there's no zbuffer */ @@ -79,12 +79,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) float scale = 65535.0; for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale); + qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); bzzzz[j] = tile->data.depth16[y][x]; } } @@ -94,12 +94,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) double scale = (double) (uint) ~0UL; for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale); + qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); bzzzz[j] = tile->data.depth32[y][x]; } } @@ -111,12 +111,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) float scale = (float) ((1 << 24) - 1); for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale); + qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); bzzzz[j] = tile->data.depth32[y][x] & 0xffffff; } } @@ -128,12 +128,12 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) float scale = (float) ((1 << 24) - 1); for (j = 0; j < QUAD_SIZE; j++) { - qzzzz[j] = (unsigned) (quad->outputs.depth[j] * scale); + qzzzz[j] = (unsigned) (quad->output.depth[j] * scale); } for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); bzzzz[j] = tile->data.depth32[y][x] >> 8; } } @@ -192,14 +192,14 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) assert(0); } - quad->mask &= zmask; + quad->inout.mask &= zmask; if (softpipe->depth_stencil->depth.writemask) { /* This is also efficient with sse / spe instructions: */ for (j = 0; j < QUAD_SIZE; j++) { - if (quad->mask & (1 << j)) { + if (quad->inout.mask & (1 << j)) { bzzzz[j] = qzzzz[j]; } } @@ -208,8 +208,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) switch (format) { case PIPE_FORMAT_Z16_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth16[y][x] = (ushort) bzzzz[j]; } break; @@ -218,15 +218,15 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) /* (yes, this falls through to a different case than above) */ case PIPE_FORMAT_Z32_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = bzzzz[j]; } break; case PIPE_FORMAT_S8Z24_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); uint s8z24 = tile->data.depth32[y][x]; s8z24 = (s8z24 & 0xff000000) | bzzzz[j]; tile->data.depth32[y][x] = s8z24; @@ -234,8 +234,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) break; case PIPE_FORMAT_Z24S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); uint z24s8 = tile->data.depth32[y][x]; z24s8 = (z24s8 & 0xff) | (bzzzz[j] << 8); tile->data.depth32[y][x] = z24s8; @@ -243,8 +243,8 @@ sp_depth_test_quad(struct quad_stage *qs, struct quad_header *quad) break; case PIPE_FORMAT_Z24X8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.depth32[y][x] = bzzzz[j] << 8; } break; @@ -260,7 +260,7 @@ depth_test_quad(struct quad_stage *qs, struct quad_header *quad) { sp_depth_test_quad(qs, quad); - if (quad->mask) + if (quad->inout.mask) qs->next->run(qs->next, quad); } diff --git a/src/gallium/drivers/softpipe/sp_quad_earlyz.c b/src/gallium/drivers/softpipe/sp_quad_earlyz.c index 5a66a866993..6e2dde304ea 100644 --- a/src/gallium/drivers/softpipe/sp_quad_earlyz.c +++ b/src/gallium/drivers/softpipe/sp_quad_earlyz.c @@ -45,16 +45,16 @@ earlyz_quad( struct quad_stage *qs, struct quad_header *quad ) { - const float fx = (float) quad->x0; - const float fy = (float) quad->y0; + const float fx = (float) quad->input.x0; + const float fy = (float) quad->input.y0; const float dzdx = quad->posCoef->dadx[2]; const float dzdy = quad->posCoef->dady[2]; const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy; - quad->outputs.depth[0] = z0; - quad->outputs.depth[1] = z0 + dzdx; - quad->outputs.depth[2] = z0 + dzdy; - quad->outputs.depth[3] = z0 + dzdx + dzdy; + quad->output.depth[0] = z0; + quad->output.depth[1] = z0 + dzdx; + quad->output.depth[2] = z0 + dzdy; + quad->output.depth[3] = z0 + dzdx + dzdy; qs->next->run( qs->next, quad ); } diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 5499ba5361f..1f0cb3e0355 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -85,7 +85,7 @@ shade_quad( machine->InterpCoefs = quad->coef; /* run shader */ - quad->mask &= softpipe->fs->run( softpipe->fs, + quad->inout.mask &= softpipe->fs->run( softpipe->fs, &qss->machine, quad ); @@ -101,16 +101,16 @@ shade_quad( case TGSI_SEMANTIC_COLOR: { uint cbuf = sem_index[i]; - memcpy(quad->outputs.color[cbuf], + memcpy(quad->output.color[cbuf], &machine->Outputs[i].xyzw[0].f[0], - sizeof(quad->outputs.color[0]) ); + sizeof(quad->output.color[0]) ); } break; case TGSI_SEMANTIC_POSITION: { uint j; for (j = 0; j < 4; j++) { - quad->outputs.depth[j] = machine->Outputs[0].xyzw[2].f[j]; + quad->output.depth[j] = machine->Outputs[0].xyzw[2].f[j]; } z_written = TRUE; } @@ -122,20 +122,20 @@ shade_quad( if (!z_written) { /* compute Z values now, as in the quad earlyz stage */ /* XXX we should really only do this if the earlyz stage is not used */ - const float fx = (float) quad->x0; - const float fy = (float) quad->y0; + const float fx = (float) quad->input.x0; + const float fy = (float) quad->input.y0; const float dzdx = quad->posCoef->dadx[2]; const float dzdy = quad->posCoef->dady[2]; const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy; - quad->outputs.depth[0] = z0; - quad->outputs.depth[1] = z0 + dzdx; - quad->outputs.depth[2] = z0 + dzdy; - quad->outputs.depth[3] = z0 + dzdx + dzdy; + quad->output.depth[0] = z0; + quad->output.depth[1] = z0 + dzdx; + quad->output.depth[2] = z0 + dzdy; + quad->output.depth[3] = z0 + dzdx + dzdy; } /* shader may cull fragments */ - if( quad->mask ) { + if( quad->inout.mask ) { qs->next->run( qs->next, quad ); } } diff --git a/src/gallium/drivers/softpipe/sp_quad_occlusion.c b/src/gallium/drivers/softpipe/sp_quad_occlusion.c index db13e73ae35..169bd82876d 100644 --- a/src/gallium/drivers/softpipe/sp_quad_occlusion.c +++ b/src/gallium/drivers/softpipe/sp_quad_occlusion.c @@ -54,7 +54,7 @@ occlusion_count_quad(struct quad_stage *qs, struct quad_header *quad) { struct softpipe_context *softpipe = qs->softpipe; - softpipe->occlusion_count += count_bits(quad->mask); + softpipe->occlusion_count += count_bits(quad->inout.mask); qs->next->run(qs->next, quad); } diff --git a/src/gallium/drivers/softpipe/sp_quad_output.c b/src/gallium/drivers/softpipe/sp_quad_output.c index b64646a449f..d05e12d1d95 100644 --- a/src/gallium/drivers/softpipe/sp_quad_output.c +++ b/src/gallium/drivers/softpipe/sp_quad_output.c @@ -41,8 +41,8 @@ static void output_quad(struct quad_stage *qs, struct quad_header *quad) { /* in-tile pos: */ - const int itx = quad->x0 % TILE_SIZE; - const int ity = quad->y0 % TILE_SIZE; + const int itx = quad->input.x0 % TILE_SIZE; + const int ity = quad->input.y0 % TILE_SIZE; struct softpipe_context *softpipe = qs->softpipe; uint cbuf; @@ -52,13 +52,13 @@ output_quad(struct quad_stage *qs, struct quad_header *quad) struct softpipe_cached_tile *tile = sp_get_cached_tile(softpipe, softpipe->cbuf_cache[cbuf], - quad->x0, quad->y0); - float (*quadColor)[4] = quad->outputs.color[cbuf]; + quad->input.x0, quad->input.y0); + float (*quadColor)[4] = quad->output.color[cbuf]; int i, j; /* get/swizzle dest colors */ for (j = 0; j < QUAD_SIZE; j++) { - if (quad->mask & (1 << j)) { + if (quad->inout.mask & (1 << j)) { int x = itx + (j & 1); int y = ity + (j >> 1); for (i = 0; i < 4; i++) { /* loop over color chans */ diff --git a/src/gallium/drivers/softpipe/sp_quad_stencil.c b/src/gallium/drivers/softpipe/sp_quad_stencil.c index ce9562e07c6..abb54877487 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stencil.c +++ b/src/gallium/drivers/softpipe/sp_quad_stencil.c @@ -206,9 +206,9 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) ubyte ref, wrtMask, valMask; ubyte stencilVals[QUAD_SIZE]; struct softpipe_cached_tile *tile - = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->x0, quad->y0); + = sp_get_cached_tile(softpipe, softpipe->zsbuf_cache, quad->input.x0, quad->input.y0); uint j; - uint face = quad->facing; + uint face = quad->input.facing; if (!softpipe->depth_stencil->stencil[1].enabled) { /* single-sided stencil test, use front (face=0) state */ @@ -231,22 +231,22 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) switch (ps->format) { case PIPE_FORMAT_S8Z24_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); stencilVals[j] = tile->data.depth32[y][x] >> 24; } break; case PIPE_FORMAT_Z24S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); stencilVals[j] = tile->data.depth32[y][x] & 0xff; } break; case PIPE_FORMAT_S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); stencilVals[j] = tile->data.stencil8[y][x]; } break; @@ -258,35 +258,35 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) { unsigned passMask, failMask; passMask = do_stencil_test(stencilVals, func, ref, valMask); - failMask = quad->mask & ~passMask; - quad->mask &= passMask; + failMask = quad->inout.mask & ~passMask; + quad->inout.mask &= passMask; if (failOp != PIPE_STENCIL_OP_KEEP) { apply_stencil_op(stencilVals, failMask, failOp, ref, wrtMask); } } - if (quad->mask) { + if (quad->inout.mask) { /* now the pixels that passed the stencil test are depth tested */ if (softpipe->depth_stencil->depth.enabled) { - const unsigned origMask = quad->mask; + const unsigned origMask = quad->inout.mask; sp_depth_test_quad(qs, quad); /* quad->mask is updated */ /* update stencil buffer values according to z pass/fail result */ if (zFailOp != PIPE_STENCIL_OP_KEEP) { - const unsigned failMask = origMask & ~quad->mask; + const unsigned failMask = origMask & ~quad->inout.mask; apply_stencil_op(stencilVals, failMask, zFailOp, ref, wrtMask); } if (zPassOp != PIPE_STENCIL_OP_KEEP) { - const unsigned passMask = origMask & quad->mask; + const unsigned passMask = origMask & quad->inout.mask; apply_stencil_op(stencilVals, passMask, zPassOp, ref, wrtMask); } } else { /* no depth test, apply Zpass operator to stencil buffer values */ - apply_stencil_op(stencilVals, quad->mask, zPassOp, ref, wrtMask); + apply_stencil_op(stencilVals, quad->inout.mask, zPassOp, ref, wrtMask); } } @@ -295,8 +295,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) switch (ps->format) { case PIPE_FORMAT_S8Z24_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); uint s8z24 = tile->data.depth32[y][x]; s8z24 = (stencilVals[j] << 24) | (s8z24 & 0xffffff); tile->data.depth32[y][x] = s8z24; @@ -304,8 +304,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) break; case PIPE_FORMAT_Z24S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); uint z24s8 = tile->data.depth32[y][x]; z24s8 = (z24s8 & 0xffffff00) | stencilVals[j]; tile->data.depth32[y][x] = z24s8; @@ -313,8 +313,8 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) break; case PIPE_FORMAT_S8_UNORM: for (j = 0; j < QUAD_SIZE; j++) { - int x = quad->x0 % TILE_SIZE + (j & 1); - int y = quad->y0 % TILE_SIZE + (j >> 1); + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); tile->data.stencil8[y][x] = stencilVals[j]; } break; @@ -322,7 +322,7 @@ stencil_test_quad(struct quad_stage *qs, struct quad_header *quad) assert(0); } - if (quad->mask) + if (quad->inout.mask) qs->next->run(qs->next, quad); } diff --git a/src/gallium/drivers/softpipe/sp_quad_stipple.c b/src/gallium/drivers/softpipe/sp_quad_stipple.c index a39ecc2e9d4..ccf37f6be59 100644 --- a/src/gallium/drivers/softpipe/sp_quad_stipple.c +++ b/src/gallium/drivers/softpipe/sp_quad_stipple.c @@ -19,17 +19,17 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) static const uint bit31 = 1 << 31; static const uint bit30 = 1 << 30; - if (quad->prim == PRIM_TRI) { + if (quad->input.prim == PRIM_TRI) { struct softpipe_context *softpipe = qs->softpipe; /* need to invert Y to index into OpenGL's stipple pattern */ int y0, y1; uint stipple0, stipple1; if (softpipe->rasterizer->origin_lower_left) { - y0 = softpipe->framebuffer.height - 1 - quad->y0; + y0 = softpipe->framebuffer.height - 1 - quad->input.y0; y1 = y0 - 1; } else { - y0 = quad->y0; + y0 = quad->input.y0; y1 = y0 + 1; } stipple0 = softpipe->poly_stipple.stipple[y0 % 32]; @@ -37,18 +37,18 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) #if 1 { - const int col0 = quad->x0 % 32; + const int col0 = quad->input.x0 % 32; if ((stipple0 & (bit31 >> col0)) == 0) - quad->mask &= ~MASK_TOP_LEFT; + quad->inout.mask &= ~MASK_TOP_LEFT; if ((stipple0 & (bit30 >> col0)) == 0) - quad->mask &= ~MASK_TOP_RIGHT; + quad->inout.mask &= ~MASK_TOP_RIGHT; if ((stipple1 & (bit31 >> col0)) == 0) - quad->mask &= ~MASK_BOTTOM_LEFT; + quad->inout.mask &= ~MASK_BOTTOM_LEFT; if ((stipple1 & (bit30 >> col0)) == 0) - quad->mask &= ~MASK_BOTTOM_RIGHT; + quad->inout.mask &= ~MASK_BOTTOM_RIGHT; } #else /* We'd like to use this code, but we'd need to redefine @@ -56,11 +56,11 @@ stipple_quad(struct quad_stage *qs, struct quad_header *quad) * and similarly for the BOTTOM bits. But that may have undesirable * side effects elsewhere. */ - const int col0 = 30 - (quad->x0 % 32); - quad->mask &= (((stipple0 >> col0) & 0x3) | + const int col0 = 30 - (quad->input.x0 % 32); + quad->inout.mask &= (((stipple0 >> col0) & 0x3) | (((stipple1 >> col0) & 0x3) << 2)); #endif - if (!quad->mask) + if (!quad->inout.mask) return; } diff --git a/src/gallium/drivers/softpipe/sp_setup.c b/src/gallium/drivers/softpipe/sp_setup.c index 87336ab6e31..bc8263c33e3 100644 --- a/src/gallium/drivers/softpipe/sp_setup.c +++ b/src/gallium/drivers/softpipe/sp_setup.c @@ -43,6 +43,7 @@ #include "draw/draw_private.h" #include "draw/draw_vertex.h" #include "pipe/p_shader_tokens.h" +#include "pipe/p_thread.h" #include "util/u_math.h" #include "util/u_memory.h" @@ -61,6 +62,87 @@ struct edge { int lines; /**< number of lines on this edge */ }; +#if SP_NUM_QUAD_THREADS > 1 + +/* Set to 1 if you want other threads to be instantly + * notified of pending jobs. + */ +#define INSTANT_NOTEMPTY_NOTIFY 0 + +struct thread_info +{ + struct setup_context *setup; + uint id; + pipe_thread handle; +}; + +struct quad_job; + +typedef void (* quad_job_routine)( struct setup_context *setup, uint thread, struct quad_job *job ); + +struct quad_job +{ + struct quad_header_input input; + struct quad_header_inout inout; + quad_job_routine routine; +}; + +#define NUM_QUAD_JOBS 64 + +struct quad_job_que +{ + struct quad_job jobs[NUM_QUAD_JOBS]; + uint first; + uint last; + pipe_mutex que_mutex; + pipe_condvar que_notfull_condvar; + pipe_condvar que_notempty_condvar; + uint jobs_added; + uint jobs_done; + pipe_condvar que_done_condvar; +}; + +static void +add_quad_job( struct quad_job_que *que, struct quad_header *quad, quad_job_routine routine ) +{ +#if INSTANT_NOTEMPTY_NOTIFY + boolean empty; +#endif + + /* Wait for empty slot, see if the que is empty. + */ + pipe_mutex_lock( que->que_mutex ); + while ((que->last + 1) % NUM_QUAD_JOBS == que->first) { +#if !INSTANT_NOTEMPTY_NOTIFY + pipe_condvar_broadcast( que->que_notempty_condvar ); +#endif + pipe_condvar_wait( que->que_notfull_condvar, que->que_mutex ); + } +#if INSTANT_NOTEMPTY_NOTIFY + empty = que->last == que->first; +#endif + que->jobs_added++; + pipe_mutex_unlock( que->que_mutex ); + + /* Submit new job. + */ + que->jobs[que->last].input = quad->input; + que->jobs[que->last].inout = quad->inout; + que->jobs[que->last].routine = routine; + que->last = (que->last + 1) % NUM_QUAD_JOBS; + +#if INSTANT_NOTEMPTY_NOTIFY + /* If the que was empty, notify consumers there's a job to be done. + */ + if (empty) { + pipe_mutex_lock( que->que_mutex ); + pipe_condvar_broadcast( que->que_notempty_condvar ); + pipe_mutex_unlock( que->que_mutex ); + } +#endif +} + +#endif /** * Triangle setup info (derived from draw_stage). @@ -88,6 +170,11 @@ struct setup_context { struct tgsi_interp_coef posCoef; /* For Z, W */ struct quad_header quad; +#if SP_NUM_QUAD_THREADS > 1 + struct quad_job_que que; + struct thread_info threads[SP_NUM_QUAD_THREADS]; +#endif + struct { int left[2]; /**< [0] = row0, [1] = row1 */ int right[2]; @@ -104,7 +191,67 @@ struct setup_context { unsigned winding; /* which winding to cull */ }; +#if SP_NUM_QUAD_THREADS > 1 + +static PIPE_THREAD_ROUTINE( quad_thread, param ) +{ + struct thread_info *info = (struct thread_info *) param; + struct quad_job_que *que = &info->setup->que; + + for (;;) { + struct quad_job job; + boolean full; + + /* Wait for an available job. + */ + pipe_mutex_lock( que->que_mutex ); + while (que->last == que->first) + pipe_condvar_wait( que->que_notempty_condvar, que->que_mutex ); + + /* See if the que is full. + */ + full = (que->last + 1) % NUM_QUAD_JOBS == que->first; + + /* Take a job and remove it from que. + */ + job = que->jobs[que->first]; + que->first = (que->first + 1) % NUM_QUAD_JOBS; + + /* Notify the producer if the que is not full. + */ + if (full) + pipe_condvar_signal( que->que_notfull_condvar ); + pipe_mutex_unlock( que->que_mutex ); + + job.routine( info->setup, info->id, &job ); + + /* Notify the producer if that's the last finished job. + */ + pipe_mutex_lock( que->que_mutex ); + que->jobs_done++; + if (que->jobs_added == que->jobs_done) + pipe_condvar_signal( que->que_done_condvar ); + pipe_mutex_unlock( que->que_mutex ); + } + + return NULL; +} + +#define WAIT_FOR_COMPLETION(setup) \ + do {\ + pipe_mutex_lock( setup->que.que_mutex );\ + if (!INSTANT_NOTEMPTY_NOTIFY)\ + pipe_condvar_broadcast( setup->que.que_notempty_condvar );\ + while (setup->que.jobs_added != setup->que.jobs_done)\ + pipe_condvar_wait( setup->que.que_done_condvar, setup->que.que_mutex );\ + pipe_mutex_unlock( setup->que.que_mutex );\ + } while (0) + +#else + +#define WAIT_FOR_COMPLETION(setup) ((void) 0) +#endif /** * Test if x is NaN or +/- infinity. @@ -143,7 +290,7 @@ static boolean cull_tri( struct setup_context *setup, * Clip setup->quad against the scissor/surface bounds. */ static INLINE void -quad_clip(struct setup_context *setup) +quad_clip( struct setup_context *setup, struct quad_header *quad ) { const struct pipe_scissor_state *cliprect = &setup->softpipe->cliprect; const int minx = (int) cliprect->minx; @@ -151,22 +298,22 @@ quad_clip(struct setup_context *setup) const int miny = (int) cliprect->miny; const int maxy = (int) cliprect->maxy; - if (setup->quad.x0 >= maxx || - setup->quad.y0 >= maxy || - setup->quad.x0 + 1 < minx || - setup->quad.y0 + 1 < miny) { + if (quad->input.x0 >= maxx || + quad->input.y0 >= maxy || + quad->input.x0 + 1 < minx || + quad->input.y0 + 1 < miny) { /* totally clipped */ - setup->quad.mask = 0x0; + quad->inout.mask = 0x0; return; } - if (setup->quad.x0 < minx) - setup->quad.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT); - if (setup->quad.y0 < miny) - setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT); - if (setup->quad.x0 == maxx - 1) - setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT); - if (setup->quad.y0 == maxy - 1) - setup->quad.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT); + if (quad->input.x0 < minx) + quad->inout.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT); + if (quad->input.y0 < miny) + quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT); + if (quad->input.x0 == maxx - 1) + quad->inout.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT); + if (quad->input.y0 == maxy - 1) + quad->inout.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT); } @@ -174,35 +321,59 @@ quad_clip(struct setup_context *setup) * Emit a quad (pass to next stage) with clipping. */ static INLINE void -clip_emit_quad(struct setup_context *setup) +clip_emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread ) { - quad_clip(setup); - if (setup->quad.mask) { + quad_clip( setup, quad ); + if (quad->inout.mask) { struct softpipe_context *sp = setup->softpipe; - sp->quad.first->run(sp->quad.first, &setup->quad); + + sp->quad[thread].first->run( sp->quad[thread].first, quad ); } } +#if SP_NUM_QUAD_THREADS > 1 + +static void +clip_emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job ) +{ + struct quad_header quad; + + quad.input = job->input; + quad.inout = job->inout; + quad.coef = setup->quad.coef; + quad.posCoef = setup->quad.posCoef; + quad.nr_attrs = setup->quad.nr_attrs; + clip_emit_quad( setup, &quad, thread ); +} + +#define CLIP_EMIT_QUAD(setup) add_quad_job( &setup->que, &setup->quad, clip_emit_quad_job ) + +#else + +#define CLIP_EMIT_QUAD(setup) clip_emit_quad( setup, &setup->quad, 0 ) + +#endif /** * Emit a quad (pass to next stage). No clipping is done. */ static INLINE void -emit_quad( struct setup_context *setup, int x, int y, unsigned mask ) +emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread ) { struct softpipe_context *sp = setup->softpipe; - setup->quad.x0 = x; - setup->quad.y0 = y; - setup->quad.mask = mask; +#if DEBUG_FRAGS + uint mask = quad->inout.mask; +#endif + #if DEBUG_FRAGS if (mask & 1) setup->numFragsEmitted++; if (mask & 2) setup->numFragsEmitted++; if (mask & 4) setup->numFragsEmitted++; if (mask & 8) setup->numFragsEmitted++; #endif - sp->quad.first->run(sp->quad.first, &setup->quad); + sp->quad[thread].first->run( sp->quad[thread].first, quad ); #if DEBUG_FRAGS - mask = setup->quad.mask; + mask = quad->inout.mask; if (mask & 1) setup->numFragsWritten++; if (mask & 2) setup->numFragsWritten++; if (mask & 4) setup->numFragsWritten++; @@ -210,6 +381,38 @@ emit_quad( struct setup_context *setup, int x, int y, unsigned mask ) #endif } +#if SP_NUM_QUAD_THREADS > 1 + +static void +emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job ) +{ + struct quad_header quad; + + quad.input = job->input; + quad.inout = job->inout; + quad.coef = setup->quad.coef; + quad.posCoef = setup->quad.posCoef; + quad.nr_attrs = setup->quad.nr_attrs; + emit_quad( setup, &quad, thread ); +} + +#define EMIT_QUAD(setup,x,y,mask) do {\ + setup->quad.input.x0 = x;\ + setup->quad.input.y0 = y;\ + setup->quad.inout.mask = mask;\ + add_quad_job( &setup->que, &setup->quad, emit_quad_job );\ + } while (0) + +#else + +#define EMIT_QUAD(setup,x,y,mask) do {\ + setup->quad.input.x0 = x;\ + setup->quad.input.y0 = y;\ + setup->quad.inout.mask = mask;\ + emit_quad( setup, &setup->quad, 0 );\ + } while (0) + +#endif /** * Given an X or Y coordinate, return the block/quad coordinate that it @@ -249,7 +452,7 @@ static void flush_spans( struct setup_context *setup ) mask |= MASK_TOP_RIGHT; if (x+1 >= xleft1 && x+1 < xright1) mask |= MASK_BOTTOM_RIGHT; - emit_quad( setup, x, setup->span.y, mask ); + EMIT_QUAD( setup, x, setup->span.y, mask ); } break; @@ -263,7 +466,7 @@ static void flush_spans( struct setup_context *setup ) mask |= MASK_TOP_LEFT; if (x+1 >= xleft0 && x+1 < xright0) mask |= MASK_TOP_RIGHT; - emit_quad( setup, x, setup->span.y, mask ); + EMIT_QUAD( setup, x, setup->span.y, mask ); } break; @@ -277,7 +480,7 @@ static void flush_spans( struct setup_context *setup ) mask |= MASK_BOTTOM_LEFT; if (x+1 >= xleft1 && x+1 < xright1) mask |= MASK_BOTTOM_RIGHT; - emit_quad( setup, x, setup->span.y, mask ); + EMIT_QUAD( setup, x, setup->span.y, mask ); } break; @@ -398,7 +601,7 @@ static boolean setup_sort_vertices( struct setup_context *setup, * - the GLSL gl_FrontFacing fragment attribute (bool) * - two-sided stencil test */ - setup->quad.facing = (det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW); + setup->quad.input.facing = (det > 0.0) ^ (setup->softpipe->rasterizer->front_winding == PIPE_WINDING_CW); return TRUE; } @@ -595,7 +798,7 @@ static void setup_tri_coefficients( struct setup_context *setup ) if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ - setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; + setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing; setup->coef[fragSlot].dadx[1] = 0.0; setup->coef[fragSlot].dady[1] = 0.0; } @@ -765,7 +968,7 @@ void setup_tri( struct setup_context *setup, setup_tri_coefficients( setup ); setup_tri_edges( setup ); - setup->quad.prim = PRIM_TRI; + setup->quad.input.prim = PRIM_TRI; setup->span.y = 0; setup->span.y_flags = 0; @@ -790,6 +993,8 @@ void setup_tri( struct setup_context *setup, flush_spans( setup ); + WAIT_FOR_COMPLETION(setup); + #if DEBUG_FRAGS printf("Tri: %u frags emitted, %u written\n", setup->numFragsEmitted, @@ -904,7 +1109,7 @@ setup_line_coefficients(struct setup_context *setup, if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ - setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; + setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing; setup->coef[fragSlot].dadx[1] = 0.0; setup->coef[fragSlot].dady[1] = 0.0; } @@ -925,20 +1130,20 @@ plot(struct setup_context *setup, int x, int y) const int quadY = y - iy; const int mask = (1 << ix) << (2 * iy); - if (quadX != setup->quad.x0 || - quadY != setup->quad.y0) + if (quadX != setup->quad.input.x0 || + quadY != setup->quad.input.y0) { /* flush prev quad, start new quad */ - if (setup->quad.x0 != -1) - clip_emit_quad(setup); + if (setup->quad.input.x0 != -1) + CLIP_EMIT_QUAD(setup); - setup->quad.x0 = quadX; - setup->quad.y0 = quadY; - setup->quad.mask = 0x0; + setup->quad.input.x0 = quadX; + setup->quad.input.y0 = quadY; + setup->quad.inout.mask = 0x0; } - setup->quad.mask |= mask; + setup->quad.inout.mask |= mask; } @@ -999,16 +1204,16 @@ setup_line(struct setup_context *setup, assert(dx >= 0); assert(dy >= 0); - setup->quad.x0 = setup->quad.y0 = -1; - setup->quad.mask = 0x0; - setup->quad.prim = PRIM_LINE; + setup->quad.input.x0 = setup->quad.input.y0 = -1; + setup->quad.inout.mask = 0x0; + setup->quad.input.prim = PRIM_LINE; /* XXX temporary: set coverage to 1.0 so the line appears * if AA mode happens to be enabled. */ - setup->quad.coverage[0] = - setup->quad.coverage[1] = - setup->quad.coverage[2] = - setup->quad.coverage[3] = 1.0; + setup->quad.input.coverage[0] = + setup->quad.input.coverage[1] = + setup->quad.input.coverage[2] = + setup->quad.input.coverage[3] = 1.0; if (dx > dy) { /*** X-major line ***/ @@ -1052,9 +1257,11 @@ setup_line(struct setup_context *setup, } /* draw final quad */ - if (setup->quad.mask) { - clip_emit_quad(setup); + if (setup->quad.inout.mask) { + CLIP_EMIT_QUAD(setup); } + + WAIT_FOR_COMPLETION(setup); } @@ -1148,22 +1355,22 @@ setup_point( struct setup_context *setup, if (spfs->info.input_semantic_name[fragSlot] == TGSI_SEMANTIC_FOG) { /* FOG.y = front/back facing XXX fix this */ - setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.facing; + setup->coef[fragSlot].a0[1] = 1.0f - setup->quad.input.facing; setup->coef[fragSlot].dadx[1] = 0.0; setup->coef[fragSlot].dady[1] = 0.0; } } - setup->quad.prim = PRIM_POINT; + setup->quad.input.prim = PRIM_POINT; if (halfSize <= 0.5 && !round) { /* special case for 1-pixel points */ const int ix = ((int) x) & 1; const int iy = ((int) y) & 1; - setup->quad.x0 = (int) x - ix; - setup->quad.y0 = (int) y - iy; - setup->quad.mask = (1 << ix) << (2 * iy); - clip_emit_quad(setup); + setup->quad.input.x0 = (int) x - ix; + setup->quad.input.y0 = (int) y - iy; + setup->quad.inout.mask = (1 << ix) << (2 * iy); + CLIP_EMIT_QUAD(setup); } else { if (round) { @@ -1183,15 +1390,15 @@ setup_point( struct setup_context *setup, for (ix = ixmin; ix <= ixmax; ix += 2) { float dx, dy, dist2, cover; - setup->quad.mask = 0x0; + setup->quad.inout.mask = 0x0; dx = (ix + 0.5f) - x; dy = (iy + 0.5f) - y; dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f); - setup->quad.mask |= MASK_TOP_LEFT; + setup->quad.input.coverage[QUAD_TOP_LEFT] = MIN2(cover, 1.0f); + setup->quad.inout.mask |= MASK_TOP_LEFT; } dx = (ix + 1.5f) - x; @@ -1199,8 +1406,8 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f); - setup->quad.mask |= MASK_TOP_RIGHT; + setup->quad.input.coverage[QUAD_TOP_RIGHT] = MIN2(cover, 1.0f); + setup->quad.inout.mask |= MASK_TOP_RIGHT; } dx = (ix + 0.5f) - x; @@ -1208,8 +1415,8 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f); - setup->quad.mask |= MASK_BOTTOM_LEFT; + setup->quad.input.coverage[QUAD_BOTTOM_LEFT] = MIN2(cover, 1.0f); + setup->quad.inout.mask |= MASK_BOTTOM_LEFT; } dx = (ix + 1.5f) - x; @@ -1217,14 +1424,14 @@ setup_point( struct setup_context *setup, dist2 = dx * dx + dy * dy; if (dist2 <= rmax2) { cover = 1.0F - (dist2 - rmin2) * cscale; - setup->quad.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f); - setup->quad.mask |= MASK_BOTTOM_RIGHT; + setup->quad.input.coverage[QUAD_BOTTOM_RIGHT] = MIN2(cover, 1.0f); + setup->quad.inout.mask |= MASK_BOTTOM_RIGHT; } - if (setup->quad.mask) { - setup->quad.x0 = ix; - setup->quad.y0 = iy; - clip_emit_quad(setup); + if (setup->quad.inout.mask) { + setup->quad.input.x0 = ix; + setup->quad.input.y0 = iy; + CLIP_EMIT_QUAD(setup); } } } @@ -1268,14 +1475,16 @@ setup_point( struct setup_context *setup, mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT); } - setup->quad.mask = mask; - setup->quad.x0 = ix; - setup->quad.y0 = iy; - clip_emit_quad(setup); + setup->quad.inout.mask = mask; + setup->quad.input.x0 = ix; + setup->quad.input.y0 = iy; + CLIP_EMIT_QUAD(setup); } } } } + + WAIT_FOR_COMPLETION(setup); } void setup_prepare( struct setup_context *setup ) @@ -1300,7 +1509,9 @@ void setup_prepare( struct setup_context *setup ) /* Note: nr_attrs is only used for debugging (vertex printing) */ setup->quad.nr_attrs = draw_num_vs_outputs(sp->draw); - sp->quad.first->begin(sp->quad.first); + for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { + sp->quad[i].first->begin( sp->quad[i].first ); + } if (sp->reduced_api_prim == PIPE_PRIM_TRIANGLES && sp->rasterizer->fill_cw == PIPE_POLYGON_MODE_FILL && @@ -1328,11 +1539,31 @@ void setup_destroy_context( struct setup_context *setup ) struct setup_context *setup_create_context( struct softpipe_context *softpipe ) { struct setup_context *setup = CALLOC_STRUCT(setup_context); +#if SP_NUM_QUAD_THREADS > 1 + uint i; +#endif setup->softpipe = softpipe; setup->quad.coef = setup->coef; setup->quad.posCoef = &setup->posCoef; +#if SP_NUM_QUAD_THREADS > 1 + setup->que.first = 0; + setup->que.last = 0; + pipe_mutex_init( setup->que.que_mutex ); + pipe_condvar_init( setup->que.que_notfull_condvar ); + pipe_condvar_init( setup->que.que_notempty_condvar ); + setup->que.jobs_added = 0; + setup->que.jobs_done = 0; + pipe_condvar_init( setup->que.que_done_condvar ); + for (i = 0; i < SP_NUM_QUAD_THREADS; i++) { + setup->threads[i].setup = setup; + setup->threads[i].id = i; + setup->threads[i].handle = pipe_thread_create( quad_thread, &setup->threads[i] ); + } +#endif + return setup; } + diff --git a/src/gallium/drivers/softpipe/sp_state_fs.c b/src/gallium/drivers/softpipe/sp_state_fs.c index 1be461b3a46..e5b609cf6c9 100644 --- a/src/gallium/drivers/softpipe/sp_state_fs.c +++ b/src/gallium/drivers/softpipe/sp_state_fs.c @@ -152,7 +152,7 @@ softpipe_set_constant_buffer(struct pipe_context *pipe, assert(index == 0); /* note: reference counting */ - pipe_buffer_reference(ws, + winsys_buffer_reference(ws, &softpipe->constants[shader].buffer, buf ? buf->buffer : NULL); softpipe->constants[shader].size = buf ? buf->size : 0; diff --git a/src/gallium/drivers/softpipe/sp_surface.c b/src/gallium/drivers/softpipe/sp_surface.c index 389aceb27ce..6ade7326982 100644 --- a/src/gallium/drivers/softpipe/sp_surface.c +++ b/src/gallium/drivers/softpipe/sp_surface.c @@ -25,132 +25,14 @@ * **************************************************************************/ -#include "pipe/p_defines.h" -#include "pipe/p_inlines.h" -#include "pipe/p_winsys.h" -#include "util/u_tile.h" #include "util/u_rect.h" #include "sp_context.h" -#include "sp_surface.h" -/** - * Copy a rectangular region from one surface to another. - * Surfaces must have same bpp. - * - * Note that it's always the case that Y=0=top of the raster. - * If do_flip is non-zero, the region being copied will be flipped vertically. - * - * Assumes all values are within bounds -- no checking at this level - - * do it higher up if required. - */ -static void -sp_surface_copy(struct pipe_context *pipe, - boolean do_flip, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - struct pipe_surface *src, - unsigned srcx, unsigned srcy, unsigned width, unsigned height) -{ - void *dst_map = pipe->screen->surface_map( pipe->screen, - dst, - PIPE_BUFFER_USAGE_CPU_WRITE ); - - const void *src_map = pipe->screen->surface_map( pipe->screen, - src, - PIPE_BUFFER_USAGE_CPU_READ ); - - assert(dst->block.size == src->block.size); - assert(dst->block.width == src->block.width); - assert(dst->block.height == src->block.height); - assert(src_map); - assert(dst_map); - - /* If do_flip, invert src_y position and pass negative src stride */ - pipe_copy_rect(dst_map, - &dst->block, - dst->stride, - dstx, dsty, - width, height, - src_map, - do_flip ? -(int) src->stride : src->stride, - srcx, srcy); - - pipe->screen->surface_unmap(pipe->screen, src); - pipe->screen->surface_unmap(pipe->screen, dst); -} - - -static void * -get_pointer(struct pipe_surface *dst, void *dst_map, unsigned x, unsigned y) -{ - return (char *)dst_map + y / dst->block.height * dst->stride + x / dst->block.width * dst->block.size; -} - - -#define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) - - -/** - * Fill a rectangular sub-region. Need better logic about when to - * push buffers into AGP - will currently do so whenever possible. - */ -static void -sp_surface_fill(struct pipe_context *pipe, - struct pipe_surface *dst, - unsigned dstx, unsigned dsty, - unsigned width, unsigned height, unsigned value) -{ - unsigned i, j; - void *dst_map = pipe->screen->surface_map( pipe->screen, - dst, - PIPE_BUFFER_USAGE_CPU_WRITE ); - - assert(dst->stride > 0); - - - switch (dst->block.size) { - case 1: - case 2: - case 4: - pipe_fill_rect(dst_map, &dst->block, dst->stride, dstx, dsty, width, height, value); - break; - case 8: - { - /* expand the 4-byte clear value to an 8-byte value */ - ushort *row = (ushort *) get_pointer(dst, dst_map, dstx, dsty); - ushort val0 = UBYTE_TO_USHORT((value >> 0) & 0xff); - ushort val1 = UBYTE_TO_USHORT((value >> 8) & 0xff); - ushort val2 = UBYTE_TO_USHORT((value >> 16) & 0xff); - ushort val3 = UBYTE_TO_USHORT((value >> 24) & 0xff); - val0 = (val0 << 8) | val0; - val1 = (val1 << 8) | val1; - val2 = (val2 << 8) | val2; - val3 = (val3 << 8) | val3; - for (i = 0; i < height; i++) { - for (j = 0; j < width; j++) { - row[j*4+0] = val0; - row[j*4+1] = val1; - row[j*4+2] = val2; - row[j*4+3] = val3; - } - row += dst->stride/2; - } - } - break; - default: - assert(0); - break; - } - - pipe->screen->surface_unmap(pipe->screen, dst); -} - - void sp_init_surface_functions(struct softpipe_context *sp) { - sp->pipe.surface_copy = sp_surface_copy; - sp->pipe.surface_fill = sp_surface_fill; + sp->pipe.surface_copy = util_surface_copy; + sp->pipe.surface_fill = util_surface_fill; } diff --git a/src/gallium/drivers/softpipe/sp_texture.c b/src/gallium/drivers/softpipe/sp_texture.c index 3a737d6f722..cb48035771b 100644 --- a/src/gallium/drivers/softpipe/sp_texture.c +++ b/src/gallium/drivers/softpipe/sp_texture.c @@ -192,7 +192,7 @@ softpipe_texture_blanket(struct pipe_screen * screen, spt->base.nblocksy[0] = pf_get_nblocksy(&spt->base.block, spt->base.height[0]); spt->stride[0] = stride[0]; - pipe_buffer_reference(screen->winsys, &spt->buffer, buffer); + pipe_buffer_reference(screen, &spt->buffer, buffer); return &spt->base; } @@ -208,7 +208,7 @@ softpipe_texture_release(struct pipe_screen *screen, if (--(*pt)->refcount <= 0) { struct softpipe_texture *spt = softpipe_texture(*pt); - pipe_buffer_reference(screen->winsys, &spt->buffer, NULL); + pipe_buffer_reference(screen, &spt->buffer, NULL); FREE(spt); } *pt = NULL; @@ -231,7 +231,7 @@ softpipe_get_tex_surface(struct pipe_screen *screen, if (ps) { assert(ps->refcount); assert(ps->winsys); - pipe_buffer_reference(ws, &ps->buffer, spt->buffer); + pipe_buffer_reference(screen, &ps->buffer, spt->buffer); ps->format = pt->format; ps->block = pt->block; ps->width = pt->width[level]; @@ -307,7 +307,7 @@ softpipe_surface_map( struct pipe_screen *screen, return NULL; } - map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags ); + map = pipe_buffer_map( screen, surface->buffer, flags ); if (map == NULL) return NULL; @@ -331,7 +331,7 @@ static void softpipe_surface_unmap(struct pipe_screen *screen, struct pipe_surface *surface) { - screen->winsys->buffer_unmap( screen->winsys, surface->buffer ); + pipe_buffer_unmap( screen, surface->buffer ); } diff --git a/src/gallium/drivers/trace/SConscript b/src/gallium/drivers/trace/SConscript index 5c49468c4eb..0a6bfb8f4c7 100644 --- a/src/gallium/drivers/trace/SConscript +++ b/src/gallium/drivers/trace/SConscript @@ -9,8 +9,6 @@ trace = env.ConvenienceLibrary( 'tr_dump.c', 'tr_screen.c', 'tr_state.c', - 'tr_stream_stdc.c', - 'tr_stream_wd.c', 'tr_texture.c', 'tr_winsys.c', ]) diff --git a/src/gallium/drivers/trace/tr_dump.c b/src/gallium/drivers/trace/tr_dump.c index 48032c1617f..a0ead0ded33 100644 --- a/src/gallium/drivers/trace/tr_dump.c +++ b/src/gallium/drivers/trace/tr_dump.c @@ -48,12 +48,12 @@ #include "pipe/p_debug.h" #include "util/u_memory.h" #include "util/u_string.h" +#include "util/u_stream.h" -#include "tr_stream.h" #include "tr_dump.h" -static struct trace_stream *stream = NULL; +static struct util_stream *stream = NULL; static unsigned refcount = 0; @@ -61,7 +61,7 @@ static INLINE void trace_dump_write(const char *buf, size_t size) { if(stream) - trace_stream_write(stream, buf, size); + util_stream_write(stream, buf, size); } @@ -212,7 +212,7 @@ trace_dump_trace_close(void) { if(stream) { trace_dump_writes("</trace>\n"); - trace_stream_close(stream); + util_stream_close(stream); stream = NULL; refcount = 0; } @@ -228,7 +228,7 @@ boolean trace_dump_trace_begin() if(!stream) { - stream = trace_stream_create(filename); + stream = util_stream_create(filename, 0); if(!stream) return FALSE; @@ -272,7 +272,7 @@ void trace_dump_call_end(void) trace_dump_indent(1); trace_dump_tag_end("call"); trace_dump_newline(); - trace_stream_flush(stream); + util_stream_flush(stream); } void trace_dump_arg_begin(const char *name) diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h index 6478ae2f08e..cb6196aa9fb 100644 --- a/src/gallium/include/pipe/p_debug.h +++ b/src/gallium/include/pipe/p_debug.h @@ -340,9 +340,12 @@ void debug_dump_image(const char *prefix, const void *data); void debug_dump_surface(const char *prefix, struct pipe_surface *surface); +void debug_dump_surface_bmp(const char *filename, + struct pipe_surface *surface); #else #define debug_dump_image(prefix, format, cpp, width, height, stride, data) ((void)0) #define debug_dump_surface(prefix, surface) ((void)0) +#define debug_dump_surface_bmp(filename, surface) ((void)0) #endif diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h index d9aa5792a44..97a4c8c510b 100644 --- a/src/gallium/include/pipe/p_format.h +++ b/src/gallium/include/pipe/p_format.h @@ -531,6 +531,35 @@ pf_is_ycbcr( enum pipe_format format ) return pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR ? TRUE : FALSE; } +static INLINE boolean +pf_has_alpha( enum pipe_format format ) +{ + switch (pf_layout(format)) { + case PIPE_FORMAT_LAYOUT_RGBAZS: + case PIPE_FORMAT_LAYOUT_MIXED: + /* FIXME: pf_get_component_bits( PIPE_FORMAT_A8L8_UNORM, PIPE_FORMAT_COMP_A ) should not return 0 right? */ + if(format == PIPE_FORMAT_A8_UNORM || + format == PIPE_FORMAT_A8L8_UNORM || + format == PIPE_FORMAT_A8_L8_SRGB) + return TRUE; + return pf_get_component_bits( format, PIPE_FORMAT_COMP_A ) ? TRUE : FALSE; + case PIPE_FORMAT_LAYOUT_YCBCR: + return FALSE; + case PIPE_FORMAT_LAYOUT_DXT: + switch (format) { + case PIPE_FORMAT_DXT1_RGBA: + case PIPE_FORMAT_DXT3_RGBA: + case PIPE_FORMAT_DXT5_RGBA: + return TRUE; + default: + return FALSE; + } + default: + assert( 0 ); + return FALSE; + } +} + #ifdef __cplusplus } #endif diff --git a/src/gallium/include/pipe/p_inlines.h b/src/gallium/include/pipe/p_inlines.h index 1e4b98edb48..d70de8e3011 100644 --- a/src/gallium/include/pipe/p_inlines.h +++ b/src/gallium/include/pipe/p_inlines.h @@ -109,7 +109,7 @@ pipe_surface_reference(struct pipe_surface **ptr, struct pipe_surface *surf) /* XXX: thread safety issues! */ static INLINE void -pipe_buffer_reference(struct pipe_winsys *winsys, +winsys_buffer_reference(struct pipe_winsys *winsys, struct pipe_buffer **ptr, struct pipe_buffer *buf) { @@ -164,48 +164,48 @@ pipe_texture_release(struct pipe_texture **ptr) */ static INLINE struct pipe_buffer * -pipe_buffer_create( struct pipe_context *pipe, +pipe_buffer_create( struct pipe_screen *screen, unsigned alignment, unsigned usage, unsigned size ) { - return pipe->winsys->buffer_create(pipe->winsys, alignment, usage, size); + return screen->winsys->buffer_create(screen->winsys, alignment, usage, size); } static INLINE struct pipe_buffer * -pipe_user_buffer_create( struct pipe_context *pipe, void *ptr, unsigned size ) +pipe_user_buffer_create( struct pipe_screen *screen, void *ptr, unsigned size ) { - return pipe->winsys->user_buffer_create(pipe->winsys, ptr, size); + return screen->winsys->user_buffer_create(screen->winsys, ptr, size); } static INLINE void -pipe_buffer_destroy( struct pipe_context *pipe, struct pipe_buffer *buf ) +pipe_buffer_destroy( struct pipe_screen *screen, struct pipe_buffer *buf ) { - pipe->winsys->buffer_destroy(pipe->winsys, buf); + screen->winsys->buffer_destroy(screen->winsys, buf); } static INLINE void * -pipe_buffer_map(struct pipe_context *pipe, +pipe_buffer_map(struct pipe_screen *screen, struct pipe_buffer *buf, unsigned usage) { - return pipe->winsys->buffer_map(pipe->winsys, buf, usage); + return screen->winsys->buffer_map(screen->winsys, buf, usage); } static INLINE void -pipe_buffer_unmap(struct pipe_context *pipe, +pipe_buffer_unmap(struct pipe_screen *screen, struct pipe_buffer *buf) { - pipe->winsys->buffer_unmap(pipe->winsys, buf); + screen->winsys->buffer_unmap(screen->winsys, buf); } /* XXX when we're using this everywhere, get rid of - * pipe_buffer_reference() above. + * winsys_buffer_reference() above. */ static INLINE void -pipe_reference_buffer(struct pipe_context *pipe, +pipe_buffer_reference(struct pipe_screen *screen, struct pipe_buffer **ptr, struct pipe_buffer *buf) { - pipe_buffer_reference(pipe->winsys, ptr, buf); + winsys_buffer_reference(screen->winsys, ptr, buf); } diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 4d0f3597e60..da783389dae 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -276,12 +276,12 @@ struct pipe_surface enum pipe_format format; /**< PIPE_FORMAT_x */ unsigned status; /**< PIPE_SURFACE_STATUS_x */ unsigned clear_value; /**< XXX may be temporary */ - unsigned width; - unsigned height; + unsigned width; /**< logical width in pixels */ + unsigned height; /**< logical height in pixels */ struct pipe_format_block block; - unsigned nblocksx; - unsigned nblocksy; - unsigned stride; /**< in bytes */ + unsigned nblocksx; /**< allocated width in blocks */ + unsigned nblocksy; /**< allocated height in blocks */ + unsigned stride; /**< stride in bytes between rows of blocks */ unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */ unsigned offset; /**< offset from start of buffer, in bytes */ unsigned refcount; @@ -309,8 +309,8 @@ struct pipe_texture unsigned depth[PIPE_MAX_TEXTURE_LEVELS]; struct pipe_format_block block; - unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; - unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; + unsigned nblocksx[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated width in blocks */ + unsigned nblocksy[PIPE_MAX_TEXTURE_LEVELS]; /**< allocated height in blocks */ unsigned last_level:8; /**< Index of last mipmap level present/defined */ unsigned compressed:1; diff --git a/src/gallium/include/pipe/p_thread.h b/src/gallium/include/pipe/p_thread.h index 6e526b7aa8b..e01d5a602b8 100644 --- a/src/gallium/include/pipe/p_thread.h +++ b/src/gallium/include/pipe/p_thread.h @@ -23,307 +23,252 @@ * **************************************************************************/ + /** - * @file - * Thread - * - * Initial version by John Stone ([email protected]) ([email protected]) - * and Christoph Poliwoda ([email protected]) - * Revised by Keith Whitwell - * Adapted for new gl dispatcher by Brian Paul - * - * - * - * DOCUMENTATION - * - * This thread module exports the following types: - * _glthread_TSD Thread-specific data area - * _glthread_Thread Thread datatype - * _glthread_Mutex Mutual exclusion lock - * - * Macros: - * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex - * _glthread_INIT_MUTEX(name) Initialize a mutex - * _glthread_LOCK_MUTEX(name) Lock a mutex - * _glthread_UNLOCK_MUTEX(name) Unlock a mutex - * - * Functions: - * _glthread_GetID(v) Get integer thread ID - * _glthread_InitTSD() Initialize thread-specific data - * _glthread_GetTSD() Get thread-specific data - * _glthread_SetTSD() Set thread-specific data - * - * If this file is accidentally included by a non-threaded build, - * it should not cause the build to fail, or otherwise cause problems. - * In general, it should only be included when needed however. + * Thread, mutex, condition var and thread-specific data functions. */ -#ifndef _P_THREAD_H_ -#define _P_THREAD_H_ +#ifndef _P_THREAD2_H_ +#define _P_THREAD2_H_ -#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ - defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \ - && !defined(THREADS) -# define THREADS -#endif -#ifdef VMS -#include <GL/vms_x_fix.h> -#endif +#include "pipe/p_compiler.h" + + +#if defined(PIPE_OS_LINUX) -/* - * POSIX threads. This should be your choice in the Unix world - * whenever possible. When building with POSIX threads, be sure - * to enable any compiler flags which will cause the MT-safe - * libc (if one exists) to be used when linking, as well as any - * header macros for MT-safe errno, etc. For Solaris, this is the -mt - * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable - * proper compiling for MT-safe libc etc. - */ -#if defined(PTHREADS) #include <pthread.h> /* POSIX threads headers */ +#include <stdio.h> /* for perror() */ -typedef struct { - pthread_key_t key; - int initMagic; -} _glthread_TSD; +typedef pthread_t pipe_thread; + +#define PIPE_THREAD_ROUTINE( name, param ) \ + void *name( void *param ) -typedef pthread_t _glthread_Thread; +static INLINE pipe_thread pipe_thread_create( void *(* routine)( void *), void *param ) +{ + pipe_thread thread; + if (pthread_create( &thread, NULL, routine, param )) + return 0; + return thread; +} -typedef pthread_mutex_t _glthread_Mutex; +static INLINE int pipe_thread_wait( pipe_thread thread ) +{ + return pthread_join( thread, NULL ); +} -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER +static INLINE int pipe_thread_destroy( pipe_thread thread ) +{ + return pthread_detach( thread ); +} -#define _glthread_INIT_MUTEX(name) \ - pthread_mutex_init(&(name), NULL) +typedef pthread_mutex_t pipe_mutex; +typedef pthread_cond_t pipe_condvar; -#define _glthread_DESTROY_MUTEX(name) \ - pthread_mutex_destroy(&(name)) +#define pipe_static_mutex(mutex) \ + static pipe_mutex mutex = PTHREAD_MUTEX_INITIALIZER -#define _glthread_LOCK_MUTEX(name) \ - (void) pthread_mutex_lock(&(name)) +#define pipe_mutex_init(mutex) \ + pthread_mutex_init(&(mutex), NULL) -#define _glthread_UNLOCK_MUTEX(name) \ - (void) pthread_mutex_unlock(&(name)) +#define pipe_mutex_destroy(mutex) \ + pthread_mutex_destroy(&(mutex)) -typedef pthread_cond_t _glthread_Cond; +#define pipe_mutex_lock(mutex) \ + (void) pthread_mutex_lock(&(mutex)) -#define _glthread_DECLARE_STATIC_COND(name) \ - static _glthread_Cond name = PTHREAD_COND_INITIALIZER +#define pipe_mutex_unlock(mutex) \ + (void) pthread_mutex_unlock(&(mutex)) -#define _glthread_INIT_COND(cond) \ +#define pipe_static_condvar(mutex) \ + static pipe_condvar mutex = PTHREAD_COND_INITIALIZER + +#define pipe_condvar_init(cond) \ pthread_cond_init(&(cond), NULL) -#define _glthread_DESTROY_COND(name) \ - pthread_cond_destroy(&(name)) +#define pipe_condvar_destroy(cond) \ + pthread_cond_destroy(&(cond)) -#define _glthread_COND_WAIT(cond, mutex) \ +#define pipe_condvar_wait(cond, mutex) \ pthread_cond_wait(&(cond), &(mutex)) -#define _glthread_COND_SIGNAL(cond) \ +#define pipe_condvar_signal(cond) \ pthread_cond_signal(&(cond)) -#define _glthread_COND_BROADCAST(cond) \ +#define pipe_condvar_broadcast(cond) \ pthread_cond_broadcast(&(cond)) -#endif /* PTHREADS */ - +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) - -/* - * Solaris threads. Use only up to Solaris 2.4. - * Solaris 2.5 and higher provide POSIX threads. - * Be sure to compile with -mt on the Solaris compilers, or - * use -D_REENTRANT if using gcc. - */ -#ifdef SOLARIS_THREADS -#include <thread.h> - -typedef struct { - thread_key_t key; - mutex_t keylock; - int initMagic; -} _glthread_TSD; - -typedef thread_t _glthread_Thread; - -typedef mutex_t _glthread_Mutex; - -/* XXX need to really implement mutex-related macros */ -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 -#define _glthread_INIT_MUTEX(name) (void) name -#define _glthread_DESTROY_MUTEX(name) (void) name -#define _glthread_LOCK_MUTEX(name) (void) name -#define _glthread_UNLOCK_MUTEX(name) (void) name - -#endif /* SOLARIS_THREADS */ - - - - -/* - * Windows threads. Should work with Windows NT and 95. - * IMPORTANT: Link with multithreaded runtime library when THREADS are - * used! - */ -#ifdef WIN32_THREADS #include <windows.h> -typedef struct { - DWORD key; - int initMagic; -} _glthread_TSD; +typedef HANDLE pipe_thread; -typedef HANDLE _glthread_Thread; +#define PIPE_THREAD_ROUTINE( name, param ) \ + void * WINAPI name( void *param ) -typedef CRITICAL_SECTION _glthread_Mutex; +static INLINE pipe_thread pipe_thread_create( void *(WINAPI * routine)( void *), void *param ) +{ + DWORD id; + return CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE) routine, param, 0, &id ); +} -#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0} -#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) -#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name) -#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) -#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) +static INLINE int pipe_thread_wait( pipe_thread thread ) +{ + if (WaitForSingleObject( thread, INFINITE ) == WAIT_OBJECT_0) + return 0; + return -1; +} -#endif /* WIN32_THREADS */ +static INLINE int pipe_thread_destroy( pipe_thread thread ) +{ + if (CloseHandle( thread )) + return 0; + return -1; +} +typedef CRITICAL_SECTION pipe_mutex; +#define pipe_static_mutex(name) \ + /*static*/ pipe_mutex name = {0,0,0,0,0,0} +#define pipe_mutex_init(name) \ + InitializeCriticalSection(&name) -/* - * XFree86 has its own thread wrapper, Xthreads.h - * We wrap it again for GL. - */ -#ifdef USE_XTHREADS -#include <X11/Xthreads.h> +#define pipe_mutex_destroy(name) \ + DeleteCriticalSection(&name) -typedef struct { - xthread_key_t key; - int initMagic; -} _glthread_TSD; - -typedef xthread_t _glthread_Thread; - -typedef xmutex_rec _glthread_Mutex; - -#ifdef XMUTEX_INITIALIZER -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name = XMUTEX_INITIALIZER -#else -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name -#endif - -#define _glthread_INIT_MUTEX(name) \ - xmutex_init(&(name)) - -#define _glthread_DESTROY_MUTEX(name) \ - xmutex_clear(&(name)) - -#define _glthread_LOCK_MUTEX(name) \ - (void) xmutex_lock(&(name)) - -#define _glthread_UNLOCK_MUTEX(name) \ - (void) xmutex_unlock(&(name)) - -#endif /* USE_XTHREADS */ - - - -/* - * BeOS threads. R5.x required. - */ -#ifdef BEOS_THREADS - -#include <kernel/OS.h> -#include <support/TLS.h> - -typedef struct { - int32 key; - int initMagic; -} _glthread_TSD; - -typedef thread_id _glthread_Thread; - -/* Use Benaphore, aka speeder semaphore */ -typedef struct { - int32 lock; - sem_id sem; -} benaphore; -typedef benaphore _glthread_Mutex; - -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } -#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 -#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 -#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ - if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) -#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) +#define pipe_mutex_lock(name) \ + EnterCriticalSection(&name) -#endif /* BEOS_THREADS */ +#define pipe_mutex_unlock(name) \ + LeaveCriticalSection(&name) +/* XXX: dummy definitions, make it compile */ +typedef unsigned pipe_condvar; -#ifndef THREADS +#define pipe_condvar_init(condvar) \ + (void) condvar -/* - * THREADS not defined - */ +#define pipe_condvar_broadcast(condvar) \ + (void) condvar -typedef unsigned _glthread_TSD; +#else -typedef unsigned _glthread_Thread; +/** Dummy definitions */ -typedef unsigned _glthread_Mutex; +typedef unsigned pipe_thread; +typedef unsigned pipe_mutex; +typedef unsigned pipe_condvar; -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 +#define pipe_static_mutex(mutex) \ + static pipe_mutex mutex = 0 -#define _glthread_INIT_MUTEX(name) (void) name +#define pipe_mutex_init(mutex) \ + (void) mutex -#define _glthread_DESTROY_MUTEX(name) (void) name +#define pipe_mutex_destroy(mutex) \ + (void) mutex -#define _glthread_LOCK_MUTEX(name) (void) name +#define pipe_mutex_lock(mutex) \ + (void) mutex -#define _glthread_UNLOCK_MUTEX(name) (void) name +#define pipe_mutex_unlock(mutex) \ + (void) mutex -typedef unsigned _glthread_Cond; +#define pipe_static_condvar(condvar) \ + static unsigned condvar = 0 -#define _glthread_DECLARE_STATIC_COND(name) static _glthread_Cond name = 0 +#define pipe_condvar_init(condvar) \ + (void) condvar -#define _glthread_INIT_COND(name) (void) name +#define pipe_condvar_destroy(condvar) \ + (void) condvar -#define _glthread_DESTROY_COND(name) (void) name +#define pipe_condvar_wait(condvar, mutex) \ + (void) condvar -#define _glthread_COND_WAIT(name, mutex) (void) name +#define pipe_condvar_signal(condvar) \ + (void) condvar -#define _glthread_COND_SIGNAL(name) (void) name +#define pipe_condvar_broadcast(condvar) \ + (void) condvar -#define _glthread_COND_BROADCAST(name) (void) name -#endif /* THREADS */ +#endif /* PIPE_OS_? */ /* - * Platform independent thread specific data API. + * Thread-specific data. */ -extern unsigned long -_glthread_GetID(void); - - -extern void -_glthread_InitTSD(_glthread_TSD *); +typedef struct { +#if defined(PIPE_OS_LINUX) + pthread_key_t key; +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + DWORD key; +#endif + int initMagic; +} pipe_tsd; -extern void * -_glthread_GetTSD(_glthread_TSD *); +#define PIPE_TSD_INIT_MAGIC 0xff8adc98 -extern void -_glthread_SetTSD(_glthread_TSD *, void *); +static INLINE void +pipe_tsd_init(pipe_tsd *tsd) +{ +#if defined(PIPE_OS_LINUX) + if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { + perror("pthread_key_create(): failed to allocate key for thread specific data"); + exit(-1); + } +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + assert(0); +#endif + tsd->initMagic = PIPE_TSD_INIT_MAGIC; +} + +static INLINE void * +pipe_tsd_get(pipe_tsd *tsd) +{ + if (tsd->initMagic != (int) PIPE_TSD_INIT_MAGIC) { + pipe_tsd_init(tsd); + } +#if defined(PIPE_OS_LINUX) + return pthread_getspecific(tsd->key); +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + assert(0); + return NULL; +#else + assert(0); + return NULL; +#endif +} + +static INLINE void +pipe_tsd_set(pipe_tsd *tsd, void *value) +{ + if (tsd->initMagic != (int) PIPE_TSD_INIT_MAGIC) { + pipe_tsd_init(tsd); + } +#if defined(PIPE_OS_LINUX) + if (pthread_setspecific(tsd->key, value) != 0) { + perror("pthread_set_specific() failed"); + exit(-1); + } +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + assert(0); +#else + assert(0); +#endif +} -#endif /* _P_THREAD_H_ */ +#endif /* _P_THREAD2_H_ */ diff --git a/src/gallium/state_trackers/python/gallium.i b/src/gallium/state_trackers/python/gallium.i index a67372c6239..68d2db3325a 100644 --- a/src/gallium/state_trackers/python/gallium.i +++ b/src/gallium/state_trackers/python/gallium.i @@ -46,7 +46,7 @@ #include "pipe/p_shader_tokens.h" #include "cso_cache/cso_context.h" #include "util/u_draw_quad.h" -#include "util/p_tile.h" +#include "util/u_tile.h" #include "tgsi/tgsi_text.h" #include "tgsi/tgsi_dump.h" diff --git a/src/gallium/state_trackers/python/p_context.i b/src/gallium/state_trackers/python/p_context.i index 0b2621f7c31..1fdcec639f7 100644 --- a/src/gallium/state_trackers/python/p_context.i +++ b/src/gallium/state_trackers/python/p_context.i @@ -225,30 +225,30 @@ struct st_context { const float *vertices) { struct pipe_context *pipe = $self->pipe; - struct pipe_winsys *winsys = pipe->winsys; + struct pipe_screen *screen = pipe->screen; struct pipe_buffer *vbuf; float *map; unsigned size; size = num_verts * num_attribs * 4 * sizeof(float); - vbuf = winsys->buffer_create(winsys, - 32, - PIPE_BUFFER_USAGE_VERTEX, - size); + vbuf = pipe_buffer_create(screen, + 32, + PIPE_BUFFER_USAGE_VERTEX, + size); if(!vbuf) goto error1; - map = winsys->buffer_map(winsys, vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); + map = pipe_buffer_map(screen, vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); if (!map) goto error2; memcpy(map, vertices, size); - pipe->winsys->buffer_unmap(pipe->winsys, vbuf); + pipe_buffer_unmap(screen, vbuf); util_draw_vertex_buffer(pipe, vbuf, prim, num_verts, num_attribs); error2: - pipe_buffer_reference(pipe->winsys, &vbuf, NULL); + pipe_buffer_reference(screen, &vbuf, NULL); error1: ; } diff --git a/src/gallium/state_trackers/python/p_texture.i b/src/gallium/state_trackers/python/p_texture.i index f23afea1677..33fb3743cce 100644 --- a/src/gallium/state_trackers/python/p_texture.i +++ b/src/gallium/state_trackers/python/p_texture.i @@ -180,7 +180,7 @@ struct st_buffer { } void write( const char *STRING, unsigned LENGTH, unsigned offset = 0) { - struct pipe_winsys *winsys = $self->st_dev->screen->winsys; + struct pipe_screen *screen = $self->st_dev->screen; char *map; assert($self->buffer->refcount); @@ -195,10 +195,10 @@ struct st_buffer { return; } - map = winsys->buffer_map(winsys, $self->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); + map = pipe_buffer_map(screen, $self->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); if(map) { memcpy(map + offset, STRING, LENGTH); - winsys->buffer_unmap(winsys, $self->buffer); + pipe_buffer_unmap(screen, $self->buffer); } } }; diff --git a/src/gallium/state_trackers/python/samples/tri.py b/src/gallium/state_trackers/python/samples/tri.py index 1271c67627d..193479f7d6c 100644 --- a/src/gallium/state_trackers/python/samples/tri.py +++ b/src/gallium/state_trackers/python/samples/tri.py @@ -167,7 +167,6 @@ def test(dev): 1:MOV OUT[1], IN[1] 2:END ''') - #vs.dump() ctx.set_vertex_shader(vs) # fragment shader @@ -178,7 +177,6 @@ def test(dev): 0:MOV OUT[0], IN[0] 1:END ''') - #fs.dump() ctx.set_fragment_shader(fs) nverts = 3 @@ -218,6 +216,7 @@ def test(dev): ctx.flush() show_image(cbuf.get_surface(usage = PIPE_BUFFER_USAGE_CPU_READ|PIPE_BUFFER_USAGE_CPU_WRITE)) + #save_image('tri.png', cbuf.get_surface(usage = PIPE_BUFFER_USAGE_CPU_READ|PIPE_BUFFER_USAGE_CPU_WRITE)) diff --git a/src/gallium/state_trackers/python/st_device.c b/src/gallium/state_trackers/python/st_device.c index f71d85dd9b4..95c1378a032 100644 --- a/src/gallium/state_trackers/python/st_device.c +++ b/src/gallium/state_trackers/python/st_device.c @@ -292,8 +292,8 @@ void st_buffer_destroy(struct st_buffer *st_buf) { if(st_buf) { - struct pipe_winsys *winsys = st_buf->st_dev->screen->winsys; - pipe_buffer_reference(winsys, &st_buf->buffer, NULL); + struct pipe_screen *screen = st_buf->st_dev->screen; + pipe_buffer_reference(screen, &st_buf->buffer, NULL); FREE(st_buf); } } @@ -303,7 +303,7 @@ struct st_buffer * st_buffer_create(struct st_device *st_dev, unsigned alignment, unsigned usage, unsigned size) { - struct pipe_winsys *winsys = st_dev->screen->winsys; + struct pipe_screen *screen = st_dev->screen; struct st_buffer *st_buf; st_buf = CALLOC_STRUCT(st_buffer); @@ -312,7 +312,7 @@ st_buffer_create(struct st_device *st_dev, st_buf->st_dev = st_dev; - st_buf->buffer = winsys->buffer_create(winsys, alignment, usage, size); + st_buf->buffer = pipe_buffer_create(screen, alignment, usage, size); if(!st_buf->buffer) { st_buffer_destroy(st_buf); return NULL; diff --git a/src/gallium/state_trackers/python/st_softpipe_winsys.c b/src/gallium/state_trackers/python/st_softpipe_winsys.c index 2d4f5434b35..f62113a4691 100644 --- a/src/gallium/state_trackers/python/st_softpipe_winsys.c +++ b/src/gallium/state_trackers/python/st_softpipe_winsys.c @@ -221,7 +221,7 @@ st_softpipe_surface_release(struct pipe_winsys *winsys, surf->refcount--; if (surf->refcount == 0) { if (surf->buffer) - pipe_buffer_reference(winsys, &surf->buffer, NULL); + winsys_buffer_reference(winsys, &surf->buffer, NULL); free(surf); } *s = NULL; diff --git a/src/gallium/winsys/drm/intel/common/glthread.h b/src/gallium/winsys/drm/intel/common/glthread.h deleted file mode 100644 index b8e9d5f59b8..00000000000 --- a/src/gallium/winsys/drm/intel/common/glthread.h +++ /dev/null @@ -1,359 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * Thread support for gl dispatch. - * - * Initial version by John Stone ([email protected]) ([email protected]) - * and Christoph Poliwoda ([email protected]) - * Revised by Keith Whitwell - * Adapted for new gl dispatcher by Brian Paul - * - * - * - * DOCUMENTATION - * - * This thread module exports the following types: - * _glthread_TSD Thread-specific data area - * _glthread_Thread Thread datatype - * _glthread_Mutex Mutual exclusion lock - * - * Macros: - * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex - * _glthread_INIT_MUTEX(name) Initialize a mutex - * _glthread_LOCK_MUTEX(name) Lock a mutex - * _glthread_UNLOCK_MUTEX(name) Unlock a mutex - * - * Functions: - * _glthread_GetID(v) Get integer thread ID - * _glthread_InitTSD() Initialize thread-specific data - * _glthread_GetTSD() Get thread-specific data - * _glthread_SetTSD() Set thread-specific data - * - */ - -/* - * If this file is accidentally included by a non-threaded build, - * it should not cause the build to fail, or otherwise cause problems. - * In general, it should only be included when needed however. - */ - -#ifndef GLTHREAD_H -#define GLTHREAD_H - - -#if defined(USE_MGL_NAMESPACE) -#define _glapi_Dispatch _mglapi_Dispatch -#endif - - - -#if (defined(PTHREADS) || defined(SOLARIS_THREADS) ||\ - defined(WIN32_THREADS) || defined(USE_XTHREADS) || defined(BEOS_THREADS)) \ - && !defined(THREADS) -# define THREADS -#endif - -#ifdef VMS -#include <GL/vms_x_fix.h> -#endif - -/* - * POSIX threads. This should be your choice in the Unix world - * whenever possible. When building with POSIX threads, be sure - * to enable any compiler flags which will cause the MT-safe - * libc (if one exists) to be used when linking, as well as any - * header macros for MT-safe errno, etc. For Solaris, this is the -mt - * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable - * proper compiling for MT-safe libc etc. - */ -#if defined(PTHREADS) -#include <pthread.h> /* POSIX threads headers */ - -typedef struct { - pthread_key_t key; - int initMagic; -} _glthread_TSD; - -typedef pthread_t _glthread_Thread; - -typedef pthread_mutex_t _glthread_Mutex; - -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER - -#define _glthread_INIT_MUTEX(name) \ - pthread_mutex_init(&(name), NULL) - -#define _glthread_DESTROY_MUTEX(name) \ - pthread_mutex_destroy(&(name)) - -#define _glthread_LOCK_MUTEX(name) \ - (void) pthread_mutex_lock(&(name)) - -#define _glthread_UNLOCK_MUTEX(name) \ - (void) pthread_mutex_unlock(&(name)) - -typedef pthread_cond_t _glthread_Cond; - -#define _glthread_DECLARE_STATIC_COND(name) \ - static _glthread_Cond name = PTHREAD_COND_INITIALIZER - -#define _glthread_INIT_COND(cond) \ - pthread_cond_init(&(cond), NULL) - -#define _glthread_DESTROY_COND(name) \ - pthread_cond_destroy(&(name)) - -#define _glthread_COND_WAIT(cond, mutex) \ - pthread_cond_wait(&(cond), &(mutex)) - -#define _glthread_COND_SIGNAL(cond) \ - pthread_cond_signal(&(cond)) - -#define _glthread_COND_BROADCAST(cond) \ - pthread_cond_broadcast(&(cond)) - - -#else /* PTHREADS */ - -typedef unsigned int _glthread_Cond; -#define _glthread_DECLARE_STATIC_COND(name) \ -// #warning Condition variables not implemented. - -#define _glthread_INIT_COND(cond) \ - abort(); - -#define _glthread_DESTROY_COND(name) \ - abort(); - -#define _glthread_COND_WAIT(cond, mutex) \ - abort(); - -#define _glthread_COND_SIGNAL(cond) \ - abort(); - -#define _glthread_COND_BROADCAST(cond) \ - abort(); - -#endif - - -/* - * Solaris threads. Use only up to Solaris 2.4. - * Solaris 2.5 and higher provide POSIX threads. - * Be sure to compile with -mt on the Solaris compilers, or - * use -D_REENTRANT if using gcc. - */ -#ifdef SOLARIS_THREADS -#include <thread.h> - -typedef struct { - thread_key_t key; - mutex_t keylock; - int initMagic; -} _glthread_TSD; - -typedef thread_t _glthread_Thread; - -typedef mutex_t _glthread_Mutex; - -/* XXX need to really implement mutex-related macros */ -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 -#define _glthread_INIT_MUTEX(name) (void) name -#define _glthread_DESTROY_MUTEX(name) (void) name -#define _glthread_LOCK_MUTEX(name) (void) name -#define _glthread_UNLOCK_MUTEX(name) (void) name - -#endif /* SOLARIS_THREADS */ - - - - -/* - * Windows threads. Should work with Windows NT and 95. - * IMPORTANT: Link with multithreaded runtime library when THREADS are - * used! - */ -#ifdef WIN32_THREADS -#include <windows.h> - -typedef struct { - DWORD key; - int initMagic; -} _glthread_TSD; - -typedef HANDLE _glthread_Thread; - -typedef CRITICAL_SECTION _glthread_Mutex; - -#define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0} -#define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name) -#define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name) -#define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name) -#define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name) - -#endif /* WIN32_THREADS */ - - - - -/* - * XFree86 has its own thread wrapper, Xthreads.h - * We wrap it again for GL. - */ -#ifdef USE_XTHREADS -#include <X11/Xthreads.h> - -typedef struct { - xthread_key_t key; - int initMagic; -} _glthread_TSD; - -typedef xthread_t _glthread_Thread; - -typedef xmutex_rec _glthread_Mutex; - -#ifdef XMUTEX_INITIALIZER -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name = XMUTEX_INITIALIZER -#else -#define _glthread_DECLARE_STATIC_MUTEX(name) \ - static _glthread_Mutex name -#endif - -#define _glthread_INIT_MUTEX(name) \ - xmutex_init(&(name)) - -#define _glthread_DESTROY_MUTEX(name) \ - xmutex_clear(&(name)) - -#define _glthread_LOCK_MUTEX(name) \ - (void) xmutex_lock(&(name)) - -#define _glthread_UNLOCK_MUTEX(name) \ - (void) xmutex_unlock(&(name)) - -#endif /* USE_XTHREADS */ - - - -/* - * BeOS threads. R5.x required. - */ -#ifdef BEOS_THREADS - -#include <kernel/OS.h> -#include <support/TLS.h> - -typedef struct { - int32 key; - int initMagic; -} _glthread_TSD; - -typedef thread_id _glthread_Thread; - -/* Use Benaphore, aka speeder semaphore */ -typedef struct { - int32 lock; - sem_id sem; -} benaphore; -typedef benaphore _glthread_Mutex; - -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 } -#define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0 -#define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0 -#define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \ - if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem) -#define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem) - -#endif /* BEOS_THREADS */ - - - -#ifndef THREADS - -/* - * THREADS not defined - */ - -typedef GLuint _glthread_TSD; - -typedef GLuint _glthread_Thread; - -typedef GLuint _glthread_Mutex; - -#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 - -#define _glthread_INIT_MUTEX(name) (void) name - -#define _glthread_DESTROY_MUTEX(name) (void) name - -#define _glthread_LOCK_MUTEX(name) (void) name - -#define _glthread_UNLOCK_MUTEX(name) (void) name - -#endif /* THREADS */ - - - -/* - * Platform independent thread specific data API. - */ - -extern unsigned long -_glthread_GetID(void); - - -extern void -_glthread_InitTSD(_glthread_TSD *); - - -extern void * -_glthread_GetTSD(_glthread_TSD *); - - -extern void -_glthread_SetTSD(_glthread_TSD *, void *); - -#if defined(GLX_USE_TLS) - -extern __thread struct _glapi_table * _glapi_tls_Dispatch - __attribute__((tls_model("initial-exec"))); - -#define GET_DISPATCH() _glapi_tls_Dispatch - -#elif !defined(GL_CALL) -# if defined(THREADS) -# define GET_DISPATCH() \ - ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \ - ? _glapi_Dispatch : _glapi_get_dispatch()) -# else -# define GET_DISPATCH() _glapi_Dispatch -# endif /* defined(THREADS) */ -#endif /* ndef GL_CALL */ - - -#endif /* THREADS_H */ diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c index b6d901f85e4..517a97b3ee5 100644 --- a/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c +++ b/src/gallium/winsys/drm/intel/common/ws_dri_bufmgr.c @@ -33,7 +33,7 @@ #include <xf86drm.h> #include <stdlib.h> #include <stdio.h> -#include "glthread.h" +#include "pipe/p_thread.h" #include "errno.h" #include "ws_dri_bufmgr.h" #include "string.h" @@ -51,8 +51,8 @@ * driBufferObject mutex - > this rw lock. */ -_glthread_DECLARE_STATIC_MUTEX(bmMutex); -_glthread_DECLARE_STATIC_COND(bmCond); +pipe_static_mutex(bmMutex); +pipe_static_condvar(bmCond); static int kernelReaders = 0; static int num_buffers = 0; @@ -241,29 +241,29 @@ static int drmBOResetList(drmBOList *list) void driWriteLockKernelBO(void) { - _glthread_LOCK_MUTEX(bmMutex); + pipe_mutex_lock(bmMutex); while(kernelReaders != 0) - _glthread_COND_WAIT(bmCond, bmMutex); + pipe_condvar_wait(bmCond, bmMutex); } void driWriteUnlockKernelBO(void) { - _glthread_UNLOCK_MUTEX(bmMutex); + pipe_mutex_unlock(bmMutex); } void driReadLockKernelBO(void) { - _glthread_LOCK_MUTEX(bmMutex); + pipe_mutex_lock(bmMutex); kernelReaders++; - _glthread_UNLOCK_MUTEX(bmMutex); + pipe_mutex_unlock(bmMutex); } void driReadUnlockKernelBO(void) { - _glthread_LOCK_MUTEX(bmMutex); + pipe_mutex_lock(bmMutex); if (--kernelReaders == 0) - _glthread_COND_BROADCAST(bmCond); - _glthread_UNLOCK_MUTEX(bmMutex); + pipe_condvar_broadcast(bmCond); + pipe_mutex_unlock(bmMutex); } @@ -277,7 +277,7 @@ void driReadUnlockKernelBO(void) typedef struct _DriBufferObject { DriBufferPool *pool; - _glthread_Mutex mutex; + pipe_mutex mutex; int refCount; const char *name; uint64_t flags; @@ -318,12 +318,12 @@ driBOKernel(struct _DriBufferObject *buf) drmBO *ret; driReadLockKernelBO(); - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); assert(buf->private != NULL); ret = buf->pool->kernel(buf->pool, buf->private); if (!ret) BM_CKFATAL(-EINVAL); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); driReadUnlockKernelBO(); return ret; @@ -338,9 +338,9 @@ driBOWaitIdle(struct _DriBufferObject *buf, int lazy) * that time?? */ - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); BM_CKFATAL(buf->pool->waitIdle(buf->pool, buf->private, &buf->mutex, lazy)); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); } void * @@ -353,11 +353,11 @@ driBOMap(struct _DriBufferObject *buf, unsigned flags, unsigned hint) return buf->userData; } - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); assert(buf->private != NULL); retval = buf->pool->map(buf->pool, buf->private, flags, hint, &buf->mutex, &virtual); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); return retval == 0 ? virtual : NULL; } @@ -369,9 +369,9 @@ driBOUnmap(struct _DriBufferObject *buf) return; assert(buf->private != NULL); - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); } unsigned long @@ -381,9 +381,9 @@ driBOOffset(struct _DriBufferObject *buf) assert(buf->private != NULL); - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); ret = buf->pool->offset(buf->pool, buf->private); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); return ret; } @@ -394,9 +394,9 @@ driBOPoolOffset(struct _DriBufferObject *buf) assert(buf->private != NULL); - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); ret = buf->pool->poolOffset(buf->pool, buf->private); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); return ret; } @@ -408,9 +408,9 @@ driBOFlags(struct _DriBufferObject *buf) assert(buf->private != NULL); driReadLockKernelBO(); - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); ret = buf->pool->flags(buf->pool, buf->private); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); driReadUnlockKernelBO(); return ret; } @@ -418,12 +418,12 @@ driBOFlags(struct _DriBufferObject *buf) struct _DriBufferObject * driBOReference(struct _DriBufferObject *buf) { - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); if (++buf->refCount == 1) { - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); BM_CKFATAL(-EINVAL); } - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); return buf; } @@ -435,10 +435,10 @@ driBOUnReference(struct _DriBufferObject *buf) if (!buf) return; - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); tmp = --buf->refCount; if (!tmp) { - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); if (buf->private) { if (buf->createdByReference) buf->pool->unreference(buf->pool, buf->private); @@ -451,7 +451,7 @@ driBOUnReference(struct _DriBufferObject *buf) num_buffers--; free(buf); } else - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); } @@ -469,7 +469,7 @@ driBOData(struct _DriBufferObject *buf, assert(!buf->userBuffer); /* XXX just do a memcpy? */ - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); pool = buf->pool; if (pool == NULL && newPool != NULL) { @@ -556,7 +556,7 @@ driBOData(struct _DriBufferObject *buf, } out: - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); return retval; } @@ -569,7 +569,7 @@ driBOSubData(struct _DriBufferObject *buf, assert(!buf->userBuffer); /* XXX just do a memcpy? */ - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); if (size && data) { BM_CKFATAL(buf->pool->map(buf->pool, buf->private, DRM_BO_FLAG_WRITE, 0, &buf->mutex, @@ -577,7 +577,7 @@ driBOSubData(struct _DriBufferObject *buf, memcpy((unsigned char *) virtual + offset, data, size); BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); } - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); } void @@ -588,21 +588,21 @@ driBOGetSubData(struct _DriBufferObject *buf, assert(!buf->userBuffer); /* XXX just do a memcpy? */ - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); if (size && data) { BM_CKFATAL(buf->pool->map(buf->pool, buf->private, DRM_BO_FLAG_READ, 0, &buf->mutex, &virtual)); memcpy(data, (unsigned char *) virtual + offset, size); BM_CKFATAL(buf->pool->unmap(buf->pool, buf->private)); } - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); } void driBOSetReferenced(struct _DriBufferObject *buf, unsigned long handle) { - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); if (buf->private != NULL) { assert((size_t)"Invalid buffer for setReferenced\n" & 0); BM_CKFATAL(-EINVAL); @@ -619,7 +619,7 @@ driBOSetReferenced(struct _DriBufferObject *buf, } buf->createdByReference = TRUE; buf->flags = buf->pool->kernel(buf->pool, buf->private)->flags; - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); } int @@ -644,8 +644,8 @@ driGenBuffers(struct _DriBufferPool *pool, if (!buf) return -ENOMEM; - _glthread_INIT_MUTEX(buf->mutex); - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_init(buf->mutex); + pipe_mutex_lock(buf->mutex); buf->refCount = 1; buf->flags = flags; buf->hint = hint; @@ -653,7 +653,7 @@ driGenBuffers(struct _DriBufferPool *pool, buf->alignment = alignment; buf->pool = pool; buf->createdByReference = 0; - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); buffers[i] = buf; } return 0; @@ -818,7 +818,7 @@ driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf, { int newItem; - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); BM_CKFATAL(driAddValidateItem(&list->drmBuffers, buf->pool->kernel(buf->pool, buf->private), flags, mask, itemLoc, node)); @@ -827,7 +827,7 @@ driBOAddListItem(struct _DriBufferList * list, struct _DriBufferObject *buf, if (newItem) buf->refCount++; - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); } drmBOList *driGetdrmBOList(struct _DriBufferList *list) @@ -845,10 +845,10 @@ void driPutdrmBOList(struct _DriBufferList *list) void driBOFence(struct _DriBufferObject *buf, struct _DriFenceObject *fence) { - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); if (buf->pool->fence) BM_CKFATAL(buf->pool->fence(buf->pool, buf->private, fence)); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); } @@ -908,10 +908,10 @@ driBOValidateUserList(struct _DriBufferList * list) while (curBuf) { buf = (struct _DriBufferObject *) drmBOListBuf(curBuf); - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); if (buf->pool->validate) BM_CKFATAL(buf->pool->validate(buf->pool, buf->private, &buf->mutex)); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); curBuf = drmBOListNext(&list->driBuffers, curBuf); } } @@ -929,9 +929,9 @@ driBOSize(struct _DriBufferObject *buf) { unsigned long size; - _glthread_LOCK_MUTEX(buf->mutex); + pipe_mutex_lock(buf->mutex); size = buf->pool->size(buf->pool, buf->private); - _glthread_UNLOCK_MUTEX(buf->mutex); + pipe_mutex_unlock(buf->mutex); return size; diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h b/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h index bf607989241..ad3b6f3931c 100644 --- a/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h +++ b/src/gallium/winsys/drm/intel/common/ws_dri_bufpool.h @@ -33,14 +33,14 @@ #define _PSB_BUFPOOL_H_ #include <xf86drm.h> -#include <glthread.h> +#include "pipe/p_thread.h" struct _DriFenceObject; typedef struct _DriBufferPool { int fd; int (*map) (struct _DriBufferPool * pool, void *private, - unsigned flags, int hint, _glthread_Mutex *mutex, + unsigned flags, int hint, pipe_mutex *mutex, void **virtual); int (*unmap) (struct _DriBufferPool * pool, void *private); int (*destroy) (struct _DriBufferPool * pool, void *private); @@ -55,8 +55,8 @@ typedef struct _DriBufferPool int (*fence) (struct _DriBufferPool * pool, void *private, struct _DriFenceObject * fence); drmBO *(*kernel) (struct _DriBufferPool * pool, void *private); - int (*validate) (struct _DriBufferPool * pool, void *private, _glthread_Mutex *mutex); - int (*waitIdle) (struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, + int (*validate) (struct _DriBufferPool * pool, void *private, pipe_mutex *mutex); + int (*waitIdle) (struct _DriBufferPool *pool, void *private, pipe_mutex *mutex, int lazy); int (*setStatus) (struct _DriBufferPool *pool, void *private, uint64_t flag_diff, uint64_t old_flags); diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c index 40929efa2f9..54618b1c82a 100644 --- a/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c +++ b/src/gallium/winsys/drm/intel/common/ws_dri_drmpool.c @@ -113,7 +113,7 @@ pool_unreference(struct _DriBufferPool *pool, void *private) static int pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, _glthread_Mutex *mutex, void **virtual) + int hint, pipe_mutex *mutex, void **virtual) { drmBO *buf = (drmBO *) private; int ret; @@ -202,7 +202,7 @@ pool_kernel(struct _DriBufferPool *pool, void *private) } static int -pool_waitIdle(struct _DriBufferPool *pool, void *private, _glthread_Mutex *mutex, +pool_waitIdle(struct _DriBufferPool *pool, void *private, pipe_mutex *mutex, int lazy) { drmBO *buf = (drmBO *) private; diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c index b56bc269da5..831c75d30cc 100644 --- a/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c +++ b/src/gallium/winsys/drm/intel/common/ws_dri_fencemgr.c @@ -1,5 +1,5 @@ #include "ws_dri_fencemgr.h" -#include "glthread.h" +#include "pipe/p_thread.h" #include <xf86mm.h> #include <string.h> #include <unistd.h> @@ -20,7 +20,7 @@ struct _DriFenceMgr { /* * These members are protected by this->mutex */ - _glthread_Mutex mutex; + pipe_mutex mutex; int refCount; drmMMListHead *heads; int num_fences; @@ -44,7 +44,7 @@ struct _DriFenceObject { /* * These members are protected by this->mutex. */ - _glthread_Mutex mutex; + pipe_mutex mutex; uint32_t signaled_type; void *private; }; @@ -65,8 +65,8 @@ driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info) if (!tmp) return NULL; - _glthread_INIT_MUTEX(tmp->mutex); - _glthread_LOCK_MUTEX(tmp->mutex); + pipe_mutex_init(tmp->mutex); + pipe_mutex_lock(tmp->mutex); tmp->refCount = 1; tmp->info = *info; tmp->num_fences = 0; @@ -77,7 +77,7 @@ driFenceMgrCreate(const struct _DriFenceMgrCreateInfo *info) for (i=0; i<tmp->info.num_classes; ++i) { DRMINITLISTHEAD(&tmp->heads[i]); } - _glthread_UNLOCK_MUTEX(tmp->mutex); + pipe_mutex_unlock(tmp->mutex); return tmp; out_err: @@ -95,13 +95,13 @@ driFenceMgrUnrefUnlock(struct _DriFenceMgr **pMgr) if (--mgr->refCount == 0) free(mgr); else - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); } void driFenceMgrUnReference(struct _DriFenceMgr **pMgr) { - _glthread_LOCK_MUTEX((*pMgr)->mutex); + pipe_mutex_lock((*pMgr)->mutex); driFenceMgrUnrefUnlock(pMgr); } @@ -143,9 +143,9 @@ driSignalPreviousFencesLocked(struct _DriFenceMgr *mgr, */ ++entry->refCount; - _glthread_UNLOCK_MUTEX(mgr->mutex); - _glthread_LOCK_MUTEX(entry->mutex); - _glthread_LOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); + pipe_mutex_lock(entry->mutex); + pipe_mutex_lock(mgr->mutex); prev = list->prev; @@ -157,7 +157,7 @@ driSignalPreviousFencesLocked(struct _DriFenceMgr *mgr, * Somebody else removed the entry from the list. */ - _glthread_UNLOCK_MUTEX(entry->mutex); + pipe_mutex_unlock(entry->mutex); driFenceUnReferenceLocked(&entry); return; } @@ -167,7 +167,7 @@ driSignalPreviousFencesLocked(struct _DriFenceMgr *mgr, DRMLISTDELINIT(list); mgr->info.unreference(mgr, &entry->private); } - _glthread_UNLOCK_MUTEX(entry->mutex); + pipe_mutex_unlock(entry->mutex); driFenceUnReferenceLocked(&entry); list = prev; } @@ -181,7 +181,7 @@ driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, struct _DriFenceMgr *mgr = fence->mgr; int ret = 0; - _glthread_LOCK_MUTEX(fence->mutex); + pipe_mutex_lock(fence->mutex); if ((fence->signaled_type & fence_type) == fence_type) goto out0; @@ -190,16 +190,16 @@ driFenceFinish(struct _DriFenceObject *fence, uint32_t fence_type, if (ret) goto out0; - _glthread_LOCK_MUTEX(mgr->mutex); - _glthread_UNLOCK_MUTEX(fence->mutex); + pipe_mutex_lock(mgr->mutex); + pipe_mutex_unlock(fence->mutex); driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, fence_type); - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); return 0; out0: - _glthread_UNLOCK_MUTEX(fence->mutex); + pipe_mutex_unlock(fence->mutex); return ret; } @@ -207,9 +207,9 @@ uint32_t driFenceSignaledTypeCached(struct _DriFenceObject *fence) { uint32_t ret; - _glthread_LOCK_MUTEX(fence->mutex); + pipe_mutex_lock(fence->mutex); ret = fence->signaled_type; - _glthread_UNLOCK_MUTEX(fence->mutex); + pipe_mutex_unlock(fence->mutex); return ret; } @@ -221,7 +221,7 @@ driFenceSignaledType(struct _DriFenceObject *fence, uint32_t flush_type, int ret = 0; struct _DriFenceMgr *mgr; - _glthread_LOCK_MUTEX(fence->mutex); + pipe_mutex_lock(fence->mutex); mgr = fence->mgr; *signaled = fence->signaled_type; if ((fence->signaled_type & flush_type) == flush_type) @@ -236,25 +236,25 @@ driFenceSignaledType(struct _DriFenceObject *fence, uint32_t flush_type, if ((fence->signaled_type | *signaled) == fence->signaled_type) goto out0; - _glthread_LOCK_MUTEX(mgr->mutex); - _glthread_UNLOCK_MUTEX(fence->mutex); + pipe_mutex_lock(mgr->mutex); + pipe_mutex_unlock(fence->mutex); driSignalPreviousFencesLocked(mgr, &fence->head, fence->fence_class, *signaled); - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); return 0; out0: - _glthread_UNLOCK_MUTEX(fence->mutex); + pipe_mutex_unlock(fence->mutex); return ret; } struct _DriFenceObject * driFenceReference(struct _DriFenceObject *fence) { - _glthread_LOCK_MUTEX(fence->mgr->mutex); + pipe_mutex_lock(fence->mgr->mutex); ++fence->refCount; - _glthread_UNLOCK_MUTEX(fence->mgr->mutex); + pipe_mutex_unlock(fence->mgr->mutex); return fence; } @@ -267,7 +267,7 @@ driFenceUnReference(struct _DriFenceObject **pFence) return; mgr = (*pFence)->mgr; - _glthread_LOCK_MUTEX(mgr->mutex); + pipe_mutex_lock(mgr->mutex); ++mgr->refCount; driFenceUnReferenceLocked(pFence); driFenceMgrUnrefUnlock(&mgr); @@ -294,15 +294,15 @@ struct _DriFenceObject return NULL; } - _glthread_INIT_MUTEX(fence->mutex); - _glthread_LOCK_MUTEX(fence->mutex); - _glthread_LOCK_MUTEX(mgr->mutex); + pipe_mutex_init(fence->mutex); + pipe_mutex_lock(fence->mutex); + pipe_mutex_lock(mgr->mutex); fence->refCount = 1; DRMLISTADDTAIL(&fence->head, &mgr->heads[fence_class]); fence->mgr = mgr; ++mgr->refCount; ++mgr->num_fences; - _glthread_UNLOCK_MUTEX(mgr->mutex); + pipe_mutex_unlock(mgr->mutex); fence->fence_class = fence_class; fence->fence_type = fence_type; fence->signaled_type = 0; @@ -312,7 +312,7 @@ struct _DriFenceObject memcpy(fence->private, private, private_size); } - _glthread_UNLOCK_MUTEX(fence->mutex); + pipe_mutex_unlock(fence->mutex); return fence; } diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c index a80555c9c71..60924eac9ee 100644 --- a/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c +++ b/src/gallium/winsys/drm/intel/common/ws_dri_mallocpool.c @@ -33,7 +33,7 @@ #include <stdlib.h> #include <errno.h> #include "pipe/p_debug.h" -#include "glthread.h" +#include "pipe/p_thread.h" #include "ws_dri_bufpool.h" #include "ws_dri_bufmgr.h" @@ -60,14 +60,14 @@ pool_destroy(struct _DriBufferPool *pool, void *private) static int pool_waitIdle(struct _DriBufferPool *pool, void *private, - _glthread_Mutex *mutex, int lazy) + pipe_mutex *mutex, int lazy) { return 0; } static int pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, _glthread_Mutex *mutex, void **virtual) + int hint, pipe_mutex *mutex, void **virtual) { *virtual = (void *)((unsigned long *)private + 2); return 0; diff --git a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c index dfcf6d6b19a..391cea50a7f 100644 --- a/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c +++ b/src/gallium/winsys/drm/intel/common/ws_dri_slabpool.c @@ -37,7 +37,7 @@ #include "ws_dri_bufpool.h" #include "ws_dri_fencemgr.h" #include "ws_dri_bufmgr.h" -#include "glthread.h" +#include "pipe/p_thread.h" #define DRI_SLABPOOL_ALLOC_RETRIES 100 @@ -53,7 +53,7 @@ struct _DriSlabBuffer { uint32_t start; uint32_t fenceType; int unFenced; - _glthread_Cond event; + pipe_condvar event; }; struct _DriKernelBO { @@ -84,7 +84,7 @@ struct _DriSlabSizeHeader { uint32_t numDelayed; struct _DriSlabPool *slabPool; uint32_t bufSize; - _glthread_Mutex mutex; + pipe_mutex mutex; }; struct _DriFreeSlabManager { @@ -94,7 +94,7 @@ struct _DriFreeSlabManager { drmMMListHead timeoutList; drmMMListHead unCached; drmMMListHead cached; - _glthread_Mutex mutex; + pipe_mutex mutex; }; @@ -196,7 +196,7 @@ driSetKernelBOFree(struct _DriFreeSlabManager *fMan, { struct timeval time; - _glthread_LOCK_MUTEX(fMan->mutex); + pipe_mutex_lock(fMan->mutex); gettimeofday(&time, NULL); driTimeAdd(&time, &fMan->slabTimeout); @@ -210,7 +210,7 @@ driSetKernelBOFree(struct _DriFreeSlabManager *fMan, DRMLISTADDTAIL(&kbo->timeoutHead, &fMan->timeoutList); driFreeTimeoutKBOsLocked(fMan, &time); - _glthread_UNLOCK_MUTEX(fMan->mutex); + pipe_mutex_unlock(fMan->mutex); } /* @@ -237,7 +237,7 @@ driAllocKernelBO(struct _DriSlabSizeHeader *header) size = (size <= slabPool->maxSlabSize) ? size : slabPool->maxSlabSize; size = (size + slabPool->pageSize - 1) & ~(slabPool->pageSize - 1); - _glthread_LOCK_MUTEX(fMan->mutex); + pipe_mutex_lock(fMan->mutex); kbo = NULL; @@ -269,7 +269,7 @@ driAllocKernelBO(struct _DriSlabSizeHeader *header) DRMLISTDELINIT(&kbo->timeoutHead); } - _glthread_UNLOCK_MUTEX(fMan->mutex); + pipe_mutex_unlock(fMan->mutex); if (kbo) { uint64_t new_mask = kbo->bo.proposedFlags ^ slabPool->proposedFlags; @@ -360,7 +360,7 @@ driAllocSlab(struct _DriSlabSizeHeader *header) buf->start = i* header->bufSize; buf->mapCount = 0; buf->isSlabBuffer = 1; - _glthread_INIT_COND(buf->event); + pipe_condvar_init(buf->event); DRMLISTADDTAIL(&buf->head, &slab->freeBuffers); slab->numFree++; buf++; @@ -494,23 +494,23 @@ driSlabAllocBuffer(struct _DriSlabSizeHeader *header) drmMMListHead *list; int count = DRI_SLABPOOL_ALLOC_RETRIES; - _glthread_LOCK_MUTEX(header->mutex); + pipe_mutex_lock(header->mutex); while(header->slabs.next == &header->slabs && count > 0) { driSlabCheckFreeLocked(header, 0); if (header->slabs.next != &header->slabs) break; - _glthread_UNLOCK_MUTEX(header->mutex); + pipe_mutex_unlock(header->mutex); if (count != DRI_SLABPOOL_ALLOC_RETRIES) usleep(1); - _glthread_LOCK_MUTEX(header->mutex); + pipe_mutex_lock(header->mutex); (void) driAllocSlab(header); count--; } list = header->slabs.next; if (list == &header->slabs) { - _glthread_UNLOCK_MUTEX(header->mutex); + pipe_mutex_unlock(header->mutex); return NULL; } slab = DRMLISTENTRY(struct _DriSlab, list, head); @@ -520,7 +520,7 @@ driSlabAllocBuffer(struct _DriSlabSizeHeader *header) list = slab->freeBuffers.next; DRMLISTDELINIT(list); - _glthread_UNLOCK_MUTEX(header->mutex); + pipe_mutex_unlock(header->mutex); buf = DRMLISTENTRY(struct _DriSlabBuffer, list, head); return buf; } @@ -618,7 +618,7 @@ pool_destroy(struct _DriBufferPool *driPool, void *private) slab = buf->parent; header = slab->header; - _glthread_LOCK_MUTEX(header->mutex); + pipe_mutex_lock(header->mutex); buf->unFenced = 0; buf->mapCount = 0; @@ -631,18 +631,18 @@ pool_destroy(struct _DriBufferPool *driPool, void *private) driSlabFreeBufferLocked(buf); } - _glthread_UNLOCK_MUTEX(header->mutex); + pipe_mutex_unlock(header->mutex); return 0; } static int pool_waitIdle(struct _DriBufferPool *driPool, void *private, - _glthread_Mutex *mutex, int lazy) + pipe_mutex *mutex, int lazy) { struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; while(buf->unFenced) - _glthread_COND_WAIT(buf->event, *mutex); + pipe_condvar_wait(buf->event, *mutex); if (!buf->fence) return 0; @@ -655,7 +655,7 @@ pool_waitIdle(struct _DriBufferPool *driPool, void *private, static int pool_map(struct _DriBufferPool *pool, void *private, unsigned flags, - int hint, _glthread_Mutex *mutex, void **virtual) + int hint, pipe_mutex *mutex, void **virtual) { struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; int busy; @@ -689,7 +689,7 @@ pool_unmap(struct _DriBufferPool *pool, void *private) --buf->mapCount; if (buf->mapCount == 0 && buf->isSlabBuffer) - _glthread_COND_BROADCAST(buf->event); + pipe_condvar_broadcast(buf->event); return 0; } @@ -760,7 +760,7 @@ pool_fence(struct _DriBufferPool *pool, void *private, buf->fenceType = bo->fenceFlags; buf->unFenced = 0; - _glthread_COND_BROADCAST(buf->event); + pipe_condvar_broadcast(buf->event); return 0; } @@ -775,7 +775,7 @@ pool_kernel(struct _DriBufferPool *pool, void *private) static int pool_validate(struct _DriBufferPool *pool, void *private, - _glthread_Mutex *mutex) + pipe_mutex *mutex) { struct _DriSlabBuffer *buf = (struct _DriSlabBuffer *) private; @@ -783,7 +783,7 @@ pool_validate(struct _DriBufferPool *pool, void *private, return 0; while(buf->mapCount != 0) - _glthread_COND_WAIT(buf->event, *mutex); + pipe_condvar_wait(buf->event, *mutex); buf->unFenced = 1; return 0; @@ -799,8 +799,8 @@ driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec) if (!tmp) return NULL; - _glthread_INIT_MUTEX(tmp->mutex); - _glthread_LOCK_MUTEX(tmp->mutex); + pipe_mutex_init(tmp->mutex); + pipe_mutex_lock(tmp->mutex); tmp->slabTimeout.tv_usec = slabTimeoutMsec*1000; tmp->slabTimeout.tv_sec = tmp->slabTimeout.tv_usec / 1000000; tmp->slabTimeout.tv_usec -= tmp->slabTimeout.tv_sec*1000000; @@ -814,7 +814,7 @@ driInitFreeSlabManager(uint32_t checkIntervalMsec, uint32_t slabTimeoutMsec) DRMINITLISTHEAD(&tmp->timeoutList); DRMINITLISTHEAD(&tmp->unCached); DRMINITLISTHEAD(&tmp->cached); - _glthread_UNLOCK_MUTEX(tmp->mutex); + pipe_mutex_unlock(tmp->mutex); return tmp; } @@ -827,9 +827,9 @@ driFinishFreeSlabManager(struct _DriFreeSlabManager *fMan) time = fMan->nextCheck; driTimeAdd(&time, &fMan->checkInterval); - _glthread_LOCK_MUTEX(fMan->mutex); + pipe_mutex_lock(fMan->mutex); driFreeTimeoutKBOsLocked(fMan, &time); - _glthread_UNLOCK_MUTEX(fMan->mutex); + pipe_mutex_unlock(fMan->mutex); assert(fMan->timeoutList.next == &fMan->timeoutList); assert(fMan->unCached.next == &fMan->unCached); @@ -842,8 +842,8 @@ static void driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size, struct _DriSlabSizeHeader *header) { - _glthread_INIT_MUTEX(header->mutex); - _glthread_LOCK_MUTEX(header->mutex); + pipe_mutex_init(header->mutex); + pipe_mutex_lock(header->mutex); DRMINITLISTHEAD(&header->slabs); DRMINITLISTHEAD(&header->freeSlabs); @@ -853,7 +853,7 @@ driInitSizeHeader(struct _DriSlabPool *pool, uint32_t size, header->slabPool = pool; header->bufSize = size; - _glthread_UNLOCK_MUTEX(header->mutex); + pipe_mutex_unlock(header->mutex); } static void @@ -862,7 +862,7 @@ driFinishSizeHeader(struct _DriSlabSizeHeader *header) drmMMListHead *list, *next; struct _DriSlabBuffer *buf; - _glthread_LOCK_MUTEX(header->mutex); + pipe_mutex_lock(header->mutex); for (list = header->delayedBuffers.next, next = list->next; list != &header->delayedBuffers; list = next, next = list->next) { @@ -875,7 +875,7 @@ driFinishSizeHeader(struct _DriSlabSizeHeader *header) header->numDelayed--; driSlabFreeBufferLocked(buf); } - _glthread_UNLOCK_MUTEX(header->mutex); + pipe_mutex_unlock(header->mutex); } static void diff --git a/src/gallium/winsys/drm/intel/dri/intel_lock.c b/src/gallium/winsys/drm/intel/dri/intel_lock.c index 406284c98fb..ad1c202429e 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_lock.c +++ b/src/gallium/winsys/drm/intel/dri/intel_lock.c @@ -27,7 +27,7 @@ #include "main/glheader.h" -#include "glapi/glthread.h" +#include "pipe/p_thread.h" #include <GL/internal/glcore.h> #include "state_tracker/st_public.h" #include "intel_context.h" @@ -35,7 +35,7 @@ -_glthread_DECLARE_STATIC_MUTEX( lockMutex ); +pipe_static_mutex( lockMutex ); static void @@ -72,7 +72,7 @@ void LOCK_HARDWARE( struct intel_context *intel ) { char __ret = 0; - _glthread_LOCK_MUTEX(lockMutex); + pipe_mutex_lock(lockMutex); assert(!intel->locked); DRM_CAS(intel->driHwLock, intel->hHWContext, @@ -96,7 +96,7 @@ void UNLOCK_HARDWARE( struct intel_context *intel ) DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext); - _glthread_UNLOCK_MUTEX(lockMutex); + pipe_mutex_unlock(lockMutex); DBG(LOCK, "%s - unlocked\n", __progname); } diff --git a/src/gallium/winsys/drm/intel/dri/intel_screen.c b/src/gallium/winsys/drm/intel/dri/intel_screen.c index 46d4861e77c..3a486481f56 100644 --- a/src/gallium/winsys/drm/intel/dri/intel_screen.c +++ b/src/gallium/winsys/drm/intel/dri/intel_screen.c @@ -83,7 +83,7 @@ intelCreateSurface(struct intel_screen *intelScreen, struct pipe_winsys *winsys, buffer); /* Unref the buffer we don't need it anyways */ - pipe_buffer_reference(screen->winsys, &buffer, NULL); + pipe_buffer_reference(screen, &buffer, NULL); surface = screen->get_tex_surface(screen, texture, diff --git a/src/gallium/winsys/egl_xlib/sw_winsys.c b/src/gallium/winsys/egl_xlib/sw_winsys.c index ae81d7f801b..2fd190da52e 100644 --- a/src/gallium/winsys/egl_xlib/sw_winsys.c +++ b/src/gallium/winsys/egl_xlib/sw_winsys.c @@ -216,7 +216,7 @@ surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) surf->refcount--; if (surf->refcount == 0) { if (surf->buffer) - pipe_buffer_reference(winsys, &surf->buffer, NULL); + winsys_buffer_reference(winsys, &surf->buffer, NULL); free(surf); } *s = NULL; diff --git a/src/gallium/winsys/gdi/wmesa.c b/src/gallium/winsys/gdi/wmesa.c index 730fb1b5417..ed3dd2b9277 100644 --- a/src/gallium/winsys/gdi/wmesa.c +++ b/src/gallium/winsys/gdi/wmesa.c @@ -463,7 +463,7 @@ wm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) surf->refcount--; if (surf->refcount == 0) { if (surf->buffer) - pipe_buffer_reference(winsys, &surf->buffer, NULL); + winsys_buffer_reference(winsys, &surf->buffer, NULL); free(surf); } *s = NULL; diff --git a/src/gallium/winsys/xlib/Makefile b/src/gallium/winsys/xlib/Makefile index ec92c790685..11c76324113 100644 --- a/src/gallium/winsys/xlib/Makefile +++ b/src/gallium/winsys/xlib/Makefile @@ -33,10 +33,7 @@ XLIB_WINSYS_SOURCES = \ XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o) -ifeq ($(CONFIG_NAME), linux-cell) -# The SPU code is in a separate .a file, unfortunately -CELL_SPU_LIB = $(TOP)/src/gallium/drivers/cell/spu/g3d_spu.a -endif +# Note: CELL_SPU_LIB is only defined for cell configs LIBS = \ $(GALLIUM_DRIVERS) \ diff --git a/src/gallium/winsys/xlib/SConscript b/src/gallium/winsys/xlib/SConscript index 8650f595a72..324fbef306a 100644 --- a/src/gallium/winsys/xlib/SConscript +++ b/src/gallium/winsys/xlib/SConscript @@ -36,8 +36,10 @@ if env['platform'] == 'linux' \ drivers += [trace] # TODO: write a wrapper function http://www.scons.org/wiki/WrapperFunctions - env.SharedLibrary( + libgl = env.SharedLibrary( target ='GL', source = sources, LIBS = glapi + mesa + drivers + auxiliaries + env['LIBS'], ) + + env.InstallSharedLibrary(libgl, version=(1, 5)) diff --git a/src/gallium/winsys/xlib/glxapi.c b/src/gallium/winsys/xlib/glxapi.c index c2ccce6f520..c059fc3edb5 100644 --- a/src/gallium/winsys/xlib/glxapi.c +++ b/src/gallium/winsys/xlib/glxapi.c @@ -37,6 +37,7 @@ #include "main/glheader.h" #include "glapi/glapi.h" #include "glxapi.h" +#include "pipe/p_thread.h" extern struct _glxapi_table *_real_GetGLXDispatchTable(void); @@ -127,26 +128,13 @@ get_dispatch(Display *dpy) /** * GLX API current context. */ -#if defined(GLX_USE_TLS) -PUBLIC __thread void * CurrentContext - __attribute__((tls_model("initial-exec"))); -#elif defined(THREADS) -static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ -#else -static GLXContext CurrentContext = 0; -#endif +pipe_tsd ContextTSD; static void SetCurrentContext(GLXContext c) { -#if defined(GLX_USE_TLS) - CurrentContext = c; -#elif defined(THREADS) - _glthread_SetTSD(&ContextTSD, c); -#else - CurrentContext = c; -#endif + pipe_tsd_set(&ContextTSD, c); } @@ -238,13 +226,7 @@ glXGetConfig(Display *dpy, XVisualInfo *visinfo, int attrib, int *value) GLXContext PUBLIC glXGetCurrentContext(void) { -#if defined(GLX_USE_TLS) - return CurrentContext; -#elif defined(THREADS) - return (GLXContext) _glthread_GetTSD(&ContextTSD); -#else - return CurrentContext; -#endif + return (GLXContext) pipe_tsd_get(&ContextTSD); } diff --git a/src/gallium/winsys/xlib/xm_api.c b/src/gallium/winsys/xlib/xm_api.c index 72563404202..28bd6ceab42 100644 --- a/src/gallium/winsys/xlib/xm_api.c +++ b/src/gallium/winsys/xlib/xm_api.c @@ -62,7 +62,6 @@ #include "xmesaP.h" #include "main/context.h" #include "main/framebuffer.h" -#include "glapi/glthread.h" #include "state_tracker/st_public.h" #include "state_tracker/st_context.h" @@ -75,7 +74,7 @@ /** * Global X driver lock */ -_glthread_Mutex _xmesa_lock; +pipe_mutex _xmesa_lock; int xmesa_mode; @@ -245,10 +244,10 @@ xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, #else Status stat; - _glthread_LOCK_MUTEX(_xmesa_lock); + pipe_mutex_lock(_xmesa_lock); XSync(b->xm_visual->display, 0); /* added for Chromium */ stat = get_drawable_size(dpy, b->drawable, width, height); - _glthread_UNLOCK_MUTEX(_xmesa_lock); + pipe_mutex_unlock(_xmesa_lock); if (!stat) { /* probably querying a window that's recently been destroyed */ @@ -350,12 +349,17 @@ create_xmesa_buffer(XMesaDrawable d, BufferType type, if (vis->mesa_visual.depthBits == 0) depthFormat = PIPE_FORMAT_NONE; +#ifdef GALLIUM_CELL /* XXX temporary for Cell! */ + else + depthFormat = PIPE_FORMAT_S8Z24_UNORM; +#else else if (vis->mesa_visual.depthBits <= 16) - depthFormat = PIPE_FORMAT_Z16_UNORM; + depthFormat = PIPE_FORMAT_Z16UNORM; else if (vis->mesa_visual.depthBits <= 24) depthFormat = PIPE_FORMAT_S8Z24_UNORM; else depthFormat = PIPE_FORMAT_Z32_UNORM; +#endif if (vis->mesa_visual.stencilBits == 8) { if (depthFormat == PIPE_FORMAT_S8Z24_UNORM) @@ -779,7 +783,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) uint pf; if (firstTime) { - _glthread_INIT_MUTEX(_xmesa_lock); + pipe_mutex_init(_xmesa_lock); firstTime = GL_FALSE; } @@ -1299,6 +1303,7 @@ void XMesaFlush( XMesaContext c ) #ifdef XFree86Server /* NOT_NEEDED */ #else + st_finish(c->st); XSync( c->xm_visual->display, False ); #endif } diff --git a/src/gallium/winsys/xlib/xm_winsys.c b/src/gallium/winsys/xlib/xm_winsys.c index 68ead7f528e..c4a30d37023 100644 --- a/src/gallium/winsys/xlib/xm_winsys.c +++ b/src/gallium/winsys/xlib/xm_winsys.c @@ -276,6 +276,39 @@ xm_buffer_destroy(struct pipe_winsys *pws, /** + * For Cell. Basically, rearrange the pixels/quads from this layout: + * +--+--+--+--+ + * |p0|p1|p2|p3|.... + * +--+--+--+--+ + * + * to this layout: + * +--+--+ + * |p0|p1|.... + * +--+--+ + * |p2|p3| + * +--+--+ + */ +static void +twiddle_tile(uint *tile) +{ + uint tile2[TILE_SIZE * TILE_SIZE]; + int y, x; + + for (y = 0; y < TILE_SIZE; y+=2) { + for (x = 0; x < TILE_SIZE; x+=2) { + int k = 4 * (y/2 * TILE_SIZE/2 + x/2); + tile2[y * TILE_SIZE + (x + 0)] = tile[k]; + tile2[y * TILE_SIZE + (x + 1)] = tile[k+1]; + tile2[(y + 1) * TILE_SIZE + (x + 0)] = tile[k+2]; + tile2[(y + 1) * TILE_SIZE + (x + 1)] = tile[k+3]; + } + } + memcpy(tile, tile2, sizeof(tile2)); +} + + + +/** * Display a surface that's in a tiled configuration. That is, all the * pixels for a TILE_SIZExTILE_SIZE block are contiguous in memory. */ @@ -287,16 +320,16 @@ xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf) const uint tilesPerRow = (surf->width + TILE_SIZE - 1) / TILE_SIZE; uint x, y; - /* check that the XImage has been previously initialized */ - assert(ximage->format); - assert(ximage->bitmap_unit); - if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) { alloc_shm_ximage(xm_buf, b, TILE_SIZE, TILE_SIZE); } ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage; + /* check that the XImage has been previously initialized */ + assert(ximage->format); + assert(ximage->bitmap_unit); + if (!XSHM_ENABLED(xm_buf)) { /* update XImage's fields */ ximage->width = TILE_SIZE; @@ -306,24 +339,32 @@ xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf) for (y = 0; y < surf->height; y += TILE_SIZE) { for (x = 0; x < surf->width; x += TILE_SIZE) { - int dx = x; - int dy = y; int tx = x / TILE_SIZE; int ty = y / TILE_SIZE; int offset = ty * tilesPerRow + tx; + int w = TILE_SIZE; + int h = TILE_SIZE; + + if (y + h > surf->height) + h = surf->height - y; + if (x + w > surf->width) + w = surf->width - x; offset *= 4 * TILE_SIZE * TILE_SIZE; ximage->data = (char *) xm_buf->data + offset; + twiddle_tile((uint *) ximage->data); + if (XSHM_ENABLED(xm_buf)) { #if defined(USE_XSHM) && !defined(XFree86Server) XShmPutImage(b->xm_visual->display, b->drawable, b->gc, - ximage, 0, 0, x, y, TILE_SIZE, TILE_SIZE, False); + ximage, 0, 0, x, y, w, h, False); #endif - } else { + } + else { XPutImage(b->xm_visual->display, b->drawable, b->gc, - ximage, 0, 0, dx, dy, TILE_SIZE, TILE_SIZE); + ximage, 0, 0, x, y, w, h); } } } @@ -543,7 +584,7 @@ xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) surf->refcount--; if (surf->refcount == 0) { if (surf->buffer) - pipe_buffer_reference(winsys, &surf->buffer, NULL); + winsys_buffer_reference(winsys, &surf->buffer, NULL); free(surf); } *s = NULL; diff --git a/src/gallium/winsys/xlib/xm_winsys_aub.c b/src/gallium/winsys/xlib/xm_winsys_aub.c index 35c4ebc4ba3..b7c10b6bcae 100644 --- a/src/gallium/winsys/xlib/xm_winsys_aub.c +++ b/src/gallium/winsys/xlib/xm_winsys_aub.c @@ -308,7 +308,7 @@ aub_i915_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) surf->refcount--; if (surf->refcount == 0) { if (surf->buffer) - pipe_buffer_reference(winsys, &surf->buffer, NULL); + winsys_buffer_reference(winsys, &surf->buffer, NULL); free(surf); } *s = NULL; diff --git a/src/gallium/winsys/xlib/xmesaP.h b/src/gallium/winsys/xlib/xmesaP.h index 9b15b2ddf99..fcaeee52bcf 100644 --- a/src/gallium/winsys/xlib/xmesaP.h +++ b/src/gallium/winsys/xlib/xmesaP.h @@ -35,9 +35,10 @@ #include "state_tracker/st_context.h" #include "state_tracker/st_public.h" +#include "pipe/p_thread.h" -extern _glthread_Mutex _xmesa_lock; +extern pipe_mutex _xmesa_lock; extern XMesaBuffer XMesaBufferList; diff --git a/src/glut/glx/glut_event.c b/src/glut/glx/glut_event.c index b5df7b23119..cf34e05ca98 100644 --- a/src/glut/glx/glut_event.c +++ b/src/glut/glx/glut_event.c @@ -1321,7 +1321,12 @@ processWindowWorkList(GLUTwindow * window) is where the finish works gets queued for indirect contexts. */ __glutSetWindow(window); - glFinish(); +#if !defined(_WIN32) + if (!window->isDirect) +#endif + { + glFinish(); + } } if (workMask & GLUT_DEBUG_WORK) { __glutSetWindow(window); diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 5f3def257de..787672be9f1 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -319,7 +319,6 @@ static struct state_key *make_state_key( GLcontext *ctx ) */ #define PREFER_DP4 0 -#define MAX_INSN 256 /* Use uregs to represent registers internally, translate to Mesa's * expected formats on emit. @@ -335,16 +334,18 @@ static struct state_key *make_state_key( GLcontext *ctx ) */ struct ureg { GLuint file:4; - GLint idx:8; /* relative addressing may be negative */ + GLint idx:9; /* relative addressing may be negative */ + /* sizeof(idx) should == sizeof(prog_src_reg::Index) */ GLuint negate:1; GLuint swz:12; - GLuint pad:7; + GLuint pad:6; }; struct tnl_program { const struct state_key *state; struct gl_vertex_program *program; + GLint max_inst; /** number of instructions allocated for program */ GLuint temp_in_use; GLuint temp_reserved; @@ -362,7 +363,7 @@ struct tnl_program { static const struct ureg undef = { PROGRAM_UNDEFINED, - ~0, + 0, 0, 0, 0 @@ -558,6 +559,8 @@ static void emit_arg( struct prog_src_register *src, src->Abs = 0; src->NegateAbs = 0; src->RelAddr = 0; + /* Check that bitfield sizes aren't exceeded */ + ASSERT(src->Index == reg.idx); } static void emit_dst( struct prog_dst_register *dst, @@ -571,6 +574,8 @@ static void emit_dst( struct prog_dst_register *dst, dst->CondSwizzle = SWIZZLE_NOOP; dst->CondSrc = 0; dst->pad = 0; + /* Check that bitfield sizes aren't exceeded */ + ASSERT(dst->Index == reg.idx); } static void debug_insn( struct prog_instruction *inst, const char *fn, @@ -600,14 +605,37 @@ static void emit_op3fn(struct tnl_program *p, const char *fn, GLuint line) { - GLuint nr = p->program->Base.NumInstructions++; - struct prog_instruction *inst = &p->program->Base.Instructions[nr]; + GLuint nr; + struct prog_instruction *inst; - if (p->program->Base.NumInstructions > MAX_INSN) { - _mesa_problem(0, "Out of instructions in emit_op3fn\n"); - return; + assert((GLint) p->program->Base.NumInstructions <= p->max_inst); + + if (p->program->Base.NumInstructions == p->max_inst) { + /* need to extend the program's instruction array */ + struct prog_instruction *newInst; + + /* double the size */ + p->max_inst *= 2; + + newInst = _mesa_alloc_instructions(p->max_inst); + if (!newInst) { + _mesa_error(NULL, GL_OUT_OF_MEMORY, "vertex program build"); + return; + } + + _mesa_copy_instructions(newInst, + p->program->Base.Instructions, + p->program->Base.NumInstructions); + + _mesa_free_instructions(p->program->Base.Instructions, + p->program->Base.NumInstructions); + + p->program->Base.Instructions = newInst; } + nr = p->program->Base.NumInstructions++; + + inst = &p->program->Base.Instructions[nr]; inst->Opcode = (enum prog_opcode) op; inst->StringPos = 0; inst->Data = 0; @@ -1621,6 +1649,8 @@ static void build_tnl_program( struct tnl_program *p ) #if 0 else build_constant_pointsize(p); +#else + (void) build_constant_pointsize; #endif /* Finish up: @@ -1657,7 +1687,11 @@ create_new_program( const struct state_key *key, else p.temp_reserved = ~((1<<max_temps)-1); - p.program->Base.Instructions = _mesa_alloc_instructions(MAX_INSN); + /* Start by allocating 32 instructions. + * If we need more, we'll grow the instruction array as needed. + */ + p.max_inst = 32; + p.program->Base.Instructions = _mesa_alloc_instructions(p.max_inst); p.program->Base.String = NULL; p.program->Base.NumInstructions = p.program->Base.NumTemporaries = diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 78cc6aa9cc0..26ccdc7395a 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -3354,11 +3354,11 @@ debug_variables (GLcontext * ctx, struct var_cache *vc_head, fprintf (stderr, "%s\n", Program->Base.Parameters->Parameters[a + b].Name); if (Program->Base.Parameters->Parameters[a + b].Type == PROGRAM_STATE_VAR) { - const char *s; + char *s; s = _mesa_program_state_string(Program->Base.Parameters->Parameters [a + b].StateIndexes); fprintf(stderr, "%s\n", s); - _mesa_free((char *) s); + _mesa_free(s); } else fprintf (stderr, "%f %f %f %f\n", diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index 2dfd923a0f3..bfe27d2f638 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -420,7 +420,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList, const gl_state_index stateTokens[STATE_LENGTH]) { const GLuint size = 4; /* XXX fix */ - const char *name; + char *name; GLint index; /* Check if the state reference is already in the list */ @@ -447,7 +447,7 @@ _mesa_add_state_reference(struct gl_program_parameter_list *paramList, paramList->StateFlags |= _mesa_program_state_flags(stateTokens); /* free name string here since we duplicated it in add_parameter() */ - _mesa_free((void *) name); + _mesa_free(name); return index; } diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 10c5afec189..ec260f18a9f 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -250,7 +250,9 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, { struct gl_program_parameter *param = prog->Parameters->Parameters + index; - sprintf(str, _mesa_program_state_string(param->StateIndexes)); + char *state = _mesa_program_state_string(param->StateIndexes); + sprintf(str, state); + _mesa_free(state); } break; case PROGRAM_ADDRESS: diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c index 971eb25a491..d4e31207e84 100644 --- a/src/mesa/shader/prog_statevars.c +++ b/src/mesa/shader/prog_statevars.c @@ -784,7 +784,7 @@ append_index(char *dst, GLint index) * For example, return "state.matrix.texture[2].inverse". * Use _mesa_free() to deallocate the string. */ -const char * +char * _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]) { char str[1000] = ""; diff --git a/src/mesa/shader/prog_statevars.h b/src/mesa/shader/prog_statevars.h index d3091147f82..20643ca7947 100644 --- a/src/mesa/shader/prog_statevars.h +++ b/src/mesa/shader/prog_statevars.h @@ -130,7 +130,7 @@ extern GLbitfield _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]); -extern const char * +extern char * _mesa_program_state_string(const gl_state_index state[STATE_LENGTH]); diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index d3aadf5074d..d02e51cb9a5 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -73,8 +73,8 @@ void st_upload_constants( struct st_context *st, /* We always need to get a new buffer, to keep the drivers simple and * avoid gratuitous rendering synchronization. */ - pipe_reference_buffer(pipe, &cbuf->buffer, NULL ); - cbuf->buffer = pipe_buffer_create(pipe, 16, PIPE_BUFFER_USAGE_CONSTANT, + pipe_buffer_reference(pipe->screen, &cbuf->buffer, NULL ); + cbuf->buffer = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); if (0) @@ -86,10 +86,10 @@ void st_upload_constants( struct st_context *st, /* load Mesa constants into the constant buffer */ if (cbuf->buffer) { - void *map = pipe_buffer_map(pipe, cbuf->buffer, + void *map = pipe_buffer_map(pipe->screen, cbuf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(map, params->ParameterValues, paramBytes); - pipe_buffer_unmap(pipe, cbuf->buffer); + pipe_buffer_unmap(pipe->screen, cbuf->buffer); } cbuf->size = paramBytes; diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 6594e59e94b..cbd414e2d3b 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -266,17 +266,12 @@ find_translated_vp(struct st_context *st, xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC; xvp->output_to_semantic_index[outAttr] = maxGeneric + 1; } - - assert(xvp->output_to_semantic_name[outAttr] != TGSI_SEMANTIC_COUNT); - assert(xvp->output_to_semantic_index[outAttr] != 99); } - #if 0 /*debug*/ printf("vp output_to_slot[%d] = %d\n", outAttr, xvp->output_to_slot[outAttr]); #endif - } assert(stvp->Base.Base.NumInstructions > 1); diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index a0c305d66ff..694104f9cfb 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -378,7 +378,7 @@ setup_bitmap_vertex_data(struct st_context *st, void *buf; if (!st->bitmap.vbuf) { - st->bitmap.vbuf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX, + st->bitmap.vbuf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, sizeof(st->bitmap.vertices)); } @@ -418,9 +418,9 @@ setup_bitmap_vertex_data(struct st_context *st, } /* put vertex data into vbuf */ - buf = pipe_buffer_map(pipe, st->bitmap.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); + buf = pipe_buffer_map(pipe->screen, st->bitmap.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(buf, st->bitmap.vertices, sizeof(st->bitmap.vertices)); - pipe_buffer_unmap(pipe, st->bitmap.vbuf); + pipe_buffer_unmap(pipe->screen, st->bitmap.vbuf); } @@ -779,7 +779,7 @@ st_destroy_bitmap(struct st_context *st) } if (st->bitmap.vbuf) { - pipe_buffer_destroy(pipe, st->bitmap.vbuf); + pipe_buffer_destroy(pipe->screen, st->bitmap.vbuf); st->bitmap.vbuf = NULL; } diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index af79aefa968..07fa2afce05 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -78,7 +78,7 @@ st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj) struct st_buffer_object *st_obj = st_buffer_object(obj); if (st_obj->buffer) - pipe_reference_buffer(pipe, &st_obj->buffer, NULL); + pipe_buffer_reference(pipe->screen, &st_obj->buffer, NULL); free(st_obj); } @@ -105,9 +105,9 @@ st_bufferobj_subdata(GLcontext *ctx, if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - map = pipe_buffer_map(pipe, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); + map = pipe_buffer_map(pipe->screen, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(map + offset, data, size); - pipe_buffer_unmap(pipe, st_obj->buffer); + pipe_buffer_unmap(pipe->screen, st_obj->buffer); } @@ -128,9 +128,9 @@ st_bufferobj_get_subdata(GLcontext *ctx, if (offset >= st_obj->size || size > (st_obj->size - offset)) return; - map = pipe_buffer_map(pipe, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(pipe->screen, st_obj->buffer, PIPE_BUFFER_USAGE_CPU_READ); memcpy(data, map + offset, size); - pipe_buffer_unmap(pipe, st_obj->buffer); + pipe_buffer_unmap(pipe->screen, st_obj->buffer); } @@ -171,9 +171,9 @@ st_bufferobj_data(GLcontext *ctx, buffer_usage = 0; } - pipe_reference_buffer( pipe, &st_obj->buffer, NULL ); + pipe_buffer_reference( pipe->screen, &st_obj->buffer, NULL ); - st_obj->buffer = pipe_buffer_create( pipe, 32, buffer_usage, size ); + st_obj->buffer = pipe_buffer_create( pipe->screen, 32, buffer_usage, size ); st_obj->size = size; @@ -207,7 +207,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access, break; } - obj->Pointer = pipe_buffer_map(pipe, st_obj->buffer, flags); + obj->Pointer = pipe_buffer_map(pipe->screen, st_obj->buffer, flags); return obj->Pointer; } @@ -221,7 +221,7 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj) struct pipe_context *pipe = st_context(ctx)->pipe; struct st_buffer_object *st_obj = st_buffer_object(obj); - pipe_buffer_unmap(pipe, st_obj->buffer); + pipe_buffer_unmap(pipe->screen, st_obj->buffer); obj->Pointer = NULL; return GL_TRUE; } diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index e475f022d34..47ad3c2bc12 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -116,7 +116,7 @@ st_destroy_clear(struct st_context *st) st->clear.vs = NULL; } if (st->clear.vbuf) { - pipe_buffer_destroy(pipe, st->clear.vbuf); + pipe_buffer_destroy(pipe->screen, st->clear.vbuf); st->clear.vbuf = NULL; } } @@ -152,7 +152,7 @@ draw_quad(GLcontext *ctx, void *buf; if (!st->clear.vbuf) { - st->clear.vbuf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX, + st->clear.vbuf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, sizeof(st->clear.vertices)); } @@ -180,9 +180,9 @@ draw_quad(GLcontext *ctx, } /* put vertex data into vbuf */ - buf = pipe_buffer_map(pipe, st->clear.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); + buf = pipe_buffer_map(pipe->screen, st->clear.vbuf, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(buf, st->clear.vertices, sizeof(st->clear.vertices)); - pipe_buffer_unmap(pipe, st->clear.vbuf); + pipe_buffer_unmap(pipe->screen, st->clear.vbuf); /* draw */ util_draw_vertex_buffer(pipe, st->clear.vbuf, @@ -414,6 +414,9 @@ clear_color_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) /* clear whole buffer w/out masking */ struct st_renderbuffer *strb = st_renderbuffer(rb); uint clearValue; + /* NOTE: we always pass the clear color as PIPE_FORMAT_A8R8G8B8_UNORM + * at this time! + */ util_pack_color(ctx->Color.ClearColor, PIPE_FORMAT_A8R8G8B8_UNORM, &clearValue); ctx->st->pipe->clear(ctx->st->pipe, strb->surface, clearValue); } diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 4ec7c752dfe..00bbcae32ae 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -487,17 +487,17 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, ubyte *map; /* allocate/load buffer object with vertex data */ - buf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX, + buf = pipe_buffer_create(pipe->screen, 32, PIPE_BUFFER_USAGE_VERTEX, sizeof(verts)); - map = pipe_buffer_map(pipe, buf, PIPE_BUFFER_USAGE_CPU_WRITE); + map = pipe_buffer_map(pipe->screen, buf, PIPE_BUFFER_USAGE_CPU_WRITE); memcpy(map, verts, sizeof(verts)); - pipe_buffer_unmap(pipe, buf); + pipe_buffer_unmap(pipe->screen, buf); util_draw_vertex_buffer(pipe, buf, PIPE_PRIM_QUADS, 4, /* verts */ 3); /* attribs/vert */ - pipe_buffer_reference(pipe->winsys, &buf, NULL); + pipe_buffer_reference(pipe->screen, &buf, NULL); } } diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h index ff56001a4e1..44fa9fe9a4f 100644 --- a/src/mesa/state_tracker/st_cb_fbo.h +++ b/src/mesa/state_tracker/st_cb_fbo.h @@ -47,6 +47,10 @@ struct st_renderbuffer struct st_texture_object *rtt; /**< GL render to texture's texture */ int rtt_level, rtt_face, rtt_slice; + + /** Render to texture state */ + struct pipe_texture *texture_save; + struct pipe_surface *surface_save; }; diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 16bbf3d80f2..a3e8fc992d9 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -58,13 +58,6 @@ #define DBG if (0) printf -static INLINE struct st_texture_image * -st_texture_image(struct gl_texture_image *img) -{ - return (struct st_texture_image *) img; -} - - static enum pipe_texture_target gl_target_to_pipe(GLenum target) { diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 83b0be06daa..08d4db7f7f4 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -196,7 +196,7 @@ static void st_destroy_context_priv( struct st_context *st ) for (i = 0; i < Elements(st->state.constants); i++) { if (st->state.constants[i].buffer) { - pipe_reference_buffer(st->pipe, &st->state.constants[i].buffer, NULL); + pipe_buffer_reference(st->pipe->screen, &st->state.constants[i].buffer, NULL); } } diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index e1bc108eae2..bdf8648ef7c 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -32,6 +32,7 @@ #include "main/imports.h" #include "main/image.h" +#include "main/macros.h" #include "vbo/vbo.h" @@ -228,7 +229,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, if (!vec) return NULL; - map = pipe_buffer_map(pipe, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ); + map = pipe_buffer_map(pipe->screen, stobj->buffer, PIPE_BUFFER_USAGE_CPU_READ); map = ADD_POINTERS(map, array->Ptr); for (i = 0; i < count; i++) { @@ -238,7 +239,7 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, map += array->StrideB; } - pipe_buffer_unmap(pipe, stobj->buffer); + pipe_buffer_unmap(pipe->screen, stobj->buffer); pipe->set_edgeflags(pipe, vec); @@ -252,40 +253,170 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count, } +/** + * Examine the active arrays to determine if we have interleaved + * vertex arrays all living in one VBO, or all living in user space. + * \param userSpace returns whether the arrays are in user space. + */ +static GLboolean +is_interleaved_arrays(const struct st_vertex_program *vp, + const struct gl_client_array **arrays, + GLboolean *userSpace) +{ + GLuint attr; + const struct gl_buffer_object *firstBufObj = NULL; + GLint firstStride = -1; + GLuint num_client_arrays = 0; + const GLubyte *client_addr = NULL; + + for (attr = 0; attr < vp->num_inputs; attr++) { + const GLuint mesaAttr = vp->index_to_input[attr]; + const struct gl_buffer_object *bufObj = arrays[mesaAttr]->BufferObj; + const GLsizei stride = arrays[mesaAttr]->StrideB; /* in bytes */ + + if (firstStride < 0) { + firstStride = stride; + } + else if (firstStride != stride) { + return GL_FALSE; + } + + if (!bufObj || !bufObj->Name) { + num_client_arrays++; + /* Try to detect if the client-space arrays are + * "close" to each other. + */ + if (!client_addr) { + client_addr = arrays[mesaAttr]->Ptr; + } + else if (abs(arrays[mesaAttr]->Ptr - client_addr) > firstStride) { + /* arrays start too far apart */ + return GL_FALSE; + } + } + else if (!firstBufObj) { + firstBufObj = bufObj; + } + else if (bufObj != firstBufObj) { + return GL_FALSE; + } + } + + *userSpace = (num_client_arrays == vp->num_inputs); + /*printf("user space: %d\n", (int) *userSpace);*/ + + return GL_TRUE; +} + /** - * This function gets plugged into the VBO module and is called when - * we have something to render. - * Basically, translate the information into the format expected by pipe. + * Once we know all the arrays are in user space, this function + * computes the memory range occupied by the arrays. */ -void -st_draw_vbo(GLcontext *ctx, - const struct gl_client_array **arrays, - const struct _mesa_prim *prims, - GLuint nr_prims, - const struct _mesa_index_buffer *ib, - GLuint min_index, - GLuint max_index) +static void +get_user_arrays_bounds(const struct st_vertex_program *vp, + const struct gl_client_array **arrays, + GLuint max_index, + const GLubyte **low, const GLubyte **high) +{ + const GLubyte *low_addr = NULL; + GLuint attr; + GLint stride; + + for (attr = 0; attr < vp->num_inputs; attr++) { + const GLuint mesaAttr = vp->index_to_input[attr]; + const GLubyte *start = arrays[mesaAttr]->Ptr; + stride = arrays[mesaAttr]->StrideB; + if (attr == 0) { + low_addr = start; + } + else { + low_addr = MIN2(low_addr, start); + } + } + + *low = low_addr; + *high = low_addr + (max_index + 1) * stride; +} + + +/** + * Set up for drawing interleaved arrays that all live in one VBO + * or all live in user space. + * \param vbuffer returns vertex buffer info + * \param velements returns vertex element info + */ +static void +setup_interleaved_attribs(GLcontext *ctx, + const struct st_vertex_program *vp, + const struct gl_client_array **arrays, + GLuint max_index, + GLboolean userSpace, + struct pipe_vertex_buffer *vbuffer, + struct pipe_vertex_element velements[]) { struct pipe_context *pipe = ctx->st->pipe; - const struct st_vertex_program *vp; - const struct pipe_shader_state *vs; - struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; GLuint attr; - struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; + const GLubyte *offset0; - /* sanity check for pointer arithmetic below */ - assert(sizeof(arrays[0]->Ptr[0]) == 1); + for (attr = 0; attr < vp->num_inputs; attr++) { + const GLuint mesaAttr = vp->index_to_input[attr]; + struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; + struct st_buffer_object *stobj = st_buffer_object(bufobj); + GLsizei stride = arrays[mesaAttr]->StrideB; - st_validate_state(ctx->st); + /*printf("stobj %u = %p\n", attr, (void*)stobj);*/ + + if (attr == 0) { + if (userSpace) { + const GLubyte *low, *high; + get_user_arrays_bounds(vp, arrays, max_index, &low, &high); + /*printf("user buffer range: %p %p %d\n", low, high, high-low);*/ + vbuffer->buffer = + pipe_user_buffer_create(pipe->screen, (void *) low, high - low); + vbuffer->buffer_offset = 0; + offset0 = low; + } + else { + vbuffer->buffer = NULL; + pipe_buffer_reference(pipe->screen, &vbuffer->buffer, stobj->buffer); + vbuffer->buffer_offset = (unsigned) arrays[mesaAttr]->Ptr; + offset0 = arrays[mesaAttr]->Ptr; + } + vbuffer->pitch = stride; /* in bytes */ + vbuffer->max_index = max_index; + } - /* must get these after state validation! */ - vp = ctx->st->vp; - vs = &ctx->st->vp->state; + velements[attr].src_offset = + (unsigned) (arrays[mesaAttr]->Ptr - offset0); + velements[attr].vertex_buffer_index = 0; + velements[attr].nr_components = arrays[mesaAttr]->Size; + velements[attr].src_format = + pipe_vertex_format(arrays[mesaAttr]->Type, + arrays[mesaAttr]->Size, + arrays[mesaAttr]->Normalized); + assert(velements[attr].src_format); + } +} + + +/** + * Set up a separate pipe_vertex_buffer and pipe_vertex_element for each + * vertex attribute. + * \param vbuffer returns vertex buffer info + * \param velements returns vertex element info + */ +static void +setup_non_interleaved_attribs(GLcontext *ctx, + const struct st_vertex_program *vp, + const struct gl_client_array **arrays, + GLuint max_index, + struct pipe_vertex_buffer vbuffer[], + struct pipe_vertex_element velements[]) +{ + struct pipe_context *pipe = ctx->st->pipe; + GLuint attr; - /* loop over TGSI shader inputs to determine vertex buffer - * and attribute info - */ for (attr = 0; attr < vp->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; @@ -298,15 +429,17 @@ st_draw_vbo(GLcontext *ctx, */ struct st_buffer_object *stobj = st_buffer_object(bufobj); assert(stobj->buffer); + /*printf("stobj %u = %p\n", attr, (void*) stobj);*/ vbuffer[attr].buffer = NULL; - pipe_reference_buffer(pipe, &vbuffer[attr].buffer, stobj->buffer); + pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, stobj->buffer); vbuffer[attr].buffer_offset = (unsigned) arrays[mesaAttr]->Ptr; velements[attr].src_offset = 0; } else { /* attribute data is in user-space memory, not a VBO */ uint bytes; + /*printf("user-space array %d stride %d\n", attr, stride);*/ /* wrap user data */ if (arrays[mesaAttr]->Ptr) { @@ -318,13 +451,13 @@ st_draw_vbo(GLcontext *ctx, bytes = arrays[mesaAttr]->Size * _mesa_sizeof_type(arrays[mesaAttr]->Type); } - vbuffer[attr].buffer = pipe_user_buffer_create(pipe, + vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen, (void *) arrays[mesaAttr]->Ptr, bytes); } else { /* no array, use ctx->Current.Attrib[] value */ bytes = sizeof(ctx->Current.Attrib[0]); - vbuffer[attr].buffer = pipe_user_buffer_create(pipe, + vbuffer[attr].buffer = pipe_user_buffer_create(pipe->screen, (void *) ctx->Current.Attrib[mesaAttr], bytes); stride = 0; } @@ -346,27 +479,81 @@ st_draw_vbo(GLcontext *ctx, arrays[mesaAttr]->Normalized); assert(velements[attr].src_format); } +} + + + + +/** + * This function gets plugged into the VBO module and is called when + * we have something to render. + * Basically, translate the information into the format expected by gallium. + */ +void +st_draw_vbo(GLcontext *ctx, + const struct gl_client_array **arrays, + const struct _mesa_prim *prims, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index) +{ + struct pipe_context *pipe = ctx->st->pipe; + const struct st_vertex_program *vp; + const struct pipe_shader_state *vs; + struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; + GLuint attr; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; + unsigned num_vbuffers, num_velements; + GLboolean userSpace; + + /* sanity check for pointer arithmetic below */ + assert(sizeof(arrays[0]->Ptr[0]) == 1); + + st_validate_state(ctx->st); + + /* must get these after state validation! */ + vp = ctx->st->vp; + vs = &ctx->st->vp->state; + + /* + * Setup the vbuffer[] and velements[] arrays. + */ + if (is_interleaved_arrays(vp, arrays, &userSpace)) { + /*printf("Draw interleaved\n");*/ + setup_interleaved_attribs(ctx, vp, arrays, max_index, userSpace, + vbuffer, velements); + num_vbuffers = 1; + num_velements = vp->num_inputs; + } + else { + /*printf("Draw non-interleaved\n");*/ + setup_non_interleaved_attribs(ctx, vp, arrays, max_index, + vbuffer, velements); + num_vbuffers = vp->num_inputs; + num_velements = vp->num_inputs; + } #if 0 { GLuint i; - for (i = 0; i < vp->num_inputs; i++) { + for (i = 0; i < num_vbuffers; i++) { printf("buffers[%d].pitch = %u\n", i, vbuffer[i].pitch); printf("buffers[%d].max_index = %u\n", i, vbuffer[i].max_index); printf("buffers[%d].buffer_offset = %u\n", i, vbuffer[i].buffer_offset); printf("buffers[%d].buffer = %p\n", i, (void*) vbuffer[i].buffer); } - for (i = 0; i < vp->num_inputs; i++) { - printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset); + for (i = 0; i < num_velements; i++) { printf("vlements[%d].vbuffer_index = %u\n", i, velements[i].vertex_buffer_index); + printf("vlements[%d].src_offset = %u\n", i, velements[i].src_offset); printf("vlements[%d].nr_comps = %u\n", i, velements[i].nr_components); printf("vlements[%d].format = %s\n", i, pf_name(velements[i].src_format)); } } #endif - pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer); - pipe->set_vertex_elements(pipe, vp->num_inputs, velements); + pipe->set_vertex_buffers(pipe, num_vbuffers, vbuffer); + pipe->set_vertex_elements(pipe, num_velements, velements); /* do actual drawing */ if (ib) { @@ -394,12 +581,12 @@ st_draw_vbo(GLcontext *ctx, if (bufobj && bufobj->Name) { /* elements/indexes are in a real VBO */ struct st_buffer_object *stobj = st_buffer_object(bufobj); - pipe_reference_buffer(pipe, &indexBuf, stobj->buffer); + pipe_buffer_reference(pipe->screen, &indexBuf, stobj->buffer); indexOffset = (unsigned) ib->ptr / indexSize; } else { /* element/indicies are in user space memory */ - indexBuf = pipe_user_buffer_create(pipe, (void *) ib->ptr, + indexBuf = pipe_user_buffer_create(pipe->screen, (void *) ib->ptr, ib->count * indexSize); indexOffset = 0; } @@ -434,7 +621,7 @@ st_draw_vbo(GLcontext *ctx, } } - pipe_reference_buffer(pipe, &indexBuf, NULL); + pipe_buffer_reference(pipe->screen, &indexBuf, NULL); } else { /* non-indexed */ @@ -449,8 +636,8 @@ st_draw_vbo(GLcontext *ctx, } /* unreference buffers (frees wrapped user-space buffer objects) */ - for (attr = 0; attr < vp->num_inputs; attr++) { - pipe_reference_buffer(pipe, &vbuffer[attr].buffer, NULL); + for (attr = 0; attr < num_vbuffers; attr++) { + pipe_buffer_reference(pipe->screen, &vbuffer[attr].buffer, NULL); assert(!vbuffer[attr].buffer); } pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer); @@ -563,7 +750,7 @@ st_feedback_draw_vbo(GLcontext *ctx, assert(stobj->buffer); vbuffers[attr].buffer = NULL; - pipe_reference_buffer(pipe, &vbuffers[attr].buffer, stobj->buffer); + pipe_buffer_reference(pipe->screen, &vbuffers[attr].buffer, stobj->buffer); vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; } @@ -575,7 +762,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* wrap user data */ vbuffers[attr].buffer - = pipe_user_buffer_create(pipe, (void *) arrays[mesaAttr]->Ptr, + = pipe_user_buffer_create(pipe->screen, (void *) arrays[mesaAttr]->Ptr, bytes); vbuffers[attr].buffer_offset = 0; velements[attr].src_offset = 0; @@ -597,7 +784,7 @@ st_feedback_draw_vbo(GLcontext *ctx, #endif /* map the attrib buffer */ - map = pipe_buffer_map(pipe, vbuffers[attr].buffer, + map = pipe_buffer_map(pipe->screen, vbuffers[attr].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, attr, map); } @@ -625,7 +812,7 @@ st_feedback_draw_vbo(GLcontext *ctx, return; } - map = pipe_buffer_map(pipe, index_buffer_handle, + map = pipe_buffer_map(pipe->screen, index_buffer_handle, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_element_buffer(draw, indexSize, map); } @@ -636,7 +823,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* map constant buffers */ - mapped_constants = pipe_buffer_map(pipe, + mapped_constants = pipe_buffer_map(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_constant_buffer(st->draw, mapped_constants, @@ -650,20 +837,20 @@ st_feedback_draw_vbo(GLcontext *ctx, /* unmap constant buffers */ - pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX].buffer); + pipe_buffer_unmap(pipe->screen, st->state.constants[PIPE_SHADER_VERTEX].buffer); /* * unmap vertex/index buffers */ for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (draw->pt.vertex_buffer[i].buffer) { - pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer); - pipe_reference_buffer(pipe, &draw->pt.vertex_buffer[i].buffer, NULL); + pipe_buffer_unmap(pipe->screen, draw->pt.vertex_buffer[i].buffer); + pipe_buffer_reference(pipe->screen, &draw->pt.vertex_buffer[i].buffer, NULL); draw_set_mapped_vertex_buffer(draw, i, NULL); } } if (ib) { - pipe_buffer_unmap(pipe, index_buffer_handle); + pipe_buffer_unmap(pipe->screen, index_buffer_handle); draw_set_mapped_element_buffer(draw, 0, NULL); } } diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index 4012cf73e57..0f4a03fa484 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -74,7 +74,7 @@ st_create_framebuffer( const __GLcontextModes *visual, _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb); } - if (visual->depthBits == 24 && visual->stencilBits == 8) { + if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) { /* combined depth/stencil buffer */ struct gl_renderbuffer *depthStencilRb = st_new_renderbuffer_fb(depthFormat, samples); diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 6db9bc0dd58..b9d114b1c97 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -128,10 +128,10 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice, PIPE_BUFFER_USAGE_CPU_WRITE); - srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer, + srcData = (ubyte *) pipe_buffer_map(pipe->screen, srcSurf->buffer, PIPE_BUFFER_USAGE_CPU_READ) + srcSurf->offset; - dstData = (ubyte *) pipe_buffer_map(pipe, dstSurf->buffer, + dstData = (ubyte *) pipe_buffer_map(pipe->screen, dstSurf->buffer, PIPE_BUFFER_USAGE_CPU_WRITE) + dstSurf->offset; @@ -144,8 +144,8 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, dstSurf->stride, /* stride in bytes */ dstData); - pipe_buffer_unmap(pipe, srcSurf->buffer); - pipe_buffer_unmap(pipe, dstSurf->buffer); + pipe_buffer_unmap(pipe->screen, srcSurf->buffer); + pipe_buffer_unmap(pipe->screen, dstSurf->buffer); pipe_surface_reference(&srcSurf, NULL); pipe_surface_reference(&dstSurf, NULL); diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index ca4e9577b1b..5cfb2e41f24 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -41,6 +41,10 @@ #define ST_SURFACE_BACK_RIGHT 3 #define ST_SURFACE_DEPTH 8 +#define ST_TEXTURE_2D 0x2 +#define ST_TEXTURE_RGB 0x1 +#define ST_TEXTURE_RGBA 0x2 + struct st_context; struct st_framebuffer; @@ -93,6 +97,15 @@ void st_notify_swapbuffers(struct st_framebuffer *stfb); void st_notify_swapbuffers_complete(struct st_framebuffer *stfb); +/** Redirect rendering into stfb's surface to a texture image */ +int st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, + int target, int format, int level); + +/** Undo surface-to-texture binding */ +int st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, + int target, int format, int level); + + /** Generic function type */ typedef void (*st_proc)(); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index 73cebff33f7..29b16347625 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -27,8 +27,11 @@ #include "st_context.h" #include "st_format.h" +#include "st_public.h" #include "st_texture.h" +#include "st_cb_fbo.h" #include "main/enums.h" +#include "main/teximage.h" #undef Elements /* fix re-defined macro warning */ @@ -301,9 +304,6 @@ st_texture_image_copy(struct pipe_context *pipe, struct pipe_surface *dst_surface; GLuint i; - /* XXX this is a hack */ - const GLuint copyHeight = dst->compressed ? height / 4 : height; - for (i = 0; i < depth; i++) { GLuint srcLevel; @@ -345,9 +345,97 @@ st_texture_image_copy(struct pipe_context *pipe, 0, 0, /* destX, Y */ src_surface, 0, 0, /* srcX, Y */ - width, copyHeight); + width, height); screen->tex_surface_release(screen, &src_surface); screen->tex_surface_release(screen, &dst_surface); } } + + +/** Redirect rendering into stfb's surface to a texture image */ +int +st_bind_teximage(struct st_framebuffer *stfb, uint surfIndex, + int target, int format, int level) +{ + GET_CURRENT_CONTEXT(ctx); + struct st_context *st = ctx->st; + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + const GLuint unit = ctx->Texture.CurrentUnit; + struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + struct st_texture_image *stImage; + struct st_renderbuffer *strb; + GLint face = 0, slice = 0; + + assert(surfIndex <= ST_SURFACE_DEPTH); + + strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); + + if (strb->texture_save || strb->surface_save) { + /* Error! */ + return 0; + } + + if (target == ST_TEXTURE_2D) { + texObj = texUnit->Current2D; + texImage = _mesa_get_tex_image(ctx, texObj, GL_TEXTURE_2D, level); + stImage = st_texture_image(texImage); + } + else { + /* unsupported target */ + return 0; + } + + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + + /* save the renderbuffer's surface/texture info */ + pipe_texture_reference(&strb->texture_save, strb->texture); + pipe_surface_reference(&strb->surface_save, strb->surface); + + /* plug in new surface/texture info */ + pipe_texture_reference(&strb->texture, stImage->pt); + strb->surface = screen->get_tex_surface(screen, strb->texture, + face, level, slice, + (PIPE_BUFFER_USAGE_GPU_READ | + PIPE_BUFFER_USAGE_GPU_WRITE)); + + st->dirty.st |= ST_NEW_FRAMEBUFFER; + + return 1; +} + + +/** Undo surface-to-texture binding */ +int +st_release_teximage(struct st_framebuffer *stfb, uint surfIndex, + int target, int format, int level) +{ + GET_CURRENT_CONTEXT(ctx); + struct st_context *st = ctx->st; + struct st_renderbuffer *strb; + + assert(surfIndex <= ST_SURFACE_DEPTH); + + strb = st_renderbuffer(stfb->Base.Attachment[surfIndex].Renderbuffer); + + if (!strb->texture_save || !strb->surface_save) { + /* Error! */ + return 0; + } + + st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); + + /* free tex surface, restore original */ + pipe_surface_reference(&strb->surface, strb->surface_save); + pipe_texture_reference(&strb->texture, strb->texture_save); + + pipe_surface_reference(&strb->surface_save, NULL); + pipe_texture_reference(&strb->texture_save, NULL); + + st->dirty.st |= ST_NEW_FRAMEBUFFER; + + return 1; +} diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h index 3febe6a7cb0..31f66ad52cf 100644 --- a/src/mesa/state_tracker/st_texture.h +++ b/src/mesa/state_tracker/st_texture.h @@ -72,6 +72,12 @@ struct st_texture_object }; +static INLINE struct st_texture_image * +st_texture_image(struct gl_texture_image *img) +{ + return (struct st_texture_image *) img; +} + static INLINE struct st_texture_object * st_texture_object(struct gl_texture_object *obj) { diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index 1d095c772f9..7ec431a2376 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -188,7 +188,19 @@ static void vbo_exec_bind_arrays( GLcontext *ctx ) /* override the default array set above */ exec->vtx.inputs[attr] = &arrays[attr]; - arrays[attr].Ptr = (void *)data; + if (exec->vtx.bufferobj->Name) { + /* a real buffer obj: Ptr is an offset, not a pointer*/ + int offset; + assert(exec->vtx.bufferobj->Pointer); /* buf should be mapped */ + offset = (GLbyte *) data - (GLbyte *) exec->vtx.bufferobj->Pointer; + assert(offset >= 0); + arrays[attr].Ptr = (void *) offset; + } + else { + /* Ptr into ordinary app memory */ + arrays[attr].Ptr = (void *) data; + } + arrays[attr].Size = exec->vtx.attrsz[src]; arrays[attr].StrideB = exec->vtx.vertex_size * sizeof(GLfloat); arrays[attr].Stride = exec->vtx.vertex_size * sizeof(GLfloat); 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